Throwback Thursday – Death Masks by Jim Butcher

Death Masks Cover

Publication: Penguin Audio (Audiobook – 1 August 2003)

Series: Dresden Files – Book Five

Length: 11 hours and 17 minutes

My Rating: 5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For my latest Throwback Thursday, I highlight another excellent entry in Jim Butcher’s iconic Dresden Files series, with Death Masks.

Fans of this blog will know that I have been having a magical time (pun intended) discovering and getting into the long-running Dresden Files series by acclaimed fantasy author Jim Butcher.  Set in Chicago, the Dresden Files novels follow the adventures of Harry Dresden, wizard for hire and protector of the city against any supernatural threat that comes its way.  This has been Butcher’s major series for years, but I only got into it back in 2020 when I checked out the 17th entry, Battle Ground.  Due to its exceptional plot and the all-out magical war for Chicago that it depicted, this was a pretty epic novel that was not only one of the best books and audiobooks of 2020 but also an excellent recruiting tool for new Dresden Files fans.  It didn’t take me long after reading Battle Ground to check out some of the earlier entries in the series, such as Storm Front, Fool Moon, Grave Peril and Summer Knight, as well as the novella, The Law.  I have had such an epic time with this series that when I felt like a guaranteed five-star book, I immediately decided to check out the next book in the series, with the fifth Dresden Files entry, Death Masks.

Harry Dresden, Chicago’s resident professional wizard, is once again thrust into the middle of far more trouble than he ever dreamed of when a television panel show introduces him to an array of people who want something from him.  Not only does he find himself forced into a duel against a powerful Red Court vampire noble but he is also hired by a Vatican priest to recover a revered stolen holy relic, the Shroud of Turin.

Determined to make the most of these new events, Dresden takes the case and begins to search for the shroud while also preparing for his upcoming fight to the death.  However, many people are interested in obtaining the shroud for their own use, and Dresden finds himself under attack by hitman, gangsters, criminals, and far, far worse.  The Denarians, an ancient and despicable group of fallen angels, have designs on the shroud, and not even Dresden’s most powerful and holy allies, the Knights of the Cross, may be enough to save him.

As Dresden attempts to recover the shroud, he finds that the Denarians and their deadly leader, Nicodemus, have a nefarious plot for the shroud that could destroy everything that Dresden holds dear.  Working with allies old and new, Dresden must overcome the Denarian threat before it is too late, while also managing to defeat the Red Court vampire gunning for him.  With everything on the line, has Dresden finally bitten off more than he can chew?  And what happens when the lost love of his life returns to town, battling her own demons?

Wow, Butcher just cannot strike out!  This is yet another book from him that I have no choice but to award a full five-star rating to.  Death Masks has a deeply addictive narrative that grabs your attention from the very first page and refuses to let go, and some complex and entertaining characters to match.

Death Masks has a pretty awesome story to it that got really addictive very quickly.  Starting off a few months after the events of Summer Knight, Death Masks contains several, great layered storylines, all of which are pretty exciting and intense in their own way and which cross over well to create a complete and powerful narrative.  The first of these immediately places Dresden in the path of several dangerous enemies and opponents as he is dragged into a new case, recovering the stolen Shroud of Turin.  Despite being warned off by his allies, the Knights of the Cross, Dresden naturally pursues, which sets him against established foes, like Chicago’s gangster king, and a powerful new cadre of enemies, who represent one of the biggest threats that Dresden has gone up against at this point in the series.  At the same time, the protagonist is forced to accept a formal duel to the death against a powerful vampire lord, as part of the ongoing storyline about his war with the Red Court, and he also helps the police investigate a disfigured corpse that seems to have been simultaneously infected by every disease known to man.  These events are further complicated by the re-emergence of Susan Rodriguez, his former love interest whose romance was crushed when she was partially turned into a vampire, and who he still holds a massive torch for.

Each of these storylines is quite interesting on its own, and Butcher writes some interesting scenes around all of them, with the primary focus being on the search for the shroud and the fight against the Denarians.  These storylines start pulling together about hallway through the book, and Butcher really raises the stakes for the protagonist, especially when he experiences some major and heartbreaking setbacks.  I really loved the unique blend of character development, fantasy and urban crime that is utilised throughout most of this story, and it is always so much fun to see the protagonist attempting to understand the complex plots arranged against him as he tries to save his friends and city.  Everything leads up to an extremely exciting final third where Dresden and his allies are thrust into a series of battles with massive stakes involved that leave them broken and nearly beaten.  I honestly could not stop listening to the final few hours of this book, and I pretty much powered through the entire second half in less than a day.  There are some epic and very moving moments featured in the big conclusion, and Butcher did a brilliant job of bringing everything together and ensuring that the reader will come back for future instalments of his work.  I particularly loved the final little twist that saw the book’s major villain get one over the protagonist, and I am extremely keen to see what happens with that storyline going forward.

I have so much love for Butcher’s writing style when it comes to the Dresden Files novels, and Death Masks was a particularly good example of this.  Like the rest of the series, Death Masks is told exclusively from the perspective of its central character, Harry Dresden, and this places you right into the midst of all the action and investigations, and you see all the steps as Harry tries to outwit his various foes.  This use of Dresden as the central figure also ensures that the reader gets quite a lot of humour in the story, and the continuous jokes and funny insights really help to make the story that much more fun to enjoy.  There is a great focus on character development and introductions in this novel that I deeply enjoyed, and this works really well with the mystery elements and established fantasy setting to create an excellent narrative.  Butcher keeps the pace of the book sharp and fast here, and all the big events quickly and effectively fall into place where needed.  I liked how the protagonist dealt with multiple problems and cases simultaneously, and Butcher did a good job of balancing and combining these initially separated storylines and threats where necessary.  I did think that Butcher did go over the top in places when it came to the romance sequences, and some of the scenes were a little questionable at times.  Still, this didn’t impact my overall enjoyment of the Death Masks, and I had a blast seeing everything unfold.

Death Masks proved to be a particularly significant entry in the Dresden Files series, and it is a must-read for all fans as a result.  Butcher perfectly sets up several ongoing storylines here while also successfully continuing some established character arcs and introducing a whole new batch of great and interesting characters.  There are so many key events and interactions going on in Death Masks, many of which will be vital for the rest of the series, and I know it helped to give some additional context for some of the events in the later books I have read.  However, like most Dresden Files novels, Death Masks is extremely accessible to new readers, and Butcher always makes a point to expand on the existing storylines and characters in a way that new readers can understand and follow without boring the existing fans.  As such, this is a book with a lot of appeal to many readers, and all fantasy fans can dive in extremely easily.

Death Masks is also a major book for character work, and readers who love the impressive and exciting Dresden Files cast are in for a great time here.  I felt that Butcher presented a great balance of established and new characters in this novel, and there is an excellent focus on development and the emotional issues impacting the protagonist.  Many of the new characters will become major recurring figures in the series from now on and deeply enjoyed seeing how their story started.  Most of the character work hinged on protagonist Harry Dresden, who is the true heart and soul of the book.  I always enjoy quirky and rebellious protagonists in novels with a first-person perspective, and the Dresden Files are a great example of this.  Dresden was his usual funny and disrespectful self for the entirety of Death Masks, and it was so much fun seeing him sass every person he encountered, especially when it enrages the villains.  There is also a great emotional component to Dresden in Death Masks that I enjoyed, as he is still going through a lot of issues.  His already complicated feelings about his past failed romance come full circle here when the girl that got away (well, got turned into a vampire) returns and he is forced to finally confront his repressed feelings for her.  There are also some major moments where Dresden is forced to confront the consequences of his mistakes, especially when they cost other characters, and I loved some of the interactions that occurred as a result.

One of the big returns for Death Masks is the character of Susan Rodriguez, Dresden’s love interest who has been missing for a couple of books.  Susan was partially turned into a vampire during her last appearance and left Dresden as a result.  This book sees her return, and there is a complete change of character because of her transformation, being a lot more confident as well as some more notable abilities.  I liked most of the Susan storyline in this book, not only because fans finally get some closure for the romance between her and Harry but also because she now has some mysterious connections and is working as a covert anti-vampire agent.  There are some great moments with Susan in the book, although I did find one scene to be pretty ridiculous, even though it was supposed to be the sequence that served as the climax of the Dresden/Susan romance arc.  Who knew that all you needed to cure vampiric thirst was a bondage session (I’m barely joking here, that happened).  I mostly ignored this awkward scene (try listening to it whilst on your lunch break at work) from my overall grading of Death Masks, just because it was so much of an outlier, but it was a little weird.  Still, I’m glad we got a return from Susan, and it was interesting to see how much she had changed since the last book.

I also enjoyed the use of the Knights of the Cross in Death Masks, and they served as excellent comrade characters for Dresden.  The Knights of the Cross are three modern day crusaders who wield legendary holy swords and serve as God’s fist on Earth.  We had previously met one of them in Grave Peril, Michael Carpenter, and I loved seeing him again, especially as he is essentially a badass Ned Flanders with a sword and a mission from God.  His mentorship of Harry is a key part of his character arc in the series, and it is really interesting to see him serve as a conscience to the rebellious and faithless Harry.  The two other knights introduced in this book also add a lot to the plot.  The rookie knight, Sanya, was really fun, and I liked his more refreshing take on the role and responsibilities he wields.  However, the best of them was Shiro, the elder knight who acts as the group’s guiding light and who has stood against evil for decades.  I love the depiction of this Japanese badass who literally has fallen angels quaking in their boots, and he was a wise and brilliant character that did a lot in a few short appearances.  Shiro was probably my favourite of the three in this book, and his fantastic dialogue with Harry, especially that description of how he became a Christian, was some of Butcher’s best writing.

Finally, I must talk about the villains, who added a great deal to the story.  Readers are spoiled for choice in Death Masks when it comes to villains, as there are several different groups and individuals who turned up looking to kill Dresden throughout the book.  The first of these is Don Paolo Ortega, a Red Court vampire who seeks to end the war between his people and the wizards of the White Council by killing Dresden in a duel.  Ortega appears to be a mostly reasonable and honourable figure despite his desire to kill Dresden, and I liked the fun banter he had with the protagonist.  I was also glad to see more of Chicago gangster Johnny Marcone, who is one of the best recurring figures in the series.  Marcone always serves as such an excellent foil to Dresden, and their constant sparring and back and forth is a lot of fun to see.  It was particularly interesting to see Marcone become even more involved in the mystical world in this novel, mainly due to the respect he has for Dresden’s abilities, and this serves as a major step towards his current incarnation later in the series.

However, the best villains in the story are probably the group known as the Denarians, a collection of fallen angels possessing desperate or evil humans.  The Denarians are some of the most dangerous beings in the entire Dresden Files, and Butcher gives them an impressive introduction in this novel, showing them as agents of chaos determined to cause as much grief as possible.  Their leader, Nicodemus, is probably one of the most intriguing and sinister figures I’ve yet see Butcher write, and he pretty much always had Dresden on the ropes.  I particularly loved his first major interaction with the protagonist, especially as he was able to completely rattle Dresden, who could barely do anything in response.  The characters were barely able to survive his machinations throughout the book, and he truly showcased how much of a threat he could and would be.  A masterful villain, I cannot wait to see more of him in some of the future books.  All these characters, and more (future superstar Butters has an interesting introduction this book), really add to the captivating story, and I loved how well Butcher developed and featured them in Death Masks.

Unsurprisingly, I chose to enjoy Death Masks on audiobook, which was another excellent and impressive experience.  I really love the Dresden Files audiobooks and Death Masks was another good example of why.  Not only does the format really capture the essence of the story and help the listener become immersed in the urban fantasy world, but it also features some of the best voice work you are likely to find in an audiobook.  That is because Death Masks is narrated by actor James Marsters, who always does a spectacular job brining this series to life.  After providing narration for the first four books in the series, Marsters really knows what he is doing when he gets to Death Masks, and he swiftly dives in and gives the epic narrative everything it needs.  All the characters are voiced perfectly, with some extremely fitting and powerful voices given to them that expertly portray their personalities, ethnicities and mentalities.  Due to the great range of characters in Death Masks, Marsters is required to play a range of figures, from an evil fallen angel, three ultra-good holy knights, a gangster, multiple vampires and more, all of which come out really well.  However, the best work is saved for protagonist and point-of-view character Harry Dresden.  Marsters perfectly inhabits the role of Dresden, and you get the full breadth of his complexities, inner pain, and weird sense of humour, as Marsters narrates the book through his eyes.  You really get the best understanding of Dresden through Marsters’s voice work, and that really adds to the quality of the entire read.  As such, this format comes extremely highly recommended, and you need to try Death Masks’ audiobook as soon as you can.

Another Dresden Files book down, another five-star rating from me.  Death Masks was another epic and exceptional entry in this amazing series, and I continue to be impressed by how well Jim Butcher writes these great books.  Thanks to its excellent and utterly addictive narrative and brilliant character work, Death Masks is probably one of the best Dresden Files novels I have read so far, and I had such a great time with it.  I can think of no higher compliment than to say it made me so happy, I instantly started listening to the next book in the series, Blood Rites, the moment I finished Death Masks.  Make sure to come back next week to check that Throwback Thursday out.

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Hide by Kiersten White

Hide Cover

Publisher: Penguin Random House Audio (Audiobook – 24 May 2022)

Series: Standalone/Book One

Length: 8 hours and 9 minutes

My Rating: 3.75 out of 5 stars

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Get ready to run and scurry for cover in the intriguing new horror thriller from Kiersten White, Hide.  Kiersten White is a captivating author who is known for her young adult and tie-in fiction novels.  I best know her for her work on the extended universe of franchises like Buffy the Vampire Slayer, where she recently wrote a series of novels about a new Slayer, which started with the 2019 release Slayer.  White is also making some waves this year with the new Star Wars young adult novel, Padawan, which follows a young Obi-Wan Kenobi and which is pretty high up on my to-read list.  However, her 2022 release that intrigued me the most was the thriller release, HideHide had a great concept to it and I couldn’t resist checking it out in the last week to see what it was all about.

Mack is good at hiding.  She’s spent her whole life doing it after it worked so well to save her life as a child while her family died around her.  However, after years of avoiding people, Mack is running out of options and money.  So when a strange challenge arises, Mack has no choice but to accept, even if it brings back terrible nightmares from her past.

A mysterious corporation is sponsoring a new and unique reality competition with a prize of $50,000 to the winner.  The challenge is simple: survive a week hiding in a creepy abandoned amusement park and don’t get found.  The last person left hidden is crowned the winner and gets enough money to change everything.

Competing against a group of similarly desperate and determined young people, each of whom is hoping that this game will turn their life around, Mack thinks the odds are in her favour to win.  However, there is something far more sinister going on than any of the contestants know.  As the people around her start disappearing, one by one, Mack and the rest of the competitors begin to realise that something else is in the park with them, something that is hungry and unrelenting.  Come out, come out, wherever you are.

This was an intriguing and fun book from White that I managed to get through in a few days.  I loved the excellent premise behind Hide and I think that the author produced a pretty good story that appeals to both horror and thriller fans.  While the book has a slightly slow start to it, once the competition starts I found myself getting pretty into it as I was very keen to see what happened.  White ratchets up the tension day by day as the competition continues, and I think that the increased level of threat and uncertainty that occurred helped to keep my attention and make me want to figure out what is going on.  There are some interesting revelations about halfway through the book that I thought were pretty clever, especially the reveal about what exactly is chasing them and why.  Once that happens, it’s a pretty high-octane fight for survival that results in some fantastic and compelling moments.  While there were still a few questions left over by the end of the book, I think White ended Hide pretty well and everything came together in interesting way.  I do wish that there the competition was a bigger part of the plot, as that could have been pretty cool, but I guess you can’t have everything.

White utilised an interesting storyline telling method to get Hide’s narrative across, which worked for the most part but had a few issues.  While the story is primarily focused around Mack, the book does quickly jump between the other characters in the book, giving some brief insights into their thoughts and history.  While this worked to keep you in the loop about every contestant, it was a bit random at times and I felt that it impacted the pacing of the story, especially when it jumped between multiple perspectives in a very short amount of time.  I also felt that the use of jumps resulted in some missing details in places, such as when some characters are removed from the contest without you realising it.  I did think that White did a good job inserting the background lore behind the events of the book into the story through a series of journal entries, and that part of the book was quite fascinating, although I wouldn’t have minded a bit of a deeper dive.  There is also quite a bit of social commentary chucked into the mix as well, especially when it comes to exploring the motives of the unsurprising villains, plus you must appreciate the strong LGBT+ elements thrown in as well.  The story itself had a mostly fine flow to it, and you do feel the fear and terror of the contestants once they realise what is going on.  All of this worked pretty well in the end, and I think that the story came across in a pretty accessible and compelling way.

White focuses the story on an interest group of protagonists, each of whom has their own reason to be there.  Due to the way that the narrative jumps around to examine different characters, you get a decent look into the heads of each of the competitors, as well as some other characters, and you soon get some insights into why each of them is there.  It soon becomes apparent that each contestant is pretty desperate and broken in their own way, which I felt added to the drama and intensity of the story.  However, due to the quick-fire change in perspective, the reader isn’t given a lot of time to bond with most of the characters, and their eventual fates aren’t too shocking or moving as a result.  The main exception to this is Mack, who you do spend quite a lot of time with.  Mack has a very tragic backstory (it reminded me of last year’s book, The Final Girls Support Group by Grady Hendrix), which becomes a major part of her motivations and trauma in Hide.  Watching her attempt to overcome her dark past and her reservations for being there is pretty intense, and there was some interesting character work there, as well as a potential for new friendships and romance.  A couple of other characters who survive towards the end of the book (I won’t mention who) are also developed to a decent degree, and I felt that some of the story arcs around them were pretty intense as well.  It was a little obvious which of them was going to survive and who was going to die, even with a few twists thrown in, although I did appreciate a few surprise changes in motivations that worked really well.  An overall interesting group of characters, I do wish that we could have gotten to know a few of them a little better though.

I ended up listening to Hide on audiobook, which worked as an excellent format to enjoy this interesting horror read.  Hide has a pretty short runtime of just over eight hours, so if you get caught in the story you can get through it rather quickly.  I felt that this format did help to emphasise the tension and the rising panic of the protagonists, especially as narrator Emma Galvin does a good job telling the story.  Galvin had an excellent voice that was pretty fitting to this setting and story genre, and she ended up doing a good job personifying the main characters.  I rather enjoyed the tone and intensity that Galvin brought to this audiobook, and I felt that this was a fantastic format to check out Hide on.

Overall, I had a lot of fun with Hide and Kiersten White came up with a great story that I really enjoyed.  While I do think that there were a few missed opportunities and pacing issues in places, this mostly came together pretty well and I think fans of exciting novels with horror elements to it will have a great time with Hide.  An interesting book that is worth checking out.

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Warhammer 40,000: Catachan Devil by Justin Woolley

Catachan Devil Cover

Publisher: Black Library (Audiobook – 29 March 2022)

Series: Warhammer 40,000/Astra Militarum – Book Two

Length: 9 hours and 14 minutes

My Rating: 4.5 out of 5 stars

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Another iconic regiment of the Astra Militarum is on full display in the new Warhammer 40,000 novel by talented author Justin Woolley, with the intense and action-packed read Catachan Devil.

2022 is shaping up to be a particularly epic year for Warhammer 40,000 fiction, with a ton of brilliant novels coming out that cover a range of factions and sides of the surprisingly massive and highly compelling extended universe surrounding the famous tabletop games.  Some of the best Warhammer books of the year include Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley and Assassinorum: Kingmaker by Robert Rath, which both got five-star ratings from me.  However, I have also been really drawn to the impressive novels that examine the basic human troopers of the Imperium of Man.  These soldiers, members of the Astra Militarum, better known as the Imperial Guard, come from many different planets, and are forged into unique fighters by the harsh conditions of their worlds.  I have had a great time reading some of the recent books about them, such as Steel Tread, Krieg and The Vincula Insurgency, especially as the authors dive deep into the psyches of the regiments and their members to unearth their history, mentality, and their opinions of the deadly wars they are fighting.  As such, I was excited when I saw that there was a cool book coming out that followed the legendary Catachan Jungle Fighters, Catachan Devil by Justin Woolley.

Deep in the 41st century, where war and death surrounds the fragile Imperium of Man, many serve the Imperium as soldiers of the Astra Militarum.  However, not all Imperial Guard are created equal, as Trooper Torvin of the newly formed Skadi Second Infantry is about to find out.  Conscripted to fight in the Emperor’s wars, the poorly trained and terrified Torvin suddenly finds himself on the jungle world of Gondwa VI, expected to go up against the brutal and ever-growing greenskin threat.  However, fate is about to place him in the path of a far more dangerous group of fighters.

The lone survivor of his regiment after their vital outpost is overrun and captured by orks, Torvin is accused of cowardice and faces death by firing squad.  However, he is given a chance at redemption by joining up with the men chosen to retake his fallen outpost, the legendary and lethal men of the Catachan 57th Jungle Fighters.  Led by Colonel Haskell ‘Hell Fist’ Aldalon, the Catachans are masters of stealth and jungle fighting, and the 57th Jungle Fighters have a particular grudge to bear against the orks.

Accompanying a small detachment of Catachan Devils to the fallen fortress, Torvin is in awe of the Catachan’s skill and lethality, while they view him with nothing but disdain.  Forced into the fight, Torvin soon discovers that the Catachans are just as likely to turn on him for his incompetence as they are to kill the orks they are hunting.  If he wants to survive, Torvin will need to forget his standard training and fight his hardest to gain the respect of the Catachans.  However, not even the Catachans are fully prepared for the opponents waiting for them; these orks are aware of their strengths and have taken to emulating their tactics and style.  May the best commandos win!

Woolley’s first full Warhammer 40,000 novel was a real hit, and I loved how Catachan Devil provided the reader with a powerful and deeply exciting science fiction tale that also highlights one of the more distinctive factions from the tabletop game.  Catachan Devil has a brilliant and deeply compelling story to it that I found myself powering through in only a few days.  A standalone Warhammer 40,000 book, Catachan Devil takes the reader into heart of the action quickly by introducing two of the main protagonists in the early goings of the book and showing their arrival on Gondwa VI.  These initial chapters primarily focus on the character of Trooper Torvin and show his initial attempts at being an Imperial Guardsman and his unfortunate first encounter with the orks and their fun point-of-view character.  Following this, you are introduced to the Catachans and their leader, Colonel Aldalon, who are brought in to clean up the mess made by Torvin’s regiment.

While it was a tad surprising not to see any Catachan characters until a third of the way in, I think it worked, as all the previous events set up the main narrative extremely well, while also showcasing the dearth in skill of the human soldiers at that point.  The rest of the book follows at a brilliant pace, taking the various characters on an intense and ultra-exciting adventure.  The rest of the story has a great blend of combat, universe building and character development splattered throughout it, as the three central characters all evolve in different ways as they fight against their own issues and their various opponents.  Woolley takes Catachan Devil’s narrative in some interesting directions, and I enjoyed the examination of the Catachan mission and the work done to build up a worthy set of adversaries.  This all leads up to some brilliant and highly exciting final confrontations between the Catachans and their foes, and I loved the fantastic way that Woolley was able to wrap up the main narrative of this book, as well as the three central character storylines.  Everything comes together extremely well, and readers will come away very satisfied, although if they are anything like me, they will be wanting more, even if that is a tad unreasonable.  While Catachan Devil does work as a standalone narrative, Woolley does leave some options for a sequel open in the future, which I personally would be quite interested to see.  An awesome and highly addictive narrative that was really fun to get through.

I enjoyed the way that Catachan Devil was put together as Woolley wrote it in an enjoyable and captivating way.  While this book is primarily designed to highlight a specific regiment of Imperial Guard, something that Woolley does really well, it still contains a brilliant and extremely fun narrative that can be easily enjoyed by anyone familiar with Warhammer 40,000.  However, Catachan Devil would serve as a rather good introductory novel for new readers of the franchise.  Catachan Devil contains an excellent blend of damaged characters, impressive action sequences and entertaining humour that anyone can have an awesome time with this book, and I personally found myself laughing myself silly at times (there is a fun scene where some orks are trying to lure the Catachans out), while also getting drawn into some powerful character arcs.  The entire book is very well paced out, and I particularly enjoyed how Woolley perfectly utilised three central character perspectives to tell a layered and intriguing tale.  Seeing three very different perspectives of the events occurring in Catachan Devil adds to the humour and complexity of the tale, and the three unique main characters play off each other extremely well to create an outstanding book.  I had such a great time getting through Catachan Devil and it was an exceptional addition to the Warhammer 40,000 canon.

Without a doubt the highlight of this book is the focus on the iconic Imperial Guard regiment, the Catachan Jungle Fighters.  The Catachans are a fan-favourite regiment with a distinctive look strongly based on Green Berets in Vietnam (or more likely around Rambo).  Portrayed as tough, disrespectful, and extremely deadly warriors whose fighting ability is a result of their upbringing on a jungle Death World, the Catachans have long captured the imagination of the Warhammer fandom, and they have some of the coolest models in the game.  Due to their popularity, the Catachans have featured in multiple tie-in novels and comics before, but I felt that Woolley did a particularly good job of examining this iconic faction throughout this book.  Indeed, the author really goes out of his way to showcase just how cool and impressive the Catachans are, and the reader gets an intriguing deep dive into their history, mentality and deadly ability in combat.

I felt that the way Woolley set out Catachan Devils really helped to highlight just how skilled and different they are from typical Imperial Guards.  Woolley ensures that there is a very fun and compelling comparison between the Catachans and the other Imperial Guards by first showing a normal regiment of troopers getting slaughtered by the orks while relying on their standard training.  From there, the Catachans are shown from various perspectives: an insider one from their commander, and two outsider perspectives, including from a poorly trained guardsman, which really helps to highlight the differences between the typical soldiers and these badass Jungle Fighters.  Watching the Catachans’ various ambushes, sneak attacks and brutal close combat fights was pretty amazing, and I loved the way that Woolley worked to highlight the practical aspects of their skills and techniques.  You learn a lot about the Catachans throughout this book, as all the point-of-view characters learn or reminisce about the things that drive them and the full applications of their skills and training.  I definitely came away from Catachan Devil with a new appreciation for this faction, and I loved how well Woolley focused the book on them.

To tell Catachan Devil’s fantastic story, Woolley centred the narrative on three point-of-view characters who each have multiple chapters told from their perspective.  These three characters proved to be a winning narrative combination, and you get a powerful and intriguing story as a result.  While each of them has their own distinctive personal narrative, their stories come together throughout the book, and it proves very entertaining to see their different takes on the same events.  This use of three characters was very effective, especially as you get drawn into their personal stories in some powerful ways.

The first character is Trooper Torvin, a rookie Imperial Guard from the ill-fated and newly formed Skadi Second Infantry.  Torvin, who was drafted into the Imperial Guard against his will, is thrust into the deep end on this book and soon finds himself forced to work with the Catachans, even though his inexperience and lack of any jungle training make him a major liability.  Woolley makes good use of Torvin throughout Catachan Devil, and he is the primary example used to show the differences between the common solider and the Catachans.  There are a ton of great examples scattered throughout the book that showcases the difference between a draftee like Torvin and the Catachans, who are raised from babies to be tough soldiers, from the lack of training, the bad information about opponents, and the way he lugs around a ton of unnecessary gear.  I particularly enjoyed the way in which several exerts from The Imperial Infantryman’s Uplifting Primer, an in-universe propaganda document, are quoted throughout Torvin’s chapters, often with ridiculous and untrue information that leads the character astray.

While much of Torvin’s story arc is used to highlight the Catachans, Woolley also inserts a compelling and emotionally rich narrative around Torvin as you witness his experiences as a newly minted Imperial Guard.  I felt that Woolley did an amazing job capturing the fear and uncertainty that a draftee like Torvin would experience.  The hesitation and reluctance that Torvin goes through feels very realistic, and the subsequent reactions from his superiors, most of whom would kill him if they knew what he was feeling, really got me to care for Torvin early on, and it was a great portrayal of a common man in the insane Warhammer 40,000 universe.  Naturally, Torvin develops as the book continues, especially once he is with the Catachans, and there are several great scenes as he slowly works to emulate his new comrades and gain their respect.  While it is slow going, Torvin eventually finds his courage and comes to terms with the fact that he is going to be an Imperial Guardsman for the rest of his life, and he really develops in a realistic manner.  Woolley did some brilliant character work here in Torvin, and I really appreciated how his character arc turned out.

The second major character in Catachan Devil is Colonel Haskell Aldalon, the Catachan commander known as Hell Fist due to the Power Fist he wields.  Aldalon is a lifelong soldier who has spent his entire life surviving and fighting in jungle warfare.  Portrayed as a gruff and unforgiving figure who fits the mould of the tough, impossibly muscled Catachans extremely well, Aldalon is Torvin’s polar opposite and is an interesting character as a result.  While Aldalon doesn’t change much in the book, he is dealing with some deep emotional issues after a big loss in his unit’s last battle.  He spends most of Catachan Devil keeping his emotions in check, and he ends up making several mistakes and fighting in a very un-Catachan way, just so he can kill some orks.  Aldalon is the most damaged figure in the entire novel, and it proves to be quite moving to witness him come to terms with his grief and despair to regain his old mindset.  I really grew attached to this old soldier as the book progressed and his impressive viewpoint added a lot to the quality of the entire narrative.

It is a little ironic that in a book all about the Catachans, one of my favourite characters is an ork.  Readers will be blown away by the incredible figure of Nogrok Sneakyguts.  Nogrok serves as the book’s primary antagonist and third point of view character and is a rather interesting figure that offers a fantastic alternate perspective on events.  Rather than the ultra-violent orks you typically see in Warhammer fiction, Nogrok is something special as he is a Blood Axe Kommando, an ork who has grown enamoured with human ideas of tactics and battle strategy, and who attempts to emulate these ideas in battle.  In particular, Nogrok has spent time observing the Catachans in combat and starts to use their ideas of infiltration, camouflage and sneaky kills, rather than the standard ork strategy of running towards the enemy screaming “WAAAAAAGH!”  Unfortunately for Nogrok, he is currently under the control of a warboss from another clan who doesn’t believe in tactics and is constantly berating Nogrok for his human ideas and suggestions.  I loved how Nogrok spent the entire book idolising the Catachans, and it was impressive to see an antagonistic perspective on them, especially as Nogrok acted more like a demented fanboy than anything else.  The comparisons between Nogrok’s opinions about the Catachans and his fellow orks are very entertaining, and it was so much fun seeing the long-suffering character trying and failing to talk sense into his stronger boss.  Woolley writes some interesting character development into Nogrok throughout Catachan Devil, and he ends up serving as an outstanding foil to Aldalon, especially as there is some major history between them.  Between all of this, and all the hilarious scenes featuring ork society and the hilarious discussions he becomes involved with, Nogrok’s chapters quickly ended up being a favourite of mine, and I loved how Woolley was able to build up the Catachans from this enemy viewpoint in a very funny way.

Like I have with most of the Warhammer 40,000 novels, I listened to Catachan Devil on audiobook, and I felt that this was the superior format to experience it in.  Catachan Devil ended up being a pretty exciting and fun audiobook experience, and the format works really well to enhance the action sequences and ensure that listeners can quickly power through its enjoyable narrative.  With a run time of over nine hours, this is a relatively easy audiobook to get through, and I managed to polish it off in only a few days.  I was particularly impressed with the narration by Joe Shire, who did a remarkable job with Catachan Devil.  Not only does he bring all the action and excitement to life with his excellent tone, but he also provides some fantastic voices to the various characters featured within.  All the key characters are given distinctive and very fitting voices for their dialogue, and you can really feel the emotion, anguish and bloodlust that the various figures felt.  I especially loved the various ork voices that Shire came up with throughout the book, and he captured the hilarious and vicious nature of these extremely fun characters, ensuring that all their jokes are delivered to the listener perfectly.  I had so much fun listening to Catachan Devil on audiobook and this format comes highly recommended as the best way to enjoy this epic read.

Catachan Devil by Justin Woolley was an impressive and highly entertaining Warhammer 40,000 novel that I had an incredible time reading.  Featuring a fantastic central cast, some awesome humour, compelling action and three outstanding central characters, Catachan Devil really grabbed my attention, and I had a wonderful time getting through it.  A guaranteed fun read that will appeal to both established Warhammer fans and general science fiction readers alike.

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Star Wars: The High Republic: Midnight Horizon by Daniel José Older

Star Wars - Midnight Horizon Cover

Publisher: Disney Lucasfilm Press (Audiobook – 1 February 2022)

Series: Star Wars – The High Republic

Length: 10 hours and 5 minutes

My Rating: 4.75 out of 5 stars

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The first phase of The High Republic Star Wars novels continues to come to an intriguing end with the phase’s third young adult entry, Midnight Horizon, a deeply exciting and fun novel from the talented Daniel José Older.

Since the start of 2021, fans of Star Wars fiction have been granted a unique treat in the form of The High Republic books, a Star Wars sub-series set hundreds of years before the events of the films.  Set at the height of the Republic, the High Republic era is loaded with dangers for the Jedi, particularly that of the Nihil, dangerous raiders who seek to raid, pillage, and destabilise order, while their mysterious leader attempts a far more ambitious plan: the destruction of the Jedi.  Broken down into three phases, the first phase was pretty epic and set up the entire High Republic premise extremely well.  This phase has featured a great collection, including the three main adult novels, Light of the Jedi, The Rising Storm, The Fallen Star; some intriguing young adult books; the audio drama Tempest Runner; two awesome comic book series; as well as some other media releases.  However, this first phase has come to an end, and I just managed to finish off one of the novels that served as its conclusion with Midnight Horizon.

Midnight Horizon is the third young adult fiction novel set within the first High Republic phase, and it is probably the best.  This book was written by Daniel José Older, who has authored several great Star Wars novels over his career, including Last Shot, which was one of the books that started my recent obsession with Star Wars extended fiction, and who has been one of the key contributors to The High RepublicMidnight Horizon is set around the same time as the last adult book of the phase, The Fallen Star, and continues storylines from some of the previous books, including the other two young adult books Into the Dark and Out of the Shadows, as well as the Star Wars Adventures comic series and the junior novel Race to Crashpoint Tower.

Following the devastating Nihil attack on the Republic Fair, the Nihil raiders are finally on the run from the Jedi of Starlight Beacon.  However, not everything is as it seems, and several mysterious events and attacks are beginning to occur around the galaxy.  One of the more alarming rumours of Nihil activity has been sent from the planet of Corellia, home of the galaxy’s premier shipyards, where a now missing diplomatic bodyguard was attacked by mysterious killers wearing Nihil garb.

Determined to ensure that the chaos of the Nihil does not spread to the core planets of the Republic, the Jedi dispatch the small team of Jedi Masters Cohmac Vitus and Kantam Sy, as well as Padawans Reath Silas and Ram Jomaram, to investigate.  All four Jedi have substantial experience dealing with the Nihil, but each of them is going through their own personal internal battles as they struggle to deal with recent losses.  Nevertheless, the Jedi embark upon their investigation into Corellia and soon find unusual help from young security specialist Crash, the employer and friend of the missing bodyguard.

While Cohmac and Kantam attempt to investigate through official channels, Reath and Ram work with the chaotic Crash and her unusual security specialists to infiltrate Corellia’s high society.  Crash believes that one of her elite clients has knowledge about the Nihil infiltrators and embarks on an ambitious plan to draw them out, setting up Jedi associate Zeen as a famous singer.  However, nobody is prepared for the Nihil’s plans, both on Corellia and at Starlight Beacon, and chaos is about to be unleashed upon the Jedi and all of Corellia.  Can the Jedi stand against their foe when all hope seems lost, or will the Nihil continue to sweep across the entire galaxy?

Midnight Horizon was an exceptional entry in the High Republic series, and I was particularly impressed with the cool and epic story it contained.  Older came up with a brilliant and powerful narrative that combines a fast-paced story with great characters and some interesting High Republic developments.

This entry in the High Republic range had a very distinctive and compelling young adult story that sees all manner of chaos and action befall its protagonists.  Older wrote a very fast-paced, character driven narrative that takes the reader to the world of Corellia.  Drawing in an interesting team of entertaining and chaotic protagonists, all of whom are going through some major issues, Older sets them on a path to a major confrontation, while all of them try to come to terms with their roiling emotions.  The author sets most of the story up extremely well at the start of the book, and the reader soon gets quickly invested in seeing the Jedi investigate the Nihil on Corellia.  The story goes in some very interesting directions as everyone tries to identify the Nihil plot, with the best ones following the two Jedi Padawans as they team up with young bodyguard Crash.  Crash has some elaborate and over-the-top plans that she drags them into, including tricking a rare species eating diva named Crufeela, and this proves to be a lot of fun, while also setting up the final act of the story.  At the same time, Older also throws in some intriguing flashbacks to one of the character’s pasts, as well as showing a few scenes outside of Corellia, all of which adds some greater context to the story as well as adding to the amazing emotional depth of the novel.

Everything comes together brilliantly in the final third of Midnight Horizon, where the Nihil plot on Corellia is revealed, simultaneously occurring at the revelation of the fall of Starlight Beacon (which you knew was coming).  I must admit that until this final third, I kind of found Midnight Horizon to be a bit by the numbers, although undeniably fun, but the way everything came about near the end was pretty awesome, as the characters are thrust into an all-out war.  There are multiple pitched battles, tragic deaths and surprise reveals occurring during this part of the book, and you are constantly hit with big moment after big moment as it continues.  I honestly couldn’t stop at this point in the book, as I desperately wanted to see what happened next, and I was sure that I was seconds away from bursting into either tears or cheers.  My determination to continue really paid off, as Older saved the best revelation for right near the end as there is a really big moment that changes everything and is sure to get every Star Wars fan deeply excited.  Older leaves everything on an exciting and powerful note, and readers will come away feeling deeply moved.  It will definitely keep them highly interested in The High Republic as a whole.

The author really worked to give Midnight Horizon an extremely fast pace, and it is near impossible not to swiftly power through this book as it blurs around you.  Shown from the perspective of all the key protagonists, you get a great sense of all the impressive events occurring throughout the book, while also getting some powerful and intense examinations into their respective heads.  Older presents the reader with an excellent blend of universe building, character work, humour and action throughout Midnight Horizon, and there is a little something for everyone here, guaranteeing that it keeps your constant interest and attention.  I do think that the story as a whole could have benefited from greater development of the book’s villains.  They honestly came a bit out of nowhere towards the end and you really didn’t get an appreciation of who they were (some of it is explored in some of Older’s other works).  I really wish that Older would have shown a few more scenes from the villain’s point of view, highlighting the establishment of their plans a little better, and I felt that really would have increased the impact of the book, but I still had a lot of fun with it.

Midnight Horizon also proved to be a pretty good young adult novel, especially as it shows multiple compelling and well-written teenage characters in dangerous situations, and I loved the powerful exploration of their unique issues, especially the constant uncertainty and doubt about what they are doing.  There are also some major LGBT+ elements scattered throughout this novel, which I thought were done really well, as you get a range of different relationships, orientations, sexualities and fluid genders throughout the book, and I loved seeing this sort of inclusivity in Star Wars.  I also liked the easier flow that Older featured in the novel, which I felt was associated with the younger characters, and it worked quite well to quickly and efficiently tell this book’s fantastic narrative.  While this is a young adult book, there are some great darker themes that all readers will appreciate, and I loved how it developed into a brutal and powerful war at the end.

Midnight Horizon proved to be an interesting entry in the wider High Republic series, as it served as one of the last books in the first phase.  Since it is set alongside The Fallen Star, the readers get a whole other side of this key tragedy in Midnight Horizon, as the established characters all witness the fall of Starlight Beacon and the corresponding changes to the galaxy.  At the same time, it does some interesting exploring of the key planet of Corellia during this period, gives some hints about some events that will appear in the upcoming second High Republic phase, while also setting up some other key moments for the future.  However, the most significant thing that Midnight Horizon does for the High Republic is continue and conclude multiple key storylines and character plot lines that were started in other bits of work, such as the other High Republic young adult books.  It also provides an intriguing sequel to Older’s junior fiction novel, Race to Crashpoint Tower, and actually serves as the conclusion to The High Republic Adventures comic series, also written by Older.  The High Republic Adventures was one of the major comic lines for this phase of the sub-series, and fans of it really need to check this book out as it details the fates of several of its main characters.  I had a great time seeing how some of these storylines continue in Midnight Horizon, and Older did a great job of bringing everything together in this novel, while also making it quite accessible to newer readers who haven’t had a chance to read the comics.  That being said, good knowledge of the preceding High Republic works is probably a good thing to have for this novel, although Older does make sure to give as much background as possible as he goes.

As I have mentioned a few times throughout this review, Midnight Horizon was highly character focused, as the author brings in an interesting collection of main characters to base the story around.  All the major point-of-view characters have been featured in previous pieces of High Republic fiction before (mostly in Older’s work), and the author ensures that they all get detailed and compelling storylines in this novel that not only revisit their complex appearances in previous books, but also brings all their storylines to an intriguing close for this phase.  Older also spend a substantial time diving into the minds of these protagonists, which added some impressive emotional depth to the book, as all the characters experience deep traumas or regrets, especially after fighting the Nihil for so long.  This resulted in quite a moving read, and while I do think that Older might have used a few too-many supporting characters, this ended up being an exceptional character focused novel, and I really appreciated the clever way the author explored his protagonists and showed the events of this book through their eyes.

The best two characters in this book are the two Jedi Padawans, Reath Silas and Ram Jomaram, who serves as Midnight Horizon’s heart and soul.  I was particularly keen to see Reath Silas again, as he has been the constant protagonist of the High Republic young adult books and is a pretty major figure as a result.  Older is the third Star Wars author who has featured Reath as one of their main characters, and I do like how consistent the various authors have been while showcasing his growth and emotional damage.  Reath is going through quite a lot in Midnight Horizon, as he continues to try and balance his duty as a Jedi with the mass trauma he has experience in the last two books, his conflicted emotions, penchant for personal connections, and general uncertainty about what he is doing.  Despite this, he proves to be a steadfast and dependable character, and it is hard not to grow attached to his continued story, especially as he has developed so much from the first book from scholarly shut-in to badass warrior.  Reath’s narrative comes full circle in Midnight Horizon, and fans of this character will really appreciate how Older features him in this book.

I also had a lot of fun with Ram Jomaram, who was such a joy to follow.  Ram is an eccentric and unusual Padawan who first appeared in the concurrently released The Rising Storm and Race to Crashpoint Tower.  A mechanical genius with poor social skills and who is always accompanied by a group of Bonbraks (tiny sentient creatures), Ram brings most of the fun to the book with his antics and complete lack of situational awareness.  While I initially didn’t like Jam (mainly because I found out he was the Jedi who first came up with calling cool things “Wizard”), he really grows on you quickly with is exceedingly perky personality.  It was so much fun to see him in action throughout the book, and he gets into some unusual situations as a result.  Despite mostly being a friendly and cheerful figure, Ram is also going through some major emotions in Midnight Horizon, as he witnessed his home planet get ravaged by the Nihil in The Rising Storm, and he is now very uncertain about the emotions he feels while getting into battle.  This sees Ram form a great friendship with Reath throughout the book, and the two play off each other extremely well, bringing not only some fun humour but an interesting mentor-mentee connection.  Ram ends up showing everyone just how much of a badass he is towards the end of the book, and I honestly had an amazing time getting to know this character.

There is also an interesting focus on the two Jedi Masters, Cohmac Vitus and Kantam Sy.  Both go through some interesting and major moments in Midnight Horizon, and you really get some powerful insights from both.  Cohmac’s story is an intense and intriguing examination of trauma as you see this Master continue to struggle with his history and inability to process emotion.  These issues have been building within Cohmac since his introduction in Into the Dark, and it was fascinating to see them continue to impact him here, especially once he discovers what happened at Starlight Beacon to one of his closest friends.  Kantam Sy is a nonbinary character who has been primarily featured in The High Republic Adventures comic.  You get a much more in-depth look at Kantam in this book, especially as Older spends time developing several flashbacks around him that examine his complex past as one of Yoda’s students.  Kantam’s team-up with Cohmac proves to be an intriguing part of the book’s plot, and it was compelling to see the more balanced Kantam witness Cohmac’s building anger and frustration.

The final two major characters are Zeen and Crash, both of whom have some interesting storylines in this book.  Zeen, a Force-sensitive teen who assists the Jedi, is one of the main characters from The High Republic Adventures comic, and many of her storylines are finished off here a little abruptly although in some interesting ways.  Most of her storyline is focused around her growing romantic relationship with Padawan Lula Talisola, who she has been close with during the series, and the resultant internal conflict as she tries to decide whether to act on it.  There are also some more damaging emotional moments for Zeen as she comes to terms with the actions of her old friend Kamerat and the tragedy of Starlight Beacon.  The other character is Alys Ongwa, better known as Crash, a diplomatic protection officer who specialises in protecting Corellia’s fractious and deadly political elite.  Crash is an interesting character who was first introduced in a one-shot comic written by Older, Crash and the Crew Do What They Do, and it was interesting to see her brought back here.  A skilled bodyguard and leader, Crash is an intense and highly motivated figure who enacts multiple crazy schemes to get what she wants, while also trying to be a good friend and boss.  Crash hits some major crossroads in Midnight Horizon, especially when she is forced to balance her oath as a bodyguard against justice for her friend and the safety of her city, and she is constantly forced to keep her own intense emotions in check.  I found Crash to be one of the most entertaining and enjoyable figures in Midnight Horizon and watching her and her chaotic crew of bodyguards in action is a lot of fun, especially when she plays of all the other protagonists really well, bringing out the recklessness in all of them.  However, Crash is also quite emotionally vulnerable, and it was nice to see her try to become a better friend while also working on her romantic attachments to a beautiful alien singer and lifelong friend.  I had a wonderful time with all these major characters in Midnight Horizon, and Older did a remarkable job highlighting them and ensuring the reader was aware of their many issues.

As with most Star Wars novels I read, I chose to grab a copy of Midnight Horizon’s audiobook format, which was the usual exceptional experience.  Featuring a short run time of just over 10 hours, Midnight Horizon is a quick and fun audiobook to get through, and I loved the various ways this format enhanced the fantastic story.  As usual, Midnight Horizon features all the amazing Star Wars sound effects for lightsabers, blasters and ships, which are used to punctuate the story elements being described and perfectly bring listeners into the moment.  It also made good use of some of the classic Star Wars music, which, even though it was used a little more sparingly in Midnight Horizon, deeply added to the atmosphere of the book and perfectly enhanced the emotional impact of several key scenes.

While the sound effects and music where as cool as always, the thing that really impressed me about the Midnight Horizon audiobook was the great choice of narrator in Todd Haberkorn.  I didn’t realise that Haberkorn was going to narrate this book until I started listening to it, and I was pretty blown away the second I realised that I got to listen to an audiobook read by Natsu himself.  I am a massive fan of Haberkorn’s work as the English voice actor for dubs of awesome anime like Fairy Tail and Full Metal Alchemist Brotherhood, so it was really cool to have him narrate this audiobook.  Not only that, but Haberkorn did an outstanding job bringing the various characters to life in Midnight Horizon and moving the story along at a blistering and fantastic pace.  Haberkorn’s voice perfectly fit the frenetic energy of this story, and I loved the distinctive and very fitting voices he gifted to the novel’s eccentric characters.  He also had a lot of fun voicing some of the unique alien creatures featured in the book, such as the Bonbraks, and he got to do a particularly good Yoda voice as well.  I had an absolute blast listening to Haberkorn narrate this awesome audiobook, and when combined with the great music and impressive sound effects, this was an exceptional way to listen to Midnight Horizon.  I would highly recommend this format as a result, and it probably added a few points to my overall rating because of how impressive it was.

Overall, Midnight Horizon was an excellent High Republic young adult novel that was a real treat to read.  Daniel José Older came up with an outstanding and fun story that was both exciting and powerful as he dives into his various fantastic and damaged protagonists.  Loaded with some awesome moments and epic developments, this was a great addition to the Star Wars canon, and I loved every second I spent listening to it.

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Throwback Thursday: Warhammer: Vampireslayer by William King

Vampireslayer Cover 2

Publisher: Black Library (Audiobook – August 2021)

Series: Gotrek and Felix – Book Six

Length: 11 hours and 13 minutes

My Rating: 4.75 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For my latest Throwback Thursday I continue my recent obsession with Warhammer Fantasy fiction by checking out another entry in the iconic Gotrek and Felix series by William King, Vampireslayer.

I have been on a real roll with looking at the cool fiction associated with the now defunct Warhammer Fantasy tabletop game over the last few weeks, including the fantastic novels Runefang and Van Horstman.  However, few Warhammer Fantasy books have grabbed my attention or interest more than the Gotrek and Felix series, which serves as one of the central pillars of Warhammer fiction.  The Gotrek and Felix books, which were originally written by William King, follow the titular characters, dwarf slayer Gotrek Gurnisson and his sworn human companion Felix Jaeger, as they journey around the Warhammer Fantasy realm, finding monsters to fight and kill, all in the hope of finding a worthy death for Gotrek.  This is an awesome and unbelievably exciting fantasy series that take the reader to some of the darkest parts of the Warhammer Fantasy world and sees them face off against all manner of crazy foes.

I have had an absolute blast getting through the Gotrek and Felix books over the last year, as there have been some cracking reads in there.  The previous books, Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer, have all had their own unique charm, and all of them have been well written and compelling reads.  Vampireslayer is the sixth book in the series, and as the name suggests, it pits Gotrek, Felix and their allies against one of the most dangerous creatures in the Warhammer canon, an ancient and deadly vampire count.

Following their victory at the siege of Praag, Gotrek, Felix and their surviving allies, have finally been able to relax after a never-ending series of battles. However, the ever-restless Gotrek is still determined to find a worthy death to fulfil his suicidal oath, and Felix knows it is only a matter of time before they journey out to face the rising hordes of Chaos that are building around the realms of man.  But before Gotrek and Felix can head out, a new evil rears its head; one that is far more cunning and ancient than anything they have faced before.

After accepting a job from a wealthy Praag nobleman, Gotrek and Felix find themselves investigating a mysterious man who is attempting to steal one of their client’s treasured artifacts.  But the closer they look, the more apparent it becomes that their target is no ordinary man, but a powerful ancient vampire named Adolophus Krieger, who has been stalking the streets of Praag, feasting on the innocent.  Determined to slay this beast, Gotrek and Felix’s confrontation goes poorly, when the vampire outsmarts them, steals the artifact and takes their companion, Ulrika Magdova, hostage.

Determined to save Ulrika and get their revenge on their foe, Gotrek and Felix, as well as their allies, Snorri Nosebiter, Max Schreiber and Ulrika’s father, Ivan Straghov, pursue the vampire lord.  To kill Krieger, they will have to travel to one of the most dangerous places in the Old World, the haunted lands of Sylvania.  Controlled by the Vampire Counts for generations, Sylvania is a wicked place where the dead never rest, and dark creatures lurk around every corner.  Worse, their foe is powered by an ancient artefact forged by Nagash and has designs on becoming the supreme vampire ruler, leading them in a new war against the living.  With the odds stacked against them, Gotrek, Felix and their companions must dig deep if they are to kill Krieger, rescue Ulrika and save the world.  But after spending time trapped with the vampire, can Ulrika truly be saved?

King once again shows why his Gotrek and Felix books were the defining Warhammer Fantasy series with this epic and fast-paced read.  Vampireslayer is easily one of the stronger entries in the series and takes its distinctive protagonists on an intense and captivating adventure that I deeply enjoyed.

Vampireslayer had an amazing fantasy narrative, and I think this was one of King’s more impressive and enjoyable stories.  Taking off right after Beastslayer, the initial story sees Gotrek, Felix and their allies still at the city of Praag, planning out their next adventures.  They quickly find themselves dragged into another adventure when a distant relative of Ulrika reaches out to them for help with a mysterious threat.  This initial part of the book was rather interesting, and not only does it have some great follow-ups from the previous entry in the series but it also sets up the narrative and the current characters really well.  There is a fantastic cat-and-mouse game going on in the early stages of the novel, as the protagonists attempt to discern the new evil they are going up against, while their vampiric assailant, Adolophus Krieger, puts his plans into motion.  Following the first encounter between the heroes and the vampire, which is set up and executed to drive up anticipation for later interactions, Krieger escapes and the protagonists are forced into a deadly chase across the world.

The rest of the novel is primarily set in the dread realm of Sylvania, and sees the protagonists chase after the vampire and his kidnapped victim.  This second part of the book is filled with some fun and exciting classic horror elements as the protagonists go up against a variety of foes from the vampire count’s army.  There is a lot of great action, fantastic chases, and some substantial character development occurring during this part of the novel, as the author brings together many of the threads from earlier in Vampireslayer, while also introducing some intriguing new supporting characters.  King makes particularly good use of multiple character perspectives throughout this part of the book, and I loved seeing the conflicted thoughts of the main protagonists (minus Gotrek as usual), as well as the many plots of the villain and his new minion.  This all leads up to the big confrontation between the protagonists and their foe at the legendary Drakenhof Castle, as the heroes face off against an army of the undead and the vampire himself.  The action flows thick and fast here, and King pulls no punches, showing the brutal and dark nature of the Warhammer Fantasy universe.  I did think that the final confrontation was a bit rushed, with the anticipated battle against Krieger lasting only a short while, but it was pretty fun to see.  There are a couple of good tragic moments in this conclusion, as well as some interesting developments for some long-running supporting characters, and King brings everything to a good close as a result.

I think that one of the things that made this story particularly enjoyable was that it was a lot more focused than some of the other books in the series.  This was mainly because it was the first book since Skavenslayer not to feature a sub-story that focused on recurring villain, Grey Seer Thanquol.  While Thanquol’s perspective was good for Skavenslayer, its use in the following novels, while usually very fun and entertaining, seemed a bit unnecessary and often affected the pacing or stole the impact away from the book’s actually antagonists.  This became more and more apparent in Dragonslayer and Beastslayer, especially when Thanquol’s actions rarely had any impact on the main plot.  As such, not having a Thanquol focused side story in Vampireslayer was a bit of a blessing, and it really increased the impact of the remaining storylines.  It also ensured that the parts of the book told from Krieger’s perspective really pop, as he was the only villain you could focus on.  I had a brilliant time with this impressive story and it ended up being an excellent adventure to follow.

Vampireslayer proved to be a pretty awesome entry to the wider Warhammer Fantasy universe, and I loved the cool details and references that King added in.  Like most of the books in the Gotrek and Felix saga, Vampireslayer can be read as a standalone novel (probably more so than the last three books in the series), and very little pre-knowledge about the Warhammer Fantasy or the previous books in the series is required to enjoy this excellent book.  King does a great job of once again introducing the key elements, recurring characters, and wider evils of this universe, ensuring that new readers get the information they need without making it too repetitive or boring for established fans.

One of the things that makes Vampireslayer standout a little more from some of the recent entries in the series is the move away from Chaos focused opponents and instead brings in a new faction from the universe in the form of a vampire and his undead hordes.  This is a fantastic change of pace, and I rather enjoyed seeing one of the more compelling factions from the game, even though I have bad memories of facing my brother’s Vampire Counts army.  King does a brilliant job diving into the lore and history of vampires and the general undead in the Warhammer universe, and the protagonists get a good crash course on them, which new readers will deeply appreciate.  I loved seeing a vampire antagonist in this novel, especially as it is one of the classic Vampire Counts types (a Von Carstein vampire).  This vampire has a lot of the classic European elements associated with Dracula, and it was fun to see the protagonist deal with this sort of creature, especially as Krieger takes the time to taunt them in a way they’ve never dealt with before.  King also adds in several of cool units from the Vampire Counts book, and it was pretty fun to see them in action in some brilliant fight scenes.  I also deeply enjoyed the dark setting of Sylvania, where much of the story takes place.  Sylvania, a Warhammer realm based deeply on Transylvania and ruled over by vampires, has always captured my imagination and it was fun to see it used in Vampireslayer.  You really get the sense of fear and despair surrounding the countryside, and all the locals, many of whom are just a step away from becoming some form of creature, are a depressing and scared group.  Watching the characters attempt to traverse this land was really entertaining, and I think all these awesome Warhammer Fantasy elements helped to make this great story even more impressive.

I also found some of the character work in Vampireslayer to be pretty intriguing, as King examines several great characters in this book.  The central two characters are naturally Gotrex and Felix, although not a great deal of character development went towards them in this book.  Gotrex is his usual gruff, murderous and unreadable self, who is essentially shown as an unkillable beast at this point, and you really don’t get much more from him, especially as Gotrex’s perspective is deliberately not shown.  Felix also doesn’t get much growth in this book, although he does serve as a primary narrator, recording and observing the events of the book.  Despite this lack of growth, Felix is a great everyman character to follow and it is really entertaining to see his quite reasonable reaction to facing off against the evils that gravitate towards Gotrek.

A large amount of focus went to the supporting characters of Max Schreiber and Ulrika Magdova, who have been major parts of the series since Daemonslayer.  The attention on both has been growing substantially through the last couple of books, especially in Beastslayer, and they had a massive presence in Vampireslayer.  Max, the team’s wizard, is pushed to the brink in this book after investigating a dangerous magical artefact and having his companion Ulrika kidnapped.  Max, who has always had a crush on Ulrika (it was pretty creepy at first, but better now), becomes obsessed with saving her before its too late, and this drives him to some extremes in this book.  Ulrika, on the other hand, must survive the evil attentions of the book’s villain, especially once the vampire takes an unhealthy obsession with her.  I must admit that I have always found Ulrika to be a fairly annoying character (which isn’t great when she’s usually the only female figure in the books), however, this was one of her best appearances as she goes through a physical, mental and magical wringer.  Her attempts to resist the vampire are extremely powerful and her eventual fall to darkness is one of the more compelling and best written parts of the book.  This was an excellent outing for both these supporting characters, and it actually serves as a wonderful final hurrah, as I know they don’t appear in many books in the future.

The final character from Vampireslayer that I need to talk about is the book’s primary antagonist, the titular vampire Adolophus Krieger.  Krieger, a centuries-old creature with connections to Vlad von Carstein, serves as a brilliant villain for this adventure novel, especially as King takes a substantial amount of time to dive into his history, personality and motivations.  Rebelling against his sire and attempting to become the next vampiric master of the Old World, Krieger is shown as a complex and intense being with some major issues.  Not only does he have to temper his intense ambition, but he also finds himself mentally deteriorating towards savagery and must constantly fight for control as his afterlife’s goals comes to fruition.  King does a great job capturing this compelling figure throughout the book, and I particularly enjoyed his introductory chapters where his temper and inability to suffer fools is shown with gruesome results.  Krieger has a brilliant presence throughout the novel, and he was a great villain opposite Gotrek and Felix with his gentlemanly airs (he has a great comeback to a line from Snorri Nosebiter).  I deeply enjoyed all the outstanding characters in Vampireslayer, and King did some superb work with them throughout this novel.

After reading paperback versions of Dragonslayer and Beastslayer, I’ve finally gotten back onto the Gotrek and Felix audiobooks with Vampireslayer, which was a lot of fun to listen to.  The audiobook format did an amazing job of capturing the dark tone and fast-paced action of this intense novel, and I felt that listening to Vampireslayer on audiobook really helped me appreciate a lot of the book’s more interesting details.  With a runtime of just over 11 hours, this is an easy audiobook to power through, and I personally managed to get through it in a few days.  This great audiobook was further enhanced by the excellent narration of Jonathan Keeble, who has narrated most of the other Gotrek and Felix audiobooks.  Keeble has an amazing voice for this sort of novel, and I loved the fantastic way he was able to move the story along at a brilliant pace while also enhancing the book’s horror and action elements.  I particularly loved the range of excellent voices he attributes to the various characters, many of which are carried over from his previous audiobook experiences.  All the characters get some distinctive and very fitting tones here, which I think worked extremely well.  Examples of some of the best voices include Felix, whose calm voice of reason, serves as the narrator’s base tone for most of the story; Gotrek, who is given a gruff and menacing voice that contains all the character’s barely restrained anger and regret; and even the new vampire character, Adolophus Krieger, who is gifted a French/European accent to match the classic vampire vibe that goes with the Vampire Counts characters in Warhammer, and the character’s likely origins as a Bretonnian Knight.  This expert voice work was extremely good and I had a brilliant time listening to this version of Vampireslayer.  As such, this format comes highly recommended and it is usually one of the best ways to enjoy a cool Warhammer novel.

Vampireslayer was another epic entry in the fantastic and ultra-fun Gotrek and Felix series by William King.  Bringing in a great new opponent who pushes the protagonists to new lows, this was an excellent adventure novel that shows some of the best parts of the Warhammer Fantasy world.  With a captivating and fast-paced narrative, this was one of the better entries in the series and I had an outstanding time getting through Vampireslayer.  An awesome read for all Warhammer and general fantasy fans, especially on audiobook.  I love this series so much!

Vampireslayer Cover

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Kagen the Damned by Jonathan Maberry

Kagen the Damned Cover

Publisher: Macmillan Audio (Audiobook – 10 May 2022)

Series: Kagen the Damned – Book One

Length: 20 hours and 53 minutes

My Rating: 5 out of 5 stars

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One of my favourite unusual thriller writers, the legendary Jonathan Maberry, enters the world of fantasy in a big way with Kagen the Damned, a dark fantasy masterpiece with a brutal heart to it.

I have made no secret of the fact that I am a huge Jonathan Maberry fan.  I got into Maberry’s writings when I chanced upon a copy of his 10th Joe Ledger novel, Deep Silence, a few years ago, which introduced me to both Maberry’s unique writing and his iconic protagonist, the titular Joe Ledger, a badass action hero who saves the world from crazy and dark science creations.  I deeply enjoyed Deep Silence (it was one of my favourite books of 2018) and quickly moved onto his other Joe Ledger books, diving back to the start of the series with Patient Zero, and then working my way through the rest of the awesome entries, such as The Dragon Factory, Code Zero, Predator One and Dogs of War.  I also kept up with his latest releases, including the two entries in the follow-up Rogue Team International series, Rage (one of my favourite books and audiobooks of 2019) and Relentless (one of my favourite books and audiobooks of 2021), and his standalone novel Ink (one of my favourite books and audiobooks of 2020).  I have been very eager to see what awesome novel Maberry releases in 2022, and, luckily for me, that materialised in the form of Kagen the Damned.

Kagen the Damned is an interesting and unique read from Maberry, as it is his debut foray into the fantasy genre.  While many of his other books have had fantasy elements to them (albeit with a horror edge), this is his first pure fantasy fiction novel, as well as the start of his Kagen the Damned series.  Naturally I was rather curious about how Maberry would transition to a new genre, and while I was a tad disappointed that the Rogue Team International series isn’t getting a new entry any time soon, Kagen the Damned ended up pretty high on my most anticipated reads for 2022 list.  After a few weeks of other books getting in the way, I finally got the chance to listen to Kagen the Damned, and it turned out to be quite an impressive novel.

Kagen Vale was once one of the most trusted and revered fighters in the entire Silver Empire.  A scion of the legendary Vale family, who have served the Silver Empire for generations, Kagen was a beloved member of the royal court and so highly regarded that he was entrusted as the guardian of the Seedlings, the Empresses’ children.  That was until the fateful night when, out drinking and whoring, he was drugged and left for dead.  Awakening in a daze, Kagen found himself in the midst of hell as the capital of Silver Empire, Argentium, was besieged by a foe long thought dead, the dread nation of Hakkia, whose dark magic has once again emerged to blot out the world.

Arriving to the palace too late to save anyone, including the Seedlings, Kagen falls into despair at failing his sacred duty and can only watch in horror as the Gods of the Garden, the deities of the Silver Empire, turn their back on him and damning him for all time.  Now with everything and everyone he has ever known lost forever, Kagen the Damned wanders the ruined countryside a broken drunk, dreaming of revenge on the one man responsible for all his ills, the mysterious and feared Witch-king of Hakkia.

However, not everything is as lost as it seems, as shadowy figures across the world being to formulate their plans to repel the Witch-king’s evil.  As two young women embark on a deadly quest to awaken a sleeping, ancient god from beneath the waves, a covenant of resistance attempts to find their own magic to oppose the Witch-king with.  Determining that Kagen may bear the best chance of recovering the tools needed to succeed, they manipulate events to set him on his path to revenge.  However, what price will a doomed man truly pay to get the revenge he so desperately seeks, and will Kagen be ready for the terrible secrets he uncovers along the way?  Only the gods and the damned know for sure!

Well, it is now more apparent than ever that there is no Jonathan Maberry book I will not enjoy to the extreme.  Kagen the Damned is an incredible and very memorable novel from Maberry, who puts the ‘dark’ in dark fantasy, with this barbaric and action-packed journey into hell.  Making use of his trademark style, flair for horror and exceptional character work, Maberry pulls together a deeply addictive and extremely exciting story that I fell in love with very, very quickly.  This was another easy five star read for me, and I loved every single second I spent reading it.

Maberry once again blew me away with an outstanding and high-action narrative, and I quickly got very attached to Kagen the Damned.  This book has an extremely memorable start to it, showing the bloody fall of Argentium from the perspective of Kagen, who awakens from a drunken haze to find a vast army in his supposedly impenetrable city, destroying and killing everything they see.  This was a very compelling and brutal start the novel, and its one that I quite enjoyed, especially as you see just how dangerous the enemies are and the chaos they have unleashed.  Maberry does a great job of setting up multiple key storylines, settings and characters in this early section, and while the focus is primarily on Kagen, you get some interesting insights into other figures that will impact the rest of the book.  The entire first part of the book is very distinctive and really showcases how dark this novel is going to get, especially when it comes to the character of Kagen and the fate of the royal children.  This whole first section ends on a brilliant note, with Kagen left broken and damned, while the once great Silver Empire, which you only saw glimpses of, is destroyed and replaced with a new world order.

Following this epic start, the narrative slows down a little, as Maberry works to set up some alternate storylines and characters, while as taking the time to do some compelling and extended word building.  Set in the direct aftermath of the opening sequence, the story primarily splits into three different streams at this point, with the main one following a despondent Kagen as he traverses the former Silver Empire, lost in grief and drink.  At the same time, two separate storylines tell some great connected narratives, with one following two young women as they journey off into the unknown, while the rest focuses on the Hakkian takeover back in Argentium.  This focus on the Hakkians and their plans, as told by the Witch-king’s advisors, as well as a resistance group, is very awesome, and it was fascinating to see some impressive political intrigue going on behind the scenes as the antagonists work to consolidate power through various methods.  While the rest of the narrative continues in a straight line, the story around Kagen slowly adapts as he meets some new friends and begins his mission of revenge as planned, with some detours.

This leads up to the excellent final part of the book, which I powered through extremely quickly to see how everything ended.  All three major storylines are reaching there climax here, and they start to blend a lot more closely, especially the ones focusing on Kagen and the Hakkians.  Everything leads up to a highly anticipated confrontation that sees Kagen finally face his enemies, and it is just as epic as I was hoping.  There is a ton of action, tragedy, twists and revelations here, as many of the plot elements and storylines come full circle.  I loved the various reveals that happen here, and most have been set up really well throughout the extended course of the narrative.  I really should have seen the identity of the Witch-king coming, but it was the right choice by Maberry, which leaves some big questions open for the future.  Everyone will come away from Kagen the Damned extremely satisfied, as Maberry leaves everyone on a brilliant note, that ensures that readers will definitely come back for more.  This is an outstanding and deeply addictive narrative that is guaranteed to grab your attention early one and refuse to let go.

I really enjoyed how well Kagen the Damned was written, as Maberry brought his unique style to bear to help create an outstanding story.  In many ways, this novel proved to be essentially one of Maberry’s thrillers set in a fantasy universe.  Indeed, there were a lot of similarities in the style, the structure of the chapter, the pacing and even the use of familiar horror elements that I have previously seen and loved in the Joe Ledger books and I think this cool style worked well to tell an intense fantasy narrative.  As such, Kagen the Damned is a swift and well-structured book that pushes the story along at a swift pace, while also taking the time to build up the universe and the multitude of characters.  Maberry utilises a great range of story elements throughout this novel, and the readers are treated with a fantastic blend of action, intrigue, dark, over-the-top moments, horror, despair and humour, as the characters experience all manner of devastating trials and oppositions.

I also have a lot of love for the way that the author sets up the story and showcases the elaborate events that are occurring.  Maberry makes excellent use of a huge number of shorter, focused chapters told from a variety of viewpoints.  These briefer chapters really increase the pace and intensity of the book, and I deeply appreciated how the narrative quickly jumped across the various characters.  The interplay between the three central storylines, which are primarily anchored around Kagen, is extremely good, and I loved seeing the characters react to some of the same events or actions of their fellow cast members.  These storylines are also joined by a series of interludes that show the various impacts that the Hakkian invasion has on the wider world, especially those attuned to magic.  These interludes are usually very fascinating, and they are often used to introduce some minor supporting characters in a fun and unique way.  I loved the complexity that these interludes usually have, and the often self-contained stories are well structured and always feature a distinctive or chilling conclusion.  Maberry uses these interludes cleverly, often inserting them between major or extremely powerful chapters to help relieve tension, or to remind the reader of the wider stakes or events occurring around the main story.  I definitely enjoyed this larger look at the world that Maberry provided through them, and it was an outstanding part of Kagen the Damned’s story.

One of the major highlights of the writing in Kagen the Damned is the intricately described and fast-paced action, which is a major hallmark of Maberry’s writing style.  Maberry has always excelled at writing brutal fight scenes in a way that paints a vivid mental picture for the reader, and this was once again the case for Kagen the Damned.  The many, many action and fight sequences are brought to life in exquisite and bloody detail, and the reader is easily able to imagine every strike and slice as they happen.  This makes the action sequences really pop, and they were a particularly awesome highlight of this great book.  This focus on action and combat was really effective in this fantasy novel, and it was very cool to see Maberry bring his knowledge of combat and the accompanying writing skill to bear on large scale battles between armed and armoured fighters, while magic and gods blow stuff away around them.  There are some really great fight scenes loaded throughout this book, and I loved every skirmish, battle and duel that was featured within it.

While I did really love the action and brutal combat sequences within Kagen the Damned, I probably should add a warning about how dark and gruesome it can get in places.  Maberry’s writing style has always relied on over-the-top violence, cruelty and brutality to a degree, and this was once again the case in Kagen the Damned, which not only featured a ton of killing but also gruesome scenes of torture, corpse desecration and depictions of sexual violence.  While I think that these ultra-violent moments do work to showcase just how dark and savage the new world order is, they are often a bit hard to witness.  I will note that Maberry did take the time to discuss the emotional and social impacts of the various acts of sexual violence in the book, rather than just including them for gratuitous effect.  There are also some great scenes where the protagonist calls out and belittles several characters willing to commit such acts, before delivering his own violent justice, and I think that the author did his best to show have damaging it can be in his own way.  However, readers should probably be aware that these scenes exist, as people might find them to be a bit shocking.

I was also a major fan of the cool new fantasy universe that Maberry cooked up with Kagen the Damned, mainly because it is such a distinctive creation of the author.  Set on a giant continent made up of various nations, this is an impressive and compelling world, filled with a unique history, gods, people and settings.  The author does a great job of swiftly introducing this world and some of the key parts of its history in the early parts of the book, mainly so that readers can be a little more shocked at the early events and full appreciate the destruction and change that the Hakkian nation brings with it.  Maberry is clearly emulating some classic fantasy novels and settings throughout Kagen the Damned, and I loved seeing this bold new world that he has created.  There are some unique and cool elements featured within, and I liked how there are certain shades of grey shown when it comes to the morality and righteousness of the various factions.  Maberry also takes the time to highlight the changes that are coming to the world, thanks to the return of the Hakkian Witch-king, and the slow and steady resurgence of magic and the death of a certain pantheon of gods, are highlighted really well, both in the main story and the interlude chapters.

Perhaps one of the most distinctive features of this new world is the horror elements that Maberry worked into the plot.  I really should not have been surprised at the strong Lovecraftian elements that featured, as the author has used them strongly in some of his previous books.  However, it is even more explicit here in Kagen the Damned, with several notable Elder Gods playing key roles in the plot and even appearing in some epic scenes.  While I am not personally a fan of Lovecraft, I did quite like how Maberry utilised these elements throughout this book, and they gave parts of the book a darker and more eldritch quality that I quite enjoyed.  This, and certain discussions about other worlds and alternate realities, potentially links this series to some of Maberry’s existing works, and it wouldn’t surprise me if there were some form of crossover in the future, although it would have to be handled well.  I had a great time exploring this new fantasy world in Kagen the Damned, and I look forward to seeing what other surprises and dark gods appear in future entries of this series.

I also must highlight the incredible character work featured with Kagen the Damned, as Maberry went all out to create an excellent and unique cast of characters, whom the excellent narrative revolves around.  There are some amazing characters featured within this novel, and the author works hard to feature all of them in some impressive roles.  I had a lot of fun with the huge cast of Kagen the Damned, and there are deep and emotional figures featured here.

The most prominent and intriguing character is the titular Kagen, who takes on the moniker of Kagen the Damned.  Maberry really does a number on his central protagonist early on, as Kagen awakens from a drunken haze to find that everything he cared about and held dear had been lost while he slept.  Despite his best efforts to redeem himself in the battle that follows, he still fails miserably, and manages to escape the conquered capital in a fractured haze.  Broken, dazed and emotionally destroyed, Kagen becomes even more despondent when he sees his gods in the sky turn their back on him due to his failure to maintain his sacred oaths, which convinces him that he is damned.  Naturally, these events leave him severely emotionally damaged, and he spends most of the book trying to come to terms with his failure while also trying to find some way to get revenge on the Witch-king for all he has done.  A large amount of the book is dedicated to Kagen falling into despair, and Maberry presents a realistic depiction of a man who has lost everything and who is barely able to survive, relying heavily on drink and violence to get through his days.  While Kagen is eventually able to throw off much of this despair, it is still lurking within him, and he is often shown living in regret at his failure, even though no one else blames him as much as he does.  Kagen working through these complex feelings of failure results in much of the novels emotional strength, and Kagen serves as a moving and powerful heart for the entire novel.

While I did deeply enjoy this intriguing central character and his rough and emotional journey through this book, it is hard not to notice some similarities between Kagen and another one of Maberry’s protagonists from another series.  Kagen is in many ways a fantasy version of Joe Ledger, with similarities including a propensity for violence, extreme skill with knives (technically short-swords in Kagen’s case), and even a similar sense of humour during some of the lighter moments of the books.  There is also the same high level of mental damage brought on by extreme trauma, with both characters often seeking revenge against the people who wronged them and those they loved.  Despite these similarities, I still really appreciated Kagen as a protagonist, and I felt that some of his additional elements, such as his complex familiar bonds and strong sense of failure, did set him apart in some key ways.  No matter what, Kagen is a pretty awesome character to follow, and I loved seeing him continue to go through all his dark moments to keep going.

Aside from Kagen, there are several other amazing characters featured in this novel, all of whom have some outstanding storylines around them.  Two of the most prominent are Ryssa and Miri, who were in Argentium when the Hakkians invade.  Both junior members of the Silver Empire’s clergy, the two women initially appear to be primarily concerned with surviving the invasion.  However, it soon becomes apparent that Miri, whose knowledge of the gods and creatures of this world are far greater than they should be, has a different agenda.  Taking Ryssa with her on a big journey to a remote island nation, Miri soon engages in a plot to save the world her way.  Ryssa and Miri make up a fun combination that Maberry weaves some interesting storylines around.  While these characters aren’t explored as deeply as Kagen, you still get a great sense of who they are, particularly Ryssa, who is the primary point-of-view character between them.  Their entire storyline is covered in mystery and uncertainty as Ryssa is left in the dark about what is coming her way.  I liked the religious world-building that went into this character storyline, and there are some excellent moments in it loaded with tragedy and despair.  Even with their storyline being mostly separated from the rest of the characters, and it was a little predictable that Maberry would turn them into a lesbian couple, they had a compelling relationship and I felt that they added a lot to the narrative.

I also had a great deal of fun with the primary Hakkian characters featured in Kagen the Damned.  While they are ostensibly the antagonists of the book, Maberry takes the time to really establish the main four characters and presents them as a lot more complex and even sympathetic in places.  The main Hakkian character is their leader, the Witch-king, a character shrouded in mystery for most of the book.  A previously unknown figure, the Witch-king uses his magic to defeat the entire Silver Empire in a night and then spends the rest of the book trying to set himself up as the legitimate ruler of the land while also advancing the position of his brutal god.  I loved the way that Maberry kept the details about the Witch-king’s past and identity hidden for most of the narrative, although there is some great foreshadowing of his identity scattered throughout the novel.  The Witch-king cuts a fantastic and menacing figure for most of the book, and it was intriguing to see him present himself as a fair and loving ruler, while simultaneously exuding an aura of menace and dark magic.  It was pretty hilarious to see him terrify his key advisors for much of the book, and I loved all the hints about his true objectives.  An overall excellent central antagonist, I look forward to getting more details about him and his history in the rest of the series, especially after the revelations at the end of this book.

The other three key Hakkian characters are the Witch-king’s advisors, the chamberlain Lord Nespar, necromancer Lady Kestral, and newcomer Jakob.  Nespar and Kestral are fantastic characters who spend most of the book administrating the Witch-king’s will, running his empire, hunting for Kagen, and setting up the upcoming coronation of the Witch-king to become emperor.  While they are initially shown to be quite dangerous and evil, mainly due to their role in destroying the Silver Empire and Kestral’s disturbing magic, you eventually see that there is a lot more to them.  In particular, you see that they are actually extremely terrified of the Witch-king and are desperately obeying his will in order to survive.  You actually end up feeling a bit sympathetic for the pair of them, even after you see Kestral tear a corpse apart for a ritual, and I enjoyed the intrigue and politics they got involved with to rule the new empire.  The other character is Jakob, a Silver Empire historian who is drafted into the Witch-king service as his minister for propaganda.  Rechristened as Jakob Ravensmere, he becomes fully compliant in the Hakkian takeover and proves to be a very competent advisor and political mind while also working to rewrite history to increase the legitimacy of the Witch-king.  It was extremely fascinating to see Jakob discussing the control given by those who control history and propaganda, and I really enjoyed his role in the new empire.  It was also fun to see his rather quick slide towards the dark side as he fully embraces the Hakkian lifestyle and even starts to develop a taste for a power.  I always love seeing Maberry’s narrative unfold from the antagonist’s point of view, and this worked out extremely well again in Kagen the Damned.

The final characters I need to highlight are some of the excellent supporting cast surrounding Kagen.  Kagen has two excellent companions who work with him throughout the book, Tuke and Filia.  Tuke is a giant professional thief who recruits Kagen for a job that will help an anti-Hakkian resistance movement.  Tuke serves as the comic relief for much of the book, and I loved the outstanding chemistry he had with Kagen.  The two play off each other extremely well, and their excellent camaraderie and humour were pretty fun to see.  Not only does Tuke have some of the best lines (and the funniest curses) in the book, but he also serves as an emotional sounding board to Kagen, helping him get better after all the tragedy he experienced.  Filia is a strong-willed warrior and former associate of Kagen who finds herself dragged into the chaos around the war and Kagen’s wild adventures.  Filia’s no-nonsense attitude and sarcasm are a great counterpart to the other characters in Kagen the Damned, and I especially liked it when it combined with the humour of Kagen and Tuke.  These characters, and more, really enhanced the overall quality of this impressive narrative, and I loved seeing their powerful storylines unfold in some excellent and enjoyable ways.

There was no way that I was going to check out the new Jonathan Maberry novel in any format other than audiobook.  I have had some outstanding experiences with Maberry’s audiobooks over the years, and all of them have been deeply impressive and extremely enjoyable.  This again proved to be the case with Kagen the Damned, as I had an outstanding time having this dark epic read out to me, especially as it really helped me to absorb all the details of the characters and the impressive new universe.  With a runtime of just under 21 hours, this is a pretty lengthy audiobook to get through, but it is well worth the time investment, especially as it delivers the story in such an awesome way.

Easily the best thing about this audiobook is the outstanding narration from the very, very awesome Ray Porter.  Porter, who is one of my favourite audiobook narrators, who has previously narrated Maberry’s books, as well as contributing his voice to other works like The Apollo Murders and The Sandman audio adaptation.  As such, the moment I heard that Porter was also going to narrate Kagen the Damned, I knew that I had to get this audiobook.  Porter has an amazing ability to move the story along, and his voice is perfect for all the intense action, world-building and intrigue Maberry features in his novels.  I love the way that Porter dives into the various characters featured in the books, with every single person getting their own distinctive voice, while Porter also effortlessly emotes all their emotion to the listener.  This includes a very sinister voice that Porter saves for when the villains are talking or some incredibly dark moments are happening, and having him use variations of this voice to highlight just how brutal a moment is being, is always a great experience.  It also works well when the characters start speaking in the languages associated with the Elder Gods, and the resultant ceremonies and spells are quite spooky to hear in Porter’s voice.

Porter also did a particularly good job at inhabiting the voice of Maberry’s central protagonist, Kagen, and you get a real sense of who he is and the intense pain he is feeling throughout the book.  While the voice Porter uses from Kagen is a little like that of Joe Ledger from Maberry’s other audiobooks (a side effect of Porter ensuring that the main protagonist’s voice matches the tone he uses for basic narration), Porter does add a little more of a growl to it here, which helped to a degree.  This was another incredible performance from Porter, and I am so very glad that they got him back to narrate Maberry’s new series.  I cannot emphasise how outstanding the Kagen the Damned audiobook turned out to be (although I did feature it in my recent best audiobooks from the first half of 2022 list before I’d even finished it), and this is the absolute best way to enjoy Kagen the Damned.

Well, after rabbiting on for nearly seven pages, I think it is exceedingly obvious that I loved Kagen the Damned.  Jonathan Maberry’s latest novel was extremely compelling and deeply exciting, and I was really impressive with the author’s jump to the fantasy genre.  Featuring a clever, complex, and action-packed narrative loaded with destruction, thrilling revenge and some great, damaged characters, Kagen the Damned was an outstanding read and its one that I absolutely flew through.  Kagen the Damned is easily one of the top books of 2022 and this is a favourite new series for me.  I am extremely excited to see where the Kagen the Damned series will go in the future, and the next book, Son of the Poison Rose, is out in a few months’ time, and I cannot wait to get my hands on it.

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The Law by Jim Butcher

The Law Cover

Publisher: Podium Audio (Audiobook – 5 July 2022)

Series: The Dresden Files – Book 17.5

Length: 3 hours and 22 minutes

My Rating: 5 out of 5 stars

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Prepare to dive back into the wild world of Jim Butcher’s iconic Dresden Files series with the latest impressive novella, The Law.

Readers of this blog might have noticed that I usually don’t go out of my way to read too many novellas or short stories and instead usually focus on full-length novels and comics.  This isn’t so much a deliberate choice as I just prefer whole books I can really sink my teeth into.  However, I had to make an exception for the latest Dresden Files novella that Jim Butcher just dropped, as I have been deeply enjoying this epic series.

The Dresden Files are a long running series of urban fantasy novels that follow protagonist Harry Dresden, a wizard who protects the people of Chicago from the magic beings and creatures they don’t even know exist.  People may remember that I first got into the Dresden Files back in 2020 when I checked out the 17th entry in the series, Battle Ground.  While I did enter this series late in the game, I still had an outstanding time with Battle Ground and it ended up being one of my top books and audiobooks of 2020.  In fact, I enjoyed it so much that I went back and started reading the series from the beginning.  So far, I have been able to read the first four Dresden Files novels, Storm Front, Fool Moon, Grave Peril and Summer Knight, all of which have been pretty impressive and captivating reads.  This dive into the older novels, plus my lingering enjoyment of Battle Ground, ensured that I was ready and eager for any new Dresden Files content that came my way, and Butcher just delivered with his latest novella, The Law.

Set a month after the events of Battle Ground, The Law sees Harry Dresden and the city of Chicago still recovering from the invasion of the Titan Ethniu and her forces, which resulted in significant destruction.  However, Dresden is primarily mourning the tragic death of his love, Karrin Murphy, and even his new responsibilities as lord of a castle and protector of Chicago isn’t enough to keep his mind off his loss.  Determined to snap Dresden out of his funk, his friends decide to get him back to basics and introduce him to someone in need of a good investigator.

Enter Maya, a former prostitute turned tutor whose grassroots education company helps to supplement the education of Chicago’s working-class children.  Working hard, Maya has managed to turn her tutoring business into a viable, if low-profit, franchise that prioritises helping as many children as possible.  However, Maya’s past life is about to come back to haunt her in the form of her former pimp, Tripp Gregory, who initiates a bogus lawsuit against Maya’s company for a ridiculous sum.  Unable to afford a lawyer and desperate for help, Maya has no choice but to turn to Chicago’s resident miracle worker, Harry Dresden.

Deciding to the take on the case and hoping to quietly warn Tripp away from Maya, Dresden soon discovers that sometimes the most dangerous opponent is a greedy idiot concerned only for themselves.  Worse, Tripp and the case have unexpected connections to the magical world, with dangerous players taking an interest in its outcome.  Forced to deal with old and new foes of considerable power, Dresden will need all his wit and will if he is to save Maya’s business and ensure that justice is found.

Well, that has gone a long way to convincing me to check out more novellas in the future.  The Law was an epic read that took Butcher’s always outstanding Dresden File’s protagonist on a short, but extremely sweet, adventure.  Bringing Butcher’s usual flair and style, while also expanding on events from the last book, The Law was a great read that gets a full five-star rating from me.

Butcher pretty much teaches a master class on how to do a short, concise and captivating story here in The Law as, despite its length, this novella had an impressive and fun narrative that I found to be utterly addictive.  Not only does it serve as a great follow up to Battle Ground but it showcases some amazing character work while presenting the protagonist with an intriguing new adventure.  The story is so much fun, and I loved how it started as seemingly non-magical job and then morphed into something more dangerous and problematic as Dresden finds that it has connections with the magical world that forces him to deal with some of Chicago’s key players, including some old enemies.  Bringing a small but enjoyable amount of legal thriller aspect to the series’ usual urban fantasy crime fiction style, The Law goes in some fantastic directions, as Dresden attempts to placate all the players while also serving his client.  There is a great bit of action, a ton of humour, some intriguing revelations, and even some pretty dark moments, which combine extremely well to create quite the impressive narrative.  I loved how Butcher wrapped the entire novella up, especially with that one conference scene near the end, and the reader comes away very satisfied and entertained with the entire affair.  I cannot emphasise how great this story was, and I was so damn enthralled by it that I nearly finished it in an entire sitting.

One of the things that I particularly liked about The Law is the way that it serves as a bridging novella between Battle Ground and any future entries in the series.  Butcher spends a lot of time in this story looking at the aftermath of the previous novel, especially as Battle Ground featured that epic battle that saw Chicago nearly levelled.  As such, Butcher packs The Law with a ton of callbacks to the events of the last book, and there is a huge focus on how the various characters are dealing with the aftermath, especially Dresden.  There is also a very fascinating look at the rebuilding that is occurring during this time, as well as the current state of the citizenry, many of whom are traumatised or damaged because of a battle most of them couldn’t even fully comprehend.  I really appreciated seeing the various figures featured in The Law remembering or trying to understand the events of Battle Ground, whether they are a magical person who lost someone, a normal person who went through hell, or even one of Dresden’s Knights of the Bean, who now bear a dark connection with the protagonist.  Some of the details that came out as a result are deeply fascinating, and there are even a few hints about where some potential future storylines might go, such as increased Government awareness of magic (you see evidence of them covering up the events of Battle Ground here), or the increased fear that might lead to humans attacking magic kind in the future.  All of these are featured heavily in The Law, and I liked how it was well utilised for the current story, while also showing fans of the series how different the landscape of Chicago will be in the future.  I would say that this focus on the aftermath of Battle Ground did make The Law a little less accessible to those readers who haven’t read the latest Dresden Files novel, however, I think that if you are interested in reading this, then you should definitely read Battle Ground first.

I also must talk about the great character work featured in The Law.  Despite its shorter length, Butcher manages to fit a decent number of characters in The Law, and there are some impressive character arcs and development that occurs as a result.  Naturally, most of this is focused on series protagonist and central point-of-view character, Harry Dresden, who puts on his usual brave face for most of this novella, bringing his usual insights and wicked humour to the new case.  However, it soon becomes very apparent that Dresden is still heavily traumatised by the events of Battle Ground, where he lost so much because of the war.  Despite his best efforts to hide it, Dresden is a wreck for much of the story, and it was quite confronting and moving to see him experience blackouts and emotional strains due to the tragedies he has experienced.  I think that Butcher covered his protagonist’s trauma and grief in a pretty realistic way, and I liked how he tried to use an old-fashioned investigatory case as a coping method for Dresden.  It was great to see Dresden going back to his roots as a private investigator after the chaotic and world-altering events of the last few books, and it was interesting to see how much the character’s powers, methods, insights and choices have changed as a result of everything he’s seen.  The Law ended up being quite an intense and fantastic look in the recovering Dresden and readers will like seeing his emotional damage, his recovery, and even some of his darker moments that are contained within this excellent novella.

Aside from Dresden, The Law features an excellent array of supporting characters, who bring a lot to the narrative.  Butcher made sure to include a combination of new faces and existing characters to fill out the cast, and I had a blast with how they were utilised throughout.  Several of the funniest and most interesting recurring figures from the series had substantial roles here, including Bob, Gentleman John Marcone, and even Mab, and each of their appearances and interactions with Dresden were entertaining and fitting with their previous appearances.  I enjoyed many of the great new characters that Butcher introduced here.  Some of them, including a devilish lawyer with a shrouded identity, may come back in the future, and it will be interesting to see how they are utilised.  I also enjoyed main antagonist, Tripp Gregory, mainly because he was so different that Dresden’s usual antagonists.  Rather than being a magical creature or a major threat, Tripp is a normal and rather idiotic criminal, who has a surprising power: he’s too stupid to believe in magic and too self-centred to avoid all the trouble Dresden is bringing his way.  Dresden’s reactions to having to deal with such a selfish and unusual opponent makes Tripp’s inclusion totally worth it, and I had fun seeing his arc unfold.  These characters, and more, were awesome inclusions to The Law, and their unique inputs added a lot the quality and entertainment value of the entire novella.

Finally, a quick note on the audiobook format, which was how I enjoyed The LawThe Law audiobook has a very short run time of just over three hours and is a relatively easy audiobook to get through.  I always find myself really getting into Butcher’s excellent stories in this audio format, and this continued here with The Law, and it really helped me enjoy all the novella’s fun and entertaining details.  Probably the biggest thing about The Law audiobook was the choice of narrator.  I was deeply, deeply shocked when I discovered that long-time Dresden Files voice actor, the legendary James Marsters, wasn’t narrating The Law, and instead Butcher himself took over and voiced the entire thing.  Surprisingly, this ended up working out rather well and Butcher turned out to be a pretty competent and enjoyable audiobook narrator.  Don’t get me wrong, he’s no James Marsters (a point Butcher makes up-front, after promising Marsters would come back for future novels), but he does a really good job considering his lack of experience.  All the characters are given good, distinctive voices that fit their personalities and showcase their emotions and reactions perfectly.  His voice for Dresden was particularly good, and Butcher captured his creation’s cocky nature and damaged inner self perfectly.  While some of the accents he did were a little iffy, this was an overall fantastic performance from Butcher, and it was fun to see him contribute to his work in this way.  The Law audiobook ended up being an excellent and impressive way to enjoy this fantastic story, and it is easy the format I would most strongly recommend.

Jim Butcher continues to expand his epic Dresden Files series in some fantastic ways with the new novella, The Law.  Containing a compact, but highly impressive story loaded with some of Butcher’s best characters, The Law proved to be extremely entertaining and a lot of fun to get through.  Serving as a perfect follow-up to the major events of the last novel, The Law was an excellent and powerful entry in this long-running series that is a must read for all Dresden Files fans.

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Top Ten Tuesday – My Favourite Audiobooks from the First Half of 2022

Top Ten Tuesday is a weekly meme that currently resides at The Artsy Reader Girl and features bloggers sharing lists on various book topics.  The official topic for this week is Books Covers That Feel Like Summer, but I am going to do something a little different and instead look at my favourite audiobooks from the first half of 2022.  This is a continuation of my Top Ten list from a few weeks ago that featured my favourite overall novels from the first half of 2022.

People familiar with my blog will know that I have a great deal of love for the audiobook format, and it is one of the main ways that I tend to check out books.  Each year I enjoy a great number of different audiobooks and use the format to check out recent releases and older novels.  I have been enjoying audiobooks for years, and it is amazing the various ways in which listening to a book can enhance your enjoyment.  A great narrator can really bring you into the story, and I find that listening to a book enhances the amount of detail that you can take in.  In addition, other features, such as captivating voices, music and sound effects can really make an audiobook something special, and there some great examples of that out there.  This year alone I have listened to several outstanding audiobooks, includes some of my favourite books from early 2022.  Because I love this format so much, I thought I would take this opportunity to highlight my favourite audiobooks from the first half of the year.

To pull this list off I had a look at all the 2022 releases that I listened to on audiobook to figure out my favourites.  It turns out that I have already gone through quite a few this year so there was a very large collection of potential additions to this list.  I was eventually able to whittle it down to the ten audiobooks I consider to be the best, as well as a generous honourable mention section.  There is a bit of a crossover with my previous Favourite Books from the First Half of 2022 list, but I think there are enough new additions to make this list worthwhile.  I did prioritise audiobook production and narration over story in a few places, as outstanding narration or use of music and sound effects can enhance the plot.  I also ended up having to include quite a few Warhammer audiobooks in this list, not just because they were awesome, but because I have also listened to an inordinate amount of them in the first half of this year.  Despite this slight lack of diversity, I am pretty happy with how the overall list turned out and I think that the below entries really highlight what my favourite audiobooks from the first half of the year are.

Honourable Mentions:

Krieg, written by Steve Lyons and narrated by Timothy Watson

Warhammer 40,000 - Krieg Cover

An intriguing and action-packed Warhammer 40,000 audiobook that follows one of the more unique Imperial Guard regiments.

 

Engines of Empire, written by Richard S. Ford and narrated by a full cast

Engines of Empire Cover

A great start to a new fantasy series brought to life by a talented team of voice actors.

 

Star Wars: Brotherhood, written by Mike Chen and narrated by Jonathan Davis

Star Wars - Brotherhood Cover

A fantastic Star Wars novel that featured the excellent voice of Jonathan Davis and the exceptional music and sound effects that make every Star Wars audiobook a wonderful treat.

 

Day of Ascension, written by Adrian Tchaikovsky and narrated by Harry Myers

Day of Ascension Cover

Adrian Tchaikovsky’s freaky and fun Warhammer 40,000 debut is made even better by its audiobook format, narrated by the amazing Harry Myers.

Top Ten List:

Ghazghkull Thraka: Prophet of the Waaagh!, written by Nate Crowley and narrated by Kelly Hotten, Paul Putner and Jon Rand

Ghazghkull Thraka - Prophet of the Waaagh! Cover

An awesome Warhammer 40,000 novel about the legendary Ork warlord, Ghazghkull Thraka.  Crowley does a wonderful job writing a brilliant deep dive into this amazing figure and the excellent team of Kelly Hotten, Paul Putner and Jon Rand, really bring all the distinctive and over-the-top characters to life in an impressive fashion with their narration.  One of the best Warhammer audiobooks I have ever listened to.

 

Sierra Six, written by Mark Greaney and narrated by Jay Snyder

Sierra Six Cover

Mark Greaney’s The Gray Man series continues to shine with this latest entry in the series that explores the early days of the character, while also presenting him with an intense modern adventure.  Narrated by the always incredible Jay Snyder, this was a superb audiobook that is really worth listening to.

 

The Hunger of the Gods, written by John Gwynne and narrated by Colin Mace

The Hunger of the Gods Cover

Colin Mace helps to enhance John Gwynne’s already deeply impressive The Hunger of the Gods to even greater levels in this outstanding audiobook.  Easily the best way to enjoy this epic novel.

 

Assassinorum: Kingmaker, written by Robert Rath and narrated by Gareth Armstrong

Assassinorum Kingmaker Cover

I have so much love for this amazing Warhammer 40,000 novel that sets legendary Imperial assassins against giant medieval inspired mecha.  Everything about this book is awesome and Gareth Armstrong’s excellent narration really helps to bring all the cool battles and intrigue to life.

 

Sylvanas, written by Christie Golden and narrated by Patty Mattson

World of Warcraft - Sylvanas Cover

A book about the life of Sylvanas Windrunner read by the voice of the character from the World of Warcraft games.  Need I say more?

 

Star Wars: The Fallen Star, written by Claudia Gray and narrated by Marc Thompson

Star Wars - The Fallen Star

Legendary Star Wars narrator Marc Thompson ensured that the audiobook version of this latest major entry in The High Republic series novels was a real hit.  Perfectly combining Thompson’s amazing voice with the franchise’s classic sound effects and music, this was another exceptional Star Wars audiobook that deeply enhanced the awesome disaster narrative Claudia Gray had created.

 

The Vincula Insurgency, written by Dan Abnett and narrated by Toby Longworth

The Vincula Insurgency Cover

Dan Abnett’s outstanding return to his iconic Gaunt’s Ghosts series wouldn’t be complete without Toby Longworth providing some fantastic narration.  This was a short, but extremely sweet Warhammer 40,000 audiobook, and I loved both the intense story, and the excellent way Longworth brought the characters to life.

 

Dark Horse, written by Gregg Hurwitz and narrated by Scott Brick

Dark Horse Cover

Gregg Hurwitz provided another impressive entry in the Orphan X series this year with Dark Horse, and narrator Scott Brick was once again there to ensure that the audiobook version was a top-notch experience.

 

Steel Tread, written by Andy Clark and narrated by Remmie Milner

Steel Tread Cover

The already cramped and intense atmosphere Andy Clark brought into this compelling tank-focussed Warhammer 40,000 novel, was greatly enhanced in its audiobook format, as you got to really feel what the characters were experiencing.  Throw in some amazing narration from Remmie Milner and this proved to be an exhilarating and deeply addictive audiobook to check out.

 

Kagen the Damned, written by Jonathan Maberry and narrated by Ray Porter

Kagen the Damned Cover

The final entry on this list is the shocking and complex dark fantasy novel, Kagen the Damned, by the always incredible Jonathan Maberry, which I am currently listening to.  Thanks to the exceedingly violent story, very damaged characters, elaborate world building, and the epic voice work from one of my favourite audiobook narrators, Ray Porter, I am having an exceptional time listening to Kagen the Damned, and I had to feature on this list, even though I haven’t finished it yet.  Review to follow soon, but spoiler alert, this probably going to get a full five-star rating from me.

 

 

Well, that’s the end of this latest list.  As you can see, there have been some very good audiobooks out in the first half of 2022, even my list is a little Warhammer 40,000 heavy.  It will be interesting to see which books make the cut later in the year, especially as I currently have several major 2022 audiobooks currently sitting on my phone, waiting to be listened to.  While I get to that, make sure to let me know what your favourite audiobooks of 2022 are in the comments below.

Warhammer 40,000: Assassinorum: Kingmaker by Robert Rath

Assassinorum Kingmaker Cover

Publisher: Black Library (Audiobook – 2 April 2022)

Series: Warhammer 40,000

Length: 11 hours and 12 minutes

My Rating: 5 out of 5 hours

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The most lethal assassins in the Warhammer 40,000 universe go face to face with a gigantic foe in the impressive and deeply thrilling Assassinorum: Kingmaker by amazing author Robert Rath.

I know I’ve said this before, but 2022 is turning out to be a fantastic year for Warhammer fiction.  Thanks to my recent obsession with this franchise, I have been deeply enjoying all the new tie-in novels associated with this table-top game, as a bevy of talented authors seek to expand on the already massive lore.  I have already had a lot of fun with books like Steel Tread, The Bookkeeper’s Skull, Day of Ascension, Kreig, Ghazghkull Thraka: Prophet of the Waagh!, Reign and The Vincula Insurgency, but I may have just finished one of the most purely entertaining and awesome new entries, Assassinorum: Kingmaker.  Written by Robert Rath, who previously wrote the intriguing Necron focused book, The Infinite and The Divine, Assassinorum: Kingmaker had a very appealing story that instantly grabbed my attention and which ended up being an outstanding read.

In the 41st millennium, a new generation of war has engulfed the Imperium of Man, as the forces of Chaos press mankind from all sides and the recently resurrected Roboute Guilliman leads his forces on a new crusade.  Enemies attack the Imperium from all corners, often hidden in the shadows, and all the Emperor’s agents must work to find and eliminate them.  The most deadly, effective and feared of these agents are the members of the Officio Assassinorum, elite modified assassins who kill all of the Emperor’s enemies without mercy or fear, and who many believe are merely myth.

When the mechanical warriors of the Knight World of Dominion fail in their duty, the Imperial overlords task Vindicare assassin, Absolom Raithe, to travel to the planet and kill Dominion’s High Monarch, Lucien Yavarius-Khau, and managed the succession of a suitable replacement.  However, this will be no easy kill as the High Monarch has long ago bonded himself to his massive war machine, remaining permanently within its heavily armoured cockpit.  To kill this near-invulnerable king, Raithe is forced to recruit a kill-team with variable talents, featuring the Callidus assassin Sycorax and the Vanus assassin Avaaris Koln.

Infiltrating the planet using returning Knight, Sir Linoleus Rakkan, who has been co-opted into their plans, the assassins arrive to find a world in turmoil.  The planet’s two rival ruling houses are in constant battle with each other, and in the ensuing chaos, anti-Imperial sentiment is high, and the already invincible High Monarch is under heavy guard.  Seeking to infiltrate the court of Dominion, the kill team begin to manoeuvre themselves into position, while manipulating the feuding knights around them.  However, the assassins soon begin to realise that not everything is as it seems, and a dark secret lies at the heart of this noble planet.  Can Raithe’s team achieve their goals, or are they destined to die at the hands of a dangerous foe with malicious plans for the entire Imperium?

Damn! Damn! Damn! What an over-the-top and extremely cool Warhammer 40,000 novel that I deeply, deeply loved.  Robert Rath really went out of his way to make Kingmaker as awesome as possible, and the result is an extremely thrilling, electrifying and epic read, loaded with so many cool elements.  This was honestly one of the best Warhammer novels I have had the pleasure of reading and I have very little choice but to give it a full-five star read.

I really, really loved the cool story in this book, which essentially boiled down to ultra-elite assassins attempting to kill the king of a planet of mecha, which is such an awesome idea.  Despite this being a heavy concept to achieve, Rath managed to achieve it in spades, providing readers a fantastic and clever narrative that instantly grabs your attention.  This book starts off extremely well, introducing the world of Dominion, the unique mission, and the four central characters of the three assassins, and their Knight patsy, and generally setting up all the key elements of Kingmaker to ensure some outstanding moments later.  From there, the story turns into a bit of an espionage thriller, as the three assassins begin their infiltration of the court, impersonating the knight Rakkan, and coming to grips with the unique world they have arrived at.  Rath provides an excellent balance of story elements in this first half of the novel, and the reader gets a fantastic mixture of character development, massive universe building, political intrigue, spy elements and some early mecha-action, all of which is a ton of fun and ensures that the reader is firmly addicted with this novel.

While I deeply enjoyed the excellent story elements contained with this first half of Kingmaker, it’s the second half that made me a major fan of this book, as Rath amps up the action, excitement and thrills in a massive way.  Following a major, action-packed moment around the halfway mark that sees all the characters in their element, the protagonists soon have a new objective.  This leads to several great sequences of entertaining mayhem and death as the protagonists attempt to manipulate local politics to their advantage.  However, the fun doesn’t last much longer, as the book enters its final phase and big conclusion.  While it initially appears that everything is going to plan, you just know it will end badly as there is still a lot of book left to go.  However, you do not appreciate just how bad things have gotten for the protagonists until they are suddenly hit from every direction and hell reigns down all around them.

The story essentially devolves into all-out war for its last quarter, as the protagonists find themselves facing enemies all around, and all four main characters are forced go in some amazing directions at this point as they attempt to stymie the damage before them, with varying degrees of success.  Rath really pulls out all the stops here, and the reader is dragged into non-stop action on every front, from a mass of deadly mecha fights, close combat against abominations in the bowels of an ancient castle, and an intense gun fight against overwhelming numbers.  At the same time, there are a ton of big revelations occurring here as a lot of the storylines Rath has been patiently setting up throughout the rest of Kingmaker finally come to fruition.  I honestly did not notice some of the clues that Rath set out in the earlier stages of the novel, but once you realise what he has done, it really becomes apparent how much detail and planning the author put into the story.  Everything comes together extremely well at the very end, and Rath wraps up most of the storylines perfectly, leaving the reader very, very satisfied, with all their action needs firmly quenched.  However, he also leaves a couple of storylines opened, which could potentially lead to some form of sequel in the future, which I would be very excited for.  An, epic story with so much going for it!

Rath has a great and exciting writing style which I deeply enjoyed and which I found to really enhance the cool story.  The author was able to successfully blend multiple key elements together into a very cohesive narrative which delivered the right combination of action, intrigue, character moments, world building, a little humour and more.  This was a very fast-paced and exciting story, especially during some of the key moments at the centre and towards the end, and there was honestly not a single slow moment that made me even considering turning this book off.  With the use of multiple character perspectives, particularly of the four main characters, the reader is gifted a massive overarching view of the key events occurring throughout the novel, and they are always right in the centre of the story.  I particularly need to highlight the very impressive action sequences, as Rath had a real talent when it came to displaying violence and death, whether it be by the hands of the assassins, or via the multiple Knights featured throughout the book.  There is a wonderful interchange between perspectives during some of the more impressive action sequences, with the reader is shown multiple angles of key events, which really helped to enhance how epic they were.  I was really drawn to one sequence where you see a group of characters “talking” before it flashes over to another character quickly and efficiently killing everyone nearby.  Elements like this really drew me into Kingmaker’s story and were a lot of fun to see in action.

Kingmaker proves to be a very impressive addition to the Warhammer 40,000 canon, especially as Rath ensures that the reader leaves with a healthy amount of knowledge about the universe, and several major factions within it.  Ostensibly a standalone read (although there is room to expand out into an extended series), this is a book that will appeal to a wide range of Warhammer fans, especially as it focuses on two particularly unique and brilliant Imperial sub-factions, the dual use of which clash together perfectly to create an awesome narrative.  As such, a little bit of pre-knowledge about the Warhammer 40,000 universe, its recent history and the various major groups are useful to help you enjoy this story fully.  However, Rath did a great job of explaining a lot of these key universe elements throughout his story, and general science fiction fans should be able to pick up on the context easily enough.  As such, Kingmaker has a pretty broad appeal, and I loved seeing the great ways he expanded and explored some crazy groups.

The first faction that Rath deeply explored in Kingmaker is the Officio Assassinorum, the Imperium’s elite, hidden network of ruthless trained killers, who most people believe are a myth.  Trained, conditioned and modified to become the deadliest killers in the galaxy, the Officio Assassinorum are a pretty badass part of the Warhammer 40,000 universe, and there are only a few novels currently about them.  However, Rath really goes to town exploring them, and as they come together as a Kill Team to take facilitate the plot’s main mission.  Kingmaker features three different types of Imperial assassins from Officio Assassinorum temples, each of whom has their own unique skills, methods and technology.  As such, you are given a great insight into three additional sub-factions, with the Vindicare, Callidus and Vanus temples all featured here.  Rath really does a great job showcasing these different assassins throughout Kingmaker, and you come away with some major insights into how these assassins operate, what their skills are, and how they work or don’t work together.  There is also a deep and intriguing examination of the inner minds of these assassins, and you get a good idea of their opinions on the events unfolding, as well as their general thoughts on being deadly killers in service to the Emperor.  I really enjoyed the unique and compelling team-up of assassins featured in Kingmaker, and their technologically focussed attacks and elaborate methods worked well in contrast to the other major faction in this book, the Imperial Knights.

Imperial Knights are another great human sub-faction from the Warhammer 40,000 game, and one that I really didn’t know too much about before this novel.  However, that changed really quickly as, despite Kingmaker being labelled as an Assassinorum novel, Rath spent just as much time, if not more, examining members of a Knight World.  Knight Worlds in the Warhammer 40,000 universe are unique planets that have evolved into a feudal system equivalent to Earth’s medieval period, with peasants and other servants serving the noble houses who field Knights for war.  I always love seeing the cool range of different societies, cultures and technology levels throughout the Warhammer universe, and the Knight Worlds are especially fun, as they have gone out of their way to stay as a feudal society, rather than become standard Imperial worlds.  The contrast between the spoiled nobility and the poorer peasants in this futuristic context is just great, and I loved seeing so many Medieval elements being altered to fit into a degree of advanced technology, while still retaining a lot of traditional elements (e.g. footmen with laser rifles).  However, rather than riding to battle on a horse, these knights are mounted in the Imperial Knight war machines, massive mecha that, while not as large as the god-sized Titans, are still impressive walking weapons.  Rath has a lot of fun showcasing these Knights throughout Kingmaker, and you end up getting a good look at the unique machines, which are bounded to their pilot, and which contain the spirts of all their previous riders.  The impressive Knight-on-Knight battles throughout the book are extremely good, no matter their context, and I particularly enjoyed the focused look at the war machines’ apparent sentience, as the riders are bombarded with the thoughts and voices of the previous riders.

Dominion also proves to be a great and complex setting for Kingmaker, and I loved all the unique politics and elaborate back stabbings it created.  Featuring two rival houses, Stryder and Rau, as they battle for supremacy, Rath explores its rather elaborate and distinctive rulership and court as the assassin characters search for a weak spot.  Dominion’s status as a somewhat independent planet in the Imperium was also pretty intriguing, and it was fascinating to see members of the planet arguing over whether they should serve themselves or help the Emperor.  An overall deeply impressive examination of the Imperial Knights and their worlds, I deeply enjoyed how well Rath was able to work this faction into his complex narrative and it really highlighted his attention to detail and his love for the lore.

I also need to highlight the great characters featured within Kingmaker as Rath has created an excellent collection of enticing figures whose unique personal stories deeply enhanced the overall tale.  This was a fantastic group of deep and complex characters, and their statuses within this universe ensured that they all had some unique experiences.  Most of Kingmaker’s narrative is spread amongst the three members of the Assassinorum who represent a different Assassinorum Temple, and as such have very different viewpoints on the universe and the best way to operate as killers.  This provides some compelling initial conflict amongst them as they try to work together, something none of them are really good at.  However, they soon start to come together as a team as the novel continues, and they ended up playing off each other’s strengths and personalities to create an excellent, core group of protagonists.

The Assassinorum characters in Kingmaker are headlined by Absolom Raithe, the Vindicare assassin who has been appointed team leader.  An infamous sniper, tactician, and resolute loner, Raithe struggles the most with working as a team, and his initial attempts at leadership aren’t that successful.  The author adds in some additional issues for Raithe as the story continues, especially as he is forced to deal with an injury and taking on roles that are outside his comfort zone, producing some dangerous risks for the team.  However, Raithe ends up growing a lot as a leader as the book continues, while his multiple sniper scenes contain some of the best action in the entire novels.

Apart from Raithe, there is also a lot of focus on Sycorax, a Callidus assassin who specialises in infiltration and whose enhanced abilities allow her to morph her shape.  Due to her role impersonating Rakkan for most of the novel, Sycorax is one of the most significant characters in the book, and she ends up with some thrilling and intrigue laden sequences.  Watching her take on multiple personalities throughout the novel is really cool, and it was captivating to watch her more elaborate methods strongly clash with Raithe’s more direct attempts throughout the book.  Sycorax also provides the reader with some of the best and most intense insights into being an Imperial Knight pilot, as she is required to bond with Rakkan’s Knight Jester for much of the book.  Seeing an outsider character interact with Jester’s mind, which contains the spirits of its previous riders, was extremely fascinating, and you get a good sense of the difficulties and insanities involved with piloting such a machine.  In addition, the experiences and memories she obtained from the link impacted on Sycorax’s psyche and ensure that she gets some fantastic interactions with Rakkan, while also gaining a better understanding of the people and machines she is trying to manipulate.

The final assassin character in Kingmaker is Koln, a Vanus assassin with a skill in technology, data manipulation and analysis.  Even though Koln tended to get the least focus of the assassin characters, I really grew to like this tech-focused assassin, especially after her awesome introduction at the start of the book.  Koln proved to be an excellent third member of the Assassinorum team, balancing out the impulsive Raith and manipulative Sycorax well.  Her ability to kill just by manipulating some data, providing an elaborate forgery, or by hacking into a device was really fun, and I really appreciated the examination of the lesser utilised Vanus assassins.  Koln had some interesting story moments in Kingmaker, particularly towards the end of the novel, and it sounds like the author has some intriguing plans for her in the future.

I also need to highlight the character of Sir Linoleus Rakkan, a noble of Dominion who is co-opted into the plans to kill the high monarch and becomes a member of the assassin team.  At the start of the book, he is introduced as an ambitious pilot attempting to raise his fortunes.  However, after nearly being killed, he becomes a mercenary Freeblade, fighting against the forces of Chaos, before being kidnapped by the assassins.  Initially a depressed prisoner who relies heavily on drink to mask his emotional pain and the issues surrounding his disabled legs, the assassins manage to convince him to help Sycorax impersonate him on Dominion and use his return to gain access to the court.  Due to being a son of both the rival Stryder and Rau houses, Rakkan provides some great insights into both houses and the royal court, as well providing instruction on how to pilot a Knight.  It was a lot of fun to see Rakkan’s reactions to many of the early events of the book, especially as he is forced to watch himself being impersonated, providing information to help them pull off the charade.  While Rath could have left Rakkan as a useful, one-note character, he instead spent a good portion of the novel evolving Rakkan and ensuring that he ended up being a key part of the plot.  Not only does he mature greatly after witnessing some of the key moments of the mission and Sycorax’s impersonation of him, but Rath also dives into his past and the connection he has to his father, a Dominion hero whose glorious death Rakkan continually witnesses due to his connection to Jester, which his father died in.  This obsession with his family and the past eventually leads him to some big revelations in the present, and he ends up having some major and exciting moments in the last half of the novel.  Rakkan ended up being one of the most complex and entertaining characters in Kingmaker, and I really appreciate the excellent way in which the author developed him.

Aside from these four main characters, Kingmaker is loaded with an excellent group of supporting characters, most of whom are members of the Dominion nobility.  As I mentioned above, I had an amazing time seeing the diverse and contentious Knights of Dominion, especially as most of them are engaged in a brutal blood feud between the two ruling families.  Several of these noble characters have some intriguing storylines throughout Kingmaker, with an interesting focus on the members of the Court, the king’s inner circle who are hiding some major and disturbing secrets.  Of the rest of the noble characters, the best is probably Rakkan’s mother, the leader of the Stryder family, Baroness Hawthorn Astair-Rakkan, a domineering and ambitious woman who spends most of the novel trying to manipulate Rakkan for her own gain.  Baroness Hawthorn had some excellent moments throughout the novel, and I especially loved her collection of hounds, each of whom are humorously named after famous Imperial commanders, just to show off her arrogance and disrespect to the Imperial Guards.  Hawthorn’s story arc really changes towards the end of the book, and it will be interesting to see if we get some extra appearances from her in the future.  The other major supporting character of Kingmaker is Gwynne, Rakkan’s loyal Sacristan (Jester’s mechanic, a low-level Tech Priest with some additional cultural restrictions).  Gwynne serves as another ally to the main characters, and her knowledge of the Knights and their inner workings proves invaluable, as does her inquiring mind.  The author weaves some subtle, but important, storylines around Gwynne in Kingmaker, and she ends up serving a key and impressive role.  Overall, this was an excellent collection of characters, and I deeply enjoyed how well Rath used them throughout Kingmaker’s narrative.

Like many of the newer Warhammer novels I have been lucky enough to enjoy, I chose to check out Kingmaker on audiobook, which I found to be an awesome way to enjoy this book.  Coming in with a run time of just over 11 hours, this was a decently long Warhammer novel, but I honestly flew through it in just a few days, especially once I got fully addicted to its impressive story.  The audiobook format really helped me dive into the highly detailed setting and narrative, and I deeply appreciated how much more epic it made the action sequences.  Having the intense and over-the-top fighting between the various mechanical Knights was an outstanding experience, and you got the full impact of every powerful strike.  I also really enjoyed the excellent narration of veteran audiobook voice actor Gareth Armstrong, who has done a ton of other narration for the Warhammer franchise.  Armstrong’s work in Kingmaker was very good, and I loved the great array of voices he features for the various characters, capturing the ethereal and strange nature of the assassin characters and the more robust, proud and arrogant nobles of Dominion.  There was a great contrast between these two groups, and I loved how Armstrong succeeded in making every single character stand out on their own.  An overall exceptional way to enjoy this wonderful Warhammer book, the Kingmaker audiobook is without a doubt the best way to enjoy this novel, and I deeply enjoyed every single second I spent listening to it.

I think it is fair to say that I deeply enjoyed Assassinorum: Kingmaker.  Robert Rath crafted together a brilliant and exceptionally entertaining Warhammer 40,000 novel that was loaded with action, fun and great characters.  Featuring lethal assassins facing down massive Imperial Knights, Kingmaker has a little bit of everything, including political intrigue, impressive use of Warhammer elements, and some fantastic war sequences towards the end.  Easily one of the most impressive and captivating Warhammer novels of 2022, Kingmaker is a must-read for all fans of the franchise, and you are guaranteed to have an incredible time with this epic book.

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Warhammer 40,000: The Vincula Insurgency by Dan Abnett

The Vincula Insurgency Cover

Publisher: Black Library (Audiobook – 21 May 2022)

Series: Ghost Dossier – Book One

Length: 6 hours and seven minutes

My Rating: 4.5 out of 5 stars

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One of the leading authors of Warhammer fiction, Dan Abnett, returns to his iconic Gaunt’s Ghosts franchise in a big way with the compelling military thriller, The Vincula Insurgency.

Few people have excelled at tie-in fiction in the same way that acclaimed author Dan Abnett has over the years.  Not only has he written multiple awesome comics and several original novels but he has contributed tie-in books to several different fandoms, including Doctor Who and Tomb Raider.  However, his most significant work has easily been within the Warhammer extended universe.  Abnett has produced a ton of impressive and compelling Warhammer novels over his career in both the Warhammer 40,000 and Warhammer Fantasy sub-series.  Some of his more notable works include some cool-sounding Warhammer comics, the Tales of Malus Darkblade novels (I’ve got a copy on my shelf waiting to be read), and some major Warhammer 40,000 novels, including multiple entries in the massive The Horus Heresy series, as well as his Eisenhorn, Ravenor and Bequin novels, which together paint one of the most complete pictures of the Imperial Inquisition).  However, I would say that his most notable series is probably the Gaunt’s Ghosts series of novels.

Set in the Warhammer 40,000 universe, the Gaunt’s Ghosts novels are part of the larger Sabbat Worlds crusades arc of fiction (which have come out of this series) following a unique regiment of soldiers, the Tanith First and Only.  The Tanith First and Only, also known as Gaunt’s Ghosts in respect to their commander, Colonel-Commissar Ibram Gaunt, are a highly skilled unit who specialise in stealth and scouting missions.  Their planet, Tanith, was destroyed shortly after their formation, hence the designation First and Only.  The Gaunt’s Ghosts series follows their battles through the Sabbat Worlds as a major part of the crusades.  This series began back in 1999 with the awesome novel, First and Only, and the latest novel, Anarch, (book 15) came out in 2019.  Generally considered one of the most iconic and compelling series in the Warhammer 40,000 universe, I have been meaning to properly read this series for ages, although so far I have only had the chance to check out First and Only.  However, Abnett recently revisited this series with the intriguing The Vincula Insurgency.  The first entry in Ghost Dossier series, which presents never-before-seen stories of the Ghosts, The Vincula Insurgency acts as a prequel to the main series and tells an impressive and fun new tale of the early regiment.

Before the battles that would make them famous throughout the Sabbat Worlds Crusades, the Tanith First and Only, under the command of Colonel-Commissar Ibram Gaunt, are still coming together as a unit.  After fighting a gruelling campaign on the planet of Voltemand, politics has forced the Tanith to remain and take over security for a backwater agricultural province and its capital, Vincula City.  Determined to get off-world and back to the frontlines, Gaunt and his regiment grudgingly prepare for the arrival of a new provincial governor and his administrators.  However, life is about to get very interesting for the Tanith forces.

A highly skilled and deadly insurgency movement has emerged within Vincular City, determined to cripple the Imperial forces within and disrupt their ability to assist the rest of the crusade.  After a series of brutal bombings, Gaunt and his troops attempt to keep the peace within the province.  However, their actions are countered at an impressive rate by the local insurgency elements, who are receiving outside help and training from a dangerous opponent who knows all the Tanith’s tricks.  Can Gaunt and his unit pull together to defeat this deadly foe?  And what happens when they discover that their mysterious opponent is linked to the Ghost’s long-dead planet?

This was another extremely awesome Warhammer novel from Abnett who has produced an intense and clever prequel to his existing Gaunt’s Ghosts novels.  The Vincula Insurgency is a relatively short novel, with a somewhat compressed story.  However, despite this length, Abnett manages to achieve quite a lot.  Not only does it set up plot points for the main series, but it also features a brilliant and very entertaining self-contained narrative that is guaranteed to keep the reader entertained.  Shown from the perspective of several of your favourite Ghosts, the author tells an excellent story that sees the protagonists under attack from a well organised insurgency group.  This results in a very fast-paced narrative that perfectly brings together the science fiction Warhammer 40,000 elements with a military thriller storyline as the Ghosts attempt to overcome the enemy attacking them from all sides.  The action flies thick and fast here, and features some impressively written battle sequences that really drag you into the heart of the fighting.  In addition, the author keeps the tension levels high throughout most of the story, and the feeling that some bad things are about to happen is never far from the reader’s mind.  The multiple character driven storylines come together extremely well within The Vincula Insurgency to create a comprehensive and powerful narrative, and I really appreciated some of the unique story elements that Abnett came up with.  This cool novel ends on an interesting note, and I will be quite intrigued to see what additional new Gaunt’s Ghosts’ stories Abnett has planned.

This was a very interesting addition to the Warhammer canon as Abnett dives back into the earlier days of his established series.  The Vincula Insurgency serves as an excellent prequel to the Gaunt’s Ghosts series, and it was great to see more of the early history surrounding this awesome unit.  Abnett makes sure to load up the book with a ton of references and hints of the events that are to come in the series, which established fans will really appreciate.  However, even those readers who are unfamiliar with the Gaunt’s Ghosts series can have fun here, as Abnett tells a very inclusive narrative that anyone can enjoy, with plenty of exposition about who the Tanith are and what is happening in the Sabbat Worlds Crusades.  Indeed, The Vincula Insurgency serves as a very good introduction to the series’ characters and storylines, and many readers could use this as a jumping point into the main Gaunt’s Ghosts novels.  Abnett also takes this opportunity to do an interesting bit of lore expansion with the Tanith troops.  Due to certain plot points, the characters dive into the Tanith culture and history, which proves to be very fascinating, especially when it may connect to a new enemy.  This also serves as a very good introduction to the wider Warhammer 40,000 canon, especially as it showcases the common trooper’s role in this chaotic universe.  I often say that stories about the common Imperial soldiers result in some of the best Warhammer 40,000 novels (Steel Tread and Krieg for example), and this was extremely true in The Vincula Insurgency.  Abnett really nails the feel of an armed insurgency in the Warhammer 40,000 setting, and the parallels between the battles in this book and in some real-world conflicts are pretty uncanny (think Iraq or Afghanistan with laser rifles).  An overall excellent addition to both the Warhammer and Gaunt’s Ghost canon that is really worth checking out.

I had a lot of fun with the characters in The Vincula Insurgency, especially as Abnett features slightly younger versions of all your favourite original Gaunt’s Ghosts protagonists.  This is a slightly different version of the Ghosts that you have seen before, as they are still coming together as a regiment and aren’t yet a fully cohesive team.  Abnett does a brilliant job featuring multiple key Gaunt’s Ghosts characters in this book, with many getting their own distinctive storylines.  I liked his portrayal of unit leader Colonel-Commissar Ibram Gaunt, who is still relatively new in his command of the regiment.  While he is still incredibly confident, skilled and an absolute badass, it was interesting to see a few differences here, such as his inability to remember the names of the members of his unit.  Other key characters include Colonel Colm Corbec, the regiment’s second in command who is sent on an alternate mission for most of the book where he learns all the joys of interacting with the upper echelons of the Imperial Guard.  Major Elim Rawne, the rebellious member of the unit has a great outing in this book, not only showcasing his established resentment for Gaunt, but also featuring him in an intriguing romance with an Administratum official that deeply impacts him.  Brin Milo, the youngest member of the Tanith, also has a major arc in this book, with the novel focusing on both his uncanny insights, and his rise to become Gaunt’s official aid.  Other characters who get some good showings in this book include Ceglan Varl, Bragg, Tolin Dorden, Oan Mkoll, and more, with all of them getting their moment to shine in this book.  I had a brilliant time seeing earlier versions of these great characters, and Abnett clearly had fun revisiting them and showcasing their older attitudes.

I ended up grabbing The Vincula Insurgency audiobook, which proved to be an excellent adaptation of this book.  With a runtime of just over six hours, listeners can really speed through The Vincula Insurgency audiobook, and the story just flows along, especially with the impressive narration from Toby Longworth.  Longworth, who is one of the more prolific Warhammer narrators, having voiced all the previous Gaunt’s Ghosts novels, is a very talented voice actor who brilliantly brings this compelling story and its great characters to life.  Not only does he address every bit of action and exposition for a powerful and impressive tone, but each of the characters are given their own distinctive and fitting voice throughout the book.  I particularly liked how he gave all the Tanith characters similar accents to denote that they all come from the same planet, and it was a very nice touch, especially as it contrasts well with the various non-Tanith characters, some of whom have other, often strongly European, accents.  This incredible voice work really helped to drag me into this captivating story, and I found myself getting a lot more invested in the characters and the plot as a result.  Easily the best way to enjoy The Vincula Insurgency, this audiobook comes highly recommended.

The always impressive Dan Abnett returns with another awesome addition to his fantastic Gaunt’s Ghosts series with The Vincula Insurgency.  Featuring an outstanding and exciting prequel narrative, The Vincula Insurgency takes an earlier version of the Tanith First and Only on an intense and action-packed adventure in captured enemy territory.  Tense, fast-paced, and loaded with compelling characters, The Vincula Insurgency is an excellent and highly enjoyable Warhammer 40,000 novel that will appeal to wide range of readers.

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