King of Ashes by Raymond E. Feist

King of Ashes Cover

Publisher: Harper Voyager

Australian Publication Date – 5 April 2018

World Publication Date – 8 May 2018

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For over 30 years, one of the most reliable cornerstones of fantasy fiction has been the books of Raymond E. Feist.  Starting with the 1982 fantasy classic, Magician, Feist has produced 30 books, all set in the worlds of Midkemia and Kelewan, as part of his long running Riftwar CycleKing of Ashes is the first book Feist has written since he ended the Riftwar Cycle in 2013.  It is also the start of The Firemane Saga, a new series which is set in a completely different universe to the Riftwar Cycle and introduces the reader to an exciting new story.

The continent of Garn was once home to five kingdoms, the greatest of which was the Kingdom of Ithrace.  Ruled by the red-haired Firemanes, Ithrace was known for its culture and creativity.  However, following a great betrayal, Ithrace was destroyed and its king executed.  In order to avoid any retribution, the power-hungry King of Sandura ordered the deaths of every member of the Ithrace royal family, and not even their legendary affinity for fire could save them.

Now, 17 years later, war is returning to Garn.  Ancient pacts of peace are failing, and the four kingdoms are out of balance.  As the kingdoms and the independent baronies prepare for a new conflict, rumours of a hidden heir to Ithrace’s throne begin to surface.

In the previously peaceful Covenant Lands, Declan, a young and talented blacksmith, is forced to flee slavers raiding his village.  Carrying the rare knowledge of crafting the legendary jewel-steel, Declan flees to the Barony of Marquensas, where he hopes to create a new life for himself.

Meanwhile, in the feared and hidden island nation of Coaltachin, three youths, Donte, Hava and Hatu, are being trained in the way of the Quelli Nascosti assassins, learning how to spy, steal and kill.  All three of the young agents are eager to explore the world outside of their island home, but they quickly find themselves under attack.  The mysterious group of assailants seem to have been trained in a similar way to the assassins of Coaltachin.  Whoever these attackers are, they are unafraid of the young assassins and have a particular interest in capturing Hatu, an orphan with red hair and a fiery temper.  As events transpire, these young people find themselves in the heart of events that will transform Garn forever.

Feist delivers a fantastic and absorbing read that once again illustrates why he is one of the preeminent writers of fantasy fiction in the world today.  His latest book is a classic fantasy tale set within another unique and memorable universe and is one of the most thrilling and addictive releases so far this year.

King of Ashes is the first book in a brand new trilogy that has definite potential to expand out into another long-running series.  As a result, Feist presented this book as a set up for the rest of the series, rather than a stand-alone book.  Substantial time was spent establishing the characters, world and overall story, and introducing elements to be further explored in future instalments of the series.  While some questions are answered towards the end of the book, a number of mysteries still remain.  King of Ashes proved very hard to put down—an impressive feat, considering it was 545 pages long in the hardcover edition.

Feist has done a lot of work building up this new fantasy location, producing some amazing settings and locations.  The characters venture to large cities, small towns, fortified keeps, grasslands, forests and various islands.  There are also several scenes set on the ocean, which allow for some intricate sequences involving ships and naval combat.  It also appears that, despite how far many of the characters travel, they have only just brushed the surface of the continent mapped out in the front of the book.  This area of land appears to be less than half of the entire continent of Garn, which indicates wider adventures in future books.  There were also some brief mentions of other continents existing on this new world, which may be a possible indication of plans to expand this series past its initial trilogy.

While Feist introduces a number of new kingdoms and peoples throughout his story, many readers will really enjoy his inclusion of the Quelli Nascosti assassins on the island nation of Coaltachin.  In the story, the nation of Coaltachin, also known as the Invisible Nation, is ruled by the Quelli Nascosti assassins, who work throughout the continent as assassins, spies and informants.  Feist spends a significant amount of time focusing on this group of assassins, displaying various aspects of their society, operations, influence throughout Garn and varied training techniques.  As a result, they are the most fleshed-out group of characters within King of Ashes and are a definite highlight of the book.  Readers will really enjoy the significant focus Feist puts on this group, as this results in a number of high-intensity scenes with covert activities and exciting action.

Feist tells most of the story through three prominent characters, Declan, Hava and Hatu.  All three of these characters have fascinating and unique accounts to follow, although all of them could be considered to be coming-of-age stories.  Hava and Hatu are both members of the Quelli Nascosti, and it is through their eyes that we see most of the secretive nation and their actions.  Hatu is involved in action throughout the continent, encountering mysterious foes and discovering his hidden destiny, while Hava’s story focuses on more specialised training and a secret side mission.  Declan’s story is a classic fantasy story of a young man trying to find his way in life while overcoming destructive elements.  There are some more classic fight scenes in this storyline, and some very detailed descriptions of blacksmithing.  Each of these storylines is extremely enjoyable to read and provides different insights into this exhilarating new fantasy universe.

King of Ashes is the latest book from fantasy legend Raymond E. Feist and represents an outstanding start to a fantastic new series.  Featuring multiple coming-of-age stories, this is a pure fantasy tale set within an intriguing and detailed new universe.  This is mandatory reading for fans of Feist’s previous work and comes highly recommended for all fans of the fantasy genre.  I cannot wait for the next book in this series.

My Rating:

Five Stars

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Children of Blood and Bone by Tomi Adeyemi

Children of Blood and Bone Cover.png

Publisher: Henry Holt and Company

Australian Publication Date – 13 March 2018

World Publication Date – 6 March 2018

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A brand new magical world is born in Children of Blood and Bone, the enthralling first book from a talented new author.

In the nation of Orisha, magic was once controlled by the maji, powerful practitioners who were respected and feared throughout the land.  However, that all changed eleven years ago, when magic suddenly and mysteriously died, leaving the maji powerless and confused.  Taking advantage of this uncertainty, the magic-fearing King Saran struck out, arresting and killing all the former maji.  Now the people of Orisha consider magic evil and all links to the old order are shunned.  Those children who would have become maji, if not for the death of magic, are known as diviners.  Made distinctive by their white hair, they have become a second-class citizenry within Orisha and are routinely targeted by abusive guards and crippling taxes as King Saran seeks to slowly kill them all off.

Zelie Adebola is one of these diviners and remembers what it was like before magic died.  Haunted by the death of her maji mother and still defiant after years of oppression, Zelie is determined to survive.  However, when a chance run-in with an ancient scroll awakens her latent magical abilities, Zelie is given an unexpected chance to restore magic to the world.  With the help of her brother, Tzain, and the rogue princess, Amari, Zelie must reclaim three artefacts and travel across Orisha before the solstice.  If they fail, magic will be gone forever.

As the trio encounter the dangers that lurk throughout Orisha they must also contend with a dangerous force that is following them.  Amari’s brother, Prince Inan, has been tasked by the king to hunt the fugitives down and ensure that magic can never return.  However, Inan’s own latent magical powers have surfaced, and he is torn between the burning powers in his head and his father’s instilled hatred of all things magical.  Will his sudden infatuation with Zelie save him, or will it lead to his destruction?

The greatest threat to the quest may come from Zelie herself, whose powers over life and death may turn out to be too dangerous to control.

Children of Blood and Bones is the first book from Nigerian American author Tomi Adeyemi.  It is a bold fantasy adventure targeted towards the young adult demographic, and has already received significant hype from various sources, including discussion about a possible movie adaption.

One of the most obvious things that will appeal to potential readers is the considerable work and imagination that Adeyemi has put into her fantasy creation.  The central focus on a group of oppressed magic users who have lost their power and influence is particularly engrossing, as is the distinctive magical practice and lore that Adeyemi has used.  The detailed landscapes and cities of the nation of Orisha do a wonderful job of catching the imagination, especially as the characters traverse a number of different locations, each with their own unique environments and features.  There are also a number of intricate battle scenes that add significant excitement to the narrative, including a particularly memorable sequence where the main characters participate in a massive ship-to-ship gladiatorial battle in a flooded desert arena.

In addition to the above elements, readers will enjoy the use of multiple character perspectives throughout Children of Blood and Bone.  Three of the main characters, Zelie, Amari and Inan, each narrate their own chapters and provide a detailed overview of the story from their point of view.  There are many quick-fire perspective changes that serve to give multiple different viewpoints of the same event.  This is particularly useful as much of the book is dedicated to Zelie, Amari and Tzain being closely pursued by Inan.  Seeing how close Inan gets to the protagonists through these separate perspectives adds a lot of tension and suspense to the book.  It also works well in enhancing many of the larger battle scenes, especially the above mentioned gladiatorial naval battle.  The different viewpoints also allow the reader a clear picture of the ideological breakdown of Adeyemi’s world, as the readers are given insight from both the oppressed diviners and the paranoid King Saran

Adeyemi’s clever use of multiple narrators also allows for a clearer view of the personal and group development of the main characters, which can be seen not just through their own eyes but through the eyes of the other narrators.  Amari’s change from spoiled princess to hardened warrior is fun and heart-warming.  The changes to Zelie and Inan as a result of their dramatic internal conflicts are much more intriguing and draw the audience in emotionally.

While Adeyemi explores several themes throughout the book, the most intriguing is her examination of power and the responsibility to wield it.  Within Children of Blood and Bone, the maji have had their magical power taken away from them and are oppressed by the king as a result.  The subsequent quest to return magic to the world raises certain ethical questions, like whether an oppressed group should suddenly have destructive powers returned to them?  Within the book there a number of characters who have dissenting views on the subject, but only Zelie and Inan are in the unique position of seeing both parts of this debate.  Inan has always been taught to fear and hate magic, but his perception of magic changes when he gains his own powers, meets Zelie and experiences the oppression brought on by his father.  As a result, his opinion about the future of magic is changed multiple times throughout the book.  Zelie on the other hand, has experienced oppression all her life, and is at first determined to bring back magic.  However, when she uses her own destructive powers and sees the devastation caused by other magic users, she starts to question her previously held beliefs.  This fascinating internal debate is masterfully woven in the story through the books narrators, and it will be interesting to see how this debate continues in any future books.

Children of Blood and Bone is an intricate and ambitious young adult fantasy debut that includes a first-rate, emotionally charged story.  Set in an inventive new universe and featuring slick use of characters and multiple narrators, Children of Blood and Bones lives up to its significant hype.

My Rating:

Four stars

Nights of the Living Dead edited by George A. Romero and Jonathan Maberry

Nights of the Living Dead Cover

Publisher: Duckworth

Australian Publication Date – 1 December 2017

World Publication Date – 11 July 2017

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In 1968, the late, great, George A. Romero created one of the most iconic films in horror movie history, Night of the Living DeadNight of the Living Dead has had many lasting impacts in the world of film, but one of the most significant things it did was to firmly enforce the terror of the zombie into the public consciousness and set the rules for all future zombie works.

Since that day, zombies have dominated people’s minds and pop culture in all its forms.  From movies to television and comic books, zombie stories infest modern fiction.  The introduction of zombies has also influenced the world of literature, with many prominent authors producing some incredible and varied works of zombie fiction.  From World War Z to Warm Bodies, these bestsellers have enthralled the world, with many serving as inspiration for other mediums.

One significant piece of zombie literature published in 1989 was Book of the Dead, edited by John Skipp and Craig Spector.  Book of the Dead was an anthology of short stories based on the zombie apocalypse premise introduced in Night of the Living Dead.  With a foreword by Romero himself and bringing together original stories from a large number of prominent horror authors, including Stephen King, this iconic book is considered one of the first pieces of zombie literature.  It produced two follow up anthologies, Still Dead and Mondo Zombie.

Now, the concept of a zombie anthology book has again been resurrected in Nights of the Living Dead, edited by George A. Romero and Jonathan Maberry.

Nights of the Living Dead contains 20 new and unique stories from a distinguished group of authors.  Each of these stories is set in a world forever changed by a zombie apocalypse and shows the horror through the eyes of a range of different survivors enduring a number of different scenarios.  Police, doctors, murderers, white supremacists, scientists and showmen all examine different sides of the classic zombie apocalypse.  Many of the stories are set in more contemporary times, exploring how people in 2017 would react to this phenomenon while also allowing some commentary of current social issues.

Fans of the original movie may also be interested in several stories set during the events of the film.  The connection that some of these stories have to Night of the Living Dead is somewhat minor, with the stories merely being set in the same year, thus allowing the reader to assume they are set during the same outbreak.  Other stories have a far more significant connection to the events of the movie.  John Russo’s story is a direct sequel to the movie and follows some of the posse that played a significant part in the end of the film.  Another story, by Isaac Marion, is told from the perspective of a minor character in the film, Karen Cooper, and features her dramatic and eventually violent interactions with other characters in the movie.

Perhaps one of the best features of Nights of the Living Dead is the sheer talent that has been gathered together to write this book.  Numbered among the contributors are some of the most influential writers of zombie fiction, including both of the Night of the Living Dead’s original screenwriters, Romero and Russo.  The other writers include multiple Bram Stroker Award winners, such as editor Jonathan Maberry, whose contribution to zombie culture includes working on the Marvel Zombies series.  Many of the authors have their own zombie fiction novels and series, including Isaac Marion, writer of Warm Bodies, Briane Keene, author of The Rising, and Mira Grant, author of the Newsflesh series.  The list of contributors also includes people who have worked on zombie comics and television shows, including one of the writers and co-creators of Z-Nation, Craig Engler.

The various contributions to the anthology allow the reader to enjoy a range of zombie stories which may appeal to different people.  Personal favourites include David Wellington’s short story set around the International Space Station and Mira Grant’s emotional tale set in a zoo.  Other great stories includes Craig Engler’s tale of vigilante justice in a world of zombies and a new original contribution by George A. Romero, which also takes the time to examine racism in more modern times.  Readers may also be interested in the forewords from Romero and Maberry, which examine their experiences with the movie and how it has influenced zombie culture for the last 50 years.

Nights of the Living Dead is an exciting anthology series that presents the reader with 20 new and unique stories from some of the leading minds in zombie fiction.  With a range of different and exciting stories of the zombie apocalypse, many with ties to the original movie, this is a must-read book for all fans of zombie fiction and the man who inspired it all.

My Rating:

Four stars

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