The Last Smile in Sunder City by Luke Arnold

The Last Smile in Sunder City

Publisher: Orbit (Trade Paperback – 6 February 2020)

Series: Fletch Phillips Archives – Book One

Length: 318 pages

My Rating: 4.75 out of 5 stars

From debuting Australian author Luke Arnold comes The Last Smile in Sunder City, an absolutely superb piece of fantasy fiction that presents a unique and powerful story of loss, redemption and despair in fantastic new universe.

The Last Smile in Sunder City is the debut novel of Australian actor Luke Arnold. Arnold, who has appeared in a number of Australian television shows and movies, is probably best known internationally for playing Long John Silver in the pirate adventure series Black Sails. Arnold has now made the rather interesting career change to writing fantasy fiction with this first book, which is the start of a new series known as the Fetch Phillips Archives. I have actually been looking forward to The Last Smile in Sunder City for a little while now, as I liked the intriguing-sounding plot synopsis and I thought that this book had some real potential.

The continent of Archetellos has always had magic, with nearly every race or being having some access to the power that ran through the lands, extending their lives and giving them rare and amazing abilities. With these powers, the magical races ruled Archetellos, until the humans, the only race not gifted with magic, attempted to steal it for themselves. This resulted in the event known as the Coda, which saw all magic erased from the world. Overnight, the multitudes of beings who relied on magic for their very existence either died or were stricken down. The few survivors of these former magical races are now deformed, crippled and slowly dying in pain.

Fetch Phillips has been many things in his life (a guard, a peacekeeper, a soldier and a criminal) but now he is barely eking out a living as a man for hire in the former magical industrial hub known as Sunder City, which has been suffering ever since its magical fires went out. For a small fee Fetch will help you with whatever problem you have, although his sobriety will cost you extra. He only has only one condition: he won’t work for humans; his only clients are those former magical beings who need his help, because it’s Fetch’s fault that their magic is gone and never coming back.

Fetch’s latest case sees him hired by a school that specialises in teaching the children of former magical creatures. One of their professors, an ancient vampire who is slowly turning to dust, has gone missing, and the school is desperate to find him. Diving into the shady underbelly of the city, Fetch attempts to find some trace of the vampire or anyone who wanted to hurt him. But when one of the vampire’s students, a young siren, also disappears, Fetch needs to step up his game to find them. However, even without magic there are still monsters in Sunder City, and Fetch may not be able to survive his encounter with them.

This was a really impressive piece of fantasy fiction. With The Last Smile in Sunder City, Arnold has absolutely nailed his debut, presenting a clever and captivating fantasy mystery which makes full use of its inventive setting and excellent central protagonist to create an impressive and memorable book. This is a truly enjoyable story that contains a fascinating central mystery that blends extremely well with the book’s fantasy elements. I had a great time unravelling the full extent of this intriguing story, and Arnold takes the plot in some very interesting directions, producing some excellent twists and clever false leads. This is less of an action-based novel and more of an exploratory story which sets out the world and features a man of the city running through his contacts to investigate a curious disappearance. I think this worked out extremely well for this book, as it fitted into the book’s classic PI vibe while serving as a great introduction to the city which is no doubt going to be the main setting for any future books in this series. Arnold has also created a couple of fantastic subplots which not only help to explore the world but also help to expand on the compelling darker tone that has been injected into this book.

Without a doubt, the major highlight of this book is the deeply inventive and fascinating new world that Arnold has produced. When I first read The Last Smile in Sunder City’s plot synopsis about a world where magic no longer existed, I was intrigued and thought that it sounded like an interesting idea. However, I was not prepared for just how impressive and creative this turned out to be. In order to tell his story, the author first created a detailed fantasy world that was filled with a huge variety of classic magical creatures of all shapes and sizes, where magic was the ultimate power and in which humans, who have no access to magic, are second-class citizens. While this would have been an interesting place to set a fantasy mystery, the author immediately flips this setting on its head by showing how humans attempted to steal the magic from its source (via an animation intended for children that was cut across by the protagonist’s memories, which was a fantastic way to introduce this plot point), and how their intrusion resulted in the complete destruction of magic.

This of course leads to a very interesting world, as now all the creatures and beings who previously survived on magic have had their lives irreversibly altered. Arnold spends a good part of the book exploring the impact of this loss of magic, examining the impacts on the previously immortal elves who all suddenly died from old age, the werewolves and other shapeshifters who found themselves deformed and stuck at the halfway point between human and animal, the vampires who all lost their fangs and are slowly crumbling to dust, sirens whose human husbands all simultaneously left them, and so much more. There are also some cool examinations of the change in status quo, with humans now becoming the dominant species on the continent thanks to their superior numbers (humans were not affected by the Coda) and their ability to use technology as a substitute for the magic that used to run everything. Of course, humans being humans, there are a couple of examples of humanity taking revenge against the magical creatures that previously dominated the continent, which the author does a good job of working into the plot. All of this proves to be an extremely fascinating and enjoyable overarching backdrop to the story of The Last Smile in Sunder City, and I really have to congratulate Arnold on his amazing imagination. Every detail about this creative world was really cool, and I loved seeing how his vision of a fantasy realm bereft of magic come to life.

The main location of this book is the titular Sunder City. Sunder City is a former magical metropolis which has suffered in the post-Coda period. Once a place of marvels and magically-powered industry, the city is now a shell of its former self, with most magical beings now living in slums and struggling to get by without their abilities. There is a bit of a Depression-era vibe to Sunder City, especially as Arnold does an excellent job of imbuing much of the city with a sense of despair, resentment and hopelessness. This really turned out to be a fantastic city to serve as the book’s primary setting, and I really enjoyed the protagonist’s exploration of it as he attempts to find the missing people. There are some really intriguing elements to this city which are worked into the overarching mystery plot extremely well, such as a hostile police force, businesses catering to former magical creatures and gangs of humans trying to cause trouble. All of this is pretty amazing, and I look forward to seeing more adventures and mysteries take place in Sunder City, especially if the author spends time looking at new types of former magical creatures that weren’t featured in this first book.

In addition to the compelling story and outstanding settings, Arnolds rounds out this awesome book with an intriguing central protagonist, Fetch Phillips. Fetch, who also serves as the book’s narrator, is a drunk, depressed and broken man, who is essentially a classic noir PI in a fantasy world. While Fetch can at times be funny or entertaining, mostly due to his sarcastic and confrontational style, his defining characteristics are his overwhelming guilt and despair. This is due to the fact that he is largely responsible for the humans destroying magic, which resulted in so much death and suffering. The full story behind Fletch’s involvement in this atrocity is chronicled in the book through a series of flashbacks which show his origin, the friendships he formed and the events and emotions that led up to his darkest moment. Due to his role in the causing the Coda, and the fact that he betrayed the trust of several friends, Fletch is filled with all manner of self-loathing and must now deal with his complicated emotions towards other humans, who he detests, and the former magical creatures he is compelled to help, most of whom now hate him. Despite all this darkness, there is a little bit of light within Fletch as he struggles against his demons and his past to find redemption and live up to a promise he made. I thought that this portrayal of Fletch was a great part of the book, and I loved the complexity that Arnold has imparted on his protagonist. I also really enjoyed the way that the author showed off the character’s past, centring the flashbacks on the four tattoos he has on his arm, and exploring the meaning behind them. This mixture of the mystery in the present and the look at the events in the character’s past worked really well together, and they help show off an amazing central protagonist who is going to be a fantastic centrepiece for this series going forward.

The Last Smile in Sunder City by Luke Arnold is a superb and highly addictive fantasy mystery that presents the reader with a fantastic and thrilling story. While the book is mostly a clever and enjoyable mystery, its true strengths are the unique and captivating settings and the complicated, well-written protagonist, both of which help to transform this amazing novel into a first-rate read. Thanks to this excellent debut, Arnold has proven that he is a talent to be reckoned with in the fantasy genre, and I am looking forward to seeing what he produces next. The Last Smile in Sunder City comes highly recommended, and I think many people are going to enjoy this exciting new Australian author.

Guest Review – The Power by Naomi Alderman

After reviewing some of 2019’s most intriguing reads with Pan’s Labyrinth, The Testaments and The Fowl Twins, my amazing editor/wife Alex (editor is the important part there) attempts to muscle in on my Throwback Thursday territory in her latest Guest Review by checking out The Power by Naomi Alderman.

The Power Cover

Publisher: Penguin (Trade Paperback – 27 October 2016)

Series: Stand Alone/Book One

Length: 341 pages

Rating: 5 out of 5 stars

I’m on a mission to conquer my habit of buying more books than I can read. I picked up The Power because I recognised Naomi Alderman’s name from one of my favourite apps, Zombies, Run!, for which she is the lead writer. Zombies, Run! is primarily an exercise app, but its best feature is its compelling and immersive narrative about a community of survivors of a zombie apocalypse. So when I stumbled upon a copy of one of Alderman’s books I was immediately keen to check it out. Unfortunately, my reading of it was interrupted and it has been sadly shelved for the last year and a half. When I resolved to tackle my collection of unread books this year, I knew The Power had to be first on the list.

The Power chronicles a world in which young women develop a biological power to create and manipulate electricity. There are four main threads in the story, following a small collection of key characters on their adventures during the first decade of the change. The first is Roxy Monke, the child of an English gangster, who uses her power with devastating effect to build and control a vast criminal empire. Tunde Edo is a young Nigerian man who discovers a passion for photojournalism when he happens to capture video of an early attack using the power. He travels the world documenting the great upheavals and rebellions that the power inspires. Margot Cleary is an American politician, and through her we see how the change affects government. Allie is a young American runaway with perhaps the greatest control over her power of any woman in the world, which she uses to establish herself as a respected and feared cult leader of women. There is also an extensive cast of excellent side characters, including Margot’s daughter Jocelyn, who struggles as a young woman without a fully developed power, and Tatiana Moskalev, the wife of the president of Moldova.

What I always enjoy most about speculative fiction with several narrators is the way that readers get to experience so much of the world that has been created. This is particularly true in The Power, since each of the characters (especially Tunde) is very well travelled, and as a result we get a glimpse of how the power affects societies all over the world, as well as how the world changes over the 10 years covered in the book. We see the initial scepticism of women spontaneously evolving the power to emit and control electricity. We see the fear set in as it becomes clear how dangerous the power can be, both when it is used as an attack against individuals and when women band together to challenge misogynistic and oppressive regimes and governments. We see how cults and societies develop as the status quo is forever changed and the new power imbalance between men and women becomes firmly established. The events that unfold in Moldova are particularly fascinating. All in all, there’s not a dull moment in the whole book, and though it is at times brutally violent it is always deeply compelling.

I really loved the way the narrative is framed as a dramatisation of historical events, in a fashion similar to that of The Handmaid’s Tale and The Testaments. The book begins and ends with correspondence between Neil, who appears to be a budding historian and author, and Naomi, who is surely his mentor or perhaps his publisher. Neil and Naomi speculate on the accuracy of the story, given that they are removed from these events by several hundred years and have only the archaeological record to guide them. I was also very pleased to find chapters interspersed with illustrations and interpretations of artefacts from the time of the change, such as idols, grave sites and internet forum threads. These elements in particular made the archaeologist in me very happy.

The Power is a fantastic exploration of a world suddenly and dramatically shaken to its core. I’m going to have to check out some more of Naomi Alderman’s work, and I’m only sorry I hadn’t read this one sooner.

Throwback Thursday – Extinction Machine by Jonathan Maberry

Extinction Machine Cover.jpg

Publisher: Macmillan Audio (Audiobook – 26 May 2013)

Series: Joe Ledger Series – Book Five

Length: 14 hours and 53 minutes

My Rating: 4.75 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

For my latest Throwback Thursday, I once again go back to one of my absolute favourite series as I check out Extinction Machine by Jonathan Maberry, the fifth book in the exciting Joe Ledger series.

Long-term readers of this blog will be familiar with my recent obsession with the Joe Ledger thriller novels. The Joe Ledger series is one of the main bodies of work from bestselling author Jonathan Maberry, which follows a secret military organisation that targets any organisations or individual who attempts to utilise the latest science and technology for their own dangerous ends. I absolutely fell in love with this series in late 2018, when I read the 10th book, Deep Silence, and I have been slowly reading my way through the earlier Joe Ledger books ever since. So far, each of the Joe Ledger books I have read has been absolutely amazing novels, and I have awarded all of them a full five stars. I also recently read the first book in Maberry’s sequel Rogue Team International series, Rage, which was released a couple of months ago and which I consider to be amongst one of the best books (and audiobooks) of 2019. I am actually reviewing Extinction Machine a little out of order, as I have already reviewed the sixth book in the series, Code Zero, despite reading Extinction Machine first.

For years, Joe Ledger and the Department of Military Sciences (DMS) have faced off against some of the most advanced and devious weapons human ingenuity and insanity is capable of creating. However, what happens when they are forced to go up against something that is literally out of their world? In Extinction Machine, a series of strange and seemingly unrelated events begin occurring around the world. America’s leading weapons manufacturers are being targeted by elaborate computer attacks that are impossible to trace. An advanced prototype stealth fighter is destroyed during its test flight by an impossibly fast craft, while sightings of UFOs are occurring all around the world. In the midst of all this chaos, the impossible happens: the President of the United States vanishes from the White House. The only evidence of his abductors is a crop circle on the White House lawn.

Despite being officially sidelined by the corrupt Vice-President, the DMS attempts to investigate after receiving a strange message from the missing President promising unprecedented destruction. Ledger and his team soon find themselves caught in the midst of massive conspiracy involving alien technology and the deepest secret of America’s military industrial complex. Can the DMS uncover the full conspiracy before it is too late, or will the world tremble at the hands of mysterious beings who want their technology back?

Extinction Machine proved to be yet another thrilling and enjoyable entry in the Joe Ledger series, and I really had a great time listening to it. Maberry has produced another fantastic and elaborate story which utilises a number of his trademark and classic storytelling elements to produce a first-rate read. The reader is once again treated to a fast-paced and captivating narrative which is enhanced by the author’s clever use of different perspectives, point-of-view characters and time periods, which not only focus on the protagonists hunt for answers but also showcases all the fascinating aspects of the villain’s complex master plan. Extinction Machine also continues to feature some outstanding action sequences and a number of amazing and relatable protagonists, including the series’ titular character, Joe Ledger, whose ultra-sarcastic narration and half-broken psyche make him one of the most fascinating and enjoyable action heroes out there. All of these familiar elements have made the previous Joe Ledger books some of my favourite thrillers out there, so I quite enjoyed the fact that Maberry once again utilised them for Extinction Machine, especially as they were once again used to great effect to produce an overall excellent story.

In addition to using all the awesome trademark storytelling elements of the Joe Ledger series, Maberry also makes Extinction Machine stand out from the existing novels in the series by including several new and exciting plot inclusions. At the centre of this is a fantastic overarching story about alien craft that have crash landed on Earth sparking a long-term hidden arms race. This is a deeply fascinating main plot point for the book, which explores a vast and complex conspiracy theory that turns out to be true, as not only have the crashed alien craft allowed the world’s leading arms manufacturers to advance their technology at an accelerated rate, but now the world’s various superpowers all have top-secret programs aimed at obtaining certain alien components and using them to construct a working alien craft, known as a T-Craft. Maberry does an amazing job of introducing the full history and breadth of this alien technology conspiracy at an excellent pace, and it was really intriguing to see him craft an action-packed story around it as Ledger and his team must try to counter not only the antagonist’s plans to utilise the alien technology for their own twisted purposes but also the unexpected consequence of all this secret work. I also think that this story was an excellent way to introduce the concept of aliens into the series as a whole, especially as it is used again in some of the later books. Having Ledger straight up face off against aliens in this book (and presumably win) would have been a bit too much, even for a series that has so far featured genetically modified Nazis and vampires. But by having the protagonists deal with self-interested humans who have spent generations researching mysterious alien technology, Maberry is able to introduce the concept at a much more controlled pace which works a heck of a lot better.

There are a number of other amazing elements introduced or utilised in this novel that were a real highlight for me. These include a several excellent action set-pieces, including a well-choreographed fight sequence out in the woods between Ledger and a lethal hit team and a large-scale assault on the enemy’s compound; some cool new characters, including a major love interest for Ledger; and the first time political attacks hampered the DMS (which later becomes a recurring theme). I also liked the idea of Ledger and his team essentially going up against the Men in Black (known here as the Fixers), who are the henchmen for the book’s antagonists. The Fixers have some devastating alien technology which really help amp up some of the action scenes, and they are also able to pull of a pretty major attack against the DMS with it. Finally, I had a real laugh at the way that one of the main antagonists, the apparently most lethal member of the Fixers, is taken down, especially as Maberry telegraphs how it’s going to happen by mentioning a certain movie scene. All of these new elements are fantastic additions to the story, and I felt that they worked extremely well with the author’s existing writing style for the Joe Ledger books to create another awesome read.

While I really enjoyed Extinction Machine, I have to admit that it is probably my least favourite Joe Ledger book that I have read so far. To be fair, part of this might be because it falls between two of my absolute favourite entries in the series, Assassin’s Code and Code Zero, and I might be unfavourably comparing Extinction Machine to them (especially as I read these three books back-to-back in quick succession). However, in my opinion Extinction Machine’s story went a bit too slowly in places and it lacked the truly compelling villains that the other books in the series feature (even if the antagonists in this book do manage to pull off the biggest attack against DMS yet) all of which slightly tanked my enjoyment of this book. That being said, this is still an amazing read, and even my least favourite book in this series still deserves 4.75 out of 5 stars.

The audiobook is my format of choice for enjoying the Joe Ledger series, and I ended up listening to Extinction Machine over a couple of weeks while I was away travelling. The Extinction Machine audiobook runs for a little under 15 hours and is narrated by the incredible Ray Porter, who has leant his amazing vocal talents to all of the other Joe Ledger audiobooks. I have spent a lot of time over the last year singing the praises of Porter for his work with the Joe Ledger series; in my opinion, he is one of the best audiobook narrators out there. Porter has the rare ability to fully encapsulate the characters that he is voicing, and his perfect take on the character of Joe Ledger is so very impressive. Needless to say, he does another standout job with Extinction Machine, and I highly recommend this format to anyone interested in checking this book out.

Overall, I felt that Extinction Machine was another excellent addition to the Joe Ledger series, and I had a real blast checking it out. There are a lot of cool elements to this book, and I really liked where Maberry took the story this time around. This is a must-read for fans of the Joe Ledger series, and I would also highly recommend it to anyone looking for a fun and exciting science fiction thriller.

Rage by Jonathan Maberry

Rage Cover

Publisher: Macmillan Audio (Audiobook – 5 November 2019)

Series: Rogue Team International – Book One/Joe Ledger – Book 11

Length: 17 hours and 28 minutes

My Rating: 5 out of 5 stars

Well damn, now this was an impressive book.   Prepare for all manner of action, excitement and chaos as bestselling author Jonathan Maberry presents an incredible and outstanding start to a new series that features his long-time protagonist, Joe Ledger, with Rage.

The Joe Ledger books were a series of 10 military thriller and science fiction hybrid novels that ran between 2009 and 2018, which focused on a group of military action heroes as they faced off against a number of advanced, mad science threats. Maberry actually concluded the Joe Ledger series last year, but the stories and adventures of the titular character have been continued in the new Rogue Team International series, of which Rage is the very first book (although it could be considered the 11th Joe Ledger book). This sequel series focuses on some new circumstances for the protagonists while still maintaining the heart and soul of the original books.

People who are familiar with my blog will know that I am a massive fan of the Joe Ledger books. Ever since I picked up the 10th and final novel, Deep Silence, last year, I have been really getting into this incredible thriller series and have already gone back and read the first six Joe Ledger books. Each of these books that I have reviewed so far has received a full five out of five stars from me, and it is easily one of my favourite series at the moment. As a result, I have been very keen to get a copy of the first instalment of this sequel series for a while now, and it has been very high on my list of books to read before the end of 2019. However, nothing was able to prepare me for how awesome this book was and for how much I was going to love it.

For years, Joe Ledger was the top field agent for the Department of Military Sciences (DMS), a top-secret United States military organisation tasked with protecting America from the most advanced and devastating weapons that mad science can produce. However, the political situation in America has become untenable, with the DMS no longer able to effectively do their job under the current administration. Seeing no future working for the US government, the head of the DMS, Mr Church, has disbanded the department, and has instead formed a new organisation, Rogue Team International. Independently funded and controlled by no government, Rogue Team International is able to deploy anywhere in the world against the worst sort of threats imaginable.

However, their first major mission has some very high stakes. A mysterious group of terrorists have unleashed a new bioweapon on a small, isolated island off the coast of North Korea. This weapon drives those infected by it into a murderous rage, causing them to attack and kill anyone they see in a brutal fashion. Worse, whoever is behind the attack has gone out of their way to frame the United States and South Korea for the crime, creating a dangerous situation which could see these countries dragged into a devastating war with North Korea and China.

Deployed to the island, Ledger and his team attempt to identify who is behind the attacks and what sort of weapon they have unleashed. It soon becomes clear that they are up against a deadly and powerful organisation, that is determined to cause as much chaos as possible. As a second attack is unleashed in South Korea, Ledger must find a way to stop his opponents before it is too late and the world is engulfed in war. However, their new foes are clever and ruthless and bear a powerful grudge against Ledger and Mr Church. Can Rogue Team International save the day, or will the cost be too high to pay?

Rage is an absolutely incredible and outstanding new novel from Maberry, who has done an incredible job introducing the first book in his Rogue Team International series. Rage contains an amazing story that had me firmly addicted right from the very start. The reader is once again presented with a massive and elaborate villainous plot, as two familiar antagonists and their cohorts unleash a devastating and scientifically unique attack for their own nefarious reasons. We then get to follow our protagonists as they investigate and attempt to counter the attacks and plots that they uncover. The entirety of the book is written in Maberry’s signature style, with the story told from a huge range of different points of view and time periods, resulting in a much richer and complex story that allows the reader to see the thoughts of the protagonists, antagonists and innocent bystanders as the various events of the book take place. There are a huge number of twists and turns as the story progresses, and even though we get some insight into the antagonist’s actions and motivations, the entirety of their elaborate plan is left a mystery for most of the book, allowing for some enthralling suspense to build up. All of this ends in an explosive conclusion which not only features a major fake-out but also a massively significant tragedy that is going to be a huge part of the series going forward. This was a truly epic story, and I cannot wait to see where the author takes his new series next.

Despite Rage being part of the new Rogue Team International series, Maberry continues to utilise a number of his distinctive writing elements that made his Joe Ledger novels such a delight to read. This includes the cool multiple viewpoints I mentioned above, as well as the fantastic use of great action sequences, enjoyable characters and the fascinating antagonists. However, there are some exciting changes in this book that I think existing Joe Ledger readers are going to enjoy. For example, the protagonist is part of a whole new organisation, they have a new base (a very over-the-top secret lair in Greece), a new team name and new call signs for all the protagonists (for example, Ledger has gone from Cowboy to Outlaw), all of which is an interesting change of pace for those familiar with the original series. There is also a lot more of a focus on international politics, with only a small amount of the story taking place in the United States. While I quite liked some of the new directions that Maberry was taking with this new series, many of the story elements in Rage have made it clear that the Rogue Team International books are going to be very strongly associated with the original Joe Ledger series. There are a huge number of call-backs to the previous books, including a lot of discussion about preceding cases and the utilisation of many characters, including some of the major antagonists, who have previously appeared. While you would assume that the employment of all these elements might make Rage hard to get into for readers unfamiliar with the other Joe Ledger novels, this is really not the case. Maberry continues his practice of filling his story with some detailed summaries of the various characters and books, so that readers can understand the significance of all the reference to the previous cases. This means that new readers can easily jump into Rage without any prior knowledge of the other Joe Ledger books, although I can guarantee that most people will be keen to go back and get the full account of what has happened before.

One of the most interesting aspects of the new international focused formula of this book was that it allowed Maberry to examine the current political situation around the Korean Peninsula. There is quite an interesting analysis of both countries throughout the course of the story, and the various issues surrounding them and their differences are actually covered in a series of short chapters, made to resemble a political chat show, with experts voicing their thoughts on both Koreas, and the influence of countries such as China and the United States. Rage’s story features a fascinating look at what the author thinks would happen if a flashpoint event occurred in the region, and who could potentially benefit. I was very intrigued by Maberry’s analysis of the situation, and I liked how he featured several characters from both North and South Korea in his story. The author’s portrayal of the North Korean characters was particularly captivating, as he showed them as mostly good people who were trapped by political circumstances, and who aren’t seeking a war against the rest of the world. All of this examination of the current political situation in Korea made for a fascinating part of the book’s plot, and I am curious to see what area of the world he will explore in the next Rogue Team International book.

One of Maberry’s main strengths as a writer is his ability to create some truly enjoyable and memorable characters to populate his stories with. Perhaps one of the best examples of this is the main protagonist of Rage and its prequel series, Joe Ledger. Ledger is an extremely complex and multilayered action protagonist, who serves as the book’s main character. Thanks to the fact that Ledger narrates all of the chapters told from his point of view (about two thirds of the book; the rest of the chapters are told in the third person), we get a real sense of his character. While he likes to project a cocky, confident and humorous persona to most people he meets, cracking all sorts of jokes to both other characters and the reader, deeper down his is a psychological mess. Due to some past trauma, Ledger has some major issues, and his career as a shooter for the DMS and Rogue Team International has not helped the situation. Ledger’s anger, despair and hopelessness are constantly bubbling towards the surface, adding a fascinating dimension to the character. I have always really liked how Maberry has gone out of his way to show an action protagonist who is actually impacted by the work they do and the lives they have taken, and it makes for a refreshing change of pace. Rage in particular contains some very dark moments for Ledger, and if the conclusion of the book is anything to go by, his character is going to undergo some massive emotional changes in the next few books.

I was also really glad that Maberry continued to utilise so many of the great side characters that have been previously introduced in the Joe Ledger series. Pretty much all of the key DMS characters have moved across into the new book, and I was really glad we could continue to enjoy the fun dynamic that they have established over the course of the previous series. The enigmatic Mr Church continues to remain one of the best spy-master characters I have ever read and is probably one of my favourite people in the Joe Ledger books. While there are no major revelations about his past in this novel (my theory is that he is either an alien or some form of angel), there are some hints to his seemingly superhuman toughness and some of the previous missions he has engaged in. Mr Church also shows off some amazing diplomatic chops in this novel, utilising a network of level-headed members of various countries’ governments to work around blustering and incompetent world leaders. Most of the rest of the supporting characters remain the same, although several of them get some fun moments in this book, such as Bug unexpectedly receiving some fan-girl attention and Doc Holiday’s eccentric personality overwhelming people unfamiliar with her. There are also some great new characters in this book, many of whom appear set to become long-term recurring characters. If I had to make one complaint, it would be that there wasn’t enough of Ghost, Ledger’s attack dog, but I am sure we will see more of him in the future.

In addition to the fantastic protagonists, Maberry has also come up with a couple of conniving and evil antagonists to act as a foil to Joe Ledger and Rogue Team International. The main villains of the book are actually prior antagonists from two of the books in the Joe Ledger series, who have been reutilised to great effect in this new novel. While an exciting original major villain might have worked out well for the first novel in a new series, I think that using some existing antagonists was an excellent choice that really helped create a captivating story. Not only does this help reinforce the connection between the new Rogue Team International series and the Joe Ledger books, but it also allowed for some interesting character and story development. Both of these main two antagonists have been defeated in the past by Joe Ledger and Mr Church, so they each have very deep, personal grudges against them. Their new plan for domination, which is actually very interesting and quite complex, is also filled with elements of revenge, which helps ratchet up the intrigue and adds a whole new element. I loved the various interludes which show how these two bad guys escaped from prison and started their new team-up, and it was really cool to see what happened to them after their respective defeats in the previous books. It was also very interesting to see two antagonists, who previously had nothing to do with each other, had appeared in different novels and had very different motivations for their actions, come together as a cohesive unit with the new goals in mind. This was definitely a great use of two antagonists, and the damage that they caused was very impressive and memorable.

It is impossible to talk about one of the Joe Ledger novels without discussing all the intense action you can expect within. Maberry is a master of writing an electrifying action sequence, and the first book in the Rogue Team International series is absolutely chock full of action, fights and brutal violence. There are so many varied and thrilling battle scenes throughout the book, as the protagonist finds himself fighting in all manner of different situations. Whether the protagonist is engaging in a mass shootout against heavily armed opponents with his team backing him up, fighting by himself against a group of assassins or engaging in knock-out, throwdown fist fight against one of the antagonists, Maberry crafts some excellent and detailed sequences, allowing the reader to appreciate everything that is going on. The standout elements of this book are the victims of the new rage-inducing bioweapon that is this book’s unique science fiction element. Victims under the control of Rage attack anything they see in a frenzy, resulting in some crazy and vicious scenes. This also allows for some unique sequences where the protagonists must find a way to neutralise the victims without killing them, in the hope that they can be cured, all the while trying to avoid getting killed by either the Rage victims or some of the soldiers behind the attacks. All of the action scenes in this book are really impressive to experience, and it is impossible not to get excited as you read through them. However, readers should be warned in advance that the action can get quite brutal in places, and there are numerous examples of gruesome mutilation or torture, which might not be appealing to some people.

One of the main things that I love about the Joe Ledger series are the incredible audiobook versions of the previous novels, all of which feature the outstanding narration of Ray Porter. As I have stated in several of my previous reviews, Porter has some unbelievable vocal talents, and the life he breathes into all the characters in the Joe Ledger audiobooks is just fantastic. In particular, he portrays the voice and personality of the series titular character and protagonist, Joe Ledger, extremely well and he does a remarkable job of conveying all of the characters emotions, charm and humour to the reader. I was so happy when I saw that Porter was going to narrate Rage, and I knew I would have to grab the audiobook format of this book when it came out. I was in no way disappointed with this audiobook, as Porter has once again done a fantastic job of bringing all the characters to life and telling Rage’s amazing story. Porter still has such a fantastic handle on the book’s main character, and his portrayal of the Joe Ledger’s emotions is just superb, especially during some major scenes in the book. With a running time of 17½ hours, Rage is a somewhat substantial read, and dedicated listeners should be able to get through it in a few days. I would strongly recommend the audiobook format of Rage to anyone who wants to read this book, and it still remains my favourite and preferred way to get my Joe Ledger fix.

In Rage, Jonathan Maberry has once again outdone himself producing a wildly entertaining and deeply compelling novel that I absolutely loved. In this first instalment of his new Rogue Team International series, Maberry has brought his fantastic characters from the Joe Ledger books into a whole new era, as the story goes in some great new directions, while maintaining the best parts of the original series. Featuring one hell of a story and a pretty memorable conclusion, Rage is Maberry at his best, and I have no choice but to award it a full five stars. Highly recommended for anyone wanting a high-octane read, Rage is an outstanding book guaranteed to pull you in and leave you an emotional wreck.

Throwback Thursday – Star Wars: Tarkin by James Luceno

Star Wars Tarkin Cover.jpg

Publisher: Penguin Random House Audio (Audiobook – 4 November 2019)

Series: Star Wars

Length: 9 hour and 32 minutes

My Rating: 4.5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

In this week’s Throwback Thursday I check out an amazing and compelling Star Wars tie-in novel that focuses on a fascinating character from the franchise, with Star Wars: Tarkin, written by veteran tie-in author James Luceno.

Since early 2014, Disney has done an excellent job installing a new and distinctive expanded universe for the Star Wars franchise. This new expanded universe, which supplanted the existing expanded universe (which is now known as Star Wars Legends), has featured some amazing books which I have been really getting into in the last couple of years. I have read a lot of Star Wars books in 2019 and not only have I tried to stay abreast of the latest releases (for example, the latest Star Wars novel, Resistance Reborn) but I have also been checking out some of the older novels in the franchise (such as Thrawn and Death Troopers).

Tarkin was released in late 2014 and was one of the first non-movie novelisations or young reader Star Wars novels that were released in this new canon. Tarkin was written by James Luceno, an author with a huge number of Star Wars tie-in novels from the Legends canon already under his belt, such as the intriguing-sounding Darth Plagueis. I had heard good things about this book, and I was curious to see how Luceno would alter the character of Grand Moff Tarkin.

To those familiar with the Galactic Empire, Grand Moff Wilhuff Tarkin is a legendary figure. A former admiral, adjutant general, planetary governor and war hero of the Clone Wars, Tarkin was one of the Emperor’s most dedicated and capable servants. Determined to enforce the Empire’s authority throughout the galaxy by any means necessary, Tarkin was renowned for his merciless nature and his ability to out-think any opponent on the battlefield or in the political arena. But where did this nature come from: his past as a solider or as a politician, or are there powerful lessons in Tarkin’s upbringing that constantly drive him forward?

Five years after the end of the Clone Wars, Governor Tarkin holds the rank of Imperial Moff and is tasked with overseeing one of the Empire’s most sensitive and covert projects, the construction of a massive mobile battle station which the Emperor believes will become the ultimate symbol of Imperial power in the galaxy. Determined to bring order to the post Clone War chaos, Tarkin finds his plans for the construction of the station stalled when a mysterious ship launches an innovative attack against one of his bases. In the aftermath of this attack, Tarkin is ordered to work with Darth Vader to determine who orchestrated this incursion and deal with them.

Travelling to an isolated planet, Tarkin and Vader begin their investigation into the rebellious activity plaguing that area of the Empire. But when their opponents manage to out-manoeuvre them, Tarkin must call upon all of his experiences, including as a young hunter on his home planet of Eriadu, to stop them. However, even the lessons of his past may not be enough, as his new foes are as smart and determined as Tarkin and Vader and are willing to do anything to achieve their revenge on the Empire.

Tarkin was a smart and exciting Star Wars tie-in novel that did a fantastic job exploring the life of one of the franchise’s most complex characters. I had a great time listening to this book, and it is one of the better Star Wars novels that I have enjoyed this year. I really liked the deep dive into the history and mind of Tarkin, especially as the author wraps a compelling and multi-layered narrative around the character’s story. As a result, the novel gets four and a half stars from me and was a really good read.

This story is an interesting combination of an adventure that occurred five years after the events of Revenge of the Sith (roughly 14 years before the events of A New Hope), and a series of tales from various points in Tarkin’s earlier life. Grand Moff Tarkin has always been a fascinating Star Wars character to me; despite his lack of force abilities, he appeared to wield nearly as much power as the Emperor and was even able to command Darth Vader. This book does a wonderful job of not only showing how he was able to obtain so much power within the Empire but also exploring all of the formulative events of this character’s life that made him into the man capable of achieving so much. I personally think that this was a great combination of character narratives which come together extremely well, and I think that Luceno did a fantastic job getting to the root of Tarkin’s psyche and personality.

Despite it being the shorter part of the book, I personally enjoyed the various chapters that explore various moments of Tarkin’s past the most. In particular, I thought that the author’s examination of his training as a hunter to be a truly fascinating basis for the character’s tactical ability. The various scenes depicting him hunting the large beasts of his home planet are pretty cool, and it was really interesting to see the way that he utilised lessons from hunting creatures in his later careers. For example, he is trained to instil fear into all the beasts he encounters in order to establish dominance above them and to show them the consequences of acting in way he dislikes. A later scene in the book shows him using this training to successfully end a pirate menace in a very harsh and final manner, and it also explains why he considered blowing up a planet to be a viable fear tactic against rebels. In addition to its impact on future Star Wars stories, Tarkin’s early training and hunting background are utilised to great effect throughout the entirety of Tarkin, and it was great to see how it impacts on Tarkin’s thought process and planning. I also really liked how the focus on the hunt comes full circle, as the author works in a fun confrontation back at the Tarkin hunting grounds with the main antagonist of the book that I absolutely loved and which was a fantastic conclusion to the whole story. This hunting aspect was an exceptional addition to this canon’s depiction of Tarkin, and I like how other authors have expanded on it in other pieces of Star Wars expanded fiction. For example, the third volume of Darth Vader: Dark Lord of the Sith features Tarkin using his hunting abilities against Vader in a contest of wills.

In addition to this new origin for Tarkin’s tactical ability and mental acuity, I also enjoyed the various flashbacks to his history before and during the events of the Clone War. Luceno comes up with some great storylines that show off, for example, when Tarkin first gained the attention of the Emperor, or his thoughts on the various events that occurred during the course of the prequel movies. It was fun getting his theories on the causes of the Clone Wars or the formation of the Empire, especially as he is pretty close to the mark every time. I also liked that Luceno worked a confrontation between Tarkin and Count Dooku into one of the flashbacks, which shows why Tarkin remained loyal to the Republic during the course of the Clone Wars. All of these examinations of the character’s past, especially in the context of several key events in Star Wars history, was really fascinating and proved to be a fantastic part of the book.

While I did enjoy the examination of the character’s past, the main story itself is also compelling, as it shows the events that led to Tarkin becoming the very first Grand Moff. These parts of the book are a lot of fun and feature a unique and personal hunt for the protagonist which ties in well with the journeys to his past. I also quite enjoyed the fun team-up between Tarkin and Darth Vader, who assists him to complete his mission. Tarkin and Vader form a very effective team in this book, and it was interesting to examine the relationship between them and the mutual respect that grew between them. It was also cool to find out that Tarkin was one of the few people in the whole Empire who guessed that Anakin Skywalker and Darth Vader were the same person (the only other Imperial character who apparently guessed that was Grand Admiral Thrawn). This section of the book also features some intriguing looks at the early stages of the Empire, and I personally liked the examination of Imperial politics, the intelligence agencies and the ruling style of the Emperor. I also really liked the idealistic opponents that Tarkin faced off against, mainly because their leader becomes more and more aggressive the longer the fight against the Empire goes, until he starts to lack the moral high ground in this conflict.

While I really enjoyed the team-up between Tarkin and Vader, I do wonder if the author perhaps featured Vader and the Emperor a little more than he should have. Do not get me wrong, I absolutely love Darth Vader as a character and I have deeply enjoyed a number of extended universe comics or books that have featured him (such as the Darth Vader and Dark Lord of the Sith comic series, or the Dark Visions limited series). However, I think that a book called Tarkin should have focused a lot more on the exploits of the titular character and shown how he dealt with the unique problems presented in the plot on his own. Instead, he received a fair bit of help from Vader and the Emperor, which kind of undermined the book’s message that he was an unsurpassed strategist and hunter. The author might have been better off only featuring a small amount of the Emperor in this novel, and perhaps introducing Vader in a later Tarkin novel, much like Timothy Zahn did with Thrawn: Alliances. Still, it was a fantastic book, and I am never going to seriously complain about too much Darth Vader.

Tarkin proved to be a really interesting book in the current Star Wars canon, and one that fans of the franchise are really going to enjoy. That being said, I would say that no real knowledge of the Star Wars extended universe is required to understand the plot of the book. While it does reflect on some of the events of The Clone Wars animated series, particularly the handful of episodes that a young Tarkin appeared in, there is no urgent need to go out and watch these episodes first, as they are more passing references. It is also important to note that this book was released back in 2014, two years before the release of Rogue One. As a result, it lacks the inclusion of Director Krennic as a rival for Tarkin, which is something most of the tie-in media released after 2016 features.

Like many of the Star Wars novels I have enjoyed in the past, I chose to listen to the audiobook format of Tarkin rather than read a physical copy. The Tarkin audiobook was narrated by Euan Morton and runs for roughly 9½ hours in length. I found myself absolutely breezing through the Tarkin audiobook, and I was able to listen to all of it in a few short days, as I become enthralled in the awesome story. Star Wars audiobooks are always a fun production to check out thanks to their use of the iconic music and sound effects from the movies. Tarkin also makes great use of a number of the classic scores from the movies to enhance the various scenes, most notably The Imperial March, which is used a number of times when members of the Empire are being particularly ruthless or authoritarian. I also really liked the use of the various Star Wars sound effects, such as the sound of blaster fire, spaceship engines and even the iconic sounds of Darth Vader breathing, all of which are used to help set the appropriate atmosphere for the scene. While some of the Star Wars audiobooks greatly overused these sound effects and music scores, I think that the Tarkin audiobook had the just the right amount of these elements. At no point did the music or sounds overwhelm the narration nor distract the reader from the plot; instead they did a wonderful job of helping the reader stay glued to the story.

In addition to the excellent use of Star Wars music and sound effects, Tarkin also featured a fantastic narrator in the form of Euan Morton. Morton does a commendable job of imitating the voice of the titular character and helps bring the stern, intelligent and ruthless character to life with his voice work. In addition, Morton was also able to do good imitations of several other notable Star Wars characters, including the Emperor and Darth Vader. I felt that Morton produced a good replication of their voices, and the listener is instantly able to figure out who is talking. I also liked some of the voices that Morton came up with for the various supporting characters that featured in the book, and I was impressed with the voices he attributed to some of the different alien species that were encountered. I particularly enjoyed his Mon Calamari voice, for example, and felt that he was able to add some distinguishing vocals to each of these different species. Based on this strong narration, as well as the great musical and sound inclusions, I would strongly recommend the audiobook version of this Star Wars book, and I know that I intend to check out more of this franchise’s audiobooks.

Tarkin was an outstanding piece of Star Wars tie-in fiction that I personally really enjoyed. Not only did it contain a compelling and exciting story in the early days of the Empire but it also did a wonderful job exploring the background of one of the franchises most fascinating characters. I had an amazing time learning more about Grand Moff Tarkin, and I am slightly disappointed that there have not been any more Tarkin-centric novels released since 2014. As a result, I would highly recommend this book to anyone interested in a good Star Wars tie-in novel, and I would also recommend the excellent audiobook format.

While the next Star Wars novel I read is going to be Force Collector, I am always considering what older Star Wars book to listen to in the future. I am currently weighing up between this canon’s Lords of the Sith (the Emperor and Darth Vader trapped on a planet being hunted by rebels) or the Star Wars Legends book Scoundrels (a heist novel written by Timothy Zahn). Both sound like a lot of fun, and I will probably end up listening to them both in the very near future.

Boundless by R. A. Salvatore

Boundless Cover

Publisher: HarperAudio (Audiobook – 10 September 2019)

Series: Generations – Book 2

Length: 13 hours and 3 minutes

My Rating: 4.5 out of 5 stars

From one of the world’s leading writers of fantasy fiction, R. A. Salvatore, comes an exciting and captivating new adventure that focuses on the author’s best-known protagonists, the Drow (dark elf) ranger Drizzt Do’Urden, his father Zaknafein, the rogue Jarlaxle and the Companions of the Hall.

Centuries ago, one Drow warrior was feared and respected above all others in the dark elf city of Menzoberranzan, the legendary weapon master Zaknafein. Even before the events that would eventually force him to sacrifice himself to save the life of his beloved son Drizzt Do’Urden, Zaknafein was never content with his life in Menzoberranzan. Sickened by the evil matriarchal system that rules the city in the name of the dark goddess Lolth, Zaknafein found himself trapped in the service of the ambitious Matron Malice Do’Urden. His only solace is his friendship with Jarlaxle, the charismatic leader of the mercenary band Bregan D’aerthe, with whom he forms a close bond. However, even this friendship is not immune to strife, as influential forces within Menzoberranzan attempt to turn the ranks of Bregan D’aerthe against Zaknafein.

Years later, Zaknafein has been mysteriously returned to life, finding himself in a strange new world, living within the dwarven kingdom of Gauntlgrym. Despite being reunited with his son, Drizzt, Zaknafein is once again lost; his inherent Drow distain for all non-dark elf life is making it hard for him to fit in with Drizzt’s dwarf, halfling and human friends and family. But as Zaknafein, with the help of Jarlaxle, attempts to find a new path, he is once again beset by dark and powerful opponents.

An ambitious family of human nobles from Waterdeep has combined forces with the ruler of Neverwinter, Lord Neverember, and a minor clan of dwarfs, in an attempt to topple Gauntlgrym’s king, Bruenor, and claim the elemental magical powers the great dwarven kingdom safeguards. While normally such foes would prove little threat to King Bruenor and his allies, these new enemies command a massive and ever-growing army of demons capable of overwhelming even Gauntlgrym’s substantial defences. In addition, their opponents are supported by a noble Drow House from Menzoberranzan whose matron, in a bid to become Lolth’s most favoured servant, is determined to be the Drow who finally captures Zaknafein and Drizzt. As father and son fight for their lives against their new enemies, they soon find themselves pursued by creatures far more sinister and destructive than anything they have seen before. Can the Companions of the Hall prevail, or will evil finally defeat the last bastion of light in the Forgotten Realms?

Boundless is another outstanding and incredibly enjoyable piece of fantasy fiction from one of my all-time favourite authors, the legendary R. A. Salvatore, who is easily one of the top fantasy authors of all time. This is actually the second novel from Salvatore this year, with the second book in his The Coven trilogy, Reckoning of Fallen Gods, having come out in January, and the final book in this trilogy, Song of the Risen God, is set for release in January 2020. In Boundless, Salvatore has once again returned to the iconic Forgotten Realms universe to produce another excellent story set around the character of Drizzt Do’Urden.

The dark elf ranger, Drizzt Do’Urden, is easily the most iconic and popular character that Salvatore has ever created. One of the few moral dark elf characters in all of the Forgotten Realms (the large-scale interconnected universe which has been the setting for a huge number of fantasy novels over the years), Drizzt has been one of Salvatore’s main recurring protagonist for over 30 years, ever since Salvatore’s debut novel, The Crystal Shard. I have long been a fan of Drizzt, mainly because of Salvatore’s amazing second trilogy of books, The Dark Elf trilogy, which told a captivating tale of a young Drizzt Do’Urden. Boundless is the 35th book to follow the adventures of Drizzt and his companions (if you include The Sellswords trilogy) and is the sequel to last year’s exciting fantasy adventure, Timeless. Boundless is also the second book in Salvatore’s current trilogy that focuses on Drizzt, known as the Generations trilogy, which is set to conclude next year in the final book, Relentless (a synopsis of which is already available online).

Boundless was an absolutely fantastic read which takes the reader on an epic thrill-ride through a demon invasion, the dark political underbelly of Menzoberranzan and into the heart and mind of one of Salvatore’s more complex and intriguing characters. Making exceptional use of two separate timelines, Salvatore tells a compelling and intricate story that combines a desperate battle for survival in the present with adventures in the past. Filled with action, adventure, amazing fantasy elements and an epic conclusion, this was a first-rate read that I greatly enjoyed.

This book was essentially impossible to put down from the moment I started listening to it, as Salvatore starts it off with an action packed prologue that sees a large force of halflings, dwarves and Drizzt face off against the horde of demons that were unleashed in Timeless. After this action-packed introduction, the book is then split into four parts, two of which follow the resulting battle for Gauntlgrym and the surrounding lands in the present (the present being Dalereckoning 1488), while the other two parts go back years before the events of the first book in The Dark Elf trilogy, Homeland, and tell a story of a younger Zaknafein and Jarlaxle in Menzoberranzan.

The parts set in the present offer a pretty exciting range of action and adventure as the story is split between several of the fun characters that Salvatore has introduced in all of his Forgotten Realms books. For example, throughout these parts you get to see the destructive siege of Gauntlgrym from the perspective of Bruenor, Zaknafein, Jarlaxle and the Bouldshoulder brothers (who originated in The Cleric Quintet, another one of Salvatore’s Forgotten Realms series). At the same time as Drizzt is being pursued throughout the land by a powerful magical construct, Wulfgar is caught up in an invasion of Luskan by a powerful fleet of monsters, and Regis teams up with Dahlia and Artemis Enteri to investigate their demonic opponents in Waterdeep. This was a fantastic blend of storylines in the present-day parts of the book, and I really enjoyed seeing the various adventures and perils assailing this great group of protagonists. All of the storylines in this part of the book were a lot of fun, and I really enjoyed the larger narrative that they were telling. These modern-day storylines end with a major cliff-hanger which is going to make me really want to check out the next book in this trilogy.

While the parts of the book set in Dalereckoning 1488 are pretty awesome, I have to admit that I much preferred the half of the book set back in the past. This part of the book was set over a period of several years and follows a younger Zaknafein and Jarlaxle as they navigate the highs and lows of their original friendship in the darkness of Menzoberranzan. I really liked this storyline, as it not only contained the politics, backstabbing and casual murder that makes all the stories set in Menzoberranzan so much fun, but it also explores Zaknafein’s psyche and starts to explain why he was a different Drow to the other members of his race when he was first introduced in The Dark Elf trilogy. It was also interesting to see the early days of Jarlaxle’s rise as a mercenary leader, and there is also a number of intriguing scenes that feature other Drow characters, such as Drizzt’s mother, Matron Malice, who have been dead for a while. As a result, these parts of the book serve as an excellent prequel to The Dark Elf trilogy, of which I am a massive fan. In addition, these chronologically earlier parts of the book serve to introduce some of the Drow antagonists who are threatening the characters in the present day, and it really interesting to see how the actions of Zaknafein and Jarlaxle hundreds of years in the past are impacting on the future.

I really loved this combination of the two separate timelines in the book and felt that it helped create a fantastic overall narrative. The earlier storyline of Drow house politics, friendships and small-scale grudges contrasts well with the intense war and near constant peril that makes up the 1488 storyline and helps to create a much more compelling book. I also really enjoyed how story elements, such as the exploration of Zaknafein and Jarlaxle’s friendship, or the examination of the cruel dynamics of Drow society, continued on from one part of the book to the next, and it was interesting to see how relationships and minds can change over time.

If there is one guarantee in life, it is that a Drizzt Do’Urden novel is going to feature some fancy swordplay and a ton of action. Boundless is no exception to this rule, as Salvatore has once again furnished his story with all manner of intense and detailed action and battle sequences, as his protagonists fight a variety of opponents. This makes for an exciting and really enjoyable read, as it always fun to see the various ways the Companions of the Hall engage in battle, especially since they have built up quite an impressive array of magical weapons and abilities after 35 books. In addition, Salvatore has come up with some unique and powerful opponents for this book, including two powerful magical constructs that are all but invincible and require extreme measures to combat. The parts of the book set in Menzoberranzan’s past also feature a wide array of dazzling duels and battles from Zaknafein, as he is forced to prove that he is the best weapons master in the city. The author shows off some truly impressive fight sequences in the parts of the book focusing on Zaknafein’s earlier life and Salvatore does a fantastic job providing the reader with a blow-by-blow account of what is happening. I also really liked how the author included several scenes that showed Zaknafein training for future battles in which he attempts to work out the best way to perform some elaborate or near-impossible combat move, which of course would then be utilised in a later fight. Needless to say, those looking for their next dose of fantasy action should look no further than Boundless, as Salvatore has once again provided one hell of a hit.

While I did read a physically copy of the previous book in the series, Timeless, for Boundless I ended up listening to the audiobook format instead. Boundless’s audiobook is narrated by Victor Bevine and runs for just over 13 hours, which only took me a few days to get through. I ended up having a great time listening to Boundless, especially as listening to a blow-by-blow of the amazing action sequences really helped bring these scenes to life for me. Bevine did a fantastic job of breathing life into the book’s various characters, and I really enjoyed the way that he captured the personalities of several of the characters with his performance. I also appreciated the way that he was able to emulate a number of very different characters and species throughout the course of the audiobook. Not only did he come up with sly and calculating voices for the various Drow characters, but he was also able to affect an impressive brogue for the various dwarven characters in the book. This is a fantastic range, and I quite enjoyed all of the voices that Bevine came up with. As a result, I would definitely recommend the audiobook version of Boundless to anyone who is interested, and I think that I will try to listen to next book in the trilogy.

Overall, Boundless is an outstanding and incredible new release from Salvatore, and I loved every second that I was reading it. Featuring a ton of action and some really cool plot elements, Salvatore tells a clever and intricate story that sets some high stakes for his beloved characters. Not only am I excited to see where the story goes in the next book, but I also have a very strong urge to go back and check out Salvatore’s The Dark Elf trilogy, where some of the fantastic characters explored in this book were first introduced. With this latest novel, Salvatore continues to show why he is one of the biggest names in fantasy fiction, and it is thanks to books like Boundless that I will continue to grab every new Salvatore release I can get.

Throwback Thursday – Code Zero by Jonathan Maberry

Code Zero Cover.jpg

Publisher: Macmillan Audio (Audiobook – 25 March 2014)

Series: Joe Ledger series – Book Six

Length: 16 hours and 6 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

The ghosts of the past come back to haunt Joe Ledger and the DMS big time in this sixth book in Jonathan Maberry’s high-octane science fiction/military thriller Joe Ledger series.

For years, the Department of Military Sciences (DMS) has saved the world from some of the most deadly and insane weapons that science can create: race-specific bioweapons, genetically enhanced super soldiers, powerful plagues capable of killing people in the most horrendous way and even a pathogen that is capable of bringing its victims back to life as zombies. Each of these has been stopped by DMS agents and the legendary Joe Ledger, but these horrors are about to resurface in the most devastating of ways.

The mysterious hacker and terrorist Mother Night has been causing the DMS trouble for months, but when she broadcasts a call for anarchy, no-one is prepared for what happens next. Across America, Mother Night’s followers unleash hundreds of random acts of violence, causing horrendous amounts of terror and destruction. As Joe Ledger and the DMS attempt to counter them, a subway car full of people in New York is infected with something disturbingly familiar, the Seif-al-Din zombie pathogen that bought Ledger to the DMS in the first place.

As Ledger and Echo Team are once again forced to contend with the zombie victims of the pathogen, they find themselves targeted from several devastating angles. As the threats become more and more personal, it soon becomes apparent that they are facing someone who knows the DMS intimately and who is willing to use the most lethal tools at their disposal to win. Can Ledger and the DMS survive, or will the world burn at the hands of Mother Night?

Jonathan Maberry’s Joe Ledger books are one of my favourite series at the moment, and I love each book’s excellent blend of compelling storytelling, complex characters, over-the-top villains, electrifying action and insane plot points, which come together into fantastic, first-rate narratives. Ever since I read and got hooked on the tenth book in this series, Deep Silence, about this time last year, I have been periodically reading and reviewing the earlier novels in sequence. So far, I have read the first six novels, Patient Zero, The Dragon Factory, The King of Plagues, Assassin’s Code, The Extinction Machine and this novel, Code Zero. I am actually reviewing this book a little out of order, as I recently powered through both The Extinction Machine and Code Zero while I was away on holidays. As Code Zero is fresher in my mind, I decided to review it first, and I will hopefully get a review for The Extinction Machine up soon as well (the plan is to get it done before the next Joe Ledger book, Rage, comes out in November, but we’ll see how we go).

Considering how much I absolutely loved the rest of the books in the series, it is going to come as no surprise to anyone that I also really enjoyed Code Zero. This sixth book was pretty spectacular, and it is easily one of my favourite books in the entire series, only just being beaten out by The Dragon Factory. In Code Zero, Maberry has made sure to utilise several of the excellent features from the previous Joe Ledger books that l really love and have commented on previously, such as a first-rate story filled with intense action, a smartassed and damaged protagonist, a great group of side characters (including one of the best dogs in all of fiction) and a clever utilisation of flashbacks and multiple perspectives. This book also features some other great story and character elements that really make it stand out from the rest of the series, and which help make it such an outstanding and epic read.

I have mentioned before that one of the best things about the Joe Ledger books is the awesome antagonists that Maberry creates for each of the novels. These have so far included genetically modified Nazis, world-event manipulating masterminds and even a group of vampires. However, the villain of Code Zero, Mother Night, is perhaps one of the most interesting and complex antagonists that Maberry has come up with. Mother Night is an outstanding character who not only has a close connection with the DMS, but whose elaborate master plan does a great deal of damage. I really liked how Maberry used a series of flashback filled interludes to explore the background of this character. These flashbacks show how Mother Night is connected to all the DMS characters and examine how her exposure to various characters and threats from the previous books slowly corrupted her, and why she was compelled to become a terrorist. Despite this being the first book that Mother Night has appeared in, Maberry did a sensational job tying the character into many of the key events from the first three novels, and showing how she was actually involved with some of the previous threats. All of these cool connections really help up the personal stakes for all of the protagonists, and it allows Mother Night to actually hit Joe Ledger and his team harder than anyone else has before, resulting in an extra dramatic and compelling story.

Maberry also uses Mother Night’s plot to examine some rather interesting elements of the modern world. For example, the anarchist movement is explored in some detail, as Mother Night uses anarchist elements in her call to arms, gathering up members of America’s disenfranchised youth to form an army. There is also a rather intriguing look at the role video games can play in violence or espionage. This is not done in an attempt to demonise video games; instead Maberry, through several of the videogame savvy characters, explores how important problem-solving is for gamers, and how the skills obtained there can have real-world applications in both the espionage and defence worlds. The subsequent study of game theory and the desire to win that some gamers feel is particularly fascinating, and it adds very some interesting layers to the story and Mother Night’s overall character.

In addition to this incredible antagonist, the other thing that I absolutely loved about Code Zero is the fact that Maberry decided to bring back some of the iconic threats and story elements from the previous books in the series. Not only did the author do an outstanding job of working these pre-existing story elements into Code Zero’s plot, but their reappearance was also an excellent homage to the earlier books and a real treat for fans of the series. I really enjoyed seeing Ledger have to go up against threats like the walkers and the berserkers again, especially as each of these threats have pretty strong emotional triggers for him due to devastating previous missions. It was also really interesting to see the new and various ways that the antagonist utilised these existing elements in her own plans, and there were some really fun combinations of the insane scientific elements, such as a couple of berserkers who have been infected with Generation 12 of the Seif-al-Din Pathogen, and it’s as awesome as you’d expect.

As this is a Joe Ledger book, Code Zero is of course filled to the brim with all the action and fire fights that you could ever need. Due to the presence of so many varied threats, including some of the monsters from the previous books, Code Zero probably has some of the most intriguing fight scenes in the entire series. This book is filled with a number of elaborate battle sequences in which the protagonists face off against a variety of different opponents at the same time. These opponents can include walkers, berserkers and gunmen disguised as zombies hiding amidst the walking dead, which is just so many layers of awesome. Maberry has an exceptional talent for writing fight sequences, and all this amazing action really helps to get the adrenaline pumping. I also have to commend all of the first-rate zombie scenes in the book, as the author crafts some truly horrifying scenes that showcase how terrifying and emotional damaging it would be to face off against these undead monsters.

As with all the previous books in the Joe Ledger series, I chose to listen to the audiobook format of Code Zero which was narrated by Ray Porter. Clocking in at just over 16 hours, I managed to get through this audiobook fairly quickly, mainly because I started listening to it while on an international flight. I think it is pretty clear at this point that I really enjoy listening to the audiobook versions of the Joe Ledger books, mainly due to the narration of the outstanding Ray Porter. I have sung Porter’s praises in all of my previous reviews, and I really cannot express what a good job he does bring the series titular protagonist to live with his voice work. Code Zero was no exception, and I would strongly recommend the audiobook format to anyone even vaguely interested in this book.

Code Zero by Jonathan Maberry is another spectacular book in the Joe Ledger series, and one that I absolutely loved. Maberry continues to utilise some of the amazing story elements that made his previous six books so darn enjoyable, and he ups the ante with another exceptional antagonist and the clever reuse of memorable story elements from previous books in the series. All of this results in another science fiction/thriller masterpiece that gets an easy five out five stars from me, and it is possibly one of the most enjoyable books I have read so far this year.