Book Haul – 18 July 2022 – Second-Hand Books

In addition to my previous Book Haul post, which covered some of the recent new novels I have received from local publishers, I have also recently obtained several fantastic second-hand novels.  I have been really getting into some awesome second-hand novels lately, and so I made sure to grab a few more from both my local second-hand book shop and the recent Lifeline Book Fair (a very worthy event to check out if you’re in Canberra).  As such, this has allowed me to grab several impressive and fun older novels, including some outstanding and fun Warhammer books.  These should all be some very entertaining reads and I can’t wait to check them all out.

Salamander by Nick Kyme

Salamander Cover

I was pretty happy to grab Salamander by Nick Kyme, the first book in the author’s The Tome of Fire trilogy.  I love the sound of this book, which follows one of my favourite Space Marines chapters, and I can’t wait to check out all the amazing action and lore it no doubt contains.

 

Firedrake by Nick Kyme

Firedrake Cover

In addition to Salamander I also managed to pick up a copy of its sequel, Firedrake, which continues the story from the first book.  This means that when I get around to reading Salamander I can immediately jump over to the sequel after, which should result in some excellent chain reading.  I will have to try and keep an eye out for the third book though, but hopefully it won’t be too hard to find a copy of that.

 

Heroes of the Space Marines edited by Nick Kyme and Lindsey Priestley

Heroes of the Space Marines Cover

I also made sure to grab a copy of the Warhammer 40,000 short story collection, Heroes of the Space Marines.  As the title suggests, this fantastic novel contains multiple stories about various famous or heroic Space Marines, all of which have been written by some of the biggest names in Warhammer fiction.  This collection apparently also contains a prequel story to Nick Kyme’s two novels above, which is one of the main reasons I grabbed the book, and I will probably end up reading this before I get to Salamander.

 

The Silver Pigs by Lindsey Davis

The Silver Pigs Cover

After enjoying some of Lindsey Davis’ more recent novels (The Third Nero, Pandora’s Boy, A Capitol Death, The Grove of the Caesars, A Comedy of Terrors and Desperate Undertaking), I decided to go back and check out the author’s very first novel, The Silver Pigs.  This is the first book in the Davis’s long-running Falco series and I look forward to seeing how this entire amazing series began.

 

Enemies at Home by Lindsey Davis

Enemies at Home Cover

In addition to The Silver Pigs I also picked up the second Flavia Albia novel, Enemies at Home.  It looks like I might have missed this book when it first came out, so this seems like a chance to go back and rectify that issue.  It helps that Enemies at Home has a fantastic sounding story to it and I am extremely keen to check it out.

 

The Dragon Lords: Fool’s Gold by Jon Hollins

Fool's Gold Cover

While I was browsing along the book fair this weekend, a copy of Fool’s Gold happened to fall into my hand.  The first book in an intriguing series about a world ruled by dragons, Fool’s Gold will apparently follow a desperate band of adventurers who attempt a suicidal heist on a dragon’s lair.  I love the sound of this exciting and amazing narrative and I am very keen to see what sort of fantastic shenanigans occur as a result.

 

Rebel Winter by Steve Parker

Rebel Winter Cover

There was no way that I could turn away from the awesome sounding Warhammer action novel, Rebel Winter.  Written by Steve Parker, who also authored the exceptional Deathwatch: Shadowbreaker, Rebel Winter will follow a war between the proud Vostroyan Firstborn Imperial Guards and two separate armies of rebels and orks. Sure to be a fun and entertaining read, I look forward to quickly getting through this when I have a chance.

 

Blood Angels: Deus Encarmine by James Swallow

Deus Encarmine Cover

One of the novels I was particularly glad to grab was the first book in James Swallow’s Blood Angels series, Deus Encarmine.  I have previously mentioned the Blood Angels’ books in my recent list about Warhammer series I want to try and read, so finding a copy of Deus Encarmine seemed like a good opportunity.  Set to follow one of the most famous, if brutal, Space Marines chapters, this sounds like a great read and I am very excited for it.

 

Blood Angels: Deus Sanguinius by James Swallow

Deus Sanguinius Cover

I also managed to get a copy of Deus Encarmine’s sequel, Deus Sanguinius, so this is another series I can do some chain reading with.

 

The Black Echo by Michael Connelly

The Black Echo Cover

I was very happy to get my hands on a copy of The Black Echo by bestselling author Michael Connelly.  I have been having a blast with Connelly’s books over the last few years, especially with his Ballard and Bosch books (such as Dark Sacred Night, The Night Fire and The Dark Hours), so I figured it was time to go back and see where it all began with the very first Bosch novel, The Black Echo.  I look forward to checking out some old school Connelly and I am extremely curious to see how different his early work is to his current novels.

 

The Poet by Michael Connelly

The Poet Cover

In addition to The Black Echo, I also grabbed another of Connelly’s older novels, The Poet.  The first book to feature recurring protagonist Jack McEvoy, this novel will follow the journalist as he dives into an elaborate conspiracy.  I really enjoyed Connelly’s latest Jack McEvoy novel, Fair Warning, a couple of years ago, and I am sure that this very first one is going to be an outstanding read.

 

 

Well that’s the end of this latest Book Haul post.  As you can see I have quite a bit of reading to do at the moment thanks to all these awesome books that have come in.  Let me know which of the above you are most interested in and make sure to check back in a few weeks to see my reviews of them.

Throwback Thursday – Warhammer: Runefang by C. L. Werner

Runefang Cover

Publisher: Black Library (Paperback – 24 June 2008)

Series: Warhammer Fantasy

Length: 413 pages

My Rating: 4.5 out of 5 stars

Amazon

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday I have a look at a classic Warhammer Fantasy adventure novel with the entertaining fantasy thrill ride, Runefang.

I have been reading an awful lot of Warhammer 40,000 novels lately, but deep down my heart will always belong to the Warhammer Fantasy franchise, as that was the game that I played back in the day.  Even though the Warhammer Fantasy game has ended (replaced by The Age of Sigmar), while it was going the Black Library invested a lot of time into creating some excellent novels in this setting, which I have also been enjoy recently.  This includes the awesome Broken Honour and some of the earlier entries in the iconic Gotrek and Felix series (including Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer).  Even after reading these, I am still in the mood for more fun Warhammer Fantasy adventures and so I just read Runefang by established Warhammer fiction author C. L. Werner.  Werner, whose other writing credits include the Witch Hunter, Thanquol & Boneripper and The Black Plague series, came up with a compelling idea for this novel which I had a lot of fun getting through.

As civil war, discord and political instability rock the human realms of the Empire, a far greater threat marches upon it from the south.  A massive horde of undead creatures has been raised from the grave and is  cutting its way through the heavily populated province of Wissenland.  As the forces of Wissenland gather to fight, they are disheartened to find that these are not the typical shambling herd of undead horrors, but a well-organised, highly disciplined force of relentless fighters with dangerous magic backing them up.  Worse, the leader of this force is a true monster, the wight lord Zahaak, an ancient general of the legendary dark necromancer, Nagash, who has risen from his last defeat to finally achieve the victory he promised centuries before.

After several devastating slaughters, it becomes apparent that the undead force before them is unstoppable and the only way to defeat it is to kill the unkillable undead general.  In desperate need of anything that will save his realm, the Count of Wissenland and his advisors come up with an unlikely plan: recovering the Solland Runefang.  Lost years before when an orc raid destroyed the former province of Solland, the stolen Runefang, one of the legendary 12 swords signifying rulership of the Empire’s provinces, is rumoured to be the only weapon capable of killing Zahaak.

The task of finding the Runefang falls to Baron von Rabwald, who pulls together a small expedition of soldiers, knights and adventurers and leads them to the Runefang’s purported hiding place in the Worlds Edge Mountains.  However, this is no easy quest, and the chances of success are low, especially as the Worlds Edge Mountains are a notorious haunt for monsters, orcs and innumerable other dangers.  Worse, they are not the only group seeking the lost Runefang, and the fell magic of Zahaak is never far behind.  Can the expedition recover the Runefang before it is too late, or will Wissenland fall at the hands of its greatest foe from the past?

This was an outstanding and extremely exciting Warhammer Fantasy novel that I had a wonderful time reading.  C. L. Werner did an excellent job providing readers with an amazing fantasy adventure, and Runefang has a lot of great elements that will appeal to a wide range of readers.

At the heart of Runefang lies a captivating and highly enjoyable fantasy narrative that quickly drags the reader in with its impressive action, enjoyable characters, intriguing examination of the Warhammer world, and exciting adventure narrative.   Starting off with a fantastic introduction that sees the Wissenland army’s first disastrous attack against the undead horde, you are swiftly brought into the middle of the conflict as you witness the aftermath of the defeat, which also introduces several of the main characters.  Following some compelling exposition about the enemy they are facing, the story splits into two parts, with Baron von Rabwald leading most of the supporting cast off to find the lost Runefang, while the rest of the story focuses on the Count of Wissenland’s attempts to delay the undead army to give the adventurers time.  This split works really well, and seeing the disasters unfolding in Wissenland heightens the stakes of the expedition’s adventures and ensures that the reader is even more invested in its outcome.  The expedition storyline encounters multiple obstacles throughout their adventure, including monsters, traps, and orcs and goblins.  They are also forced to deal with a rival force of humans who are also hoping to claim the Runefang, untrustworthy mercenaries, as well as a traitor within their ranks who is helping the enemy.

This all translates into a very good and action-packed adventure, and I loved seeing all the epic events unfold through the eyes of the varied characters.  The story chugs along at a quick and exciting pace, with a good combination of action, dark moments and some fun, if grim, humour that I quite enjoyed.  Werner also ensures readers are in for a wild ride by not being sentimental when it comes to character survivability.  This became really apparent around halfway through Runefang when several key characters, many of whom had been built up in a big way for most of the narrative, were very suddenly killed off, and one of the supporting cast took the reigns as lead protagonist.  While this was a little surprising, I think it worked rather well, and it added to the suspense and drama of the tale, as the new protagonist is forced to make some big choices and deals to keep the quest alive.  Following this, the story keeps advancing at a great pace, with new foes and dangers appearing the closer the protagonists got to their goal.  This leads up to the epic final sequences of the expedition narrative, and it was fantastic to see the surviving protagonists go up against all the villains that had been chasing them in a big, extended confrontation, and Werner kept continuously hitting the reader with twists, surprises and dangers.  The reveal about the traitor in the ranks was pretty good, especially as Werner threw in an excellent red herring character (although by the time it is revealed, there were limited potential characters who it could be).  Everything comes together extremely well, with all the storylines and character arcs reaching their natural end, and I felt that it was an excellent, if rather bittersweet, conclusion.

I have to say that this was a particularly good and accessible entry in the wider Warhammer Fantasy canon, which is very well suited to this sort of immense and powerful story.  While Werner could have just phoned in Runefang with a generic adventure story set in the universe, he does a great dive into the lore.  This novel is set well before the events of most Warhammer Fantasy novels and takes place during the Age of the Three Emperors, where the Empire was split by a raging civil war.  As such, the province of Wissenland is on its own throughout the novel and must also deal with the substantial machinations of its neighbours as it fights to survive, which gives it a great additional edge of intrigue.  The author also spends a great deal of time focusing on the ruined province of Solland and the importance of its lost Runefang.  It was fascinating to see the ruins of Solland in Runefang, as it was still badly scarred by the orc invasion that destroyed it, and the impact of Wissenland’s absorption of it was quite interesting.  I also really appreciated the fantastic portrayal of the notorious Worlds Edge Mountains, the former realm of the dwarfs that is now controlled by orcs, bandits, and monsters.  The author did a really good job showing this to be a desolate and dangerous place, and he really did not disappoint when it came to featuring the variety of cool creatures and threats it contains, forcing the protagonists up against dangerous odds again and again.

Finally, I must highlight the author’s excellent use of the undead army in this book.  Rather than using the armies of the Vampire Counts or the Tomb Kings (which were the two undead factions at the time of Runefang’s release), Werner features a historic army of undead creatures who have risen after their defeat during the early days of the Empire to have their vengeance.  As such, they are a unique force of undead creatures, and I loved seeing them in action, particularly as you get some awesome reactions of terror from the human characters observing them.  Overall, I really loved the cool use of Warhammer Fantasy elements, history and settings in Runefang, and I felt that this was the sort of Warhammer novel that any fantasy fan could pick up and enjoy.

I also need to highlight all the impressive action featured throughout Runefang, and Werner has a clear talent for making fight scenes come to life in a big way.  There are so many battles throughout this book, and each of them is showcased to the reader in exquisite detail.  Whether it be a small skirmish, a one-on-one fight, a brawl against a giant monster, or a large pitched battle between armies, the author ensures that the reader gets the full sense of everything that his happening.  It was extremely cool to see all these fights unfold, and I was able to mentally see every sword swing, desperate charge and epic moment.  I liked how some of these fights emulated the battles from the table-top Warhammer Fantasy game, and you could really envision how they would have looked being played out on the board.  These action scenes combined well with the awesome and exciting story, and I think that they strongly enhanced my enjoyment of Runefang.

The final thing I want to talk about is characters, as Runefang features an excellent and massive cast of distinctive protagonists and villains.  Now, I am not going to go into too much detail about character arcs or development here, as to do so might ruin which key characters are killed off early.  However, I have to say that I was really impressed with the awesome way that Werner introduced each of the major figures in the book.  As such, you quickly grow to like many of the figures in Runefang, especially as Werner goes out of his way to feature a unique and often damaged group of protagonists to fit the story around.  I will say that I deeply enjoyed the Baron’s notorious and scarred champion, Kessler, who has some great moments; the dwarf Skanir, who serves as cantankerous guide; and the fantastic duo of the halfling Theodo Hobshollow and his ogre sidekick, Ghrum, who were an excellent and entertaining comic relief team.  There are also some really good villains in this novel, including the bandits who are also after the Runefang (featuring a brilliantly despicable leader and an entertaining pair of cowards), and an extremely dangerous orc warlord, Uhrghul Skullcracker.  Uhrghul was a particularly fun character, and I liked both his philosophical insights about being an orc leader as well as his effective way of questioning human prisoners (eating my legs in front of me probably would get me to talk).  I did think that the main villain of Runefang Zahaak was a tad underdeveloped, even if he was shown to be an epic badass with major historical cred to his name.  However, this might have been a deliberate choice by Werner to highlight the uncomplicated nature and motivations of the undead compared to the more insidious, evil, or animalistic plots of the humans and orc villains.  I had an amazing time following these characters, just try not to get too attached to any of them.

Filled with fantastic action, a compelling adventure storyline, fun characters and great use of the Warhammer Fantasy setting, Runefang was an outstanding novel from C. L. Werner that I had an amazing time reading.  Werner really went out of his way to create the most impressive and exhilarating fantasy adventure he could, and the result is really worth checking out.  A highly recommended Warhammer fantasy novel that you are guaranteed to have fun with.

Amazon

Top Ten Tuesday – My Favourite Audiobooks from the First Half of 2022

Top Ten Tuesday is a weekly meme that currently resides at The Artsy Reader Girl and features bloggers sharing lists on various book topics.  The official topic for this week is Books Covers That Feel Like Summer, but I am going to do something a little different and instead look at my favourite audiobooks from the first half of 2022.  This is a continuation of my Top Ten list from a few weeks ago that featured my favourite overall novels from the first half of 2022.

People familiar with my blog will know that I have a great deal of love for the audiobook format, and it is one of the main ways that I tend to check out books.  Each year I enjoy a great number of different audiobooks and use the format to check out recent releases and older novels.  I have been enjoying audiobooks for years, and it is amazing the various ways in which listening to a book can enhance your enjoyment.  A great narrator can really bring you into the story, and I find that listening to a book enhances the amount of detail that you can take in.  In addition, other features, such as captivating voices, music and sound effects can really make an audiobook something special, and there some great examples of that out there.  This year alone I have listened to several outstanding audiobooks, includes some of my favourite books from early 2022.  Because I love this format so much, I thought I would take this opportunity to highlight my favourite audiobooks from the first half of the year.

To pull this list off I had a look at all the 2022 releases that I listened to on audiobook to figure out my favourites.  It turns out that I have already gone through quite a few this year so there was a very large collection of potential additions to this list.  I was eventually able to whittle it down to the ten audiobooks I consider to be the best, as well as a generous honourable mention section.  There is a bit of a crossover with my previous Favourite Books from the First Half of 2022 list, but I think there are enough new additions to make this list worthwhile.  I did prioritise audiobook production and narration over story in a few places, as outstanding narration or use of music and sound effects can enhance the plot.  I also ended up having to include quite a few Warhammer audiobooks in this list, not just because they were awesome, but because I have also listened to an inordinate amount of them in the first half of this year.  Despite this slight lack of diversity, I am pretty happy with how the overall list turned out and I think that the below entries really highlight what my favourite audiobooks from the first half of the year are.

Honourable Mentions:

Krieg, written by Steve Lyons and narrated by Timothy Watson

Warhammer 40,000 - Krieg Cover

An intriguing and action-packed Warhammer 40,000 audiobook that follows one of the more unique Imperial Guard regiments.

 

Engines of Empire, written by Richard S. Ford and narrated by a full cast

Engines of Empire Cover

A great start to a new fantasy series brought to life by a talented team of voice actors.

 

Star Wars: Brotherhood, written by Mike Chen and narrated by Jonathan Davis

Star Wars - Brotherhood Cover

A fantastic Star Wars novel that featured the excellent voice of Jonathan Davis and the exceptional music and sound effects that make every Star Wars audiobook a wonderful treat.

 

Day of Ascension, written by Adrian Tchaikovsky and narrated by Harry Myers

Day of Ascension Cover

Adrian Tchaikovsky’s freaky and fun Warhammer 40,000 debut is made even better by its audiobook format, narrated by the amazing Harry Myers.

Top Ten List:

Ghazghkull Thraka: Prophet of the Waaagh!, written by Nate Crowley and narrated by Kelly Hotten, Paul Putner and Jon Rand

Ghazghkull Thraka - Prophet of the Waaagh! Cover

An awesome Warhammer 40,000 novel about the legendary Ork warlord, Ghazghkull Thraka.  Crowley does a wonderful job writing a brilliant deep dive into this amazing figure and the excellent team of Kelly Hotten, Paul Putner and Jon Rand, really bring all the distinctive and over-the-top characters to life in an impressive fashion with their narration.  One of the best Warhammer audiobooks I have ever listened to.

 

Sierra Six, written by Mark Greaney and narrated by Jay Snyder

Sierra Six Cover

Mark Greaney’s The Gray Man series continues to shine with this latest entry in the series that explores the early days of the character, while also presenting him with an intense modern adventure.  Narrated by the always incredible Jay Snyder, this was a superb audiobook that is really worth listening to.

 

The Hunger of the Gods, written by John Gwynne and narrated by Colin Mace

The Hunger of the Gods Cover

Colin Mace helps to enhance John Gwynne’s already deeply impressive The Hunger of the Gods to even greater levels in this outstanding audiobook.  Easily the best way to enjoy this epic novel.

 

Assassinorum: Kingmaker, written by Robert Rath and narrated by Gareth Armstrong

Assassinorum Kingmaker Cover

I have so much love for this amazing Warhammer 40,000 novel that sets legendary Imperial assassins against giant medieval inspired mecha.  Everything about this book is awesome and Gareth Armstrong’s excellent narration really helps to bring all the cool battles and intrigue to life.

 

Sylvanas, written by Christie Golden and narrated by Patty Mattson

World of Warcraft - Sylvanas Cover

A book about the life of Sylvanas Windrunner read by the voice of the character from the World of Warcraft games.  Need I say more?

 

Star Wars: The Fallen Star, written by Claudia Gray and narrated by Marc Thompson

Star Wars - The Fallen Star

Legendary Star Wars narrator Marc Thompson ensured that the audiobook version of this latest major entry in The High Republic series novels was a real hit.  Perfectly combining Thompson’s amazing voice with the franchise’s classic sound effects and music, this was another exceptional Star Wars audiobook that deeply enhanced the awesome disaster narrative Claudia Gray had created.

 

The Vincula Insurgency, written by Dan Abnett and narrated by Toby Longworth

The Vincula Insurgency Cover

Dan Abnett’s outstanding return to his iconic Gaunt’s Ghosts series wouldn’t be complete without Toby Longworth providing some fantastic narration.  This was a short, but extremely sweet Warhammer 40,000 audiobook, and I loved both the intense story, and the excellent way Longworth brought the characters to life.

 

Dark Horse, written by Gregg Hurwitz and narrated by Scott Brick

Dark Horse Cover

Gregg Hurwitz provided another impressive entry in the Orphan X series this year with Dark Horse, and narrator Scott Brick was once again there to ensure that the audiobook version was a top-notch experience.

 

Steel Tread, written by Andy Clark and narrated by Remmie Milner

Steel Tread Cover

The already cramped and intense atmosphere Andy Clark brought into this compelling tank-focussed Warhammer 40,000 novel, was greatly enhanced in its audiobook format, as you got to really feel what the characters were experiencing.  Throw in some amazing narration from Remmie Milner and this proved to be an exhilarating and deeply addictive audiobook to check out.

 

Kagen the Damned, written by Jonathan Maberry and narrated by Ray Porter

Kagen the Damned Cover

The final entry on this list is the shocking and complex dark fantasy novel, Kagen the Damned, by the always incredible Jonathan Maberry, which I am currently listening to.  Thanks to the exceedingly violent story, very damaged characters, elaborate world building, and the epic voice work from one of my favourite audiobook narrators, Ray Porter, I am having an exceptional time listening to Kagen the Damned, and I had to feature on this list, even though I haven’t finished it yet.  Review to follow soon, but spoiler alert, this probably going to get a full five-star rating from me.

 

 

Well, that’s the end of this latest list.  As you can see, there have been some very good audiobooks out in the first half of 2022, even my list is a little Warhammer 40,000 heavy.  It will be interesting to see which books make the cut later in the year, especially as I currently have several major 2022 audiobooks currently sitting on my phone, waiting to be listened to.  While I get to that, make sure to let me know what your favourite audiobooks of 2022 are in the comments below.

Warhammer 40,000: Assassinorum: Kingmaker by Robert Rath

Assassinorum Kingmaker Cover

Publisher: Black Library (Audiobook – 2 April 2022)

Series: Warhammer 40,000

Length: 11 hours and 12 minutes

My Rating: 5 out of 5 hours

Amazon     Book Depository

The most lethal assassins in the Warhammer 40,000 universe go face to face with a gigantic foe in the impressive and deeply thrilling Assassinorum: Kingmaker by amazing author Robert Rath.

I know I’ve said this before, but 2022 is turning out to be a fantastic year for Warhammer fiction.  Thanks to my recent obsession with this franchise, I have been deeply enjoying all the new tie-in novels associated with this table-top game, as a bevy of talented authors seek to expand on the already massive lore.  I have already had a lot of fun with books like Steel Tread, The Bookkeeper’s Skull, Day of Ascension, Kreig, Ghazghkull Thraka: Prophet of the Waagh!, Reign and The Vincula Insurgency, but I may have just finished one of the most purely entertaining and awesome new entries, Assassinorum: Kingmaker.  Written by Robert Rath, who previously wrote the intriguing Necron focused book, The Infinite and The Divine, Assassinorum: Kingmaker had a very appealing story that instantly grabbed my attention and which ended up being an outstanding read.

In the 41st millennium, a new generation of war has engulfed the Imperium of Man, as the forces of Chaos press mankind from all sides and the recently resurrected Roboute Guilliman leads his forces on a new crusade.  Enemies attack the Imperium from all corners, often hidden in the shadows, and all the Emperor’s agents must work to find and eliminate them.  The most deadly, effective and feared of these agents are the members of the Officio Assassinorum, elite modified assassins who kill all of the Emperor’s enemies without mercy or fear, and who many believe are merely myth.

When the mechanical warriors of the Knight World of Dominion fail in their duty, the Imperial overlords task Vindicare assassin, Absolom Raithe, to travel to the planet and kill Dominion’s High Monarch, Lucien Yavarius-Khau, and managed the succession of a suitable replacement.  However, this will be no easy kill as the High Monarch has long ago bonded himself to his massive war machine, remaining permanently within its heavily armoured cockpit.  To kill this near-invulnerable king, Raithe is forced to recruit a kill-team with variable talents, featuring the Callidus assassin Sycorax and the Vanus assassin Avaaris Koln.

Infiltrating the planet using returning Knight, Sir Linoleus Rakkan, who has been co-opted into their plans, the assassins arrive to find a world in turmoil.  The planet’s two rival ruling houses are in constant battle with each other, and in the ensuing chaos, anti-Imperial sentiment is high, and the already invincible High Monarch is under heavy guard.  Seeking to infiltrate the court of Dominion, the kill team begin to manoeuvre themselves into position, while manipulating the feuding knights around them.  However, the assassins soon begin to realise that not everything is as it seems, and a dark secret lies at the heart of this noble planet.  Can Raithe’s team achieve their goals, or are they destined to die at the hands of a dangerous foe with malicious plans for the entire Imperium?

Damn! Damn! Damn! What an over-the-top and extremely cool Warhammer 40,000 novel that I deeply, deeply loved.  Robert Rath really went out of his way to make Kingmaker as awesome as possible, and the result is an extremely thrilling, electrifying and epic read, loaded with so many cool elements.  This was honestly one of the best Warhammer novels I have had the pleasure of reading and I have very little choice but to give it a full-five star read.

I really, really loved the cool story in this book, which essentially boiled down to ultra-elite assassins attempting to kill the king of a planet of mecha, which is such an awesome idea.  Despite this being a heavy concept to achieve, Rath managed to achieve it in spades, providing readers a fantastic and clever narrative that instantly grabs your attention.  This book starts off extremely well, introducing the world of Dominion, the unique mission, and the four central characters of the three assassins, and their Knight patsy, and generally setting up all the key elements of Kingmaker to ensure some outstanding moments later.  From there, the story turns into a bit of an espionage thriller, as the three assassins begin their infiltration of the court, impersonating the knight Rakkan, and coming to grips with the unique world they have arrived at.  Rath provides an excellent balance of story elements in this first half of the novel, and the reader gets a fantastic mixture of character development, massive universe building, political intrigue, spy elements and some early mecha-action, all of which is a ton of fun and ensures that the reader is firmly addicted with this novel.

While I deeply enjoyed the excellent story elements contained with this first half of Kingmaker, it’s the second half that made me a major fan of this book, as Rath amps up the action, excitement and thrills in a massive way.  Following a major, action-packed moment around the halfway mark that sees all the characters in their element, the protagonists soon have a new objective.  This leads to several great sequences of entertaining mayhem and death as the protagonists attempt to manipulate local politics to their advantage.  However, the fun doesn’t last much longer, as the book enters its final phase and big conclusion.  While it initially appears that everything is going to plan, you just know it will end badly as there is still a lot of book left to go.  However, you do not appreciate just how bad things have gotten for the protagonists until they are suddenly hit from every direction and hell reigns down all around them.

The story essentially devolves into all-out war for its last quarter, as the protagonists find themselves facing enemies all around, and all four main characters are forced go in some amazing directions at this point as they attempt to stymie the damage before them, with varying degrees of success.  Rath really pulls out all the stops here, and the reader is dragged into non-stop action on every front, from a mass of deadly mecha fights, close combat against abominations in the bowels of an ancient castle, and an intense gun fight against overwhelming numbers.  At the same time, there are a ton of big revelations occurring here as a lot of the storylines Rath has been patiently setting up throughout the rest of Kingmaker finally come to fruition.  I honestly did not notice some of the clues that Rath set out in the earlier stages of the novel, but once you realise what he has done, it really becomes apparent how much detail and planning the author put into the story.  Everything comes together extremely well at the very end, and Rath wraps up most of the storylines perfectly, leaving the reader very, very satisfied, with all their action needs firmly quenched.  However, he also leaves a couple of storylines opened, which could potentially lead to some form of sequel in the future, which I would be very excited for.  An, epic story with so much going for it!

Rath has a great and exciting writing style which I deeply enjoyed and which I found to really enhance the cool story.  The author was able to successfully blend multiple key elements together into a very cohesive narrative which delivered the right combination of action, intrigue, character moments, world building, a little humour and more.  This was a very fast-paced and exciting story, especially during some of the key moments at the centre and towards the end, and there was honestly not a single slow moment that made me even considering turning this book off.  With the use of multiple character perspectives, particularly of the four main characters, the reader is gifted a massive overarching view of the key events occurring throughout the novel, and they are always right in the centre of the story.  I particularly need to highlight the very impressive action sequences, as Rath had a real talent when it came to displaying violence and death, whether it be by the hands of the assassins, or via the multiple Knights featured throughout the book.  There is a wonderful interchange between perspectives during some of the more impressive action sequences, with the reader is shown multiple angles of key events, which really helped to enhance how epic they were.  I was really drawn to one sequence where you see a group of characters “talking” before it flashes over to another character quickly and efficiently killing everyone nearby.  Elements like this really drew me into Kingmaker’s story and were a lot of fun to see in action.

Kingmaker proves to be a very impressive addition to the Warhammer 40,000 canon, especially as Rath ensures that the reader leaves with a healthy amount of knowledge about the universe, and several major factions within it.  Ostensibly a standalone read (although there is room to expand out into an extended series), this is a book that will appeal to a wide range of Warhammer fans, especially as it focuses on two particularly unique and brilliant Imperial sub-factions, the dual use of which clash together perfectly to create an awesome narrative.  As such, a little bit of pre-knowledge about the Warhammer 40,000 universe, its recent history and the various major groups are useful to help you enjoy this story fully.  However, Rath did a great job of explaining a lot of these key universe elements throughout his story, and general science fiction fans should be able to pick up on the context easily enough.  As such, Kingmaker has a pretty broad appeal, and I loved seeing the great ways he expanded and explored some crazy groups.

The first faction that Rath deeply explored in Kingmaker is the Officio Assassinorum, the Imperium’s elite, hidden network of ruthless trained killers, who most people believe are a myth.  Trained, conditioned and modified to become the deadliest killers in the galaxy, the Officio Assassinorum are a pretty badass part of the Warhammer 40,000 universe, and there are only a few novels currently about them.  However, Rath really goes to town exploring them, and as they come together as a Kill Team to take facilitate the plot’s main mission.  Kingmaker features three different types of Imperial assassins from Officio Assassinorum temples, each of whom has their own unique skills, methods and technology.  As such, you are given a great insight into three additional sub-factions, with the Vindicare, Callidus and Vanus temples all featured here.  Rath really does a great job showcasing these different assassins throughout Kingmaker, and you come away with some major insights into how these assassins operate, what their skills are, and how they work or don’t work together.  There is also a deep and intriguing examination of the inner minds of these assassins, and you get a good idea of their opinions on the events unfolding, as well as their general thoughts on being deadly killers in service to the Emperor.  I really enjoyed the unique and compelling team-up of assassins featured in Kingmaker, and their technologically focussed attacks and elaborate methods worked well in contrast to the other major faction in this book, the Imperial Knights.

Imperial Knights are another great human sub-faction from the Warhammer 40,000 game, and one that I really didn’t know too much about before this novel.  However, that changed really quickly as, despite Kingmaker being labelled as an Assassinorum novel, Rath spent just as much time, if not more, examining members of a Knight World.  Knight Worlds in the Warhammer 40,000 universe are unique planets that have evolved into a feudal system equivalent to Earth’s medieval period, with peasants and other servants serving the noble houses who field Knights for war.  I always love seeing the cool range of different societies, cultures and technology levels throughout the Warhammer universe, and the Knight Worlds are especially fun, as they have gone out of their way to stay as a feudal society, rather than become standard Imperial worlds.  The contrast between the spoiled nobility and the poorer peasants in this futuristic context is just great, and I loved seeing so many Medieval elements being altered to fit into a degree of advanced technology, while still retaining a lot of traditional elements (e.g. footmen with laser rifles).  However, rather than riding to battle on a horse, these knights are mounted in the Imperial Knight war machines, massive mecha that, while not as large as the god-sized Titans, are still impressive walking weapons.  Rath has a lot of fun showcasing these Knights throughout Kingmaker, and you end up getting a good look at the unique machines, which are bounded to their pilot, and which contain the spirts of all their previous riders.  The impressive Knight-on-Knight battles throughout the book are extremely good, no matter their context, and I particularly enjoyed the focused look at the war machines’ apparent sentience, as the riders are bombarded with the thoughts and voices of the previous riders.

Dominion also proves to be a great and complex setting for Kingmaker, and I loved all the unique politics and elaborate back stabbings it created.  Featuring two rival houses, Stryder and Rau, as they battle for supremacy, Rath explores its rather elaborate and distinctive rulership and court as the assassin characters search for a weak spot.  Dominion’s status as a somewhat independent planet in the Imperium was also pretty intriguing, and it was fascinating to see members of the planet arguing over whether they should serve themselves or help the Emperor.  An overall deeply impressive examination of the Imperial Knights and their worlds, I deeply enjoyed how well Rath was able to work this faction into his complex narrative and it really highlighted his attention to detail and his love for the lore.

I also need to highlight the great characters featured within Kingmaker as Rath has created an excellent collection of enticing figures whose unique personal stories deeply enhanced the overall tale.  This was a fantastic group of deep and complex characters, and their statuses within this universe ensured that they all had some unique experiences.  Most of Kingmaker’s narrative is spread amongst the three members of the Assassinorum who represent a different Assassinorum Temple, and as such have very different viewpoints on the universe and the best way to operate as killers.  This provides some compelling initial conflict amongst them as they try to work together, something none of them are really good at.  However, they soon start to come together as a team as the novel continues, and they ended up playing off each other’s strengths and personalities to create an excellent, core group of protagonists.

The Assassinorum characters in Kingmaker are headlined by Absolom Raithe, the Vindicare assassin who has been appointed team leader.  An infamous sniper, tactician, and resolute loner, Raithe struggles the most with working as a team, and his initial attempts at leadership aren’t that successful.  The author adds in some additional issues for Raithe as the story continues, especially as he is forced to deal with an injury and taking on roles that are outside his comfort zone, producing some dangerous risks for the team.  However, Raithe ends up growing a lot as a leader as the book continues, while his multiple sniper scenes contain some of the best action in the entire novels.

Apart from Raithe, there is also a lot of focus on Sycorax, a Callidus assassin who specialises in infiltration and whose enhanced abilities allow her to morph her shape.  Due to her role impersonating Rakkan for most of the novel, Sycorax is one of the most significant characters in the book, and she ends up with some thrilling and intrigue laden sequences.  Watching her take on multiple personalities throughout the novel is really cool, and it was captivating to watch her more elaborate methods strongly clash with Raithe’s more direct attempts throughout the book.  Sycorax also provides the reader with some of the best and most intense insights into being an Imperial Knight pilot, as she is required to bond with Rakkan’s Knight Jester for much of the book.  Seeing an outsider character interact with Jester’s mind, which contains the spirits of its previous riders, was extremely fascinating, and you get a good sense of the difficulties and insanities involved with piloting such a machine.  In addition, the experiences and memories she obtained from the link impacted on Sycorax’s psyche and ensure that she gets some fantastic interactions with Rakkan, while also gaining a better understanding of the people and machines she is trying to manipulate.

The final assassin character in Kingmaker is Koln, a Vanus assassin with a skill in technology, data manipulation and analysis.  Even though Koln tended to get the least focus of the assassin characters, I really grew to like this tech-focused assassin, especially after her awesome introduction at the start of the book.  Koln proved to be an excellent third member of the Assassinorum team, balancing out the impulsive Raith and manipulative Sycorax well.  Her ability to kill just by manipulating some data, providing an elaborate forgery, or by hacking into a device was really fun, and I really appreciated the examination of the lesser utilised Vanus assassins.  Koln had some interesting story moments in Kingmaker, particularly towards the end of the novel, and it sounds like the author has some intriguing plans for her in the future.

I also need to highlight the character of Sir Linoleus Rakkan, a noble of Dominion who is co-opted into the plans to kill the high monarch and becomes a member of the assassin team.  At the start of the book, he is introduced as an ambitious pilot attempting to raise his fortunes.  However, after nearly being killed, he becomes a mercenary Freeblade, fighting against the forces of Chaos, before being kidnapped by the assassins.  Initially a depressed prisoner who relies heavily on drink to mask his emotional pain and the issues surrounding his disabled legs, the assassins manage to convince him to help Sycorax impersonate him on Dominion and use his return to gain access to the court.  Due to being a son of both the rival Stryder and Rau houses, Rakkan provides some great insights into both houses and the royal court, as well providing instruction on how to pilot a Knight.  It was a lot of fun to see Rakkan’s reactions to many of the early events of the book, especially as he is forced to watch himself being impersonated, providing information to help them pull off the charade.  While Rath could have left Rakkan as a useful, one-note character, he instead spent a good portion of the novel evolving Rakkan and ensuring that he ended up being a key part of the plot.  Not only does he mature greatly after witnessing some of the key moments of the mission and Sycorax’s impersonation of him, but Rath also dives into his past and the connection he has to his father, a Dominion hero whose glorious death Rakkan continually witnesses due to his connection to Jester, which his father died in.  This obsession with his family and the past eventually leads him to some big revelations in the present, and he ends up having some major and exciting moments in the last half of the novel.  Rakkan ended up being one of the most complex and entertaining characters in Kingmaker, and I really appreciate the excellent way in which the author developed him.

Aside from these four main characters, Kingmaker is loaded with an excellent group of supporting characters, most of whom are members of the Dominion nobility.  As I mentioned above, I had an amazing time seeing the diverse and contentious Knights of Dominion, especially as most of them are engaged in a brutal blood feud between the two ruling families.  Several of these noble characters have some intriguing storylines throughout Kingmaker, with an interesting focus on the members of the Court, the king’s inner circle who are hiding some major and disturbing secrets.  Of the rest of the noble characters, the best is probably Rakkan’s mother, the leader of the Stryder family, Baroness Hawthorn Astair-Rakkan, a domineering and ambitious woman who spends most of the novel trying to manipulate Rakkan for her own gain.  Baroness Hawthorn had some excellent moments throughout the novel, and I especially loved her collection of hounds, each of whom are humorously named after famous Imperial commanders, just to show off her arrogance and disrespect to the Imperial Guards.  Hawthorn’s story arc really changes towards the end of the book, and it will be interesting to see if we get some extra appearances from her in the future.  The other major supporting character of Kingmaker is Gwynne, Rakkan’s loyal Sacristan (Jester’s mechanic, a low-level Tech Priest with some additional cultural restrictions).  Gwynne serves as another ally to the main characters, and her knowledge of the Knights and their inner workings proves invaluable, as does her inquiring mind.  The author weaves some subtle, but important, storylines around Gwynne in Kingmaker, and she ends up serving a key and impressive role.  Overall, this was an excellent collection of characters, and I deeply enjoyed how well Rath used them throughout Kingmaker’s narrative.

Like many of the newer Warhammer novels I have been lucky enough to enjoy, I chose to check out Kingmaker on audiobook, which I found to be an awesome way to enjoy this book.  Coming in with a run time of just over 11 hours, this was a decently long Warhammer novel, but I honestly flew through it in just a few days, especially once I got fully addicted to its impressive story.  The audiobook format really helped me dive into the highly detailed setting and narrative, and I deeply appreciated how much more epic it made the action sequences.  Having the intense and over-the-top fighting between the various mechanical Knights was an outstanding experience, and you got the full impact of every powerful strike.  I also really enjoyed the excellent narration of veteran audiobook voice actor Gareth Armstrong, who has done a ton of other narration for the Warhammer franchise.  Armstrong’s work in Kingmaker was very good, and I loved the great array of voices he features for the various characters, capturing the ethereal and strange nature of the assassin characters and the more robust, proud and arrogant nobles of Dominion.  There was a great contrast between these two groups, and I loved how Armstrong succeeded in making every single character stand out on their own.  An overall exceptional way to enjoy this wonderful Warhammer book, the Kingmaker audiobook is without a doubt the best way to enjoy this novel, and I deeply enjoyed every single second I spent listening to it.

I think it is fair to say that I deeply enjoyed Assassinorum: Kingmaker.  Robert Rath crafted together a brilliant and exceptionally entertaining Warhammer 40,000 novel that was loaded with action, fun and great characters.  Featuring lethal assassins facing down massive Imperial Knights, Kingmaker has a little bit of everything, including political intrigue, impressive use of Warhammer elements, and some fantastic war sequences towards the end.  Easily one of the most impressive and captivating Warhammer novels of 2022, Kingmaker is a must-read for all fans of the franchise, and you are guaranteed to have an incredible time with this epic book.

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WWW Wednesday – 29 June 2022

WWW Wednesday is a weekly meme hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading?

Wrong Place Wrong Time by Gillian McAllister (Trade Paperback)

Wrong Place Wrong Time Cover

I didn’t have a lot of time to read Wrong Place Wrong Time during this last week, although I did make a bit of progress earlier today.  This  time-travel orientated thriller is very good though, and I am getting really caught up in its intriguing mystery.  I will hopefully knock this book off in the next day or so and I can’t wait to see how the entire complex story comes together.

 

Warhammer 40,000: Huron Blackheart: Master of the Maelstrom by Mike Brooks

Huron Blackheart Cover

I’ve been in a major Warhammer mood lately and I ended up listening to three awesome Warhammer 40,000 audiobooks in a row.  In my defense, the first two were extremely good, and I figured I’d go for the hat-trick and try to find a third outstanding Warhammer read.  My choice ended up being the recently released Huron Blackheart: Master of the Maelstrom by Mike Brooks, which follows the marauding pirate Chaos Space Marine, Huron Blackheart, as he struggles to retain control of his damned realm.  I have already made a bit of progress with this audiobook and it is turning into a rather interesting book.  Hopefully this will slake my need for Warhammer fiction for a little while, although there are several other great Warhammer books currently sitting near the top of my to-read pile.

What did you recently finish reading?

Warhammer 40,000: The Vincula Insurgency by Dan Abnett (Audiobook)

The Vincula Insurgency Cover

 

Warhammer 40,000: Assassinorum: Kingmaker by Robert Rath

Assassinorum Kingmaker Cover

What do you think you’ll read next?

Armored by Mark Greaney

Armored Cover (2)

 

That’s it for this week, check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

Warhammer 40,000: The Vincula Insurgency by Dan Abnett

The Vincula Insurgency Cover

Publisher: Black Library (Audiobook – 21 May 2022)

Series: Ghost Dossier – Book One

Length: 6 hours and seven minutes

My Rating: 4.5 out of 5 stars

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One of the leading authors of Warhammer fiction, Dan Abnett, returns to his iconic Gaunt’s Ghosts franchise in a big way with the compelling military thriller, The Vincula Insurgency.

Few people have excelled at tie-in fiction in the same way that acclaimed author Dan Abnett has over the years.  Not only has he written multiple awesome comics and several original novels but he has contributed tie-in books to several different fandoms, including Doctor Who and Tomb Raider.  However, his most significant work has easily been within the Warhammer extended universe.  Abnett has produced a ton of impressive and compelling Warhammer novels over his career in both the Warhammer 40,000 and Warhammer Fantasy sub-series.  Some of his more notable works include some cool-sounding Warhammer comics, the Tales of Malus Darkblade novels (I’ve got a copy on my shelf waiting to be read), and some major Warhammer 40,000 novels, including multiple entries in the massive The Horus Heresy series, as well as his Eisenhorn, Ravenor and Bequin novels, which together paint one of the most complete pictures of the Imperial Inquisition).  However, I would say that his most notable series is probably the Gaunt’s Ghosts series of novels.

Set in the Warhammer 40,000 universe, the Gaunt’s Ghosts novels are part of the larger Sabbat Worlds crusades arc of fiction (which have come out of this series) following a unique regiment of soldiers, the Tanith First and Only.  The Tanith First and Only, also known as Gaunt’s Ghosts in respect to their commander, Colonel-Commissar Ibram Gaunt, are a highly skilled unit who specialise in stealth and scouting missions.  Their planet, Tanith, was destroyed shortly after their formation, hence the designation First and Only.  The Gaunt’s Ghosts series follows their battles through the Sabbat Worlds as a major part of the crusades.  This series began back in 1999 with the awesome novel, First and Only, and the latest novel, Anarch, (book 15) came out in 2019.  Generally considered one of the most iconic and compelling series in the Warhammer 40,000 universe, I have been meaning to properly read this series for ages, although so far I have only had the chance to check out First and Only.  However, Abnett recently revisited this series with the intriguing The Vincula Insurgency.  The first entry in Ghost Dossier series, which presents never-before-seen stories of the Ghosts, The Vincula Insurgency acts as a prequel to the main series and tells an impressive and fun new tale of the early regiment.

Before the battles that would make them famous throughout the Sabbat Worlds Crusades, the Tanith First and Only, under the command of Colonel-Commissar Ibram Gaunt, are still coming together as a unit.  After fighting a gruelling campaign on the planet of Voltemand, politics has forced the Tanith to remain and take over security for a backwater agricultural province and its capital, Vincula City.  Determined to get off-world and back to the frontlines, Gaunt and his regiment grudgingly prepare for the arrival of a new provincial governor and his administrators.  However, life is about to get very interesting for the Tanith forces.

A highly skilled and deadly insurgency movement has emerged within Vincular City, determined to cripple the Imperial forces within and disrupt their ability to assist the rest of the crusade.  After a series of brutal bombings, Gaunt and his troops attempt to keep the peace within the province.  However, their actions are countered at an impressive rate by the local insurgency elements, who are receiving outside help and training from a dangerous opponent who knows all the Tanith’s tricks.  Can Gaunt and his unit pull together to defeat this deadly foe?  And what happens when they discover that their mysterious opponent is linked to the Ghost’s long-dead planet?

This was another extremely awesome Warhammer novel from Abnett who has produced an intense and clever prequel to his existing Gaunt’s Ghosts novels.  The Vincula Insurgency is a relatively short novel, with a somewhat compressed story.  However, despite this length, Abnett manages to achieve quite a lot.  Not only does it set up plot points for the main series, but it also features a brilliant and very entertaining self-contained narrative that is guaranteed to keep the reader entertained.  Shown from the perspective of several of your favourite Ghosts, the author tells an excellent story that sees the protagonists under attack from a well organised insurgency group.  This results in a very fast-paced narrative that perfectly brings together the science fiction Warhammer 40,000 elements with a military thriller storyline as the Ghosts attempt to overcome the enemy attacking them from all sides.  The action flies thick and fast here, and features some impressively written battle sequences that really drag you into the heart of the fighting.  In addition, the author keeps the tension levels high throughout most of the story, and the feeling that some bad things are about to happen is never far from the reader’s mind.  The multiple character driven storylines come together extremely well within The Vincula Insurgency to create a comprehensive and powerful narrative, and I really appreciated some of the unique story elements that Abnett came up with.  This cool novel ends on an interesting note, and I will be quite intrigued to see what additional new Gaunt’s Ghosts’ stories Abnett has planned.

This was a very interesting addition to the Warhammer canon as Abnett dives back into the earlier days of his established series.  The Vincula Insurgency serves as an excellent prequel to the Gaunt’s Ghosts series, and it was great to see more of the early history surrounding this awesome unit.  Abnett makes sure to load up the book with a ton of references and hints of the events that are to come in the series, which established fans will really appreciate.  However, even those readers who are unfamiliar with the Gaunt’s Ghosts series can have fun here, as Abnett tells a very inclusive narrative that anyone can enjoy, with plenty of exposition about who the Tanith are and what is happening in the Sabbat Worlds Crusades.  Indeed, The Vincula Insurgency serves as a very good introduction to the series’ characters and storylines, and many readers could use this as a jumping point into the main Gaunt’s Ghosts novels.  Abnett also takes this opportunity to do an interesting bit of lore expansion with the Tanith troops.  Due to certain plot points, the characters dive into the Tanith culture and history, which proves to be very fascinating, especially when it may connect to a new enemy.  This also serves as a very good introduction to the wider Warhammer 40,000 canon, especially as it showcases the common trooper’s role in this chaotic universe.  I often say that stories about the common Imperial soldiers result in some of the best Warhammer 40,000 novels (Steel Tread and Krieg for example), and this was extremely true in The Vincula Insurgency.  Abnett really nails the feel of an armed insurgency in the Warhammer 40,000 setting, and the parallels between the battles in this book and in some real-world conflicts are pretty uncanny (think Iraq or Afghanistan with laser rifles).  An overall excellent addition to both the Warhammer and Gaunt’s Ghost canon that is really worth checking out.

I had a lot of fun with the characters in The Vincula Insurgency, especially as Abnett features slightly younger versions of all your favourite original Gaunt’s Ghosts protagonists.  This is a slightly different version of the Ghosts that you have seen before, as they are still coming together as a regiment and aren’t yet a fully cohesive team.  Abnett does a brilliant job featuring multiple key Gaunt’s Ghosts characters in this book, with many getting their own distinctive storylines.  I liked his portrayal of unit leader Colonel-Commissar Ibram Gaunt, who is still relatively new in his command of the regiment.  While he is still incredibly confident, skilled and an absolute badass, it was interesting to see a few differences here, such as his inability to remember the names of the members of his unit.  Other key characters include Colonel Colm Corbec, the regiment’s second in command who is sent on an alternate mission for most of the book where he learns all the joys of interacting with the upper echelons of the Imperial Guard.  Major Elim Rawne, the rebellious member of the unit has a great outing in this book, not only showcasing his established resentment for Gaunt, but also featuring him in an intriguing romance with an Administratum official that deeply impacts him.  Brin Milo, the youngest member of the Tanith, also has a major arc in this book, with the novel focusing on both his uncanny insights, and his rise to become Gaunt’s official aid.  Other characters who get some good showings in this book include Ceglan Varl, Bragg, Tolin Dorden, Oan Mkoll, and more, with all of them getting their moment to shine in this book.  I had a brilliant time seeing earlier versions of these great characters, and Abnett clearly had fun revisiting them and showcasing their older attitudes.

I ended up grabbing The Vincula Insurgency audiobook, which proved to be an excellent adaptation of this book.  With a runtime of just over six hours, listeners can really speed through The Vincula Insurgency audiobook, and the story just flows along, especially with the impressive narration from Toby Longworth.  Longworth, who is one of the more prolific Warhammer narrators, having voiced all the previous Gaunt’s Ghosts novels, is a very talented voice actor who brilliantly brings this compelling story and its great characters to life.  Not only does he address every bit of action and exposition for a powerful and impressive tone, but each of the characters are given their own distinctive and fitting voice throughout the book.  I particularly liked how he gave all the Tanith characters similar accents to denote that they all come from the same planet, and it was a very nice touch, especially as it contrasts well with the various non-Tanith characters, some of whom have other, often strongly European, accents.  This incredible voice work really helped to drag me into this captivating story, and I found myself getting a lot more invested in the characters and the plot as a result.  Easily the best way to enjoy The Vincula Insurgency, this audiobook comes highly recommended.

The always impressive Dan Abnett returns with another awesome addition to his fantastic Gaunt’s Ghosts series with The Vincula Insurgency.  Featuring an outstanding and exciting prequel narrative, The Vincula Insurgency takes an earlier version of the Tanith First and Only on an intense and action-packed adventure in captured enemy territory.  Tense, fast-paced, and loaded with compelling characters, The Vincula Insurgency is an excellent and highly enjoyable Warhammer 40,000 novel that will appeal to wide range of readers.

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Top Ten Tuesday – Books I Wish Had a Sequel

Top Ten Tuesday is a weekly meme that currently resides at The Artsy Reader Girl and features bloggers sharing lists on various book topics.  For this week’s Top Ten Tuesday participants are tasked with listing the top books that they wish had an epilogue.  This is a pretty fun topic, although I’m going to alter it slightly and change epilogue to sequel.  There are a ton of great books out there that really deserve a follow-up in some way shape or form and I can think of several awesome examples of the bat that I would really like to see more of.

To come up with this list I looked at some of my favourite standalone novels and series and had a think about which ones I thought deserved a sequel.  I made sure to avoid novels which already have a planned sequel coming out in the future (even if it has been promised for a very long time), and mostly focussed on books that have nothing currently planned or where the author has no real intention of ever doing a sequel for.  In most cases this is a real shame as I think that all the entries down below definitely deserve some more content in one shape or another.

Honourable Mentions

Star Wars: Doctor Aphra by Sara Kuhn

Doctor Aphra Audio Cover

I loved this audio adaptation of the various comics featuring standout Star Wars extended universe character Doctor Aphra, and I hope that they consider doing a sequel that covers some of her other adventures.

 

The Constant Rabbit by Jasper Fforde

The Constant Rabbit Cover

Jasper Fforde honestly tied up everything pretty perfectly in this awesome novel, although I would gladly read more books about these hilariously sentient rabbits.

 

Kal Jerico series

Kal Jerico - Sinner's Bounty Cover

It has been a couple of years since the last Warhammer 40,000 novel or comic featured the amazing character of Kal Jerico, bounty-hunter extraordinaire.  The last novel, Sinner’s Bounty, was really good, and I want to see more of this amazing and flamboyant protagonist.

 

Later by Stephen King

Later Cover

An awesome book from last year that really needs a sequel at some point.  Get onto it Stephen King!

Top Ten Tuesday:

Into the Drowning Deep by Mira Grant

Into the Drowning Deep Cover

I would give anything to see more of the freaky and terrifying mermaid monsters featured in this impressive horror read by Mira Grant.  There is still so much story that could be continued here, and I hope that Grant fleshes out Into the Drowning Deep’s unique plot into a sequel or even a whole series.

 

A People’s History of the Vampire Uprising by Raymond A. Villareal

A History of the Vampire Uprising Cover

A fun and clever novel about a vampire epidemic springing up around the world.  Villareal left a lot of potential storylines open and I would love to see this world explored more at some point.

 

The Inheritance Cycle by Christopher Paolini

Eragon Cover

Even after finishing more than 10 years ago, The Inheritance Cycle remains one of my favourite all-time fantasy series to this day, mainly due to its clever world-building and massive narrative.  As such, I would love to see more adventures set in this universe and there are a ton of unanswered questions that need to be explored.

 

Star Wars: Death Troopers by Joe Schreiber

deathtrooperscover

Ok, so technically Death Troopers, a fantastically fun novel about zombies in the Star Wars universe, did get a prequel with the Old-Republic novel Red Harvest, that explored the origins of the zombie virus.  However, I personally would love to see more zombie-related stories in the Star Wars universe and I think it would a fun addition to the current canon (although I can’t really see Disney doing that).  Still, never say never, especially for something this awesome.

 

The Coven trilogy by R. A. Salvatore

Reckoning of Fallen Gods Cover

Bestselling fantasy author R. A. Salvatore absolutely killed it between 2018 and 2020 with The Coven trilogy.  Set in his Corona universe and featuring the novels Child of a Mad God, Reckoning of Fallen Gods and Song of the Risen God, The Coven trilogy was extremely compelling and introduced some intriguing new characters while also bringing back some iconic figures from his Demon Wars Saga.  The final book left with several storylines wide open and I have yet to see any indication that Salvatore is coming back to this universe anytime soon.  Hopefully we’ll see a sequel trilogy in the next few years, I know I will have a great time with it.

 

The Holdout by Graham Moore

The Holdout Cover

The Holdout was a cool standalone legal thriller from a few years ago that I had a brilliant time reading.  While this initial story was wrapped up really well, I would love to see more jury-related storylines in the future, potentially with The Holdout’s protagonist involved in other controversial jury cases.

 

Nuking the Moon by Vince Houghton

Nuking the Moon Cover

Give me more fun stories about the most idiotic military plans and technology from history!

 

Star Wars: Dark Disciple by Christie Golden

Star Wars Dark Disciple Cover

Another great Star Wars book that deserves a sequel of some variety.  Dark Disciple followed two major characters from the Star Wars extended universe, including Quinlan Vos (recently mention in the Obi-Wan Kenobi series), and I would love to see what happened to him, and other characters, after the events of this book and Order 66.

 

Devolution by Max Brooks

Devolution Cover

Devolution was one of my favourite books of 2020 and contained an outstanding standalone read about sasquatches attacking a small community.  While this was a really awesome novel that came together extremely well in the end, I always felt that Brooks could have made his novel longer and expanded the story out a bit more.  As such, I think a Devolution sequel would be pretty awesome as there are so many more details that could be explored.

 

Redshirts by John Scalzi

Redshirts Cover

Could we get another one of these that parodies Star Trek: The Next Generation?  Wil Wheaton’s narration of the audiobook version would be even funnier that way.

 

 

 

Well, that’s the end of this latest list.  I hope you enjoy my somewhat unique choices above, and maybe if we’re lucky there might be some follow up novels to the in the future.  In the meantime, let me know what books you think deserve fun sequels in the comments below?

Throwback Thursday: Warhammer 40,000: Space Wolf by William King

Space Wolf Original Cover

Publisher: Black Library (Paperback – 1999)

Series: Ragnar series – Book One

Length: 266 pages

My Rating: 4.5 out of 5 stars

Amazon

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this latest Throwback Thursday I dive into the world of the Space Wolves chapter of Space Marines with the classic Warhammer 40,000 novel, Space Wolf by William King.

The Warhammer 40,000 expanded universe is truly blessed with the sheer range of unique stories that it contains.  From pulse-pounding crime novels (Kal Jerico: Sinner’s Bounty), deeply fascinating novels about aliens (Ruin, Reign and Ghazghkull Thraka: Prophet of the Waaagh!), haunting horror tales (The Bookkeeper’s Skull), and even brutal war stories by common soldiers (Steel Tread and First and Only).  However, at the end of the day, most of the more intriguing stories focus on the iconic and awesome Space Marines.  These genetically enhanced and over-armoured warriors are often the true MVPs of the Warhammer canon, with some great series based on them (for example, the 50+ book Horus Heresy series).  There are a ton of great Warhammer 40,000 series around the Space Marines that I am exceedingly keen to get into, and I was recently lucky enough to find a copy of the first book of one of them which I immediately dived into.

That book was Space Wolf by William King, who I best know from his epic work in the Warhammer Fantasy franchise with his Gotrek and Felix series (check out my reviews for Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer).  Space Wolf is the first book in King’s six-part Ragnar series (also known as the Space Wolf and Wolfclaw series).  Focused on the character of Ragnar, a legendary member of the Space Wolves chapter, this series sounded really cool, especially as I have been really enjoying King’s writing lately.  I ended up having a great time with this novel which contains an awesome and very fun story.

In the far future, humanity is constantly at war with aliens, daemons, traitors, and heretics, all of whom wish to tear the massive and fragile Imperium of Man to shreds.  Humanities best and often last line of defence are the mighty Space Marines, the Emperor’s angels who fight the very worst xenos and spawns of the Chaos Gods.  Out of all the Space Marine chapters, one of the most respected, feared and honoured chapters are the Space Wolves.  Born from the genetic material of their legendary founder, Leman Russ, and bearing the touch of the wolf, the Space Wolves have stood tall time and time again.  But how does a mere man become a bestial and lethal Space Wolf?

On the planet of Fenris, Ragnar Thunderfist is a young warrior, content to work on his father’s ship and contend with the many dangers of his fierce and low-tech home world.  During a raid upon his village by a rival tribe, Ragnar is killed in a mightily duel after felling many enemies.  However, this is not the end of Ragnar’s journey; instead he finds himself waking up healed, resurrected by one of the mysterious Wolf Priests who watch over the planet.  Taken from the ruins of his village with other worthy aspirants, Ragnar learns that he has been chosen to become a member of the next generation of Space Wolves.

However, earning the right to join the Space Wolves is no easy task, and Ragnar soon embarks on a gruelling and lethal training regime that will test him to his very limit.  Working to hone himself into a living weapon, Ragnar will face trials, monsters and deadly rivalries as he attempts to prove himself.  But even if he is found worthy, the greatest trial involves the final transformation into a Space Marine.  The Canis Helix, which is implanted into all Space Wolves, bears a dangerous curse, which may turn even the strongest of wills into wild beasts.  Can Ragnar overcome the bestial rage that comes with this awesome gift, or will he lose his mind before he can serve the Emperor?  And what happens with the legions of Chaos arrive upon Fenris?

Space Wolf Cover 2

This was another exceptionally exciting and compelling read from William King, who perfectly starts another epic Warhammer series.  Space Wolf had a very different tone and structure to some of King’s other books that I have enjoyed, and I found myself getting really invested in this intriguing story of survival, self-discovery, and destiny.  Starting with an intriguing glance at the present, Space Wolf jumps back into the protagonist’s past, showing Ragnar’s formative years and the events that led to him being chosen by the Space Wolves.  Primarily told from the perspective of Ragnar, with a few sections told by an antagonistic alternate narrator, Space Wolf quickly turns into a fascinating examination of the intense training faced by potential Space Wolves recruits.  Most of the story follows the various stages of this intense military training and eventual genetic modification, and it was absolutely fascinating to see the changes the protagonist goes through.  While there is a lot of focus on expanding the lore and the character changes associated with it, King tells a concise and powerful story that really dives into the mind and personality of its protagonists.  This extended and brutal training sequence and initiations eventually leads up to the protagonist’s first mission as a Space Marine, which sees him and his team, many of whom you have also come to know, face off against an insidious foe on their own home world.  This last part of the book provides a ton of action, some intriguing horror aspects, and the introduction of a compelling antagonist who will likely show up in future entries in the series.  This final section really brings the entire narrative together extremely well, showcasing what the protagonist has been working towards, while also resolving some great character arcs.  I had a really fun time with this entire novel, and it has definitely made me keen to check out the rest of the series when I get a chance.

One of the most intriguing parts of Space Wolf was the way that it fits into the wider Warhammer 40,000 universe.  Specifically, this novel serves as a particularly good introduction to the legendary Space Wolves Space Marines chapter, who are one of the more popular factions in the extended universe.  King chooses to look at them from a rather unique direction, showing them purely from the perspective of the protagonist Ragnar, an inhabitant of a Norse-esque society with no concepts of space travel, advanced technology, or the wider universe outside of their lands, and whose understanding of the Emperor, the Chaos Gods, the Space Marines and more comes purely from myths and legends.  As such, for much of the novel Ragnar and his fellow initiates have no idea who the Space Wolves are, or what they have been chosen for.  The snippets they continue to get slowly inform them of the wider picture, and it was fascinating to see their blind faith that they were working towards something greater.  Their eventual initiation comes as a great shock to them, and seeing these previously simple warriors become elite Space Marines with knowledge of the wider universe results in some awesome and intriguing scenes.  I found it really fun to see the similarities and differences between the characters when they were normal and when they were Space Wolves, and it was fantastic to witness how their harsh roots results in Space Marines with some major Viking vibes to them (it’s one of the things that make them such a cool chapter).

However, King also ensures that the reader is given some intense insight into the dark side of the Space Wolves.  While their training is often harsh and lethal, and their treatment of the tribes of their home planet is very manipulative, there is something far more worrying lying beneath the surface.  The genetic manipulation that goes into creating them awakens a beast within them, with many losing their sanity or even their humanity entirely, reverting into beastlike creatures known as the Wulfen.  King does an awesome job highlighting the various ways in which the characters are changed, body and mind, throughout the course of Space Wolf, and there are some powerful scenes where they are forced to battle to control their new inner nature.  This really ends up being a particularly fascinating and well-balanced examination of the Space Wolves chapter, and I honestly could not think of a better introduction to this faction.  This cool lore, as well as the Norse-inspired aspects and Nordic-like wild settings, serve to beautifully enhance the entire narrative, and King’s choice to show all events from an uninitiated character’s perspective was just brilliant.  The use of Ragnar as a narrator also ensures that readers unfamiliar with the Warhammer franchise can also easily enjoy this novel, as they can learn about the wider universe at the same time as the protagonist.  Established fans, on the other hand, will get a lot of joy out of seeing the Space Wolves in this much detail, and they will no doubt have fun viewing the myths and unique interpretations that the various Fenris tribes place on the Space Marines and other elements of Warhammer lore.  As such, this is a novel that will really appeal to a lot of different readers, and anyone with interesting in fantasy, science fiction, or even historical fiction, will probably have a great time reading Space Wolf.

Finally, I must highlight how good Ragnar was as a point-of-view protagonist.  Not only do we get the great insights into Space Wolves initiatives that I mentioned above, but there are multiple intriguing personality and mental aspects to his character that come across extremely well in the narrative.  Ragnar starts the book as a young warrior whose life is changed in a single day as his tribe is destroyed by a rival clan, his family is killed, and he himself is killed and then resurrected by the Space Wolves.  Worse, he is resurrected alongside the man who killed him, Strybjorn Grimskull, and is forced to train and work with him, despite their hatred for each other.  This results in a great deal of inner struggle for Ragnar as he is constantly torn between his honour and new responsibilities to the Space Wolves and his desire for revenge against Strybjorn.  Watching these two constantly circle each other through the training parts of the novel is awesome, and their issues get even more intense once they undergo the genetic change and become Space Wolves with bestial urges.  These intense inner issues and rivalries proved to be an excellent central plotline for much of the novel, and I felt that they dramatically enhanced the entire narrative very well, adding in some much need drama, comradery, and character development.  I cannot wait to see more of Ragnar and his fellow Space Wolves in the future, especially after how his first mission turned out.

Overall, Space Wolf was just as impressive and awesome as I hoped it would be.  William King did an exceptional job writing a fantastic introductory Space Wolves tale, and he continues to remain one of my absolute favourite Warhammer authors, especially with the excellent range he showed here.  Readers will love this outstanding dive into the Space Wolves and the wider Warhammer 40,000 universe that this novel contains, and Space Wolf is a highly recommended novel to anyone looking for an action-packed and exciting read.

Space Wolf Cover

Amazon

WWW Wednesday – 8 June 2022

WWW Wednesday is a weekly meme hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading?

Master of Furies by Raymond E. Feist (Hardcover)

Master of Furies Cover

 

Star Wars: Brotherhood by Mike Chen (Audiobook)

Star Wars - Brotherhood Cover

 

The Sandman – Act II by Neil Gaiman (Audiobook)

The Sandman - Act II Cover

What did you recently finish reading?

Warhammer: Broken Honour by Robert Earl

Warhammer - Broken Honour Cover

 

Warhammer 40,000: Space Wolf by William King

Space Wolf Original Cover

 

Blood Sugar by Sascha Rothchild

Blood Sugar Cover

 

The Sandman – Act I by Neil Gaiman (Audiobook)

Sandman Act 1 Cover

What do you think you’ll read next?

Against all Gods by Miles Cameron

Against all Gods Cover

 

 

That’s it for this week, check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.