Throwback Thursday – Extinction Machine by Jonathan Maberry

Extinction Machine Cover.jpg

Publisher: Macmillan Audio (Audiobook – 26 May 2013)

Series: Joe Ledger Series – Book Five

Length: 14 hours and 53 minutes

My Rating: 4.75 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

For my latest Throwback Thursday, I once again go back to one of my absolute favourite series as I check out Extinction Machine by Jonathan Maberry, the fifth book in the exciting Joe Ledger series.

Long-term readers of this blog will be familiar with my recent obsession with the Joe Ledger thriller novels. The Joe Ledger series is one of the main bodies of work from bestselling author Jonathan Maberry, which follows a secret military organisation that targets any organisations or individual who attempts to utilise the latest science and technology for their own dangerous ends. I absolutely fell in love with this series in late 2018, when I read the 10th book, Deep Silence, and I have been slowly reading my way through the earlier Joe Ledger books ever since. So far, each of the Joe Ledger books I have read has been absolutely amazing novels, and I have awarded all of them a full five stars. I also recently read the first book in Maberry’s sequel Rogue Team International series, Rage, which was released a couple of months ago and which I consider to be amongst one of the best books (and audiobooks) of 2019. I am actually reviewing Extinction Machine a little out of order, as I have already reviewed the sixth book in the series, Code Zero, despite reading Extinction Machine first.

For years, Joe Ledger and the Department of Military Sciences (DMS) have faced off against some of the most advanced and devious weapons human ingenuity and insanity is capable of creating. However, what happens when they are forced to go up against something that is literally out of their world? In Extinction Machine, a series of strange and seemingly unrelated events begin occurring around the world. America’s leading weapons manufacturers are being targeted by elaborate computer attacks that are impossible to trace. An advanced prototype stealth fighter is destroyed during its test flight by an impossibly fast craft, while sightings of UFOs are occurring all around the world. In the midst of all this chaos, the impossible happens: the President of the United States vanishes from the White House. The only evidence of his abductors is a crop circle on the White House lawn.

Despite being officially sidelined by the corrupt Vice-President, the DMS attempts to investigate after receiving a strange message from the missing President promising unprecedented destruction. Ledger and his team soon find themselves caught in the midst of massive conspiracy involving alien technology and the deepest secret of America’s military industrial complex. Can the DMS uncover the full conspiracy before it is too late, or will the world tremble at the hands of mysterious beings who want their technology back?

Extinction Machine proved to be yet another thrilling and enjoyable entry in the Joe Ledger series, and I really had a great time listening to it. Maberry has produced another fantastic and elaborate story which utilises a number of his trademark and classic storytelling elements to produce a first-rate read. The reader is once again treated to a fast-paced and captivating narrative which is enhanced by the author’s clever use of different perspectives, point-of-view characters and time periods, which not only focus on the protagonists hunt for answers but also showcases all the fascinating aspects of the villain’s complex master plan. Extinction Machine also continues to feature some outstanding action sequences and a number of amazing and relatable protagonists, including the series’ titular character, Joe Ledger, whose ultra-sarcastic narration and half-broken psyche make him one of the most fascinating and enjoyable action heroes out there. All of these familiar elements have made the previous Joe Ledger books some of my favourite thrillers out there, so I quite enjoyed the fact that Maberry once again utilised them for Extinction Machine, especially as they were once again used to great effect to produce an overall excellent story.

In addition to using all the awesome trademark storytelling elements of the Joe Ledger series, Maberry also makes Extinction Machine stand out from the existing novels in the series by including several new and exciting plot inclusions. At the centre of this is a fantastic overarching story about alien craft that have crash landed on Earth sparking a long-term hidden arms race. This is a deeply fascinating main plot point for the book, which explores a vast and complex conspiracy theory that turns out to be true, as not only have the crashed alien craft allowed the world’s leading arms manufacturers to advance their technology at an accelerated rate, but now the world’s various superpowers all have top-secret programs aimed at obtaining certain alien components and using them to construct a working alien craft, known as a T-Craft. Maberry does an amazing job of introducing the full history and breadth of this alien technology conspiracy at an excellent pace, and it was really intriguing to see him craft an action-packed story around it as Ledger and his team must try to counter not only the antagonist’s plans to utilise the alien technology for their own twisted purposes but also the unexpected consequence of all this secret work. I also think that this story was an excellent way to introduce the concept of aliens into the series as a whole, especially as it is used again in some of the later books. Having Ledger straight up face off against aliens in this book (and presumably win) would have been a bit too much, even for a series that has so far featured genetically modified Nazis and vampires. But by having the protagonists deal with self-interested humans who have spent generations researching mysterious alien technology, Maberry is able to introduce the concept at a much more controlled pace which works a heck of a lot better.

There are a number of other amazing elements introduced or utilised in this novel that were a real highlight for me. These include a several excellent action set-pieces, including a well-choreographed fight sequence out in the woods between Ledger and a lethal hit team and a large-scale assault on the enemy’s compound; some cool new characters, including a major love interest for Ledger; and the first time political attacks hampered the DMS (which later becomes a recurring theme). I also liked the idea of Ledger and his team essentially going up against the Men in Black (known here as the Fixers), who are the henchmen for the book’s antagonists. The Fixers have some devastating alien technology which really help amp up some of the action scenes, and they are also able to pull of a pretty major attack against the DMS with it. Finally, I had a real laugh at the way that one of the main antagonists, the apparently most lethal member of the Fixers, is taken down, especially as Maberry telegraphs how it’s going to happen by mentioning a certain movie scene. All of these new elements are fantastic additions to the story, and I felt that they worked extremely well with the author’s existing writing style for the Joe Ledger books to create another awesome read.

While I really enjoyed Extinction Machine, I have to admit that it is probably my least favourite Joe Ledger book that I have read so far. To be fair, part of this might be because it falls between two of my absolute favourite entries in the series, Assassin’s Code and Code Zero, and I might be unfavourably comparing Extinction Machine to them (especially as I read these three books back-to-back in quick succession). However, in my opinion Extinction Machine’s story went a bit too slowly in places and it lacked the truly compelling villains that the other books in the series feature (even if the antagonists in this book do manage to pull off the biggest attack against DMS yet) all of which slightly tanked my enjoyment of this book. That being said, this is still an amazing read, and even my least favourite book in this series still deserves 4.75 out of 5 stars.

The audiobook is my format of choice for enjoying the Joe Ledger series, and I ended up listening to Extinction Machine over a couple of weeks while I was away travelling. The Extinction Machine audiobook runs for a little under 15 hours and is narrated by the incredible Ray Porter, who has leant his amazing vocal talents to all of the other Joe Ledger audiobooks. I have spent a lot of time over the last year singing the praises of Porter for his work with the Joe Ledger series; in my opinion, he is one of the best audiobook narrators out there. Porter has the rare ability to fully encapsulate the characters that he is voicing, and his perfect take on the character of Joe Ledger is so very impressive. Needless to say, he does another standout job with Extinction Machine, and I highly recommend this format to anyone interested in checking this book out.

Overall, I felt that Extinction Machine was another excellent addition to the Joe Ledger series, and I had a real blast checking it out. There are a lot of cool elements to this book, and I really liked where Maberry took the story this time around. This is a must-read for fans of the Joe Ledger series, and I would also highly recommend it to anyone looking for a fun and exciting science fiction thriller.

Throwback Thursday – Star Wars: Scoundrels by Timothy Zahn

Star Wars Scoundrels Cover

Publisher: Random House Audio (Audiobook – 1 January 2013)

Series: Star Wars Legends

Length: 13 hours and 57 minutes

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

If you like the sound of a widely entertaining read that combines a clever heist-themed storyline with iconic Star Wars elements, then you need to check out Star Wars: Scoundrels by Timothy Zahn.

Scoundrels is set shortly after the events of A New Hope and follows Han and Chewie after they have temporarily left their friends in the Rebel Alliance to return to their old jobs as smugglers. The two are desperate to make some money in order to repay Han’s debt to Jabba the Hutt and have travelled to the planet of Wukkar to meet a contact. Instead of their contact, Han and Chewie are approached by a local businessman who wishes to recruit the pair to help him break into a local crime lord’s supposedly impenetrable vault to recover a vast fortune in stolen credits.

Lured in by the promise of a rich reward, Han sets about recruiting a team of highly skilled thieves, con artists and specialists, including their old friend Lando Calrissian, to help them pull off the heist. However, as they start to put together a master plan to enter the vault, they make a startling discovery: their target is a high-ranking member of the notorious Black Sun crime syndicate, who is currently hosting one of the organisation’s most powerful leaders. More importantly, in addition to the stolen credits, the vault now contains a collection of Black Sun’s blackmail files, which are a vital and closely guarded part of their operation.

Still determined to pull off the job, Han and his team need to work out a way to break into the unbreakable vault without painting a massive target on their backs. However, they are not the only group interested in the blackmail files, as an ambitious Imperial Intelligence agent is determined to capture them. Caught between two of the most powerful organisations in the entire galaxy, these scoundrels will need every trick up their sleeve to survive and raid the vaults. But when the stakes are this high, can any of them really be trusted?

Scoundrels is a fast-paced and well-written novel that does an outstanding job setting a compelling and entertaining heist story inside the Star Wars universe. This book was written by legendary Star Wars author Timothy Zahn, who I have mentioned several times before on my blog, especially for his recent Thrawn trilogy (Thrawn, Alliances and Treason). Scoundrels is a standalone novel that was released in 2013 and was the last Star Wars novel Zahn wrote before the Disney buyout of Lucasfilm. As a result, Scoundrels technically never happened in the current canon of the franchise and is instead part of the Star Wars Legends range.

At the heart of this novel is a complex and amazing heist storyline that sees the protagonists attempt to steal a vast fortune from a high-security vault. Scoundrels, or Solo’s Eleven, as I started to think of it, features a pretty classic heist set-up, with an impossible job offered and accepted, Solo building up a team of skilled criminals to help him pull off the job, recon, various complications, and then the attempt to break into the vault. I did find in some ways this part of the story was a bit typical and derivative of other examples of the heist genre, although I think a lot of the reason why I was having these thoughts is because I saw Rick and Morty’s excellent take-down of heist movies, One Crew over the Crewcoo’s Morty, immediately before I started reading this book (literally all I could think whenever a new crew member was recruited was “You son of a bitch, I’m in”).

However, this was still an incredibly entertaining novel and Zahn did create a storyline that was unique in a number of ways. In particular, Zahn makes excellent use of the technology (a combination of pre-introduced technology and stuff that Zahn made up himself) and the political turmoil in the Star Wars Legends universe to create a truly captivating piece of crime fiction. The story is loaded with all manner of twists, turns and doublecrosses, and I really enjoyed a number of the big reveals that were featured throughout the book (the character reveal at the very end of the book was pretty cool, for example). The entire plan for breaking into the vault and stealing its contents was also extremely clever and memorable, containing an excellent combination of subtly, manipulation, improvisation and number of massive explosive distractions. Also, the way they actually got out of the heavily armed compound was very cool, and definitely one of the best heist moves I’ve ever seen. All of this results in a first-rate heist thriller storyline which I deeply enjoyed and which has actually put me in the mood for more heist-centric books.

Another great part of Scoundrels is the fantastic group of characters that the story focuses on. Not only does the book showcase the classic partnership of Han and Chewie but we also get to see more of the suavest man in the galaxy, Lando Calrissian. Han is a great leader for the team, able to come up with a cool plan and improvise when they are faced with chaos, while Lando shines as the charismatic front man of the operation, able to charm or swindle everyone he comes in contact with. Quite a bit of time is spent exploring the turbulent relationship between Han and Lando at this point of their friendship, as several prior operations (some of which were featured in other novels and comics in the Star Wars Legends range) have fallen through, resulting in some bad blood between them. While both claim that they have forgiven the other for the sake of this operation, they both have a lot of doubts and are worried that the other is going to screw them over. This adds a whole bunch of extra drama to the story and ends in a rather entertaining and typical manner.

In addition to Han, Chewie and Lando, the rest of the heist crew is made up of some strong and distinctive characters who are a lot of fun. All of these characters bring a lot of team, and at no point did any of them feel unnecessary to the plot. Zahn also goes out of his way to establish each of these characters separate backstories and motivations, which adds a large amount of substance to their inclusion. As these different motivations mean that there is also a constant potential for betrayal and sabotage, which is another layer to the heist aspect of the book. There is also a great look at the Black Sun underboss and his main security chief as they attempt to understand the threat coming their way, while also trying to stay on the right side of the powerful Black Sun overlord, who is staying at the manor and playing mind games with them. There is a growing sense of desperation and irrationality from the two of them as the various manipulations push them closer to the edge, so much so that a deal with Darth Vader actually seems like a tempting offer. I also loved the inclusion of the Imperial Intelligence agent who attempts to utilise the planned heist for his own ends. His ambitious attempts to undermine Black Sun are interesting, and he brings a whole new edge to the overall story. All of these amazing characters add so many different things to the books plot and it was a lot of fun to see how their various character arcs progressed.

As I mentioned above, Scoundrels falls within the now non-canon Star Wars Legends expanded universe. While I have not read a lot of fiction from the Star Wars Legends range recently (with the exception of Death Troopers by Joe Schreiber), I have always been impressed with the wide range of different stories and plot lines that make it up, many of which are being utilised or referenced to in the current canon (the inclusion of Zahn’s character of Grand Admiral Thrawn in the Star Wars Rebels animated show is a prime example of this). However, there are some significant differences between the two canons, and some of these can be seen in Scoundrels.

One of the most noticeable differences between these two canons is the dominance of the Black Sun crime syndicate. While they only have a few minor appearances in the current canon (and they potentially would not have been included at all if they did not show up in a couple of episodes of The Clone Wars animated show, which remained canon after the buy-out), there were a major part of the original canon as one of the premier criminal organisations the protagonists would go up against. A lot of this comes out of the 1996 novel, Shadows of the Empire (which I actually read a long, long time ago), which showed the Black Sun leader, Prince Xizor, having nearly as much power and influence as the Emperor, and as a result, was a major rival for Darth Vader. Much of the book’s plot that involves the members of Black Sun or the Imperial Intelligence agent revolves around this rivalry, as the agent is hoping to damage Black Sun to gain favour with Vader. The protagonists, knowing this, also attempt to use this conflict to their advantage, and it becomes a major part of the book. The examination of the various criminal organisations available during this period is also pretty darn fascinating, and it serves as a wonderful, larger setting behind the main story.

In addition to this focus on the criminal underbelly that was featured in the old canon, Zahn made sure to fill his book with all manner of references to other books and comics in the Star Wars Legends canon, especially those that featured Han, Chewie and Lando. No specific knowledge of these events is needed to understand these references, as Zahn makes sure to explain the necessary parts, which mostly revolve around Han having terrible luck when it comes to prior jobs. Other examples of the history and unique storylines that existed in the old Star Wars canon are also pretty fascinating, but you do not need to be an expert on any of this to enjoy Scoundrels. Indeed, anyone who has seen the original trilogy will be fully able to appreciate the cool story contained within, although, as always, those Star Wars fans with a bit more background knowledge of the franchise will get a bit more enjoyment out of this book.

Like a great many of the Star Wars books I enjoy, I ended up listening to the audiobook format of Scoundrels. Narrated by Marc Thompson, it runs for just under 14 hours, which makes it slightly longer than most Star Wars audiobooks. Scoundrels contains all the fun features of a typical Star Wars audiobook format, with the narration permeated with all manner of iconic Star Wars music and sound effects. I love hearing the amazing Star Wars music as I have the story read to me, and in many places having the music played really enhances the emotion or the significance of a scene. Scoundrels also contains an impressive abundance of various sound effects which are utilised in nearly every scene. Having blaster fire sizzling past your ears in a fire fight or listening to the gentle susurration of the crowd in a big party sequence is just amazing, and it helps bring the story to life as you listen. I was also very impressed with the way that they showed how helmets and comm links could distort a character’s voice, and the use of sound effects for Chewbacca’s communications was a smart choice.

I also have to say how impressed I was with Marc Thompson’s narration of this book. Thompson is one of the premier narrators of the Star Wars audiobook, having lent his vocal talents to a number of novels in both the Star Wars Legends and Disney canons, including for the recently released Resistance Reborn. I have previously listened to Thompson’s narration for the first book in Zahn’s recent Thrawn trilogy, and I loved the work he did on that, especially when it came to the voice he produced for the trilogy’s titular character. He also does an extraordinary job with this format of Scoundrels, producing a huge number of unique and memorable voices for the various characters featured within it. His portrayals of Han and Lando were very accurate, especially Han’s voice, and that really helped me enjoy this novel so much more. Scoundrels was a first-rate audiobook, and I would strongly recommend this format to anyone who wishes to enjoy this book.

Star Wars: Scoundrels was an outstanding read, and I cannot praise the clever combination of a heist storyline with Star Wars elements enough. Zahn really is one of the best authors of Star Wars fiction out there, and I was never in any doubt that I would love this novel. He has a new book coming out in a few months, and I am very much looking forward to it. In the meantime, I will have to check out a few more of his earlier books, and I might also look up some other novels in the Star Wars Legends range.

Throwback Thursday – Star Wars (2015) Volume 1: Skywalker Strikes by Jason Aaron and John Cassaday

Star Wars (2015) Volume 1 Cover.jpg

Publisher: Marvel Comics

Publication Date: 6 October 2015

Length: 160 pages

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

I think it is fair to say that I have been in a real Star Wars mood lately. Maybe it is because of the imminent release of the final movie in the Skywalker Saga, Star Wars: The Rise of Skywalker, or perhaps it is because The Mandalorian is such an awesome TV show. Whatever the reason, I have been reading and reviewing quite a few Star Wars books and comics lately. For example, I am currently listening to Star Wars: Force Collector, I reviewed Tarkin last week and I recently read and reviewed Resistance Reborn and Vader: Dark Vision. As a result, I thought that this week would be a good time to do a Throwback Thursday on the first volume of the 2015 Star Wars comic book series, Skywalker Strikes, which did an outstanding job of introducing an extremely exciting ongoing comic series.

The Star Wars comic book series was started in 2015 and follows the adventures of the protagonists of the original Star Wars trilogy. Set shortly after the events of A New Hope, this series attempts to fill in the three years between the first film and The Empire Strikes Back. The Star Wars comics originally ran concurrently with the Darth Vader (2015) comic series until that series ended, and then proceeded to run alongside the Doctor Aphra comics. The Star Wars series ran for 75 issues and has only recently concluded. A sequel series with the same name is set to begin in early 2020, which will follow the events between The Empire Strikes Back and Return of the Jedi.

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Volume One of Star Wars begins shortly after the destruction of the Death Star. With the Empire in turmoil following the destruction of such a major weapon, Rebel Alliance members Luke Skywalker, Leia Organa, Han Solo, Chewbacca, C-3PO and R2-D2 use the chaos to infiltrate a key Imperial weapons factory. While they are able to destabilise the factory’s reactor core and free its slave labour force, the Rebels are unprepared for the unexpected arrival of Darth Vader.

Attempting to complete their mission while also trying to kill Vader, the Rebels find themselves hopelessly outmatched by the Dark Lord of the Sith, who is determined to capture the Rebel who blew up the Death Star. Not even Luke, with his newly discovered Jedi abilities, is able to stand up to Vader, and the Rebels barely manage to escape with their lives.

Frustrated by his failures against Vader, Luke decides to take a leave of absence from the Rebel Alliance and returns to Tatooine to contemplate his future. Travelling to the house where Obi-Wan Kenobi lived in exile for years, Luke hopes to find something that will guide him. Instead he finds himself walking into a trap, as the bounty hunter Boba Fett is lying in wait. At the same time, Leia talks Han into a scouting mission for the Rebels, but their simple mission soon attracts the wrong sort of attention. Who is the mysterious woman hunting Han, and why is claiming to be his wife?

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Skywalker Strikes, which is made up of Issues #1-6 of the Star Wars series, contains an outstanding story, fantastic artwork and some of the most insane Star Wars action sequences that you will ever see. The team of Jason Aaron and John Cassaday, have done an amazing job on this comic, and this first volume does a wonderful job starting off this long-running series. While all the issues in this volume are connected together pretty well, I would say that there is a distinctive break between Issues #1-3 and Issues #4-6. Issues #1-3 focuses solely on the protagonist’s attack on the weapon facility, while the last three issues feature some more independent adventures from some of the series’ various characters, as each of them is searching for something.

The sequence contained within Issues #1-3 is just incredible, and it is easily my favourite part of the entire series. What starts as a fun infiltration of an Imperial facility quickly devolves into utter chaos as Darth Vader enters the mix. What then follows is nearly three whole issues of action, explosions, fantastic first meetings and all manner of destruction as the Rebels desperately attempt to escape the factory. While all the characters involved in this part of the comic are really good, I have to say that Vader steals the show as the indestructible villain. This was actually one of the first pieces of fiction in the new Disney Star Wars canon that shows off how amazing Vader could truly be, and it is pretty darn awesome. Pretty much from the first instance he appears, he shows off the full extent of his powers by throwing stormtroopers in front of a sneak attack from Chewbacca, and then by starting to crush an AT-AT with the force. He then subsequently survives a full-on blast from the AT-AT’s cannons and hacks it to pieces with his lightsaber. He also cuts through a bunch of escaping slaves and shows his intense displeasure to his subordinates in a number of destructive ways, including twisting a stormtrooper’s head 180 degrees with the force (to be fair, he did catch sight of Vader without his helmet) and choking a Star Destroyer captain from an insane distance. I can also not be the only person who cracked up at Vader very quickly destroying an Imperial Officer moments after he said “Lord Vader will have my….” (spoilers, he was going to say head, and Vader really did). All of this destruction and action was essentially pure awesome, and I loved every second of it.

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In addition to all the action in this part of the book, there are also some major moments in Star Wars history that fans of the franchise are really going to enjoy. For the one thing, it actually has the first face-to-face confrontation between Luke and Darth Vader. This scene is handled extremely well. Luke, still believing that Vader is the one responsible for the death of his father, jumps at the chance to get revenge. However, as Luke runs towards Vader’s location full of confidence, he hears the disembodied voice of Obi-Wan Kenobi telling him to run. This is advice that Luke really should have taken; Vader, after berating Luke for his obvious lack of skill with the lightsaber, rather easily disarms him. While getting ready to kill Luke, Vader notices that the lightsaber he has taken off him is the very one he used to wield as Anakin Skywalker, which obviously raises some issues within him. As events at the factory spiral out of control, Luke is able to evade Vader, who starts to grow slightly more impressed by his skills. As Luke makes his escape, Vader realises that he is not only the pilot that destroyed the Death Star but also Kenobi’s last great hope. Still not fully realising the identity of the boy he just encountered, Vader rather vindictively promises to corrupt him to his purposes. All of these events are pretty incredible moments in Star Wars history, and I think that the creative team did an outstanding job introducing them in this new canon. The initial face-to-face showdown between the main protagonist and villain of the original Star Wars trilogy is a pretty significant moment, and I really loved how it was shown. The hints at the hidden history between the two are great, and the initial realisations from Vader that there is more to Luke than he realises are fantastic. I also liked how the creative team showed Luke as having no real skill with the lightsaber or the force. Considering that he only had about an hour of training with Kenobi, it really isn’t that surprising that he has no lightsaber abilities, so this is a pretty clever and realistic inclusion, especially as a good part of the following Star Wars comic series deals with some of the earliest days of his training. While these events are probably not the most significant to occur in this volume (more on that later), they are incredibly intriguing and any fan of the Star Wars franchise is going to love it.

The last three issues of Skywalker Strikes are also very entertaining, though less action-packed, since the creative team has opted instead for storytelling and showing off the state of the Empire and Rebel Alliance. While a despairing Luke sets off to find answers, Han and Leia set off to find potential locations for a new Rebel base, while Vader has a meeting with Jabba the Hut. There are some really interesting aspects to this part of the story, from the growing hopelessness in Luke as he begins to realise how far he is from becoming a Jedi, to Vader’s sudden obsession with capturing Luke, to the growing hints of romance between Han and Leia, disguised at this point as antagonism. However, I would say that it’s the newcomers to the comic series, Boba Fett and Sana Solo, that are some of the best parts of the last three issues of the volume. Fett, who has long been a fan favourite despite his complete underutilisation in the movies, shines as the badass bounty hunter as he scours Tatooine for Luke, eventually finding out all about him through some very violent means. This leads to a pretty fun showdown between Boba and Luke, as Boba ambushes him at Kenobi’s house and easily incapacitates him and R2-D2 with his cool array of weapons and tactics. It is only thanks to Luke’s first close-combat use of the force that he is able to escape, as he successfully blocks a blaster bolt while blinded (a nice homage to the training sequence from A New Hope) and moves an item with his mind. All of this was a pretty entertaining showdown, and I loved seeing Fett in action for once. We also have the mysterious Sana Solo, who has a pretty fantastic takedown of some Rodian thugs with a great piece of technology and a ruthless demeanour. She is later able to track down Han and Leia, absolutely terrifying Han before dropping one of the biggest bombshells of the book: that she is Han’s wife. While this is not explored in any great detail in this volume, it is an excellent introduction for this great character, who goes on to become a fairly major figure in the current Star Wars canon. As a result of all of this, the second half of the volume holds up pretty well to the action-packed first half, and there are plenty of major scenes, including the very big ending.

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While I did really like the second part of this volume, the best way to appreciate it fully is if you understand its connection to the Darth Vader (2015) series of comics. The Darth Vader series was launched right on the heels of the Star Wars comics and it is actually set in the aftermath of the first three issues of this volume. In the first issue of this concurrent comic, it is shown that Vader has actually started going rogue on the Emperor and is making his own deals with Jabba the Hutt, before the formal discussion he has with Jabba in Issue #4 of the Star Wars series. This actually clears up the somewhat cryptic discussion he has with Jabba later in the issue, where they talk about the bounty hunters he has hired, and also shows the point where he actually tasked Boba Fett with finding Luke. While none of this is absolutely vital when it comes to fully understanding the plot of Skywalker Strikes, it is interesting to see that some of the referenced events occurred in another series. However, the main reason why readers should try to understand the connection between this comic and the Darth Vader series is in the epic conclusion both of them share, where Vader learns the last name of the boy he has been hunting. Both Issue #6 of Star Wars and Darth Vader were actually released on the same day, so readers of both series were able to see this scene at the same time. The two scenes are shown in a slightly different light in each series. It is expanded a bit more in the Darth Vader series, as it plays into the feelings of resentment towards the Emperor that have been building in Vader through the series. However, I quite liked the simpler version in Issue #6 of Star Wars, as the slow-boiling rage and anger within Vader is pretty obvious, as he takes a whole page to fully react, cracking the glass on a Star Destroyer and simply whispering, “Skywalker”. As a result of this connection, the Star Wars and Darth Vader series complement each other extremely well, and I would strongly recommend reading both pretty close together. However, no matter which series you read, the sequence showing the moment where Vader realises that his son is still alive and a Jedi is pretty darn epic and really memorable.

It could be argued that splitting this volume into two separate storylines was an interesting choice from the book’s creative team. I imagine that six issues focused on the attack on the Imperial weapons factory would have been pretty epic (just imagine how much more destruction Vader could have wrought). However, I personally think they did the right thing by splitting the story and showcasing the aftermath of this action. This way you not only get the intense action of the first few stories but you also get to see the consequences of the mission, and all the implications this has for the wider Star Wars universe. In addition, there is also quite an intriguing set up for several key moments in the upcoming series as a whole, a whole new fight between Luke and another iconic Star Wars character in Boba Fett, and some amazing connections with a sister series. I really liked how the story of the entire volume came together, and I think it was an outstanding way to start this excellent series.

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I have to say that I was also really impressed with the awesome artwork that was featured in this first volume. The artwork was drawn by John Cassaday, and featured Laura Martin as the colourist. It is pretty amazing the way that Cassaday was able to capture the faces of the core original trilogy cast members with his artwork. Luke, Leia and Han all look really good to my eye in this volume, and the artist has also done some great renditions of other existing characters, such as Vader, Boba Fett and Jabba the Hutt. In addition, I really enjoyed all of the marvellous and exhilarating action sequences that they artistic team portrayed throughout the volume. These action scenes, especially the ones featuring Vader at the start of the book are just incredible, and I really loved seeing all the fantastic and creative violence. In addition to all the action, there are a number of scenes where the artwork helps to enhance the emotions and hidden meaning of a scene, and I will always love the way that they portrayed the closing moments of this volume. This was some first-rate Star Wars comic book art that is really worth checking out.

As you can see from the above review, I really loved this first volume of the Star Wars (2015) comic book series. The amazing creative team behind this first volume did a fantastic job with the first six issues that make up Skywalker Strikes, producing an extraordinary story which is complimented by a connection to another series and some exceptional artwork. This volume is a fantastic introduction to the flagship comic book series of the Star Wars franchise, and it comes highly recommended. No great knowledge of the expanded Star Wars canon is required to enjoy it, and indeed this may prove to be an effective gateway to the greater Star Wars universe. This gets a full five stars from me, and I am so very glad I decided to check out the Star Wars comic book series this year.

Throwback Thursday – Star Wars: Tarkin by James Luceno

Star Wars Tarkin Cover.jpg

Publisher: Penguin Random House Audio (Audiobook – 4 November 2019)

Series: Star Wars

Length: 9 hour and 32 minutes

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

In this week’s Throwback Thursday I check out an amazing and compelling Star Wars tie-in novel that focuses on a fascinating character from the franchise, with Star Wars: Tarkin, written by veteran tie-in author James Luceno.

Since early 2014, Disney has done an excellent job installing a new and distinctive expanded universe for the Star Wars franchise. This new expanded universe, which supplanted the existing expanded universe (which is now known as Star Wars Legends), has featured some amazing books which I have been really getting into in the last couple of years. I have read a lot of Star Wars books in 2019 and not only have I tried to stay abreast of the latest releases (for example, the latest Star Wars novel, Resistance Reborn) but I have also been checking out some of the older novels in the franchise (such as Thrawn and Death Troopers).

Tarkin was released in late 2014 and was one of the first non-movie novelisations or young reader Star Wars novels that were released in this new canon. Tarkin was written by James Luceno, an author with a huge number of Star Wars tie-in novels from the Legends canon already under his belt, such as the intriguing-sounding Darth Plagueis. I had heard good things about this book, and I was curious to see how Luceno would alter the character of Grand Moff Tarkin.

To those familiar with the Galactic Empire, Grand Moff Wilhuff Tarkin is a legendary figure. A former admiral, adjutant general, planetary governor and war hero of the Clone Wars, Tarkin was one of the Emperor’s most dedicated and capable servants. Determined to enforce the Empire’s authority throughout the galaxy by any means necessary, Tarkin was renowned for his merciless nature and his ability to out-think any opponent on the battlefield or in the political arena. But where did this nature come from: his past as a solider or as a politician, or are there powerful lessons in Tarkin’s upbringing that constantly drive him forward?

Five years after the end of the Clone Wars, Governor Tarkin holds the rank of Imperial Moff and is tasked with overseeing one of the Empire’s most sensitive and covert projects, the construction of a massive mobile battle station which the Emperor believes will become the ultimate symbol of Imperial power in the galaxy. Determined to bring order to the post Clone War chaos, Tarkin finds his plans for the construction of the station stalled when a mysterious ship launches an innovative attack against one of his bases. In the aftermath of this attack, Tarkin is ordered to work with Darth Vader to determine who orchestrated this incursion and deal with them.

Travelling to an isolated planet, Tarkin and Vader begin their investigation into the rebellious activity plaguing that area of the Empire. But when their opponents manage to out-manoeuvre them, Tarkin must call upon all of his experiences, including as a young hunter on his home planet of Eriadu, to stop them. However, even the lessons of his past may not be enough, as his new foes are as smart and determined as Tarkin and Vader and are willing to do anything to achieve their revenge on the Empire.

Tarkin was a smart and exciting Star Wars tie-in novel that did a fantastic job exploring the life of one of the franchise’s most complex characters. I had a great time listening to this book, and it is one of the better Star Wars novels that I have enjoyed this year. I really liked the deep dive into the history and mind of Tarkin, especially as the author wraps a compelling and multi-layered narrative around the character’s story. As a result, the novel gets four and a half stars from me and was a really good read.

This story is an interesting combination of an adventure that occurred five years after the events of Revenge of the Sith (roughly 14 years before the events of A New Hope), and a series of tales from various points in Tarkin’s earlier life. Grand Moff Tarkin has always been a fascinating Star Wars character to me; despite his lack of force abilities, he appeared to wield nearly as much power as the Emperor and was even able to command Darth Vader. This book does a wonderful job of not only showing how he was able to obtain so much power within the Empire but also exploring all of the formulative events of this character’s life that made him into the man capable of achieving so much. I personally think that this was a great combination of character narratives which come together extremely well, and I think that Luceno did a fantastic job getting to the root of Tarkin’s psyche and personality.

Despite it being the shorter part of the book, I personally enjoyed the various chapters that explore various moments of Tarkin’s past the most. In particular, I thought that the author’s examination of his training as a hunter to be a truly fascinating basis for the character’s tactical ability. The various scenes depicting him hunting the large beasts of his home planet are pretty cool, and it was really interesting to see the way that he utilised lessons from hunting creatures in his later careers. For example, he is trained to instil fear into all the beasts he encounters in order to establish dominance above them and to show them the consequences of acting in way he dislikes. A later scene in the book shows him using this training to successfully end a pirate menace in a very harsh and final manner, and it also explains why he considered blowing up a planet to be a viable fear tactic against rebels. In addition to its impact on future Star Wars stories, Tarkin’s early training and hunting background are utilised to great effect throughout the entirety of Tarkin, and it was great to see how it impacts on Tarkin’s thought process and planning. I also really liked how the focus on the hunt comes full circle, as the author works in a fun confrontation back at the Tarkin hunting grounds with the main antagonist of the book that I absolutely loved and which was a fantastic conclusion to the whole story. This hunting aspect was an exceptional addition to this canon’s depiction of Tarkin, and I like how other authors have expanded on it in other pieces of Star Wars expanded fiction. For example, the third volume of Darth Vader: Dark Lord of the Sith features Tarkin using his hunting abilities against Vader in a contest of wills.

In addition to this new origin for Tarkin’s tactical ability and mental acuity, I also enjoyed the various flashbacks to his history before and during the events of the Clone War. Luceno comes up with some great storylines that show off, for example, when Tarkin first gained the attention of the Emperor, or his thoughts on the various events that occurred during the course of the prequel movies. It was fun getting his theories on the causes of the Clone Wars or the formation of the Empire, especially as he is pretty close to the mark every time. I also liked that Luceno worked a confrontation between Tarkin and Count Dooku into one of the flashbacks, which shows why Tarkin remained loyal to the Republic during the course of the Clone Wars. All of these examinations of the character’s past, especially in the context of several key events in Star Wars history, was really fascinating and proved to be a fantastic part of the book.

While I did enjoy the examination of the character’s past, the main story itself is also compelling, as it shows the events that led to Tarkin becoming the very first Grand Moff. These parts of the book are a lot of fun and feature a unique and personal hunt for the protagonist which ties in well with the journeys to his past. I also quite enjoyed the fun team-up between Tarkin and Darth Vader, who assists him to complete his mission. Tarkin and Vader form a very effective team in this book, and it was interesting to examine the relationship between them and the mutual respect that grew between them. It was also cool to find out that Tarkin was one of the few people in the whole Empire who guessed that Anakin Skywalker and Darth Vader were the same person (the only other Imperial character who apparently guessed that was Grand Admiral Thrawn). This section of the book also features some intriguing looks at the early stages of the Empire, and I personally liked the examination of Imperial politics, the intelligence agencies and the ruling style of the Emperor. I also really liked the idealistic opponents that Tarkin faced off against, mainly because their leader becomes more and more aggressive the longer the fight against the Empire goes, until he starts to lack the moral high ground in this conflict.

While I really enjoyed the team-up between Tarkin and Vader, I do wonder if the author perhaps featured Vader and the Emperor a little more than he should have. Do not get me wrong, I absolutely love Darth Vader as a character and I have deeply enjoyed a number of extended universe comics or books that have featured him (such as the Darth Vader and Dark Lord of the Sith comic series, or the Dark Visions limited series). However, I think that a book called Tarkin should have focused a lot more on the exploits of the titular character and shown how he dealt with the unique problems presented in the plot on his own. Instead, he received a fair bit of help from Vader and the Emperor, which kind of undermined the book’s message that he was an unsurpassed strategist and hunter. The author might have been better off only featuring a small amount of the Emperor in this novel, and perhaps introducing Vader in a later Tarkin novel, much like Timothy Zahn did with Thrawn: Alliances. Still, it was a fantastic book, and I am never going to seriously complain about too much Darth Vader.

Tarkin proved to be a really interesting book in the current Star Wars canon, and one that fans of the franchise are really going to enjoy. That being said, I would say that no real knowledge of the Star Wars extended universe is required to understand the plot of the book. While it does reflect on some of the events of The Clone Wars animated series, particularly the handful of episodes that a young Tarkin appeared in, there is no urgent need to go out and watch these episodes first, as they are more passing references. It is also important to note that this book was released back in 2014, two years before the release of Rogue One. As a result, it lacks the inclusion of Director Krennic as a rival for Tarkin, which is something most of the tie-in media released after 2016 features.

Like many of the Star Wars novels I have enjoyed in the past, I chose to listen to the audiobook format of Tarkin rather than read a physical copy. The Tarkin audiobook was narrated by Euan Morton and runs for roughly 9½ hours in length. I found myself absolutely breezing through the Tarkin audiobook, and I was able to listen to all of it in a few short days, as I become enthralled in the awesome story. Star Wars audiobooks are always a fun production to check out thanks to their use of the iconic music and sound effects from the movies. Tarkin also makes great use of a number of the classic scores from the movies to enhance the various scenes, most notably The Imperial March, which is used a number of times when members of the Empire are being particularly ruthless or authoritarian. I also really liked the use of the various Star Wars sound effects, such as the sound of blaster fire, spaceship engines and even the iconic sounds of Darth Vader breathing, all of which are used to help set the appropriate atmosphere for the scene. While some of the Star Wars audiobooks greatly overused these sound effects and music scores, I think that the Tarkin audiobook had the just the right amount of these elements. At no point did the music or sounds overwhelm the narration nor distract the reader from the plot; instead they did a wonderful job of helping the reader stay glued to the story.

In addition to the excellent use of Star Wars music and sound effects, Tarkin also featured a fantastic narrator in the form of Euan Morton. Morton does a commendable job of imitating the voice of the titular character and helps bring the stern, intelligent and ruthless character to life with his voice work. In addition, Morton was also able to do good imitations of several other notable Star Wars characters, including the Emperor and Darth Vader. I felt that Morton produced a good replication of their voices, and the listener is instantly able to figure out who is talking. I also liked some of the voices that Morton came up with for the various supporting characters that featured in the book, and I was impressed with the voices he attributed to some of the different alien species that were encountered. I particularly enjoyed his Mon Calamari voice, for example, and felt that he was able to add some distinguishing vocals to each of these different species. Based on this strong narration, as well as the great musical and sound inclusions, I would strongly recommend the audiobook version of this Star Wars book, and I know that I intend to check out more of this franchise’s audiobooks.

Tarkin was an outstanding piece of Star Wars tie-in fiction that I personally really enjoyed. Not only did it contain a compelling and exciting story in the early days of the Empire but it also did a wonderful job exploring the background of one of the franchises most fascinating characters. I had an amazing time learning more about Grand Moff Tarkin, and I am slightly disappointed that there have not been any more Tarkin-centric novels released since 2014. As a result, I would highly recommend this book to anyone interested in a good Star Wars tie-in novel, and I would also recommend the excellent audiobook format.

While the next Star Wars novel I read is going to be Force Collector, I am always considering what older Star Wars book to listen to in the future. I am currently weighing up between this canon’s Lords of the Sith (the Emperor and Darth Vader trapped on a planet being hunted by rebels) or the Star Wars Legends book Scoundrels (a heist novel written by Timothy Zahn). Both sound like a lot of fun, and I will probably end up listening to them both in the very near future.

Throwback Thursday – Code Zero by Jonathan Maberry

Code Zero Cover.jpg

Publisher: Macmillan Audio (Audiobook – 25 March 2014)

Series: Joe Ledger series – Book Six

Length: 16 hours and 6 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

The ghosts of the past come back to haunt Joe Ledger and the DMS big time in this sixth book in Jonathan Maberry’s high-octane science fiction/military thriller Joe Ledger series.

For years, the Department of Military Sciences (DMS) has saved the world from some of the most deadly and insane weapons that science can create: race-specific bioweapons, genetically enhanced super soldiers, powerful plagues capable of killing people in the most horrendous way and even a pathogen that is capable of bringing its victims back to life as zombies. Each of these has been stopped by DMS agents and the legendary Joe Ledger, but these horrors are about to resurface in the most devastating of ways.

The mysterious hacker and terrorist Mother Night has been causing the DMS trouble for months, but when she broadcasts a call for anarchy, no-one is prepared for what happens next. Across America, Mother Night’s followers unleash hundreds of random acts of violence, causing horrendous amounts of terror and destruction. As Joe Ledger and the DMS attempt to counter them, a subway car full of people in New York is infected with something disturbingly familiar, the Seif-al-Din zombie pathogen that bought Ledger to the DMS in the first place.

As Ledger and Echo Team are once again forced to contend with the zombie victims of the pathogen, they find themselves targeted from several devastating angles. As the threats become more and more personal, it soon becomes apparent that they are facing someone who knows the DMS intimately and who is willing to use the most lethal tools at their disposal to win. Can Ledger and the DMS survive, or will the world burn at the hands of Mother Night?

Jonathan Maberry’s Joe Ledger books are one of my favourite series at the moment, and I love each book’s excellent blend of compelling storytelling, complex characters, over-the-top villains, electrifying action and insane plot points, which come together into fantastic, first-rate narratives. Ever since I read and got hooked on the tenth book in this series, Deep Silence, about this time last year, I have been periodically reading and reviewing the earlier novels in sequence. So far, I have read the first six novels, Patient Zero, The Dragon Factory, The King of Plagues, Assassin’s Code, The Extinction Machine and this novel, Code Zero. I am actually reviewing this book a little out of order, as I recently powered through both The Extinction Machine and Code Zero while I was away on holidays. As Code Zero is fresher in my mind, I decided to review it first, and I will hopefully get a review for The Extinction Machine up soon as well (the plan is to get it done before the next Joe Ledger book, Rage, comes out in November, but we’ll see how we go).

Considering how much I absolutely loved the rest of the books in the series, it is going to come as no surprise to anyone that I also really enjoyed Code Zero. This sixth book was pretty spectacular, and it is easily one of my favourite books in the entire series, only just being beaten out by The Dragon Factory. In Code Zero, Maberry has made sure to utilise several of the excellent features from the previous Joe Ledger books that l really love and have commented on previously, such as a first-rate story filled with intense action, a smartassed and damaged protagonist, a great group of side characters (including one of the best dogs in all of fiction) and a clever utilisation of flashbacks and multiple perspectives. This book also features some other great story and character elements that really make it stand out from the rest of the series, and which help make it such an outstanding and epic read.

I have mentioned before that one of the best things about the Joe Ledger books is the awesome antagonists that Maberry creates for each of the novels. These have so far included genetically modified Nazis, world-event manipulating masterminds and even a group of vampires. However, the villain of Code Zero, Mother Night, is perhaps one of the most interesting and complex antagonists that Maberry has come up with. Mother Night is an outstanding character who not only has a close connection with the DMS, but whose elaborate master plan does a great deal of damage. I really liked how Maberry used a series of flashback filled interludes to explore the background of this character. These flashbacks show how Mother Night is connected to all the DMS characters and examine how her exposure to various characters and threats from the previous books slowly corrupted her, and why she was compelled to become a terrorist. Despite this being the first book that Mother Night has appeared in, Maberry did a sensational job tying the character into many of the key events from the first three novels, and showing how she was actually involved with some of the previous threats. All of these cool connections really help up the personal stakes for all of the protagonists, and it allows Mother Night to actually hit Joe Ledger and his team harder than anyone else has before, resulting in an extra dramatic and compelling story.

Maberry also uses Mother Night’s plot to examine some rather interesting elements of the modern world. For example, the anarchist movement is explored in some detail, as Mother Night uses anarchist elements in her call to arms, gathering up members of America’s disenfranchised youth to form an army. There is also a rather intriguing look at the role video games can play in violence or espionage. This is not done in an attempt to demonise video games; instead Maberry, through several of the videogame savvy characters, explores how important problem-solving is for gamers, and how the skills obtained there can have real-world applications in both the espionage and defence worlds. The subsequent study of game theory and the desire to win that some gamers feel is particularly fascinating, and it adds very some interesting layers to the story and Mother Night’s overall character.

In addition to this incredible antagonist, the other thing that I absolutely loved about Code Zero is the fact that Maberry decided to bring back some of the iconic threats and story elements from the previous books in the series. Not only did the author do an outstanding job of working these pre-existing story elements into Code Zero’s plot, but their reappearance was also an excellent homage to the earlier books and a real treat for fans of the series. I really enjoyed seeing Ledger have to go up against threats like the walkers and the berserkers again, especially as each of these threats have pretty strong emotional triggers for him due to devastating previous missions. It was also really interesting to see the new and various ways that the antagonist utilised these existing elements in her own plans, and there were some really fun combinations of the insane scientific elements, such as a couple of berserkers who have been infected with Generation 12 of the Seif-al-Din Pathogen, and it’s as awesome as you’d expect.

As this is a Joe Ledger book, Code Zero is of course filled to the brim with all the action and fire fights that you could ever need. Due to the presence of so many varied threats, including some of the monsters from the previous books, Code Zero probably has some of the most intriguing fight scenes in the entire series. This book is filled with a number of elaborate battle sequences in which the protagonists face off against a variety of different opponents at the same time. These opponents can include walkers, berserkers and gunmen disguised as zombies hiding amidst the walking dead, which is just so many layers of awesome. Maberry has an exceptional talent for writing fight sequences, and all this amazing action really helps to get the adrenaline pumping. I also have to commend all of the first-rate zombie scenes in the book, as the author crafts some truly horrifying scenes that showcase how terrifying and emotional damaging it would be to face off against these undead monsters.

As with all the previous books in the Joe Ledger series, I chose to listen to the audiobook format of Code Zero which was narrated by Ray Porter. Clocking in at just over 16 hours, I managed to get through this audiobook fairly quickly, mainly because I started listening to it while on an international flight. I think it is pretty clear at this point that I really enjoy listening to the audiobook versions of the Joe Ledger books, mainly due to the narration of the outstanding Ray Porter. I have sung Porter’s praises in all of my previous reviews, and I really cannot express what a good job he does bring the series titular protagonist to live with his voice work. Code Zero was no exception, and I would strongly recommend the audiobook format to anyone even vaguely interested in this book.

Code Zero by Jonathan Maberry is another spectacular book in the Joe Ledger series, and one that I absolutely loved. Maberry continues to utilise some of the amazing story elements that made his previous six books so darn enjoyable, and he ups the ante with another exceptional antagonist and the clever reuse of memorable story elements from previous books in the series. All of this results in another science fiction/thriller masterpiece that gets an easy five out five stars from me, and it is possibly one of the most enjoyable books I have read so far this year.

Throwback Thursday – Assassin’s Code by Jonathan Maberry

Assassin's Code Cover

Publisher: Macmillan Audio (Audiobook – 10 April 2012)

Series: Joe Ledger series – Book 4

Length: 15 hours and 35 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

For this week’s Throwback Thursday, get ready for the fourth high-stakes, action-packed instalment of Jonathan Maberry’s excellent Joe Ledger series, Assassin’s Code, which sets the titular character up against a fantastic new set of antagonists.

Joe Ledger, top field agent for the elite Department of Military Sciences (DMS), is about to have a very unusual day. On assignment in Iran, Ledger and Echo Team have been tasked with rescuing American college kids held hostage by the Iranians. After successfully rescuing the hostages, Ledger is forced at gunpoint into a meeting with a high-ranking Iranian security officer. However, instead of being arrested, Ledger is given information about an impending terrorist attack that could shake the very foundations of the world.

An unknown player apparently has several nuclear weapons in play and is planning to unleash them against a number of targets around the world. As Ledger relays this information to his superiors, he is attacked by a mysterious assailant who is faster, stronger and more deadly than anything he has faced before. Barely escaping from his attacker, Ledger finds himself being pursued through the streets of Tehran by the Red Order, an ancient group of killers whose operatives appear to intimidate even Ledger’s boss, the legendary Mr Church.

As Ledger attempts to come to terms with what exactly is hunting him, he finds himself in the crosshairs of several other secret organisations, each of which has their own agendas. As Ledger gets closer to the truth, he discovers that events are being manipulated by an old enemy. An ancient conspiracy has been revealed and the fate of the world hangs in the balance. Can Ledger defeat the monsters unleashed against him or will a new world order arise?

Assassin’s Code in the fourth book in Maberry’s Joe Ledger series, which sees an elite special forces agency go up against the worst horrors that modern science and science fiction can unleash. I have already read and reviewed several books in this series so far, including the previous three novels, Patient Zero, The Dragon Factory and The King of Plagues, as well as the 10th and latest book in the series, Deep Silence. Each of these books has proven to be fantastic dark science fiction thrillers that I have had an amazing time reading, and all four of them have received a full five-star rating from me. Assassin’s Code is another incredible addition to the series, as Maberry has once again produced an intense and clever story, with some great antagonists, a complex protagonist and a heck of a lot of high-grade action.

In his fourth Joe Ledger book, Maberry has continued to utilise the same writing format that made all the other books in the series such an awesome read. While a large amount of the storyline follows Ledger and the other members of the DMS as they attempt to investigate and then counter the threats they are up against, a large amount of the book revolves around showcasing the history that led up to the book’s current events, as well as exploring the antagonists side of the story. There are several chapters that solely focus on the antagonists, showing what they are planning and the full range of their various motivations. I always love these explorations of the antagonists as I feel it creates a much more complete and interesting overall storyline, and these alternate points of view are often used to really ramp up the book’s tension and hint at events that are going to hit the protagonists.

While he continues to successfully utilises a number of these familiar writing styles, I felt that Maberry also made sure that Assassin’s Code stood out from the other books in the series. Not only does this fourth book have a lot more of a horror vibe to it than the previous two books in the series (somewhat reminiscent of the first novel, Patient Zero) but it is also told as a rush of events over a 24-hour period. Ledger is barely given an opportunity to rest as he is attacked again and again by a series of different opponents in the hostile territory of Tehran. The author has also woven together a number of interconnected conspiracies and features appearances from several individuals and organisations, each of whom has their unique agendas throughout the plot of the book, all of which need to picked through by the reader. All these various players and motivations make for a very full story, but I quite enjoyed seeing all the various revelations come to light. Assassin’s Code is also an intriguing central piece to the whole Joe Ledger series. Not only does it introduce several key characters who become major fixtures of the series but it also introduces a number of key events in the lives of characters who were introduced in the previous books. As a result, it is a must read for those people trying to get a grip on the series as a whole and is a fantastic overall read.

In my mind, one of the best things about the Joe Ledger books are the distinctive antagonists, each of whom come across as major threats not only to the protagonists, but to the entire world. So far in the series, Ledger has had to face zombies, genetically enhanced Nazis and a powerful cabal of terrorists (whose members included Osama Bin Laden) whose attacks are used to manipulate the world for profit. In Assassin’s Code, Maberry has done a fantastic job converting an old legend into a terrifying modern threat, as the major villains of this book, the mysterious Red Order and their infamous Red Knights, are essentially vampires. Maberry already has significant experience writing vampires into the modern world, thanks to his V-Wars book series (an adaption of which is coming out on Netflix in a couple of months), and he does a great job coming up with a new and somewhat plausible explanation for their existence (well, slightly more plausible than a supernatural origin), as well as a creative historical explanation for their organisation. These vampires are written as major threats for most of the book, and the fear and concern that they cause in a number of characters whose badass credentials have been firmly established in previous books is pretty impressive. The use of vampires in modern thriller was a real highlight of this book, and I really loved seeing them go up against a modern special forces unit. Maberry spends a lot of time exploring their history, as the book features a number of interludes that go back to the time of the Crusades, when they were first recruited for their mission. All of this exploration does a fantastic job of showing what true monsters these types of vampires are, which helps the reader really root for the reader. I also really liked some of the other groups featured in this book that were formed as a direct result of the existence of vampires, including a group of modern Inquisitors and the mysterious Arklight. If I had one complaint about these antagonists, it would be that they were taken down a bit too easily in the final act, and I would have preferred a more protracted or vicious fight.

In addition to the vampires, this book also features the reappearance of two key antagonists from the previous book in the series, The King of Plagues, who are major manipulators of events behind the scenes. These characters are the former King of Fear, Hugo Vox, and the mysterious priest Nicodemus, both of whom were major players in the previous book. I really liked how Maberry continued to explore both of these cool characters, and he did a fantastic job of tying their storylines into the unique events of this book. Their respective roles in the plot of this book is quite interesting, and I really enjoyed how both their storylines progressed or ended in this novel. The true reveal of who (or what) Nicodemus is has been left for a later book, and I am very curious to see what he turns out to be.

Maberry continues to do an outstanding job utilising his complex and multilayered protagonist, Joe Ledger. While on the surface, Ledger’s defining character traits are his abilities as a special forces operative and his relentless sense of humour, the character is actually extremely emotionally damaged. Thanks to the fact that Ledger is the only character whose chapters are shown from the first-person perspective (a nice distinctive touch for the central protagonist), the reader gets a much more in-depth look at his inner thoughts, and as a result you see how the events of his life, including the events of the previous three books, have impacted his psyche. It is quite refreshing to have a character who is actually emotionally affected by the events of his books, and you get the feeling that Ledger is only a short way away from truly snapping. However, in the meantime, the thick layer of humour he overlays these feelings with is great for a laugh, and it helps gives the chapters that the character is narrating a very unique and enjoyable feel. In addition to Ledger, I really liked some of the new protagonists introduced in Assassin’s Code and I look forward to exploring them more in the future. Special mention as always needs to go the awesome supporting characters of Mr Church and Ghost, Ledger’s attack dog. With his actions and woofs, Ghost honestly has more personality that some human characters in other books I have read, while Church continues to be the ultra-mysterious intelligence god who you cannot help but want to know more about. These two characters are one of the many reasons why I am excited to check out all the future books in the series.

It should come as no surprise to those who read the plot synopsis, but Assassin’s Code is filled with wall-to-wall action. Maberry has a well-established history of doing detailed research into various forms of combat, especially martial arts, which he has actually written several books on. Maberry is able to transfer all of this knowledge into his books, creating some truly amazing action sequences. There are a huge number of great and varied battle scenes throughout the course of the book, and readers are guaranteed a pulse pumping ride as a result. Also, if you have ever wondered how martial arts trained special forces soldiers would go against vampires, than this is the book for you.

Like all the other books in the Joe Ledger series, I chose to listen to the audiobook format of Assassin’s Code, narrated by Ray Porter. Coming in at around 15 hours and 35 minutes, this is a substantial audiobook; however, due to how much I enjoyed the epic story, I powered through it in a couple of days. I would strongly recommend that readers always check out the audiobook format of this series, thanks mainly to Porter’s narration. Porter, who has so far narrated all of the Joe Ledger books, has an uncanny ability to bring this central protagonist to life. His great narration fully encapsulates Ledger’s full range of emotions, from light-hearted banter, to soul-crushing despair to powerful bursts of rage, and it is really worth checking out. In addition, Porter does some really good voices for the other characters in the book, especially Mr Church, and he is probably one of my favourite audiobook narrators at the moment.

When I started reading Assassin’s Code, I knew I was going to love it, and it did not disappoint. Not only did Maberry up the ante with some incredible antagonists but he created another complex and utterly captivating story that had me hooked in an extremely short period of time. Assassin’s Code easily gets another five stars from me, and I whole-heartily recommend the audiobook format of this book. I am planning to try and read all the other Joe Ledger books in the next couple of months as I only just found out that the story is continuing in November of this year as part of a new spin-off series. Stay tuned to see what I think of the other books in this series (spoiler alert, I think I am going to love them).

Throwback Thursday – Star Trek: Boldly Go, Volume 1 by Mike Johnson and Tony Shasteen

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Publisher: IDW Publishing

Publication Date: 25 July 2017

Length: 136 pages

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

In this Throwback Thursday, get ready to explore the first volume of an intriguing Star Trek comic book series, Boldly Go, which presents the reader with clever new story directions spinning off from the alternate timeline Star Trek movies.

I think it is time to admit to myself that I am starting to get rather hooked on Star Trek extended universe fiction. Like my obsession with everything from the Star Wars extended universe, all it took for me to dive into this new fandom was reading a few compelling Star Trek books. Amazing titles such as Available Light and The Captain’s Oath made me realise that there are some pretty interesting Star Trek books out there. I just started listening to another Star Trek audiobook today (The Antares Maelstrom by Greg Cox, which is pretty good so far). As a result, when I recently saw some other reviewers talking about a cool-sounding Star Trek comic book series that came out a couple of years ago, I immediately went and grabbed a copy of the first volume (I am very impressionable like that). What I found was an extremely compelling Star Trek adventure that had some truly intriguing and clever elements to it.

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Star Trek: Boldly Go was an ongoing canon comic book series which started in 2016 and was set in the same continuity as the 2009 Star Trek film and its sequels. This continuity is an alternate timeline to the main Star Trek universe, which is known as the Kelvin Timeline due to the deviation that started with the time traveller Nero’s destruction of the U.S.S. Kelvin (Kirk’s father’s ship). This series was written by Mike Johnson, who has a lot of experience writing Star Trek comic book series, and featured contributions from several different artists. Boldly Go was the second ongoing series set in this timeline, following the 2011 Star Trek series which ran for 60 issues and was also written by Mike Johnson (which apparently had some really interesting-sounding storylines and which I might have to check out as well).

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Following the destruction of the U.S.S. Enterprise in Star Trek Beyond, the entire crew have been temporarily reassigned to new posts while they wait for their ship to be rebuilt. While Spock and Uhura are living on New Vulcan and Scotty is a lecturer at Starfleet Academy on Earth, Sulu, McCoy and Kirk are still serving out amongst the stars. Kirk has taken command of the U.S.S. Endeavour with McCoy begrudgingly at his side, and Sulu is serving a one-year exploration mission aboard the U.S.S. Concord.

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Events outside of their control will soon bring the former crew of the Enterprise back together, when the Concord encounters a ship of unknown design on the edge of Federation space. The ship is extremely powerful and technologically advanced and it attacks without warning, easily carving off pieces of the Concord with its destructive weapons. As alien boarders abduct members of the crew and devastate the ship, only one thing is certain: resistance is futile!

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The Borg Collective, one of the most dangerous races in the entire galaxy, have arrived in this version of Federation space nearly 100 years earlier than they were supposed to. Their motives are unclear, but as they attack several Federation vessels and settlements it is clear that they are en route to the capital of the Romulan Empire, Romulus. Answering the Concord’s distress call, Kirk and the Endeavour follow the Borg sphere after picking up Spock and Uhura. Forced to enter Romulan space, can Kirk and his crew save the abducted humans and defeat the Borg, or will actions provoke war with the Romulans? And what connection do the Borg have to the events that made this alternate timeline and formed this version of the Enterprise’s crew?

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This first volume of Boldly Go is a massive ball of fun that I had a great time reading. Not only does it feature a captivating and enjoyable story with some real cool twists; it also takes this Star Trek universe in some interesting directions. Featuring issues #1-6, this first volume starts a few months after the events of Star Trek Beyond and continues several of the fun storylines explored in the movies and the 2011 ongoing comic book series.

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This first volume features a bunch of interesting storylines. Issues #1-4 contain the volume’s major storyline, the invasion of the Borg into Federation and Romulan space. This is an extremely action-packed storyline, and I really enjoyed seeing the Borg, who are probably the best Star Trek antagonists ever created, go up against the classic crew of the Enterprise. The entire Borg storyline is cleverly written, with high stakes and explosive action sequences, and it has some really cool moments. If you have ever wanted to see what would happen if the Borg tried to assimilate Spock (and let’s face it, who wouldn’t find that awesome) then this is the comic for you.

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Issues #5 and #6 contain two different, intriguing storylines. Issue #5 contains a rather emotional story that examines the history of the fan-favourite character from Star Trek Beyond, Jaylah. Told chronologically backwards, this issue shows Jaylah’s tragic life trapped on the planet Altamid, and then goes further back to explore how she and her family were marooned there and the events of her past that would eventually lead her to Starfleet. The sixth and final issue in the volume continues some of the storylines from the first four issues of the series, reunites the always funny Scotty with the rest of the main characters and shows a rather curious story about an extremely advanced species of aliens interfering with the Endeavour in violation of their own version of the Prime Directive.

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While all of the storylines featured within this first volume are compelling and filled with emotional plot developments, it was also cool to see this version of the Enterprise crew once again. I really liked seeing how their adventures continued post-Star Trek Beyond, especially because, at the moment, it looks like Beyond is going to be the last film in this particular series of Star Trek films (which is a real shame, as some of the plans for the next instalment sounded particularly awesome). I did feel that the creative team of this comic did a fantastic job capturing the tone of the new movies and the personalities of these versions of the characters, and overall I found the story within this volume to be quite impressive.

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In addition to the great story, dedicated Star Trek fans will find some of plot inclusions to be extremely interesting, as they draw on some unique pieces of Star Trek lore. This volume features alternate timeline versions of characters from the original series, such as Captain Terrell, an older version of whom previously appeared in The Wrath of Khan, and there are intriguing hints at features of the Romulan Empire, such as the feared Tal Shiar. I also cannot get past how awesome it was to see the Borg in this timeline. Jackson has previously experimented with having this version of the original Enterprise crew interact with classic villains from other Star Trek shows. For example, they encountered Q in Jackson’s previous comic book series set in the Kelvin Timeline. However, it was particularly cool having the crew fight the Borg, and it resulted in a number of amazing scenes.

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I found the explanation for why the Borg were in Federation space during this time period to be extremely clever. In the main Star Trek universe, the Borg did not attack the Federation until the events of Star Trek: The Next Generation, set around 100 years after the start of The Original Series. However, in this comic, the Borg were attracted to the Federation much sooner than expected. The reason for this is eventually shown to be because Nero, the antagonist of the 2009 Star Trek film, constructed his massive ship, the Narada, out of Borg technology. This naturally drew the attention of the Borg, who travelled to Federation space at a much quicker rate than they did in their original appearance. While this explanation is pretty fascinating by itself, it actually results in some interesting connections with the main Star Trek universe. Technically, this alternate timeline is still considered to be within the canon of the main universe, as it was created when characters from this timeline, Nero and Spock from The Original Series, travelled back to the day Kirk was born. As a result, if the Narada contained Borg technology, then it is reasonable to assume that the Romulans are experimenting with captured Borg material in the main universe after The Next Generation ended. This has subsequently been somewhat confirmed, as the recent Comic Con trailer for the upcoming television series Picard showed images of Romulans dissecting Borg prisoners. As Picard is going to be set after the destruction of Romulus in the main Star Trek universe, it appears that this comic actually predicted events from the show before it was even in production (or else the creators of the show read this comic). This deep dive into Star Trek lore is really cool, and it is interesting to see ideas spawned in this comic have impacts in an upcoming show.

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This volume of Star Trek Beyond features some fantastic artwork from a variety of skilled artists. The main artist for the first five issues is Tony Shasteen, with Davide Mastrolonardo serving as colourist. Their combined artwork is pretty spectacular, and I really enjoyed it. Not only did they do a fantastic job of recreating the alternate timeline versions of the Enterprise crew, but the drawings of space, battles and the destruction of the Borg are amazing. I particularly liked the character designs of the Borg drones, especially when some of the Starfleet characters are converted into drones. I was also really impressed by an extended sequence that took place in Spock’s mind, where the Borg infiltrated his memories of several events of the 2009 film, and they made for a great scene. Issue #6 was drawn by Chris Mooneyham, with J. D. Mettler doing the colours. This naturally results in a noticeably different art style for this final issue, but this team does a great job of portraying some interesting scientific anomalies in space. Overall, the artwork featured within this volume is exciting and very well-done, and I had a great time seeing how the artists rolled out this adventure.

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Volume 1 of Star Trek Beyond is a fantastic comic book that is really worth checking out. The creative team have done a wonderful job portraying a new story that takes place in the aftermath of the last Star Trek movie. There are some really compelling story ideas taking place in this volume, and Johnson made sure to go big by bringing in a fantastic bunch of antagonists from The Next Generation. Best read by existing fans of the Star Trek franchise who will enjoy the creative team’s unique take on the characters and their adventures, this comic will also be appreciated by casual Star Trek fans who have only seen the more recent movies. I am extremely glad I decided to explore this Star Trek comic book series, and I will definitely be grabbing the next two volumes of this series when I next visit the comic book shop. This first volume gets four and a half stars from me and is an outstanding piece of Star Trek fiction.

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