Guards! Guards! by Terry Pratchett

Publisher: Gollancz/Penguin Audio (Audiobook – 1989)

Series: Discworld – Book 8 / City Watch – Book One

Length: 13 hours and 29 minutes

My Rating: 5 out of 5 stars

Amazon

I recently revisited one of my favourite books in Terry Pratchett’s iconic Discworld series, Guards! Guards!, and I just had to review it to showcase how much fun this series can be.

I have never made any secret of the fact that I love all things Terry Pratchett as the Discworld books were one of the formative series of my youth.  A massively popular series set on a flat world carried through space on the back of a giant turtle and four elephants, the Discworld books present a range of unique fantasy adventures, backed with exceptional comedy and satire.  This series is so much fun, and I honestly love every single Discworld book, having read them all multiple times, usually while laughing myself silly.  Indeed, I am such a big fan of this series that I named my blog after a location in the universe.  Despite my overwhelming love for this series, I haven’t reviewed many Discworld books (the exception being Moving Pictures and The Last Continent).  That changes with my review of the outrageously funny Guards! Guards! which I recently enjoyed while on a road trip.

Guards! Guards! is a particularly entertaining addition to the Discworld series that I have a lot of love for.  Serving as the first book in the City Watch sub-series, Guards! Guards! sees Pratchett blend his typical fantasy and comedy elements with a complex murder mystery.  This book follows the ragtag city watch of this world’s main recurring city, Ankh-Morpork, as they try to solve a series of deaths caused by a monstrous murder weapon.  Due to its brilliant and hilarious story, as well as the fact that it perfectly sets up the rest of the awesome City Watch books, I generally consider Guards! Guards! to be one of my absolute favourite Discworld novels, and I have featured it in various Top Ten Tuesday lists over the years.

On the fantastical and impossible Discworld no place is more dangerous, corrupt or morally unhealthy as the legendary and stinking city of Ankh-Morpork.  The Disc’s largest city, Ankh-Morpork has many terrors haunting its urban depths, where life is cheap and death lurks around every corner.  However, not even the hardest criminals, deadliest wizards or most manipulative politicians are prepared for an ancient and malevolent creature that is about to be unleashed upon the city.

A shadowy secret brotherhood has engineered an elaborate plan to seize power in Ankh-Morpork through use of an unlikely weapon, a dragon.  Summoning a fully formed fire-breathing dragon to cause terror, the brotherhood hopes to use the resulting carnage to bring in their own puppet to control the city.  However, the dragon has its own ideas about what sort of terror it wants to bring down on humanity.

With the rest of the city powerless against the dragon, it falls to the ramshackle Ankh-Morpork Night Watch and its depressed captain, Sam Vimes, to try and stop it.  The only problem is the Watch are the biggest joke in the city, incapable of standing up to normal crime, never mind carnage caused by magical dragon.  But with an unnaturally keen new recruit guilting them into action, and a terrifying dragon fanatic with a crush on Vimes keeping them in line, the Watch is going to try and save the day, even if no-one wants them to.

Guards! Guards! still reigns supreme as one of my top Discworld novels from the always impressive Terry Pratchett.  Featuring a unique plot, loaded with an outstanding mix of mystery, humour and fun fantasy elements, Guards! Guards! brilliantly sets up one of Pratchett’s best sub-series while presenting its own epic and powerful story.  An exceptional read from start to finish, this book gets a very easy five-star rating from me, and I love it so damn much.

The plot of Guards! Guards! is so damn clever and is peak Pratchett in its inventiveness and impressive characters.  Presenting an entertaining and humourous noir murder investigation in a fantasy series, Guards! Guards! has a lot of moving parts to it, including some impressive character-driven story arcs, all of which come together beautifully for a particularly intense and insane story.  Starting off very strong with some great introductions to various key characters, including the young and keen Carrot Ironfoundersson, who journeys to the massive and corrupt city of Ankh-Morpork to join the Night Watch, providing fresh blood, irrepressible honesty and uncontrolled enthusiasm to the small squad of rejects and failures currently staffing it.  Carrot’s arrival corresponds with the start of a bold conspiracy, as a secretive mystic brotherhood plots to dethrone the Patrician and take over the city.  The initial scenes of this book are extremely good, and I love how Pratchett expertly sets up the entire narrative with some hilarious moments, including the opening sequence with the Elucidated Brethren of the Ebon Night, whose petty ideology shows you just what sort of criminal minds we are truly dealing with.

Things go in a chaotic direction as the Night Watch, led by the drunk and depressed Captain Vimes, witness a direct murder by dragon and begin their own investigation into the matter.  Pratchett expertly pivots the story around from its comedic fantasy start into a complex police procedural/noir murder investigation, as the protagonists try to find out why the dragon is terrifying the city and who benefits from the apparent crime.  At the same time, several great character arcs emerge, including a truly nice, if unconventional romance, new friendships, and a fun analysis of dragon mythology.  There is a great twist about halfway through the book as the down-and-out Night Watch witness an interesting change to the classic dragon fantasy tale that sees a unique king take over the city.

The final third of the book is some of Pratchett’s strongest writing, as Vimes identifies the true culprit and must work to undo the damage they caused.  There are some great moments in this last part of the book as Pratchett presents his own unique and hilarious take on classic fantasy tropes, including the famed million-to-one shot, the heroic rescue, and the successful defeat of a dragon.  I felt that the identity of the main villain of the story was very clever, and Pratchett sets it up well with subtle clues, although if you know Pratchett’s thoughts on certain government positions it’s not too surprising.  Still, the final confrontation between the protagonists and this villain is great, and being literal has never been so deadly.  Pratchett leaves Guards! Guards! on a hopeful note, and it’s impossible not to come away with a smile on your face.

Pratchett was really on-point when it came to writing Guards! Guards! and I loved how perfectly it came together.  As with all books in the Discworld series, Guards! Guards! features an exceptional mixture of fantasy and humour elements, as the unusual and cynical Discworld produces some unusual situations, layered in with a great plot and some fantastically complex characters.  A lot of the humour is derived from classic fantasy scenarios that are taken up to 11 and shown in outrageous manners, accompanied by sarcastic comments from the characters as they witness them.  For example, this book serves as an ode to the guards and watchmen from classic fantasy fiction, and there are some funny scenes when these self-aware guards realise how expendable they are in a fantasy story.  However, Guards! Guards! also features a brilliant third element as Pratchett also features a compelling crime fiction read, accompanied with an addictive murder mystery.

The blend of fantasy and crime fiction elements works incredibly well, and it is highly entertaining to watch a serious investigation consider magic, suddenly appearing dragons, and the unique background setting of Ankh-Morpork.  I also loved how many clever and subtle jokes Pratchett was able to weave in because of these crime fiction inclusions, and he ends up lovingly roasting so many classic tropes from police procedurals and noir detective novels.  Despite having read this book many times, I still laugh like crazy at all the humourous moments in Guards! Guards!, especially as you always discover a new joke or pun you previously missed.  I honestly don’t have time to list all the funny scenes in Guards! Guards!, but favourites include the various meetings of the petty and mostly incompetent Elucidated Brethren, Carrot’s naïve overreactions upon discovering crime in the city, and various musings on how to achieve a perfect, million-to-one chance.  Pratchett once again expertly backs up his humour in Guards! Guards! with a series of entertaining footnotes spread throughout the book, that prove to be nearly as much fun as the main story.  These brilliant footnotes contain additional jokes, sarcastic comments, or interesting expansions of the Discworld universe, and they always bounce off the main story perfectly, providing extra laughs and food for thought where necessary.  I really cannot emphasise just how well this blend of genres worked with Pratchett’s unique and endearing humour, and it proves impossible not to have an exceptional time while reading this book.

As with most Discworld books, Guards! Guards! works exceedingly well as a standalone novel, and I feel that anyone wanting a laugh could easily jump in and follow the story without any issues.  Due to its early position in the shared Discworld universe, you don’t have to know anything about the other entries in the overarching series to jump right in, as Pratchett goes a tad light on some of the more outrageous Discworld elements.  As such, I consider Guards! Guards! to be one of the very best entry novels to new Discworld readers.  It also proves to be a brilliant first book in one of Pratchett’s best sub-series, and so many key details of the subsequent City Watch books are introduced here.  This includes some excellent early looks at the chaotic city of Ankh-Morpork and key recurring characters in the larger universal plot.  Ankh-Morpork is a great background setting for Guards! Guards! and it was the first book completely set within the bounds of the city.  I loved seeing this crazy city in even more detail, and all the fun elements set up here help to make it an epic setting.  As such, this is a great book for any Discworld reader, new or old, and it’s one of my favourites for very good reason.

As with pretty much all of Pratchett’s works, the key things that made Guards! Guards! so impressive were the amazing and unique characters that were featured throughout the plot.  Pratchett had a real knack for producing complex, multi-layered figures who can be both comedic and tragic at the same time, and who you couldn’t help but love.  Guards! Guards! was a particularly good example of this, as Pratchett featured a range of brilliant and entertaining characters who would go on to be become major recurring figures in the Discworld canon.  Indeed, Guards! Guards! is one of the most significant books for new characters, and it is frankly amazing how many exceptional major and iconic figures were introduced here.  Each of these characters were so well written, and you have to love both their specific arcs in this book, as well as how they were expanded on in later works.

The most prominent character in Guards! Guards! is Captain Samuel Vimes.  A cynical and damaged man whose habit of calling out social inequities has seen him assigned to the joke position as head of the Night Watch, which he deals with by drinking vast amounts of alcohol.  A parody of every hard-drinking cop and private eye in classic noir fiction, Vimes starts the book with no prospects and too many dead friends.  Given new purpose when the dragon appears in the city, Vimes turns his innate rebellion to a purpose and tries policing and detecting.  Pratchett does an exceptional job setting up Vimes here in Guards! Guards!, and it is no wonder he goes on to be one of his top protagonists.  Vimes’s depressed investigative method proves quite successful, and it was entertaining to watch Vimes attempt to solve the case while sarcastically calling out his fellow citizens’ base stupidity and selfishness.  Pratchett also sets up an impressive redemption arc around Vimes, which comes about through a combination of trusted colleagues, romance, and a renewed determination to uphold the law.  While he ends the book still irritated with the world, the road forward to Vimes doing bigger and better things is well established, and you really get drawn into his arc as a result.

Another impressive character is naïve and innocent City Watch recruit, Carrot Ironfoundersson.  Due to his complex home situation and a late life revelation that he’s human rather than a dwarf (being six and a half feet tall wasn’t a clue to him), Carrot is sent to Anhk-Morpork with a desire to become a watchman, which he incorrectly believes is a noble calling.  Thanks to his literal personality and highly moral upbringing, Carrot proves to be an anathema to the lawless folks of Anhk-Morpork, as he comes to town bringing justice, enforcing obscure laws, and actually arresting thieves: “change your ways”.  A brilliant parody of ultra-righteous fantasy kings, Carrot serves as an outstanding comic relief for much of the book, especially when it comes to his wholesome interactions with the exceedingly criminal inhabitants of the city.  However, beneath his comedic cover, Carrot is written as a complex figure of change, and his ability to inspire the other characters, either through guilt or determination, leads to some big moments.  Pratchett did an amazing job with Carrot in Guards! Guards!, and it was fascinating to see how he evolves from his initial innocent personality, to a more clever, but still determined, character.

Aside from Vimes and Carrot, the other two watch characters are Sergeant Fred Colon and Corporal Nobby Nobbs, both of whom are excellent and solid comedic characters.  The stereotypical fat sergeant and dodgy corporal, Pratchett has fun setting them up as unassailable fixtures of the Night Watch as they do the jobs nature intended for them, and I love how they play off each other.  While Colon has some hilarious scenes, including his attempt at archery and his various ill-timed run-ins with the dragon, you can tell that Pratchett had a lot more fun writing Nobby.  While not all his over-the-top characteristics from the series are shown in Guards! Guards!, Nobby is still a particularly entertaining figure.  Between his coarse language, petty criminal mindset, and uncharacteristic foppish behaviours, every scene with Nobby is highly amusing, and I love how Pratchett expanded off clever stereotypes about lifetime corporals to create this wayward figure.

Outside the members of the City Watch, there are a fantastic array of figures who help to make Guards! Guards! a particularly enthralling story.  This includes one of the few female characters in the book, Sybil Rankin, a dragon-loving heiress who ends up being Vimes’s unlikely love interest.  Deliberately written as the direct opposite of a noir femme-fatale in both personality and appearance, Sybil is a force of nature, using her accumulated nobility to pull the Night Watch, especially Vimes, into her orbit.  It proves impossible not to like Sybil as you watch her confidently go after Vimes or try to put the dragon to heel, and she ends up being one of the most complicated female characters that Pratchett wrote (which is saying a lot when you think of some of his other great female characters).

The other major character that I want to separately highlight is the Patrician of Ankh-Morpork, Lord Havelock Vetinari.  While he has appeared in previous Discworld novels (notably Sourcery), this is the first book that showcases him as a full character.  Generally depicted as a Machiavellian mastermind and one of the few people capable of controlling the chaotic city, Vetinari has some great early scenes.  However, it’s not until the second half of the book when you realise just how fantastic a character he is.  Deposed by the false king, Vetinari initially appears to be completely powerless in the dungeons, until Vimes is thrown in with him and begins to realise that he is still in control, especially as he’s managed to cultivate a new intelligence network (procured by providing wartime strategy to magical rats), while also getting locked in a dungeon specifically designed to keep him safe.  His subsequent scenes tormenting the book’s real antagonist and talking about the nature of humanity with Vimes really cement him as an impressive figure, and the seeds for his many later inclusions as the Disc’s ultimate political mastermind are well sown here.

While I know I’ve been going on a bit about characters (blame Pratchett for being such a good writer), I just need to highlight a few more figures who have a great role in Guards! Guards!.  This includes the Librarian, one of Pratchett’s most iconic characters, who proves to be just as much fun outside of a wizard focused book, and it was entertaining seeing him interact with a separate group of friends.  You get a great introduction to the character of Cut-My-Own-Throat Dibbler, whose mercantile tendencies are on full display here.  The unusual swamp dragon Errol proves to be an unlikely pet, and his arc about finding love and his true form was particularly heartwarming.  Finally, I must mention the book’s great antagonist, who fully embraces the mad tendencies that his position demands.  While I won’t go into too much detail about who he is, I will say I loved seeing his various internal rants about the world, and the scenes with his incompetent henchmen were so damn funny.  All these characters, plus even more hilarious figures, are instrumental to so much of Guards! Guards! brilliant charm and humour, and after being introduced to them here, it’s impossible not to follow them on their full journey.

I have had the pleasure of reading Guards! Guards! in a couple of different formats over the years, but to my mind the best way to enjoy this book, and indeed any Discworld novel, is on audiobook.  The Discworld audiobooks are something very special, and I find that the unique stories, excellent humour and elaborate characters really come across when read out by a passionate narrator.  With the recent re-release of various Discworld audiobooks, there are now two different unabridged versions of Guards! Guards! fans can enjoy, and I want to highlight them both here.

The first Guards! Guards! audiobook is the original version with the talented Nigel Planer, who narrated 22 of the original 23 Discworld audiobooks.  Guards! Guards! is one of his best performances, and it set the scene nicely for many of his subsequent Discworld audiobooks, especially as he settled on a lot of key character voices and tones here.  While it has been a little while since I’ve listened to Planer’s version of Guards! Guards!, I have enjoyed it so many times it is permanently engrained in my head (I used to grab the tape cassette version out of my local library all the time).  Planer, who does all the voices himself, really captures the essence of Pratchett’s storytelling and excels at expressing the author’s unique humour through his vocal work.  I also felt that his portrayal of many of the key characters was second to none, and he really brought to life all the City Watch protagonists, as well as some other long-running figures, in some impressive ways.  He would revisit many of these voices in multiple subsequent performances, and it is a testament to his skill that the initial tones he came up with here, worked so well in the later books.  I frankly have so much love for Planer’s original take on Guards! Guards!, which definitely still stands the test of time, and his excellent and heartfelt voice work defines many of the City Watch characters for me.

While Nigel Planers original version is perfect, current Discworld fans may be more familiar with the latest audiobook production of Guards! Guards!, which was part of a recent re-recording of all the Discworld books.  These new audiobooks each feature a different famous British performer voicing the main plot, while acclaimed actors Peter Serafinowicz and Bill Nighy have key roles in every single production.  While these have been out for a little while, I only just listened to my first one .  Coming in at a runtime of 13 and a half hours, which is a tad longer than the roughly 10-hour long Planer version, this Guards! Guards! audiobook was extremely fun, and it served as excellent entertainment on a recent road trip.

The new version of the Guards! Guards! audiobook is primarily voiced by British radio and television personality Jon Culshaw.  Culshaw is amazing in the role, and I was deeply impressed with his take on the Guards! Guards! characters.  Each unique character comes across extremely well in Culshaw’s capable hands, and I enjoyed his take on their unique characteristics and eccentric personalities.  He perfectly showcased protagonist Samuel Vimes’s drunken despair and depression, while various other key members of the watch, such as the extremely keen Carrot and the more cautious Colon, are shown extremely well.  I also felt that Culshaw did an incredible job with several complicated figures from the story, such as the infamous watchman Nobby Nobbs, who Culshaw gifts a gruff and weaselly voice that sounded a lot like David Bradley or Jon Pertwee.  His Lord Vetinari is also amazing, and the deep and threatening tones really capture the character’s dangerous nature.  Finally, I felt that his take on the main female character, Sybil Ramkin, was just perfect, and you really got the full blast of her big personality and excessive aristocratic characteristics.  Many of the other side characters were also perfectly portrayed to my mind, and I must highlight the excellent way in which he disguised the voice of the main antagonist during some key secret society scenes.

Culshaw’s primary narration is well backed up by Peter Serafinowicz and Bill Nighy in their respective roles.  Serafinowicz provides the voice of Death whenever he appears in this audiobook, which works out extremely well even with Death’s relatively minor role in Guards! Guards!.  Serafinowicz has an exceptional Death voice, and hearing it suddenly appear throughout Guards! Guards! is so damn epic, especially during one scene where Death is hiding amongst the soon-to-be deceased.  Nighy, on the other hand, narrates the various footnotes.  Nighy was a perfect choice for this, and his calm, consistent tones, echoing Peter Jones’s similar role in The Hitchhiker’s Guide to the Galaxy radio and TV editions really highlighted the subtle comedy of these footnotes.  I felt that all three of these distinctive actors really vibed together in the Guards! Guards! audiobooks, and the switch between them was seamless, allowing for a particularly awesome listen.  Throw in an interesting short afterword about fantasy elements by acclaimed author Ben Aaronovitch, and this proved to be a remarkable and compelling audiobook I could not get enough of.  While Nigel Planer’s original narration of Guards! Guards! is always going to live in my head rent free, I felt that this new version more than lived up to the hype surrounding it, and I really appreciated the unique and powerful performances these new narrators brought to the table.  Frankly both of the audiobook versions comes highly recommended by me, and it is impossible to be dissatisfied by them at all.

Whew, well in case you could guess from this massive review (it got away from me), I love Guards! Guards! and I have some very strong feelings for it.  One of Terry Pratchett’s best Discworld novels, Guards! Guards! is the perfect blend of fantasy, crime fiction and humour that you could ever want, and I always get wrapped up in its elaborate story.  A wildly entertaining and comedic novel from start to finish, Pratchett added so much heart to this book, and you get drawn into the impressive characters and compelling, crime fiction plot.  A brilliant start to the City Watch subseries, Guards! Guards! is so damn good, and I know I will be reading it many more times in my life.  I can think of no better way to emphasise just how amazing Guards! Guards! is than to mention that I used it to introduce the Discworld to my wife, who is now powering through the series on her own.  So do yourself a favour and check this book out now!

Amazon

Throwback Thursday – The Last Continent by Terry Pratchett

The Last Continent Cover

Publisher: Doubleday and ISIS Audiobook (1 May 1998)

Series: Discworld – Book 22

Length: 9 hours and 57 minutes

My Rating: 5 out of 5 stars

Amazon

This is part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this Throwback Thursday I take a look at one of my absolute favourite books of all time, the incredibly funny and always enjoyable The Last Continent, by legendary author Sir Terry Pratchett.

I have never made it a secret that I absolutely love the works of the late, great, Terry Pratchett, who I consider to be one of the best authors of all time.  I love and adore every single one of Pratchett’s hilarious and captivating novels, especially the entries in the wacky and wild Discworld series, a comedy fantasy series set in an absolutely insane world of magic, monsters and outrageous personalities that lies upon a disc shaped world, borne through space on the back of four elephants, who themselves are on the back of a giant turtle.  I have so much love for this outstanding and hilarious series, and I have read each and every entry in multiple times.  Heck, even the name of my blog, The Unseen Library, is taken from a fictional institution in the Discworld series!  However, despite how much I love the series, I have so far only reviewed one Discworld novel on this blog so far (Shame! Shame! Shame!), Moving Pictures, and this is something I have been meaning to rectify for some time.

I recently did a Top Ten Tuesday list where I looked at some of the funniest books I have ever read, which included several Discworld novels, and this inspired me to do a review for another Pratchett read.  I ended up going with one of my favourite Discworld novels of all time, the incredible and wildly entertaining The Last Continent, which places one of the author’s most iconic characters into the most dangerous places imaginable, Australia.  I am reviewing this book slightly out of the order I originally planned, but I figured reviewing this one now may encourage me to get to others in the future.  I should admit that I have not read The Last Continent recently, but this is one of the many Discworld novels that I have read multiple times, either in its paperback (I’ve actually got a signed copy of this book) or its audiobook format, and at this point I have it pretty much memorised.

So the first thing I should cover is:

“This is not a book about Australia.  No, it’s about somewhere entirely different which just happens to be, here and there, a bit…Australian.

Still…no worries, right?”

Welcome to EcksEcksEcksEcks (XXXX), the Discworld’s last continent.  Made by a rogue creator who snuck in after the rest of the Disc was created and kept hidden away from its other civilisations by a series of massive storms, XXXX is a deadly and dangerous place.  Filled with some of the most lethal and confusing creatures on the entire Disc and populated by a friendly, if occasionally murderous, group of people, XXXX is a hell of a place to live.  Unfortunately, everything in it is about to die as the water dries out and even the beer is getting hard to find.

Luckily for the people of XXXX, a hero has been found, one who is battling his way through the wastes and towns of the country, his legend growing all along.  But who is this road warrior, sheep shearer, horse wrangler, beer drinker and ballad-worthy bush ranger, and why is he apparently so determined to run away from his heroic destiny?

That man is Rincewind, the Discworld’s most cowardly and inept wizard, who has been bounced from one end of the Disc to the other and been chased by every sort of monster, maniac and seller of regional delicacies you can imagine.  All Rincewind wants to do is go home, and he is determined to avoid any new adventures as a chosen hero, no matter what the talking kangaroo stalking him tries to tell him.  Despite his best efforts, Rincewind once again finds himself caught up in the special craziness of the locals, and if he wants to survive, he needs to find a way to save everyone.  What’s the worst that could happen???

So, as you may be able to tell from the above synopsis, this is a bit of a crazy novel, but it is one that is always guaranteed to make me laugh, especially with its fantastic Australian-based humour.  The Last Continent is the 22nd overall entry in the Discworld series and the sixth book to focus on the character of Rincewind.  I personally have a lot of love for this particular Terry Pratchett novel, and it is probably one of my all-time favourite Discworld novels.

Pratchett came up with a pretty clever and fantastic story for The Last Continent, which sees several of his established characters get involved in wackiness all around a newly discovered continent.  The main story follows Rincewind as he tracks across the wastelands of XXXX after getting sent there at the end of his previous novel, Interesting Times (there was an accident with a butterfly), and he is now primarily concerned with trying to find a way home.  However, mysterious forces soon work to turn him into the hero who will save XXXX from a thousand-year crippling drought.  Rincewind, who is more concerned with reaching the nearest port, soon gets involved with all manner of road bandits, deadly creatures, drunken locals and an annoying talking kangaroo, all of which lead him to the secrets at the heart of this lost continent.  At the same time, the wizard faculty at Unseen University are faced with a serious problem when their trusty orangutan colleague, the Librarian, falls ill, and they require his real name to work a spell to save him.  However, the only person who knows the Librarian’s real name is Rincewind, and so the faculty blunder their way through a magical portal to find him.  However, in predictable fashion, they find themselves trapped on a weird island thousands of years in the past and forced to deal with an immature and slightly beetle-obsessed god of evolution.

I really enjoyed both story arcs contained within this book, and Pratchett did an amazing job bringing them together.  Both have some fantastic and weird elements to them and they make great use of the particular adventures and attitudes of their relevant characters.  While Rincewind is forced to run away from all manner of deadly situations you typically see here in Australia (let me tell you, the dropbears and road gangs are murder), the wizard faculty blunder their way through all manner of unique situations, mostly by ignoring what is happening to them.  Each storyline is unique and has some fantastic highlights, but the real strength is the way in which Pratchett combines them together into one cohesive narrative.  Not only are both distinctive arcs perfectly spread out and separated throughout the course of the book, but Pratchett does a fantastic job combining them together in a clever way.  This ended up serving as a great near-final adventure for Rincewind (he’s more of a supporting character in his following appearances), and I think it did a wonderful job wrapping up his main arc.  While readers should probably read some of the earlier Discworld novels featuring Rincewind (especially the preceding Interesting Times), The Last Continent can easily be read alone, and readers will have an outstanding time reading this fun and compelling comedic adventure.

In my opinion, The Last Continent is one of Pratchett’s funniest novels, although I might be somewhat biased by my own personal humour and background.  I always have an outstanding time reading this book and there are so many clever jokes and amusing references that I cannot help but laugh, no matter how many times I hear them.  This book has a lot of Pratchett’s classic humour elements to it, such as the unusual quirks of his various characters and the funny little footnotes, filled with great references and punchlines.  The author goes off on some very entertaining segues during this book, and I love some of the great jokes he came up with, especially those that make fun of Australia.

Now, despite what the author says at the front of this book, The Last Continent is clearly a parody of Australia, and Pratchett clearly enjoyed utilising every single Australian reference or cliché he could think of to craft his funny book.  The continent of XXXX is an over-the-top fantasy version of Australia, with many of the outrageous stereotypes that you would expect, as well as some more subtle choices, and it serves as a truly amusing setting for this book, especially as Rincewind perfectly plays the part of clueless tourist.  While you could potentially discount The Last Continent as merely satirising Australia, I have always seen it as something cleverer, as I think that Pratchett was more making fun of the stereotypes that outsiders came up with rather than Australia itself.  That being said, Pratchett, as a Brit, did take a few good shots, although that’s only to be expected.  As an Australian myself, I always enjoy when comedy writers try to encapsulate Australia in their works, as it is quite amusing to see what they reference.  I always thought that Pratchett did this the best with The Last Continent, as he really dived into so many aspects of Australia life, nature and culture, and there are some truly funny jokes contained within.  Australian historical or cultural icons like Mad Max, Priscilla, Queen of the Desert, Skippy, The Man From Snowy River, Crocodile Dundee, and Ned Kelly are utilised in this book to great effect throughout The Last Continent, and there are some truly outrageous and clever references and jokes here.

While The Last Continent is filled with many, many funny Australian jokes, a few really stick out to me.  I personally always laugh so hard when Death, wanting to learn more about the continent his elusive prey Rincewind has landed on, decides to ask his library for a list of all the deadly animals on XXXX.  However, this results in him being buried by a massive pile of reference books, including “Dangerous Mammals, Reptiles, Amphibians, Birds, Fish, Jellyfish, Insects, Spiders, Crustaceans, Grasses, Trees, Mosses and Lichens of Terror Incognita: (Volume 29c, Part Three).  This is followed up by a request for a list of harmless creatures on the continent, and a single card appears bearing the sentence “some of the sheep”.  I love that over-the-top joke about how dangerous Australia’s wildlife is (it is honestly not that bad, although my editor was bitten by a sheep the other day), and that was one of the best ways I have seen it bought up.  I also loved the references to Australian hero worship of notorious criminals such as Ned Kelly or the jolly swagman from Waltzing Matilda.  There are some amazing jokes here, from people attempting to make catchy ballads, to the prison guards providing advice and help on last words and escape possibilities, all of which capture the rebellious Australian spirit.  I particularly liked Pratchett’s version of Waltzing Matilda, which was perfect in its rhyme, its satirical analysis of the original poem, and how it fit into The Last Continent’s narrative:

“Once a moderately jolly wizard camped by a waterhole under the shade of a tree that he was completely unable to identify.  And he swore as he hacked and hacked at a can of beer, saying ‘what kind of idiots put beer in tins?’”

Other great Australian comedic sequences for me include the scene where the Unseen University wizards attempt to design a duck by committee, resulting in the mighty platypus, an impromptu Mad Max road chase with horse-drawn carts and the constant references to a certain line in our national anthem.  All of these jokes, and more, were pretty amazing and I really enjoyed seeing some of the outrageous and over-the-top elements that British culture picks up about Australia.

While I really enjoyed all the fun references to Australia, some of Pratchett’s best jokes in The Last Continent occurred during the secondary storyline that followed the faculty of Unseen University as they go back in time and encounter the god of evolution.  The author uses this part of the book to make comedic observations about time travel, evolution and advanced biology.  Not only does include a particularly hilarious sequence in which someone tries to explain the grandfather paradox to a group of wilfully ignorant wizards, but there are some truly funny jokes about evolution and biology which cleverly reference some advanced concepts and historical basis of the science.  While I read this book years ago, it wasn’t until I took some specific biology classes that I fully grasped just how intelligent some of the jokes in this part of the book are.  I personally love a book which you can come back to time and time again and find some new joke or layer to, and this is the case with The Last Continent, which no doubt still contains elements or references I’ve missed.  All of this results in a comically brilliant read, and The Last Continent remains one of my favourite Disworld reads as a result.

I have always enjoyed the great character choices contained within this book, as Pratchett brings together some old favourites, as well as a few entertaining new ones, to tell the story.  The main character of The Last Continent is Pratchett’s original Discworld protagonist, Rincewind, the cowardly and inept hero who cannot even spell “wizard” properly, but who has served as a world-saving hero on multiple occasions.  Rincewind is always a particularly fun character to follow, not only because he constantly finds himself caught in all manner of unique situations which he heroically tries to run away from (he has become quite the expert at running away), but he has a certain realistic approach to life that allows him to see through the ridiculousness around him and address it in a funny manner.  At this point in the series, Rincewind has been bounced around from adventure to adventure against his will so much that he has developed a bit of knack for knowing when it is going to happen again, including figuring out all the signs someone gives off when they are trying to con him into being a hero.  It proves to be quite entertaining to see Rincewind try to escape from people trying to drag him into the narrative, especially as all his attempts to get out of dangerous situations generally put him in even worse trouble.  It is also really worth seeing Rincewind’s reactions to the various elements of XXXX life, especially as he soon begins to realise that everyone there has some very unusual ideas about how to live and die, most of which he is very opposed to.  I really enjoyed this more mature and somewhat resigned version of Rincewind and I have to say that this is one of my more favourite adventures of his (either this or Interesting Times).  It was definitely great to see the character get a happy ending towards the end of the book for once, which he frankly deserved after his last few adventures.

While Rincewind is tearing it up in not-Australia, Pratchett also dedicates around half of The Last Continent to the characters who form the faculty of the Disc’s premier wizard school, Unseen University.  Many wizard characters have featured in the Discworld books, but this current iteration of the faculty (with the exception of the Librarian) was originally introduced in the 10th book, Moving Pictures, and has remained pretty constant ever since.  This group includes the hunting-obsessed Archchancellor, Mustrum Ridcully; the quite insane Bursar; the incredibly obese Dean; the amusing team of the Senior Wrangler, the Chair of Indefinite Studies and the Lecturer in Recent Runes; the orangutan Librarian (working in a library is dangerous work); and the long-suffering Ponder Stibbons, the youngest member of the faculty and the only one with any common sense.  Pratchett had previously done an amazing job building up all of these characters in prior books, highlighting their unique quirks and issues, including the overwhelmingly stubborn, childish and traditionalist personalities of the older wizards.  This excellent blend of personality types really makes the older wizard characters really amusing and their adventures, especially when encountering strange gods and creators who they generally ignore, are extremely funny.  While an entire book about these characters would potentially be a bit overwhelming, I think that Pratchett got the balance right in The Last Continent, and they ended up serving as a fun counterpoint to Rincewind.  Stibbons was also a particularly good straight-man to his fellow wizards, and the contrast between keen intellectualism and entrenched “wisdom” is a fantastic part of the book.  I rather enjoyed Stibbons arc in this book, especially as you get to appreciate the true depth of his frustration with his fellow wizards, although he does gain a deeper appreciation for them as the book progresses.  Other amusing storylines with the wizards includes the Senior Wrangler’s obsession with housekeeper, Mrs Whitlow, which eventually gets shared with some of the other wizards, and the uncontrollable shapeshifting infecting the Librarian, which makes for some entertaining gags.  I also really enjoyed the fact that much of the book’s plot revolves around the fact that no-one actually knows the Librarian’s name, a fun feature from the previous books, and it was interesting to see the reasons why this was the case.

Aside from this fun collection of wizard characters, Pratchett makes great use of a fine selection of supporting characters, each of whom add some fantastic fun to the overall story.  This includes a very inventive group of new characters, each of whom represent various parts of XXXX life, whether they be depressed operatic chefs, police officers more concerned with getting their charges ballads and famous last stands, bushland drovers, belligerent drinkers, desert-wandering crossdressers in a princess-themed cart and even a crazed road warrior named Mad.  Despite most of them being the result of a punchline or extended joke, Pratchett sets each of these characters up really well and ensures each of them has a fun and satisfying character arc in the book.  I also quite enjoyed the return of fan favourite character, Death, who goes on a bit of a tourist phase through the book.  I really liked Death’s random appearances throughout The Last Continent, especially as he drops some amusing anecdotes about dying in XXXX, and it was also great to see his current viewpoint on Rincewind.  Whereas before he was always determined to catch and kill Rincewind, as he was the one mortal who constantly got away from him, in this book, Death, who no longer has any idea of when Rincewind is actually going to die and is now quite fascinated by him, keeps himself appraised of his progress and is generally friendly to him, even if that freaks Rincewind out.  I also loved the appearance of another member of the extended Dibbler clan, even if the XXXX version was a parody of a certain unpleasant right-wing political figure here in Australia.  The appearance of another ruthlessly mercantile hot-food dispenser with inedible food is a great continuation of a running joke Pratchett has been using for several books, and it is one that really pays dividends in The Last Continent, when Rincewind recounts all the terrible foods he’s eaten over the years from the various Dibblers he has encountered, which then runs into a fantastic diatribe about the dangers of national delicacies, especially XXXX’s meat pie floater (a real meal here in Australia, although there is no way in hell I would ever eat one).  All of these characters add so much to the book’s story, and I love the inventiveness that Pratchett puts into them.

While I have enjoyed all the Discworld novels in their physical paperback format at one point or another, my preferred way to experience a Pratchett novel these days is in its audiobook form.  All of the Discworld novels have been turned into excellent audiobooks over the years, and The Last Continent is no exception.  Narrated by the outstanding Nigel Planer, who ended up narrating over 20 Discworld novels (The Last Continent was the penultimate Discworld book he leant his voice to), and with an easily enjoyable runtime of just under 10 hours, this is a pretty fantastic audiobook that I regularly rush through in not time at all.  I find that all the awesome jokes in this book come across in the audiobook format extremely well, even the jokes traditionally contained within the book’s footnotes, and Planer’s witty voice is always pitched at the best tone to bring out the joke’s potential.  I really appreciate the way in which Planer utilised the same voices for the various recurring characters he has used in all their previous appearances, and each of the voices fit the characters very well.  I also really enjoyed the voices he came up with all the new characters, and it was exceedingly amusing to see him come up with a range of Australian voices and accents and have them belt out a variety of outlandish slang terms.  All in all, this turns out to be an excellent audiobook version of The Last Continent and it is pretty much the only way I enjoy this novel at the moment.

As you can see from the huge review I pulled together above (I have written university essays that were shorter), I really love The Last Continent.  This fantastic Australian parody is easily one of my favourite Discworld novels, and I deeply enjoy the outstanding and entertaining story that Pratchett wove around this outrageous version of my country.  Anyone who is familiar with anything Australian is going to have an incredible time reading this book, and I honestly do not think I could give this anything less than five stars.  A highly recommended read from one of the funniest authors of all time.

Amazon

Throwback Thursday – Redshirts by John Scalzi

Redshirts Cover

Publisher: Audible Frontiers (Audiobook – 5 June 2012)

Series: Standalone

Length: 7 hours and 41 minutes

My Rating: 4.5 out of 5 stars

Amazon     Book Depository

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

Prepare to dive into one of the most meta and entertaining novels you will ever read with Redshirts by John Scalzi, a fun and clever Star Trek parody that explores what it must be like to be a background character in a science fiction series.

John Scalzi is a well-established and highly regarded science fiction author responsible for a number of impressive and expansive series.  Some of his best-known works include his Old Man’s War series, his Lock In novels and his The Interdependency series, the last of which I have been eying off for a couple of years now and have been meaning to check out.  Each of these series sounds really exciting and have received a lot of positive praise from readers and reviewers.  In addition, Scalzi has also written three standalone novels, each of which has a very fun concept behind it, including the focus of this review, Redshirts.  While I am extremely interested in some of Scalzi’s other works, the moment I found out that he had written a Star Trek parody novel told from the perspective of a redshirt, I grabbed myself a copy of its audiobook format and I have been looking for a chance to listen to it.  Last weekend I had a long car trip with my wife/editor Alex, and we decided that listening to Redshirts would be the perfect entertainment for the drive.

Redshirts takes place in humanity’s far future, aboard the flagship of the Universal Union, the starship Intrepid.  The Intrepid is the pinnacle of human ingenuity and exploration, containing only the most talented crew and scientists that humanity has to offer.  In all respects it seems like the perfect posting for newly commissioned Ensign Andrew Dahl, but it does not take long for Dahl to suspect that there is something seriously wrong aboard the Intrepid.  Not only does the lab that Dahl is assigned to have a magical box which solves every major problem that the ship runs into (with only seconds to spare, without fail), but the entire crew is terrified of the captain and his senior officers, actively trying to avoid them and the near constant away missions.  The crew has come to realise that the away missions are guaranteed to be lethal, with any crew member who joins likely to die while the senior officers constantly walk away without a scratch (with the exception of the unlucky Lieutenant Kerensky).  Now a great deal of energy is place into avoiding an away mission at all cost, with new transfers to the ship kept in the dark until it is too late.

As Dahl and his friends begin to realise the full extent of the terror that has engulfed the ship they attempt to find some sort of answers for what is going on.  However, the more deadly adventures that they go on the more obvious it becomes that some mysterious force is controlling their actions and causing their deaths.  With the lives of every crewmember aboard the Intrepid at stake, Dahl and his friends are left with only one crazy plan, to hunt down the beings controlling them and convince them to stop no matter the cost.  However, what happens when these expendable redshirts end up meeting their own creators?

I am going to say right of the bat that both Alex and I absolutely loved this book and we had an incredible time listening to it.  A good indication of how much we enjoyed it can be seen in the fact that we easily and eagerly powered through it during the two halves of our car trip without any breaks, laughing our asses off the entire time.  Redshirts is an extremely funny and clever novel that acts as both a parody of and a love letter to the Star Trek television show.  Scalzi has come up with a truly awesome and enjoyable novel that combines an amazing amount of humour and parody with a clever and heartfelt story.  This results in a memorable and addictive tale which you cannot help but enjoy, especially if you are a major fan of Star Trek.

For this great novel, Scalzi has come up with a very compelling and enjoyable story that acts in many ways like a unique combination of Galaxy Quest, The Cabin in the Woods and The French Mistake episode of Supernatural.  The story focuses on Ensign Dahl and his friends as they begin to work out the issues aboard the Intrepid.  This is a very fast-paced narrative and the reader is soon introduced to all the mysterious events occurring on the ship, from the terrified crew, the weird science, the exceedingly dangerous and improbable away missions and the strange characters who seem to have the answers.  All of this is shown to the reader in a very clever way, and while you are expecting many of these events occur, especially if you are familiar with Star Trek, seeing these characters react to the various odd occurrences with realistic shock and scepticism is a great source of entertainment.  Following the initial introduction, you get several chapters of the protagonists humorously traversing a chaotic ship full of self-aware redshirts desperately trying to avoid their fates.  The various attempts by the characters to understand what is going on and change their fates are amazing, if a little tragic in places, and this is a very comedic part of the book loaded with some of the best jokes at Star Trek’s expense.  The story then takes a very interesting change of direction as the protagonists undertake a desperate plan (inspired by a classic Star Trek film) to save the ship and prevent their upcoming deaths.  This third part of the book is exceedingly meta, and fans of both Star Trek and surreal, self-referential fiction will love where the story goes and various clever character interactions that occur.  These distinctive parts of the book come together extremely well and form an intricate and captivating overall narrative that fits a lot of story elements into a relatively short novel.  I had an amazing time listening to this complex story, as not only did it make me laugh, but it also made me care about the various characters who are introduced throughout the course of the book (something which the author is aware of and sadistically exploits at times, especially with that last joke at the end of the main story).

In addition to the main story, Scalzi also features three substantial codas at the end of the novel.  These codas are essentially short stories that follow side characters the protagonist meets during the course of the main narrative.  While I would normally be a little concerned about some concluding material taking up so much space from an already shortish novel, these codas are extremely well written and contribute a great deal to the book.  Titled Coda 1, 2 and 3, the codas are told in the first, second and third person narrative respectively, and contain some truly impressive and touching character-driven narratives.  These extremely clever codas really dive down into the psyches and emotions of their respective characters, showing their own complex histories and how their encounter with the protagonist had such a major impact on them.  Of the three, my favourite is probably Coda 1, which is easily the funniest, containing a very humorous series of blog posts, although Codas 2 and 3 are both emotionally rich and heart-warming.  While some readers may be tempted to skip these codas after the main story is finished, I would very strongly recommend checking each of these out as you are guaranteed to come away being extremely attached to each of these great side characters and also feeling a lot better after hearing each coda’s happy ending.

While Redshirts also has its own unique and captivating story at its heart it is an extremely funny parody of the iconic Star Trek television show.  Scalzi is clearly a fan of the series as he expertly works all manner of fun jokes and references to the show into the novel.  The Intrepid and its bridge crew are clear parodies of the Enterprise and the main characters of The Original Series, and Scalzi does an amazing job working his narrative around them, emphasising all their iconic character traits and showing just how ridiculous they and their actions are to the eyes of a normal person.  This includes the captain’s dramatic tone and way of over exaggerating events, and the poor junior officer with a Russian accent who gets the crap kicked out of him every single episode and yet is fully recovered by the next adventure without a hint of injury or PTSD.  Redshirts contains all manner of references or parodies to the over-the-top, badly written or ridiculous elements of the show, and Scalzi lovingly features and critiques them in an amazingly funny way; everything from the evolutionarily questionable alien monsters, the repetitive space battles (those poor people on decks six to twelve!) and the high death toll of the normal crew.  The highlight of the book has to be the terrified and disbelieving reactions that each member of the crew has to the events going on around them, and the fun and exaggerated attempts to survive them.  I also really loved the comedic metafiction elements of the book, which allowed Scalzi to take some humorous shots at the writers and creators of shows like Star Trek.  While this humour is obviously geared towards Star Trek fans, you really do not need to have a lot of in-depth knowledge of the series to appreciate the humour.  Anyone who has a passing knowledge of Star Trek and its tropes will find this book deeply amusing and hilarious and you are guaranteed to have a fun time getting through it.

While I absolutely loved Redshirts’ story, I did find that the dialogue was a little clunky in places.  While most of the conversation is quite fun and snappy, the overabundance of dialogue tags and the extreme overuse of the word “said” gets repetitive and distracting, especially in scenes where the conversations fly thick and fast.  In some heavy dialogue scenes, “character 1 said”, “character 2 said”, “character 3 said” repeats about 20 times in a minute, which is really distracting.  If Scalzi had used more variety in indicating which character said what, this book would have been pretty damn perfect.  But the story and the comedy were strong enough to overcome most of these issues, and I chose to focus on them instead.  However, I can easily see other readers getting a little frustrated with this, which would be a real shame as this is a very fun book.

The audiobook format of Redshirts ran for 7 hours and 41 minutes, although it is a closer to six hours if you decide to skip the codas at the end of the book.  This was an extremely easy audiobook to listen to quickly and we absolutely flew through it.  One of the main reasons that we were so interested in this book is because the audiobook is narrated by Wil Wheaton.  Now, there is obviously a lot of appeal to Wil Wheaton, or any cast member of a Star Trek television show, getting involved in a parody like this, but Wheaton did a pretty good job narrating this audiobook.  Wheaton had a great voice for this novel, and he was able to keep the audience’s attention through the entirety of the story.  While he did not really change his voice from character to character, the listener was generally able to tell when someone new was talking (ironically thanks to the author’s overuse of “said”).  Wheaton was, however, extremely adept at expressing the relevant emotions of the characters through his voice, and the fear, anger, frustration and sheer disbelief of the protagonist and the people he encounters really shines through.  I also really enjoyed his portrayal of the Intrepid’s senior crewmembers, each of whom is a parody of the main characters from Star Trek: The Original Series.  I particularly had a lot of love for the Captain’s “dramatic voice” that Wheaton did, which really captured the over-the-top tone Kirk had when he was excited or animated.  Overall, the audiobook format is a fantastic way to enjoy Redshirts and I would definitely recommend it to anyone interested in checking this novel out.

Redshirts by John Scalzi is a masterful and hilarious novel that presents the reader with a wonderful and clever parody to the classic Star Trek television series.  While there are some style issues associated with the dialogue, the story is loaded to the brim with all manner of great jokes, interesting characters, compelling plot elements and a whole lot of meta comedy.  An absolutely fantastic read that will appeal to all manner of Star Trek fans or people in need of a good laugh, Redshirts comes highly recommended and I can guarantee that Wil Wheaton’s audiobook format will serve as a great form of entertainment for a long road trip.

Amazon     Book Depository

Throwback Thursday – Moving Pictures by Terry Pratchett

Moving Pictures Cover

Publishers: Corgi and ISIS Audiobooks (14 November 1991)

Series: Discworld – Book 10

Length: 332 pages or 10 hours and 8 minutes

My Rating: 5 out of 5 stars

Amazon

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

Because my blog shares the name of a building featured in Terry Pratchett’s Discworld series, some people might have assumed that I am a fan.  You would be right, so very, very right.  I have loved Discworld since I was a small child, and my appreciation and respect for the complex writings of the late, great genius, Sir Terry Pratchett, has grown with me.  The Discworld series represents one of my ultimate comfort series of books.  It’s the series that I go back to at any time when I want something fun and familiar to enjoy.  I have read all of the adult books set in Discworld multiple times (I have yet to read all of the young adult ones), and it is an unusual year when I do not listen or read some of these books in my spare time.  Pretty much every single book in this series deserves five out of five stars or higher (with one or two exceptions that I may mark down to a 4.75 with a heavy, heavy heart), and you are unlikely to find any real criticisms about this book below.  After nearly a year of running this blog, the continued exclusion of a review of any of Pratchett’s Discworld is a travesty, and one that I seek to rectify in this somewhat late Throwback Thursday with a review of the 10th book in the series, Moving Pictures.

Before I review Moving Pictures, here is some quick context of the Discworld series for those people unfamiliar with these books.  Discworld is the main series of Sir Terry Pratchett, set upon the Discworld, world and mirror of worlds.  The Discworld, or the Disc, is a flat world that rests on the backs of four massive elephants, who themselves stand on the back of a gigantic turtle swimming in space, Great A’Tuin.  The Discworld itself features a huge range of different nations and continents that bear striking similarities to real-world locations.  This series is, without a doubt, the best series that utilises a combination of fantasy and satire in the entire world.  The seamless blend of the two elements is just incredible, and both elements do an unbelievable job at enhancing each other.  Before his death, Pratchett wrote 41 books in the Discworld series, six of which are considered young adult books.  While the books can be read in any real order, the series were mostly written in chronological order (with the exception of Small Gods), and events from earlier books in the series are often referenced.  Although most of the Discworld stories are self-contained, a number of the books are linked together by a recurring main character and are subsequently grouped together into subseries.  These include the Rincewind, Witches, City Watch, Death, Tiffany Arching and Moist von Lipwig subseries, in addition to a few standalone books that fall outside of any of the subseries.  Characters often appear in other Discworld books outside of their subseries, and there are a string of side or secondary characters who appear in multiple subseries and standalone books.

The book I am reviewing, Moving Pictures, is a standalone book that does not really fall within any of the main subseries.  It is sometimes considered part of minor subseries, called the Industrial Revolution subseries, with The Truth and Monstrous Regiment, but I am not a big fan of that distinction.  As it is the first Discworld book I am reviewing, you might think that it is my favourite book in the entire series, which is not true; although it does get five out of five stars from me and I have enjoyed it an amazing number of times, it is not my absolute favourite Discworld book, although it is high on the list.  It is, however, an easier one for me to review as there is a lot I can say about it.

Goodreads Synopsis:

‘Holy wood is a different sort of place. People act differently here. Everywhere else the most important things are gods or money or cattle. Here, the most important thing is to be important.’

People might say that reality is a quality that things possess in the same way that they possess weight. Sadly alchemists never really held with such a quaint notion. They think that they can change reality, shape it to their own purpose. Imagine then the damage that could be wrought if they get their hands on the ultimate alchemy: the invention of motion pictures, the greatest making of illusions. It may be a triumph of universe-shaking proportions. It’s either that or they’re about to unlock the dark terrible secret of the Holy Wood hills – by mistake…

The blurb above is a bit vague on the details of what is actually happening in Moving Pictures.  Essentially, the alchemists of Ankh-Morpork, the largest city on the Discworld (and a central location for many of the books), suddenly develop filmmaking, which they call moving pictures, and set up a filming base at the ancient and abandoned Holy Wood.  The moving pictures issue a weird siren call to the inhabitants of the Discworld, dragging all manners of people and creatures from across the lands and infecting them with their magic (not a metaphor).

Among those drawn to Holy Wood are Victor Tugelbend, a former student wizard, and Theda “Ginger” Withel, a small-town girl with big dreams.  Thanks to the magical on-screen chemistry between them, Victor and Ginger quickly become the superstars of the fledgling moving pictures industry, especially when the Discworld’s most infamous salesman, Cut-Me-Own-Throat Dibbler, comes to town and takes over the studios.

However, reality on the Discworld is always a bit thin, and Lovecraftian monsters (a favourite recurring antagonist of Pratchett’s early Discworld novels) are revealed to be the ones who planted the idea of moving pictures and Holy Wood in the alchemists’ heads.  Using the new sort of magic created by Holy Wood, the creatures start to break through.  With the wizards of Unseen University, the people who are supposed to guard against these sorts of incursions, distracted by the arrival of an unconventional new Archchancellor, it is up to Victor, Ginger and a ragtag band of other Holy Wood characters to save the day.

This book has so many moving parts to it that it’s hard to know where to begin when reviewing it.  While the main story is concerned with the introduction of moving pictures into the Discworld, there are a number of other entertaining storylines going on throughout the book, each one complementing the main story and creating an amazing overall narrative.  The major appeal of this book is its sharp and intelligent satire of the movie business, which also examines the nature of a film industry in a world as crazy as the Discworld.  I also quite like all the amazing characters, either introduced or built up in this book, many of whom appear in later books in the series.

This book is absolutely hilarious and filled with a huge number of clever and outrageous jokes and observations about the film industry, all of which lie on top of Pratchett’s usual humour about day-to-day life in the Discworld and his random observations, many of which are perfectly introduced in the book’s footnotes.  The main storyline is an amazing portrayal of the hectic early days of the film industry, placed in a fantasy setting.  The cameras are powered by miniature demons (who paint the pictures really, really fast), the lighting is done by salamanders, actors of all species make up the cast, the audience eat ‘banged grains’ while watching the ‘clicks’ and the film’s monsters and villains are all trolls in crude costumes.  However, literal movie magic is making people do strange things (strange even for Discworld folk), talking animals are showing up looking for work, Dwarfs are singing “Hihohihohiho” as they work, characters routinely burst into song and dance in the rain, and one producer keeps threatening to turn people into stars, all while the book’s few straight-characters look on in bemusement.  All of this is amazing, and the sheer number of fantasy-assisted jokes throughout the book is pretty unbelievable.

At its heart, Moving Pictures is a satire and a critique about the film industry as a whole.  Quite a large amount of the story is dedicated to parodying the real-life the crazy effect that movies can have on audiences and the people who make them, as the book shows some ridiculous events.  The story also reflects the insubstantial nature of fame and the fragility of dreams surrounding the movie industry.  The fast-moving world of the film industry is also shown, although sped up even more for comedic and story value, as they film creators are constantly searching and finding new advancements in their field.  A great example of this is shown when Cut-My-Own-Throat Dibbler invents and then continually advances the art of advertisement, so that, within a few short weeks, the film industry goes from ineffective text advertisements to eye-catching posters and explorations of product placement and subliminal messages.  Pratchett handles these critiques very skilfully, and you cannot help but laugh aloud as he skewers the film industry quite cleverly throughout Moving Pictures.

Pratchett also filled Moving Pictures with a ton of references to iconic films and elements of the film industry.  Many of the characters involved with the films are caricatures of famous movie actors, with Victor playing all the typical romantic or manly male heroes of the day, and Ginger is essentially Marilyn Monroe.  Several films are parodied throughout the book, such as Gone With The Wind, which becomes Blown Away, an epic love story set around a famous Ankh-Morpork Civil War.  There is a rather good King Kong parody, in which a gigantic woman kidnaps a poor defenceless Ape (the Librarian) and drags him to the roof of the tallest tower in Ankh-Morpork, all while two wizards on a broomstick shoot at it with a crossbow, with one shouting “If it bleeds, we can kill it!”  That is only scratching the surface of the references featured within this book.  A golden figure with a name starting with O plays a big part in the story, the various studios are all parodies of real-life studios, and there a huge number of funny and subtle references to various famous films.  Examples of these include Wizard of Oz, Lassie, Lawrence of Arabia, Indiana Jones, Looney Tunes, Blues Brothers, Casablanca, Tarzan and Star Trek just to name a few.  Readers can go through this book multiple times and not pick up every detail, which is a testament to the cleverness of Pratchett and his ability to come up with some hilarious references.

I have always found the way that Pratchett utilises or re-uses his characters to be extremely fascinating; while some characters appear in multiple books, a number of his main characters, especially from his earlier books, are only used once. There are several examples of this, including Mort from Mort, Pteppic from Pyramids and Esk from Equal Rites (who did appear in a later young adult novel, but there was a significant time gap between the writing of these two books).  While Pratchett may have simply had only one story in mind for these characters, I have a feeling that he simply did not like how they turned out and decided not to use them again under any circumstances.  Mort is probably the best example of this.  Despite being the protagonist of the first Death subseries book Mort, he never appears in any of the Death subseries books again (aside from one brief flashback), and is instead replaced by his own daughter, Susan.  It is interesting to note that most of the main characters who were never or rarely used again are somewhat similar to each other, being young heroes without too many obvious flaws to them.  On the other hand, the unique main characters Pratchett creates with notable flaws, such as Rincewind, the wizard who has turned cowardice into an art form, or the overly cynical and dangerous alcoholic Sam Vimes, helm multiple books.

If I have to make one criticism about this book, it is the weak and somewhat inconsistent main characters, Victor and Ginger.  Ginger is a generic female character, and while she is a good parody of Marilyn Monroe and other early screen actresses, she is pretty one-dimensional and unlikeable.  Victor starts out with some very interesting character traits, as he is described as an extremely lazy person, whose unique brand of laziness forces him to become a brilliant student wizard in order for him to succeed in his quest to fail every test he ever takes by a certain point margin to ensure he remains a student.  However, these character traits are pretty much thrown out the window a few chapters in and he becomes a typical male hero for the rest of the book.  While this sort of straight-man character was needed for this wacky adventure, it is surprising that the character never again really shows the slightest hint of some of these earlier established character traits.  It is interesting to note that neither Victor or Ginger appear in any of the subsequent Discworld novels, so I think there is a strong possibility that Pratchett might also have disliked how these characters turned out.

While one or two of his earlier main characters were somewhat unimpressive, Pratchett always managed to make up for this by creating a range of memorable and enjoyable side characters.  It was always interesting to see which of these side characters would appear in various later books, as you knew Pratchett had to like them as well.  For example, Granny Weatherwax was a supporting character in Equal Rites, but Pratchett must have liked writing her, as she became a major character in the Discworld series, even getting her own subseries with several other witch characters.  Moving Pictures is perhaps the best example of Pratchett’s love of side characters; while Victor and Ginger never appear in the Discworld again, many of the side characters introduced or developed in this book have major roles later in the series.

For example, I was always impressed with how this book turned two minor characters from Guards! Guards!, Cut-Me-Own-Throat Dibbler and Detritus the troll, and gave them more expanded roles in Moving Pictures.  Dibbler was an opportunistic merchant who got a couple of good, if minor, scenes in Guards! Guards!, but in Moving Pictures, Pratchett transformed him into a ruthless and extremely savvy salesman who gets in the front door of every major new opportunity inflicted on the Discworld, but is often forced by circumstances back to becoming a sausage-in-a-bun merchant.  Dibbler was absolutely fantastic as the stereotypical sleazy film producer, and it is unsurprising why he suddenly became a major recurring character throughout the Discworld books, not only appearing in nearly every book set in Ankh-Morpork but also having clones of him appear in the other nations and cities, all of whom sell disgusting local delicacies.  Detritus is another great example, as he goes from the simple bouncer introduced in previous books to a troll seeking love and a new way of life.  Pratchett comes up with a great personality for Detritus in this book, and it carries through to the City Watch subseries when he joins the Watch in Men at Arms and becomes a major recurring character in this subseries and other books set around Ankh-Morpork.  Other recurring characters, Death and the Librarian, are as awesome as ever, but Dibbler and Detritus are the real standout stars of this book.

Several new characters introduced in this story also make a number of reappearances throughout the rest of the Discworld series.  A good example of this is the talking dog, Gaspode, who is a fantastic and sarcastic character through the book.  He has some great scenes, with the highlight being his friendship with Laddie, a Lassie parody and idiot who Gaspode takes under his wing.  The idea of a clever, underappreciated and sarcastic talking dog side character apparently worked so well that Pratchett found a way to return his magical intelligence and ability to speak a few books later in Men at Arms (the same book Detritus reappeared in) and he then featured in several additional books.

You also have to love the new wizard characters that Pratchett also created for this book.  Before Moving Pictures, the faculty of Unseen University, with the exception of the Librarian and Rincewind, were replaced each book with a new group of senior wizards, thanks to the competitive nature of succession in the university.  However, this 10th book introduces a brand new and more permanent faculty of Unseen University, led by Archchancellor Mustrum Ridcully.  Ridcully is a fantastic character as he is big, loud and sporty man who is generally the complete opposite to any other wizard previously shown in the Discworld series.  I really enjoyed his storyline and found it to be one of the most entertaining in the entire book.  Pratchett must have agreed, as Ridcully became the only recurring Archchancellor in the Discworld series.  This also allowed for the creation and stabilisation of unique characters to make up the senior faculty of Unseen University, including the Bursar, the Dean, the Chair of Indefinite Studies and the Lecturer in Recent Runes.  While the other wizards have a fun romp breaking out to go see the moving pictures, the Bursar has a great story, as you get to see the first signs of madness that would afflict him throughout every other book he appears in, as he first encounters the stress associated with working under Ridcully.  I also liked the introduction of a young Ponder Stibbons, whose bad day while trying to escape from the university is pretty humorous, but also the complete departure from his later role as the only serious member of the faculty.  Thanks to their entertaining storylines, the wizards would appear in multiple books in the rest of the Discworld series, and while they never had their own specific subseries, they would get major inclusions in several other subseries, including substantial stories in The Last Continent, Soul Music, Lords and Ladies and The Hogfather, as well as their own novel, Unseen Academics.

While I have physically read most of the books in the Discworld series, including Moving Pictures, these days I tend to only listen to the audiobook formats of these books.  The Discworld audiobooks are pretty awesome, and the two narrators for the series, Nigel Planer and Stephen Briggs, both do an incredible job.  I find that the humour in the Discworld novels is massively enhanced by the narration, and I love listening to the stories this way.  At 10 hours and 8 minutes, this is not a long audiobook, and I always tend to power through these books really, really quickly.  Planer is a comedy veteran and has an awesome audiobook voice, and it is quite impressive the sheer range of different and distinctive voices he can come up with.  I also like his incredible consistency when it comes the multiple books in the Discworld series; for example, voices he creates for Moving Pictures are generally the same used for that character in later books he narrated.  The audiobook format of Moving Pictures is my preferred way to enjoy this book, and it is really worth trying out.

As you can see from my extremely long rant above, I absolutely love Moving Pictures and the Discworld series.  Pratchett created an incredibly complex and extremely funny novel that laughs right at the heart of the film industry.  The sheer range of references in this book is amazing, and the creation and enhancing of the various side characters featured in this book has massive ramifications for many of the later Discworld novels.  If you have yet to experience the joy of Terry Pratchett’s Discworld series, get on it as soon as you can.  It is well worth it, and Moving Pictures is a great place to start your Pratchett adventure.  I fully intend to review more books in this series in the future.

Amazon