Men at Arms by Terry Pratchett

Publisher: Gollancz/Penguin Random (Audiobook – 1993)

Series: Discworld – Book 15/City Watch – Book Two

Length: 12 hours and 58 minutes

My Rating: 5 out of 5 stars

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After yet another re-read, the classic fantasy satire novel, Men at Arms remains as one of my favourite Discworld novels by the late, great Terry Pratchett, especially as its new audiobook version breaths fresh life into the always impressive novel.

Readers of this blog will have noticed that I have been on a real Discworld rampage lately, having re-read several books from my absolute favourite fantasy series.  Much of this is due to the recent release of a cool new audiobook version of all the Discworld books, featuring an awesome array of new narrators and vocal talents.  This new format has proven particularly awesome for books like Pyramids, Moving Pictures and Small Gods, and I have been eager to see how some of the books in my favourite Discworld sub-series, the City Watch books, come across with the new narrators.

While I have a lot of love for all the books in Terry Pratchett’s Discworld, my absolute favourites come from the City Watch sub-series.  Following the unlikely members of the Ankh-Morpork City Watch, a rag-tag team of guards generally looked down upon by the entire city, the City Watch books features an exceptional combination of fantasy and crime fiction elements, wrapped up in Pratchett’s usual satirical humour, as the protagonists investigate a series of dastardly crimes in the supernatural Discworld.  The series started perfectly with the awesome novel Guards! Guards!, which I reviewed last year, and Pratchett did an outstanding job following this up with the brilliant sequel, Men at Arms.

After saving the sprawling and eternally crime-ridden city of Ankh-Morpork from a fire-breathing dragon, the men of the Night Watch are still at work protecting the city, even though most of the city wishes they didn’t exist.  Despite their previous escapades, it’s a bad time to be a copper in Ankh-Morpork, with species tension between the dwarfs and the trolls at boiling point, while the powerful guilds disregard the Watch’s non-existent authority.  Worse, the Night Watch has been forced to accept three diversity hires, and must now contend with a mad dwarf, a thick troll and a woman (gasp) amongst their ranks.

Despite this, when an explosion at the Assassin’s Guild literally rocks the city, it falls to Captain Samuel Vimes and his small squad to investigate the heist hidden by the blast, despite the deliberate orders of the city’s tyrannical ruler to stop.  Determined to wrap up the case before his impending marriage and retirement, Vimes is soon forced to contend with a series of unusual, but seemingly linked murders, many of which have been caused by a lethal weapon never seen on the Disc.

With riots on the streets, and assassins and fools dodging their questions, all the members of the watch, including their contentious recruits, will need to work together to solve the murders before the city descends into chaos.  But how will they fare when going up against the most dangerous criminal mind the city has ever seen, one determined to bring back the Ankh-Morpork’s ancient kings, while wielding a dangerous new weapon that could change the entire Disc forever?

Even after many, many re-reads, Men at Arms continues to shine as one of Pratchett’s better books.  Featuring an epic crime fiction narrative, loaded with impressive characters, fantastic humour and great use of Pratchett’s iconic Discworld setting, Men at Arms is a complex, emotionally charged and deeply moving read that I could honestly read 100 times and still not get bored with.  A brilliant novel that unsurprisingly gets an instant five-star rating from me.

Pratchett wrote some exceptional narratives throughout his career, but few stand up to Men at Arms in terms of complexity, cleverness and emotional impact.  Expertly reintroducing the cast of Guards! Guards!, while also bringing in some impressive new support characters, Men at Arms starts off an excellent pace, as Pratchett cleverly examines the changes to the characters, sets up the new case, while also showcasing the motivations of the apparent main antagonist.  From there, it doesn’t take long for a dark series of crimes to take place, with Vimes and his squad investigating despite the apathy of the rest of the city.  Pratchett does a lot of excellent set up in the early part of the book, and the reader soon becomes invested in the investigation, especially as the book begins to follow a series of deaths, some of which were caused by a particularly deadly weapon that modern readers will be all-too familiar with.  Some great character arcs are also introduced here, as the extended cast all hit their own various problems they are forced to overcome, with Vimes dreading his eventual retirement, Carrot feeling the added responsibility, the fun buddy-cop arc between Detritus and Cuddy, and Angua dealing with her own problems.  The author sets up and expands on these arcs throughout the book perfectly, providing additional emotional impact, as well as some interesting side angles on the main storyline.

While the first half of the novel sets everything up perfectly, it is in its second half where Men at Arms truly shines.  Pratchett keeps raising the stakes of the story, with more victims, run-ins with the shadowy antagonist, and the Watch characters attempting to understand the nature of the weapon that has been turned against the city.  The author throws in some interesting wrinkles to the case, which shadow who the true villain is, while other events throw emotional shade across several of the characters.  The various connected character arcs start to come together perfectly as the book continues, and you go into the final stretch with a range of emotions around you.  While ostensibly a comedy, Pratchett chooses to hit the tragedy element of the plot really hard in the lead up to the finale, with some big moments that will leave you speechless.  The big end reveal and confrontation is exceptional, and I loved how well all the storylines and cleverly setup plot points came together.  Everything leads up to a very desperate struggle that helps to define some of the main characters in some very powerful ways.  Pratchett chooses to leave the book on a hopeful note that sets the expanded course for the future City Watch books, while also providing some interesting insights into one of the main characters and his role in the city.  An overall epic narrative that twists, turns and keeps you guessing, while constantly entertaining and emotionally charged.

As with his other books, Pratchett perfectly sets out Men at Arms with impeccable writing, and I loved how this complex novel came about.  Featuring his usual impressive blend of fantasy and humour elements at its base, Men at Arms is both intriguing and quite funny in equal measures, and I love the subtle comedy that runs through it.  Many of these scenarios involve classic fantasy scenarios being seen through the eyes of self-aware characters, allowing the situation to be taken up to an 11, with sarcastic commentary from the witnesses.  This humour is well enhanced by several of its best characters, including a fantastic new buddy cop routine, with members of two separate and historically antagonistic species forced to work together and eventually becoming friends.  Some of the other hilarious moments in the book include unlikely members of the city’s population being conscripted into the Watch, unfunny clowns, unconventional investigation methods, and other subtle humour.  You also have to love the brilliant footnotes that seek to enhance the story and showcase just how ridiculous the Discworld is by providing additional details about the universe and the people within it.  All this results in a brilliant and highly entertaining fantasy read, and that’s before you even get to the great crime fiction elements of the story.

As with Guards! Guards!, Men at Arms stands out from the rest of the Discworld series due to the way that Pratchett provides a complex and compelling crime fiction narrative.  Focused on an explosive heist that eventually results in a series of brutal murders, Men at Arms tries to envision how firearms would disrupt the Discworld.  This allows for quite a captivating crime fiction narrative, which I feel was a much better mystery than Guards! Guards!.  Advancing more into police procedural territory than its predecessor, the mystery of Men at Arms proves to be top rate, with the protagonists going after an already known villain for much of the book.  Much of the early story involves the protagonists trying to unfurl the antagonist’s plan and discover how he committed the crime, which allows for some great scenes as the Watch inexpertly investigate.  Pratchett cleverly twists the fact that think you know who the antagonist is towards the end of the book, and I love how well he switched this key story element, especially as the implied true villain of the story is far more sinister than just evil humans.  I really enjoyed how well Pratchett sets up this mystery in Men at Arms, and even after so many re-reads there are still additional subtle clues and foreshadowing that I’m only just picking up on.  The police procedural elements of the story are also extremely well handled, with a lot of humour focused around three very unlikely recruits joining the already scruffy outsiders who make up the Watch.  All these elements come together extremely perfectly and allow for readers of various genres to come into Men at Arms and have an incredible time.

Due to Pratchett’s excellent writing style, Men at Arms does work quite well as a standalone novel, and new readers can generally enjoy this book without any prior knowledge of the Discworld series, especially once they get caught up in the cool story and amazing humour.  However, I do feel that to get the best experience with Men at Arms, readers really do need to have checked out Guards! Guards! first.  The continuing storylines, history of the city and character arcs all come into play extremely well in Men at Arms, and you get a much more complete experience viewing all City Watch novels in order.  There is also a continuation of some character arcs from the standalone novel, Moving Pictures, especially as a few major characters from there get a recurring role in this new sub-series.  As such, I would say that Men at Arms is a novel more aimed towards Pratchett’s established fans, with those who loved Guards! Guards! guaranteed to enjoy its impressive sequel and the compelling direction Pratchett starts to take the City Watch books in.  It helps that the author continued to explore the crumbling and crime-ridden city that is Ankh-Morpork in this Men at Arms, providing even more details about its governance, mindset and people.  This includes really expanding on the species tension between the dwarfs and trolls and showcasing it as a major plot point while also paralleling real-life racial tensions.  This focus on dwarf and troll conflict becomes a major plot point of the Discworld going forward (especially in the later City Watch books), and its setup here was spectacular.  Combine that with the changes that happen to the Watch at the end of the book, and Men at Arms is an important entry in the wider Discworld context, especially as so many key City Watch storylines start here.

While there are so many amazing writing elements to Men at Arms, few things top the exceptional character work that ensured that this novel was far more than just a funny fantasy novel with crime fiction elements.  Instead, the complex and heartfelt dives into its extensive main cast ensured that Men at Arms was one of the more powerful and emotionally charged entries in the Discworld (a very impressive feat).  The combination of returning protagonists from previous books, as well as a few outstanding new characters, allows for a range of different plot perspectives and personal storylines, and Pratchett effortlessly works to make you invested in all these character arcs before hitting you with intense tragedy and powerful moments.

At the centre of the plot lies main character Captain Samuel Vimes, the cynical veteran leader of the Night Watch, who has finally found happiness and romance in his life.  Now on course to retire and become a man of leisure, Vimes must deal with the horror of becoming the thing he hates most: a rich civilian.  Dealing with it by diving into one last investigation, Vimes finds himself facing everything he hates about his job, including bureaucracy and the whims of powerful people, resulting in some brilliantly chaotic scenes.  While it does seem that Vimes’s role in this story is slightly diminished compared to in other City Watch books, especially in the centre, he is still a major part of the book, and Pratchett writes some excellent storylines around him being the dogged and worn-down investigator pushing against authority and trying to solve one more crime.  The focus on his identity as a copper, the sacrifices he makes for his fellow officers, as well as the horror at having to give up the job are major parts of his character arc, and there are some truly heartbreaking moments when he realises he must give it all up.  This is well balanced with his heartwarming romance with his unlikely partner, Lady Sybil Ramkin, whose well-meaning support and determination help to make Vimes a better person.  However, it is the major sequence when Vimes finally encounters the antagonist which really provides the best look at the character.  Forced to decide between being a good cop or a figure of vengeance (a battle that rears its ugly head for Vimes many times during the series), Vimes truly hits his mental and moral limit as he faces down his adversary, and it is one of the most powerful scenes in the entire Discworld series.

While Vimes is the main character of the City Watch series, the focus of Men at Arms is a little more skewed more towards Corporal Carrot Ironfoundersson, as Pratchett expands on his excellent introduction in Guards! Guards!.  Now firmly a part of Ankh-Morpork society, Carrot has evolved from naïve newcomer to a seasoned police officer who knows literally everyone in the city.  Fully utilising his natural charisma, Carrot proves to be a major force for law and order in the city.  I loved how much Pratchett enhanced Carrot in this sequel, as his personality evolves due to his role and responsibility, and despite still appearing quite naïve and obedient, Carrot showcases some impressive intelligence driving much of the investigation.  I especially appreciated the various scenes where Carrot managed to outfox many of the city’s more dangerous figures who fall for the dumb copper routine.  Despite his new confidence and ability to bring out loyalty in others, Pratchett makes sure to show that Carrot isn’t infallible, and you see some vulnerability at times. Carrot also serves as the moral centre of the book, bringing out the best in the other members of the Watch.  His interactions with Vimes in the final confrontation were very heartfelt, especially as he keeps the man he admires most from doing the wrong thing, while the way he handles the antagonists goes to show that he is truly a good man, who you better pray you never face.  I also think that his talk with Vetinari at the end of the book was one of the best scenes in Men at Arms, especially as he truly surprises the Patrician, while also dancing around the tricky subject of Carrot’s potential position as heir to the throne.  His decision to refuse power and ensure that Vimes will be there instead really helps you keep faith in the good of people, and this was frankly Carrot’s best book.

I also have to highlight the fantastic and fun duo that was the newly instated watchmen, Cuddy and Detritus, the later of whom previously appeared in Moving Pictures.  An unusual dwarf and the thickest of trolls, the two make for a particularly unlikely and chaotic duo, which Pratchett uses to full effect as the book continues.  Thanks to the enmity that exists between their respective species, Cuddy and Detritus spend much of the early part of Men at Arms bickering with each other, including in one scene in the middle of a riot.  However, after being forced to work together, the two form a grudging bond, especially when Cuddy stops seeing Detritus as a dumb troll.  I loved how well Pratchett took the classic odd-couple police partner trope and twisted it around the compelling species-rivalry theme of the book, and the fun dynamic that forms between the new friends is a major highlight of the book.  The various sequences that follow the big scene that defines these two partners are some of the most powerful in the entire Discworld.

Following on the heels of Cuddy and Detritus is Angua, the other new recruit to the Night Watch.  Angua is an interesting figure in the story, mainly because she’s one of the few people able to see how ridiculous the entire Night Watch is.  The subsequent storylines surrounding her potentially doomed romance with Carrot and her desire to keep her status as a werewolf secret from everyone, add some excellent alternate perspectives to the plot, and Pratchett did an outstanding job setting her up as a compelling figure for the rest of the series.  It helped that for this first book she worked as a bit of a double act with the small talking street dog, Gaspode, who also previously appeared in Moving Pictures.  Gaspode proves to be a fantastic wise-cracking counterpoint to Angua, and it was hilarious to watch him mess with the various human characters who refuse to believe he can talk.  Their resulting storylines about investigating the crime as canines, as well as the unlikely dog rebellion brewing within the city, works well with the other character focused arcs, and it was fun to get a little more closure on Gaspode’s story after his previous appearance.

Other great supporting characters in Men at Arms includes the returning members of the City Watch, Sergeant Colon and Corporal Nobbs.  While not as well utilised in this book as the rest of the City Watch series, they still prove to be a fantastic addition to the supporting cast.  Entertaining backers to the various other character-driven storylines, both show interesting depths in this book, whether it’s Colon acting as a put-upon drill sergeant, or Nobby’s use of his quartermaster past to obtain a collection of weapons.  Other members of the city also prove to extremely entertaining, with the tyrannical Lord Vetinari being the highlight.  The way in which Vetinari manipulates Vimes throughout the entire novel, while also understanding the true nature of most of the city’s residents is highly impressive, and I love that he stayed on as a major character after Guards! Guards!.  Throw in a complex arrangement of well-hidden antagonists, including an idea of violence that takes on a familiar form, and the cast of Men at Arms proves quite exceptional.  I really cannot emphasise just how much these carefully written character arcs and complex personal storylines increased the impact and emotional power of this novel, and you will come away loving everything about them.

I doubt anyone will be too surprised that I am about to write several paragraphs about Men at Arms’s epic audiobook formats, which I have long described as the very best way to enjoy Pratchett’s stories.  I honestly love all the Discworld audiobooks and luckily for connoisseurs, there are two outstanding versions of the Men at Arms audiobook that you can check out.

The first of these is the classic edition that was released back in 1996 and which is read by Nigel Planer.  Planer, who is one of my favourite audiobook narrators, lent his voice to most of the early Discworld novels, and is a key reason why I love Discworld books in this audio format.  Planer unsurprisingly does an amazing job with Men at Arms, especially as he perfectly captures Pratchett’s complex humour and intense story arcs with his brilliant narration, with every element of the book coming across in an exceptional and addictive manner.  This includes the brilliant characters, many of whom Planer previously voiced in other Discworld books.  Planner does an amazing job once again diving into these unique characters throughout Men at Arms, and the way he effortlessly portrays each character and shows their full personality and emotional range is just amazing.  He frankly provides the definitive portrayal for all the City Watch characters, and I honestly love the passion he brings to the Men at Arms audiobook. 

While the Nigel Planer audiobook version is always going to be a favourite of mine, I also have come to deeply appreciate the latest Men at Arms audiobook.  Part of a newly released collection of Disworld audiobooks that feature an interesting array of British talents bringing their vocal skills to Pratchett’s classic tales, this new Men at Arms audiobook is very impressive and is just as easy to get lost in at the classic Planer version.  Featuring the amazing cast of Jon Culshaw, Peter Serafinowicz and Bill Nighy, this Men at Arms audiobooks has a runtime just short of 13 hours, which is a few hours longer than Planer version.  However, the excellent array of narrators really makes it worth a listen.

The heart of this new Men at Arms’ audiobook is British radio and television personality Jon Culshaw, who dove into this role in a very impressive manner.  Culshaw really makes the story his own with his take on the novel and the characters, resulting in a very different feel that fans of the original Planer version will really appreciate.  Part of the reason why it was so good was that Culshaw brought back the excellent character voices and tones he previously used in Guards! Guards!, many of which provide great and often gritty new takes on some classic characters.  This includes a much rougher and despair filled Vimes, which fits the darker places Pratchett took the character in Men at Arms, especially when he goes up against the system.  His voice for Carrot captures the same keenness and naiveté that we saw in the previous book, however Culshaw’s vocal work also backed up Carrot’s excellent character development as the protagonist came into his own.  His voices for Lord Vetinari and Nobby Nobbs were also a ton of fun, with the dark and insister tones of Vetinari stealing every scene he is in, while Culshaw’s Nobby voices sounded appropriately similar to David Bradley or Jon Pertwee, which is just hilarious.  Culshaw also did an excellent job with several newly introduced City Watch characters, and I felt he got ever new additional cast members’ voice down perfectly.  My favourite was probably the troll Detritus, as Culshaw worked hard to showcase his massive and rocky troll nature, as well as his serious and slow personality.  This excellent vocal work from Culshaw ensured that the core of this Men at Arms audiobook was extremely impressive, and I really could listen to Culshaw’s take on these epic characters all day long.

As with all books in this new collection of Discworld audiobook’s, Culshaw’s main narration was perfectly backed up by recuring voices of Bill Nighy and Peter Serafinowicz. Both play key parts in this audiobook, with Nighy providing the narration for the footnotes, while Serafinowicz was the voice of Death whenever he appeared. These performances were once again perfect, and I especially loved Nighy’s excellent work with the vital, comedic footnotes.  Nighy really enhances the impact and value of these footnotes with his calm and impressive voices, and I especially loved his take on some of the more entertaining footnotes, including one where he partially sings a bad folk song.  Serafinowicz’s role in Men at Arms is also very fun, as he brings the fan-favourite character of Death to life.  Death has several great appearances in Men at Arms, and hearing Serafinowicz’s excellent voice suddenly appear amongst the general narration really increases the impact of the character.  Both Bill Nighy and Peter Serafinowicz’s inclusions were extremely fun, and I felt that they were combined with Culshaw’s main narration in a very impressive way.  These three brilliant British talents ensured that the new version of Men at Arms was particularly impressive, and while the original audiobook will always remain one of my favourite ways to enjoy Men at Arms, this new version is very much worth a listen and will likely inspire a new generation of Discworld fans.

Well, I think that my above excessive ramblings have probably made the point by now that I deeply enjoyed Men at Arms by Terry Pratchett.  One of the best Discworld and City Watch novels, Men at Arms was a glorious, captivating and moving read that perfectly blended crime fiction, fantasy and satire into one truly addictive and impactful book.  Clever, sharp and loaded with truly exceptional characters, Men at Arms was Pratchett at his very best, and I cannot recommend this book enough, especially on audiobook.  I can think of no higher praise for Men at Arms than to once again state that I will never get bored with this exceptional book, and it inspired me to continue the series and re-listen the next City Watch book, Feet of Clay.

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The Shadow of the Gods by John Gwynne

The Shadow of the Gods Cover

Publisher: Orbit (Audiobook – 4 May 2021)

Series: The Bloodsworn Saga – Book One

Length: 18 hours and 13 minutes

My Rating: 5 out of 5 stars

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Prepare to dive into a dark and powerful Norse-inspired fantasy with the incredible and addictive new novel from superstar fantasy author John Gwynne, The Shadow of the Gods.  Gwynne is highly regarded fantasy author who has been making some major waves since his 2012 dark fantasy debut, Malice, the first book in The Faithful and the Fallen series.  Gwynne has so far written two major fantasy series, the four-novel long The Faithful and the Fallen, and the sequel Of Blood and Bone series.  His latest novel, The Shadow of the Gods, is the first book in The Bloodsworn Saga, which will follow a group of epic protagonists in a bloody and grim Norse-inspired fantasy world.

I must admit that until recently I had not had the pleasure of reading any of John Gwynne’s novels.  This has always seemed like a major oversight on my behalf, especially as most fantasy reviewers massively talk up Gwynne’s existing series. While my attention was drawn to this book thanks to its baller cover (I mean look at it, so awesome), it initially was not a major reading priority for me.  However, this changed once the reviews for The Shadow of the Gods started pouring in.  Within a day of its release, my inbox was getting blown up with glowing reviews, as nearly every member of the fantasy fiction community started singing the praises of Gwynne’s new book.  While I generally like making my own reading decisions, after seeing so many different reviewers claim it was one of the best books of the year, I honestly had no choice but to check it out, and boy was I glad that I did.

Hundreds of years ago, the gods fought in a brutal and fatal war in the lands of Vigrið for power, vengeance, and pride.  When the fighting stopped all the gods lay dead, the land was shattered, and hordes of monsters and demons were unleashed upon the world.  Now, after barely surviving the carnage of the god’s war, humans dominate Vigrið, with powerful jarls fighting for control of the towns while mercenary war bands quest after monsters and the most feared inhabitants of Vigrið, the Tainted.  The Tainted are human descendants of the gods who bear small remnants of their savage power, and who are now hunted out of fear and a desire to harness their power for the wars to come.

While life is always bloody in Vigrið, times are especially bleak now with war looming on the horizon, monsters roaming the wilds and sinister forces gather out of sight.  In these dark times, three dangerous people will find the fate of Vigrið resting in their hands.  These new heroes include Orka, a hunter and trapper who lives a quiet life in the wilds with her family, attempting to avoid her troubled past while raising her young son.  Meanwhile, Varg, an escaped thrall seeking answers, finds unexpected friendship by joining the legendary Bloodsworn mercenary company.  Finally, Elvar, a young noblewoman running from her family, seeks glory and battle fame as part of the Battle-Grim, another mercenary band who specialise in capturing Tainted humans.

Soon, all three of these fighters are faced with new and life-changing challenges.  Orka is forced to embark on a bloody mission of vengeance when her peaceful life is shattered and her son is taken from her.  Varg attempts to reconcile his responsibilities to the Bloodsworn and his own personal oaths, as the war band march into the wilderness to face a mysterious foe.  Elvar and the Battle-Grim embark on a legendary quest to find the final battleground of the gods.  However, all three will be unprepared for the revelations, lies and bloodshed about to be unleashed before them.  A dangerous conspiracy is forming in Vigrið that will shatter the very land and bring untold chaos to humanity.  Not all the gods are dead, and those that survive are very angry!

So, a little life lesson for me here: when the entire reviewing world says a book is good, then you can be damn sure that it will be an amazing read!  In this case, The Shadow of the Gods turned out to be an exceptional and captivating novel which provides an intense and clever story with great characters exploring a harsh and broken world.  Gwynne did an incredible job with his latest novel, and this was easily one of the best fantasy books I have read so far this year, earning an easy five-star rating from me.  The Shadow of the Gods has an incredible and powerful narrative that becomes even more addictive and exciting the further you get into it.  This is an outstanding and dark fantasy story which cleverly Gwynne has anchored to three separate point-of-view characters, Orka, Varg and Elvar.  I really liked how Gwynne came up with three separate narratives that are fun and memorable in their own unique way, and The Shadow of the Gods is stronger because of this.

The first one of these independent storylines revolves around Orka, a skilled and deadly warrior who has taken to living as an isolated hunter with her husband and young son.  Initially attempting to stay out of the politics and battles of Vigrið, and with a mysterious past surrounding her, Orka is eventually forced into action when her home is destroyed and her son is kidnapped.  What follows is a bloody and brutal revenge story, as Orka traverses the landscape in search of her son, killing everyone in her way.  Accompanied by two inexperienced fighters, Orka cuts a fantastic path of vengeance and despair throughout the world, eventually revealing just how dangerous she can be.  Orka’s story is really fantastic, and I loved seeing her on her quest for vengeance, blood and her son.  Gwynne weaves an incredible narrative around the character and takes her to some dark and dangerous places, as she is forced to contend with conspiring jarls, rogue warbands, vengeful fighters and dangerous Tainted with unknown agendas.  The author also puts some very impressive character work into Orka.  Initially shown as a mysterious being who is haunted by her past and is only just keeping her aggressive instincts in check for the sake of her family, Orka soon displays increasing violence and prowess as her storyline continues and she loses more control.  This was a fantastic and epic story, which has an outstanding ending with some extremely fun, if slightly predictable, twists to it.

The next storyline follows the amazing Varg, a former thrall who has run away after killing his owners.  In desperate need of magic to avenge his dead sister, Varg attempts to join the Bloodsworn, a highly regarded mercenary company, to make use of their seiðr-witch.  After impressing the Bloodsworn, Varg travels with them as an apprentice mercenary, unable to use the seiðr-witch until he proves his worth.  His first quest with the Bloodsworn takes him to a remote part of Vigrið to investigate missing villagers.  As Varg struggles between fulfilling his oath to his sister and starting a new life, he will experience betrayal, despair, and terrible revelations.  This is another excellent storyline which has a lot of awesome elements to it.  Not only is there a lot of action and intrigue as the Bloodsworn find themselves in the middle of the chaos infecting Vigrið, but it also serves as a fantastic tale of friendship, redemption, and camaraderie.

Varg proves to be a really good central protagonist and readers will quickly become attracted to his resilience, natural battle prowess and deep inner tragedy.  A former slave, Varg is unused to friendship or support from those around him, as the only person he could ever count on was his sister, whose death he seeks to avenge.  However, when confronted by the easy friendship of his fellow Bloodsworn brothers, Varg finds himself suffering from some dramatic inner conflict, especially as he believes himself undeserving of support and kindness, and his happiness feels like a betrayal to his dead sister.  This is an amazing bit of character work here, and I really appreciated Varg’s impressive personal story.  His background as a slave also ensures that this storyline features more background about this world than some of the other stories do, and you also get a series of training montages as Varg learns how to fight as a member of the Bloodsworn.  This storyline is further enhanced by a great band of supporting characters, especially as Varg finds himself fighting side by side with an eclectic group of unique and outrageous warriors.  There are several fantastic and enjoyable side characters featured amongst the Bloodsworn, although my favourite must be the cocky and entertaining Svik, a skilled warrior with a love of cheese and a funny tale to back it up (trust me, it is worth reading just to see him tell his cheese tale).  These supporting characters help to make Varg’s storyline the most entertaining and humorous parts of the book and it is near impossible not to fall in love with the various members of the Bloodsworn.

The final character arc featured in The Shadow of the Gods follows the young warrior, Elvar.  Elvar is the daughter of a powerful jarl who gave up a life of comfort and forced marriage to join the Battle-Grim, another notorious mercenary warband who specialise in killing monsters and trapping Tainted to sell them for profit.  After capturing an unusual family of Tainted, Elvar and the Battle-Grim embark on a quest of epic proportions that will change the world.  This was another impressive and captivating storyline which has some very unique differences from the other character arcs.  Elvar is an excellent point-of-view character with a complex past, who presents an interesting counterpoint to the other two protagonists.  While Orka and Varg and primarily motivated by family and vengeance, Elvar is primarily concerned with proving her worth to her crew, her commander, and her overbearing family, and is determined to win enough battle fame to outshine her father.  I also loved the comparisons between the Bloodsworn and the Battle-Grim, and it was interesting to see how the similarities and differences between the warbands, especially as the Battle-Grim are more concerned with wealth and reputation.  This storyline is a particularly ambitious and contains some amazing battle sequences, especially one at the start against a troll, and there is much more of a focus on fighting within a shield wall as a unit.  This storyline also has one of the best twists in the entire novel, as well as an extremely impressive ending that will have major implications for the rest of the series.

The three narratives are generally kept very separate right up until the end with only a minimal amount of crossover.  This means that the readers end up getting three distinct stories with a unique group of characters set within the same book.  I think that this was a pretty cool way to start the wider series off, especially as it let the reader see more of the universe, while also expertly establishing the main protagonists and their storylines.  At the same time, limiting the narrative to only three major characters (I understand that Gwynne usually uses more), also ensures that the story does not get too fractured, and that the reader has time to get properly invested in each storyline.  I had a wonderful time reading each of the three storylines, and I honestly enjoyed each of them pretty much equally.  This is pretty rare for novels that use multiple POV characters, as there is usually one narrator or storyline that the reader enjoys more than others.  I will admit that Elvar’s storyline did take me a little longer to get into, but I become extremely hooked on it after a few chapters.  If I had to choose an absolute favourite storyline, I would say that the Varg chapters were really appealing to me, and I enjoyed seeing his cool story of redemption, as well as his fun companions.  While the stories were primarily kept separate, a few overarching plotlines and a couple of supporting characters are shared between the three arcs.  While subtle, it does perfectly set up an overarching conspiracy that has major implications for the entire plot and which sets up the next novel perfectly.  This makes for a pretty epic novel, and it is one that no fantasy fan will be able to easily put down.

I was deeply impressed by the clever and memorable fantasy universe that Gwynne came up with for The Shadow of the Gods.  The world of Vigrið is a thrilling dark fantasy setting, filled with all manner of dangerous monsters, dead gods and roving warbands, all of which proves to be an amazing backdrop to the overall story.  I loved the beautiful combination of fantasy elements with Norse historical inspirations, and it was pretty damn cool to see Viking-esque warriors facing off against monsters and magically enhanced beings.  The author does a great job capturing the intricacies of these Norse elements, and the reader is treated to detailed depictions of Viking tactics, weapons and fighting styles, such as a several brutal shield wall sequences.  Gwynne really tries to enhance the authenticity of these elements by using the Norse names for various things, such as brynja for a coat of mail, and I really appreciated this attention to detail.  I am not entirely sure he needed to describe someone’s head as a thought-cage every single time, though, as it that was a tad annoying.  In addition to the cool Norse elements, I loved the whole concept of a land of fallen gods where their human descendants are hunted and enslaved.  This opens some great storylines, especially around how the Tainted are treated, and it proves to be rather interesting to see which characters are secretly empowered (some are more obvious than others).  I think that Gwynne did a good job of introducing all the key elements of his universe throughout the course of the book, and the reader is never unsure or confused about what is going on.  This truly was an impressively inventive new setting, and I look forward to seeing what chaos and destruction occurs throughout it in the next novel, especially after that ending.

I ended up listening to The Shadow of the Gods’ audiobook format, which turned out to be an amazing and captivating production.  The Shadow of the Gods has a substantial run time of just over 18 hours; however, listeners are guaranteed to power through it in no time at all.  I found myself really enjoying into this book’s audiobook format, especially as it really helped to bring the excellent story to life for me, with many fantastic details and thrilling fight scenes become so much clearer.  One of the main reasons that this format works so well is the excellent narration from Colin Mace, a man who has lent his vocal talents to some great novels in the past, including The Black Hawks by David Wragg (as well as its upcoming sequel, The Righteous).  Mace has a very gruff and commanding voice that perfectly fits the dark, Nordic tone of The Shadow of the Gods.  Mace does an awesome job moving the story along at a quick pace, and there is never a single slow spot for the listeners to get stuck in.  At the same time, he produces some rough and damaged voices for the various characters featured within the book which I felt fit each of them perfectly and which helped to highlight their distinctive personalities.  This results in an exquisite and memorable audiobook production, and I would strongly recommend this format to anyone interested in checking this impressive novel out.

With his latest incredible novel, the impressive John Gwynne once again shows why he is one of the leading authors of dark fantasy fiction.  The Shadow of the Gods is a fantastic and captivating read that takes the reader on thrilling adventures with some exceptional characters.  Featuring a powerful narrative and an intricate and grim new fantasy setting, The Shadow of the Gods is an outstanding and addictive novel that is one of the best fantasy books of 2021.  A highly recommended read for anyone looking for their latest dark fantasy fix, I cannot wait to see where Gwynne takes The Bloodsworn Saga next, but you have to know it is going to be something particularly epic.

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Throwback Thursday – Trollslayer by William King

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Publisher: Games Workshop (Audiobook – August 1999)

Series: Gotrek and Felix – Book One

Length: 9 hours and 55 minutes

My Rating: 4.5 out of 5

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In this latest Throwback Thursday article, I review a classic Warhammer Fantasy novel, the iconic Trollslayer by William King.

Over the last year or so, I have started to get back into the exciting and captivating extended universe that surrounds the Warhammer tabletop game franchise.  The Warhammer games are a lot of fun to play, but I have always deeply enjoyed the rich and extensive universe that has formed around it.  This is particularly true when it comes to the extensive literary world that has been created, with a huge collection of unique novels added every year.  I personally have barely scratched the surface of this franchise, having only recently read the exciting Space Marine novel Deathwatch: Shadowbreaker, and the fun crime novel Kal Jerico: Sinner’s Bounty.  For this review, however, I veer away from the science fiction based Warhammer 40,000, and instead look at a book in the Warhammer Fantasy universe.

The Warhammer Fantasy universe is set on a fantasy world where various races and factions fight for power, immortality, dark deities, and a general desire for bloodshed (Blood for the Blood God, Skulls for the Skull Throne!) in both large-scale battles and smaller skirmishes.  I love the fantastic and thrilling world of Warhammer Fantasy, especially as I used to play (my preferred factions were the Empire and the Lizardmen).  While there are many great novels set in this universe, the most recognisable and well-established series are the Gotrek and Felix books.

The Gotrek and Felix novels are some excellent dark fantasy books that follow the titular heroes, Gotrek Gurnisson and Felix Jaeger, as they traverse their world, facing every single monster, demon or villain they can find.  Created by William King, this long-running series has also been authored by fellow writers Nathan Long, Josh Reynolds and David Guymer, the last of whom has just released the latest entry, Gitslayer.  I have always heard good things about this series over the years, and I have previously enjoyed some of the short stories featured online or in the White Dwarf magazine.  As a result, when I had the brainwave to expand my knowledge of the Warhammer canon, this is one of the main series I wanted to check out, and to do so properly, I had to start with the original novel, TrollslayerTrollslayer, which was originally released in 1999, is an interesting novel that features seven original Gotrek and Felix short stories, including Geheimnisnacht, which was originally written as a one-off in 1988.  These seven stories have been bundled together into one continuous narrative, which proves to be an excellent and entertaining fantasy adventure.

Trollslayer Cover

Felix Jaeger, the son of a wealthy merchant and student in the Imperial capital Altdorf, used to live a blameless and dull life until he met the deranged Gotrek Gurnisson.  The son of a wealthy merchant and student in the Imperial capital Altdorf, Felix’s life was changed forever when Gotrek saved his life.  Gotrek is a Slayer, a dwarf who, after committing a terrible crime, has sworn to seek out a glorious death in battle, and who now wanders the world to find a foe worthy of killing him.  After a particularly damaging night of drinking, Felix drunkenly swears to follow him on his adventures to compose an epic ballad about Gotrek’s glorious death.

Bound by his oath, Felix now reluctantly accompanies Gotrek wherever he goes.  Their latest adventures will take them far and wide, as they venture throughout the Empire and beyond, travelling to the notorious holdings of the Border Princes, the mountainous realms of the dwarves and even under the halls of the conquered dwarf city of Karak Eight Peaks.  While they experience many unique discoveries and locations, one thing remains the same: enemies lurk around every corner, and Gotrek and Felix are forced to battle against some of the most dangerous creatures in existence, including orcs, goblins, trolls, the undead, mutants, beastman and more.

However, the most dangerous foe they face may be something far more insidious and unknowable.  The fell powers of Chaos are gathering throughout the land, and Gotrek and Felix seem to constantly become wrapped up in their plots and vile missions.  With danger and deadly foes all around, will Gotrek find the glorious death he seeks, and will Felix be able to survive whatever might foe eventually manages to kill his companion?

Wow, that was a cool novel I really should have read years ago.  Trollslayer was a fantastic and exciting novel that does a great job exploring some of the more dangerous settings in the Warhammer Fantasy world with two amazing characters.  Featuring seven dark and compelling short stories, Trollslayer is an outstanding book, and I had an incredibly fun and entertaining time getting through its audiobook format.  Banded together by some journal entries which bring the separate stories together, Trollslayer has a fantastic joint narrative that presents the reader with a collection of epic adventures.

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The book begins with the original Gotrek and Felix short story, Geheimnisnacht (Night of Secrets).  The two companions are stuck out in the dangerous forests of the Empire during Geheimnisnacht, an auspicious night of the year.  After nearly being run over by a dark carriage on the road, Gotrek and Felix investigate the actions of a dangerous Chaos coven out in the woods, and find more than they bargained for.  This is a rather entertaining and short entry in Trollslayers that serves as a fun introduction to the main protagonists and their quest.  King does a great job setting up both characters and you soon get a fantastic glimpse into their compelling personalities.  The author presents a very dark story within this first tale, as the heroes discover and fight the true horrors of chaos.  An excellent and intense opening story that will get you pumped up for the rest of the book.

The next entry contained within Trollslayer is called Wolf Riders, which sees Gotrek and Felix at the very edge of the Empire with plans to venture to the fallen dwarf stronghold of Karak Eight Peaks.  After encountering a beautiful young woman, Felix convinces Gotrek to join the doomed expedition of a cursed, banished noble family as they journey to the Border Lands to set up their own settlement.  Hired on as guards, the two heroes are forced to protect the caravan against a ravenous Greenskin horde, who are determined to destroy every one of them.  However, the true threat may lie within the convoy, as it soon becomes clear that someone has their own nefarious plans to kill everyone journeying with them.  Wolf Riders is an incredible second entry in the collection of stories, and it is easily one of the best tales in Trollslayer.  Not only does it reinforce the likeability of the two protagonists, but it also contains its own compelling and impressive narrative.  King manages to achieve a lot in Wolf Riders, introducing a cohort of great characters, showing several intense action sequences, and even presenting a clever and malicious mystery.  The entire narrative comes together extremely well, and readers are soon wrapped up in the compelling tale of redemption and bloodshed, which culminates in a tragic and memorable ending that forever changes one protagonist.

The third story is The Dark Beneath the World, which follows on immediately after Wolf RidersThe Dark Beneath the World sees Gotrek, Felix and some new companions journey into the dwarf stronghold of Karak Eight Peaks, which was infamously conquered by greenskins and Skaven in ages past.  Seeking treasure, holy relics and a glorious battle, the adventurers will face untold horrors in the halls beneath the city.  However, nothing will prepare them for the true dangers of Karak Eight Peaks, as the restless dead are stirring in response to a monstrous presence.  This was another great story that really highlights have exciting and action packed one of these stories can be.  I love how King takes his great characters right into the heart of one of the most iconic and dangerous settings in the entire Warhammer canon, and it proves to be an amazing backdrop to this compelling story.  A brutal hack and slash epic with some very intense moments, this is an excellent and fast-paced addition to Trollslayer that was an extremely thrilling read.

From powerful action to great humour, the next entry is the slightly shorter The Mark of Slaanesh.  This story sees Gotrek and Felix return to the Empire, where they encounter some malicious cultists of the Chaos god Slaanesh in a small town.  Unfortunately for Felix, Gotrek is suffering from amnesia after a blow to the head.  Forced to shepherd a docile Slayer through the town’s many dangers, Felix takes drastic action to bring his friend back to his senses.  The Mark of Slaanesh represents a very intriguing change of pace, with more of a focus on humour, as a weary Felix is forced to contend with a pacifist Dwarf Slayer, an eccentric doctor, and comedic mutants.  There are several extremely funny moments in this short story, which helped to turn The Mark of Slaanesh into one of the most entertaining entries in the entire novel.  I particularly appreciate how King was able to craft together such a despicable central antagonist in quite a short period of time, and it was great to see his implied comeuppance towards the end of the story.

King again rapidly switches gears with the next entry in the book, Blood and Darkness, a grim war story set in the darkest forest in the Empire.  This story sees Gotrek and Felix come across a ravished village within the Drakwald Forest, which has been utterly destroyed by beastmen.  Finding a young survivor, Kat, Gotrek and Felix escort her through the woods to the next village.  However, a vengeful and ambitious champion of Chaos is close behind them, with unholy plans for Kat and anyone else she comes across.  Blood and Darkness is another exceptional entry in the series, which is probably my overall favourite Trollslayer story.  Loaded with action, fantastic new characters and a particularly gruesome premise, Blood and Darkness really stands out from some of the other stories in this book, and I was blown away by how dark King made the narrative.  I really loved the story’s complex antagonist, and the entire plot surrounding Kat comes full circle in a great way.  While it is a tad creepy to see just how young Kat is in this story, especially as Felix apparently falls in love with her in a future novel (she gets aged up like 20 years before this happens, but it is still weird), this was an impressive and powerful story that really showed how complex, powerful and mature a Warhammer story can be.

The penultimate story in Trollslayer is The Mutant Master, which again switches pace and has a more humorous tilt to it.  After being attacked on the road by a swarm of mutants, the protagonists arrive at a struggling village and soon discover that the mutants are being controlled by a sorcerer in a nearby tower.  Betrayed by the villagers, Gotrek and Felix find themselves as prisoners and soon must deal with an insidious sorcerer who shares a history with Felix.  This was another great short story that places the protagonists into a uniquely dangerous position.  King includes some excellent humour in this novel, especially in the scene where Felix and the sorcerer have a very entertaining encounter, which proves that everyone, even dark sorcerers, fall to pieces when encountering former classmates.  While much of this story is dedicated to humour, the author fits in a particularly dark moment towards the end of the novel, which pushes one protagonist further than ever.  Another awesome and memorable story, I powered through this one extremely quickly.

The final entry in this book is the intense Ulric’s ChildrenUlric’s Children sees Felix trudging through a snowed-in forest, attempting to escape the cold and the wolves.  When they hear the sounds of a fight up ahead, Felix gets separated from Gotrek, and ends up getting captured by a dangerous group of soldiers.  The soldier’s leaders end up being revealed as cultists of the Chaos god Tzeentch, who are desperate to capture a mysterious family living nearby, who have strange powers and strengths.  Caught up in their conflict, Felix soon finds himself trapped in a manor house with two very different monsters and must try to overcome the powers of Chaos that threaten to consume him.  This was another fantastic story that serves as a great conclusion to the entire novel.  While I think that Ulric’s Children was one of the weaker stories in Trollslayer, it was still a compelling and thrilling tale which readers will enjoy.  I loved the inclusion of werewolves in this novel and it was fun to see Felix attempt to overcome a dangerous foe without Gotrek’s determined backup.  With some intriguing foes and an exciting story, this is a fun and fantastic entry in the book which will leave readers wanting more Gotrek and Felix in the future.

King really has loaded Trollslayer with an amazing range of different stories that highlight the gritty adventures of two memorable and loveable characters.  I had a great time getting through each of the short stories contained within this novel, and I think that the author did a good job combining seven shorter stories together into one cohesive tale.  I love how each of the stories has some impressive action set pieces, and readers are given an in-depth look at the true dangers and darkness that inhabits the Warhammer world.  King has also ensured that each tale contains a compelling blend of humour, dramatic character development and dark fantasy elements, all of which produce an outstanding overall narrative.  It was also very cool to see just how dark and gruesome King could make his narratives, and quite a few elements of this book closely bordered the horror genre.  Since the stories were originally published in instalments, readers are in for some repetition, especially as King rehashes Gotrek and Felix’s origin in every entry, and you also get quick summaries of their prior adventures.  While this and other pieces of repetition (for example, Gotrek runs his finger over his axe blade in every tale) can be a bit annoying at times, I personally thought it was a small price to pay for such an awesome and epic book.

One of the most impressive things about Trollslayer is the complex and distinctive characters.  Naturally, the main characters are series protagonists Gotrek Gurnisson and Felix Jaeger, both of whom prove to be really fantastic and exciting characters.  King has come up with an exceptional pairing in these two characters, and I absolutely love the combination of a doomed dwarf Slayer and a disgraced human with a penchant for poetry.

As the primary narrator of the separate stories in this book, Felix gets a great deal of attention, and you really get to grips with his superb character throughout the book.  I loved the depiction of a former arrogant dandy who finds himself in a situation well over his head, and Felix has a “fun” time facing off against all sorts of monsters in this book.  While most of the novel depicts him as a bit of a coward, Felix does manage to achieve some major heroics and you cannot help but sympathise with the terrible situations he finds himself in.  While the use of multiple short stories does tend to backslide Felix’s character at times (he reverts to a coward at the start of each story), I did enjoy seeing some of the excellent development that occurs around Felix.  Not only does he grow more confident in his own abilities, but he also becomes harder with each adventure, especially as he experiences tragedy and despair around every corner.  It was actually hard to see how some of the more tragic events of the book affected him, but I really appreciated the amazing character work that King worked around him.

The titular Trollslayer, Gotrek Gurnisson, is one of the most beloved figures in Warhammer Fantasy lore, and a magnificent character who I really enjoyed.  Much of Gotrek’s past is shrouded in mystery, and all you really know is that he is a mighty warrior who previously committed some great crime that still haunts him to this day.  Determined to find a glorious death, Gotrek willingly walks into the most dangerous of places, but always survives, much to his displeasure (even doomed dwarves are far too stubborn and proud to simply let an enemy kill them).  King mostly paints Gotrek as a crude, rude and bloodthirsty being, which is a lot of fun to see.  However, there is so much more to Gotrek than killing and fighting, and you see several glimpses of his true inner self in this book, especially when he thinks about the past.  I loved how King keeps Gotrek as a mostly enigmatic figure, mostly by not showing any of the story from his point of view, and the reader is never quite sure what he is thinking or planning.  All of this results in an excellent and memorable protagonist, and I am deeply intrigued to see what sort of adventures he has in the future, as well as any revelations about his past.

Aside from Gotrek and Felix, Trollslayer contains a range of interesting and compelling characters, several of whom act as point-of-view figures at various parts of the book.  King does a really good job of introducing and utilising so many unique figures throughout his various stories, and it is simply amazing how well he can develop and establish his character in such a short amount of time.  Even though you only see some characters for a few pages, you quickly become quite invested in their stories, which is the sign of a really good author.  However, readers are advised not to get too attached to anyone, as most of the side characters will come to a gruesome and tragic end.  Still, these supporting characters are really fun, and I look forward to seeing what unique figures are introduced in future Gotrek and Felix books.

Trollslayer also features the dark and well-established background setting of the Warhammer Fantasy world, with the protagonists adventuring through many iconic locations.  King makes excellent use of this fantastic background throughout his story, and I loved seeing all the cool locations, interesting factions and dangerous monsters contained within the story.  This actually serves as a really good introduction to the Warhammer Fantasy world, and readers unfamiliar with the various aspects of Warhammer will learn a lot here.  King can really craft together some dark and dangerous locations with his writing, and I love how spooking and claustrophobic some of his settings felt, especially the ancient dwarven catacombs and the haunted, monster infested forests.  I also loved the sheer range of different creatures and races featured within Trollslayer, as the author includes as many foes as possible.  It was extremely awesome to see Gotrek and Felix cut their way through various greenskins, monsters, and servants of Chaos, and there is something for all fantasy fans within this book.  I am extremely keen to see what other monsters and races are utilised in the future novels, and I am sure they will be pretty amazing.

I ended up listening to the Trollslayer audiobook format, which was an outstanding way to experience the awesome adventures contained within this book.  With a decent run time of just under 10 hours, I powered through this audiobook in a matter of days, especially once I got caught up in the fantastic depictions of intense action and dark creatures.  I was also really drawn in by the impressive narration of Jonathan Keeble, who has lent his voice to all the Gotrek and Felix audiobooks, as well as several other Warhammer projects and some of my favourite historical fiction novels, such as the Eagle of the Empire series.  Keeble has an epic voice, and the sheer passion that he brings to Trollslayer is immediately obvious, especially during the action scenes, where his excited voice captures the intensity and movement of the fights.  I also felt that Keeble did an exceptional job bringing all of the characters to life in an impressive way.  I particularly loved the gruff voice that he used for Gotrek, which fit the doomed dwarf warrior perfectly, and he also does a really good job voicing the often terrified Felix.  I also found some of the voices that he used for the supporting characters to be really fun and fitting, and I had a lot of love for a couple of the crazed sorcerers/alchemists they encounter, which were quite amusing.  All of this helps to turn the Trollslayer audiobook into an outstanding experience, and I think that this will be the format I check out the future Gotrek and Felix novels out in.  I might also have to consider listening to some historical fiction novels on audiobook in the future, especially as I know that Keeble will do a wonderful job narrating them.

Trollslayer by William King is an exceptional and clever Warhammer Fantasy novel that showcases the exciting and powerful adventures of the iconic Gotrek and Felix.  Serving as the main introduction to these two iconic heroes, Trollslayer contains seven outstanding and wildly entertaining short stories with some fantastic and wacky plots.  Readers who check out Trollslayer are in for a heck of a lot of fun and will swiftly become fans of this great duo and their outrageous adventures.  A highly recommended read, I suddenly have some major plans to check out more Gotrek and Felix novels in the future.

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Guest Review: The Fowl Twins by Eoin Colfer

For this entry, my lovely and talented editor Alex steps out of the shadows once again (after previously reviewing Pan’s Labyrinth) and provides us with a guest review of a book she recently picked up.

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Publisher: Harper Collins (Trade Paperback – 5 November 2019)

Series: The Fowl Twins – Book One

Length: 432 pages

Rating: 5 out of 5 stars

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The Unseen Library occasionally raises the topic of auto-buy authors, and Eoin Colfer is one of mine. I’m already hyped for Highfire, so you can imagine my excitement when I happened upon a display of The Fowl Twins in a department store the other day. I didn’t even break my stride or pause to read the back cover; as soon as I saw the words “Colfer” and “Fowl” I picked up a copy and had started reading it before I reached the checkout queue. The eight Artemis Fowl books followed the eponymous juvenile criminal mastermind and his many run-ins with the People, the secret civilisation of magical beings living deep underground. The series ran from 2001 to 2012 and was one of my favourites growing up, so I was absolutely thrilled to discover that Colfer is now continuing the saga.

The Fowl Twins picks up the story several years after Artemis Fowl and the Last Guardian, the final book in the original series. Artemis himself gets a rest; this story follows his younger brothers, Myles and Beckett. Myles is undoubtedly cut from the same cloth as Artemis and their father, with a talent for the sciences, an unquenchable thirst for knowledge and a penchant for fashionable suits and cutting insults. Beckett is more interested in active pursuits and making friends with wildlife, but he shares the same cunning and passionate loyalty that Fowls are famous for. The twins were only toddlers in Artemis Fowl and the Last Guardian and have no memory of the People, and it appears that their lives have been relatively quiet since those events. But in the Fowl world quiet never lasts for long, and when a rare troll surfaces on the family estate the twins suddenly find themselves in the midst of a cat-and-mouse game with an LEP specialist, an immortal duke and a knife-wielding nun.

Given that this is the ninth book set in the Fowl universe, the story is built upon a great deal of already-established Fairy lore and, indeed, laws. However, it does not wholly rely on readers having a certain level of assumed knowledge; Colfer ensures that no reader gets left behind. The appropriate backstory and important details are provided where necessary in his usual elegant style so that new readers are informed and old fans aren’t bored by the rehashing of exposition. As an old fan myself, albeit one with an appalling memory, I really appreciated the unobtrusive reminders of previous events in the Fowl canon.

There is of course a lot for fans of the original series to enjoy, including some excellent cameos. I found that many elements of the story mirrored the original Artemis Fowl. Myles and Beckett are around the same age Artemis was in his first Fairy adventure, and it was amazing to see how their different upbringings shaped them. When we first meet Artemis, he is in a desperate pursuit to rescue his father from a Russian mafia and his mother from her rapidly deepening delirium. Myles and Beckett, on the other hand, have enjoyed an upbringing with an intact, stable family and without the inherent danger that comes with being part of an active criminal empire. They are, as a result, far more well adjusted 11-year-olds, and it was so enjoyable to see the bond the boys all share.

Also like Artemis Fowl, The Fowl Twins features at its core a plot to kidnap a Fairy creature for personal gain, but this time the Fowls are innocent. Instead, the baddie is the whimsically named Lord Teddy Bleedham-Drye, who I can’t help but imagine as a scoundrel in the style of Terry-Thomas, whose ruthless quest for immortality leads him to the Fowl estate to tackle a troll. No Fowl story would be complete without the involvement of the LEP, and Specialist Lazuli Heitz finds herself in an uncomfortably similar position to Captain Holly Short, in that her supposedly straightforward surface mission goes immediately haywire as soon as the Fowls get involved. Lazuli is an excellent addition to the main cast of characters, and her talent for quick-thinking and creative problem-solving perfectly complement those of the boys she finds herself teamed up with.

The Fowl Twins is an excellent blend of suspense and action, and Eoin Colfer’s impeccably charming style of omniscient narration means there’s never a dull moment. The story is also incredibly fast-paced, with 400-odd pages covering only a couple of days, and so compelling that I finished reading it in no time. This book is fun for all ages and would make an excellent Christmas gift for a young new reader, a 20-something who loved the original series, or really anyone who enjoys a suspenseful story with a magical element. I can’t wait to see more adventures of Myles, Beckett and Lazuli.

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