Deathwatch: Shadowbreaker by Steve Parker

Deathwatch Shadowbreaker Cover

Publisher: Black Library (Audiobook – 25 April 2019)

Series: Warhammer 40,000/Deathwatch – Book Two

Length: 16 hours and 37 minutes

My Rating: 4.5 out of 5 stars

Prepare to dive into the extended universe of Warhammer 40,000 (Warhammer 40K or 40K), as science fiction author Steve Parker presents Deathwatch: Shadowbreaker, an action-packed and exceedingly exciting sequel to his 2013 novel, Deathwatch, which pits the deadly Deathwatch Space Marines against an entire planet full of T’au.

Thousands of years in the future, the galaxy is constantly at war. Humankind has survived as the massive Imperium of Man, under the divine protection of their long-dead Emperor. However, this beacon of humanity is under constant threat from all sides. Destructive alien races, demons from the warp and the traitor forces of Chaos continuously assault its borders, whilst heretics, mutants and witches attempt to destroy it from within. Over the millennia, the Imperium has created many different forces to protect their worlds from these threats; however, none is more feared or revered than the Adeptus Astartes, the Space Marines. Space Marines are legendary warriors genetically modified to become significantly stronger, larger and faster than a normal man. Swathed in power armour and armed with the deadliest of weapons, the Space Marines are a force to be reckoned with on the battlefield, bringing the Emperor’s wrath down on all who oppose them.

But even amongst these deadliest of soldiers, there is one organisation of Space Marines who are respected above all others for their fighting ability and skill, Deathwatch. Deathwatch is an elite group made up of best Space Marines veterans from across the Chapters, trained to become the ultimate tools in one of the Imperium’s holiest missions, the extermination of the xenos, the alien. Utilising the most advanced technology in the Imperium and receiving specialist instruction in the strengths and weaknesses of their foes, Deathwatch work in small kill-teams under the Ordo Xenos of the Imperial Inquisition in order to hunt down and destroy the most dangerous xenos threats in the galaxy.

Lyandro Karras, Codicier of the Death Spectres, is a powerful Space Marine Librarian serving in the Deathwatch as the leader of the kill-team, Talon Squad. Barely recovered from the disastrous events of their last mission, Karros and Talon Squad once again find themselves under the command of the mysterious Inquisitor Sigma. Their new mission takes them to a former Imperial world that has been conquered by the alien T’au, who have indoctrinated the majority of the human population into their society and philosophy. An Imperial Inquisitor, Epsilon, has gone missing in T’au space, and Sigma believes that she is being kept prisoner on the planet. Desperate to free her before the T’au extract vital secrets about the Imperium from her, Talon Squad and a force of Ordo Xenos Storm Troopers are deployed to find her. Working with the local human resistance, Talon Squad identify the prison she is located in and must work to release her before the massive T’au garrison knows they are on planet. But what happens when Epsilon refuses to accompany Talon Squad back to the Imperium?

Deathwatch: Shadowbreaker is part of the massive extended universe which has formed up around the Warhammer 40K tabletop miniature game produced by Games Workshop. Warhammer 40K, which was first released in 1987 and pits armies of science fiction miniatures against each other, has always contained an interesting and grim science fiction narrative to serve as a background to the game. With every new edition of Warhammer 40K that was released, this background narrative got more and more detailed, resulting in an extremely deep, compelling and gothic-themed fictional history surrounding all of the different races, armies and characters featured within this tabletop game. Due to the popularity of the Warhammer 40K universe, a huge amount of expanded material has also been released over the years, including several videogames, comics, board game spinoffs, an animated movie (with a remarkably good cast of British actors) and there is currently a television series in production. However, the main medium that has been utilised as part of this expanded universe is books.

Over the years, there has been a tremendous amount of Warhammer 40K books produced, featuring the works of a number of skilled and talented science fiction authors. There are now hundreds of Warhammer 40K books currently published, covering the different periods and races featured in the tabletop game. In 2019 alone there were nearly 20 different novels, anthologies and audio dramas associated with Warhammer 40K. This is a very impressive amount of material, and I have not even mentioned the multiple book releases associated with the separate Warhammer Fantasy universe.

While I am a man of many, many different fandoms, the products of Game Workshops are among the earliest fantasy and science fiction products that I was a major enthusiast of. I was extremely into Warhammer Fantasy when I was a kid and I have many fond memories of painting and battling with the models, reading the company’s monthly White Dwarf publication and playing some of the Warhammer 40K computer games, such as Dawn of War. While I was solely playing with Warhammer Fantasy models, I did learn a lot about Warhammer 40K at the same time, especially as I really enjoyed reading all the lore and background of the various Games Workshop products. I have been meaning to read some Games Workshop fiction for a while now, and I have previously mentioned that I want to read the cool-sounding Gaunt’s Ghosts series. However, I ended up reading the recently released Deathwatch: Shadowbreaker instead, mainly because it featured two of my favourite groups from the Warhammer 40K lore, Deathwatch and the T’au, facing off. Shadowbreaker is the latest book from Steve Parker, a science fiction author, who has primarily written Warhammer 40K fiction. Shadowbreaker is his first release since 2016, and it is actually a sequel to his 2014 novel, Deathwatch, which featured the same group of primary characters.

I am actually really glad that I chose to read and review Shadowbreaker, as this excellent 40K novel contains an awesome and extremely entertaining story that features all manner of action, adventure and intrigue, while also diving deep into several fascinating parts of 40K’s lore. Shadowbreaker is an excellent sequel to the author’s previous book, Deathwatch, and Parker does an amazing job of continuing the story that was started in this prior book, while at the same time setting up some intriguing potential directions for the series to go next. Prior knowledge of the events of Deathwatch is not a necessity to enjoy this book, as Parker does a good job of re-introducing all the relevant events of the previous novel, and readers should be able to follow Shadowbreaker’s story without any real issues. Parker has created a rich narrative for this book that utilises a huge number of character viewpoints to not only examine the development within several characters but also explore a number of different angles and features of the harsh gothic universe in which this book is set. These multiple viewpoints work especially well during Shadowbreaker’s extended action sequences, as they allow Parker to show off every aspect and side of the brutal battles, resulting in some exciting and detailed combat set pieces. Shadowbreaker’s story ends up going in some rather intriguing directions, featuring some fun twists and reveals, and this was an overall fantastic and exciting story to check out.

While Shadowbreaker is an amazing novel, it might not be as appealing to those readers who are not familiar with the Warhammer 40K universe. This book is pretty lore heavy, containing a whole lot of references to history, technology, alien races and other unique aspects of this fictional universe. While I felt that Parker did a great job of explaining most of the Warhammer 40K elements that are relevant to the story, a certain amount of prior knowledge about this massive universe will really help readers understand what is going on. Do not get me wrong; readers unfamiliar with the franchise will easily be able to follow and enjoy Shadowbreaker’s story, but they may have trouble appreciating all the interesting lore references or depictions from the miniatures game. As a result, I would probably recommend this book more to established fans of the 40K universe, although casual science fiction readers are definitely going to have a good time reading this. That being said, I note that some other readers of this book who are more familiar with the actual tabletop game than me were put off by a couple of apparently incorrect depictions of weapons, armour and vehicles. While these apparent anomalies in no way impacted my enjoyment of the book (honestly, I am not knowledgeable enough about battle gear to have really picked up on this), I can imagine that this could annoy some hardcore 40K fans, so fair warning about that.

For me, one of the major appealing aspects of this book was its excellent examination of fascinating elements from the Warhammer 40K universe. As I mentioned above, the universe of the 40K games are filled with all manner of fantastic, complex and unique features which are all backed up with a ton of lore and fictional history. Parker does an awesome job of setting Shadowbreaker within this universe and he ends up utilising quite a lot of detail from the games in the story. There is actually quite a lot going on within this book. Not only do you have the primary storyline of Space Marines versus T’au but you also have storylines that relate to infighting and intrigue within the Ordo Xenos, examination of the constant threat that is the Tyranid, the machinations of the Eldar, and the long-term plots of a demon lord thrown in on top. All these various storylines actually come together really well into an outstanding story, and fans of the 40K franchise are almost guaranteed to have some mention or discussion about their preferred army or race in the game (with a couple of exceptions).

However, the thing that really excited me the most about this book was the central conflict between Deathwatch and the T’au. I am a major fan of both of those groups and have always been really intrigued by the cool lore and background that surrounds them. When I started reading this book, I was half-expecting the story to be shown purely from the perspective of the Deathwatch characters. If this had been the case, the author would have been forced to do a classic humans versus aliens storyline, where aliens are automatically the bad guys due to the Space Marines’ inherent hatred of all things alien. Therefore, I was pleasantly surprised when Parker presented a much more complex storyline which showed neither side as “good” or “evil”. Instead, thanks to the author’s excellent use of multiple perspectives, it is shown that both sides of this conflict are dominated by dangerous fanatics driven by their beliefs, either in the purity of destroying all things alien or the defining T’au philosophy of the “Greater Good”. This belief results in both sides doing some very questionable things in order to achieve their objectives, most of which result in large amounts of destruction and death. Interesting enough, it is Lyandro Karras and some of the members of Talon Squad who are the most reasonable characters in this book, and all of them have been heavily indoctrinated about the evils of the alien. This all makes for a much more intriguing and clever story, and I loved how it helped highlighted how complex this universe can get.

Shadowbreaker contains quite a bit of information about how the legendary Deathwatch operates, which is just downright fascinating, and I can imagine a lot of readers would be really interested to learn more about. While there was a lot more about the layout of the organisation and their training in the initial Deathwatch book, readers of Shadowbreaker learn a lot about them in this book. For example, Shadowbreaker contains information about Deathwatch’s unique relationship with the Inquisition, their skills in battle, their knowledge of the aliens they fight and the fact their ranks consist of Space Marines from various chapters. All of this is really cool, and there were a fantastic central organisation to centre the book on.

I also quite enjoyed the examination of the different Space Marines that make up the various Deathwatch kill-teams featured within this book. Thanks to the author’s use of multiple character perspectives, the reader gets to see through the eyes of a number of Space Marine characters. Parker cleverly utilises this to show off the varied personalities of the Space Marines, and it was interesting to see how diverse these genetically enhanced and indoctrinated killing machines can really be. A lot of this is due to the specific Chapters that they come from, as each character seems to reflect the traits of their Chapter and their founding father. I liked how the multiple perspectives helped highlight he different fighting styles of the various members of the Deathwatch kill-team, especially as each of them utilises different weapons and tactics to achieve their goals, reflecting the defining skills of their original Chapter. For example, the Raven Guard character continuously utilises a jump pack and lightning claws in his fights, while the Imperial Fist preferred to use heavy weapons. These different combat techniques add an extra layer of spice to the various fight sequences, and I really liked seeing the different characters in action. I was also really intrigued by the author’s deep dive into the history and peculiarities of two of the lesser-known Space Marine chapters, the Death Spectres and the Exorcists. Parker reveals some really interesting facts about these two Chapters, mostly when these respective characters think back on their past or their Chapter. I really didn’t know that much about these two Chapters before this book, and I really enjoyed learning more about them, especially as they have some very cool and unique traits (one summons and betrays demons for an initiation test; the other has a mysterious glass throne hidden on their home planet). As a result, fans of Space Marine history and lore are really going to love this book, and even non-fans will appreciate the world-building associated with them.

In addition to the intriguing examination of Deathwatch and other Space Marine Chapters, Parker also features an excellent look at one my favourite races in the Warhammer 40K universe, the T’au (or Tau). The T’au are probably the newest race in 40K canon (although that was quite a few years ago) and have been featured in a couple of books and have even had their own video game, Fire Warrior. T’au are a young race of aliens whose empire has quickly expanded in recent years thanks to their advanced technology and wiliness to incorporate alien races into their empire. Their sudden expansion has made them a real threat to the stagnant Imperium of Man. Parker does an amazing job incorporating the T’au into this book, and there are some fantastic depictions of their technology and unique physiology. The T’au serve as excellent primary antagonists for this book, and Parker takes an interesting view of them, diving into the darker side of their empire. Thanks to the various character perspectives contained within Shadowbreaker, the reader gets to see more than their typical depiction as a beatific race who merely wish to share their technology and their message of the “Greater Good” throughout the universe. Instead, you get to understand how slavishly devoted to their philosophy they really are, and the lengths that some of them will go to achieve their race’s goals. There are some really interesting discussions about how they control the populations they conquer, as well as some brief but curious mentions of T’au who do not follow the Greater Good and are persecuted or punished for this. I also really liked the detailed examination of a human world that is being ruled by the T’au, especially as you get to see all the various benefits and downfalls of this control. The fact that neither the T’au nor the Imperium actually care about the planet or its people is a bit of a dark spot in the novel, and some of the conclusions of the book reveal just how much better off this planet would have been on its own. If I had one complaint about Parker’s depiction of the T’au, it would be that they went down way too easily in a fight. While a couple of their units and commanders were able to hold their own for a bit, the rest of the T’au forces were pretty much slaughtered in one-sided battles throughout the book. While I appreciate that the author was probably trying to demonstrate Deathwatch’s skill at killing aliens, I think he could have perhaps added in a bit more of a fight from this popular race. Still, I really enjoyed this inclusion of the T’au, and I need to check out some other books that feature them.

I ended up listening to the audiobook format of Shadowbreaker, which was narrated by Andrew Wincott. Shadowbreaker clocks in at just over 16½ hours, so it is a fairly substantial audiobook which takes a little bit of effort to get through. I was very impressed by this format of the book, and I personally found it a great way to absorb all the amazing things occurring in the story. Wincott is a really good narrator, coming up with some distinctive and appropriate voices for the huge raft of characters that were featured in this book. I really liked how Wincott was able to capture the emotion and mood of the various characters, and I was especially impressed with the harsher tone that he took for many of the Imperial characters, which fitted perfectly into the gothic style of the Imperium. As a result, I would highly recommend the audiobook format of Shadowbreaker to anyone who is interested in checking this book out, and it is a wonderful way to enjoy this great piece of Warhammer 40K fiction.

Deathwatch: Shadowbreaker by Steve Parker was an incredible read which I found to be extremely entertaining and which proved to be a perfect reintroduction for me to the Warhammer 40,000 franchise. Parker presents an exciting and compelling story that dives deep into the universe’s lore while also exploring some of the complexities of the various featured races and armies. Overall, this is an outstanding novel and I am really glad that I checked it out. I fully intend to read more Warhammer 40K fiction in the future, especially after enjoying this book so much, and I hope that Parker continues his Deathwatch books in the future as well.

Nuking the Moon by Vince Houghton

Nuking the Moon Cover

Publisher: Profile Books (Trade Paperback – 3 December 2019)

Series: Stand alone/Book One

Length: 296 pages

My Rating: 4.5 stars out of 5

Have you ever been curious about the craziest top secret plans the world’s top militaries and intelligence agencies ever came up with? Well, wonder no longer as Vince Houghton, curator of the International Spy Museum, presents Nuking the Moon: And Other Intelligence Schemes and Military Plots Best Left on the Drawing Board, a hilarious collection of some of the most over-the-top, insane or ahead-of-their-time military and intelligence ideas that were ever thought up.

Before we start getting too far into this review, I feel I need to point out that this is actually the first review of a non-fiction book that I have ever featured on this blog. Over the last few years, I have not really read any non-fiction books, mainly because I suffered an overload of them at university. However, the moment I received Nuking the Moon, I knew that really needed to read it. That says a lot about how interesting the content was to me, as it takes a lot for me to actually sit down and read a non-fiction book cover to cover. However, I have always enjoyed reading about some of the weirdest moments in human history, especially as in many cases reality can be so much weirder than fiction. Nuking the Moon certainly sounded like it would be right up my alley, and I am so glad I decided to try it as this book proved to be an amazingly entertaining read with some truly outrageous historical accounts that were a lot of fun to learn about.

In Nuking the Moon, Houghton has written a detailed account about the history of 21 different projects, operations or schemes that were implemented, attempted or researched to some degree by a government, military, intelligence agency or private company. Each of these different projects and operations have their own chapter within this book, which is then broadly broken up into four separate sections, Adventures in the Animal Kingdom, Astonishing Operations, Truly Extraordinary Technology and “Fun” with Nuclear Weapons. The vast majority of these planned operations originated in America and the United Kingdom, and pretty much all of them were researched during the course of either World War II or the Cold War, when bold ideas were encouraged.

The first thing you need to know about Nuking the Moon is that it contains a fantastic and unique range of different historical projects and plans examined within it. There are some really entertaining and intriguing stories from history contained within this book, and while I was vaguely familiar with a few of them, the vast majority were actually completely unknown to me. This speaks not only to the obscure or hidden nature of many of these projects but also to the research ability and knowledge base of the author, which guarantees that the reader is bound to find out something new in this book. There are some truly interesting stories within this book, including the titular plan to nuke the moon, scientists implanting listening devices into trained cats, chickens being housed inside nuclear landmines to keep the electronics from freezing, misinformation campaigns about death rays, satellites containing sun guns, research into creating tidal waves with explosives, ill-advised attempts to disperse cyclones with nuclear bombs and so much more. I found all of these topics to be deeply fascinating and I think many readers will be amazed at some of things that these people came up with.

While I really enjoyed nearly every unique plan contained within this book, there were a few that really stood out for me and ended up being my favourite entries. This includes a particularly fun research project by the Allies into the viability of creating massive battleships out of ice, which I think Houghton did a really good job explaining. Not only is this chapter deeply intriguing, especially as this wild idea apparently had a huge amount of support from the American and English governments, but the author paints a great picture about the work and historical personalities involved. I particularly enjoyed the stories about how Lord Mountbatten, the head of the project, thought that the best way to show off the viability of his project to interested dignitaries was to repeatedly shoot the proposed construction material with a range of different guns.

I was also a big fan of the five separate chapters that detailed some extraordinary plans to utilise animals as weapons or intelligence assets. Two of these entries in particular were deeply fascinating and I really enjoyed learning about them. The first of these was a plan to turn bats into lethal weapons by loading them up with explosives. The reasoning behind this plan is quite dubious, and what is amazing is that it actually made it to testing, with particularly disastrous results. The mental picture that Houghton is able to conjure up while describing these tests is extremely hilarious, and it was an extremely entertaining entry for the front part of the book. The second animal-related project that was a personal highlight was another plan by the Allies to paint foxes with luminous paint and set them lose in front of an army invading Japan. The idea was that the Japanese, whose culture features many stories about foxes being a form of supernatural trickster, would be terrified by the sight of the glowing foxes and flee in terror before the Americans. This is probably one of the stories that Houghton is most scornful of, and it was really entertaining to see him tear into the inherent racism behind this plan. I also particularly liked hearing about the various setbacks involved with plan, as well as the chain of events that led to a horde of luminous foxes being released in the middle of New York. The three above chapters were easily the highpoint of the book for me, and I reckon a lot of people would enjoy learning more about the amazing plans they contained.

Now, while a lot of the various chapters in this book were absolutely fantastic to read, Nuking the Moon did have a couple of parts to it that did slightly reduce my overall enjoyment of the book. For example, I personally found the Astonishing Operations section of the book to be a little less interesting than the other major parts of the book. Sitting between the chapters that dealt with animals and weird technology, the Astonishing Operations were nowhere near as “astonishing” as some of the other parts of the book. Don’t get me wrong, some of these chapters were pretty interesting, and I did enjoy reading about the various operations, but they seemed to pale in comparison after the truly over-the-top tales told in the other parts of the book. That being said, some of these stories dragged a little, and I also thought that a couple were a bit unnecessary in their inclusion.

I felt that Houghton did an excellent job of fully exploring the various projects and operations that are featured within this book. Each of the chapters within Nuking the Moon contains quite a bit of detail about the history of the entire plan, including who came up with it, who approved it and the various people who were involved (it is actually quite amazing some of the major historical figures who had a hand in these intriguing projects). He then details the entire design process and testing phases of these projects, examining the results, including the surprising successes and disastrous failures that occurred, and then finally looking at why it was cancelled or suspended. There are some interesting historical examinations involved with each chapter, as Houghton attempts to look over all the relevant details associated with the plans or projects. I particularly liked that he examined the historical context around these proposed ideas, and actually tries to explain why the various creators thought that something this unusual or dangerous was actually necessary. I also appreciated that he looked at the impacts or future implications of some of the projects, as well as some of the connections that they have to modern technology. Overall, I think that the author did an incredible job exploring the various topics contained within this book, and I really enjoyed learning about the full extent of these projects and about how far they actually progressed.

I was also a big fan of the sarcastic and humorous writing style that Houghton utilised for most of the book. I really enjoyed this light-hearted and comedic tone, and it was definitely the perfect way to explore such outrageous and eccentric ideas and concepts. Houghton made sure to fill each chapter with a ton of funny jokes and observations, as well as some clever takedowns of parts of, or the entirety of, the plans being discussed, and I had some great laughs as I worked my way through Nuking the Moon. That being said, I do think that the author did get a bit off-topic at times, which had a slight negative impact on the flow of the book. While he does take a sarcastic approach to these ideas, Houghton is not as critical as he could have been; instead in some of the chapters he actually tries to see the concept from its creator’s point of view and explain why they thought it was a good idea. He also makes sure to highlight in the introduction that even though the projects contained within this book may seem ridiculous, if that had actually succeeded, we would consider them to be works of absolute genius. I like this slightly fairer examination of some of these entries, and it was definitely better than reading a book completely filled with negatively.

Nuking the Moon by Vince Houghton is a fun and fascinating non-fiction book that did a wonderful job of capturing, exploring and satirising some of the weirdest attempted plans and operations from the military and intelligence worlds. This is an exceedingly entertaining read which I think will appeal to a wide range of readers, and I would definitely recommend it. I actually hope that Houghton thinks about doing another book detailing some of the other crazy plans, projects and operations (because let’s face it, there are bound to be some other pretty unbelievable and true stories out there), as I for one would really be interested in see what other amazingly bad ideas people have come up with.

Throwback Thursday – Extinction Machine by Jonathan Maberry

Extinction Machine Cover.jpg

Publisher: Macmillan Audio (Audiobook – 26 May 2013)

Series: Joe Ledger Series – Book Five

Length: 14 hours and 53 minutes

My Rating: 4.75 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

For my latest Throwback Thursday, I once again go back to one of my absolute favourite series as I check out Extinction Machine by Jonathan Maberry, the fifth book in the exciting Joe Ledger series.

Long-term readers of this blog will be familiar with my recent obsession with the Joe Ledger thriller novels. The Joe Ledger series is one of the main bodies of work from bestselling author Jonathan Maberry, which follows a secret military organisation that targets any organisations or individual who attempts to utilise the latest science and technology for their own dangerous ends. I absolutely fell in love with this series in late 2018, when I read the 10th book, Deep Silence, and I have been slowly reading my way through the earlier Joe Ledger books ever since. So far, each of the Joe Ledger books I have read has been absolutely amazing novels, and I have awarded all of them a full five stars. I also recently read the first book in Maberry’s sequel Rogue Team International series, Rage, which was released a couple of months ago and which I consider to be amongst one of the best books (and audiobooks) of 2019. I am actually reviewing Extinction Machine a little out of order, as I have already reviewed the sixth book in the series, Code Zero, despite reading Extinction Machine first.

For years, Joe Ledger and the Department of Military Sciences (DMS) have faced off against some of the most advanced and devious weapons human ingenuity and insanity is capable of creating. However, what happens when they are forced to go up against something that is literally out of their world? In Extinction Machine, a series of strange and seemingly unrelated events begin occurring around the world. America’s leading weapons manufacturers are being targeted by elaborate computer attacks that are impossible to trace. An advanced prototype stealth fighter is destroyed during its test flight by an impossibly fast craft, while sightings of UFOs are occurring all around the world. In the midst of all this chaos, the impossible happens: the President of the United States vanishes from the White House. The only evidence of his abductors is a crop circle on the White House lawn.

Despite being officially sidelined by the corrupt Vice-President, the DMS attempts to investigate after receiving a strange message from the missing President promising unprecedented destruction. Ledger and his team soon find themselves caught in the midst of massive conspiracy involving alien technology and the deepest secret of America’s military industrial complex. Can the DMS uncover the full conspiracy before it is too late, or will the world tremble at the hands of mysterious beings who want their technology back?

Extinction Machine proved to be yet another thrilling and enjoyable entry in the Joe Ledger series, and I really had a great time listening to it. Maberry has produced another fantastic and elaborate story which utilises a number of his trademark and classic storytelling elements to produce a first-rate read. The reader is once again treated to a fast-paced and captivating narrative which is enhanced by the author’s clever use of different perspectives, point-of-view characters and time periods, which not only focus on the protagonists hunt for answers but also showcases all the fascinating aspects of the villain’s complex master plan. Extinction Machine also continues to feature some outstanding action sequences and a number of amazing and relatable protagonists, including the series’ titular character, Joe Ledger, whose ultra-sarcastic narration and half-broken psyche make him one of the most fascinating and enjoyable action heroes out there. All of these familiar elements have made the previous Joe Ledger books some of my favourite thrillers out there, so I quite enjoyed the fact that Maberry once again utilised them for Extinction Machine, especially as they were once again used to great effect to produce an overall excellent story.

In addition to using all the awesome trademark storytelling elements of the Joe Ledger series, Maberry also makes Extinction Machine stand out from the existing novels in the series by including several new and exciting plot inclusions. At the centre of this is a fantastic overarching story about alien craft that have crash landed on Earth sparking a long-term hidden arms race. This is a deeply fascinating main plot point for the book, which explores a vast and complex conspiracy theory that turns out to be true, as not only have the crashed alien craft allowed the world’s leading arms manufacturers to advance their technology at an accelerated rate, but now the world’s various superpowers all have top-secret programs aimed at obtaining certain alien components and using them to construct a working alien craft, known as a T-Craft. Maberry does an amazing job of introducing the full history and breadth of this alien technology conspiracy at an excellent pace, and it was really intriguing to see him craft an action-packed story around it as Ledger and his team must try to counter not only the antagonist’s plans to utilise the alien technology for their own twisted purposes but also the unexpected consequence of all this secret work. I also think that this story was an excellent way to introduce the concept of aliens into the series as a whole, especially as it is used again in some of the later books. Having Ledger straight up face off against aliens in this book (and presumably win) would have been a bit too much, even for a series that has so far featured genetically modified Nazis and vampires. But by having the protagonists deal with self-interested humans who have spent generations researching mysterious alien technology, Maberry is able to introduce the concept at a much more controlled pace which works a heck of a lot better.

There are a number of other amazing elements introduced or utilised in this novel that were a real highlight for me. These include a several excellent action set-pieces, including a well-choreographed fight sequence out in the woods between Ledger and a lethal hit team and a large-scale assault on the enemy’s compound; some cool new characters, including a major love interest for Ledger; and the first time political attacks hampered the DMS (which later becomes a recurring theme). I also liked the idea of Ledger and his team essentially going up against the Men in Black (known here as the Fixers), who are the henchmen for the book’s antagonists. The Fixers have some devastating alien technology which really help amp up some of the action scenes, and they are also able to pull of a pretty major attack against the DMS with it. Finally, I had a real laugh at the way that one of the main antagonists, the apparently most lethal member of the Fixers, is taken down, especially as Maberry telegraphs how it’s going to happen by mentioning a certain movie scene. All of these new elements are fantastic additions to the story, and I felt that they worked extremely well with the author’s existing writing style for the Joe Ledger books to create another awesome read.

While I really enjoyed Extinction Machine, I have to admit that it is probably my least favourite Joe Ledger book that I have read so far. To be fair, part of this might be because it falls between two of my absolute favourite entries in the series, Assassin’s Code and Code Zero, and I might be unfavourably comparing Extinction Machine to them (especially as I read these three books back-to-back in quick succession). However, in my opinion Extinction Machine’s story went a bit too slowly in places and it lacked the truly compelling villains that the other books in the series feature (even if the antagonists in this book do manage to pull off the biggest attack against DMS yet) all of which slightly tanked my enjoyment of this book. That being said, this is still an amazing read, and even my least favourite book in this series still deserves 4.75 out of 5 stars.

The audiobook is my format of choice for enjoying the Joe Ledger series, and I ended up listening to Extinction Machine over a couple of weeks while I was away travelling. The Extinction Machine audiobook runs for a little under 15 hours and is narrated by the incredible Ray Porter, who has leant his amazing vocal talents to all of the other Joe Ledger audiobooks. I have spent a lot of time over the last year singing the praises of Porter for his work with the Joe Ledger series; in my opinion, he is one of the best audiobook narrators out there. Porter has the rare ability to fully encapsulate the characters that he is voicing, and his perfect take on the character of Joe Ledger is so very impressive. Needless to say, he does another standout job with Extinction Machine, and I highly recommend this format to anyone interested in checking this book out.

Overall, I felt that Extinction Machine was another excellent addition to the Joe Ledger series, and I had a real blast checking it out. There are a lot of cool elements to this book, and I really liked where Maberry took the story this time around. This is a must-read for fans of the Joe Ledger series, and I would also highly recommend it to anyone looking for a fun and exciting science fiction thriller.

Throwback Thursday – Star Wars: Scoundrels by Timothy Zahn

Star Wars Scoundrels Cover

Publisher: Random House Audio (Audiobook – 1 January 2013)

Series: Star Wars Legends

Length: 13 hours and 57 minutes

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

If you like the sound of a widely entertaining read that combines a clever heist-themed storyline with iconic Star Wars elements, then you need to check out Star Wars: Scoundrels by Timothy Zahn.

Scoundrels is set shortly after the events of A New Hope and follows Han and Chewie after they have temporarily left their friends in the Rebel Alliance to return to their old jobs as smugglers. The two are desperate to make some money in order to repay Han’s debt to Jabba the Hutt and have travelled to the planet of Wukkar to meet a contact. Instead of their contact, Han and Chewie are approached by a local businessman who wishes to recruit the pair to help him break into a local crime lord’s supposedly impenetrable vault to recover a vast fortune in stolen credits.

Lured in by the promise of a rich reward, Han sets about recruiting a team of highly skilled thieves, con artists and specialists, including their old friend Lando Calrissian, to help them pull off the heist. However, as they start to put together a master plan to enter the vault, they make a startling discovery: their target is a high-ranking member of the notorious Black Sun crime syndicate, who is currently hosting one of the organisation’s most powerful leaders. More importantly, in addition to the stolen credits, the vault now contains a collection of Black Sun’s blackmail files, which are a vital and closely guarded part of their operation.

Still determined to pull off the job, Han and his team need to work out a way to break into the unbreakable vault without painting a massive target on their backs. However, they are not the only group interested in the blackmail files, as an ambitious Imperial Intelligence agent is determined to capture them. Caught between two of the most powerful organisations in the entire galaxy, these scoundrels will need every trick up their sleeve to survive and raid the vaults. But when the stakes are this high, can any of them really be trusted?

Scoundrels is a fast-paced and well-written novel that does an outstanding job setting a compelling and entertaining heist story inside the Star Wars universe. This book was written by legendary Star Wars author Timothy Zahn, who I have mentioned several times before on my blog, especially for his recent Thrawn trilogy (Thrawn, Alliances and Treason). Scoundrels is a standalone novel that was released in 2013 and was the last Star Wars novel Zahn wrote before the Disney buyout of Lucasfilm. As a result, Scoundrels technically never happened in the current canon of the franchise and is instead part of the Star Wars Legends range.

At the heart of this novel is a complex and amazing heist storyline that sees the protagonists attempt to steal a vast fortune from a high-security vault. Scoundrels, or Solo’s Eleven, as I started to think of it, features a pretty classic heist set-up, with an impossible job offered and accepted, Solo building up a team of skilled criminals to help him pull off the job, recon, various complications, and then the attempt to break into the vault. I did find in some ways this part of the story was a bit typical and derivative of other examples of the heist genre, although I think a lot of the reason why I was having these thoughts is because I saw Rick and Morty’s excellent take-down of heist movies, One Crew over the Crewcoo’s Morty, immediately before I started reading this book (literally all I could think whenever a new crew member was recruited was “You son of a bitch, I’m in”).

However, this was still an incredibly entertaining novel and Zahn did create a storyline that was unique in a number of ways. In particular, Zahn makes excellent use of the technology (a combination of pre-introduced technology and stuff that Zahn made up himself) and the political turmoil in the Star Wars Legends universe to create a truly captivating piece of crime fiction. The story is loaded with all manner of twists, turns and doublecrosses, and I really enjoyed a number of the big reveals that were featured throughout the book (the character reveal at the very end of the book was pretty cool, for example). The entire plan for breaking into the vault and stealing its contents was also extremely clever and memorable, containing an excellent combination of subtly, manipulation, improvisation and number of massive explosive distractions. Also, the way they actually got out of the heavily armed compound was very cool, and definitely one of the best heist moves I’ve ever seen. All of this results in a first-rate heist thriller storyline which I deeply enjoyed and which has actually put me in the mood for more heist-centric books.

Another great part of Scoundrels is the fantastic group of characters that the story focuses on. Not only does the book showcase the classic partnership of Han and Chewie but we also get to see more of the suavest man in the galaxy, Lando Calrissian. Han is a great leader for the team, able to come up with a cool plan and improvise when they are faced with chaos, while Lando shines as the charismatic front man of the operation, able to charm or swindle everyone he comes in contact with. Quite a bit of time is spent exploring the turbulent relationship between Han and Lando at this point of their friendship, as several prior operations (some of which were featured in other novels and comics in the Star Wars Legends range) have fallen through, resulting in some bad blood between them. While both claim that they have forgiven the other for the sake of this operation, they both have a lot of doubts and are worried that the other is going to screw them over. This adds a whole bunch of extra drama to the story and ends in a rather entertaining and typical manner.

In addition to Han, Chewie and Lando, the rest of the heist crew is made up of some strong and distinctive characters who are a lot of fun. All of these characters bring a lot of team, and at no point did any of them feel unnecessary to the plot. Zahn also goes out of his way to establish each of these characters separate backstories and motivations, which adds a large amount of substance to their inclusion. As these different motivations mean that there is also a constant potential for betrayal and sabotage, which is another layer to the heist aspect of the book. There is also a great look at the Black Sun underboss and his main security chief as they attempt to understand the threat coming their way, while also trying to stay on the right side of the powerful Black Sun overlord, who is staying at the manor and playing mind games with them. There is a growing sense of desperation and irrationality from the two of them as the various manipulations push them closer to the edge, so much so that a deal with Darth Vader actually seems like a tempting offer. I also loved the inclusion of the Imperial Intelligence agent who attempts to utilise the planned heist for his own ends. His ambitious attempts to undermine Black Sun are interesting, and he brings a whole new edge to the overall story. All of these amazing characters add so many different things to the books plot and it was a lot of fun to see how their various character arcs progressed.

As I mentioned above, Scoundrels falls within the now non-canon Star Wars Legends expanded universe. While I have not read a lot of fiction from the Star Wars Legends range recently (with the exception of Death Troopers by Joe Schreiber), I have always been impressed with the wide range of different stories and plot lines that make it up, many of which are being utilised or referenced to in the current canon (the inclusion of Zahn’s character of Grand Admiral Thrawn in the Star Wars Rebels animated show is a prime example of this). However, there are some significant differences between the two canons, and some of these can be seen in Scoundrels.

One of the most noticeable differences between these two canons is the dominance of the Black Sun crime syndicate. While they only have a few minor appearances in the current canon (and they potentially would not have been included at all if they did not show up in a couple of episodes of The Clone Wars animated show, which remained canon after the buy-out), there were a major part of the original canon as one of the premier criminal organisations the protagonists would go up against. A lot of this comes out of the 1996 novel, Shadows of the Empire (which I actually read a long, long time ago), which showed the Black Sun leader, Prince Xizor, having nearly as much power and influence as the Emperor, and as a result, was a major rival for Darth Vader. Much of the book’s plot that involves the members of Black Sun or the Imperial Intelligence agent revolves around this rivalry, as the agent is hoping to damage Black Sun to gain favour with Vader. The protagonists, knowing this, also attempt to use this conflict to their advantage, and it becomes a major part of the book. The examination of the various criminal organisations available during this period is also pretty darn fascinating, and it serves as a wonderful, larger setting behind the main story.

In addition to this focus on the criminal underbelly that was featured in the old canon, Zahn made sure to fill his book with all manner of references to other books and comics in the Star Wars Legends canon, especially those that featured Han, Chewie and Lando. No specific knowledge of these events is needed to understand these references, as Zahn makes sure to explain the necessary parts, which mostly revolve around Han having terrible luck when it comes to prior jobs. Other examples of the history and unique storylines that existed in the old Star Wars canon are also pretty fascinating, but you do not need to be an expert on any of this to enjoy Scoundrels. Indeed, anyone who has seen the original trilogy will be fully able to appreciate the cool story contained within, although, as always, those Star Wars fans with a bit more background knowledge of the franchise will get a bit more enjoyment out of this book.

Like a great many of the Star Wars books I enjoy, I ended up listening to the audiobook format of Scoundrels. Narrated by Marc Thompson, it runs for just under 14 hours, which makes it slightly longer than most Star Wars audiobooks. Scoundrels contains all the fun features of a typical Star Wars audiobook format, with the narration permeated with all manner of iconic Star Wars music and sound effects. I love hearing the amazing Star Wars music as I have the story read to me, and in many places having the music played really enhances the emotion or the significance of a scene. Scoundrels also contains an impressive abundance of various sound effects which are utilised in nearly every scene. Having blaster fire sizzling past your ears in a fire fight or listening to the gentle susurration of the crowd in a big party sequence is just amazing, and it helps bring the story to life as you listen. I was also very impressed with the way that they showed how helmets and comm links could distort a character’s voice, and the use of sound effects for Chewbacca’s communications was a smart choice.

I also have to say how impressed I was with Marc Thompson’s narration of this book. Thompson is one of the premier narrators of the Star Wars audiobook, having lent his vocal talents to a number of novels in both the Star Wars Legends and Disney canons, including for the recently released Resistance Reborn. I have previously listened to Thompson’s narration for the first book in Zahn’s recent Thrawn trilogy, and I loved the work he did on that, especially when it came to the voice he produced for the trilogy’s titular character. He also does an extraordinary job with this format of Scoundrels, producing a huge number of unique and memorable voices for the various characters featured within it. His portrayals of Han and Lando were very accurate, especially Han’s voice, and that really helped me enjoy this novel so much more. Scoundrels was a first-rate audiobook, and I would strongly recommend this format to anyone who wishes to enjoy this book.

Star Wars: Scoundrels was an outstanding read, and I cannot praise the clever combination of a heist storyline with Star Wars elements enough. Zahn really is one of the best authors of Star Wars fiction out there, and I was never in any doubt that I would love this novel. He has a new book coming out in a few months, and I am very much looking forward to it. In the meantime, I will have to check out a few more of his earlier books, and I might also look up some other novels in the Star Wars Legends range.

Rage by Jonathan Maberry

Rage Cover

Publisher: Macmillan Audio (Audiobook – 5 November 2019)

Series: Rogue Team International – Book One/Joe Ledger – Book 11

Length: 17 hours and 28 minutes

My Rating: 5 out of 5 stars

Well damn, now this was an impressive book.   Prepare for all manner of action, excitement and chaos as bestselling author Jonathan Maberry presents an incredible and outstanding start to a new series that features his long-time protagonist, Joe Ledger, with Rage.

The Joe Ledger books were a series of 10 military thriller and science fiction hybrid novels that ran between 2009 and 2018, which focused on a group of military action heroes as they faced off against a number of advanced, mad science threats. Maberry actually concluded the Joe Ledger series last year, but the stories and adventures of the titular character have been continued in the new Rogue Team International series, of which Rage is the very first book (although it could be considered the 11th Joe Ledger book). This sequel series focuses on some new circumstances for the protagonists while still maintaining the heart and soul of the original books.

People who are familiar with my blog will know that I am a massive fan of the Joe Ledger books. Ever since I picked up the 10th and final novel, Deep Silence, last year, I have been really getting into this incredible thriller series and have already gone back and read the first six Joe Ledger books. Each of these books that I have reviewed so far has received a full five out of five stars from me, and it is easily one of my favourite series at the moment. As a result, I have been very keen to get a copy of the first instalment of this sequel series for a while now, and it has been very high on my list of books to read before the end of 2019. However, nothing was able to prepare me for how awesome this book was and for how much I was going to love it.

For years, Joe Ledger was the top field agent for the Department of Military Sciences (DMS), a top-secret United States military organisation tasked with protecting America from the most advanced and devastating weapons that mad science can produce. However, the political situation in America has become untenable, with the DMS no longer able to effectively do their job under the current administration. Seeing no future working for the US government, the head of the DMS, Mr Church, has disbanded the department, and has instead formed a new organisation, Rogue Team International. Independently funded and controlled by no government, Rogue Team International is able to deploy anywhere in the world against the worst sort of threats imaginable.

However, their first major mission has some very high stakes. A mysterious group of terrorists have unleashed a new bioweapon on a small, isolated island off the coast of North Korea. This weapon drives those infected by it into a murderous rage, causing them to attack and kill anyone they see in a brutal fashion. Worse, whoever is behind the attack has gone out of their way to frame the United States and South Korea for the crime, creating a dangerous situation which could see these countries dragged into a devastating war with North Korea and China.

Deployed to the island, Ledger and his team attempt to identify who is behind the attacks and what sort of weapon they have unleashed. It soon becomes clear that they are up against a deadly and powerful organisation, that is determined to cause as much chaos as possible. As a second attack is unleashed in South Korea, Ledger must find a way to stop his opponents before it is too late and the world is engulfed in war. However, their new foes are clever and ruthless and bear a powerful grudge against Ledger and Mr Church. Can Rogue Team International save the day, or will the cost be too high to pay?

Rage is an absolutely incredible and outstanding new novel from Maberry, who has done an incredible job introducing the first book in his Rogue Team International series. Rage contains an amazing story that had me firmly addicted right from the very start. The reader is once again presented with a massive and elaborate villainous plot, as two familiar antagonists and their cohorts unleash a devastating and scientifically unique attack for their own nefarious reasons. We then get to follow our protagonists as they investigate and attempt to counter the attacks and plots that they uncover. The entirety of the book is written in Maberry’s signature style, with the story told from a huge range of different points of view and time periods, resulting in a much richer and complex story that allows the reader to see the thoughts of the protagonists, antagonists and innocent bystanders as the various events of the book take place. There are a huge number of twists and turns as the story progresses, and even though we get some insight into the antagonist’s actions and motivations, the entirety of their elaborate plan is left a mystery for most of the book, allowing for some enthralling suspense to build up. All of this ends in an explosive conclusion which not only features a major fake-out but also a massively significant tragedy that is going to be a huge part of the series going forward. This was a truly epic story, and I cannot wait to see where the author takes his new series next.

Despite Rage being part of the new Rogue Team International series, Maberry continues to utilise a number of his distinctive writing elements that made his Joe Ledger novels such a delight to read. This includes the cool multiple viewpoints I mentioned above, as well as the fantastic use of great action sequences, enjoyable characters and the fascinating antagonists. However, there are some exciting changes in this book that I think existing Joe Ledger readers are going to enjoy. For example, the protagonist is part of a whole new organisation, they have a new base (a very over-the-top secret lair in Greece), a new team name and new call signs for all the protagonists (for example, Ledger has gone from Cowboy to Outlaw), all of which is an interesting change of pace for those familiar with the original series. There is also a lot more of a focus on international politics, with only a small amount of the story taking place in the United States. While I quite liked some of the new directions that Maberry was taking with this new series, many of the story elements in Rage have made it clear that the Rogue Team International books are going to be very strongly associated with the original Joe Ledger series. There are a huge number of call-backs to the previous books, including a lot of discussion about preceding cases and the utilisation of many characters, including some of the major antagonists, who have previously appeared. While you would assume that the employment of all these elements might make Rage hard to get into for readers unfamiliar with the other Joe Ledger novels, this is really not the case. Maberry continues his practice of filling his story with some detailed summaries of the various characters and books, so that readers can understand the significance of all the reference to the previous cases. This means that new readers can easily jump into Rage without any prior knowledge of the other Joe Ledger books, although I can guarantee that most people will be keen to go back and get the full account of what has happened before.

One of the most interesting aspects of the new international focused formula of this book was that it allowed Maberry to examine the current political situation around the Korean Peninsula. There is quite an interesting analysis of both countries throughout the course of the story, and the various issues surrounding them and their differences are actually covered in a series of short chapters, made to resemble a political chat show, with experts voicing their thoughts on both Koreas, and the influence of countries such as China and the United States. Rage’s story features a fascinating look at what the author thinks would happen if a flashpoint event occurred in the region, and who could potentially benefit. I was very intrigued by Maberry’s analysis of the situation, and I liked how he featured several characters from both North and South Korea in his story. The author’s portrayal of the North Korean characters was particularly captivating, as he showed them as mostly good people who were trapped by political circumstances, and who aren’t seeking a war against the rest of the world. All of this examination of the current political situation in Korea made for a fascinating part of the book’s plot, and I am curious to see what area of the world he will explore in the next Rogue Team International book.

One of Maberry’s main strengths as a writer is his ability to create some truly enjoyable and memorable characters to populate his stories with. Perhaps one of the best examples of this is the main protagonist of Rage and its prequel series, Joe Ledger. Ledger is an extremely complex and multilayered action protagonist, who serves as the book’s main character. Thanks to the fact that Ledger narrates all of the chapters told from his point of view (about two thirds of the book; the rest of the chapters are told in the third person), we get a real sense of his character. While he likes to project a cocky, confident and humorous persona to most people he meets, cracking all sorts of jokes to both other characters and the reader, deeper down his is a psychological mess. Due to some past trauma, Ledger has some major issues, and his career as a shooter for the DMS and Rogue Team International has not helped the situation. Ledger’s anger, despair and hopelessness are constantly bubbling towards the surface, adding a fascinating dimension to the character. I have always really liked how Maberry has gone out of his way to show an action protagonist who is actually impacted by the work they do and the lives they have taken, and it makes for a refreshing change of pace. Rage in particular contains some very dark moments for Ledger, and if the conclusion of the book is anything to go by, his character is going to undergo some massive emotional changes in the next few books.

I was also really glad that Maberry continued to utilise so many of the great side characters that have been previously introduced in the Joe Ledger series. Pretty much all of the key DMS characters have moved across into the new book, and I was really glad we could continue to enjoy the fun dynamic that they have established over the course of the previous series. The enigmatic Mr Church continues to remain one of the best spy-master characters I have ever read and is probably one of my favourite people in the Joe Ledger books. While there are no major revelations about his past in this novel (my theory is that he is either an alien or some form of angel), there are some hints to his seemingly superhuman toughness and some of the previous missions he has engaged in. Mr Church also shows off some amazing diplomatic chops in this novel, utilising a network of level-headed members of various countries’ governments to work around blustering and incompetent world leaders. Most of the rest of the supporting characters remain the same, although several of them get some fun moments in this book, such as Bug unexpectedly receiving some fan-girl attention and Doc Holiday’s eccentric personality overwhelming people unfamiliar with her. There are also some great new characters in this book, many of whom appear set to become long-term recurring characters. If I had to make one complaint, it would be that there wasn’t enough of Ghost, Ledger’s attack dog, but I am sure we will see more of him in the future.

In addition to the fantastic protagonists, Maberry has also come up with a couple of conniving and evil antagonists to act as a foil to Joe Ledger and Rogue Team International. The main villains of the book are actually prior antagonists from two of the books in the Joe Ledger series, who have been reutilised to great effect in this new novel. While an exciting original major villain might have worked out well for the first novel in a new series, I think that using some existing antagonists was an excellent choice that really helped create a captivating story. Not only does this help reinforce the connection between the new Rogue Team International series and the Joe Ledger books, but it also allowed for some interesting character and story development. Both of these main two antagonists have been defeated in the past by Joe Ledger and Mr Church, so they each have very deep, personal grudges against them. Their new plan for domination, which is actually very interesting and quite complex, is also filled with elements of revenge, which helps ratchet up the intrigue and adds a whole new element. I loved the various interludes which show how these two bad guys escaped from prison and started their new team-up, and it was really cool to see what happened to them after their respective defeats in the previous books. It was also very interesting to see two antagonists, who previously had nothing to do with each other, had appeared in different novels and had very different motivations for their actions, come together as a cohesive unit with the new goals in mind. This was definitely a great use of two antagonists, and the damage that they caused was very impressive and memorable.

It is impossible to talk about one of the Joe Ledger novels without discussing all the intense action you can expect within. Maberry is a master of writing an electrifying action sequence, and the first book in the Rogue Team International series is absolutely chock full of action, fights and brutal violence. There are so many varied and thrilling battle scenes throughout the book, as the protagonist finds himself fighting in all manner of different situations. Whether the protagonist is engaging in a mass shootout against heavily armed opponents with his team backing him up, fighting by himself against a group of assassins or engaging in knock-out, throwdown fist fight against one of the antagonists, Maberry crafts some excellent and detailed sequences, allowing the reader to appreciate everything that is going on. The standout elements of this book are the victims of the new rage-inducing bioweapon that is this book’s unique science fiction element. Victims under the control of Rage attack anything they see in a frenzy, resulting in some crazy and vicious scenes. This also allows for some unique sequences where the protagonists must find a way to neutralise the victims without killing them, in the hope that they can be cured, all the while trying to avoid getting killed by either the Rage victims or some of the soldiers behind the attacks. All of the action scenes in this book are really impressive to experience, and it is impossible not to get excited as you read through them. However, readers should be warned in advance that the action can get quite brutal in places, and there are numerous examples of gruesome mutilation or torture, which might not be appealing to some people.

One of the main things that I love about the Joe Ledger series are the incredible audiobook versions of the previous novels, all of which feature the outstanding narration of Ray Porter. As I have stated in several of my previous reviews, Porter has some unbelievable vocal talents, and the life he breathes into all the characters in the Joe Ledger audiobooks is just fantastic. In particular, he portrays the voice and personality of the series titular character and protagonist, Joe Ledger, extremely well and he does a remarkable job of conveying all of the characters emotions, charm and humour to the reader. I was so happy when I saw that Porter was going to narrate Rage, and I knew I would have to grab the audiobook format of this book when it came out. I was in no way disappointed with this audiobook, as Porter has once again done a fantastic job of bringing all the characters to life and telling Rage’s amazing story. Porter still has such a fantastic handle on the book’s main character, and his portrayal of the Joe Ledger’s emotions is just superb, especially during some major scenes in the book. With a running time of 17½ hours, Rage is a somewhat substantial read, and dedicated listeners should be able to get through it in a few days. I would strongly recommend the audiobook format of Rage to anyone who wants to read this book, and it still remains my favourite and preferred way to get my Joe Ledger fix.

In Rage, Jonathan Maberry has once again outdone himself producing a wildly entertaining and deeply compelling novel that I absolutely loved. In this first instalment of his new Rogue Team International series, Maberry has brought his fantastic characters from the Joe Ledger books into a whole new era, as the story goes in some great new directions, while maintaining the best parts of the original series. Featuring one hell of a story and a pretty memorable conclusion, Rage is Maberry at his best, and I have no choice but to award it a full five stars. Highly recommended for anyone wanting a high-octane read, Rage is an outstanding book guaranteed to pull you in and leave you an emotional wreck.

Throwback Thursday – Star Wars (2015) Volume 1: Skywalker Strikes by Jason Aaron and John Cassaday

Star Wars (2015) Volume 1 Cover.jpg

Publisher: Marvel Comics

Publication Date: 6 October 2015

Length: 160 pages

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

I think it is fair to say that I have been in a real Star Wars mood lately. Maybe it is because of the imminent release of the final movie in the Skywalker Saga, Star Wars: The Rise of Skywalker, or perhaps it is because The Mandalorian is such an awesome TV show. Whatever the reason, I have been reading and reviewing quite a few Star Wars books and comics lately. For example, I am currently listening to Star Wars: Force Collector, I reviewed Tarkin last week and I recently read and reviewed Resistance Reborn and Vader: Dark Vision. As a result, I thought that this week would be a good time to do a Throwback Thursday on the first volume of the 2015 Star Wars comic book series, Skywalker Strikes, which did an outstanding job of introducing an extremely exciting ongoing comic series.

The Star Wars comic book series was started in 2015 and follows the adventures of the protagonists of the original Star Wars trilogy. Set shortly after the events of A New Hope, this series attempts to fill in the three years between the first film and The Empire Strikes Back. The Star Wars comics originally ran concurrently with the Darth Vader (2015) comic series until that series ended, and then proceeded to run alongside the Doctor Aphra comics. The Star Wars series ran for 75 issues and has only recently concluded. A sequel series with the same name is set to begin in early 2020, which will follow the events between The Empire Strikes Back and Return of the Jedi.

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Volume One of Star Wars begins shortly after the destruction of the Death Star. With the Empire in turmoil following the destruction of such a major weapon, Rebel Alliance members Luke Skywalker, Leia Organa, Han Solo, Chewbacca, C-3PO and R2-D2 use the chaos to infiltrate a key Imperial weapons factory. While they are able to destabilise the factory’s reactor core and free its slave labour force, the Rebels are unprepared for the unexpected arrival of Darth Vader.

Attempting to complete their mission while also trying to kill Vader, the Rebels find themselves hopelessly outmatched by the Dark Lord of the Sith, who is determined to capture the Rebel who blew up the Death Star. Not even Luke, with his newly discovered Jedi abilities, is able to stand up to Vader, and the Rebels barely manage to escape with their lives.

Frustrated by his failures against Vader, Luke decides to take a leave of absence from the Rebel Alliance and returns to Tatooine to contemplate his future. Travelling to the house where Obi-Wan Kenobi lived in exile for years, Luke hopes to find something that will guide him. Instead he finds himself walking into a trap, as the bounty hunter Boba Fett is lying in wait. At the same time, Leia talks Han into a scouting mission for the Rebels, but their simple mission soon attracts the wrong sort of attention. Who is the mysterious woman hunting Han, and why is claiming to be his wife?

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Skywalker Strikes, which is made up of Issues #1-6 of the Star Wars series, contains an outstanding story, fantastic artwork and some of the most insane Star Wars action sequences that you will ever see. The team of Jason Aaron and John Cassaday, have done an amazing job on this comic, and this first volume does a wonderful job starting off this long-running series. While all the issues in this volume are connected together pretty well, I would say that there is a distinctive break between Issues #1-3 and Issues #4-6. Issues #1-3 focuses solely on the protagonist’s attack on the weapon facility, while the last three issues feature some more independent adventures from some of the series’ various characters, as each of them is searching for something.

The sequence contained within Issues #1-3 is just incredible, and it is easily my favourite part of the entire series. What starts as a fun infiltration of an Imperial facility quickly devolves into utter chaos as Darth Vader enters the mix. What then follows is nearly three whole issues of action, explosions, fantastic first meetings and all manner of destruction as the Rebels desperately attempt to escape the factory. While all the characters involved in this part of the comic are really good, I have to say that Vader steals the show as the indestructible villain. This was actually one of the first pieces of fiction in the new Disney Star Wars canon that shows off how amazing Vader could truly be, and it is pretty darn awesome. Pretty much from the first instance he appears, he shows off the full extent of his powers by throwing stormtroopers in front of a sneak attack from Chewbacca, and then by starting to crush an AT-AT with the force. He then subsequently survives a full-on blast from the AT-AT’s cannons and hacks it to pieces with his lightsaber. He also cuts through a bunch of escaping slaves and shows his intense displeasure to his subordinates in a number of destructive ways, including twisting a stormtrooper’s head 180 degrees with the force (to be fair, he did catch sight of Vader without his helmet) and choking a Star Destroyer captain from an insane distance. I can also not be the only person who cracked up at Vader very quickly destroying an Imperial Officer moments after he said “Lord Vader will have my….” (spoilers, he was going to say head, and Vader really did). All of this destruction and action was essentially pure awesome, and I loved every second of it.

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In addition to all the action in this part of the book, there are also some major moments in Star Wars history that fans of the franchise are really going to enjoy. For the one thing, it actually has the first face-to-face confrontation between Luke and Darth Vader. This scene is handled extremely well. Luke, still believing that Vader is the one responsible for the death of his father, jumps at the chance to get revenge. However, as Luke runs towards Vader’s location full of confidence, he hears the disembodied voice of Obi-Wan Kenobi telling him to run. This is advice that Luke really should have taken; Vader, after berating Luke for his obvious lack of skill with the lightsaber, rather easily disarms him. While getting ready to kill Luke, Vader notices that the lightsaber he has taken off him is the very one he used to wield as Anakin Skywalker, which obviously raises some issues within him. As events at the factory spiral out of control, Luke is able to evade Vader, who starts to grow slightly more impressed by his skills. As Luke makes his escape, Vader realises that he is not only the pilot that destroyed the Death Star but also Kenobi’s last great hope. Still not fully realising the identity of the boy he just encountered, Vader rather vindictively promises to corrupt him to his purposes. All of these events are pretty incredible moments in Star Wars history, and I think that the creative team did an outstanding job introducing them in this new canon. The initial face-to-face showdown between the main protagonist and villain of the original Star Wars trilogy is a pretty significant moment, and I really loved how it was shown. The hints at the hidden history between the two are great, and the initial realisations from Vader that there is more to Luke than he realises are fantastic. I also liked how the creative team showed Luke as having no real skill with the lightsaber or the force. Considering that he only had about an hour of training with Kenobi, it really isn’t that surprising that he has no lightsaber abilities, so this is a pretty clever and realistic inclusion, especially as a good part of the following Star Wars comic series deals with some of the earliest days of his training. While these events are probably not the most significant to occur in this volume (more on that later), they are incredibly intriguing and any fan of the Star Wars franchise is going to love it.

The last three issues of Skywalker Strikes are also very entertaining, though less action-packed, since the creative team has opted instead for storytelling and showing off the state of the Empire and Rebel Alliance. While a despairing Luke sets off to find answers, Han and Leia set off to find potential locations for a new Rebel base, while Vader has a meeting with Jabba the Hut. There are some really interesting aspects to this part of the story, from the growing hopelessness in Luke as he begins to realise how far he is from becoming a Jedi, to Vader’s sudden obsession with capturing Luke, to the growing hints of romance between Han and Leia, disguised at this point as antagonism. However, I would say that it’s the newcomers to the comic series, Boba Fett and Sana Solo, that are some of the best parts of the last three issues of the volume. Fett, who has long been a fan favourite despite his complete underutilisation in the movies, shines as the badass bounty hunter as he scours Tatooine for Luke, eventually finding out all about him through some very violent means. This leads to a pretty fun showdown between Boba and Luke, as Boba ambushes him at Kenobi’s house and easily incapacitates him and R2-D2 with his cool array of weapons and tactics. It is only thanks to Luke’s first close-combat use of the force that he is able to escape, as he successfully blocks a blaster bolt while blinded (a nice homage to the training sequence from A New Hope) and moves an item with his mind. All of this was a pretty entertaining showdown, and I loved seeing Fett in action for once. We also have the mysterious Sana Solo, who has a pretty fantastic takedown of some Rodian thugs with a great piece of technology and a ruthless demeanour. She is later able to track down Han and Leia, absolutely terrifying Han before dropping one of the biggest bombshells of the book: that she is Han’s wife. While this is not explored in any great detail in this volume, it is an excellent introduction for this great character, who goes on to become a fairly major figure in the current Star Wars canon. As a result of all of this, the second half of the volume holds up pretty well to the action-packed first half, and there are plenty of major scenes, including the very big ending.

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While I did really like the second part of this volume, the best way to appreciate it fully is if you understand its connection to the Darth Vader (2015) series of comics. The Darth Vader series was launched right on the heels of the Star Wars comics and it is actually set in the aftermath of the first three issues of this volume. In the first issue of this concurrent comic, it is shown that Vader has actually started going rogue on the Emperor and is making his own deals with Jabba the Hutt, before the formal discussion he has with Jabba in Issue #4 of the Star Wars series. This actually clears up the somewhat cryptic discussion he has with Jabba later in the issue, where they talk about the bounty hunters he has hired, and also shows the point where he actually tasked Boba Fett with finding Luke. While none of this is absolutely vital when it comes to fully understanding the plot of Skywalker Strikes, it is interesting to see that some of the referenced events occurred in another series. However, the main reason why readers should try to understand the connection between this comic and the Darth Vader series is in the epic conclusion both of them share, where Vader learns the last name of the boy he has been hunting. Both Issue #6 of Star Wars and Darth Vader were actually released on the same day, so readers of both series were able to see this scene at the same time. The two scenes are shown in a slightly different light in each series. It is expanded a bit more in the Darth Vader series, as it plays into the feelings of resentment towards the Emperor that have been building in Vader through the series. However, I quite liked the simpler version in Issue #6 of Star Wars, as the slow-boiling rage and anger within Vader is pretty obvious, as he takes a whole page to fully react, cracking the glass on a Star Destroyer and simply whispering, “Skywalker”. As a result of this connection, the Star Wars and Darth Vader series complement each other extremely well, and I would strongly recommend reading both pretty close together. However, no matter which series you read, the sequence showing the moment where Vader realises that his son is still alive and a Jedi is pretty darn epic and really memorable.

It could be argued that splitting this volume into two separate storylines was an interesting choice from the book’s creative team. I imagine that six issues focused on the attack on the Imperial weapons factory would have been pretty epic (just imagine how much more destruction Vader could have wrought). However, I personally think they did the right thing by splitting the story and showcasing the aftermath of this action. This way you not only get the intense action of the first few stories but you also get to see the consequences of the mission, and all the implications this has for the wider Star Wars universe. In addition, there is also quite an intriguing set up for several key moments in the upcoming series as a whole, a whole new fight between Luke and another iconic Star Wars character in Boba Fett, and some amazing connections with a sister series. I really liked how the story of the entire volume came together, and I think it was an outstanding way to start this excellent series.

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I have to say that I was also really impressed with the awesome artwork that was featured in this first volume. The artwork was drawn by John Cassaday, and featured Laura Martin as the colourist. It is pretty amazing the way that Cassaday was able to capture the faces of the core original trilogy cast members with his artwork. Luke, Leia and Han all look really good to my eye in this volume, and the artist has also done some great renditions of other existing characters, such as Vader, Boba Fett and Jabba the Hutt. In addition, I really enjoyed all of the marvellous and exhilarating action sequences that they artistic team portrayed throughout the volume. These action scenes, especially the ones featuring Vader at the start of the book are just incredible, and I really loved seeing all the fantastic and creative violence. In addition to all the action, there are a number of scenes where the artwork helps to enhance the emotions and hidden meaning of a scene, and I will always love the way that they portrayed the closing moments of this volume. This was some first-rate Star Wars comic book art that is really worth checking out.

As you can see from the above review, I really loved this first volume of the Star Wars (2015) comic book series. The amazing creative team behind this first volume did a fantastic job with the first six issues that make up Skywalker Strikes, producing an extraordinary story which is complimented by a connection to another series and some exceptional artwork. This volume is a fantastic introduction to the flagship comic book series of the Star Wars franchise, and it comes highly recommended. No great knowledge of the expanded Star Wars canon is required to enjoy it, and indeed this may prove to be an effective gateway to the greater Star Wars universe. This gets a full five stars from me, and I am so very glad I decided to check out the Star Wars comic book series this year.

Throwback Thursday – Star Wars: Tarkin by James Luceno

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Publisher: Penguin Random House Audio (Audiobook – 4 November 2019)

Series: Star Wars

Length: 9 hour and 32 minutes

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

In this week’s Throwback Thursday I check out an amazing and compelling Star Wars tie-in novel that focuses on a fascinating character from the franchise, with Star Wars: Tarkin, written by veteran tie-in author James Luceno.

Since early 2014, Disney has done an excellent job installing a new and distinctive expanded universe for the Star Wars franchise. This new expanded universe, which supplanted the existing expanded universe (which is now known as Star Wars Legends), has featured some amazing books which I have been really getting into in the last couple of years. I have read a lot of Star Wars books in 2019 and not only have I tried to stay abreast of the latest releases (for example, the latest Star Wars novel, Resistance Reborn) but I have also been checking out some of the older novels in the franchise (such as Thrawn and Death Troopers).

Tarkin was released in late 2014 and was one of the first non-movie novelisations or young reader Star Wars novels that were released in this new canon. Tarkin was written by James Luceno, an author with a huge number of Star Wars tie-in novels from the Legends canon already under his belt, such as the intriguing-sounding Darth Plagueis. I had heard good things about this book, and I was curious to see how Luceno would alter the character of Grand Moff Tarkin.

To those familiar with the Galactic Empire, Grand Moff Wilhuff Tarkin is a legendary figure. A former admiral, adjutant general, planetary governor and war hero of the Clone Wars, Tarkin was one of the Emperor’s most dedicated and capable servants. Determined to enforce the Empire’s authority throughout the galaxy by any means necessary, Tarkin was renowned for his merciless nature and his ability to out-think any opponent on the battlefield or in the political arena. But where did this nature come from: his past as a solider or as a politician, or are there powerful lessons in Tarkin’s upbringing that constantly drive him forward?

Five years after the end of the Clone Wars, Governor Tarkin holds the rank of Imperial Moff and is tasked with overseeing one of the Empire’s most sensitive and covert projects, the construction of a massive mobile battle station which the Emperor believes will become the ultimate symbol of Imperial power in the galaxy. Determined to bring order to the post Clone War chaos, Tarkin finds his plans for the construction of the station stalled when a mysterious ship launches an innovative attack against one of his bases. In the aftermath of this attack, Tarkin is ordered to work with Darth Vader to determine who orchestrated this incursion and deal with them.

Travelling to an isolated planet, Tarkin and Vader begin their investigation into the rebellious activity plaguing that area of the Empire. But when their opponents manage to out-manoeuvre them, Tarkin must call upon all of his experiences, including as a young hunter on his home planet of Eriadu, to stop them. However, even the lessons of his past may not be enough, as his new foes are as smart and determined as Tarkin and Vader and are willing to do anything to achieve their revenge on the Empire.

Tarkin was a smart and exciting Star Wars tie-in novel that did a fantastic job exploring the life of one of the franchise’s most complex characters. I had a great time listening to this book, and it is one of the better Star Wars novels that I have enjoyed this year. I really liked the deep dive into the history and mind of Tarkin, especially as the author wraps a compelling and multi-layered narrative around the character’s story. As a result, the novel gets four and a half stars from me and was a really good read.

This story is an interesting combination of an adventure that occurred five years after the events of Revenge of the Sith (roughly 14 years before the events of A New Hope), and a series of tales from various points in Tarkin’s earlier life. Grand Moff Tarkin has always been a fascinating Star Wars character to me; despite his lack of force abilities, he appeared to wield nearly as much power as the Emperor and was even able to command Darth Vader. This book does a wonderful job of not only showing how he was able to obtain so much power within the Empire but also exploring all of the formulative events of this character’s life that made him into the man capable of achieving so much. I personally think that this was a great combination of character narratives which come together extremely well, and I think that Luceno did a fantastic job getting to the root of Tarkin’s psyche and personality.

Despite it being the shorter part of the book, I personally enjoyed the various chapters that explore various moments of Tarkin’s past the most. In particular, I thought that the author’s examination of his training as a hunter to be a truly fascinating basis for the character’s tactical ability. The various scenes depicting him hunting the large beasts of his home planet are pretty cool, and it was really interesting to see the way that he utilised lessons from hunting creatures in his later careers. For example, he is trained to instil fear into all the beasts he encounters in order to establish dominance above them and to show them the consequences of acting in way he dislikes. A later scene in the book shows him using this training to successfully end a pirate menace in a very harsh and final manner, and it also explains why he considered blowing up a planet to be a viable fear tactic against rebels. In addition to its impact on future Star Wars stories, Tarkin’s early training and hunting background are utilised to great effect throughout the entirety of Tarkin, and it was great to see how it impacts on Tarkin’s thought process and planning. I also really liked how the focus on the hunt comes full circle, as the author works in a fun confrontation back at the Tarkin hunting grounds with the main antagonist of the book that I absolutely loved and which was a fantastic conclusion to the whole story. This hunting aspect was an exceptional addition to this canon’s depiction of Tarkin, and I like how other authors have expanded on it in other pieces of Star Wars expanded fiction. For example, the third volume of Darth Vader: Dark Lord of the Sith features Tarkin using his hunting abilities against Vader in a contest of wills.

In addition to this new origin for Tarkin’s tactical ability and mental acuity, I also enjoyed the various flashbacks to his history before and during the events of the Clone War. Luceno comes up with some great storylines that show off, for example, when Tarkin first gained the attention of the Emperor, or his thoughts on the various events that occurred during the course of the prequel movies. It was fun getting his theories on the causes of the Clone Wars or the formation of the Empire, especially as he is pretty close to the mark every time. I also liked that Luceno worked a confrontation between Tarkin and Count Dooku into one of the flashbacks, which shows why Tarkin remained loyal to the Republic during the course of the Clone Wars. All of these examinations of the character’s past, especially in the context of several key events in Star Wars history, was really fascinating and proved to be a fantastic part of the book.

While I did enjoy the examination of the character’s past, the main story itself is also compelling, as it shows the events that led to Tarkin becoming the very first Grand Moff. These parts of the book are a lot of fun and feature a unique and personal hunt for the protagonist which ties in well with the journeys to his past. I also quite enjoyed the fun team-up between Tarkin and Darth Vader, who assists him to complete his mission. Tarkin and Vader form a very effective team in this book, and it was interesting to examine the relationship between them and the mutual respect that grew between them. It was also cool to find out that Tarkin was one of the few people in the whole Empire who guessed that Anakin Skywalker and Darth Vader were the same person (the only other Imperial character who apparently guessed that was Grand Admiral Thrawn). This section of the book also features some intriguing looks at the early stages of the Empire, and I personally liked the examination of Imperial politics, the intelligence agencies and the ruling style of the Emperor. I also really liked the idealistic opponents that Tarkin faced off against, mainly because their leader becomes more and more aggressive the longer the fight against the Empire goes, until he starts to lack the moral high ground in this conflict.

While I really enjoyed the team-up between Tarkin and Vader, I do wonder if the author perhaps featured Vader and the Emperor a little more than he should have. Do not get me wrong, I absolutely love Darth Vader as a character and I have deeply enjoyed a number of extended universe comics or books that have featured him (such as the Darth Vader and Dark Lord of the Sith comic series, or the Dark Visions limited series). However, I think that a book called Tarkin should have focused a lot more on the exploits of the titular character and shown how he dealt with the unique problems presented in the plot on his own. Instead, he received a fair bit of help from Vader and the Emperor, which kind of undermined the book’s message that he was an unsurpassed strategist and hunter. The author might have been better off only featuring a small amount of the Emperor in this novel, and perhaps introducing Vader in a later Tarkin novel, much like Timothy Zahn did with Thrawn: Alliances. Still, it was a fantastic book, and I am never going to seriously complain about too much Darth Vader.

Tarkin proved to be a really interesting book in the current Star Wars canon, and one that fans of the franchise are really going to enjoy. That being said, I would say that no real knowledge of the Star Wars extended universe is required to understand the plot of the book. While it does reflect on some of the events of The Clone Wars animated series, particularly the handful of episodes that a young Tarkin appeared in, there is no urgent need to go out and watch these episodes first, as they are more passing references. It is also important to note that this book was released back in 2014, two years before the release of Rogue One. As a result, it lacks the inclusion of Director Krennic as a rival for Tarkin, which is something most of the tie-in media released after 2016 features.

Like many of the Star Wars novels I have enjoyed in the past, I chose to listen to the audiobook format of Tarkin rather than read a physical copy. The Tarkin audiobook was narrated by Euan Morton and runs for roughly 9½ hours in length. I found myself absolutely breezing through the Tarkin audiobook, and I was able to listen to all of it in a few short days, as I become enthralled in the awesome story. Star Wars audiobooks are always a fun production to check out thanks to their use of the iconic music and sound effects from the movies. Tarkin also makes great use of a number of the classic scores from the movies to enhance the various scenes, most notably The Imperial March, which is used a number of times when members of the Empire are being particularly ruthless or authoritarian. I also really liked the use of the various Star Wars sound effects, such as the sound of blaster fire, spaceship engines and even the iconic sounds of Darth Vader breathing, all of which are used to help set the appropriate atmosphere for the scene. While some of the Star Wars audiobooks greatly overused these sound effects and music scores, I think that the Tarkin audiobook had the just the right amount of these elements. At no point did the music or sounds overwhelm the narration nor distract the reader from the plot; instead they did a wonderful job of helping the reader stay glued to the story.

In addition to the excellent use of Star Wars music and sound effects, Tarkin also featured a fantastic narrator in the form of Euan Morton. Morton does a commendable job of imitating the voice of the titular character and helps bring the stern, intelligent and ruthless character to life with his voice work. In addition, Morton was also able to do good imitations of several other notable Star Wars characters, including the Emperor and Darth Vader. I felt that Morton produced a good replication of their voices, and the listener is instantly able to figure out who is talking. I also liked some of the voices that Morton came up with for the various supporting characters that featured in the book, and I was impressed with the voices he attributed to some of the different alien species that were encountered. I particularly enjoyed his Mon Calamari voice, for example, and felt that he was able to add some distinguishing vocals to each of these different species. Based on this strong narration, as well as the great musical and sound inclusions, I would strongly recommend the audiobook version of this Star Wars book, and I know that I intend to check out more of this franchise’s audiobooks.

Tarkin was an outstanding piece of Star Wars tie-in fiction that I personally really enjoyed. Not only did it contain a compelling and exciting story in the early days of the Empire but it also did a wonderful job exploring the background of one of the franchises most fascinating characters. I had an amazing time learning more about Grand Moff Tarkin, and I am slightly disappointed that there have not been any more Tarkin-centric novels released since 2014. As a result, I would highly recommend this book to anyone interested in a good Star Wars tie-in novel, and I would also recommend the excellent audiobook format.

While the next Star Wars novel I read is going to be Force Collector, I am always considering what older Star Wars book to listen to in the future. I am currently weighing up between this canon’s Lords of the Sith (the Emperor and Darth Vader trapped on a planet being hunted by rebels) or the Star Wars Legends book Scoundrels (a heist novel written by Timothy Zahn). Both sound like a lot of fun, and I will probably end up listening to them both in the very near future.