Throwback Thursday: Green Arrow (2001): Volume 3: The Archer’s Quest by Brad Meltzer, Phil Hester and Ande Parks

Green Arrow Archer's Quest

Publisher: DC Comics (Paperback – 1 September 2004)

Series: Green Arrow Vol. 3 – Volume Three

Writer: Brad Meltzer

Penciller: Phil Hester

Inker: Ande Parks

Colourist: James Sinclair

Letterer: Sean Konot

Length: 175 pages

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday I check out an all-time favourite comic of mine, the third volume of the epic 2001 Green Arrow relaunch, The Archer’s Quest.

The late 1990s and early 2000s were an outstanding time for DC Comics, who produced an amazing number of epic and fascinating comic series that combined brilliant storytelling with fantastic artwork.  While there are several great series I enjoy from this period (Teen Titans comes to mind), one of my absolute favourites was the awesome 2001 relaunch of Green Arrow.  Also recorded as Green Arrow Vol. 3, this series resurrected the original Green Arrow, Oliver Queen, some years after his death.  I have an amazing amount of love for this comic; not only was it one of the first series I ever really got into but it still really stands up after all this time.  This is easily one of my all-time favourite comic book series, and the absolute pinnacle of this series was the simple, yet amazingly effective fourth volume, The Archer’s Quest.

While I probably should review some of the proceeding volumes of this series first before talking about The Archer’s Quest (such as the first volume, Quiver by Kevin Smith), I recently re-read this fantastic comic, so it has been on my mind all week.  Containing issues #16-21 of this outstanding series, The Archer’s Quest is a brilliant and captivating comic tale that really gets to grips with the protagonist as he embarks on a journey vital to his identity and history.  Featuring the brilliant writing of bestselling author Brad Meltzer (author of several amazing thriller novels, as well as some impressive DC Comics), and the artistic stylings of Phil Hester and Ande Parks, this is an exceptional comic which gets a five-star rating from me.

Green Arrow - #16

Following his unexpected resurrection after his violent death, Oliver Queen, the Green Arrow, has been returned to Earth, ready to continue the good fight.  However, no man can come back from the grave without a heavy heart, and Oliver Queen has more skeletons in his closet than most of his fellow heroes.  A chance discovery that the villain, Catman, attended his funeral leads Oliver back to his old friend, Shade, the immortal being Green Arrow trusted to round up certain artefacts of Oliver’s superhero career that could reveal his secret identity. 

Discovering that Shade failed to get several of Oliver’s most precious keepsakes, Oliver embarks on a cross-country road-trip to recover them himself.  Accompanied by his former sidekick, Roy Harper, Oliver begins visiting some of the locations most important to himself and his career as a superhero.  From the ruins of the Arrowcave to the Justice League’s orbiting Watchtower and even the Flash Museum in Central City, Oliver and Roy will attempt to find these items from the past in order to safeguard their future.

However, this will be no simple road trip, as the two heroes encounter some unexpected dangers and surprising opposition, including fellow hero the Flash and the angry zombie Solomon Grundy.  Worse, this journey will uncover some dark secrets from the past that Oliver has long hoped to keep quiet.  Can Oliver recover his treasures without his friends and family discovering who he really is, or has the past finally come back to destroy this resurrected hero?

Green Arrow - #17

The Archer’s Quest is a fantastic and powerful Green Arrow comic that takes the protagonist and his former sidekick on a wild and extremely personal adventure.  Before reading this, if you had ever pitched me a comic based around the idea of a recently resurrected superhero going on a road trip, I might have been a little dubious.  Well, it turns out that I would have been dead wrong, as Brad Meltzer produced an intense, captivating and emotionally rich narrative that is not only extremely entertaining but which contains some excellent character work, some brilliant references to the classic Green Arrow comics, and which dives deep into the psyche of a troubled and complex protagonist. 

The narrative of The Archer’s Quest starts extremely strong, with Green Arrow meeting Superman at Oliver Queen’s grave.  This is a fantastic opening scene, especially once Superman hands over a series of photographs of the funeral, and I loved the focus on the harrowing realities following a resurrection.  The sombre mood is broken when Green Arrow notices a stranger in his photo amongst his closest friends.  This leads him to hunt down Catman, which also reveals the hand of Shade and the revelation that certain items from Oliver’s past are still out in the open.  This forces Green Arrow into a road trip, hunting for his artefacts and dealing with friends, enemies and family.  The first chapter packs in some much-needed action, as Green Arrow goes toe-to-toe with Solomon Grundy in an epic and brutal fight, that ends with a surprising, and gruesome, win from the protagonist.  From there, Meltzer and the artists pile up the emotional and the feels by having Oliver encounter several fellow heroes who he has complex relationships with, while also building up the nostalgia factor, with the reveal of classic Green Arrow items, locations and characters.  All this leads to some major moments, from an attempted proposal to a moving and long-awaited conversation between father and son.  However, Meltzer saves the absolute best for last with a startling revelation about the past that shows Oliver’s true character and serves as a powerful end to the entire story.  This was a beautiful, character driven story, and I think Meltzer hit all the right notes.  The pacing is perfect and there is a fantastic blend of action, character development and emotional discovery, which all comes together into one outstanding story.  The Archer’s Quest is addictive and dramatically intense from start to finish, I can read and re-read this comic for years (and I probably will).

Green Arrow - #18

One of the things that I really enjoyed about this amazing comic is the way in which Meltzer and the artists turned it into a homage to the Green Arrow comics.  The creative team spend a substantial amount of time diving back into the history and lore of the character and his comics, working them into the story in very meaningful ways.  So many key aspects of the Green Arrow comics are referenced or alluded to in some way, as the characters journey around some iconic locations, including the Arrowcave, to obtain the artefacts.  Through this dive into the past, the creative team manage to perfectly capture the various eras of Green Arrow, including the classic Golden Age comics, the grittier Silver Age comics, the road trip era with Green Lantern (which this comic really tries to emulate), and The Longbow Hunters period.  This wide range of references makes for a very intriguing and compelling comic, and it helps turn The Archer’s Quest into a must-read for all Green Arrow fans.  I loved the clever range of different artefacts that protagonists are trying to recover, including the diamond-tipped arrow from Green Arrow’s first appearance in Justice League of America, his official invitation to the Justice League, and the truck that he and Green Lantern used in their iconic road trip.  These cool artefacts really help to ramp up the nostalgia while simultaneously including key modern story elements hidden within.  The cool funeral sequence at the start of the comic also allows the creative team to reference and include a vast range of supporting characters and allies from the original comics, with a range of different figures from Oliver’s career appearing to pay their respect.  I deeply appreciated the modern analyses and descriptions of the items, locations, complex relationships, character designs, weaponry (why all the boxing gloves?) and prior adventures included in this comic, and it helps to produce a comprehensive account of these iconic events, while also bringing them up to speed with more modern comic lines.  You can really tell that the creative team behind The Archer’s Quest had a lot of affection for the preceding Green Arrow comics, and this outstanding comic proves to be an amazing and captivating love-letter to the Emerald Archer.

I deeply enjoyed the epic characters that this amazing comic followed, especially as Meltzer uses this story to dive deep into the psyche and relationships of the protagonists, especially Oliver Queen, the titular Green Arrow.  This version of the character is only recently returned from the grave, and this becomes a major part of his identity throughout the comic, driving him to fix some of the mistakes of his past while also ensuring that he never hurts his family again.  Thanks to the entire comic being narrated by Oliver, you get some very intriguing insights into Green Arrow’s mindset during this period, and you really get to know who he is and what his motivations are.  Rather than some of the typical portrayals of him as a liberal, generic arrow slinger, the creative team attempt to show him as a complex veteran hero, still deeply impacted by his resurrection and uncertain about his place in the world.  A lot of The Archer’s Quest’s narrative involves Green Arrow attempting to find pieces of his past that are significant or potentially damaging to him, and as such you get an amazing look into key events of Oliver’s past, as well as his current priorities and concerns.  I really enjoyed the storylines involved with him trying to reconcile or repair relationships with his former friends and allies, as well as an interesting development in his romantic partnership with Black Canary.

Green Arrow - #19

One of the best things about this comic is the way that Meltzer portrays Oliver as a more morally ambiguous figure, willing to make a deal with a supervillain, lie to those closest to him, and initiating undercover actions to protect identities.  There is also some great evidence of the self-destructive tendencies that would be a major defining feature of this series, as well as the complex decisions that affect those closest to him.  As such, he keeps many secrets, even from his former sidekick, such as his main motivation for recovering his old truck is to secure the Green Lantern ring Hal Jordan hid in there years ago.  However, the biggest secret involves the revelation that he always knew that his son, Conner, existed, and that he pretended he did not know who he was when they first met.  This revelation is slowly and cleverly revealed throughout the comic, first with Oliver subtly making the recovery of its hiding place his main priority, and then in the final scenes after he has a heart-to-heart with Conner, when he reveals the secret photo.  The narration during this scene sums up Green Arrow in this series perfectly: “You’re a bastard Oliver Queen.  You knew.  You always knew.  And the worst part is…. it’s still your secret.” and the entire sequence ensures you will never look at this character again in the same way.  I also musty highlight the great inclusion about Green Arrow secretly coming up with plans to protect secret identities if a hero died.  Not only is this vital to the plot of The Archer’s Quest, but it also hints at the great storyline that Meltzer would eventually use in his epic Identity Crisis, which features a proactive team of heroes mind-wiping villains and destroying personalities.  This outstanding and layered portrayal of Green Arrow in this comic is one of the defining characteristics of The Archer’s Quest, and I am blown away with this brilliant character work every time I read this volume.

The other major character of this novel is Roy Harper, his former sidekick (now Arsenal), who Oliver calls in to help him hunt down Catman.  I really enjoyed the inclusion of Roy in this comic, especially as he had been overly featured in this series (he was mostly appearing in Titans).  As such, we had not really gotten a glimpse at the current relationship between former mentor and sidekick, which has always been strained since the infamous heroine incident.  The Archer’s Quest did an amazing job bringing them back together again, and Roy really gets into the swing of the adventure, with the two characters getting back into their adventuring groove.  However, the comic also deals with the inherent mistrust between the two characters, with Roy upset that Oliver trusted Shade more than him to protect his identity after his death.  The two end up working through these issues throughout this comic, and it ended up being a fun and powerful reunion that long-term Green Arrow fans will deeply enjoy.

Green Arrow - #20

Aside from Green Arrow and Roy Harper, this comic also makes great use of several other supporting character who either bring the protagonist back to his past, or help to add some emotional weight to the story.  This includes brilliant inclusions of two fellow superheroes, Kyle Rayner and Wally West, the versions of Green Lantern and the Flash who were active at the time.  Both these younger heroes bear a major legacy that results in some complicated and moving interactions with Oliver.  One of the most important is Kyle Rayner, who has taken over the mantle of Green Lantern following the corruption and eventual death of Green Arrow’s best friend, Hal Jordan.  Since Oliver’s resurrection, their relationship has been strained, with Oliver having trouble accepting him.  This all finally comes to a head with Oliver travels to the Watchtower and encounters the young Lantern, and they have a massive heart-to-heart.  The revelations that Oliver has trouble accepting a new Lantern instead of his best friend, as well as the emotional burden Kyle also bears, especially around his first loss as a superhero (women in refrigerators man, that stuff will mess you up), all comes out, and leads to an amazingly moving scene.

I also loved the great interaction that Oliver had with Wally West outside the Flash Museum, after Wally is warned that Oliver is planning to break into it.  The two characters have a great stare-down, which sees the usually jovial Flash incredibly serious at Oliver’s attempted trespass.  Oliver’s narration about this event is pretty great, especially noting that Wally’s usual short attention span is overridden by his love of Barry Allen’s memory.  These two interactions with Green Lantern and Flash are short but extremely powerful, and it was amazing to see the strain on Oliver at being still alive, while the roles of his friends have been passed on to the next generation.  Despite the serious nature of these scenes, both had an entertaining ending with Oliver managing to outsmart his younger colleagues: “That old, lying son of a b…”.  I also liked the inclusion of Superman at the start of the comic, which was both entertaining, and played into the resurrection storyline perfectly with Superman feeling guilty about not being able to save Oliver when he died, while also being a bit of an expert on coming back to life himself.  I also enjoyed the fantastic conclusion of the Flash arc, especially as the entire break-in was to retrieve a costume-filled ring that the Flash made for Green Arrow years before, and which was a nice nod to the great friendship they used to have.

While this volume of Green Arrow does not have an antagonist per se (except for Solomon Grundy and Oliver’s self-destructive behaviour), it does feature a couple of great supervillains in a supporting role.  The first of these is Shade, the immortal shadow-powered gentleman who, despite being a villain, gained Green Arrow’s trust years ago, and was entrusted by Oliver to fulfil his post-death wishes (always chose an immortal).  Shade is a fantastic inclusion to this comic, especially as his inclusion enhances the implication that Green Arrow is a much more morally grey hero than you would initially believe.  The interactions between Shade, Green Arrow and Roy Harper are really good, and I liked the explanations for why he was unable to fulfil all his duties (I wouldn’t want to annoy Jay Garrick either).  I also really need to highlight the excellent inclusion of Thomas Blake, better known as Catman, in his first appearance in comic form in years.  Catman has always been a bit of a joke character due to his gimmick (which simultaneously rips off Catwoman and Batman at the same time), but in this comic he is shown to be a shell of even his previous ridiculous self, who is looked down on by the entire supervillain community.  Hired by Shade as his agent, Catman is hunted down by Green Arrow after attending his funeral, only to show him as an overweight and unthreatening loser.  This entire comic paints him as quite the pathetic figure and shows the downsides of being a fourth-rate villain who turned on some very powerful people.  While his appearance in this comic was more entertaining than deep, it does beautifully set up his later appearances in such comics as Villains United and Secret Six and serves as his inspiration for becoming the ultra-badass we see there.  These two villains perfectly rounded out the main cast of The Archer’s Quest, and both inclusions were fantastic and intriguing additions to the overall plot.

Green Arrow - #21

This amazing and complex narrative is perfectly backed up by some excellent artwork from the team of Hester and Parks, who really bring this story to life in exquisite detail.  This entire comic is drawn in fantastic detail with some beautiful scenes, fantastic backdrops (including some iconic Green Arrow locations, lovingly brought to life) and entertaining sequences.  This includes some brilliant and powerful action sequences, and the artists pay particular attention to the flight, movement, and destructive potential of the arrows.  I particularly liked the awesome fight scene between Green Arrow and Solomon Grundy, which was filled with some brutal action in the tight confines of the former Arrowcave and featured some great narration from the protagonist.  I loved the character designs featured in the comic, and the classic look of Green Arrow and his companions was great.  The artists do a great job portraying emotion on the face of the characters, especially surrounding Oliver and his multiple examples of anguish and conflict.  I also appreciated the play of emotion on some of the other characters faces, especially Flash when Oliver arrives at the Flash Museum.  Seeing the grim and dark look on Flash’s face as he tries to stop Oliver is really surprising and impactful, and the artists do a fantastic job of showcasing a tense stare-down between the two as the sun starts to rise.  However, in my opinion, the best drawn sequence in the entire comic occurs at the front of the volume, when Oliver contemplates his funeral.  Shown in a series of polaroids, you see the various grieving mourners and it was fantastic to see several obscure figures from Oliver’s past appear to pay their respect.  This beautifully drawn scene is short, but it sets the scene for the rest of the volume extremely well and is an excellent way to start this fantastic comic.  I loved the way the comics in The Archer’s Quest were drawn, and they ensured that the outstanding story reached its full potential.

Overall, I have an insane amount of love for this third volume of this classic Green Arrow series, and it comes highly recommended.  The Archer’s Quest is a brilliant and powerful comic arc that perfectly combines a clever and nostalgic story, with some intense character development and a fun and enjoyable art style.  Meltzer’s narrative in this fantastic Green Arrow comic so damn amazing, and I deeply enjoyed his take of this iconic character.  I deeply enjoyed The Archer’s Quest, and it easily one of my favourite comic volumes of all time.  I am hoping to review the rest of this Green Arrow series in some future Throwback Thursday series, and I look forward to highlighting all the amazing storylines that were contained in this incredible run.

Throwback Thursday – Summer Knight by Jim Butcher

Summer Knight Cover

Publisher: Buzzy Multimedia (Audiobook – 3 September 2002)

Series: The Dresden Files – Book Four

Length: 11 hours and 13 minutes

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In this week’s Throwback Thursday I continue to explore the incredibly fun Dresden Files series by Jim Butcher with the fourth book, Summer Knight.

Readers of this blog will be familiar with my recent exploration of the epic Dresden Files series by the outstanding Jim Butcher, widely considered one of the best urban fantasy series out there.  After having an absolute blast last year with the latest book in the series, Battle Ground (one of the best books and audiobooks of 2020), I have spent a bit of time this year checking out the earlier entries in the series.  I have so far had the pleasure of listening to the first three Dresden Files novels, Storm Front, Fool Moon and Grave Peril, each of which got a five-star rating from me, and when I wanted a good audiobook to check out, the next entry in the series made the most sense.  The fourth Dresden Files novel is the impressive and compelling Summer Knight, which sets the protagonist against the fairest and most vicious opponents yet.

Following the events of Grave Peril, the White Council of wizards is at war with the Red Court of the vampires, and it is all Harry Dresden’s fault.  With vampire attacks increasing and his life consumed with finding a cure for the vampirism affecting his ex-girlfriend, Dresden is once again dragged into the conflict when the White Council arrives in Chicago.  Considered by many wizards to be a dangerous maverick, Dresden will need to find a powerful bargaining chip if he is to continue receiving the protection of the council.  Unfortunately for Dresden, the perfect opportunity has been given to him; he just wishes it were anything else.

Harry has been contacted by Winter Queen Mab, the powerful leader of the Winter Court of the Faeries, who offers him a dangerous bargain: in exchange for forgiving a previous debt, and for allowing certain concessions to the warring White Council, Harry must work a case for her.  The Winter Queen desperately needs Harry to find out who murdered a seemingly normal human, and with his life entirely in the White Council’s hands, he has no choice but to comply.  However, when it is revealed that the victim was the Summer Knight, the rival Faerie Summer Court’s mortal champion, Harry begins to realise that this will be no easy case, especially as a great deal of the Summer Court’s power was stolen after the murder.

With the Summer Court and the Winter Court gearing up for war in response to the Summer Knight’s death, Harry must quickly race to find the killer before Earth’s climate is destroyed by these powerful magical forces.  However, this is no simple case, and to solve the murder Dresden is forced to confront some of the most dangerous and malicious magical beings in existence.  Worse, the Summer Court have hired their own investigator, Dresden’s first love, Elaine, the woman who broke his heart and tried to kill him.  Can Dresden solve this murder before it is too late or will the entire world tremble at the destruction of an all-out war?

Summer Knight was another impressive and wildly entertaining release from Butcher, which did a wonderful job expanding his universe in some amazing ways.  Perfectly flowing on from the events of the previous novel, Summer Knight has an incredible story, some great characters, as well as some clever new fantasy inclusions that set up multiple future novels extremely well.  I had an absolute blast listening to Summer Knight’s audiobook format, and unsurprisingly it gets another five stars from me.

Summer Knight Cover 3

This latest entry from Butcher has a pretty amazing story that is extremely easy to enjoy.  Like the rest of the Dresden Files novels, Summer Knight can be easily read as a standalone read, although there are some compelling story threads that are continued from the prior books.  The novel starts with a damaged Harry Dresden dealing with hit squads, angry vampires and his own irritated wizard brethren.  After a fun and action-packed opening scene, Dresden soon gets drawn into another dangerous case as Mab, the Winter Queen, buys Dresden’s debt to his fairy godmother and uses it and the wizards war against the Red Court to trap him into investigating a case.  The subsequent magical murder investigation proves to be pretty fantastic, as Dresden is forced to dive into the murky magical underworld of the warring Fae courts.  After some deadly attacks, fascinating internal wizard politics, and an interesting side story about neutral half-Fae teenagers, Dresden soon uncovers the reason for the victim’s death.  I liked the twist surrounding who was responsible for murder as well as the revelation of their master plan.  Butcher did a really good job of disguising the people behind it and their methods, especially as most of the clues were often cleverly in plain sight.  This all leads up to a massive and epic conclusion, where Dresden and his allies find themselves fighting through two armies of rival Fae to try and stop the end of the world.  There are some awesome moments during this part of the novel, and Butcher throws together some epic clashes, interesting revelations, and a tragic death.  I had a particularly good chuckle at the surprising way in which the big bad was taken down, and it proved to be a great way to end this novel.  I felt that Butcher once again hit the right balance of action, drama, comedy, and character development throughout Summer Knight’s narrative, and this was another exciting and addictive read.

I really enjoyed the way in which Butcher expanded out the Dresden Files’ universe in Summer Knight, with several impressive inclusions turning this fourth book into a significant entry in the series.  Not only are events and inclusions from the previous three novels fit into this book seamlessly, but it also successfully introduces some elements that were a prominent feature of the 17th book in the series.  The most significant inclusions are those surrounding the rival Winter and Summer Courts of the Fae.  Butcher utilises a mixture of Faerie lore and his own pre-existing explanations of magical creatures to create a compelling group of characters, locked in a constant and balanced war between the Summer and Winter Courts.  The author does a good job introducing the various creatures, rules, and roles of these two competing groups of Faeries, which serves as a great basis for much of the narrative.  I also loved the fascinating examination of the differences between the two rival courts, with the Summer Court shown as caring and artistic sorts, while the Winter Court are colder and darker.  Of course, with Faeries, not everything is as it seems, and it was really intriguing the way the various plot reveals around them unfolded.  There was also a great focus on the White Council, the governing body of wizards that Dresden is a member of.  While the White Council has been mentioned in the previous novels, this was the first time that we get a deep look at their inner politics, especially as the more maverick Dresden has dragged them into a war with the Red Court of the vampires (so many Courts, so little time).  There was a particularly great council meeting towards the start of the book where Dresden and his mentor are forced to navigate the politics of the White Council to keep Dresden alive, and it was an interesting part of the book.  I really appreciated the detail that Butcher put into these expansions, and I look forward to seeing how else he expands on them between the fourth and 17th book.

As always, one of the best parts of this Dresden Files novel was the outstanding and well-developed characters, all of whom continue to develop and evolve as the novel continues.  This is particularly true with central protagonist and point-of-view character Harry Dresden.  When Summer Knight starts, Dresden is still reeling from the events of the previous three novels, particularly Grave Peril, where his lover partially turned into a vampire and then left him.  This has left Dresden an emotional mess, especially as he has spent the intervening time ignoring some of the other dangers coming at him while he fruitlessly searches for a cure to vampirism.  Dragged into this case against his will, Dresden soon starts to regain his old personality as he slowly overcomes his grief thanks to his friends and the intervention of some magical beings.  It was great to see Dresden start to heal as the book progresses, and I really appreciated the way in which Butcher explored the trauma surrounding his protagonist.  Even though he is a bit emotionally compromised, Dresden continues to be the main source of the novel’s comedy due to his sense of humour.  It is always fun to see Dresden’s witty take on the insane events occurring around him and I found myself cracking up several times throughout Summer Knight.

In addition to Dresden, Summer Knight contains an excellent group of side and supporting characters, including a combination of existing characters and newer inclusions that were introduced in this novel.  I liked the return of the werewolf gang, the Alphas, who were previously featured in the second novel, Fool Moon.  The Alphas, particularly their leader, Billy, serve as backup to Dresden for most of the novel, and it was really fun to see how much they have grown since their introduction, turning into mystical vigilantes, while also remaining a pack of nerds.  It was also great to see more of police lieutenant Karrin Murphy, who serves as a compelling female opposite to Dresden for most of the novel.  Murphy, who has also gone through a lot in the last few books, is showing a fair bit of trauma in this novel, and she ends up having some deep discussions with Dresden about it.  Despite her lack of magical abilities, Murphy serves as some impressive backup for Dresden, managing to take down several foes, including an ogre with a chainsaw.  There were also more signs of the growing romance between her and Dresden which becomes a big part of the series later, and I like the way in which Butcher is slowly building it up.  I also must highlight the inclusion of Dresden’s first love, Elaine Mallory, who suddenly reappears in his life, working for the Summer Court.  Elaine has been mentioned several times in the previous books and is a cause for a lot of Dresden’s mistrust and romantic failures.  It was great to finally meet her and see the full extent of her complex relationship with Dresden.  Elaine naturally brings out a lot of emotional issues with Dresden throughout the book, and she serves as an interesting supporting character, especially as you have no idea about her true loyalties.  These supporting characters, and more, really add a lot to the overall story and I had a great spending time with them.

Like I have with the rest of the Dresden Files novels, I made sure to grab the audiobook version of Summer Knight, a choice I am extremely thankful for.  The Dresden Files audiobooks are pretty damn awesome, mainly because of their excellent choice of narrator, actor James Marsters.  Marsters has an amazing voice, and he perfectly dives into the various characters featured within the novels, making these audiobooks an absolute treat to listen to.  I especially love the way he gets into the emotional head of the main protagonist, as well as the sheer enthusiasm he exhibits while yelling out spell conjurations.  I also enjoyed the fun voices that he assigns to some of the smaller pixies that appeared in this novel, as well as the very fitting voices that the rest of the cast received.  This voice work is pretty amazing and it ensures that readers can fly through the audiobook in no time at all.  Summer Knight’s run time was just over 11 hours, but it only took me a few days to get through due to how engrossed I got in the story, as well as the audiobook adaption.  As with all Dresden Files entries, Summer Knight comes highly recommended in its audiobook format, and I fully intend to check out the rest of the series in this same way.

Summer Knight by Jim Butcher was another exceptional entry in the awesome Dresden Files series and I had an incredible time listening to it.  With a captivating story, some complex characters and some awesome new fantasy inclusions, I deeply enjoyed this novel, and it is really worth checking out, especially in its audiobook format.  Butcher continues to shine as one of the best authors of urban fantasy and look forward to working my way through the Dresden Files in the next few years.

Summer Knight Cover 2

Throwback Thursday: The Gray Man by Mark Greaney

The Gray Man Cover

Publisher: Audio Studios (Audiobook – 29 September 2009)

Series: Gray Man – Book One

Length: 11 hours and 11 minutes

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this latest Throwback Thursday I check out the debut novel of impressive thriller author Mark Greaney, The Gray Man.

Over the last few years, I have been really enjoying some of the latest novels from the amazing Mark Greaney, one of the leading authors in the spy thriller genre.  Having previously worked with Tom Clancy on his Jack Ryan series, Greaney is probably best known for his awesome Gray Man series.  I have managed to check out the last three novels in this great series, which have been some pretty awesome reads, including Mission Critical, One Minute Out (one of the best books and audiobooks of 2020) and Relentless (one of the best books and audiobooks I have so far read this year).  I also really enjoyed the outstanding military thriller he did with H. Ripley Rawlings, Red Metal, which ended up being one of my top books and audiobooks of 2019).  I have long been meaning to go back and check out the earlier books in the Gray Man series, especially as there is a big Netflix adaption coming out soon (directed by the Russo brothers and starting Ryan Gosling and Chris Evans).  I finally got the chance a few days ago to read the first Gray Man novel, which was also Greaney’s debut book, and I am extremely gad that I did as The Gray Man proved to be an exceptional novel with boundless action.

Court Gentry was the very best operative the CIA ever had, and for years he helped take down vital targets the world over.  However, his career in government espionage came to a violent end when Gentry was set up and burnt, becoming one of the most wanted men in the world with a shoot-to-kill order on his head.  With the entire intelligence community gunning for him, Gentry disappeared into the shadows, becoming a private assassin.  Despite his murky profession, Gentry keeps his humanity by only accepting contracts on those people he believes deserve to die.  After years of taking out the very worst gangsters, war criminals and terrorists in impossible situations, Gentry has gained a legendary and is known throughout the business as the Gray Man.

However, after his latest job sees him assassinate a high-ranking member of the Nigerian cabinet, Gentry suddenly finds himself under attack like never before.  The outgoing president of Nigeria now wants the Gray Man dead, and with a powerful French company on the hook for a billion-dollar contract, he has the perfect tool to get his vengeance.  Led by former CIA officer Lloyd, the French company have organised for a team of hitters to take Gentry down for good, but when their first strike fails, they must get inventive.

Taking Gentry’s handler and his family hostage, Lloyd gives Gentry an ultimatum, travel to their compound in Normandy within the next day or he will kill the hostages, including two young girls.  Determined to save his friend’s family, Gentry is forced to traverse the entirety of Europe to get to his target.  However, between him and his destination are 12 elite kill teams from around the world, each of them competing for a massive bounty on his head.  With every eye on the continent watching out for him and no possible backup, Gentry will need to fight his way through more than 100 killers if he is to succeed.  For most men this would an impossible task, however, the Gray Man is anything but ordinary and he is about to show the world why he is the absolute best.

Well damn, now this was an incredible thriller.  I actually managed to power through the audiobook version of The Gray Man in two days especially once I got stuck into the incredible story.  Loaded with a ton of action of spy thriller excitement, this was such a fun and action-packed read that gets a full five-star rating from me.

I deeply enjoyed The Gray Man’s exciting and compelling narrative, which takes the reader on a wild ride through death and destruction.  While I wasn’t the biggest fan of how the book started, as the slaughter of Taliban soldiers in Iraq seemed a tad over-the-top for an introduction scene, it honestly does not take long for the rest of the story to get incredibly addictive and fun.  The moment that the antagonists start targeting Gentry, all bets are off and what follows is an incredible blend of action, adventure and spy tradecraft that is very hard to put down.  I loved the central story concept of Gentry forced to fight his way across Europe, and Greaney did a great job setting this entire scenario up.  This results in an awesome central section of the novel, where Gentry slowly moves through Europe towards his goal, with everyone in the way trying to kill him.  The action and intensity of these scenes are first rate, and I loved the slow, deliberate war of attrition that the antagonists wage against Gentry, with the protagonist forced to contend with a lack of equipment, allies, and later in the book, blood.  This exceptional story eventually leads up to a massive conclusion, with a wounded Gentry storming the castle and facing off the people who have expended a lot of effort into killing him.  The entire story is wrapped up extremely well, and readers are left very satisfied and happy with how everything turns out.  I had a fantastic time getting through this outstanding story, and there was honestly not a single second that I wasn’t amazingly entertained.

Due to its status as the initial novel in the series, The Gray Man has a very self-enclosed narrative, which ensures that all the main storylines are wrapped up by the final page.  While it does serve as a really good introduction to the protagonist and his unique situation, I found The Gray Man works well as a standalone novel, and it does not rely too heavily on details revealed in the later novels.  There are a lot of great features to this book, and I must highlight the incredible action sequences.  The intense violence and powerful fight scenes are beautifully written, and the reader gets a good sense of the characters interactions with his foes.  I also really appreciated the author’s depiction of tradecraft and spy skills, with the characters using all manner of intelligence tricks and assets to try and win.  Greaney makes really good use of multiple character perspectives throughout The Gray Man to highlight the battle of wits between the various players, and I liked how it also increased how impressive and brutal some of the action scenes were.  While I could have probably done without the sections told from the perspective of one of the eight-year-old granddaughters, the rest work extremely well to create a detailed and richer spy thriller.  I loved seeing the opposition put their plan into action to hunt down Gentry, and it was really great to see all the sides of this adventure.  It was particularly fun to see the antagonist’s reactions as Gentry continues to survive against the odds, and the added note of desperation was pretty entertaining.

I also must highlight the great characters featured within The Gray Man, which really helped to enhance this already awesome story.  They are led by impressive action hero Court Gentry (a great name, BTW), who is perfectly built up throughout the novel as a superhuman spy, thanks to his skill, intelligence, and pure stubbornness.  Gentry has a hell of an ordeal in this novel, forced to fight against impossible odds while being hunted by literally everyone in Europe.  Greaney does a good job introducing the key parts of his protagonist’s personality and history throughout the novel, and you really get a good sense of who Gentry is.  I also loved how Greaney showed Gentry slowly getting worn down as the novel progressed, which felt pretty realistic, especially after all the opponents who try to kill him.  These various injuries slow him down and make him sloppy as the narrative progresses, so much so that he is barely standing by the time he gets to the final showdown.  It was fun to see the other characters debating the truth behind Gentry’s previous missions, especially as he has built up a reputation for impossible tasks.  The constant discussion about what he achieved is really entertaining, especially as it causes several antagonists some major apprehensions.  While substantial parts of his history, such as why he was betrayed by the CIA, are not examined here, you still get some great details about him, and I look forward to seeing what else is revealed in the books I haven’t read yet.  In some ways Gentry was a little one-dimensional in The Gray Man and could have used some more depth, especially around his motivations and his feelings about his betrayal from the CIA.  However, this was a great introduction to this ruthless killer with a heart of gold, and readers will enjoy this first great adventure.

In addition to Gentry, Greaney came up with an excellent group of supporting characters who serve as alternate point-of-view characters throughout the novel.  Due to the plot being about Gentry being hunted by everyone in Europe, most of the alternate perspectives are antagonists, and I had fun with the cool group of villains that Greaney featured in this novel.  Each of these antagonistic characters are well utilised and introduced, even if they have a short shelf-life, and I appreciated some of the time put into building them up.  My favourite, or least favourite, of these is central antagonist Lloyd.  Lloyd is a former CIA analyst turned private-sector lawyer who, after stuffing up and forcing his company to work for the Nigerians, sets his company after Gentry.  Greaney went out of his way to make Lloyd as unlikeable as possible, with the character being extremely arrogant, petty, insecure, and vicious, especially as the novel proceeds and he faces setback after setback.  Every scene he is in is a lot of fun, mainly because he is such an annoying figure in them, and this ensures that the reader is constantly barracking for Gentry, hoping that he wins so that he can punch Lloyd in the face.  I had a wonderful time hating Lloyd throughout this book, and I cannot wait to see Chris Evans’s take on him in the upcoming film adaption.

As I mentioned above, I ended up checking out The Gray Man on audiobook, which proved to be an awesome way to enjoy this excellent book.  The Gray Man audiobook has a decent run time of just over 11 hours, and I found myself flying through it in no time at all.  This audiobook format proved to be the perfect way to enjoy this great book, especially as the many intense action sequences come to life extremely well while being narrated.  I absolutely must highlight the book’s amazing narrator, Jay Snyder, who has since narrated all Greaney’s Gray Man novels.  Snyder has an amazing voice for thrillers, and he ensures that the plot of this book moved along at a quick and exciting pace.  I also deeply enjoyed the various voices that he produced, as every character featured within this novel had a very fitting and distinctive voice.  I particularly appreciated the slimy and cocky voice that he gifted to main antagonist Lloyd, which gave the man a cowardly, bureaucratic voice (it honestly reminded me a little of Cyril from Archer), and really helped to make him even more unlikeable.  Snyder also does some fantastic accents for the various international characters featured in the novel, and each of them worked extremely well.  Overall, this was an exceptional way to check out this book, and I would strongly recommend the audiobook format to anyone interested in this novel.

The Gray Man is an incredible and deeply entertaining debut from Greaney and it is one that I had an outstanding time listening to.  This great book had an awesome narrative, loaded up with a ton of action, mayhem and fun characters, and it swiftly turned into an intensely addictive and thrilling read.  Greaney sets up a lot of elements for his future series, and I am really glad that I went back to see where this fantastic series started.  This book comes highly recommend, and if you are a thriller fan, you will love this book.  I am definitely going to have to check out the rest of the Gray Man novels I am missing, and I am looking forward to seeing what over incredible stories that Greaney has in store for me.

Throwback Thursday – The Death of Superman

Death of Superman Poster

Studio: Warner Bros. Animation and DC Entertainment

Series: DC Universe Animated Original Movies – Film 32 / DC Animated Movie Universe – Film 11

Directors: Sam Liu and Jake Castorena

Writer: Peter J. Tomasi

Producers: Sam Liu and Amy McKenna

Length: 81 Minutes

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review content I have enjoyed before or review older books I have only just had a chance to read.  This week, after the fun I’ve had recently reviewing Batman: Assault on Arkham and Batman: Under the Red Hood, I continue to check out some awesome DC comic book animated features, with the impressive and powerful The Death of Superman.

Easily one of the most iconic comic book arcs of all time is the 1992/1993 storyline, The Death of Superman, which (spoiler alert) saw Superman die at the hands of new villain Doomsday.  Not only did the act of actually killing off Superman shock the world but the series was a massive financial success, becoming one of the bestselling comics of all time.  Due to its popularity, DC have attempted to adapt the storyline multiple times, with Smallville, the animated Justice League show, and Batman v Superman: Dawn of Justice, all using elements of it in one form or another.  There has even been another direct animated attempt at recreating the storyline, with the 2007 release, Superman: Doomsday, the very first film of the DC Universe Animated Original Movies.  However, in my opinion, none of them successfully conveyed the tone or the fantastic story as well as the 2018 animated film, The Death of Superman.

Directed by Sam Liu and Jake Castorena and written by Peter J. Tomasi, The Death of Superman is an incredible and amazing film that really gets to grips with the original comic, while also adding in some unique details to create a memorable and deeply moving experience.  As the 32nd instalment in the DC Universe Animated Original Movies, it also sat in the joint DC Animated Movie Universe, and was a major instalment in this series, setting up several storylines that would later be utilised in later entries, such as the final film, Justice League Dark: Apokolips War.  Featuring an awesome story, a fantastic voice cast and some exceptional animation, The Death of Superman is easily one of the best films in the entire DC Animated Movie Universe and is one of my all-time favourite animated comic book adaptions.

After saving the world multiple times, both by himself and with the Justice League, Superman reigns as one of the planet’s most popular superheros, inspiring the world with his spirit and determination to do good.  His latest act of heroics saved the mayor of Metropolis from the notorious Intergang, who made use of a large arsenal of advanced weaponry, likely supplied by an apparently incarcerated Lex Luthor.  However, despite his larger-than-life personality, Superman is also Clark Kent, a down-to-earth man from small-town America, trying to make his new relationship with fellow reporter Lois Lane work.  As Clark finally opens himself up to Lois and reveals his biggest secret to her, a brand-new threat arrives on Earth, bringing with it only death and destruction.

A mysterious meteorite has rapidly entered the solar system and crashed down on Earth, landing in the ocean.  When a team sent by Luthor and a group of Atlantean soldiers arrive, they find that the meteorite was a containment pod, and inside is something monstrous.  Killing everyone it encounters, the beast escapes the ocean and makes landfall, heading towards the largest population centre it can find, Metropolis.  With no-one able to slow it down, and even the Justice League powerless against it, it falls to Superman to engage it as Earth’s last standing defender.

Engaging in battle in the heart of Metropolis, Superman and the monster, Doomsday, begin a bloody battle that tears through the streets and levels buildings.  Superman may by the strongest person on the planet, but his new foe is a deranged and unstoppable killing machine, concerned with only death, destruction, and dominance.   Can Superman once again prevail and defeat his foe or has the Man of Steel finally met his match.  Whatever, happens, the world with never be the same again, and everyone who Superman has inspired may suddenly have to deal with the death of their greatest champion.

I must admit that when I first saw that they were doing yet another adaption of The Death of Superman comic, I was a little ambivalent, as I have not been too impressed by some of the other versions out there.  However, I still grabbed a copy as soon as it came out, and I was frankly blown away by how good it was.  This film has everything you could want in a brilliant animated feature, including an exceptional story and some amazing actors, but what this film has in abundance is heart.  Throughout its run time, you swiftly become attached to the great characters contained within, especially Superman and Lois, and then you are forced to watch as they suffer the most tragic moment of their lives.  This results in an extremely moving and powerful film, which became an instant classic in my book, and it is one that I have no problem awarding a full five-star rating.

When writing this film, Peter J. Tomasi had to do a lot with a limited amount of time.  Not only did he have to produce a pretty accurate adaption of the original Death of Superman comic, but he also had to work it into the wider DC Animated Movie Universe, which had already had its own unique history.  He easily succeeded on both fronts, as The Death of Superman contains an excellent and powerful story, that I have an extremely hard time faulting in any way whatsoever.  The story starts off with a shot of Superman saving the city and painting a pretty rosy picture of himself as Metropolis’s favourite son and defender.  After the title card, which contains the grim name of the film, the movie works to quickly introduce all the key characters, relationships, and settings, most of which had only been briefly touched on in the preceding DC Animated Movie Universe films.  This makes for a rather light-hearted start to the film; however, it also works to get you to know the characters and other key aspects of the Superman mythos and backstory, and all the setup is essential for you to get the full emotional and dramatic reactions during the second half of the film.  I also liked the way in which the film is tied into the other films of the universe, mostly using the Justice League, especially Batman and Wonder Woman, and it was great to see more of that version of the League.  All of this serves as a great set-up for the intense and action-packed second act, which is where all the action and mayhem begins.

About halfway through, the film really picks up the action with the Justice League, sans Superman, engaging Doomsday in a small town.  The action here is fast and furious, as the various members of the League get their best shots in and are then taken down in some quite brutal ways.  While this is happening, Clark is on a date with a frustrated Lois, where he finally reveals to her that his is Superman.  This date scene is done really well, and Lois’s reaction to the revelations runs the full range of emotions, especially once Superman, forced to leave to confront the threat reveals his other secret: that he loves her.  This is a great scene, and it is one that helps solidify the relationship and emotional bond between Superman and Lois while also making the viewer care for the characters just a little bit more.  However, the focus is quickly changed back to the fight with Doomsday, who has managed to take out the entire League, with only Wonder Woman hanging in.  As she falls, Superman steps in and begins a massive and brutal fight throughout Metropolis.  The creative team behind The Death of Superman really do not hold back here, as they present a knockdown brawl between the two, with Superman forced to also try and save civilians as they fight.  Their battle is a truly intense and amazing extended sequence, and there are some outstanding scenes featured throughout it.  You get some great reaction shots from the various supporting characters, and Lois and Lex Luthor have some outstanding moments as well, as they get involved for various reasons.  However, despite everything, it soon becomes clear just how indestructible and dangerous Doomsday is, and how even Superman doesn’t stand a chance.

The entire film leads up to the final climatic sequence, where the inevitable finally happens and Superman dies taking down Doomsday.  This entire scene is done perfectly, with a near-defeated Superman spurred on to make one final effort against Doomsday as the monster advances towards a seemingly hopeless Lois, who reveals to a downed Clark that she loves him too.  The blow itself is beautifully rendered with a powerful and lethal shot to Doomsday, but it is the aftermath that really turns this film into a five-star watch, as Superman is fatally impaled on a spike.  Watching a grieving Lois slowly release that the love of her life is dying in her arms is so hard to watch, and the creative team really turn up waterworks with Superman giving some touching last words: “what a lucky man I was”.  The eventual death is extremely moving, with the entire world witnessing his death and Lois’s grief, while standing in absolute shock.  Even the Justice League is moved to tears, with the usually taciturn Batman’s reaction being the most telling.  This entire sequence is deeply enhanced by a brilliant orchestral score that really plays up the emotion of the scene and strikes home every time you hear it.  This is such a powerful and impactful sequence, and it is swiftly followed by a moving funeral, with all the major characters in attendance, and then a final shot of several characters reacting in a post-funeral grief while Superman superfan Bibbo Bibbowski narrates a fitting final prayer for the character.  This entire sequence leaves me breathless, even after several re-watches, and it easily one of the most moving animated sequences I have watched.  The film then does a decent wrap-up, with several concluding sequences and post-credit scenes setting up the events of the sequel film.  However, it is the moving conclusion that will stick with you well past the films end, as it really brought everything about this movie together.

While I would be plenty happy with this film with only the outstanding story and amazing conclusion, The Death of Superman is also backed up with some incredible animation and a fantastic musical score which deeply enhance this fantastic film.  The animation is really great, and I loved the designs for the various characters, most of which hark back to their original comic book appearances.  The most impressive animation is reserved for the excellent and impactful action sequences involving Doomsday.  The animators show no hesitation in showing the blood and gore as Doomsday literally tears through everything in his way.  The initial fight with the Justice League is brilliant, especially as Doomsday brutally counters all their unique abilities and absolutely destroys them.  However, it is the giant fight with Superman which is the true highlight of The Death of Superman.  This fight is pretty extraordinary, and the animators really highlight the desperation and inspiration of the two participants.  Each of them is well and truly battered, and it is really shocking to see all the damage that Superman takes throughout the fight.  There is also some very dramatic damage to the city of Metropolis, with even the Hall of Justice being turned to a pile of rumble as these two duke it out.  I cannot emphasise how awesome this animation is, and it was so cool to see these battles unfold.

I also really need to highlight the fantastic use of music throughout this film, which works well in concert with the animated sequences.  The Death of Superman features an exceptional orchestral score, with the various tunes often harking back to classic Superman music.  This music is used perfectly throughout the various scenes in this film and help to really enhance the drama or emotion of the scene.  There are some great scenes with music throughout the film, although nothing tops the fantastic climatic sequence I mentioned above.  This animation and music are so very awesome, and it was an absolute joy to behold.

This film contains a pretty cool range of different characters, including iconic heroes, major Superman supporting characters and even a few more obscure characters.  This helps to turn The Death of Superman into quite a unique and fun film, and I really loved the range of reactions and character arcs that it contained.

Unsurprisingly, the most highlighted character in the film is Superman, who is voiced by Jerry O’Connell, who voiced the character in most of the DC Animated Movie Universe entries.  Up until this point, I felt that Superman was a bit underutilised.  Most of the previous films have focused on Superman’s relationship with Wonder Woman, while also featuring him as the League’s powerhouse.  However, this is easily Superman’s film, as the writers take substantial time to examine his history, relationships, inner personality and the duality between Superman and his Clark Kent persona.  You really get some intense insights into both versions of the same person, especially when you see his evolving relationship with Lois, and you swiftly grow to care for him in a way that some of the recent live-action films really didn’t make you.  His character really shines through during the battle with Doomsday, as he refuses to stay down, especially when people’s lives are on the line, and even risks himself to save his most hated enemy.  His sheer determination and intensity is really inspirational, and it starts to hurt a little inside to see him get beaten down by his opponent.  I felt that O’Connell does such a great job portraying Superman, and he really brings out the best of the character, showing his true heart and soul, and making him such a likeable character, who, despite his alien heritage, was still so very human.  I was really impressed and shocked by how much I grew to love Superman by the end of this film, which of course, ensures that you are so moved by the final scenes.  Seeing this character die in Lois’s arms in front of the world is just heartbreaking, and you guaranteed to be moved by his portrayal in this film.

While there is a natural focus on Superman, in many ways The Death of Superman is just as much a film about Lois Lane.  Voiced by the talented Rebecca Romijn, this version of Lois is bold and fearless in her career but also a little guarded in her personal life, especially as she senses that Clark is hiding something from her.  This film really builds up Lois extremely well in its short run-time, and you get a great sense of who she is and what she cares about.  I felt that the character had some amazing chemistry with Clark, which really isn’t surprising as Romijn is married to O’Connell in real life, so I’m sure they channelled a lot of that film.  I really was impressed by the way they showed Lois’s growing relationship with Clark as the film progresses, and the revelation about Superman’s true identity at the centre of the film really helps to solidify it, especially once Clark declares his love for her.  The subsequent battle sees Lois go through hell, as she chases the fight throughout Metropolis and has to watch Superman continuously get beaten up.  The scene where she tries to distract Doomsday and then gives up as he turns towards her is so dramatic, especially as she follows it up with her own declaration of love for Clark.  The final grief laden scene with Superman really moves me every time, and I felt that the sheer emotion coming off Lois was just amazing.  This might be one of my all-time favourite portrayals of Lois Lane, especially as Romijn does some exceptional follow ups in later DC Animated Movie Universe films.

The other major character I really want to highlight is Lex Luthor, who was voiced by the always entertaining Rainn Wilson.  Like Superman, Lex had been really underutilised in the DC Animated Movie Universe; his reveal in the Throne of Atlantis post-credit scene really did not pan out in a meaningful way in Justice League vs. Teen Titans.  However, this dramatically changed in The Death of Superman as they go out of their way to build up the showcase and show him as the maniacal yet brilliant businessman and criminal mastermind.  The creative team did a lot with Luthor in a short amount of time, and you get a really good idea of his genius, his various plans, and his unrelenting antagonism with Superman, born out of jealousy.  He proves to be a good secondary antagonist for the film, eventually turning into an erstwhile ally, abet for his own purposes, and he has some great scenes.  I was particularly impressed by Rainn Wilson’s voice work in this film, as he brings all the arrogance he can to the film, while also giving character a bit of a slimy edge.  I think he really captured Luthor’s various nuances, and ensures you see him lose his cool when faced with defeat.  I really liked the scene where Luthor can only watch in horror as Superman, despite being beat to hell, saves his life, and that results in some interesting changes in the later films.  I also liked how they captured a bunch of fun aspects of Luthor’s character from the 1990 comics, such as a nod to the Lex Luthor II persona that appeared in The Death of Superman comic.

I also need to highlight the main antagonist, Doomsday.  Despite not saying anything, Doomsday is a major presence, mainly due to his brutality and capability for destruction.  Doomsday is perfectly introduced and I loved the slow reveal of his true form, as the suit containing him is destroyed after several fights.  I must again really highlight how cool he looks in a fight, and the battles between the Justice League, Wonder Woman and Superman are just so damn impressive and pretty intense.  This was a really good portrayal of the character that perfectly harkens back to its comic origins, and it was a nice palate-cleanser after his cave-troll look in Batman v Superman: Dawn of Justice.

The Death of Superman also contains a pretty substantial supporting cast of characters, each of whom add a fair bit to the overarching narrative of the film.  Some of the most prominent of these are the various members of the Justice League, with most of the actors from the earlier DC Animated Movie Universe films reprising their roles.  Each of these characters and their actors have been perfectly introduced in the previous films, so they are inserted into The Death of Superman with minimal effort and form a fantastic cohort around Superman.  The leading two characters are probably Batman, voiced by Jason O’Mara, and Wonder Woman, voiced by Rosario Dawson.  Both characters have unique relationships with Superman, particularly Wonder Woman, and his death really impacts them both.  I also liked the combination of Green Lantern (Nathan Fillion) and Flash (Christopher Gorham), who form a fun comedic duo, while also having some great action moments.  I had a great laugh during the Justice League meeting scene where Flash does a good imitation of Batman joining the PTA of Damien’s school, and Batman’s glaring reaction is pretty funny.

I also loved the inclusion of a couple of unique Superman supporting characters.  Despite the role he played in the original comic, I was really surprised to see so much of Bibbo Bibbowski, Superman’s biggest fan, in this film.  Bibbo is a bit of a dated character, to be honest, but he slides into this film really well, and I loved the voice work done by Charles Halford.  His comedic interactions with both Superman and Clark Kent in the early parts of the film are pretty fun, and there is something amusing about a big, rough sailor type fanboying about a superhero.  It also proves to be quite heartbreaking to see this fan watch Superman die in front of him, and you can see it really breaks him.  I felt that Bibbo’s Hail Mary prayer at the end, which overscored some great visuals of people in mourning, and the subsequent breakdown on the dock was quite touching.  I also liked Erica Luttrell’s Mercy Graves, especially as she forms a great counterpoint to Luthor, especially as she calls him out on some of his more outrageous plans.  Overall, I think that this film was incredibly well cast, and I loved the fantastic group of characters that they brought together.

The Death of Superman is a truly great and powerful animated film that continues to reign as one of my absolute favourite animated comic book adaptions.  Featuring a near-perfect adaption of one of the most iconic comic stories of all time, The Death of Superman is intense, exciting, and downright heartbreaking, as it shows the greatest hero in his final battle.  I was moved to tears the first time I saw this film, and I have so much love and admiration for the work the creative team did to revitalise the character of Superman in one short film.  A highly recommend film to watch, this is one of the better Superman adaptations (live action or animated) I have ever seen.

Throwback Thursday – Batman: Under the Red Hood

Under the Red Hood Cover

Studio: Warner Bros. Animation and DC Entertainment

Series: DC Universe Animated Original Movies – Film Eight

Director: Brandon Vietti

Writer: Judd Winick

Producers: Bruce Timm and Bobbie Page

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review content I have enjoyed before or review older books I have only just had a chance to read.  For this latest Throwback Thursday, I am going to keep following a recent trend of looking at animated movies and review Batman: Under the Red Hood.

Ever since I reviewed Justice League Dark: Apokolips War last year, I have been focusing a little more on one of my favourite forms of entertainment, animated films based on comic books.  Not only did I have a great time listing my favourite comic book based animated films and television shows, but I have also done some cool reviews for Batman: Soul of the Dragon and Batman: Assault on Arkham.  After I got some positive responses to my review for Assault on Arkham last week, I thought I would use this Throwback Thursday to highlight the incredibly awesome Batman: Under the Red Hood, which is probably my absolute favourite DC Comics inspired animated film.

Released in 2010, Under the Red Hood was an early entry in the DC Animated Originals Movies range, and it remains one of the best that they have ever done.  Directed by Brandon Vietti and written by Judd Winick, this film is an adaptation of the iconic Batman comics storyline Under the Hood, which was also written by Winick.  Not only does this film contain an excellent story that does an amazing job capturing the original comic but it also features an all-star voice cast and some excellent animation, resulting in a dark and exciting film that is also rich in emotion and tragedy.

Years ago, Batman suffered the greatest defeat in his entire crime-fighting career when the Joker did the unthinkable by brutally killing his sidekick, Jason Todd, the second Robin.  Despite this terrible loss, Batman left the Joker alive and continued his non-lethal mission for justice, fighting from the shadows to save Gotham City from its criminal element.

In the present, Gotham is controlled by the ruthless crime boss, Black Mask, who has managed to take over the entire criminal underworld.  But a new player in town, the mysterious Red Hood, is making moves to disrupt Black Mask’s interests and take control of the city.  With some incredible skills, brilliant manoeuvring and intense violence, Red Hood soon becomes a major thorn in Black Mask’s side, taking parts of the city from him.  At the same time, Red Hood has placed himself right in the path of Batman and his former sidekick, Nightwing, determined to test his abilities against those of the Dark Knight.

As Batman attempts to stop the latest wave of violence sweeping the city, he notices something disturbingly familiar about the Red Hood.  His skills and training are too familiar, and even more shocking, he knows that Batman is Bruce Wayne.  With Black Mask on the warpath, the mysterious Ra’s al Ghul watching from the shadows, and the Joker always a menacing presence in Arkham, Batman gets closer to finding out the terrible truth about who Red Hood truly is.  But is he prepared for the darkness and tragedy he will find under the hood, or will the ghosts of his past finally push Batman over the edge?

Under the Red Hood is a dramatic, exciting, and overall tragic animated feature, which is brought together beautifully to produce an epic and powerful film, anchored by an exceptional narrative.  The film starts in a very dark place, with a malicious and hilarious Joker brutally killing Robin just before Batman can save him.  This perfectly sets the tone for the entire film, as the story advances to modern times and shows a new brutal crime war between the Black Mask and newcomer the Red Hood.  At the same time, Batman becomes embroiled in their war, when he interrupts a ploy by the Red Hood to steal an Amazo superweapon.  This leads to an action-packed middle section of the film, as Batman and Nightwing attempt to capture Red Hood, who is also dealing with assassins sent by Black Mask.  After several impressive fight sequences, Batman learns the shocking truth about Red Hood’s identity (which is as a tad obvious, even for those unfamiliar with the comics), resulting in some extreme drama, as Batman is forced to confront the dangerous ghosts of his past.  As Batman attempts to come to terms with his discovery, Red Hood forces his opponents to make some dramatic moves, which work into his plans.  What follows is a fantastically powerful and intense final act, as Batman confronts Red Hood and finds out the tragic and touching reasons behind his motivations.  What follows is emotional blow after emotional blow, as Batman, Red Hood and the Joker have their final confrontation.  The aftermath of this is absolutely heartbreaking and will leave you breathless and utterly moved: “This doesn’t change anything; this doesn’t change anything at all!”  This is an epic and exceptional narrative that I have so much love for.

Under the Red Hood serves as an exceptional adaptation of the Under the Hood Batman comic storyline, although as the film and the comic share the same writer, that’s pretty understandable.  This film does a great job fitting all the key points of the comic into its 75-minute runtime, and you get the full enjoyable story, as well as some useful backstory, especially around Jason Todd’s death.  This is mostly a pretty straight adaption, although there are a few noticeable changes designed to make the movie flow a little better.  I think these changes work extremely well, and Winick adds several great new scenes into this film that make for a different and, in some ways, better experience than the comic source material.  This is mainly because the Under the Hood comic was set amid several other ongoing Batman storylines, as well as the major crossover event, Infinite Crisis, which impacted Under the Hood’s overall narrative.  As it would have been too confusing to include some of these elements in the film, their removal resulted in a few notable changes.  While this did result in a few fun parts from the comics being removed, such as having the opponents in the Batman/Red Hood team-up fight change from members of the Secret Society of Supervillains, such as Captain Nazi and Count Vertigo, to a group of mechanised martial artists (it’s still a great fight though), some of the other changes worked really well.  I loved the alterations to the Joker’s story, as it was clever to have the Red Hood orchestrate Joker’s release to kidnap him.  It also results in some amazing scenes, including that great cell scene with Black Mask, and the fantastic scene with the truck on the bridge.

One disadvantage that I felt the film version had was that the big reveal over Red Hood’s identity is a lot less impactful.  When the Under the Hood comic first came out, it was a major revelation and there were some great surprise elements to it.  However, by the time the film came out, every comic fan knew who Red Hood really was, so that really cut down on the surprise factor of the reveal.  In addition, even if you were unfamiliar with the Under the Hood comic, the Jason Todd death scene at the start of the film ensured that most viewers would be easily able to figure out this twist as soon as the mysterious Red Hood appeared.  This was kind of unavoidable though, as the rest of the film wouldn’t have made sense without the establishing scene.  I did think that the reason behind Robin’s resurrection was handled a lot better in the film.  The original story, in which he is brought back to life due to Superboy-Prime punching a dimensional barrier, never really worked for me, so having it purely be the result of a Lazarus Pit resurrection was a lot neater and simpler (well, as simple as a magical resurrection pit can be).  Overall, I think that Under the Red Hood proved to be a really good adaption of the original comic, and in many ways I felt that in enhanced the source material while also compensating for the changed canons.

I am always deeply impressed by the fantastic and well-crafted animation of Under the Red Hood.  This entire film features a constant stream of beautiful and amazing sequences that are an absolute joy to behold.  The action is seamless throughout, and the creative team make sure to feature several sequences that show off the various skills of the main characters, while also bringing some iconic scenes from the comics to life.  I really must call out the two excellent extended chase sequences, as Red Hood flees from Batman and Nightwing.  These scenes are full of excitement and major moments, and the fantastic running sequences, equipped with all the players using their various gadgets and tricks, are so cool, and they are just animated perfectly.  However, these chase scenes pale in comparison to some of the epic fight sequences featured throughout the film.  While I do deeply enjoy the Amazo fight sequences at the start of the film, which expertly highlights the way Batman and Nightwing work together as a team, the best ones are the two fights involving Batman and Red Hood.  The first of these, which sees the two former partners team up against the anime-inspired team of assassins, the Fearsome Hand of Four, is so deeply cool, especially as the amazingly drawn martial arts techniques are beautifully paired with the over-the-top gadgets (one guy gets thrown through the air with explosives several times).  The animators save the best for last, with a brutal brawl between Batman and Red Hood near the end of the film.  This impressive and dramatic fight sequence is teased throughout the entire film, and when it goes down it does not disappoint.  The two heroes go to war with each other, each of them bringing lethal fighting abilities and an entire arsenal of toys and gadgets against each other for some incredible action.  The fight goes from the alley where the two first met, to the rooftops, all the way to a dilapidated apartment bathroom, where bodies are brutally thrown through fixtures and walls.  There is so much intensity in this sequence, and the animators outdid themselves bringing this major and spectacular fight to the screen.  You will be so impressed by this terrific animation.

You cannot talk about Under the Red Hood without out mentioning the incredible collection of characters and the outstanding voice cast that perfectly portrayed each of them.  Unsurprisingly for a Batman film, the cast is anchored by the Dark Knight himself, who is voiced by the talented Bruce Greenwood.  This is a great portrayal of Batman and the writer really captured the complexities of the veteran version of this superhero.  This Batman has been fighting crime for a very long time, and has been struck by tragedy after tragedy, especially the death of Jason Todd.  This comes into play throughout the film, and there are some major emotional moments, especially in the final climatic scene with the Red Hood.  Watching this film, it is impossible not to see Batman as a tragic figure, always destined to experience heartbreak and trauma as the result of his relentless crusade.  I did love the amazing animation featured around Batman’s various fight scenes, and it contrasts nicely with some of the other characters, such as Red Hood, with more of a focus on his experience and placing the right move at the right time.  I also really enjoyed Bruce Greenwood’s portrayal of Batman, who brings a gruff and determined depiction of the character which really works.  Greenwood delivers several great dialogue sequences which show the depth and complexity of this iconic character, and I had a fantastic time following him in this film.

Another major character is the character of Jason Todd/Red Hood (I would add a spoiler alert, but after all these years it’s kind of redundant), voiced by Jensen Ackles.  The Red Hood featured in this film is an amazing and outstanding version of the character, and you run the entire emotional gambit with him.  I loved the fantastic and clever introduction of the character, where he manages to take over a large criminal organisation with just a bag and a machine gun.  This evolves into a very fun game of cat and mouse between Red Hood and Batman, while he also works to take over from Black Mask.  The eventual reveal about Red Hood works extremely well: “You haven’t lost your touch, Bruce,” and I loved the various chase scenes between the two, as well as their joint fight sequence against the Fearsome Hand of Four.  All this perfectly leads up to the great final confrontation with Batman, with a big elaborate fight scene and that extremely dramatic sequence opposite Batman.  Ackles adds some real cockiness to the character, and his various interactions with the supporting characters are pretty funny and really fun.  However, it is his sequences with Batman that are the best, as Ackles adds all the appropriate drama of a murdered child when encountering his former mentor.  The revelation of Red Hood’s motive is deeply captivating, and the entire scene where he, Batman and the Joker are reunited is so very tense and powerful.  You also have to love how the final scene in the film features the younger version of Robin on his first night of crime-fighting, as his innocence and childlike joy at being a hero stands in such contrast to his eventual fate: “This is the best day of my life.”  This is an outstanding portrayal of one of the most complex characters in the DC canon.

I also really must highlight the incredible version of the Joker that is featured in this film, who is voiced by the always entertaining John DiMaggio.  This is a great interpretation of the Joker, and you get to see just how vicious and ruthless he can be.  I love how the writers and actor did a great job capturing his insane mentality when it comes to the Batman, especially as his greatest ambition is to drive Batman insane enough to kill him.  I was honestly surprised at how awesome John DiMaggio was in this role, especially as the purely evil Joker is very different from the comedic characters he is best known for portraying.  However, he brings some very excellent menace to this character, and while there are a lot of humorous undertones to his actions, the sheer insanity and joy he has at other people’s suffering is more than evident.  Joker has some incredible scenes throughout this movie, which DiMaggio really enhances with his unique take on the character.  The opening sequence in which he beats Jason Todd half to death with a crowbar is pretty dark, despite the constant jokes, and his later confrontation with Batman in Arkham really captures his overall insanity.  However, his best sequences occur later in the film.  The first of these is the cell scene with Black Mask, where he accepts a job offer in the most boss way possible (never hand the Joker a cup of any variety).  The follow sequence on the bridge, where he attempts to draw the Red Hood out with a truck, some guys and some gasoline is really great, especially when it is revealed that the Black Mask is also amongst his hostages.  However, DiMaggio shines best in the final sequence where Batman and Red Hood finally have their dramatic showdown with the Joker in the middle.  The Joker revels in all the drama and emotion in the room, especially when Red Hood attempts to force Batman to kill Joker: “This is turning out even better than I hoped!”  The final bit of the confrontation where Joker, realising that Red Hood’s bomb will kill them all, joyfully attempts stop Batman, “This is perfect…. I’m the only one who’s going to get what they want tonight,” really captures the character’s chaotic mentality and is a great conclusion to his story arc.

The other major character in the film is Nightwing, former Robin Dick Grayson, who is portrayed by the legendary Neil Patrick Harris.  Mostly featured in the first half of the film, Nightwing serves as the traditional sidekick role, bringing a lighter comedic role to the dynamic duo and playing off the ultra-serious Batman perfectly.  I loved the fantastic coordination in the action sequences between these two, and the animators do an outstanding job showing how their fighting styles complement each other and they instantly know what the other one is doing.  Harris’s voice work is great, hyping up the characters comedic, banter-laden fight style, and while it didn’t fit as well as some other versions of Nightwing I have seen, this was still a pretty epic bit of casting.

Aside from these above four main characters, I deeply appreciated Jason Issacs and Wade Williams as Ra’s al Ghul and Black Mask respectfully.  Issacs does an outstanding job bringing the enigmatic and ruthless al Ghul to life, and it was great to see the respect and personal code this version of the character has, especially once his actions result in Jason Todd’s death.  Williams’s unhinged version of Black Mask is also incredibly good, and I loved the ultra-anger he brings to the role, especially as he slowly becomes more and more targeted by Red Hood and Batman.  His reactions to the crazy antics of the other characters is pretty fun, and you’ve got to love the look on his face when he sees Red Hood targeting him with a giant rocket launcher.  I also want to call out Kelly Hu as Black Mask’s assistant, Ms Li, a gender-swapped version of the assistant character in the comic.  Ms Li serves a pretty cool counterpart to Black Mask and is a constant calm presence in his chaotic administration, barely batting an eye at any of his angry or violent outbursts.  These great supporting characters compliment the main cast perfectly, and I felt the film’s entire collection of characters and actors helped to turn Under the Red Hood into something incredibly special.

While there have been some incredible DC animated movies out there, none have eclipsed the exceptional and awesome Batman: Under the Red Hood.  Featuring an impressive adaption of an iconic and cool comic story arc, this amazing film contains a fantastic narrative loaded with action, excitement, and intensity, as the characters engage in a dramatic and tragic battle.  With a perfect voice cast and some outstanding animation, Under the Red Hood is a must-watch animated film that I have seen and deeply enjoyed so many times.  An easy five-star watch that is highly recommended; if you love Batman, you need to see this film.

Throwback Thursday: Batman: Assault on Arkham

Assault on Arkham Poster

Studio: Warner Bros. Animation and DC Entertainment

Series: DC Universe Animated Original Movies – Film 20

Director: Jay Oliva and Ethan Spaulding

Writer: Heath Corson

Producer: James Tucker

My Rating: 5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review content I have enjoyed before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday I go back and check out one of the more intriguing DC animated movies, with Batman: Assault on Arkham.

As I mentioned in a recent Top Ten Tuesday, I have been in a DC mood ever since I saw The Suicide Squad on the weekend, which was easily the best film focusing on the titular Suicide Squad.  While people only familiar with the live-action films might think that this is a low bar, those who know about the awesome catalogue of DC Comics animated films will know that there are several awesome and outstanding films that perfectly capture the feel and tone of the supervillain team and are pretty fun to watch.  Therefore, this week I will look at one of these great animated films, with Batman: Assault on Arkham.

Assault on Arkham is an amazing and fantastic film that came out in 2014 and is set in the same universe as the Arkham video game franchise (set between Arkham Origins and Arkham Asylum).  Directed by Jay Oliva and Ethan Spaulding, written by Heath Corson and produced by James Tucker, this was a memorable and fun DC Universe Animated Original Movie, which contains some of the best comic book based animated films out there.  Despite the name, Assault on Arkham is really a Suicide Squad movie, with Batman strongly featured but acting more as a side character.  This was an excellent and impressive film, which makes use of a darker tone and more adult animation to create a fitting Suicide Squad experience.  Heck, this was a much better Suicide Squad movie than the 2016 live-action film as it embraced the team’s darker side and their propensity for violence, while also featuring an impressive and clever story.

Two years before the Joker took over Arkham Asylum, the Clown Prince of Crime terrorises Gotham City, this time by threatening it with a dirty bomb.  With the Joker locked up in Arkham Asylum and refusing to talk, Batman stalks the streets of Gotham, searching for those who helped him.  His mission leads him to save the Riddler from a black-ops team of soldiers, sent by shadowy government agent Amanda Waller.  With Riddler now locked up in Arkham Asylum, Waller assembles the one force capable of breaching Arkham’s walls to find him and the information she desires, Task Force X.

Task Force X, also known as the Suicide Squad, is made up of some of the most deadly and skilled villains in the world, each of whom have been forcibly drafted onto the team and offered reduced sentences if they complete their mission.  Recruiting a team made up of Floyd Lawton (Deadshot), Harleen Quinzel (Harley Quinn), George Harkness (Captain Boomerang), Eric Needham (Black Spider), Nanaue (King Shark) and Louise Lincoln (Killer Frost), Waller sends them into Arkham with bombs implanted in their necks.

Forced to work together despite their innate distrust and dislike of each other, the Suicide Squad arrive in Gotham and make their plans to infiltrate the asylum.  However, it doesn’t take long for petty rivalries, massive manipulations, and dangerous outside influences to put all their schemes in disarray.  Working their way through the most dangerous place on the planet, the Squad soon learns a deadly secret that will change everything and set them on a bold new path.  But with Batman wise to their presence, can the Squad achieve their goals and make their escape, or will they find themselves locked up in Arkham instead.  Worse, someone far more dangerous is stalking the halls of the asylum, someone with an insane sense of humour and a desire to claim back what is his.  The Joker is loose, and he wants to play!

This is an awesome film that really does the chaotic and dangerous Suicide Squad justice.  Featuring an excellent story and serving as a clever adaption of the Suicide Squad comics and other pieces of media, this is an extremely fun movie.  Throw in an exceptional voice cast, some great interpretations of iconic characters, and some powerful animated sequences, and you have a great and impressive movie that I have long been a fan of.

At the heart of this great movie is a very compelling and exciting narrative that takes its various characters on a wild and dangerous ride to hell in back.  Assault on Arkham starts off with an excellent scene, which sees Riddler being attacked by Waller’s goons, only to be rescued by Batman in an intense and brutal fight sequence.  This then leads into an entertaining introductory sequence for the various members of the squad, with a fun reel of shots with no dialogue showing each member of the Squad showing off some of their skills before getting captured by various law enforcement groups.  These dark and sometimes gruesome introductory scenes really set the tone for the entire movie, while also providing great summaries of each of the main characters.  What follows is a fun and captivating character-driven tale as the members of the Squad arrive in Gotham and make their play to break into Arkham.  There are some fantastic clashes of personality and deep personal moments in this early part of the film, as the team initially comes together, despite their crazy differences.  This leads to an intriguing central part of the film, where the characters begin their assault on the asylum, performing a reverse prison break.  After some great scenes, the team are at large in the asylum, which leads to even more chaos, destruction, and big fight moments.  All of this leads to an explosive and dangerous final act, as the characters need to escape while being pursued by Batman and the Joker.  Caught between these extremely dangerous forces, the fractured Squad attempts to escape, facing some major defining obstacles which really bring the entire film together.  I loved the fantastic and darker story that this film featured, and the writing team did an excellent job combining brutality, humour, character development and pure craziness into one enthralling tale.  There are so many fun and thrilling moments to this outstanding film, and viewers will found themselves really getting drawn into the cool story.

The animation in Assault on Arkham is very impressive, and the creative team behind it did a great job bringing the various characters to life and placing them in some outstanding action sequences.  The movement and action in this film is pretty damn seamless, and you are in for some very fast-paced scenes that look pretty superb, especially as they feature a great mixture of lighting and multiple unique characters.  Highlights include the opening shadowy encounter between Batman and the special forces soldiers, the massive fight between Batman and the entire Suicide Squad, and the final two confrontations that occur after a big helicopter crash.  I loved the cool character designs of the various characters, especially as they mix some new looks with classic drawings.  I also felt that the creative team combined this cool animation with the excellent musical score well, and the various tunes really helped to set the scene.  There is something very dark, bloody, and adult about the designs in the film, and the end result is definitely not a kid’s cartoon.

Part of the design that I really enjoyed was the way in which the creative team attempted to emulate the style from the fantastic Batman: Arkham video games.  This film serves as a canon entry between Arkham Origins and Arkham Asylum, and the team did a great job capturing the cool style and themes that the games are famous for.  This is particularly seen in the various scenes featuring Batman, the playable character of the games, and you get to see him whip out the various gadgets and viewscreens that appeared in the games.  I particularly enjoyed the opening scene where Batman takes out a squad of soldiers in much the same way that a player would in the games, from the flips to the use of a batline.  There are also several references to the games throughout the film, from a character trying to hide in a vent, to the layout of Arkham Asylum, where you spend significant time in the first film.  Despite all these references, this film can easily be enjoyed by comic fans who have not played the video games.  Assault on Arkham is very much framed as a standalone film, and no matter your familiarity with Batman or the Arkham games, you will have a fun time watching this movie.

As I have mentioned above, this awesome film contained a really impressive and memorable take on the Suicide Squad, producing a truly great movie.  Part of this is the choice of team, as it features a compelling blend of characters that are inspired by the team first introduced in the New 52 range.  Anchored by team leader Deadshot and wildcard Harley Quinn, it also features long-time Suicide Squad member Captain Boomerang, as well as a fantastic combination of Black Spider, King Shark and Killer Frost.  While the team structure is similar to the team in the first live-action film, Assault on Arkham actually predates this film by a couple of years, and also utilises them a lot better, really showing off some more complex aspects of their personality, mainly thanks to the excellent voice cast.  This animated film also takes itself a lot less seriously than the first live-action film did, and is less afraid to show blood, sex and death.  While some of this is a tad over the top (some of the female characters are way too sexualised), I really wish that the subsequent live-action film had taken some cues from how successful this animated feature was, as that would have resulted in a much better experience.

Easily the best part of this film is the amazing characters and sensational voice cast, which really help to make it stand out.  While it does feature a lot of Batman and Joker, the main characters of this film are the Suicide Squad.  The most prominent is team leader an assassin extraordinaire, Deadshot.  Voiced by the talented Neal McDonough, a man who has voiced quite a few villains in his day, this version of Deadshot is near perfect, and contains a lot of elements from the comics that the live-action version was lacking.  While the overriding love for his daughter is still there, this version of Deadshot is a lot colder and a lot quicker on the trigger, happily massacring everyone who gets in his way.  McDonough really captures the character’s menace, killer instinct, and determination, and this Deadshot serves as the tough and often exasperated leader of the Squad.  I loved that they captured Deadshot’s crazier side (he has a massive death wish in the comics), especially as this leads to one of the best scenes in the entire film: “Mate, you just out-crazied the Joker”.  It was also cool that Deadshot had one of the most satisfying character arcs in the entire film, ending Assault on Arkham on a very entertaining and memorable note, that showed that the character was a man of his word: “Bang!”

This film also features an amazing version of iconic character Harley Quinn.  Before Margot Robbie and Kaley Cuoco put their spins on the character, veteran voice actor Hynden Walch provided her impressive voice to Harley, resulting in a fantastic and crazed female-lead.  Walch, who is probably best known for voicing Starfire in Teen Titans or Princess Bubblegum in Adventure Time, does an excellent job going a little darker with this character, producing some excellent scenes of madness and humour as Harley manages to annoy the other characters while cracking up the audience.  I loved the introduction that this character had, biting off an ear in a halfway house with Looney Tunes music playing (it’s weird, but it works).  Harley proves to be quite conflicted in this film as she finds herself stuck between her abusive ex, the Joker, and her new love interest, Deadshot (all I am going to say about the later relationship is “Yahtzee!”).  While this starts off with a very concerted attempt to kill the Joker, Harley is eventually drawn back to him, which is kind of heartbreaking.  There is some of the typical abusive relationship stuff that comes out with Harley, as she blames everyone but Joker for her problems.  This was a great portrayal of this fantastic and complex character, and I was very happy that Walch came back to portray Harley in other films such as Justice League Dark: Apokolips War.

Other great members of the Squad include Captain Boomerang, voiced by Greg Ellis.  Boomerang acts as the Squad’s comic relief, and I liked the uncaring and selfish attitude that is such a feature of the character in the original Suicide Squad comics.  Ellis really brings out the character’s smarmy and arrogant side, and I loved the amusing rivalry he formed with Deadshot, which results in a brilliant game of darts.  This movie also features the outstanding Gincarlo Esposito in the role of Black Spider, a murderous vigilante who is less than pleased at being lumped in with a group of supervillains.  Esposito brings some real gravitas to the character, and he proves to be a skilled and fun member of the team, and his inclusion results in a pretty major fake-out.  The hilarious John DiMaggio does a great King Shark in this film, and I loved the somewhat more human design of the monster and his funny dim-witted mentality.  Despite being a source of some humour, King Shark is a brutal killer, which is very much shown in his introduction where he emerges from a bathtub full of blood.  Finally, the brilliant Jennifer Hale portrays a fantastic Killer Frost (not surprising, considering she’s voiced the character in nearly every film or animated television appearance).  This version of Frost is pretty cold-blooded and proves to be a murderous addition to the team.  I liked the fun friendship that she forms with King Shark, and they prove to be a great duo.

While the Suicide Squad takes most of the film’s focus, Batman is featured pretty extensively in this film, which is really cool.  I personally was overjoyed that they got the iconic voice of Kevin Conroy for the character, and this amazing actor reprises his role from the various animated series and the Arkham games.  Batman is mostly on the outside of the story for the first half of the film, only becoming involved when the Squad enters the asylum, but once he gets involved, the results are pretty damn awesome.  This version of the character perfectly highlights the various aspects of Batman, as he kicks ass, intimates everyone he meets, outsmarts his foes, and utilises his amazing detective skills to make some big assumptions.  Featuring Batman as a side-character in his own film was an interesting choice, but it is one that really works, and it was great to see him attempt to work out the various ploys of the Squad, Waller, and the Joker.  Conroy’s voice work is of course, perfect, which isn’t surprisingly considering all the times he’s portrayed the character.  Another excellent inclusion of the legendary hero.

While most of the cast of Assault on Arkham are villains, the one that sticks out the most is the master of anarchy, the Joker.  Voiced by Troy Baker, who reprises his role from Arkham Origins, Joker really stands out as a character, which honestly isn’t that surprising.  Joker escapes his cell and starts causing chaos all over the asylum, coming into conflict with both the Squad and Batman.  This version of the Joker is the usual awesome mix of scary insanity and corny humour, and the character has several hilarious scenes throughout the film, including one of the best lines: “Denzel, what have they done to you?”  I also enjoyed the new rivalry he forms with Deadshot, as he shows some uncharacteristic jealousy over the fact that Harley has moved on.  This leads to a brutal brawl in the film’s conclusion, which is a major highlight.  Baker, who would go on to voice the Joker in several other animated features, does a pretty good job in Assault on Arkham, and does well at replicating Mark Hamill’s take on the character.  This results in an excellent villain, and I loved seeing the insane Arkham version of the character once more.

The final character I really want to highlight controls Task Force X, Amanda “the Wall” Waller.  Voiced by the incredible CCH Pounder, the definitive voice actor for the character (she is so good in Justice League Unlimited), this manipulative bureaucrat is in many ways the true villain of Assault on Arkham, turning everyone against each other to get what she wants.   She has an excellent introduction, where she manages to outsmart the Riddler, while also giving a fantastic line about riddles: “I have Google, like the rest of the world!”  From there, she proves to be a consistent badass, dragging the ruthless killers together into her Suicide Squad, bending them to her will, and then unleashing them upon the world.  Despite her plans not going as well as she hoped, Waller still manages to have a great run in Assault on Arkham, and Pounder really dives into the character’s manipulative nature and inner anger: “No one screws the Wall!”  She also has a pretty badass stare-down with Batman, actually managing to win their confrontation.  This character has a pretty amazing final moment in the film, especially as it wraps up her entire arc with Deadshot in one fantastic word.  Overall, Pounder rounds out the awesome central voice cast perfectly, and it was an absolute treat to see their performance come together.

Batman: Assault on Arkham is a fantastic and memorable animated film that is so much fun to watch.  Serving as the definitive and best film about the Suicide Squad for years, Assault on Arkham makes full use of its intense and exciting story, its brilliant design and exceptional cast and characters.  I deeply enjoy this amazing film and I have watched it multiple times ever since it was released.  A highly recommended watch, especially if, like me, you loved the latest Suicide Squad movie and want some more crazy, villain-led chaos and destruction.

Throwback Thursday – First and Only by Dan Abnett

First and Only Cover

Publisher: Black Library (Audiobook – 1999)

Series: Gaunt’s Ghosts – Book One

Length: 10 hours

My rating: 4.5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday, I check out the first entry in the Gaunt’s Ghosts series, First and Only, by Dan Abnett, which proved to be a very impressive Warhammer 40,000 novel.

You only need to look through my recent Throwback Thursdays to see that I have been in a real Warhammer mood lately.  I recently got into the Gotrek and Felix series by William King, and quickly made my way through the first three books, Trollslayer, Skavenslayer and Daemonslayer, all of which were incredibly awesome.  While I have got the fourth book, Dragonslayer, ready and waiting, I decided to take a break from the fantasy Warhammer novels and dive back into the science fiction Warhammer 40,000 universe.  While I only used to play Warhammer Fantasy, I have a great appreciation for the Warhammer 40,000 lore, and I have recently enjoyed two great books in this massive franchise, Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty.

While there are several intriguing Warhammer 40,000 novels on my radar, I decided to listen to the very first entry in the acclaimed Gaunt’s Ghosts series by Dan Abnett, First and Only.  Abnett is an impressive and prolific author and comic book writer who has done a lot of work across several franchises and companies, including Marvel and DC.  While he has a massive back catalogue, Abnett is best known for his input into the Warhammer extended universe.  Abnett has written an immense number of novels for the franchise, including Warhammer Fantasy books, such as the Malus Darkblade series (on my to-read list).  Most of his work is in the Warhammer 40,000 range, where he has written several major series, including the Eisenhorn and Ravenor series, as well as several major novels in the Horus Heresy extended series.  However, the most iconic of these is the Gaunt’s Ghosts series.

The long-running Gaunt’s Ghosts series follows a regiment of Imperial Guard, the basic foot-soldiers of the Imperium of Man, a major faction in the Warhammer 40,000 universe.  Starting back in 1999 with this novel, the Gaunt’s Ghost series featured 15 individual books, as well as several short stories, and only recently finished in 2019.  The Gaunt’s Ghosts series is one of the most iconic entries in the entire Warhammer 40,000 novel range, and I have heard many positive things about it over the years.  First and Only was one of the first books published by the Black Library, the Games Workshop publishing arm, and is a major feature of their catalogue.  So I felt that I was going to take the plunge and read more Warhammer novels, this would be a pretty good place to start, and boy was I glad that I did.

In the grim darkness of the far future, there is only war….

Throughout the entirety of space, the armies of the Imperium bring the fight to their enemies on every planet, battlefield and hellscape they can find.  One of the most deadly and destructive theatres of war is the massive Sabbat Worlds Crusade, where Imperial forces fight and die to defeat the armies of Chaos and bring an entire sector back into the Emperor’s light.  Many regiments of Imperial Guard have been recruited to battle in this war, but none have a background more steeped in blood and tragedy than the Tanith First and Only.

Formed to serve in the crusades from the once verdant world of Tanith, the first regiment of Tanith Imperial Guards could only watch in horror as their planet was destroyed by the forces of Chaos, with them the only survivors.  Now under the command of Colonel-Commissar Ibram Gaunt, the men of the Tanith First and Only have taken to calling themselves Gaunt’s Ghosts, due to their superior stealth skills and in recognition of the pain they feel at being the only remnants of their planet.

Fighting in the latest phase of the crusade, the Ghosts find themselves where the fighting is thickest, using their unique skills and experiences to confound the enemy and bring about impossible victories.  However, the Ghosts are about to discover that not all battles are fought on the field, and not all enemies are in front of them.  A power struggle is brewing in the upper ranks of the Crusade’s high-command, and the Ghosts have fallen right into the middle of it.  Entrusted with a mysterious encrypted data transmission by an old friend, Gaunt soon finds himself targeted by the agents of an ambitious general.  After several devastating attacks, Gaunt is forced to choose a side, especially after he uncovers a deadly secret that could destroy everything his men have fought for.  His mission will lead him to the most dangerous battlefield in the crusade, where the lines between friend and foe have never been blurrier.

Now this was a really incredible and exciting novel.  Abnett has produced an outstanding story in First and Only, and I loved how he perfectly translated the unique feel of the Warhammer 40,000 universe into a captivating narrative.  Featuring some great characters, a dark setting, and a fantastic look at this great franchise, First and Only is a captivating and explosive novel and I had an amazing time getting through it.

Abnett has produced a pretty epic story for First and Only that not only serves as an excellent introduction to the characters and wider narrative but is also full of excitement, intrigue and action.  At its core, First and Only is a tough and gritty military action adventure, that follows the Tanith First and Only through several gory fields of battle.  The narrative is broken up into several distinctive sections, set across three separate planets and one massive spaceship, as well as several shorter scenes and flashback sequences that add context and strengthen character development.  These separate sequences flow together extremely well and form a tight and compelling overarching narrative.  I loved the way in which Abnett combined his fantastic military story with treacherous and thrilling political intrigue, as the protagonists are forced to deal with treachery from their friends and attacks from their own commanders.  The author really does a great job setting up the key plot points at the start of the book, and the entire narrative seamlessly flows on after that.  I was deeply impressed by all the amazing action sequences, and I loved the author’s use of multiple character perspectives to tell a complex and powerful narrative.  The entire narrative comes together extremely well into a big, explosive conclusion.  I really enjoyed some of the great twists that were revealed in the lead-up to the conclusion and I was pleasantly surprised by several fun turns and reveals.  An overall exciting and terrific narrative, I had an absolute blast getting through this awesome novel.

One of the best things about this fun novel is the author’s great use of the dark and gothic Warhammer 40,000 setting.  Abnett obviously has a lot of love for this universe, and he painstakingly recreates it in his novel in all its fantastic and gritty glory.  As a result, the reader is treated to some outstandingly portrayed background settings of destroyed worlds, bombarded warzones, and overpopulated Imperial worlds.  This proves to be really impressive to see, and the author makes sure to use this setting to full effect, enhancing the cool narrative and making it an excellent backing for the various fight scenes.  This attention to detail also comes into play perfectly during the book’s various action sequences, and I felt that Abnett perfectly captured the unique and chaotic feel of a Warhammer 40,000 battle scene.  I have to say that I also deeply appreciated the way in which Abnett introduced the reader to the Warhammer 40,000 universe.  I personally found that very little pre-knowledge of this extended universe is needed to enjoy this book, and while those readers familiar with the game or other Warhammer novels will obviously get a lot more out of First and Only, this is actually a pretty good way to experience Warhammer 40,000 lore for the first time.

Another cool aspect of this novel was the insightful and intriguing focus on the Imperial Guard.  The Imperial Guard are the basic grunts of the Imperial faction and are often overshadowed by the flashier Space Marines in both the tabletop game and the wider extended universe.  As a result, it was cool to see a novel that focuses on a regiment of these troopers and shows them during a deadly and bloody war.  Abnett does an outstanding job capturing this faction in First and Only, diving into the psyche of the common soldier, while also showcasing their tactics, weapons, machines and motivations.  Thanks to the author’s excellent use of multiple character perspectives, you get to see various aspects of the regiment from commander down, and I loved the fascinating combination of perspectives from all the different types of soldiers and specialists.  I also really appreciated the way in which Abnett highlighted different regiments of Imperial Guard throughout the novel, which corresponds with the varied regiments and styles that can be fielded in the tabletop game.  While most of this novel focused on the Tanith First and Only, Abnett also strongly features two other regiments, the Vitrian Dragoons and the Jantine Patricians, who act as allies and rivals to the Ghosts respectfully.  It was extremely interesting to see the variations in mentality, uniforms, and tactics between these regiments, and I really enjoyed the way in which the author highlights their diverse backgrounds and planets.  This ended up being an incredible introduction to the Imperial Guard, and I imagine that quite a few Warhammer 40,000 players gained a new appreciation for this army after reading this novel.

First and Only features a fantastic collection of characters that serve as the heart and soul of the narrative.  This book follows the adventures of the Gaunt’s Ghosts regiment, and you get to see various members of this squad in action, as well as some antagonist characters.  Abnett ensures that each of the characters featured within the novel have intriguing and well-established backstories and traits, and you quickly understand their motivations.  Much of First and Only’s focus is on the leader of the Ghosts, Colonel-Commissar Ibram Gaunt, who serves as the main protagonist. Gaunt proves to be an excellent and enjoyable main character, who serves as both the regiment’s leader and its inspirational political officer.  Abnett really develops Gaunt’s personality and backstory, and all of the flashbacks focus on his past, setting up his relationship with several of the characters featured in the novel and showing how several rivalries were formed.  Other fascinating and complex characters included Colonel Corbec, who was the main secondary antagonist; Major Rawne, an officer with a hatred for Gaunt who has a pretty traumatic time in this novel; Brin Milo, Gaunt’s adjutant with extreme perception (they are obviously setting up something there); and Colonel Flense, a guardsman from a rival regiment who bears a great grudge against Gaunt.  All these characters, and more, are really fun to follow, but readers are advised not to get too attached, as this is a brutal war story.  I will admit that I initially had a little trouble connecting to several of the characters and I lost track of who the different protagonists were.  However, once I got a further into the story, I grew to know each of the distinctive characters, and I appreciated their fun characteristics and capacities.

As I have tended to do with all Warhammer recently, I grabbed the audiobook version of First and Only.  This proved to be a fantastic decision, as the First and Only audiobook was an excellent and fun production that I was able to power through quickly.  First and Only has a decent run time of 10 hours, and features some amazing voice work from veteran narrator Toby Longworth.  Longworth, who has previously narrated a swathe of Warhammer audiobooks, does an outstanding job with this novel, and he moves the narrative along at a swift and exciting pace.  I love the range of great voices Longworth brings to First and Only, and each character is given a distinctive voice that fits their personality and background perfectly.  There is a certain grim nature to the voices of many of the main characters, which reflects the dark, gothic nature of the Warhammer 40,000 universe.  He also utilises a series of different accents for some of the various Imperial Guard regiments, which helps to distinguish their divergent backgrounds and the influence of their home world.  This amazing narration turns the First and Only audiobook into an absolute treat, and this was an incredible way to enjoy this excellent book.  As Longworth provides the narration for the rest of the Gaunt’s Ghosts audiobooks, I will probably check out the rest of this series in this format, and I already know that I will have an awesome time doing so.

First and Only by Dan Arbnett is an outstanding and fantastic novel that takes the reader on an exciting journey to the heart of the Warhammer 40,000 universe.  Featuring an incredible and epic war story that makes full use of its dark setting and amazing characters, First and Only serves as a captivating first entry in the Gaunt’s Ghost series.  I had a wonderful time listening to this book, and this was one of the best Warhammer tie-in novels I have so far had the pleasure of reading.  This novel comes highly recommended, and I full intend to check out the other entries in this series in the next few years.

First and Only Cover

Throwback Thursday – Daemonslayer by William King

Daemonslayer Cover

Publisher: Black Library (Audiobook – October 2000)

Series: Gotrek and Felix – Book Three

Length: 9 hours and 38 minutes

My rating: 4.75 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this Throwback Thursday, I am doing a bit of a double feature by reviewing two of the outstanding entries from the iconic Warhammer Fantasy franchise’s Gotrek and Felix series by the brilliant William King.  I have just published a review for the second book in the series, Skavenslayer, and, after some rapid audiobook listening, I have also pulled together a review for the third book, Daemonslayer.

After the epic conclusion of the battle of Nuln in Skavenslayer, Dwarf Slayer Gotrek Gurnisson receives a mysterious message and immediately sets out on the road, convinced that this missive may be the key to finding his much desired glorious death.  Accompanied as always by his companion, the former poet turned reluctant adventurer Felix Jaeger, Gotrek marches to the northern parts of the Empire to meet his destiny.

Arriving at their destination, Gotrek and Felix learn that a group of dwarfs are planning an expedition to find the lost dwarf stronghold of Karag Dum, and they want Gotrek to accompany them.  Destroyed in ages past, Karag Dum now lies in the middle of the Chaos Wastes, the most dangerous place in the entire world.  Wracked by the shifting winds of magic, marauding war bands, mutating warpstone and the foul essence of Chaos, no one can cross the Chaos Wastes and survive, and only death, madness or mutation awaits those who try.  However, expedition leader Borek Forkbeard has come up with an ambitious plan to fly over the Chaos Wastes in a giant, experimental airship, designed by an unstable engineer turned Slayer.

Determined to make up for previous failed attempt to reach Karag Dum, Gotrek agrees to accompany the expedition, with an inspired Felix accompanying him.  However, even with all the advantages that the airship provides, this will still be a perilous journey.  Many dangerous things lurk in the Chaos Wastes that will not hesitate to destroy the dwarven company for their dark gods.  At the same time, Gotrek and Felix’s old foe, Grey Seer Thanquol, plots from the shadows, determined to claim the airship for the Skaven cause.  But the very worst dangers will be found at Karag Dum.  A terrible foe lies within, waiting for revenge and determined to destroy all before him.  Can even the legendary Gotrek and Felix stand up to the wrath of a deadly Bloodthirster of Khorne, especially one who appears destined to kill Gotrek and destroy all who stand with him?

I am having so much fun getting through this cool series and I really wish I had checked it out many years ago.  Daemonslayer is another incredible read that continues the fantastic Gotrek and Felix adventures that started in Trollslayer and were continued in Skavenslayer.  William King has come up with a pretty intense story for this third entry in the series, and I loved the change in writing style featured within it.  An exciting and character-driven tale, this was easily the best entry in the series so far, and I deeply enjoyed the time I spent getting through it.

Daemonslayer contains an impressive and intense narrative that proves to be extremely addictive and a lot of fun to read.  Unlike the previous novels in the series, which featured a collection of short stories, Daemonslayer is actually a complete story with one continuous narrative.  This is an interesting change of pace, and one that I think works extremely well, especially as it cut down on some of the repetition that was an issue in Trollslayer and to a lesser extent in Skavenslayer.  King writes a fantastic story that quickly gets into the action and adventure as the protagonists embark on an epic and potentially lethal quest.  While not a collection of short stories, King does break the book up into several distinctive sections, each filled some unique plot points and antagonists.  These sections are pretty linear and flow into each other extremely well, resulting in a very cohesive and entertaining narrative.  Like the rest of the novels in the Gotrek and Felix series, readers do not need a lot of background knowledge about the Warhammer Fantasy world to enjoy this book.  While I would probably suggest reading Skavenslayer first, Daemonslayer can be read as a standalone book, and all readers are generally in for a good time with this novel.

The action and adventure flies pretty fast and thick throughout Daemonslayer, with highlights including a lengthy battle against an army of Skaven towards the start of the novel, exploration in the dark tunnels of Karag Dum and the final epic fight sequence against the hordes of Chaos.  King is particularly skilled at writing exciting and powerful battle sequences, and I loved how he managed to bring the uniqueness of a large-scale Warhammer battle to life.  Part of this is because the author makes great use of multiple character perspectives throughout Daemonslayer, which allows for a richer narrative as you get to see many different angles of the same story.  This works particularly well in the first battle against the Skaven, as you get to see Grey Seer Thanquol controlling his forces, as he desperately tries to kill Gotrek and Felix.  I did think that some of the Thanquol scenes in the second half of the novel were a bit weak, especially as they were more concerned with setting up his appearance in the next novel, Dragonslayer, than influencing the plot of Daemonslayer.  Still, these scenes were great, and you are always guaranteed a laugh when dealing with this ruthless Skaven.  While there is a noticeable focus on action and death, King also works in some fantastic comedy and humour, which makes this book an absolute treat to read.  I also appreciated how dark and emotional several scenes became, especially when the protagonists are faced with the grim realities of certain terrible situation.  All of this is worked into quite an impressive adventure story, which ends up being extremely addictive and enthralling to get through.

I loved the great use of setting throughout Daemonslayer, especially as King features some of the darkest and most dangerous locations in the entire Warhammer Fantasy canon.  The most notable of these is the notorious Chaos Wastes, a dark and dangerous wasteland, completely corrupted by the Chaos gods and filled with all manner of mutants, monsters, beastmen, worshipers of Chaos and Daemons, who gather and fight throughout the wastes.  While the Chaos Wastes are primarily shown from above, King makes sure to produce some gruesome and disturbing depictions of the landscape and its inhabitants, and it proves to be a pretty horrific backdrop for a good part of the story.  I do wish that a little more of the story had been spent on the ground within the Wastes, but it was probably a wise choice to avoid, as the story could easily become bogged down there.  I also really enjoyed the lost dwarf hold of Karag Dum, where the last third of the book takes place.  King was clearly drawing some inspirations from Tolkein’s Mines of Moria when he came up with this location (Moria is also known as Khazad-dûm), with hidden doors, ancient treasures, despoiling opponent, and a giant fiery demon boss.  The scenes set within this hold are pretty claustrophobic, and King makes sure to use the dark location to its full advantage during fight scenes.  You really get a sense of the decay and destruction that has occurred within this setting over the years, and it is pretty easy to feel the despair of the various dwarf characters.  Both these major settings are really impressive, and they prove to be an excellent and fitting backdrop to a very fun and intense story.

A major strength of this book is its characters, as King continues to produce a range of complex and distinctive figures to populate his tales.  This includes protagonists Gotrek and Felix, who find themselves on their most dangerous mission yet.  Felix continues to be used as the novel’s primary point-of-view character, and it is fascinating to see his continued evolution from cowardly fop to dangerous warrior.  Despite his continued caution and reluctance to engage in fights, Felix is now regarded by everyone as a heroic figure, and he accompanies Gotrek on this latest quest with only a minimum of forbearance, despite being given an out by his friend.  King has really hit his groove when it comes to portraying Felix, and the character reigns supreme as a sarcastic, but loyal friend.  I have really grown to like Felix, and readers will become pretty invested in his tale.

After being overlooked a bit in Skavenslayer, Gotrek has a lot more focus on him in Daemonslayer, as he re-visits one of his old failures and reunites with some of his dwarf kin.  For most of the novel, Gotrek is his usual gruff and battle-hardened self, still searching for his doom while managing to kill anything that he comes across.  While this is always a lot of fun, King makes sure to feature some deeper character elements in this novel, by highlighting some of his inner feelings and giving hints at his past.  There are several compelling mentions of Gotrek’s pre-Slayer life in this book, as well as some early hints at the character’s true destiny and the dark fate surrounding him.  King also shows a surprising amount of emotion in the character for this book, and Gotrek has some moving scenes with Felix as he contemplates the mistakes of his past and his many regrets.  I really enjoyed seeing how the character’s friendship with Felix has developed over the course of the last few books, and there is even a scene where Gotrek admits he is apprehensive about journeying to the Chaos Wastes and even lets Felix know he does not have to follow him.  While all this character development is great, King also makes sure to continue to portray Gotrek as an absolute badass in Daemonslayer, as he goes up against a ton of different enemies and opponents.  The various fight scenes with Gotrek are so much fun, although I do worry that King is perhaps making Gotrek a little too overpowered, especially as he manages to defeat a Bloodthirster, literally the most dangerous creature in the entire Warhammer canon (admittedly Felix helps a lot).  I still really love this great character and I cannot wait to see what other crazy adventures he goes on in the future.

Just like his previous books, King loads Daemonslayer up with a great range of supporting characters, and several of the characters introduced in this novel end up becoming major recurring figures in the Gotrek and Felix series.  Probably my favourite was Snorri Nosebiter, a fellow dwarf Slayer, who has had way too many blows to the head.  Snorri proves to be a fun companion to Gotrek and it was interesting to see a character who makes the titular protagonist seem sane in comparison.  There was also a fun character in Varek Varigsson, who is essentially the dwarf version of Felix, except with a range of explosive devices.  In addition, you cannot overlook the dwarf engineer turned Slayer, Malakai Makaisson, and I had a good chuckle when the characters discuss the fates of his previous, unfortunately named ships.  I also really liked that King reused two of his most entertaining characters from the previous novel, the Skavens Grey Seer Thanquol and Lurk Snitchtongue.  Both serve as secondary antagonists in the story, and prove to be excellent comic reliefs, especially as their schemes constantly go against them.  It looks like King has some fun plans for Snitchtonuge in the future, and I liked the fun changes he went through.

As I did for Skavenslayer, I really need to point out the extreme lack of female characters in this book.  Daemonslayer literally had only one named female character, Ulrika Magdova, who naturally falls in love with Felix the first time they lay eyes on each other.  While this is pretty lazy writing on King’s part, at least Ulrika is a much better written character than the females featured in Skavenslayer.  Ulrika is a badass Kislev fighter, who proves to be a dangerous fighter (of course, Felix has to be just a little bit better).  Still, I have a feeling she is going to be a bit of a damsel in distress in some of the future novels, and I hope that King balances it out with some additional female characters in the future.  Overall, there are some great characters featured throughout Daemonslayer and I look forward to seeing the ones who survive in some of the other Gotrek and Felix novels.

I ended up grabbing the audiobook format of Daemonslayer, narrated by Jonathan Keeble.  With a relatively short runtime of 9 hours and 38 minutes, the Daemonslayer audiobook is an easy audiobook to get through, and I managed to finish it off quickly.  The audiobook format proves to be a great way to enjoy this excellent book, especially as it allows the fantastic and chaotic landscape and characters to come to life in all their ghastly glory.  Keeble continues to impress as the narrator of this series, and I love the amazing array of voices he brings to the table.  Daemonslayer really highlights just how varied his voice can be as Keeble produces a substantial number of different accents and vocal tones to capture the rich and unique cast.  This includes Scottish-sounding dwarfs, Russian-esque Kislev lancers, humans with cultured British accents and the mad, loud voice of Snorri Nosebiter.  Keeble also has to voice the various inhuman monsters that the protagonists encounter, from the great Skaven characters, to the monstrous daemons and warriors of Chaos, all of which prove very fitting and amusing.  He also brings an immense amount of passion to his narration that deeply enhances the experience of anyone listening to the book.  The way in which he gets into the various fight sequences is amazing, and you can hear the sheer excitement in his voice as he reads.  This is especially true in the final epic fight scene, and the listener soon finds themselves on the edge of their seat as Keeble works his way up to the conclusion.  This is really an impressive and amazing format to enjoy Daemonslayer in, and I cannot recommend this audiobook enough.

Daemonslayer by William King is an exceptional and amazing entry in the fantastic Gotrek and Felix tie-in series.  This awesome novel contains an epic and intense story, as its two iconic protagonists continue to explore the dark and deadly Warhammer Fantasy world.  Filled with action, adventure, comedy and some dramatic character moments, Daemonslayer is an outstanding novel that comes highly recommended for all Warhammer fans.  I look forward to seeing how the rest of the series turns out and I am really enjoying my current jaunt into the world of Warhammer tie-in fiction.

Daemonslayer 2 Cover

Throwback Thursday – Skavenslayer by William King

Skavenslayer Cover

Publisher: Black Library (Audiobook – December 1999)

Series: Gotrek and Felix – Book Two

Length: 10 hours and 30 minutes

My rating: 4.5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  The adventures of my two favourite Warhammer Fantasy protagonists, Gotrek and Felix, continues, with the second incredible and extremely fun entry in their series, Skavenslayer.

After their previous escapades throughout the Empire and beyond, wandering adventurer, outlaw, and writer Felix Jaeger is still reluctantly following the Dwarf Slayer Gotrek Gurnisson on his quest to find a glorious death.  After travelling to the Imperial city of Nuln, the two heroes attempt to make some money to support their travels.  However, danger is always around the corner, as the heroes find themselves thrust into the middle of a vast conspiracy when they take on a menial job.  The chittering and evil hordes of the Skaven are amassing beneath Nuln, determined to conquer the city by any means necessary.  Led by a dangerous and ambitious leader, the rat-men have several sinister plots to kill all the humans above and appropriate their city and technology for their own glorious purposes.  The only chance the city has to survive this chaos appears to be Gotrek and Felix, who are constantly dragged into the middle of the Skavens’ plots, thanks to fate, Skaven pettiness or terrible bad luck (both Felix’s and the Skaven’s).  Can the two heroes save Nuln from the Skaven hordes, or will Gotrek finally find the death he always seeks?

Wow, this is such a fun and entertaining series.  Skavenslayer is the second entry in the Gotrek and Felix series, which follows the two titular heroes as they journey throughout the Warhammer Fantasy world, battling all manner of monsters, demons and creatures.  After enjoying some of the excellent Warhammer 40,000 fiction out there (Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty), I recently dove into the first Gotrek and Felix novel, Trollslayer, which contained several exciting and compelling short stories.  I loved the fantastic mixture of action, world-building and fun characters featured within Trollslayer, and within a couple of weeks I had started listening to SkavenslayerSkavenslayer proved to be another excellent novel, and I honestly think it was a slightly stronger novel than Trollslayer, thanks to its much more connected plot.  This was an outstanding read that has many amazing elements to it.

Skavenslayer contains an outstanding and deeply addictive narrative that follows Gotrek and Felix as they attempt to stop the Skaven plot to destroy the city of Nuln.  Skavenslayer is made up of several short stories linked together by Felix’s journal entries.  Unlike the previous novel, all six stories and the epilogue are linked, forming one continuous narrative and resulting in a tighter and more comprehensive read.

Skavenslayer’s first short story is Skaven’s Claw, which sees Gotrek and Felix employed as sewerjacks, guards who patrol the vast catacombs underneath Nuln.  On patrol, they chance upon a clandestine meeting between a Skaven and a human noble, placing Gotrek and Felix in the middle of a conspiracy involving the head of Nuln’s secret police.  Skaven’s Claw is an excellent first story that does a wonderful job establishing most of Skavenslayer’s plot details and introducing several key characters, including recurring antagonist Grey Seer Thanquol.  I loved the combination of action, world building and intrigue that was contained within Skaven’s Claw, and it results in an awesome, fast-paced story.  The Nuln sewers prove to be a claustrophobic and memorable setting for most of the battles.  I also enjoyed the use of secondary antagonist Fritz von Halstadt, a fanatical human who has been manipulated by the Skaven, as his story arc was very well established and quite compelling.  This is an awesome entry that gets Skavenslayer off to an impressive start.

Next up we have Gutter Runners, which sees the Clan Eshin assassin, Chang Squik, lead a group of Skaven Gutter Runners on a mission to kill Gotrek and Felix at the inn where they are working as bouncers.  This was a quick and action-packed story which proved to be a lot of compelling fun.  The action is swift and deadly, as the protagonists are attacked on multiple fronts, and there are several great battle scenes throughout.  This is a fun story that you can easily power through in one short sitting, and I felt that it did a great job keeping the reader’s attention after the fantastic introductory story.

The third entry is the fantastic and funny Night Raid, which focuses on the members of Clan Skyre, the insane Skaven engineers and weapon designers.  The leader of the Clan Skyre contingent, Heskit One-Eye, plans a raid on the Nuln College of Engineering to appropriate the latest human weapons and technology and obtain glory.  However, the jealous Grey Seer Thanquol organises a significant roadblock in the form of Gotrek and Felix.  This is another outstanding entry in the novel, and I consider it to be the most comedic and entertaining of the bunch.  Not only do you get to see amazing examples of Skaven backstabbing and betrayal but you also have an extremely funny and exciting sequence at the college, where all hell breaks loose when a Skaven gets stuck in a Steam Tank.  This story also serves as an excellent introduction to the various Skaven side-characters, and a lot of elements from Night Raid have major impacts on the rest of Skavenslayer’s story.

Up next, we have the disgusting and captivating story, Plague Monks of Pestilens.  In this story, a brewing plague strikes quick with deadly consequences.  However, this is no ordinary plague; it is a deadly concoction dreamt up by the demented plague monks of Clan Pestilens, led by the terrible Vilebroth Null.  Warned again by Thanquol, Gotrek and Felix attempt to stop the plague monks before it is too late.  Plague Monks of Pestilens is an amazing middle story that is pretty memorable.  Rather than the pure hack-and-slash narrative of the previous story, King works in an interesting mystery element, as Felix tries to work out where the plague monks are attacking from.  Once battle is joined, you are in for a dangerous and gruesome fight, especially as the author goes into full horror mode when describing the grotesque plague monks and their malformed, diseased bodies.  This is an extremely intense and disturbing story which really enhances Skavenslayer’s overall narrative and gives it the more serious edge it needed.

The penultimate story of Skavenslayer is Beasts of Moulder, which sees Gotrek and Felix attempt to stop the master mutators of Clan Moulder, led by Izak Grottle, try to unleash their latest creation.  This was a decent addition, although if I am being honest, it was probably the weakest entry in the entire book.  Not only are the stakes a little lower, but it repeats the pattern of the previous two entries.  I did quite enjoy the scene where Felix visits the palace, especially as everyone there assumes he is some sort of master monster hunter, but the rest of the story fell a little flat, especially the Elissa subplot.  Still, it fits into Skavenslayer’s narrative well and does a good job setting up the final story.

The last entry in Skavenslayer is the major concluding storyline, The Battle of Nuln.  In this story, both the citizens of Nuln and the Skaven army hiding beneath the streets have been afflicted by plague and famine.  In order to achieve victory, Thanquol leads a daring raid on the Countess’s palace during a ball, while the rest of the Skaven army attacks the city.  With Gotrek and Felix stuck in the middle of several Skaven plots, can they save the city before it is overwhelmed by rats, disease and vile Skaven magic?  The Battle of Nuln is an incredible and captivating entry that serves as the action-packed conclusion to the entire book.  King brings together all his fantastic storylines, and the readers are rewarded with an intense and extended war sequence, as the full wrath of the Skaven force is unleashed.  I deeply enjoyed this final story, and it did an outstanding job of providing satisfying, if occasionally lethal, conclusions to all the character arcs and storylines.  There is so much action going on in The Battle of Nuln, and I loved seeing the consequences of all the previous short stories finally come to the fore for both sides in the war.  An excellent and exciting conclusion that will put you in the mood for even more Gotrek and Felix.

I had an outstanding time getting through each of the short stories above, and not only are they fantastic reads on their own but together they form an impressive and intense overarching narrative.  King did a wonderful job crafting together all six stories, and I felt that the use of a single location and overarching antagonists worked extremely well, especially once you are introduced to the four iconic Skaven clans.  While some of the middle stories do suffer from plot repetition, this is still a great book which is extremely fun to read.  King ensures each story has a great combination of action, character development and humour, and each of the stories can easily be read on their own without a lot of context from the others.  This is also a very good Warhammer Fantasy novel, and readers only need minimal prior knowledge of the franchise, especially as King provides a great amount of detail and self-contained lore.  I felt that it came together perfectly, and readers are in for an exceptional time when they check this novel out.

One of the more entertaining and fun parts of this novel was King’s use of the Skaven as the villains of the story.  The giant rat-men known as Skaven are chaotic beings who, thanks to their spiteful nature, massive ambitions and weird array of abilities, weapons, magic and fighting techniques, are one of the most entertaining and recognisable races in the Warhammer Fantasy canon.  I think that King did a particularly good job bringing the Skaven to life in Skavenslayer, and they proved to be a very intriguing and memorable group of antagonists.  Not only does the author showcase several unique Skaven clans (each of them is covered in a short story), but he also captures the Skavens’ treacherous nature, speech pattern and insane pettiness.  While the Skaven have an elaborate plan, their own paranoia and self-serving mindset gets in the way of its success, and it is wonderful to see the various backstabbing, betrayals and plots that occur throughout the course of the book.  Despite this, they still prove to be a dangerous group of enemies, and they manage to hit the protagonists and the rest of the humans in Nuln in a big way.  I really enjoyed the way that King utilised the Skaven throughout this novel, especially as their duplicitous or cowardly actions are the catalyst for most of the book’s humour, and Skavenslayer is a fantastic and detailed introduction to this impressive Warhammer Fantasy faction.  That being said, there are only so many times you can hear a scared Skaven getting ready to “squirt the musk of fear”, and some different wording might have been better.

Another highlight of this book is its complex characters.  The most notable and prominent of these are titular protagonists, Gotrek and Felix, and it is still incredibly fun to see the unusual partnership of a doomed Dwarf Slayer and a former wealthy poet turned notorious adventurer.  Due to his position as the book’s main point of view character, much of Skavenslayer’s focus lies on Felix.  While there are still hints at his somewhat cowardly past, especially as he seems apprehensive before every single fight, Felix has become a much more fearless and dangerous being in this book, and he leads the way in several battles throughout Skavenslayer, proving himself a fantastic hero.  There are some interesting character moments for Felix throughout this book, especially as he encounters his brother, Otto, the first member of his family to reach out to him since his banishment.  There are some great comparisons between the wealthy Otto and the more adventurous Felix in Skavenslayer, and it was intriguing to see what Felix might have turned into if he was not bound to Gotrek.  I also liked how Felix developed more into his role as the sane straight man to Gotrek, and his dry humour really adds a lot of comedy to the books.  Overall, Skavenslayer is quite a strong outing for Felix, and he proves to be an outstanding central character.

Aside from Felix, the other main character is Gotrek, the mad, death-hungry Dwarf Slayer, who is constantly denied his desired doom in glorious combat due to his own unnatural skill.  Gotrek is his usual crude and disrespectful self throughout Skavenslayer, and it is an absolute joy to see him in battle, even if his portrayed as way too overpowered.  While he is a great character, Gotrek was underutilised in Skavenslayer, and he was mainly just a supporting player in the Felix-based stories, only appearing when there is a need for fighting.  Still, it was great to see him, and he does get a lot more attention in the next novel.

While Gotrek was a bit overlooked, King does a wonderful compromise by introducing an exceptional primary antagonist in the form of Grey Seer Thanquol, a powerful Skaven sorcerer who goes on to be a major recurring figure within the Gotrek and Felix novels and the wider Warhammer Fantasy universe.  Thanquol is an impressively entertaining character who represents the absolute best (or worst, depending on your point of view) of Skaven society.  He is insanely ambitious, arrogant, power-hungry and dangerous, and rose to power thanks to an unfortunate “accident” involving his predecessor, a loaded crossbow and an exploding donkey.  Due to his ambition and an unwillingness to share any glory, Thanquol spends just as much time plotting against his equally aspiring subordinates as he does attempting to conquer Nuln or kill Gotrek and Felix.  Indeed, several conflicts with the Skaven are due to Thanquol himself informing the protagonists about his rival’s plots, often through some hilarious letters which are clearly written by a Skaven (despite Thanquol’s own belief that they are masterful forgeries).  The sheer overconfidence, deluded self-belief and inability to take responsibility for his failings make Thanquol a particularly nasty antagonist, however, it is just so entertaining to see him strive and then fail, that you end up wanting him to live and succeed against his Skaven opponents.  Thanquol proves to be an excellent antagonist, and I really enjoyed seeing his alternative point-of-view which highlights the Skaven plans.  King really outdid himself coming up with this villainous rat-man, and he is one of the best things about Skavenslayer and the overall Gotrek and Felix series.

King has also filled Skavenslayer with an interesting collection of side characters who add a lot to the plot.  The author does a good job of introducing these major side characters throughout the various stories, and he manages to build them up and flesh out their personalities in a short amount of time.  There are great human supporting characters, such as Heinz and Doctor Drexler, and several fun and amusing Skaven.  The majority of these Skaven characters are leading members of the main clans who not only serve as secondary antagonists for the novel, but who are also cast as rivals to Thanquol’s rise to power.  I had a fantastic time seeing each of these Skaven characters in all their treacherous, self-serving glory, although my favourite had to be the aptly named Lurk Snitchtongue, who is a very fun and cowardly character.

If I had to make one major criticism, it would be about the complete lack of any decent female supporting characters.  While you can forgive some older fantasy books for their lack of gender diversity, it is a painfully obvious problem in Skavenslayer.  There are literally only two female characters of note within the novel, and both are badly written.  The first is Felix’s romantic partner, Elissa, who quickly becomes a major burden to the story by forming conflicts with Felix.  Their romance is thankfully over before the end of the book, and you cannot feel anything but relief as she leaves.  The other character is the ruler of Nuln, Countess Emmanuelle, who gets only a couple of lines at the end of the novel.  While her one scene does shine her in a good light, the rest of the novel hints that she is a vapid, lustful and incompetent ruler.  The underuse of female characters is probably going to be a major feature of Gotrek and Felix series in the future (for example, Daemonslayer only has one female character), however, I really hope that any who feature are written a lot better than the ones featured in Skavenslayer.

Just like I did with Trollslayer before it, I chose to listen to Skavenslayer on audiobook rather than grab a physical copy of the book.  I have a lot of love for the Warhammer Fantasy audiobooks, especially as they always perfectly capture the excitement, grim horror and elaborate fantasy of this franchise.  Skavenslayer was another great example of this, and I had a wonderful and thrilling time listening to this amazing novel in this format.  Much of the reason for this was the excellent narration by Jonathan Keeble, a brilliant narrator who has lent his voice to most of the Gotrek and Felix novels.  Keeble has an outstanding voice for dark fantasy stories such as this, and I loved the grim tone he gives to several of the characters, particularly Gotrek, as well as the sheer excitement that infects his tone whenever there is a fight sequence or dangerous scene.  Keeble also a lot of fun voicing the various Skaven characters, and he expertly mimics their high-pitched, whiney tones, which helps highlight their fickle and cowardly nature.  This excellent voice work helps turn the Skavenslayer audiobook into an absolute treat to listen to, and with a runtime of only 10 and a half hours, listeners will power through this in no time at all.

William King’s second Gotrek and Felix novel, Skavenslayer, was another outstanding and wildly enjoyable novel that I had an incredible time listening to.  Featuring a compelling connected narrative filled with intense action and fun villains, this is an amazing fantasy tale that is perfect for all Warhammer Fantasy fans.  I can think of no higher compliment for this book than to reveal that the moment I finished Skavenslayer, I immediately grabbed the next novel in the series, Daemonslayer, which proved to be just as much fun.

Skavenslayer 2

Throwback Thursday – Trollslayer by William King

Trollslayer Cover 2

Publisher: Games Workshop (Audiobook – August 1999)

Series: Gotrek and Felix – Book One

Length: 9 hours and 55 minutes

My Rating: 4.5 out of 5

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In this latest Throwback Thursday article, I review a classic Warhammer Fantasy novel, the iconic Trollslayer by William King.

Over the last year or so, I have started to get back into the exciting and captivating extended universe that surrounds the Warhammer tabletop game franchise.  The Warhammer games are a lot of fun to play, but I have always deeply enjoyed the rich and extensive universe that has formed around it.  This is particularly true when it comes to the extensive literary world that has been created, with a huge collection of unique novels added every year.  I personally have barely scratched the surface of this franchise, having only recently read the exciting Space Marine novel Deathwatch: Shadowbreaker, and the fun crime novel Kal Jerico: Sinner’s Bounty.  For this review, however, I veer away from the science fiction based Warhammer 40,000, and instead look at a book in the Warhammer Fantasy universe.

The Warhammer Fantasy universe is set on a fantasy world where various races and factions fight for power, immortality, dark deities, and a general desire for bloodshed (Blood for the Blood God, Skulls for the Skull Throne!) in both large-scale battles and smaller skirmishes.  I love the fantastic and thrilling world of Warhammer Fantasy, especially as I used to play (my preferred factions were the Empire and the Lizardmen).  While there are many great novels set in this universe, the most recognisable and well-established series are the Gotrek and Felix books.

The Gotrek and Felix novels are some excellent dark fantasy books that follow the titular heroes, Gotrek Gurnisson and Felix Jaeger, as they traverse their world, facing every single monster, demon or villain they can find.  Created by William King, this long-running series has also been authored by fellow writers Nathan Long, Josh Reynolds and David Guymer, the last of whom has just released the latest entry, Gitslayer.  I have always heard good things about this series over the years, and I have previously enjoyed some of the short stories featured online or in the White Dwarf magazine.  As a result, when I had the brainwave to expand my knowledge of the Warhammer canon, this is one of the main series I wanted to check out, and to do so properly, I had to start with the original novel, TrollslayerTrollslayer, which was originally released in 1999, is an interesting novel that features seven original Gotrek and Felix short stories, including Geheimnisnacht, which was originally written as a one-off in 1988.  These seven stories have been bundled together into one continuous narrative, which proves to be an excellent and entertaining fantasy adventure.

Trollslayer Cover

Felix Jaeger, the son of a wealthy merchant and student in the Imperial capital Altdorf, used to live a blameless and dull life until he met the deranged Gotrek Gurnisson.  The son of a wealthy merchant and student in the Imperial capital Altdorf, Felix’s life was changed forever when Gotrek saved his life.  Gotrek is a Slayer, a dwarf who, after committing a terrible crime, has sworn to seek out a glorious death in battle, and who now wanders the world to find a foe worthy of killing him.  After a particularly damaging night of drinking, Felix drunkenly swears to follow him on his adventures to compose an epic ballad about Gotrek’s glorious death.

Bound by his oath, Felix now reluctantly accompanies Gotrek wherever he goes.  Their latest adventures will take them far and wide, as they venture throughout the Empire and beyond, travelling to the notorious holdings of the Border Princes, the mountainous realms of the dwarves and even under the halls of the conquered dwarf city of Karak Eight Peaks.  While they experience many unique discoveries and locations, one thing remains the same: enemies lurk around every corner, and Gotrek and Felix are forced to battle against some of the most dangerous creatures in existence, including orcs, goblins, trolls, the undead, mutants, beastman and more.

However, the most dangerous foe they face may be something far more insidious and unknowable.  The fell powers of Chaos are gathering throughout the land, and Gotrek and Felix seem to constantly become wrapped up in their plots and vile missions.  With danger and deadly foes all around, will Gotrek find the glorious death he seeks, and will Felix be able to survive whatever might foe eventually manages to kill his companion?

Wow, that was a cool novel I really should have read years ago.  Trollslayer was a fantastic and exciting novel that does a great job exploring some of the more dangerous settings in the Warhammer Fantasy world with two amazing characters.  Featuring seven dark and compelling short stories, Trollslayer is an outstanding book, and I had an incredibly fun and entertaining time getting through its audiobook format.  Banded together by some journal entries which bring the separate stories together, Trollslayer has a fantastic joint narrative that presents the reader with a collection of epic adventures.

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The book begins with the original Gotrek and Felix short story, Geheimnisnacht (Night of Secrets).  The two companions are stuck out in the dangerous forests of the Empire during Geheimnisnacht, an auspicious night of the year.  After nearly being run over by a dark carriage on the road, Gotrek and Felix investigate the actions of a dangerous Chaos coven out in the woods, and find more than they bargained for.  This is a rather entertaining and short entry in Trollslayers that serves as a fun introduction to the main protagonists and their quest.  King does a great job setting up both characters and you soon get a fantastic glimpse into their compelling personalities.  The author presents a very dark story within this first tale, as the heroes discover and fight the true horrors of chaos.  An excellent and intense opening story that will get you pumped up for the rest of the book.

The next entry contained within Trollslayer is called Wolf Riders, which sees Gotrek and Felix at the very edge of the Empire with plans to venture to the fallen dwarf stronghold of Karak Eight Peaks.  After encountering a beautiful young woman, Felix convinces Gotrek to join the doomed expedition of a cursed, banished noble family as they journey to the Border Lands to set up their own settlement.  Hired on as guards, the two heroes are forced to protect the caravan against a ravenous Greenskin horde, who are determined to destroy every one of them.  However, the true threat may lie within the convoy, as it soon becomes clear that someone has their own nefarious plans to kill everyone journeying with them.  Wolf Riders is an incredible second entry in the collection of stories, and it is easily one of the best tales in Trollslayer.  Not only does it reinforce the likeability of the two protagonists, but it also contains its own compelling and impressive narrative.  King manages to achieve a lot in Wolf Riders, introducing a cohort of great characters, showing several intense action sequences, and even presenting a clever and malicious mystery.  The entire narrative comes together extremely well, and readers are soon wrapped up in the compelling tale of redemption and bloodshed, which culminates in a tragic and memorable ending that forever changes one protagonist.

The third story is The Dark Beneath the World, which follows on immediately after Wolf RidersThe Dark Beneath the World sees Gotrek, Felix and some new companions journey into the dwarf stronghold of Karak Eight Peaks, which was infamously conquered by greenskins and Skaven in ages past.  Seeking treasure, holy relics and a glorious battle, the adventurers will face untold horrors in the halls beneath the city.  However, nothing will prepare them for the true dangers of Karak Eight Peaks, as the restless dead are stirring in response to a monstrous presence.  This was another great story that really highlights have exciting and action packed one of these stories can be.  I love how King takes his great characters right into the heart of one of the most iconic and dangerous settings in the entire Warhammer canon, and it proves to be an amazing backdrop to this compelling story.  A brutal hack and slash epic with some very intense moments, this is an excellent and fast-paced addition to Trollslayer that was an extremely thrilling read.

From powerful action to great humour, the next entry is the slightly shorter The Mark of Slaanesh.  This story sees Gotrek and Felix return to the Empire, where they encounter some malicious cultists of the Chaos god Slaanesh in a small town.  Unfortunately for Felix, Gotrek is suffering from amnesia after a blow to the head.  Forced to shepherd a docile Slayer through the town’s many dangers, Felix takes drastic action to bring his friend back to his senses.  The Mark of Slaanesh represents a very intriguing change of pace, with more of a focus on humour, as a weary Felix is forced to contend with a pacifist Dwarf Slayer, an eccentric doctor, and comedic mutants.  There are several extremely funny moments in this short story, which helped to turn The Mark of Slaanesh into one of the most entertaining entries in the entire novel.  I particularly appreciate how King was able to craft together such a despicable central antagonist in quite a short period of time, and it was great to see his implied comeuppance towards the end of the story.

King again rapidly switches gears with the next entry in the book, Blood and Darkness, a grim war story set in the darkest forest in the Empire.  This story sees Gotrek and Felix come across a ravished village within the Drakwald Forest, which has been utterly destroyed by beastmen.  Finding a young survivor, Kat, Gotrek and Felix escort her through the woods to the next village.  However, a vengeful and ambitious champion of Chaos is close behind them, with unholy plans for Kat and anyone else she comes across.  Blood and Darkness is another exceptional entry in the series, which is probably my overall favourite Trollslayer story.  Loaded with action, fantastic new characters and a particularly gruesome premise, Blood and Darkness really stands out from some of the other stories in this book, and I was blown away by how dark King made the narrative.  I really loved the story’s complex antagonist, and the entire plot surrounding Kat comes full circle in a great way.  While it is a tad creepy to see just how young Kat is in this story, especially as Felix apparently falls in love with her in a future novel (she gets aged up like 20 years before this happens, but it is still weird), this was an impressive and powerful story that really showed how complex, powerful and mature a Warhammer story can be.

The penultimate story in Trollslayer is The Mutant Master, which again switches pace and has a more humorous tilt to it.  After being attacked on the road by a swarm of mutants, the protagonists arrive at a struggling village and soon discover that the mutants are being controlled by a sorcerer in a nearby tower.  Betrayed by the villagers, Gotrek and Felix find themselves as prisoners and soon must deal with an insidious sorcerer who shares a history with Felix.  This was another great short story that places the protagonists into a uniquely dangerous position.  King includes some excellent humour in this novel, especially in the scene where Felix and the sorcerer have a very entertaining encounter, which proves that everyone, even dark sorcerers, fall to pieces when encountering former classmates.  While much of this story is dedicated to humour, the author fits in a particularly dark moment towards the end of the novel, which pushes one protagonist further than ever.  Another awesome and memorable story, I powered through this one extremely quickly.

The final entry in this book is the intense Ulric’s ChildrenUlric’s Children sees Felix trudging through a snowed-in forest, attempting to escape the cold and the wolves.  When they hear the sounds of a fight up ahead, Felix gets separated from Gotrek, and ends up getting captured by a dangerous group of soldiers.  The soldier’s leaders end up being revealed as cultists of the Chaos god Tzeentch, who are desperate to capture a mysterious family living nearby, who have strange powers and strengths.  Caught up in their conflict, Felix soon finds himself trapped in a manor house with two very different monsters and must try to overcome the powers of Chaos that threaten to consume him.  This was another fantastic story that serves as a great conclusion to the entire novel.  While I think that Ulric’s Children was one of the weaker stories in Trollslayer, it was still a compelling and thrilling tale which readers will enjoy.  I loved the inclusion of werewolves in this novel and it was fun to see Felix attempt to overcome a dangerous foe without Gotrek’s determined backup.  With some intriguing foes and an exciting story, this is a fun and fantastic entry in the book which will leave readers wanting more Gotrek and Felix in the future.

King really has loaded Trollslayer with an amazing range of different stories that highlight the gritty adventures of two memorable and loveable characters.  I had a great time getting through each of the short stories contained within this novel, and I think that the author did a good job combining seven shorter stories together into one cohesive tale.  I love how each of the stories has some impressive action set pieces, and readers are given an in-depth look at the true dangers and darkness that inhabits the Warhammer world.  King has also ensured that each tale contains a compelling blend of humour, dramatic character development and dark fantasy elements, all of which produce an outstanding overall narrative.  It was also very cool to see just how dark and gruesome King could make his narratives, and quite a few elements of this book closely bordered the horror genre.  Since the stories were originally published in instalments, readers are in for some repetition, especially as King rehashes Gotrek and Felix’s origin in every entry, and you also get quick summaries of their prior adventures.  While this and other pieces of repetition (for example, Gotrek runs his finger over his axe blade in every tale) can be a bit annoying at times, I personally thought it was a small price to pay for such an awesome and epic book.

One of the most impressive things about Trollslayer is the complex and distinctive characters.  Naturally, the main characters are series protagonists Gotrek Gurnisson and Felix Jaeger, both of whom prove to be really fantastic and exciting characters.  King has come up with an exceptional pairing in these two characters, and I absolutely love the combination of a doomed dwarf Slayer and a disgraced human with a penchant for poetry.

As the primary narrator of the separate stories in this book, Felix gets a great deal of attention, and you really get to grips with his superb character throughout the book.  I loved the depiction of a former arrogant dandy who finds himself in a situation well over his head, and Felix has a “fun” time facing off against all sorts of monsters in this book.  While most of the novel depicts him as a bit of a coward, Felix does manage to achieve some major heroics and you cannot help but sympathise with the terrible situations he finds himself in.  While the use of multiple short stories does tend to backslide Felix’s character at times (he reverts to a coward at the start of each story), I did enjoy seeing some of the excellent development that occurs around Felix.  Not only does he grow more confident in his own abilities, but he also becomes harder with each adventure, especially as he experiences tragedy and despair around every corner.  It was actually hard to see how some of the more tragic events of the book affected him, but I really appreciated the amazing character work that King worked around him.

The titular Trollslayer, Gotrek Gurnisson, is one of the most beloved figures in Warhammer Fantasy lore, and a magnificent character who I really enjoyed.  Much of Gotrek’s past is shrouded in mystery, and all you really know is that he is a mighty warrior who previously committed some great crime that still haunts him to this day.  Determined to find a glorious death, Gotrek willingly walks into the most dangerous of places, but always survives, much to his displeasure (even doomed dwarves are far too stubborn and proud to simply let an enemy kill them).  King mostly paints Gotrek as a crude, rude and bloodthirsty being, which is a lot of fun to see.  However, there is so much more to Gotrek than killing and fighting, and you see several glimpses of his true inner self in this book, especially when he thinks about the past.  I loved how King keeps Gotrek as a mostly enigmatic figure, mostly by not showing any of the story from his point of view, and the reader is never quite sure what he is thinking or planning.  All of this results in an excellent and memorable protagonist, and I am deeply intrigued to see what sort of adventures he has in the future, as well as any revelations about his past.

Aside from Gotrek and Felix, Trollslayer contains a range of interesting and compelling characters, several of whom act as point-of-view figures at various parts of the book.  King does a really good job of introducing and utilising so many unique figures throughout his various stories, and it is simply amazing how well he can develop and establish his character in such a short amount of time.  Even though you only see some characters for a few pages, you quickly become quite invested in their stories, which is the sign of a really good author.  However, readers are advised not to get too attached to anyone, as most of the side characters will come to a gruesome and tragic end.  Still, these supporting characters are really fun, and I look forward to seeing what unique figures are introduced in future Gotrek and Felix books.

Trollslayer also features the dark and well-established background setting of the Warhammer Fantasy world, with the protagonists adventuring through many iconic locations.  King makes excellent use of this fantastic background throughout his story, and I loved seeing all the cool locations, interesting factions and dangerous monsters contained within the story.  This actually serves as a really good introduction to the Warhammer Fantasy world, and readers unfamiliar with the various aspects of Warhammer will learn a lot here.  King can really craft together some dark and dangerous locations with his writing, and I love how spooking and claustrophobic some of his settings felt, especially the ancient dwarven catacombs and the haunted, monster infested forests.  I also loved the sheer range of different creatures and races featured within Trollslayer, as the author includes as many foes as possible.  It was extremely awesome to see Gotrek and Felix cut their way through various greenskins, monsters, and servants of Chaos, and there is something for all fantasy fans within this book.  I am extremely keen to see what other monsters and races are utilised in the future novels, and I am sure they will be pretty amazing.

I ended up listening to the Trollslayer audiobook format, which was an outstanding way to experience the awesome adventures contained within this book.  With a decent run time of just under 10 hours, I powered through this audiobook in a matter of days, especially once I got caught up in the fantastic depictions of intense action and dark creatures.  I was also really drawn in by the impressive narration of Jonathan Keeble, who has lent his voice to all the Gotrek and Felix audiobooks, as well as several other Warhammer projects and some of my favourite historical fiction novels, such as the Eagle of the Empire series.  Keeble has an epic voice, and the sheer passion that he brings to Trollslayer is immediately obvious, especially during the action scenes, where his excited voice captures the intensity and movement of the fights.  I also felt that Keeble did an exceptional job bringing all of the characters to life in an impressive way.  I particularly loved the gruff voice that he used for Gotrek, which fit the doomed dwarf warrior perfectly, and he also does a really good job voicing the often terrified Felix.  I also found some of the voices that he used for the supporting characters to be really fun and fitting, and I had a lot of love for a couple of the crazed sorcerers/alchemists they encounter, which were quite amusing.  All of this helps to turn the Trollslayer audiobook into an outstanding experience, and I think that this will be the format I check out the future Gotrek and Felix novels out in.  I might also have to consider listening to some historical fiction novels on audiobook in the future, especially as I know that Keeble will do a wonderful job narrating them.

Trollslayer by William King is an exceptional and clever Warhammer Fantasy novel that showcases the exciting and powerful adventures of the iconic Gotrek and Felix.  Serving as the main introduction to these two iconic heroes, Trollslayer contains seven outstanding and wildly entertaining short stories with some fantastic and wacky plots.  Readers who check out Trollslayer are in for a heck of a lot of fun and will swiftly become fans of this great duo and their outrageous adventures.  A highly recommended read, I suddenly have some major plans to check out more Gotrek and Felix novels in the future.