Throwback Thursday – Warhammer 40,000: Necropolis by Dan Abnett

Warhammer 40,000 - Necropolis Cover

Publisher: Black Library (Audiobook – January 2001)

Series; Gaunt’s Ghosts – Book Three

Length: 10 hours and 23 minutes

My Rating: 4.75 out of 5 stars

Amazon

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For my latest Throwback Thursday, I continue to dive into the mud and blood of the 41st century with the awesome Warhammer 40,000 novel, Necropolis by Dan Abnett.

A few weeks ago I published a Top Ten Tuesday that listed my favourite Warhammer 40,000 novels, where I featured several great and impressive authors.  However, out all these authors, the one I seemed to mention the most was the extremely talented Dan Abnett.  Abnett, a veteran contributor to Warhammer lore, is one of the major pillars of the Warhammer 40,000 canon, having written several exceedingly iconic series or novels.  I have really enjoyed some of Abnett’s books including his legendary Eisenhorn trilogy (made up of Xenos, Malleus and Hereticus) which I eagerly absorbed earlier this year.

However, one of Abnett’s most compelling series is his long-running Gaunt’s Ghosts series of books.  This great series follows the tragic and deadly members of the Tanith First and Only, an Imperial Guard regiment let by legendary Colonel-Commissar Ibram Gaunt.  Known informally as Gaunt’s Ghosts, due to their position of the being the only survivors of the destroyed planet of Tanith, the Ghosts fight for vengeance and the hope of winning a new planet.  The Gaunt’s Ghost series follows their adventures during the Sabbat World Crusades, a series of deadly campaigns in a Chaos controlled sector.  I have deeply enjoyed this cool series, mainly because it shows a particularly accurate view of the life of the common soldier in the Warhammer 40,000 universe.  The first two books, First and Only and Ghostmaker, as well as the prequel novel, The Vincula Insurgency, have served as excellent introductions to the characters and their mission, and I have been keen to continue this series.  The third book in the series, Necropolis, features a brilliant new story that throws the Ghosts deep into the absolute hell of war.

On the planet of Verghast, deep in the Sabbat Worlds, the Hive City of Verunhive has long stood as a beacon of productivity and economic success, producing vast quantities of materials for the crusading Imperial armies.  Their dominion on Verghast seems absolute, until a shocking and deadly surprise attack from the neighbouring rival city of Ferrozoica, leaves everyone in shock.  Amassing an army of millions, Ferrozoica launches a continued and brutal attack on Verunhive and its holdings, determined to bring it to its knees, and not even the hastily assembled forces of Verunhive or the fortified walls of the hive seem capable of stopping them.

To maintain the manufacturing capabilities of Verunhive, Warmaster Macaroth dispatches several regiments of Imperial Guard to Verghast to unite the people of Verunhive and help put an end to the invasion Ferrozoica.  Amongst the Imperial reinforcements are the Tanith First and Only, better known as Gaunt’s Ghosts, who are now hardened veterans after years of fighting under Colonel-Commissar Gaunt.  Arriving in Verunhive, the Ghosts discover a desperate hive, fortified by inexperienced soldiers and untested leadership, who are ill-prepared for the horrors of war that are about to be unleashed upon them.

As the Ghosts and their new allies begin a desperate fight for survival, Gaunt soon discovers that the Hive is divided, with political intrigue, ambitious officers, and old rivals, all vying to control the war.  As this division hampers the war effort, an even more dangerous discovery is made: the forces of Ferrozoica aren’t just rebelling, they are under the fell control of Chaos.  Faced with a relentless horde of enemies that won’t stop their attack for anything, can the Tanith and the defenders of Verunhive rally to hold off the enemy are will the Ghosts finally meet their match in the ruins of the corrupt Hive City?

Abnett continues to show why he is one of the very best Warhammer 40,000 authors out there with this exceptional third entry in his Gaunt’s Ghosts series.  Necropolis is a brutal and intense read that features a brilliant group of characters caught up in a desperate and deadly siege.  Action-packed and exceedingly powerful, Necropolis was an incredible addition to the series that I powered through in no time at all.

Necropolis has an outstanding and exceptional story that places the Tanith regiment in the middle of a no-win scenario.  I had heard that Necropolis had one of the best stories out of all the Gaunt’s Ghosts books, and it lives up to all the hype.  One of the reasons for this is that, in contrast to the episodic nature of the first two books, Necropolis has one consistent and continuous story that is completely focused on the battle for Verunhive.  The other major reason for me is that this book is a siege novel, which is something I particularly enjoy, and the subsequent extended war to control Verunhive was pretty damn epic as a result.

The book starts without the Ghosts even present, and instead Abnett takes the time to completely explore the start of the siege, showcasing the setting and introducing many of the new supporting characters and their unique storylines.  This works to set the scene beautifully and you really go into the book fully understanding just how chaotic the ensuing war is going to be.  Gaunt and the Ghosts are introduced a few chapters into Necropolis, and they are swiftly and expertly inserted into the story.  Most of the returning characters are split up around the city and given their own distinctive storylines which often merge with those of the Verunhive citizens introduced in the opening scenes.  At the same time, Gaunt finds himself involved in the political intrigue that is dominating the commanders of the city, which forces him to work with and against rival commanders, commissars and politicians.

The story moves at a pretty swift pace, and soon the reader is gifted with a series of brutal and powerful battles that drag in every major character in the book.  All these battle scenes are pretty intense and deadly, with the protagonists significantly outnumbered by the forces of Chaos.  Abnett really communicates the resulting desperation and fear that many of the characters feel, especially as the enemy starts to make further progress and the losses mount.  These impressive war scenes mesh well with the instances of political intrigue and personal conflicts that several of the characters, particularly Gaunt, are experiencing during the war, and it becomes apparent that ambition, greed and corruption are going to cause just as many problems as the war outside.  I loved the brilliant combination of character driven storylines that emerged, and all of them come together to present a comprehensive and compelling picture of the wider siege before them.

Naturally, things start going to absolute hell in the lead-up to the final act, and Gaunt and his soldiers face a huge variety of threats from both inside and outside of Verunhive.  There are some great scenes of carnage, valour and bitter personal fights during this part of the book as each of the characters attempt to survive in their own way.  Abnett really doesn’t hold back when it comes to the brutal war and readers should really not get attached to any of the characters, as the death toll is pretty significant.  Everything leads up to a final, desperate battle, and I felt that the author handled it extremely well, pitting all the key characters into some outstanding fight sequences.  I did think that the conclusion of one major fight was slightly cliched (as well as significantly underpowering the strength of a bolt pistol), but it was an overall excellent way to end the book.  All the storylines that Abnett opens in Necropolis are closed in a satisfactory way, and many of the characters leave both hopeful and a little forlorn at what they have experienced.  Abnett also leaves behind some hints of future storylines, especially around the personal lives of the Ghosts, and it looks like there is going to be a lot of changes in the next novel of the series.

Featuring a massive multi-perspective cast, Abnett tells a complex and expansive siege narrative that is guaranteed to draw the reader.  As I mentioned before, I love a good siege book, and this probably one of the better ones that I have had the pleasure of reading (I will be adding it to the next version of my Top Ten Tuesday list on the subject).  Abnett really captures the intensity and complexity of the siege of this massive Hive City, and this shines through in every major battle scene he produces.  The reader is effortlessly drawn into every gritty and lethal fight that occurs, and I love how he shows all the perils associated with war, from morale, logistics and even the insanity of the Chaos invaders.  The grim scale of the war and the massive city this book is set in are on full display as well, and you must love seeing the mechanics behind attacking this city, as well as the inherent tragedy such an invasion is having on millions.  Accompanied by an amazing amount of complex, personal stories, and some outstanding, futuristic political intrigue, and you end up with a particularly gripping and well-written tale, and its one I could listen to again and again.

One of the things that I love about Abnett’s books is the way that he so easily and cleverly works the wider Warhammer 40,000 setting into his story.  He does such a good job of including and subtly explaining every bit of relevant lore, technology or faction throughout the book and in such a way that even readers unfamiliar with the franchise can dive in here with Necropolis without any major issues.  This accessibility to new readers is further helped by the way that most of the story focuses on the battles of the common Imperial soldier, and seeing their gritty perspectives and opinions of the book’s events really makes it easier to read.  Necropolis also serves as quite a key entry in the Gaunt’s Ghosts series, and fans who enjoyed the first two books will love to see the Ghosts return to another brutal war.  While Abnett does ensure that Necropolis is accessible to people unfamiliar with the series, readers are better served going back and reading First and Only and Ghostmaker first.  This is mainly because these two books were so heavily focused on character development and introductions, and seeing this characterisation continue in Necropolis makes for a more enjoyable experience.  However, readers can still jump into Necropolis without too many issues, and anyone is guaranteed an epic time if they do.

Abnett is always particularly skilled when it comes to characters, and Necropolis is no different as it features an amazing and large cast.  This not only includes the recurring characters from the previous Gaunt’s Ghosts books, but also a series of new characters originating in Verunhive.  Abnett does a wonderful job of introducing all these new characters while also simultaneously re-establishing all the previous protagonists and their particular character arcs.  The reader ends up following a huge range of character storylines in Necropolis as a result, and it was fascinating to see all the different protagonists, both Ghost and Verunhive local, and their experiences in the war.  However, I do think that Abnett might have gone a little overboard when it came to characters in Necropolis, as it became hard to follow so many distinctive personalities at times.  I also found that some of the best characters from the first two books, such as Colm Corbec and Major Rawne, were a bit underutilised as a result.  However, you still get a lot of Gaunt, and his excellent chapters perfectly capture the insanity behind the war as Abnett once again showcases him as the noble hero, although even he is not prepared for some of the complex figures waiting for him.  I loved the contrast between Gaunt and his rival, Commissar Kowle, who is a lot more self-serving, and it was great to see more hostile interactions between Gaunt and the Royal Volpone commander General Sturm.  This ended up being a great book for characters, and I look forward to seeing how some of the supporting cast introduced in Necropolis will go in future books, especially after so many join the Ghosts at the end of the book.

As with pretty much everything else from Abnett that I have enjoyed, I chose to grab Necropolis on audiobook, which was exceptional.  Generally, all the Warhammer 40,000 novels are pretty amazing in their own way, but I have had a great time with the ones written by Abnett.  I find the format fits his epic and powerful narratives extremely well, and the intense action, world building and characters, are all highlighted perfectly in the audiobooks.  One of the main reasons for this is due to the impressive work of narrator Toby Longworth, who lends his voice to all of Abnett’s main works.  Longworth is such a great narrator and I love how he brings the intense story to life, revelling in every action, shot and bit of carnage that Abnett imagines.  His main skill is his ability to come up with a huge range of fitting and memorable voices for every major cast member, and his take on each of Abnett’s characters is always spot on.  All the characters who appeared in the previous Gaunt’s Ghosts books return with the same voices that Longworth utilised then, and I loved both the consistency with the prior audiobooks and the unique way he gets into each of the recurring characters.  The accent that he gifts all the native members of the Tanith First and Only is amazing, and it is really cool how he uses it to acknowledge their rugged history.  Longworth’s talent for accents is pushed to the limit in Necropolis, as the plot features characters from several different planets.  However, he succeeds in giving unique accents for all the different off-worlders, which included a pretty accurate Australian-esque accent, which gets my approval.  This voice work, as well as the way the format generally enhances the cool story, ensures that the Necropolis audiobook is a fantastic way to enjoy this awesome book.  With a run time of just under 10 and a half hours, listeners can easily power through this book in a few days, especially once they get caught up in the addictive narrative.

My love of the classic Gaunt’s Ghosts series keeps getting stronger and stronger as the third book, Necropolis was a particularly epic Warhammer 40,000 read.  The legendary Dan Abnett provides readers with a powerful and captivating siege story that makes full use of its dark setting and comprehensive cast of characters.  An exceptional read from start to finish, Necropolis comes highly recommended, and I cannot wait to see what happens in the next Gaunt’s Ghosts book.

Amazon

Burner by Mark Greaney

Burner Cover

Publisher: Sphere/Audible (Audiobook – 21 February 2023)

Series: Gray Man – Book 12

Length: 16 hours and 37 minutes

My Rating: 5 out of 5 stars

Amazon

The epic and captivating Gray Man series by legendary thriller author Mark Greaney returns with another exciting spy thriller entry, Burner, which thrusts the protagonists into the middle of some major real-world events.

Nothing starts off the thriller field of 2023 quite like the latest Gray Man novel from leading author Mark Greaney.  Greaney is a very impressive author who has been killing it throughout the genre for years.  Not only has he produced some cool standalone books, such as last year’s exciting action romp Armored, or the cool military thriller he co-wrote with Hunter Rawlings IV, Red Metal (one of my favourite books and audiobooks of 2019), but he has also written the exceptional Gray Man spy thriller books.  Following legendary assassin Court Gentry, better known as the Gray Man, as he gets involved in several deadly situations, the Gray Man books are one of the leading spy thriller series and I have deeply enjoyed the epic and powerful adventures that Greaney has so far released.  I personally have had an exceptional time with several of the Gray Man books, including Greaney’s debut novel, The Gray Man (which got a film adaptation last year), as well as the later entries such as Mission Critical, One Minute Out (one of my favourite books and audiobooks of 2020), Relentless (one of my favourite books and audiobooks of 2021) and Sierra Six (one of my favourite books and audiobooks of 2022).  His latest release is the outstanding Burner, which was one of my most anticipated novels of 2023.  The 12th book in the Gray Man series, Burner was a particularly intense read with a fantastic story behind it.

Alex Velesky is a Ukrainian expat living in Switzerland, whose comfy life as a notorious mover of immoral money has been hollow ever since the death of his family back in Ukraine at the start of the invasion.  Going through the motions, Velesky is suddenly given an opportunity to strike back at Russia when a disenfranchised Russian intelligence agent provides him with a trove of secret financial data.  This data, when combined with information from his own bank, reveals all the Russian bribes paid out to the West, and could damage not only Russia’s foreign intelligence apparatus but also the delicate negotiations to re-open the Russian economy to the wider world.

Immediately targeted by Russians determined to kill him and reclaim the data before it can leak out, Velesky finds himself hunted throughout Switzerland.  His only chance of survival seems to lie in rogue intelligence officer Zoya Zakharova, a woman hunted by her former employers in both Russia and the CIA, who is determined to get him and his information to New York, where it can be deciphered and released.  But Velesky and Zoya soon find themselves being stalked by an elite unit of Russian military operators who have no qualms about killing anyone in their way.

However, the Russians aren’t the only people interested in the data, as the CIA wants to claim it for themselves.  Determined to keep their interest in it quiet, the CIA reach out to Court Gentry, the Gray Man, to capture Velesky before the Russians do.  However, Court is unaware of the full significance of the data he is reclaiming, and that he will have to compete against the love of his life, Zoya.  Soon caught between the competing interests of the CIA and Russian intelligence, Court and Zoya decide to work together to keep Velesky alive.  But with the dangerous data revealing dark dealings in the highest levels of government, can even these two legendary spies survive?

Wow, Greaney really can’t miss when it comes to the Gray Man books.  Burner was another exceptional novel that had me hooked from the very beginning all the way to the final, devastating encounter.  The blend of exceptionally written action scenes, spy thriller elements, complex characters and the utilisation of contemporary issues makes Burner really stand out, even alongside the other epic Gray Man books.  This was another easy five-star rating from me as Greaney once again shows why he is currently leading the spy thriller genre.

Burner’s story is a pretty impressive and intense thrill ride that takes the reader across multiple continents in a blaze of glory and excitement.  The book starts whilst the Russian invasion of Ukraine is ongoing and introduces the reader to interesting new character, Alex Velesky, who receives information about all of Russia’s illegal financial transactions from a disaffected Russian operative.  If he can take this information, as well as data stolen from his bank, to a certain forensic accountant in New York, he will be able to disrupt Russia’s international intelligence efforts while also weakening their position against Ukraine.  However, he soon finds a deadly Russian kill team on his tail, and is only saved by reluctant operative Zoya Zakharova, who eventually believes his story and attempts to get him to New York.  However, the Russians and the CIA both want the data, and this drags in Court Gentry.  On the run from the CIA and unsatisfied with his current job sinking Russian mega-yachts, Court is given a chance to get back into the agency’s good books by helping them recover the data.  This sees him engage in a massive fight in Caribbean, before flying to Europe to find and capture Velesky and begin searching for him and the Russians.  This results in a brilliant collection of scenes as the various sides engage in elaborate tradecraft to try and outsmart the others, resulting in a particularly epic extended sequence on a train.  The resulting carnage and revelations make for some exceedingly gripping content and sets the final third of the book up extremely well.  I protagonists are forced into a series of deadly battles on a tight timeline to achieve their goals.  There are surprises, shocking deaths, elaborate fights and the resolution of several character arcs, all of which wraps up with a particularly epic, split-scene sequence that ends everything on a high note.  I was engrossed in this exceptional narrative the entire way through, and it will be very interesting to see where Greaney takes this series next.

Greaney brings all his impressive writing skills to the table with Burner, and his ability to set a dramatic and powerful scene honestly turns the already outstanding narrative into something truly special.  While I did find a few pieces of dialogue to be a bit weak and robotic, and Greaney did decide to fit in the annoying trope that two women working together must be bitchy to each other, this was mostly a very strongly written spy thriller book.  Like all the previous Gray Man books, Burner has an outstanding pacing to it that quickly draws the readers in and ensures that they stick around for the entire ride.  The action scenes are brutal and have a great veneer of realism that ensures that you can easily imagine every punch, shot or stab.  The focus on tradecraft is a particularly fascinating element to the entire story, and you must love the multiple scenes that show the characters utilising their training to outmanoeuvre their opponents.  Greaney also brings in the perfect blend of intense action focused scenes and story building, real-world issues, and character moments throughout the course of Burner and there honestly wasn’t a single moment that I wasn’t hooked on everything that was going on.  Burner also proves to be a rather interesting and significant entry in the wider Gray Man series, which long-running fans are going to appreciate.  While Burner can easily be read as a standalone novel thanks to the author’s concise and effective description of prior events, this book does continue several interesting storylines from the previous books, including Court’s fugitive status, his relationship with Zoya, and the examination of both main characters’ places in the world.  Several recurring characters from the series also make their return here, including some entertaining antagonists, and I loved how Greaney worked them into the plot.  I had a lot of fun seeing some of these call-backs to previous stories and plotlines, and Greaney leaves this book in an interesting place for the future.

I really need to mention Greaney’s exceptional use of multiple character perspectives throughout Burner.  Greaney casts a very wide net when it comes to the perspectives being followed and while primary characters, such as Court Gentry and Zoya Zakharova, do get a lot more focus, you also see a lot of events occurring through the eyes of other characters, including several antagonists.  This gives the reader a much more expansive narrative that not only lets you understand the motivations of every significant character but also allows you to see how the antagonists are responding to the actions of the protagonists, which adds intensity to the plot.  However, the best advantage is the way that Greaney utilises these perspectives to make some of his biggest sequences really pop.  In these key sequences, the point of view constantly moves around the various characters as the story unfolds and this helps to produce a particularly intricate and powerful viewpoint of how events are going down.  This is particularly evident in the book’s best extended sequence where multiple point-of-view characters, including Court, Zoya, Alex, the antagonistic Russian hit team, a lone CIA agent and more find themselves converging on a train to Switzerland.  As the scene continues, Greaney keeps quickly moving the point-of-view around from one of the characters to the next, including a couple of minor characters who are mostly there as witnesses.  Watching every character’s reactions, moves and countermoves really enhances the power of the scene as Greaney first uses it to build up tension before the inevitable firefight begins, and then switches it up to ensure that the resulting battle is even more epic as you see every shot both sides make.  Greaney uses this excellent balance of perspectives through several of Burner’s key scenes, including the big finale, and each sequence comes off much better as a result.  I cannot emphasise how effectively Greaney utilised this throughout Burner, and it was a major highlight for me.

One of the most distinctive things about Burner was the excellent and memorable use of contemporary events to enhance the already enjoyable spy thriller narrative.  Greaney has never shied away from referring to current conflicts, politics and events, and in Burner he goes for the most infamous current conflict in a big way by strongly featuring the Russian invasion of Ukraine.  Greaney pulls no punches when describing the conflict and he artfully and powerfully paints the entire invasion as the act of barbarism and greed that it is.  While no political leaders are names, multiple Ukrainian and Russian characters are featured throughout the plot and through them Greaney examines multiple sides of the conflict, ensuring that readers are fully aware of what is happening, who is responsible, and just how bad things are.  The Russian government are shown to be extremely corrupt, starting the war and then poorly preparing their own troops, all in the name of obtaining more money for the Russian elites to exploit.  This focus on corrupt money is a major part of the plot as the characters spend the entire book trying to identify funds being syphoned out of Russia to the West, either to escape sanctions or to be used for bribes or operation money by Russian intelligence.  The discussion about bribes to influential westerners is pretty interesting, especially as it seems to be a dig at certain politicians and news reporters, and it ended up being a very fascinating plot focus.  While it might seem a little insensitive to use a current conflict in a thriller novel, I personally felt that this was a master touch by Greaney.  Having the book focused on something that is such a big part of current world events ensured that I was even more invested in the story while rooting for the protagonists to succeed.  I really must compliment Greaney for using his book to shine a light on this conflict, and I feel that his warnings about how the war could end are very important.

I also need to highlight the great characters contained within Burner as Greaney brings back several of his best recurring protagonists, while also introducing some cool new figures.  This includes series protagonist Court Gentry, who has another outstanding adventure in Burner.  Court is his usual fun and effective self in this latest book, and it was great to see him utilise his skills and over-the-top abilities to achieve the mission.  Despite this, there isn’t an awful lot of character development around Court in this one, except for updating his status with the CIA.  Instead, most of the character development in this book was reserved for major recurring character and Court’s love interest, Zoya Zakharova.  Zoya last appeared in the 10th book, Relentless, which saw Court abandon her to keep her alive after he became wanted by the CIA again.  This had a major impact on Zoya’s psyche due to her previous abandonment issues and this, combined with the guilt she feels for being a former Russian spy, sends her into a massive spiral, and at the start of Burner she is an alcoholic, cocaine addicted mess.  A lot of her storyline deals with her attempts to move forward from her guilt, and she takes the mission with Alex Velesky to redeem herself.  Greaney does an outstanding job of showcasing Zoya as a woman in crisis, and I felt that this was an interesting and realistic jump in her character arc, especially after everything she’s been through in the series.  Naturally her life gets even more complicated once she is reunited with Court, which forces her to deal with some major feelings.  Greaney smartly keeps these two characters apart for a substantial part of the book and they are unaware of each other’s presence even while working the same case.  This means that when they finally do meet, the emotional pay-off is even more rewarding, and there are some great sequences with them as the story continues.  This ended up being a very substantial story for both characters and it was great to finally get some closure on the open relationship threads.

Aside from Court and Zoya, most of the other major characters are new additions to the Gray Man series, and Greaney does an outstanding job of building these characters up quickly during their initial appearances in Burner.  The most prominent of these is Alex Velesky, a Ukrainian banker working in Switzerland who ends up with the incriminating Russian data and is motivated to expose it after the death of his family.  Greaney frames an exceptionally good redemption arc around Alex in Burner as the character, who is feeling guilty for the years he’s spent illegally moving Russian money, attempts to finally reveal all the crimes he’s been apart of.  Alex’s entire arc is masterfully written by Greaney, and he proves to be an outstanding part of this book.  The other major new character was Angela Lacey, a rookie CIA operative who is sent to work with Court.  Shown to be a bit naïve, yet highly capable, Angela proves to be an interesting inclusion to Court’s mission, and he ends up become a bit of a mentor to her.  Angela is forced to grow up a lot in this book, especially when manipulated by her superiors, and it looks like Greaney has some interesting plans for her in the future.  Other great characters include a deadly new Russian assassin Luka Rudenko, slippery recurring antagonist Sebastian Drexler, and even Court’s old CIA handler Suzanne Brewer, who is up to her old diabolical tricks.  All these impressive characters add a lot to the plot of Burner, especially as Greaney takes the time to explore all their motivations and deeper secrets, and their inclusion results in some amazing sequences and confrontations.

While I did receive a paperback copy of Burner, I ended up listening to this awesome book on audiobook, mainly because I have had some great experiences with the Gray Man audiobooks in the past.  The Burner audiobook ended up being another excellent production that I managed to knock off quickly, even with a run time of over 16 and a half hours.  In my opinion, this audiobook format greatly enhanced the already epic story contained within Burner in several notable ways.  Not only does the action sequences really pop as you have them read out to you, by the format also works well to enhance the tension of some of the extended sequences involving multiple characters.  Just listening to all the players making their moves at the same time really drags you into the intense and explosive scenes and I was riveted through the scene on the train, or the final massive battle.  It also helped that Burner once again featured the exceptional vocal talents of Jay Snyder, who has lent his voice to all the previous Gray Man audiobooks.  Snyder, who was already one of my favourite audiobook narrators, has an outstanding voice that really fits the spy thriller genre.  His performances always capture the intensity, chaos, and destruction of any scene he narrates, while at the same time he manages to move the book along at a quick pace that really keeps the audience drawn in.  Snyder also has an excellent and fitting range of voices that he deploys throughout the audiobook, and I loved hearing the voices he assigns to some of the returning favourites.  His tone for Court Gentry fits perfectly, and all the other major player get some great voices with well performed accents.  All this ensures that the audiobook is an incredible way to enjoy the latest Gray Man novel and I cannot recommend the Burner audiobook enough.

I could go on more about Burner (trust me, I really could), but I think it is fair to say that I deeply enjoyed this latest Gray Man novel from Mark Greaney.  Greaney has been on a roll with his last few Gray Man books, and I honestly think that Burner is one of the better novels he has released recently.  The impactful story, great characters, compelling content and impressive writing ensured that I was enthralled throughout the entirety of Burner, and I honestly couldn’t put it down at times, especially during some of the big action sequences.  This was such an epic book, and I can already guarantee Burner is going to end up as one of my top books and audiobooks of 2023.  Highly recommended!

Amazon

Throwback Thursday – Warhammer 40,000: Caves of Ice by Sandy Mitchell

Caves of Ice Cover

Publisher: Black Library (Audiobook – 1 February 2004)

Series: Ciaphas Cain – Book Two

Length: 6 hours and 46 minutes

My Rating: 4.5 out of 5 stars

Amazon

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this latest Throwback Thursday I look at another highly entertaining entry in the hilarious Ciaphas Cain Warhammer 40,000 series with the second book, Caves of Ice.

Even after my many recent reviews of Warhammer 40,000 fiction, my obsession with this franchise is far from over, so when I had a spare second, I quickly listened to Caves of IceCaves of Ice is the second novel in Sandy Mitchell’s (a pseudonym for author Alex Stewart) iconic Ciaphas Cain series, which follows the outrageous life of Commissar Ciaphas Cain, legendary hero of the Imperium of Man, who in reality is a pragmatic survivor whose heroic reputation is the result of chance and coincidence.  I had a wonderful time reading the first book earlier in the year, For the Emperor, and not only was it an extremely funny book but it also ended up being one of the absolute best Warhammer 40,000 novels I have had the pleasure of reading.  As such, I have been looking for an opportunity to continue this series and I worked hard to slip it into my reading cycle.  This was well worth the effort as Caves of Ice is another fun and awesome read that takes the protagonist to a whole new dangerous battlefield in deadly circumstances.

After unravelling a diabolical conspiracy on Gravalax, the legendary Commissar Ciaphas Cain and the troops of the Valhallan 597th have been redeployed to a new battlefront, the ice planet of Simia Orichalcae.  Empty except for a vital promethium refinery, Simia Orichalcae has recently received a group of unwelcome guests, a warband of orks who crash landed on the planet and are making their destructive way towards the refinery with ill intent.

Happy to be facing a more conventional enemy on their preferred icy terrain, the Valhallan men and women eagerly prepare for battle.  However, Cain, in his usual pragmatic approach to life and war, is less enthusiastic about the violent battle to come and searches for any way to avoid the fighting.  Several mysterious disappearances in the tunnels beneath the refinery offer a potential escape for Cain as he leads a small squad underground to map the tunnels and discover the reasons behind the missing miners.

Cain, with his typical bad luck, finds far more than he bargained for beneath the ice.  Not only are several ferocious monsters lurking in the vast underground labyrinth, but a far more sinister foe lies there undisturbed, one that Cain has good reason to fear.  When the war and Cain’s explorations awaken this enemy, the entire planet is put at risk as this new, unrelenting danger attempts to destroy both the orks and the humans.  It once again falls to the reluctant Cain to face impossible odds and try to find a way to save his men.  But can even this legendary hero of the Imperium stop the flood of evil that is to come?

Sandy Mitchell continues his fantastic Ciaphas Cain series in a very fun way with Caves of Ice, which features another excellent story that strongly focuses on Mitchell’s reluctant hero.  Caves of Ice was a wild ride from start to finish, with a fantastic and captivating mixture of action, adventure, humour and intriguing character moments.  Taking place after the events of For the Emperor, Caves of Ice is another self-contained novel that any new reader can easily jump into.  This was a much shorter novel than the previous Ciaphas Cain book, and Mitchell provides a more direct narrative as a result.  Initially focusing on the ork invasion of Simia Orichalcae, the story is soon primarily set in the labyrinth of mines and tunnels laying underneath the refinery, where several miners have gone missing.  Attempting to avoid the fighting on the surface, Cain leads his aide Jurgen and squads of soldiers on several missions into he depths to explore the tunnels and find whatever is behind the disappearances.  What follows is an Aliens-esque series of adventures, as Cain discovers a variety of different and steadily more terrifying dangers down in the tunnels.  Each discovery forces Cain to go even deeper into danger, thanks to his heroic reputation and hidden skills, and the resultant action is pretty epic, especially when combined with Cain’s cynical and self-serving narration of events.  Everything leads up to a very explosive conclusion as the protagonist and his comrades are faced with the absolute worst their enemy has to offer them, and the resulting mess really brings everything together.  This ended up being a pretty strong sequel to For the Emperor, and I had an incredible time seeing Cain dragged into another deadly adventure.

I love the way that Mitchell portrays the various adventures of Cain in these novels, especially as it allows him to express a great range of different writing styles.  Just like with For the Emperor, Caves of Ice is primarily told from Cain’s perspective as entries from his personal memoirs.  However, this chronicle is cut through with notes and inclusions from his unintended editor, Inquisitor Vail, who provides some added context to the story through her own introductions, footnotes, inclusions of in-universe texts, and quotes from other notable characters.  These inclusions from Vail not only allow for a much wider story than the one Cain is telling (especially when it comes to the battle on the surface), but it also increases the humour of the novel by implying Cain is an unreliable narrator.  This, combined with the cynical and less-than-heroic observations and actions of the protagonist, gives the entire Ciaphas Cain series a much more comedic edge than many other Warhammer 40,000 books out there, and indeed there were several times I was cracking up laughing throughout this book.  However, Mitchell perfectly balances this lighter tone with some dark and bloody moments as the protagonist encounters all manner of deadly foes.  The action and lethal battles are recorded in exquisite detail, and you can feel the terror and fear that the protagonist feels as he constantly fights for his life.  This great blend of styles and tones really helps to make Caves of Ice stick in the mind, and I find the entire setup extremely compelling and very easy to fall in love with.

In addition to being a great Ciaphas Cain novel, I felt that Caves of Ice was a great entry in the wider Warhammer 40,000 canon.  The clever, humorous writing, and the fact the book could easily stand on its own, makes Caves of Ice an ideal place for someone to start their Warhammer 40,000 adventure, even if they are very new to the franchise.  The book provides some interesting insights into life in the Warhammer 40,000 universe, both through Cain’s insights and through the humorous or satirical texts that Inquisitor Vail adds to the book.  I really enjoy the solider-focused observations of the primary narrator and some of the supporting characters, and it is always quite compelling to see the common soldier’s reactions to the aliens and monsters they encounter.  Cain’s observations are always very sharp and funny, and his own range of experiences adds some amazing colour to the events unfolding in Caves of Ice.  Mitchell also takes the time to explore several iconic Warhammer 40,000 factions and races throughout the book and its quite interesting to see Cain’s opinions and insights into them, especially as he has a much more realistic views towards them than some of his cohorts.  Combine that with some fun insights into the day-to-day lives of soldiers in the Imperial Guard and their Commissar, and Caves of Ices proves to be quite an interesting Warhammer 40,000 novel.  I love seeing the range of different experiences that the protagonist has in this universe, and it will be fascinating to see what deadly danger he encounters in the next book.

Without a doubt, the major highlight of this series and Caves of Ice is the fantastic and compelling characters, particularly Commissar Ciaphas Cain.  Cain is one of the more entertaining figures in Warhammer 40,000 lore as he is a somewhat cowardly man who, in his mind, has accidently gained a reputation as a great hero and legendary fighter.  Just like in his previous adventure, Cain is still obsessed with staying alive and avoiding battle, often manipulating events to ensure he’s far away from the action.  Nearly all his thoughts revolve around how he can stay alive or in control, and it is often very entertaining to see his very selfish thought process in action.  At the same time, he is conscious of his image as a hero, which he also tries to maintain as dearly as his life, and this forces him into so many situations and fights he would honestly rather avoid.  His honest observations and hilarious internal reactions when events don’t go his way (which happens often), are some of the main drivers behind the book’s outrageous humour, and it is hard not to fall in love with this cheeky rogue.  While a lot of this book does focus on Cain’s attempts at survival and avoiding combat, Mitchell does take the time to focus on Cain’s good qualities.  Despite his own narration constantly trying to talk down his own abilities out of modesty (or self-loathing), Cain is shown to be a very competent fighter, explorer and commander, effectively leading his troops into battle and facing down a series of outrageous threats.  His keen insights, vast history fighting the enemies of the Imperium, and his own uncanny survival skills, actually make him an ideal champion who often succeeds against all the odds.  Indeed, with each adventure it is becoming more and more apparent that Cain is in denial about his own abilities and is suffering some form of imposter syndrome.  Whatever the case is, Cain remains a particularly entertaining and surprisingly likeable figure, and I cannot wait to see what crazy adventures he has in his next book.

Aside from Cain, Caves of Ice contains an intriguing range of characters who add to the story in several different and unique ways.  This second novel contains a fascinating range of supporting figures, including several who previously appeared in For the Emperor, as well as a few new characters as well.  The always entertaining Inquisitor Vail, despite not appearing in person, continues to have a major impact on Caves of Ice as she is the one presenting Cain’s manuscripts to the reader, often editing it to make it more reliable and cohesive.  Her insights into Cain’s adventures, mindset and unreliable narrations are very amusing, while also simultaneously impacting the reader’s perception of the protagonist and his various actions.  As such, she is a vital part of Caves of Ice, and I am glad Mitchell continues to utilise her as a narrator.  Another major character in the book is Jurgen, Cain’s aide and bodyguard who accompanies him on most of his adventures.  Portrayed as a slightly dim, relentlessly straightforward, and somewhat smelly, Jurgen is essentially the Baldrick to Cain’s Blackadder, and at times he serves as a good additional comic relief, especially in some of the more serious scenes where Cain is scared.  Despite his portrayal as a simple man, Jurgen is a very effective fighter and companion to Cain, and his love of the meltagun heavy weapon gets them out a jam plenty of times.  I liked how Mitchell also strongly hints that Jurgen is a lot smarter than anyone realises, especially when it comes to Cain’s nature, and it will be interesting to see how their friendship develops in the future.  Other great characters include Lieutenant Sulla, an exceedingly keen and annoying solider who offers some entertaining insights into the wider events of the story.  This is primarily due to the fact that Vail quotes Sulla’s memoirs throughout the book, although Mitchell writes them as pompously and badly as possible to really highlight Sulla’s character deficits.  Throw in some additional soldiers, arrogant bureaucrats, and a fanatical Adeptus Mechanicus priest who brings nothing but trouble for Cain, and you have an outstanding cast that I had a great time following.

Unsurprisingly, I chose to listen to the Caves of Ice audiobook rather than grab a physical copy, and I once again had an epic time with the fantastic audio format.  Coming in at just under seven hours, this was a relatively short Warhammer audiobook entry, and I was able to power through extremely quickly.  The audiobook format really made Caves of Ice a joy to listen to, and the entire story was beautifully portrayed throughout, especially the action scenes in the tunnels.  I was particularly happy that this production once again featured the three narrators who were utilised in For the Emperor, with the excellent team of Stephen Perring, Penelope Rawlins and Emma Gregory once again making a major impact.  All three give excellent performances in Caves of Ice, and I had a good chuckle listening to their fun and clever takes on the characters.

Perring is once again the central narrator as he voices everything in Caves of Ice shown from Cain’s perspective.  Perring has an outstanding voice, and he really brings all the characters to life in a colourful way, especially when it comes to showcasing the slippery and jaded Cain.  I also love his take on most of the supporting characters, especially Cain’s aid Jurgen, who Perring gives a very Baldrick-esque voice to.  In addition to Perring, Penelope Rawlins serves a very vital role as Inquisitor Vail in the outside narration, who is compiling Cain’s memoirs for the reader.  Rawlins voices all the extra notes that Vail adds to the proceedings, including the footnotes, several chapter introductions, and the descriptions of several in-universe texts, all of which Vail adds to give extra context to the story.  Rawlins gives Vail an awesome voice steeped in knowledge, command and a light sense of humour, and it is always very fun to see her add some honesty and truth to Cain’s version of events, especially when the footnote appears in the immediate aftermath of Cain’s false information or ignorance.  The final voice actor, Emma Gregory, is primarily used to narrate one of the major in-universe texts that is quoted throughout, the chronicles of supporting character Lieutenant Sulla (Like a Phoenix From the Flames), written many years after the events of Cave of Ice.  Gregory voices all the excerpts of Like a Phoenix From the Flames in a particularly pompous manner to match the tone of these poorly written memoirs, and you really get a sense of the self-importance Sulla must feel in the future.  This brilliant combination of narrators ensures that Caves of Ice, and indeed all the Ciaphas Cain audiobooks, really stands out, while also effectively increasing the humour of the entire production.  For that, and more, audiobooks are easily the best way to enjoy the Ciaphas Cain series and I cannot recommend it enough.

The second entry in the outstanding Ciaphas Cain series, Caves of Ice, was another exceptional novel from Sandy Mitchell that I had an awesome time reading.  Featuring an outstanding and hilarious protagonist, Caves of Ice is a great addition to one of the funniest series in the Warhammer 40,000 franchise.  I cannot recommend this book enough, and any fans of fun adventure are going to have a great time with Caves of Ice.

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How to Kill a Client by Joanna Jenkins

How to Kill a Client Cover

Publisher: Allen & Unwin Australia (Trade Paperback – 31 January 2023)

Series: Standalone

Length: 384 pages

My Rating: 4.5 out of 5 stars

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Australian lawyer and debuting author Joanna Jenkins introduces herself in a big way with her fantastic first novel, the legal thriller How to Kill a Client, which takes the reader on a fascinating journey to the dark side of Australia’s legal profession.

As the in-house lawyer at a powerful international mining company, Gavin Jones oversees millions of dollars’ worth of legal contracts each year, including to the Brisbane office of the Australian legal firm Howard Green.  Using them to negotiate lucrative contracts throughout Australia, Jones has become one of Howard Green’s biggest clients and the money he controls ensures that everyone at the law firm treats him like a god.

But while everyone fawns over Jones and his power, no-one actually likes him.  A cruel, petty and vindicative man, Jones has messed with the careers and lives of everyone in his orbit, especially women, who he reserves a particular disdain for.  His actions ensured the suffering of everyone he has power over, including his wife, his employees, and the female partners at Howard Green, as he seeks to wreck lives, destroy careers and give himself the lifestyle he feels he deserves.

So when Jones dies suddenly and suspiciously, everyone he knew is a potential suspect; thanks to his dodgy dealings and underhanded tactics, they all had a motive to kill him.  As the police begin their investigation and the lawyers at Howard Green close ranks, it falls to partner Ruth Dawson, one of the few people without a motive, to protect her firm and its secrets.  However, when her investigation reveals proof of who killed Jones and other dark secrets her firm is hiding, will Ruth reveal the truth or will she bury it to protect her firm?

How to Kill a Client is a clever and tricky novel that really showcases Jenkins’s skill as a new writer.  Blending a fantastic and compelling crime fiction narrative with intense looks at the lifestyle of members of a successful law firm, How to Kill a Client was a gripping and interesting read that is really worth checking out.

I loved the cool story contained within this book which came across as part legal thriller, part personal drama surrounding high-level professionals, and part intriguing murder mystery.  The story dives into the chaotic world surrounding the legal firm of Howard Green and its clients and effectively introduces all the key players in this drama, who have their own views on the troubles to come.  Each primary characters is connected to the eventual victim, Gavin Jones.  Jenkins spends the first half of the book showcasing Jones’s terrible nature and the various ways they are messing with everyone.  Cleverly utilising multiple character perspectives, you are soon drawn into the various main characters’ lives and soon see all the various reasons why each of them may have wanted to kill Jones, as well as some of the suspicious steps some of them took.  Jenkins perfectly sets up everything in the first part of How to Kill a Client, and by the time you reach the halfway point, you are firmly enthralled by the narrative and want to see how the rest of the book unfolds.

When the eventual death happens (a real high point) the reader is left wondering whether it was an accident, a mistake, or a deliberate action, with the evidence pointing towards a murder.  However, due to the sheer range of suspects and motives, the story produces a twisty and fun range of plotlines that you need to navigate to get to the final conclusion.  Jenkins really produces an emotional and captivating second half as you try to find out who killed Jones and why.  There are some brilliant revelations unfurled here, and I loved how some cunningly hidden clues in the first half of the book were utilised in the final mystery.  I was very impressed with the final reveals around how the killing was committed and why it happened, and you will come away from this story very satisfied, especially as Jenkins builds in some excellent character moments and ensures that all the remaining characters get a fitting end to their arcs.  I found myself getting really caught up in Jenkins’ powerful and amazing story and I honestly powered through the last half of the book very quickly to see how everything ended.

Part of the reason why How to Kill a Client is such an effective read is that Jenkins introduces an excellent cast of intriguing and complex characters who are thrust into a variety of compelling situations throughout the course of the narrative.  Each of the main cast, who Jenkins effectively builds up and utilises in the plot, are quite damaged, desperate or concerned in their own unique way, while many of the supporting characters are notably selfish or manipulative for their own ends.  Characters like Ruth Dawson and Viv Harrison give some compelling and honest insights into how women are treated in this influential professional setting, while Anne Jones shows the harsh reality of a women trapped in an abusive relationship.  At the same time, there is a great collection of supporting lawyer characters who Jenkins uses to show off the range of people and personalities one is likely to experience in Australia’s legal services.

However, out of all the characters in this book, the one I must highlight the most is probably the murder victim, Gavin Jones, mainly because he is such a despicable figure.  Jenkins really goes out of her way to make Jones into one of the most unlikable and petty characters you are ever likely to find in fiction and boy does she succeed, perfectly capturing an insecure and manipulative narcissist who enjoys controlling people.  Not only does he go out of the way to try and ruin the careers of several characters just because they are women, but he also demands attention from the male characters to feed is ego, while also abusing and controlling his wife to make him feel good.  In a very short amount of time Jenkins builds Jones up into such an unlikable character that the reader finds themselves trying to reach into the book and kill him before the murderer does.  This naturally adds quite a lot to the mystery of the book, as his malicious professional actions, deceits, violence and puppy killing (seriously, that one really angered me), ensures that everyone he came in contact with had a reason to murder him.  The huge suspect pool around this unlikable character allows Jenkins to craft an impressive murder mystery and you’ll really get drawn into finding who finally snapped and killed this infuriating character.  This villainous figure, and other great characters, all added so much to the plot of How to Kill a Client and really got invested in their stories very quickly.

One of the other features of How to Kill a Client that I particularly enjoyed was the author’s detailed and intriguing examination of an Australian law firm.  Clearly utilising all her past experiences as a lawyer, Jenkins perfectly showcases how a firm would work and act in a variety of scenarios, and you really get the senses of the day-to-day chaos the individuals working there would experience, which adds a lot of authenticity to the story.  Jenkins also dives into the backroom drama and politics that surround such entities, as the various lawyers cut deals and fight for control over various projects or clients.  There is a particularly cynical edge to the book’s portrayal of legal firms in this novel, and Jenkins shows it to be a dark and unfulfilling practice at times, especially in some of the more elite firms.  The author really showcases just how bad these companies are when it comes to the treatment of women as two of the book’s central characters are female partners in Howard Green who have to constantly deal with their male colleagues’ condescension and manipulations, and there are several pointed scenes where the arrogant male managers fail to listen to the women even when they are right.  There is also a focus on the way law firms sycophantically woo potential clients, bending over backwards to get hired, and this adds some intriguing angles to the drama.  Finally, there is also quite a dark look at the demand for profits over people, as there is a constant fear of firings and layoffs, even for the best employees.  This critical presentation of a professional law firm is pretty striking and it results in some powerful scenes throughout the course of the book, especially as the people stuck in these firms often refuse to escape it, no matter how bad it gets.  I felt this examination of the profession in Australia added so much to the outstanding story and it helps to make How to Kill a Client really stand out.

Overall, How to Kill a Client was an outstanding and captivating debut from new Australian author Joanna Jenkins and one I had a wonderful time reading.  Blending compelling legal elements with a fascinating, character-driven mystery, How to Kill a Client has a brilliant story that takes the reader on a powerful and twisty journey.  Slick, emotionally rich, and filled with exceptional characters, How to Kill a Client is one of my favourite debuts of 2023 so far, and I cannot wait to see what epic reads Jenkins will release in the future.

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Throwback Thursday – Warhammer: Giantslayer by William King

Giantslayer Cover

Publisher: Black Library (Audiobook – 3 April 2003)

Series: Gotrek and Felix – Book Seven

Length: 10 hours and 23 minutes

My Rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  After having a ton of fun listing my favourite Warhammer 40,000 novels last week, I dive back into Warhammer Fantasy in a big way with the seventh epic entry in William King’s Gotrek and Felix series, Giantslayer.

While the Warhammer franchise has many great series, few are as iconic or long-lasting as the epic Gotrek and Felix books.  Following a doomed dwarf Slayer Gotrek Gurnisson and his human chronicler Felix Jaeger as they travel across the Warhammer Fantasy landscape, trying to find a worthy death for Gotrek, these books are amazing and fun action-packed reads guaranteed to keep you entertained with their excellent stories.  Each of these books is an outstanding read in their own way, and I have had a wonderful time getting through the previous Gotrek and Felix books by King, including Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer, Beastslayer and VampireslayerGiantslayer actually marks the end of William King’s run on the Gotrek and Felix series, and he brings his tenure of the series to a powerful and impressive end.

Following their arduous and costly battle against the vampires of Sylvania, Gotrek, Felix and their companions attempt to deal with the losses they all have suffered.  However, the evils of the Old World are never considerate of grief, and soon the heroes find themselves attacked by a horde of beastmen.  Following them to their lair, they discover a mysterious cavern full of tunnels pulsing with unnatural power.

Separated from their friends and dragged through an unnatural gateway, Gotrek and Felix find themselves transported to the legendary island of Albion, home of ancient tribes, dark forces, and massive giants.  Fate brings the two companions into contact with the legendary High Elven mage Teclis, who has journeyed to Albion to uncover the source of dangerous magical energy that threatens to sink the High Elves’ home island of Ulthuan and devastate the rest of the world.

Reluctantly agreeing to work with the elf mage, Gotrek and Felix travel across Albion, attempting to uncover the cause of the latest magical threat facing the world.  They soon discover that the island is far from tranquil; instead it is a dark land corrupted by magical power and the dangerous legacy of the Old Ones, the mysterious beings who created the world.  Worse, the island has been invaded by the dark forces of Chaos who are determined to harness Albion’s unique magic for themselves.  Caught between dark sorcerers, corrupted giants, an army of greenskins and the long-lasting enmity that exists between elves and dwarves, can Gotrek and Felix work with Teclis to save the world, or will the Slayer finally find his doom on Albion?

Giantslayer was another great and highly entertaining Gotrek and Felix novel that successfully showcased the outrageous protagonists while further exploring the elaborate Warhammer Fantasy universe.  This was another amazing book from William King, and I felt that he ended his run on this series on a great note, especially as Giantslayer contained a fantastic and fast-paced story.  Taking place in the immediate aftermath of Vampireslayer, Giantslayer quickly thrusts the protagonists into the midst of the action while simultaneously introducing the reader to the character of Teclis, who serves as a great additional central character.  The first few chapters of the book are pretty trippy in places, especially as all the characters find themselves trapped in a mystical realm, and the subsequent escape results in some fantastic sequences.  The characters are then transported to Albion and must explore this intriguing new landscape while trying to overcome their many personal issues, namely the animosity between Gotrek and Teclis, which adds a fun edge to the entire narrative.

King expands the story as the book continues, introducing the reader to several fantastic supporting characters from amongst the people of Albion, and soon shapes the major threat facing the world, namely the forces of Chaos overwhelming the magical energy of the island for their nefarious purposes.  King utilises an excellent series of villains at this point of the novel, including the recurring sorcerous twins who have been dogging the protagonists since Dragonslayer.  Everything eventually leads up to the massive final confrontation as the protagonists and their allies find themselves in the middle of a massive three-sided battle as they attempt to achieve their goal.  There is a ton of action, sacrifice, magical duels, and of course a giant, in this last part of the book, and King really built up an explosive and powerful conclusion to the entire novel.  I really enjoyed how this entire book came together, and it was great to see the characters embark on a final adventure under King’s reign.  While the story itself can be read as a standalone, the author does fit in a ton of references to the previous entries in the series and long-time readers will enjoy the cool callbacks.

I think that King did an interesting job of wrapping up his run on this series with this final fantastic action story, and fans of his writing style will not be disappointed with Giantslayer.  This is very much another epic hack and slash Warhammer novel, and King always manages to make that style of novel stand out, especially with his excellent attention to detail and ability to make all the fun action really pop.  The use of multiple perspectives, including through Felix, Teclis and several antagonists’ eyes, gives the reader a very wide narrative to explore, and I loved the fantastic and fun moments that emerged through their adventures.  King utilises very quick pacing for this book, so it is quite easy to power through it, especially as there is really never a dull moment as the characters jump from one deadly scenario to another.  I do have to be a little critical and point out that King is a somewhat repetitive writer; if he finds a phrase, description, or sentence that he likes, he tends to overuse it slightly throughout the plot.  This is particularly noticeable after seven Gotrek and Felix books and readers of this series will no doubt know what phrases I am talking about (wool cloaks and beads of blood).  However, while this repetition is occasionally distracting, it honestly didn’t mess up my enjoyment of the story too much and I had a ton of fun getting through Giantslayer.

Giantslayer also serves as a particularly interesting and lore-heavy addition to the Gotrek and Felix books as King spends a lot of time diving into the history of the Warhammer Fantasy world and the original creators, the Old Ones.  The book is primarily set on the island of Albion, the setting for the 2001 Warhammer Fantasy campaign series, Dark Shadows, and the author really leans heavily into the setting, showing the rain drizzled island in all its swampy and deadly glory.  King sets it a little before the events of Dark Shadows, and much like the campaign’s descriptions the island of Albion is shown as a very Celtic landscape, very much inspired by Scotland.  This serves as a brilliant background to the main story, and I loved seeing the characters traverse and fight across the various settings to achieve their goal.  As one of the few Warhammer Fantasy books set on Albion, fans of the Dark Shadows campaign can have a bit of fun with Giantslayer, and it was great to learn a little more about the local societies and the history of the island.  History really is a major part of the book, and the protagonists end up finding a lot of about Albion and the Old Ones as the story continues.  This includes a dive into the Path of the Old Ones, a series of magical gateways existing outside of the main reality which can be traversed.  The sequences set within this gateway are very trippy and dark, especially as they have been invaded by daemons, and King really knows how to make all these unique locations stand out with his excellent writing.  As a long-time Warhammer Fantasy fan who can remember the Dark Shadows campaign, I really liked the heavy lore inclusions in this book and I felt that King utilised them perfectly throughout Giantslayer to tell a powerful narrative with some really heavy stakes for the protagonists.

I need to highlight the great characters contained within Giantslayer, especially as you get to see more of the titular protagonists, Gotrek Gurnisson and Felix Jaeger.  This odd-couple pair of suicidal Slayer and pragmatic human is always a ton of fun, and King keeps this up all the way to the end, as the two characters play off each other perfectly.  Gotrek’s glee at each encounter is usually only matched by Felix’s understandable reluctance to travel into the dangerous places their quests take them, and you can always count on a sarcastic and fatalistic statement from Felix, and it makes for some amazing, if slightly predictable scenes.  King has never done a lot of character development when it comes to these protagonists and this continues again in Giantslayer.  Gotrek remains the same old unstoppable and unflappable Slayer that he always has been, constantly diving into danger, with the author never showing his perspective or providing too many hints at this past.  While King does however provide some intriguing insights in Gotrek’s seemingly unkillable nature, this was pretty much a status-quo book for Gotrek, which still has its fun moments.  Felix also had some minimal growth in this book, although King does dive into the emotional impacts that the previous adventures have had on the character, which does provide some insights into his cynical and reluctant personality.  I did like the more scholarly bent that was shown around Felix in this novel as he learns more about the history of the world and it was fun to see him finally get the idea to start writing the books that have introduced all the prior Gotrek and Felix adventures.

While the character work around Gotrek and Felix was minimal in Giantslayer, King more than makes up for this with the inclusion of the master mage Teclis, one of the more significant High Elf characters in the game.  Teclis is a very fascinating character in the lore, and I deeply enjoyed how King portrayed him throughout Giantslayer.  King amped up the arrogant, ethereal and ancient qualities of Teclis in his storytelling, and you can really feel how apart from the various human characters he is, especially in the many scenes that he narrates.  Teclis is also, by his nature, a rather darker cynical figure, even compared to other elves, and it was great to see this featured throughout the book, especially when it comes to his dealings with the other characters.  Despite this, he is still a good person whose sole concern is the preservation of his homeland and the rest of the world.  I think that King utilised him perfectly throughout Giantslayer and he served as a great alternative narrator to Felix.  I loved seeing this iconic mage in action, and it was especially fun to see him interact with Gotrek considering how antagonist dwarfs and elves are with each other.  The two engage in a petty war of words for most of the book, which proves to be highly amusing, as these usually collected characters end up bickering like children.  This makes for an extremely unique dynamic throughout the novel that I found to be highly entertaining.  King backs up Teclis with a series of great supporting characters and intriguing villains, all of whom add a certain amount of flair and strength to the story.  While King once again fails to include any substantial or distinctive female characters, except for a few minor figures, I enjoyed the excellent character inclusions to the series and you get really invested in some new personal stories in this book.

While I did manage to get a physical copy of Giantslayer (as part of the Gotrek and Felix omnibus), I ended up listening to it on audiobook out of convenience, and due to my love of the format.  Coming in at just under 10 and a half hours, this is rather easy audiobook to get through quickly, and I manage to knock it out in a couple of days.  Like most of the Gotrek and Felix books, the audiobook format for Giantslayer was very fun and I loved how it managed to enhance the epic nature of the book.  Not only does it really showcase King’s elaborate descriptions of the Warhammer world, but it also ensured that all the many action scenes really popped as you were drawn right into the heart of the battle through the cool narration.

It helped that the listener was once again treated to the awesome narration of Jonathan Keeble, a veteran voice actor and audiobook narrator who has lend his voice to a huge number of Warhammer audiobooks, including all the Gotrek and Felix books.  Keeble is a particularly skilled narrator, not only because he produces a huge number of distinctive voices but because he brings a high level of excitement to his performances that really drags the listener in.  I love how Keeble’s voice speeds up to match the carnage and the enthusiasm and energy that permeate his voice as he describes every blow or crazy moment makes you feel like you are sitting there watching it.  I also love the very fitting voices that he brings to all the characters, all of which are pretty damn perfect and a lot of fun.  The gruff and brutal voice of Gotrek and the sarcastic, scared, yet determined tones of Felix are still just as good here as they were in Trollslayer, and all the new voices introduced by Keeble in the Giantslayer audiobook work just as well.  I loved the more ethereal and arrogant voice that Keeble used for Teclis, which really fit King’s portrayal of the character in the novel, and the cool Scottish accents that the natives of Albion spoke with were very distinctive and helped to really characterise these awesome supporting figures.  Keeble also brings a great range of monster voices to the book to fit the various Chaos creatures, orcs and giants that are such a prominent feature of the plot, and I loved how dedicated he got to bringing these creatures to life with his narration.  Keeble is a very talented narrator, and his performance adds so much to this audiobook while also helping to enhance the already exciting narrative of Giantslayer.  As such, I would highly recommend the audiobook version of this book, and you are guaranteed to have a ton of fun listening to it.

Overall, I felt that William King brought his run on the iconic Gotrek and Felix to an end in a fantastic way with Giantslayer which was another awesome and electrifying entry in the series.  Featuring an epic, lore-rich story, a ton of action, and the complex and enjoyable characters that King has spent seven books developing, Giantslayer is King at his best and all Warhammer fans will have a blast with this outstanding novel.  This entire impressive series has been so much fun to get through and King’s work on these books really stand the test of time as the Gotrek and Felix series are still the premier Warhammer Fantasy books.  I will hopefully dive into the next book in the series, Orcslayer, later this year, and while it will be odd not to have it written by King, I am very intrigued to see what Nathan Long brings to the franchise.

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Quick Review – I Say Your Name in the Dark Nights by Jonathan Maberry

I Say Your Name in the Dark Nights Cover

Publisher: Macmillan Audio (Audiobook – 29 November 2022)

Series: Kagen the Damned – Book 1.5

Length: 1 hours and 20 minutes

My Rating: 4.5. of 5 stars

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Get ready to dive back into the crazy world of Jonathan Maberry’s epic Kagen the Damned series with the intriguing and fun novella, I Say Your Name in the Dark Nights.

Readers of this blog will know that I am a pretty big fan of acclaimed thriller/horror author Jonathan Maberry, and my experiences getting into his books are well documented across The Unseen Library.  I have been a particular fan of his impressive Joe Ledger science fiction thriller books (which includes books like Patient Zero, The Dragon Factory, Code Zero, and Dogs of War), his sequel Rogue Team International series (made up of Rage and Relentless), as well as his standalone horror read Ink.  These excellent thrillers cleverly feature science heavy villains or reimagined supernatural foes to great effect, and I love the dark and elaborate stories they contain.

Maberry changed his game around last year when he presented his very first pure fantasy novel, Kagen the Damned.  An extremely dark and shocking read set in a new fantasy realm, Kagen the Damned follows Kagen Vale, a former hero and royal protector who loses everything in a single night when the force of the Witch-king of Hakkia suddenly invade, destroying his home, family and the children he was sworn to defend.  Traumatised by the carnage he witnesses and forsaken by his gods, Kagen believes himself truly damned and walks around the country in a daze before managing to pull himself together to launch a counterattack.  I had an outstanding amount of fun with Kagen the Damned, especially as Maberry made great use of his trademark writing style and successfully combined it with a fantasy setting and narrative.  Kagen the Damned ended up being one of my favourite books and audiobooks of 2022, and I have been very keen to continue the series.  While I haven’t had a chance to listen to the recently released sequel, Son of the Poison Rose (one of my most anticipated fantasy novels of 2023) yet, I did manage to quickly listen to the connected novella, I Say Your Name in the Dark Nights, which proved to be a lot of fun.

I Say Your Name in the Dark Nights is a short and sweet novella that showcases a quick and brutal adventure around Kagen during the period where he drunkenly wanders around the lands.  Featuring an intriguing new enemy, this is a very typical Maberry read, with a ton of violence, sex and some impressive horror iconography.

Plot Synopsis:

Kagen Vale—disgraced former palace guard, damned by his own gods, on the run from bounty hunters and assassins—discovers that no matter where you try to hide, evil can find you. In this standalone short story, Kagen the Damned squares off against a clan of ferocious supernatural predators in service to the Witch-king.


I Say Your Name in the Dark Nights
was an excellent read that is guaranteed to whet reader’s appetites between Kagen the Damned and Son of the Poison Rose.  The plot itself is fast-paced and action packed as Kagen, drunk and depressed in the woods, comes across a young woman being chased by a pack of deadly wolves and rushes to her defence.  However, Kagen soon finds himself at the mercy of his supposed damsel as she is revealed to be a deranged werewolf hired by the Witch-king to kill him.  Maberry tells an effective and exciting story around this concept, which doesn’t take long to unfold.  For example, the audiobook version I listened to was only an hour and 20 minutes long, which I finished in a single setting.  As such, you really breeze through I Say Your Name in the Dark Nights, since Maberry ensures that it has a very concise and comprehensive story to it.

I really liked how this entire narrative came together, and it was fun to see Maberry’s typical writing style compacted down into novella form.  The action is brutal and bloody, the characters are very over the top, and it serves as an interesting continuation of the previous narrative from Kagen the Damned.  The plot itself is very self-contained, and at times it felt more like an extended interlude from the first book.  As such, fans of the first novel will have the most fun with I Say Your Name in the Dark Nights, although anyone familiar with Maberry and his horror-based books will know what they are in for.  The author has a lot of experience writing werewolf fiction, and the brutal transformations, excessive violence and inhuman nature of the characters, which really freak the protagonist out, make for some striking and compelling scenes.  Due to the length, there isn’t a great deal of universe expansion here, which isn’t too surprising, as the author focuses more on the story.  However, there are a few hints at the changing world, such as Kagen being forced to deal with more and more supernatural monsters, and he luckily comes across a useful weapon that may aid him in the future.  Plus, Maberry really showcases the continued assistance/stalking that Kagen receives from the mysterious nightbirds, which hints at things to come while also increasing the Lovecraftian feel of the entire story.

A good deal of the focus of I Say Your Name in the Dark Nights is once again on the depressed and broken Kagen Vale.  Just like with Kagen the Damned, Kagen is severely damaged and drunk, having still not recovered from the devastating events of the first book.  While the action and events of the story briefly recover his wits, he is still forced to again deal with horrors outside his understanding and watching him try and overcome the odds whilst being severely outclassed is a fantastic part of this outstanding story.  Kagen of course reverts to his more bloodthirsty and deadly persona to survive, but it takes every aspect of his being to get there, and you really feel his pain, both physical and emotional.  The audiobook version really encapsulate this, especially with the always impressive narration of Ray Porter, who is such an expert at diving into Maberry’s complex and brooding protagonists.  I deeply enjoyed seeing a struggling Kagen through Porter’s narration again, and it adds some great layers and impact to the overall experience.

Unsurprisingly, I loved my latest Jonathan Maberry experience, and I Say Your Name in the Dark Nights is an impactful and captivating read.  Serving as an electrifying and compelling companion novella to the wider Kagen the Damned series, I Say Your Name in the Dark Nights provides a fun and brutal new adventure for fans to sink their teeth into, and anyone who loved Kagen the Damned will have an epic time here.  I highly enjoyed this cool novella, especially in its audiobook format, and it has got me particularly excited for the next entry in the series.  I am planning to start listening to Son of the Poison Rose this week, and I know I am going to have an exceptional time doing so.

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Warhammer 40,000: The Infinite and The Divine by Robert Rath

The Infinite and the Divine Cover

Publisher: Black Library (Audiobook – 10 October 2020)

Series: Warhammer 40,000

Length: 13 hours and 21 minutes

My Rating: 5 out of 5 stars

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Prepare to dive into one of the most entertaining and elaborate rivalries in Warhammer history with the outstanding and captivating read, The Infinite and The Divine, by the exceedingly talented Robert Rath.

Before I pause my current obsession with Warhammer fiction to pursue other recent books, I just had to read one more intriguing Warhammer 40,000 novel that I have been hearing a lot about in recent years, The Infinite and The Divine.  The debut Warhammer 40,000 novel of exceptional author Robert Rath, who previously wowed me with last year’s epic book, Assassinorum: Kingmaker (one of my favourite books and audiobooks of 2022) The Infinite and The Divine dives into one of the more unique factions in the Warhammer universe, the Necron.  This intriguing and fun novel follows two fantastic Necron characters as they engage in a bitter and lengthy feud across time and space.  Pretty much every review I’d read about The Infinite and The Divine was highly positive and I just had to try it out, and boy did it live up to all my expectations.

Long before the Imperium of Man and the Emperor existed, before the fall of the Aeldari and even before the Necrons traded their flesh away for immortal metal, there existed something far more deadly and permanent, an undying conflict between two arrogant scholars.  Even before they became immortal beings of metal, Trazyn the Infinite and Orikan The Divine were bitter rivals.  While Trazyn glorifies the past and seeks to capture and contain anything of rare or historical value, Orikan looks only to the future, divining events that are to come and hoping to find a way to become a being of energy.  But despite their differences, these two Necron are about to be drawn into the same obsession.

When Trazyn manages to obtain a rare Necron artefact, Orikan infiltrates Trazyn’s gallery to steal it, believing that it is the key to locating an ancient Necron tomb that could provide invaluable knowledge for the future of the Necrons.  However, Trazyn is unwilling to lose such a treasure, nor let Orikan’s trespass go unanswered, and swiftly snatches the artefact back, hoping to locate and plunder the tomb for himself.

So begins a battle of cat and mouse that will last millennia.  As both academics attempt to unlock the secrets of the artefact and gain the knowledge to find the tomb, they will engage in a series of deadly attacks and subterfuges to gain the advantage and destroy their opponent.  Their battles will destroy planets and shape the future of civilizations as they proceed, unheeding of the cost to those around them.  But the closer Trazyn and Orikan get to their goal, the more apparent it becomes that the treasure they seek is far beyond anything that the two rivals can ever imagine, and soon they and the entire Necron race sits on the precipice of destruction.

Wow, now that was an exceedingly epic and engaging Warhammer book.  Rath really pulled out all the stops for his debut here as The Infinite and The Divine is an incredibly clever and captivating read that I had an exceedingly hard time putting down.  Following two outstanding and petty protagonists, Rath hits the perfect blend of humour, intense action, and compelling lore expansions to elaborate Warhammer 40,000 lore, which turns The Infinite and The Divine into quite an elaborate and impressive read.

The Infinite and The Divine has a pretty epic and entertaining character driven story  that essentially boils down to two highly arrogant immortals going on an elaborate scavenger hunt across the galaxy for thousands of years, while also simultaneously engaging in a petty and deadly feud to ensure they win and their opponent fails.  This is an exceptional and highly amusing story concept which Rath utilises to his full ability, creating a captivating narrative that really drags you in and keeps you chuckling the entire way through.  The book starts with Trazyn facing off against an offshoot tribe of dinosaur-riding Aeldari, which does a lot to grab your attention while also perfectly introducing one of the main characters.  Rath keeps the momentum rolling after these initial fun fight scenes as Trazyn returns home to discover his rival, Orikan, invading his sanctum trying to steal one of his precious artefacts.  After a compelling fight that really highlights the differences between the two characters, Orikan escapes, and this sets off their bitter feud.

What follows is a series of fights and schemes across several different battlefields and locations as the two trade their advantage back and forth by claiming and then losing the artefact, all while attempting to kill each other.  There are some gloriously entertaining scraps throughout this book, especially as both Trazyn and Orikan have very different abilities and focuses, which Rath perfectly works into the story.  I have to highlight a particularly awesome and funny trial sequence near the start that played out in several different and amusing ways as Orikan uses his mastery of time to rewind events to try and get a result that favours him.  The two engage in some gloriously petty and hilarious methods to try and claim victory, and their reactions at being bested and the lengths they go to win really helps to turn this book into a fantastic and epic read.  Rath does a great job of switching attention between these two excellent characters as the book continues and I loved seeing the intriguing differences of opinions and the elaborate schemes that swirl within both their minds as they squabble.  The author adds in some great additional context of the wider universe throughout the story as well, and I loved the use of in-universe texts, such as the Necron epic The War in Heaven, at the start of each chapter, as they provide some subtle hints of what is to come.

The story gradually focuses on one specific planet which the Necron characters visit and fight across as they attempt to unlock the mysteries of the contested artefact and the treasure it unlocks.  This part of the book is particularly intriguing, as Rath adds in some compelling examinations of the evolution of this planet, and it is fascinating to see how their feud influences the people within, often to everyone’s detriment.  Trazyn and Orikan are eventually able to unlock the secrets of the artefact, which only intensifies their conflict, and I loved some of the very fun ways that they each try to knock off their opponents, especially as it often makes their own situation even worse.  I also felt that it was very clever how the author worked in the planet’s history and culture into the solution of the main mystery, and it was great when seemingly innocuous discussions about human society were actually hints about major events to come.  Everything leads up to the final opening of the tomb they have long been searching for, which of course only unleashes more problems.  Rath did a really good job of layering in hints and clever clues about the final twist, and I deeply enjoyed the massive reveal that emerged.  The protagonists are forced to work together in several spectacular scenes which did a wonderful job of highlighting the relationship the two formed throughout the conflict, while deeply upping the stakes and providing the reader with some memorable moments and entertaining battles.  Everything ends on an amazing note, especially with some final great betrayals by the protagonists, and you come away from The Infinite and The Divine pretty damn satisfied and extremely amused.

I was deeply impressed with how Rath brought The Infinite and The Divine’s complex and entertaining story together and considering the outstanding way in which he dove into the subject matter, it is pretty remarkable that this was his first Warhammer novel.  I was always going to be very interested in a book that focused on the Necrons, one of the more intriguing and distinctive factions in the Warhammer 40,000 canon, but I felt that Rath did a particularly exceptional job at capturing the essence of these immortal beings.  The great humour and comedy that he brought to the protagonists’ eternal feud really helped to make these ethereal beings very relatable and I loved their fun and arrogant opinions about the other races in the galaxy.  Rath manages to load a lot of snark into their observations about humans, orks and other species throughout their discussions, and it was quite fascinating to see their divergent opinions on the subject, as Orikan is determined to ignore and scorn all organics, while Trazyn is fascinated by culture and hopes to study or collect everything of value they have.  However, Rath also goes a lot deeper and you get an intense and powerful examination of the Necron self, including how they feel about their current state of being, the decline of their empire and the many sacrifices they have made over the years.  This, combined with an intriguing examination of their history, culture and personalities, gives readers a great understanding of the Necron race and any fan of this faction is absolutely going to love The Infinite and The Divine.  Rath’s excellent descriptions of the events, history, and the elaborate battles and technology really paints a beautiful picture around the Necrons and I felt that he did a remarkable job fitting the story around this background lore.  I especially loved the intriguing dive into Necron magic and other technology discussions, and it was really fun to see Orikan manipulate time throughout the book to make some very epic scenes.  While a few elements were extremely lore heavy, especially when it came to decoding the artefact, this was a very good use of the Necrons, and I really hope that Rath dives into additional unique factions in the future.

Despite Rath’s impressive and compelling descriptions of the Necrons and the wider universe, I don’t think I would recommend The Infinite and The Divine to those new to the Warhammer franchise, as the sheer amount of lore might break their reading flow.  However, for those a little more familiar with the history and background of the Warhammer 40,000 universe, this is a fantastic read which would serve as an exceptional transitional novel for those interested in checking out non-human stories in this canon.  I really cannot emphasise how great a book this was for Necron fans though and I deeply enjoyed Rath’s vision of these aliens and their unique culture.

I also really must highlight the excellent and compelling central characters of this book who take the form of ancient Necrons, Trazyn the Infinite and Orikan The Divine.  Ancient Necron lords who are the masters in their respective fields, Trazyn and Orikan are both particularly entertaining and fun in their own ways, as each of them believes themselves to be the smartest person in the room at all times.  Due to this, and many other reasons, the two hate each other with a passion and they enter into their eternal feud over several perceived grievances.  There is something delightfully entertaining about watching these supposedly highly evolved, ancient and wise beings engage in such petty actions against each other, and the way they bring out the worst in each other is so glorious, especially as it permeates the entire novel with some exceptional humour.  I personally loved how both were just as bad as the other in this feud, as this ensures that you don’t actually care which one of them wins and you can just get lost in the resulting chaos.  Ironically, the two protagonists actually have a lot in common, and when they are forced to work together they prove to be an effective team capable of so much more.  There are some great flashes of a deeper potential friendship at times, although this never lasts, although it is entertaining and moving to see what could have been had their rivalry not consumed their lives.  Throw in some very unique abilities, technology and artefacts between the two, which results in some particularly entertaining scenes and battles (watching Trazyn unleash his captured collections against his foes is always fun), and these two prove to be an outstanding central focus who really bring this exceptional story together.  I had so much fun with Trazyn and Orikan and I hope we see much more of them in the future, especially if the future of their private war is revealed.

I naturally listened to The Infinite and The Divine on audiobook, which was an epic experience as always.  The audiobook versions of all the Warhammer books are very effective at conveying the cool narratives, and I felt that The Infinite and The Divine’s audiobook really helped the reader to appreciate the elaborate story and the ton of lore that Rath fit into this book.  With a run time of nearly 13 and a half hours, this is a decent length Warhammer audiobook, although dedicated readers will power through it once you get caught up in the story.  I had a lot of fun listening to this audiobook, especially as they got the very talented Richard Reed to narrate the format.  Reed is an outstanding voice actor, who has a lot of experience narrating Warhammer novels, such as the Warhammer Crime novel Grim Repast by Marc Collins.  However, the main reason that I liked the use of Reed was because he also narrated the two The Twice-Dead King audiobooks, Ruin and Reign by Nate Crowley, which also focused on the Necrons.  Reed once again expertly captures the ancient and deadly nature of these metal alien creatures in his narration, and I felt that both main characters, Trazyn and Orikan, were perfectly portrayed by him.  Their intelligence and ancient emotions are shown to the listener, and I felt that Rath did a great job of showcasing their arrogance and pettiness through his voice work.  Throw in some additional great portrayals of the other eclectic characters and aliens contained in this book, and you have an outstanding performance which really helped The Infinite and The Divine’s audiobook format shine.  As such, this is absolutely the best way to enjoy this amazing novel and I cannot recommend it enough.

Robert Rath really cemented his Warhammer fiction legacy early with The Infinite and The Divine, which is one of the best and funniest Warhammer 40,000 novels I have read.  The exceptional book presents the reader with a unique and captivating narrative that perfectly utilises the iconic Necron faction while also telling a deep, personal and humorous story of betrayal, antagonism and treasure hunting.  I absolutely loved The Infinite and The Divine and I am really regretting not reading it earlier, especially as it lives up to all the hype.  A highly recommend book that is frankly one of the better Warhammer tie-in novels out there.

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Throwback Thursday – Warhammer 40,000: Kingsblade by Andy Clark

Kingsblade Cover

Publisher: Black Library (Paperback – 1 February 2017)

Series: Imperial Knights – Book One

Length: 365 pages

My Rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In my latest Throwback Thursday post I look at an exciting novel about mecha fights in the Warhammer 40,000 universe with Kingsblade by Andy Clark.

I have been having so much fun with the Warhammer 40,000 books recently, especially in my Throwback Thursday columns, as I recently published reviews for Ghostmaker, Xenos, Malleus and Hereticus by Dan Abnett, and Deus Encarmine by James Swallow.  However, the fun is not over yet as I recently read the cool 2017 novel, Kingsblade by Andy Clark, who previously impressed me with his 2022 book, Steel TreadKingsblade, a lucky find I managed to pick up in a secondhand bookshop, was an outstanding read which frankly has one of the best Warhammer covers out there, as well as a great story to match it.

War is a certainty in the far future, and the Imperium of Man is constantly under threat, especially from the fell influence of Chaos.  When a planet falls, the Imperium have many forces that can be deployed to fight the invasion, but few armies are as feared or revered as the legendary Imperial Knights, giant, ancient suits of mechanised armour that support brave pilots of regal, knightly backgrounds.

When the Imperial world of Donatos falls to heresy thanks to the disruptive influence of the Word Bearers Chaos Space Marines, the Knights of the nearby planet of Adrastapol heed the call.  Leading five noble houses of Imperial Knights, as well as substantial forces from the Astra Militarum, High King Tolwyn Draconis hopes to swiftly end the insurrection and save Donatos’s soul.  However, when a great betrayal rips the very heart out of the king’s host and the flower of Adrastapol’s Knights falls, all hope looks lost.

As the battered remnants of the Imperial Knights attempt to recover, it soon becomes clear that the fate of both Donatos and Adrastapol will lie with two unblooded Knights Errant, Danial Tan Draconis and Luk Tan Chimaeros, both of whom are reeling from the actions of their parents.  On the run, outnumbered and unsure who to trust, Danial, Luk and their comrades need to find a way to strike back against the enemy especially as the World Bearers begin a massive unholy ritual, one that threatens everything.  But can these two young Knights defeat the enemy and redeem their world, or do the betrayals of their family and former comrades run too deep?

Kingsblade was an epic and incredible Warhammer 40,000 read by Clark that I had a ton of fun with.  Featuring a mecha-laden novel that contained awesome action sequence after awesome action sequence, this was a great addition to the wider Warhammer 40,000 canon and a must read for all fans of the franchise.

I had an amazing time getting through Kingsblade’s great story, especially as Clark clearly has a lot of fun fitting in as much action and mayhem as possible.  Starting with the classic Warhammer 40,000 war story, with the brave Imperial defenders arriving to save the world of Donatos, the narrative primarily focuses on several of the Imperial Knights who arrive, especially the young bloods Danial and Luk, who are thrust into the fires of war.  The first half of the book features the typical early battles and set-up you would expect, and Clark lays down some clever hints of what is to come.  Things of course take a turn for the worse after a massive betrayal, and the protagonists soon find themselves on the run, unsure of who to trust.  The major battle that follows this betrayal is pretty damn epic, especially as there is a real sense of desperation and confusion surrounding the characters, and the chaotic fallout of this pushes the protagonists in some intriguing new directions.  The second half of the novel sees the traumatised characters attempting to fight back whilst on the run, while also dealing with the many personal issues that have arisen.  Clark does a good job of blending the enjoyable action sequences with some intense character moments during this second half, and the powerful tale of camaraderie and honour that follows is one any Warhammer fan can get behind.  Everything leads up to the big, brutal and extended final battle sequence, as the characters find themselves wrapped up in a multi-sided fight to the death.  The action flies thick and fast during this last major confrontation, and the reader finds themselves on the edge of their seat the entire time, especially as there are some lethal fights and major risks to everyone involved.  The entire story comes together in a fantastic and enjoyable way, which also remains open for the sequel, and I absolutely powered through Kingsblade, especially in that epic second half.

I think that Clark presented this exciting and powerful story in a great way, and I honestly found myself pretty hooked the entire way through.  The faster pace of the story and the constant fun action sequences are very enticing, and I felt that Clark was able to balance this well with some universe building and clever character work to create an exceptional read.  The compelling range of different character perspectives is extremely effective, and I liked seeing the variety of insights and motivations that the various characters had, especially as that gives you some very deep and compelling insights into the mindset of the Imperial Knight characters.  I also liked the additional perspectives from some of the main antagonists, especially as it allowed Clark to highlight the various plots and subterfuges that the protagonists are about to walk into and attempt to disrupt.  However, the true highlight of Kingsblade is the battle sequences, especially when it comes to the Imperial Knights.  I already knew that Clark had some great ability when it came to showcasing vehicle on vehicle combat, but Kingsblade dials that up even further by showing the Imperial Knight mecha suits in action.  The action is always fast and ferocious, and you really appreciate just how crazy and brutal the fights involving the Knights are, especially as they face a range of deadly opponents.  The complex duels between rival Knight suits are particularly impressive, and you get the full sense of their intense fights thanks to Clark’s writing style, and every thrust, blast and explosion is recorded in epic detail.  I deeply appreciated how Clark wrote this epic story, and you are guaranteed to have an exciting and fun time as you get through this amazing book.

Kingsblade also proved to be a very fun addition to the wider Warhammer canon, as Clark dove into one of the more intriguing human sub-factions, the Imperial Knights.  I have always loved the Imperial Knights in Warhammer fiction, and I read a particularly good book about them last year (Assassinorum: Kingmaker by Robert Rath), that showed one of their feudal planets.  As such, I was very excited to see more of them in another book and Kingsblade delivered that in spades.  Not only does Clark perfectly showcase the over-the-top power of the Imperial Knights in combat (so much epic mecha combat), but there is an intriguing dive into the history and society surrounding this faction.  The blend of advanced technology and historical knightly values is particularly fun, and you really get a sense of what the knights believe and how they fight as the book continues.  This intriguing and compelling focus on Imperial Knight lore is expertly featured throughout the plot and I loved seeing the ritual, pomp and knightly codes helping to drive the protagonists forward.  I also thought Clark did a good job of introducing some of the general concepts and elements of the wider Warhammer 40,000 universe into this book, and you get a good sense of what is happening and the history surrounding the franchise.  Due to this, and the fact that the history of the Imperial Knights is explored strongly throughout the plot, I felt that Kingsblade would make a pretty good introductory novel to the Warhammer 40,000 universe, especially as it showcases just how fun and over-the-top the franchise can be.  I look forward to seeing how Clark expands upon this Imperial Knight lore in future books, especially if he balances it with some more awesome mecha-on-mecha combat.

The most moving and compelling parts of Kingsblade were the excellent characters that Clark introduced and featured throughout the narrative.  While there are a ton of brilliant figures utilised in the plot, most of the focus was on the younger characters of Danial Tan Draconis and Luk Tan Chimaeros, two rookie knights and best friends in their first war.  Clark does a wonderful job of setting both these characters up early in the plot, and the two friends have very different personalities, with Danial being a cautious and seemingly unready knight, while Luk is impatient and headstrong.  However, both characters are pushed to their absolute limit after the pivotal early events of Kingsblade’s narrative which result in Danial becoming king, while Luk is considered to be a heretical traitor.  This results in some outstanding character-driven plot, as Danial attempts to find his inner courage and sense of duty, while Luk is forced to redeem himself and his name after those he trusted the most turned on him.  Clark ensures both character arcs are pretty damn powerful, and they are woven into the large plot extremely well, ensuring that victory is only obtained after these figures finally get their acts together.  I really liked the wonderful and moving narrative that was wrapped around Danial and Luk, and it will be interesting to see how that alters further in the series.  The rest of the characters in Kingsblade are also really cool, and I particularly enjoyed seeing events through several of the Chaos character’s perspective, especially once separate factions emerge and go to war.  An overall epic group of characters that are seamlessly fitted into the wider tale.

Andy Clark continues to impress me with his outstanding Warhammer fiction work as his 2017 release, Kingsblade, proved to be another smash hit.  Perfectly blending intense action with cool universe elements and complex characters, Kingsblade was pure fun from start to finish and a real pleasure to read.  I had an epic time getting through this book and I cannot recommend it enough for all fans of the Warhammer 40,000 universe.  I will have to try and get a copy of the intriguing sequel, Knightsblade, and I cannot wait to see how Clark continues this compelling and powerful narrative.

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Warhammer 40,000: Sepulturum by Nick Kyme

Warhammer 40,000 Sepulturum Cover

Publisher: Black Library (Audiobook – 3 March 2020)

Series: Warhammer Horror

Length: 7 hours and 9 minutes

My Rating: 4.25 out of 5 stars

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My obsession with Warhammer continues as I check out the grisly Warhammer Horror book, Sepulturum by Nick Kyme.

Over the last couple of years, I have had a lot of fun diving down into the epic Warhammer 40,000 universe.  This universe features so many epic and unique stories and characters, and I love all the fantastic tales that can be told across the genres.  One sub-genre of Warhammer fiction I’ve only had a little experience with so far is the Warhammer Horror books which, as the name suggest, blend gruesome horror elements with the already grim Warhammer universe.  I have so far enjoyed one Warhammer Horror book, the creepy and clever The Bookkeeper’s Skull by Justin Hill, which was brilliantly written and showcased.  I have been meaning to check out some other horror related Warhammer books, and when I saw that there was a zombie-centric Warhammer book, I knew it was something I would have to read.  This book is Sepulturum, a compelling read written by new-to-me author Nick Kyme.  Kyme is a veteran Warhammer writer, and I’ve got a couple of his other books sitting on my shelf already waiting for my attention.  However, my first experience of him was through Sepulturum, which proved to be a really fun and interesting adventure.

Something dark and deadly, something which hungers for blood and flesh, is stirring in the low-hive of Blackgheist.  The only person who can stop it is Inquisitor Morgravia Sanctus of the Ordo Sepulturum, whose investigation in Blackgheist revealed a terrible presence.  However, before she could act, something happened that destroyed her memories and left her scarred, broken and hunted.  Now with only one acolyte left, Morgravia attempts to find a psyker capable of restoring her mind to let her figure out what is chasing her and what their plans are.

Meeting with a broker from the criminal underworld, Morgravia believes that she has finally found the solution to her problems.  However, before she can proceed, a terrible attack is launched across Blackgheist which no one is prepared for.  The people of the hive have been turned into something violent, no-longer alive, and desperate to devour everything they come across.  These creatures are soon swarming across Blackgheist, destroying all before them and leading to untold chaos and destruction.

Soon, only small bands of survivors are left who hope to escape from the horrors surrounding them.  But as Morgravia leads one such group to safety, she soon discovers that not everything is as it seems.  Other deadly monsters are hunting throughout Blackgheist, while deranged cultists take the opportunity to seize power for themselves.  The truth behind the terrible events unfolding lies only within Morgravia’s mind, but is she truly prepared for the horrific secrets that are about to be unleashed?

Sepulturum was a fantastic and dark read that proved to be an outstanding addition to the Warhammer Horror range.  Kyme has produced a fast-paced and gruesome zombie story in an amazing novel that combines a clever story with some excellent horror elements.  The story itself is a fun zombie narrative as several characters attempt to survive a sudden onslaught of deranged and hungry former humans overrunning the city.  The story primarily focuses on the damaged Inquisitor Morgravia and a couple of her companions as they attempt to escape the horrors unleashed upon them and find its cause, although a second storyline revolves around a normal labourer, Cristo, as he tries to get his daughter to safety.  Both groups first encounter the zombie creatures in some pretty horrifying situations that leave them badly shaken and alone, and they are forced to navigate through the rest of the chaos in a daze.  Their subsequent attempts to evade the zombie creatures lead them further into danger, especially as there are other dark forces out in the city that provide additional awesome complications and conflicts, and there are betrayals, insanities and the feeling that the zombies are only a small part of the larger picture.  Everything leads up to some pretty disturbing final sequences that are loaded with brutal twists and major confrontations, especially as nobody is who they seem, and there is high need of some bloody self-sacrifice.  Readers will come away pretty satisfied with how the story ends, with horror fans no doubt liking the high body count, and the potential hint of a continuation in the future.

I loved how Kyme set out the story in Sepulturum, and it proves to be an outstanding read about survival and desperation in a Warhammer city.  The main setting for Sepulturum is already pretty gritty and unsavoury before the zombies, but everything only gets worse as the story unfolds.  The slow reveal of the zombie creatures is handled well, and I loved the slow-burn panic that sweeps the city.  The blend of character perspectives works well throughout the story, and while Morgravia and Cristo prove to be the main narrators, several other supporting cast members, often in Morgravia’s party, give an excellent alternative edge to the narrative while adding some fun moments to it.  Cristo’s separate storyline also works well in concert with the main narrative surrounding Morgravia and her survivors, and it was interesting to see their two stories play out simultaneously without the groups ever meeting.  Kyme has a lot of fun setting out some excellent elements of the story, and I particularly loved the attention to detail when it came to some of the fight scenes and the horror creatures the protagonists have to deal with.  There are also several great twists and reveals towards the end of the book, and while some are well foreshadowed, there is also one genuine surprise that I thought was pretty damn brilliant.  I did think the big conclusion ended up being a little to over-the-top metaphysical for its own good, but it was most a good ending with a fun last-minute inclusion from a whole other faction.  This ended up being a pretty good self-contained, standalone read within the wider Warhammer 40,000 universe, and not too much pre-knowledge of the Warhammer universe is needed to fully appreciate it, especially with the zombies there.  However, fans of the franchise will have the best time with it, and I felt this was a great inclusion into the wider Warhammer universe.

Naturally the real highlight of Sepulturum is the zombies, and it is always fun to see how Warhammer stories turn out when combined with genres like horror, especially as this universe already has some terrifying and shocking elements to it.  The zombies in Sepulturum are interesting inclusions to the story, especially as Kyme does a good job of brutally introducing them and then unleashing them upon a wider world.  While some members of the Warhammer 40,000 universe do have some concepts of what a zombie is, the vast majority do not, so the inherent panic and horror at what the creatures are is pretty crazy, and you have to love the reactions of the people who don’t know what they are dealing with.  All the zombie scenes are pretty ferocious, and the unstoppable horde coming at you is always pretty freaky to deal with.  I did quite like how the zombies themselves weren’t exactly what you thought they were from a Warhammer 40,000 lore perspective, and their presence heralds another threat, with some creepy alternate creatures.

In addition, Kyme also enhances other dark elements of the Warhammer 40,000 universe and uses that to increase the horror feel of the book.  The author affects a brooding and repressive tone across the entire book, and all the characters are caught up in intense feelings of despair and horror at what they are experiencing and the creatures they are encountering.  Kyme also introduces some gruesome body modification elements that work well with the zombies to create a terrifying read.  Body horror, including some of the more shocking elements around servitors, argumentation and other body modifications, is always close to the surface of any Warhammer story, but it was particularly bad here, especially as some characters are dissected or have elements contained within their bodies that Kyme showcases in distressing detail.  A lot of the horror is also derived from the craziness within people’s minds, as many of the characters break down in different ways after the initial zombie attack.  Watching characters go insane in various ways, whether through suicidal thoughts or with bloody religious fervour, really adds to the overall horror elements of the book, and I felt that Kyme had the right balance between outer and inner horror throughout this book.  The combination of the darker tone, zombies and other cool horror elements, really fits into the Warhammer universe well and I enjoyed the dark tale that Kyme told around it.

As is my usual practice, I ended up listening to Sepulturum on audiobook rather than seeking out a physical copy.  As always, it proved to be pretty epic.  I always love how well the audiobook format works to enhance the fantastic stories in the Warhammer universe.  This was especially good with Sepulturum, as the audiobook version helped to bring out some darker elements of the story and make Sepulturum feel even spookier.  Narrated by veteran audiobook narrator Antonia Beamish, who has worked on several Warhammer Horror books previously, the audiobook ensured that the darker tone and desperation of the characters really came through.  You really get a sense of the characters’ panic and despair through Beamish’s great narration, and I deeply appreciated how gruesome and ghastly all the horror details sounded when she described them.  The additional voices she used for several of the characters were pretty good as well, and you end up getting a good sense of each character’s personality, especially during the terrible encounters they go through.  Beamish’s voice work really helps to bring this entire audiobook together, and this ended up being an outstanding way to enjoy Sepulturum.  With a run time of just over seven hours, you can power through this audiobook quickly, and I deeply enjoyed listening to this gory book in this format.

The Warhammer universe offers further treasures as Nick Kyme has some zombie fun in Sepulturum.  A fantastic addition to the Warhammer Horror subseries, Sepulturum takes some great characters on a particularly dark and shocking adventure loaded with all manner of horror.  It’s an excellent and exciting read for fans of both Warhammer and horror fiction.  I deeply enjoyed this book and can’t wait to try out more awesome Warhammer Horror in the future.

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Quick Review – Stay Awake by Megan Goldin

Stay Awake Cover 2

Publisher: Michael Joseph (Trade Paperback – 16 August 2022)

Series: Standalone

Length: 352 pages

My Rating: 4.5 out of 5 stars

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One of Australia’s most talented crime fiction writers, Megan Goldin, returns with another powerful and captivating read, Stay Awake, a unique and gripping novel that deals with memory, murder and a ton of traumatic suspense.

Over the last few years, crime fiction fans have been getting more and more impressed with the outstanding writings of Australian author Megan Goldin.  Goldin has so far written several epic and clever thrillers, and I have had a lot of fun reading two of her most recent books, The Escape Room (one of the best Australian books of 2018) and The Night Swim (one of the best Australian books of 2020).  Both of these books had outstanding plots, whether it was The Escape Room’s twisty tale of revenge or The Night Swim’s deep and emotionally charged story of justice for women, and I cannot recommend them enough.  After having such an epic time with her previous novels, I was very excited when I received a copy of Goldin’s latest book, Stay Awake, last year.  Featuring an outstanding story with an awesome hook to it, Stay Awake was an epic read that lived up to all my expectations.

Plot Synopsis:

Liv Reese wakes up in the back of a taxi with no idea where she is or how she got there. When she’s dropped off at the door of her brownstone, a stranger answers―a stranger who now lives in her apartment and forces her out in the cold. She reaches for her phone to call for help, only to discover it’s missing, and in its place is a bloodstained knife. That’s when she sees that her hands are covered in black pen, scribbled messages like graffiti on her skin: STAY AWAKE.

Two years ago, Liv was living with her best friend, dating a new man, and thriving as a successful writer for a trendy magazine. Now, she’s lost and disoriented in a New York City that looks nothing like what she remembers. Catching a glimpse of the local news, she’s horrified to see reports of a crime scene where the victim’s blood has been used to scrawl a message across a window, the same message that’s inked on her hands. What did she do last night? And why does she remember nothing from the past two years? Liv finds herself on the run for a crime she doesn’t remember committing as she tries to piece together the fragments of her life. But there’s someone who does know exactly what she did, and they’ll do anything to make her forget―permanently.

In the vein of SJ Watson’s Before I Go to Sleep and Christopher Nolan’s cult classic Memento, Megan Goldin’s Stay Awake is an electrifying novel that plays with memory and murder.

This was a fantastic and captivating read by Goldin that really highlights her amazing ability as an author.  Stay Awake is a fast-paced and exceedingly addictive novel that grabs your attention early on and refuses to let go thanks to its very clever story.  Starting off with the main character, Liv Reese, finding herself covered in blood and with everything she thought she knew gone or altered around her, Goldin sets up an incredible introduction that sets up an amazing follow up story.

The book gets even more interesting once the author introduces Liv’s peculiar situation: thanks to a past trauma, her mind resets itself each time she goes to sleep and she cannot remember anything from the past two years.  This results in a brilliant story, which features three separate intriguing perspectives of events.  Not only do you get the exciting main story of a confused Liv running through New York City, attempting to get to grips with her lost life, but you also see events from two years in the past which led up to the trauma that claimed her memory.  At the same time, the book also follows Detective Darcy Halliday, who is assigned to investigate a dead body connected to Liv, and soon becomes obsessed with finding the amnesiac protagonist.  These three major plot lines are expertly weaved together as the book continues and you soon find yourself drawn into the exciting mystery of who Liv is and whether she committed the murder that Darcy is investigating.  Goldin also amps up the story by having Liv being chased by a mysterious figure who is intent on finding and killing her to protect their secret.

However, the real highlight of Stay Awake’s story has to be the continued memory lapses experienced by the protagonist throughout the course of her chapters in the present.  Due to her condition, Liv actually loses her memory several times throughout the course of her storyline, causing her mind to completely reset to two years in the past.  This is a very fascinating character element, and I felt the author used it extremely well.  It is very compelling and a little scary to watch Liv make the same mistakes and visit the same people repeatedly, especially as she has no knowledge of the last two years, such as certain deaths or relationships.  Watching her come to grips with her chaotic life, only to lose it again in the next chapter, is simultaneously heartbreaking and fascinating, and you honestly cannot tear yourself away from this gripping book.  Thanks to the killer using Liv’s condition against her, the story further devolves into a dark and unique game of cat and mouse, with Liv forced to find answers about her life while avoiding a danger that she unaware exists.  Everything comes together extremely well as the book concludes, and I loved the clever solution to the main mystery of Liv and the various murders, especially as the hints to it are subtly laid down in the three alternate plot lines, even if the protagonists doesn’t remember them.  A truly awesome crime fiction narrative that is expertly written by its talented author, who has produced another very unique crime story.

Overall, I was once again deeply impressed with Goldin, and I felt that Stay Awake was a particularly great novel from her.  Goldin really pulls together a distinctive crime fiction story in this standalone thriller, and I was really glad that the amnesia angle of her plot paid out so effectively.  Stay Awake really helps to cement Goldin as one of Australia’s, and the world’s, most inventive new authors, and I cannot wait to read her next book, Dark Corners, which is set for release later this year.

Stay Awake Cover

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