Throwback Thursday – Legend by David Gemmell

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Publisher: Hachette Audio (22 June 2017) – originally published by Century (April 1984)

Series: Drenai – Book 1

Length: 13 hours and 13 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

In this week’s Throwback Thursday, I try out a fantasy book that has been on my mind for many years, the 1984 classic fantasy novel, Legend, by the late, great David Gemmell.

Legend was the debut novel from Gemmell, an impressive author who wrote over 30 novels between 1984 and his death in 2006, most of which fell within the fantasy genre. Some of his works included the Rigante, Stones of Power, Jon Shannow and Hawk Queen fantasy series, as well as the Troy and Greek historical fiction series. However, his most famous body of work has to be the Drenai series. Featuring 11 books, the Drenai series were a collection of loosely connected novels set within the same fantasy universe. While the storylines are all linked in some way or another, especially books like the three Waylander novels, the series can pretty much be read in any order, which is kind of what I did.

I actually have a bit of a random history with the Drenai series, as I happened to listen to the 10th book in the series, White Wolf, some years ago. For the life of me I cannot think why I would have grabbed this fantasy book off the shelf. Whatever the reason, the story of White Wolf stuck with me, and I would find myself occasionally remembering details of the plot, while completely forgetting the book’s title or the author’s name. I was eventually able to figure out what book it was thanks to the one clear detail I could remember (the names of the protagonist’s famous swords) and tracked down another audiobook copy of White Wolf to listen to a few years ago. I also really enjoyed White Wolf the second time around and was eager to find out more about the rest of the books in the series.

Out of all of the books in the Drenai series that I looked at, the one that appealed to me the most was the very first one in the series, Legend. Legend tells the story of an epic and desperate siege that sets up the entire Drenai universe and contains the defining story of Gemmell’s most iconic character, Druss the Legend, who also appeared in White Wolf. Many of the story elements of Legend deeply appealed to me, and it also made practical sense to start at the beginning of the series, especially as it serves as a significant point in the series’ chronology. Unfortunately, due to a combination of a lack of time, problems finding a copy of Legend, and a requirement to focus on more recent books, I never got a chance to read Legend or dive deeper into the Drenai series. However, it always remained high on my to-read list, and I am so happy that I finally got a chance to read it.

Legend is the story of the siege of Dros Delnoch, the fortress city that acts as a gateway to the declining Drenai Empire. Dros Delnoch is the greatest fortress in the world. Sitting in the middle of a narrow pass and guarded by six high walls and a great keep, the city should be able to withstand any attack. However, the charismatic Nadir warlord Ulric has forged together a mighty host of 500,000 Nadir tribesmen, which he plans to sweep over the walls of Dros Delnoch.

If the city is able to hold for a few months, a new Drenai army will be able to reinforce the battlements. But with only a small force of 10,000 soldiers within the city, many of them raw recruits, this seems to be an impossible task. However, help soon arrives from the most unlikely of places. Former solider Regnak follows his newfound love to the city, despite his apparent cowardice and dark secrets. A gentleman bandit leads his band of outlaws to man the walls, partly for money and partly to make up for his past sins. The mysterious band of mystical warrior priests, known as The Thirty, also arrives to fulfil their destiny to die in battle. Each group has a role to play in the defence of the city, but only one of the new defenders will give the Nadir pause and raise the defenders’ hopes, the greatest hero of the age, Druss the Legend.

For decades, Druss has fought and defeated every enemy he has come across, but there is one thing even he cannot overcome: time. Now a grizzled veteran of 60 years, Druss has come to the city for one final battle, but first he needs to come to terms with his status as a living legend. Even as an old man Druss is still a dangerous person, and there is a reason that he is known as Deathwalker by the Nadir. As the siege begins, heroes will rise, tragedy will stalk the defenders and a legend will end, but will anything be enough to withstand the Nadir horde?

Well damn, that was a pretty epic book and one that was well worth the wait it took for me to get around to reading this. Legend was an incredible and enthralling read that had me hooked from the very beginning all the way to the very last word. It is a classic piece of fantasy action and adventure. Gemmell loaded his story with some truly compelling and flawed characters to create an outstanding read. Featuring a ton of amazing, pulse pounding action, heartbreaking tragedy and an epic siege, this book was absolutely fantastic, and I am really glad I read it.

Probably the main thing that I liked about the book was Gemmell’s outstanding portrayal of a massive fantasy siege. I have always loved the classic siege storyline, and there is something about a huge army attacking a castle that I cannot turn away from. The siege of Dros Delnoch within Legend is easily one of the best sieges that I have ever read, as Gemmell produces a magnificent battle around the city that lasts nearly the entire book. The whole setup for the siege is pretty insane, with 500,000 Nadir tribesmen (who bear a lot of similarities to the historical Huns) attacking a Drenai (essentially Roman) city with six massive walls. The author does an amazing job properly pacing out this siege throughout the novel, including appropriating enough time to really showcase all the pre-siege activities, including training, preparation of the defences and initial sabotages before the first battle even happens. Once the battle begins, though, it is a non-stop barrage of action as the defenders fight off multiple assaults each day.

Due to the author’s excellent storytelling and character work, the reader becomes extremely invested in the fate of the defenders, and each time a wall falls, or the attackers gain an inch, you are mentally rooting for them to fight back. There are a number of discussions and plans that take place throughout the book, and it is quite fascinating to see the thought and planning that the author put into the defence of his city. I especially liked how the city’s six walls played into the battle, as the defenders’ decisions on how and when to hold these battlements provided some great moments and debates for the reader to appreciate. The siege lasts the entire book and features a huge number of epic fight sequences, all of which will get your adrenaline racing and your heart pounding. I loved every second of the siege that was featured in this book, and I hope to see it brought to life on screen one day (provided they do it right).

In addition to its first-rate siege, Legend also features a large number of complex and well-written characters. The first is Regnak, who turns into one of the book’s main characters. Regnak is a former soldier who is first presented as a coward, looking to flee all personal responsibility, although this is quickly revealed to be a side effect of being a natural ‘baresark’. However, when he meets Virae, the daughter of the Earl of Dros Delnoch, he falls in love and follows her back to the siege. Regnak has a great storyline about finding one’s inner courage and overcoming one’s issues, and while his romance with Virae is a bit weird at times, it does result in some tragic scenes throughout the book. Next you have the members of The Thirty, an order of 30 warrior priests who enter the fight knowing that 29 of their members are going to die. Not only do the priests represent most of the fantasy elements of this book thanks to their physic abilities but their ability to see into the future results in some interesting debates about destiny and fate. Quite a few members of The Thirty are introduced, although most of their story is focused on their youngest member, Serbitar, and his mentor, Abbot Vintar, as Serbitar has the hardest time accepting the future and wants to change it to help the defenders.

Without a doubt, the best character in the entire book is Druss the Legend. Druss is Gemmell’s most iconic character and has appeared in several other books in the Drenai series, all of which occur before the events of Legend. These include The First Chronicles of Druss the Legend, which details the rise of Druss and the events that made him a legend, The Legend of Deathwalker, which features an earlier encounter with Ulric and the Nadir, and White Wolf, where I first encountered the character of Druss. However, Legend is definitely the character’s defining book, as it features the conclusion of his epic life and his final stand.

There is a lot of great character work involved with Druss, and the man is a pretty epic character. He is an older man, many years past his prime, who was faced with a choice: die in glory at Dros Delnoch or decline into obscurity. Choosing to die in battle (mainly to spite Death), Druss arrives in Dros Delnoch ready to fulfil his destiny. Gemmell does an outstanding job portraying Druss as an old and wise warrior who is weakened by age but is still a far more capable warrior than many of the others involved with the siege. While readers will enjoy the action sequences featuring Druss, the main thing about the character is the way that he attempts to come to terms with his status as a living legend whose body can no longer keep up with his myth. Druss knows that his reputation as a man who always wins is one of the main things that keeps the soldiers going, and he is constantly working to inspire the soldiers and show that he is still the super human many of them think he is. However, at the same time he must deal with the tangible impacts of age and must try to overcome them in order to survive and inspire on the battlefield. This examination of a man uncertain about his continuing place in the world and who knows he is going to die very soon is extremely well done, and readers cannot help but fall in love with the character and get very invested in his storyline, even though you know how it is going to end. The Druss that is featured in Legend is probably one of the finest fantasy characters that I have read, and I look forward to reading some additional books featuring him in the future.

The book also features an amazing cast of secondary characters, each of whom adds so much to the story featured within Legend. These characters include:

  • Orrin – the commander of the forces defending Dros Delnoch. Orrin is a nobleman who is inexperienced and ill-suited for command. However, once Druss arrives, he works hard to change his ways and become a worthy leader of his troops. He has an amazing redemption arc and turns into quite a likeable character.
  • Bowman – a forest bandit who Druss convinces to join the defence of the city. Initially pretending he is there for money; it is eventually revealed that he is searching for some sort of redemption as well. Bowman’s sarcastic wit adds some necessary humour to the story and he proves to be quite a likeable character.
  • Gilad and Bregan – two farmers who sign up to the army and find themselves becoming heroes of Dros Delnoch. These two characters allow Gemmell to show the story of the common defender of the city. Together they have quite a surprisingly compelling storyline, and the readers actually get quite invested in their survival.
  • Hogun – one of the few professional soldiers in the city. Hogun serves as a great secondary observer for most of the book, and his growing respect and camaraderie with the other defenders mirrors the reader’s growing attachment to all those people featured within Legend.
  • Ulric – leader of the Nadir horde attacking the city. Ulric is presented as a visionary like Atilla the Hun or Genghis Khan, who has united his people against a common threat and now seeks to create a mighty empire. I quite liked how Ulric, despite being the antagonist, is only partially presented as an evil man. Instead, he sees all the violence he does as necessary and he even grows to respect the defenders of the city, especially Druss. Ulric turns out to be quite a complex and well-written antagonist that reader ends up respecting to a degree.
  • Caessa – a female member of Bowman’s band, who harbours a deep secret. She’s not my favourite character, but her storyline has a few intriguing twists, and it is interesting to see her growing attachment to Druss.

In addition to all the characters mentioned above, there are also a huge bevy of other minor characters from both sides of the conflict whose point of view and feelings are examined throughout the book. Not only does this allow for a number of short and, in some cases, tragic stories for the reader to enjoy; it also increases the scope of the battle. Overall the character work is pretty impressive, and pretty much every character allowed for a richer and more captivating tale to be told. If I had one criticism of Legend’s characters, it would be that the female characters are mostly portrayed as over-emotional, irrational or downright catty in most of their interactions, which makes the book feel a bit socially dated at times.

I ended up listening to an audiobook version of Legend narrated by Sean Barrett. At only 13 hours and 13 minutes, Legend represents a fairly quick listen, especially when you get stuck into the story. I had a fantastic time listening to the audiobook version of this book, and I felt that it really helped me sink into the story and appreciate all the amazing action and drama going on in the city. Barrett has an excellent voice for an older fantasy like Legend, and I really felt he got to the heart of most of the book’s characters. I strongly recommend the audiobook version of Legend, and I will probably check out the other books in the series on audiobook as well.

Legend really did not disappoint, as it easily met every single one of my high expectations. I enjoyed every minute of this exceptional book and it gets an easy five stars for me. I cannot overstate how epic in scale and writing the siege featured in this book was, and all of the characters within this story are just sensational, especially the Legend himself, Druss. I fully intend to check out some additional books in Gemmell’s Drenai series in the future, although there are so many interesting choices that I’m not too sure where to start. Be sure to check out future instalments of Throwback Thursday to see which other Gemmell books I look at.

The Unbound Empire by Melissa Caruso

The Unbound Empire Cover (WoW)

Publisher: Orbit (Trade Paperback – 25 April 2019)

Series: Swords and Fire – Book 3

Length: 508 pages

My Rating: 5 out of 5 stars

One of the fast-rising authors of fantasy fiction, Melissa Caruso, brings her outstanding debut series to an end with the third book in the Swords and Fire trilogy, The Unbound Empire.

It is always a bittersweet moment when a great book series comes to an end. For the last two years, the Swords and Fire trilogy has been one of my favourite new fantasy series due to its excellent combination of characters, story, intrigue, fantasy elements and world building. I absolutely loved the first book in the series, The Tethered Mage, and I felt that Caruso did an excellent job following this up with The Defiant Heir, which made my Top Ten Reads For 2018 list and my Top Ten Books I Loved with Fewer than 2,000 Ratings on Goodreads list. As a result, I have been eagerly waiting for The Unbound Empire for the last year, and it even featured in my very first Waiting on Wednesday post.

The Swords and Fire series is set on the continent of Eruvia, which is made up of two great nations, the Serene Empire of Raverra and the loosely collected states of Vaskandar. The Serene Empire is the home of our protagonists, and is a land where magic is controlled by the government, led by the Doge and the Council of Nine. All mages who are identified as having enough power are conscripted into the army as a Falcon. Each Falcon is bound to a non-magical handler, a Falconer, who is entrusted to control and protect their Falcon. One such Falconer is Lady Amalia Cornaro, heir to one of the most powerful families in Raverra and future member of the Council of Nine. While the nobility is usually forbidden from becoming Falconers, desperate circumstances forced Amalia to be bound to the powerful and rebellious fire warlock Zaira.

Vaskandar, on the other hand, is a far wilder nation, ruled by the Witch Lords, magicians whose powerful vivomancy literally flows through their land, making them part of everyone and everything in their domain. War is always looming between these two nations, and while Vaskandar as a nation has decided to remain out of the most recent conflict, nothing can stop an individual Witch Lord from attacking. The cruel and ambitious Witch Lord Ruven, the Skinwitch, has long wanted to conquer and rule over The Serene Empire. His most recent ambitions have been stymied by the combined actions of Amalia and Zaira, who managed to stop his plan to unleash a destructive volcano, although it came at great cost to Amalia.

However, Ruven is far from done and is determined to gain new land, either in the Serene Empire or in the domains of the other Witch Lords. Launching a series of attacks against the Empire’s capital, Raverra, as well as several outlying holdings, with a range of horrifying strategies, Ruven is able to cause significant damage. But while he launches his attacks, he is also trying to recruit Amalia to his cause by any means necessary, as her unique heritage gives her the ability to usurp the domains of other Witch Lords. As Amalia and Zaira race to counter Ruven’s actions, Amalia finds herself once again torn between love, duty and friendship, as the responsibilities of her office clash with the friendships she has formed. As Amalia struggles to maintain her humanity in the heat of war, Ruven’s greatest cruelty might be the thing that finally breaks her and leads to the fall of the Serene Empire.

Caruso once again knocks it out of the park with The Unbound Empire, creating a satisfying conclusion to her series that still contains her trademark storytelling ability and character work. The final book in the Swords and Fire trilogy does a great job utilising the previous entries of the series and also attempts to tie up all of the existing loose storylines and plot points. The Unbound Empire is filled with some really emotional storylines, a number of powerful magical action sequences and several surprising plot developments. The end result is another five-star book from Caruso that I powered through in quite a short period.

At the heart of this book lies the series’ main two characters, the narrator and point-of-view character, Amalia, and the fire warlock Zaira. The challenging and evolving relationship between the initially sheltered Falconer and the rebellious and infinitely destructive Falcon has always been a major part of this series. While the two characters have been establishing a better relationship with each book, it was great to see the two of them becoming even closer in this book and helping each other deal with some major issues. I also liked how both characters’ stories come full circle in this book, as Amalia becomes more and more like her mother, while Zaira finally confronts a number of her personal demons and for once starts to consider having a future. The author’s depiction of the doubt and guilt that Amalia is feeling after the events of the last book forced her to kill her cousin added some extra emotional depth to the story, and I liked the inclusion of such a realistic emotional reaction. The character arcs for the two main characters were incredible, and it was great to see how much they had evolved over the course of the trilogy.

Caruso has also developed a number of great side characters for this series, and she continues to expertly utilise them in this final book. The main two side characters of The Unbound Empire were Amalia’s love interests: Captain Marcello of the Serene Empire; and the Witch Lord Kathe, known as the Crow Lord. Throughout the course of the book, Amalia is caught between them; while she loves Marcello, her position makes a relationship impossible, and Kathe presents a more suitable match. Marcello’s storyline in this book is pretty significant, and there are some substantial and emotive changes to his character that really helped make The Unbound Empire extra compelling. I also really liked the deeper dive into Kathe’s personality and backstory, as well as the natural strengthening of the relationship between Amalia and Kathe. Thankfully the book’s love triangle aspect wasn’t too over-the-top or filled with insufferable toxic jealousy, as both the men understand the difficult position Amalia is in. The arc of Zaira’s love interest, Terika, is really sweet, and I liked how she continues to have a positive effect of Zaira’s personality. Other side characters, such as the Amelia’s powerful and unflappable mother; the surprisingly lethal Cornaro servant, Ciardha; and Marcello’s eccentric artificer sister, Istrella, all shine through in this book, and all of them add quite a lot to this book’s story.

No great fantasy story would be complete without a despicable antagonist threatening the heroes, and luckily this book has a truly evil and threatening villain. The Witch Lord Ruven is a powerful Skinwitch, a person with the ability to control and alter other creatures just by touching him. Not only is this power by itself pretty horrifying but Ruven uses it in some fairly novel and evil ways, unleashing all manner of horrors upon the protagonists. I thought that Ruven had some of the best magical powers in the entire series, and his abilities were really fun to see in this book. Caruso also tried to humanise the character in places throughout this book, which was a nice touch and added some new depth to the story, although he does mostly come off as utterly irredeemable. Overall, I feel that Ruven was an excellent villain and his antagonism really helped make this book and the series as a whole.

I have always loved the complex fantasy world and elements that the author came up with for this series. The various forms of magic and resulting rules that form the backbone of this book are very imaginative, and I loved how Caruso was able to utilise them in her story. There are some amazing new versions of the magic and fantasy elements from the previous two books included in The Unbound Empire, as well as some new locations to explore. While the world building is not as intense as the first two books in the trilogy, Caruso still offers some great new elements, and I had a lot of fun seeing these extra expansions to the universe. Hopefully Caruso will come back to this world at some point in the future, as I had a lot of fun there over the course of the series.

The Unbound Empire was another incredible piece of fantasy fiction from author Melissa Caruso that expertly wraps up her debut trilogy. This has got to be one of the best debut fantasy trilogies I have had the pleasure of reading, and it has been a lot of fun absorbing the excellent tales of magic, adventure and intrigue that Caruso has woven over the last two years. I have really loved the Swords and Fire trilogy, and while I am sad to see it go, I am excited to see where Caruso goes next as this author has amazing potential for the future. I highly recommend each and every book in the series and encourage you to get wrapped up in the magic and characters of this series if you have not had a chance to read it.

Star Wars: Master & Apprentice by Claudia Gray – Audiobook Review

Master & Apprentice Cover

Publisher: Random House Audio (16 April 2019)

Series: Star Wars

Length: 11 hours and 42 minutes

My Rating: 4.75 out of 5 stars

2019 is shaping up to be an amazing year for fans of the new Star Wars extended universe, a group of which I consider myself to be a proud member, with so many awesome Star Wars books and comics being released.  After reviewing the first Star Wars book for 2019, Queen’s Shadow, a few weeks ago, I have been really looking forward to getting to grips with the franchises second 2019 novel, Master & Apprentice by Claudia Gray.

Master & Apprentice is a canon Star Wars novel set around eight years before the events of Star Wars Episode I: The Phantom Menace.  It focuses on two of the main characters from this prequel movie, Jedi Knight Qui-Gon Jinn and his Padawan, Obi-Wan Kenobi.

Qui-Gon Jinn is an experienced and powerful Jedi Knight, having been trained in the Force by the legendary Count Dooku, who himself was trained by Master Yoda, and is ready to face any threat or danger that lies in front of him.  However, his greatest challenge may prove to be his own Padawan, Obi-Wan Kenobi.  The two Jedi are polar opposites to each other: while Obi-Wan is by-the-book and rigid in his respect of rules and protocol, Qui-Gon routinely shows very little regard for the rules and laws that bind the Jedi and constantly finds himself at odds with the Jedi Council.  Despite years of working together, the two Jedi struggle to understand each other.  Qui-Gon sees every mistake of Obi-Wan’s as his own, while Obi-Wan is unable to understand the reasoning behind Qui-Gon’s actions, nor his obsession with the ancient Jedi prophecies that many see as dangerous and unreliable.  Their tenuous and strained relationship is further tested when Qui-Gon is unexpectantly offered a place on the Jedi Council, a move that would likely end their partnership.  With feelings of betrayal and failure hanging over both of them, they are suddenly assigned a critical mission that is likely to be their last as master and apprentice.

Fellow Jedi Rael Averross, another former apprentice of Dooku, has requested Qui-Gon’s help with a difficult political dispute on the planet of Pijal.  Averross has been serving as regent for the planet’s young queen, who is days away from ascending to the throne and signing an important treaty.  A series of attacks which has rocked the planet is apparently the work of The Opposition, a band of political performance artists turned terrorists.  Once the two Jedi arrive on the planet, they quickly find that the situation is far more complicated than initially believed.  With corruption and secrets around every corner, Qui-Gon and Obi-Wan attempt to get to the bottom of everything, even utilising a pair of jewel smugglers to help with their inquiries.  However, their investigations are hampered by their opposing points of view, which only worsen when Qui-Gon places great stock in a dark vision of the future he has foreseen.  Can they overcome their differences to unravel the plot, or will they fail their mission?

Claudia Gray, also known as Amy Vincent, is a prolific and experienced author, best known for her first body of work, the Evernight series, which started in 2008.  Since then she has written a number of other series, including the Spellcaster, Firebird and Constellation series, as well as the standalone novel Fateful.  Gray also has a huge amount of experience writing Star Wars fiction, having previously written three Star Wars tie-in novels in the new extended universe, including Lost Stars, Bloodline and Leia, Princess of Alderaan.  As a result, the story of Qui-Gon Jinn and Obi-Wan Kenobi is in safe hands as Gray produces an outstanding, compelling and character-driven novel that delves deep into the Star Wars lore to create an amazing story.

Master & Apprentice presents a clever and exciting story that sees the protagonist attempt to uncover the mysterious events unfolding on Pijal, while also dealing with their many personal and emotional issues.  The story is told from the perspective of a range of characters in the book, and each of them adds their own thoughts and experiences to the story.  The overall story arc on Pijal becomes quite complex, with many different and intriguing sides to the conflict, and the people behind the events are not who you think.  I had an amazing time enjoying this book.

In this fantastic piece of fiction Gray goes into some intriguing parts of the Star Wars universe and lore.  This is actually the furthest back the new extended universe books go, so it offers the reader a great opportunity to see some of aspects of the pre-movie Star Wars universe.  While there are some hints at the events to come, as well as references to some major characters in the upcoming movies, the book contains a significant amount of new content and antagonists.  It is actually quite refreshing to read a Star Wars book that is not tied into the Skywalker family or featuring the Empire or the First Order as an antagonist.  I quite enjoyed the look at the pre-The Phantom Menace universe, including the new planet of Pijal, and the inclusion of the immoral Czerka Corporation, who previously appeared in the pre-Disney Star Wars universe.  While those fans of the Star Wars franchise who like to consume more than the movies will absolutely love this book, Master & Apprentice should prove to be fairly easy to read for those people who have at least seen The Phantom Menace, as it is a pretty intriguing science fiction adventure.

Those readers who are interested in a deeper dive into the Jedi of the Republic era are in for a real treat in this book, as Gray delves into aspects of their history and lifestyle.  Throughout Master & Apprentice there are a number of scenes set in the Jedi Temple, as well as a number of discussions about how and why the Jedi do what they do.  Perhaps one of the key things highlighted in this book is how the traditional Jedi master and apprentice program worked.  Several different apprenticeships are shown, and the reader gets a good idea of what is entailed in this relationship, what training the Padawans go through and how the process turns them into the eventual guardians of peace in the galaxy.

One of the most unique and fascinating aspects of Star Wars and Jedi lore that Gray examines are the fabled Jedi prophecies.  The prophecies were created long ago by an ancient group of Jedi sages, and are reputed to reveal events from the future.  The prophecies become a key part of the story, as not only do they drive a wedge between Qui-Gon and Obi-Wan but they are also shown to have a major influence over Dooku when Qui-Gon was his Padawan.  The prophecies have been mentioned in the movies before, with the most famous prophecy about the coming of a chosen one who will bring balance to the Force, referring to Anakin Skywalker/Darth Vader.  While the chosen one prophecy is referenced in Master & Apprentice, several other prophecies are mentioned, including one that comes true in this book.  I was really quite intrigued by the author’s examination of the prophecies; while they have been mentioned in the movies, I did not know too much about them.  Dedicated fans will no doubt have fun trying to tie some of these prophecies into the movies and other associated pieces of Star Wars media.  For example, there is one that clearly refers to Princess Leia that is repeated a couple of times.  I personally was very curious about one prophecy that was mentioned towards the end of the book, which was referenced as being obsessed over by Count Dooku.  It was a particularly portentous-sounding prophecy, and I wonder if it will have anything to do with recent revelations in the trailer for the next Star Wars movie, The Rise of Skywalker.

The story contained within Master & Apprentice is a strong, character-driven affair which features a compelling central cast, each of whom gets an in-depth analysis from Gray.  Not only is there some compelling examinations of the main two characters, Qui-Gon and Obi-Wan, but Gray also introduces several intriguing and entertaining new characters who really add a lot to the story.

There is a great examination of the younger Qui-Gon Jinn and Obi-Wan Kenobi in this book, as Gray examines not only the relationship between the two characters but also aspects of their past and their personalities.  When the two characters are introduced in the first prequel film, The Phantom Menace, very little is known about them, save that Obi-Wan is nearing the end of his apprenticeship and the two of them disagree on certain matters, such as the future of Anakin Skywalker.  Master & Apprentice offers a whole new, deeper examination of these characters and explores how these two Jedi came together and appeared so close, despite some differences in their personalities and styles.  I thought that this deep dive into the relationship between these key movie characters was utterly fascinating, and it made me reconsider aspects from the movie.  The strained relationship between the two characters becomes a major factor of the book, and Gray creates an emotional storyline around it as Qui-Gon and Obi-Wan work to overcome their issues while facing external threats.  This was an excellent part of the book which readers will quite enjoy.

In addition to looking at their relationship and how the two characters become close, Gray also looks at other aspects of their past.  This is particularly true for Qui-Gon, as Gray spends time highlighting Qui-Gon’s apprenticeship to Dooku and his friendship with Rael through a series of flashbacks.  These flashback scenes are quite interesting as they show several key events that were responsible for turning Qui-Gon into the character he was in the movie and go a long way to explain why he was such a hesitant master for most of Master & Apprentice.  There was also an intriguing and extended look at how and why Qui-Gon became so obsessed with the Jedi prophecies.  Qui-Gon’s research and fascination with the prophecies becomes a major part of the book, which really appealed to me, and which also explains a lot about the Qui-Gon’s actions in The Phantom Menace.  For example, it explains why Qui-Gon was so sure that he had found the Chosen One in Anakin Skywalker, and why he was determined to train him, even if it meant defying the will of the council.  These storylines also explain certain aspects of Obi-Wan’s personality that occur within the movies.  For example, the bond and respect that are formed between Obi-Wan and his master explain why he was so willing to take on Anakin as an apprentice after Qui-Gon’s death in The Phantom Menace.  It also adds another layer to Anakin’s betrayal in Revenge of the Sith, as Anakin has not only betrayed Obi-Wan and the Jedi but also Qui-Gon’s memory and his belief in Anakin as the chosen one.  This might explain why Obi-Wan, upon defeating Anakin, so passionately shouted “YOU WERE THE CHOSEN ONE.”  There were also some cute aspects to Obi-Wan’s life that are explained, such as why he had such an aversion to flying and how he was able to ride the lizard mount in Revenge of the Sith.  I quite liked how both characters developed over the course of the book, and I felt that Gray did an amazing job bringing these characters to life and providing an excellent story about their past.

While Gray’s portrayal of the main two characters is really good, I also have to say how much I loved some of the side characters that the author introduced in this book.  My favourite has to be Rael Averross, the unconventional Jedi who has a connection to Qui-Gon’s past.  Rael Averross is pretty much the opposite of all the Jedi readers would mostly be familiar with.  He’s a hard drinking, womanising (which he claims is technically not against the rules of being a Jedi), death stick using scoundrel, who hates nearly every aspect of being a Jedi Knight.  He was an extremely entertaining character whose actions and scruffy appearance are part of a persona the character has created to disguise the guilt, fear and resentment from his past.  I also liked how he was the only character able to identify and point out what the actual result of someone fulfilling the prophecy and finding the chosen one, something that every other Jedi apparently missed.  Rael was such an interesting counterpoint to the other Jedi characters in Master & Apprentice, and his influence on a young Qui-Gon was quite intriguing.  It will be interesting to see if Rael shows up again (I believed he is used in a recent Star Wars audiobook, Dooku: Jedi Lost) as he has the potential to be a key character in the new Disney expanded universe.

Other characters utilised within this book are the two jewel smugglers co-opted by the Jedi to be their guides on Pijal, Pax and Rahara.  While both these characters are a lot of fun, the standout one has to be Pax.  Pax is a gaudy and socially inept character whose inability to interact with other people is due to the fact he was raised by a ship full of protocol droids.  Pax is full of sass, sarcasm and insults, and is easily the most entertaining character in this entire book.  Rahara is also a great character.  A former slave of the Czerka Corporation, Rahara is the more normal of the two characters.  However, her former enslavement still haunts her and drives much of her more noble actions in this book.  Individually, both these characters are pretty cool, but together they form a great team who play off each other well.  Their emotional attachment to each other is another great part of the book and seeing the lengths that the usually pragmatic Pax will go to for Rahara is very heart-warming.

There were also a few flashback scenes featuring Qui-Gon’s mentor and future Star Wars antagonist Count Dooku.  All of these scenes were shown from the point of view of Qui-Gon as Dooku’s apprentice, and they paint a picture of a rigid and severe Jedi who was already showing signs of being tempted to the Dark Side of the Force.  This was a very intriguing portrayal, although I believe that the audiobook Dooku: Jedi Lost, which was released around the same time as Master & Apprentice, contains a lot more of Dooku’s backstory and motivations, and I am definitely going to check this other audiobook out at some point.

As usual, I was deeply, deeply impressed with the audiobook version of this Star Wars book.  The company behind these audiobooks really go the extra mile to make them special, and these tie-in novels are quickly becoming my favourite series to listen to rather than read.  The Master & Apprentice audiobook runs for 11 hours and 42 minutes, and I found that I was able to get through this book quite quickly.  I always find I absorb a lot more of the story with the audiobook format, and with this book I was really able to enjoy the character strife, as well as the new world building that Gray included.  Props need to be given to the amazing sound effects that seem to permeate nearly every single scene in this book.  Firstly, I absolutely love how the incredible and iconic music from the Star Wars movies is used during some of the book’s major scenes.  The music, especially some of the big orchestral moments that defined key parts of the original Star Wars movies, is quite incredible and it does an amazing job of forcefully dragging the reader into the story.  The additional sound effects used throughout the book easily replicate the actions going on around the characters, often using established and recognisable sound from the movies.  I also loved how some of the sound effects could be so effective at creating an appropriate background for the scene by adding in engine noises or the susurration of a loud crowd.

The audiobook format of Master & Apprentice is narrated by Jonathan Davis, who has previously provided his voice to several other Star Wars audiobooks.  I was deeply impressed with Davis’ incredible voice acting range in this book, as the voices he comes up with for the characters are outstanding.  For example, he produces incredible voices for the book’s two main characters, Qui-Gon and Ob-Wan as he damn near succeeds in replicating the two actors voices from The Phantom Menace.  On top of that, his Yoda voice is spot-on, and sounded just like Frank Oz in the movies.  I also liked the voices that the narrator came up with for some of his new characters.  His voice for Rael, for example, does an amazing job capturing the character’s personality, including his more carefree attitude, and the simmering anger that exists for most of his interactions with Qui-Gon.  I also quite like the voice and tone he uses for Pax, and the character’s inbuilt arrogance and emotional shallowness really shine through.

Master & Apprentice is so far my favourite Star Wars book of 2019, and I absolutely fell in love with its excellent story and powerful character work.  Gray takes her readers deep into the Star Wars lore, allowing fans of the franchise to further examine two of the best characters from The Phantom Menace movie.  The combination of Jonathan Davis’ exceptional narration and the production company’s perfect use of classic Star Wars music and sound effects resulted in an absolutely fantastic audiobook that comes highly recommended.  This is one hell of a book, and I cannot wait to see how the rest of the year’s Star Wars books turn out.

Throwback Thursday – Moving Pictures by Terry Pratchett

Moving PIcture Cover.jpg

Publishers: Corgi and ISIS Audiobooks (14 November 1991)

Series: Discworld – Book 10

Length: 332 pages or 10 hours and 8 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

Because my blog shares the name of a building featured in Terry Pratchett’s Discworld series, some people might have assumed that I am a fan.  You would be right, so very, very right.  I have loved Discworld since I was a small child, and my appreciation and respect for the complex writings of the late, great genius, Sir Terry Pratchett, has grown with me.  The Discworld series represents one of my ultimate comfort series of books.  It’s the series that I go back to at any time when I want something fun and familiar to enjoy.  I have read all of the adult books set in Discworld multiple times (I have yet to read all of the young adult ones), and it is an unusual year when I do not listen or read some of these books in my spare time.  Pretty much every single book in this series deserves five out of five stars or higher (with one or two exceptions that I may mark down to a 4.75 with a heavy, heavy heart), and you are unlikely to find any real criticisms about this book below.  After nearly a year of running this blog, the continued exclusion of a review of any of Pratchett’s Discworld is a travesty, and one that I seek to rectify in this somewhat late Throwback Thursday with a review of the 10th book in the series, Moving Pictures.

Before I review Moving Pictures, here is some quick context of the Discworld series for those people unfamiliar with these books.  Discworld is the main series of Sir Terry Pratchett, set upon the Discworld, world and mirror of worlds.  The Discworld, or the Disc, is a flat world that rests on the backs of four massive elephants, who themselves stand on the back of a gigantic turtle swimming in space, Great A’Tuin.  The Discworld itself features a huge range of different nations and continents that bear striking similarities to real-world locations.  This series is, without a doubt, the best series that utilises a combination of fantasy and satire in the entire world.  The seamless blend of the two elements is just incredible, and both elements do an unbelievable job at enhancing each other.  Before his death, Pratchett wrote 41 books in the Discworld series, six of which are considered young adult books.  While the books can be read in any real order, the series were mostly written in chronological order (with the exception of Small Gods), and events from earlier books in the series are often referenced.  Although most of the Discworld stories are self-contained, a number of the books are linked together by a recurring main character and are subsequently grouped together into subseries.  These include the Rincewind, Witches, City Watch, Death, Tiffany Arching and Moist von Lipwig subseries, in addition to a few standalone books that fall outside of any of the subseries.  Characters often appear in other Discworld books outside of their subseries, and there are a string of side or secondary characters who appear in multiple subseries and standalone books.

The book I am reviewing, Moving Pictures, is a standalone book that does not really fall within any of the main subseries.  It is sometimes considered part of minor subseries, called the Industrial Revolution subseries, with The Truth and Monstrous Regiment, but I am not a big fan of that distinction.  As it is the first Discworld book I am reviewing, you might think that it is my favourite book in the entire series, which is not true; although it does get five out of five stars from me and I have enjoyed it an amazing number of times, it is not my absolute favourite Discworld book, although it is high on the list.  It is, however, an easier one for me to review as there is a lot I can say about it.

Goodreads Synopsis:

‘Holy wood is a different sort of place. People act differently here. Everywhere else the most important things are gods or money or cattle. Here, the most important thing is to be important.’

People might say that reality is a quality that things possess in the same way that they possess weight. Sadly alchemists never really held with such a quaint notion. They think that they can change reality, shape it to their own purpose. Imagine then the damage that could be wrought if they get their hands on the ultimate alchemy: the invention of motion pictures, the greatest making of illusions. It may be a triumph of universe-shaking proportions. It’s either that or they’re about to unlock the dark terrible secret of the Holy Wood hills – by mistake…

The blurb above is a bit vague on the details of what is actually happening in Moving Pictures.  Essentially, the alchemists of Ankh-Morpork, the largest city on the Discworld (and a central location for many of the books), suddenly develop filmmaking, which they call moving pictures, and set up a filming base at the ancient and abandoned Holy Wood.  The moving pictures issue a weird siren call to the inhabitants of the Discworld, dragging all manners of people and creatures from across the lands and infecting them with their magic (not a metaphor).

Among those drawn to Holy Wood are Victor Tugelbend, a former student wizard, and Theda “Ginger” Withel, a small-town girl with big dreams.  Thanks to the magical on-screen chemistry between them, Victor and Ginger quickly become the superstars of the fledgling moving pictures industry, especially when the Discworld’s most infamous salesman, Cut-Me-Own-Throat Dibbler, comes to town and takes over the studios.

However, reality on the Discworld is always a bit thin, and Lovecraftian monsters (a favourite recurring antagonist of Pratchett’s early Discworld novels) are revealed to be the ones who planted the idea of moving pictures and Holy Wood in the alchemists’ heads.  Using the new sort of magic created by Holy Wood, the creatures start to break through.  With the wizards of Unseen University, the people who are supposed to guard against these sorts of incursions, distracted by the arrival of an unconventional new Archchancellor, it is up to Victor, Ginger and a ragtag band of other Holy Wood characters to save the day.

This book has so many moving parts to it that it’s hard to know where to begin when reviewing it.  While the main story is concerned with the introduction of moving pictures into the Discworld, there are a number of other entertaining storylines going on throughout the book, each one complementing the main story and creating an amazing overall narrative.  The major appeal of this book is its sharp and intelligent satire of the movie business, which also examines the nature of a film industry in a world as crazy as the Discworld.  I also quite like all the amazing characters, either introduced or built up in this book, many of whom appear in later books in the series.

This book is absolutely hilarious and filled with a huge number of clever and outrageous jokes and observations about the film industry, all of which lie on top of Pratchett’s usual humour about day-to-day life in the Discworld and his random observations, many of which are perfectly introduced in the book’s footnotes.  The main storyline is an amazing portrayal of the hectic early days of the film industry, placed in a fantasy setting.  The cameras are powered by miniature demons (who paint the pictures really, really fast), the lighting is done by salamanders, actors of all species make up the cast, the audience eat ‘banged grains’ while watching the ‘clicks’ and the film’s monsters and villains are all trolls in crude costumes.  However, literal movie magic is making people do strange things (strange even for Discworld folk), talking animals are showing up looking for work, Dwarfs are singing “Hihohihohiho” as they work, characters routinely burst into song and dance in the rain, and one producer keeps threatening to turn people into stars, all while the book’s few straight-characters look on in bemusement.  All of this is amazing, and the sheer number of fantasy-assisted jokes throughout the book is pretty unbelievable.

At its heart, Moving Pictures is a satire and a critique about the film industry as a whole.  Quite a large amount of the story is dedicated to parodying the real-life the crazy effect that movies can have on audiences and the people who make them, as the book shows some ridiculous events.  The story also reflects the insubstantial nature of fame and the fragility of dreams surrounding the movie industry.  The fast-moving world of the film industry is also shown, although sped up even more for comedic and story value, as they film creators are constantly searching and finding new advancements in their field.  A great example of this is shown when Cut-My-Own-Throat Dibbler invents and then continually advances the art of advertisement, so that, within a few short weeks, the film industry goes from ineffective text advertisements to eye-catching posters and explorations of product placement and subliminal messages.  Pratchett handles these critiques very skilfully, and you cannot help but laugh aloud as he skewers the film industry quite cleverly throughout Moving Pictures.

Pratchett also filled Moving Pictures with a ton of references to iconic films and elements of the film industry.  Many of the characters involved with the films are caricatures of famous movie actors, with Victor playing all the typical romantic or manly male heroes of the day, and Ginger is essentially Marilyn Monroe.  Several films are parodied throughout the book, such as Gone With The Wind, which becomes Blown Away, an epic love story set around a famous Ankh-Morpork Civil War.  There is a rather good King Kong parody, in which a gigantic woman kidnaps a poor defenceless Ape (the Librarian) and drags him to the roof of the tallest tower in Ankh-Morpork, all while two wizards on a broomstick shoot at it with a crossbow, with one shouting “If it bleeds, we can kill it!”  That is only scratching the surface of the references featured within this book.  A golden figure with a name starting with O plays a big part in the story, the various studios are all parodies of real-life studios, and there a huge number of funny and subtle references to various famous films.  Examples of these include Wizard of Oz, Lassie, Lawrence of Arabia, Indiana Jones, Looney Tunes, Blues Brothers, Casablanca, Tarzan and Star Trek just to name a few.  Readers can go through this book multiple times and not pick up every detail, which is a testament to the cleverness of Pratchett and his ability to come up with some hilarious references.

I have always found the way that Pratchett utilises or re-uses his characters to be extremely fascinating; while some characters appear in multiple books, a number of his main characters, especially from his earlier books, are only used once. There are several examples of this, including Mort from Mort, Pteppic from Pyramids and Esk from Equal Rites (who did appear in a later young adult novel, but there was a significant time gap between the writing of these two books).  While Pratchett may have simply had only one story in mind for these characters, I have a feeling that he simply did not like how they turned out and decided not to use them again under any circumstances.  Mort is probably the best example of this.  Despite being the protagonist of the first Death subseries book Mort, he never appears in any of the Death subseries books again (aside from one brief flashback), and is instead replaced by his own daughter, Susan.  It is interesting to note that most of the main characters who were never or rarely used again are somewhat similar to each other, being young heroes without too many obvious flaws to them.  On the other hand, the unique main characters Pratchett creates with notable flaws, such as Rincewind, the wizard who has turned cowardice into an art form, or the overly cynical and dangerous alcoholic Sam Vimes, helm multiple books.

If I have to make one criticism about this book, it is the weak and somewhat inconsistent main characters, Victor and Ginger.  Ginger is a generic female character, and while she is a good parody of Marilyn Monroe and other early screen actresses, she is pretty one-dimensional and unlikeable.  Victor starts out with some very interesting character traits, as he is described as an extremely lazy person, whose unique brand of laziness forces him to become a brilliant student wizard in order for him to succeed in his quest to fail every test he ever takes by a certain point margin to ensure he remains a student.  However, these character traits are pretty much thrown out the window a few chapters in and he becomes a typical male hero for the rest of the book.  While this sort of straight-man character was needed for this wacky adventure, it is surprising that the character never again really shows the slightest hint of some of these earlier established character traits.  It is interesting to note that neither Victor or Ginger appear in any of the subsequent Discworld novels, so I think there is a strong possibility that Pratchett might also have disliked how these characters turned out.

While one or two of his earlier main characters were somewhat unimpressive, Pratchett always managed to make up for this by creating a range of memorable and enjoyable side characters.  It was always interesting to see which of these side characters would appear in various later books, as you knew Pratchett had to like them as well.  For example, Granny Weatherwax was a supporting character in Equal Rites, but Pratchett must have liked writing her, as she became a major character in the Discworld series, even getting her own subseries with several other witch characters.  Moving Pictures is perhaps the best example of Pratchett’s love of side characters; while Victor and Ginger never appear in the Discworld again, many of the side characters introduced or developed in this book have major roles later in the series.

For example, I was always impressed with how this book turned two minor characters from Guards! Guards!, Cut-Me-Own-Throat Dibbler and Detritus the troll, and gave them more expanded roles in Moving Pictures.  Dibbler was an opportunistic merchant who got a couple of good, if minor, scenes in Guards! Guards!, but in Moving Pictures, Pratchett transformed him into a ruthless and extremely savvy salesman who gets in the front door of every major new opportunity inflicted on the Discworld, but is often forced by circumstances back to becoming a sausage-in-a-bun merchant.  Dibbler was absolutely fantastic as the stereotypical sleazy film producer, and it is unsurprising why he suddenly became a major recurring character throughout the Discworld books, not only appearing in nearly every book set in Ankh-Morpork but also having clones of him appear in the other nations and cities, all of whom sell disgusting local delicacies.  Detritus is another great example, as he goes from the simple bouncer introduced in previous books to a troll seeking love and a new way of life.  Pratchett comes up with a great personality for Detritus in this book, and it carries through to the City Watch subseries when he joins the Watch in Men at Arms and becomes a major recurring character in this subseries and other books set around Ankh-Morpork.  Other recurring characters, Death and the Librarian, are as awesome as ever, but Dibbler and Detritus are the real standout stars of this book.

Several new characters introduced in this story also make a number of reappearances throughout the rest of the Discworld series.  A good example of this is the talking dog, Gaspode, who is a fantastic and sarcastic character through the book.  He has some great scenes, with the highlight being his friendship with Laddie, a Lassie parody and idiot who Gaspode takes under his wing.  The idea of a clever, underappreciated and sarcastic talking dog side character apparently worked so well that Pratchett found a way to return his magical intelligence and ability to speak a few books later in Men at Arms (the same book Detritus reappeared in) and he then featured in several additional books.

You also have to love the new wizard characters that Pratchett also created for this book.  Before Moving Pictures, the faculty of Unseen University, with the exception of the Librarian and Rincewind, were replaced each book with a new group of senior wizards, thanks to the competitive nature of succession in the university.  However, this 10th book introduces a brand new and more permanent faculty of Unseen University, led by Archchancellor Mustrum Ridcully.  Ridcully is a fantastic character as he is big, loud and sporty man who is generally the complete opposite to any other wizard previously shown in the Discworld series.  I really enjoyed his storyline and found it to be one of the most entertaining in the entire book.  Pratchett must have agreed, as Ridcully became the only recurring Archchancellor in the Discworld series.  This also allowed for the creation and stabilisation of unique characters to make up the senior faculty of Unseen University, including the Bursar, the Dean, the Chair of Indefinite Studies and the Lecturer in Recent Runes.  While the other wizards have a fun romp breaking out to go see the moving pictures, the Bursar has a great story, as you get to see the first signs of madness that would afflict him throughout every other book he appears in, as he first encounters the stress associated with working under Ridcully.  I also liked the introduction of a young Ponder Stibbons, whose bad day while trying to escape from the university is pretty humorous, but also the complete departure from his later role as the only serious member of the faculty.  Thanks to their entertaining storylines, the wizards would appear in multiple books in the rest of the Discworld series, and while they never had their own specific subseries, they would get major inclusions in several other subseries, including substantial stories in The Last Continent, Soul Music, Lords and Ladies and The Hogfather, as well as their own novel, Unseen Academics.

While I have physically read most of the books in the Discworld series, including Moving Pictures, these days I tend to only listen to the audiobook formats of these books.  The Discworld audiobooks are pretty awesome, and the two narrators for the series, Nigel Planer and Stephen Briggs, both do an incredible job.  I find that the humour in the Discworld novels is massively enhanced by the narration, and I love listening to the stories this way.  At 10 hours and 8 minutes, this is not a long audiobook, and I always tend to power through these books really, really quickly.  Planer is a comedy veteran and has an awesome audiobook voice, and it is quite impressive the sheer range of different and distinctive voices he can come up with.  I also like his incredible consistency when it comes the multiple books in the Discworld series; for example, voices he creates for Moving Pictures are generally the same used for that character in later books he narrated.  The audiobook format of Moving Pictures is my preferred way to enjoy this book, and it is really worth trying out.

As you can see from my extremely long rant above, I absolutely love Moving Pictures and the Discworld series.  Pratchett created an incredibly complex and extremely funny novel that laughs right at the heart of the film industry.  The sheer range of references in this book is amazing, and the creation and enhancing of the various side characters featured in this book has massive ramifications for many of the later Discworld novels.  If you have yet to experience the joy of Terry Pratchett’s Discworld series, get on it as soon as you can.  It is well worth it, and Moving Pictures is a great place to start your Pratchett adventure.  I fully intend to review more books in this series in the future.

The Gutter Prayer by Gareth Hanrahan

The Gutter Prayer Cover.jpg

Publisher: Orbit (Paperback Edition – 17 January 2019)

Series: Black Iron Legacy (Book 1)

Length: 512 pages

My Rating: 4.5 out of 5 stars

 

From debuting author Gareth Hanrahan comes the grimdark fantasy book that everyone has been talking about, The Gutter Prayer.  This debut novel has been getting some serious hype from a lot of fantasy reviewers, so I was very happy when I got my copy earlier in the week, as it will give me a chance to check it out for myself.

For thousands of years, the large, sprawling city of Guerdon has survived against all manner of attacks and calamity.  In recent years, the city’s alchemical industry has taken off, producing powerful weapons and twisted creations to sell to Guerdon’s warring neighbours, involved in the destructive Godswar.  But with the rival nation’s eyes on Guerdon, refugees flooding into the city and the city’s various factions fighting for power, the potential for chaos is great.

In the middle of all this, three mismatched young thieves – stranger to the city, Cari; the Stone Man, Spar; and Rat the ghoul – find their lives changed forever.  Hired by the leader of the city’s criminal element, these three thieves attempt to break into an important civic building, only to be nearly killed by a massive explosion and framed for the crime.  Pursued by the Alchemist Guild’s murderous enforcers, the Tallowmen, and the relentless thief-taker, Jere, the three friends attempt to escape their pursuers, but find themselves entangled in a terrible plot to bring destruction to the city.

Ancient creatures are rising from the city’s bloody past, and the city’s old gods are prepared to rise once again.  As Cari, Spar and Rat uncover the full extent of these gods’ power, they must contend with others who seek to use the chaos for their own ends.  With everything on the line, can the three friends find a way to stop the events unfolding, or will their failure result in the destruction of everything they hold dear?

This is Hanrahan’s first fictional book, although the author has written a number of gaming manuals and fantasy guides over the years.  However, with the evident popularity of The Gutter Prayer among the fantasy community, it seems extremely likely that this will not be Hanrahan’s only book.  Indeed, the author already has plans for a sequel, and The Gutter Prayer will form part of this planned Black Iron Legacy series.

I thought that The Gutter Prayer was an ambitious and intriguing new entry to the fantasy genre, and it is definitely worthy of the hype around it.  Hanrahan presents a wide-ranging and dark story of magic, religion and betrayal, and he sets it within an imaginative new fantasy landscape with a ton of unique fantasy elements and creatures.  The story is then based around several great characters, each of whom has their own compelling arc within the narrative.  The result is an excellent and memorable novel that showcases Hanrahan’s creativity and serves as an amazing introduction into a bold new fantasy universe.

This book contained a fantastic and intense story which focused on a variety of different characters and follows their attempts to investigate and forestall the strange events occurring around them.  I really enjoyed this story, although I had a little bit of a hard time getting into it at the start of the book due to mass of story and fantasy elements I was bombarded with.  However, I am extremely glad that I powered past this first part of the book because once I was able to place all the story elements together I appreciated the book’s wild and intricate plot.  One of the main things that I really loved about this book was the inclusion of a significant number of different characters and factions, each with their own motivations and hidden secrets.  As a result, you have no idea who is going to do what next and who is going to betray the protagonists to serve their own needs, creating an unpredictable story.  The narrative is also extremely dark, and readers should be prepared for characters dying or being altered in some way or another.  This is some fantastic storytelling from Hanrahan, and an overall clever narrative.

One of the most talked-about elements of this book is the author’s use of a huge range of unique fantasy elements.  Hanrahan has come up with and expertly utilised a ton of creative, inventive and at times just plain creepy new fantasy elements.  The best example of this has to be the Tallowmen, humans that have been turned into living candles, often as punishment for crimes.  These creatures are strong, lethal and fast, serving as the guards and law enforcers of the Alchemist Guild.  Their terrifying appearance, distinctive abilities and the glow of their candle flames as they hunt down the protagonists are extremely memorable.  Another terrifying inclusion is the Ravellers, servants of the city’s ancient gods who have the ability to unravel people out of existence and take on their appearance.  There are also the ghouls and Stone Men.  Stone Men are humans infected with a disease that slowly turns them into stone, although their condition can be held back by an alchemical compound.  The depictions of their condition are pretty horrific, and there is the interesting double-edged sword of the disease: they become stronger the more their condition progresses, but they also become less able to live normal lives.  The ghouls, humanoid creatures who feast of the dead flesh of humans, are an element that most fantasy fans will be familiar with, but Hanrahan has made some clever alterations to these creatures by expanding on their life cycle and making them a key part of the city’s history.  Another awesome creation is the Crawling Ones, a sentient hive of worms who take a human shape and are powerful magic users.

In addition to the above unique fantasy creatures, The Gutter Prayer also introduces the author’s great new twist on fantasy gods.  The world of the Dark Iron Legacy is filled with a vast pantheon of powerful gods, which forms a critical part of this universe.  Many of the deities outside of the city are engaged in a massive conflict known as the Godswar, where these gods and their followers are involved in battles against each other for supremacy.  While we get a brief look at this in The Gutter Prayer, most of the focus of this book is on the gods of Guerdon.  While a few other religions are mentioned within the city, the main two pantheons are the Kept Gods and the Black Iron Gods.  Both of these different gods are extremely intriguing, and I particularly loved the concept of the Kept Gods, who are chained and whose intake of prayer is controlled by their church to limit their power and control their actions.  The Black Iron Gods are a darker and more ancient pantheon with a great history, a horde of sinister followers and a captivating physical presence.  I also liked this universe’s concept of saints, those humans gifted power by their connection to the gods.  There are a couple of saints featured throughout the book who form an integral part of the plot, powering through the story with a range of different powers and abilities.  Quite frankly, all of these unique fantasy elements are deeply intriguing, and Hanrahan uses all of them perfectly to enhance his outstanding story.  I do hope that the Godswar will be explored in future books, as that sounded like a really fun concept that I would be deeply interested in.

Guerdon is a decent grimdark fantasy city, and it serves as the primary setting for most of the city.  The city’s range of interesting and unique residence allows for a fascinating overall story and makes this a fantastic setting.  I really like how the city is home to a range of competing factions, such as the Alchemists, the Church, the criminal organisation known as the Brotherhood, politicians and the city’s non-human races, each of whom have different plans for the future of the city.  This is a pretty typical dark, crime-ridden fantasy city, but it works really well as a setting for this story.  The author’s deep exploration of the history of his fantasy city served as a useful plot point, and I love how the city’s past came back to haunt it in a number of ways.

I have to say that I was really impressed with Hanrahan’s character work within this book.  The author introduces a number of amazing characters, most of whom get deep and satisfying story arcs.  The main three characters are particularly great.  I really liked Spar, who is not only the son of one of the city’s most famous criminals, but who is also a Stone Man.  It is through this character’s eyes that we get the best view of the living hell of life as a Stone Man, as Spar is forced to deal with all the unpleasant side effects that his condition brings.  At the same time he must deal with his family legacy as he fights to achieve his father’s dream of a more noble Brotherhood while forced to work for its current corrupt leader.  Rat the ghoul is another interesting character.  As a ghoul, he is generally supposed to live under the city, but he likes living above the streets with his friends.  Rat is constantly conflicted between loyalty to his friends and to his race’s ancient promises, as well as dislike for the traditional ghoul lifestyle.  Finally, there is the mysterious young thief, Cari, who holds a dark secret in her past.  Cari is a rebellious young female protagonist who is developing strange new powers.  The exploration of her past and her abilities is a key part of the book and a good basis for a large portion of this plot.  I liked the way that these three characters cared for each other and how their stories remain interconnected even as they have their own unique adventures within the story.

While these three main characters serve as an extremely powerful narrative base for The Gutter Prayer, the author also focuses on a couple of additional point-of-view characters, including the veteran thief-taker, Jere; Cari’s cousin, Eladora; and the saint of the Kept Gods, Arla.  These characters do not get as large a focus as the book’s three main characters, but their parts of the book are quite significant.  Each of them also has a full character arc within the book, and they all develop or change in substantial ways.  Jere is a grizzled private investigator obsessed with taking down the Brotherhood, and his investigations for the first two-thirds of the book provide the reader with some vital plot detail.  I really liked the end to Jere’s character arc, which was both dark and satisfying.  Eladora is a sheltered scholar who gets a rather rude awakening about life throughout the course of this book.  Eladora is not my favourite character, but I did like her gradual transformation from damsel in distress to something more useful.  Finally, there is Arla, who would have to be my favourite side character.  Arla is a saint of the Kept Gods blessed with fiery powers as a result.  Arla is a badass and entertaining character who spends most of the book fighting her opponents with her fiery sword and generally not acting in a way most people would consider saint-like.  I especially love when she utilises her god-empowered voice to command people, as she is usually swearing while doing this.  This comes up in the text in all caps, and you have to imagine it sounds pretty impressive in this book’s audiobook format.  There were a number of other entertaining side or minor characters throughout the book that the author put to good use, and I will enjoy seeing what role they will play in any future books in the series.

Overall, I truly enjoyed The Gutter Prayer and was impressed by Hanrahan’s magnificent debut.  This was an excellent piece of grimdark fantasy which expertly combined some very inventive fantasy elements together with a fantastic story and some excellent characters.  With this first book Hanrahan has shown some incredible talent as a fantasy storyteller whose outstanding imagination is his biggest asset.  This is a highly recommended book which lives up to the substantial hype surrounding it.  I am already extremely keen for any additional books in the Black Iron Legacy, especially as the interview at the end of the book implies that Hanrahan has some brilliant ideas for the rest of the series.