The Fury of the Gods by John Gwynne

Publisher: Orbit/Little Brown Audio (Audiobook – 22 October 2024)

Series: The Bloodsworn Saga – Book Three

Length: 19 hours and 30 minutes

My Rating: 5 out of 5 stars

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John Gwynne brings his awesome Bloodsworn trilogy to a truly epic conclusion with the outstanding novel, The Fury of the Gods.

For the last few years one of the most compelling fantasy series has been the Bloodsworn Saga trilogy from acclaimed fantasy author John Gwynne.  This series is set in a Norse-inspired fantasy world shattered by warring gods and now filled with monsters, voyaging warriors and the human descendants of the gods whose power often see them collared and controlled as thralls.  The series started back in 2021 with the impressive read, The Shadow of the Gods, which introduced the main characters and set them on their quests.  I almost missed The Shadow of the Gods when it came out, but I was glad that I didn’t, as it turned out to be one of my favourite books and audiobooks of 2021.  Gwynne continued the series in a big way the next year with the excellent sequel, The Hunger of the Gods, which expertly continued the series and ended up also being a top book and audiobook of 2022.  Due to how amazing the first two entries in the trilogy proved to be, I have been eager for to the finale of the trilogy for a while, and I was so happy we got one in 2024.  One of my most anticipated books in the second half of 2024, The Fury of the Gods was everything I hoped it would be and more, and I listened to it the very first chance that I got.

The gods have returned, and all must pay the price!

After centuries of imprisonment following the last great war of the gods, the evil and crazed dragon-god Lik-Rifa has been released and now seeks to rule over the land of Vigrid.  With the cunning rat-god Rotta at her side, Lik-Rifa leads a vast army made up of her monstrous children, as well as ambitious mercenaries and Tainted warriors.  Determined to place the entire continent under her dark rule, Lik-Rifa turns her eyes to the stronghold of Snakavik and moves to destroy the last vestige of resistance against her.

However, not all is lost, as some seek to stand against Lik-Rifa.  Elvar, leader of the Battle-Grim, has killed her father and taken control of Snakavik.  Bound by fate and her oaths, Elvar must balance her new responsibilities as ruler while she plans for war against Lik-Rifa, a seemingly impossible task.  However, Elvar has done the impossible before by resurrecting Lik-Rifa’s hated brother, the wolf-god, Ulfrir, and binding him to her will.  Now her most potent weapon and the ultimate bait for Lik-Rifa, Elvar seeks to use Ulfrir to destroy the gods coming for her.  But even a giant wolf-god might not be enough to win the war, and Elvar needs even more allies to help her.

After scouring a bloody path across Vigrid, Orka Skullsplitter has rescued her son, but still seeks vengeance against Lik-Rifa’s forces.  To that end, Orka reunites with her old warband, the Bloodsworn, and sets them to join Elvar’s growing host.  Made up of deadly Tainted warriors, including their latest recruit, Varg No-Sense, the Bloodsworn have many reasons to fight against the dragon-god’s followers.  Together, the Bloodsworn, Battle-Grim and their various allies prepare to face Lik-Rifa’s army in the greatest battle the world has ever known.  But no-one is prepared for the chaos that is about to engulf Vigrid, as greater threats arise to devour all.

Gwynne continues to impress with this third and final Bloodsworn Saga novel.  The Fury of the Gods was another high-octane, character driven, dark fantasy novel, that takes the reader on a powerful adventure.  Loaded with fantastic moments and amazing action, The Fury of the Gods proved to be an outstanding conclusion to the Bloodsworn Saga, and I had such an awesome time getting through it.

The Fury of the Gods featured a spectacular and captivating narrative that starts off strong and refuses to slow down the entire way through.  Taking off immediately after The Hunger of the Gods, Gwynne effectively sets the stage for the oncoming battles as the various character arcs continue at breakneck pace.  Once again telling the story through the eyes of five distinctive protagonists (Orka, Elva, Varg, Biorr and Gudvarr), you get drawn into their intriguing personal tales as they recount the events they observe.  The first half of the book keeps these protagonists mostly separated, and their various storylines continued in similar directions to The Hunger of the Gods.  Orka is still set on her bloody revenge mission and must overcome her imprisonment by the rat-god Rotta.  Varg and the Bloodsworn journey back from their rescue mission in the neighbouring nation of Iskidan, encountering new threats along the way.  Elvar takes up the responsibility of ruling Snakavik after killing her father and finds herself leading the war against Lik-Rifa.  Finally, Biorr and Gudvarr provide intriguing insights into Lik-Rifa’s camp, as both the conflicted Biorr and the snivelling Gudvarr try to survive the rise of dragon-god in their own different ways.

Gwynne does a good amount of set-up in this first half of the book, and it was nice to see the various characters continue to breathe on their own for a bit, while also amping up the dangerous antagonists.  You once again get quickly drawn into each of the protagonists narratives, and I think that it is a testament to Gwynne’s writing that each of these storylines proved to be as entertaining and compelling as the rest.  Unlike other multiple-perspective novels I have read, I honestly loved every single character perspective in The Fury of the Gods, and I was excited to continue each of them.  Indeed, I find it hard to choose a favourite, as they were all fun while offering something a little different.  That being said, Elvar’s chapters moved the plot along the most, and Gwynne did his best character work with her in this book.

Everything leads up to a particularly epic final half, as Gwynne brings together all five point-of-view characters to the same location for the first time in the series.  With the protagonists spread out on each side of the conflict, you get a great view of the massive extended war as the god-led armies fight it out on several fronts, including in a brutal siege.  Gwynne kept the action going thick and fast here, and there are some great encounters and moments as the various characters meet on the battlefield.  Everything leads up to a massive confrontation nearly two-thirds of the way through, and there are some highly dramatic moments here, especially as the first big-death was a little unexpected.  This major fight ends in an interesting way, although details of it are spoiled a little by the awesome cover above.  This leads to some more fantastic moments, including the final battle between both sides.  The author chucks in a few more tragic moments in this final bit of the book, although I must admit that there weren’t a lot of surprises here, with many of the big reveals well telegraphed in advance.  I also thought that the various revenge arcs cluttered up the plot in a predictable manner, and I wish Gwynne had thrown a twist or two in here.  Still, everything ended on an extremely epic note, and readers who enjoyed the previous Bloodsworn Saga books will come away very satisfied and happy with the finalised character arcs.

As with the previous Bloodsworn Saga novels, Gwynne brings a distinctive style to The Fury of the Gods, which I felt greatly enhanced the story.  The blend of compelling Norse-inspired fantasy elements, great character work, and brutal action makes for awesome reading, and Gwynne presents it all in an accessible and enjoyable way.  I loved how the characters’ dialogue and inner thoughts fell in line with the book’s historical inspiration, and while this style might not be for everyone, elements of it, such as the repetition of certain thoughts and phrases, gives it a real saga feel.  As with the previous entries in the series, Gwynne makes excellent use of multiple character perspectives to tell his elaborate narrative, with his five point-of-view characters helming various chapters.  The split between these five characters worked extremely well, and you get some intriguing alternate perspectives of events that blend well as the book continues.  Gwynne makes excellent use of this split during some of the bigger combat scenes, and the use of shorter chapters when things get particularly exciting allows the reader to quickly switch amongst the action.  Talking of action, Gwynne ensures that the combat in The Fury of the Gods is as bloody and well-written as in the previous books, and his brilliant action scenes are so well described and bring you right into the midst of the fighting.

As The Fury of the Gods is the third and final book in an epic fantasy trilogy, it obviously isn’t the most ideal place for readers to dive into the overarching story, and you really should start at the beginning of the series for the full emotional impact.  However, for those who want to start with The Fury of the Gods, Gwynne does make this book somewhat accessible to new readers.  Between the detailed summary of the prior books, glossary of terms, character lists and the callbacks to the previous events during the plot, new readers can follow The Fury of the Gods easily enough and have fun.  This includes enjoying the full impact of the cool fantasy setting of Vigrid that Gwynne has lovingly set up during the three books.  The clever use of Norse-inspired elements really lends itself to the epic revenge driven narrative that Gwynne features, and the mixture of mythological, fantasy and historical elements proved to be a winning combination.  I still love seeing the various warbands using Viking war tactics against dark dangers and massive gods, and Gwynne really went all out making so many traditional Norse elements, such as weaponry, armour, ships and mentality, seem as realistic as possible.  At the same time, the book’s fantasy inclusions, such as the various monsters and Tainted, the human descendants of the gods, add so much to the story, through their vicious nature, intriguing descriptions, and underlying societal issues.  This was an overall pretty awesome setting, that Gwynne uses to full effect to tell his compelling tale.  I hope that Gwynne returns to this world at some point in the future, and it wouldn’t surprise me if some of the younger characters featured here get their own story.

In addition to The Fury of the Gods’ fantastic story and great writing, I also need to talk about the awesome characters.  Throughout the Bloodsworn Saga, Gwynne has put a lot of work into building up his various characters, and by this point in the trilogy you are highly invested in their respective stories.  As such, there aren’t a lot of new figures in this final book, and you generally know what to expect when one of the protagonists’ chapters begins.  However, it still proved awesome to see these figures in action again, and their compelling character arcs and differing personalities deeply increase the impact of the narrative.  Of the main cast, I would say that Elva steals the show the most in The Fury of the Gods.  While she has not always been the most exciting character in the series, this third and final book was where she really shined, primarily because she takes on the role of war leader against Lik-Rifa, and the increased responsibility changes her.  As such, it was outstanding to follow her storyline, and I appreciated seeing how conflicted she got at times, especially when it came to treating the Tainted in her domain.  Due to this, as well as some other badass scenes, Elva was one of the most compelling protagonists in The Fury of the Gods for me, and Gwynne provided an interesting conclusion to her narrative that I felt really worked.

The other four main characters all proved to be brilliant additions to the book, and their perspectives ensured quite an elaborate story.  The dangerous fighters, Orka and Varg, were both solid point-of-view characters in The Fury of the Gods, and I really enjoyed seeing how their respective arcs continued, especially as they were the main avenue to seeing the Bloodsworn warband.  Of all the protagonists, you were most likely to see action with Orka or Varg, and their various bloody sequences were a lot of fun.  That being said, Gwynne went a little light with the character development for these figures in this book, and while they have some moving moments (Orka comes out of her solitude to find people she cares about, while Varg finally cements his place in the Bloodsworn), I felt that Gwynne focused way too much on their respective hunts for revenge, which resulted in some of their stuff getting a little repetitive.

However, Gwynne more than overcomes any minor deficiencies with Orka and Varg through his use of the antagonistic perspective characters Biorr and Gudvarr, both of whom have joined Lik-Rifa’s cause.  Biorr proves to be a complex figure in The Fury of the Gods, and I loved how conflicted he become as his longstanding fanaticism slowly beings to wear away in the face of meeting his gods.  Gwynne did a really great job with Biorr, and his personal journey and attempted redemption made for some powerful moments.  On the other hand, we have the entertaining and despicable Gudvarr, whose chapters I always have fun with.  Gudvarr is an impressively annoying figure who has spent the last two books trying to avoid danger only to find himself getting stuck in progressively worse situations.  However, because he is naturally cowardly, weaselly and vindictive figure, you really don’t feel sorry for him, especially as every bad situation is the result of some failed ploy to gain influence or power.  While Gudvarr is a particularly contemptible figure, it honestly proves impossible not to enjoy his chapters, as they are generally the most amusing in the entire book thanks his snarky inner monologue, the deadly situations he barely escapes from, and the near certainty that he is going to come to a sticky end.  As such, I really enjoyed following Gudvarr and you can’t help but look forward to seeing what dangerous or manipulative situation he finds himself in next.

Finally, I must highlight all the awesome and impressive supporting characters that are featured in The Fury of the Gods.  Gwynne has built up an exceptional and massive cast of characters throughout the series, all of whom add something to book.  I loved seeing the many complex interactions that occurred between all these characters in The Fury of the Gods, and it was fun to see many of them meet for the first time in this final book, especially once all the perspective characters are together.  Highlights include the key members of the Battle-Grim and Bloodsworn warbands, all of whom have gone through so much throughout the trilogy.  Several of the best characters from both bands experience major tragedy in The Fury of the Gods, and it proves hard not the feel for them.  I also need to mention the main antagonists, Lik-Rifa and Rotta, two vengeful gods whose desire for revenge and control move much of the plot along.  I loved seeing the various human and Tainted characters interact with these dark gods, and Gywnne ensured they came across as a massive and dangerous threat.  Two entertaining giant ravens, a fun talking head, and so many other great characters ensured that The Fury of the Gods was a moving and deeply personal read, and I am so glad I got the opportunity to know them during the run of this trilogy.

As with the previous books in the Bloodsworn Saga, I chose to grab The Fury of the Gods on audiobook, which proved to be a particularly awesome way to enjoy this epic read.  Featuring a runtime just under 20 hours, The Fury of the Gods audiobook is a lengthy but highly exciting listening experience, and I found myself powering through this audiobook, namely because the format deeply enhances the intense story and intricate writing.  Narrator Colin Mace, who has lent his voice to the other Bloodsworn Saga books, did another brilliant job with The Fury of the Gods, and his impressive voicework leant some additional impact and gravitas to the book.  Mace perfectly portrays the Norse-inspired fantasy elements of the book, and I really loved how effectively he captured the various hard-nosed characters of the series.  I especially loved Mace’s take on the gigantic gods and other dark creatures haunting the lands, and I felt that the narrator was a key reason why I had so much fun with this audiobook.  Probably one of the best formats to enjoy The Fury of the Gods, listeners will have such an epic time with this audiobook.

With blood, fury and vengeance, the Bloodsworn Saga comes to a brilliant end that I could not get enough of.  The Fury of the Gods was another exceptional read from John Gwynne, and I was so very happy to see how this entire epic narrative concluded.  Loaded with action, excellent fantasy elements, and so many impressive characters, The Fury of the Gods was an outstanding book on its own, as well as an incredible conclusion to one of the most epic fantasy trilogies out there.  One of my favourite fantasy books of 2024, The Fury of the Gods was an excellent read that gets an easy five-star rating from me.

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How to Become the Dark Lord and Die Trying by Django Wexler

Publisher: Orbit (Trade Paperback – 6 August 2024)

Series: Dark Lord Davi – Book One

Length: 395 pages

My Rating: 4.75 out of 5 stars

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Hilarious author Django Wexler presents one of the funniest and most memorable fantasy novels of 2024 with the deeply addictive How to Become the Dark Lord and Die Trying.  Serving as the first book in Wexler’s new Dark Lord Davi series, How to Become the Dark Lord and Die Trying was an extremely amusing book that has been on my radar for a while due to its amazing-sounding plot.

It’s a tale as old as time.  An ordinary human becomes trapped in a mythical fantasy realm and is subsequently lauded as the prophesied hero of legend, destined to rule the kingdom and defeat the conquering Dark Lord.  But what happens when the human protagonist gets sick of living and dying as the hero?

That’s the question that falls to Davi, a young woman who has become trapped in a bloody and predictable time loop.  Constantly forced to become the leader of the soon-to-be-destroyed humans of The Kingdom, Davi has tried time and time again to organise an army capable of defeating the oncoming and everchanging Dark Lord, only to fail and die in agony in over 200 inventive ways.  After nearly a thousand years of playing the hero and losing in brutal fashion, Davi has had enough and decides that if you can’t beat them, become them.

Determined to take control of her destiny, Davi sets out to do the direct opposite of every other loop.  If the Dark Lord always wins, then this time Davi will take her place at the top of the winning side and become the new Dark Lord herself.  But first she must pull together a band of followers from the various non-human races of the realm and bring her loyal minions to the Convocation where the new Dark Lord is chosen, far away in lands she’s never even seen.  Standing between Davi and her destiny lie multitudes of deadly landscapes, brutal enemies, and all manner of unique obstacles that a Dark Lord in training needs to overcome.  Armed with her wits, her accumulated knowledge of the world, the ability to use her own death to her advantage, and an insane amount of humorous confidence, Davi may be able to do the impossible and finally win.  But Davi will soon learn that becoming the Dark Lord isn’t everything it’s cracked up to be.

How to Become the Dark Lord and Die Trying was a highly entertaining and insanely captivating read that I honestly could not get enough off.  Featuring a brilliant scenario that Wexler plays to comedic perfection, combined with dark humour and a uniquely insane protagonist, How to Become the Dark Lord and Die Trying is an outstanding novel that I had so much fun reading.

I must admit that I instantly loved the very fun premise of this book which saw the protagonist decide to take on the role of the Dark Lord after hundreds of failed attempts to survive as the hero.  Wexler did an outstanding job setting this idea up in the first couple of chapters of How to Become the Dark Lord and Die Trying, and you are quickly intrigued by the combination of a bloody time loop, a despondent, if hyper, protagonist, and the entire change of plan said protagonist embarks upon.  As such, you are completely onboard as soon as Davi starts to implement her plan, and the resulting carnage proves to be highly entertaining and fun.  After multiple bloody failed attempts to start her new turn to darkness, Davi soon begins to get into her groove as the next Dark Lord, recruiting a small band of minions, and taking the first steps to proving she has what it takes to rule.

Davi’s subsequent quest to become the Dark Lord involves an intense adventure arc, as she leads her army through various fun fantasy locations.  Along the way to her destination, Davi engages in different schemes to recruit new followers, especially when she encounters some chaotic communities whose internal strife she is able to exploit.  The story devolves into an awesome combination of intrigue, humorous encounters, fantasy action and personal character growth, as the protagonist becomes more comfortable with the Dark Lord lifestyle.  After several extended sequences at key locations, the protagonist eventually reaches her goal and begins her trials to become the new Dark Lord.  However, nothing at the trials is what it seems, and Davi is forced to deal with multiple enemies from her various pasts to survive.  There are some great moments in this final part of the book, including tragic betrayals, heart-felt romance, intriguing revelations, and some big fights, all of which leads to an interesting open-ended conclusion that will ensure readers come back for the next book in the series.

I had an exceptional amount of fun with How to Become the Dark Lord and Die Trying, and Wexler had a fantastic style that really appealed to me.  Told exclusively from the slightly crazed first-person perspective of the protagonist, readers are treated to Davi’s highly excitable inner thoughts as she recounts her journey to becoming the Dark Lord.  This proved to be a great medium to explore the more complex elements of the plot, and I appreciated how Wexler was able to succinctly dive into time-loop and Davi’s place in it, while also moving the plot along.  The author also introduces a serviceable and intriguing fantasy world the plot of How to Become the Dark Lord and Die Trying, which proved interesting to explore.  While a little basic in places, Wexler does feature some excellent concepts here, and readers will enjoy watching Davi explore it with her own unique perspective, especially as she forms new ideas about the supposedly evil wilders (non-human creatures) as she works with them.  While some of these concepts are a little complex at times, everything honestly works extremely well for the entertaining plot, and I really appreciated how effectively the author was able to explore and utilise his fantastic ideas.

While all these great concepts help to craft a unique book, what holds everything together and keeps the reader’s attention is the relentless comedy that Wexler injects into nearly every page of How to Become the Dark Lord and Die Trying.  I really connected to Wexler’s humour in this book, and I found myself chuckling away for large chunks of it.  Thanks to the slightly cracked protagonist, the reader is bombarded with a constant array of jokes, hilarious commentary, and over-the-top moments, as Davi combats the horrors both in front and behind her with humour.  A lot of this humour was driven by the protagonist having a modern, nerdish perspective in a crazy fantasy world, and her reactions ranged from sarcastic to goofy.  Wexler also makes great use of an array of continuous footnotes to tell additional jokes outside the flow of the narrative, or to really expand on an interesting or funny point.  I am a big fan of the use of footnotes for comedic purposes (blame my Terry Pratchett upbringing), and Wexler made it work really well here.  The author also relies on quite a lot of highly adult humour throughout the book, which helped to give How to Become the Dark Lord and Die Trying an interesting flair.  While I could see some readers not liking how continuously risqué the book got, or how over-the-top the humour is in general, I personally felt that it worked and allowed for quite an amusing, if slightly randy, experience.

Talking of crazy humour, I must highlight the fantastic central protagonist of How to Become the Dark Lord and Die Trying, Davi.  A modern-day and highly nerdy woman who finds herself trapped in this recurring fantasy adventure without any idea of how she got there, Davi is an interesting figure, and you really connect with her as the plot continues, especially as a lot of hilarity is drawn from her outrageous behaviour and thoughts.  Davi is constantly cracking jokes, making sarcastic inner observations and meta commentary, often driven by her modern experiences, and it’s hard not to be amused by her antics.  She also has some great, often ridiculous interactions with the various fantasy creatures she encounters, and I liked seeing her unusual persona connect with these more serious creatures.

While it is easy to get lost in Davi’s comedic persona, the further you get into the book, the more apparent it is that her cracked behaviour has been brought on by the constant trauma from her hundreds of deaths and the accompanying thousand years of experience that she has lived through as part of her fantasy adventure.  The initial exposure to her early trauma and rage at the start of the book gives you enough of a glimpse of this that you appreciate her turn to the dark side, but you see even more of it as the story continues.  A lot of this is because, even after years of watching everyone die, she still cares about the people around her, and the impacts of her decisions start to wear on her.  While she maintains her zany persona for much of the book, a new romance and a dark change in her circumstances towards the end of the book nearly break her, and I felt that Wexler did an outstanding job of trying to humanise her there, especially as she sometimes gives off uncaring, immortal vibes.  Thanks to these deeper personality traits, as well as her comedic nature, I really grew to appreciate to Davi as main character, especially as she is a lot more capable and competent thanks to her experiences, although she still makes some interesting mistakes (never sleep with your minions, everyone knows that).  As such, I look forward to seeing how her story continues, especially as things are likely to get even more out of control for her.

Overall, How to Become the Dark Lord and Die Trying by Django Wexler was an awesome book that I honestly found to be quite addictive.  The fantastic central scenario is greatly enhanced by the author’s outrageous humour and clever storytelling, and it allows for quite an outstanding read.  Slick, unique and very, very funny, How to Become the Dark Lord and Die Trying was one of the more unique fantasy novels of 2024, and if you are in the mood for a great laugh, then this is the book for you.  I personally am very excited to see how the Dark Lord Davi series continues in the future, and the second novel, Everybody Wants to Rule the World Except Me, is set for release in May 2025.

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Warhammer 40,000: Lazarus: Enmity’s Edge by Gary Kloster

Publisher: Black Library (Audiobook – 9 March 2024)

Series: Warhammer 40,000

Length: 11 hours and 47 minutes

My Rating: 5 out of 5 stars

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Secrets, lies and devils from the past converge around the Dark Angels in this exceptional Warhammer 40,000 novel from Gary Kloster, Lazarus: Enmity’s Edge.

I have been on a real roll with Warhammer 40,000 fiction this year, as books like Da Big Dakka by Mike Brooks, Deathworlder by Victoria Hayward, Oaths of Damnation by Robbie MacNiven and Renegades: Lord of Excess by Rich McCormick have all proven to be exceptional additions the Warhammer canon.  But despite how awesome the above books and others have proven to be, I am still keen for more.  That is why I made sure to listen to a copy of the early 2024 novel, Lazarus: Enmity’s Edge by new-to-me author Gary Kloster.  An interesting entry that follows members of the iconic Dark Angels chapter, Lazarus: Enmity’s Edge was a book I nearly didn’t read this year, but I was sure glad that I did.

For over 10,000 years the Space Marines of the Dark Angels chapter have defended the Imperium of Man from all manner of insidious threats, all while keeping their own terrible secrets hidden.  Maintaining watch for fallen members of their order, the Dark Angels are forced to balance their Chapter’s need for secrecy and revenge with their solemn duty to keep humanity safe from the monsters and heretics stalking the stars.  But not every member of the Dark Angel’s inner circle believes that the battles of the past should impact the Chapter’s future.

Lazarus, Master of the Dark Angels Fifth Company, knows the burden that history can have on the soul.  The first Primaris Marine to hold rank within the chapter’s inner circle, Lazarus finds himself haunted by the battle that killed him and forced him to undergo the Rubicon surgery.  Determined to rid the universe of all psykers and the foul forces of Chaos behind them, Lazarus is a dedicated warrior, although one that questions the secrets that impact his ability to fulfill his duty.  That is why, when an ancient beacon located on the planet Reis is activated, the Supreme Grand Master of the Dark Angels, Azrael, summons Lazarus and his Fifth Company to fulfill an old debt of honour.

A thousand years before, the Imperial Knight world of Reis was nearly overwhelmed by a rampaging army of daemons, resulting in the destruction of the planet’s war machine guardians, and only through the intervention of the Dark Angels was Reis saved.  But now, after years of peace, Reis finds itself under attack from a new foe, one that may cause another daemonic incursion.  Determined to ensure the daemons stay in the warp, Lazarus arrives to assess the situation on Reis, but soon discover that not everything is as it seems.  The planet is a hotbed of sinister politics, ancient grudges, and long-buried secrets, all of which conspire to drag Reis closer to destruction.  Forced to navigate the planet’s complex history, Lazarus discovers a terrible enemy hiding deep within the planet’s jungles, one that, like Lazarus, refuses to die.  To save Reis and his brothers, Lazarus must uncover the true hidden past of the planet and understand the origin of the grudge that could turn the Dark Angels against the Imperium they are sworn to protect.

Wow, Warhammer 40,000 fiction is in peak form in 2024 as Gary Kloster deeply impressed me with Lazarus: Enmity’s Edge.  Featuring a particularly complex and captivating narrative that blended awesome action and great characters with a clever and well-written plot, Enmity’s Edge proved to be extremely addictive, and I found myself irreversibly hooked.  Exciting, intense and loaded with all manner of intrigue, Enmity’s Edge is one of the best Warhammer books of 2024 and gets a full five-star rating from me.

I must admit that when I first decided to check out Enmity’s Edge, I didn’t quite know what to expect.  Space Marine focused Warhammer 40,000 novels can sometimes be an overloaded, action slog colloquially known as “Bolter porn”, and I was initially slightly worried that was the direction Enmity’s Edge was going, especially as it started off with an intense war sequence against orks.  However, Kloster instead showcased a remarkably compelling and layered Warhammer 40,00 novel that made excellent use of its Dark Angel protagonists and a unique, secret-laden background setting.  The initial battle serves as a great introduction to the main protagonist, Lazarus, and his command staff, and you get a sense of his tactical skills, as well as his dislike of psykers and the secrets of his order.  This leads nicely to the more complex part of the book, as the reader is introduced to some interesting side characters, as well as the world of Reis, where Lazarus and his company are sent to.

Arriving on Reis, Lazarus discovers a unique world of secrets, lies and hidden history, with the populace attacked by a mysterious fungal infection that has taken over various host bodies.  Quickly diving into the fray to determine the full extent of the threat, the first half of the book sees the Dark Angels essentially taking on the zombies from The Last of Us with an intelligent malevolence behind them, and these unique antagonists prove an interesting alternative to the classic villains of the franchise.  From there the story devolves into an intriguing combination of sequences, as Lazarus attempts to uncover his true opponent, while also dealing with attacks on multiple fronts.  This leads to some compelling and occasionally brutal scenes, including a continued conflict inside an Adeptus Mechanicus base, as well as some other great sequences scattered throughout the planet.  The author spends some substantial time building up some impressive and moving character arcs, as various figures deal with the chaotic events in different ways.

The author does an excellent job building up a great hidden villain who the protagonist must uncover, and the secrets and mysterious surrounding the figure really adds to the intrigue of the story.  While the identity of some of the antagonists are a little predictable, the journey getting there is impressive, and I loved the setup to the answers that Kloster subtly hid through the earlier parts of the book, with the reliance on understanding the past to survive the future being a great recurring theme.  This leads up to a particularly intense and dark final third as the antagonist’s very long-term plot comes to dramatic fruition.  Kloster does a masterful job of building up tension and substantially upping the stakes in the leadup to this, and you find yourself deeply engaged as you wait to see how everything will unfold.  There are some brilliant moments here, including a ton of over-the-top action, some fantastic plot resolutions, and several particularly tragic moments as the protagonists face overwhelming foes.  The overall resolution is very clever and builds on some excellent prior story inclusions and character growth, that Kloster wraps up perfect.  The end result is an awesome, memorable and particularly enthralling standalone story, that really showcases just how cool and complex a Warhammer 40,000 story can be.

I really enjoyed how Enmity’s Edge came together, and I felt Kloster had a great writing style the ensured a powerful and intense story.  His entire complex narrative was a ton of fun from start to finish, and it proved to be well showcased through several compelling protagonist perspectives.  While there is a ton of awesome and intense action in this book, as is required for a Warhammer 40,000 novel (war is in the name for a reason), the focus on a more subtle threat ensured that Enmity’s Edge stood out from the pack.  I particularly appreciated how subtly Kloster set up a lot of key story elements early in the book and they all paid off extremely well, with a great theme on the lessons of the past recurring in an excellent way.  I also must highlight the great new setting of the planet Reis, which Kloster made fantastic use of.  The Warhammer 40,000 universe is home to a multitude of intriguing and unique worlds, but Reis really stood out to me thanks to Kloster’s vibrant descriptions and the clever way the planet’s complex history and disposition played into the narrative.  An Imperial Knight planet (a feudal world governed by mech pilots who take the whole knight thing way too seriously) that has fallen on hard times thanks to the destruction of the ruler’s battle suits, Reis is a hotbed of dark history, lingering secrets, and intense rivalries, covered with useful fungus.  Kloster perfectly introduces and then utilizes this planet throughout the narrative, and you find yourself getting really drawn into the revealed history, especially as it produces a particularly effective and dark antagonist.  These writing elements ensure that Kloster’s captivating narrative pops in the reader’s mind, and I was really impressed with how he presented this excellent Warhammer novel.

In addition to being an outstanding read, I also felt that Enmity’s Edge was an excellent piece of Warhammer 40,000 fiction, and one that really emphasizes how clever and compelling a story in this canon can be.  Focusing on the Space Marine chapter, the Dark Angels, Kloster presents a gripping standalone narrative that makes great use of the franchise’s unique features and history without getting too bloated or lore heavy.  Thanks to how effectively the author covers these franchise inclusions, I felt that readers unfamiliar with Warhammer fiction could easily jump into Enmity’s Edge without too much pre-knowledge and still deeply enjoy the plot, especially as it really showcases how cool the iconic Space Marines can be.  More established Warhammer 40,000 fans will naturally get a lot more out of the story, especially as Kloster explored some particularly awesome aspects of the universe.  I personally loved how well he showcased the various squads featured within a specific Space Marines company, and it was fun to have a mixture of troop specializations and vehicles which reminded me of tabletop gameplay at times.  He also does an outstanding job showcasing the Dark Angels, who are one of the more popular Space Marine chapters for a reason.  This proved to be a very strong book for Dark Angels fans, and I appreciated how he veered away from the typical topics you’d expect for a Dark Angels novel (completely focused on the Fallen), and instead showed them facing a fresh foe with some excellent motivations to hate them.  As such, this is a highly recommend read for all Warhammer fans that might also attract a few new readers to the franchise.

One of Enmity’s Edge’s real strengths was the excellent batch of characters that Kloster set the narrative around.  This includes the titular protagonist, Lazarus, Master of the Dark Angels Fifth Company, who proves to be an intriguing central character.  A well-known tactician, secret holder, and one of the few commanding Primaris marines (an upgraded Space Marines) in the Chapter, Lazarus proves to be a great main figure for the plot.  While some Space Marine characters in fiction can be a little one-dimensional, I felt that Kloster did an excellent job turning Lazarus into a complex figure, haunted by his previous battles, concerned about the future of his chapter, and bitter about those friends he has lost to psykers.  There are some great scenes featuring Lazarus throughout Enmity’s Edge, especially as he showed a lot of humanity to a certain point-of-view character, and it was intriguing to see his tactical mind in action.  He also proves to be an excellent foil to the excellent main antagonist of the plot, and they had some compelling scenes together.

Aside from Lazarus, Enmity’s Edge featured a raft of notable support characters, including several major members of the Dark Angels Fifth Company.  I particularly enjoyed the imposing and unfailingly honorable figure of Ancient Jequn, the Fifth Company’s veteran standard bearer.  Jequn has a particularly tragic arc in this book, and I really grew attached to him and his resolve throughout the run of Enmity’s Edge.  Other enjoyable characters included members of Lazarus’s command squad, an Adeptus Mechanicus tech-priest whose technology reflects their obsession with birds, and the various key rulers of Reis.  The antagonists of Enmity’s Edge are also well set-up and utilized, and while I won’t got into too much detail of them here, they had some brilliant sequences, and really enhanced the overall narrative.

However, I felt that one of the best characters in Enmity’s Edge was Learned Ysentrud, an enhanced human of a type found only on Reis called a Wyrbuk, who finds themselves helping the Dark Angels.  Essentially a living repository of knowledge, Ysentrud becomes a key figure in the plot as she provides the Dark Angels with history and insights into Reis that allow them to uncover the plot’s big mystery.  Probably the book’s main point-of-view protagonist after Lazarus, Ysentrud had one of the more relatable character perspectives in Enmity’s Edge, as she finds herself surrounded by the demi-god figures of the Space Marines as they engage in combat.  Not only does Ysentrud’s perspective help to bring readers a little more into the plot, but I really enjoyed the compelling story arc Kloster wove around her as she attempted to find her courage and prove her worth to the Dark Angels.  Kloster’s entire arc around Ysentrud was really well written, and I felt that her complex personal narrative was a particularly strong part of the book.

Those familiar with this blog will be unsurprised that I chose to enjoy Enmity’s Edge on audiobook, which is how I primarily check out all my Warhammer content.  As with most Warhammer 40,000 books, Enmity’s Edge came across extremely well in this format, and you are in for a really good time listening to it.  Coming in with a runtime just short of 12 hours, listeners can get through Enmity’s Edge’s audiobook in no time at all, especially once you get caught up in its fantastic story.  The intense action, elaborate sequences and deep intrigue of the plot is perfectly enhanced by having it read out to you, and I loved hearing the elaborate descriptions of the setting and the unique characters within it.  I was also very impressed by narrator John Banks, who has lent his voice to several Warhammer audiobooks over the years.  Banks did a remarkable job diving into the various characters featured within Enmity’s Edge, and I also felt that his amazing voice lent a lot of gravitas to these figures.  While all the characters are given excellent and fitting voices, I particularly loved his take on the various Dark Angels characters featured throughout the plot.  He gives these genetically enhanced, ancient warriors the booming and commanding voices you would expect, and their emphatic declarations sound really cool here.  I absolutely powered through this excellent audiobook, and I would strongly recommend it as the very best way to enjoy Enmity’s Edge.

Lazarus: Enmity’s Edge by Gary Kloster was another excellent 2024 Warhammer 40,000 novel that I could not get enough of.  Featuring a complex and intense plot of betrayal, secrets and dark history, Enmity’s Edge grabs your attention early and ensures you can’t put it down as you rush towards the end.  One of the best Warhammer 40,000 novels of the year, Enmity’s Edge is a must read of all fans of the franchise, and I really loved its brilliant story.

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Warhammer 40,000: Double Eagle by Dan Abnett

Publisher: Black Library (Audiobook – 1 January 2004)

Series: Warhammer 40,000/Sabbat Worlds

Length: 10 hours and 16 minutes

My Rating: 5 out of 5 stars

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The master of Warhammer fiction, Dan Abnett, takes to the skies with the deeply addictive and ultra epic fighter pilot novel Double Eagle.

Readers familiar with this blog will know that I have been extremely damn obsessed with Warhammer fiction the last couple of years, having spent a substantial amount of time reading and reviewing numerous books from the franchise.  Of the many Warhammer fiction authors I have read during this period, one of the most impressive is the legendary Dan Abnett, who has written so many exceptional and powerful books around the franchise, including several series considered to be the seminal texts of the extended universe.  I have had a ton of fun with many of his books, including his brilliant Eisenhorn trilogy (Xenos, Malleus and Hereticus), and he has multiple entries in my current favourite Warhammer 40,000 books list.  However, his best-known series is the iconic Gaunt’s Ghosts books, which I am currently in the middle of reading.

The Gaunt’s Ghosts books are a beloved and key series of Warhammer 40,000 fiction that seeks to give readers a moving look at the lives of the frontline human soldier in this grimdark universe.  Set in an extended, multi-planet campaign, known as the Sabbat Worlds Crusade, the Gaunt’s Ghosts books follow a ragged regiment of soldiers as they attempt to survive the dark servants of Chaos coming for them.  I am having an exceptional time reading the Gaunt’s Ghosts series, and in 2024 alone I have read two particularly epic entries, Straight Silver and Sabbat Martyr.  However, before I dive any further into the series, I decided to read the spin-off novel, Double Eagle, which I have had on my to-read list for a while now.  Double Eagle was an interesting and unique novel that follows members of an airmen wing who were introduced in the fifth Gaunt’s Ghosts book, The Guns of Tanith.  Set after their mission with the Ghosts, Double Eagle follows these pilots, including a few characters from The Guns of Tanith, in a brutal new campaign.

War has engulfed the Sabbat World system as the forces of the Imperium of Man attempt to reclaim multiple worlds invaded by the forces of Chaos.  After years of fighting, the Imperium’s crusade has reached a tipping point, with victory or defeat for the entire campaign hanging on the results of a few key battles.  While the fighting is fierce throughout the system, nowhere is it more desperate than the beleaguered world of Enothis.

After failing to conquer the Chaos footholds on Enothis, the infantry and armoured forces of the Imperium are in full retreat, attempting to traverse miles of hostile terrain to return to safe territory, all while being harassed by relentless enemy aircraft.  With the fate of the planet in the balance, the commanders of the crusade deploy multiple squadrons of Imperial fighters and bombers to Enothis to turn the entire conflict into an air war.  If the Imperial pilots can hold back the advancing tides of Chaos and allow the ground forces to regroup the war for Enothis may be won.  But if the airmen fail, then Enothis and the entire Sabbat Worlds campaign is doomed.

Amongst the pilots sent to Enothis are the elite flyers of the Phantine Air Corps.  Veterans from the recent war to liberate their home planet of Phantine, the pilots of the Phantine Air Corps are determined to do their bit in this new conflict.  But the battle for Enothis will be unlike anything seen before, as thousands of Chaos aircraft descend on the planet, hoping to obliterate the defenders.  Severely outnumbered, can even the dogged Phantine pilots hold back the approaching tide of dark air machines before the planet is conquered, especially with an unnaturally skilled Chaos ace stalking the skies, determined to bring every opposing pilot down in flames?

Just when I think that Dan Abnett couldn’t impress me even more, I go and read Double Eagle.  A brilliant, intense, and exceptionally well-written novel that focuses on a particularly cool aspect of the Warhammer universe, Double Eagle blew me away with its great characters and elaborate air combat sequences.  I had an incredible time with Double Eagle, and it gets an easy five-star rating from me.

I deeply, deeply enjoyed Double Eagle, as Abnett took the brief of a Battle of Britain-inspired Warhammer 40,000 story and applied his usual impressively detailed style and powerful character-driven storytelling to produce an outstanding and addictive read.  Perfectly spinning off from the previous Gaunt’s Ghosts books and bringing the reader to another adventure in the expansive Sabbat World Crusades, Double Eagle has a brilliant narrative loaded with action that goes hard and fast for your feels and refuses to let go once it has you firmly in your grasp.

Double Eagle starts off quickly, getting the reader across the brutal new campaign and the importance of the aerial war that emerges, you are soon introduced to multiple characters and shown some initial awesome sequences with some explosive dogfights.  From there the story moves at a fast but smart pace, as you follow several distinctive and often overlapping character arcs throughout the length of the brutal campaign on Enothis.  You really get dragged into each major protagonist’s story as they attempt to survive the flying war.  There are some excellent battle scenes in this first half of the book and Abnett really shows how epic he can make a fighter pilot dogfight very early on.  The characters each experience some highs and lows in the first half of the book, and it doesn’t take you long to get attached the protagonists and their complex personal tales within the confines of the main story.

However, it is the second half of the book where everything comes together perfectly.  Each of the protagonists experience some version of personal loss or difficulty, and the impact of the war slowly drains them, taking them to some dark places.  Abnett sets up a brilliant underdog narrative around the protagonists, as the massive fleet of Chaos airships seek to crush them.  You can really see the parallels between this narrative and the Battle for Britain at this point, especially as the tired and severely outnumbered Phantine fighters and their local allies attempt to hold back the overwhelming and often Germanic-inspired forces coming for them.  Everything leads up to a massive final confrontation, as the protagonists engage in a series of brutal and drawn-out dogfights and aerial confrontations as we lead up to the finale.  While a couple of the character arcs leading up to this are a tad unsurprising, the way that Abnett writes them makes you love every second it.  The author brings everything to an epic close with continued and captivating action that honestly is impossible not to react to at times.  There are some very powerful moments at the closes, especially when some characters get everything they want, and you come away from Double Eagle wishing Abnett had made this book even longer.

Abnett once again masterfully crafts his compelling narrative together in such an effective way that I honestly just couldn’t stop listening to this book.  Making excellent use of multiple complex perspectives, you are swiftly drawn into the lives of several ordinary soldiers drafted into the deadly aerial war against a massive opposing fleet.  Featuring a range of complex characters arcs, Abnett expertly balances the character-driven plot between the various perspectives, while also featuring an epic war story that hits in all the right places.  Abnett’s use of quick-fire perspective changes works to create an excellent and fast-paced narrative, and it works especially well in some of the novel’s more intense sequences.  Speaking of action, you can’t talk about Double Eagle without discussing the amazing and epic aerial fight scenes and dogfights that make the book so damn distinctive.  Abnett did a remarkable job of harnessing the energy and feel of classic World War II fighter combat and bringing it into the Warhammer 40,000 universe.  Featuring many, many awesome sequences of aerial combat, Double Eagle really feels like you’re in a futuristic Battle for Britain as you witness fights between small groups of fighters fending off mass raids from Chaos forces, as well as sequences from the perspective of Imperial bombers.  The resulting dogfights between advanced fighter craft works so damn well in the context of the story, and you are treated to some truly epic sequences.  I was constantly enthralled by the brilliant aerial combat and flight sequences, and Abnett did an exceptional job expressing the intensities of flight, the ultra-fast pace nature of the combat, and the craziness of a massed aerial battle.  I could have honestly spent many, many more hours listening to Abnett’s descriptions of aerial combat, and there are so many excellent writing elements to this book that drag you in.

Double Eagle also proved to be an interesting and particularly strong Warhammer 40,000 novel that is really going to appeal to a wide range of readers.  Spinning off from the Gaunt’s Ghosts books, Double Eagle is tailor made for fans of the original series, although familiarity with the Gaunt’s Ghosts books isn’t necessary to enjoy this epic book.  While there are a few references, returning characters, and discussions about the overarching Sabbat Worlds Crusade, for the most part any reader can easily dive into Double Eagle and follow the story with no issues at all.  As with most tie-in books in the franchise, Double Eagle is best enjoyed by existing Warhammer fans, who will once again enjoy Abnett’s compelling insights into the canon.  I know that I really loved the exploration of Warhammer 40,000 air combat, and I loved how Abnett explored the physics, as well as the reasons why aerial fighters are still utilised in a universe where space travel exists.  However, I also felt that Double Eagle would serve as a pretty good entry point to any new readers interested in finding out why the Warhammer 40,000 universe is so damn cool.  Indeed, readers who are a fan of aerial focused military fiction or World War II fighter combat fiction can very easily jump into the new world here, as Abnett really presents a tale they would enjoy.  I need to read more Warhammer books from Abnett (I have several currently in my queue), and I currently very excited to read the recently announced sequel to Double Eagle, Interceptor City, which is set to be released later this year.

I found that the writing element that really brought Double Eagle together where the excellent characters at the heart and soul of the plot.  Focusing on several intriguing pilot characters, Abnett dove into the mindset of these flyers and did an amazing job capturing their love of the air and their desire to be the best.  However, as the book continues, you see a darker side to many of these characters, as the toil of war drags them down into their own mental hells.  While it did take me a little while to get across every protagonist, I eventually got drawn into the excellent character-focused storylines that Abnett set up in Double Eagle, and it was great to see the return of several characters introduced in The Guns of Tanith.  This includes the Phantine flight commander, Bree Jagdea, and the bombardier Oskar Viltry.  Jagdea proves to be a great centre for much of the plot, and her steady determination to keep her flight together and survive the various rigors of war, really strike a chord with the reader.  Viltry’s narrative is a little more complex, as the veteran pilot is suffering from trauma after being shot down and captured in The Guns of Tanith.  Certain about his own impending death, Viltry spends much of the book as a morose and depressed figure, until he finds someone worth living for.  Viltry’s storyline proves to be particularly heartfelt, especially as he has a relatively nice romance angle, and I felt that Abnett really captured his trauma and desire for a better life.

Aside from Jagdea and Viltry, Double Eagle also features several other impressive perspective characters who really bring the narrative together.  This includes young Phantine pilot, Vander Marquall, who serves as a major protagonist.  A rookie pilot fighting in his first campaign, Marquall has a massive desire to prove himself.  His obsession with becoming an ace and being respected becomes an overwhelming part of his character, and you find yourself occasionally disliking him, while also simultaneously cheering him on.  Thanks to his interactions with the other characters, Marquall gets some much-needed perspective at times (that scene with his mechanic at the end was brilliant), and I felt he had one of the most complex, dark and relatable storylines in the entire book.  Abnett rounds out the characters with local pilots August Kaminsky, a wounded veteran no longer allowed to fly, and Enric Darrow, a rookie without a plane after getting shot down in the opening scenes by the novel’s big bad.  While parts of Kaminsky and Darrow’s storylines are a little predictable, you really get invested in their various battles, especially as Abnett produces some interesting character moments and interactions for them.  I especially loved the hilarious exchanges between Kaminsky and Jagdea during one fun sequence, and Darrow proves to be a very likeable and determined young character to get behind.  These main characters, plus an excellent supporting cast, were great to follow in Double Eagle, and it will be awesome to continue at least one survivor’s story in the upcoming sequel.

It should come as no surprise to anyone that I ended up listening to Double Eagle on audiobook, as there is frankly no better way to enjoy an epic Warhammer 40,000 novel.  While I always gush about how much I enjoy a Warhammer audiobook, I frankly really need to emphasise just how impressive and exceptional Double Eagle was in this format.  The many, many aerial combat sequences come across so damn well when they are read out to you, and I loved how easily it was to visualise the fast-paced and exceptional flight scenes.  You really get lost in the battles when you listen to them, and I was frankly buzzing the entire time I was listening to Double Eagle.  Part of the reason this audiobook was so damn good was the inclusion of one of my favourite audiobook narrators Toby Longworth.  Longworth has lent his voice to most of Abnett’s Warhammer 40,000 novels in recent years, and frankly the two are a match made in heaven.  The story comes across so effectively in Longworth’s voice, and he really makes every scene, especially the exciting action sequences, that little more epic.  I also really love the fantastic and compelling voices he uses for the various characters.  While a couple of character voices sounded the same as those Longworth used in the Gaunt’s Ghosts audiobooks, I felt that they perfectly fit every figure they were assigned to, and you really get drawn into the matching character arcs as a result.  Frankly this audiobook was perfect, and I had so much fun listening to it.  With a run time of just over 10 hours, the Double Eagle audiobook is very easy to power through, and that is exactly what I did.

With an elaborate, powerful and addictive story about glorious battles in the sky, Double Eagle was a particularly epic Warhammer 40,000 novel that proves impossible not to fall in love with.  Another exceptional novel from Dan Abnett, who once again shows why he is one of the best authors of Warhammer fiction, Double Eagle had me hooked from the very first chapter, and I honestly couldn’t stop reading it until the very end.  This book comes very highly recommended, and I cannot wait to read the sequel later this year.

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Warhammer 40,000: Daemonbreaker by Jude Reid

Publisher: Black Library (Audiobook – 24 August 2024)

Series: Warhammer 40,000

Length: 7 hours and 27 minutes

My Rating: 4.25 out of 5 stars

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Gird yourself in faith, fury and fire, as fantastic author Jude Reid presents her latest Warhammer 40,000 novel, Daemonbreaker, which follows a complex figure as she blazes forth into the darkness of the Warhammer 40,000 universe.

After having a wonderful time with Warhammer 40,000 novels like Deathworlder by Victoria Hayward, Lord of Excess by Rich McCormick, Siege of Vraks by Steven Lyons and Oaths of Damnation by Robbie MacNiven, there was no way I was going to stop loving this franchise this year, so I eagerly dove into the cool new audiobook, Daemonbreaker by Jude Reid.  Reid, who really impressed me last year with Creed: Ashes of Cadia (one of my favourite debuts of 2023), presents an intriguing and dark novel that follows members of the Adepta Sororitas, the Warhammer 40,000’s resident nuns-with-guns.

On the battlefields of faith and fury, few warriors in the Imperium of Man can match the battle prowess of Celestian Sacresant Aveline of the Order of the Sacred Rose.  A deadly sister of the Adepta Sororitas, devoted to killing the mutants, witches, heretics and daemons that oppose the Emperor, Aveline is always eager for greater combat, and soon finds the ultimate opportunity she has been waiting for, defending the fortress world of Cadia from the ravening forces of Chaos as they embark on their 13th Black Crusade.

However, before Aveline can join her sisters in the massive battle for Cadia, she has been assigned final sacred duty.  Sent to Orrison VIII, a minor shrine world in the Cadia Gate system, Aveline is tasked with securing the desert world for the Emperor and scouring the forces of Chaos from its surface.

Desperate to find glory on Cadia, Aveline chafes at the slow speed of the mission on Orrison VIII, especially as their primary target, a deranged Chaos sorcerer, is content with playing a slow game of cat-and-mouse with her.  However, when Aveline finally gets her chance to face the enemy, she finds herself confronting a dark foe who knows her name and has a sinister scheme to destroy her and her sisters through her own arrogance.  If Aveline is unable to stop the dark Chaos forces before her, a deadly foe will be unleashed upon Holy Terra that could destroy the heart of humanity as it faces its darkest moment.

Daemonbreaker was a fantastic and compelling Warhammer 40,000 novel that expertly features an iconic faction and looks at the faith and emotions lying beneath their militant surface.  Jude Reid continues to impress with this cool novel and I had an excellent time getting through the intense and exciting story, which seeks to bring to life the figure of Celestian Sacresant Aveline who recently got her own model in the game.

I must admit, before diving too far into this review, that I sometimes found it a little hard to connect with Daemonbreaker at times, primarily because I’ve never been a massive fan of the Adepta Sororitas as a faction.  They’re honestly a little too one-note for me at times, and I never been especially drawn to their fiction as a result.  However, I felt that Reid was able to lift her narrative above some of the inherent limitations of this faction throughout the course of the book.  It helped that Daemonbreaker was a relatively shorter Warhammer 40,000 novel, so Reid sped up the plot, which in turn kept the reader from getting bogged down.  The resulting story is exciting and intriguing, as author quickly sets up the primary plot of the hunt for Chaos on Orrison VIII, while some initial compelling action set pieces help grab the reader’s attention.

The main narrative moves at a quick pace, with the protagonist leading her force into several encounters out in the desert while battling her own emotional turmoil and disappointment.  However, everything in the story changes around the halfway point of Daemonbreaker, when the author decides to throw the entire status-quo of the book on its head.  Thanks to a combination of the protagonist’s mistake and a major Warhammer 40,000 universe event, everything gets substantially more desperate for the protagonists, and Reid goes a little nuclear stacking the odds against them.  While there are a few gaps in the storytelling, the second half of Daemonbreaker is extremely fun and exciting, as the protagonists face impossible odds and encounter the very worst the universe has to offer.  There is a ton of tragedy and some horrifying moments as the reader races towards the end of the book, and it proves harder and harder to put it down as you near the conclusion.  Reid loads up some big final battles that showcase just how grim things can get in this universe, before the expected miracle brings things to a close.  Readers come away from Daemonbreaker feeling pretty satisfied with how things come to an end, although I did feel that part of the plot was a bit thin in places.

Reid has a great handle on writing Warhammer 40,000 fiction, and this is on display again in Daemonbreaker.  There is a notable cutdown in the exposition and Reid brings the reader right into the action and carnage which made it an easier book to get through, especially considering the faction focus.  The various action sequences come across as gritty and powerful, and you can feel the raw emotions of the protagonists as they encounter their dark opponents and the dreadful things they need to overcome.  Reid ensured that this was a concise and well-contained narrative through her use of two point-of-view characters, and I appreciated the excellent alternating perspectives.  Both protagonists were very well written, with the main story around Celestian Sacresant Aveline being the most prominent.  A deadly, if arrogant, sister of the Emperor, Aveline finds her devotion challenged by her own selfish desires and issues, which leads to dark things in the middle of the book.  While I didn’t always connect with Aveline as a character, I felt that Reid wrote a rather good redemption arc around her, and she becomes a lot more likeable and relatable in the second half of the book, especially as she comes to recognise her hubris and flaws.  Recognising these things allows her to fully appreciate her fellow sisters and leads her into the right place for the final arc of the plot to unfold.

Aveline is well balanced by the second perspective character, Novitate Gwineth, a young, keen and determined figure, whose eagerness to become a member of the Adepta Sororitas is drawn from her impending doom.  Reid writes an interesting and unique Warhammer storyline around Gwineth having haemophilia, which ensures that her days on the battlefield and in life are limited.  Wishing to die as a full sister, Gwineth’s keenness becomes a key part of the plot, and I loved seeing her grow into the role she wishes, especially as her innocence and determination are a driver for the rest of the cast.  The rest of the characters within Daemonbreaker are also very fun, if sparingly used.  I do perhaps wish that the author had added in additional perspective, preferably from a villain’s point of view, as I feel that would have enhanced the narrative to a degree, especially to provide some missing plot answers or explain the motivation and plans of the antagonists.  However, for the most part, this was a very well-written story with some intriguing protagonists, and one that I had an excellent time getting through.

The author has really gotten the hang of showcasing the grim and intriguing Warhammer 40,000 universe, and I loved some of the directions and figures that she featured within Daemonbreaker.  I especially felt that Reid does an excellent job examining Adepta Sororitas faction, the Sisters of Battle, within the book.  The various different units and figures of the faction are dropped into the plot fairly seamlessly, and even someone unfamiliar with the Adepta Sororitas unit types can easily appreciate their role in the plot.  I must also once again emphasise that Reid was able to overcome my disinterest in the classic Adepta Sororitas depictions with her clever narrative and compelling writing.  While this was a great Warhammer 40,000 novel, I feel that Daemonbreaker is perhaps a book best left to established Warhammer fans, as Reid does feature some heavy lore elements, and Adepta Sororitas players will probably get the most out of it.  Still, a new reader can easily come along and have a lot of fun with Daemonbreaker, as Reid’s story gets quite intense, personal and brutal.  You may have to ignore the fact that Daemonbreaker mainly written to promote a new model released in the tabletop game, but if you can get past that, this is a book well worth checking out.

Naturally, I ended up grabbing Daemonbreaker on audiobook, as this format is the absolute best way to enjoy a Warhammer book.  I really cannot emphasise how much more epic a Warhammer 40,000 tale comes across when it is read out to you, and I always have so much more fun listening to it.  This is particularly true when it comes to all the epic action, and I felt that the carnage in Daemonbreaker was very strongly enhanced by the audiobook format, with listeners also able to appreciate the compelling characters and intriguing lore while it’s being read out to you.  With a runtime of around seven and a half hours, this is a relatively short audiobook, and one that listeners can really power through, especially when they get caught up in the action and compelling character arcs.

One of the big highlights of this audiobook for me was the fact it was narrated by the appropriately named Faith Alabi, who really dives into the complex Adeptus Sororitas characters with her voice.  Each of the key protagonists is given their own unique voice, and I liked how well Alabi expressed their holy rage, and personal issues.  Alabi’s excellent voice work is cleverly supported by some fun additional audio enhancements, which I thought was a fun way to express some unique elements of the Warhammer 40,000 canon.  For example, the cybernetic figures, such as members of the Adeptus Mechanicus, have a noticeable robotic voice modulation that really tries to capture their machine nature, while communication occurring over vox-casters (radios), are filled with static and sound effects to emulate how the voices would sound in real life.  In addition, certain audio effects give dark and otherworldly voices to the antagonists, such as a particularly booming tone that makes the dialogue of a Chaos sorcerer antagonist that more impactful, or freaky vocal effects that make a major daemon seem even more powerful.  These audio effects work extremely well alongside Alabi’s narration, and I really appreciate the effort the producers made to drag listeners further into the story.  As such, those who decide to check out Daemonbreaker on audiobook are in for a very fun treat and this is such an awesome way to enjoy this fantastic addition to the Warhammer 40,000 canon.

Daemonbreaker was another amazing Warhammer 40,000 outing from Jude Reid, and one I was very glad I checked out.  The author effectively brings the main character to life in this book while also showcasing a compelling and intense Warhammer narrative of sacrifice, tragedy and holy war.  As such, Daemonbreaker is an excellent read for all fans of Warhammer 40,000 fiction, and I cannot wait to see what Reid takes on in the future.

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Quick Review – Outrider by Mark Wales

Publisher: Pan Macmillan Australia (Trade Paperback – 25 June 2024)

Series: Standalone/Book One

Length: 354 pages

My Rating: 4 out of 5 stars

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Former Australian soldier and current media personality Mark Wales presents a particularly exciting debut novel with the gripping thriller Outrider.  A gritty, intense, and absolutely action-packed dystopian thriller, Outrider is an awesome Australian novel readers will have a hard time getting away from.

Plot Synopsis:

Jack Dunne will do anything to save his son.

A violent civil war. An unstoppable enemy. One road to freedom.

In the wake of a global conflict, foreign forces occupy part of Australia, quashing all but a few pockets of local resistance. The tense stalemate ends in 2034, when Jack Dunne reignites the war.

Dunne is an Outrider, one of the last elite special operations soldiers in the Resistance. As the enemy prepare to eliminate the freedom fighters once and for all, he is tasked with his final mission.

If Dunne and his eleven-year-old son achieve the impossible, and survive, they’ll secure their future across the border in Free Australia.

But the road to victory will be bloody.

A cinematic action-thriller from bestselling author and veteran Mark Wales. Explosive and exhilarating, Outrider is a heartfelt father-and-son story of survival, resistance and hope.


Outrider
was an intriguing and complex novel that envisions a dark near future for Australian and sets loose a bold new action hero into the resulting carnage.  Set after a Chinese invasion of Australia, Outrider follows formidable resistance solider Jack Dunne and his son, Harry, as they attempt to save the lives of the last standing rebel fortress in Victoria from an upcoming war.  Given a mission to journey across occupied Australia to recover a military asset who can provide specialised assistance in the upcoming battle to come, Jack and his son will need to run a gauntlet of bandits, Chinese soldiers and members of the collaborating Victorian militia working for them.

This was an intense and exciting piece of Australian fiction, and Wales really dug deep to present an authentic tale of desperation and war.  Quickly and effectively introducing the 2034 dystopian setting, Wales takes the reader right into the action with a series of brutal early encounters that also set the rest of the narrative in motion.  From there, the story turns into an intense, Mad Max-style road trip as Jack and Harry embark on their journey to reach the required military asset and bring them back before it was too late.  This proves to be an excellent continued sequence, as the protagonists encounter obstacles and conflict, while also endearing themselves to the reader with a dive into their motivations and the history of events that drive Jack on.  The second half of Outrider proves to be even more epic and intense, as the protagonists desperately attempt to overcome the deadly forces coming for them.  This all leads up to the massive and impressive full on war sequence, with the fate of free Australia in the balance.  Wales does not disappoint when it comes to this final massive fight sequence, and readers will be blown away by how impressive the carnage gets.

Wales really dug deep here and produced an outstanding and fantastic debut novel that I just could not get enough of.  Making excellent use of his initial plot idea of a futuristic invaded Australia, Wales launches into a sharp and exciting narrative, that keeps grown in intensity as the book continues.  Unsurprisingly, considering the author’s background, the action sequences in Outrider are particularly well written, and Wales does an excellent job portraying the carnage of combat to the reader.  Each of these action sequences are well paced out and highly realistic (well, besides the highly advanced weapons), and the reader gets really drawn into them as a result as you can practically feel every shot or explosion.  While the main appeal of Outrider is the action and exciting story, I really appreciated that Wales took the time to set up several complex and compelling characters.  I felt that his protagonist, Jack Dunne, was an outstandingly damaged and angry main figure, whose loss of his wife is still raw for much of the book.  These intense emotions, as well as the bond he continues to form with his young son as they journey across Australia, adds a powerful edge to Wales’ narrative, and it helped Outrider be more than just an awesome action novel.

The final fantastic element I want to highlight about Outrider is the intriguing background setting of an invaded Australia.  Wales paints a haunting and disturbing picture of how this potential invasion would occur and in what form it would look like, and I liked the dark realism behind his ideas.  I particularly enjoyed how he portrayed the Chinese as only occupying key sections of Australia, rather than the whole continent, which honestly makes a lot of sense, and it allows the protagonist to slip between different parts of the country as a result.  The dive into collaborators and traitor militias continuing most of the fighting against the resistance, with China and the US playing proxy wars in the background, also had a tinge of realism behind it, even if we’d like to think differently.  Finally, the grim details surrounding the invasion add an urgent edge to the plot, and you find yourself pulling for the protagonists even more, especially after a powerful scene where they witness certain train carriages going by.  All of this proves to be an incredible background to a particularly exciting and engrossing read, and I loved seeing Wales’ intense look into the future.

Outrider by Mark Wales proved to be a particularly cool Australian thriller that I had an awesome time getting through.  An inventive and intense debut novel from Wales, Outrider comes highly recommended, especially for fans of Australian fiction with a ton of action, and it is really worth checking it.

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Quick Review – The Youngest Son by John Byrnes

Publisher: Pan Macmillan Australia (Trade Paperback – 30 July 2024)

Series: Standalone

Length: 386 pages

My Rating: 4.25 out of 5 stars

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Rising Australian author John Byrnes dives into a new genre with the fascinating and compelling historical fiction novel, The Youngest Son, which focuses an exciting and moving narrative around one damaged family.

Plot Synopsis:

On the unforgiving streets of 1920s Sydney, the Leach family have nothing but each other.

In a tale spanning decades, three children of the broken, working-class family find adventure, heartache and trouble as their lives drift apart.

John finds faith and love at a young age. The inevitable clash between the two leads him into a different kind of brotherhood as war clouds gather.

Maureen dreams of a life ‘just like the movies’ and waits to be swept off her feet. Yet at every crossroad, she makes the wrong choice.

Bob discovers a natural talent with his fists and an instinct for trouble. But with every win he earns the hard way, more enemies rise.

From police corruption and gambling dens to brothels and blood feuds, the Leach family toil in Sydney’s seedy underbelly and on battlefields far away. Against the backdrop of the Great Depression and the Second World War, The Youngest Son chronicles one family’s mesmerising fate in a grand saga and a masterclass in epic storytelling.

The Youngest Son was a fast-paced and addictive novel that cleverly followed the youngest members of a disadvantaged working class 1920s Sydney family through the highs and lows of early 20th century Australian history.  Byrnes, who really impressed me last year with his first novel, the gripping modern thriller Headland (one of my favourite debuts of 2023), did an outstanding job diving into the historical fiction genre, and I enjoyed the excellent and personal story that emerged.

The plot of The Youngest Son works very well, as Byrnes follows the varied lives of the three Leach children, John, Maureen and Bob, as well as a raft of other entertaining and complex characters.  Starting in the 1920s and continuing towards the end of World War II, The Youngest Son’s narrative splits between each of these primary characters and follows the highs and lows of their lives.  This includes the criminal activities of the youngest son, Bob, whose career fighting for Sydney’s criminal underbelly leads him into trouble time and time again.  The oldest son, John, attempts to live a good life and join the church, but misfortune and deceit instead lead him towards the horrors of war.  Finally, the daughter of the Leach family, Maureen, tries to find the excitement and glamour missing from her working-class life, but finds only heartbreak and bad decisions as she is constantly led along the wrong path in life.  Each of these characters experience conflict, betrayal, and tragedy as they attempt to find their way in life, and it helps produce one hell of a story.

I really enjoy historical fiction books that follow the lives of multiple characters as they follow their own path amid the backdrop of real-life history, and it is a format that has served many authors, such as Ken Follett, Jeffrey Archer and Peter Watt extremely well over the years.  Byrnes is another great author who perfectly utilised this story telling method, and I had a lot of fun getting to know the Leach family and their various friends and associates.  The author pulls together a great layered narrative, and I loved the mixture of story elements that emerged, including personal stories of self-discovery, a gritty war narrative, and a continued dive into the criminal underbelly of Sydney during the 1930s and 40s.  While all these major storylines are great in their own way, I personally found myself drawn more to Bob’s narrative, mainly because his dangerous dive into the world of underground boxing is full of excitement and action.

Each of the three main protagonists have intriguing journeys in their respective chapters, and I deeply enjoyed where each of their specific storylines go.  All their story arcs have a great mixture of success, tragedy and self-discovery, and you grow attached to all of them as a result.  The storylines also blend into a fantastic major narrative, and while for the most part they are kept separate from each other, they play off each other well, ensuring that readers get a good mixture of emotions and different experiences, as well as alternating character highs and lows.  Byrnes also makes excellent use of the 1930s and 40s background setting throughout The Youngest Son, and the author ensures each character’s story cleverly evolves to face the various changes occurring around Sydney.  The entire narrative goes in some interesting directions, and you willingly follow these characters wherever they end up, even if that leads you even deeper into tragedy.

While the three main characters are all entertaining in their own ways, I felt that the fourth perspective character Byrnes added in really helped to make The Youngest Son especially special.  This fourth character is the villainous Vince, a cowardly street thug who makes a big impact on the Leach family’s lives in different ways.  Vince proves to be a great recurring antagonist, and his slimy story of success blends in well with the alternating fortunes of the Leach children while also providing some real entertainment value.  You really cannot help but dislike Vince as he succeeds, but you really can’t look away as he succeeds, especially as his various dastardly and snivelling interactions with the other characters, primarily Bob and Maureen, prove to be excellent bridges between these protagonist’s respective storylines.  I really appreciate how Byrnes wove the story of Vince amongst the other major narrative threads of The Youngest Son, and the use of the excellent antagonist continuously moves the plot in the best direction, including with the big finale.

Overall, I felt that this was a great book from John Byrnes, who created an amazing and captivating novel with The Youngest Son.  A slick and easy-to-read novel with some real heart that makes excellent use of its impressive character-driven narrative, historical setting, and engaging protagonists, The Youngest Son is an awesome book to get lost in, and it was fantastic to see how Byrnes has grown as an author.

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Warhammer 40,000: Oaths of Damnation by Robbie MacNiven

Publisher: Black Library (Audiobook – 24 August 2024)

Series: Warhammer 40,000

Length: 10 hours and 57 minutes

My Rating: 4.5 out of 5 stars

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Prepare to follow the most damned heroes in the Warhammer 40,000 canon in the impressive and intense new novel from Robbie MacNiven, Oaths of Damnation.

Recurring readers of this blog will know that I am constantly in the mood for fun and exciting Warhammer 40,000 action, which is why I listened to the awesome new book, Oaths of Damnation, the moment I could.  Written by new-to-me veteran Warhammer author Robbie MacNiven, a man with a lot of experience writing about complex Space Marines, Oaths of Damnation was one of the more intriguing Warhammer 40,000 books of 2024, and I really loved the opportunity to check out the infamous Exorcists Space Marines Chapter.

In the far, war-torn future, the Imperium of Man is under constant attack from the forces of the Chaos gods and their deadly daemon servants.  Few within the Imperium, even amongst the legendary Space Marines of the Adeptus Astartes, can fight against the daemons of Chaos on an equal footing, but there is one Space Marines Chapter, the Exorcists, that takes the battle to them in the most unorthodox and heretical of ways.

The Exorcists are an elite and secretive Chapter of Space Marines who make the ultimate sacrifice to fight the forces of Chaos.  Willingly accepting daemonic possession as part of their initiation, prospective Exorcists need to banish the daemon within themselves to join the Chapter.  Those who succeed become fierce warriors who are now resistant to the corruption of Chaos at the cost of their own fractured souls.  However, those that fail suffer a fate worse than death as they become Broken Ones, living prisons for the daemons summoned and expelled by the rest of the Chapter.  Few in the Imperium know the sacrifices that this Chapter makes to fight the enemy; if it were to become common knowledge, all the Exorcists would be put to the flame as heretics.

As such, when a dark conspiracy sees a Broken One containing a powerful daemon, the Red Marshal, escape from the Exorcists custody, the Chapter sends a unit of its elite Hexbreakers to hunt it down before their secrets are exposed.  Led by the dogged Almoner-Lieutenant Daggan Zaidu and powerful psyker Codicier Torrin Vey, the Exorcists strike force journeys to Fidem IV, a planet littered with ancient battlefields, to hunt down the Broken One and destroy the daemons within.

But as the Exorcists battle across the planet looking for their prey, it soon becomes clear that members of the Word Bearers traitor Space Marines Legion are on Fidern IV, seeking the Broken One for their own sinister purposes.  Worse, a dangerous connection exists between Zaidu and the Red Marshal, one that could endanger the entire mission.  Can the Hexbreakers succeed and hunt down the Broken One before it is too late, or will their Chapter’s darkest secret be unleashed upon the entire Imperium in a wave of blood?

Oaths of Damnation was a particularly intriguing and intense Warhammer 40,000 novel that really showcased MacNiven’s skill as an author.  Featuring a detailed look at a particularly cool faction in the Warhammer 40,000 canon, Oaths of Damnation was an excellent and exciting read that constantly grabbed my attention and refused to let go.

I really enjoyed the fantastic narrative contained within Oaths of Damnation, especially as MacNiven was able to produce a book that allowed him to tell his own distinctive story while also expertly highlighting the Exorcists Chapter.  Oaths of Damnation’s story starts off strong, with a look at the Broken One’s bloody escape from the Exorcists’ custody, which effectively sets up the Red Marshal as a deadly antagonist.  The following story moves at a quick pace as. With only a minimal amount of exposition and introduction, the protagonists set forth to Fidern IV to find the escaped Broken One, only to encounter opposition from the desperate daemon and the Word Bearers.

What follows is a series of intense and well-written battle sequences as the Exorcists pursue their target across the planet and fight against the various forces of Chaos.  MacNiven ensures a compelling story structure, as the protagonists face determined opposition, brutal fights and unexpected setbacks on the way to victory.  The author also spends time diving into the psyche of several key characters, which adds some intriguing intensity of the plot, especially as many find themselves distracted or conflicted by the mission.  MacNiven anchors the end of story on two massive action set-pieces that push the Exorcists to the limit and force them to face their internal and external daemons.  I liked some of the fun, if not unexpected, twists that MacNiven threw in in the lead up to the final battle, and the constant prophetic hints about dark events to come really enhanced the intensity of the plot towards the end.  The final confrontation is particularly impactful and moving, especially as there are some major sacrifices being made and all manner of carnage to behold.  I really appreciated the dark ending that MacNiven left the story on, and no-one should come into Oaths of Damnation looking for a happy ending.

MacNiven did an outstanding job capturing the dark and grim nature of the Warhammer 40,000 universe with his writing, and I felt that this was an extremely strong read overall.  While there are some complex lore events contained within, for the most part Oaths of Damnations was an accessible novel, even for those readers unfamiliar with the canon (although some basic Warhammer 40,000 knowledge would be helpful).  The author does an excellent job exploring the plot through the perspective of multiple complex characters, which resulted in a very compelling read, as many of the protagonists are forced to continually overcome their literal inner daemons.  I felt that this focus on damaged characters, as well as the intriguing examination of some unique Warhammer lore, helped Oaths of Damnation escape the ‘bolter porn’ label that many Space Marine novels are painted with.  That being said, Oaths of Damnation does have some particularly striking action sequences that fans of Warhammer 40,000 battles will really enjoy.  MacNiven clearly has a gift for showcasing Space Marines in all their martial glory with his writing, and you really get a sense of their power, intensity, and sheer destructive capability.  I also deeply enjoyed how he richly depicted their fighting capability and style, and the way in which he detailed the impacts of the bolt shells, the durability of the power armour, and the strength of their attacks, was honestly some of the best representations of Space Marines in combat I have ever seen.  I really cannot emphasise how impactful MacNiven’s writing style was, and Oaths of Damnation is a great book for all Warhammer fans, especially those buzzing for some Adeptus Astartes action after playing Space Marine 2.

A major highlight of this book for Warhammer 40,000 fans is the inclusion of the very cool Space Marines Chapter, the Exorcists.  A band of secretive and hidden Space Marines who willingly allow themselves to be possessed so they can learn to fight daemons better is an awesome concept, and MacNiven did an outstanding job showcasing this to the readers of Oaths of Damnation.  With only minimal lore dumps at the start of the novel, MacNiven ensures that the reader gets a sufficient and intriguing idea of who the Exorcists are and how they become lethal daemon fighters, and it proves fascinating to dive deeper and deeper into their Chapter as the book continues.  Not only is there is a great focus on how and why they damn themselves, but I also really appreciated the comprehensive way in which MacNiven tried to explore the other side effects of becoming an Exorcists, as well as the unique culture that they share.  The concept of the lingering bond that each Exorcist holds with their Never-brother, the daemon that possessed them, so much so that they still hear fragments of their voices and gain personality traits or combat abilities reminiscent of their former possessor, was particularly cool, and the author does an excellent job of showcasing it.  MacNiven also expertly covers the concept of the Orison Cults, social and ceremonial cults of the Exorcists dedicated to specific rituals and combat styles, and which serve a vital part in the larger Exorcists culture.  It was fascinating to see the ways that the now practically soulless Exorcists try to retain their humanity throughout their day to day lives, and how they replace the holes in their being with ritual and false comradery.  This combination of Exorcists’ lore, and MacNiven’s compelling dive into the deeper motivations and minds of its members, made for outstanding reading and it fun to see this complex and damaged Chapter in action.

I also have a lot of love for the compelling main characters featured within Oaths of Damnation.  While Space Marine characters in Warhammer fiction can sometimes be a little dull, the main two protagonists of this book, Almoner-Lieutenant Daggan Zaidu and Codicier Torrin Vey, each has a complex background and connection to the target that ensures that the reader is drawn into their story.  Zaidu’s is particularly fun, as Zaidu feels substantial guilt and anger at the damage caused by the Red Marshal, as it was the daemon that formerly possessed him.  Determined to end the connection between them once and for all, Zaidu lets his recklessness control him in many parts of the book, and it was deeply compelling to see how obsessed he became.  Vey on the other hand is a veteran Space Marines librarian, who stands as the beacon of knowledge to the group.  The man responsible for Zaidu’s possession by the Red Marshal, Vey bears a lot of guilt within himself, and he works hard to keep Zaidu safe from his own anger, impatience and desperation to kill his Never-brother.  Vey and Zaidu play off each other perfectly throughout Oaths of Damnation with their troubled mentor/mentee relationship, and MacNiven makes sure to hit all the right emotional notes to get the reader involved in their tales of personal woe.

In addition to Zaidu and Vey, MacNiven provides some fantastic alternative perspectives from several other members of the Exorcists who journey to Fidem IV.  As with the main two characters, each of these Exorcists are deeply troubled and damaged because of their former daemonic possession, and each then battles with the side-effects of the process, as well as the lingering taint of their Never-brothers.  This ensures that Oaths of Damnation has a rather dour tone to it at times, but seeing these damaged, yet highly determined and loyal Space Marines in battle is powerful and really drags the reader in.  The Exorcist characters are well balanced by a raft of compelling and distinctive villains, including a darkly charismatic Dark Apostle with great ambitions and a weary veteran Word Bearer who has started to question his role in the universe.  However, the most important villain is the fallen daemon known as the Red Marshal, who hungers for freedom and a return to power.  You get several intriguing trips into the Red Marshal’s mind, and I enjoyed seeing his boiling rage and determination to regain his god’s dark favour.  These great characters really helped elevate Oaths of Damnation’s plot, and I enjoyed seeing all their respective narratives unfold.

As usual, I ended up grabbing this cool Warhammer 40,000 novel on audiobook, which is my preferred way to enjoy books from this franchise.  While all Warhammer audiobooks are great, I felt that Oaths of Damnation came across particularly well in this format, and you really got dragged into the action and excitement as it was read out to you.  I personally found myself absorbing the complex lore surrounding the Exorcists a little better while listening to it, which helped with the overall impact of the story.  Oaths of Damnation also strongly benefited from the excellent narration of Charles Armstrong.  Armstrong, who previously impressed me with his narration of the Warhammer Crime audiobook, Bloodlines by Chris Wraight, did another excellent job in Oaths of Damnation as he expertly showcased the elaborate story with his voice.  I particularly enjoyed his compelling take on the various characters featured within the novel, especially the main protagonists, and he really captured their dark inner feeling and dedication in multiple scenes.  This proved to be an epic audiobook, and, with a runtime of just under 11 hours, it is one that dedicated listeners can get through fairly quickly.  I personally would recommend this format as the best way to enjoy Oaths of Damnation, or indeed any Warhammer 40,000 novel.

Oaths of Damnation was a particularly strong and exciting piece of Warhammer 40,000 fiction that I had an incredible time getting through.  Robbie MacNiven has produced another gripping and intriguing read that cleverly dives into the complex lives of a unique Space Marines chapter, and I loved every second of it.  An intense, dark and action-packed read, Oaths of Damnation really expresses the grimdark nature of the Warhammer 40,000 universe and you’ll have a very hard time escaping once you get sucked in.

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King’s Enemy by Ian Ross

Publisher: Hodder & Stoughton (Trade Paperback – 10 September 2024)

Series: De Norton Trilogy – Book Three

Length: 419 pages

My Rating: 5 out of 5 stars

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Ian Ross brings his exceptional De Norton historical fiction trilogy to an extremely strong end with the excellent and powerful third and final entry, King’s Enemy.

For the last year or so, I have been utterly enthralled with acclaimed historical fiction author Ian Ross’s latest series, the De Norton books.  Following young squire and eventual knight, Adam de Norton, as he finds himself drawn into the 13th century rebellion of Simon de Montford against the crown, the De Norton books are extremely compelling, and I love the blend of action, cool characters, and compelling historical setting.  The first book in the series, Battle Song, was an outstanding read that expertly introduced the protagonist, as well as his unpredictable mentor, and showed how he became involved in the war on de Montford’s side.  Battle Song ended up being one of my favourite books of 2023, and I eagerly dived into the sequel, War Cry, earlier this year.  Set shortly after the events of Battle Song, War Cry worked to show the aftermath of de Montford’s major victory, and the subsequent royalist counter-rebellion, by following the newly knighted de Norton as he finds himself once again called to battle.  War Cry was a very worthy sequel, and I loved how dark and grim it got in places, especially at the end.  War Cry left the reader on a major cliffhanger, and as such I have been eagerly waiting to get my hands on the third and final book, King’s Enemy.  One of my most anticipated books from the second half of 2024, King’s Enemy had an outstanding plot behind it that really got me excited.

England, 1265.  It is two months after the infamous battle of Evesham, where knight Adam de Norton lost everything.  The rebellious Simon de Montford lies dead on the field alongside de Norton’s mentor, Robert de Dunstanville. and the rest of their army, massacred by Prince Edward and his victorious army.  Spared by the prince alongside a few other noble survivors, de Norton remains a prisoner of the crown in the grim castle of Beeston, with all his lands, wealth and honour stripped from him.

However, despite the crushing victory at Evesham, England is far from peaceful, as new rebellions begin against the king.  Determined to take his fate into his own hands, de Norton makes good an escape from Beeston and becomes a fugitive from the crown.  Branded a king’s enemy, a man who can be slain with impunity by those pursuing him, de Norton flees across England, alongside the recently widowed noblewoman Joane de Bohun, contending with royal troops and dangerous outlaws, desperate to find a cause to fight for.  But when the promised new rebel army is swiftly beaten, de Norton and Joane are once again left without options.

Adam and Joane soon find their fates tied to that of the mightiest fortress in England, Kenilworth Castle, when they seek sanctuary there.  The last castle holding out against the crown, Kenilworth is garrisoned by a motley band of rebels and knights, each with their own reasons for being there.  Joining the defenders, Adam finds old friends and enemies within and without the castle walls, as he prepares to endure a lengthy siege.  But as the months pass and the battle becomes more desperate, Adam must decide what is more important, the lives of those he loves or his knightly honour.

King’s Enemy was another outstanding novel from Ross, who brings his de Norton trilogy to brilliant end with this third book.  Once again expertly focusing on a particularly intriguing part of English medieval history, Ross crafts together a powerful and intense narrative that will have you hooked the entire way through.  King’s Enemy is an epic read that gets a full five-star rating from me.

Ross has come up with a fantastic story that I honestly could not turn away from.  Starting shortly after the memorable cliffhanger of the second book in the trilogy, War Cry, King’s Enemy starts off with Adam de Norton in captivity, having lost everything.  Ross does a great job capturing the initial despair of his protagonist before setting him off on a new adventure as he makes his escape from captivity.  This results in a pretty good fugitive arc as Adam and his ill-fated main love interest, the recently widowed Joane de Bohun, attempt to find a new cause so that they may both recover their positions.  This first half of the book is very fun and makes sure to set the scene for the rest of King’s Enemy.  There is plenty of adventure, excitement, and even a surprising nod to classic Robin Hoods mythology, as the two protagonists head towards promised safety and a new army to fight with.  However, as readers of the De Norton books will be aware, things rarely go well from the main character, and Ross adds in a major road-bump for him halfway through the plot that forces him towards his inevitable destiny at Kenilworth Castle.

The rest of King’s Enemy is essentially one big siege sequence, as Adam, Joane, and several surviving supporting characters, take refuge int the castle and attempt to hold off a massive besieging force belonging to the crown.  This proved to be an exciting second half which really pushes the protagonists to the limit.  I’m a huge fan of sieges in fiction, and I thought that this depiction of this infamous British siege was extremely good.  Ross captures so many cool aspects of this siege with his writing, including the desperate defenders, the intense fighting, and the grinding impacts of time as the besiegers attempt to starve out the inhabitants of the castle.  Things get really tense as the book continues, as Adam finds himself caught amid various big personalities, including an unstable fellow knight and other defenders seeking to gain advantage from their plight.  There are some dark and deadly moments here, and Ross keeps the reader on the edge of their seat as Adam tries to determine the best course forward.  Everything ends on an interesting note, as all the existing storylines are wrapped up, many figures, both fictional and historical, meet their fates, and the final chapter in the protagonist’s adventure and complex romantic life is revealed.  I personally felt that Ross ended everything on a very strong note, and those readers who have become quite attached to the series will come away very satisfied.

I felt that Ross once again did a really good job of enhancing his captivating narrative with his great writing, and readers really get stuck into King’s Enemy as a result.  The quick-paced flow of the story and the intense action really help to drag you in and go hand in hand with the great characters and intriguing historical setting.  Ross does an outstanding job of showcasing the hard-hitting combat associated with historical knights, and all the intense action sequences are a joy to read.  I also must once again highlight the cool siege that made up the second half of the book, and fans of fictional fighting will love some of the chaotic sequences that emerge there.  There is also a strong emotional edge to the plot, as many of the main characters are desperate figures struggling in the aftermath of a devastating defeat and trying to find a path forward that balances their survival with their sense of honour.  While King’s Enemy can be read as a standalone novel due to the excellent way Ross summarises some key prior events, readers really should check out the first two entries in the series first.  The continuing character arcs, recurring themes, and excellent conclusion to long-running story elements, help to make King’s Enemy a lot more enjoyable for returning readers rather than interested newbies, and I was very invested in seeing how this story ended due to how much I had connected to the protagonist.  I felt that Ross wrapped up this trilogy extremely well, and if you loved Battle Song and War Cry you will not be disappointed here.

As with the previous De Norton novels, one of the things that most impressed me about King’s Enemy was the intriguing historical events that Ross chose to set his story around.  The 13th century rebellion of Simon de Montford is one of England’s lesser-known civil wars, and I have been deeply enjoying seeing the events of this war unfold through the eyes of the protagonist.  The first book did a wonderful job exploring the events leading up to the rebellion, as well as de Montford’s major victory that turned the whole country on its head, while the second book captured the chaotic instability that followed and the eventual end of the main rebellion.  King’s Enemy continues in this vein by examining what occurred after de Montford’s death and defeat, with the country still unstable despite the crown’s victory.  Ross does an excellent job of ensuring his protagonist is present for many of the key moments of this post-rebellion period, and you really get some good insights into these tumultuous events from the protagonist’s perspective.  There is a great focus on the politics and society at the time, especially as major parts of the plot revolve around how the defeated knights and lords were treated.  Ross also excelled at capturing the many key parts of the siege of Kenilworth Castle in the second part of King’s Enemy.  The longest siege in English history, the battle for Kenilworth is a fascinating inclusion to the story, and I loved how Ross showcased it as the last stand for the desperate rebels.  You really get a sense of the events leading up to, and surrounding the siege, and I loved how well Ross examined the motivations of the various defenders and why they kept fighting.  All this proves to be an excellent background setting to Ross’s main story, and it was fascinating to find out how this entire civil war came to its end.

I also need to once again highlight the great characters that Ross has featured in this series, with some intriguing and moving character-based storylines sitting at the core of the plot.  King’s Enemy is another great example of this as, while many key characters died at the end of the previous novel, it still features a strong cast of complex protagonists and supporting characters, including a mixture of original characters and historical figures.  The most prominent of these is series protagonist and primary point of view character Adam de Norton, a former lowly squire who gained lands and a knighthood for his role in Simon de Montford’s rebellion.  After gaining so much in the previous books, Adam starts King’s Enemy at his lowest, with most of his friends dead and everything he fought for lost.  This places the protagonist in desperate circumstances, and he spends this entire book fighting with his back against the wall, literally and figuratively.  Ross writes some moving storylines around Adam’s conflicted mind, as he is forced to balance his honour and loyalty with getting what he wants.  I loved seeing the continued epic of Adam de Norton in King’s Enemy, as it proved impossible not to become attached to the scrappy and exceedingly honourable figure in the previous books.  This proved to be a great final entry in Adam’s story, and Ross ensures that there is still plenty of suffering and conflict for his protagonist.

Other major characters I need to highlight include Adam’s main love interest, Joane de Bohun.  Joane, a strong-willed survivor determined to survive and regain her lands, proves to be an interesting companion to Adam.  The two share an intense and often contentious relationship, as Joane attempts to balance romantic feelings with her ambitions.  Due to the desperate events of the book, Adam and Joane are finally able to express themselves to each other at times, although their differing goals often lead them into conflict.  There is a real tragic romance angle going on between Adam and Joane in King’s Enemy that worked extremely well, especially with the other story elements, and it added a compelling extra layer to already impressive story.

The final character I really want to highlight was bold younger knight, Henry de Hastings, with whom Adam has many interesting encounters in King’s Enemy.  A captured rebel like Adam, de Hastings seems to follow the protagonist around to all the major encounters of the book, and they become both comrades and rivals as a result.  I really enjoyed how Ross portrayed de Hastings in this book, and you have to love the combination of arrogance, contempt and friendship that he gives towards the protagonist, which ensures that the reader finds him both insufferable and entertaining.  De Hastings’s appearance in the book’s main siege also produces some memorable character changes as the knight becomes obsessed with winning and holding out against the enemy, so much so that he becomes a dangerous threat to the protagonist.  There is a wonderfully written slide into darkness for this side character that I deeply enjoyed, and he ended up being a standout figure in King’s Enemy as a result.  All these characters, and more, helped to turn King’s Enemy into something special, and it was amazing to see where many of these recuring figures ended up.

Overall, I found King’s Enemy to be an exceptional book that served as a brilliant and impressive conclusion to Ian Ross’s De Norton trilogy.  Loaded with intense characters, fascinating history, and outstanding action, King’s Enemy had me hooked the entire way through and provides readers with a powerful end to a great historical series.  A highly recommended read, you won’t be disappointed with this latest offering from Ross.

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Warhammer 40,000: Siege of Vraks by Steve Lyons

Publisher: Black Library (Audiobook – 22 June 2024)

Series: Warhammer 40,000

Length: 9 hours and 48 minutes

My Rating: 4.5 out of 5 stars

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The always impressive Steve Lyons once again dives into the wars of the legendary Death Korps of Krieg with this epic new novel that shows just how massive a Warhammer 40,000 campaign can be with the ultra-exciting and intense Siege of Vraks.

I have been having a ton of fun with Warhammer 40,000 fiction this year, as complex books like Da Big Dakka by Mike Brooks, Deathworlder by Victoria Hayward and Lord of Excess by Rich McCormick have greatly impressed me.  However, few have had the scale or pure brutality of the amazing new release, Siege of Vraks by Steve Lyons.  The third standalone book by Lyons that focuses on the Death Korps of Krieg (see my reviews for Dead Men Walking and Krieg), Siege of Vraks brings to life a massive event from the Warhammer 40,000 canon (as featured in several game books), with the long-running siege of the planet of Vraks.

In the far future, humanity has been forced to fight on many brutal battlefields, but none are as infamous as the slaughter that occurred on the planet Vraks.  Once a vital armoury world used to supply regiments throughout the Imperium of Man, Vraks has become tainted by humanity’s greatest enemy.  Thanks to a corrupted cardinal, the entirety of Vraks’s population has fallen under the sway of the Chaos Gods and have risen in rebellion against the rest of the Imperium, believing themselves to be fighting in the god Emperor’s name.

Desperate to reclaim the vital world, the Imperium has no choice but to send in a massive besieging invasion force to purge the traitors.  Only a completely relentless force has a chance of success on the bloody fields of Vraks, and to that end the stoic soldiers of the Death Korps of Krieg have been chosen to lead the attack.  Experts at sieges, fanatically stubborn, and desperate to wipe away the stain of their planet’s historical betrayal, the soldiers of Krieg are prepared to destroy their enemy no matter the cost.

However, even with the implacable Krieg soldiers leading the assault, Vraks is no simple planet to conquer.  Its massive central fortress is impregnable, and the entire population of planet has been mobilised to fight against the Krieg, equipped with the massive arsenal of weapons previously held in Vraks’s armoury.  To defeat their enemy, the Krieg will need to spend years and millions of soldiers to slowly approach and wear down Vraks’s fortresses.  But with the constant battle drawing the attention of other malign Chaos forces to Vraks, can even the massed forces of the Krieg win this impossible siege, or will these fearless soldiers finally face an army even their devotion and dedication to duty is unable to overcome?

Siege of Vraks was another particularly strong Warhammer 40,000 novel from Lyons, who excels at diving into the grimdark core of Warhammer fiction.  Filled with an insane amount of action, Siege of Vraks proves to be an intense and addictive siege novel that cleverly explores a well-established lore event and presents it in an outstanding and moving way to the reader.

The story of Siege of Vraks is one of action, sacrifice and self-discovery, as it recounts the events of the titular siege in its own compelling way.  Starting off with a quick prelude that covers the events that led up to the conflict, the main story starts a few years into the war and then goes all the way to the very conclusion of the siege which occurs after years of brutal fighting.  Rather than having one concise narrative thread, Siege of Vraks is instead made up of a series of connected storylines set around key events of the war.  Each of the initial chapters features a new central character caught up in a different battle and scenario of the war, and often focuses on them fighting in dangerous or impossible situations.  While these initial chapters are often linked by the inclusion of recurring character Confessor Ignea Tenaxus or by showing different sides to the same battle, for the most part they are unconnected and some of their messages and themes remain self-contained within the chapter.  However, as the book continues, a few point-of-view characters return for another chapter, often years removed from their last appearance.  These characters, especially Colonel Tyborc, will then continue their storylines from the previous appearances, which often play into the larger events of the overall siege in some interesting ways.  While I imagine the slightly disjointed way that Lyons tried to capture the siege might not be for everyone, especially those who would prefer seeing every event from one character’s eyes, I thought that it was extremely clever and fit into the unique mindset of the Krieg regiment.

The rest of the book takes places over a series of years as Lyons attempts to capture the entire epic and lengthy sieges.  The author includes multiple time skips here to showcase the dragging length of the battle, often interspersed with useful context inclusions that provide an overview of the carnage.  These time skips move the story along at a sensible pace and the reader is never lost, especially when it comes to the key recurring characters. While Lyons is primarily showing the carnage of war from the perspective of the fighter on the ground, you get a good understanding of just how big the scope of the fighting is, and really get drawn into the over-the-top action.  The loosely connected character arcs continue in the second half of Siege of Vraks, and there are some complex stories being featured here.  I particularly enjoyed the fascinating standalone chapter that followed the interrogation of a local inhabitant of Vraks after he defected and pretended to be a member of a Krieg regiment.  While other chapters featuring recurring character Colonel Tyborc provides some unique insights into the mindset of a Krieg soldier and what being a hero means to them.  All these chapters are loaded with some intense action, intriguing discussions, or shocking occurrences, as the horrors of war, and even darker things, take their toll on the Krieg soldiers.  Everything leads up to the conclusion of the siege, with final battles, deadly confrontations, and despair in the aftermath, leaving plenty for the reader to get drawn into.  This ended up being a particularly epic narrative which I personally really enjoyed.

As I mentioned above, Lyons features a more fractured narrative structure in Siege of Vraks that shows detailed snapshots of key parts of the larger war and the lives of certain protagonists.  Considering that the overall siege lasts many, many years and features a lot of smaller, pointless battles, this is honestly the best way of doing it, and I think that Lyons’s choice provided the best view of this conflict, while also taking the time to explore multiple characters and storylines.  The resulting book has an interesting flow to it, as you are introduced to new dark scenarios and figures in peril, and forced to watch them participate in a pointless, unrelenting conflict.  While some may not connect with the way in which Lyons dived the book between characters and time periods, I really appreciated the way it was told, and other readers’ dislike will be well bridged by the book’s awesome action.  There are so many impressive battle sequences featured throughout Siege of Vraks, and you see the Krieg soldiers and their allies face off against all manner of opposing forces, from corrupted civilians to daemons and traitor Space Marines.  All these scenes are particularly epic, as Lyons succeeds in showcasing the elaborate big battles of the franchise, and you really get drawn into the resulting carnage.  There is a palpable desperation in many of these sequences, as the Krieg soldiers face off against terrible odds, and Lyons also adds in a bit of horror in places, as Warhammer 40,000 zombies, disgusting daemons, and even more terrors enter the fray.

Due to all this cool action, Siege of Vraks is a highly accessible read to those readers unfamiliar to Warhammer fiction, and any general fans of science fiction and military fiction can have fun with the over-the-top battles featured in the book.  Indeed, I personally felt that Siege of Vraks was one of the few of the franchise novels that really captured the epic scope of a Warhammer 40,000 war, as this book captures a literal world-spanning conflict with millions upon millions of casualties.  Lyons really takes the time to explore just how devastating a full-on war in the franchise can be, and I appreciated seeing the extent of this slaughter here, compared to other Warhammer books that focus primarily on one regiment or relatively small-scale conflicts.  As such, long-term Warhammer fans will also get a lot out of Siege of Vraks, especially as Lyons really does a good job of capturing this event, which has been discussed in some of the games books for ages and showing it to the reader from the soldier’s perspective.  However, the thing that will appeal most to established Warhammer 40,000 readers, is Lyons’ portrayal of the awesome Krieg soldiers.

Due to their dour background, German World War I aesthetic, and the utter devotion to death and duty, the Krieg are a particularly popular faction in the Warhammer 40,000 games and extended fiction, and Lyons is the undisputed author of them.  His previous books have all explored different aspects of the faction, with Krieg looking at their history and the events that made them, while Dead Men Walking showed them as near-soulless automaton, especially through the eyes of the desperate civilians they were there to save.  In Siege of Vraks, Lyons goes a slightly different way and presents a more nuanced and complex portrayal  that fans of his previous works will really appreciate.  For the first time, Lyons features several Krieg perspective characters, and you are given some intriguing insights into their mind, which proves to be highly fascinating.  While on the surface they are dedicated and fanatical fighters, you do see some threads of humanity in several of the characters, such as ambition, fear and uncertainty.  I liked how Lyon tries to humanise the Krieg soldiers in places, especially around main character Colonel Tyborc who struggles with the notion of being a hero when all he wants is to fight the war and redeem his planet.  Tyborc’s arc proves to be particularly compelling in places, especially as his experiences cause him to doubt the war they are fighting in, and lead to an infamous showing of fear.  Despite this attempt at showcasing humanity, Lyons is clear that the Krieg have their own unique drive and take on human nature, such as when one Krieg character sends his older Commissar on a suicide mission because he believes its more merciful than letting him retire.  As such, there are some complex depictions of the Krieg here in Siege of Vrak, which serve as an interesting comparison to some of the author’s previous novels, and I felt that Lyons’ dive between different Krieg characters produced a very complex read.

Unsurprisingly to anyone who has read one of my Warhammer 40,000 reviews, I chose to enjoy Siege of Vraks in its audiobook format.  I have waxed poetic many times about how awesome I find Warhammer audiobooks to be, and this proved to be the case again with Siege of Vraks.  The many intense and over-the-top battles really come across in an epic way when read to you, and I personally find that I can envision the action much more effectively this way.  I also find that the complex character interactions and personal developments that Lyons loads up into the story are expertly captured by this format, and I believe that I got a lot more out of the audiobook than reading a physical copy.  It helped that excellent narrator Timothy Watson returned for Siege of Vraks.  Watson has previously really impressed me with Lyons’ previous audiobooks, as well as in The Lion: Son of the Forest by Mike Brooks, and it was great to see him continue to add his own spin these Krieg-focused books.  Watson is very effective at conveying the excessive violence and intensity of the Warhammer universe with his narration, and you really get drawn into the action as a result.  I also really love the Germanic accents that Watson attributes to the various Krieg characters, especially as it fits into their faction aesthetic.  While the various Krieg characters all sound a little similar (which does fit into their potential clone background), the narrator does a good job differentiating between these characters, and you are never in doubt about who is talking.  This excellent narration really helped to drag me into the Siege of Vraks audiobook, and I honestly flew through its near 10 hour long run.  There is honestly no better way to enjoy Siege of Vraks then on audiobook, and you are going to have a great time doing so.

Overall, Steve Lyons’s Siege of Vraks was a particularly epic and intense piece of Warhammer 40,000 fiction, that is going to appeal to a lot of different readers.  Loaded with massive and over-the-top action sequences, Siege of Vraks had me hooked from the very beginning, especially as the author once again expertly showcases the iconic Death Korps of Krieg.  This was such a great read, and all fans of Warhammer fiction and excessively massive science fiction battles, are in for an amazing treat with Siege of Vraks.

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