Warhammer 40,000: Shadowsun: The Patient Hunter by Phil Kelly

Warhammer 40,000 - Shadowsun Cover

Publisher: Black Library (Audiobook – 1 April 2023)

Series: Warhammer 40,000

Length: 8 hours and 13 minutes

My Rating: 4.25 out of 5 stars

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Veteran Warhammer 40,000 author Phil Kelly once again dives into his favourite topic, the T’au, with this new fast-paced and intense novel focused on the intriguing figure of Commander Shadowsun, Shadowsun: The Patient Hunter.

I have been having a lot of fun with Warhammer 40,000 novels this year, and I have already had the opportunity to read some major classics.  Many of these appeared in my recent Favourite Warhammer 40,000 novels list, and I have been keen to read more Warhammer fiction as a result.  As such, I decided to dive into one of the more recent Warhammer 40,000 novels, Shadowsun: The Patient Hunter, an excellent novel focusing on the intriguing T’au faction.  Shadowsun is the latest Warhammer 40,000 novel from Phil Kelly, who is probably best known for his work as a background writer on the various codexes and campaign books released as part of the Warhammer 40,000 tabletop game.  However, Kelly has also produced several Warhammer 40,000 novels over his career, with a particular focus on the T’au, having written several of the more prominent novels for the alien faction, including his Farsight novels and Blades of Damocles.  This latest book sees Kelly once again focus on Commander Shadowsun as she leads the latest T’au expansion, only to encounter more horrors than she ever expected.

Commander Shas’O Shaserra, better known to her foes as Shadowsun, has long led the forces of the T’au into war against all manner of foes.  A former contemporary of the legendary Commander Farsight, Shadowsun has since earned her own substantial reputation across various theatres.  Her latest action sees her leading the T’au Empire’s Fifth Sphere Expansion on the other side of the Startide Nexus, capturing many former Imperial worlds and bringing them under the sphere of the T’au’s influence.

A calculating tactician and a master of the philosophy of war that emulates the Patient Hunter, Shadowsun has known only success during this new phase of expansion.  But the surprise appearance of a massive fleet of decaying and indestructible warships soon throws all her plans into turmoil as she faces an enemy unlike anything T’au have dealt with before, the Chaos Space Marines of the Death Guard.

Ancient and deadly warriors sworn to the Chaos God of disease and decay, Nurgle, the Death Guard are a force unlike any other in the galaxy.  Employing deadly diseases, unstoppable daemons and other deranged horrors that defy all laws of physics and sanity, the Death Guard effortlessly brush through the T’au resistance.  Unable to counter their terrible tactics, Shadowsun desperately looks for a way to strike back against the Death Guard.  But with her own body consumed with disease and rivals within the T’au seeking their own sinister objectives, can even the great Commander Shadowsun succeed against these relentless opponents?

This was a pretty fun and intense Warhammer 40,000 novel from Phil Kelly, who had a great time really showing off two very different factions from the game.  Shadowsun: The Patient Hunter was a very interesting and action-packed read that will really appeal to fans of the Warhammer 40,000 franchise.

The plot of Shadowsun follows the character of Commander Shadowsun in her most lethal adventure yet.  This is a very brutal and quick-paced narrative that wastes no time diving into the action and intrigue to grab the readers full attention.  Starting with a good introduction to the character of Shadowsun and the complex politics of the T’au, the reader is soon introduced to the gruesome threat of the Death Guard, who soon make a major impact on the plot.  This takes the form of an extended and very over-the-top battle sequence on a T’au controlled human planet which Shadowsun was visiting, and she soon must contend with the full threat of the Death Guard.  Kelly really does not hold back at this part of the book, producing a brilliant and very lengthy connected sequence in which Shadowsun encounters the full, fly-infested horrors of Nurgle, as the Death Guard unleash their terrible might.  These scenes are pretty damn intense, at times bordering on pure horror, as the characters encounter diseases, decay, daemons and plague zombies, each of which test Shadowsun and her forces in very different ways.  This major sequence takes a substantial chunk of the book, and it really served to grab the reader’s attention early on with very high plot stakes.

The second half of the book deals with the fallout of this conflict, as an infected and weakened Shadowsun finds all her strategies and plans in ruin, and must find a new way to strike back, despite being hamstrung by internal T’au politics, a growing conflict between the T’au and their alien levies, and a sinister conspiracy from her superiors.  The resolution to this is a desperate boarding action against the Death Guard flagship, with Shadowsun leading a small force on a deadly suicide mission.  While not as extensive as the previous major confrontation, this final third of the book is extremely good, as Kelly envisions another complex battle that pits T’au tech against ancient, unclean horrors.  This sequence gets a little crazy in places, especially as Kelly brings in a couple of unique aliens as backup for the protagonist, and the Death Guard ship is loaded with horrors.  The big fights that emerge are extremely deadly and well written, and you will be enthralled at the carnage that emerges and the unique encounters that occur.  At the same time, the character of Shadowsun continues to grow as a warrior and a commander, fully trusting in her new squad of aliens, while also beginning to understand there is far more going on in the universe than her superiors have let her know.  Everything comes together extremely well, with a fun conclusion that is very satisfying for readers and leaves quite a few questions open that I am sure Kelly will try to answer in the future.  I liked the more metaphysical examination of the T’au towards the end of the book, and it gave the story a really unique conclusion that I will definitely remember.

I felt that Shadowsun was an overall pretty good Warhammer 40,000 novel as Kelly produced an excellent and highly exciting narrative that makes full use of the book’s action, heavy doses of lore intriguing characters.  The various fight sequences are very well written, and the author goes out of his way to try and capture the full horror and considerations of the battlefield, especially when regular soldiers face off against something strange and terrifying.  The two lengthy battles that much of the plot of Shadowsun focuses on are true highlights of the novel, and I love how intense, captivating and devastating the author made them.  Due to Kelly’s obvious passion for the game, this is a very, very detailed novel as the author goes out of his way to highlight the various factions, their motivations, and the state of the Warhammer 40,000 universe at this point in the canon timeline.  Every scene is loaded with some fascinating description of technology, lore, politics or factional history, which is fun in its way, especially for established fans of the games and the surrounding canon.  However, this does mean that Shadowsun might be a bit of a harder book for more casual readers to enjoy, as a certain level of understanding about the T’au is needed to fully appreciate the plot.  As such, I would probably recommend this book to fans of the T’au and dedicated Warhammer 40,000 readers, although newer readers will still be able to have some fun with Shadowsun.

Due to Kelly’s familiarity with the T’au, quite a lot of the book is dedicated to showing them in all their glory, from their advanced technology, their complex society, and their reliance on allied races to help their expansion.  While I am familiar with the T’au, I haven’t read a lot of books from their perspective, having instead only read books where they’re the enemy (Deathwatch: Shadowbreaker by Steve Parker and Kill Team by Gav Thorpe).  As such, I really appreciated this highly detailed and compelling focus on the T’au, and I had a lot of fun exploring their recent history, including their expansion throughout the galaxy.  There are so many great elements to their inclusion in Shadowsun, such as getting to see their awesome advanced weapons in combat, which are so very different from the human technology that most of the other Warhammer 40,000 books feature.  I also appreciated the compelling look at several of the client species that make up the T’au auxiliary forces, such as the Kroot.  Kelly features several intriguing different alien species throughout Shadowsun, making for some unique scenes as a result, and I appreciated the examination of their thoughts about the T’au allies, especially with how it plays into their faith and how they view the rest of the galaxy.

In addition, Kelly layers this book with so many complex bits of T’au day to day life, and you must admire his dedication and attention to detail.  Every conversation or discussion between T’au characters provides you some intriguing insights into their society, and I loved seeing their perfectionist mindsets or their fascinating interactions, such as those meaning-laden hand signals.  There are also some cool examinations of the various castes, their reliance on technology (such as Shadowsun’s two drone companions), and their desire to expand and bring word of the “Greater Good” to the rest of the galaxy.  While there is some definite love for the T’au throughout Shadowsun, Kelly also makes it a point to examine the darker side of their society, including the deadly secrets of the Fourth Sphere Expansion force and the typical manipulation of the Ethereal caste.  Commander Shadowsun, who starts the story off relatively naïve about some of the darker aspects of her race, begins to get an understanding of some of the secrets being kept from her, especially when she encounters some of the forces of Chaos and the secrets of the Warp.  The attempts to shut down any discussion about daemons or what happened to the allied species when they went through the Warp gave some of the T’au focused scenes a darker and more sinister edge, and it will be interesting to see whether Shadowsun continues to blindly follow the Ethereals in the future.  I also liked how Kelly really showcased the inherent arrogance of the T’au, especially when it comes to their opinion of other races in the universe, such as humans from the Imperium.  Their haughty belief that they understand the universe is quite amusing, especially when they come face to face with something completely insane.

To balance out the T’au, Kelly also strongly features the Chaos Space Marines of the Death Guard legion in Shadowsun, who are pretty epic antagonists.  Followers of the Chaos God Nurgle, the Death Guard are dedicated to all things disease, decay and corruption, which results in some pretty horrific mutations for their plague infested bodies.  The Death Guard are always pretty gruesome when featured in fiction, but I felt that Kelly did a particularly fantastic job of capturing them in their fully festering glory.  All the Death Guard encountered in this book are covered in putrefying mutations or growths to some degree, and Kelly really goes out of his way to describe just how unsettling they are.  This includes a compelling look at a Death Guard battle cruiser, whose interior is just covered in growths, mould, various liquids that fill up entire corridors, and loaded with so many other over-the-top elements, which really pop in Kelly’s talented hands.  I also loved how the author tries to capture the Death Guard’s highly positive and benevolent natures, which are reflections of their “kindly” god, Nurgle, and which honestly makes them even more sinister.  He further disturbs the reader by showing the Death Guard unleashing their full horrors on the T’au with, diseases, plague zombies, daemons, dark magic and more used against them, totally devastating them.

Watching the T’au get overwhelmed by these weird and terrifying elements is pretty intense, and the main T’au perspective character, Commander Shadowsun, keeps getting more disturbed by their unpredictable tactics and terrible weaponry.  I loved the compelling comparisons the author makes between the Death Guard and the T’au, and the two are honestly the antithesis of each other in aesthetics, combat styles, and mindset.  This ensures that their conflicts are pretty damn epic and watching the T’au forced to come up with some new tactic while freaking out made for some thrilling reading.  I did think that to make the Death Guard see even more threatening and dangerous, Kelly did slightly nerf the T’au in places, especially during their earlier battles, which fans of the faction probably won’t love, however, the protagonist makes up for that by taking out a Great Unclean One at one point.  Kelly’s decision to feature the Death Guard as the antagonists was an outstanding choice and one that made Shadowsun standout to me even more.

As with most Warhammer 40,000 novels that I have the pleasure of enjoying, I chose to check out Shadowsun on audiobook, which was a fun decision as always.  Coming in at just over eight hours, this was a quick audiobook to power through, especially when you get to some of the more epic battle scenes.  This format served to really enhance some of the best elements of the Shadowsun book, including the cool action and the sheer horror of some of the scenes where the protagonists go up against the forces of Nurgle.  Having someone reading out all the disgusting things this foul horde contains makes the book seem even more terrifying, which I deeply appreciated.  Narrator Helen McAlpine does a very good job bringing this compelling plot to life with her great voice work, and I really appreciated her take on several of the characters and big scenes within Shadowsun.  The voice that she gives to the main character of Commander Shadowsun is highly fitting, and I felt that McAlpine managed to capture her emotions, particularly that of distress of despair, very well throughout this audiobook.  Due to this, and more, I would once again strongly recommend this Warhammer 40,000 audiobook to anyone interested in checking out Shadowsun, as it is easily the best way to enjoy any book from this franchise.

Overall, Shadowsun: The Patient Hunter is an excellent Warhammer 40,000 novel and one that I really had a fun time with.  Phil Kelly did an outstanding job featuring the T’au again and it was great to get a deeper look at one of the more fascinating alien factions in the canon.  Loaded with action, horrifying moments, and some deep lore drops, Shadowsun is an awesome read that fans of Warhammer 40,000 fiction can have a lot of fun with.

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Fire With Fire by Candice Fox

Fire With Fire Cover

Publisher: Penguin Random House Australia (Trade Paperback – 4 April 2023)

Series: Standalone

Length: 480 pages

My Rating: 4.5 out of 5 stars

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One of Australia’s most exciting and compelling crime fiction authors, Candice Fox, returns with another intense and impressive novel, the powerful and memorable Fire With Fire.

Over the last several years, few Australian authors have dominated the crime fiction market as effectively as veteran author Candice Fox, who has produced some outstanding reads.  Fox is a very interesting author who started off focusing on the Australian market with several books set out in the wilds of Australia, including her Archer and Bennet series and the Crimson Lake books, the latter of which was recently adapted into the Australian television show, Troppo.  However, in more recent years, Fox has moved on to the larger international audience and has produced several great books set in America, as well as collaborating with legendary author James Patterson for their Detective Harriet Blue series.  I personally know Fox more for her international work rather than her Australian fiction, as I have been lucky enough to receive copies of her last few books, including the gritty standalone read Gathering Dark, the elaborate prison break novel The Chase, and the fantastic and heartfelt 2 Sisters Detective Agency co-written with James Patterson.  Each of these novels has been fun in their own way, and 2 Sisters Detective Agency ended up being one of my favourite Australian books of 2021.  Due to excellent books like these, Fox is now a key addition to my yearly reading schedule, and I just had to grab a copy of her latest novel, Fire With Fire, especially as it had a pretty epic plot behind it.

What starts as a normal day at the understaffed Hertzberg-Davis Forensic Centre in Los Angeles swiftly turns deadly when two people take over the lab, holding three people hostage.  However, this is no ordinary hostage situation, as the kidnappers are husband and wife Ryan and Elsie Delaney.  Two years earlier, the Delaneys’ daughter Tilly went missing at the Santa Monica beach, which the police eventually ruled an accidental drowning.  However, Tilly’s body was never found, key evidence was lost, and her parents never believed the official story and resented a lacklustre police investigation.

Now, desperate for answers, the Delaneys offer the LAPD an ultimatum: find Tilly dead or alive within 24 hours or they will destroy evidence in several major cases, all but destroying key investigations.  Armed with uncanny knowledge of which evidence is the most vital to the LAPD and which samples are too valuable to lose, the Delaneys appear to hold all the cards against the police.  However, the LAPD have no intention of validating the Delaneys’ actions by searching for Tilly.

However, one LAPD detective, Charlie Hoskins, has more motivation to save the evidence in the lab than the rest of the department.  Hoskins has finished up a gruelling five-year undercover stint within the ruthless Death Machines biker gang, an experience he barely survived.  All the evidence that he collected against the gang is now sitting in the lab, and if it goes up in flames, everything he tried to accomplish would be for nothing.  With the rest of the police force angling for a more lethal solution to the Delaney problem, Hoskins decides to find Tilly himself.

Helped by recently fired rookie Lynette Lamb, the woman responsible for blowing his cover with the Death Machines, which saw him literally thrown to the sharks, Hoskins begins a new investigation into Tilly’s disappearance, hoping to find any evidence that can convince the Delaneys that their daughter really did drown.  However, the more they dig, the more Hoskins and Lamb begin to realise that there is something far more sinister behind Tilly’s disappearance.  With time running out before his evidence is destroyed, and with the Death Machines hunting him across LA, can Hoskins find out what happened to Tilly before it’s too late and a lethal gang of killers are set free?

This was another excellent novel from Fox that featured an outstanding and captivating story.  Fox sets the entire narrative up perfectly, first introducing the main characters of Hoskins and Lamb by showing them on the very worst days of their life, as Hoskins is tortured out by the gang he infiltrated, while Lamb is fired on her first day as a rookie cop for being responsible for the leak.  From there, the story focuses on the start of the lab siege as the Delaneys take over and send the police their demands.  I really love this cool main scenario for the Fire With Fire as it is such a brilliant way to gain leverage over a police force.  Fox uses this to great effect to engage the major storylines of the book.  Firstly, there is an intriguing and intense siege storyline as police, led by LAPD Chief of Police Saskia Ferboden, attempt to resolve the situation without the destruction of evidence.  Fox examines many different sides of this situation, from the desperation of the Delaneys, the fear of the hostages in the lab, the emotions of the Delaney’s remaining daughter outside, and the growing hostility of the cops as they watch their evidence get destroyed.  This leads to a captivating series of events as Saskia and her FBI negotiator try to resolve the situation peacefully, only to hit setback after setback, as the Delaneys get violent, the hostages try to be heroic, and all her cops get mutinous at her decisions.

While the storyline around the siege is pretty intense and emotionally powerful, the real meat of the story focuses on Hoskins and Lamb as they attempt to find the Delaneys’ missing daughter, Tilly, before it is too late.  This entire storyline falls together extremely well as the unlikely partnership of Hoskins and Lamb are forced to work together and soon form an entertaining team as they simultaneously investigate the disappearance while also dodging the vengeful gang gunning for Hoskins.  The investigation angle takes them into some interesting directions, and I liked the compelling mystery that Fox wove together for this part of the book.  The author loads in a ton of misleads, alternate suspects, and problematic witnesses, each of whom muddy the water and ensure that the ultimate solution to the case isn’t too clear until the end.  The confrontation between Hoskins and his former gang also forms a great part of this story, especially as there are some excellent twists involved there, and the resulting carnage adds some major danger to the book.  However, the best part of this storyline is the partnership between Hoskins and Lamb, which steals the show with its genuineness and fun moments.

Fox has a highly readable writing style that I felt lent itself to this story and helped to turn it into an enjoyable read.  Pretty much everything about this book, including its flow, its pacing and the balance of story elements is set up really well, and I had a fun time getting through it.  The fast-paced and sharp chapters really move the plot along quickly, and you find yourself reading page after page, trying to see what awesome or intense event will occur next.  I liked how Fox split the story focus around Fire With Fire and the constant changes between the investigation for the missing girl and the deadly siege at the lab, really helps to amplify the intensity of the plot and keep the stakes very high.  I was also very impressed by the excellent blend of mystery, intense drama, high-octane action, and powerful character development, that were the primary features of the plot.  There is a barely a page where Fox isn’t portraying something pretty damn interesting or moving, and you are constantly intrigued with what is going to happen to the characters or the plot moving forward.  This ended up being a pretty amazing read, and I had such a great time getting through it.

One of the major writing highlights of Fire With Fire has to be the complex and damaged characters who formed the basis for much of the story.  There are some exceptional and well-written characters featured throughout this book, and Fox does a great job of showcasing their inner pain, motivations, and compelling personal pasts to the reader as the focus switches between them.  Two of the most notable are the characters of Detective Charlie Hoskins and Lynette Lamb, who serve as the main figures of the investigate arm of the plot.  Hoskins is a tough and independent figure who spent five years infiltrating a deadly criminal gang trying to find evidence to put them all away for murder, only to be discovered at the last minute and tortured.  Barely recovered from his ordeal, Hoskins spends the book trying to protect his hard-won evidence by finding the missing girl.  There is a lot of desperation behind Hoskins as he tries to make all the sacrifices and bad things he did over the last five years matter, and this leads to some great character moments throughout Fire With Fire.  There is also a major trauma component behind Hoskins, as he tries to get over the dark things he experienced during his torture and escape, which leads to him making some reckless decisions.

Hoskins is well matched up with his young and somewhat naïve partner Lynette Lamb.  Lamb is a rookie cop who was targeted without her knowledge and used to find information that exposed Hoskins to his gang.  Fired on her first day on the job, Lamb manages to find Hoskins out of both guilt and determination, hoping that he can get her job back.  Thrust together by circumstance, Lamb stubbornly partners up with Hoskins and works with him to find the missing girl.  There are a lot of great elements to Lamb’s storyline, and out of all the characters in Fire With Fire, she has the most growth as she tries to prove she is tough and capable enough to be a police officer.  The pairing of Hoskins and Lamb is an excellent highlight of the book and I loved how Hoskins reluctantly takes Lamb under his wing and tries to toughen her up., quickly realising there is far more to her than he initially though.  The two make an outstanding team, and they both cover the other’s weakness extremely well.

Aside from Hoskins and Lamb, some of the other standout characters include Ryan and Elsie Delaney, who take over the forensic lab and hold the evidence and people there hostage.  Fox does an outstanding job portraying the desperation behind these two characters as their obsession about finding their missing daughter, bought on by guilt and anger, drives them to extremes.  These two are some of the most complex figures in the entire book, especially as their actions, while bad, are understandable.  Other characters, such as Chief Ferboden and Hoskin’s entertaining friend Surge, help to round out the excellent cast of this book and I felt that these great figures really helped to turn Fire With Fire into a powerful and highly enjoyable read.

Overall, this was an amazing novel from Candice Fox, who once again shows why she is one of Australia’s premier crime fiction authors.  Fire With Fire had an outstanding and clever narrative to it that really drew me in and kept me extremely engaged the entire way through.  The excellent blend of intense narrative, amazing characters and a unique crime fiction scenario was highly effective, and I had a wonderful time reading this awesome book.  Fire With Fire comes highly recommended, and you will get really drawn into this great standalone crime fiction novel.

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The Last Kingdom by Steve Berry

The Last Kingdom (Steve Berry) Cover

Publisher: Hachette Audio (Audiobook – 21 February 2023)

Series: Cotton Malone – Book 17

Length: 14 hours and 20 minutes

My Rating: 4.75 out of 5 stars

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Prepare for a remarkable and captivating mystery from out of history as acclaimed thriller writer Steve Berry presents another outstanding and riveting novel in The Last Kingdom.

Ever since I started reading thrillers a few years ago, one of my favourite authors in the genre, as well the most consistently entertaining, is the fantastic Steve Berry.  A veteran author who has been producing compelling reads since the early 2000s, Berry has over 25 books to his name that blend intense modern thriller narratives with intriguing history elements.  His most iconic body of work is his long-running Cotton Malone series, which follows a US Justice Department agent as he investigates unique historical conspiracies or secrets whose revelation will have major implications in the modern world.  I first fell in love with Berry’s writing back in 2019 when I read The Malta Exchange.  Since then I have gone on to read several more Cotton Malone novels including The Warsaw Protocol and The Kaiser’s Web, as well as the standalone novel The Omega Factor, each of which have contained some addictive stories that I’ve deeply enjoyed.  As such, I made sure to read his 2023 release, The Last Kingdom, as a soon as I could.  The 17th Cotton Malone novel, The Last Kingdom presented the reader with another brilliant conspiracy from history that was pretty awesome to behold.

There are many strange tales scattered throughout the history of Europe, but few are more unusual than that of King Ludwig II of Bavaria.  An unstable and fanciful figure who loved stories, solitude, and magnificent castles, King Ludwig dreamed of a magical kingdom, one far different from the lands he ruled.  Determined to find such a kingdom, he despatched agents throughout the world before his murder in 1886.  History suggests that he never found what he was looking for, but what if he did?

Now, in modern day Bavaria, freelance intelligence agent Cotton Malone has been hired by his old friend and protégé Luke Daniels to help him infiltrate a small group of radical separatists with dreams of securing Bavaria’s independence from Germany.  The focus of Luke’s investigation is the prince of Bavaria who seeks to usurp his older brother, the duke, and restore the ousted Wittelsbach monarchy with himself as king.  But to achieve his dreams, the prince needs the ultimate leverage, the Last Kingdom of King Ludwig II.

Following clues throughout several significant sites in Bavaria, Cotton and the Prince’s men are soon caught in a race to find a mysterious deed, one that Germany, China and the United States would kill for and which could greatly shift the balance of power in the world.  With the White House, Chinese intelligence, a mysterious Bavarian secret society and a rogue group of former CIA agents all vying for the prize, Cotton desperately attempts to solve the puzzle of the Last Kingdom and the terrible legacy it holds.  But can Cotton once again defeat the odds and keep the word safe from another historical mystery, or will the world be irrevocably altered by a secret form another century?

Well damn, now that was a pretty awesome read.  I have so much damn love for Steve Berry’s work, and The Last Kingdom is probably one of my favourites so far.  Perfectly combining an excellent thriller storyline with an elaborate and deeply captivating tale of history, The Last Kingdom was an exceptional read and one that I honestly could not stop listening to.

Berry has produced an amazing and addictive masterpiece of a thriller in The Last Kingdom with a particularly strong story behind it.  Like most of Berry’s books, The Last Kingdom is primarily a modern day thriller that introduces an original conspiracy that took place in history and has remained hidden until Cotton Malone wanders along (that man finds ancient mysteries wherever he goes).  As such, what starts as a simple infiltration at a famous Bavarian palace soon devolves into an elaborate treasure hunt for unique piece of history.  This latest historical mystery revolves around the eccentric and tragic final kings of Bavaria, and their desires to either retain power or find their own place in the world.  Berry expands on this historical detail throughout the entire course of the book, providing a good combination of real facts and some exaggerated fictional elements, which works into the main plot extremely well.  This modern day storyline gets some legs really early on as the protagonist and his companions are dragged into a major shadow war with several different factions attempting to take advantage of the situation and the hunt for the historical mystery.  Cotton soon finds himself working for several old colleagues, including a reckless CIA agent, while other groups, including the Bavarian prince and a rogue group of former CIA agents, start to use deadly force to solve the clues and find the hidden deed.

Berry keeps the pace of The Last Kingdom quick and compelling by raising the various stakes of the book while still showing off the entirety of Bavaria and its historic beauty.  There is a good reveal of why everyone is after the deed about halfway through which sets everyone on the road to a big confrontation.  While the full details of the conspiracy are a little over-the-top, Berry fits it into the story well, and the examination of modern and historical concerns surrounding is quite clever and intriguing.  The final half of the book is an intense thrill ride in several great ways, as Berry loads up the story with fun reveals, clever twists and so many betrayals.  I loved how the mystery of the King’s deed unfolded, and Berry really mixed the various original puzzle pieces of his conspiracy with the overlying historical detail to create a fantastic scavenger hunt.  The modern day thriller elements flitted around this extremely well, and watching the various participants in the hunt betray or outwit each other to try and get the prize was deeply exciting and led to some big moments.  The conclusion to the story is very good, and readers will come away extremely satisfied, both with how the story came together, and with all the extra knowledge Berry leaves you with.

I have a very deep appreciation for how Berry writes his outstanding novels and I think that The Last Kingdom was a particularly impressive example of this.  The blend of a high-intensity modern thriller storyline wrapped around a mystery loaded in historical detail is always entertaining, and I felt it turned out well again in The Last Kingdom.  The way that Berry splits the story out using alternate perspective chapters is particularly useful, as you get to see each of the characters interpreting the historical elements from different perspectives.  At the same time, several of the chapters are set in the 19th century and provide some deeper historical context to the story, which I felt was particularly useful and fun.  Berry really excels in simultaneously showing the different aspects of his story, and readers come away from The Last Kingdom having had fun with the thriller elements, while also learning so much more about some fascinating topics.  I really think that The Last Kingdom had one of the better thriller storylines associated with it thanks to inclusion of spies, disaffected royals, and several warring governments, and the way that story element unfolded had me pretty damn hooked the entire way through.  Like most of the Cotton Malone novels, The Last Kingdom can be read as a mostly standalone book, and readers don’t need to have any real knowledge of the previous entries in the series to enjoy this great novel.  While there are references to previous adventures and mysteries, the relevant details of these are well explained and new readers won’t be thrown by them.  However, long-term fans of the series will appreciate the continuation of several recent storylines, especially around Cotton’s feud with the US President, and I liked how that unfolded.

As I have mentioned a few times already, one of the best things about The Last Kingdom, and indeed all of the Cotton Malone novels, is the way that Berry dives into unique and intriguing parts of history to really give his stories a captivating kick.  In The Last Kingdom, this takes the form of a focus on the unique history of the kingdom of Bavaria, specifically the last 19th and early 20th century and the last three monarchs of the Wittelsbach line.  I have to admit, this was an area of history that I was not familiar with, but that changed after reading The Last Kingdom.  Berry conveys an immense amount of detail about this period and the relevant kings to the reader throughout the course of the book, so by the time you are done, you know so much about them.  However, Berry does it in such a way that ensures that the reader don’t get bored with it, as he showcases the more compelling elements of their reigns and the nation’s history around it, while also hinting at how it ties into the big conspiracy/mystery of the story.  I particularly enjoyed the detailed and fascinating examination of eccentric King Ludwig II.  Berry covers so many parts of his compelling life in this story, including his complex reign, his unusual outlook on the monarch, and his infamous end that saw him deposed and murdered.  The mysteries of Ludwig II and his search for a new kingdom proved to be a deeply compelling centre for the entire plot and I am really glad I got to learn more about them.  Another nation’s history, which I mention for spoiler reasons, is also concisely featured here, and I liked how Berry tied it together with Bavaria, resulting in a cool mixture that perfectly fed into the modern-day thriller.  The author clearly has so much fun researching and utilising all this historical detail in his books, especially if the extensive author’s notes section at the back is anything to go by.  Featuring all this historical detail works to create a great story, and I cannot emphasise how awesome it can be, especially in Berry’s capable hands.

In addition to all the historical elements of the book, I also really need to highlight how well Berry showcased Bavaria as a whole throughout the course of The Last Kingdom.  Many of the Cotton Malone novels act like a tourist brochure as the protagonists travel from one picturesque area of the country to the next, visiting all manner of historical sites.  This is very much the case for The Last Kingdom as the characters are forced to travel to several impressive locations throughout Bavaria, including iconic cityscapes, famous cathedrals, and beautiful landscapes.  Berry really spares no detail when it comes to describing these locations, and you can easily visualise them in all their stunning glory.  Some of the best descriptions are the iconic three castles that King Ludwig II built, which were strongly connected to his life story.  These castles form the basis for much of the plot’s historical scavenger hunt, and Berry really goes into the history and layout of them, even describing the furniture and the decorations.  You really grow to appreciate these locations around Bavaria, and I know that if I ever get the chance to visit, several of them are going to be on the top of my list of places to check out.  However, it is not just these iconic locations that are explored.  Berry also spends substantial time trying to show off the intangible nature of Bavaria, including its politics, its current attitudes, the state of its old monarchy, its place within larger Germany, and various other elements of its culture, including a real secret society dedicated to King Ludwig II.  All these elements are masterfully researched, examined, and showcased throughout The Last Kingdom, and all of them add to the authenticity of the story in immeasurable ways.

Aside from the excellent story and complex historical details, I also need to mention the great characters featured throughout The Last Kingdom.  Berry always writes fantastic figures, and it was awesome to see more of his central protagonist, Cotton Malone, as well as recurring supporting character Luke Daniels.  Both are well utilised throughout The Last Kingdom, and it was always great to see them working, especially as they have some major veteran presence at this point and work well against the various forces coming for them.  I did think that there was not a lot of development between the two, as both are essentially the same people they were in their last appearances, but they still make solid and likeable central focuses for the story.  However, there was some fantastic character development occurring outside of these main characters, especially as Berry introduces an amazing supporting cast of aging spies, angry deposed royalty, intriguing members of Bavarian society and deadly foreign agents.  Several of these characters have key roles in the book and Berry utilises them perfectly as great alternate perspectives for large swathes of the plot, producing a complex and powerful extended plot.  I loved the utilisation of Derrick Koger, a veteran CIA agent who has history with Cotton and has worked with him/against him in the past.  The funny and morally ambiguous Koger plays off the honourable Cotton perfectly as they work together in this book, and it was interesting to see them teaming up.  I liked how several of the antagonists, as well as Koger, shared a compelling character theme of people who believe they were overlooked or betrayed by their peers or people, and it serves as a great driving force for them to do bad things.  This group of characters and their conflicting priorities are an excellent part of The Last Kingdom and I had an outstanding time following them along this powerful quest.

I once again chose to check out this latest Steve Berry novel on audiobook, which is always a pretty epic experience.  Coming in at nearly 14 and a half hours, The Last Kingdom is medium length audiobook, although once you get caught up in the compelling story it flies by extremely quickly.  I personally love the Cotton Malone audiobooks as the narration really enhances all the elaborate detail of the story, especially the historical background, and ensures that they stick in the mind.  Hearing the key historical facts again and again really drives them home and I find that this helped me get even more fixated on the narrative as I was extremely eager to see how everything came together.  It helps that The Last Kingdom once again features narration from Scott Brick, one of the premiere thriller audiobook narrators out there who has lent his voice to all the previous Cotton Malone audiobooks.  Brick has a great voice for thrillers and I find his narration really fits Berry’s cool stories, especially as he gives some gravitas and complexity to both the modern day events and the historical elements.  Brick also has a great array of accents that he employs to full effect throughout The Last Kingdom, which I deeply appreciated.  His various American accents, which includes one from the wilds of Tennessee, are very well done, and I was once again extremely impressed by his dazzling array of German and European tones.  Even his Australian accent, something I am particularly sensitive about, was passable, if slightly stereotypical, and this fantastic choice of voices enhanced the audiobook experience.  Due to this outstanding voice work, as well as the great impact this format has on some of the key parts of the book, I would strongly recommend The Last Kingdom audiobook, and it is always one of my favourite ways to enjoy a good Steve Berry novel.

Steve Berry continues to impress with his latest outstanding Cotton Malone novel, The Last Kingdom.  Featuring his typical blend of exciting and intense thriller storylines and fascinating historical detail, The Last Kingdom is a brilliant read that powerfully showcases Bavaria in all its glory.  Examining key elements of the state’s past, as well as its current beauty, and perfectly working them into an excellent story, this was an exceptional outing from Berry and one that I had such an amazing time reading. Highly recommended!

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Son of the Poison Rose by Jonathan Maberry

Son of the Poison Rose Cover

Publisher: Macmillan Audio (Audiobook – 10 January 2023)

Series: Kagen the Damned – Book Two

Length: 25 hours and 55 minutes

My Rating: 5 out of 5 stars

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One of my favourite authors, Jonathan Maberry, returns to his intriguing fantasy world in a big way with the second Kagen the Damned novel, Son of the Poison Rose.

Readers familiar with my blog will know I am a massive Jonathan Maberry fan, and the path to my current obsession with his work is well documented throughout The Unseen Library.  I started off by reading his fantastic 2018 novel, Deep Silence, quite early in my blogging career, and this ended up getting me into the rest of his exceptional Joe Ledger series, including The Dragon Factory, The King of Plagues, Predator One and Dogs of War.  I have also had a great time reading his sequel Rogue Team International series, which featured the epic books Rage (one of my favourite books and audiobooks of 2019) and Relentless (one of my favourite books and audiobooks of 2021), as well as the fun standalone novel Ink (one of my favourite books and audiobooks of 2020).  Needless to say, I have deeply enjoyed his cool books, and this only increased when he made his impact into the fantasy fiction world last year with Kagen the Damned.

Kagen the Damned was an amazing and exceptional dark fantasy novel that took the reader on a wild ride.  Set in a brutal fantasy world of Maberry’s own invention, Kagen the Damned followed the titular character of Kagen Vale, a highly regarded hero and palace guard of the Silver Empire who loses everything in a single night when the armies of the dread nation Hakkia invade with dark magic, led by the powerful and deadly Witch-king.  Forced to watch his parents, his empress, and the royal children he was sworn to protect die terrible deaths, a haunted Kagen flees, only to be further destroyed when he beholds his gods turning their back on him, damming him for his failure.  Now known as The Damned, Kagen travels the world in a daze before finally regaining his senses and launching an attack on the Witch-king at his coronation.  However, this reveals secrets that shock Kagen further and spelling doom for the entire world.  I had an epic time reading Kagen the Damned last year, and it ended up being one of my favourite books and audiobooks of 2022.  Between this and the cool Kagen the Damned novella I Say Your Name in the Dark Nights, I have been eagerly awaiting a second novel and I was very excited when I heard that Son of the Poison Rose was coming out.  Son of the Poison Rose was one of my most anticipated books of 2023 and I finally managed to read it a short while ago and it was everything I hoped it would be and more.

“There is blood on the ground between us!”

Following his failed assassination attempt on the Witch-king of Hakkia, Kagen Vale, better known as Kagen the Damned, is once again the run with his companions, Tuke Brakson and Filia alden-Bok, attempting to find safety and come up with a new strategy of survival and revenge.  While their plan to kill the Witch-king failed, their attack stopped the return of the Hakkian God, Hastur, while also opening up the possibility of war, as the Witch-king’s fellow monarchs see the Hakkians as vulnerable.  However, Kagen also uncovered the terrible secret that the Witch-king is his older brother Herepath, who has turned his back on everything he once believed in to unleash great evil upon the world.

Wandering the wilderness, Kagen, Tuke and Filia attempt to come up with a new way to strike back against the Hakkian forces.  Their journey eventually leads them to the north of the continent, where they attempt to recruit an army of nationless-rogues, mercenaries and fighters to their cause.  But force of arms alone will not be enough to stop the Witch-king, instead Kagen and his allies will need magic.  But with magic long banned within the Silver Empire, only the Hakkians have any real knowledge of the mystic arts.  To that end, Kagen turns to former nun turned spymistress, Mother Frey, who sends Kagen on a deadly mission to a long lost city in a dangerous jungle in the hopes of recovering ancient books of dark magic.

However, the Witch-king is far from idle while Kagen is working against him.  With his army spread thin and the nations of the former Silver Empire all gearing up for war, the future looks grim for the usurper and his advisors.  But with new dark allies arriving every day, called to his side by magic, the Witch-king plans to unleash a magical plague, one that will turn his enemies into a ravenous, unthinking horde.  With such power at the Witch-king’s command, will Kagen’s quest reveal something powerful enough to defeat him?  And even if he does, will Kagen be able to fight his own brother?

Wow, wow, wow, what an epic and exceptional book!  Maberry can really do no wrong when it comes to his writing and this impressive sequel really hammers home what a talented author he is.  Masterfully expanding on the narrative set up in the first book, Son of the Poison Rose contains Maberry’s trademark blend of intensity, awesome action, complex characters, and dark world building that I love so much.  I absolutely powered through this lengthy novel, and it earns Maberry another easy five-star rating from me as I loved every single second I spent with it.

Maberry continues his sprawling and dark narrative in Son of the Poison Rose, as this book takes the reader in some great and captivating new directions.  Taking place in the explosive aftermath of Kagen the Damned, Son of the Poison Rose starts off in a big and action-packed way as Kagen and his allies find themselves being hunted by everything the Witch-king can throw at them.  Maberry quickly establishes his usual practice of featuring a huge number of different perspectives to showcase not only the adventures of the protagonists, but also the actions and schemes of the antagonists and the impacts that their machinations have throughout the world.  The main story of Kagen is pretty epic as it sees the protagonist and his friends struggling through new lands in the search of allies and magic.  While this results in some great scenes for Kagen in the first two thirds of the book, including a great haunted house sequence, his story here feels a little meandering at times without too much progress being made.  However, this is more than made up from the various alternate perspectives and worldbuilding that occurs in the same period.  It is so damn fascinating and entertaining to see the various dark and often horrifying plots of the antagonists come into effect as they plot for war.  These storylines blend spy thriller and dark fantasy elements together really well and you are drawn into these storylines, especially as Maberry takes the opportunity to strengthen the followers of the antagonists in some big ways.  The simultaneous build-up of other complex supporting characters, as well as the many examinations of various corners of Maberry’s new fantasy world adds to the impressive tapestry of the first two thirds of the story, and I was pretty damn hooked during this part of the book.

Maberry ramps up the intensity in the final third of the book as the various intriguing storylines he set up in the start of the novel really come to fruition.  This is headlined by Kagen and his allies travelling into a dangerous jungle nation to find a legendary ancient city where magical texts are hidden.  While I was initially concerned this part of Kagen’s story was going to be rushed, it ended up being very well written and awesome, as they encounter all manner of evils out in the jungle.  This final third of the book was again firmly enhanced by the continued dive back to the antagonists, where you see their evil plot to fill the jungle with zombies and other deadly creatures to kill Kagen and his comrades.  This results in an epic series of battles which keep you on the edge of your seat, as you know Maberry will not hesitate to kill off his characters.  The author chucks in several massive revelations around this part of the book, including finally showing the motivation behind the Witch-king’s actions, and the entire narrative ends on a big note while also expertly setting the stage for even more chaos in the following novel.  This ended up being a particularly epic story and I was firmly hooked the entire way through.

Those who are familiar with Mabbery’s novels will know that the author has a very distinctive style which has worked wonders in his many thriller novels.  Maberry successfully transported this style across to the fantasy genre last year with Kagen the Damned, and I felt it really enhanced his already impressive story.  Naturally he continues it in Son of the Poison Rose and it is still really effective at conveying the vast scope of his tale.  The main basis for his style is the utilisation of a vast number of shorter perspective chapters which showcase events from multiple characters across the narrative.  This results in a vast and complex story that not only allows the reader to see the adventures of the protagonist but also highlight the other players throughout the realm, including the antagonist, his court, the members of the resistance, and even several kings and rulers from unaligned nations who are making plans for war.  Maberry further expands out the plot by including a series of intriguing, often standalone interludes, which showcase smaller, self-contained stories within the wider universe.  These interludes are usually pretty cool, both by themselves and as extensions of the larger story, and I love how inventive and dark Maberry can be at times.  This mass of perspectives really helps to create an extensive and complex plot that has so many different aspects to it.  Seeing the protagonist and antagonist constantly reacting to the actions of each other, as well as other figures in the book, really ups the stakes and intensifies the plot, and I loved how Maberry gave this fantasy novel a strong thriller feel, especially with the continues focuses on politics, espionage and revenge.

Now, one thing about Maberry’s writing style that is not going to appeal to everyone is just how dark and disturbing the author makes the story.  Maberry is a particularly over-the-top writer at times, as he really does not hold back on the gore, violence and depravity, with the characters witnessing or causing all manner of mayhem or gruesome acts.  While this excessive violence and brutality fits the dark fantasy realm that Maberry has created, particularly as it highlights just how evil the antagonist and his legions can be, it is not going to be everyone’s cup of tea.  The torture, abuse and sadism of many scenes can be a bit much at times, and anyone that dislikes that sort of inclusion is probably best served to avoid this series.  However, for those that remain, I will point out that Maberry’s attention to bloody detail does ensure that the action sequences are extremely awesome.  The author has a gift for bringing the brutality and intensity of the battlefield to life in some truly glorious scenes, and you will be enthralled by every swing of the dagger or sword that he writes.  These action scenes are a beautiful, if bloody, highlight of this book, and the overall excessiveness of some of the scenes, especially when focusing on an over-the-top villain really plays into the wider narrative and setting.

I am still in love with the cool new dark fantasy world that Maberry created in Kagen the Damned, especially as the author took his time to populate with evil creatures, Lovecraftian gods and so much damn despair.  His first book served as a brilliant introduction to the various intriguing nations, and I deeply appreciated the intricate depictions of the Hakkian invasion, as well as the subtle and slow reintroduction of magic into this world.  Maberry continues to build up this world in several ways throughout Son of the Poison Rose, which results in some amazing story elements.  The focus on several of the other realms not seen in the first book is pretty interesting, as is the examination of the complex politics of the land as these now independent nations contemplate war with Hakkia after the concluding events of Kagen the Damned.  This builds up several great storylines as these rebelling nations and the Witch-king’s court plot different strategies to win any future wars.  Maberry also has a lot of fun exploring several new lands that were only hinted at in the previous books, and the protagonists soon end up in several unique and deadly landscapes, including cursed snowscapes with mysterious creatures, lethal jungles, and massive ruined cities dedicated to overthrown gods.  All of these locations are expertly introduced and described by Maberry, who uses them to his full advantage to increase tension and ensure that all the inevitable battles have a compelling new edge to them.

Another excellent thing that Maberry continues to do in Son of the Poison Rose is show how magic is slowly returning to the land due to the machinations of the Witch-king.  Thanks to several great chapters and interludes, you get to see the full horror as old magical creatures re-emerge, including the always reliable zombie, which plays very heavily into the plot.  Maberry is no stranger when it comes to zombies, having featured them in several books before (Patient Zero and Code Zero for example) and he uses to them to great effect here, both as political tools for the antagonist, and as rabid obstacles for the protagonists.  Other awesome features include the unstoppable, demonically powered, Razor Knight, which has a great showing at the end of the book, and it will be interesting to see how that, as well as some of the other magic unleashed in Son of the Poison Rose, come into effect in the rest of the series.  I also really appreciated how Maberry kept including a few references to his other series throughout Son of the Poison Rose, which is always a lot of fun for his established fans.  The hints of connection between this world and the settings of other books from Maberry is noticeable and fun without being too mysterious for new readers.  I especially loved the inclusion of a fantastic new villainous character who readers of the Joe Ledger books will be well familiar with under a different name, which I thought was an awesome touch for those who have read his other books.  I deeply enjoyed the impressive world building that Maberry did in Son of the Poison Rose, and I look forward to seeing how else he expands it in the rest of the series.

As always, one of the absolute best parts of Son of the Poison Rose were the exceptional, complex, and well-written characters that Maberry has expertly crafted together.  This includes a great combination of established figures from the first book, as well as a good collection of new characters who add some outstanding original spice to his second book.  Thanks to huge number of perspective chapters, the Kagen the Damned series features a pretty massive cast of damaged or sinister figures that Maberry uses to full effect to tell an elaborate overarching narrative.

Unsurprisingly, most of the focus of the book falls on series titular character, Kagen Vale, better known as Kagen the Damned.  Kagen had an outstanding introduction in the first book, where you see him lose everything, including his gods, in a single night, which drives him to great despair.  While he has managed to mostly recover from this thanks to his friends, he is still haunted by that dark night, especially after learning the truth about who the Witch-king is, as well as the identity of his heirs.  Driven by even further guilt, confusion, and anger towards his brother and his treachery, Kagen continues his impressive and emotionally rich journey in Son of the Poison Rose, and I had an outstanding time along the ride with him.  Maberry writes Kagen in an outstanding way throughout this book, and you really feel his pain and continued anger as he tries to deal with everything that has happened to him.  While he does bear some noticeable similarities to Maberry’s other major protagonist, Joe Ledger, especially when it comes to lethal prowess and severe psychological damage, I think that the author does enough to set Kagen apart, especially as his painful motivating event is a lot more raw and personal, resulting in some emotionally charged sequences.

Aside from Kagen, Maberry sets up a great supporting cast who add a lot to the main storyline while also introducing their own intriguing character moments.  It was great to see the return of Kagen’s main associates, Tuke and Filia, who continue to follow him into hell.  These three characters have great chemistry together and they form an impressive emotional centre to the story, especially as Tuke and Filia serve as Kagen’s conscience and voice of reason.  I also liked the return of Mother Frey, the clever spy mistress who is attempting to control the resistance against the Hakkians.  Her insights into the world and its political players often expands the intrigue of the story and she serves as a compelling figure in the plot.  I did find it interesting that one of the major figures from the first book, Ryssa, barely appeared in this novel after her fantastic storyline in Kagen the Damned.  However, her few appearances seem to hint at some sinister things in the future, and I look forward to seeing what Maberry organises with that.  Some of the more complicated and disturbing scenes of Son of the Poison Rose revolve around the captured Alleyn and Desalyn/Gavran and Foscor, the royal twins who were captured during the invasion, psychologically broken down, and forcibly given new identities.  These two mentally mutilated children spend the entire book trying to retain and regain their memories in some pretty dark scenes and thanks to their affliction, they run the gauntlet from sweet and damaged, to homicidal maniacs.  I felt that Maberry really showcased the twins’ mental state perfectly, and their dark storyline was an excellent addition to the plot.

However, to my mind, some of the best characters in Son of the Poison Rose are the villains, who add an entertaining and impressively sinister edge to the book, while also expanding out the political intrigue aspects of the plot.  These complex antagonists are led by the evil and destructive Witch-king, who was revealed to be Kagen’s long lost brother Herepath.  Empowered by dark magic, vengeance, and a need to keep his true identity hidden, the Witch-king continues his mission to kill Kagen and ensure that and opposition to this power is utterly destroyed.  The Witch-king proves to be a particularly malevolent figure throughout Son of the Poison Rose, even after his motivations are revealed to the reader, and he is the perfect foil to Kagen and his companions.

The Witch-king is backed up by a court of loyal, terrified advisors, each of whom are dedicated to the Witch-king’s plans, while also trying to stay alive and gather their own power.  This includes the fantastic trio of Lord Nespar, Lady Kestral and Jakob Ravensmere, each of whom have their own reasons for serving the Witch-king, and who each suffer for it in different ways, especially Kestral.  Nespar and Ravensmere deeply enhance the political thriller focus of Son of the Poison Rose, as their analysis, plotting and attempts to keep the Hakkians strong on behalf of their master results in some fantastic and powerful moments.  I also must call out the mysterious new evils that join the Witch-king’s side during Son of the Poison Rose, especially as many bring their own form of magic and despair with them.  The highlight of these new characters is the fantastic and devilish Prince of Games, a mysterious figure who comes to the Witch-king’s side to give advice, counsel and chaos.  The Prince of Games really stood out to me, not just because of his portrayal in Son of the Poison Rose but because of the great, universe-spanning implications his appearance has, and I cannot wait to see what havoc he creates throughout this series.  All of the antagonists are pretty great, and they all bring their own horror and darkness to the story, especially as they all do some pretty terrible and gruesome things to stay in power.  Honestly, every character in Son of the Poison Rose is awesome and memorable in their own way, and Maberry once again shows himself to be the master at effectively bringing together a truly complex cast of damaged and misfit figures.

In my opinion, the only way to properly enjoy a Jonathan Maberry novel is to listen to its audiobook, especially if that audiobook is narrated by the legendary Ray Porter.  This has been the case for pretty much every Maberry novel I have had the pleasure of reading, including Son of the Poison Rose, and all these epic audiobooks have been something special.  Not only do Maberry’s elaborate storylines and settings get the gravitas and exposure that they deserve in this format, but Porter’s narration really amps up the dark nature of the narrative and provides perfect depictions of the characters.  Porter, who is easily one of my favourite audiobook narrators, does another exceptional job in Son of the Poison Rose and I absolutely powered through this audiobook thanks to it.  His voice really lends itself to every dark and deadly scenario that Maberry envisions in this novel, and the way that he can convey fear, hatred and pure evil with his voice is just amazing.  His real talent lies in his ability to bring all Maberry’s complex characters to life in a particularly fitting way.  I especially love how he portrays the main protagonist, Kagen Vale, and he really captures every bit of pain, despair and resolve that this battered character contains.  Throw in a series of particularly disturbing voices for all the inhuman and horrifying creatures that the characters encounter, and this is a perfect narration that adds so much to my enjoyment of an already epic book.  With a run time of nearly 26 hours, Son of the Poison Rose is a particularly long audiobook (it would come in at number 14 on my latest Longest Audiobook I Have Ever Listened To list), but it is well worth the time investment especially once you get caught up in the twisted story.  I personally powered through it extremely quickly, as the combination of the amazing writing and impressive narration ensured I was listening to it continuously and loving every damn second of it.  As such, I must once again strongly recommend the audiobook format to anyone wanting to check out Son of the Poison Rose, and you will not be disappointed if you do as this is easily one of the best audiobooks of 2023.

I could go on for ages about Son of the Poison Rose, as Jonathan Maberry has done another exceptional job with this second Kagen the Damned novel.  Featuring an electric and addictive dark fantasy narrative, loaded with carnage, battles, great characters and an elaborate world on the brink of war, Son of the Poison Rose was a joy from start to finish, especially in its audiobook format.  This is easily one of the best fantasy books I have read all year and I cannot wait to see how Maberry continues this epic story in the future.  A masterful second book in one of the best ongoing dark fantasy series!

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The Isles of the Gods by Amie Kaufman

The Isles of the Gods Cover

Publisher: Allen & Unwin (Trade Paperback – 2 May 2023)

Series: The Isles of the Gods – Book One

Length: 456 pages

My Rating: 4.5 out of 5 stars

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One of Australia’s best young adult fantasy authors, Amie Kaufman, returns with another impressive and captivating read that combines amazing fantasy elements with a great cast of teenage characters in The Isles of the Gods.

Amie Kaufman is an outstanding Australian author who has produced several amazing series over the years.  While she has written individual series, such as her Elementals trilogy, Kaufman’s career has been particularly defined by her collaborations with other impressive authors, including Meagan Spooner, with whom she cowrote the Starbound trilogy and Unearthed series, and Jay Kristoff, with whom she cowrote The Illuminae Files series.  I best know Kaufman from another series she wrote with Kristoff, the Aurora Cycle trilogy.  This outstanding trilogy, which featured the amazing books Aurora Rising, Aurora Burning and Aurora’s End, told a brilliant story about a squad of teenage space peacekeepers as they attempt to save the universe from all manner of dangerous threats.  I had a lot of fun with this series, and I have been meaning to read more from both Kaufman and Kristoff for a while.  As such, I was very excited when I received a copy of Kaufman’s new young adult fantasy, The Isles of the Gods, and I made sure to read it as soon as I could.

Following a devastating war between the gods that destroyed nations, peace has reigned in the world for five hundred and one years.  This peace was hard won, as the aggressive Macean, God of risks, was only brought to heel by the actions of the warrior God Barrica and her followers from the Kingdom of Alinor.  The sacrifice of Alinor’s king allowed Barrica to imprison her brother in a deep sleep, one that Macean has been unable to awaken from in half a millennium.  With the other gods stepping back from reality, only Macean and Barrica remain in the world, with Barrica serving as eternal sentinel over her brother’s sleep.  However, as tensions once again being to rise in the world and Barrica’s power seems to fade, the people of Mellacea, loyal followers of Macean, begin to plot war with Alinor and seek to bring back Macean once again.

Selly is a young and ambitious sailor whose many desires, be they the command of her own ship or of magic, seem always just out of her reach.  Trapped by circumstance in the Alinor capital of Kirkpool, Selly plots to sneak away from her controlling ship’s captain and try to reach her father.  However, her plans are ruined when she unexpectedly runs into the cocky and flamboyant Prince Leander of Alinor.  A powerful magician generally considered a fop by his people, Leander commandeers Selly and her ship for a secret mission to the legendary Isles of the Gods, where Leander needs to perform a ritual which could end the war before it even begins.

As the journey begins, Selly finds herself clashing with the prince, who she sees as spoiled and incapable of taking his responsibilities seriously.  But as they continue, they soon find themselves caught in the middle of a disaster.  Forces from Mellacea are plotting to start the war, and their first strike destroys the diversionary fleet Leander was supposed to be travelling on.  Fleeing from enemies on all fronts, Selly and Leander will need to work with a young scholar to survive and try to achieve their goal.  But to win, they’ll need to defeat a dangerous group of killers which includes an ambitious criminal desperate to prove herself to her sister and her god, and one of Leander’s former best friends, who is determined to get revenge.  Can Selly and Leander succeed and stop the war, or will the gods once again rise to devastate the world?

Kaufman produces another elaborate and captivating read with The Isles of the Gods, which I had an outstanding time reading.  Featuring an excellent new fantasy setting, a powerful young adult narrative, and some absolutely amazing characters, The Isles of the Gods is an epic read that I managed to power through in a few fantastic days.

The Isles of the Gods has an excellent and fast-paced young adult fantasy narrative that is guaranteed to drag you in and keep you hooked the entire way through.  Starting off with a bit of useful exposition, especially in a compelling prelude, the main narrative quickly introduces the reader to the five main characters of the story through their specific perspective chapters.  While each character has their own specific story, the main plot is practically split into two as three of the characters, Selly, Leander and Keegan, attempt to head to The Isles of the Gods, while the other two characters, Jude and Laskia, are involved in the plot to kill Leander.  Kaufman builds up an intriguing and powerful story around these alternate narratives, and the reader is soon caught in the captivating journey across the sea that each of them undertakes.  Split into four parts, the story has a good flow to it as all the characters find obstacles to overcome.  This includes a nautically focused first part, an intense second part with the protagonists trapped in enemy territory, a short third part which again is strongly nautically based, while the climatic fourth part brings everything together as the reader is engulfed in tragedy and the intriguing conclusion to several character arcs and storylines.  Each part of the story is pretty exciting and emotionally powerful the entire way through as the characters engage in their respective quests while trying to deal with their many personal dramas and relationships.  There are some very dark moments loaded into the narrative and I deeply appreciated the way that Kaufman slowly teased out revelations about each character ensuring that there was always more for the reader to learn.  The Isles of the Gods ends on a very interesting note as every character completes their respective arcs and a new potential chapter of their life is revealed.  It is very clear that there is a lot more of this story to go and it will be quite intriguing to see what happens in the author’s next novel.

Kaufman utilised an excellent and easy to enjoy writing style in The Isles of the Gods that complimented the complex narrative and ensured that the reader would get really caught up in all the relevant events.  The split of the story around five separate point-of-view characters worked exceedingly well, and I really appreciated seeing multiple sides to the same events, especially as you get the perspective of protagonists, antagonists, and reluctant followers, each of which brings something very different to the story.  The short, sharp chapters from multiple perspectives really moves the story along at great pace while also leaving plenty of room to develop the characters and dive into the compelling relationships and issues between each of the protagonists.  Kaufman hits a fantastic balance between action, intrigue, humour, world building, romance and character growth throughout The Isles of the Gods, and there was barely a second that wasn’t compelling in its own way.  I particularly enjoyed the many scenes set on the water as Kaufman had a lot of fun in a primarily nautical novel.  Nautically themed fantasy books aren’t always the easiest of things for an author to pull off, but I felt Kaufman did an outstanding job with it as she crafts multiple outstanding sequences out on the waves which is often enhanced by the character’s use of magic.

As I mentioned above, The Isles of the Gods is a young adult novel, which, thanks to its excellent teenage cast, is focused towards a younger audience.  This is one of those young adult novels that will appeal to quite a large audience of readers, especially as Kaufman has featured a lot of mature themes throughout the book, including war, death, sacrifice and finding oneself.  Teenage readers will really appreciate the way that Kaufman doesn’t pull any punches with her story and leaves a lot of complex elements for them to get to grips with.  At the same time, this more mature content, intriguing new fantasy setting, and complicated characters will ensure that older readers can still have a lot of fun with this novel, and any major fantasy fan will deeply enjoy and appreciate the fantastic story that Kaufman pulled together.  As such, I would strongly recommend The Isles of the Gods to a huge range of different readers, and there is really something for everybody here.

Something that always impresses me about Amie Kaufman as an author is the way that she can create new and sophisticated new fantasy realms for each of her excellent series.  The Isles of the Gods is a particularly good example of this as Kaufman sets her narrative around a great new fantasy realm with some intriguing backstory and elements to it.  I loved the cool history, which involves fallen gods and warring nations, that the author works into the overarching plot perfectly, ensuring that all these intriguing details become quite essential to the main story.  The resulting world gets some gets some substantial exploration throughout The Isles of the Gods, and Kaufman takes the time to visit some of the more fascinating and distinctive locales in this world, while leaving the door open for more to be explored in the future.  The world itself has a good mixture of steampunk technology and magic to it, and I liked how the authors dives into the mechanics behind both religion and the spirt based elemental magic that was so key to the plot.  The recurring focus on sacrifice, which proves to be essential for both magic and the gods, was particularly noteworthy, especially as it results in some powerful moments, and it really made these fantasy elements pop.  All this creativity from Kaufman helped to turn The Isles of the Gods into an outstanding read, and I look forward to exploring more of this realm in the future.

One of the big highlights of The Isles of the Gods for me was the exceptional collection of focal characters.  The plot of this impressive fantasy novel focuses around five teenagers, each of whom have multiple chapters shown from their perspective.  Kaufman develops some amazing and moving character arcs across the book and you really get drawn into the personal stories and the intriguing relationships that form between them.

A large amount of the plot revolves around the characters of Selly and Leander, who form the emotional heart of the book.  Selly is a sailor and failed magician who is desperate to escape her current life and finally become the captain she things she deserves.  She runs straight into the beacon of overconfidence and charisma that is Leander at the start of the book and their storylines end up intertwined the entire way through.  Leander is easily the most entertaining character in the entire book and his fun manner, exceptional magical abilities and ability to charm most people will swiftly have you falling in love with him.  This works in great contrast to Selly, who is one of the few people unimpressed with Leander, and the two enter a somewhat antagonistic relationship as they clash on everything.  Of course, this eventually leads to a romance (this is young adult fiction after all), but the build up to it works really well.  The two characters play off each other perfectly, especially as they call out each other’s flaws and mistakes, and you really grow to enjoy the banter between them.  Along the way, the characters both address some of their deeper issues, such as Selly’s failure when it comes to contacting spirits and Leander’s inner fears and guilt which drives him to act so over-the-top.  Kaufman works these compelling character issues into the narrative extremely well and it helps the reader to build a stronger attachment to Leander and Selly throughout.  Their joint arc ends up being a major highlight of The Isles of the Gods, and it will be interesting to see how Kaufman continues it in the future.

The Isles of the Gods features three other point-of-view characters, each of whom has their own distinctive and compelling story arc.  The first of these is Keegan, an Alinorish noble who has run away from his family and responsibilities to try and become a scholar.  A former classmate of Leander’s, Keegan is dragged into the adventure inadvertently when Leander charters Selly’s ship on which he is a passenger.  Portrayed as asexual and a little antisocial, Keegan is a solid member of the cast who is initially reluctant to help but eventually becomes a firm companion to Selly and Leander.  His scholarly knowhow and history with Leander lead to some big moments in the novel, and he is partially responsible for Leander’s growth within the book.  Another character with a complex history with Leander is Jude, a noble bastard from Alinor who was also at school with Leander and Keegan.  However, he has since moved to Mellacea after an apparent betrayal by Leander and now works for a crime lord.  Forced into the plot to kill his former friend, Jude goes through quite a lot of conflict throughout the novel as he finds himself getting dragged deeper and deeper into the chaos against his will while also trying to understand his complex past with Leander.  Jude serves as a quite a good alternate perspective within the antagonists’ ranks, showcasing a more conflicted and human view of their actions, and his story added a lot to the plot.  The final character is Laskia, who serves as the main antagonist of the story.  The younger sister of a notorious Mellacean crime lord, Laskia is an ambitious religious fanatic, desperate to prove herself to her sister and to her god Macean.  She leads the conspiracy to kill Leander, and despite her ruthless actions is shown to be troubled and unsure of herself.  However, her ambitious and righteous fury continue to drive her on, and she has a powerful and dark arc throughout the novel that really drew me in.  Honestly, all five point-of-view characters were pretty exceptional, and it will be very interesting to see how Kaufman continues their storylines in the future.

Amie Kaufman continues to dominate the young adult fantasy scene in a big way with her latest epic book, The Isles of the Gods.  This very talented Australian author has produced another amazing and awesome read that blends complex characters, a cool new setting, and an addictive and impressive young adult fantasy narrative, that had me hooked the entire way through.  I had such a brilliant time reading The Isles of the Gods and I’m extremely keen to see how Kaufman will continue it in the future.  This is an exceptional young adult fantasy novel that you need to check out!

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Quick Review – The Omega Factor by Steve Berry

The Omega Factor Cover

Publisher: Grand Central Publishing (Audiobook – 7 June 2022)

Series: Standalone/Book One

Length: 13 hours and 38 minutes

My Rating: 4.25 out of 5 stars

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Prepare to dive into another intense conspiracy straight out of history from legendary thriller writer Steve Berry, The Omega Factor.

A major thing I have noticed about my reading habits in recent years is that I have been getting more attached to the thriller genre due to several amazing series, many of which have long become essential reading for me each year.  One of these main series is the compelling and intriguing Cotton Malone books from veteran author Steve Berry, which I was lucky enough to discover a few years ago.  Following the titular intelligence agent as he uncovers historical conspiracy after historical conspiracy across America and Europe, the Cotton Malone novels are very cool and I love the elaborate scenarios that Berry comes up with, especially as they combine deep historical detail with cool modern-day espionage missions.  I have had a pretty epic time with Berry’s more recent Cotton Malone books, including The Malta Exchange, The Warsaw Protocol and The Kaiser’s Web, each of which were great and captivating additions to this long running series.

Berry also released an intriguing standalone novel last year, The Omega Factor.  Following a new protagonist, The Omega Factor contained another intriguing historical conspiracy, this time around the legendary Ghent Altarpiece, which sounded very cool.  I did manage to listen to it close to its release date last year, however, I didn’t publish a review for it, and I have been meaning to fix that for a while.  As I literally just started listening to Berry’s latest novel, The Last Kingdom, I figured it was about time that I gave a shout-out to the great and enjoyable The Omega Factor.

Plot Synopsis:

The Ghent Altarpiece is the most violated work of art in the world.  Thirteen times it has been vandalized, dismantled, or stolen.

Why?  What secrets does it hold?

Enter UNESCO investigator, Nicholas Lee, who works for the United Nations’ Cultural Liaison and Investigative Office (CLIO).  Nick’s job is to protect the world’s cultural artifacts—from countless lesser-known objects to national treasures.

When Nick travels to Belgium for a visit with a woman from his past, he unwittingly stumbles on the trail of the twelfth panel for the Ghent Altarpiece, stolen in 1934 under cover of night and never seen since.  Soon Nick is plunged into a bitter conflict, one that has been simmering for nearly two thousand years.  On one side is the Maidens of Saint-Michael, les Vautours, Vultures, a secret order of nuns and the guardians of a great truth.  Pitted against them is the Vatican, which has wanted for centuries to both find and possess what the nuns guard.  Because of Nick the maidens have finally been exposed, their secret placed in dire jeopardy—a vulnerability that the Vatican swiftly moves to exploit utilizing an ambitious cardinal and a corrupt archbishop, both with agendas of their own.

From the tranquil canals of Ghent, to the towering bastions of Carcassonne, and finally into an ancient abbey high in the French Pyrenees, Nick Lee must confront a modern-day religious crusade intent on eliminating a shocking truth from humanity’s past.  Success or failure—life and death—all turn on the Omega Factor.


The Omega Factor
was another great book from Berry that blends intriguing elements from history with a modern-day thriller storyline.  Starting off with a bang as the new characters, Nicholas Lee and Kelsey, become involved in a crazy plot when part of the Ghent Altarpiece is destroyed.  Berry does a good job of quickly introducing all the players in this new narrative, and the reader is soon wrapped up in the awesome storyline that sees ninja nuns, corrupt members of the Catholic Church, and a secret organisation of Cathars facing off against each other with Nick caught right in the middle.  Like most of Berry’s novels, The Omega Factor features multiple character perspectives during the entire intriguing run, as well a series of flashbacks to historical events which give the main storyline a lot more context.  This results in a very compelling read, and you soon get wrapped up in seeing the elaborate conspiracy that Berry carefully hints at come to fruition.  I had a lot of fun seeing how this entire story came together, and Berry produces a complex overall read that proves very hard to put down in places.

While I had fun with this book, I did think that the storyline behind it was a bit weaker than Berry’s typical work.  The twists are pretty obvious going in, and the stakes of the plot never seem particularly serious.  There are some good characters featured within, and I liked the elaborate motivations behind several of the antagonists.  However, I’m not really sure the use of a new protagonist was really necessary, especially as this reads like a typical Cotton Malone book. It might have been a bit better with some of Berry’s established characters, especially as I didn’t connect too much with the new protagonist of Nick, nor his failed romance with Kelsey and her personal journey.  Still, the rest of the book is pretty strong, especially with the intrigue and secrecy, and The Omega Factor also works quite well as a great standalone read and new readers can easily jump in and experience Berry’s style and story ideas for themselves.

As with all of Berry’s books, the real highlight of The Omega Factor is the elaborate and captivating historical detail that the author dives into as part of the plot.  Having the reader understand all the relevant historical events and artefacts is vital to the plot of the book and Berry meticulously relays everything through several of the characters in an interesting way that always keeps the reader’s attention.  For example, so many intriguing features about the Ghent Altarpiece are raked over again and again so that the reader can get a full understanding about why this piece of art is so important and how it has been stolen or defaced multiple times.  The author honestly needs the reader to understand every detail of this artwork’s history, and he manages that perfectly every time.  The same goes for so many other relevant bits of history that are relevant to the main story, such as the crusades against the Cathars and other relevant wars and political events.  Berry does such as outstanding job of giving concise and targeted history lessons to the readers, and he backs them up by expertly building several intriguing thriller storylines around them.  The resulting plots that see the characters attempting to fully excavate the secrets from the past are always so damn interesting, and it is a ton of fun to simultaneously uncover modern threats and ancient twists at the same time.  Berry always has the right blend of hard historical fact and inventive inclusions, and you soon get embroiled in the very elaborate historical details.  Throw in some beautifully portrayed locations throughout Europe, many of which are very historically significant and this proves to be another great example of Berry bringing history to life in a very modern story.

Like most of the Berry books I have been able to enjoy, I ended up checking out The Omega Factor on audiobook rather than a physical copy.  This proved to be an excellent way to enjoy this amazing book as the audio format really allows the reader to enjoy all the cool historical detail.  Having the characters narrate all the key elements to you again and again is quite effective at building up a listener’s understanding, and you really appreciate how well this format performs in this way.  It helps that the narrator, Scott Brick, has such a great voice for historical fiction and modern thrillers.  Brick, who in addition to voicing most of Berry’s audiobook also narrates the cool Orphan X audiobooks by Gregg Hurwitz (for example, Into the Fire, Prodigal Son and Dark Horse), is an awesome narrator who always adds some gravitas to his productions.  He does another amazing job in The Omega Factor, and you swiftly become engaged with how he makes all of Berry’s intense detail really stand out.  Coming in at over 13 and a half hours, The Omega Factor is a decent sized audiobook, but it is well worth listening to for this awesome story.

Overall, The Omega Factor was a great standalone novel from Steve Berry that his fans will have a fantastic time reading.  Bringing together another exciting and compelling historical conspiracy with a cool modern thriller storyline, The Omega Factor was very entertaining and I had an awesome time getting through it.  As I mentioned above, I am currently in the middle of Berry’s latest novel, The Last Kingdom, which I will hopefully finish off and review later this week.

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Warhammer 40,000: Warboss by Mike Brooks

Warhammer 40,000 - Warboss Cover

Publisher: Black Library (Audiobook – 25 March 2023)

Series: Warhammer 40,000

Length: 8 hours and 48 minutes

My Rating: 4.5 out of 5 stars

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Prepare for the ultimate battle for control as several feuding ork bosses fight to become the new leader of the Waaagh! in this amazing and highly entertaining Warhammer 40,000 novel, Warboss by Mike Brooks.

2023 has been a big Warhammer 40,000 fiction year for me as I have been having an absolute blast reading all manner of cool novels from across the franchise (make sure to check out my recently released list about my favourite Warhammer 40,000 novels).  However, while I have read a ton of Warhammer books this year, I have not had the opportunity to read any 2023 Warhammer releases.  Well, I am on my way to rectify that by looking at the recently released Warboss by awesome author Mike Brooks, who also wrote the 2022 novel Huron Blackheart: Master of the Maelstrom.  Brooks did an outstanding job with this fantastic new book, and I had so much damn fun with Warboss and its highly entertaining and hilarious story.

In the far future of the 41st millennium, there are few things are more destructive or unstoppable than an ork warband on a rampage.  One of the most effective bands currently killing its way through the galaxy is that of Warboss Gazrot Goresnappa whose Waaagh! has conquered the once mighty human fortress world of Aranua.  After several decisive and bloody victories, the Waaagh! celebrates in front of the planet’s remaining bastion, the massive Davidia Hive.  All it will take is one final assault to totally defeat the humans on Aranua so Warboss Goresnappa can strip their resources and lead his boyz to bigger and better fights out in the stars.

However, before Goresnappa can achieve his great victory, an unfortunate accident sees him very, very dead under the giant decapitated head of a Gargant war machine.  With their leader squashed, the Waaagh! now has an opening for Warboss, and several ambitious orks from across the no-longer united clans step forward to fight for the job.  However, before the usual brawl for leadership can begin, a prophecy from the clan’s resident weirdboy, Old Morgrub, reveals that the ork gods have something very special in store for the Waaagh! and its next leader.  A mysterious gate lies underneath the human city that could transport the Waaagh! to fights anywhere in the galaxy, and whichever boss finds it first will be the new Warboss.

Forced to obey the words of the gods, the bosses engage in their own elaborate plans to breach the Hive City and claim the gate.  But which boss can triumph over the others?  Will it be the brutal Goff Big Boss Mag Dedfist, the suicidally fast Speedboss of the Evil Sunz, Zagnob Thundaskuzz, the sneaky and cunning leader of the Blood Axes, Da Genrul, or could it even be the leader of the grot uprising, the self-proclaimed prophet of Gork and Mork, Snaggi Littetoof?  All four believe that they are the only ones capable of leading the Waaagh! and they will fight tooth and nail to become Warboss.  But to succeed they’ll need to not only overcome all their rivals but the human defenders of the Hive City and an Aeldari army waiting in the depths to defend their gate.  May the best ork win!

Oh dear, oh dear, what a damn funny book.  Honestly, any Warhammer 40,000 novel that focuses on the orks is bound to be comedy gold, but Warboss is one of the better ones I have had the pleasure of reading.  Author Mike Brooks does a wonderful job of telling a tight and amazingly fun story that perfectly showcases the orks in all their green skinned glory.  I had so much fun with this book and I managed to power through Warboss in very short order.

This proved to be a pretty fast-paced and impressive story, and it’s one that I was able to have a blast listening to as it unfolded.  Primarily focusing on the various ork characters that are part of Waaagh! Goresnappa, Warboss starts off with a sudden game changer for the protagonists as the infamous Warboss Goresnappa is killed off in hilarious fashion thanks to a group of argumentative grots and the falling head of a massive war machine.  This leads several of the remaining ork bosses throwing their hats into the ring to become the Warboss, and all hell follows as a result.  Tasked with finding a hidden Aeldari gate under the human city, each of the ork bosses implements their own plans to get into the city first, whether that be through blowing down the walls, infiltrating from below, or driving around the city at high speeds, hoping for the best.  Brooks breaks the story up around the main three contenders nicely, and you soon get a good idea of their different, but very orkish strategies.  However, the story is made even more enjoyable thanks to some of the alternate perspectives that emerge.  This includes the ambitious grot Snaggi Littletoof who, after accidently killing Warboss Goresnappa, attempts his own grot uprising and tries to find the gate to gain his cause legitimacy.  Several human characters are also shown, often to add some interesting contrast to the orks, and it is fun to see their attempted counterattacks, which often leads to disaster.  This makes for an excellent first two-thirds of the book and Brooks does a great job of showcasing both the protagonists and the ork nation as a whole while also setting up a very entertaining story.

Unsurprisingly, the orks make it into the city and everyone starts arriving at the gate at the same time, often in comedic or unexpected ways.  This leads to a very fast-paced final third as everyone starts fighting everyone else to become Warboss, facing off against humans, Aeldari, and every rival faction of the Waaagh!.  Brooks showcases this final big battle in some excellent ways, and you get really drawn into the crazy carnage that follows thanks to the well-written and exciting action scenes.  The use of multiple perspectives was pretty useful here, and I liked how the author showed the same massive battle again and again, each time from the point of view of another character.  This added more detail to the brawl each time, as well as some amusing alternate opinions of events from some very different characters.  Brooks throws in some excellent twists and turns here and you are never quite certain who is going to come out on top in the battle for supremacy.  The eventual fate of every major character is pretty fantastic and really fits the storylines that have been building up throughout the book.  I personally came away from Warboss extremely satisfied and I loved all the cool developments and totally insane moments that occurred.  Overall, this was a very impressive standalone Warhammer 40,000 narrative and it is very hard not come away loving this story thanks to the awesome humour and all the fantastic, over-the-top interactions that occurred.

All fans of Warhammer fiction know that ork focused novels are some of the funniest novels out there, due to the way that they focus on the over-the-top antics of this beloved faction.  Some good examples of previous Warhammer books that strongly featured orks include Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley (one of my favourite books of 2022) and Catachan Devil by Justin Woolley, and I think that Warboss is up there with these fantastic reads.  This outstanding book really dove into the humour as you watched the crude and eternally underestimated orks battle it out amongst each other and the other factions, often coming up with insane and funny solutions to all the deadly problems they encounter.  There honestly wasn’t a single chapter where I wasn’t laughing at some of the crazy stuff that just occurred, and Brooks had a real talent for writing from the ork perspective.  There was some great consistency in the way that the ork characters acted and thought throughout Warboss and every chapter focussed on them saw the characters using similar lingo, slang and descriptions of the other races in the Warhammer 40,000 universe.  As such, you get a great appreciation for the ork mindset and it was great to see the ork perspective on all the book’s over-the-top moments.

One of the things that I felt set Warboss aside from some other Warhammer 40,000 novels featuring orks is that Brooks didn’t fall into the trap of portraying them simply as funny simpletons.  Instead, Brooks shows that the orks are quite smart and complex in their way, it just that their culture, in comparison to humans or Aeldari, has more of a focus on violence and straightforwardness than the other races in the galaxy.  This is backed up by scene after scene of the orks utilising their skills, technology and cunning to win various encounters against seemingly smarter or more organised opponents, and it is always quite fun to see the orks looking down on their opponents for making mistakes that they wouldn’t do.  While this love of extreme violence is mostly played for fun, Brook’s also tries to show the darker side of it, as the orks are pretty damn brutal in how they deal with the humans and Aeldari they encountered.  I loved the great contrast between the ork and human characters that Brooks added into Warboss, as the humans were always so arrogant and condescending towards the orks’ intelligence, even when they were beating them.  This complete lack of understanding by most of the human characters really enhanced the various ork chapters, especially those that showed the orks managing to understand and outthink their human opponents, and I really appreciated this fantastic deeper dive into ork mindset and society.  I did think that Brooks might have made the orks slightly too overpowered in Warboss, as they manage to take on quite a few major enemies with relative ease, but this always added some fun to the story and it was interesting to see the full potential of the orks.

This deep dive into the orks is further cemented thanks to the several outstanding character arcs that Brooks set up throughout Warboss, particularly around the four main characters fighting for control of the Waaagh! in their own way.  The three ork characters Mag Dedfist, Zagnob Thundaskuzz and Genrul Uzbrag (Da Genrul), are in some ways quite similar, in that they have several similar racial tendencies towards violence or leadership.  However, each of them represents a different clan, and so they have different battle tendencies which really helps to highlight the different factions within ork society.  Mag Dedfist is a Goff, and so he relies more on classic violence and explosions to achieve his goals in the most direct ways possible.  Zagnob is an Evil Sun boss who has dedicated himself to the Kult of Speed and believes in riding the fastest vehicle he can find right towards the enemy.  The most entertaining of these is probably Da Genrul, a member of the Blood Axe clan who admire human martial ability and utilise their own take on tactics, discipline and stealth to achieve their goals, often outsmarting the humans they are aping.

I was also a big fan of the character of Snaggi Littletoof, a grot with ideas of grandeur who attempts to start a grot uprising against their cruel ork masters.  The grots (also known as gretchins, essentially goblins from classic fantasy), smaller cousins of the orks who are used as slave labour and cannon fodder, aren’t particularly well featured in most Warhammer 40,000 fiction, so I had fun with a whole character arc around them in Warboss.  Snaggi and his band of rebellious grots (Da GrotWaaagh!), are a very entertaining inclusion, and I liked the revolutionary storyline that Brooks set around them that provided both humour and an interesting look at typical grot life.  It was so much fun to see Snaggi inspiring his followers to go against their nature and rebel, especially as the orks had no idea what they heck they were doing.  Thanks to Brook’s use of Mag, Zagnob, Da Genrul and Snaggi, you get a great understanding of each of their specific faction and the author did a particularly good job of featuring each of them equally.  Indeed, thanks to the appearance of several different ork characters in a supporting role, you get a pretty good idea of nearly every major ork clan, faction and designation, and even those readers completely unfamiliar with orks can come away from this book knowing most of the key things you need to know about them.

These ork and grot protagonists are well backed up by several entertainingly arrogant human characters who honestly make the orks seem reasonable and likeable in comparison.  The best is easily Captain Armenisu Varrow, who is held prisoner by Da Genrul as his pet and tactical advisor.  Varrow goes through so much hell in this book, but is so deliciously haughty while he does so that you really can’t feel sorry for him.  Despite his ironclad belief in his own intelligence, Varrow is outsmarted time and time again, and it is just great to see him cower his way through events while still thinking he is the smart one.  His story arc is very entertaining and I loved how very dark it gets, especially at the end.  The rest of the humans are also great in their own ways, even if they are only featured for a short amount of time, and their ongoing false remarks about the abilities of the orks in the face of the carnage they are laying down always made me chuckle.  An overall great group of characters who help to turn this amazing story into something truly special.

I checked out Warboss on audiobook, which honestly is becoming my go-to format for all things Warhammer.  This proved to be another excellent decision as the Warboss audiobook was a ball of absolute fun that I had a brilliant time listening to.  Coming in with a runtime of under nine hours, this is a pretty easy audiobook to power through quickly and I managed it in a few, hilarious sessions.  The outstanding, comedy laden story really works well in the audiobook format and so many of the great jokes come across that much better when you listen to them.  It definitely helped that they brought in established Warhammer narrator Harry Myers to voice this book as he did a spectacular job here.  I have deeply enjoyed Myers in several recent Warhammer audiobooks, including The Wraithbone Phoenix by Alec Worley (one of my favourite audiobooks of 2022) and Day of Ascension by Adrian Tchaikovsky, and he has another amazing performance in Warboss.  His voice is just perfect for all the alien characters featured within this novel, and the various gruff tones of the orks and high-pitched squeals of the grots are very spot on.  In addition, several of the human characters are shown in all their arrogant finery throughout the audiobook and you really appreciate just how stupid they are through this medium.  Each character is expertly showcased to the reader through Myers’ voice, and I loved every line he read out as a result.  I also deeply enjoyed how well his narration worked to convey all the fantastic jokes loaded throughout the production, including that hilarious bit involving the ork characters failing to know the chapter numbers.  This was a such a great audiobook to listen to and I cannot recommend this format enough for Warboss as you are guaranteed to have an exceptional time listening to it.

Mike Brooks continues to impress me as an outstanding author of Warhammer fiction with his amazing novel Warboss.  A comedy heavy novel that perfectly showcases the always fun orks, Warboss is pure entertainment from start to finish that both established fans of the franchise and new readers can easily enjoy.  Brooks has a clear appreciation for this faction which really shines through in his storytelling, and I loved his great take on everything orkish.  One of the funniest and enjoyable releases of 2023 so far, this is essential reading for all interest in hilarious Warhammer fiction, and I am very glad I checked it out.

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The Tyrant Skies by David Annandale

The Tyrant Skies Cover

Publisher: Aconyte Books (Ebook – 2 May 2023)

Series: Marvel Untold

Length: 254 pages

My Rating: 4 out of 5 stars

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Two of Marvel’s greatest villains square off in this highly entertaining tie-in novel from talented author David Annandale, The Tyrant Skies.

As most people familiar with this blog will know, I am a man who loves a good tie-in novel, be it related to Star Wars, Star Trek or Warhammer.  However, one genre of tie-in books that I haven’t had a great deal experience with is those based around comic books, having only read a few in recent years, such as Loki: Where Mischief Lies by Mackenzi Lee and Catwoman: Soulstealer by Sarah J. Mass.  However, that looks set to change as I was recently lucky enough to receive a couple of particularly fun Marvel tie-in novels through Netgalley.  The first of these is The Tyrant Skies by David Annandale, which focuses on the always awesome supervillain, Doctor Doom.  Introduced as part of the Marvel Untold novel sub-series, The Tyrant Skies is the third Doctor Doom novel by Annandale, who previously released The Harrowing of Doom and Reign of the Devourer.  This third novel also has a great story to it as it sees Doom face off against an old rival, the Red Skull.

After defeating the deadly monsters that haunted his realm, Victor Von Doom has established peace within Latveria.  However, this peace is short-lived as a new danger begins to rise in the world, one with an unhealthy obsession with both Latveria and Doom.  The newly formed island nation of Wolkenland has just revealed itself to the world and quickly establishes itself as a playground for the rich and powerful, while also appearing to offer new lives for the world’s dispossessed.  However, Wolkenland hides a dark secret at its heart: it’s true ruler is the insane fascist Red Skull.

Still enraged by his failed invasion of Latveria and his humiliating defeat at the hands of Doom, Red Skull is determined to gain revenge on his enemies by using the influence and power of Wolkenland.  Utilising advanced technology and cosmic power, Red Skull transports Wolkenland to float above Latveria and begins a deadly invasion to capture the country and its advanced technology.

Doom’s only choice is to travel to Wolkenland and confront Red Skull directly, but even the might of Doctor Doom is unable to face the full power his enemy has amassed.  With his country threatened, his body weakened, and the only woman he ever loved held hostage on Wolkenland, Doom will need to use every bit of cunning, intelligence and manipulation in his possession to face down the Red Skull.  But even if he succeeds, the Red Skull has an ace up his sleeve that could destroy Latveria and break the entire world.

This was a pretty solid and deeply enjoyable novel from Annandale that tells a great story while also referencing some interesting elements from classic Marvel comics.  The story in The Tyrant Skies follows on a degree from Annandale’s last two novels and this time sees Doctor Doom and his country facing an insidious invasion from the Red Skull and his new island fortress.  The story advances at a pretty awesome pace, and the early highlights include Doom invading Wolkenland and unleashing his trademark havoc upon his foes.  After the necessary setback for the protagonist, the story evolves into an intriguing phase with a de-powered Doom leading a slave rebellion against Red Skull, while down in Latveria several of the series’ supporting characters fight off the invasion using tools featured in the prior books.  The action and intrigue were pretty non-stop the entire way through, and Annandale keeps the reader hooked to the book with some amazing and elaborate sequences.  I personally loved some of the twists that developed, especially as Annandale brings in a couple of foes that haven’t been seen in comics for a very long time, and it was great to see how Doom faced off against them.  The story does get pretty big and explosive at times, and I liked some of the great underlying examinations of tolerance, fascism and the vices of the mega-rich, all of which were used to great effect to make Doom, the brutal and deadly tyrant, actually seem like the good guy.  The author ends everyone on a pretty compelling note, and I ended up coming away from The Tyrant Skies fairly happy with the cool action-filled and entertaining story that Annandale served up.

As I mentioned before, The Tyrant Skies serves as the third book in an intriguing trilogy from Annandale that dives into Doom’s connection to his country as well as his own dark ambitions and adversaries.  I felt that The Tyrant Skies continued this story thread extremely well, and it was interesting to see how several of the recurring characters and their storylines developed as a result.  However, Annandale also makes The Tyrant Skies quite accessible to new readers as well, and if this your first Marvel novel you can dive into it with very little prior knowledge about the series.  While substantial comic or Fantastic Four knowledge isn’t needed to enjoy this book, Annandale does fill the story with several compelling references to previous comics, some of which were published a very long time ago.  Not only does the origin of Doom and Red Skull’s feud emerge from the pages of these older comics, but there are references to Doom’s dark relationship with Valeria, especially her death in the main comics, as well as other previous adventures.  Annandale also pulls one particularly intriguing feature out of a very old, obscure comic by Jack Kirby, Larry Lieber and Stan Lee, which I had honestly never heard about.  The author’s fun description about this somewhat absurd comic will get a chuckle out of aficionados of classic comics who will appreciate the intriguing references.  Annandale’s love for all things comic related really shines through with his writing, and I loved how he was able to effectively describe and bring to life several scenes that would usually need a full comic spread to appreciate.  I personally thought this was an outstanding and very clever tie-in to the larger Marvel universe and The Tyrant Skies is a great book to check out no matter how connected you are to source material.

Of course, one of the major parts of The Tyrant Skies is Annandale’s excellent portrayal of Victor von Doom, who steals any scene he is in.  Doom is probably one of the best villains (or anti-heroes, depending at how you look at him) in the entire Marvel canon, so anything featuring him is bound to be good (excluding a few Fantastic Four movies).  Annandale’s use of Doom in The Tyrant Skies is pretty spot on, and he shows the protagonist at his full power and intelligence.  I love the sheer arrogance and pride that dominates much of Doom’s character, and every scene shown from Doom’s point of view works to highlight this.  Annandale also looks deep into the powers and abilities of Doom, puling out some interesting elements of his abilities over the years.  Not only do you get to appreciate the technological prowess of Doom, but Annandale also makes sure to fully feature his magical skills, something which the mainstream media usually avoids, and even his old-school abilities to hypnotise people.  However, the best part of Doom is his sheer intelligence as he manages to outsmart anyone he goes up against, even when disadvantaged in other ways.  There are some great scenes when a de-powered and vulnerable Doom manages to secretly organise and inspire a slave revolt and lead his new followers on a deadly rampage against a superior foe.  Watching him succeed in controlling everyone just with his sheer force of personality while tactically outthinking his opponents was pretty damn epic and it really captures just how impressive Doom can be as a character.

Aside from Doom, there are several other great characters featured throughout The Tyrant Skies that add a lot to the story.  This includes the infamous villain of the story, the Red Skull, who serves as a great foil to Doom in this book.  Few villains can make Doom look like a sane, noble and reasonable figure, but the Red Skull is one of them, especially in Annandale’s hands.  The author seeks to make Red Skull as evil and diabolical as possible, causing chaos and initiating world-ending plots for petty reasons and prior defeats.  I loved seeing the rivalry between Doom and Red Skull that formed the basis for much of the novel, and the author did a great job capturing the hatred they both have for the other.  It was interesting to see Red Skull’s methods against Doom in this book, and he proves to be a very dangerous opponent, able to outsmart Doom at several turns, which works to make the novel pretty compelling and fun.  As such, Red Skull is a very impressive villain for this book and it was really something to see these two iconic figures square off once again.

I felt that the rest of the cast, which includes a combination of some over-the-top second-tier villains and several recurring figures from Annandale’s existing novels, were worked into the plot well, and there are some great scenes, especially with the characters of Doctor Elsa Orloff and Captain Kariana Verlak, who have become heroic figures within Latveria during the last two books.  I also deeply appreciated the inclusion of Valeria, Doom’s long-lost love, who is a key part of his origin story.  The powerful reunion the two have in this novel is quite impressive, especially as it is clear that Doom still has feelings for Valeria, despite her reluctance to trust him and his nature.  This was a very interesting inclusion, especially considering how their story spun out in the comics, and I am glad that the author attempted to dive into this older character element of Doom.  Throw in some craven, evil and incompetent members of the uber-wealthy, many of whom are parodies of certain business owners, and The Tyrant Skies proved to be a very rich novel in terms of character, and I liked the wider story elements that emerged thanks to this cool alternate focus.

Overall, The Tyrant Skies is an outstanding and highly entertaining novel that perfectly ties into the larger Marvel universe.  I deeply enjoyed how David Annandale set two of the genre’s best villains against each other in this novel, and I had a ton of fun with the thrilling encounters that emerged.  Featuring a great blend of story development, references to classic comics, and amazing portrayals of Doctor Doom and the Red Skull, The Tyrant Skies has something for all comic book fans, and you are guaranteed to have a fantastic time getting through this amazing novel.

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Throwback Thursday – Warhammer 40,000: The Guns of Tanith by Dan Abnett

The Guns of Tanith Cover

Publisher: Black Library (Audiobook – 25 April 2002)

Series: Gaunt’s Ghosts – Book Five

Length: 10 hours and 10 minutes

My Rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  After having such a great time reviewing the previous Gaunt’s Ghosts novel, Honour Guard, in my last Throwback Thursday, I immediately read the fifth fantastic entry in the series, The Guns of Tanith, which proved to be just as awesome and exciting.

As I mentioned last week, I have been really getting into the works of Dan Abnett over the last year, and I now consider several of his books to be amongst the best Warhammer 40,000 novels I have had the pleasure of reading.  Not only did I deeply enjoy his epic Eisenhorn trilogy (made up of Xenos, Malleus and Hereticus) but I have also been powering through his Gaunt’s Ghosts books.  The Gaunt’s Ghosts books are some of the more iconic novels in the Warhammer 40,000 franchise and are often considered essential reading by fans of the franchise due to the captivating way they capture the gruelling experiences of ordinary human soldiers in this grim, futuristic setting.  The first four novels in the series, First and Only, Ghostmaker, Necropolis and Honour Guard, as well as the prequel novel The Vincula Insurgency, are all excellent and exciting in their own way, and I have had a ton of fun seeing the impressive war narratives set around the men of the Tanith First-and-Only, informally known as Gaunt’s Ghosts.  As I was still in the mood for some awesome action at the end of last week, I just had to keep going with these books and I quickly picked up the fifth entry, The Guns of Tanith.

As the massive Sabbat Worlds Crusade continues to pit the forces of the Imperium of Man against the foul forces of Chaos, the battlelines extend across multiple planets and systems, drawing in millions of soldiers.  The latest phase of the crusade has severely stretched the supply lines of the Imperial assault and the Chaos foes are quick to take advantage, threatening to cut off and surround the main Imperial force.  To stave off disaster, Warmaster Macaroth, needs the Tanith First-and-Only to recapture the vital promethium producing planet of Phantine so the crusade can be resupplied and continue.

Led by the heroic Colonel-Commissar Ibram Gaunt, the Tanith First-and-Only engage in a deadly airborne assault on several of the planet’s domed cities.  Relying on their unique skills of navigation and infiltration, the Ghosts prove to be vital to the operation and soon take the key city of Cirenholm.  However, holding the city proves to be harder than expected.  While preparing for the next assault, the vile murder of a freed Cirenholm civilian places a Ghost on trial and opens up the festering cultural divides within the regiment.

As Gaunt attempts to get to the bottom of the crime and ensure that the innocent are left alive, the Ghosts are given a vital mission to undertake.  A dangerous Chaos warlord has taken command of the final occupied city, Ouranberg, and his lethal command threatens to devastate an attack by the Imperials.  To ensure a successful invasion of this Chaos stronghold, a specialised team of Ghosts is tasked with infiltrating the city and assassinating the enemy leader in advance of the main assault force.  Featuring some of the best the Ghosts have to offer, the assassination squad will be forced to walk through hell to achieve their objective and not everyone will be coming back.

In this fifth entry in this amazing series, Abnett continues to impress with another powerful and captivating character-driven read that takes the Ghosts through a gruelling round of battles, tragedy and growth that proves near impossible to put down.  The Guns of Tanith was a pretty strong entry in the series, expanding on some of the interesting storylines from the first novel while also introducing a new dark scenario for the characters to deal with.

The Guns of Tanith features a fantastic narrative from Abnett that contains his usual blend of high-intensity action, character growth, and intriguing examinations of the Warhammer 40,000 universe, that make all the Gaunt’s Ghosts novels such a treat to read.  Following on from the events of the previous books in the series The Guns of Tanith is told in Abnett’s typical style, with a ton of unique character perspectives, mostly those of the Ghosts, which presents the reader with a rich and vibrant view of the events, as well as the unique, character-driven storylines that emerge.  While this fifth Gaunt’s Ghosts novel can be read as a standalone book, The Guns of Tanith does see several ongoing, character focused storylines come to a head or get even more complicated. As such, readers should really consider checking out the previous novels first so they can get the full emotional weight of the revelations and twists that emerge.

The main narrative of The Guns of Tanith is bookended by major extended battle sequences that see the Ghosts and their allies engage in elaborate fights across two separate cities.  The first of these battles, in Cirenhom, sees all the Ghosts forced to engage in a particularly bloody battle with limited ammunition against a dangerous and determined foe that has set up some elaborate traps.  This extended sequence is both epic and useful as it provides the reader with a ton of intense action to draw them into the novel while Abnett introduces the characters and storylines that this latest novel is focused on.  You also get a good overview to the new setting of Phantine, a polluted planet with a toxic atmosphere that requires multiple forms of airship to traverse.  This unique location adds some great spice to the overall story, especially as it requires the characters to learn some unique aerial skills, while also allowing Abnett to have fun featuring several impressive dogfights.  There are some great moments during this first extended battle sequence, and it sets the rest of the book up nicely.

The middle of the book is where the reader gets into the real meat of the story, especially as it lowers the intensity levels down from the action-packed introduction and allows the reader to breathe and absorb all the intriguing story elements to come.  At first, I wasn’t too keen on a quieter middle section to this novel, especially as I thought it would make The Guns of Tanith more of a bridging novel in the series, rather than a book that could stand on its own.  However, Abnett soon proved me wrong as this intriguing central storyline contained a lot of major character moments and intriguing plot lines, while also expertly setting up the final third of the book.  The main storyline explored in the centre involves a murder investigation when one of the Ghosts is accused of killing an innocent civilian.  Abnett does a great job with this murder storyline, especially as it brings in compelling mystery and legal thriller elements to it, while also driving the characters in some excellent directions.  However, the real joy of this part of the book is the focus on the camaraderie and factions within the Ghosts, and the fracturing coherence in places leads to some memorable moments later on.

The final section of the book focuses on the assault of the Phantine city, Ouranberg, and the special Ghosts mission to assassinate the Chaos warlord.  Following several supporting members of the cast, this final third of The Guns of Tanith takes these characters on a particularly dark mission through a Chaos stronghold, and Abnett throttles up the tension and brutality to the maximum, ensuring that the readers are strongly hooked on everything unfolding.  Watching the separated teams attempt to navigate through enemy territory leads to some dark and bloody sequences, and everything comes together in a brutal confrontation where all the characters get a moment to shine.  The invasion in the aftermath of this assault brings the entirety of The Guns of Tanith together in an outstanding way, as several major storylines are expertly and impressively resolved, often in ways that leave the characters even more damaged than when they started.  This is also a particularly shocking death of a major character that is guaranteed to move long-term readers of the series.  Abnett does a masterful job of setting this death up, including by showcasing several misleading near-misses, so you really don’t know who is going to live or die right up to the end.  His eventual choice is one designed to wound his readers, and you will have to come back to see how it impacts the rest of this series.  Overall, this was an extremely solid and impressive Gaunt’s Ghosts narrative, and I deeply enjoyed how Abnett continued and finalised some of the great character storylines from the previous books, while also providing the reader with more action and intrigue than they can handle.

As with most of the Gaunt’s Ghosts books, The Guns of Tanith is an open read to all those unfamiliar with the wider Warhammer 40,000 canon.  Abnett goes out of his way to make his books accessible for new readers, and he always provides enough detail and background so that anyone can catch up and enjoy the subsequent story.  However, for those fans more familiar with the Warhammer universe, there are always a ton of great elements or unique world building details that they will find particularly fascinating.  The new locations in The Guns of Tanith are pretty damn spiffing, and I had a lot of fun with the polluted planet, especially as it requires multiple arial sequences.  This is turn leads to the introduction of the Phantine XX Fighter Corps, who Abnett will go on to feature in his spin-off novel, Double Eagle, and it was fun to see how they get their start here.  For me, though, the best part of the universe expansion was Abnett’s in-depth look at the day-to-day life of the common soldier in the Imperial Guard.  While Abnett has always done a masterful job of capturing the footslogger experience in his novels, I felt that The Guns of Tanith was one of his best attempts to dive into the core of his beloved regiment.  Not only is there are lot of story focus on the various members and factions of the regiment, but Abnett also spent some time trying to explore the downtime and personal lives of the characters, and it was pretty intriguing to see the accompanying civilian baggage train of the regiment, which includes their families and other vital services.  I also personally loved the scenes that examined the problems associated with the Imperial bureaucracy as the Ghosts come up against their greatest enemy: bad paperwork.  Certain mistakes ensure that the Ghosts are left with minimal ammunition as the Departmento Munitorum orders the wrong power packs for their lasguns.  The following extended sequence which saw the regiment unable to fight effectively because their ammunition couldn’t fit their guns was an impressive part of the book and it definitely raised the stakes during the book’s introduction.

As usual, one of the major highlights of The Guns of Tanith is the amazing characters that the story focuses on, as Abnett once again fits a huge number of character-driven storylines into the book.  At this point in the series, Abnett has introduced a pretty substantial cast of characters, many of whom have ongoing storylines, and it is intriguing to see them unfold even further in The Guns of Tanith, especially as Abnett does a great job featuring most of them equally and then combining them into the larger narrative.  Many of the more intriguing character arcs in this book carry over from the previous novels and there are some great conclusions and expansions to them here that helps to improve the already great narrative of The Guns of Tanith.  At the same time, several new characters are introduced here or finally given prominence, and it was interesting to see how they fit into the already established character dynamics that Abnett has been building up.  The cohesiveness of the Ghosts as a regiment ends up becoming a huge fixture of this book as the Tanith-Verghastite divide is explored in greater detail by many of the characters.  It was fascinating to see how Abnett handled these character storylines in The Guns of Tanith, and several of them ended up being some of the best parts of the book.

As with most of the novels in the series, quite a lot of character focus goes towards the main protagonist, Colonel-Commissar Ibram Gaunt, whose experiences as the commander of this unique regiment continue to trouble him in various ways.  In The Guns of Tanith, this takes the form of his apparent unconscious bias towards the Tanith elements of his regiment over the Verghastite recruits, which is showcased by his differing reactions during two court cases.  This results in several intense interactions between Gaunt and members of his team, which helped to showcase the protagonist’s idealism and a certain degree of naiveté when it comes to Imperial politics, both of which will cause him trouble in the future.  This is also an intriguing look at the issues caused by Gaunt holding the dual rank of Colonel and Commissar, which make him simultaneously a command officer and a political officer in charge of discipline.  This is the first time the duality of his roles has caused some major problems for him, and it was interesting to see several characters question him about it.  Watching Gaunt try to balance his various hats while also maintaining the respect of his men and his superiors makes this a rather compelling novel for Gaunt and I will be intrigued to see how this affects the character in the future.

While there is always a lot of focus on Gaunt, many of the other characters have big moments here, and it is always interesting to see which characters Abnett will focus on in each particular novel.  Firstly, this is one of the Gaunt’s Ghosts books where the major characters of Colm Corbec and Elim Rawne do not get a lot of focus, as Abnett sets them aside to make room for others.  Corbec is once again wounded early on in the plot to keeps him out of the action, while Rawne, after getting a good needling into Gaunt, is showcased as the senior commander, but that’s about it.  Instead, a lot of the focus goes towards some of the newer members of the cast, such as Gol Kolea, whose attempts to balance his complex family concerns leads only to tragedy and despair for him and the reader.  Cuu continues to be a menace, while surgeon Ana Curth acts as several character’s consciences throughout the book.  The previously overlooked but surprisingly lucky Bonin finally got some prominence in this novel, and I loved finding out how he survived Necropolis.  The newer characters of Commissar Hark and Captain Ban Daur also proved to be essential parts of the plot, and I am really glad that Abnett continued to utilise them, as they helped Gaunt see the errors of several decisions while simultaneously taking on some of Gaunt’s more unorthodox methods.  Members of the original Ghosts, such as Brin Milo, Larkin, Bragg and Mkoll all had good roles in The Guns of Tanith as well, and their balanced scenes showcased different triumphs and tragedies.  Finally, I was glad that Abnett decided to keep featuring the mysterious preacher, Ayatani Zweil, after his fun introduction in Honour Guard.  Zweil is an always entertaining yet serious figure, and it was great to see him knock some sense into several characters when they needed it.  I’m honestly only scratching the surface here, as a ton of other characters were well featured throughout The Guns of Tanith as Abnett continues to build and bring together his final cast of major characters.  Each of these amazing protagonists had some superb impacts on narrative of this novel, and I cannot wait to see how Abnett continues to develop them in the later books of the series.  I am assuming it is only a matter of time until more of the characters start to die, and I am sure that will break my heart just as much as the big death in The Guns of Tanith did.

Due to my love of the format, I of course listened to The Guns of Tanith on audiobook, which is easily the best way to enjoy any Warhammer book.  I have gone on a lot about the fantastic Gaunt’s Ghosts audiobooks in recent reviews, and The Guns of Tanith has all the same advantages, as one of my favourite audiobook narrators, Toby Longworth, brings the reader right into the heart of the action with his great voice work.  Every scene is masterfully showcased by his narration, and all the characters are brought to life thanks to the great voices he utilises for them.  Longworth really stretched himself when it came to accents in this latest novel, and he features a ton of great new voices, as well as the existing tones from the previous audiobooks, to bring this entire audiobook together.  With the standard runtime of just over 10 hours, The Guns of Tanith audiobook is a real snap to power through, and I honestly finished it off in only a few days.

Unsurprisingly, I absolutely loved the fifth entry in Dan Abnett’s exceptional Gaunt’s Ghosts books, The Guns of Tanith, which proved to be another powerful and enjoyable Warhammer 40,000 novel.  Filled with Abnett’s usual impressive battles, The Guns of Tanith also had a brilliant focus on characters-driven storylines that dominated most of the plot and kept the readers hooked the entire time.  An intense, addictive, and deeply personal Gaunt’s Ghosts books, The Guns of Tanith was pretty damn outstanding and I loved every second of it.

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Quick Review – Warhammer 40,000: Huron Blackheart: Master of the Maelstrom by Mike Brooks

Huron Blackheart Cover

Publisher: Black Library (Audiobook – 7 May 2022)

Series: Warhammer 40,000

Length: 6 hours and 23 minutes

My Rating: 4.25 out of 5 stars

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I am really in love with the Warhammer 40,000 universe at the moment as they are producing some incredible books.  While many feature huge casts or examine vast conflicts, some of the very best Warhammer 40,000 novels provide greater context and insight into the game’s legendary characters.  These major character driven novels often result in some intriguing and powerful reads, and I love the complex stories that they tell.  One of the more interesting ones recently was the epic Huron Blackheart: Master of the Maelstrom by rising Warhammer 40,000 fiction author Mike Brooks.  This was a great and exciting read from last year, which I unfortunately never got the chance to properly review.  However, as I have just started listening to one of Brooks’s more recent novels, Warboss, I thought it would be beneficial to do a quick review of Huron Blackheart.

Plot Synopsis:

Huron Blackheart is the lord of the Red Corsairs, master of the lawless Maelstrom and its piratical denizens – but oathbreakers and renegades can seldom rely on the loyalty of their followers. With the galaxy thrown into turmoil by the return of Roboute Guilliman, the former Tyrant of Badab faces a renewed Imperium and fresh challengers emerging within his own ranks.

Huron must call on every trick he knows to stay in control – and alive. Yet even a warrior as ferocious and opportunistic as the Blood Reaver must be wary, for although there are many bargains he can strike, all power comes at a price…

Brooks has produced a very awesome and enjoyable read with Huron Blackheart which drags you in with its intense and entertaining story.  As the name suggests, the book primarily focuses on one of the more interesting characters from the wider Warhammer 40,000 canon, Huron Blackheart.  Huron Blackheart is a particularly cool character with a well-established background as a former loyal space marine who turned traitor and become a notorious pirate lord, haunting vast swathes of the Imperium.  Rather than diving into the full history of the character, Brooks instead tells a more contemporary narrative that shows the current actions of Huron Blackheart in the aftermath of the return of Roboute Guilliman.

The story sees Huron planning his next great offensive against the hated Imperium when one of his subordinates suddenly becomes a threat when he arrives with a mighty war prize, a legendary Ultramarines battle cruiser and Roboute Guilliman’s personal flagship, which the canny underling had managed to capture.  Now faced with a potential rival, Huron is further blindsided when several of his underlings ensure that a powerful daemonic relic falls out of his hands, further weakening his hold on his minions.  Forced into a corner, Huron soon finds himself caught between his murderous minions and the dark powers that surround him, and he’ll need to make a deadly decision that could change his existence and the remnants of his soul forever.

This is a pretty enjoyable and compelling overall narrative, and it is always quite a lot of fun to see events unfold from a villain’s perspective.  The author did a good job of balancing out some of the elements of the story, and the reader is treated to a great mix of Chaos politics, intense action, and a focus on the always awesome figure of Huron Blackheart.  Brooks makes good use of a multi-character perspective throughout Huron Blackheart, which is mostly effective in telling the fun and enjoyable narrative.  The main one of course is from Huron itself, which gives you some very interesting views into his mind, but several other characters are also well featured, including a captured Tech Priest who is forcibly recruited into Huron’s ranks at the start of the novel.  She provides a great outsider perspective to the entire story, and, when combined with Huron’s own cynical observances, you get a great view of the book’s events, especially all the backstabbing, politicking and carnage that emerges.  Not every character is given this great treatment however, as several of the supporting cast end up being a bit one-dimensional in places, which make their subsequent perspective shots a bit hard to care about.  Still, Brooks’s great use of perspective does capture the novel’s slightly darker and more bloody tone that some of the other Warhammer 40,000 novels out there as Brooks attempts to capture the villainous edge to every character.  I particularly enjoyed several of the scenes that showed the entire elaborate nature of Huron’s corsair organisation, and it was a lot of fun to see all the different factions, as well as several different groups of Chaos Space Marines, working together for piratical purposes.  I did think that the story itself was a little basic in places, especially when it came to its direction, and several of the twists or reveals were well telegraphed.  Still, I was pretty entertained the entire way through Huron Blackheart, and readers are guaranteed a pretty good time with the story.

Naturally for a book titled Huron Blackheart, a lot of the story is built around the exploration of who Huron is and what role he fills in the galaxy.  I must admit that this was one of those established Warhammer characters that I wasn’t particularly familiar with, so I was quite keen to see how the author would feature them.  Unsurprisingly, Brooks does a good job of setting Huron up as a particularly intense and ghastly central character for the novel, and you soon get a good idea of his motivations and the rage burning within him.  While Brooks was a little light on Huron’s full character history, readers fully understand his hatred, as well as other intriguing aspects of his character, such as his pragmatism, his deep-seated rage, and an actual understanding of the powers he has bound himself to.  I loved seeing the world through Huron’s eyes in parts of the book, especially as you see all his canny and cynical insights into the motivations of his minions and the key players of the Warhammer 40,000 universe.  Watching Huron attempt to manipulate every situation to his advantage is a ton of fun, and he cuts quite a distinctive figure in this book, even when on the losing end of a potential scheme.  Despite some of the setbacks he suffers in this novel, Huron comes away as a particularly strong and intelligent character, and it was fun to follow a Chaos leader that can control so many naturally treacherous beings.  Brooks also does a good job of tying Huron’s story into the wider current canon of the Warhammer 40,000 universe and it was fascinating to see what role Huron envisions his raiders having in the current wars of the galaxy.  There are some great references to other recent books and events, particularly when it comes the events around the captured Ultramarines ships, and I felt that this entire novel slid in nicely into this wider canon.

I ended up listening to Huron Blackheart on audiobook, which is always my preferred medium for Warhammer stories.  The Huron Blackheart audiobook ended up being a pretty awesome listen, especially with the impressive narration of Andrew Wincott.  Wincott captured every dark and bloody setting perfectly with his narration, and you got a real sense of the scale and menace of every scene, especially those focused on Huron himself.  Wincott made sure to also feature some great voices which really showed the full range of crazed figures that made up the supporting cast.  However, the best voice work was saved for Huron Blackheart himself, as Wincott wanted to inject some intensity into him.  Wincott gives him a deep, loud, and croaky voice, that perfectly captures his inhuman nature and helps readers to envision his mutilated flesh.  As such, the Huron Blackheart audiobook is an outstanding way to the enjoy the story, and with a run time of just under six and a half hours, it is one that you can power through pretty quickly.

Overall, Huron Blackheart: Master of the Maelstrom was a great Warhammer 40,000 book and I am glad that I got the chance to listen to it last year.  Mike Brooks had a lot of fun bringing the intriguing central protagonist to life in this new book, and his subsequent story of treachery and survival was interesting and easy to get through.  This was a particularly solid entry in the Warhammer canon, and all established fans of the franchise will have an excellent time with Huron Blackheart, especially in its audiobook format.

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