Dark Blade by Steve Feasey

Dark Blade Cover

Publisher: Bloomsbury (Trade Paperback – 11 July 2019)

Series: Whispers of the Gods – Book 1

Length: 352 pages

My Rating: 4 out of 5 stars

For those readers looking for a cool new young adult fantasy series to check out, look no further than Dark Blade, the first book in Steve Feasey’s Whispers of the Gods series.

The gods have abandoned the land, monsters are starting to return, war is afoot and in the darkness of the Void, an ancient evil begins to stir, eager to return to the mortal world.

Into all this, a young boy, Lann, is born. Left as a foundling and with no knowledge of his past, Lann lives a normal life as a farmer’s son until destiny suddenly finds him on the eve of his 14th birthday. Barely surviving an attack from a vicious monster, Lann is left blinded and is taken in by Fleya, a powerful witch with knowledge of his past. While Lann learns to cope with his blindness, dangerous events are unfolding in the land.

In Stromgard, a young and bitter member of the royal family, Kelewulf, has utilised dangerous magic to bind a powerful lich to his body. Together, the young sorcerer and his new undead shadow plan to open a gateway to the void and release a powerful dark god imprisoned there. After murdering the king and framing his son for his death, Kelewulf begins to implement his evil plans unopposed, while the king’s young daughter, Astrid, is forced to take the throne in an attempt to save her brother’s life,

The only hope for the world may be Lann, who awakens one night to find one of the ancient gods in his room. In exchange for the return of his sight, all Lann has to do is take up the Dreadblade, a powerful and ancient blade with a dark history. As the Dreadblade’s wielder, Lann becomes a deadly warrior compelled to hunt down the monsters that roam the land. However, the Dreadblade is a sentient item with its own destructive objectives. Can Lann learn to wield the sword before it is too late, or will an ancient evil once again be let loose?

This is a fantastic new book from established young adult author Steve Feasey. Feasey has been writing for around 10 years, creating two intriguing young adult series. These include the Changeling series, which follows the adventures of a young teen werewolf, and the Mutant City books, which focus on a group of super-powered mutants in a dystopian future. His latest book, Dark Blade, is the first novel in his Whispers of the Gods series, which focuses on a new young protagonist in an original fantasy world.

This was a really fun and enjoyable young adult fantasy book that does a wonderful job setting up a new series with some real potential. Feasey has come up with some really interesting ideas for his fantasy world, populating a Norse-inspired landscape with deadly creatures, fading gods, powerful magic and intense adventures. This book is incredibly fast paced, jumping from intriguing scene to intriguing scene exceedingly fast while maintaining the overall integrity of the story. The story goes in some interesting directions, and Feasey does a good job introducing several enjoyable major characters, including a ruthless villain and a great female protagonist in Astrid. On top of that, there are some amazing action sequences, especially surrounding the main character as he and his magic sword face off against a variety of monsters.

While the overall story is filled with some interesting twists and some creative story developments, the Dark Blade does utilise a number of classical or general adventure tropes. The story of a young orphaned hero who discovers that he has a secret destiny and is gifted a weapon of immense powers (SPOILERS: which used to belong to his father) and who finds a wise mentor to guide him in the first book are all pretty familiar story ideas. However, Feasey uses them to great effect and they help enhance his overall story and help make his book feel more like a young adult version of an old school epic fantasy. The author also makes some amazing changes to the classic storylines, such as granting the sword a malevolent and dominating sentience that attempts to manipulate the protagonist into destroying evil, no matter the cost. Lann’s struggles to control to the sword and stop its attempts to influence him make for some intriguing scenes, and I loved one sequence that sees the Dreadblade go to some extreme lengths to achieve its goals.

Dark Blade is a really fun read that is mostly aimed towards a younger audience. Containing a number of intense battle sequences and scenes of magical devastation, this novel is probably best suited to younger teen or pre-teen readers, who will love the fun adventure contained within this book. This first entry in the Whispers of the Gods series would actually serve as an excellent introduction to the fantasy genre for young readers, who will really enjoy the great combination of action, clever story and interesting fantasy elements.

Overall, this is a compelling and exciting novel that does a wonderful job setting up an intriguing series. Dark Blade has a number of great elements, including an enjoyable, fast-paced story and some inventive modernisation of classic fantasy features, all of which make for a cool read that younger readers in particular will find enjoyable. The Whispers of the Gods series is off to a fine start, and I look forward to seeing how Feasey expands his story in the future.

We are Blood and Thunder by Kesia Lupo

We are Blood and Thunder Cover

Publisher: Bloomsbury YA (Trade Paperback – 4 April 2019)

Series: Standalone / Book 1

Length: 400 pages

My rating: 4.5 out of 5 stars

From first-time author Kesia Lupo comes We are Blood and Thunder, a clever, inventive and at times dark young adult fantasy novel that represents a brilliant start to a bold new fantasy world.

In the nation of Valorian, a powerful magical curse has been laid upon the city of Duke’s Forest. The curse has wrapped the entire city in a mystical storm cloud filled with death, sickness and despair. Following a series of virulent pestilences brought on by the storm cloud, the city has been placed in quarantine, although passage in or out of the cloud is already extremely difficult. Now, six years after the curse first struck Duke’s Forest, the fate of the city and all who live within will lie upon the shoulders of two young women.

Lena is a cryptling, one of the deformed or marked offspring of Duke’s Forest’s inhabitants who live in the sprawling crypts underneath the city and watch over the Ancestors, the interred dead of the city, who are worshiped as gods. Lena, whose birthmark saw her abandoned as a baby, led a quiet life below the city until strange things started happening all around her. Accused of being a mage by the magic-hating Lord Justice, Lena just barely escapes execution when she encounters Constance in the mists outside the city. Constance is the daughter of Duke’s Forest’s ruler, the Duke, and has returned to the city to reclaim what is hers. Trained as a mage, Constance recognises the magic within Lena and sends her outside the mist while she continues back to Duke’s Forest. However, this fateful meeting will have huge consequences on the lives of both women.

Once outside the mists, Lena encounters the huntsman Emris, a magic user trained to locate untrained mages like Lena, known as Rogues, who has been pursuing Constance for magical crimes she has been accused of. Emris brings Lena back to the City of Kings, the capital of Valorian, where she attempts to learn how to control her magic. However, her unusual magical abilities and status as a Rogue bring her to the attention of some of the city’s worst inhabitants. Back in Duke’s Forest, Constance finds that her city and her father have fallen under the control of the tyrannical Lord Justice. Keeping her status as a mage hidden, Constance attempts to regain control of Duke’s Forest while also searching for the source of the curse surrounding the city. As both Lena and Constance attempt to survive in their respective cities, fate keeps bringing their destinies together. The future of Duke’s Forest rests in the hands of these young women. Can they save the city, or will they be the storm that destroys it?

We are Blood and Thunder is a clever and extremely captivating young adult fantasy novel that I read a little while ago but only just got a chance to review. I wish I had gotten a review of this book up a little earlier as it is a fantastic first book and I have been quite keen to sing the author’s praises for a while. We are Blood and Thunder is the debut novel of exciting new talent Kesia Lupo and presents a powerful story filled with magic, betrayal, personal growth and the hunt for power. At the moment, We are Blood and Thunder is a standalone novel, but the author has indicated on Goodreads that she may set future books within the same universe.

The story of We are Blood and Thunder is told from the perspectives of Lupo’s two main characters, Lena and Constance. Each character narrates about half the book and tells their separate narratives through alternating chapters. This allows Lupo to tell two separate stories that are not only very different in content but which help show a far wider area of the new fantasy world that Lupo has created. I found both of the storylines contained within this book to be extremely fascinating. The first storyline, which is narrated by Lena, follows the character as she journeys to the City of Kings to learn more about magic. While there, she learns more about her mysterious powers and finds herself embroiled in the conflict between the Temples that control magic and an influential mage outside the control of the Temples who has the ear of the King. The second storyline, which is narrated by Constance, is a darker story of political intrigue, murder and dark magic within the walls of Duke’s Forest, as Constance attempts to find the heart of the storm cloud before it is too late, while also attempting to neutralise the tyrannical Lord Justice.

While the magical learning, emotional growth and world building featured within Lena’s storyline are really good, I did prefer the Constance storyline a little more. All the dark political manoeuvring within the unique setting of the cursed Duke’s Forest and the battle between Constance and the Lord Justice were pretty darn compelling, and I had a very hard time putting down the book while I was reading the Constance chapters. While both of these storylines are really good, I was quite impressed by the way that Lupo was able to combine the two separate stories together into one amazing overarching narrative. I felt that the two storylines really complemented each other and helped make each respective storyline better. For example, the explanations of this fantasy universe’s magic in Lena’s chapters help the reader understand some of the magical elements occurring in Constance’s chapters. At the same time, many of the preparations and relationships Constance forged for her desperate return to Duke’s Forest impact Lena as she uncovers dark secrets within the City of Kings. There are also a number of excellent plot twists cleverly hidden throughout the book that are slowly revealed in both storylines. I thought some of these twists, especially a big reveal towards the end of the book, were just amazing and helped turn this into an epic and electrifying story. I felt that the author’s use of the two separate storylines was an incredible way to tell the story, and the overall narrative was quite outstanding.

In addition to her excellent twin storylines, Lupo also came up with two awesome fantasy cities: the City of Kings and Duke’s Forest. The City of Kings is your classic fantasy capital with massive temples and palaces, where everything appears to be perfect and harmonious on the surface. However, there are some dark secrets at the heart of this city, and the magical politics prove to be a major threat to one of the book’s main characters. While this is a great setting, I have to say that the city of Duke’s Forest is the far more impressive setting. Even before the city was cursed, Duke’s Forest would have been an amazing fantasy setting, with its massive crypts staffed by abandoned children and its rabid intolerance of magic. However, by turning it into a city on the brink of death, surrounded by dangerous magical mists and clouds, Duke’s Forest transformed into a much more intriguing and memorable fantasy setting. Lupo does an amazing job bringing this inventive location to life, and I was impressed by the sense of despair and hopelessness that seemed to hang in the air in each chapter set in this city. These two city settings were great, and I felt that they both enhanced the book’s narratives. Duke’s Forest in particular added a sense of urgency to Constance’s hunt for the heart of the storm cloud. I am very curious to see what other locations Lupo will create for the nation of Valorian in the future, and I look forward to exploring more of this clever fantasy world.

I also quite enjoyed the interesting magical elements that the author utilised in We are Blood and Thunder. Lupo has invented some great magical lore in this book, and I had a lot of fun exploring the various aspects of it. Not only is there a city-wide magical curse but there is also a whole new system of magic for the reader to enjoy. I quite liked the intriguing magical systems that Lupo came up with, and there are a number of great elements to them. These include the vision-filled practice of mages binding their magic to a god in order to control their power, which then influences their magical power and abilities, as well as mages who don’t bind their powers and then subsequently lose control and become a Radical, a destructive being controlled by the underlying darkness in magic. These magical elements are mostly explored by Lena. As a member of an ostracised minority who lived beneath a quarantined city where all knowledge of magic was punished, Lena is a perfect character to explore Lupo’s magical elements. Lena has the same lack of knowledge of this world’s mage as the reader, so the readers get a baseline explanation of magic that also makes sense to the plot. I quite enjoyed the various magical elements that the author came up with in this book, and I am sure that she will further expand upon them in later books in this universe.

We are Blood and Thunder is an outstanding debut from Kesia Lupo which combines some amazing and complex character-based storylines with inventive fantasy settings and cool magical fantasy elements to create an awesome overall book. Lupo has some considerable skill when it comes to a compelling young adult fantasy book, and We are Blood and Thunder is an excellent first outing for this talented author. I look forward to reading more of Lupo’s work in the future, especially if she returns to the excellent world she created in We are Blood and Thunder.

Guest Review: Pan’s Labyrinth: The Labyrinth of the Faun by Guillermo del Toro and Cornelia Funke

For this entry, my editor and future wife Alex managed to talk me into letting her do a review.  We hope you enjoy this guest review, and Alex may do some more in the future.

Pan's Labyrinth Cover

Publisher: Bloomsbury (Trade Paperback – 2 July 2019)

Series: Pan’s Labyrinth

Length: 297 pages

Rating: 5 out of 5 stars

As the chief editor for The Unseen Library, I read far more book reviews than books, but every now and then the mood strikes just right, and I am fortunate to share a house filled to the brim with books waiting to be enjoyed. I thought I’d commemorate the latest occasion by writing a review of my own:

Pan’s Labyrinth is a Spanish-language dark fantasy film written and directed by acclaimed filmmaker Guillermo del Toro. Thirteen years after its release, Guillermo del Toro and bestselling author Cornelia Funke have transformed the screenplay of the film into a beautiful work of prose.

Pan’s Labyrinth is part of a modern tradition of fairytales in which children have fantastic adventures whilst the adults are busy with war. In Spain, in 1944, young Ofelia and her mother join the household of Capitan Vidal, who is responsible for hunting down the anti-fascist guerrillas hiding in the mountainous forests nearby. Left to her own devices and enchanted by fairy tales, Ofelia is drawn to the ancient stone labyrinth near their new home. There she meets the Faun, who tells her she is in fact the missing princess of the Underground Kingdom. In order to reclaim her place in the kingdom and escape her terrible new stepfather, she must prove her courage and worthiness by completing three tasks. This is easier said than done; these tasks themselves are life-threateningly perilous, but Ofelia must also try to protect herself and her heavily pregnant and ailing mother from the ruthless Capitan and the rebels at the door.

Guillermo del Toro is renowned for making visually stunning films, and Pan’s Labyrinth was no exception; in fact, it won Academy Awards for Best Cinematography, Best Art Direction and Best Makeup. I am happy to report that the novelisation of Pan’s Labyrinth faithfully re-imagines the amazing sets, characters and creatures of the film. In the absence of cinematography, visual design and Doug Jones in monster makeup, the authors have relied on using a great deal of descriptive language to bring scenes to life in text. This is also supported by a number of illustrations throughout the book which clearly drew from the art of the film. It had been many years since I last saw the film, but the imagery of the story is so well produced that I was easily able to imagine many long-forgotten scenes according to del Toro’s vision.

There are many advantages of this novelisation. In particular, the book gives a great deal of insight into various characters not afforded by the film. We see Ofelia’s thought processes as she observes the adults around her and as she obeys or defies the Faun’s instructions. We understand the fierce motivation of Mercedes and Dr Ferreira as they desperately try to assist the rebels in the hills without being discovered. Most terrifying of all, we catch a glimpse of the inner mind of Capitan Vidal, the Wolf, whose horrendous acts of violence rival those of the Pale Man. The inner monologues of these characters provided in the book enable us to have a greater appreciation of their perspectives, actions and motivations.

For the most part, the novelisation follows the story of the film faithfully, but it also includes a number of additional chapters. These feature stories of the Underground Kingdom and its magic bleeding into the Upper Kingdom, creating the lore and mythology that surrounds the Spanish landscape in which the story is set. These grim and interconnected fairy tales provide amazing context for the enigmatic Faun and the nature and gravity of the tasks Ofelia must complete, as well as being beautiful and moving stories in their own right.

Fans of the film will know exactly what to expect from the novelisation of Pan’s Labyrinth and will appreciate the additional fairy tales and insights it provides. Those who haven’t seen the film (and there is always a cohort of cinemagoers that dislikes or struggles with subtitled films) will feel as though they had, as this gruesome and fantastic story has been beautifully transferred onto the page.

Quick Review – OtherEarth by Jason Segel and Kirsten Miller

OtherEarth Cover.jpg

Publisher: Rock the Boat

Publication Date – 30 October 2018

 

From the superstar team of comedian Jason Segel and young adult author Kirsten Miller comes the second book in their Last Reality series, OtherEarth.

Goodreads Synopsis:

Simon saved his best friend, Kat, from the clutches of the Company and their high-tech VR gaming experience, Otherworld. But it was at a steep price. Now he, Kat, and their friend Busara are on the run. They know too much. About the Company’s dark secrets. About the real-life consequences of playing Otherworld. And about Kat’s stepfather’s involvement in everything. The group is headed to New Mexico to find Simon’s old roommate, who is a tech genius and possibly the only person who can help them reveal the truth about the Company before it’s too late and the line between what’s real and what’s fantasy is erased… forever.

Imagine a future in which you can leave reality behind and give in to your greatest desires. That future is now. And the future is terrifying.

Segel and Miller are an interesting team with some history, having previously written the Nightmares series together.  While Segel is best known for his film, television and comedy work, Miller is an established young adult author, having written two additional series.

I read the first book in this series, Otherworld, late last year, and it was one of the first young adult books I actually reviewed, as I had not professionally looked at this genre much before.  After reading and enjoying the first book a lot, I started checking out more young adult books in the last year, resulting in some really fun finds and some truly excellent reads.  As a result, I was very excited to check out the follow-up to this book and I was curious to see if I would enjoy OtherEarth the same way I enjoyed Otherworld.  I have to say that overall I had a lot of fun with this second book in the Last Reality series, and it had a lot of great and memorable elements to it.

OtherEarth follows on straight after the events of Otherworld, with the protagonists on the run from the Company.  During their previous adventure, the protagonists were able to determine that the Company had been experimenting on coma victims, installing them into their high-tech video game Otherworld, and killing anyone who learns about their secrets.  Simon, Kat, Busara and newcomer Elvis are now determined to expose the sinister actions of the Company while also saving the sentient programs that have come to life within the game.

One of the interesting things I liked about OtherEarth was the way that the authors split the story between the characters going on adventures within the Otherworld game and their attempts to evade and manipulate the company in the real world.  In order to solve their real-world problems, the protagonists are forced to venture into Otherworld in order to locate the consciences of people the Company have trapped within the game in order to obtain the information or resources to shut the Company down for good.  The blend between these in-game adventures and the subsequent real-world actions they take while evading and attacking the Company works really well and helps create an intriguing story.  Both parts of these stories have some great moments, and there are some fantastic twists throughout the book that will keep the reader keen to check out the final book in this series.

The focus on video games continues to be a major part of this book, and the authors offer up a bit of a critique of the future of this medium.  In OtherEarth, every player of Otherworld is a certifiable psychopath, as the world’s richest gamers buy up the extremely exclusive access to the game.  Watching the various players use the game to fulfil their violent desires and use the game to act as gods is quite eye opening, as is the protagonist’s growing addiction to the game and the combat mechanisms within it.  The programs within Otherworld who have gained sentience also offer a unique edge to the story and it is fascinating to watch them react against the players and creators they encounter.

There is a certain amount of humour and comedy throughout the book, although it is not as strictly comedic as other works by Jason Segel.  However, there are some pretty fun and amusing sequences throughout the novel.  The one that springs to mind the easiest is one particularly entertaining high-stakes sequence that suddenly devolves into a weird and comedic discussion about Dame Judi Dench in some very unusual contexts.  The combination of OtherEarth’s humour and the mostly serious nature of the story gives the book an unique flavour which comes together in a very enjoyable way.

From a young adult perspective, this book is probably best intended for an older teen audience as it contains some adult content.  While not as bad as the first book in the series, which contained a pretty inappropriate early scene in which the protagonist blackmails a couple of bitchy high school girls with their nudes, the intense action and some sexual content is probably not ideal for younger readers.  However, this book will be perfect for the older teen market, and most adult readers will have a good time reading this book.

Overall, OtherEarth is an excellent follow-up to Segel and Miller’s Otherworld, and continues their fun techno-thriller adventure.  With some great humour, an intriguing story and some interesting examinations of the gaming medium, OtherEarth is another exciting read for the older young adult audience.  This is a brilliant read that is well worth checking out.  I will personally am looking forward to the third book in the Last Reality series, OtherLife, which is coming out in October 2019.

My Rating:

Four stars