Waiting on Wednesday – Artifact Space by Miles Cameron

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  For this latest Waiting on Wednesday I take a look at an intriguing upcoming science fiction novel from the always talented Miles Cameron, Artifact Space.

Artifact Space Cover

Cameron is an awesome author who has shown himself capable of writing across multiple genres throughout his lengthy career.  I’m probably most familiar with Cameron’s amazing and detailed ancient Greece historical fiction novels, which he authors under the name of Christian Cameron.  His historical fiction works include the excellent Tyrant and Long War series, which I read when I was younger, and his more recent work The New Achilles.  However, Cameron has also dabbled in the thriller genre with the Alan Craik series, which he co-wrote with his father, Kenneth Cameron, using the pseudonym of Gordon Kent.  In more recent years he has dived into the fantasy genre, which he writes as Miles Cameron.  His fantasy works includes the medieval inspired Traitor Son Cycle that ran for five books, and his Masters and Mages trilogy, which I am currently having a fun time getting through.  I have already really enjoyed the first two entries in this series, Cold Iron, which easily got a full five-star rating from me, and Dark Forge, which was one of my favourite novels (and audiobooks) of 2019.  While I am hoping to read the third and final Masters and Mages novel, Bright Steel, at some point this year, I was rather intrigued when I saw that Cameron was diving into a whole other genre later this year with Artifact Space.

Artifact Space is an extremely cool science fiction epic that will see Cameron explore the wilds of space aboard a massive spaceship.  Currently set for release in late June 2021, Artifact Space sound like it is going to be an incredible and fascinating adventure tale, filled with intrigue, aliens and a compelling character-driven narrative.

Synopsis:

Out in the darkness of space, something is targeting the Greatships.

With their vast cargo holds and a crew that could fill a city, the Greatships are the lifeblood of human occupied space, transporting an unimaginable volume – and value – of goods from City, the greatest human orbital, all the way to Tradepoint at the other, to trade for xenoglas with an unknowable alien species.

It has always been Marca Nbaro’s dream to achieve the near-impossible: escape her upbringing and venture into space.

All it took, to make her way onto the crew of the Greatship Athens was thousands of hours in simulators, dedication, and pawning or selling every scrap of her old life in order to forge a new one. But though she’s made her way onboard with faked papers, leaving her old life – and scandals – behind isn’t so easy.

She may have just combined all the dangers of her former life, with all the perils of the new . . .

I have to say that I really like the sound of this fantastic upcoming novel, and it looks like Cameron has an awesome new story on the horizon.  I love the whole concept of colossal ships travelling through space to trade with alien races and this should be a pretty amazing basis for a great story.  Cameron has a real propensity for detailed world building, and I am certain that he will create a massive and complex setting, filled with all manner of intrigue, mysteries, and cool plot devices.  I am also extremely confident that his compelling story about a troubled runaway attempting to forge a new life aboard a ship that will find itself attacked by the mysterious group targeting the Greatships will be very enjoyable and addictive.  Cameron has done a great job introducing and building up young, adventurous characters in his previous books, such as in the Masters and Mages trilogy, and I looking forward to seeing how this great, character driven tale will turn out.

Overall, I think that Artifact Space has a lot of potential and my interest has been deeply piqued by the fantastic synopsis above.  Based on the author’s prior works, I already know that I am going to really enjoy this upcoming book, and I cannot wait to see how Cameron’s first science fiction epic will turn out.  I am already predicting that this book is going to get a full five-star review from me, and I am excited to read it.

Kal Jerico: Sinner’s Bounty by Joshua Reynolds

Kal Jerico - Sinner's Bounty Cover

Publisher: Black Library (Audiobook – 29 February 2020)

Series: Necromunda – Book 11

Length: 14 hours and 43 minutes.

My Rating: 4.75 out of 5 stars

After enjoying the exciting novel Deathwatch: Shadowbreaker by Steve Parker last year I once again dive into the intricate Warhammer 40K expanded universe with another fantastic tie-in novel.  This time however, I check out the awesome pulse pounding Necromunda adventure, Kal Jerico: Sinner’s Bounty by Joshua Reynolds, which reintroduces the iconic and entertaining bounty hunter Kal Jerico.

Warhammer 40K fiction is a particularly fascinating franchise built around Games Workshop’s tabletop war game of the same name, which follows armies, heroes and monsters as they fight for supremacy in a gothic far future.  While Warhammer 40K started as models and gaming, it has since evolved into a massive expanded universe, featuring comics, video games, board games, a film, an upcoming television show and a vast collection of tie-in novels written by an impressive group of science fiction authors.  This is a really fantastic universe that I have a great deal of love for as I was a major Warhammer nerd when I was younger (heck, I’ll admit it, I’m still a Warhammer nerd).  Thanks to an incredible amount of lore, history and character bios that have been created to accompany the various iterations of the tabletop game, this universe has so much potential for great fiction and stories that are a lot of fun to explore.

While my last dive into Warhammer 40K fiction focused on the wider wars of Space Marines versus aliens, this time I am looking at something very different as I check out my first Necromunda novel.  Necromunda fiction is based around the spin-off Necromunda game which was launched in the 1990s.  Set in the same universe as the rest of Warhammer 40K, this sub-franchise takes place on the industrial planet of Necromunda, a desolate husk of a world devastated by thousands of years of pollution and expansive industrial ambition.  The stories take place within and under the Hive Cities, vast multi-layered industrial hubs resembling termite mounds that reach both high into the sky and deep underground, and which are home to untold billions of inhabitants.  Broken up with the wealthy on the top spires and the poor on the bottom and below (the Underhive), control and influence of these cities is constantly fought over by powerful clans, families, and gangs, resulting in a huge range of different conflicts, which fuel both the tabletop game and the associated fiction.  With Game Workshop’s recent relaunch of the Necromunda game a couple of years ago, several new Necromunda novels have been published, including this novel which focuses on one of the most intriguing characters ever created as part of this game, Kal Jerico.

Kal Jerico, the self-proclaimed greatest bounty hunter in Necromunda, was introduced back in 1998 in the Kal Jerico comic strip, written by Gordon Rennie and drawn by Karl Kopinski, which appeared in the Warhammer Monthly magazine.  The Kal Jerico comic ran for 30 comic strips between 1998 and 2004, although the character subsequently appeared in three Kal Jerico novels written by Will McDermott (with Gordon Rennie co-authoring the first novel), Blood Royal, Cardinal Crimson and Lasgun Wedding.  I am a bit of a Kal Jerico fan, as I was lucky enough to receive several Warhammer Monthly magazines when I was a kid and I used to really enjoy all the cool and fantastic comics contained within.  Out of all the comics, the Kal Jerico ones were always my favourite and I absolutely loved seeing the outrageous and daring adventures of this cocky bounty hunter.  My love for this character is the main reason that I decided to check Sinner’s Bounty out, and I was really interested to see a more modern take on the character years after seeing him appear in comic book form.

In the sordid depths of Hive Primus, the biggest hive city on Necromunda, a daring crime has been committed and all hell is about to break loose in the aftermath.  The infamous and manic preacher, Desolation Zoon, led a brazen robbery on a guilder tithe-hall, stealing vast quantities of weaponry, credits, imported goods and other mysterious treasures.  Now, with his band of fanatical followers, Zoon is heading downhive in an armoured mining hauler, modified with an impressive amount of firepower.  However, these zealots are not the only ones heading downhive as they are being followed by every hired gun and killer in Hive Primus, each of whom wants a piece of the massive bounty that has been placed on Zoon’s head.

At the forefront of the rogues, killers and gangers chasing after Zoon is the infamous bounty hunter Kal Jerico.  Travelling with his faithful sidekick, Scabbs, the murderous woman he was forced to marry, Yolanda, and his cyber-mastiff, Wotan, Jerico is determined to catch up to Zoon and claim both the money and the accompanying reputation boost.  To claim their prize, this unconventional team will need to traverse some of the most dangerous locations in the Underhive and face off against giant monsters, dangerous tunnel creatures and mutant cannibals, as well as all their friendly bounty hunter colleagues.

However, as they get closer to capturing Zoon, Jerico and his cohorts will swiftly discover that is far from the simple bounty mission they thought it was.  Many powerful people, both inside and outside of Hive Primus, have a stake in Zoon’s capture, and soon Jerico will face off against some old rivals who are just as likely to settle old grudges as they are to claim Zoon’s bounty.  Worst, something dark and dangerous is rising in the deeps of the Underhive, and Kal is about to find himself in the middle of a massive fight that even his unnatural good luck may be able to save him from.

Now, that was a fun novel!  Sinner’s Bounty is an awesome read that not only successfully reintroduces a fan-favourite character but which also provides a pulse-pumping science fiction adventure for reader in the mood for an exciting and captivating story.  To tell this impressive new Kal Jerico novel, the Black Library has recruited veteran tie-in author Joshua Reynolds to continue the legacy started by authors like Renni and McDermott.  Reynolds is a talented author who is well-established in Warhammer fiction, having written a substantial amount of Warhammer 40K and Warhammer fantasy novels over the years, following a wide range of different characters and storylines.  I ended up really enjoying Reynold’s Kal Jerico novel and I was deeply impressed with the excellent combination of compelling narrative, great characters, and an iconic setting, all wrapped up with a fantastic sense humour, that helped to turn Sinner’s Bounty into such an exceptional read.

Sinner’s Bounty contains an epic tale of greed, adventure and friendship in the twisting tunnels of the Underhive that provides a ton of action and excitement.  Reynolds starts this story off with a bang (well, several bangs, a multitude of bangs if I am going to be honest), setting up first the main plot catalyst in Desolation Zoon and his mission, before introducing Jerico and his partners as they encounter their first obstacle on their hunt.  This entertaining first encounter serves as a fantastic introduction to the main protagonists, and Reynolds swiftly hurries them on their way, ensuring that they encounter more of the deadly elements of life in the Underhive, such as their lethal competitors.  At the same time, Reynolds starts introducing several additional characters who embark on the same mission of catching up with Jerico and Zoon.  These additional side characters introduce some intriguing alternate viewpoints and opinions, especially as each of them have their own agendas and motivations for being there.  These alternate viewpoints work extremely well in conjunction with the main narrative around Jerico, and Reynolds starts adding more and more in as the novel progresses, with nearly every supporting character and plot point coming together towards the end of the book.  Reynolds writes up a big conclusion with every major character in the same location forced to work together to survive in a scenario that was fantastically reminiscent of The Magnificent Seven.  At the same time, every character attempts to betray each other, resulting in some extremely entertaining and fun sequences, with the reader unsure who is going to end up on top and who is going to survive.  All of this is wrapped up perfectly, with a clever and fitting conclusion to the main story, while several open story threads set up some additional stories for the future.  All of this was deeply captivating, and while I personally got hooked on the cool story within the first few pages, there is so much intense action, clever betrayals and compelling plot points, that most readers will find themselves wanting to see how this awesome book ends as quickly as possible.

While many tie-in novels in the Warhammer 40K range have a somewhat limited audience, often requiring pre-knowledge of game lore, I felt that Sinner’s Bounty was extremely accessible and can be easily enjoyed by anyone interested in a fun science fiction adventure.  Reynolds does an exceptional job introducing all the relevant elements of Necromunda throughout the course of Sinner’s Bounty, and the reader is easily able to understand what is happening and why without any issue whatsoever.  Indeed, Reynolds makes this book so accessible that I would recommend Sinner’s Bounty as a fantastic introductory novel to anyone interested in seeing what Warhammer 40K fiction is all about, especially the Necromunda subset.  At the same time, Reynolds also ensures that Sinner’s Bounty caters for established fans, as there are a ton of references to the Necromunda game, previous Kal Jerico adventures and wider Warhammer 40K lore.  Not only do huge amounts of elements from the tabletop game make it into Sinner’s Bounty’s story, but Reynolds skilfully references events that occurred within both the Kal Jerico comics and novels, recapping them for new readers while also making some jokes about the events that occurred.  This great blend of references and detail makes Sinner’s Bounty an excellent Warhammer 40K novel for all readers and you are guaranteed to have a good time no matter how familiar you are with Kal Jerico or this fictional universe.

Without a doubt one of the best highlights of this entire novel was the incredible setting of the Underhive of Necromunda.  Reynolds goes all out throughout the course of this book to bring this grim, cavernous and incredibly deadly expanded setting to life in all its gory glory, and it is spectacular.  The reader gets a real sense of how life in the dark under a massive hive city must be like and the author has included all manner of details about crumbling façade, the unusual life forms and perilous living conditions that its many, many inhabitants must face.  Naturally, this turns out to be an outstanding setting for this action-packed storyline, and I had an amazing time seeing which horror or unique landscape would appear next.  Reynolds also loads up his novel with a huge amount of additional detail about the various gangs, families, and groups that control Hive Primus and inhabit the Underhive, which proves to be deeply fascinating.  The author really goes out of his way to provide a fantastic introduction to several factions that were featured in the tabletop game, allowing readers with limited knowledge of this universe to easily follow who these groups are and how they relate to wider story and world.  All of this proved to be extremely fascinating and readers are guaranteed to want to dive back into the depths to see more outstanding adventures here.

Another impressive part of Sinner’s Bounty was the extremely likeable and distinctive characters whose adventure the readers follow during this multi-perspective narrative.  Many of these characters were originally introduced in the previous comics and novels and Reynolds does an excellent job revitalising them and fitting them into his fantastic story.  The main protagonist of Sinner’s Bounty is the titular Kal Jerico, the Underhive’s most dashing and fashionable bounty hunter.  I really enjoyed the excellent version of Jerico that appeared in this novel, and the author has styled him as a particularly bold, resourceful, vain, and exceedingly lucky figure who moves from place to place bringing chaos and destruction.  Jerico is a very entertaining character, constantly delivering witticisms and fun one-liners to his compatriots, his enemies and himself, and you cannot help but enjoy seeing everything going wrong around him as he manages to annoy or enrage everyone he comes across.  It was particularly fun to see so many other characters get drawn into the events of this book partially out of spite towards Jerico, after being bested by him in previous adventures.  Despite his outer edge of pragmatism, greed and selfishness, Sinner’s Bounty shows that Jerico has a bit of a soul when it comes to some of the other people he encounters.  Not only is he shown to care about both his companions, despite several discussions where he implies he would sell them for his own benefit, but he also has a deeply ingrained sense of honour that drives him to do the right thing, even if it puts him in greater risk.  This makes for a fantastic and enjoyable character and I had a wonderful time seeing him scamper around in the Underhive making enemies and generally pissing everyone off.

In addition to his own vaunted self, Jerico also brought along two of his long-term associates Scabbs and Yolanda, both of whom have been part of the Kal Jerico series since the beginning (Scabbs appeared in Issue #1, while Yolanda was introduced in #2).  Both characters are heavily featured in Sinner’s Bounty and proved to be an excellent addition to the story.  The most significant inclusion is probably Scabbs, Jerico’s long-time friend and sidekick with a serious skin condition (hence the name Scabbs), who often unwillingly follows Jerico into danger.  Scabbs is a fun character who serves as a great counterpoint to Jerico’s insanity, often complaining about the terrible plans and generally looking for a more intelligent way to complete the mission.  Scabbs has a rather significant character arc within Sinner’s Bounty which forces him to examine his half-ratskin (a gang/clan in Necromunda) past, especially when he encounters Amenute, a ratskin mystic who is inexplicably drawn to him.  This forces Scabbs to re-examine his loyalties to Jerico, and it is intriguing to see this character act rashly as he faces off against powerful gangs to save his new acquaintance.

Next we have Yolanda, the dangerous and unpredictable wild woman who is currently Jerico’s wife (see the previous Kal Jerico novel, Lasgun Wedding).  Despite this marital relationship with Jerico, Yolanda is a just as likely to cut her husband’s throat as she is to help him, as she only serves her own best interest or her desires to kill as many people as possible.  Yolanda is another great character, especially as the reader is constantly left waiting for her inevitable betrayal of Jerico and Scabbs (I also had a good chuckle at an early joke about a poet trying to describe Yolanda, which does not go well for the poet!).  While Yolanda is a tad one-dimensional at times, Reynolds does a good job of trying to explore her inner psyche, showcasing some interesting parallels between her and Jerico, as both fled from a cushy life in the Spire to experience the joys of the Underhive, and there are some hints of some genuine feelings for Jerico, even though the two mockingly reference their sham marriage throughout the book.  I had a lot of fun with both these supporting characters and they proved to be an excellent accompaniment to Jerico’s antics.

Aside from these three protagonists, Reynolds has also loaded up Sinner’s Bounty with a raft of side characters, each of whom has their own agenda or plan, most of which revolve around killing Jerico (the guy is very popular).  The side characters featured within this book are an intriguing combination of established Necromunda bounty hunters and power brokers (I believe several are playable characters in the tabletop game), and original characters.  As a result, the reader gets to follow a range of religious fanatics, outrageous bounty hunters, scheming gangas, deranged mutants (including an entertainingly grandiose queen) and a whole range of other intriguing figures.  Thanks to the author’s excellent use of multiple perspectives, the reader gets a useful and suitable introduction to each of these characters, ensuring that they can be easily slotted into the narrative when necessary and cause their little bit of havoc.

Out of all these supporting characters, one of my favourites had to be the Adjurator (a fancy bounty hunter) Baertrum Arturos III, who serves as a major point-of-view character and secondary antagonist for this novel.  Baertrum is a slippery and treacherous hunter who is drawn into this chase not just for money but for the opportunity to one-up Jerico, who he has a deadly rivalry with.  Baertrum’s scenes are fun to read, especially as he is usually coming up with a new way to betray the other characters, and the reader has a great time hating him throughout the book.  I also liked the character of Desolation Zoon, the mad preacher whose brazen heist is the cause of all the events of this book.  Reynolds creates a particularly intriguing character in Zoon, showcasing him as a tired old preacher who, after a lifetime of piety and bloodshed, is starting to lose his faith and question his past actions.  However, this old dog still has some holy fire in him, and readers are in for a great time seeing him lay into his enemies with sword and blistering verse in equal measure.  Zoon has some particularly fantastic exchanges with Jerico in the second half of the novel, and I really enjoyed seeing this compelling figure come to life and be utilised throughout the book.  Overall, I thought that each of the characters in this exceptional novel were pretty damn fantastic and I had an exceptional time watching them attempt to survive and betray everyone they encounter.

I chose to grab Sinner’s Bounty on audiobook, which ended up being an amazing way to experience this fantastic and compelling novel.  The Sinner’s Bounty audiobook had a decent run time of just under 15 hours, which I managed to get through in about a week with a few extended listening sessions once I really got hooked on its outrageous tale.  I had a lot of fun listening to this audiobook and I found that the cool action sequences and gloriously gory setting of the Underhive were particularly awesome in this format.  A lot of this is down to the excellent narration of the talented Mark Elstob.  Elstob, who has previously narrated a small but interesting collection of audiobooks, has a lot of fun with Sinner’s Bounty as he comes up with some unique voices for this fantastic science fiction adventure.  All of the characters are gifted with a fitting and fun voice that really captures the depth of their personality, whether they be a scheming bounty hunter, a former aristocrat or a fantastical preacher, while also modulating to match their emotional state at that time.  This makes several of the battle scenes particularly fun, especially when you have characters like Desolation Zoon shouting out religious verse during a fight.  I also really appreciated the more nasal or gravelly voices the narrator came up for the various Abhuman or mutated beings featured within the book, and it was great to have some of the more different characters identified differently (I need to give a particular shoutout to one of characters, a mutant pirate captain, to whom Elstob gives a very enjoyable Scottish accent).  Overall, this was an outstanding way to enjoy Sinner’s Bounty and I would strongly recommend it to anyone interested in this book.

Kal Jerico: Sinner’s Bounty is an outstanding Warhammer 40K novel that reintroduces the epic Kal Jerico back to his adoring public after a lengthy absence.  The always impressive Joshua Reynolds has produced another outstanding Warhammer novel, containing an exciting and compelling adventure story, equipped with an incredible setting and some fantastic characters.  This results in an addictive and entertaining novel that I had an absolutely awesome time getting through and which made me so very glad that Kal Jerico is back.  Here’s hoping that we’ll get some more Kal Jerico novels in the future, especially if they feature more of Reynolds’s epic writing.

Quick Review – The Space Between Worlds by Micaiah Johnson

The Space Between Worlds Cover

Publisher: Hodder & Stoughton (Trade Paperback – 11 August 2020)

Series: Standalone

Length: 329 pages

My Rating: 4 out of 5 stars

Interested in reading a compelling and clever science fiction novel that takes place across multiple alternate dimensions? You need to check out The Space Between Worlds by Micaiah Johnson, one of the most fascinating debuts of 2020.

The Space Between Worlds was an intriguing novel that I was lucky enough to receive and read last year.  This fantastic first novel from Johnson was an exciting and deep read, but I completely failed to review it after finishing it and I have been meaning to write something up for a while.  As we have just gotten into the second month of 2021, I have finally had a chance to rectify this by doing a quick review of The Space Between Worlds, which was a truly impressive and captivating first outing from Johnson.

Synopsis:

A stunning science fiction debut, The Space Between Worlds is both a cross-dimensional adventure and a powerful examination of identity, privilege, and belonging.

‘My mother used to say I was born reaching, which is true. She also used to say it would get me killed, which it hasn’t. Not yet, anyway.’

Born in the dirt of the wasteland, Cara has fought her entire life just to survive. Now she has done the impossible, and landed herself a comfortable life on the lower levels of the wealthy and walled-off Wiley City. So long as she can keep her head down and avoid trouble, she’s on a sure path to citizenship and security – on this world, at least.

Of the 380 realities that have been unlocked, Cara is dead in all but 8.

Cara’s parallel selves are exceptionally good at dying – from disease, turf wars, or vendettas they couldn’t outrun – which makes Cara wary, and valuable. Because while multiverse travel is possible, no one can visit a world in which their counterpart is still alive. And no one has fewer counterparts than Cara.

But then one of her eight doppelgangers dies under mysterious circumstances, and Cara is plunged into a new world with an old secret. What she discovers will connect her past and future in ways she never could have imagined – and reveal her own role in a plot that endangers not just her earth, but the entire multiverse.

Johnson has come up with a very compelling story in The Space Between Worlds that follows Cara, who makes a living hopping across alternate realities to obtain useful data and information that her parent company can utilise.  Cara, who originally lived in a violent wasteland slum outside the gleaming city where her employers are based, is given a new reality to visit when her doppelganger from that reality apparently dies.  However, when she arrives at the new world, she finds that not everything is as it seems, and she encounters a vastly different and infinitely more dangerous version of the town that she grew up in.  Her visit to this reality places her in even more danger when it uncovers some long-buried secrets about her own world, including something from Cara’s own past that she has long tried to keep hidden.  This was an extremely compelling and fast-paced story that proved very easy to get addicted to.  Johnson’s narrative is filled with some fantastic and impressive twists and turns as Cara finds herself amid a dark conspiracy that has its roots in the dimensional travel that keeps her employed.  While it is easy to read this book only for the cool science fiction thriller elements, readers will also become enthralled with the deep character moments as the protagonist tries to come to term with who she is and whether all the versions of her are cursed or damaged in the same way.  All of this makes for an excellent story which is extremely fun to read.

My favourite part of The Space Between Worlds had to be the exceptional alternate reality elements that were such a distinctive part of the book’s plot.  In this dystopian future, Earth contains at least 380 alternate realities that can only be visited by someone whose duplicate in that universe is already dead.  Each of these realities is slightly different, with differing personal decisions resulting in changes to the lives and personalities of its inhabitants.  Johnson did a fantastic job introducing the entire concept around the alternate reality travel to the reader, including with a few entertaining quotes and anecdotes, and I liked how the author envisioned how travelling between dimensions could be utilised and how it could happen.  The scenes featuring the jump to the alternate realities are really trippy, and I loved the quasi-religious nature that those interdimensional travellers take as they view the space that exists between realities.

While all the theory, science and practicalities behind Johnson’s version of reality-jumping is cool, the real beauty is the way in which the author works it into the plot of the book.  Throughout the course of The Space Between Worlds you see several different alternate versions of the same dystopian future, and it was really intriguing to see the subtle differences between them.  The real shock is when the latest world Cara visits turns out to be completely upside down, as several key people in her lives have changed dramatically, including Nik Nik, a brutal warlord to whom Cara’s destiny is constantly tied no matter which reality they are in.  Seeing a completely different version of some of the featured characters in this novel really drives home just how significant a single moment can be and how certain events can change everything about someone.  The author works a lot of the cool revelations, similar character histories and unique details about each character across the cosmos into the overarching plot, helping to create a thrilling tale with some powerful and intense character studies.  I had an outstanding time seeing these cool alternate reality science fiction elements coming into play throughout the book and they proved to be a fantastic and clever addition to the narrative.

The Space Between Worlds by Micaiah Johnson was an extremely compelling and cleverly inventive science fiction debut that is really worth checking out.  I loved the complex and fascinating tale of choices, fate and thrilling betrayals that the author wove through the course of this book, and this was a fantastic book to check out.  I look forward to seeing what Johnson will cook up next and I am sure that it will result in another intriguing and captivating read.

Altered Realms: Ascension by B. F. Rockriver

Altered Realms cover

Publisher: Audible (Audiobook – 18 November 2020)

Series: Altered Realms – Book One

Length: 21 hours and 26 minutes

My Rating: 4.5 out of 5 stars

In the mood for a really cool LitRPG novel?  Look no further than one of my favourite debuts of 2020, the impressive first book in the Altered Realms series, Ascension by B. F. Rockriver.

Welcome to the magical land of Entarra, an elaborate world filled with all manner of complicated people, creatures and war, where death lies just around the corner.  For simple hunter Eli Miller, his life consists of protecting his family and his small grove from outside forces, the most dangerous of which are the Adventurers.  The Adventurers are a dangerous group of seemingly immortal beings from another dimension who treat his world like their own personal playground, killing and destroying all they encounter with little concern for consequences and the lives of the citizens of Enterra.

When a group of Adventurers attack his home, killing him and his family, Eli finds his worst nightmare coming true when, after being stabbed by a mysterious blade, instead of dying he becomes an Adventurer.  Forced to become a whole new person, Eli returns to his hometown, only to discover that no-one recognises him and that he is now bound to the rules of Enterra, with quests, character sheets and a bodiless guide voicing advice in his head.

As Eli begins to explore the limitations of his new life, he soon begins to realise that his world was not what he thought it was.  Enterra Online is a vast and futuristic video game, of which he and his family were NPCs, or non-player characters.  Determined to find out if his family also somehow survived and get revenge on the people who attacked and killed him, Eli begins to play the game and soon becomes involved in a quest to save the land from the mysterious Blight.  Teaming up with fellow Adventurer Don Nutello, Eli begins to master his new character and level up.  But as the two progress even further, the finds that something is very wrong with Enterra Online.  Forced to contend with mindlessly controlled Blighted creatures, dangerous magic users and corrupted Adventurers, Eli will need to use every bit of his resolve and courage to face his destiny.  If he fails, it could mean the destruction of Enterra and every person and NPC trapped within.

This was an interesting and compelling read from a brand-new author who has created an excellent LitRPG novel.  I have to admit that the Literary Role Playing Game genre, which features fantasy or science fiction adventures set within the environments of a game (rather than a tie-in novel, like a World of Warcraft book for example), is one that I am not massively familiar with.  I have only really read one or two of these sorts of books in the past (the first two novels in Jason Segel and Kirsten Miller’s Last Reality series, Otherworld and OtherEarth are the only ones coming to mind at the moment), but it is a genre that I have always been interested in as there are some fantastic-sounding LitRPG novels out there.  A couple of weeks ago I was in the mood to try something new and thought that this would be a good place to start, especially after I came across the synopsis for Altered Realms: AscensionAscension is the debut novel of exciting new author B. F. Rockriver, which I believe was previously released in parts online, and it ended up being a particularly fun and exciting read.  This was an outstanding debut and a particularly good introduction to the LitRPG genre for me.

I thought that this was a pretty impressive first effort from Rockriver, who tells a rather intriguing tale in Ascension that felt to me like a fun combination of Sword Art Online and the upcoming Ryan Reynolds film, Free Guy, as an NPC starts to play the game he is trapped within.  Told primarily from the point of view of Eli, Ascension contains a vast and compelling narrative filled with adventure, action and substantial world-building, as Eli turns from a hapless, yet sentient, NPC into an Adventurer, and is forced to play Enterra Online the same way the human players do.  The story takes a little while to get going, with the author building up some key elements in the beginning, but once the main character gets killed and then respawned as an Adventurer, allowing for the intriguing RPG elements to work their way into the plot, the book really picks up.  The reader is than treated to an intriguing bit of world-building as the gameplay of Enterra Online is explained, before the confused protagonist is dropped back into the world, understandably freaking out.  After some false starts and the introduction of the book’s other main character, Don, Eli starts getting into the game, as he needs to gain levels and equipment to get revenge for his family.  This leads the two characters to get involved in a series of interesting quests that may directly impact the survival of the entire game, forcing them to venture towards an ancient temple to cure themselves, and the world, of a magical, sentient disease known as the Blight.  Along the way they’ll contend with dangerous creatures, friendly and malicious NPCs, hostile Adventurers with conflicting motivations and world-changing events that are impacting both the game and the humans trapped within.  All of this leads up to an epic and exciting confrontation as Eli and his friends come face to face with the corrupted Adventurers who killed his family.

This narrative proved to be extremely exciting and captivating, and I found myself getting really caught up in the adventures of this excellent and conflicted protagonist.  There are a number of amazing elements to this book, and I very much enjoyed seeing the author combine the LitRPG elements with a classic fantasy adventure tale and some cool advanced science fiction elements as well.  The author does an excellent job setting up his game world throughout Ascension and the reader quickly becomes deeply concerned with the fate of Enterra Online and all its players and NPCs.  I also loved all the very cool action sequences featured throughout the story, and there are a number of intense and deadly scenes that really stood out to me. 

I did find the writing to be a little rough in places, and there is room for Rockriver to grow as an author.  For example, there was a bit of repetition throughout the novel, as a number of key plot points kept getting brought up again and again.  While some of this repetition was done to replicate how an online game talks to its players, a lot of it was the author providing unnecessary re-examinations of certain story elements, character back story and emotional responses, which I felt interrupted the flow of the novel.  I also felt that Rockriver should have ended Ascension a lot sooner for a more climactic finish, as the novel continues for a number of chapters after the book’s big showdown.  While this later section of the novel contained a lot of interesting and enjoyable moments, I do think that perhaps the author could have saved most of them for the next entry in the series.  Still, overall this was an excellent read, especially with the inventive and exciting story, and it does set up the rest of the series quite nicely.

As I mentioned above, Ascension proved to be quite an outstanding introduction to LitRPG novels, a genre that Rockriver is clearly very passionate about.  Ascension contains a huge amount of RPG elements which are seamlessly woven into the story.  Once the protagonist wakes up as an Adventurer, every element of a classic MMORPG comes into effect, with Eli choosing a race, gaining experience, being forced to complete quests, obtaining skill points, distributing attribute points, deciding his class and a huge range of other game features a player in his situation would have to consider.  I felt that this was an incredibly realistic portrayal of what an avatar in a game would experience, and the author covers this in exceptional detail, down to the pun-ridden quest titles and the funny names of the other Adventurers Eli and Don encounter.  Rockriver has also created an impressive and vast MMORPG to serve as the setting for his novel, and it actually sounds like it would be a really cool game to play (you know, minus the ethical implications of the AI and the deadly disease which tries to turn you evil).  I have to admit that I did not quite know how all the various skill and quest updates would play throughout the book, but Rockriver did an excellent job working them into the story and it felt very natural to see Eli get an update, new skill or experience.  All the LitRPG elements also work incredibly well in some of the action sequences, and seeing the protagonist get debuffs or watch him lose health, mana and energy during a fight actually added to the intensity of the scenes.  The author also works in some intriguing twists to the gaming world, with the protagonists set to face off against a major antagonist threatening people both in the game and outside of it, and I quite enjoyed how this raised the stakes of the narrative.  Overall, I really fell in love with Ascension’s LitRPG elements, and this is definitely a genre I can see myself getting into.

I really enjoyed some of the characters featured within Ascension, as Rockriver has come up with some amazing complex figures for this clever LitRPG story.  The main character is Eli, a former NPC who is turned into an Adventurer and swiftly becomes a key figure in saving Enterra Online.  Eli proved to be a really intriguing character to follow, as he is forced to adventure whilst facing a major existential crisis.  Due to the situation surrounding his death and rebirth, Eli is an emotional mess, grieving for the loss of his family, while simultaneously finding out that they never truly existed.  This makes him a particularly deep and intriguing character to follow, as his new experiences changes his perspective completely.  Thanks to his complete lack of knowledge about anything related to online gaming, Eli proves to be the perfect protagonist for this book as every element of this game is explained to him in great detail.  I also quite enjoyed the fantastic handicap that Rockriver installed to his main character halfway through the book, as Eli learns a Berserk Rage move that forces him to lose control when he is close to death or encounters one of the players who killed him and his family.  This causes a number intense scenes throughout the book, and I really appreciated the incredible scenes that the author wrote around the first time Eli lost control, which got pretty dark and bloody.  While Eli was not the most consistent character at times, as he occasionally experiences some random personality changes, it was still really interesting to see him develop, especially as a number of intriguing elements about his past become quite essential to the plot.

Aside from Eli, the other main character in the novel is Don Nutello, a player who befriends Eli when he spawns as an Adventurer and follows him throughout the game.  Don plays a humanoid turtle race, known as a Turta, and has chosen to play him as a monk class, dressed in purple and fighting with martial arts and occasionally a staff (I wonder who his favourite ninja turtle is?).  Rockriver gives Don a particularly intriguing background as a former soldier playing Enterra Online long-term as a treatment for his PTSD, flashes of which come through into the game at times, and his role as a healer in the team is related to his former profession as a medic.  Don proves to be a particularly great supporting character to Eli, not only helping him to understand the game but giving him a different perspective on the other people playing as Adventurers.  Don also has a very appealing pacifistic edge to him, choosing not to attack people or sentient AI if he can help it, which does get the characters in trouble but helps to distinguish them from the antagonists.  Don ended up being my favourite character in the end, and I really enjoyed his unique partnership with Eli as they formed a fantastic and deep friendship over the course of the novel. 

In addition to Eli and Don, Rockriver has also loaded this book up with a series of intriguing side characters, most of whom are NPCs in Enterra Online.  I liked the contrast in how the NPCs are blissfully unaware that they are in a game, while most Adventurers are portrayed as selfish and murderous.  This is mainly because the Adventurers are unaware that the NPCs are sentient, and are playing the game the way they typically would for an MMORPG. Indeed, I routinely do all the same bad things when I play games, everyone does (or so I tell myself so I can sleep at night).  This interesting dichotomy in the perceptions of the world between these two unique groups was pretty interesting to see, and I very much enjoyed seeing a game where every NPC is fed up with the invading human players. 

I also have to highlight some of the fun Adventurer characters in the novel, most of whom are fairly typical of the sort of people you would encounter in the game.  For example, the third person to join Eli and Don’s party is Michelle, a sexy female troll with an attitude, who serves as their tank.  Michelle is one of those players who flaunts their avatar’s sexuality, even though you are a little uncertain whether they are a guy or a girl in real life. Michelle was a rather sassy and fun character to follow, and she definitely evened out the serious personalities on the team.  I also quite liked some of the selfishly antagonistic Adventurers who the heroes eventually go up against, and game players will easily see parallels between them and the worst sort of people you’ve played against online, even if some may be influenced by things outside of their control.  Each of these excellent characters adds a lot to this great book, and I look forward to seeing how they develop in the future instalments of this series, especially with some major changes impacting the Adventurers long term.

In order to enjoy Ascension I ended up grabbing the audiobook, which proved to be a fantastic way to experience the fun story.  Ascension has a pretty hefty run-time of 21 hours and 26 minutes, which is almost one of the longest audiobooks I have ever listened to.  Naturally, this took me a little while to listen to, although once I got really caught up in the story I found myself getting through it even quicker, especially with some of the epic combat sequences, which I never wanted to interrupt.  I always find that the audiobook format is a great way to fully absorb all the details contained within a novel, and this was particularly true with Ascension, as Rockriver has come up with an amazing amount of inclusions that are really great to absorb in this format.  This audiobook also featured the excellent narration of Maximillian Breed, a relatively new audiobook narrator, who has so far vocalised an interesting collection of fantasy and science fiction novels.  I felt that Breed was a great choice for this epic audiobook and I enjoyed listening to his narration of Ascension for the full 21 plus hours.  While it took me a little while to get used to his voice, I felt that it fit into the story really well, and I especially liked the somewhat robotic/computer generated tone he used whenever the system talks to the protagonist, such as during a quest update, or when it provides details about equipment or skills.  All of this makes for a great listen, and I would definitely recommend the audiobook format of Ascension to anyone interested in checking out this fun book.

Ascension by B. F. Rockriver is a fantastic and impressive debut novel that serves as an outstanding first entry in the Altered Realms LitRPG series.  Rockriver has come up with a clever and captivating tale that masterfully utilises video game elements, cool characters and some awesome action sequences to create a first-rate read.  I had an absolutely incredible time listening to this book and I cannot wait to see where the series goes next.  Rockriver is currently working on two separate novels at the moment, the second entry in the Altered Realms series, Uprising, and a companion novel, Origins, which examines the backstory of several key Altered Realms side characters.  Both sound like a lot of fun, with some superb covers (BTW how epic are the covers that Ascension had!), and I look forward to reading them.  Until then, Ascension is a guaranteed exciting read for LitRPG fans.

Altered Realms Cover 2

Star Wars: The High Republic: Light of the Jedi by Charles Soule

Star Wars - Light of the Jedi Cover

Publisher: Random House Audio (Audiobook – 5 January 2021)

Series: Star Wars – The High Republic

Length: 13 hours and 35 minutes

My Rating: 4.5 out 5 stars

Boldly venture into a bright new era of the Star Wars universe as acclaimed science fiction author Charles Soule introduces the first entry in the High Republic multimedia publishing project, Light of the Jedi.

We are all the Republic!

Two hundred years before the events of The Phantom Menace and the Skywalker Saga, the Republic was at its absolute height in influence, technology and culture, in a period of time known as the High Republic.  With the glorious Jedi Order leading the charge, nothing seems capable of slowing down the inevitable expansion of the Republic, especially with the creation of the Starlight Beacon, a vast space station designed to bring Republic influence to the darkest corners of the Outer Rim.

However, all it takes is one event to threaten everything.  In the depths of hyperspace, tragedy strikes when the transport ship Legacy Run, taking settlers to the Outer Rim, encounters something while travelling at light speed and is torn apart.  Shortly after, in the agricultural system of Hetzal, chunks of the ship emerge from hyperspace at incredible speeds and begin to rain down across the systems, planets and moons in an extinction-level event.  Disaster is only partially averted by the arrival of the Jedi, who work tirelessly and valiantly in an effort to save as many lives as possible.

As more pieces of debris begin to strike other systems within the Republic and the Chancellor initiates a hyperspace blockade, the Jedi are tasked with determining the origin of the crashed ship before more tragedies can occur.  As the Jedi, led by Master Avar Kriss, begin to investigate, they quickly determine that a mysterious new party has taken a twisted interest in the disaster, the Nihil.   The Nihil are a group of ruthless and chaotic raiders with dark secrets and a sinister origin, who appear out of nowhere and take what they want.  Armed with unique technology and abilities, the Nihil are about to engage in a deadly campaign against the Republic and the Jedi which the galaxy may never recover from.

I think it is fair to say that the High Republic is off to a smashing start with this exciting and captivating novel.  The High Republic is an intriguing new publishing campaign that aims to present a bold new era of Star Wars tie-in fiction.  Set around 200 years before the events of the earliest Star Wars film, the High Republic will consist of a series of connected novels, including adult, young adult and young reader books, as well as several comics, manga and audiobooks, all set in the same period of Star Wars history, with a whole new range of different characters and storylines.  The High Republic project has been in the works for some time, with several of the best Star Wars tie-in fiction authors banding together to come up with the overarching story and universe.  These various storylines are likely going to lead into some form of movie of television series in the future, especially after the success of shows like The Mandalorian, representing a whole new creative frontier for these amazing authors.

The subject of this review is Light of the Jedi, the first book in the High Republic range, which introduces readers to this fascinating time period in the Star Wars universe.  This essential introductory novel was written by the extremely talented Charles Soule, who is one of the main creative voices of this project.  Soule is a fantastic author who, in addition to writing several cool science fiction novels, is probably best known for his work in the comic book world, having authored a number of major series, such as Thunderbolts vol. 2, She-Hulk vol. 3, Death of Wolverine, and Daredevil vol. 5, just to name a few.  I personally know Soule best from his various Star Wars comics, including the very cool Poe Dameron series, The Rise of Kylo Ren miniseries and his current run on the main Star Wars series (I really need to review the first volume of that).  My favourite of Soule’s Star Wars comics is the exceptional Darth Vader: Dark Lord of the Sith series, which followed Darth Vader in the immediate aftermath of his turn to the dark side.  This was a deeply impressive series (check out my reviews for Volume 2: Legacy’s End and Volume 3: The Burning Seas, the latter of which was one of my favourite releases of 2018), with some captivating and clever storylines, and it easily one of my favourite Star Wars comics of all time.  As a result, I have been eagerly awaiting this impressive author’s first Star Wars novel, and Light of the Jedi did not disappoint as Soule created a fantastic and epic tale that I really enjoyed.

At the heart of this great novel is an exciting and compelling narrative that takes the reader on a wild adventure into the depths of Star Wars space and beyond.  Soule presents a brilliant multifaceted tale in Light of the Jedi, told from the perspective of a huge number of different characters, each of whom add some fantastic perspectives to the wider narrative.  This novel has an amazing start, with the first third of Light of the Jedi showing the cataclysmic event that rocks the galaxy and the subsequent attempts to avert it in great detail.  This entire first part of the book is pretty fantastic, filled with destruction, heroics and amazing character introductions, all of which is overlayed to a countdown clock that hints at a bigger and more destructive event to come.  I really enjoyed this fast-paced and intense start to the book, especially as Soule adds in some fantastically written action-packed scenes, loaded with some dramatic and tragic moments, setting up the novel’s subsequent story perfectly.  The rest of the book splits into several separate but related storylines that show the aftermath of the opening chaos, introduces and highlights the overall antagonists of the book, and expands on the introduced characters.  All of the storylines featured in this part of the book are extremely interesting and compelling, presenting several unique adventures with some excellent twists, while also examining cool aspects of the Star Wars universe.  The huge range of storylines and character arcs complement each other really well, producing a balanced and captivating tale that comes together extremely well in the end.  All of this leads up to an epic conclusion that not only serves as a great ending to the various storylines featured in Light of the Jedi but which also sets up some intriguing storylines for the future High Republic novels.

Perhaps the most interesting part of this book is the huge extensions that Soule, and the associated High Republic creative brain trust, made to the Star Wars universe.  The High Republic period, as portrayed in this novel, is a gleaming beacon of civilisation and democracy, where unity and positivity run rampant, especially with their near-religious catchphrase of “We are all the Republic”.  Light of the Jedi serves as the perfect introduction to this period, and Soule does an amazing job exploring all the key aspects of it, including the technology, the set-up, the significant figures and the major differences between this period and future eras of the Republic that readers are more familiar with.  I liked the overall setting of this version of the Star Wars universe, especially as it has a very distinctive frontier feel to it, with people moving out from the settled core of the Republic and encountering some of the hidden and malicious dangers in the less settled regions.  There is also something shiny and exquisite about a lot of inclusions in this book, and I particularly liked all the depictions of the spaceships and technology featured.  This historical Republic is definitely at a high-point of culture and technology, and as such this book is loaded with a ton of elegant and beautiful battleships, which sound so much more impressive than rougher technology featured even in the prequel films.

I also appreciated the way in which the author portrays people having a general sense of naivety throughout the Republic, as they all believe that everything is peaceful and nice.  This will no doubt change in future entries in the series, and it will be interesting to see if this peaceful version of the Republic starts to go downhill a bit as a result of the events featured within this series.  For me though, one of the highlights of Light of the Jedi had to be the titular Jedi.  The Jedi featured in the High Republic series are at the height of their power and majesty, and they prove to be a very impressive bunch in their white and gold robes.  There is a really fascinating collection of unique Jedi throughout the novel, and it looks like Soule attempted to feature Jedi of nearly every Star Wars species he could think of.  The thing that really stood out to me were all the cool Jedi powers that they had, as the Jedi characters in this novel were doing a ton of amazing force techniques that none of the characters featured in the films seemed possible of doing.  All of this was really cool to see, and I think that Soule and Light of the Jedi did an amazing job of introducing this impressive setting.

Another very intriguing inclusion is the Nihil.  The Nihil, who are set to be the main antagonists of the entire High Republic range, are a group of ultra-violent raiders who live by a simple code of taking what they want, when they want, and are massively opposed the ideas of law and order imposed by the Republic and the Jedi.  Soule does an amazing job introducing these antagonists in Light of the Jedi, with their first scene showing them coming out of nowhere and brutally pillaging a fleet of ships.  There was something particularly savage and intense with this first sequence, and I was getting serious Mad Max or Firefly Reaver vibes in the way that they attacked, using harpoons and vicious boarding tactics.  The author continues to expand on these antagonists throughout the course of the book, and the reader is given a solid idea of their structure, tactics, history and general mindset, as a number of chapters are told from their perspective.  The Nihil have some very interesting and unique characteristics to them, and there is a certain Viking theme to them, especially with their storm motif.  I loved the portrayal of them throughout the book, and this group of mask-wearing, savage aliens really left an impression on me, especially with their gas-based weapons, under-handed battle tactics (there is one particularly awesome sequence around that) and unique hyperspace technology.  I was slightly worried that the Nihil were going to simply be portrayed as a group of common raiders throughout the course of this series, and it appeared at times within Light of the Jedi that this is what was going to happen.  However, this was a bit of clever misdirection from Soule, who produced a very compelling and well-written story arc around these antagonists that really sets them up as a major deadly force in the Star Wars universe.  A lot of this menace is due to the many cool hints and reveals about the Nihil’s hidden secrets throughout the course of the story, especially surrounding Nihil’s mysterious leader, the Eye, and I look forward to unravelling them in future entries in this series.

Soule introduces a large range of compelling characters in Light of the Jedi, including a range of intriguing new Jedi.  Due to the author going for a mass perspective story, this novel really does not have a main character; instead Soule splits the tale across many characters, each of whom have their own unique storylines and arcs.  I have to admit that before reading this novel I was slightly concerned that the High Republic series would have a bit of a hard time gaining traction with characters, as the only figure from the films to actually be alive at this point is Yoda (and apparently Yarael Poof, who I mostly recognise from a fun Robot Chicken sketch).  However, I quite enjoyed a lot of the characters featured within this book and I appreciated the way that Soule was able to build them up into compelling and unique individuals within the series of shorter story arcs that they had.

Some of the key characters include Jedi Master Avar Kriss and Jedi Knight Elzar Mann (the two humans on the cover), powerful Jedi with unique abilities who are being set up as two of the main characters of the entire franchise.  Kriss and Mann, who are lifelong friends, form an intriguing team, especially with their underlying romantic tensions that they cannot act on (Soule makes a fun joke about Jedi and their lightsabers earlier in the novel that works perfectly there).  Another fantastic pair are Twi’lek Jedi Loden Greatstorm (awesome name) and his Padawan, Bell Zettifar, a more action orientated pairing who get into some scrapes throughout the novel.  Loden and Bell have an excellent arc throughout the novel and I enjoyed their great master-and-apprentice relationship, which mainly consists of Loden throwing Bell off high locations for training purposes.  Both characters, especially Loden, end the novel in an interesting position, and it will be very cool to see how these two characters develop and change in future entries in the series.  Other highlights for me include the Trandoshan Jedi Sskeer, mainly because of his cool look and species, and the Wookiee Padawan Burryaga Agaburry, who the reader swiftly warms up to, even if he doesn’t say anything comprehensible throughout the book.

In addition to the Jedi mentioned above, I really have to highlight some of the chaotic and intense Nihil characters, who make for some great antagonists.  The main one of these is the mysterious Marchion Ro, a leader and mystic of the Nihil with a hidden past and a sinister agenda who is being set up as the major villain of this franchise.  Ro, is a unique new antagonist, with hints of other Star Wars villains in his inspiration (particularly Kylo Ren), who has a fun arc within Light of the Jedi, completely changing and manipulating his followers for his own betterment.  I also quite liked the Tempest Runner Kassav Milliko, the drugged up, vicious and opportunistic Nihil warlord who clashes with Ro throughout the book and who serves as a major catalyst for story advancement throughout the book.  All of these characters and more prove to be quite compelling to follow, and I look forward to seeing what happens to them in future entries in this overarching publishing project.

Like I do for many Star Wars novels, I ended up grabbing Light of the Jedi in its audiobook format.  This proved to be a fantastic decision on my behalf, as the Light of the Jedi audiobook is really awesome, featuring the usual outstanding blend of great narration, epic music and clever sound effects to create an intense and enjoyable listening experience.  It had a reasonable runtime of 13 hours and 35 minutes, which listeners should be able to get through rather quickly; I personally was able to power through it rather quickly once I really got into the fantastic story.  The audiobook’s creative team did an exceptional job enhancing the story with the iconic Star Wars sound effects, and I loved the amazing ambiance that every single scene had, whether it was the sounds of destruction that occurred during a fight scene, or the simple sounds of people whispering that gave realistic life to group scenes.  The Star Wars music was also on point again, and I cannot emphasise how much emotion and excitement the awesome musical scores added to each scene in the novel.  For example, they expertly utilised John Williams’ tune of Anakin’s Betrayal during one particularly sudden and tragic scene, giving it an added layer of depth and despair that really struck me.  Many other different and iconic Star Wars musical scores were featured at various points throughout the novel, and I quite enjoyed the inclusion of several numbers that were a little less familiar to me, and which gave this audiobook a more unique flair.  Listeners will also really appreciate the cool heavy metal music that ran in the background of some of the Nihil scenes.  Identified as “wreck punk” by some of the characters (apparently created by instruments made from the metal of wrecked star ships), this heavy metal music adds an additional Mad Max edge to the Nihil in battle, and I loved how the audiobook’s creators went the extra mile to make these villains even more edgy.

In addition to the excellent musical inclusions and awesome sound effects, the Light of the Jedi audiobook also featured the superb vocal talents of veteran narrator Marc Thompson.  Thompson, who I recently mentioned in my review of Thrawn Ascendancy: Chaos Rising, did another fantastic job with Light of the Jedi, telling the story at a swift and enjoyable pace, while also giving voice to all the fun characters featured within the story.  Each of the characters gets their own unique voice, ensuring the reader can identify who is speaking at all times.  I felt that these voices fit each character perfectly, and Thompson has fun giving some of these character distinctive accents.  Thompson is also able to convey an amazing amount of emotion with his tone, adding fear, suspense and anguish into both his main narration speech, as well as the voices of the various characters.  This great outpouring of emotion in his dramatic voice helps to enhance several scenes, drawing listeners in with its realism and intensity.  I should note that listening to the audiobook did give me a clue at a fun little twist that Soule added to the story, as you can identify who a hidden speaker is at one point via his voice, something someone reading a physical copy of the book would not get.  This did not ruin the book for me in any way shape or form; indeed I kind of liked having this hint and it added a little more intrigue to the overall story.  Overall, this was some exceptional voice work from Thompson, which makes this audiobook an outstanding way to check out Light of the Jedi.

Star Wars: Light of the Jedi by Charles Soule is a fantastic and exciting new novel that serves as an intriguing and powerful introduction into the new High Republic range of novels and comics.  Featuring an epic and action-packed narrative, some awesome new characters, and an impressive amount of universe-building, this is an incredible book that was really fun to read.  Thanks to the introductory nature of the story, it is very accessible to fans with various levels of franchise knowledge, and may even prove to be a good entry point into the wonderful world of Star Wars novels.  I am a little uncertain at this point how this new Star Wars franchise is going to proceed in the future and how some of the storylines will continue, but I am really looking forward to finding out.  The future of Star Wars tie-in fiction leading into the High Republic looks bright, especially if we get more outstanding novels like Light of the Jedi, and this should be an interesting new chapter in Star Wars history.

Star Wars: Thrawn Ascendancy: Chaos Rising by Timothy Zahn

Thrawn Ascendancy - Chaos Rising Cover

Publisher: Random House Audio (Audiobook – 1 September 2020)

Series: Thrawn Ascendancy – Book One

Length: 15 hours and 5 minutes

My Rating: 4.5 out of 5 stars

The master of Star Wars fiction, Timothy Zahn, returns with a brand-new series that explores the early days of his most iconic character, Grand Admiral Thrawn, with the first book in the Thrawn Ascendancy trilogy, Chaos Rising.

A long time ago, beyond a galaxy far, far away…

Beyond the edges of the known galaxy, past the borders of the Republic, beyond even the backwater Outer Rim, lies the Unknown Regions.  The Unknown Regions are a chaotic and barely explored section of space, where hyperspace travel is difficult and dangers lurk around every corner.  Despite this, many species flourish in this region, fighting for their survival and forming civilisations hidden from the eyes of the Republic and the Separatists as they fight their bitter civil war.  However, out of all these races, none are more mysterious, secretive and dangerous than the Chiss Ascendancy.

The Chiss have long considered themselves to be one of the most powerful races within the Unknown Regions.  Boasting vast fleets of powerful vessels which can appear anywhere within the Unknown Regions thanks to their great secret weapon, the force-sensitive children who can navigate hyperspace in the Unknown Regions, known as Skywalkers, the Chiss believe themselves safe and secure.  However, a sudden ill-fated attack on their home planet by a mysterious fleet quickly shatters this allusion.  While many, including the Chiss ruling council, are convinced that the attacking ships are a precursor to an invasion and begin preparations to withdraw their outer fleets, Supreme General Ba’kif believes that there is more to this attack then what is apparent.  In order to explore his suspicions, Ba’kif calls upon one of his most talented officers to investigate, the young tactical genius Senior Captain Mitth’raw’nuruodo, better known as Thrawn.

Many years before he became the Emperor’s most effective weapon as a Grand Admiral in the Imperial Navy, Thrawn, served his own people as a member of the Chiss Expansionary Defence Fleet.  Already renowned for his rare tactical ability, as well as his disregard for the politics and rules of the Ascendancy, Thrawn begins his investigation into the attack and swiftly determines that it was merely a feint, designed to draw the Ascendancy’s attention away from a much more dangerous threat.  A new malevolent alien empire is building strength in the Unknown Regions, and its eyes are firmly fixed on the Chiss.  With his hands tied by protocol and with his political enemies within the Ascendancy trying to take him down, Thrawn may be unable to stop the upcoming attack before it is too late.  However, Thrawn always has a plan, and the Unknown Regions are about to understand just how dangerous he truly is.

This was another fantastic outing from Timothy Zahn, who has produced a cool and intriguing prequel novel to his previous series.  Zahn is one of the most experienced and highly regarded authors of Star Wars tie-in fiction in the world today, having written several impressive novels for both the current Disney-owned canon, and the previous Star Wars Legends canon.  While he has written various Star Wars novels, such as the fun standalone novel Scoundrels, Zahn is probably best known for his 1991 release, Heir of the Jedi, which is generally considered to be the start of a whole new era of Star Wars tie-in fiction.  While there are a number of interesting aspects to Heir of the Jedi, one of the most important things about it was that it introduced Zahn’s most distinctive and popular creation, Grand Admiral Thrawn, a rare alien officer in the xenophobic Imperial Navy who was revered as their ultimate tactician.  Thrawn proved to be a very popular character whose backstory and characterisation was later expanded on in a number of Zahn’s other Star Wars Legends novels.

Due to the Disney purchase of the Star Wars franchise and the subsequent removal of everything except the movies and the animated series from canon, Thrawn was temporarily erased as a canon character until the third season of the Star Wars Rebels animated television series, where he was reintroduced with an altered backstory and history.  As part of this reintroduction, Zahn was contracted to write several new Star Wars novels examining this new history of the character, and thus he wrote the Thrawn trilogy, featuring the excellent novels Thrawn, Alliances and Treason, which are among some of the best pieces of Star Wars tie-in fiction I have so far read.  This trilogy ended in 2019, but Zahn is far from done, having started a new trilogy, the Thrawn Ascendancy series, last year.  The Thrawn Ascendancy trilogy, of which Chaos Rising is the first entry, is an intriguing and detailed series that serves as a prequel to the novel Thrawn and which show a younger version of the character as he serves the Chiss during the same time period as the Clone Wars.  Chaos Rising is an excellent and enjoyable novel which I read a few months ago, but which I have only just had a chance to review.  It was fantastic to see this complex and compelling character in action again, as well as more of Zahn’s impressive world-building.

This new novel from Zahn contains an amazing story that looks at the earliest adventures of Thrawn.  This is a very clever and layered tale that explores the main character in more detail while also providing him a new opponent to face in this book as he attempts to engage in battle against a dangerous enemy threatening his people.  Zahn builds a great narrative around the fight against this new antagonist, with Thrawn forced to engage in a number of intricate campaigns in order to obtain information and determine which points of weakness to exploit, whilst also have to contend with the machinations of members of his own race who are concerned with the reckless Thrawn’s actions.  At the same time, the author builds up a number of intriguing side characters who help to tell the tale of Thrawn in greater detail and with some interesting personal arcs.  This main storyline proves to be an extremely enjoyable and captivating read which flows at a great pace for most of the book, broken up with a number of cool and impressive battle sequences.  The main story is also supported by a fantastic collection of flashback sequences that depict an even younger version of Thrawn, showing some of his earlier encounters with many of the characters featured in the novel and highlighting how different the character has always been.  These flashbacks are used to great effect throughout the novel, not only building up the various characters’ pasts and personalities but also creating a great pace for the novel, with several key events from the protagonist’s life introduced where necessary to the main plot.  All of this helps to turn Chaos Rising, and indeed the entire Thrawn Ascendancy series, into an intriguing prequel to the Thrawn trilogy as it begins to set up the various reasons why Thrawn was sent away by his people and recruited by the Empire.  One part of Chaos Rising even directly ties into the events of one of the books from the previous trilogy, Alliances, with the reader seeing an alternate viewpoint to Thrawn meeting with Anakin Skywalker that gives an entertaining context to the events of that previous book.  All of this results in a fantastic and clever story that is easy enjoy and which sets up some more intriguing adventures in the later entries in this series.

One of the things I always try to address while reviewing a Star Wars novel is what level of franchise knowledge a reader needs to have in order to fully enjoy the story.  While most Star Wars novels are generally fairly accessible to new readers or casual fans, I would say that Chaos Rising is one of those books that should primarily be read by major fans of the franchise.  This is because Zahn loads this novel up with a ton of Star Wars references and details, including details of obscure parts of Star Wars lore and characters.  While the author does do a good job of explaining all the relevant aspects of this extended universe through the book, I would say that having some pre-knowledge about some of these elements is important.  At a minimum I would suggest that the readers read Zahn’s original Thrawn trilogy first, especially as Chaos Rising serves as a prequel to them, although fans with some basic knowledge of the character of Thrawn should be able to follow along without too much difficulty.  For new readers who do get through Chaos Rising, you are going to experience a huge amount of new information about the Star Wars universe as Zahn does a substantial amount of universe building throughout this book.  In particular, the author explores the legendary Chiss Ascendancy, a mysterious alien empire existing outside of the main Star Wars galaxy.  This is the first time that the Chiss planets and culture have been explored in any real detail in the current canon, and it proves to be a fascinating experience learning more about them and seeing the culture that produced such a unique character as Thrawn.  This novel contains a lot of detail about this alien race, as well as many other aspects of life outside the main galaxy setting of the Star Wars franchise, and while it is a tad overwhelming at times, I had a great time expanding my Star Wars knowledge and exploring this new, intriguing region.  It seems likely that Zahn will go into even more detail about this part of the Star Wars universe in future novels in the trilogy, and I look forward to seeing what other cool aspects he comes up with.

One of the best things about this book was seeing the return of the amazing and compelling character of Thrawn.  Thrawn is a very unique and enjoyable character, mainly because he has an unfathomable mind and is able to tactically outthink and outmatch any opponent that he comes across.  A highly analytical being who is able to discern fantastic insights about a person or species’ intentions, personalities and general mindsets from viewing some aspects of their creativity, mainly their artwork, Thrawn is easily able to predict actions and provide effective or crazy counters that shock and surprise everyone watching.  This makes him an incredibly fun character to see in action, especially as he makes some amazing and credible leaps of logic off the smallest details that Zahn features in his descriptions.  These analytical leaps then lead into a number of awesome and cool scenes where he outsmarts everyone around them, including in the book’s various battle sequences, which are awesome to read as there are some truly outrageous and clever tactical moves that no one can see coming.  Because of his way of thinking, Thrawn has a very closed off and odd personality that unnerves a lot of the people he deals with and makes many wary of his motivations and actions.

Just like he did in the previous novels, Zahn portrays Thrawn as a little less vicious and dangerous than he appears in Star Wars Rebels, with a little more humanity (or the Chiss version of it) added into his character.  Zahn also continues to explore the character’s lack of political awareness, a major flaw in his thinking that continues to cause him trouble as he constantly battles against the overarching hierarchy to take actions he knows will benefit or save his people.  I felt that Chaos Rising took a very interesting look at the character’s history, personality and backstory, and I quite liked the examination of his earliest trials and battles.  Thanks to the author’s use of flashback sequences, the reader gets a great view at different parts of his history, and you see the various steps that he takes rising up the military ladder and the various aliens and people he crossed or destroyed on the way.  All of this proved to be really cool to see, and Thrawn remains one of my favourite characters in the Star Wars canon, especially after this great outing from his past.

One of the most distinctive parts of any novel that follows Thrawn is the fact that none of the story is shown from his point of view; instead other characters tell his story.  This is mainly done to really highlight just how brilliant Thrawn is and to ensure that his eventual plans and insights come as a major surprise to the reader, much in the same way that a Sherlock Holmes novel is told from Watson’s perspective.  Chaos Rising features several different point-of-view characters, including one or two antagonists, who encounter Thrawn throughout the course of this novel and witness him utilise his tactical acumen.  I love seeing the various characters react to Thrawn’s impressive and clever schemes, and it is always fun when they realise that the impossible is happening right in front of them.  Several of these characters, particularly Thrawn’s allies, also provide a much deeper examination of the main character’s personality and mentality, and you see a different side to the character as a friend and mentor.

While these characters are primarily there to follow Thrawn, Zahn does take the time to explore each of these characters, with a particular focus on Thrawn’s impact on their life.  Many of these characters have some excellent and enjoyable backstories to them, and it was fascinating to see these great characters have their carefully planned out lives completely thrown around when they meet Thrawn.  While I failed to connect to some of these point-of-view side characters (for example, I just could not get invested in the arc surrounding the Skywalker Che-ri), others proved to be quite intriguing to follow.  Examples include Admiral Ar’alani, Thrawn’s former classmate at the academy, who becomes a lifelong friend and constantly finds herself trying to protect the protagonist from himself, or Thalias (Mitth’ali’astov) a former Skywalker whose encounter with a young Thrawn inspired her to join his clan and gave her a new vision for the future.  I also rather enjoyed following Qilori, an Unknown Regions navigator-for-hire, who secretly serves the Nikardun Destiny while also taking jobs for other clients like Thrawn and the Chiss.  It was immensely entertaining seeing Qilori attempting to manipulate Thrawn on the orders of the main antagonist, especially as Thrawn sees through every single one of his tricks.  Each of these great side characters added their own edge to the story, and I really appreciated having so many varied and unique viewpoints of the fantastic main character.

While I did receive a physical copy, I decided to listen to the audiobook format of Chaos Rising, not only because it made my reading schedule easier but because Star Wars audiobooks are always so much fun to listen to.  I think that I made the right decision here, as the Chaos Rising audiobook was a very awesome experience and I had a great time listening to it.  With a run time of just over 15 hours, this is a somewhat longer Star Wars audiobook, although once you get wrapped up in the story you don’t really mind.  Everything about this audiobook is cool, from the classic Star Wars sound effects, which help to drag the listener into the story (it is so much easier to imagine a dangerous fight scene when you can hear the blaster shots), to the outstanding use of John Williams’ iconic musical score, which just makes everything epic.  This audiobook also features the superb narration of the amazing Marc Thompson, who does a wonderful job.  Thompson, who has a vast experience voicing Star Wars audiobooks (for example, all the previous Thrawn novels, Dark Disciple, and roles in the Count Dooku and Doctor Aphra audio dramas), has an exceptional range of different voices which he uses to full effect throughout Chaos Rising.  Each of the characters is given a distinctive and enjoyable voice which allows the listener to easily follow who they are, while also getting an impressive and comprehensive idea of the character’s emotions and passion.  However, his most impressive work is saved for the main character himself.  Thompson has an excellent Thrawn voice, which very closely matches the voice of Lars Mikkelsen, the actor playing Thrawn in the Star Wars Rebels animated show, which helps to bring the character to life in vivid and impressive detail.  Thompson’s take on the character captures the character perfectly, and you get an amazing sense of the character’s deep analytical nature and constantly calm façade.  This was an exceptional bit of voice work from Thompson, and it really added so much to my enjoyment of the story to have this character’s words read out to me.  An overall exceptional and outstanding audiobook, this is the perfect format to check out Chaos Rising.

Thrawn Ascendancy: Chaos Rising is another outstanding novel from amazing Star Wars author Timothy Zahn that provides the reader with a captivating look at the early life of the incredible character of Grand Admiral Thrawn.  Featuring a clever and intriguing tale set deep in an unexplored area of the Star Wars universe, this novel serves as a fantastic and addictive prequel to Zahn’s impressive Thrawn trilogy and adds new layers to the author’s most iconic creation.  The second entry in this series, Greater Good, is set for release in a few months and looks set to be one of the most intriguing Star Wars novels of 2021, especially with renewed interest in the character of Thrawn after the second season of The Mandalorian.  I am extremely keen to see how the next novel turns out, but if it as good as Chaos Rising, then we should be in for a treat.

Waiting on Wednesday – Project Hail Mary by Andy Weir

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  For this latest Waiting on Wednesday I take a look at the next intriguing novel from acclaimed author Andy Weir, Project Hail Mary, a book that has the potential to be one of the biggest science fiction releases of 2021.

Project Hail Mary Cover

Andy Weir is a fantastic bestselling author and self-professed space nerd who has written some amazing-sounding science fiction novels over the last couple of years, including Theft of Pride and Artemis.  Weir is probably best known for his epic release, The Martian, which was later adapted into the major motion picture of the same name.  Each of his main novels has an intriguing science fiction or space element to them, especially as the author focuses on the science and utilises it to great effect within the story.

Weir’s next big release will be Project Hail Mary, which will present an ambitious and exciting new science fiction tale set in the depths of space.  Project Hail Mary, which is set for release in early May 2021, will apparently contain an excellent science fiction adventure with some intriguing mystery and thriller elements to it.  I have already heard some great things about this book from some fellow reviewers and it sounds like is going to be an exceptional and impressive read.

Synopsis:

Ryland Grace is the sole survivor on a desperate, last-chance mission – and if he fails, humanity and the earth itself will perish.

Except that right now, he doesn’t know that. He can’t even remember his own name, let alone the nature of his assignment or how to complete it.

All he knows is that he’s been asleep for a very, very long time. And he’s just been awakened to find himself millions of miles from home, with nothing but two corpses for company.

His crew mates dead, his memories fuzzily returning, he realises that an impossible task now confronts him. Alone on this tiny ship that’s been cobbled together by every government and space agency on the planet and hurled into the depths of space, it’s up to him to conquer an extinction-level threat to our species.

And thanks to an unexpected ally, he just might have a chance.

Part scientific mystery, part dazzling interstellar journey, Project Hail Mary is a tale of discovery, speculation, and survival to rival The Martian – while taking us to places it never dreamed of going.

Colonyside by Michael Mammay

Colonyside Cover

Publisher: Harper Audio (Audiobook – 29 December 2020)

Series: Planetside – Book Three

Length: 10 hours and 4 minutes

My Rating: 5 out of 5 stars

One of the most impressive rising stars in science fiction, Michael Mammay, returns with the third entry in his outstanding Planetside series, Colonyside, a captivating science fiction thriller that sees Colonel Carl Butler return for another epic adventure.

After blowing up a second alien planet, former war hero and current “disgrace” Colonel Carl Butler is living a quiet life as a recluse on a remote planet.  While Butler is more than happy to be left alone by everyone, he knows that it is only a matter of time before the government or the military attempt to draft him into another crazy adventure.  This time, a powerful and rich CEO wants the maverick Butler to head up an investigation into the disappearance of his estranged daughter on a newly formed colony.

Knowing the pain of losing a daughter, Butler reluctantly accepts the job and takes the next ship to Eccasis.  Working with old associates Mac and Ganos, as well as a new government-assigned aide, Captain Fader, Butler soon finds himself leading an investigation in a controversial colony where a dangerous and lethal jungle environment lurks just outside the bio-dome.  The missing woman, a talented biologist, disappeared whilst on a routine research mission for her father’s company out in the jungle.  While most people believe that her disappearance can be blamed on the planet’s predatory megafauna, her father believes that there is more to the case.

While everything initially seems on the level, Butler soon becomes convinced that something more is afoot when someone tries to blow him up.  As he begins his investigation in earnest, Butler is forced to contend with corrupt and incompetent local politicians, a hamstrung military presence, a militant environmental organisation and a greedy corporation determined to cover themselves.  Once more caught in the crosshairs of dangerous people with sinister agendas, Butler is forced to bend all the rules to have a chance of surviving.  But has Butler finally found a problem that even he cannot blow his way out of?

Colonyside is the latest awesome science fiction thriller from exciting author Michael Mammay.  I am a major fan of Mammay, having deeply enjoyed his 2018 debut, Planetside, which followed Carl Butler as he attempted to find a missing soldier, only to find himself in the midst of an alien conspiracy.  Planetside was an incredible novel with an impressively shocking and explosive ending, and it was not only one of my favourite books of 2018 but it is also one of my favourite debut novels of all time.  Mammay followed this outstanding debut with a fantastic sequel in 2019 with Spaceside, which saw the protagonist get involved in another conspiracy, this one revolving around military contractors, which proved to be another amazing read and one of the best novels of 2019.  Due to how much I enjoyed the first two Planetside novels, I have been looking forward to seeing how the series would continue in the future and I was extremely excited when I saw that the third novel, Colonyside, was coming out (especially as it had the cool cover above).  My strong anticipation for this novel was not in vain, as Colonyside proved to be another exceptional read that gets a full five-star rating from me.

This outstanding novel contains an epic and addictive narrative that sets its unconventional protagonists on the path to uncover a massive and sinister conspiracy.  Like the previous entries in this series, Mammay brings several genres together in this book, with Colonyside blending science fiction, military fiction and thriller elements into one fantastic story.  This mixture of genres works extremely well together as the protagonist, a former soldier with a penchant for investigation, finds himself attempting to find the final fate of a missing person who disappeared from the jungle of an alien planet.  This awesome premise leads into a clever and compelling narrative as the protagonist attempts to uncover and disrupt a massive conspiracy with galaxy-wide implications while also ensuring his own survival from a range of deadly opponents.  Mammay comes up with a really impressive story here, and I loved all the complex twists and fantastic reveals throughout the novel as the protagonist builds up his case and then deals with the consequences of his discoveries.  While I did find the start of the story a tad slow, it does not take long for the story to heat up and you find yourself getting more and more drawn into the compelling web of lies, intrigue, politics, and the occasional firefight.  I particularly enjoyed the fantastic connections that Colonyside had to the previous entries in the series, as the motivations of the antagonists are directly tied into Butler’s prior actions and their dramatic consequences.  While readers can easily start the Planetside series here with the third book, those readers familiar with Mammay’s prior two novels will really appreciate the way in which the story becomes linked, and I felt that it was a clever bit of storytelling.  All of this leads up to an amazing and exciting conclusion that contains both an incredibly deadly scenario for the protagonists and a series of final reveals, many of which were very well set up and quite enjoyable to uncover.  This makes for an impressive overall narrative that becomes very addictive as you just cannot wait to get to the bottom of the story.

One of the best things about Colonyside was the fact that it once again follows the adventures of the retired maverick solider, Colonel Carl Butler, who serves as the novel’s protagonist and point-of-view character.  Butler is a clever, damaged and calculating military figure who knows that sometimes the only way to get things done is to break the rules and go off book, even if it costs him.  This amazing character has gone through a lot of stuff over the course of the first two entries in the Planetside series, including nuking two separate alien planets.  While he did have good reasons for his actions, Butler is now unsurprisingly an incredibly infamous figure in the galaxy, with a huge number of enemies across the political and social spectrum (it takes skill to be simultaneously hated by both environmentalists and big corporations).  While he has committed some atrocities, Butler is still an incredibly likeable character, mainly because deep down he is a good person who is mainly trying to do the right thing, no matter the consequences.  Butler proves to be a fun character to follow, especially as he as a very smart-assed way to him, producing a number of entertaining moments.  The character is also a competent investigator and a surprisingly effective master manipulator, especially of military personal.  I also quite liked the way in which the character has grown and evolved since the start of the series, and there are several examples throughout the book which show him learning from his mistakes in the earlier novels.  He also has a much greater appreciation for all sorts of people and various forms of life within the universe, particularly after his experiences with sentient alien life forms, and these new insights have helped to turn him into a much more well-rounded protagonist.  As a result, you really want for him to survive and succeed throughout the course of the novel, and your heart breaks a little each time he finds himself in danger or he is forced to compromise his morals for the greater good.

While there are a range of intriguing aspects to Butler’s character and portrayal, easily the most distinctive part of his inclusion in this novel is his unique narration.  Butler provides a first-person narration for the entire novel, which results in the reader being privy to all his thoughts and feelings.  While this may seem like typical first-person narration fare, it is actually pretty distinctive in Colonyside as Butler is constantly analysing everything that he says, does or hears and immediately relaying that back to the reader.  This includes in some cases evaluating each sentence that another character utters, and then thinking hard about how he wants to respond before uttering his next bit of dialogue.  While this way of writing the character’s thoughts and perceptions does take a little getting used to and may seem a little excessive at times, you soon grow to appreciate all the character’s valuable insights and opinions about the people he is dealing with.  Not only is it refreshing to hear a protagonist admit when he is in the wrong or just being an arse (both of which happen frequently), but hearing his thoughts on the other characters and events occurring in front of him gives you additional insights into the complex investigation and makes the overall investigation even more intriguing.  I also loved the way in which the protagonist plans out how he is going to manipulate or outmanoeuvre his various opponents throughout the novel, especially when he is talking to them, and it is entertaining to see his schemes unfold, whether they succeed or fail.  All of this helps to turn Butler into a unique and enjoyable protagonist to follow and I cannot wait to see what happens to him in his next adventure.

Colonyside is also filled with a great range of side characters who add a lot to the story.  The other three main characters are Butler’s team of Mac, Ganos and Captain Fader, all three of whom have some intriguing and enjoyable interactions with the protagonist.  Mac, Butler’s personal bodyguard, who previously appeared in Planetside, is a solid and incredibly likeable non-commissioned soldier who loyally serves Butler and tries to keep him safe, even from his own stupid decisions.  Despite being outranked by Butler, Mac does not take any crap from him, and the two characters have a fantastic and enjoyable bond throughout the book.  The other recurring character is Ganos, the tough, anti-authoritarian hacker who helped Butler in Spaceside.  Ganos starts the novel off having some major issues with Butler, especially after the fallout from their escapades in the second novel.  This requires Butler to try and rebuild her trust in him throughout the novel, and their struggling friendship becomes a dramatic and enjoyable plot point throughout Colonyside.  This team is joined by new member, Captain Fader, a by-the-book officer who has been assigned to Butler as his aid, while also being ordered to report on his actions.  Fader, an extremely efficient, organised and bright individual, becomes a key part of the protagonist’s investigation, and she serves as a useful sounding board for Butler’s various theories about the disappearance and overarching conspiracy.  The clash of styles between the two characters becomes an intriguing part of the novel, as Fader struggles to deal with Butler’s rule breaking.  Nonetheless, Butler and Fader form a great mentor relationship throughout the course of the novel, and it was great to see the various ways in which Butler influenced the younger officer.  Aside from these three excellent written comrades for Butler, Colonyside is also filled with a range of compelling side characters, including some figures from the previous novels, as well as the various inhabitants of the colony.  Mammay does a great job introducing the fantastic range of extra characters featured in the book and many of them become key suspects in the novel’s overarching mystery.  This complex collection of suspects adds some great layers to the main story, and it proved to be quite entertaining to see Butler attempt to interact with them to get his way.

The great story and fantastic characters are backed up by an outstanding and unique science fiction setting that serves as the perfect backdrop to this amazing novel.  The settlement of Eccasis is large bio-dome surrounded by a planet of harsh and inhospitable jungle.  The jungle is full of dangers, including dangerous megafauna, poisonous insects and all manner of bacteria that makes going outside without a suit an unbelievably bad idea.  Naturally, the protagonist spends a great deal of time out in this hostile environment and there are some great scenes set out there.  While the jungle is extremely dangerous in its own way, it turns out to be a cakewalk compared to the main setting inside the colony’s dome.  The inhabitable interior of the Eccasis settlement is a political powder keg filled with all manner of competing interests: greedy corporations, a radical environmental group, a corrupt civilian government and an understaffed military attempting to keep the peace despite their lack of equipment and manpower.  This diverse group of competing personalities helps to enhance the intriguing story and it proved to be very compelling to see the protagonist attempt to get to the bottom of their various motivations and agendas.  It was also intriguing to see how Butler’s previous actions have impacted the overarching universe that the series is set in.  After his prior adventures where he nuked two separate planets with the intention of killing aliens, a series of strict environmental laws have been passed, limiting expansion and corporate interest.  This leads to a bunch of clever storylines within the novel, and I really enjoyed seeing some fallout from the events of the earlier books, especially because it has such a major impact on this third book’s plot.  There is also a real anti-corporation theme to this novel, mainly because the protagonist is a lot more suspicious of corporate organisations after the events of Spaceside, and it will be interesting to see if this will be a recurring theme in future books.  I had a lot of fun with this cool science fiction setting and I really enjoyed the way in which the author worked into the plot, helping to create an excellent story.

I ended up listening to the audiobook format of Colonyside, which proved to be an excellent and fantastic treat.  This format of Colonyside has a reasonable run time of just over 10 hours, making it an easy audiobook to get through quickly, especially when you get caught up in its intrigue-laden story.  I found that this epic novel flew by for me in this format and I felt that I absorbed a lot more about the setting and characters while listening to it.  Probably the main reason that I liked this format was the fact that the audiobook is narrated by the very talented R. C. Bray, who previously narrated Planetside and Spaceside.  Bray, who has an impressive selection of science fiction and thriller narrations to his resume, has an awesome, deep voice that perfectly fits the protagonist, Carl Butler.  I really liked the authoritative and confident tone that Bray used for this central character, and the listener ended up with a fantastic sense of who Butler is and what his emotional state is throughout the audiobook.  While I did occasionally find it hard to differentiate between the protagonist’s dialogue and inner thoughts in this format, this was a particularly minor issue and I still had an incredible time listening to this book and I would strongly recommend the audiobook version for anyone interested in checking out Colonyside.

Colonyside by Michael Mammay is an incredible and deeply captivating read that pits an outstanding and enjoyable protagonist on a high-stakes, mysterious adventure.  This latest novel from Mammay is an amazing third entry in one of the best science fiction thriller series out there, and I love the clever and addictive plot contained within this book.  A highly recommended read, I cannot wait to see how the next entry in this fantastic series turns out.

Waiting on Wednesday – Gamora & Nebula: Sisters in Arms by Mackenzi Lee

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  In this latest Waiting on Wednesday article, I take a look at a very cool upcoming young adult novel that follows two captivating and popular members of the Marvel Comics universe with Gamora & Nebula: Sisters in Arms by Mackenzi Lee.

Gamora and Nebula - Sisters in Arms Cover

Mackenzi Lee is a bestselling author who has produced a wide range of intriguing and powerful novels in her impressive career.  Lee is probably best known for her Montague Siblings series, which follows a cad and his sister as they explore some of the insanities of historical Europe.  I personally know Lee best for her recent series of young adult tie-in novels based around characters from Marvel Comics.  Lee is currently working on a cool trilogy of novels that follows teenage versions of iconic Marvel antiheroes as they embark in complex and exciting adventures.  This series started back in 2019 with the very enjoyable Loki: Where Mischief Lies, which set the titular trickster god on an emotionally harrowing adventure in Victorian London.  I very much enjoyed this cool novel about a young, insecure Loki, and I have been really looking forward to seeing which fantastic character Lee focuses her next book on.

The wait is over as I finally have some solid details about the second book in this young adult superhero series, Gamora & Nebula: Sisters in Arms, which is currently set for release on 1 June 2021.  As the name suggests, this upcoming book will follow the siblings Gamora and Nebula, daughters of the ruthless tyrant Thanos, as they engage in a dangerous game of life and death on a desolate, western-inspired planet.  A number of details about this book have already been released, and I have pulled together the following synopsis from a couple of sites to highlight what is going to happen in the book.

Synopsis:

The relationship between teenage adopted sisters Gamora and Nebula is as volatile as ever. When they end up on a deteriorating planet being mined for its valuable resources, the two sisters are faced with a series of events that force them to explore the source of their rivalry-and where their loyalty truly lies. This action-packed yet sincere story will tug on the heartstrings of anyone who has ever had to learn how deeply weird and changeable trust can be.

Gamora arrives on Torndune—a once-lush planet that has been strip-mined for the power source beneath its surface—with a mission: collect the heart of the planet. She doesn’t know who sent her, why they want it, or even what the heart of a planet looks like. But as the daughter of Thanos, the right hand of her father, and one of the galaxy’s most legendary warriors, her job is not to ask questions. Her job is to do what she’s told, no matter the cost.

What she doesn’t know is that her sister Nebula is in hot pursuit. Nebula has followed Gamora to Torndune in hopes of claiming the planet’s heart first and shaming her sister as vengeance for the part she played in Nebula losing her arm. While Gamora falls in with a group of miners attempting to overthrow the tyrannical mining corporation that controls their lives, Nebula allies herself with the Universal Church of Truth, whose missionaries wait on every street corner to recruit more followers and tithes for the Matriarch. Both sisters hope their alliance will give them access to one of the massive diggers capable of drilling to the center of the planet.

But they closer they get to the heart of the planet—and to each other—the closer they get to uncovering the truth of what brought them there and the role they may unknowingly be playing in a twisted competition with galactic consequences. A competition they can never win . . . unless they learn to trust each other.

And trust is the biggest lie in the galaxy. 

Now this sounds like it is going to be an intense and amazing novel, and I cannot wait to see what cool magic Lee weaves together in her latest book.  The entire premise of these two deadly siblings fighting to be the one to claim a mysterious object (which is probably going to be an Infinity Stone) has a lot of potential for action, excitement and manipulation, and I look forward to seeing how it turns out.  It also sounds like Lee is going to dive into some interesting aspects of the cosmic-based Marvel Comics.  Not only will Thanos, Gamora and Nebula be featured but the author is also going to look at somewhat obscure groups like the Universal Church of Truth, an old-school Guardians of the Galaxy antagonist.  This should add some intriguing elements to the narrative of this book, and I will be curious to see what other characters and organisations make an appearance throughout Sisters in Arms.

While the plot of this book sounds very impressive, it looks like a great deal of this novel’s focus will be on the relationship between Gamora and Nebula.  From what I understand, Sisters in Arms will be set in a period when Gamora is still loyal to her father, who regularly pits her against Nebula, resulting in her sister losing her arm, and probably more.  As a result, the two characters will start off as bitter rivals and the novel will spend substantial time examining the complex relationship between the two warriors.  This should prove to be an intriguing and compelling heart of Sisters in Arms, and I am very curious to see how deeply Lee dives into the hearts and minds of these fantastic characters.  I felt that Lee did a fantastic job examining and exploring the true Loki in her previous novel, and I am anticipating some more great character work in this second book.  It will be interesting to see how this turns out and I am hopeful it will turn out to be an impressive highlight of the novel.

Based on everything I heard above, and because of her awesome work with Loki: Where Mischief Lies, I think that this new upcoming novel from Lee is going to be extremely enjoyable.  I really like the sound of the incredible story that is going to be featured in Gamora & Nebula: Sisters at Arms and I am very excited to see more of these two beloved comic characters.  I really do believe that this upcoming book will be an awesome read and I am looking forward to it.

Doctor Who: Time Lord Victorious: The Knight, The Fool and The Dead by Steve Cole

Doctor Who - The Knight, The Fool and The Dead Cover

Publisher: BBC Books (Hardcover – 1 December 2020)

Series: Time Lord Victorious – Book One

Length: 178 pages

My Rating: 4.25 out of 5 stars

Prepare to follow the Tenth Doctor into one of his darkest adventures as he faces death itself in the early days of the universe with the first novel in the Time Lord Victorious multimedia series, Doctor Who: The Knight, The Fool and The Dead, by bestselling author Steve Cole.

Shortly after the events of the 2009 television special The Waters of Mars, the Tenth Doctor attempts to outrun his guilt and his prophesised death by fleeing deep into the past to the Dark Times.  Near the birth of the universe, life flourishes and death is barely known.  Only a few rare people die, and most beings live for vast quantities of time.  That is until the Kotturuh arrive and turn the peaceful and bountiful planet that the Doctor is visiting into a dead world within seconds.

The Kotturuh are a vile and terrible race who are spreading throughout the cosmos dispensing death and destruction on an unbelievable scale.  Worshiping a mysterious equation, the Kotturuh view themselves as the arbiters of life and death, travelling to planets and dispensing mortality.  With each new species they encounter, they decree what that species’ lifespan will be, whether centuries or moments, and any who have lived beyond their set time are instantly killed.

Determined to stop the Kotturuh’s reign of terror, the Doctor and a small team of companions begin to work on a defensive strategy that will ensure life forms are immune to the Kotturuh’s power.  After travelling to the Kotturuh’s world and witnessing the equation that they follow, the Doctor begins to formulate a plan that will not only stop the Kotturuh for good but may even put an end to the Doctor’s greatest enemy, death.  Determined to change all of time and space so that life will win for all time, the Doctor will become more than just a Time Lord, he will be The Time Lord Victorious.

Now it will probably surprise no-one who is familiar with my blog that I am quite a fan of Doctor Who (just add it to the massive list of fandoms that I follow).  Despite my love of the televisions shows, I have not gotten into the Doctor Who novels, audio dramas or comics, although that may change in the future.  The Knight, The Fool and The Dead is an intriguing and compelling Doctor Who tie-in novel that takes the reader on a fantastic and exciting ride with the Tenth Doctor.  Written by Steve Cole, who has written a huge number of Doctor Who novels and audio dramas among other intriguing works, this book is a vital entry in the Time Lord Victorious project.  Time Lord Victorious is a connected series of Doctor Who tie-ins told across multiple forms of media, including novels, comics, audio dramas and various other formats, which sees various incarnations of the Doctor encounter similar foes and each-other in a massive adventure.  The Knight, The Fool and The Dead, is a major part of this expanded tie-in series, introducing one of the main antagonistic species and producing some of the major connected moments.

The Knight, The Fool and The Dead had an intriguing and enjoyable narrative which places the Tenth Doctor in an interesting and deadly conflict.  I had an awesome time reading this amazing story and, in many ways, it felt like an episode of Doctor Who, with the Doctor being confronted by danger, recruiting a unique team of individuals, including an immortal, a mad scientist and a time travelling Ood hitman (a hitood??), before finding an inventive solution to the conflict.  This proved to be a fun and enjoyable adventure, although it does get somewhat dark towards the end, mainly due to the Doctor’s vulnerable mental state and the reckless course of action that he undertakes.  While the book mostly follows the Tenth Doctor and his companions, there are also some flashback scenes to some of previous Doctors, each of which show the Doctor telling one of his companions the same story in different ways.  These flashback scenes are very interesting, especially to fans of the franchise, and they have some clever connections to the main story and to the overarching events of the Time Lord Victorious.  Due to how short the novel is (only 178 pages), The Knight, The Fool and The Dead, is extremely fast paced, although Cole does an amazing job setting everything up in a short period and then ensuring that the story that follows is cohesive with a good flow.  I found myself powering through this novel in extremely short order, especially once I got stuck into the excellent story, and I really enjoyed how the entire narrative turned out.  I particularly liked the intriguing and shocking cliff-hanger, which definitely makes me want to check out the next novel in the series.

This latest novel from Cole proved to be quite an enjoyable Doctor Who tie-in novel that really captures the tone and feel of the television show.  Like many pieces of tie-in fiction, The Knight, The Fool and The Dead, is best read by fans of the Doctor Who franchise, especially those who loved the Tenth incarnation of the Doctor.  Due to it being part of the Time Lord Victorious project, The Knight, The Fool and The Dead has some intriguing connections to the wider universe, with several other significant figures and characters making appearances, resulting in a lot of references for eagle-eyed fans.  While some knowledge of the wider Doctor Who canon would be ideal for readers of this novel, I felt that the story contained within The Knight, The Fool and The Dead was accessible to newcomers who should have fun getting through this interesting science fiction adventure.  While this novel is connected to a huge range of other Doctor Who media releases, I felt that readers did not need to have enjoyed any of the other entries in the Time Lord Victorious series before this book to follow the story.  While The Knight, The Fool and The Dead is a major entry in this connected franchise and is necessary reading for people trying to enjoy the Time Lord Victorious as a whole, this book can easily be enjoyed on its own.  I am rather curious about some of the comics and other novels being created as part of this, and I might have to check them out at some point in the future.

One of the things I enjoyed most about this book was the author’s portrayal of the Doctor.  The Knight, The Fool and The Dead features the Tenth Doctor, who was played by David Tennant on television, as the central protagonist of this book, and I felt that Cole did an outstanding job of bringing this iconic character to life.  Cole captures so much of this Doctor’s personality, including the way he speaks and thinks, so much so that while I was reading through this novel my brain automatically read all of the Doctor’s lines to me in Tennant’s voice.  This helped turn The Knight, The Fool and The Dead into such a fun story, especially as Tennant’s Doctor is probably my favourite version of the character.  However, the real highlight of Cole’s portrayal of the Tenth Doctor is how the author brings a much darker and conflicted tone to the character.  This version of the Tenth Doctor is only shortly removed from the climatic events of The Waters of Mars, where the Doctor’s hubris led to the suicide of a woman he was trying to save.  Because of this, and because his own upcoming death has been foretold, the Doctor has fled back in time to try to outrun his problems.  I really enjoyed the way in which the author portrays a much more unpredictable and emotionally ragged Doctor throughout this book, especially one who is still getting flashes about what happened during his last adventure.  This somewhat damaged Doctor ends up making some rather rash and dangerous decisions, especially when an opportunity to end all death comes before him.  The way in which the author works this more damaged version of this fantastic character into the narrative is extremely cool and I really appreciate the way in which he brings the story back to the events of the television series.

Overall, Doctor Who: The Knight, The Fool and The Dead by Steve Cole is an excellent and compelling Doctor Who tie-in novel.  Thanks to its quick narrative and fantastic depiction of the Tenth Doctor, I had an absolute blast getting through this new book, which serves as a key entry in a captivating multi-media series.  This is a great book to check out, especially if you are a major Doctor Who fan, and I will need to get the next novel in this series, All Flesh is Glass, to see how this storyline ends.