Waiting on Wednesday – Upcoming Warhammer 40,000 Novels

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  For my latest Waiting on Wednesday column, I look at four awesome upcoming novels set in the turbulent and grim future of the Warhammer 40,000 universe.

Readers familiar with this blog will know that I am a massive sucker for tie-in novels, and I am very well acquainted with several fandoms who have extensive expanded universes.  One of the more interesting ones that I have recently been getting into are the amazing and deeply exciting Warhammer extended universes.  Built around the various table-top games of Games Workshop and published by the Black Library, the Warhammer novels, are a massive collection of compelling and action-packed novels that add some outstanding backstory and extended universe inclusions to the already well-established lore introduced in the background of the various races and factions.

Throughout the last year or so I have been really getting into the Warhammer fiction, having read some incredible and fun novels, including the first three Gotrek and Felix novels, Trollslayer, Skavenslayer and Daemonslayer, from the Warhammer Fantasy franchise.  However, I have primarily been getting into the incredible science fiction adventures that make up the Warhammer 40,000 universe.  Warhammer 40,000 fiction is set far in the future and envisions a dark and gothic universe, filled with constant warfare between a range of colourful and chaotic groups.  I have had an outstanding time with several great books set in this universe, including Deathwatch: Shadowbreaker, Kal Jerico: Sinner’s Bounty, Fire Made Flesh and The Twice-Dead King: Ruin.  Each of these novels has been pretty epic, and I am very much in the mood to read more of these books.  Luckily for me, there are huge number of new releases on the horizon, and four interesting books coming out here in Australia in the first half of 2022 have already caught my attention.

The first of these books is the intriguing and intense sounding Steel Tread by Andy Clark.  Steel Tread will be part of the Astra Militarum series, and will follow a group of Imperial Guard, the basic human soldiers, as they face off against the forces of Chaos.  In particular, the book will follow a tanker who is transferred to a new unit and must learn to command a new tank with an unusual crew.

Steel Tread Cover

Synopsis:

The Astra Millitarum are a blunt instrument of violence, wrought on a galactic scale. This new series from Black Library will explore some of their regiments.

On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment, and placed in command of the Leman Russ Demolisher Steel Tread. Haunted by nightmares, surrounded by a dysfunctional crew and striving to find her place amidst a proud and insular regiment with a culture so different from her own, Etsul must guide her crew to victory. But, as her regiment rolls out beneath the poisonous light of the Great Rift to join a death-or-glory offensive, the crew of Steel Tread are about to face the fight of their lives. If they cannot learn to work as one, how can they hope to survive?

This cool first novel has a lot of potential and is set for release right at the start of 2022.  Steel Tread looks set to be a classic and powerful war story and I am extremely excited to once again get to grips with the common human solider in this universe of gods, monsters and demons.  I love the idea of an awesome tank-based story, especially as the author, Andy Clark, has a great deal of experience writing some cool science fiction and fantasy Warhammer stories.  I cannot wait to see how this book turns out, and I am expecting a dark and brooding science-fiction version of Fury.

The next Warhammer 40,000 novel that I want to read is The Bookkeeper’s Skull by Justin D. Hill.  The Bookkeeper’s Skull will be an inclusion in the Warhammer Horror sub-series, which sets terrifying and creepy horror tales in the wider Warhammer universe.  This is a bit of a win-win for me, as I have been keen to read more horror and Warhammer books, so this should be a good opportunity for me.  The Bookkeeper’s Skull will be set on an agricultural world in the Warhammer 40,000 universe, which has descended into madness as one young man attempts to stop the horrors and blasphemy of Chaos.

The Bookkeeper's Skull Cover

Synopsis:

Spine-chilling tales set in the Worlds of Warhammer.

On the capital world of Potence, young enforcer cadet Rudgard Howe is caught up in a bitter internecine feud to inherit his father’s position of Chief Enforcer. As the tithe fleets approach, he is sent on his first mission to ensure that the planet’s distant agri-facilities fulfil their quotas to the God-Emperor.

Farmed with serfs and managed by ex-Militarum soldiers, the agri-facilities are places of shocking brutality and hopelessness. But when he is sent to the outlying farmstead of Thorsarbour, Rudgard discovers a community where the crops are left to rot as the inhabitants indulge in the bloody ecstasy of a sanguinary cult.

As Rudgard imposes the strict Lex Imperialis upon the farmstead, he begins to uncover a place where sanity is rapidly slipping. But he is just one step along this nightmarish mission when a series of cruel deaths threatens to dismantle everything he has ever known about the Imperium, his faith in the Emperor, and the strength of his very soul.

This is another awesome sounding novel with a really interesting plot to it.  Deranged Chaos cultists are a fantastic part of Warhammer lore, and I am extremely intrigued to see a dark and trippy horror novel written around it.  The Bookkeeper’s Skull is a relatively short novel, so this will no doubt be an extremely fast-paced read, with a lot of nightmares and insanity compressed into it.  I am very keen to read my first Warhammer Horror novel, and I cannot wait to see how dark and scary a horror novel in this universe can be.

The third book I wanted to highlight in this article is Day of Ascension by bestselling science fiction author Adrian Tchaikovsky.  Tchaikovsky is an extremely highly regarded science fiction author best known for his epic Shadows of the Apt series, and I have been really keen to read some of his work for a while.  Day of Ascension will be Tchaikovsky’s first Warhammer 40,000 novel and will examine one of the more unique and terrifying creatures in Warhammer canon, the Genestealers.

Day of Ascension Cover

Synopsis:

Exciting new Warhammer 40,000 novel from Adrian Tchaikovsky

On the forge world of Morod, the machines never stop and the work never ends. The population toil in the mines and factoria to protect humanity from the monsters in the void, while the Adeptus Mechanicus enjoy lives of palatial comfort.

Genetor Gammat Triskellian seeks to end this stagnant corruption. When he learns of a twisted congregation operating within the shadows, one which believes that the tech-priests are keeping the people from their true salvation – a long-prophesied union with angels – he sees in them an opportunity to bring down Morad’s masters and reclaim the world in the name of progress.

But sometimes, the only hope for real change lies in the coming of monsters.

Now this sounds like a very intriguing novel, and it will probably end up being one of the more unique and compelling Warhammer reads of 2022.  I absolutely love the plot for Day of Ascension described in the synopsis above, especially as Tchaikovsky will be combining a planned revolution with the introduction of a Genestealer Cult.  Genestealer Cults are the forerunners of the Tyranids, an insidious and unstoppable alien species, that range ahead of the wider Tyranid fleets infiltrating societies, infecting human populations, and causing rebellion and chaos.  The Genestealers are some of the most dangerous and scary Warhammer creatures, and storyline about an idealistic revolutionary becoming involved with them while not realising that they are planning to consume the entire planet and kill everyone, sounds pretty damn awesome.  This novel has an insane amount of potential, especially in Tchaikovsky’s very capable hands, and I cannot wait to see this fantastic and incredible story unfold.

The final book in this article is the very cool Gaunt’s Ghosts prequel novel, The Vincula Insurgency by one of the most highly regarded and prolific authors of Warhammer fiction, Dan Abnett.  The Gaunt’s Ghosts books are wildly considered to be one of the best and most iconic pieces of Warhammer 40,000 fiction, perfectly highlighting the many battles and issues surrounding the Imperial Guard.  Following a small and tragic Imperial Guard regiment, the Tanith First and Only, the Gaunt’s Ghost series ran for years, and only finished in 2019 with the release of the 16th and final book.  I read the first book in this series, First and Only, earlier this year, and it was an exceptional and clever military read, perfectly capturing the many issues of the common solider in the trenches.  As such, I am extremely keen to read a new entry in the series, especially as it contains an interesting prequel narrative.

The Vincula Insurgency Cover

Synopsis:

 Gaunt’s Ghosts are back in a fresh new look at the beginning.

The war may be over, but duties remain for the brave soldiers of the Astra Militarum. In the ruined border town of Vincula, the newly formed Ghosts of Tanith, along with their commander Ibram Gaunt, find themselves in a thankless police action, trying to establish a permanent peace. But what exactly is stalking them through the shadowed streets, and what dark secrets will the untested, new-founded Ghosts learn about themselves? The Vincula Insurgency is an intense new combat thriller of the Ghosts’ early days, pulled directly from the ultra-classified Ghost Dossier.

This should be another captivating and interesting inclusion in the Warhammer 40,000 canon from Abnett.  Another relatively shorter entry, this first book in the Ghost Dossier series, is currently set for release in May 2022 (although a version was released earlier this year) and will no doubt be a fantastic, fast-paced read.  I love the idea of a very early Gaunt’s Ghosts story set right after the tragic loss of their planet and before they fully come together as a regiment.  There should be some really interesting and compelling storylines in this novel and I cannot wait to see what early horrors the Ghosts were forced to face.

As you can from the above, there are some extremely cool Warhammer 40,000 novels coming out in the next few months.  Each of the above sound extremely amazing and I am really keen to check them all out.  I think the above collection of books really highlights the fascinating and fantastic range of this franchise, and I look forward to expanding my Warhammer 40,000 knowledge very soon.

Warhammer 40,000: The Twice-Dead King: Ruin by Nate Crowley

The Twice-Dead King - Ruin Cover

Publisher: Black Library (Audiobook – 9 October 2021)

Series: Twice Dead King – Book One

Length: 11 hours and 22 minutes

My Rating: 4.75 out of 5 stars

Intriguing new author Nate Crowley presents one of the most complex and fascinating Warhammer 40,000 novels I had the pleasure of reading, The Twice-Dead King: Ruin, an epic and thrilling novel that explores one of the most intriguing races in the canon, the Necrons.

I have been having a lot of fun listening to a bunch of awesome Warhammer 40,000 (Warhammer 40K) novels over the last year, with some great examples including Deathwatch: Shadowbreaker by Steve Parker, Kal Jerico: Sinner’s Bounty by Joshua Reynolds, Fire Made Flesh by Denny Flowers, and First and Only by Dan Abnett.  While I have deeply enjoyed all these novels, I felt that it was time to go outside of the novels that typically focus on this universe’s human characters and instead read something with a more unique subject matter.  As such, when I saw that The Twice-Dead King: Ruin had recently been released, I instantly grabbed a copy, and I am really glad that I did.

Ruin is the first novel in The Twice-Dead King series, which looks set to explore the Necrons and their place in the current Warhammer 40K universe.  This was the second Warhammer 40K novel from author Nate Crowley, who previously released the intriguing Ork-centric novel, Ghazghkull Thraka: Prophet of the Waaagh!, as well as several short stories/novellas set in the universe.  Crowley makes full use of his talent for getting into the mind of fictional aliens to create an excellent and enjoyable read that I had a wonderful time listening to.

In the chaotic and war-striven future of the 41st millennium, many powerful and dangerous races fight for domination and destruction.  However, no race is more mysterious or feared than the immortal beings known as the Necrons.  The Necrons are an ancient and ruthless race who, thousands of years ago, sacrificed their mortality and humanity to defeat a powerful enemy as well as death itself.  Forced into thousands of years of hibernation after their great victory, the Necrons are now slowly awakening to reclaim their empire by destroying all life in the galaxy.

However, despite their intense belief in themselves, the Necrons are a dying race, gradually being whittled down by time, madness, and the unceasing tide of organic life they are forced to constantly fight against.  None know this better that Oltyx, a bitter and resentful Necron Lord who has been banished to the wretched border world of Sedh.  Once heir to the throne of a mighty and glorious dynasty, he now only has control of a small garrison of degraded warriors who are slowly dwindling under constant attacks from Ork raiders attempting to invade the Necron empire.

As Oltyx dreams about vengeance and reclaiming his birthright, he finds himself facing an immense threat that could spell the doom of his dynasty and the entire Necron race.  The invading Orks are only the precursor of a larger and much more powerful enemy, one his small force has no chance of defeating.  With no other option, Oltyx is forced to return to his dynasty’s crownworld and beg for reinforcements from the court who cast him out.  However, his return uncovers something far more disturbing than he could have ever imagined.  A twisted horror now lies within the heart of Oltyx’s dynasty, bringing only madness and bloodshed with it.  To ensure his people’s survival, Oltyx must face the curse of the Necrons and the pure horror of a twice-dead king.

Ruin is an exceptional and captivating tie-in novel that perfectly combines an intriguing and addictive narrative with large amounts of Warhammer 40K lore and some great character work.  This is a perfectly paced story that does an exceptional job introducing the complex setting and character and placing them into an intense and emotionally rich adventure.  While the initial start of the book is a tad slow due to the necessity of throwing in so much Necron lore, it swiftly picks up speed and excitement within the first few chapters.  I personally became really attached to this novel a couple of chapters in when the protagonist and point-of-view character, Oltyx, attempts to determine the best way to defend his planet against the Ork invaders, while also simultaneously mulling over the failures of his personal history.  There was one amazing extended sequence that saw Oltyx attempting to analyse a vision from his past to come up with a perfect plan, while also watching a massive force of Orks approaching.  This scene perfectly blended a fun Warhammer battle with alien history and a complex character moment, all set to a timer that was counting down to the start of combat.  From there the story gets even more enjoyable, as after getting up close and personal with the real horrors of the Necrons, the protagonist discovers that there is a bigger danger approaching: humans.  From there, Oltxyx is forced to journey back to his home planet to beg for help, but instead finds a secret more terrible and disturbing than he could ever imagine.  After some severe lows, combined with a couple of family reunions of variable enjoyment, the story leads up to an impressive and epic conclusion, loaded with war, destruction and sacrifice.  This satisfying and moving conclusion wraps up this leg of the story extremely well and treats the reader to some outstanding action sequences and some major emotional moments that will define the protagonist for the entire series.  An overall brilliant and deeply memorable narrative, I powered through this cool book and loved every second of it.

Ruin was also a pretty impressive entry in the overall Warhammer 40K canon, especially as it contains an outstanding look at one of the franchises more unique races, the Necrons, who are extremely underrepresented in the extended fiction.  Crowley has done a brilliant job here with Ruin, and I loved the distinctive and compelling Warhammer 40K story it contained.  The author has made sure to load up this book with a ton of detail, information and settings unique to this massive franchise, and fans will no doubt love immersing themselves in this cool lore.  Ruin also contains several massive and well-written battle sequences that will easily remind readers of the table-top games that this franchise is built around and which really increase the epic nature of this novel.  The immense amount of somewhat more obscure lore may turn off readers new to Warhammer 40K fiction.  However, I think that most new readers can probably follow along pretty well here, especially as Crowley has a very descriptive and accessible writing style, and Ruin proves to be an excellent and compelling introduction to the Necrons.

I was deeply impressed by how Crowley featured the Necrons in Ruin, especially as he provides a deep explanation of their history and personalities, while also making this somewhat aloof race extremely sympathetic.  The Necrons are a very interesting race within the Warhammer 40K canon, with a look that can be best summed up as Ancient Egyptian Terminators.  They also have a backstory that is somewhat similar to the Cybermen from Doctor Who, in that they are formally organic beings who were transplanted into metal bodies, with only a few members (mostly the former nobility) maintaining their personalities, memories and emotions.  This makes them a very hard species to get a handle on, and most of their appearances in the expanded fiction feature them as cold antagonists.  However, Crowley really went out of his way to showcase the deep and rich culture, history and personalities contained within this race, and the reader ends up getting an impressive and comprehensive look at them throughout Ruin.

This book contains so many intriguing and compelling details about the Necrons, and the reader gets a real crash-course, including why they gave up their humanity to become metallic monsters.  Crowley attempts to cover every single detail about the Necron way of life in this book, and Ruin is filled with cool discussions about current Necron biology, how their components work, how they communicate, and what the mindset of these immortals truly are.  The readers are left with a vision into the complex and hierarchical minds of this unique race, and you get some compelling insights into who they are and why they do what they do.  In addition, Crowley really attempts to highlight just how tragic the Necrons really are as a race, with a deep and compelling look at what they truly gave up when they become the metal beings we all know.  Crowley paints the Necrons as a dying race, despite the apparent immortality bestowed upon them, as the finite members are slowly being worn down by combat, disrepair, and madness.  There is a particularly fascinating look at how the transition from flesh to metal has deeply impacted the psyche of many of its members, as some have been driven into a deep depression while others are turned into crazed cannibals.  This fascinating and comprehensive examination helps to turn the Necrons into quite a sympathetic race throughout Ruin, and you end up rooting for them as the book progresses, even when they are fighting humans.  While the Necrons have never been my favourite race/faction in the Warhammer 40K canon, I deeply appreciated seeing a novel from their point of view, and Crowley’s excellent writing has helped to alter my opinion about them.  I must admit that it was extremely fun to see their perspective on the events of the Warhammer 40K universe, as well as their opinions about the other races inhabiting it (the protagonist makes a very intriguing comparison between Necrons and Space Marines that really sticks in the mind).  This was a perfect Necron novel, and readers will come away with a whole new appreciate for their backstory and plight.

Another thing that I deeply enjoyed about Ruin was the complicated protagonist, Oltyx, a disgraced Necron noble who has been banished to a desolate and worthless frontier planet for his transgressions.  At the start of Ruin, Oltyx is an angry and arrogant creature, weighed down by his bitterness and resentment, and is not a particularly fun character.  However, as the story progresses, Crowley adds layer upon layer of complexity to him, using a mixture of flashbacks, personal insights, revelations, and alternate perspectives of his memories.  This slowly turns him into a sympathetic and compelling figure, showing him as one of the few nobles to truly care about the future of his people, whole also exploring his concerns about the madness and apathy that could one day claim him.  As the story progresses, and he reencounters the members of his family and has more visions of his past, Oltyx continues to evolve into a much more likable character, especially as he deals with great adversity and tragedy.  This adversity gives him some great appreciation for his race, even the lower tiers, and he soon comes away a well-rounded figure with an interesting future ahead of him.  This was an overall exceptional introduction to this character and Crowley has set up this figure up perfectly for the future entries in this series.

Aside from Oltyx proper, there were a couple of other fun figures I must highlight in this book.  Five of these characters are actually part of Oltyx himself, as the protagonist has installed five subminds into his head in order to help him achieve his mission.  These five subminds each provide different insights to a range of subjects, including doctrine, aliens, combat, strategy, and analytical analysis.  The various subminds each have their own personalities, based on their design, and it is fun to see them interact with Oltyx in his head and with each other.  While some of the subminds are focused on more than others, they prove to be an intriguing inclusion in the story, especially as they also grow and develop alongside Oltyx, especially once he comes to appreciate them more.  The subminds also help compensate for the general lack of other side characters in the novel, which are a result of both isolated planets and the general lack of remaining sentience amongst the Necrons.

The other major side character I want to talk about is Djoseras, Oltyx’s brother, who the protagonist blames for his exile.  Djoseras is an excellent mentor character who was just as deeply impacted by the transition to a metal body as his brother.  Despite Oltyx’s bitter memories about him, nothing about Djoseras is as cut-and-dry and you initially believe.  Once you encounter him in person and see some additional memories for Oltyx, you really grow to appreciate Djoseras more, especially once you see him lead an army in battle.  Oltyx’s multiple encounters with Djoseras add some outstanding emotional elements to the story, and each of his appearances were complex and compelling.  Other side characters are introduced in this book, although most of them were only featured for a short time.  However, they will probably have a bigger role in the future novels in this series, and Ruin serves as a good introduction to them.

I grabbed a copy of Ruin in its audiobook format, which proved to be an outstanding way to enjoy Ruin, especially as it allows listeners to really absorb all the cool and impressive details contained within this compelling read.  This novel has a decent runtime of over 11 hours and features some brilliant voice work from narrator Richard Reed.  Reed is a talented narrator who has been a major fixture of the Warhammer audiobook scene in the last few years, and I really loved the awesome job he did here with Ruin.  Reed has a great voice for this impressive science fiction epic, and he manages to move the story along at a quick and thrilling pace which allowed me to finish off this novel in a few short days.  Each of the major characters are gifted their own distinctive voice throughout Ruin, which fits them perfectly and ensures that the reader always knows who is talking.  I particularly enjoyed the fun voice work set around the protagonist’s five subminds, especially as they are similar, yet slightly different, to that of the protagonist.  I also really appreciated Reed’s voice work during certain big scenes, such as when attempting to emulate a crowd of mad, chanting Necrons, and his great narration really helped to enhance these scenes.  An exceptional and deeply entertaining audiobook outing, I would strongly recommend this format to anyone interested in enjoying this fantastic epic.

With Ruin, the first The Twice-Dead King book, brilliant author Nate Crowley, has provided Warhammer 40K fans with an exceptional and powerful introduction to the mysterious Necron faction.  Featuring a captivating, action-packed narrative, a complex protagonist, and an excellent examination of the complex Necrons, Ruin is a must read for all fans of the franchise.  This is easily one of the best Warhammer 40K tie-in novels I have had the pleasure of reading and I cannot wait to see what Crowley adds to this franchise in the future.  This series is set to continue with the second entry, The Twice-Dead King: Reign, and I cannot wait to see what happens next.

Fire Made Flesh by Denny Flowers

Fire Made Flesh Cover

Publisher: Black Library (Audiobook – 5 June 2021)

Series: Necromunda

Length: 13 hours and 29 minutes

My Rating: 4.25 out of 5 stars

Prepare to return to the violent and deadly world beneath the hive cities of Necromunda, as Denny Flowers presents an outstanding and compelling entry in the Warhammer 40,000 universe with Fire Made Flesh.

Over the last year or so I have been having fun exploring the immense extended universe that has sprung up around the Warhammer 40,000 and Warhammer Fantasy tabletop games.  I have so far read several cool entries in the Gortrex and Felix fantasy series (Trollslayer, Skavenslayer and Daemonslayer), as well as the awesome science fiction reads First and Only and Deathwatch: Shadowbreaker.  However, my favourite Warhammer novel so far was the deeply entertaining Kal Jerico: Sinner’s Bounty, which was part of the Necromunda sub-series, another tabletop game set in the gothic Warhammer 40,000 universe.

The Necromunda games and extended universe are all set in and around the towering and immense hive city, Hive Primus, capital of the industrial planet of Necromunda.  Hive Primus is a city of billions, with the inhabitants crammed together in a massive hive structure located both above and below ground.  Necromunda fiction is primarily based in the Underhive, the foundational layers of the hive and below, made up of tunnels, habitation zones and caverns, most of which have been abandoned as the hive was built up.  The Underhive is filled with various gangs and feuding families who fight in these tunnels for riches, dominance and glory.  This unique landscape makes for some impressive stories, such as the awesome narrative of the latest Necromunda novel, Fire Made Flesh.

Deep underneath Hive Primus many secrets and treasures lay hidden in the darkness, waiting to be found by bold adventurers, but none are spoken of with more reverence than the lost habitation dome, Periculus.  Periculus was once a flourishing base of commerce where both sanctioned trade and illicit dealings were held, and vast wealth was accumulated.  However, Periculus was mysteriously abandoned years ago when its inhabitants were killed, and all knowledge of its location has been lost.  Now, after years of searching, someone has rediscovered the dome, and all hell is about to break loose.

Believing that the ruins of Periculus hold innumerable treasures and opportunities, various gangsters, Guilders, hive scum and opportunists have descended into the Underhive, hoping to stake their claim.  However, none of the people moving towards Periculus are more dangerous than the revered Lord Silas Pureburn of the Guild of Fire.  Holding a monopoly on energy production in the Underhive and gifted with a holy flame from the God Emperor himself, Pureburn inspires loyalty and religious fervour wherever he goes.  However, behind his holy facade of purity and flame lies a dark soul determined to dominate everything and everyone he encounters.  One of the few people to see the truth about Pureburn is young Guilder Tempes Sol.  Sol, a scion of the Mercator Lux, the Guild of Light, has found himself bested by Pureburn many times, and he is determined to discover the truth behind his improbable works.  After an unholy accident scars Sol and leaves him with an unusual power, he is forced to flee his guild and travel to Periculus, where his only hope of redemption lies in exposing Pureburn as a fraud.

However, upon arriving at Periculus, Sol discovers a settlement on the edge.  Pureburn has gathered around him an army of religious fanatics who control Periculus through fear, fire and bloodshed.  Determined to stop his insidious influence before it is too late, Sol attempts to forge alliances with other newly arrived inhabitants of Periculus who have been disadvantaged by Pureburn.  However, the deeper Sol dives into Pureburn’s actions, the more danger he finds himself in, as this seemingly holy man hides a dark and disturbing secret.  Worse, even more terrible dangers are affecting people within the dome, as twisted creatures roam the shadows, and the humans are struck with a dark rage that drives them to great acts of violence.  As the forces within gather for a final deadly confrontation, the fate of both Periculus and the entirety of Hive Primus hangs in the balance.

Fire Made Flesh was an interesting and impressive read that did an amazing job of bringing the twisted maze of the Necromunda Underhive to life.  This was actually the debut novel of author Denny Flowers, who has previously written some fun Necromunda short fiction and novellas but had yet to produce a full-length book.  This turned out to be a pretty awesome first novel from Flowers, and I had an outstanding time getting through the intense story, especially with its unique locales and outrageous characters, and it was a fantastic piece of Necromunda fiction.

At the heart of Fire Made Flesh lies a compelling and intense story that showcases the unique and deadly battle for control of Periculus.  After some set-up to show the rediscovery of the lost dome, Flowers starts establishing the various characters and their motivations, exploring how and why they are heading to Periculus.  Told from multiple character perspectives, the reader gets an interesting look at each point-of-view character, as well as the people they travel with.  While this was a good introduction to the many complex aspects and figures of the novel, it did make the pacing of the first third of Fire Made Flesh a tad slow, with a couple of difficult sections.  However, these pacing issues are resolved around halfway through Fire Made Flesh, once all the primary characters make it to Periculus.  From that point onward, the book really picks up, especially as the reader has grown attached to protagonists by this point.  From there the rest of the story is extremely fast, with a big moment two-thirds in, resulting in utter bedlam across Periculus and thrusting each of the characters into extreme danger.  After several intense and action-packed sequences, the entire narrative gets wrapped up extremely well in a satisfying conclusion, with each of the fun character arcs set up throughout the book coming together wonderfully.  I had an absolute blast with this narrative, and I felt that it had the right blend of action, intrigue, character development and Warhammer 40,000/Necromunda detail, to keep every reader happy.  I was really impressed by how Flowers was able to bring the disparate storylines together into one entertaining read, and I ended up powering through the last half of the novel in less than a day.  I also deeply enjoyed some of the cool twists and reveals right near the end, as they contained some excellent character moments.  Interestingly, the story is left open for a sequel, and I know I will be curious to see what happens in the Underhive next time.

Fire Made Flesh is an excellent addition to the Necromunda range of fiction, and I appreciated how Flowers attempted to examine and recreate the various elements of the unique landscape and culture featured within this fictional location.  Flowers really dived into the lore surrounding Necromunda, and the reader is soon engulfed in discussions about the social order, technology, and religious zeal of the Hive City.  While the author did a good job of trying to give context to this setting and its various features, readers may get a little overwhelmed with all the unique lore elements that are shovelled into it, especially at the front of the book when Flowers was trying to set everything up.  While I managed to keep my head around what was happening and what the characters were talking about, I could easily see a reader who has less experience with Warhammer 40,000/Necromunda lore, being a bit more confused and potentially getting lost.  Still, this ended up being a great Necromunda novel, and I loved the way in which the author featured the various gangs and controlling interests.  I especially enjoyed the in-depth examination of the Guilders, Hive Primus’s merchant class, who provide the various services to keep the settlements running.  Fire Made Flesh features members from the various guilds, each of whom have different professions, including slavers, energy providers, fuel dispensers and corpse grinders (people who process bodies to produce corpse-starch, the hive’s primary food source).  Readers get a pretty intense crash course in Necromunda lore in this book and will end up having a good understanding of how Underhive works.  There are a lot of details that will appeal to long-term fans of the Necromunda game and its associated extended fiction, and they will no-doubt love to see another entertaining and dark adventure.  While there are some connections to previous novels, including some of Flower’s short-fiction, I would say its easy enough for most people familiar with the Warhammer 40,000 universe to jump into this book without getting too lost, and even general science fiction fans should be able to have fun with this novel.

Flowers also makes great use of the dark and dangerous setting that is the Underhive throughout Fire Made Flesh.  The Underhive is already an awesome and well-established setting, but Flowers really tried to show just how hostile and unpredictable it could be.  There are some great descriptions of the tight walkways, giant caverns and isolated settlements which prove to be an outstanding backdrop to the dark narrative, and I had a lot of fun exploring some new locations in this novel.  Periculus itself is also an impressive setting, as the reader is treated to an intriguing look at a newly formed town that is slowly getting to its feet in the ruins of an abandoned settlement, and all the strife that comes as a result.  The depictions of the town surrounded by monsters, coated with powdered bone, and filled with fractious groups with enflamed personalities, really helps to set the mood for much of the novel, especially as it all comes crumbling down again.  I deeply enjoyed this cool setting and I think that it was an exceptional addition to a fun novel.

I also had a lot of fun with the compelling collection of characters featured in Fire Made Flesh.  Flowers made use of several entertaining point-of-view characters throughout this novel, including several protagonists of his previous short fiction reads, and this results in a vibrant and well set-up blend of personalities and compelling personas.  The central protagonist is Tempes Sol, the young Guilder genius who spends his days attempting to understand power, electricity, and technology.  Tempes has a rather rough journey in this novel, mostly brought on by his obsession with stopping the book’s antagonist, Pureburn, who has bested him in several prior encounters.  However, this time Tempes is suffering from the after-effects of a psychic attack, which has gifted him strange lightning abilities associated with his cybernetic upgrades.  Cast out of his guild and on the run, Tempes is a desperate figure in this novel, attempting to show the hypocrisy of Pureburn while also trying to redeem himself and understand his new powers.  I felt that Tempes had a very interesting storyline in this novel, and I found his personal growth and the exploration of his personal technology to be quite fascinating.  I wasn’t the biggest fan of his impulsive behaviour and self-righteous personality, but he did start to shed those as the novel progressed, while also developing a certain amount of savviness, especially when it came to some of his supposed allies.  It looks like Flowers is setting Tempes up for some interesting storylines in the future, and I would be quite keen to see this protagonist in another book at some point.

I was also a big fan of the antagonist of Fire Made Flesh, Lord Silas Pureburn.  Pureburn is another Guilder character who specialises in bringing fire and fuel to isolated communities, even when it shouldn’t be possible.  This, and his family’s legacy as keepers of a holy flame, sees him given religious reverence by the general population, as well a collection of devoted, if deranged, followers, who view him as a celebrated champion of the Emperor.  However, Pureburn is really a deceitful and manipulative being, who cares only for profit and his own selfish goals.  Flowers does an amazing job setting this antagonist up and the reader is soon pretty sick of his hypocrisy and arrogance, something that become really apparent after you read a few of his point of view chapters.  Pureburn ends up annoying or alienating every single protagonist in this book, which results in a loose alliance as everyone attempts to take him down.  I love a villain so evil that he brings different people together, and this was a great antagonist to hate, especially once you find out the true source of his power.

Aside from this compelling protagonist and entertaining antagonist, this novel also featured a great range of additional characters with whom the reader gets to spend time with.  My personal favourite had to be Lord Credence Sorrow, a corpse grinder contracted to bring food to Periculus against his will.  Sorrow is a lover of fine things, and his enjoyment of delicate items and gourmet food is at odds with his profession of turning corpses into edible powder.  This character has a brilliant amount of flair, and all his scenes are particularly entertaining, especially as he keeps finding himself stuck between some dangerous employers, resulting in quite a fun and fitting overarching storyline.  I also had a great time with the oddball partnership of Caleb Cursebound, the self-proclaimed ninth most dangerous man in the Underhive, and his silent Ratskin partner Iktomi.  These two make a great pair, especially as Caleb has all the bluster and personality, while Iktomi has a wicked amount of lethal skill, making them a surprisingly effective team, and I loved the entertaining odd-couple vibes that they gave out throughout the book.  I also must highlight Anquis, a member of the notorious Delaque family of spies and infiltrators.  Anguis spends most of the novel helping Tempes achieve his goals with her intelligence-gathering and manipulations.  However, it soon becomes quite clear that Anguis is playing her own games, and no one, especially Sol, knows what she is really after.  The final character I want to talk about is Virae the Unbroken, a Chain Lord (slaver) and pit fighter, who is hired to capture unlucky civilians and bring them to Periculus for labour purposes.  Despite initially appearing as a blunt and unforgiving figure, Virae soon proves to be one of the most complex and best-written characters in the entire novel.  Virae is a former slave herself, who proved herself to be tough and unbreakable, resulting in her title and her eventual promotion to slaver.  However, she really struggles with her profession in this novel, especially after many of her charges die on the journey to Periculus.  Her battles for survival, especially in the face of Pureburn’s evilness are pretty excellent, and I loved her eventually transformation into a bloody figure of vengeance.  This turned out to be an outstanding collection of characters, and I deeply appreciated how Flowers used them to enhance Fire Made Flesh’s great narrative and make it even more exciting and compelling.

I decided to grab the audiobook version of Fire Made Flesh.  This format has a decent run time of around 13 and a half hours, and I ended up powering through it in only a few days, especially once the story started to get very exciting and fun.  I had an outstanding time getting through this audiobook, and one of the main reasons for this was the impressive narration of Joe Jameson, whose work I have previously highlighted in awesome fantasy audiobooks like King of Assassins by R. J. Barker, and The Kingdom of Liars and The Two-Faced Queen by Nick Martell.  These previous works by Jameson have been some of best audiobooks of their respective release year, and Jameson is easily one of my favourite narrators.  He has an outstanding voice for fantasy and science fiction, and I love the way he can make a story move at a fast pace while also ensuring that the listener is absorbing all the detail and obscure lore with interest.  Jameson did a really good job of voicing each of the characters within Fire Made Flesh, and while some of the voices were very similar to those he used in the other books, I think that they fitted this new group of characters extremely well.  You get a real sense of the various emotions and personalities of each of these characters, and his affinity for voicing outrageous figures such as religious zealots and conniving businessmen proved very useful here.  I had a great time with this audiobook, and it was an amazing way to enjoy this dark and compelling story.

Fire Made Flesh by Denny Flowers is an exciting and captivating novel in the Necromunda series.  This is an entertaining and intense science fiction read that makes full use of the unique Warhammer 40,000 universe, the cool setting of the Underhive, and some great and memorable new characters, to produce an electrifying tale.  I had a fantastic time reading this book and I cannot wait to see what other adventures wait for this outrageous group of characters in any future Necromunda novels Flowers writes.

Star Wars: The High Republic: Out of the Shadows by Justina Ireland

Star Wars - Out of the Shadows Cover

Publisher: Disney Lucasfilm Press (Audiobook – 27 July 2021)

Series: Star Wars – The High Republic

Length: 10 hours and 50 minutes

My Rating: 4 out of 5 stars

The marvels and terrors of the High Republic era of Star Wars history continues with the latest fantastic and exciting young adult tie-in novel, Star Wars: Out of the Shadows by Justina Ireland.

The High Republic is an interconnected collection of novels, comics, audio dramas and other pieces of media produced by top Star Wars authors, set hundreds of years before the films.  Starting in January 2021, this compelling multimedia project features several great pieces of fiction, including the awesome introductory novel Light of the Jedi by Charles Soule, the impressive The Rising Storm by Cavan Scott, and the entertaining young adult novel Into the Dark by Claudia Gray.  The latest High Republic novel, Out of the Shadows, is another compelling young adult novel that continues several key storylines from previous High Republic novels.  This was the second Star Wars book from author Justina Ireland, who previously wrote the High Republic junior novel, A Test of Courage.

Death, destruction, pirates, and plant monsters!  The Republic may be at the height of its culture and influence, but it is in some major trouble.  Following the devastation that occurred during the Republic Fair at Valo, the Republic are at war with the marauders known as the Nihil, with the Jedi leading the efforts to hunt them down.  But in the far corners of space, the Nihil are planning something new, something that could change the very fabric of the galaxy.

Sylvestri Yarrow is a young pilot and captain of a dilapidated ship, who is doing the best she can to keep her crew above water after the death of her mother.  However, when her ship is suddenly pulled out of hyperspace in a remote area of space with a boarding party of Nihil raiders waiting for her, she has no choice but to abandon her home.  Determined to get some form of justice, Sylvestri heads to Coruscant to convince someone of the dangers, but no one is willing to listen to a teenage pilot from the frontier until the unscrupulous and ultra-wealthy Xylan Graf appears and makes her an offer she cannot refuse.

In exchange for a new ship and a substantial number of credits, Sylvestri will accompany Xylan to the area of space where she lost her ship to help him disprove rumours of a dangerous Nihil weapon and to convince a senator into giving his family access to valuable hyperspace lanes.  Despite her misgivings about the plan, and the trustworthiness of Xylan, Sylvestri agrees to accompany him.  However, the Senator has a caveat: Xylan must take along some unimpeachable observers of her choosing, Jedi.  Now accompanied by young Jedi Knight Vernestra Rwoh, her Padawan Imri Cantaros, Master Cohmac Vitus, his apprentice Reath Silas, and, awkwardly, Sylvestri’s ex-girlfriend Jordanna Sparkburn, the team heads out to the wilds of space.  But the Nihil are always watching and waiting from the shadows, and their plans could spell doom for everyone.  Can Sylvestri and her new Jedi friends survive the dangers ahead of them, or will terrible secrets from her past threaten to overwhelm everyone once they are dragged out of the shadows.

Out of the Shadows proved to be a fun and compelling entry in this great new Star Wars series that I had a fantastic time listening to.  Featuring a great story and some excellent characters, this novel continues several key storylines from the previous High Republic novels and presents a strong and action-packed adventure.

Ireland has come up with a pretty good story for Out of the Shadows, resulting in a very exciting read.  Set around a year after Ireland’s last novel, A Test of Courage, and a short period after the events of the last major High Republic novel The Rising Storm, Out of the Shadows ties together several intriguing story threads set around some compelling characters.  The book starts out quick, with each major characters introduced in short order through a series of separate point-of-view chapters.  These early introductions do a good job of establishing the characters’ histories, personalities and motivations, and sending them on their various story paths.  The first third of the novel moves quickly, with each character getting some compelling moments, such as Sylvestri getting involved with unscrupulous businessman Xylan Graf, while Jedi Vernestra and her friends get a taste of the dangerous frontier life on their way to Coruscant.  This results in a fun mixture of plot inclusions, from some captivating political intrigue in Sylvestri’s storyline to some more action in Vernestra’s story combined with some interesting examinations of the Jedi and the Force.

These storylines combine around halfway through the book, with the key characters (except for one point-of-view antagonist) coming together and working as a team.  While it did have some good moments, I felt the middle part of the novel dragged a little, and there was not a great deal of excitement there.  However, it did set up the conclusion nicely, with Sylvestri and the Jedi coming face to face with the Nihil in less-than-ideal circumstances.  After a short confrontation, the story goes into overdrive, with the characters racing through several events all the way up to the end, including one event that might have some major ramifications for the High Republic storylines.  Strangely enough, while the second act was a little slow, the final part of the novel was way too quick, with a lot happening in a very short amount of time.  Still there were some great moments in these end scenes, including a couple of good twists, and it also sets up some further adventures extremely well.  All the key characters get gratifying conclusions to their various storylines, and readers are left feeling pretty satisfied with how events turned out.  Ireland makes sure to layer her story with some great action sequences, and there are some entertaining moments spread throughout the book.  I had a wonderful time reading this cool story, and it ended up being a rather good Star Wars book.

This latest Star Wars novel is marketed towards a young adult audience, and I felt that it was a particularly good read for teenagers.  Not only does it feature several teenage characters kicking ass, including a girl who became a Jedi Knight at age 15, but it also contains a clever and enjoyable story that does not pander to the younger age group or shy away from violence or controversial topics.  Ireland did a great job diving into the teenage mindset, and I felt that the various teenage characters featured in this novel were well portrayed as competent and complex figures.  I also liked the strong LGBT+ elements that Ireland featured throughout the novel, especially between Sylvestri and Jordanna Sparkburn, and it is cool that it is being shown so prominently in these novels.  Like many young adult Star Wars novels, this book is can be easily enjoyed by older Star Wars fans, who will appreciate the intriguing story and fascinating developments to the wider High Republic universe.  Younger readers will also probably have a good time with this novel, especially as Ireland does not go too over the top with the violence and romance, and as such I felt that this was an accessible novel to fans of all ages.

Out of the Shadows’ narrative is a continuation of several previous High Republic novels, which readers may need a bit of pre-knowledge about to fully enjoy.  Not only does this novel continue to expand the High Republic series and make frequent references to characters and events primarily featured in Light of the Jedi or The Rising Storm; it also serves as a direct continuation of two previous books.  This includes Ireland’s first Star Wars novel, A Test of Courage, as well as earlier 2021 release, Into the Dark, with key characters and storylines continued in Out of the Shadows.  Readers unfamiliar with these previous novels might also have a hard time following what is happening in Out of the Shadows, although I did think Ireland had a good go at making this novel accessible to readers, no matter their knowledge base.  Some key events of previous novels are explored in some detail, and I had no trouble following what was happening or who the characters were, even though I haven’t read A Test of Courage.  Ireland also blended the various existing storylines together extremely well, and this helped to turn Out of the Shadow into a key entry in the overall High Republic series, especially as it continues to show the galactic machinations of the Nihil.  It also looks like several storylines, mainly surrounding Ireland’s primary protagonist Vernestra Rwoh, will be continued in some future novels and I will have to try to read Ireland’s next novel, Mission of Disaster, even though I have avoided the junior High Republic novels in the past.

One of the things that particularly impressed me about Out of the Shadows was the excellent collection of characters that Ireland fit into her narrative.  There is a substantial central cast in this book, including some new additions and some characters who have appeared in previous High Republic novels.  The author does a good job of introducing and exploring these key characters throughout the novel, and you get some interesting and intense character development occurring, which really adds to the narrative.

These characters include Sylvestri Yarrow, a young pilot who finds herself dragged into the middle of this adventure.  Sylvestri is a tough frontier girl with a big independent streak and a massive chip on her shoulder when it comes to both the Nihil and the Jedi, and she goes through a lot in this novel.  Serving as one of the main point-of-view characters, Sylvestri offers a very interesting view on the events occurring and has some deep connections to the Nihil plot without even realising it.  She also forms an intense and fantastic relationship with Jordanna Sparkburn, her ex-girlfriend, who suddenly re-enters her life.  Jordanna is a frontier deputy responsible for defending her planet from Nihil raiders, which has seen her fight in quite a few battles.  Brought into the story after the Jedi help her to defend her home, Jordanna accompanies them to Coruscant and then gets wrapped up the main story.  Mainly introduced as the tough girl still interested in Sylvestri, Jordanna gains a lot of depth as a character as the story progresses, especially as she has experienced a lot of trauma after being forced into multiple battles.  A lot of this comes out when Sylvestri is in trouble, and Jordanna goes on a bit of a killing spree with a unique Nihil weapon she has obtained.  This scene really adds a lot to how the reader sees her, and it proves to be quite fascinating.  I was also a big fan of Jordanna’s giant alien cat, Remy, a dangerous creature who is just a big kitten at heart, especially when she bonds with some of the other characters.

I also enjoyed the great Jedi characters featured in Out of the Shadows.  These include Jedi Knight Vernestra Rwoh and her Padawan Imri Cantaros, who were the main characters of A Test of Courage and are now Ireland’s go-to Star Wars protagonists.  These two Jedi make for a unique pairing, as Vernestra is a brilliant Jedi prodigy, becoming a Knight at a very young age, while Imri is only slightly younger and has a unique ability to perceive emotions.  Vern is a particularly striking character, particularly with her lightwhip (a lightsaber modified to also be used as a whip) and I enjoyed seeing the challenges that a very young Knight would face.  Her unique connection to the force also connects her to another interesting character in the High Republic canon, and it sets her up for some big storylines in the future.  The other major Jedi characters are Jedi Master Cohmac Vitus and his apprentice Reath Silas.  Cohmac and Reath were previously heavily featured in a previous young adult novel, Into the Dark, and it was great to see them again.  Despite being the apprentice, Reath is the more prominent character, with several point-of-view chapters to himself.  While it was great to see more of Reath and Cohmac, they are a little underutilised, and I would have liked to see more about them, especially with Reath’s unique connection to one of the antagonists.

The other two characters who were a lot of fun in this book are Nan and Xylan Graf, two complex figures who are playing their own games.  Nan is a young Nihil spy and infiltrator who previously encountered Reath while the two were trapped on a space station together.  Serving as one of Marchion Ro’s most loyal soldiers, Nan is entrusted with an important treasure and is subsequently forced to navigate the Nihil’s internal feuding and plotting to survive.  Nan provides a fantastic alternate perspective for much of the events of the novel as she is used to show what is happening in the Nihil camp.  I liked her use in this book, and while I would have enjoyed a much more intense confrontation with Reath when they are inevitably reunited, I did enjoy how Nan’s story arc dramatically changed towards the end of the novel, which should be interesting for future High Republic novels.  The other character is Xylan Graf, the ultimate rich-kid master manipulator.  Xylan is the scion to the exceedingly powerful and rich Graf family, who organises the entire expedition, seemingly to gain rights to a valuable sector of space.  Xylan is an extremely flashy and stylish figure, and it is quite entertaining to see the other characters react to his eccentricities.  He is also quite a sly operator, cooking up plans and spinning tales to keep everyone happy.  He is so slippery that you honestly don’t know what he is planning for most of the novel, and I felt that he was a very compelling and fun addition to the cast.  All of the above characters were really fun and I hope they reappear in some of the future High Republic entries.

I made sure to grab a copy of Out of the Shadows’ audiobook format, which proved to be an interesting experience.  While I tend to really enjoy Star Wars audiobooks due to the cool production inclusions they usually feature, I ended up being a little disappointed with Out of the Shadow’s audiobook.  This was mainly because it lacked the iconic Star Wars musical score or background sound effects that all the other Star Wars audiobooks have, which made for a more subdued listening experience.  While this didn’t make Out of the Shadows impossible to enjoy, it was a very noticeable departure from the typical fun I have with Star Wars audiobooks, and several scenes could have benefited from being enhanced by some emotional music.  Still, I enjoyed the production, mainly because narrator Keylor Leigh does a really good job telling the story.  Leigh, who previously narrated Ireland’s A Test of Courage, has a great voice for teenage characters.  I felt that Leigh gave each of the key protagonists a unique and fitting voice, and she also ensured that the narrative moved along at a quick and exciting pace.  In addition, with a runtime of just under 11 hours, this is a relatively quick listen, which dedicated listeners can power through in no time at all.  As a result, this is a good format to enjoy Out of the Shadows on, although I really do wish that it had featured the usual strong Star Wars production values.

Star Wars: Out of the Shadows by Justina Ireland is an awesome and captivating High Republic tie-in novel, which continues to explore this unique period in Star Wars history.  Containing a fun story and some great characters, this novel serves as a key entry in the High Republic series, following several fascinating plot threads from some previous novels.  Readers are in for an excellent time with this novel, and Out of the Shadows proves to be an exciting and compelling experience.

Throwback Thursday – First and Only by Dan Abnett

First and Only Cover

Publisher: Black Library (Audiobook – 1999)

Series: Gaunt’s Ghosts – Book One

Length: 10 hours

My rating: 4.5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday, I check out the first entry in the Gaunt’s Ghosts series, First and Only, by Dan Abnett, which proved to be a very impressive Warhammer 40,000 novel.

You only need to look through my recent Throwback Thursdays to see that I have been in a real Warhammer mood lately.  I recently got into the Gotrek and Felix series by William King, and quickly made my way through the first three books, Trollslayer, Skavenslayer and Daemonslayer, all of which were incredibly awesome.  While I have got the fourth book, Dragonslayer, ready and waiting, I decided to take a break from the fantasy Warhammer novels and dive back into the science fiction Warhammer 40,000 universe.  While I only used to play Warhammer Fantasy, I have a great appreciation for the Warhammer 40,000 lore, and I have recently enjoyed two great books in this massive franchise, Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty.

While there are several intriguing Warhammer 40,000 novels on my radar, I decided to listen to the very first entry in the acclaimed Gaunt’s Ghosts series by Dan Abnett, First and Only.  Abnett is an impressive and prolific author and comic book writer who has done a lot of work across several franchises and companies, including Marvel and DC.  While he has a massive back catalogue, Abnett is best known for his input into the Warhammer extended universe.  Abnett has written an immense number of novels for the franchise, including Warhammer Fantasy books, such as the Malus Darkblade series (on my to-read list).  Most of his work is in the Warhammer 40,000 range, where he has written several major series, including the Eisenhorn and Ravenor series, as well as several major novels in the Horus Heresy extended series.  However, the most iconic of these is the Gaunt’s Ghosts series.

The long-running Gaunt’s Ghosts series follows a regiment of Imperial Guard, the basic foot-soldiers of the Imperium of Man, a major faction in the Warhammer 40,000 universe.  Starting back in 1999 with this novel, the Gaunt’s Ghost series featured 15 individual books, as well as several short stories, and only recently finished in 2019.  The Gaunt’s Ghosts series is one of the most iconic entries in the entire Warhammer 40,000 novel range, and I have heard many positive things about it over the years.  First and Only was one of the first books published by the Black Library, the Games Workshop publishing arm, and is a major feature of their catalogue.  So I felt that I was going to take the plunge and read more Warhammer novels, this would be a pretty good place to start, and boy was I glad that I did.

In the grim darkness of the far future, there is only war….

Throughout the entirety of space, the armies of the Imperium bring the fight to their enemies on every planet, battlefield and hellscape they can find.  One of the most deadly and destructive theatres of war is the massive Sabbat Worlds Crusade, where Imperial forces fight and die to defeat the armies of Chaos and bring an entire sector back into the Emperor’s light.  Many regiments of Imperial Guard have been recruited to battle in this war, but none have a background more steeped in blood and tragedy than the Tanith First and Only.

Formed to serve in the crusades from the once verdant world of Tanith, the first regiment of Tanith Imperial Guards could only watch in horror as their planet was destroyed by the forces of Chaos, with them the only survivors.  Now under the command of Colonel-Commissar Ibram Gaunt, the men of the Tanith First and Only have taken to calling themselves Gaunt’s Ghosts, due to their superior stealth skills and in recognition of the pain they feel at being the only remnants of their planet.

Fighting in the latest phase of the crusade, the Ghosts find themselves where the fighting is thickest, using their unique skills and experiences to confound the enemy and bring about impossible victories.  However, the Ghosts are about to discover that not all battles are fought on the field, and not all enemies are in front of them.  A power struggle is brewing in the upper ranks of the Crusade’s high-command, and the Ghosts have fallen right into the middle of it.  Entrusted with a mysterious encrypted data transmission by an old friend, Gaunt soon finds himself targeted by the agents of an ambitious general.  After several devastating attacks, Gaunt is forced to choose a side, especially after he uncovers a deadly secret that could destroy everything his men have fought for.  His mission will lead him to the most dangerous battlefield in the crusade, where the lines between friend and foe have never been blurrier.

Now this was a really incredible and exciting novel.  Abnett has produced an outstanding story in First and Only, and I loved how he perfectly translated the unique feel of the Warhammer 40,000 universe into a captivating narrative.  Featuring some great characters, a dark setting, and a fantastic look at this great franchise, First and Only is a captivating and explosive novel and I had an amazing time getting through it.

Abnett has produced a pretty epic story for First and Only that not only serves as an excellent introduction to the characters and wider narrative but is also full of excitement, intrigue and action.  At its core, First and Only is a tough and gritty military action adventure, that follows the Tanith First and Only through several gory fields of battle.  The narrative is broken up into several distinctive sections, set across three separate planets and one massive spaceship, as well as several shorter scenes and flashback sequences that add context and strengthen character development.  These separate sequences flow together extremely well and form a tight and compelling overarching narrative.  I loved the way in which Abnett combined his fantastic military story with treacherous and thrilling political intrigue, as the protagonists are forced to deal with treachery from their friends and attacks from their own commanders.  The author really does a great job setting up the key plot points at the start of the book, and the entire narrative seamlessly flows on after that.  I was deeply impressed by all the amazing action sequences, and I loved the author’s use of multiple character perspectives to tell a complex and powerful narrative.  The entire narrative comes together extremely well into a big, explosive conclusion.  I really enjoyed some of the great twists that were revealed in the lead-up to the conclusion and I was pleasantly surprised by several fun turns and reveals.  An overall exciting and terrific narrative, I had an absolute blast getting through this awesome novel.

One of the best things about this fun novel is the author’s great use of the dark and gothic Warhammer 40,000 setting.  Abnett obviously has a lot of love for this universe, and he painstakingly recreates it in his novel in all its fantastic and gritty glory.  As a result, the reader is treated to some outstandingly portrayed background settings of destroyed worlds, bombarded warzones, and overpopulated Imperial worlds.  This proves to be really impressive to see, and the author makes sure to use this setting to full effect, enhancing the cool narrative and making it an excellent backing for the various fight scenes.  This attention to detail also comes into play perfectly during the book’s various action sequences, and I felt that Abnett perfectly captured the unique and chaotic feel of a Warhammer 40,000 battle scene.  I have to say that I also deeply appreciated the way in which Abnett introduced the reader to the Warhammer 40,000 universe.  I personally found that very little pre-knowledge of this extended universe is needed to enjoy this book, and while those readers familiar with the game or other Warhammer novels will obviously get a lot more out of First and Only, this is actually a pretty good way to experience Warhammer 40,000 lore for the first time.

Another cool aspect of this novel was the insightful and intriguing focus on the Imperial Guard.  The Imperial Guard are the basic grunts of the Imperial faction and are often overshadowed by the flashier Space Marines in both the tabletop game and the wider extended universe.  As a result, it was cool to see a novel that focuses on a regiment of these troopers and shows them during a deadly and bloody war.  Abnett does an outstanding job capturing this faction in First and Only, diving into the psyche of the common soldier, while also showcasing their tactics, weapons, machines and motivations.  Thanks to the author’s excellent use of multiple character perspectives, you get to see various aspects of the regiment from commander down, and I loved the fascinating combination of perspectives from all the different types of soldiers and specialists.  I also really appreciated the way in which Abnett highlighted different regiments of Imperial Guard throughout the novel, which corresponds with the varied regiments and styles that can be fielded in the tabletop game.  While most of this novel focused on the Tanith First and Only, Abnett also strongly features two other regiments, the Vitrian Dragoons and the Jantine Patricians, who act as allies and rivals to the Ghosts respectfully.  It was extremely interesting to see the variations in mentality, uniforms, and tactics between these regiments, and I really enjoyed the way in which the author highlights their diverse backgrounds and planets.  This ended up being an incredible introduction to the Imperial Guard, and I imagine that quite a few Warhammer 40,000 players gained a new appreciation for this army after reading this novel.

First and Only features a fantastic collection of characters that serve as the heart and soul of the narrative.  This book follows the adventures of the Gaunt’s Ghosts regiment, and you get to see various members of this squad in action, as well as some antagonist characters.  Abnett ensures that each of the characters featured within the novel have intriguing and well-established backstories and traits, and you quickly understand their motivations.  Much of First and Only’s focus is on the leader of the Ghosts, Colonel-Commissar Ibram Gaunt, who serves as the main protagonist. Gaunt proves to be an excellent and enjoyable main character, who serves as both the regiment’s leader and its inspirational political officer.  Abnett really develops Gaunt’s personality and backstory, and all of the flashbacks focus on his past, setting up his relationship with several of the characters featured in the novel and showing how several rivalries were formed.  Other fascinating and complex characters included Colonel Corbec, who was the main secondary antagonist; Major Rawne, an officer with a hatred for Gaunt who has a pretty traumatic time in this novel; Brin Milo, Gaunt’s adjutant with extreme perception (they are obviously setting up something there); and Colonel Flense, a guardsman from a rival regiment who bears a great grudge against Gaunt.  All these characters, and more, are really fun to follow, but readers are advised not to get too attached, as this is a brutal war story.  I will admit that I initially had a little trouble connecting to several of the characters and I lost track of who the different protagonists were.  However, once I got a further into the story, I grew to know each of the distinctive characters, and I appreciated their fun characteristics and capacities.

As I have tended to do with all Warhammer recently, I grabbed the audiobook version of First and Only.  This proved to be a fantastic decision, as the First and Only audiobook was an excellent and fun production that I was able to power through quickly.  First and Only has a decent run time of 10 hours, and features some amazing voice work from veteran narrator Toby Longworth.  Longworth, who has previously narrated a swathe of Warhammer audiobooks, does an outstanding job with this novel, and he moves the narrative along at a swift and exciting pace.  I love the range of great voices Longworth brings to First and Only, and each character is given a distinctive voice that fits their personality and background perfectly.  There is a certain grim nature to the voices of many of the main characters, which reflects the dark, gothic nature of the Warhammer 40,000 universe.  He also utilises a series of different accents for some of the various Imperial Guard regiments, which helps to distinguish their divergent backgrounds and the influence of their home world.  This amazing narration turns the First and Only audiobook into an absolute treat, and this was an incredible way to enjoy this excellent book.  As Longworth provides the narration for the rest of the Gaunt’s Ghosts audiobooks, I will probably check out the rest of this series in this format, and I already know that I will have an awesome time doing so.

First and Only by Dan Arbnett is an outstanding and fantastic novel that takes the reader on an exciting journey to the heart of the Warhammer 40,000 universe.  Featuring an incredible and epic war story that makes full use of its dark setting and amazing characters, First and Only serves as a captivating first entry in the Gaunt’s Ghost series.  I had a wonderful time listening to this book, and this was one of the best Warhammer tie-in novels I have so far had the pleasure of reading.  This novel comes highly recommended, and I full intend to check out the other entries in this series in the next few years.

First and Only Cover

Waiting on Wednesday – Star Wars: The High Republic: Tempest Runner by Cavan Scott

Star Wars - Tempest Runner Cover

I also wanted to do a quick Waiting on Wednesday article on the upcoming Star Wars audio drama, Star Wars: The High Republic: Tempest RunnerTempest Runner, which will be written by the amazing Cavan Scott, will be the latest entry in the intriguing High Republic range of Star Wars fiction and will be released later this month.  I briefly mentioned this upcoming audio drama in another Waiting on Wednesday article, however, I was waiting to get some more details, such as the cool cover art above, before I discussed it.

For those unfamiliar with it, The High Republic is one of the most interesting and compelling current focuses of Star Wars fiction now.  Set around 200 years before the events of The Phantom Menace, High Republic media focus on a golden age of the Republic which is facing some major troubles, mainly in the form of the pirate group known as the Nihil.  Starting early this year with Light of the Jedi by Charles Soule, this era of Star Wars lore is proving to be a lot of fun, and there have been some great entries in the series, including Into the Dark by Claudia Gray and The Rising Storm by Cavan Scott, the later of which was particularly good.

Scott looks set to continue his awesome run of High Republic fiction with Tempest Runner, which appears to be a character specific sequel to The Rising StormTempest Runner will focus on one of the major High Republic antagonists, Lourna Dee, Tempest Runner of the Nihil, and has a very interesting story set around her.

Synopsis:


In this Star Wars audio original, delve into the cutthroat world of one of the High Republic’s greatest foes, the merciless Lourna Dee.

The Nihil storm has raged through the galaxy, leaving chaos and grief in its wake. Few of its raiders are as vicious as the Tempest Runner Lourna Dee. She stays one step ahead of the Jedi Order at the helm of a vessel named after one of the deadliest monsters in the galaxy: the Lourna Dee. But no one can outrun the defenders of the High Republic forever.

After the defeat of her crew, Lourna falls into the hands of the Jedi – but not before she hides her identity, becoming just another Nihil convict. Her captors fail to understand the beast they have cornered. Just like every fool she’s ever buried, their first mistake was keeping her alive.

Lourna is determined to make underestimating her their last.

Locked onto a Republic correctional ship, she’s dragged across the galaxy to repair the very damage she and her fellow Tempest Runners inflicted on it. But as Lourna plans her glorious escape, she makes alliances that grow dangerously close to friendships. Outside the Nihil – separated from her infamous ship, her terrifying arsenal, and her feared name – Lourna must carve her own path. But will it lead to redemption? Or will she emerge as a deadlier threat than ever before?

I really love the cool synopsis above.  It looks like Scott has a pretty fantastic story in place for this audio drama and I am pretty keen to see a villain-centric story, especially one that focuses on Lourna Dee, who has been particularly fun in some of the High Republic novels.  A prison drama in space has a lot of potential, especially in the Star Wars universe (Death Troopers and Maul: Lockdown are great examples of this), and I am very keen to see what compelling narrative Scott has planned.

I am also really keen to check out another full-cast Star Wars audio drama.  There have been two previous audio dramas in this current canon, Dooku: Jedi Lost, which was also written by Scott, and Doctor Aphra.  Both audio dramas have been particularly fun, and I have deeply enjoyed hearing the outstanding array of narrators and voice actors featured in them.  This latest audio drama has another particularly good cast, which includes some of my favourite Star Wars audiobook narrators.


Narrated by a Full Cast:

Jessica Almasy as Lourna Dee
Dan Bittner as Councilor Wittick
Orlagh Cassidy as Ola Hest
Sullivan Jones as Bala
January LaVoy as Tasia
Kathleen McInerney as Councilor Fry
Tara Sands as Sestin
Vikas Adam as H7-09 and Raleigh
Jonathan Davis as Andrik Keller and Asgar Ro
Neil Hellegers as Kassav, Yudiah Dee, and Jano
Saskia Maarleveld as Parr and Avar Kriss
Soneela Nankani as Muglan and Keeve Trennis
Marc Thompson as Pan Eyta, Sskeer, and Marchion Ro
Shannon Tyo as Quin and Nib Assek

The above cast sounds pretty impressive and I am very keen to see how they perform together.  It looks like Jessica Almasy is going to be the feature performer of this audio drama, and it will be great to see her take on Lourna Dee.  I am also very excited to hear more of January LaVoy (who did an amazing job narrating Star Wars: Victory’s Price earlier this year), Jonathan Davis (Master and Apprentice, Lords of the Sith) and Marc Thompson (Thrawn, Chaos Rising, Greater Good, Dark Disciple, Scoundrels), all of whom have done some great work recently.  There is also a very fun combination of characters there, and it will be interesting to see how they are worked into the plot.

Overall, Tempest Runner looks set to be a very exciting and compelling new addition to the Star Wars canon.  I am extremely keen to listen to this upcoming audio drama, especially as it features an exceptional cast, and it will probably be one of the standout pieces of Star Wars fiction in 2021.  I look forward to hearing this cool story unfold later this month, and I think this audio drama has an immense amount of potential.

Star Wars: The High Republic: The Rising Storm by Cavan Scott

Star Wars - The Rising Storm Cover

Publisher: Penguin Random House Audio (Audiobook – 6 July 2021)

Series: Star Wars – The High Republic

Length: 15 hours and 32 minutes

My Rating: 4.75 out of 5 stars

Prepare to dive back down into one of the most unique parts of the current Star Wars canon, as bestselling author Cavan Scott presents the next exciting adventure in The High Republic era, The Rising Storm.

The High Republic is a massive collaborative multimedia Star Wars project that started earlier this year and which represents a new area of focus for the Star Wars franchise.  Set in the Golden Age of the Republic, hundreds of years before the events of the Skywalker Saga, The High Republic currently contains several amazing pieces of tie-in fiction, with unique tales making up an overarching storyline.  I have so far read two entries in this series, the introductory novel Light of the Jedi by Charles Soule and the great young adult book Into the Dark by Claudia Gray.  The next major entry in this series is the fantastic and exciting The Rising Storm by Cavan Scott, which continues several storylines from Light of the Jedi.  Scott, who previously wrote the fantastic Dooku: Jedi Lost audio drama, has come up with a fascinating and compelling novel that I really enjoyed.

Two hundred years before the events of The Phantom Menace, the Republic was at its zenith, with the Jedi leading the expansion outwards to the Outer Rim.  However, following the Great Hyperspace Disaster, the Republic’s safety and security looks uncertain.  Even after the creation of Starlight Beacon, the Outer Rim is still a dangerous place, especially with the machinations of the notorious pirate group, the Nihil, as well as the spreading attacks from the plant monsters known as Drengir.

Determined to show that the Republic and the principles that govern it are still strong, Chancellor Lina Soh has organised the Republic Fair on the planet of Valo.  The fair will bring together cultural displays, new technology, Jedi artifacts and other wonders of the galaxy in a massive celebration to demonstrate the possibilities that an expanding Republic will have on the entire galaxy.  Attended by high-ranking Republic dignitaries, visiting diplomats, celebrities, leading scientists and prominent Jedi, all eyes in the galaxy will be on the fair and its participants.  However, some of these watching eyes have far more hostile intent and are determined to see the Republic Fair fail at all costs.

The most dangerous of these is Marchion Ro, the mysterious and unpredictable Eye of the Nihil.  Under his leadership, the Nihil have achieved much infamy and caused inordinate destruction throughout the Outer Rim, and Ro is determined to keep the Republic and the hated Jedi out of his territory.  As the fair begins, Ro orders a devastating attack that will shake the very galaxy to its core.  As Jedi such as Stellan Gios, Bell Zettifar and Elzar Mann attempt to hold back to the tide of evil descending on Valo, they are about to discover that there is something far more dangerous afoot in the galaxy.  Marchion Ro has uncovered an ancient evil and the entire galaxy, and every Jedi in it, is about to fear his wrath.

Now this was an awesome book, and one that is really starting to make me fall in love with The High Republic.  Scott has produced an intense and powerful story that continues to develop some of the best The High Republic characters, while also advancing some great storylines established in the previous novels and comics.  I had a wonderful time getting through this book, and this may be one of my favourite The High Republic novels so far.

This book has an awesome and captivating narrative to it.  Set about a year after the events of the first High Republic novel, The Rising Storm quickly introduces several intriguing storylines that each follow a different key character.  This includes a great storyline surrounding Elzar Mann as he attempts to decipher a warning given to him by the Force, as well as the tale of the conflicted and distracted Jedi apprentice Bell Zettifar.  There is also great storyline that follows a new character, mercenary Force user Ty Yorrick, as she takes on a new contract, and several storylines that follow key characters in the Nihil.  All these initially separated storylines are quite fun and do a good job setting up the various main characters, as well as establishing the current relevant events occurring in the galaxy.  While these individual storylines are quite fun and feature a mixture of intriguing characters, they swiftly come together into one combined narrative, when all the participants arrive at Valo for the Republic Fair.  Based on the book’s synopsis and the initial planning by the Nihil, you know that the fair is going to be attacked in some way, and Scott makes sure to ramp up anticipation for the upcoming carnage, showing multiple scenes that could lead into it.  However, even after all that, I was still not quite prepared for how amazing the main part of the novel turned out to be.

The eventual raid on the fair ended up lasting for quite a substantial part of the novel, as a coordinated attack separates the key characters.  With communications down and chaos reigning all around them, the protagonists are on their own, with each of their separate storylines focusing on their own encounters with the Nihil.  The entire raid is utter bedlam and proves to be a hotbed of action, intense moments, and dangerous character development.  I was honestly surprised at how dark parts of this book got, and readers are guaranteed a thrilling experience as there are several outstanding and intense action sequences.  Each of the main characters is effectively highlighted during this period, and readers will quickly become engrossed in their storylines and their attempts to navigate the dangers they encountered.  The entire raid sequence comes to an end with a decent part of the novel still left, which I initially thought was a bit of a mistake, as Scott could have ended the novel perfectly in the attack’s aftermath.  Instead, he constructed an incredible final sequence that really tied the entire narrative together, resulting in a memorable conclusion that sets up the next wave of novels perfectly.  While I did feel the story could have used a little bit of trimming, this was an overall excellent narrative, which I think was stronger than the preceding Light of the Jedi, mainly because it did not require the universe setup that Soule was required to chuck in.

While I deeply enjoyed The Rising Storm’s addictive story, this novel is a bit of a niche read and is mostly going to appeal to established fans of the franchise.  The Star Wars extended universe is an interesting and enjoyable place to explore, but it can be easy to get a little lost while checking out these books.  This is especially true with the new High Republic range, which takes the reader to a fictional period that has not been introduced to a wider universe either in a film or television series.  Due to its position as a second wave High Republic novel, you really need to check out some of the earlier works in the series before you try this one out, especially Light of the Jedi, which sets up most of the storylines and characters featured in this novel.  It is also important to add that this novel ties into several of the other High Republic comics and novels.  Events from these books and comics are referenced throughout The Rising Storm as Scott’s key characters interact with the protagonists of these other works, such as the junior novel, Race to Crashpoint Tower.  Knowledge of some of these contemporaneous pieces of fiction is not 100 per cent necessary, although several plot points and references become a lot clearance once you recognise the connection.  While Scott did do his best to make story accessible to new readers, I think that most High Republic newcomers would be better served reading Light of the Jedi first, which will make it so much easier to enjoy this awesome novel.

One of the more difficult things about reading a High Republic novel is the lack of any recognisable characters from the Star Wars films or television shows, as the only character from them alive at this point is Yoda (who keeps disappearing).  However, I found myself getting really invested in the complex and intriguing characters featured in The Rising Storm, as Scott makes use of both original characters and characters introduced in previous pieces of High Republic fiction.  This novel focuses on a huge selection of supporting characters, each of whom have their own adventures and stories.  One of my favourites was damaged Jedi Elzar Mann.  Mann is a troubled being who spends most of this novel haunted by both a dark vision from the Force and his unrequited and forbidden love to his friend and fellow Jedi Avar Kriss.  Because of this, Mann spends most of the novel walking the very edge of the Jedi code, breaking nearly every rule he can, including that major one about not falling in love or having a physical relationship with someone.  This sets him on a knife’s edge, and when the Nihil come, he is pushed dangerously close to the Dark Side (which mirrors Anakin’s fall in several ways) with some spectacular results.  This portrayal of Mann is one of the most compelling and exciting in the entire novel, and I appreciated the inclusion of a rogue Jedi.  Another complex Jedi character that I enjoyed was apprentice Bell Zettifar, who was a major point-of-view character in Light of the Jedi.  Bell is still reeling from the events of the first book where his master was apparently killed by the Nihil.  Because of this and other traumatic events, Bell spends much of the novel doubting the Force and his place in it.  I found myself really drawn to this character, and I appreciated the tough journey he was going on.  Unfortunately, it looks like Bell is going to go into some very dark places in the future, which should make for some excellent and moving storylines.

Aside from Mann and Bell, another great character I liked was Stellan Gios, a Jedi recently elevated to the Jedi Council.  Stellan, who had a minor role in previous pieces of High Republic fiction gets a lot more focus in this novel and proves to be a fantastic point of view character.  He is another complex figure, especially as he also has doubts and regrets, despite his position as a Council member.  I saw Stellan as the Obi-Wan Kenobi of the High Republic (partially because of the voice used by the audiobook narrator) and I liked his mostly calm demeanour, unrelenting friendship with the wilder Elzar Mann and the way he acts as straight man to several unusual Jedi characters.  Stellan goes through a lot in The Rising Storm, and it was fantastic to see him continuously overcoming adversity as he becomes more use to his place on the Council.  I also deeply enjoyed the character of Ty Yorrick, who was probably the best original character in this novel.  Ty is a former Jedi apprentice turned rogue mercenary who uses her Force abilities and spiked purple lightsaber to hunt monsters.  Despite her aversion for getting mixed up with the Jedi, Ty finds herself at the Republic Fair and must contend with both Jedi and Nihil.  While Ty was not the most developed character in this novel, I really liked her unique style and the fantastic mentor-student bond she eventually forms with Elzar Mann.  She has a lot of potential as a character, and I can see her becoming a major figure in the High Republic novels.

Some of the final characters I need to mention include Rhil Dairo, a spunky reporter who finds herself in the middle of all the key events of the book, recording with her cam droid.  Rhil is a fantastic and fun reporter character, much in the vein of Lois Lane, who can kick ass and get the scoop at the same time.  I also loved the scenes that featured Orbalin, a Jedi archivist and history buff.  Despite his more academic inclinations, Orbalin is quite a fun character who proves to be a real badass, especially as he manages to hold off several Nihil characters, including the lethal Lourna Dee, while giving a history lesson.  Finally, it was also great to see more of Wookie Jedi Burryaga, the cuddliest and nicest Jedi of all time, who everyone loves and who the reader feels inordinately protective of.  All these protagonists and more add so much to The Rising Storm’s narrative, and it was absolutely great to see all of their storylines unfold.

I am also deeply enjoying the villains of The High Republic, the Nihil.  The Nihil are a collection of murderous and self-centred pirates, who use their unique technology and tactics to bedevil the Republic and the Jedi.  With their own unique look and style, which is a mixture of spacefaring Vikings and Mad Max villains, the Nihil are a pretty fun group of characters to follow.  After a very strong introduction in Light of the Jedi, they have another amazing showing in The Rising Storm, achieving some major acts of destruction.  Thanks to their weird weapons, violent attitude and being constantly high on a cocktail of drugs and stimulants, the Nihil prove to be pretty dangerous opponents, even to the Jedi.  This makes for some very unique fight sequences, and it was fascinating to see the Jedi overwhelmed by these criminals.  At the same time, there is also an intriguing focus on the leadership of the Nihil, as the top commanders, the Tempest Runners, fight for dominance against each other and Marchion Ro.  Ro is proving to be a particularly intense and fascinating villain and Scott really builds on the character in this novel, showing more of his flaws, his motivations and his abilities to deceive and destroy.  There are several amazing storylines following Ro throughout this novel, including one where he obtains a mysterious evil item from the past.  The eventual partial reveal of this plot device results in The Rising Storm’s memorable conclusion and the High Republic creative team clearly has some fantastic plans for Ro in the future and they are turning him into one of the more complex and dastardly villains in the entire Star Wars canon.

As is becoming my recurring habit, I ended up listening to an audiobook version of this Star Wars novel.  This of course was a wonderful experience, as the team behind these books ensured that this latest Star Wars audiobook was the usual audio treat that I have come to love.  Featuring a decent run time of just over 15 and a half hours, The Rising Storm audiobook was an exceptional listen that I managed to power through in just over a week and which proved to be an exceptional way to enjoy this Star Wars adventure.  The entire narrative of The Rising Storm is enhanced and supported by a range of awesome and iconic Star Wars sound effects and music, which are intended to draw the listener into the story.  Both the sound effects and music are used to incredible effect throughout, and I think that they both added so much to my overall enjoyment of The Rising Storm.  The sound effects do a remarkable job presenting the ambient noise of every single scene, with crowd noises, the hum of a lightsaber, the engine noises of a ship or the sounds of blaster fire, constantly played in the background.  I was particularly impressed by the chaotic sound effects used during the Nihil attack on the fair, as you are treated to background noises of terror and destruction for several hours, which helps to highlight just how devastating the entire affair is.  In addition, the always impressive John Williams musical score is so much fun to hear, and it was put to particular good use in several significant scenes to enhance dramatic impacts.  I was extremely moved when I heard some of this music, as it either pumped me up during key action scenes (Duel of the Fates always gets me hyped), or to be deeply saddened when the more tragic musical cords struck up.

In addition to the exceptional use of sound effects and music, I also was deeply impressed with the incredible voice work featured in this audiobook.  Leading Star Wars narrator Marc Thompson once again lends his voice to this audiobook, continuing the work that he did in the Light of the Jedi.  Thompson has previously narrated some of my favourite Star Wars audiobooks, including Thrawn, Chaos Rising, Greater Good, Scoundrels, Dark Disciple, and the Doctor Aphra audio drama.  I also really enjoyed the awesome work he did in The Rising Storm, as Thompson not only revises the many voices that he introduced in Light of the Jedi but also adds in several new ones for the new characters.  I felt that various voices that Thompson did fit each of the characters extremely well, and he was able to perfectly personify their personality and written nature using a variety of fun accents.  I also found that Thompson was able to highlight the various emotions that the characters were feeling, giving the listeners a great sense of what they were feeling through his tone.  It was also cool to hear the combination of sound effect and Thompson’s voice when it comes to several alien characters featured within the audiobook, especially those whose voices were altered by technology.  All this outstanding voice work, combined with the awesome sound effects and music, helps to turn The Rising Storm into an absolutely incredible and addictive audiobook, and this is easily the best way to enjoy this fantastic Star Wars book.

The High Republic continues to expand as the amazing Cavan Scott adds his own unique spin on events with the exciting and memorable Star Wars: The Rising Storm.  This latest addition in the intriguing High Republic range does a fantastic job introducing the next stage of this unique Star Wars time period, complete with a devastating event, some major changes and some outstanding new characters.  I had an incredible time reading this great novel, and The Rising Storm is a must read for all fans of the Star Wars franchise, especially in its audiobook format.  If you have not gotten into the High Republic yet, you are missing out, and I cannot wait to see what happens next.  I will also have to make sure to grab a copy of Cavan Scott’s next Star Wars audio drama, Tempest Runner, a High Republic entry which is set for release in a couple of months and which will tell the tale of one of the more intriguing Nihil characters, Lourna Dee.

Star Wars - The Rising Storm Cover 2

Throwback Thursday – Daemonslayer by William King

Daemonslayer Cover

Publisher: Black Library (Audiobook – October 2000)

Series: Gotrek and Felix – Book Three

Length: 9 hours and 38 minutes

My rating: 4.75 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this Throwback Thursday, I am doing a bit of a double feature by reviewing two of the outstanding entries from the iconic Warhammer Fantasy franchise’s Gotrek and Felix series by the brilliant William King.  I have just published a review for the second book in the series, Skavenslayer, and, after some rapid audiobook listening, I have also pulled together a review for the third book, Daemonslayer.

After the epic conclusion of the battle of Nuln in Skavenslayer, Dwarf Slayer Gotrek Gurnisson receives a mysterious message and immediately sets out on the road, convinced that this missive may be the key to finding his much desired glorious death.  Accompanied as always by his companion, the former poet turned reluctant adventurer Felix Jaeger, Gotrek marches to the northern parts of the Empire to meet his destiny.

Arriving at their destination, Gotrek and Felix learn that a group of dwarfs are planning an expedition to find the lost dwarf stronghold of Karag Dum, and they want Gotrek to accompany them.  Destroyed in ages past, Karag Dum now lies in the middle of the Chaos Wastes, the most dangerous place in the entire world.  Wracked by the shifting winds of magic, marauding war bands, mutating warpstone and the foul essence of Chaos, no one can cross the Chaos Wastes and survive, and only death, madness or mutation awaits those who try.  However, expedition leader Borek Forkbeard has come up with an ambitious plan to fly over the Chaos Wastes in a giant, experimental airship, designed by an unstable engineer turned Slayer.

Determined to make up for previous failed attempt to reach Karag Dum, Gotrek agrees to accompany the expedition, with an inspired Felix accompanying him.  However, even with all the advantages that the airship provides, this will still be a perilous journey.  Many dangerous things lurk in the Chaos Wastes that will not hesitate to destroy the dwarven company for their dark gods.  At the same time, Gotrek and Felix’s old foe, Grey Seer Thanquol, plots from the shadows, determined to claim the airship for the Skaven cause.  But the very worst dangers will be found at Karag Dum.  A terrible foe lies within, waiting for revenge and determined to destroy all before him.  Can even the legendary Gotrek and Felix stand up to the wrath of a deadly Bloodthirster of Khorne, especially one who appears destined to kill Gotrek and destroy all who stand with him?

I am having so much fun getting through this cool series and I really wish I had checked it out many years ago.  Daemonslayer is another incredible read that continues the fantastic Gotrek and Felix adventures that started in Trollslayer and were continued in Skavenslayer.  William King has come up with a pretty intense story for this third entry in the series, and I loved the change in writing style featured within it.  An exciting and character-driven tale, this was easily the best entry in the series so far, and I deeply enjoyed the time I spent getting through it.

Daemonslayer contains an impressive and intense narrative that proves to be extremely addictive and a lot of fun to read.  Unlike the previous novels in the series, which featured a collection of short stories, Daemonslayer is actually a complete story with one continuous narrative.  This is an interesting change of pace, and one that I think works extremely well, especially as it cut down on some of the repetition that was an issue in Trollslayer and to a lesser extent in Skavenslayer.  King writes a fantastic story that quickly gets into the action and adventure as the protagonists embark on an epic and potentially lethal quest.  While not a collection of short stories, King does break the book up into several distinctive sections, each filled some unique plot points and antagonists.  These sections are pretty linear and flow into each other extremely well, resulting in a very cohesive and entertaining narrative.  Like the rest of the novels in the Gotrek and Felix series, readers do not need a lot of background knowledge about the Warhammer Fantasy world to enjoy this book.  While I would probably suggest reading Skavenslayer first, Daemonslayer can be read as a standalone book, and all readers are generally in for a good time with this novel.

The action and adventure flies pretty fast and thick throughout Daemonslayer, with highlights including a lengthy battle against an army of Skaven towards the start of the novel, exploration in the dark tunnels of Karag Dum and the final epic fight sequence against the hordes of Chaos.  King is particularly skilled at writing exciting and powerful battle sequences, and I loved how he managed to bring the uniqueness of a large-scale Warhammer battle to life.  Part of this is because the author makes great use of multiple character perspectives throughout Daemonslayer, which allows for a richer narrative as you get to see many different angles of the same story.  This works particularly well in the first battle against the Skaven, as you get to see Grey Seer Thanquol controlling his forces, as he desperately tries to kill Gotrek and Felix.  I did think that some of the Thanquol scenes in the second half of the novel were a bit weak, especially as they were more concerned with setting up his appearance in the next novel, Dragonslayer, than influencing the plot of Daemonslayer.  Still, these scenes were great, and you are always guaranteed a laugh when dealing with this ruthless Skaven.  While there is a noticeable focus on action and death, King also works in some fantastic comedy and humour, which makes this book an absolute treat to read.  I also appreciated how dark and emotional several scenes became, especially when the protagonists are faced with the grim realities of certain terrible situation.  All of this is worked into quite an impressive adventure story, which ends up being extremely addictive and enthralling to get through.

I loved the great use of setting throughout Daemonslayer, especially as King features some of the darkest and most dangerous locations in the entire Warhammer Fantasy canon.  The most notable of these is the notorious Chaos Wastes, a dark and dangerous wasteland, completely corrupted by the Chaos gods and filled with all manner of mutants, monsters, beastmen, worshipers of Chaos and Daemons, who gather and fight throughout the wastes.  While the Chaos Wastes are primarily shown from above, King makes sure to produce some gruesome and disturbing depictions of the landscape and its inhabitants, and it proves to be a pretty horrific backdrop for a good part of the story.  I do wish that a little more of the story had been spent on the ground within the Wastes, but it was probably a wise choice to avoid, as the story could easily become bogged down there.  I also really enjoyed the lost dwarf hold of Karag Dum, where the last third of the book takes place.  King was clearly drawing some inspirations from Tolkein’s Mines of Moria when he came up with this location (Moria is also known as Khazad-dûm), with hidden doors, ancient treasures, despoiling opponent, and a giant fiery demon boss.  The scenes set within this hold are pretty claustrophobic, and King makes sure to use the dark location to its full advantage during fight scenes.  You really get a sense of the decay and destruction that has occurred within this setting over the years, and it is pretty easy to feel the despair of the various dwarf characters.  Both these major settings are really impressive, and they prove to be an excellent and fitting backdrop to a very fun and intense story.

A major strength of this book is its characters, as King continues to produce a range of complex and distinctive figures to populate his tales.  This includes protagonists Gotrek and Felix, who find themselves on their most dangerous mission yet.  Felix continues to be used as the novel’s primary point-of-view character, and it is fascinating to see his continued evolution from cowardly fop to dangerous warrior.  Despite his continued caution and reluctance to engage in fights, Felix is now regarded by everyone as a heroic figure, and he accompanies Gotrek on this latest quest with only a minimum of forbearance, despite being given an out by his friend.  King has really hit his groove when it comes to portraying Felix, and the character reigns supreme as a sarcastic, but loyal friend.  I have really grown to like Felix, and readers will become pretty invested in his tale.

After being overlooked a bit in Skavenslayer, Gotrek has a lot more focus on him in Daemonslayer, as he re-visits one of his old failures and reunites with some of his dwarf kin.  For most of the novel, Gotrek is his usual gruff and battle-hardened self, still searching for his doom while managing to kill anything that he comes across.  While this is always a lot of fun, King makes sure to feature some deeper character elements in this novel, by highlighting some of his inner feelings and giving hints at his past.  There are several compelling mentions of Gotrek’s pre-Slayer life in this book, as well as some early hints at the character’s true destiny and the dark fate surrounding him.  King also shows a surprising amount of emotion in the character for this book, and Gotrek has some moving scenes with Felix as he contemplates the mistakes of his past and his many regrets.  I really enjoyed seeing how the character’s friendship with Felix has developed over the course of the last few books, and there is even a scene where Gotrek admits he is apprehensive about journeying to the Chaos Wastes and even lets Felix know he does not have to follow him.  While all this character development is great, King also makes sure to continue to portray Gotrek as an absolute badass in Daemonslayer, as he goes up against a ton of different enemies and opponents.  The various fight scenes with Gotrek are so much fun, although I do worry that King is perhaps making Gotrek a little too overpowered, especially as he manages to defeat a Bloodthirster, literally the most dangerous creature in the entire Warhammer canon (admittedly Felix helps a lot).  I still really love this great character and I cannot wait to see what other crazy adventures he goes on in the future.

Just like his previous books, King loads Daemonslayer up with a great range of supporting characters, and several of the characters introduced in this novel end up becoming major recurring figures in the Gotrek and Felix series.  Probably my favourite was Snorri Nosebiter, a fellow dwarf Slayer, who has had way too many blows to the head.  Snorri proves to be a fun companion to Gotrek and it was interesting to see a character who makes the titular protagonist seem sane in comparison.  There was also a fun character in Varek Varigsson, who is essentially the dwarf version of Felix, except with a range of explosive devices.  In addition, you cannot overlook the dwarf engineer turned Slayer, Malakai Makaisson, and I had a good chuckle when the characters discuss the fates of his previous, unfortunately named ships.  I also really liked that King reused two of his most entertaining characters from the previous novel, the Skavens Grey Seer Thanquol and Lurk Snitchtongue.  Both serve as secondary antagonists in the story, and prove to be excellent comic reliefs, especially as their schemes constantly go against them.  It looks like King has some fun plans for Snitchtonuge in the future, and I liked the fun changes he went through.

As I did for Skavenslayer, I really need to point out the extreme lack of female characters in this book.  Daemonslayer literally had only one named female character, Ulrika Magdova, who naturally falls in love with Felix the first time they lay eyes on each other.  While this is pretty lazy writing on King’s part, at least Ulrika is a much better written character than the females featured in Skavenslayer.  Ulrika is a badass Kislev fighter, who proves to be a dangerous fighter (of course, Felix has to be just a little bit better).  Still, I have a feeling she is going to be a bit of a damsel in distress in some of the future novels, and I hope that King balances it out with some additional female characters in the future.  Overall, there are some great characters featured throughout Daemonslayer and I look forward to seeing the ones who survive in some of the other Gotrek and Felix novels.

I ended up grabbing the audiobook format of Daemonslayer, narrated by Jonathan Keeble.  With a relatively short runtime of 9 hours and 38 minutes, the Daemonslayer audiobook is an easy audiobook to get through, and I managed to finish it off quickly.  The audiobook format proves to be a great way to enjoy this excellent book, especially as it allows the fantastic and chaotic landscape and characters to come to life in all their ghastly glory.  Keeble continues to impress as the narrator of this series, and I love the amazing array of voices he brings to the table.  Daemonslayer really highlights just how varied his voice can be as Keeble produces a substantial number of different accents and vocal tones to capture the rich and unique cast.  This includes Scottish-sounding dwarfs, Russian-esque Kislev lancers, humans with cultured British accents and the mad, loud voice of Snorri Nosebiter.  Keeble also has to voice the various inhuman monsters that the protagonists encounter, from the great Skaven characters, to the monstrous daemons and warriors of Chaos, all of which prove very fitting and amusing.  He also brings an immense amount of passion to his narration that deeply enhances the experience of anyone listening to the book.  The way in which he gets into the various fight sequences is amazing, and you can hear the sheer excitement in his voice as he reads.  This is especially true in the final epic fight scene, and the listener soon finds themselves on the edge of their seat as Keeble works his way up to the conclusion.  This is really an impressive and amazing format to enjoy Daemonslayer in, and I cannot recommend this audiobook enough.

Daemonslayer by William King is an exceptional and amazing entry in the fantastic Gotrek and Felix tie-in series.  This awesome novel contains an epic and intense story, as its two iconic protagonists continue to explore the dark and deadly Warhammer Fantasy world.  Filled with action, adventure, comedy and some dramatic character moments, Daemonslayer is an outstanding novel that comes highly recommended for all Warhammer fans.  I look forward to seeing how the rest of the series turns out and I am really enjoying my current jaunt into the world of Warhammer tie-in fiction.

Daemonslayer 2 Cover

Throwback Thursday – Skavenslayer by William King

Skavenslayer Cover

Publisher: Black Library (Audiobook – December 1999)

Series: Gotrek and Felix – Book Two

Length: 10 hours and 30 minutes

My rating: 4.5 out of 5 stars

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  The adventures of my two favourite Warhammer Fantasy protagonists, Gotrek and Felix, continues, with the second incredible and extremely fun entry in their series, Skavenslayer.

After their previous escapades throughout the Empire and beyond, wandering adventurer, outlaw, and writer Felix Jaeger is still reluctantly following the Dwarf Slayer Gotrek Gurnisson on his quest to find a glorious death.  After travelling to the Imperial city of Nuln, the two heroes attempt to make some money to support their travels.  However, danger is always around the corner, as the heroes find themselves thrust into the middle of a vast conspiracy when they take on a menial job.  The chittering and evil hordes of the Skaven are amassing beneath Nuln, determined to conquer the city by any means necessary.  Led by a dangerous and ambitious leader, the rat-men have several sinister plots to kill all the humans above and appropriate their city and technology for their own glorious purposes.  The only chance the city has to survive this chaos appears to be Gotrek and Felix, who are constantly dragged into the middle of the Skavens’ plots, thanks to fate, Skaven pettiness or terrible bad luck (both Felix’s and the Skaven’s).  Can the two heroes save Nuln from the Skaven hordes, or will Gotrek finally find the death he always seeks?

Wow, this is such a fun and entertaining series.  Skavenslayer is the second entry in the Gotrek and Felix series, which follows the two titular heroes as they journey throughout the Warhammer Fantasy world, battling all manner of monsters, demons and creatures.  After enjoying some of the excellent Warhammer 40,000 fiction out there (Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty), I recently dove into the first Gotrek and Felix novel, Trollslayer, which contained several exciting and compelling short stories.  I loved the fantastic mixture of action, world-building and fun characters featured within Trollslayer, and within a couple of weeks I had started listening to SkavenslayerSkavenslayer proved to be another excellent novel, and I honestly think it was a slightly stronger novel than Trollslayer, thanks to its much more connected plot.  This was an outstanding read that has many amazing elements to it.

Skavenslayer contains an outstanding and deeply addictive narrative that follows Gotrek and Felix as they attempt to stop the Skaven plot to destroy the city of Nuln.  Skavenslayer is made up of several short stories linked together by Felix’s journal entries.  Unlike the previous novel, all six stories and the epilogue are linked, forming one continuous narrative and resulting in a tighter and more comprehensive read.

Skavenslayer’s first short story is Skaven’s Claw, which sees Gotrek and Felix employed as sewerjacks, guards who patrol the vast catacombs underneath Nuln.  On patrol, they chance upon a clandestine meeting between a Skaven and a human noble, placing Gotrek and Felix in the middle of a conspiracy involving the head of Nuln’s secret police.  Skaven’s Claw is an excellent first story that does a wonderful job establishing most of Skavenslayer’s plot details and introducing several key characters, including recurring antagonist Grey Seer Thanquol.  I loved the combination of action, world building and intrigue that was contained within Skaven’s Claw, and it results in an awesome, fast-paced story.  The Nuln sewers prove to be a claustrophobic and memorable setting for most of the battles.  I also enjoyed the use of secondary antagonist Fritz von Halstadt, a fanatical human who has been manipulated by the Skaven, as his story arc was very well established and quite compelling.  This is an awesome entry that gets Skavenslayer off to an impressive start.

Next up we have Gutter Runners, which sees the Clan Eshin assassin, Chang Squik, lead a group of Skaven Gutter Runners on a mission to kill Gotrek and Felix at the inn where they are working as bouncers.  This was a quick and action-packed story which proved to be a lot of compelling fun.  The action is swift and deadly, as the protagonists are attacked on multiple fronts, and there are several great battle scenes throughout.  This is a fun story that you can easily power through in one short sitting, and I felt that it did a great job keeping the reader’s attention after the fantastic introductory story.

The third entry is the fantastic and funny Night Raid, which focuses on the members of Clan Skyre, the insane Skaven engineers and weapon designers.  The leader of the Clan Skyre contingent, Heskit One-Eye, plans a raid on the Nuln College of Engineering to appropriate the latest human weapons and technology and obtain glory.  However, the jealous Grey Seer Thanquol organises a significant roadblock in the form of Gotrek and Felix.  This is another outstanding entry in the novel, and I consider it to be the most comedic and entertaining of the bunch.  Not only do you get to see amazing examples of Skaven backstabbing and betrayal but you also have an extremely funny and exciting sequence at the college, where all hell breaks loose when a Skaven gets stuck in a Steam Tank.  This story also serves as an excellent introduction to the various Skaven side-characters, and a lot of elements from Night Raid have major impacts on the rest of Skavenslayer’s story.

Up next, we have the disgusting and captivating story, Plague Monks of Pestilens.  In this story, a brewing plague strikes quick with deadly consequences.  However, this is no ordinary plague; it is a deadly concoction dreamt up by the demented plague monks of Clan Pestilens, led by the terrible Vilebroth Null.  Warned again by Thanquol, Gotrek and Felix attempt to stop the plague monks before it is too late.  Plague Monks of Pestilens is an amazing middle story that is pretty memorable.  Rather than the pure hack-and-slash narrative of the previous story, King works in an interesting mystery element, as Felix tries to work out where the plague monks are attacking from.  Once battle is joined, you are in for a dangerous and gruesome fight, especially as the author goes into full horror mode when describing the grotesque plague monks and their malformed, diseased bodies.  This is an extremely intense and disturbing story which really enhances Skavenslayer’s overall narrative and gives it the more serious edge it needed.

The penultimate story of Skavenslayer is Beasts of Moulder, which sees Gotrek and Felix attempt to stop the master mutators of Clan Moulder, led by Izak Grottle, try to unleash their latest creation.  This was a decent addition, although if I am being honest, it was probably the weakest entry in the entire book.  Not only are the stakes a little lower, but it repeats the pattern of the previous two entries.  I did quite enjoy the scene where Felix visits the palace, especially as everyone there assumes he is some sort of master monster hunter, but the rest of the story fell a little flat, especially the Elissa subplot.  Still, it fits into Skavenslayer’s narrative well and does a good job setting up the final story.

The last entry in Skavenslayer is the major concluding storyline, The Battle of Nuln.  In this story, both the citizens of Nuln and the Skaven army hiding beneath the streets have been afflicted by plague and famine.  In order to achieve victory, Thanquol leads a daring raid on the Countess’s palace during a ball, while the rest of the Skaven army attacks the city.  With Gotrek and Felix stuck in the middle of several Skaven plots, can they save the city before it is overwhelmed by rats, disease and vile Skaven magic?  The Battle of Nuln is an incredible and captivating entry that serves as the action-packed conclusion to the entire book.  King brings together all his fantastic storylines, and the readers are rewarded with an intense and extended war sequence, as the full wrath of the Skaven force is unleashed.  I deeply enjoyed this final story, and it did an outstanding job of providing satisfying, if occasionally lethal, conclusions to all the character arcs and storylines.  There is so much action going on in The Battle of Nuln, and I loved seeing the consequences of all the previous short stories finally come to the fore for both sides in the war.  An excellent and exciting conclusion that will put you in the mood for even more Gotrek and Felix.

I had an outstanding time getting through each of the short stories above, and not only are they fantastic reads on their own but together they form an impressive and intense overarching narrative.  King did a wonderful job crafting together all six stories, and I felt that the use of a single location and overarching antagonists worked extremely well, especially once you are introduced to the four iconic Skaven clans.  While some of the middle stories do suffer from plot repetition, this is still a great book which is extremely fun to read.  King ensures each story has a great combination of action, character development and humour, and each of the stories can easily be read on their own without a lot of context from the others.  This is also a very good Warhammer Fantasy novel, and readers only need minimal prior knowledge of the franchise, especially as King provides a great amount of detail and self-contained lore.  I felt that it came together perfectly, and readers are in for an exceptional time when they check this novel out.

One of the more entertaining and fun parts of this novel was King’s use of the Skaven as the villains of the story.  The giant rat-men known as Skaven are chaotic beings who, thanks to their spiteful nature, massive ambitions and weird array of abilities, weapons, magic and fighting techniques, are one of the most entertaining and recognisable races in the Warhammer Fantasy canon.  I think that King did a particularly good job bringing the Skaven to life in Skavenslayer, and they proved to be a very intriguing and memorable group of antagonists.  Not only does the author showcase several unique Skaven clans (each of them is covered in a short story), but he also captures the Skavens’ treacherous nature, speech pattern and insane pettiness.  While the Skaven have an elaborate plan, their own paranoia and self-serving mindset gets in the way of its success, and it is wonderful to see the various backstabbing, betrayals and plots that occur throughout the course of the book.  Despite this, they still prove to be a dangerous group of enemies, and they manage to hit the protagonists and the rest of the humans in Nuln in a big way.  I really enjoyed the way that King utilised the Skaven throughout this novel, especially as their duplicitous or cowardly actions are the catalyst for most of the book’s humour, and Skavenslayer is a fantastic and detailed introduction to this impressive Warhammer Fantasy faction.  That being said, there are only so many times you can hear a scared Skaven getting ready to “squirt the musk of fear”, and some different wording might have been better.

Another highlight of this book is its complex characters.  The most notable and prominent of these are titular protagonists, Gotrek and Felix, and it is still incredibly fun to see the unusual partnership of a doomed Dwarf Slayer and a former wealthy poet turned notorious adventurer.  Due to his position as the book’s main point of view character, much of Skavenslayer’s focus lies on Felix.  While there are still hints at his somewhat cowardly past, especially as he seems apprehensive before every single fight, Felix has become a much more fearless and dangerous being in this book, and he leads the way in several battles throughout Skavenslayer, proving himself a fantastic hero.  There are some interesting character moments for Felix throughout this book, especially as he encounters his brother, Otto, the first member of his family to reach out to him since his banishment.  There are some great comparisons between the wealthy Otto and the more adventurous Felix in Skavenslayer, and it was intriguing to see what Felix might have turned into if he was not bound to Gotrek.  I also liked how Felix developed more into his role as the sane straight man to Gotrek, and his dry humour really adds a lot of comedy to the books.  Overall, Skavenslayer is quite a strong outing for Felix, and he proves to be an outstanding central character.

Aside from Felix, the other main character is Gotrek, the mad, death-hungry Dwarf Slayer, who is constantly denied his desired doom in glorious combat due to his own unnatural skill.  Gotrek is his usual crude and disrespectful self throughout Skavenslayer, and it is an absolute joy to see him in battle, even if his portrayed as way too overpowered.  While he is a great character, Gotrek was underutilised in Skavenslayer, and he was mainly just a supporting player in the Felix-based stories, only appearing when there is a need for fighting.  Still, it was great to see him, and he does get a lot more attention in the next novel.

While Gotrek was a bit overlooked, King does a wonderful compromise by introducing an exceptional primary antagonist in the form of Grey Seer Thanquol, a powerful Skaven sorcerer who goes on to be a major recurring figure within the Gotrek and Felix novels and the wider Warhammer Fantasy universe.  Thanquol is an impressively entertaining character who represents the absolute best (or worst, depending on your point of view) of Skaven society.  He is insanely ambitious, arrogant, power-hungry and dangerous, and rose to power thanks to an unfortunate “accident” involving his predecessor, a loaded crossbow and an exploding donkey.  Due to his ambition and an unwillingness to share any glory, Thanquol spends just as much time plotting against his equally aspiring subordinates as he does attempting to conquer Nuln or kill Gotrek and Felix.  Indeed, several conflicts with the Skaven are due to Thanquol himself informing the protagonists about his rival’s plots, often through some hilarious letters which are clearly written by a Skaven (despite Thanquol’s own belief that they are masterful forgeries).  The sheer overconfidence, deluded self-belief and inability to take responsibility for his failings make Thanquol a particularly nasty antagonist, however, it is just so entertaining to see him strive and then fail, that you end up wanting him to live and succeed against his Skaven opponents.  Thanquol proves to be an excellent antagonist, and I really enjoyed seeing his alternative point-of-view which highlights the Skaven plans.  King really outdid himself coming up with this villainous rat-man, and he is one of the best things about Skavenslayer and the overall Gotrek and Felix series.

King has also filled Skavenslayer with an interesting collection of side characters who add a lot to the plot.  The author does a good job of introducing these major side characters throughout the various stories, and he manages to build them up and flesh out their personalities in a short amount of time.  There are great human supporting characters, such as Heinz and Doctor Drexler, and several fun and amusing Skaven.  The majority of these Skaven characters are leading members of the main clans who not only serve as secondary antagonists for the novel, but who are also cast as rivals to Thanquol’s rise to power.  I had a fantastic time seeing each of these Skaven characters in all their treacherous, self-serving glory, although my favourite had to be the aptly named Lurk Snitchtongue, who is a very fun and cowardly character.

If I had to make one major criticism, it would be about the complete lack of any decent female supporting characters.  While you can forgive some older fantasy books for their lack of gender diversity, it is a painfully obvious problem in Skavenslayer.  There are literally only two female characters of note within the novel, and both are badly written.  The first is Felix’s romantic partner, Elissa, who quickly becomes a major burden to the story by forming conflicts with Felix.  Their romance is thankfully over before the end of the book, and you cannot feel anything but relief as she leaves.  The other character is the ruler of Nuln, Countess Emmanuelle, who gets only a couple of lines at the end of the novel.  While her one scene does shine her in a good light, the rest of the novel hints that she is a vapid, lustful and incompetent ruler.  The underuse of female characters is probably going to be a major feature of Gotrek and Felix series in the future (for example, Daemonslayer only has one female character), however, I really hope that any who feature are written a lot better than the ones featured in Skavenslayer.

Just like I did with Trollslayer before it, I chose to listen to Skavenslayer on audiobook rather than grab a physical copy of the book.  I have a lot of love for the Warhammer Fantasy audiobooks, especially as they always perfectly capture the excitement, grim horror and elaborate fantasy of this franchise.  Skavenslayer was another great example of this, and I had a wonderful and thrilling time listening to this amazing novel in this format.  Much of the reason for this was the excellent narration by Jonathan Keeble, a brilliant narrator who has lent his voice to most of the Gotrek and Felix novels.  Keeble has an outstanding voice for dark fantasy stories such as this, and I loved the grim tone he gives to several of the characters, particularly Gotrek, as well as the sheer excitement that infects his tone whenever there is a fight sequence or dangerous scene.  Keeble also a lot of fun voicing the various Skaven characters, and he expertly mimics their high-pitched, whiney tones, which helps highlight their fickle and cowardly nature.  This excellent voice work helps turn the Skavenslayer audiobook into an absolute treat to listen to, and with a runtime of only 10 and a half hours, listeners will power through this in no time at all.

William King’s second Gotrek and Felix novel, Skavenslayer, was another outstanding and wildly enjoyable novel that I had an incredible time listening to.  Featuring a compelling connected narrative filled with intense action and fun villains, this is an amazing fantasy tale that is perfect for all Warhammer Fantasy fans.  I can think of no higher compliment for this book than to reveal that the moment I finished Skavenslayer, I immediately grabbed the next novel in the series, Daemonslayer, which proved to be just as much fun.

Skavenslayer 2

Waiting on Wednesday – Star Wars: Visions: Ronin by Emma Meiko Candon

This week I am also going to do a quick Waiting on Wednesday article highlighting a cool upcoming Star Wars novel which I previously mentioned a few weeks ago.  This novel is Ronin by Emma Mieko Candon, an intriguing and distinctive entry in the Star Wars universe that will tie into the upcoming anime series, Star Wars Visions

Star Wars Visions - Ronin Cover

Star Wars Visions is one of the more unique upcoming inclusions in the Star Wars canon, and one that looks set to contain some very distinctive stories.  This new series, which streams on 22 September 2021, will feature nine original short films, done in the anime style by different Japanese animation studios.  This is going to be quite an ambitious and distinctive series, and I personally am quite keen to see the franchise brought back to its Japanese-inspired roots.

There are several fascinating stories currently planned within this series, although one of the most intense and distinctive ones is The Duel, produced by the Kamikaze Douga company.  The Duel will feature an alternate history of the Jedi and the Sith, inspired by Feudal Japan, and will focus on a duel between members of these two sides.  The clips I have seen about The Duel look pretty badass, and I love how the Jedi and Sith are modelled on historical wandering samurai.

In addition to being a cool sounding animated feature, The Duel will have one other thing that sets it apart from the other Star Wars Visions films, a tie-in novel.  This tie-in novel, Ronin by Emma Meiko Candon, which is currently set for release in October, will expand on the unique universe created in The Duel by focusing on the film’s wandering Sith duellist.  They have only just recently released the full synopsis for Ronin, and it looks like it is going to be a fun and compelling novel.  I also must highlight the novel’s unique and visually impressive cover, which combines cool Star Wars iconography with a classic Japanese design to create something that is beautiful and awesome.

Synopsis:

A mysterious former Sith wanders the galaxy in this stunning Star Wars tale. An original novel inspired by the world of The Duel from the Star Wars Visions animated anthology.

A mysterious former Sith wanders the galaxy in this stunning Star Wars tale. An original novel inspired by the world of The Duel from the Star Wars Visions animated anthology.

The Jedi are the most loyal servants of the Empire.

Two decades ago, Jedi clans clashed in service to feuding lords. Sickened by this endless cycle, a sect of Jedi rebelled, seeking to control their own destiny and claim power in service of no master. They called themselves Sith.

The Sith rebellion failed, succumbing to infighting and betrayal, and the once rival lords unified to create an Empire . . . but even an Empire at peace is not free from violence.

Far on the edge of the Outer Rim, one former Sith wanders, accompanied only by a faithful droid and the ghost of a less civilized age. He carries a lightsaber, but claims lineage to no Jedi clan, and pledges allegiance to no lord. Little is known about him, including his name, for he never speaks of his past, nor his regrets. His history is as guarded as the red blade of destruction he carries sheathed at his side.

As the galaxy’s perpetual cycle of violence continues to interrupt his self-imposed exile, and he is forced to duel an enigmatic bandit claiming the title of Sith, it becomes clear that no amount of wandering will ever let him outpace the specters of his former life.


All the above sounds extremely interesting and cool and I am rather looking forward to seeing what sort of unique narrative that Candon comes up with.  Ronin has a lot of potential to be one of the more distinctive and innovative Star Wars novels released in 2021, and I am quite keen for its alternate universe samurai story, especially if it enhances the tale told in The Duel.  I also cannot get over the incredible cover above, and I look forward to having that prominently on my shelf.