Waiting on Wednesday – Warhammer 40,000: Witchbringer by Steven B. Fischer

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  In this latest Waiting on Wednesday, I dive back into the dark future of the Warhammer 40,000 universe with the awesome upcoming entry, Witchbringer by Steven B. Fischer

Warhammer 40,000 - Witchbringer Cover

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I have made no secret of my love for the Warhammer extended universe in recent years, particularly the current Warhammer 40,000 universe set in a dark far-future.  I have had an incredible time getting into the impressive and extensive extended universe that has sprung up around these iconic tabletop games, especially as the vast team of authors that contribute to it have produced some outstanding and complex novels that expertly explore the elaborate lore that has been developed since its inception.  2022 alone has been a particularly epic year for Warhammer 40,000 fiction, with exceptional books like Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley, Assassinorum: Kingmaker by Robert Rath, The Bookkeeper’s Skull by Justin D. Hill and Day of Ascension by Adrian Tchaikovsky, all proving to be outstanding reads that perfectly explore different aspects and corners of the Warhammer universe.

While I have been enjoying the cool variety of Warhammer novels coming out, I have always maintained that some of the best books in this franchise follow the common human solider as they attempt to fight against the vast armies of monsters and demons arrayed against them.  Indeed, there have been several particularly good examples of these in recent years, from the Gaunt’s Ghosts books by Dan Abnett (such as First and Only and The Vincular Insurgency), to more recent books like Steel Tread by Andy Clark, Krieg by Steven Lyons, Catachan Devil by Justin Woolley and Outgunned by Denny Flowers.  All these impressive books did a fantastic job diving into the complex and often short-lived soldiers of the Imperium of Man, and I loved the way they all highlighted some of the more iconic regiments and soldiers fighting in the universe various wars, often through some clever and deeply compelling narratives.

Due to how awesome some of these recent soldier-focused Warhammer books have been, I have been keeping a close out for any more upcoming entries in this franchise and I was very excited to see that a very cool one is coming out in December 2022.  This book, Witchbringer by new author Steven B. Fischer, will explore a whole new aspect of the Astra Militarum in another bold and fun adventure.

Plot Synopsis:

Delve in to the Scholastica Psykana in this great novel from Black Library

Suffer not the witch to live, unless by their service they might earn redemption.

This is the creed of the scholastica psykana, a brutal foundry in which those with psychic power might be taught to serve. On the eve of her sanctioning as a primaris psyker within these very halls, Glavia Aerand, former captain of the Cadian 900th Regiment, receives a startling premonition – one concerning her old unit and a dangerous psychic artefact hidden on the planet where they are deployed.

After a reunion she never expected – or wanted – Aerand finds herself mired in a vicious campaign on the psychically active world of Visage, where the shallow seas and endless fogs are rumoured to swallow the souls of the dead. Haunted by growing suspicions of her new commander and the manifestations of the sinister relic, Aerand must trust in her new-found abilities to keep her former comrades alive, and confront an ancient threat that could consume Visage entirely.


Ok, now this is a very awesome sounding
Warhammer 40,000 book.  The idea of a sanctioned psyker, a being who is barely tolerated by every other human in the Imperium, being forced to return to help a regiment they used to command, has so much damn potential.  With this plot alone, Fischer has already guaranteed that Witchbringer is going to be one of the more emotionally charged Warhammer novels of the year, especially as the return of protagonist Glavia Aerand, is going to raise so much tension and fear within an already stressed regiment.  I am also extremely excited for the deep dive in the lethal but maligned sanctioned primaris psykers, especially as it sounds like we are going to get a look at the scholastica psykana, the deadly and cruel schools that turns people with psychic powers into loyal and controllable weapons.  Throw in a mysterious artefact, an untrustworthy replacement commander, a deadly planet and a likely ton of cool Warhammer action, and this book has so much going for it.

Look, due to how much I have been loving all the recent additions to the Warhammer 40,000 franchise, there is no way I am going to miss Witchbringer when it comes out later this year.  However, after reading the above awesome synopsis, I am now pretty damn excited for this book and I think it has the potential to be one of the more intriguing and compelling Warhammer entries of the year.  I can’t wait to see how Steven B. Fischer’s first Warhammer 40,000 novel turns out and I have a feeling Witchbringer is going to be something extremely memorable.

Warhammer 40,000: Outgunned by Denny Flowers

Warhammer 40,000 - Outgunned Cover

Publisher: Black Library (Audiobook – 20 August 2022)

Series: Warhammer 40,000

Length: 10 hours

My Rating: 4.75 out of 5 stars

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One of the fastest rising stars of Warhammer fiction, Denny Flowers, returns with his second novel in the Warhammer 40,000 canon, Outgunned, a deeply compelling and epic novel with a twisty and powerful story.

Last year I was lucky enough to read an interesting and memorable Warhammer 40,000 novel, Fire Made Flesh.  The debut novel of Denny Flowers, who had previously written some interesting Warhammer 40,000 short stories, Fire Made Flesh was part of the Necromunda subseries and told a fantastic story about warring factions in a spooky underworld town.  I had a lot of fun reading Fire Made Flesh, and it ended up being one of the better debuts I read in 2021.  As such, I have been eager to see how Flowers was going to follow up this debut, and I was deeply excited when I saw that he had a new novel coming out, the intriguing Outgunned.

In the far future, the soldiers of the Imperium of Man fight monsters and aliens on many battlefields and there is always a need for fresh bodies to fill the gaps in the ranks.  That is where Kile Simlex comes in.  A talented propagandist, Simlex excels at creating moving cinematic picts to inspire the people and increase recruitment to the Astra Militarum.  However, Simlex desires greater realism and seeks to travel to a battlefield to gain real footage for his greatest pict yet.

Travelling to the fetid swamp planet of Bacchus, Propagandist Simlex plans to chronicle the adventures of the Aeronautica Imperialis, the brave flying aces who traverse the skies, fighting in deadly aerial combat against the rampaging ork hordes.  In particular, he hopes to make a pict about legendary fighter ace, Lucille von Shard, considered to be the greatest pilot in the Imperium, to turn her into a renowned hero.  However, not everything is as it seems on Bacchus, and Simlex’s attempts to get footage may cost him everything.

Soon after arriving, Simlex begins to realise that the war on Bacchus is not going to plan.  The undermanned Aeronautica forces are being overwhelmed by the supposedly crude orks who have created an elaborate fleet of fighters and are slowly destroying Imperial forces from a hidden base.  At the same time, a mysterious sickness is destroying the planet itself, while its governor is determined to downplay the war no matter the cost.

However, his biggest threat may come from his chosen subject, as Lucille von Shard is an arrogant and disobedient pilot who has only avoided execution due to her peerless flying abilities.  Determined to make the situation work, Simlex attempts to chronicle the reluctant Shard’s skills, while also investigating the strange occurrences on Bacchus.  But is even the legendary Lucille von Shard capable of defeating the mysterious enemy waiting for them within the clouds?  The Green Storm hungers for combat, and the entire Imperium may shake as it approaches.

This was a superb and deeply impressive Warhammer 40,000 read that really highlights Flower’s growing skill as a science fiction writer.  Containing a unique and highly addictive narrative, Outgunned was an outstanding read that blended an exceptional story with some impressive glances at the wider Warhammer 40,000 universe.  I had an amazing time getting through this book and it was one of the more exciting and compelling Warhammer novels of 2022 so far.

I must admit that while I deeply enjoyed Outgunned’s brilliant narrative, it honestly wasn’t what I was expecting when I first started reading it.  Rather than a completely combat/military focused story about battles in the sky, Outgunned is a powerful and intense story that spends just as much time examining the darker aspects of the Imperium of Man as it does facing off against the ork threat.  This becomes clear very early on, especially as the opening introduction from Simlex hints at the deceit, cover-up and lies that are to come.  However, I was still unprepared for the full extent of the fantastic narrative that Flowers came up with, as he blends a lot of complex themes and components with some exceptional character work and clever universe expansions to create something truly special.

Outgunned’s narrative starts off hard and fast, quickly introducing Simlex and his propagandist ways, as well as his intentions on Bacchus, before throwing him briefly into the fray and introducing his fellow protagonist, Shard.  From there, Simlex attempts to film the flying aces in action, but he soon begins to realise that the supposedly stupid orks have developed a giant fleet of sophisticated airships and are slowly winning the battle against the Aeronautica Imperialis.  As he attempts to learn more about this, he finds himself drawn into a major conspiracy as Bacchus’s governor is determined to minimalize the impacts of the ork invasion and is actively working against it.  This forces Simlex to engage in multiple efforts, including diving into the past of his desired subject, the prickly and secretive Shard and flying on several missions against the orks, only to discover just how organised and deadly they are.  At the same time, he also attempts to understand what is truly going on with Bacchus and its people, as he finds many strange elements to them, including a spreading disease and a corrupt leader.  These well set up storylines are not only quite compelling and intriguing in their own right but they come together to tell a complex and impressive story that I was deeply addicted to.  I loved the mysteries and intrigues featured within this story, and they blended extremely well with the more combat orientated aspects of the plot and the unique character interactions that Flowers included.  Everything comes together extremely well at the end, and I loved some of the brilliant revelations and secrets that come out as the story concludes.  The entire narrative leads up to an excellent final fiery confrontation with the orks, which ties in nicely to many of the story elements featured throughout the book.  This is an overall excellent and powerful narrative that will really draw you in, especially with its unique look at the Warhammer 40,000 universe.

I deeply enjoyed the way that Flowers set out Outgunned’s narrative as there are so many great elements to it.  Told in a chronicle format from Propagandist Simlex’s perspective as he recalls the events in a more realistic and negative light.  This works to tell quite an intriguing tale, especially as you get some hints of the events of the future, and the negative tint that Simlex gives to the book’s narrative was a fantastic overall tone.  Despite this interesting narration choice, this novel has a brilliant, fast pace to it and the reader is never left in a dull spot, as there is always some cool action, fascinating intrigue or powerful dive into a character occurring throughout.  I loved the balance of story elements, and I must highlight the fantastic moments where Simlex works on his propaganda picts and dives through his recordings of the events around him.  I also had a lot of fun with the outstanding ariel combat scenes that are featured through the plot.  While they aren’t as heavily featured as you would expect from a book about the Aeronautica Imperialis, there are still some great sequences that were very fun to see.  Flowers really captures the magic and brutality of combat in in the air, and I loved some of the crazy scenes that resulted, especially against the ork stronghold.  There is also a particularly good fight sequence in the middle of a swamp that was pretty awesome, especially as it showed one character’s particular ingenuity and fighting spirit.

Outgunned served as an impressive standalone entry in the Warhammer 40,000 universe, and I deeply enjoyed how self-contained the narrative turned out to be.  Flowers also did a great job explaining most of the relevant Warhammer 40,000 elements featured within Outgunned, and I felt that this book can be easily enjoyed by most science fiction fans, although established Warhammer fans will probably get the most out of it.  I loved some of the very unique Warhammer 40,000 aspects that Flowers featured in Outgunned, as the author came up with some fantastic new elements that added so much more to the story.  I personally thought that Flowers did a really good job examining the Imperium through his character’s eyes, and you really get to see a fun new edge to it.  Not only do you get to see the Aeronautica Imperialis in action, which will appeal to many Imperial Guard fans, but you also get a cool viewpoint of the Imperium’s propaganda department.  Watching the protagonist dive into the techniques and motivations of the Imperial propagandists is quite fascinating, and it gives another great edge to the already dark and gothic Imperium that make you understand that deep down, they really aren’t the good guys they try to make out.  Throw in a fun blast of Imperial politics, as a corrupt planetary governor can manipulate the Astra Militarum for their own selfish ends, as well as some dark viewpoints of the brainwashing of young soldiers that occurred to certain characters, and you have a great, cynical view of the Imperium that I deeply enjoyed.

I was also quite impressed with the intriguing and cool viewpoint of the orks contained in Outgunned.  2022 has been a pretty good year for fascinating ork novels, such as Ghazghkull Thraka: Prophet of the Waagh! and Catachan Devil, and Outgunned offered another great look, even though you rarely get to see the creatures in person.  Instead, Flowers offers an interesting look at them through the human characters’ eyes as they try to work out just how these supposedly crude creatures are winning the war for the skies over the planet.  Watching the characters slowly realise just how ingenious and clever the orks really are is pretty fun, especially as the propagandist main character has spent most of his career showing them as stupid beasts.  As such, the book shows many fantastic examples of the complex ork culture through the eyes of characters who really don’t understand it, which I think worked to make it appear a lot more interesting and mysterious.  Established fans of the ork faction (and what Warhammer fiction reader doesn’t love the orks?), will have a blast watching the characters, especially the sheltered Simlex, try and understand their motivations and tactics, and I felt that it was a great way of showcasing the orks without having a major ork character present.  I deeply enjoyed all the awesome Warhammer 40,000 elements contained with Outgunned, and it really proved to be an amazing entry into the wider canon.

I also must quickly mention the outstanding setting of the planet Bacchus, where the entire narrative took place.  A swamp world with little agricultural value, Bacchus proves to be an unlikely battleground for the forces of the Imperium; however, with an influential governor and a corrupt ruling class enjoying the wine that it produces, it soon becomes a major warzone.  While I quite enjoyed this further example of how corrupt the Imperium is, its main benefit as a setting is the way that Flowers makes Bacchus appear as unpleasant and deadly as possible, and it provides a very distinctive and memorable background for many of the book’s fantastic scenes.  The sickly swamp setting comes across in vivid detail, and you can feel the terrible sucking feel of it, as well as the many dangers in contains.  If that wasn’t bad enough, Flowers also inserts in a mysterious rotting disease that is making Bacchus even more deadly and hostile.  This disease is worked into the larger story beautifully, and it helps to give Bacchus even more of a rotting, decaying feel that makes you wonder why anyone is still fighting the orks for it.  I deeply appreciated this unique and fantastic Warhammer 40,000 setting, and Flower’s masterful portrayal of it deeply enhanced Outgunned’s excellent story.

I also must talk about the outstanding characters contained within Outgunned as Flowers worked to create some impressive and complex central protagonists.  While there are some great supporting figures throughout Outgunned, I am going to limit myself to the main two characters who most of the story revolves around.  The first of these is Propagandist Kile Simlex, a renowned pict maker and artist who has dedicated his life to making inspirational films that inspire mankind and get them to fight the Imperium’s enemies.  Not only is this a very cool position in the Warhammer 40,000 canon, but Flowers writes Simlex in a very compelling way.  I loved how the character’s narration allows you to see the cynical hindsight of Simlex after he survived the events of the book and recounts his adventures, and it was fascinating to see the character slowly lose his faith in the Imperium and the system he has always served when confronted with the events of this book.  The constant danger, political selfishness, betrayal, misinformation and disdain of the soldiers he is trying to help really get to him as the novel progresses, and you really see him start to doubt himself.  Flowers writes some beautiful scenes around this, and the realisations that he has about the Imperium and his role in its continuing exploitation are great, even if they come back to bite him.

I also deeply enjoyed how Flowers paired Simlex with three servo-skulls who are linked to him mentally.  These skulls (literal skulls that have been turned into drones) are specifically altered to act as Simlex’s cameras, and he uses them to record the combat footage and gather information as he attempts to unravel the conspiracies of Bacchus.  The powerful link he has to these skulls ensures that his mind is often split between different perspectives, and he often views the world through these robotic eyes.  This unique method of viewing the world becomes a key part of Simlex’s character, and it was fascinating to see how connected he was to his floating skulls, who almost become characters in their own right.  Simlex proved to be an impressive centre for this entire narrative, and his dark and compelling view of the world really helped to shape this awesome book.

The other major character is Flight Commander Lucille von Shard, the greatest fighter ace in the Imperium, who Simlex is hoping to base his pict on.  Shard is the scion of a legendary Imperial family whose members are serving the Imperium in distinguished roles.  However, rather than being a dutiful solider, Shard is a brash, arrogant and rude figure who knows she’s the best, even when drunk, and is happy to tell everyone she knows.  Always depicted with a sneer on her face, Shard appears not to care about her position, and only truly loves flying, drinking and fighting.  Initially disrespectful of Simlex and everything he represents, the two eventually begin working as an antagonistic team against the orks, and Simlex soon sees Shard in a new light, especially once he discovers that much of her persona is an act.  Flowers does a truly fascinating dive into Shard throughout Outgunned, and she is easily the most interesting and complex characters in the entire novel.  There is so much hidden pain, unreasonable expectations and personality issues surrounding this character, and the hints about what drives her and the realities of her family and her past are just brilliant.  Shard honestly had a perfect character arc and Flowers did something special with this protagonist.  I honestly don’t think that Outgunned would have been as good as it was without Shard, and I had such an outstanding time getting to know her and seeing the complex backstory the author wove around her.

Like most of the Warhammer novels I enjoy, I chose to check out Outgunned in its audiobook format, which was pretty damn epic.  I loved how well the Outgunned audiobook turned out, and the format really enhanced the impressive, action-packed narrative.  The audiobook moves the already great story along at a brisk and fun pace, while also highlighting the excellent characters.  With a run time of 10 hours, this is a pretty quick audiobook to get through, and I managed to power through it in a few days.  I was particularly impressed with the voice work of narrator Phillip Sacramento, who does a wonderful job reading out this compelling book.  Sacramento has a brilliant voice for the dark gothic narrative of Outgunned, and I felt that this Irish accent gave the overall narration a little more gravitas.  I deeply enjoyed the great voices he attributed to the various characters of Outgunned, and every cast member was given a fitting voice that really worked for them.  I felt that Sacramento really captured each of these characters extremely well, and you get a real feel of their rough emotions as they attempt to navigate the terrible situations of the book.  I particularly liked the voice that was used for Lucille von Shard, as the sheer arrogance of the character practically drips into your ear, only to occasionally be replaced by a different emotion as her barriers break.  This outstanding narration added so much to my enjoyment of Outgunned, and this ended up being an exceptional way to enjoy this brilliant book.  As such, this format comes very highly recommended, and it is easily the best format to enjoy Outgunned.

With his second novel, Outgunned, Denny Flowers really showed the world what he is capable of as a Warhammer 40,000 author.  With its outstanding and captivating narrative, Outgunned rose above the author’s previous novel and was one of the better Warhammer 40,000 novels of 2022 so far.  The author wove some brilliant layers into this impressive read, and I loved the incredible characters, memorable setting and fascinating Warhammer elements that enhanced the clever story.  A must-read for all Warhammer 40,000 fans, Outgunned was an absolute pleasure to read and I can’t wait to find out what Flowers has planned next.

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Recursion by Blake Crouch Review

Recursion Cover

Publisher: Random House Audio (Audiobook – 11 June 2019)

Series: Standalone

Length: 10 hours and 47 minutes

My Rating: 5 out of 5 stars

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Get ready for one of the most impressive and compelling science fiction books of the last few years with Blake Crouch’s outstanding 2019 release, Recursion.

Crouch is one of the more intriguing and highly regarded science fiction and thriller authors out there now, having produced a fantastic catalogue of intense and addictive novels over his career.  Best known for his Wayward Pines trilogy (adapted into a television series of the same name), Crouch’s books for the last few years have been a collection of fantastic standalone science fiction thrillers, such as the bestselling Dark Matter.  These novels often combine intense thriller storylines with high-concept science fiction elements to produce some epic and captivating reads.  So far, I have only read one of Crouch’s books, his 2019 release, Recursion, which was an exceptional and amazing read.  Unfortunately, I didn’t review it back then, even though it was one of my top books and audiobooks of 2019.  As I have just started reading Crouch’s latest book, Upgrade, I thought this would be a good opportunity to quickly give Recursion the love it deserves, as this honestly was one of the better books of 2019.

Synopsis:

Memory makes reality.

That’s what New York City cop Barry Sutton is learning as he investigates the devastating phenomenon the media has dubbed False Memory Syndrome—a mysterious affliction that drives its victims mad with memories of a life they never lived.

That’s what neuroscientist Helena Smith believes. It’s why she’s dedicated her life to creating a technology that will let us preserve our most precious memories. If she succeeds, anyone will be able to re-experience a first kiss, the birth of a child, the final moment with a dying parent.

As Barry searches for the truth, he comes face-to-face with an opponent more terrifying than any disease—a force that attacks not just our minds but the very fabric of the past. And as its effects begin to unmake the world as we know it, only he and Helena, working together, will stand a chance at defeating it.

But how can they make a stand when reality itself is shifting and crumbling all around them?


Recursion
was a powerful and deeply complex novel that perfectly brought together an impressive and thrilling narrative about choices, survival, and fixing mistakes, with some outstanding and clever science fiction concepts.  Based around the concept of memory, Recursion eventually devolves into a deeply compelling time travel narrative as its amazing two protagonists are dragged into a terrifying struggle to save the world.

The narrative of Recursion is split between grizzled cop Barry Sutton and brilliant scientist Helena Smith, both of whom have tragic pasts and memories that they would kill to get a do-over for.  Their storylines are initially kept separate, as Barry attempts to investigate a mysterious illness that is causing people to suddenly awaken with a second set of memories about a life that didn’t happen, driving them insane.  At the same time, Helena works with a mysterious corporate benefactor to develop a machine that will allow people to relive their most important memories, but her boss soon takes control of the project and morphs it into something very different with impossible knowledge.

It is soon revealed that Helena’s boss is using her memory machine to travel back to the time that the important memories were created in order to alter the timeline for his and his friend’s advantage.  The false memory syndrome is a side effect of this process, as people eventually start to remember all the changes that have been made due to the time travelling villains.  Both Barry and Helena are dragged into this conspiracy, as Barry is bribed to stop investigating by reliving and altering the memory of his daughter’s death, while Helena fights to stop it before it’s too late.  Eventually teaming up once the world starts going crazy with multiple memories, Barry and Helena are too late, with the various nations launching nukes against America to stop them ruling the world through time travel.  Helena is barely able to escape by diving back in time to a point in her personal years before the events of the book.

From there the novel turns into an intense time travel thriller as Helena works through her past and attempts to perfect her machine and stop time travel from ever existing.  Continuously recruiting a younger Barry, Helena is unable to find a solution before the world regains its lost memories and is forced to travel back again and again to avoid the inevitable arrests and nuclear strikes and ends up living multiple lifetimes.  This leads to a desperate series of attempts to save the world, which results in a fantastic and clever conclusion that fits the unique science fiction elements and characters of this book extremely well.

Recursion’s entire narrative comes together extremely well and serves as a powerful standalone read.  I loved how the story developed throughout the course of the book, and I found the second half of the novel, with the multiple examples of time travel to be some of the best parts of Recursion, especially as the stakes are raised higher than ever before.  This is a very well-written and fast-paced thriller, and Crouch brings in some fascinating concepts that work extremely well in the context of the clever narrative he pulled together.  The blend of intense action, compelling characters and complex science fiction elements is pretty damn perfect, and readers really get drawn into this narrative as a result.  I was personally addicted to Recursion very early in the game, and I had an outstanding time seeing how everything came together.

Crouch explores a lot of unique and compelling scientific elements which become an excellent part of the overall book.  The author presents a very complex and intriguing series of concepts around human memory, time travel, and everything in between, and makes some very interesting and well-researched points about them.  While most of these concepts are high-level science, Crouch takes the time to explain them carefully, and I found myself following along with the ideas fairly well.  While I did think the leap from memory experiments to time travel were a little over-the-top, it did become an incredible part of the narrative, and I really loved how well time travel was used in the story.  I love a good time travel story, and Recursion was one of the better ones that I have read, especially as it covers it in a unique way, while also highlighting the many dangers of unchecked changes to the time stream.  I loved how well the author was able to weave a compelling and powerful story around these concepts, and you will come away from this book really thinking about all the implications of this potential technology, as well as the importance of memory to the human psyche.

I also deeply enjoyed the outstanding pair of protagonists, Barry Sutton and Helena Smith, whom the story is set around.  Not only does Crouch do a wonderful job splitting the narrative between them, often in some very clever ways, but he also builds both characters up extremely well, showcasing their deep inner pain.  Both have experienced a lot of tragedy in their lives, and thanks to the technology being explored here, they are given the chance to relive it and change it.  Watching them go through these deep emotional moments, as well as witnessing the various mistakes they make as they try to fix the world, is pretty damn heartbreaking, and you really grow to appreciate their struggles, especially if you can relate to their tragic memories.  As such, you grow attached to them rather quickly, and I liked how Crouch made sure to build in a compelling, if unique, relationship between them.  While both grow close during their first meeting, their romantic relationship takes on a whole new edge once time travel is brought into it and it turns into powerful romantic bond that literally last lifetimes.  I really grew close to both Barry and Helena while reading Recursion, and they are an outstanding pair of protagonists to follow.

I must admit that I was a little wary about listening to the Recursion audiobook, as a colleague of mine who read the novel before me indicated that it might prove a little challenging to keep track of the various time periods without a physical copy to flip through.  However, I really did not have any trouble keeping track of what was going on in the story while listening to the audiobook, and indeed I found that the format helped me understand the concepts more.  I also enjoyed the combined narration of Jon Lindstrom and Abby Craden, with Lindstrom reading the chapters told from Barry’s perspective and Craden doing the same for Helena’s chapters.  This split in narration worked really well, and I liked how it changed each time the character perspective did.  With a run time of just under 11 hours, this was a fairly easy audiobook to get through, and I powered through it very quickly.  An overall excellent way to enjoy this fantastic book.

Recursion by Blake Crouch is an epic and exceptional read that really showcases the author’s impressive writing skill and ability to come up with some truly unique concepts.  This science fiction masterpiece is so damn awesome, and there is a very good reason that it was one of my favourite books of 2019.  A five-star read and highly recommended in every way possible, I loved Recursion, and I can’t wait to finish off and review Upgrade next.

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Warhammer 40,000: Catachan Devil by Justin Woolley

Catachan Devil Cover

Publisher: Black Library (Audiobook – 29 March 2022)

Series: Warhammer 40,000/Astra Militarum – Book Two

Length: 9 hours and 14 minutes

My Rating: 4.5 out of 5 stars

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Another iconic regiment of the Astra Militarum is on full display in the new Warhammer 40,000 novel by talented author Justin Woolley, with the intense and action-packed read Catachan Devil.

2022 is shaping up to be a particularly epic year for Warhammer 40,000 fiction, with a ton of brilliant novels coming out that cover a range of factions and sides of the surprisingly massive and highly compelling extended universe surrounding the famous tabletop games.  Some of the best Warhammer books of the year include Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley and Assassinorum: Kingmaker by Robert Rath, which both got five-star ratings from me.  However, I have also been really drawn to the impressive novels that examine the basic human troopers of the Imperium of Man.  These soldiers, members of the Astra Militarum, better known as the Imperial Guard, come from many different planets, and are forged into unique fighters by the harsh conditions of their worlds.  I have had a great time reading some of the recent books about them, such as Steel Tread, Krieg and The Vincula Insurgency, especially as the authors dive deep into the psyches of the regiments and their members to unearth their history, mentality, and their opinions of the deadly wars they are fighting.  As such, I was excited when I saw that there was a cool book coming out that followed the legendary Catachan Jungle Fighters, Catachan Devil by Justin Woolley.

Deep in the 41st century, where war and death surrounds the fragile Imperium of Man, many serve the Imperium as soldiers of the Astra Militarum.  However, not all Imperial Guard are created equal, as Trooper Torvin of the newly formed Skadi Second Infantry is about to find out.  Conscripted to fight in the Emperor’s wars, the poorly trained and terrified Torvin suddenly finds himself on the jungle world of Gondwa VI, expected to go up against the brutal and ever-growing greenskin threat.  However, fate is about to place him in the path of a far more dangerous group of fighters.

The lone survivor of his regiment after their vital outpost is overrun and captured by orks, Torvin is accused of cowardice and faces death by firing squad.  However, he is given a chance at redemption by joining up with the men chosen to retake his fallen outpost, the legendary and lethal men of the Catachan 57th Jungle Fighters.  Led by Colonel Haskell ‘Hell Fist’ Aldalon, the Catachans are masters of stealth and jungle fighting, and the 57th Jungle Fighters have a particular grudge to bear against the orks.

Accompanying a small detachment of Catachan Devils to the fallen fortress, Torvin is in awe of the Catachan’s skill and lethality, while they view him with nothing but disdain.  Forced into the fight, Torvin soon discovers that the Catachans are just as likely to turn on him for his incompetence as they are to kill the orks they are hunting.  If he wants to survive, Torvin will need to forget his standard training and fight his hardest to gain the respect of the Catachans.  However, not even the Catachans are fully prepared for the opponents waiting for them; these orks are aware of their strengths and have taken to emulating their tactics and style.  May the best commandos win!

Woolley’s first full Warhammer 40,000 novel was a real hit, and I loved how Catachan Devil provided the reader with a powerful and deeply exciting science fiction tale that also highlights one of the more distinctive factions from the tabletop game.  Catachan Devil has a brilliant and deeply compelling story to it that I found myself powering through in only a few days.  A standalone Warhammer 40,000 book, Catachan Devil takes the reader into heart of the action quickly by introducing two of the main protagonists in the early goings of the book and showing their arrival on Gondwa VI.  These initial chapters primarily focus on the character of Trooper Torvin and show his initial attempts at being an Imperial Guardsman and his unfortunate first encounter with the orks and their fun point-of-view character.  Following this, you are introduced to the Catachans and their leader, Colonel Aldalon, who are brought in to clean up the mess made by Torvin’s regiment.

While it was a tad surprising not to see any Catachan characters until a third of the way in, I think it worked, as all the previous events set up the main narrative extremely well, while also showcasing the dearth in skill of the human soldiers at that point.  The rest of the book follows at a brilliant pace, taking the various characters on an intense and ultra-exciting adventure.  The rest of the story has a great blend of combat, universe building and character development splattered throughout it, as the three central characters all evolve in different ways as they fight against their own issues and their various opponents.  Woolley takes Catachan Devil’s narrative in some interesting directions, and I enjoyed the examination of the Catachan mission and the work done to build up a worthy set of adversaries.  This all leads up to some brilliant and highly exciting final confrontations between the Catachans and their foes, and I loved the fantastic way that Woolley was able to wrap up the main narrative of this book, as well as the three central character storylines.  Everything comes together extremely well, and readers will come away very satisfied, although if they are anything like me, they will be wanting more, even if that is a tad unreasonable.  While Catachan Devil does work as a standalone narrative, Woolley does leave some options for a sequel open in the future, which I personally would be quite interested to see.  An awesome and highly addictive narrative that was really fun to get through.

I enjoyed the way that Catachan Devil was put together as Woolley wrote it in an enjoyable and captivating way.  While this book is primarily designed to highlight a specific regiment of Imperial Guard, something that Woolley does really well, it still contains a brilliant and extremely fun narrative that can be easily enjoyed by anyone familiar with Warhammer 40,000.  However, Catachan Devil would serve as a rather good introductory novel for new readers of the franchise.  Catachan Devil contains an excellent blend of damaged characters, impressive action sequences and entertaining humour that anyone can have an awesome time with this book, and I personally found myself laughing myself silly at times (there is a fun scene where some orks are trying to lure the Catachans out), while also getting drawn into some powerful character arcs.  The entire book is very well paced out, and I particularly enjoyed how Woolley perfectly utilised three central character perspectives to tell a layered and intriguing tale.  Seeing three very different perspectives of the events occurring in Catachan Devil adds to the humour and complexity of the tale, and the three unique main characters play off each other extremely well to create an outstanding book.  I had such a great time getting through Catachan Devil and it was an exceptional addition to the Warhammer 40,000 canon.

Without a doubt the highlight of this book is the focus on the iconic Imperial Guard regiment, the Catachan Jungle Fighters.  The Catachans are a fan-favourite regiment with a distinctive look strongly based on Green Berets in Vietnam (or more likely around Rambo).  Portrayed as tough, disrespectful, and extremely deadly warriors whose fighting ability is a result of their upbringing on a jungle Death World, the Catachans have long captured the imagination of the Warhammer fandom, and they have some of the coolest models in the game.  Due to their popularity, the Catachans have featured in multiple tie-in novels and comics before, but I felt that Woolley did a particularly good job of examining this iconic faction throughout this book.  Indeed, the author really goes out of his way to showcase just how cool and impressive the Catachans are, and the reader gets an intriguing deep dive into their history, mentality and deadly ability in combat.

I felt that the way Woolley set out Catachan Devils really helped to highlight just how skilled and different they are from typical Imperial Guards.  Woolley ensures that there is a very fun and compelling comparison between the Catachans and the other Imperial Guards by first showing a normal regiment of troopers getting slaughtered by the orks while relying on their standard training.  From there, the Catachans are shown from various perspectives: an insider one from their commander, and two outsider perspectives, including from a poorly trained guardsman, which really helps to highlight the differences between the typical soldiers and these badass Jungle Fighters.  Watching the Catachans’ various ambushes, sneak attacks and brutal close combat fights was pretty amazing, and I loved the way that Woolley worked to highlight the practical aspects of their skills and techniques.  You learn a lot about the Catachans throughout this book, as all the point-of-view characters learn or reminisce about the things that drive them and the full applications of their skills and training.  I definitely came away from Catachan Devil with a new appreciation for this faction, and I loved how well Woolley focused the book on them.

To tell Catachan Devil’s fantastic story, Woolley centred the narrative on three point-of-view characters who each have multiple chapters told from their perspective.  These three characters proved to be a winning narrative combination, and you get a powerful and intriguing story as a result.  While each of them has their own distinctive personal narrative, their stories come together throughout the book, and it proves very entertaining to see their different takes on the same events.  This use of three characters was very effective, especially as you get drawn into their personal stories in some powerful ways.

The first character is Trooper Torvin, a rookie Imperial Guard from the ill-fated and newly formed Skadi Second Infantry.  Torvin, who was drafted into the Imperial Guard against his will, is thrust into the deep end on this book and soon finds himself forced to work with the Catachans, even though his inexperience and lack of any jungle training make him a major liability.  Woolley makes good use of Torvin throughout Catachan Devil, and he is the primary example used to show the differences between the common solider and the Catachans.  There are a ton of great examples scattered throughout the book that showcases the difference between a draftee like Torvin and the Catachans, who are raised from babies to be tough soldiers, from the lack of training, the bad information about opponents, and the way he lugs around a ton of unnecessary gear.  I particularly enjoyed the way in which several exerts from The Imperial Infantryman’s Uplifting Primer, an in-universe propaganda document, are quoted throughout Torvin’s chapters, often with ridiculous and untrue information that leads the character astray.

While much of Torvin’s story arc is used to highlight the Catachans, Woolley also inserts a compelling and emotionally rich narrative around Torvin as you witness his experiences as a newly minted Imperial Guard.  I felt that Woolley did an amazing job capturing the fear and uncertainty that a draftee like Torvin would experience.  The hesitation and reluctance that Torvin goes through feels very realistic, and the subsequent reactions from his superiors, most of whom would kill him if they knew what he was feeling, really got me to care for Torvin early on, and it was a great portrayal of a common man in the insane Warhammer 40,000 universe.  Naturally, Torvin develops as the book continues, especially once he is with the Catachans, and there are several great scenes as he slowly works to emulate his new comrades and gain their respect.  While it is slow going, Torvin eventually finds his courage and comes to terms with the fact that he is going to be an Imperial Guardsman for the rest of his life, and he really develops in a realistic manner.  Woolley did some brilliant character work here in Torvin, and I really appreciated how his character arc turned out.

The second major character in Catachan Devil is Colonel Haskell Aldalon, the Catachan commander known as Hell Fist due to the Power Fist he wields.  Aldalon is a lifelong soldier who has spent his entire life surviving and fighting in jungle warfare.  Portrayed as a gruff and unforgiving figure who fits the mould of the tough, impossibly muscled Catachans extremely well, Aldalon is Torvin’s polar opposite and is an interesting character as a result.  While Aldalon doesn’t change much in the book, he is dealing with some deep emotional issues after a big loss in his unit’s last battle.  He spends most of Catachan Devil keeping his emotions in check, and he ends up making several mistakes and fighting in a very un-Catachan way, just so he can kill some orks.  Aldalon is the most damaged figure in the entire novel, and it proves to be quite moving to witness him come to terms with his grief and despair to regain his old mindset.  I really grew attached to this old soldier as the book progressed and his impressive viewpoint added a lot to the quality of the entire narrative.

It is a little ironic that in a book all about the Catachans, one of my favourite characters is an ork.  Readers will be blown away by the incredible figure of Nogrok Sneakyguts.  Nogrok serves as the book’s primary antagonist and third point of view character and is a rather interesting figure that offers a fantastic alternate perspective on events.  Rather than the ultra-violent orks you typically see in Warhammer fiction, Nogrok is something special as he is a Blood Axe Kommando, an ork who has grown enamoured with human ideas of tactics and battle strategy, and who attempts to emulate these ideas in battle.  In particular, Nogrok has spent time observing the Catachans in combat and starts to use their ideas of infiltration, camouflage and sneaky kills, rather than the standard ork strategy of running towards the enemy screaming “WAAAAAAGH!”  Unfortunately for Nogrok, he is currently under the control of a warboss from another clan who doesn’t believe in tactics and is constantly berating Nogrok for his human ideas and suggestions.  I loved how Nogrok spent the entire book idolising the Catachans, and it was impressive to see an antagonistic perspective on them, especially as Nogrok acted more like a demented fanboy than anything else.  The comparisons between Nogrok’s opinions about the Catachans and his fellow orks are very entertaining, and it was so much fun seeing the long-suffering character trying and failing to talk sense into his stronger boss.  Woolley writes some interesting character development into Nogrok throughout Catachan Devil, and he ends up serving as an outstanding foil to Aldalon, especially as there is some major history between them.  Between all of this, and all the hilarious scenes featuring ork society and the hilarious discussions he becomes involved with, Nogrok’s chapters quickly ended up being a favourite of mine, and I loved how Woolley was able to build up the Catachans from this enemy viewpoint in a very funny way.

Like I have with most of the Warhammer 40,000 novels, I listened to Catachan Devil on audiobook, and I felt that this was the superior format to experience it in.  Catachan Devil ended up being a pretty exciting and fun audiobook experience, and the format works really well to enhance the action sequences and ensure that listeners can quickly power through its enjoyable narrative.  With a run time of over nine hours, this is a relatively easy audiobook to get through, and I managed to polish it off in only a few days.  I was particularly impressed with the narration by Joe Shire, who did a remarkable job with Catachan Devil.  Not only does he bring all the action and excitement to life with his excellent tone, but he also provides some fantastic voices to the various characters featured within.  All the key characters are given distinctive and very fitting voices for their dialogue, and you can really feel the emotion, anguish and bloodlust that the various figures felt.  I especially loved the various ork voices that Shire came up with throughout the book, and he captured the hilarious and vicious nature of these extremely fun characters, ensuring that all their jokes are delivered to the listener perfectly.  I had so much fun listening to Catachan Devil on audiobook and this format comes highly recommended as the best way to enjoy this epic read.

Catachan Devil by Justin Woolley was an impressive and highly entertaining Warhammer 40,000 novel that I had an incredible time reading.  Featuring a fantastic central cast, some awesome humour, compelling action and three outstanding central characters, Catachan Devil really grabbed my attention, and I had a wonderful time getting through it.  A guaranteed fun read that will appeal to both established Warhammer fans and general science fiction readers alike.

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Star Wars: The High Republic: Midnight Horizon by Daniel José Older

Star Wars - Midnight Horizon Cover

Publisher: Disney Lucasfilm Press (Audiobook – 1 February 2022)

Series: Star Wars – The High Republic

Length: 10 hours and 5 minutes

My Rating: 4.75 out of 5 stars

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The first phase of The High Republic Star Wars novels continues to come to an intriguing end with the phase’s third young adult entry, Midnight Horizon, a deeply exciting and fun novel from the talented Daniel José Older.

Since the start of 2021, fans of Star Wars fiction have been granted a unique treat in the form of The High Republic books, a Star Wars sub-series set hundreds of years before the events of the films.  Set at the height of the Republic, the High Republic era is loaded with dangers for the Jedi, particularly that of the Nihil, dangerous raiders who seek to raid, pillage, and destabilise order, while their mysterious leader attempts a far more ambitious plan: the destruction of the Jedi.  Broken down into three phases, the first phase was pretty epic and set up the entire High Republic premise extremely well.  This phase has featured a great collection, including the three main adult novels, Light of the Jedi, The Rising Storm, The Fallen Star; some intriguing young adult books; the audio drama Tempest Runner; two awesome comic book series; as well as some other media releases.  However, this first phase has come to an end, and I just managed to finish off one of the novels that served as its conclusion with Midnight Horizon.

Midnight Horizon is the third young adult fiction novel set within the first High Republic phase, and it is probably the best.  This book was written by Daniel José Older, who has authored several great Star Wars novels over his career, including Last Shot, which was one of the books that started my recent obsession with Star Wars extended fiction, and who has been one of the key contributors to The High RepublicMidnight Horizon is set around the same time as the last adult book of the phase, The Fallen Star, and continues storylines from some of the previous books, including the other two young adult books Into the Dark and Out of the Shadows, as well as the Star Wars Adventures comic series and the junior novel Race to Crashpoint Tower.

Following the devastating Nihil attack on the Republic Fair, the Nihil raiders are finally on the run from the Jedi of Starlight Beacon.  However, not everything is as it seems, and several mysterious events and attacks are beginning to occur around the galaxy.  One of the more alarming rumours of Nihil activity has been sent from the planet of Corellia, home of the galaxy’s premier shipyards, where a now missing diplomatic bodyguard was attacked by mysterious killers wearing Nihil garb.

Determined to ensure that the chaos of the Nihil does not spread to the core planets of the Republic, the Jedi dispatch the small team of Jedi Masters Cohmac Vitus and Kantam Sy, as well as Padawans Reath Silas and Ram Jomaram, to investigate.  All four Jedi have substantial experience dealing with the Nihil, but each of them is going through their own personal internal battles as they struggle to deal with recent losses.  Nevertheless, the Jedi embark upon their investigation into Corellia and soon find unusual help from young security specialist Crash, the employer and friend of the missing bodyguard.

While Cohmac and Kantam attempt to investigate through official channels, Reath and Ram work with the chaotic Crash and her unusual security specialists to infiltrate Corellia’s high society.  Crash believes that one of her elite clients has knowledge about the Nihil infiltrators and embarks on an ambitious plan to draw them out, setting up Jedi associate Zeen as a famous singer.  However, nobody is prepared for the Nihil’s plans, both on Corellia and at Starlight Beacon, and chaos is about to be unleashed upon the Jedi and all of Corellia.  Can the Jedi stand against their foe when all hope seems lost, or will the Nihil continue to sweep across the entire galaxy?

Midnight Horizon was an exceptional entry in the High Republic series, and I was particularly impressed with the cool and epic story it contained.  Older came up with a brilliant and powerful narrative that combines a fast-paced story with great characters and some interesting High Republic developments.

This entry in the High Republic range had a very distinctive and compelling young adult story that sees all manner of chaos and action befall its protagonists.  Older wrote a very fast-paced, character driven narrative that takes the reader to the world of Corellia.  Drawing in an interesting team of entertaining and chaotic protagonists, all of whom are going through some major issues, Older sets them on a path to a major confrontation, while all of them try to come to terms with their roiling emotions.  The author sets most of the story up extremely well at the start of the book, and the reader soon gets quickly invested in seeing the Jedi investigate the Nihil on Corellia.  The story goes in some very interesting directions as everyone tries to identify the Nihil plot, with the best ones following the two Jedi Padawans as they team up with young bodyguard Crash.  Crash has some elaborate and over-the-top plans that she drags them into, including tricking a rare species eating diva named Crufeela, and this proves to be a lot of fun, while also setting up the final act of the story.  At the same time, Older also throws in some intriguing flashbacks to one of the character’s pasts, as well as showing a few scenes outside of Corellia, all of which adds some greater context to the story as well as adding to the amazing emotional depth of the novel.

Everything comes together brilliantly in the final third of Midnight Horizon, where the Nihil plot on Corellia is revealed, simultaneously occurring at the revelation of the fall of Starlight Beacon (which you knew was coming).  I must admit that until this final third, I kind of found Midnight Horizon to be a bit by the numbers, although undeniably fun, but the way everything came about near the end was pretty awesome, as the characters are thrust into an all-out war.  There are multiple pitched battles, tragic deaths and surprise reveals occurring during this part of the book, and you are constantly hit with big moment after big moment as it continues.  I honestly couldn’t stop at this point in the book, as I desperately wanted to see what happened next, and I was sure that I was seconds away from bursting into either tears or cheers.  My determination to continue really paid off, as Older saved the best revelation for right near the end as there is a really big moment that changes everything and is sure to get every Star Wars fan deeply excited.  Older leaves everything on an exciting and powerful note, and readers will come away feeling deeply moved.  It will definitely keep them highly interested in The High Republic as a whole.

The author really worked to give Midnight Horizon an extremely fast pace, and it is near impossible not to swiftly power through this book as it blurs around you.  Shown from the perspective of all the key protagonists, you get a great sense of all the impressive events occurring throughout the book, while also getting some powerful and intense examinations into their respective heads.  Older presents the reader with an excellent blend of universe building, character work, humour and action throughout Midnight Horizon, and there is a little something for everyone here, guaranteeing that it keeps your constant interest and attention.  I do think that the story as a whole could have benefited from greater development of the book’s villains.  They honestly came a bit out of nowhere towards the end and you really didn’t get an appreciation of who they were (some of it is explored in some of Older’s other works).  I really wish that Older would have shown a few more scenes from the villain’s point of view, highlighting the establishment of their plans a little better, and I felt that really would have increased the impact of the book, but I still had a lot of fun with it.

Midnight Horizon also proved to be a pretty good young adult novel, especially as it shows multiple compelling and well-written teenage characters in dangerous situations, and I loved the powerful exploration of their unique issues, especially the constant uncertainty and doubt about what they are doing.  There are also some major LGBT+ elements scattered throughout this novel, which I thought were done really well, as you get a range of different relationships, orientations, sexualities and fluid genders throughout the book, and I loved seeing this sort of inclusivity in Star Wars.  I also liked the easier flow that Older featured in the novel, which I felt was associated with the younger characters, and it worked quite well to quickly and efficiently tell this book’s fantastic narrative.  While this is a young adult book, there are some great darker themes that all readers will appreciate, and I loved how it developed into a brutal and powerful war at the end.

Midnight Horizon proved to be an interesting entry in the wider High Republic series, as it served as one of the last books in the first phase.  Since it is set alongside The Fallen Star, the readers get a whole other side of this key tragedy in Midnight Horizon, as the established characters all witness the fall of Starlight Beacon and the corresponding changes to the galaxy.  At the same time, it does some interesting exploring of the key planet of Corellia during this period, gives some hints about some events that will appear in the upcoming second High Republic phase, while also setting up some other key moments for the future.  However, the most significant thing that Midnight Horizon does for the High Republic is continue and conclude multiple key storylines and character plot lines that were started in other bits of work, such as the other High Republic young adult books.  It also provides an intriguing sequel to Older’s junior fiction novel, Race to Crashpoint Tower, and actually serves as the conclusion to The High Republic Adventures comic series, also written by Older.  The High Republic Adventures was one of the major comic lines for this phase of the sub-series, and fans of it really need to check this book out as it details the fates of several of its main characters.  I had a great time seeing how some of these storylines continue in Midnight Horizon, and Older did a great job of bringing everything together in this novel, while also making it quite accessible to newer readers who haven’t had a chance to read the comics.  That being said, good knowledge of the preceding High Republic works is probably a good thing to have for this novel, although Older does make sure to give as much background as possible as he goes.

As I have mentioned a few times throughout this review, Midnight Horizon was highly character focused, as the author brings in an interesting collection of main characters to base the story around.  All the major point-of-view characters have been featured in previous pieces of High Republic fiction before (mostly in Older’s work), and the author ensures that they all get detailed and compelling storylines in this novel that not only revisit their complex appearances in previous books, but also brings all their storylines to an intriguing close for this phase.  Older also spend a substantial time diving into the minds of these protagonists, which added some impressive emotional depth to the book, as all the characters experience deep traumas or regrets, especially after fighting the Nihil for so long.  This resulted in quite a moving read, and while I do think that Older might have used a few too-many supporting characters, this ended up being an exceptional character focused novel, and I really appreciated the clever way the author explored his protagonists and showed the events of this book through their eyes.

The best two characters in this book are the two Jedi Padawans, Reath Silas and Ram Jomaram, who serves as Midnight Horizon’s heart and soul.  I was particularly keen to see Reath Silas again, as he has been the constant protagonist of the High Republic young adult books and is a pretty major figure as a result.  Older is the third Star Wars author who has featured Reath as one of their main characters, and I do like how consistent the various authors have been while showcasing his growth and emotional damage.  Reath is going through quite a lot in Midnight Horizon, as he continues to try and balance his duty as a Jedi with the mass trauma he has experience in the last two books, his conflicted emotions, penchant for personal connections, and general uncertainty about what he is doing.  Despite this, he proves to be a steadfast and dependable character, and it is hard not to grow attached to his continued story, especially as he has developed so much from the first book from scholarly shut-in to badass warrior.  Reath’s narrative comes full circle in Midnight Horizon, and fans of this character will really appreciate how Older features him in this book.

I also had a lot of fun with Ram Jomaram, who was such a joy to follow.  Ram is an eccentric and unusual Padawan who first appeared in the concurrently released The Rising Storm and Race to Crashpoint Tower.  A mechanical genius with poor social skills and who is always accompanied by a group of Bonbraks (tiny sentient creatures), Ram brings most of the fun to the book with his antics and complete lack of situational awareness.  While I initially didn’t like Jam (mainly because I found out he was the Jedi who first came up with calling cool things “Wizard”), he really grows on you quickly with is exceedingly perky personality.  It was so much fun to see him in action throughout the book, and he gets into some unusual situations as a result.  Despite mostly being a friendly and cheerful figure, Ram is also going through some major emotions in Midnight Horizon, as he witnessed his home planet get ravaged by the Nihil in The Rising Storm, and he is now very uncertain about the emotions he feels while getting into battle.  This sees Ram form a great friendship with Reath throughout the book, and the two play off each other extremely well, bringing not only some fun humour but an interesting mentor-mentee connection.  Ram ends up showing everyone just how much of a badass he is towards the end of the book, and I honestly had an amazing time getting to know this character.

There is also an interesting focus on the two Jedi Masters, Cohmac Vitus and Kantam Sy.  Both go through some interesting and major moments in Midnight Horizon, and you really get some powerful insights from both.  Cohmac’s story is an intense and intriguing examination of trauma as you see this Master continue to struggle with his history and inability to process emotion.  These issues have been building within Cohmac since his introduction in Into the Dark, and it was fascinating to see them continue to impact him here, especially once he discovers what happened at Starlight Beacon to one of his closest friends.  Kantam Sy is a nonbinary character who has been primarily featured in The High Republic Adventures comic.  You get a much more in-depth look at Kantam in this book, especially as Older spends time developing several flashbacks around him that examine his complex past as one of Yoda’s students.  Kantam’s team-up with Cohmac proves to be an intriguing part of the book’s plot, and it was compelling to see the more balanced Kantam witness Cohmac’s building anger and frustration.

The final two major characters are Zeen and Crash, both of whom have some interesting storylines in this book.  Zeen, a Force-sensitive teen who assists the Jedi, is one of the main characters from The High Republic Adventures comic, and many of her storylines are finished off here a little abruptly although in some interesting ways.  Most of her storyline is focused around her growing romantic relationship with Padawan Lula Talisola, who she has been close with during the series, and the resultant internal conflict as she tries to decide whether to act on it.  There are also some more damaging emotional moments for Zeen as she comes to terms with the actions of her old friend Kamerat and the tragedy of Starlight Beacon.  The other character is Alys Ongwa, better known as Crash, a diplomatic protection officer who specialises in protecting Corellia’s fractious and deadly political elite.  Crash is an interesting character who was first introduced in a one-shot comic written by Older, Crash and the Crew Do What They Do, and it was interesting to see her brought back here.  A skilled bodyguard and leader, Crash is an intense and highly motivated figure who enacts multiple crazy schemes to get what she wants, while also trying to be a good friend and boss.  Crash hits some major crossroads in Midnight Horizon, especially when she is forced to balance her oath as a bodyguard against justice for her friend and the safety of her city, and she is constantly forced to keep her own intense emotions in check.  I found Crash to be one of the most entertaining and enjoyable figures in Midnight Horizon and watching her and her chaotic crew of bodyguards in action is a lot of fun, especially when she plays of all the other protagonists really well, bringing out the recklessness in all of them.  However, Crash is also quite emotionally vulnerable, and it was nice to see her try to become a better friend while also working on her romantic attachments to a beautiful alien singer and lifelong friend.  I had a wonderful time with all these major characters in Midnight Horizon, and Older did a remarkable job highlighting them and ensuring the reader was aware of their many issues.

As with most Star Wars novels I read, I chose to grab a copy of Midnight Horizon’s audiobook format, which was the usual exceptional experience.  Featuring a short run time of just over 10 hours, Midnight Horizon is a quick and fun audiobook to get through, and I loved the various ways this format enhanced the fantastic story.  As usual, Midnight Horizon features all the amazing Star Wars sound effects for lightsabers, blasters and ships, which are used to punctuate the story elements being described and perfectly bring listeners into the moment.  It also made good use of some of the classic Star Wars music, which, even though it was used a little more sparingly in Midnight Horizon, deeply added to the atmosphere of the book and perfectly enhanced the emotional impact of several key scenes.

While the sound effects and music where as cool as always, the thing that really impressed me about the Midnight Horizon audiobook was the great choice of narrator in Todd Haberkorn.  I didn’t realise that Haberkorn was going to narrate this book until I started listening to it, and I was pretty blown away the second I realised that I got to listen to an audiobook read by Natsu himself.  I am a massive fan of Haberkorn’s work as the English voice actor for dubs of awesome anime like Fairy Tail and Full Metal Alchemist Brotherhood, so it was really cool to have him narrate this audiobook.  Not only that, but Haberkorn did an outstanding job bringing the various characters to life in Midnight Horizon and moving the story along at a blistering and fantastic pace.  Haberkorn’s voice perfectly fit the frenetic energy of this story, and I loved the distinctive and very fitting voices he gifted to the novel’s eccentric characters.  He also had a lot of fun voicing some of the unique alien creatures featured in the book, such as the Bonbraks, and he got to do a particularly good Yoda voice as well.  I had an absolute blast listening to Haberkorn narrate this awesome audiobook, and when combined with the great music and impressive sound effects, this was an exceptional way to listen to Midnight Horizon.  I would highly recommend this format as a result, and it probably added a few points to my overall rating because of how impressive it was.

Overall, Midnight Horizon was an excellent High Republic young adult novel that was a real treat to read.  Daniel José Older came up with an outstanding and fun story that was both exciting and powerful as he dives into his various fantastic and damaged protagonists.  Loaded with some awesome moments and epic developments, this was a great addition to the Star Wars canon, and I loved every second I spent listening to it.

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Waiting on Wednesday – Downfall by Louise Carey

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  Is this week’s Waiting on Wednesday I check out an awesome upcoming science fiction thriller with Louise Carey’s third book, Downfall.

Downfall Cover

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Over the last couple of years, I have been really getting into one of the more unique and compelling new science fiction series with the Inscape books by intriguing new author Louise Carey. This fantastic series is set in a dystopian future and follows an impressive pair of protagonists, security agent Tantra and brilliant scientist Cole, as they investigate a dangerous conspiracy in a cyberpunk setting, filled with controlling mega-companies and unique technology hardwired into their brains.  This series started with Inscape, one of my favourite debuts of 2021 which perfectly set up the characters, story and setting, and really grabbed the readers attention.  Carey perfectly followed this great debut off with a sequel earlier this year, Outcast.  This second novel brought back the characters from Inscape and set them to investigate another conspiracy, this time with massive implications for everyone they know.  Ending on a massive and powerful cliff-hanger, Outcast was an extremely awesome book, and I had an outstanding time continuing this brilliant series.

As such I have been quite excited to see how the Inscape books continued and I was very happy to find out some details of the next entry.  It looks like Carey will be concluding this series early next year with the third and final book, titled Downfall.  Set for release in January 2023, Downfall will see Tantra and Cole have their final confrontation with their former company InTech.  This new book has an outstanding plot, and I cannot wait to see how some of the established storylines are wrapped up.  I imagine we’ll be in for a rough and powerful time, as the protagonists will be forced to take on old friends who are now under the complete mental control of InTech, including Tantra’s former girlfriend.  I cannot wait to see how Carey ends everything in this final book and I have a strong feeling that Downfall is going to be a particularly impressive read.  I look forward to getting this book in a few months and I already know I am going to have a great time reading it.

Synopsis:

The exhilarating conclusion to the dystopian thriller series which started with Inscape, described as ‘chillingly plausible’ by Claire North.

THE SAFETY OF INTECH’S RESIDENTS IS PARAMOUNT.

INSURRECTION WILL NOT BE TOLERATED.

Tanta and Cole may have stopped the mass murder of InTech’s residents, but the cost was severe. Despite their efforts, Harlow 2.0 – the update to InTech’s mind-based operating system – fed out. Now its citizens are compliant zombies, and Tanta and her crew are trapped underground.

All except for Fliss, who has no system to update. She alone can go outside, and it’s Fliss the crew are relying on to help get them out.

For only then can they dismantle the damage Harlow 2.0 has done. If Tanta, Cole and InTech’s residents are to truly be free, it needs to be destroyed. But Tanta knows that task will put her on a collision course with the corporation that raised her, her oldest friends, and the woman who was once her soulmate.

And this last mission might ask more of her than she’s able to give.

Quick Review – Wrong Place Wrong Time by Gillian McAllister

Wrong Place Wrong Time Cover

Publisher: Michael Joseph (Trade Paperback – 15 June 2022)

Series: Standalone

Length: 402 pages

My Rating: 4.25 out of 5 stars

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Prepare to dive into one of the more unique and compelling murder mystery novels of 2022 with the trippy Wrong Place Wrong Time by Gillian McAllister.

Plot Synopsis:

 Can you stop a murder after it’s already happened?

It’s every parent’s nightmare.

Your happy, funny, innocent son commits a terrible crime: murdering a complete stranger.

You don’t know who. You don’t know why. You only know your teenage boy is in custody and his future lost.

That night you fall asleep in despair. Until you wake . . .

. . . and it is yesterday.

Every morning you wake up a day earlier, another day before the murder. Another chance to stop it.

Somewhere in the past lie the answers, and you don’t have a choice but to find them . . .

I must admit that I did not quite know what to expect when I decided to check out Wrong Place Wrong Time.  However, I ended up having an amazing time with this excellent and awesome novel from Gillian McAllister, who has produced multiple interesting family orientated crime fiction books over the last few years.  Thanks to its great story Wrong Place Wrong Time was pretty damn cool, and I really enjoyed its impressive concept that combines time travel with an intriguing murder mystery.

Wrong Place Wrong Time starts off on a captivating note, with protagonist Jen Brotherhood staring out her window one night and noticing her son, Todd, go up to a man she’s never seen before, and stab him to death in front of the house.  With Todd refusing to answer any questions, and her husband, Kelly, not knowing what to do, Jen can only watch as her son is arrested and taken away by the police.  Horrified at the terrible future that now awaits her child, Jen eventually collapses into sleep, only to wake up on the morning of the killing, aware of everything that is about to happen.

Confused by what is happening, Jen manages to persuade Todd to stay home that night, thus stopping the killing.  However, her ordeal is far from over, as the next time she falls asleep she has awakened even further back in time, to the day before the stabbing, and that each subsequent night she goes back to sleep she is travelling further and further back along her own timeline.  Believing that the only chance she might have to stop her jumps into the past and save her son’s future is to figure out why Todd stabbed the man, Jen begins to investigate the crime in reverse, perusing her son’s movements in the weeks and months leading up to the crime and trying to decide how he knew the murder victim and why he felt that he needed to kill him.  However, the more she digs and the further back in time she travels, the more Jen begins to realise that there is so much about her family and her past that she didn’t know, and she’ll have to find out every single secret to find a way to stop everything.

I really liked how this fantastic story came together, and Wrong Place Wrong Time was one of the more distinctive murder mystery/science fiction hybrid novels that I have read.  McAllister sets her entire time travel premise at the start of the book really well, and you soon get really engrossed in watching the protagonist continually falling backwards in time day by day.  Once the protagonist begins to understand what is befalling her, the story launches into its mostly standard pattern as Jen attempts to live her life in reverse while also investigating the events that led up to her son committing his crime.  I really enjoyed the reverse investigation that Jen was forced to do, and it was fascinating to see her attempt to decipher events through both the lens of her future knowledge and her previous understanding of the past.

While Jen’s storyline is the most prominent in the novel, there is also an interesting secondary storyline that follows a police officer who is assigned to investigate crimes in the same area as the main story is taking place.  This secondary storyline, which is progressing in a normal linear way, intersects with the main storyline is some brilliant ways, and it provides some intriguing and powerful context to Jen’s investigations in the past.  I was really impressed with how McAllister wrote this amazing story, and the excellent combination of time travel and mystery, came together extremely well.  It takes a particularly skilled author to hide twists in a narrative where the protagonist is going backwards through time, and Wrong Place Wrong Time had several great secrets that you will not see coming.  If I were to make one complaint, it would be that the eventual reveal about what caused the time travel was a little weak, but honestly, that was a very minor issue that didn’t impact my enjoyment that greatly.  Easily one of the more complex and inventive mystery thrillers of 2022, you will become highly engrossed in Jen’s attempts to find the truth further and further back in time.

While there is an understandable focus on both the mystery and time travel aspects of Wrong Place Wrong Time, I must also highlight the compelling character nature of the book that serves as the story’s beating heart.  The story mostly follows protagonist Jen, who goes through a rough journey in this novel.  At the start of the novel, Jen is a happy and successful woman, extremely confident in her apparently strong connection to her son.  However, after witnessing her son’s crime and subsequently jumping back in time, she begins to truly appreciate just how little she knows about her family, and that there are many secrets surrounding them.  This harrowing journey into the past, combined with the multiple revelations about her family’s history really starts to wear on her, and it was highly moving and tragic to witness Jen start to break down.  However, you also get to witness her strength and her commitment to her family, as she still struggles to solve this mystery, no matter how badly it impacts her or how much of her life she is forced to relive in reverse.  I especially loved seeing the relationship that she has with her son and husband, as you get to see the various stages of their connection and life in reverse, and it helps to paint a powerful picture about family and connection.  Thanks to this, and more, you really grow attached to Jen and the other characters, and this really helps to increase the impacts and stakes of Jen’s journey.

Talented author Gillian McAllister has done an incredible job here with Wrong Place Wrong Time.  Thanks to its compelling and memorable character-driven plot that combines a slow journey back into the past with an intense murder mystery, Wrong Place Wrong Time is a gripping and clever read that I really got attached to.  There are so many great elements to this fantastic book, and it is really worth checking out.

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Warhammer 40,000: Assassinorum: Kingmaker by Robert Rath

Assassinorum Kingmaker Cover

Publisher: Black Library (Audiobook – 2 April 2022)

Series: Warhammer 40,000

Length: 11 hours and 12 minutes

My Rating: 5 out of 5 hours

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The most lethal assassins in the Warhammer 40,000 universe go face to face with a gigantic foe in the impressive and deeply thrilling Assassinorum: Kingmaker by amazing author Robert Rath.

I know I’ve said this before, but 2022 is turning out to be a fantastic year for Warhammer fiction.  Thanks to my recent obsession with this franchise, I have been deeply enjoying all the new tie-in novels associated with this table-top game, as a bevy of talented authors seek to expand on the already massive lore.  I have already had a lot of fun with books like Steel Tread, The Bookkeeper’s Skull, Day of Ascension, Kreig, Ghazghkull Thraka: Prophet of the Waagh!, Reign and The Vincula Insurgency, but I may have just finished one of the most purely entertaining and awesome new entries, Assassinorum: Kingmaker.  Written by Robert Rath, who previously wrote the intriguing Necron focused book, The Infinite and The Divine, Assassinorum: Kingmaker had a very appealing story that instantly grabbed my attention and which ended up being an outstanding read.

In the 41st millennium, a new generation of war has engulfed the Imperium of Man, as the forces of Chaos press mankind from all sides and the recently resurrected Roboute Guilliman leads his forces on a new crusade.  Enemies attack the Imperium from all corners, often hidden in the shadows, and all the Emperor’s agents must work to find and eliminate them.  The most deadly, effective and feared of these agents are the members of the Officio Assassinorum, elite modified assassins who kill all of the Emperor’s enemies without mercy or fear, and who many believe are merely myth.

When the mechanical warriors of the Knight World of Dominion fail in their duty, the Imperial overlords task Vindicare assassin, Absolom Raithe, to travel to the planet and kill Dominion’s High Monarch, Lucien Yavarius-Khau, and managed the succession of a suitable replacement.  However, this will be no easy kill as the High Monarch has long ago bonded himself to his massive war machine, remaining permanently within its heavily armoured cockpit.  To kill this near-invulnerable king, Raithe is forced to recruit a kill-team with variable talents, featuring the Callidus assassin Sycorax and the Vanus assassin Avaaris Koln.

Infiltrating the planet using returning Knight, Sir Linoleus Rakkan, who has been co-opted into their plans, the assassins arrive to find a world in turmoil.  The planet’s two rival ruling houses are in constant battle with each other, and in the ensuing chaos, anti-Imperial sentiment is high, and the already invincible High Monarch is under heavy guard.  Seeking to infiltrate the court of Dominion, the kill team begin to manoeuvre themselves into position, while manipulating the feuding knights around them.  However, the assassins soon begin to realise that not everything is as it seems, and a dark secret lies at the heart of this noble planet.  Can Raithe’s team achieve their goals, or are they destined to die at the hands of a dangerous foe with malicious plans for the entire Imperium?

Damn! Damn! Damn! What an over-the-top and extremely cool Warhammer 40,000 novel that I deeply, deeply loved.  Robert Rath really went out of his way to make Kingmaker as awesome as possible, and the result is an extremely thrilling, electrifying and epic read, loaded with so many cool elements.  This was honestly one of the best Warhammer novels I have had the pleasure of reading and I have very little choice but to give it a full-five star read.

I really, really loved the cool story in this book, which essentially boiled down to ultra-elite assassins attempting to kill the king of a planet of mecha, which is such an awesome idea.  Despite this being a heavy concept to achieve, Rath managed to achieve it in spades, providing readers a fantastic and clever narrative that instantly grabs your attention.  This book starts off extremely well, introducing the world of Dominion, the unique mission, and the four central characters of the three assassins, and their Knight patsy, and generally setting up all the key elements of Kingmaker to ensure some outstanding moments later.  From there, the story turns into a bit of an espionage thriller, as the three assassins begin their infiltration of the court, impersonating the knight Rakkan, and coming to grips with the unique world they have arrived at.  Rath provides an excellent balance of story elements in this first half of the novel, and the reader gets a fantastic mixture of character development, massive universe building, political intrigue, spy elements and some early mecha-action, all of which is a ton of fun and ensures that the reader is firmly addicted with this novel.

While I deeply enjoyed the excellent story elements contained with this first half of Kingmaker, it’s the second half that made me a major fan of this book, as Rath amps up the action, excitement and thrills in a massive way.  Following a major, action-packed moment around the halfway mark that sees all the characters in their element, the protagonists soon have a new objective.  This leads to several great sequences of entertaining mayhem and death as the protagonists attempt to manipulate local politics to their advantage.  However, the fun doesn’t last much longer, as the book enters its final phase and big conclusion.  While it initially appears that everything is going to plan, you just know it will end badly as there is still a lot of book left to go.  However, you do not appreciate just how bad things have gotten for the protagonists until they are suddenly hit from every direction and hell reigns down all around them.

The story essentially devolves into all-out war for its last quarter, as the protagonists find themselves facing enemies all around, and all four main characters are forced go in some amazing directions at this point as they attempt to stymie the damage before them, with varying degrees of success.  Rath really pulls out all the stops here, and the reader is dragged into non-stop action on every front, from a mass of deadly mecha fights, close combat against abominations in the bowels of an ancient castle, and an intense gun fight against overwhelming numbers.  At the same time, there are a ton of big revelations occurring here as a lot of the storylines Rath has been patiently setting up throughout the rest of Kingmaker finally come to fruition.  I honestly did not notice some of the clues that Rath set out in the earlier stages of the novel, but once you realise what he has done, it really becomes apparent how much detail and planning the author put into the story.  Everything comes together extremely well at the very end, and Rath wraps up most of the storylines perfectly, leaving the reader very, very satisfied, with all their action needs firmly quenched.  However, he also leaves a couple of storylines opened, which could potentially lead to some form of sequel in the future, which I would be very excited for.  An, epic story with so much going for it!

Rath has a great and exciting writing style which I deeply enjoyed and which I found to really enhance the cool story.  The author was able to successfully blend multiple key elements together into a very cohesive narrative which delivered the right combination of action, intrigue, character moments, world building, a little humour and more.  This was a very fast-paced and exciting story, especially during some of the key moments at the centre and towards the end, and there was honestly not a single slow moment that made me even considering turning this book off.  With the use of multiple character perspectives, particularly of the four main characters, the reader is gifted a massive overarching view of the key events occurring throughout the novel, and they are always right in the centre of the story.  I particularly need to highlight the very impressive action sequences, as Rath had a real talent when it came to displaying violence and death, whether it be by the hands of the assassins, or via the multiple Knights featured throughout the book.  There is a wonderful interchange between perspectives during some of the more impressive action sequences, with the reader is shown multiple angles of key events, which really helped to enhance how epic they were.  I was really drawn to one sequence where you see a group of characters “talking” before it flashes over to another character quickly and efficiently killing everyone nearby.  Elements like this really drew me into Kingmaker’s story and were a lot of fun to see in action.

Kingmaker proves to be a very impressive addition to the Warhammer 40,000 canon, especially as Rath ensures that the reader leaves with a healthy amount of knowledge about the universe, and several major factions within it.  Ostensibly a standalone read (although there is room to expand out into an extended series), this is a book that will appeal to a wide range of Warhammer fans, especially as it focuses on two particularly unique and brilliant Imperial sub-factions, the dual use of which clash together perfectly to create an awesome narrative.  As such, a little bit of pre-knowledge about the Warhammer 40,000 universe, its recent history and the various major groups are useful to help you enjoy this story fully.  However, Rath did a great job of explaining a lot of these key universe elements throughout his story, and general science fiction fans should be able to pick up on the context easily enough.  As such, Kingmaker has a pretty broad appeal, and I loved seeing the great ways he expanded and explored some crazy groups.

The first faction that Rath deeply explored in Kingmaker is the Officio Assassinorum, the Imperium’s elite, hidden network of ruthless trained killers, who most people believe are a myth.  Trained, conditioned and modified to become the deadliest killers in the galaxy, the Officio Assassinorum are a pretty badass part of the Warhammer 40,000 universe, and there are only a few novels currently about them.  However, Rath really goes to town exploring them, and as they come together as a Kill Team to take facilitate the plot’s main mission.  Kingmaker features three different types of Imperial assassins from Officio Assassinorum temples, each of whom has their own unique skills, methods and technology.  As such, you are given a great insight into three additional sub-factions, with the Vindicare, Callidus and Vanus temples all featured here.  Rath really does a great job showcasing these different assassins throughout Kingmaker, and you come away with some major insights into how these assassins operate, what their skills are, and how they work or don’t work together.  There is also a deep and intriguing examination of the inner minds of these assassins, and you get a good idea of their opinions on the events unfolding, as well as their general thoughts on being deadly killers in service to the Emperor.  I really enjoyed the unique and compelling team-up of assassins featured in Kingmaker, and their technologically focussed attacks and elaborate methods worked well in contrast to the other major faction in this book, the Imperial Knights.

Imperial Knights are another great human sub-faction from the Warhammer 40,000 game, and one that I really didn’t know too much about before this novel.  However, that changed really quickly as, despite Kingmaker being labelled as an Assassinorum novel, Rath spent just as much time, if not more, examining members of a Knight World.  Knight Worlds in the Warhammer 40,000 universe are unique planets that have evolved into a feudal system equivalent to Earth’s medieval period, with peasants and other servants serving the noble houses who field Knights for war.  I always love seeing the cool range of different societies, cultures and technology levels throughout the Warhammer universe, and the Knight Worlds are especially fun, as they have gone out of their way to stay as a feudal society, rather than become standard Imperial worlds.  The contrast between the spoiled nobility and the poorer peasants in this futuristic context is just great, and I loved seeing so many Medieval elements being altered to fit into a degree of advanced technology, while still retaining a lot of traditional elements (e.g. footmen with laser rifles).  However, rather than riding to battle on a horse, these knights are mounted in the Imperial Knight war machines, massive mecha that, while not as large as the god-sized Titans, are still impressive walking weapons.  Rath has a lot of fun showcasing these Knights throughout Kingmaker, and you end up getting a good look at the unique machines, which are bounded to their pilot, and which contain the spirts of all their previous riders.  The impressive Knight-on-Knight battles throughout the book are extremely good, no matter their context, and I particularly enjoyed the focused look at the war machines’ apparent sentience, as the riders are bombarded with the thoughts and voices of the previous riders.

Dominion also proves to be a great and complex setting for Kingmaker, and I loved all the unique politics and elaborate back stabbings it created.  Featuring two rival houses, Stryder and Rau, as they battle for supremacy, Rath explores its rather elaborate and distinctive rulership and court as the assassin characters search for a weak spot.  Dominion’s status as a somewhat independent planet in the Imperium was also pretty intriguing, and it was fascinating to see members of the planet arguing over whether they should serve themselves or help the Emperor.  An overall deeply impressive examination of the Imperial Knights and their worlds, I deeply enjoyed how well Rath was able to work this faction into his complex narrative and it really highlighted his attention to detail and his love for the lore.

I also need to highlight the great characters featured within Kingmaker as Rath has created an excellent collection of enticing figures whose unique personal stories deeply enhanced the overall tale.  This was a fantastic group of deep and complex characters, and their statuses within this universe ensured that they all had some unique experiences.  Most of Kingmaker’s narrative is spread amongst the three members of the Assassinorum who represent a different Assassinorum Temple, and as such have very different viewpoints on the universe and the best way to operate as killers.  This provides some compelling initial conflict amongst them as they try to work together, something none of them are really good at.  However, they soon start to come together as a team as the novel continues, and they ended up playing off each other’s strengths and personalities to create an excellent, core group of protagonists.

The Assassinorum characters in Kingmaker are headlined by Absolom Raithe, the Vindicare assassin who has been appointed team leader.  An infamous sniper, tactician, and resolute loner, Raithe struggles the most with working as a team, and his initial attempts at leadership aren’t that successful.  The author adds in some additional issues for Raithe as the story continues, especially as he is forced to deal with an injury and taking on roles that are outside his comfort zone, producing some dangerous risks for the team.  However, Raithe ends up growing a lot as a leader as the book continues, while his multiple sniper scenes contain some of the best action in the entire novels.

Apart from Raithe, there is also a lot of focus on Sycorax, a Callidus assassin who specialises in infiltration and whose enhanced abilities allow her to morph her shape.  Due to her role impersonating Rakkan for most of the novel, Sycorax is one of the most significant characters in the book, and she ends up with some thrilling and intrigue laden sequences.  Watching her take on multiple personalities throughout the novel is really cool, and it was captivating to watch her more elaborate methods strongly clash with Raithe’s more direct attempts throughout the book.  Sycorax also provides the reader with some of the best and most intense insights into being an Imperial Knight pilot, as she is required to bond with Rakkan’s Knight Jester for much of the book.  Seeing an outsider character interact with Jester’s mind, which contains the spirits of its previous riders, was extremely fascinating, and you get a good sense of the difficulties and insanities involved with piloting such a machine.  In addition, the experiences and memories she obtained from the link impacted on Sycorax’s psyche and ensure that she gets some fantastic interactions with Rakkan, while also gaining a better understanding of the people and machines she is trying to manipulate.

The final assassin character in Kingmaker is Koln, a Vanus assassin with a skill in technology, data manipulation and analysis.  Even though Koln tended to get the least focus of the assassin characters, I really grew to like this tech-focused assassin, especially after her awesome introduction at the start of the book.  Koln proved to be an excellent third member of the Assassinorum team, balancing out the impulsive Raith and manipulative Sycorax well.  Her ability to kill just by manipulating some data, providing an elaborate forgery, or by hacking into a device was really fun, and I really appreciated the examination of the lesser utilised Vanus assassins.  Koln had some interesting story moments in Kingmaker, particularly towards the end of the novel, and it sounds like the author has some intriguing plans for her in the future.

I also need to highlight the character of Sir Linoleus Rakkan, a noble of Dominion who is co-opted into the plans to kill the high monarch and becomes a member of the assassin team.  At the start of the book, he is introduced as an ambitious pilot attempting to raise his fortunes.  However, after nearly being killed, he becomes a mercenary Freeblade, fighting against the forces of Chaos, before being kidnapped by the assassins.  Initially a depressed prisoner who relies heavily on drink to mask his emotional pain and the issues surrounding his disabled legs, the assassins manage to convince him to help Sycorax impersonate him on Dominion and use his return to gain access to the court.  Due to being a son of both the rival Stryder and Rau houses, Rakkan provides some great insights into both houses and the royal court, as well providing instruction on how to pilot a Knight.  It was a lot of fun to see Rakkan’s reactions to many of the early events of the book, especially as he is forced to watch himself being impersonated, providing information to help them pull off the charade.  While Rath could have left Rakkan as a useful, one-note character, he instead spent a good portion of the novel evolving Rakkan and ensuring that he ended up being a key part of the plot.  Not only does he mature greatly after witnessing some of the key moments of the mission and Sycorax’s impersonation of him, but Rath also dives into his past and the connection he has to his father, a Dominion hero whose glorious death Rakkan continually witnesses due to his connection to Jester, which his father died in.  This obsession with his family and the past eventually leads him to some big revelations in the present, and he ends up having some major and exciting moments in the last half of the novel.  Rakkan ended up being one of the most complex and entertaining characters in Kingmaker, and I really appreciate the excellent way in which the author developed him.

Aside from these four main characters, Kingmaker is loaded with an excellent group of supporting characters, most of whom are members of the Dominion nobility.  As I mentioned above, I had an amazing time seeing the diverse and contentious Knights of Dominion, especially as most of them are engaged in a brutal blood feud between the two ruling families.  Several of these noble characters have some intriguing storylines throughout Kingmaker, with an interesting focus on the members of the Court, the king’s inner circle who are hiding some major and disturbing secrets.  Of the rest of the noble characters, the best is probably Rakkan’s mother, the leader of the Stryder family, Baroness Hawthorn Astair-Rakkan, a domineering and ambitious woman who spends most of the novel trying to manipulate Rakkan for her own gain.  Baroness Hawthorn had some excellent moments throughout the novel, and I especially loved her collection of hounds, each of whom are humorously named after famous Imperial commanders, just to show off her arrogance and disrespect to the Imperial Guards.  Hawthorn’s story arc really changes towards the end of the book, and it will be interesting to see if we get some extra appearances from her in the future.  The other major supporting character of Kingmaker is Gwynne, Rakkan’s loyal Sacristan (Jester’s mechanic, a low-level Tech Priest with some additional cultural restrictions).  Gwynne serves as another ally to the main characters, and her knowledge of the Knights and their inner workings proves invaluable, as does her inquiring mind.  The author weaves some subtle, but important, storylines around Gwynne in Kingmaker, and she ends up serving a key and impressive role.  Overall, this was an excellent collection of characters, and I deeply enjoyed how well Rath used them throughout Kingmaker’s narrative.

Like many of the newer Warhammer novels I have been lucky enough to enjoy, I chose to check out Kingmaker on audiobook, which I found to be an awesome way to enjoy this book.  Coming in with a run time of just over 11 hours, this was a decently long Warhammer novel, but I honestly flew through it in just a few days, especially once I got fully addicted to its impressive story.  The audiobook format really helped me dive into the highly detailed setting and narrative, and I deeply appreciated how much more epic it made the action sequences.  Having the intense and over-the-top fighting between the various mechanical Knights was an outstanding experience, and you got the full impact of every powerful strike.  I also really enjoyed the excellent narration of veteran audiobook voice actor Gareth Armstrong, who has done a ton of other narration for the Warhammer franchise.  Armstrong’s work in Kingmaker was very good, and I loved the great array of voices he features for the various characters, capturing the ethereal and strange nature of the assassin characters and the more robust, proud and arrogant nobles of Dominion.  There was a great contrast between these two groups, and I loved how Armstrong succeeded in making every single character stand out on their own.  An overall exceptional way to enjoy this wonderful Warhammer book, the Kingmaker audiobook is without a doubt the best way to enjoy this novel, and I deeply enjoyed every single second I spent listening to it.

I think it is fair to say that I deeply enjoyed Assassinorum: Kingmaker.  Robert Rath crafted together a brilliant and exceptionally entertaining Warhammer 40,000 novel that was loaded with action, fun and great characters.  Featuring lethal assassins facing down massive Imperial Knights, Kingmaker has a little bit of everything, including political intrigue, impressive use of Warhammer elements, and some fantastic war sequences towards the end.  Easily one of the most impressive and captivating Warhammer novels of 2022, Kingmaker is a must-read for all fans of the franchise, and you are guaranteed to have an incredible time with this epic book.

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Warhammer 40,000: The Vincula Insurgency by Dan Abnett

The Vincula Insurgency Cover

Publisher: Black Library (Audiobook – 21 May 2022)

Series: Ghost Dossier – Book One

Length: 6 hours and seven minutes

My Rating: 4.5 out of 5 stars

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One of the leading authors of Warhammer fiction, Dan Abnett, returns to his iconic Gaunt’s Ghosts franchise in a big way with the compelling military thriller, The Vincula Insurgency.

Few people have excelled at tie-in fiction in the same way that acclaimed author Dan Abnett has over the years.  Not only has he written multiple awesome comics and several original novels but he has contributed tie-in books to several different fandoms, including Doctor Who and Tomb Raider.  However, his most significant work has easily been within the Warhammer extended universe.  Abnett has produced a ton of impressive and compelling Warhammer novels over his career in both the Warhammer 40,000 and Warhammer Fantasy sub-series.  Some of his more notable works include some cool-sounding Warhammer comics, the Tales of Malus Darkblade novels (I’ve got a copy on my shelf waiting to be read), and some major Warhammer 40,000 novels, including multiple entries in the massive The Horus Heresy series, as well as his Eisenhorn, Ravenor and Bequin novels, which together paint one of the most complete pictures of the Imperial Inquisition).  However, I would say that his most notable series is probably the Gaunt’s Ghosts series of novels.

Set in the Warhammer 40,000 universe, the Gaunt’s Ghosts novels are part of the larger Sabbat Worlds crusades arc of fiction (which have come out of this series) following a unique regiment of soldiers, the Tanith First and Only.  The Tanith First and Only, also known as Gaunt’s Ghosts in respect to their commander, Colonel-Commissar Ibram Gaunt, are a highly skilled unit who specialise in stealth and scouting missions.  Their planet, Tanith, was destroyed shortly after their formation, hence the designation First and Only.  The Gaunt’s Ghosts series follows their battles through the Sabbat Worlds as a major part of the crusades.  This series began back in 1999 with the awesome novel, First and Only, and the latest novel, Anarch, (book 15) came out in 2019.  Generally considered one of the most iconic and compelling series in the Warhammer 40,000 universe, I have been meaning to properly read this series for ages, although so far I have only had the chance to check out First and Only.  However, Abnett recently revisited this series with the intriguing The Vincula Insurgency.  The first entry in Ghost Dossier series, which presents never-before-seen stories of the Ghosts, The Vincula Insurgency acts as a prequel to the main series and tells an impressive and fun new tale of the early regiment.

Before the battles that would make them famous throughout the Sabbat Worlds Crusades, the Tanith First and Only, under the command of Colonel-Commissar Ibram Gaunt, are still coming together as a unit.  After fighting a gruelling campaign on the planet of Voltemand, politics has forced the Tanith to remain and take over security for a backwater agricultural province and its capital, Vincula City.  Determined to get off-world and back to the frontlines, Gaunt and his regiment grudgingly prepare for the arrival of a new provincial governor and his administrators.  However, life is about to get very interesting for the Tanith forces.

A highly skilled and deadly insurgency movement has emerged within Vincular City, determined to cripple the Imperial forces within and disrupt their ability to assist the rest of the crusade.  After a series of brutal bombings, Gaunt and his troops attempt to keep the peace within the province.  However, their actions are countered at an impressive rate by the local insurgency elements, who are receiving outside help and training from a dangerous opponent who knows all the Tanith’s tricks.  Can Gaunt and his unit pull together to defeat this deadly foe?  And what happens when they discover that their mysterious opponent is linked to the Ghost’s long-dead planet?

This was another extremely awesome Warhammer novel from Abnett who has produced an intense and clever prequel to his existing Gaunt’s Ghosts novels.  The Vincula Insurgency is a relatively short novel, with a somewhat compressed story.  However, despite this length, Abnett manages to achieve quite a lot.  Not only does it set up plot points for the main series, but it also features a brilliant and very entertaining self-contained narrative that is guaranteed to keep the reader entertained.  Shown from the perspective of several of your favourite Ghosts, the author tells an excellent story that sees the protagonists under attack from a well organised insurgency group.  This results in a very fast-paced narrative that perfectly brings together the science fiction Warhammer 40,000 elements with a military thriller storyline as the Ghosts attempt to overcome the enemy attacking them from all sides.  The action flies thick and fast here, and features some impressively written battle sequences that really drag you into the heart of the fighting.  In addition, the author keeps the tension levels high throughout most of the story, and the feeling that some bad things are about to happen is never far from the reader’s mind.  The multiple character driven storylines come together extremely well within The Vincula Insurgency to create a comprehensive and powerful narrative, and I really appreciated some of the unique story elements that Abnett came up with.  This cool novel ends on an interesting note, and I will be quite intrigued to see what additional new Gaunt’s Ghosts’ stories Abnett has planned.

This was a very interesting addition to the Warhammer canon as Abnett dives back into the earlier days of his established series.  The Vincula Insurgency serves as an excellent prequel to the Gaunt’s Ghosts series, and it was great to see more of the early history surrounding this awesome unit.  Abnett makes sure to load up the book with a ton of references and hints of the events that are to come in the series, which established fans will really appreciate.  However, even those readers who are unfamiliar with the Gaunt’s Ghosts series can have fun here, as Abnett tells a very inclusive narrative that anyone can enjoy, with plenty of exposition about who the Tanith are and what is happening in the Sabbat Worlds Crusades.  Indeed, The Vincula Insurgency serves as a very good introduction to the series’ characters and storylines, and many readers could use this as a jumping point into the main Gaunt’s Ghosts novels.  Abnett also takes this opportunity to do an interesting bit of lore expansion with the Tanith troops.  Due to certain plot points, the characters dive into the Tanith culture and history, which proves to be very fascinating, especially when it may connect to a new enemy.  This also serves as a very good introduction to the wider Warhammer 40,000 canon, especially as it showcases the common trooper’s role in this chaotic universe.  I often say that stories about the common Imperial soldiers result in some of the best Warhammer 40,000 novels (Steel Tread and Krieg for example), and this was extremely true in The Vincula Insurgency.  Abnett really nails the feel of an armed insurgency in the Warhammer 40,000 setting, and the parallels between the battles in this book and in some real-world conflicts are pretty uncanny (think Iraq or Afghanistan with laser rifles).  An overall excellent addition to both the Warhammer and Gaunt’s Ghost canon that is really worth checking out.

I had a lot of fun with the characters in The Vincula Insurgency, especially as Abnett features slightly younger versions of all your favourite original Gaunt’s Ghosts protagonists.  This is a slightly different version of the Ghosts that you have seen before, as they are still coming together as a regiment and aren’t yet a fully cohesive team.  Abnett does a brilliant job featuring multiple key Gaunt’s Ghosts characters in this book, with many getting their own distinctive storylines.  I liked his portrayal of unit leader Colonel-Commissar Ibram Gaunt, who is still relatively new in his command of the regiment.  While he is still incredibly confident, skilled and an absolute badass, it was interesting to see a few differences here, such as his inability to remember the names of the members of his unit.  Other key characters include Colonel Colm Corbec, the regiment’s second in command who is sent on an alternate mission for most of the book where he learns all the joys of interacting with the upper echelons of the Imperial Guard.  Major Elim Rawne, the rebellious member of the unit has a great outing in this book, not only showcasing his established resentment for Gaunt, but also featuring him in an intriguing romance with an Administratum official that deeply impacts him.  Brin Milo, the youngest member of the Tanith, also has a major arc in this book, with the novel focusing on both his uncanny insights, and his rise to become Gaunt’s official aid.  Other characters who get some good showings in this book include Ceglan Varl, Bragg, Tolin Dorden, Oan Mkoll, and more, with all of them getting their moment to shine in this book.  I had a brilliant time seeing earlier versions of these great characters, and Abnett clearly had fun revisiting them and showcasing their older attitudes.

I ended up grabbing The Vincula Insurgency audiobook, which proved to be an excellent adaptation of this book.  With a runtime of just over six hours, listeners can really speed through The Vincula Insurgency audiobook, and the story just flows along, especially with the impressive narration from Toby Longworth.  Longworth, who is one of the more prolific Warhammer narrators, having voiced all the previous Gaunt’s Ghosts novels, is a very talented voice actor who brilliantly brings this compelling story and its great characters to life.  Not only does he address every bit of action and exposition for a powerful and impressive tone, but each of the characters are given their own distinctive and fitting voice throughout the book.  I particularly liked how he gave all the Tanith characters similar accents to denote that they all come from the same planet, and it was a very nice touch, especially as it contrasts well with the various non-Tanith characters, some of whom have other, often strongly European, accents.  This incredible voice work really helped to drag me into this captivating story, and I found myself getting a lot more invested in the characters and the plot as a result.  Easily the best way to enjoy The Vincula Insurgency, this audiobook comes highly recommended.

The always impressive Dan Abnett returns with another awesome addition to his fantastic Gaunt’s Ghosts series with The Vincula Insurgency.  Featuring an outstanding and exciting prequel narrative, The Vincula Insurgency takes an earlier version of the Tanith First and Only on an intense and action-packed adventure in captured enemy territory.  Tense, fast-paced, and loaded with compelling characters, The Vincula Insurgency is an excellent and highly enjoyable Warhammer 40,000 novel that will appeal to wide range of readers.

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