Quick Review – Capture or Kill by Don Bentley (based on the series by Vince Flynn)

Publisher: Simon & Schuster Australia (ebook – 4 September 2024)

Series: Mitch Rapp – Book 23

Length: 464 pages

My Rating: 4 out of 5 stars

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Those in the mood for an intense, action-packed spy thriller should check out the latest book in the long-running Mitch Rapp series, Capture or Kill, written by new author Don Bentley.

Over the last few years, I have become a massive fan of the classic Mitch Rapp thriller series.  Following a dark and deadly operative who specialises in killing America’s enemies, the Mitch Rapp books are an exciting and compelling series that always scratch my action itch each year.  Originally written by Vince Flynn, since his death, the series has been taken over by other talented authors continuing his story.  I personally have only read some of the books written by Kyle Mills, which includes Red WarLethal AgentTotal PowerEnemy at the GatesOath of Loyalty and Code Red, and I appreciated the cool scenarios that Mills pitted the protagonist against.  This year saw an interesting change to the series with the introduction of new author Don Bentley.  Bentley, an established thriller writer himself, is the third author to contribute to the Mitch Rapp series, and his new novel, Capture or Kill, was an excellent throwback to some of Flynn’s original storylines.

Plot Synopsis:

April 2011: On a remote mountaintop overlooking the remains of the Iranian nuclear weapons program, Azad Ashani witnesses a Quds Force demonstration of a capability meant to upend America’s war in the Middle East. Ashani, director of the Iranian Ministry of Intelligence and Security and Irene Kennedy’s former back channel to the Iranian government, recognizes the demonstration’s true significance, and the nation-ending conflict it will provoke. Alone, Ashani stands no chance of preventing this rush to madness.

But with the help of one man, he just might.

In Washington, DC, CIA director Irene Kennedy briefs the president that the operational window to kill or capture Osama bin Laden at his recently discovered compound in Abbottabad, Pakistan is rapidly closing. But before he’ll authorize a commando raid on Pakistani soil, the president demands irrefutable proof of bin Laden’s presence.

Proof he trusts just one man to provide.

Preventing a looming war in the Middle East while delivering justice for the nearly 3,000 Americans killed on 9/11 would be a big ask for anyone.

Mitch Rapp isn’t just anyone.


Capture or Kill
was an awesome and action-packed read that took the series protagonist back to basics by setting him against an array of Middle Eastern foes in a compelling thriller narrative.  Bentley weaves together an ambitious plot that seeks to continue storylines from the classic Vince Flynn novel, Protect and Defend, while the protagonist also gathers intel for the raid on bin Laden’s compound in Pakistan.  This results in a great array of intense scenes, as Rapp tries to counteract a dangerous collection of Iranian assets and plots, as well as help to recover a missing American soldier in Afghanistan.  There is some great back and forth as Rapp and the antagonists try to unravel their respective plans, and I loved the fantastic overarching plot of the book’s antagonists.  At the same time, Bentley cleverly works in real-life details of the events leading up to the bin Laden raid, which helped to give the story a much-needed sense of realism and higher stakes.  This proved to be a gripping Mitch Rapp narrative and readers will find themselves getting drawn into the compelling and fascinating plot.

I liked the writing in Capture or Kill, especially as Bentley did an amazing job of emulating the over-the-top style of the Mitch Rapp series.  The narrative is a lot more grounded than some of the Kyle Mills narratives I previously read, which I felt brought it back to Flynn’s original style a bit better (although I honestly loved some of Mills’s outrageous scenarios).  Moving the scenario back to the early 2010s was also a sensible move from Bentley, as it allowed him to fit his narrative amongst existing series story threads, while also putting the protagonist in a unique position to impact an historically important espionage event.  Bentley continues to set the tone perfectly by ensuring that the well-known excessive action and badassery of the protagonists is on full display, and those readers who love a ton of combat and exciting espionage escapades are in for a great time with Capture or Kill.  As such, there was a very classic feel to Capture or Kill that I think long-term fans of the series will appreciate, and I felt it captured the flow of some of the other Mitch Rapp books extremely well.

Aside from ensuring that Capture or Kill matched the typical tone of the series, Bentley also did a really good job of portraying many of the classic Mitch Rapp cast.  I felt that the author successfully captured the best parts of many of the protagonists in this new book, and I liked the fantastic storylines that he wove around them.  Series protagonist Mitch Rapp was his over-the-top self as always, and Bentley really ensured that the readers got the full blast of his intense aura and savagery.  It was a little jarring to see how intense Rapp got at times, mainly because I’m more familiar with the Mills version of the character, who is older and more family orientated, but I appreciated how Bentley was trying to get the rugged, active agent version of the protagonist down.  Other recurring characters came across in a similar manner, and I particularly enjoyed seeing more of CIA director Irene Kenedy, especially as much of this book deals with the aftermath of her kidnapping in Protect and Defend.  I also enjoyed seeing Mike Nash trying to fit into his new role as a CIA executive, especially when you consider where his character is going in the extended canon.  All this, and more, proved to be an awesome take on these established characters, and fans of the series will appreciate the care and attention Bentley took with them.

Don Bentley is off to a very strong start as the new author of the Mitch Rapp series.  Capture or Kill is an awesome addition to the series that presents readers with a dark and powerful action-packed narrative.  I look forward to seeing how the Bentley continues the Mitch Rapp books in the future, but it appears that this series is in safe hands going forward.

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Revenge of Rome by Simon Scarrow

Publisher: Headline (Trade Paperback – 12 November 2024)

Series: Eagles of the Empire – Book 23 

Length: 411 pages

My Rating: 4.5 out of 5 stars

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The action continues in one of my favourite Roman historical fiction series with the outstanding and captivating read, Revenge of Rome by Simon Scarrow.

I have long extolled the ability of Simon Scarrow, who is one of the top current authors of historical fiction, as well as a personal favourite writer of mine.  I have had a blast reading and reviewing many Scarrow books over the years, including his Berlin Wartime Thriller series (see my reviews for Blackout and Dead of Night), as well as several great standalone reads.  However, his main body of work is the exceptional Eagles of the Empire series.  One of the premier Roman historical fiction series, the Eagles of the Empire books follow two elite Roman officers as they fight their way across multiple wars, provinces and battlefields.  I have been a fan of this series from the beginning, and the books within it have been a key part of my yearly review schedule, including The Blood of RomeTraitors of RomeThe Emperor’s ExileThe Honour of RomeDeath to the Emperor and Rebellion.  As such, the latest book in the series, Revenge of Rome, has been a highly anticipated read for me, and I have been very keen to get my hands on it.  The 23rd novel in the series, Revenge of Rome, follows on immediately after the events of Death to the Emperor and Rebellion, which covered the main events of Boudica’s uprising, and deal with the deadly aftermath of this massive conflict.

Britannia, 61 AD.  Following the final stand of the Roman army that broke the massive rebel horde, the uprising against Rome has ended but there is still no peace in Britannia.  Boudica, the warrior queen who sparked the rebellion, has escaped and still holds the eagle standard of the defeated Ninth Legion.  With the eagle in hand, Boudica and her Iceni tribe are living proof that Rome can be beaten and while she survives the flames of rebellion continue to smoulder.

Desperate to hunt Boudica down and make her pay for her crimes, Rome assigns two veterans to end the threat she poses, Prefect Cato and Centurion Macro.  Survivors of countless battles and campaigns Cato and Macro are the perfect soldiers to take down Boudica, especially as they share a long history with her.  Determined to do their duty, even with their conflicted feelings, Cato and Macro lead their troops into the lands of the Iceni to either capture or kill Boudica.

However, Boudica is no easy prey to capture.  Despite her defeat, she still has many skilled warriors fighting under her banner, each of whom holds great hatred for the Romans.  Worse, the war has made Boudica both cruel and cunning, and she soon engages in a brutal war of attrition, determined to break the Romans before they can overwhelm her.  To succeed, Cato and Macro will need all their cunning, grit and experience to finally bring Boudica down.  But can even these wily Roman officers contend with the wrath of an entire nation and their vengeful queen, or will Britannia rise once more to destroy the Roman invaders?

Revenge of Rome was another excellent and exciting entry in the Eagles of the Empire series that proved to be an absolute blast to get through.  A very intense, character driven read that focuses on an interesting period of Roman history, Revenge of Rome was an outstanding book that really drew me in.

Scarrow did an amazing job continuing the intense story from the last two books, and I frankly feel that this has been some of his best writing in years.  Starting off with a cool alternate look at the main battle from Rebellion, Revenge of Rome primarily explores the events immediately following the massive uprising and the destruction wrought on the Roman settlements.  Once again following Cato and Macro as they are given an impossible task, Scarrow presents a back-to-basics narrative as the two officers train up a new regiment (from the Second Legion, which was a nice callback to the first few books), to lead it into combat against the rebelling tribes.  The first half of the book follows Cato’s initial strategy of diplomacy and scouting, as he tries to figure out how to defeat Boudica with limited troops.  At the same time, Boudica works to reignite her rebellion, causing chaos amongst the other tribes and scoring some early victories.  This proves to be an intriguing first half of the book, especially as it nicely sets up the rest of the narrative, while also examining the aftermath of the rebellion, and the initial attempts of the Romans to regain control.

While the first half of Revenge of Rome was exciting, the best action occurs in the second half as Cato and Macro lead their troops against the Iceni and attempt to find their hideout.  There are some great small-scale conflicts the further we get along and Scarrow did an effective job showcasing Boudica as a truly dangerous foe.  Everything nicely leads up to the final battle, where the protagonists discover the Iceni’s fortress in the swamps (thanks to an excellent plot line about Cato trying to win back the hearts and minds of the locals) and engage in a deadly siege.  The action flies thick and fast here, and there are some awesome fight sequences as both sides initiate some clever tactics.  I really got caught up in the final battles and flew through the last 100 pages or so which detailed the siege.  While there is a natural focus on the brutal combat, Scarrow also provided some powerful character moments which helped to make Revenge of Rome even more intense and moving.  Scarrow ends everything on a final, if hopeful, note and it looks like the Eagles of the Empire series will be entering a new phase.  It will be interesting to see where Scarrow goes next, and I look forward to seeing how a certain new character is worked into the plot.

Scarrow always utilises a great and consistent style with the Eagle of the Empire books, which allows for some fantastic and exciting stories.  Revenge of Rome is no different, as we are presented with a compelling tale that sees the Romans taking on the local tribes of Britannia in a deadly game of cat and mouse.  I felt that Scarrow did a great job amping up the character emotions in Revenge of Rome, especially as we get some great alternate views of the main antagonist, Boudica, and her vengeful crusade.  The resulting carnage is well-written and intense, and Scarrow is very effective at portraying historical combat through his writing.  I really love the detail in which Scarrow showcases both the Romans and the Britannia tribes, and the compelling action sequences make for some brilliant reading.  The historical period featured within Revenge of Rome also proved to be very interesting, as Scarrow dives into the aftermath of Boudica’s rebellion and the state of Britannia at the time.  I really appreciated this fascinating focus; especially as most historical fiction authors tend to only portray the main rebellion and leave it at that.  I felt that Scarrow also did an outstanding job capturing the emotions of both the Roman soldiers and the surviving tribes throughout the book, and it was really intriguing to see some of the politics and logistics involved in the aftermath of the deadly occurrences of the previous novels.  Like most books in the series, Revenge of Rome can easily be read as a standalone novel, as Scarrow writes an inclusive narrative that cycles back to key events of previous books when necessary.  However, to get the full emotional impact of Revenge of Rome I would recommend first reading the prior two novels, Death to the Emperor and Rebellion, as their stories are extremely well linked.  However, even if you only read Revenge of Rome, you are in for a great historical adventure with some intriguing features.

I also felt that Revenge of Rome had some very strong character work in it as Scarrow brings back his classic protagonists alongside a few intriguing additions.  After 23 books, Cato and Macro are still the same characters we’ve come to know and love, although Scarrow does find ways to keep them fresh.  While Cato is his usual tactical and empathetic self, especially when it comes to finding ways to defeat the enemy, Macro is in his full-on non-commissioned officer mode, serving as the hard-boiled soldier’s soldier.  Thanks to some over-the-top drill sergeant scenes, Macro quickly steals focus, and he is the more entertaining of the two protagonists.  Scarrow also throws in some especially emotional sequences for Macro, as he deals with the continued conflict against his former love interest, Boudica, his guilt for the damage she caused, and the secrets she revealed to him in the previous novel.  One of these secrets comes to fruition nicely in the final part of the book, and it will be interesting to see how the evolves going forward.

Aside from Cato and Macro, there is a great array of additional interesting characters scattered throughout the novel who have their moment to shine.  This includes multiple Roman figures, many of whom previously appeared in previous novels.  Of these, I particularly enjoyed Scarrow’s portrayal of a young Tribune Agricola.  Agricola, a real historical figure destined to become a famous general, is shown here as a brash young officer eager for command.  His ongoing storyline of learning the ropes under Cato and Macro proves to be a lot of fun, and I liked the inference that Agricola’s later success can be attributed to the harsh early tutorage of the protagonists.  However, out of the all the supporting characters, I felt that Scarrow did his best work with Boudica.  Boudica, who has appeared in several earlier Eagles of the Empire books, has one of her best outings in Revenge of Rome.  Despite losing in Rebellion, Boudica is still a determined revolutionary, turned vengeful from the Romans treatment of her and her daughters.  As such, she is unrecognisable compared to her previous appearances as an ally to Cato and Macro, and she proves to be one of their most dangerous enemies.  I felt that Scarrow really captured her revenge-darkened heart in Revenge of Rome, and there are some great scenes where she continues to take her war up another notch.  It was honestly really moving to see her in this final showdown against the protagonists, and I appreciated how effectively Scarrow focused on this iconic historical figure in this latest book.

Simon Scarrow once again deeply impressed me with an Eagles of the Empire novel as Revenge of Rome was another captivating and exciting novel, loaded with awesome historical action.  An excellent addition to the series that provides an outstanding wrap-up of one of Scarrow’s best storylines, Revenge of Rome comes very highly recommended, and I look forward to seeing where the author takes the series next.  In the meantime, we have A Death of Berlin to look forward to from Scarrow early next year, which should be another dark and complex Berlin Wartime Thriller.

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Nobody’s Hero by M. W. Craven

Publisher: Constable (Trade Paperback – 8 October 2024)

Series: Ben Koenig series – Book Two

Length: 443 pages

My Rating: 4.5 out of 5 stars

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The always-entertaining M. W. Craven returns with another outrageous and over-the-top action thriller with the outstanding novel Nobody’s Hero.

Over the last year I have found myself reading several books from veteran thriller author M. W. Craven.  A very talented writer with an interesting array of crime fiction to his name, Craven has impressed me with his outstanding range, as well as some of the elaborate scenarios he comes up with.  His other 2024 novel, The Mercy Chair, was one of the best crime fiction reads of the year, presenting readers with a dark and twisty tale that proved near impossible to turn away from.  As such, I was very eager to get my hands on his other book of the year, Nobody’s Hero, which has been on my radar for a while.

Nobody’s Hero is the second book in Craven’s exciting Ben Koenig series, which started last year with the awesome novel Fearless.  Following a reckless and intense US marshal on the run due to a mobster’s bounty, Fearless was a great read that set the literally fearless protagonist on a bloody revenge mission.  This was an outstanding first entry in the series from Craven, and I have been looking forward to the sequel for a while, especially as Craven came up for another intriguing plot for this second Ben Koenig book.

Ben Koenig is a ghost.  Formerly a decorated US marshal, Koenig is now a drifter, wandering around America trying to outrun the massive bounty placed on his head by a vengeful Russian mobster.  However, Koenig is still a valuable asset to the US government thanks to his specialised training and unique mind, especially as he has a rare condition that makes him utterly fearless.  But even Koenig isn’t immune to dangerous secrets from the past.

Ten years ago, Koenig was recruited to convincingly fake the death of a mysterious woman who needed to disappear to safeguard America’s safety.  However, when the woman reappears in London, gunning down two muggers in broad daylight and kidnapping their intended target, an elderly academic, it sends shockwaves throughout the CIA, and see’s Koenig antagonistic handler, Jen Draper, bring him in.

The only person who knows anything about the mysterious woman, Koenig is tasked with finding her and discovering what dark secret she is hiding.  Travelling to England with Draper, Koenig attempt to find a target who has successfully concealed themselves from the entire world for a decade.  If he fails, a dangerous attack will be unleashed upon America, one that no-one will see coming until it’s too late.  Can Koenig succeed and get the heart of this nation-killing plan, or has he met a threat even more ruthless than him?

Caven continues to highlight his ability to craft together ultra-exciting and slightly insane plots with Nobody’s Hero.  A fast-paced, highly entertaining read loaded with action, twists and lots of shock-value, Nobody’s Hero was one hell of an electrifying read, and one that I had such a great time getting through.

At the heart of Nobody’s Hero lies an intriguing story that is both very clever and nicely absurd.  Despite being a sequel to Fearless, Nobody’s Hero stands on its own and requires no prior knowledge of the series, which allows new readers to jump in without any issue.  Craven starts the story off very strong, especially when it comes to reintroducing his protagonist, Ben Koenig, and readers quickly remember why he is such a badass (you will never look at credit cards the same way again).  From there, the author crafts together an excellent overarching plot, which sees a multi-layered evil plan to destroy America unfold across several different perspectives.  When the start of this plan becomes apparent, a secret government protocol forces Koenig to investigate, especially once his connection to one of the players in question comes to light.  Following up the only lead they have; Koenig and his allies begin violently working their way through a variety of obstacles in both England and the United States.  This leads to several outstandingly over-the-top sequences, which continues to showcase the unusual, and highly violent, nature of the protagonist.

The plot continues as a great pace throughout the entirety of Nobody’s Hero, and you really get caught up in the intense action and intrigue.  The multiple alternate perspectives, especially those showing the various antagonists at work, blend well with the main storyline around Koenig, and you end up with a particularly elaborate spy thriller narrative.  Koenig throws in some brilliant twists along the way, especially one major one just before the final third that really throws you entire perspective of the prior events off and changes the entire tone of the book.  This all leads up to the final big set piece, which honestly is so damn excessive and insane but which fits the rest of the book perfectly and is frankly a great way to end this entire thrilling book.  Craven never slows down with the excessive violence and unlikely character moments, and the reader is constantly on the edge of their seats as they wait to see how the big confrontation will conclude.  I felt that Craven ended it all extremely well, and in a way that only he could pull off, and you come away from Nobody’s Hero exhilarated, satisfied, and just a little grossed out.  Throw in a few intriguing reveals at the end that hint at big things to come, as well as some loose ends tied up in a fitting way, and this was an outstanding narrative that really went out of its way to entertain.

Craven uses a fast-paced, action-laden and all-round exciting writing style in Nobody’s Hero, which really works for the ultra-intense and over-the-top narrative.  Definitely inspired by the Jack Reacher books (there are a few coy references to them) and standing in a bit of an interesting contrast to his style I saw in The Mercy Chair, Nobody’s Hero runs out the gate hard and fast and doesn’t slow down to the very end.  Thanks to the quickfire chapters and great changes to perspective, you really move through Nobody’s Hero fast, and I honestly couldn’t stop reading the book at times once I got into the zone.  The excellent changes in perspective to several other antagonist characters in the book, as well as a few clever time shifts, allowed for a multi-layered narrative, and I loved how Craven allowed for a larger narrative here with some distinctive characters.  Of course, the real highlight of this book is the excessive action and highly violent sequences that emerged, which were both exciting and morbidly entertaining.  Craven designs multiple massive combat set pieces that really pop, especially as they showcase just how deadly, and occasionally suicidal, his protagonist turns out to be.  The author also pumps out several scenes that are extremely entertaining, just because they are so excessive with their violence or the insane actions of the protagonist.  Highlights include a unique interrogation cleverly using a swollen finger, a brazen charge towards villains with stupid body armour and sub-machineguns, and the protagonist’s final plan to get to grips with the enemy.  All this is wrapped up with several outstanding plot twists, each of which is cleverly thought out and well hinted at, which help to turn this into something very special.  An exceptionally fun thriller story, if perhaps a tad too violent for some potential readers.

As with the previous book in the series, a lot of Nobody’s Hero’s appeal lies in its eccentric cast of spies, assassins, and shadowy government agents, all of whom bring a certain entertaining zest to the plot.  This is especially true in the case of the book’s protagonist, Ben Koenig, a former US marshal on the run who suffers from a rare condition that ensures he can feel no fear.  In some ways an even more violent and remorseless version of Jack Reacher, Koenig is a great character to follow, especially as the reader is treated to so many scenes of his unique thinking and unconventional plans.  A lot of the book’s humour is derived from Koenig’s inappropriate jokes and borderline insane ideas, which really amps up just how crazy Nobody’s Hero is at times.  Despite this lack of fear and seeming inability to take things seriously, Koenig proves to be a great central protagonist for this thriller novel, and his lateral thinking allows for some intriguing thoughts on the current situation.  There are also some interesting additional looks at Koenig’s inability to feel fear, which he worries may lead to more problematic and potentially immoral behaviour in the future.  While there isn’t an excessive amount of character development for the protagonist in this book, I still really enjoyed following Koenig in Nobody’s Hero, and I look forward to Craven’s next novel featuring him, especially as there seems to be some major drama coming Koenig’s way.

Aside from Koenig, Nobody’s Hero also features a range of great supporting characters and antagonists, each of whom proves to be more entertaining than the last.  This includes Koenig’s handler, Jen Draper, a former CIA agent turned private contractor who has been assigned to watch over Koenig and turn him into a potential government asset.  Despite their need to work together, there is some clear antagonism between Draper and Koenig, and the two spend most of the book sniping at each other.  While this will probably lead to romance in the future (or not; you never know with Craven), their constant bickering proves to be quite entertaining and there is a certain respect between the two, especially when the chips are down.  I really enjoyed the scenes when Koenig and Draper are of the same mind, mainly because it means the bad guys are going to suffer.  This book also featured a range of very entertaining and memorable antagonists, who fit very well into the story.  These include a murderous father-daughter team with some distinctive characteristics, a group of corrupt cops who get in way over their heads, and a deadly mercenary with something on his chest and a certain kinship with Koenig.  All these characters fit into the narrative perfectly, and I loved the entertaining interactions that they ended up having with the protagonist.

Overall, Nobody’s Hero proved to be an amazing and captivating new book from M. W. Craven, who is swiftly becoming one of my favourite new thriller authors.  Beautifully violent, crazy and all-round entertaining, I had such a brilliant time with Nobody’s Hero, and it was definitely one of the more exciting and addictive thrillers of 2024.  Highly recommended, especially if you are a fan of exceptionally excessive action thrillers.

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Quick Review – Warhammer 40,000: Witchbringer by Steven B Fischer

Publisher: Black Library (Audiobook – 25 November 2022)

Series: Warhammer 40,000/Astra Militarum

Length: nine hours and 33 minutes

My Rating: 4.25 out of 5 Stars

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Fresh Warhammer 40,000 fiction author Steven B Fischer presents Witchbringer, a compelling and particularly intense novel that dives into the complex life of an Imperial sanctioned psyker.

I have been having a lot of fun with Warhammer 40,000 fiction this year, and one of the more interesting Warhammer books that I have recently enjoyed is the awesome debut novel from Steven B Fischer, Witchbringer.  I have been meaning to review Witchbringer for a while, especially as it had a fantastic plot synopsis behind it.  As I am currently in the middle of Fischer’s latest book, Broken Crusade, I thought that this was the perfect time to highlight Witchbringer on my blog, especially as it was a clever and memorable addition to the franchise.

Plot Synopsis:

An Astra Militarum Novel

Once a Cadian captain, Glavia Aerand’s psychic talents see her pressed into service in a new role, to fight and die as a sanctioned psyker.

READ IT BECAUSE
This story offers a rare glimpse into the mysterious process of becoming a sanctioned psyker in the service of the Golden Throne, and you’ll learn what that means for those who are found strong enough to serve.

THE STORY
Suffer not the witch to live, unless by their service they might earn redemption. This is the creed of the Scholastica Psykana, a brutal foundry in which those with psychic power might be taught to serve. On the eve of her sanctioning as a primaris psyker within these very halls, Glavia Aerand, former captain of the Cadian 900th Regiment, receives a startling premonition – one concerning her old unit, and a dangerous psychic artefact hidden on the planet where they are deployed.

After a reunion she never expected – or wanted – Aerand finds herself mired in a vicious campaign on the psychically active world of Visage, where the shallow seas and endless fogs are rumoured to swallow the souls of the dead. Haunted by growing suspicions of her new commander and the manifestations of the sinister relic, Aerand must trust in her new-found abilities to keep her former comrades alive, and confront an ancient threat that could consume Visage entirely.


Witchbringer
proved to be an outstanding and particularly powerful Warhammer 40,000 novel that combines compelling insights into a unique class of human soldier with a great plot centred around damaged characters.

This cool Warhammer 40,000 book primarily focuses on Glavia Aerand, former soldier and newly sanctioned primaris psyker.  A trained and authorised witch who uses her unnatural powers to fight for the Imperium of Man, Aerand is an outcast amongst her fellow humans, who view her gifts as tainted and borderline heretical.  Starting off with a dark sequence in the Scholastica Pyskana, a gothic school aimed at training and controlling powerful psykers, the story soon moves on to the main plot when the protagonist receives a vision warning that her old regiment is in danger.  Journeying to Visage, a war-torn swamp world, Aerand finds her regiment in shambles, her former friends no longer trust her, and nobody capable of remembering the previous pysker lord assigned to them.  What follows is an exciting and intense narrative as Aerand simultaneously fights against the rebels and their native witches, while also trying to regain the trust of her comrades.  At the same time, Aerand must unravel both the dark conspiracy engulfing the planet and the secrets her commanders are hiding.

I felt that Fischer produced a compelling and exciting Warhammer 40,000 narrative that really dragged me with its intense storytelling.  The author got the right balance of unique grim Warhammer elements, complex character development, and dark intrigue, all of which melded well with the typical military fiction story fans of the franchise have come to expect.  Fischer does a brilliant job increasing the threat of his story, and the desolate swamp setting of Visage takes on a real life of its own, especially when it comes to grizzly fights against swamp witches and disturbed spirits.  At the same time, the focus on the protagonist’s isolation from her old comrades, who distrust her due to her tainted abilities, adds a great emotional heart to Witchbringer that cleverly works into the larger secrets of the main narrative.  Fischer does a great job bringing the dark plot of Witchbringer together for an exciting conclusion, and readers will appreciate the inevitable carnage that follows.  This is an overall impressive and well-written story that I had an amazing time listening to.

Witchbringer was an interesting addition to the Warhammer 40,000 canon, especially as it was part of the Astra Militarum series that seeks to follow adventures of the various human soldiers fighting in the bleak future.  As such, Fischer expertly explores the sanctioned psykers of the Astra Militarum, including their training, their unique role in combat, and the way that the common trooper views them.  While I do think that Fischer overpowered his protagonist, for the most part this proved to be very fascinating novel about sanctioned psykers, and I enjoyed how the author highlighted the protagonist’s human side.  As such this is a great read for established fans of the franchise, and I am sure most Warhammer 40,000 players and fiction readers will appreciate Fischer’s excellent debut to the genre.  Fischer also ensured that there was enough context and explanation of the more complex universe elements for newer readers to follow along and anyone can probably come in and enjoy Witchbringer, especially if they love a distinctive science fiction thriller.

As with most Warhammer fiction, I chose to enjoy Witchbringer on audiobook, which is easily the best way to appreciate the franchise.  The grim dark setting and intense action of any Warhammer 40,000 novel is deeply enhanced when read out to you and I love the array of talented narrators that work to bring these amazing stories to life.  In Witchbringer’s case, it was narrated by Amy Rockson, who is relatively new to the franchise.  Rockson had a pretty good take on the unique flow of a Warhammer 40,000 audiobook, and I felt she inhabited the various characters extremely well.  The more supernatural elements of Witchbringer’s plot really came to life when read out by Rockson, and I enjoyed how much passion she injected into the various fight scenes.  With a run time of around nine and a half hours, Witchbringer proved to be an easy audiobook to get through quickly, and I had a wonderful time listening to this amazing piece of Warhammer 40,000 fiction.

Overall, Warhammer 40,000: Witchbringer proved to be an amazing book, and I really enjoyed checking out Steven B Fischer’s debut novel.  Featuring a captivating tale of mystery, mayhem and moving character moments, Witchbringer was a great addition to the Warhammer 40,000 canon, and it proved hard not to become addicted to its impressive story.  This is a powerful and excellent read from an author who looks set to be a fantastic feature of the franchise’s fiction going forward.

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Guards! Guards! by Terry Pratchett

Publisher: Gollancz/Penguin Audio (Audiobook – 1989)

Series: Discworld – Book 8 / City Watch – Book One

Length: 13 hours and 29 minutes

My Rating: 5 out of 5 stars

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I recently revisited one of my favourite books in Terry Pratchett’s iconic Discworld series, Guards! Guards!, and I just had to review it to showcase how much fun this series can be.

I have never made any secret of the fact that I love all things Terry Pratchett as the Discworld books were one of the formative series of my youth.  A massively popular series set on a flat world carried through space on the back of a giant turtle and four elephants, the Discworld books present a range of unique fantasy adventures, backed with exceptional comedy and satire.  This series is so much fun, and I honestly love every single Discworld book, having read them all multiple times, usually while laughing myself silly.  Indeed, I am such a big fan of this series that I named my blog after a location in the universe.  Despite my overwhelming love for this series, I haven’t reviewed many Discworld books (the exception being Moving Pictures and The Last Continent).  That changes with my review of the outrageously funny Guards! Guards! which I recently enjoyed while on a road trip.

Guards! Guards! is a particularly entertaining addition to the Discworld series that I have a lot of love for.  Serving as the first book in the City Watch sub-series, Guards! Guards! sees Pratchett blend his typical fantasy and comedy elements with a complex murder mystery.  This book follows the ragtag city watch of this world’s main recurring city, Ankh-Morpork, as they try to solve a series of deaths caused by a monstrous murder weapon.  Due to its brilliant and hilarious story, as well as the fact that it perfectly sets up the rest of the awesome City Watch books, I generally consider Guards! Guards! to be one of my absolute favourite Discworld novels, and I have featured it in various Top Ten Tuesday lists over the years.

On the fantastical and impossible Discworld no place is more dangerous, corrupt or morally unhealthy as the legendary and stinking city of Ankh-Morpork.  The Disc’s largest city, Ankh-Morpork has many terrors haunting its urban depths, where life is cheap and death lurks around every corner.  However, not even the hardest criminals, deadliest wizards or most manipulative politicians are prepared for an ancient and malevolent creature that is about to be unleashed upon the city.

A shadowy secret brotherhood has engineered an elaborate plan to seize power in Ankh-Morpork through use of an unlikely weapon, a dragon.  Summoning a fully formed fire-breathing dragon to cause terror, the brotherhood hopes to use the resulting carnage to bring in their own puppet to control the city.  However, the dragon has its own ideas about what sort of terror it wants to bring down on humanity.

With the rest of the city powerless against the dragon, it falls to the ramshackle Ankh-Morpork Night Watch and its depressed captain, Sam Vimes, to try and stop it.  The only problem is the Watch are the biggest joke in the city, incapable of standing up to normal crime, never mind carnage caused by magical dragon.  But with an unnaturally keen new recruit guilting them into action, and a terrifying dragon fanatic with a crush on Vimes keeping them in line, the Watch is going to try and save the day, even if no-one wants them to.

Guards! Guards! still reigns supreme as one of my top Discworld novels from the always impressive Terry Pratchett.  Featuring a unique plot, loaded with an outstanding mix of mystery, humour and fun fantasy elements, Guards! Guards! brilliantly sets up one of Pratchett’s best sub-series while presenting its own epic and powerful story.  An exceptional read from start to finish, this book gets a very easy five-star rating from me, and I love it so damn much.

The plot of Guards! Guards! is so damn clever and is peak Pratchett in its inventiveness and impressive characters.  Presenting an entertaining and humourous noir murder investigation in a fantasy series, Guards! Guards! has a lot of moving parts to it, including some impressive character-driven story arcs, all of which come together beautifully for a particularly intense and insane story.  Starting off very strong with some great introductions to various key characters, including the young and keen Carrot Ironfoundersson, who journeys to the massive and corrupt city of Ankh-Morpork to join the Night Watch, providing fresh blood, irrepressible honesty and uncontrolled enthusiasm to the small squad of rejects and failures currently staffing it.  Carrot’s arrival corresponds with the start of a bold conspiracy, as a secretive mystic brotherhood plots to dethrone the Patrician and take over the city.  The initial scenes of this book are extremely good, and I love how Pratchett expertly sets up the entire narrative with some hilarious moments, including the opening sequence with the Elucidated Brethren of the Ebon Night, whose petty ideology shows you just what sort of criminal minds we are truly dealing with.

Things go in a chaotic direction as the Night Watch, led by the drunk and depressed Captain Vimes, witness a direct murder by dragon and begin their own investigation into the matter.  Pratchett expertly pivots the story around from its comedic fantasy start into a complex police procedural/noir murder investigation, as the protagonists try to find out why the dragon is terrifying the city and who benefits from the apparent crime.  At the same time, several great character arcs emerge, including a truly nice, if unconventional romance, new friendships, and a fun analysis of dragon mythology.  There is a great twist about halfway through the book as the down-and-out Night Watch witness an interesting change to the classic dragon fantasy tale that sees a unique king take over the city.

The final third of the book is some of Pratchett’s strongest writing, as Vimes identifies the true culprit and must work to undo the damage they caused.  There are some great moments in this last part of the book as Pratchett presents his own unique and hilarious take on classic fantasy tropes, including the famed million-to-one shot, the heroic rescue, and the successful defeat of a dragon.  I felt that the identity of the main villain of the story was very clever, and Pratchett sets it up well with subtle clues, although if you know Pratchett’s thoughts on certain government positions it’s not too surprising.  Still, the final confrontation between the protagonists and this villain is great, and being literal has never been so deadly.  Pratchett leaves Guards! Guards! on a hopeful note, and it’s impossible not to come away with a smile on your face.

Pratchett was really on-point when it came to writing Guards! Guards! and I loved how perfectly it came together.  As with all books in the Discworld series, Guards! Guards! features an exceptional mixture of fantasy and humour elements, as the unusual and cynical Discworld produces some unusual situations, layered in with a great plot and some fantastically complex characters.  A lot of the humour is derived from classic fantasy scenarios that are taken up to 11 and shown in outrageous manners, accompanied by sarcastic comments from the characters as they witness them.  For example, this book serves as an ode to the guards and watchmen from classic fantasy fiction, and there are some funny scenes when these self-aware guards realise how expendable they are in a fantasy story.  However, Guards! Guards! also features a brilliant third element as Pratchett also features a compelling crime fiction read, accompanied with an addictive murder mystery.

The blend of fantasy and crime fiction elements works incredibly well, and it is highly entertaining to watch a serious investigation consider magic, suddenly appearing dragons, and the unique background setting of Ankh-Morpork.  I also loved how many clever and subtle jokes Pratchett was able to weave in because of these crime fiction inclusions, and he ends up lovingly roasting so many classic tropes from police procedurals and noir detective novels.  Despite having read this book many times, I still laugh like crazy at all the humourous moments in Guards! Guards!, especially as you always discover a new joke or pun you previously missed.  I honestly don’t have time to list all the funny scenes in Guards! Guards!, but favourites include the various meetings of the petty and mostly incompetent Elucidated Brethren, Carrot’s naïve overreactions upon discovering crime in the city, and various musings on how to achieve a perfect, million-to-one chance.  Pratchett once again expertly backs up his humour in Guards! Guards! with a series of entertaining footnotes spread throughout the book, that prove to be nearly as much fun as the main story.  These brilliant footnotes contain additional jokes, sarcastic comments, or interesting expansions of the Discworld universe, and they always bounce off the main story perfectly, providing extra laughs and food for thought where necessary.  I really cannot emphasise just how well this blend of genres worked with Pratchett’s unique and endearing humour, and it proves impossible not to have an exceptional time while reading this book.

As with most Discworld books, Guards! Guards! works exceedingly well as a standalone novel, and I feel that anyone wanting a laugh could easily jump in and follow the story without any issues.  Due to its early position in the shared Discworld universe, you don’t have to know anything about the other entries in the overarching series to jump right in, as Pratchett goes a tad light on some of the more outrageous Discworld elements.  As such, I consider Guards! Guards! to be one of the very best entry novels to new Discworld readers.  It also proves to be a brilliant first book in one of Pratchett’s best sub-series, and so many key details of the subsequent City Watch books are introduced here.  This includes some excellent early looks at the chaotic city of Ankh-Morpork and key recurring characters in the larger universal plot.  Ankh-Morpork is a great background setting for Guards! Guards! and it was the first book completely set within the bounds of the city.  I loved seeing this crazy city in even more detail, and all the fun elements set up here help to make it an epic setting.  As such, this is a great book for any Discworld reader, new or old, and it’s one of my favourites for very good reason.

As with pretty much all of Pratchett’s works, the key things that made Guards! Guards! so impressive were the amazing and unique characters that were featured throughout the plot.  Pratchett had a real knack for producing complex, multi-layered figures who can be both comedic and tragic at the same time, and who you couldn’t help but love.  Guards! Guards! was a particularly good example of this, as Pratchett featured a range of brilliant and entertaining characters who would go on to be become major recurring figures in the Discworld canon.  Indeed, Guards! Guards! is one of the most significant books for new characters, and it is frankly amazing how many exceptional major and iconic figures were introduced here.  Each of these characters were so well written, and you have to love both their specific arcs in this book, as well as how they were expanded on in later works.

The most prominent character in Guards! Guards! is Captain Samuel Vimes.  A cynical and damaged man whose habit of calling out social inequities has seen him assigned to the joke position as head of the Night Watch, which he deals with by drinking vast amounts of alcohol.  A parody of every hard-drinking cop and private eye in classic noir fiction, Vimes starts the book with no prospects and too many dead friends.  Given new purpose when the dragon appears in the city, Vimes turns his innate rebellion to a purpose and tries policing and detecting.  Pratchett does an exceptional job setting up Vimes here in Guards! Guards!, and it is no wonder he goes on to be one of his top protagonists.  Vimes’s depressed investigative method proves quite successful, and it was entertaining to watch Vimes attempt to solve the case while sarcastically calling out his fellow citizens’ base stupidity and selfishness.  Pratchett also sets up an impressive redemption arc around Vimes, which comes about through a combination of trusted colleagues, romance, and a renewed determination to uphold the law.  While he ends the book still irritated with the world, the road forward to Vimes doing bigger and better things is well established, and you really get drawn into his arc as a result.

Another impressive character is naïve and innocent City Watch recruit, Carrot Ironfoundersson.  Due to his complex home situation and a late life revelation that he’s human rather than a dwarf (being six and a half feet tall wasn’t a clue to him), Carrot is sent to Anhk-Morpork with a desire to become a watchman, which he incorrectly believes is a noble calling.  Thanks to his literal personality and highly moral upbringing, Carrot proves to be an anathema to the lawless folks of Anhk-Morpork, as he comes to town bringing justice, enforcing obscure laws, and actually arresting thieves: “change your ways”.  A brilliant parody of ultra-righteous fantasy kings, Carrot serves as an outstanding comic relief for much of the book, especially when it comes to his wholesome interactions with the exceedingly criminal inhabitants of the city.  However, beneath his comedic cover, Carrot is written as a complex figure of change, and his ability to inspire the other characters, either through guilt or determination, leads to some big moments.  Pratchett did an amazing job with Carrot in Guards! Guards!, and it was fascinating to see how he evolves from his initial innocent personality, to a more clever, but still determined, character.

Aside from Vimes and Carrot, the other two watch characters are Sergeant Fred Colon and Corporal Nobby Nobbs, both of whom are excellent and solid comedic characters.  The stereotypical fat sergeant and dodgy corporal, Pratchett has fun setting them up as unassailable fixtures of the Night Watch as they do the jobs nature intended for them, and I love how they play off each other.  While Colon has some hilarious scenes, including his attempt at archery and his various ill-timed run-ins with the dragon, you can tell that Pratchett had a lot more fun writing Nobby.  While not all his over-the-top characteristics from the series are shown in Guards! Guards!, Nobby is still a particularly entertaining figure.  Between his coarse language, petty criminal mindset, and uncharacteristic foppish behaviours, every scene with Nobby is highly amusing, and I love how Pratchett expanded off clever stereotypes about lifetime corporals to create this wayward figure.

Outside the members of the City Watch, there are a fantastic array of figures who help to make Guards! Guards! a particularly enthralling story.  This includes one of the few female characters in the book, Sybil Rankin, a dragon-loving heiress who ends up being Vimes’s unlikely love interest.  Deliberately written as the direct opposite of a noir femme-fatale in both personality and appearance, Sybil is a force of nature, using her accumulated nobility to pull the Night Watch, especially Vimes, into her orbit.  It proves impossible not to like Sybil as you watch her confidently go after Vimes or try to put the dragon to heel, and she ends up being one of the most complicated female characters that Pratchett wrote (which is saying a lot when you think of some of his other great female characters).

The other major character that I want to separately highlight is the Patrician of Ankh-Morpork, Lord Havelock Vetinari.  While he has appeared in previous Discworld novels (notably Sourcery), this is the first book that showcases him as a full character.  Generally depicted as a Machiavellian mastermind and one of the few people capable of controlling the chaotic city, Vetinari has some great early scenes.  However, it’s not until the second half of the book when you realise just how fantastic a character he is.  Deposed by the false king, Vetinari initially appears to be completely powerless in the dungeons, until Vimes is thrown in with him and begins to realise that he is still in control, especially as he’s managed to cultivate a new intelligence network (procured by providing wartime strategy to magical rats), while also getting locked in a dungeon specifically designed to keep him safe.  His subsequent scenes tormenting the book’s real antagonist and talking about the nature of humanity with Vimes really cement him as an impressive figure, and the seeds for his many later inclusions as the Disc’s ultimate political mastermind are well sown here.

While I know I’ve been going on a bit about characters (blame Pratchett for being such a good writer), I just need to highlight a few more figures who have a great role in Guards! Guards!.  This includes the Librarian, one of Pratchett’s most iconic characters, who proves to be just as much fun outside of a wizard focused book, and it was entertaining seeing him interact with a separate group of friends.  You get a great introduction to the character of Cut-My-Own-Throat Dibbler, whose mercantile tendencies are on full display here.  The unusual swamp dragon Errol proves to be an unlikely pet, and his arc about finding love and his true form was particularly heartwarming.  Finally, I must mention the book’s great antagonist, who fully embraces the mad tendencies that his position demands.  While I won’t go into too much detail about who he is, I will say I loved seeing his various internal rants about the world, and the scenes with his incompetent henchmen were so damn funny.  All these characters, plus even more hilarious figures, are instrumental to so much of Guards! Guards! brilliant charm and humour, and after being introduced to them here, it’s impossible not to follow them on their full journey.

I have had the pleasure of reading Guards! Guards! in a couple of different formats over the years, but to my mind the best way to enjoy this book, and indeed any Discworld novel, is on audiobook.  The Discworld audiobooks are something very special, and I find that the unique stories, excellent humour and elaborate characters really come across when read out by a passionate narrator.  With the recent re-release of various Discworld audiobooks, there are now two different unabridged versions of Guards! Guards! fans can enjoy, and I want to highlight them both here.

The first Guards! Guards! audiobook is the original version with the talented Nigel Planer, who narrated 22 of the original 23 Discworld audiobooks.  Guards! Guards! is one of his best performances, and it set the scene nicely for many of his subsequent Discworld audiobooks, especially as he settled on a lot of key character voices and tones here.  While it has been a little while since I’ve listened to Planer’s version of Guards! Guards!, I have enjoyed it so many times it is permanently engrained in my head (I used to grab the tape cassette version out of my local library all the time).  Planer, who does all the voices himself, really captures the essence of Pratchett’s storytelling and excels at expressing the author’s unique humour through his vocal work.  I also felt that his portrayal of many of the key characters was second to none, and he really brought to life all the City Watch protagonists, as well as some other long-running figures, in some impressive ways.  He would revisit many of these voices in multiple subsequent performances, and it is a testament to his skill that the initial tones he came up with here, worked so well in the later books.  I frankly have so much love for Planer’s original take on Guards! Guards!, which definitely still stands the test of time, and his excellent and heartfelt voice work defines many of the City Watch characters for me.

While Nigel Planers original version is perfect, current Discworld fans may be more familiar with the latest audiobook production of Guards! Guards!, which was part of a recent re-recording of all the Discworld books.  These new audiobooks each feature a different famous British performer voicing the main plot, while acclaimed actors Peter Serafinowicz and Bill Nighy have key roles in every single production.  While these have been out for a little while, I only just listened to my first one .  Coming in at a runtime of 13 and a half hours, which is a tad longer than the roughly 10-hour long Planer version, this Guards! Guards! audiobook was extremely fun, and it served as excellent entertainment on a recent road trip.

The new version of the Guards! Guards! audiobook is primarily voiced by British radio and television personality Jon Culshaw.  Culshaw is amazing in the role, and I was deeply impressed with his take on the Guards! Guards! characters.  Each unique character comes across extremely well in Culshaw’s capable hands, and I enjoyed his take on their unique characteristics and eccentric personalities.  He perfectly showcased protagonist Samuel Vimes’s drunken despair and depression, while various other key members of the watch, such as the extremely keen Carrot and the more cautious Colon, are shown extremely well.  I also felt that Culshaw did an incredible job with several complicated figures from the story, such as the infamous watchman Nobby Nobbs, who Culshaw gifts a gruff and weaselly voice that sounded a lot like David Bradley or Jon Pertwee.  His Lord Vetinari is also amazing, and the deep and threatening tones really capture the character’s dangerous nature.  Finally, I felt that his take on the main female character, Sybil Ramkin, was just perfect, and you really got the full blast of her big personality and excessive aristocratic characteristics.  Many of the other side characters were also perfectly portrayed to my mind, and I must highlight the excellent way in which he disguised the voice of the main antagonist during some key secret society scenes.

Culshaw’s primary narration is well backed up by Peter Serafinowicz and Bill Nighy in their respective roles.  Serafinowicz provides the voice of Death whenever he appears in this audiobook, which works out extremely well even with Death’s relatively minor role in Guards! Guards!.  Serafinowicz has an exceptional Death voice, and hearing it suddenly appear throughout Guards! Guards! is so damn epic, especially during one scene where Death is hiding amongst the soon-to-be deceased.  Nighy, on the other hand, narrates the various footnotes.  Nighy was a perfect choice for this, and his calm, consistent tones, echoing Peter Jones’s similar role in The Hitchhiker’s Guide to the Galaxy radio and TV editions really highlighted the subtle comedy of these footnotes.  I felt that all three of these distinctive actors really vibed together in the Guards! Guards! audiobooks, and the switch between them was seamless, allowing for a particularly awesome listen.  Throw in an interesting short afterword about fantasy elements by acclaimed author Ben Aaronovitch, and this proved to be a remarkable and compelling audiobook I could not get enough of.  While Nigel Planer’s original narration of Guards! Guards! is always going to live in my head rent free, I felt that this new version more than lived up to the hype surrounding it, and I really appreciated the unique and powerful performances these new narrators brought to the table.  Frankly both of the audiobook versions comes highly recommended by me, and it is impossible to be dissatisfied by them at all.

Whew, well in case you could guess from this massive review (it got away from me), I love Guards! Guards! and I have some very strong feelings for it.  One of Terry Pratchett’s best Discworld novels, Guards! Guards! is the perfect blend of fantasy, crime fiction and humour that you could ever want, and I always get wrapped up in its elaborate story.  A wildly entertaining and comedic novel from start to finish, Pratchett added so much heart to this book, and you get drawn into the impressive characters and compelling, crime fiction plot.  A brilliant start to the City Watch subseries, Guards! Guards! is so damn good, and I know I will be reading it many more times in my life.  I can think of no better way to emphasise just how amazing Guards! Guards! is than to mention that I used it to introduce the Discworld to my wife, who is now powering through the series on her own.  So do yourself a favour and check this book out now!

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Quick Review – The Heart of the World by Amie Kaufman

Publisher: Allen & Unwin Australia (Trade Paperback – 27 August 2024)

Series: The Isles of the Gods duology – Book Two

Length: 424 pages

My Rating: 4.25 out of 5 stars

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One of Australia’s leading authors of young adult fiction, Amie Kaufman, presents a cool conclusion to The Isles of the Gods duology with the fun read, The Heart of the World.

Amie Kaufman is an impressive Australian author who has produced multiple entertaining and enjoyable series over the years, mostly in collaboration with other awesome authors.  For example, I best know Kaufman from the intriguing and addictive young adult science fiction trilogy she cowrote with Jay Kristoff, the Aurora Cycle trilogy, which proved to be particularly fun (see my reviews for Aurora Rising, Aurora Burning and Aurora’s End).  Kaufman’s latest body of work has been The Isles of the Gods duology, a great young adult fantasy series that follows several teenage protagonists who find themselves drawn into an ancient war between gods.  This series began last year with the first book, The Isles of the Gods, and has just come to an end with the compelling read, The Heart of the World.

Plot Synopsis:

Magic and sacrifice will collide as lovers and gods, enemies and allies vie for the fate of the world in this heart-pounding sequel to The Isles of the Gods, which Stephanie Garber called deliciously diabolical and full of heart.

When Selly and Leander began their treacherous voyage to the Isles of the Gods, the captain’s daughter and the playboy prince were strangers. But amid talk of war and a deadly attack on their ship, the unthinkable happened.

They fell in love.

Leander’s ritual at the island temple was meant to prevent a war between the gods. Instead, it nearly cost him his life, and drew the goddess Barrica back from exile. Now, as her Messenger, Leander is imbued with her deadly magic, and only Selly’s presence can stop it from consuming him.

But Barrica wasn’t the only immortal roused from sleep. The God of Risk, Macean, was awakened by an enemy all thought dead, and across the sea he’s calling for war.

The fight to save their world will take Selly and Leander from the gilded ballroom of the royal palace to the hallowed halls of an ancient library. Battle lines will be drawn, and bonds will break.

With the wrath of gods and the machinations of power-hungry rulers straining their loyalties, can their love withstand the trials that await them?

The Heart of the World was an exciting and moving book that did an excellent job wrapping up the storylines started in the first book.  Set immediately after the events of The Isles of the Gods, Kaufman presents an intense, character-driven narrative, as the teenage protagonists attempt to deal with the return of gods into their world.  Told from the perspective of five characters, you get some interesting storylines here, including Leander learning to control his power as his god’s Messenger while Selly tries to help him while also learning about the deadly politics of the realm.  Other character storylines of note include the scholar Keegan attempting to determine how to stop the oncoming chaos while also dealing with his many personal issues, the antagonistic Messenger of Macean, Laskia dealing with having power for the first time, and the conflicted Jude trying to determine where he stands in the world.

Kaufman does a great job blending these cool, character-driven storylines together into one compelling and exciting narrative with a very fast pace.  There is an excellent blend of politics, character growth and a deepening of personal relationships, as each of the protagonists react to the changes brought on by the events of the first book.  Things take a more urgent turn halfway through as the warring gods emerge and the characters find themselves desperately caught up trying to stop or control the destructive fight to come.  Featuring a countdown towards inevitable carnage, I liked how Kaufman kept the intensity and stakes of the second half of the book high without showing too much actual conflict and bloodshed, instead relying on compelling character moments thanks to a variety of unique interactions.  The protagonists are forced to overcome the consuming influence of their gods, both of whom want war, as they attempt to save their world, and I felt that the author came up with a well-written and cleverly set up solution to the entire plot.  The book ends on a satisfying and hopeful note, and I really had a fun time getting through this compelling story.

I really liked how The Heart of the World came together, and Kaufman ensures that it is accessible and enjoyable for a range of fantasy fans.  While I would recommend reading The Isles of the Gods first, new readers can probably dive into The Heart of the World straight away without too much prior context, as the author’s descriptive writing style and ability to effectively recap events really helps.  While some of the key fantasy elements from the last book aren’t as comprehensively covered in this sequel, such as spirit magic, Kaufman ensures that all the key features of this universe are well covered.  Indeed, there is a major religious focus throughout The Heart of the World, and it was fascinating to see various characters react to the direct influence and power of the two warring deities.

The resulting story moves at high speeds, and I honestly found myself powering through The Heart of the World every time I picked it up.  It helped that Kaufman made excellent use of quick and sharp perspective changes, and the jump from one short character-focused chapter to the next allowed for some quick plot progression.  As with the prior book in the duology, I felt that The Heart of the World was an excellent fantasy book that would appeal to a lot of readers, not just its intended young adult audience.  In particular, Kaufman sets up a lot of mature and intelligent themes and moments, most of the based around her complex protagonists, which I think will resonate with a teenage audience.  However, older fantasy readers can also enjoy The Heart of the World thanks to Kaufman’s clever writing and intriguing themes.

I also need to quickly highlight the excellent character work contained within The Heart of the World, which I felt helped to turn this sequel into something special.  Kaufman does an outstanding job continuing to explore her five damaged protagonists, and there is some great continuation to the complex character elements set up in the first book.  This includes a compelling look of the romance angle between Leander and Selly, who are forced to deal with major obstacles, including Leander’s sudden uncontrollable power, while Selly is forced out of her comfort zone on the waves and into the deadlier wilderness of court life.  I also loved the storyline of Laskia, who’s experience as her god’s Messenger went in a darker direction, as she struggles with finally having power and the ability to control her destiny after a lifetime of being manipulated by others.  All of the other protagonists have their own unique moments as well, and I really appreciated how all their respective family issues became even more apparent in this second book, as all five of them experience some form of betrayal or disappointment at the hands of their family which they must overcome.  Throw in a particularly entertaining new supporting character in Kiki, a bubbly and unstoppable force of social energy, and the cast of The Heart of the World was particularly strong and resulted in some moving moments.

Overall, The Heart of the World was an amazing new novel from Amie Kaufman that I was glad I checked out.  Providing a great ending to The Isles of the Gods duology, The Heart of the World had a brilliant, character-driven narrative, that is so easy to get lost in.  A fantastic and very fun novel that is worth checking out, especially if you enjoyed Kaufman’s previous work.

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The Fury of the Gods by John Gwynne

Publisher: Orbit/Little Brown Audio (Audiobook – 22 October 2024)

Series: The Bloodsworn Saga – Book Three

Length: 19 hours and 30 minutes

My Rating: 5 out of 5 stars

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John Gwynne brings his awesome Bloodsworn trilogy to a truly epic conclusion with the outstanding novel, The Fury of the Gods.

For the last few years one of the most compelling fantasy series has been the Bloodsworn Saga trilogy from acclaimed fantasy author John Gwynne.  This series is set in a Norse-inspired fantasy world shattered by warring gods and now filled with monsters, voyaging warriors and the human descendants of the gods whose power often see them collared and controlled as thralls.  The series started back in 2021 with the impressive read, The Shadow of the Gods, which introduced the main characters and set them on their quests.  I almost missed The Shadow of the Gods when it came out, but I was glad that I didn’t, as it turned out to be one of my favourite books and audiobooks of 2021.  Gwynne continued the series in a big way the next year with the excellent sequel, The Hunger of the Gods, which expertly continued the series and ended up also being a top book and audiobook of 2022.  Due to how amazing the first two entries in the trilogy proved to be, I have been eager for to the finale of the trilogy for a while, and I was so happy we got one in 2024.  One of my most anticipated books in the second half of 2024, The Fury of the Gods was everything I hoped it would be and more, and I listened to it the very first chance that I got.

The gods have returned, and all must pay the price!

After centuries of imprisonment following the last great war of the gods, the evil and crazed dragon-god Lik-Rifa has been released and now seeks to rule over the land of Vigrid.  With the cunning rat-god Rotta at her side, Lik-Rifa leads a vast army made up of her monstrous children, as well as ambitious mercenaries and Tainted warriors.  Determined to place the entire continent under her dark rule, Lik-Rifa turns her eyes to the stronghold of Snakavik and moves to destroy the last vestige of resistance against her.

However, not all is lost, as some seek to stand against Lik-Rifa.  Elvar, leader of the Battle-Grim, has killed her father and taken control of Snakavik.  Bound by fate and her oaths, Elvar must balance her new responsibilities as ruler while she plans for war against Lik-Rifa, a seemingly impossible task.  However, Elvar has done the impossible before by resurrecting Lik-Rifa’s hated brother, the wolf-god, Ulfrir, and binding him to her will.  Now her most potent weapon and the ultimate bait for Lik-Rifa, Elvar seeks to use Ulfrir to destroy the gods coming for her.  But even a giant wolf-god might not be enough to win the war, and Elvar needs even more allies to help her.

After scouring a bloody path across Vigrid, Orka Skullsplitter has rescued her son, but still seeks vengeance against Lik-Rifa’s forces.  To that end, Orka reunites with her old warband, the Bloodsworn, and sets them to join Elvar’s growing host.  Made up of deadly Tainted warriors, including their latest recruit, Varg No-Sense, the Bloodsworn have many reasons to fight against the dragon-god’s followers.  Together, the Bloodsworn, Battle-Grim and their various allies prepare to face Lik-Rifa’s army in the greatest battle the world has ever known.  But no-one is prepared for the chaos that is about to engulf Vigrid, as greater threats arise to devour all.

Gwynne continues to impress with this third and final Bloodsworn Saga novel.  The Fury of the Gods was another high-octane, character driven, dark fantasy novel, that takes the reader on a powerful adventure.  Loaded with fantastic moments and amazing action, The Fury of the Gods proved to be an outstanding conclusion to the Bloodsworn Saga, and I had such an awesome time getting through it.

The Fury of the Gods featured a spectacular and captivating narrative that starts off strong and refuses to slow down the entire way through.  Taking off immediately after The Hunger of the Gods, Gwynne effectively sets the stage for the oncoming battles as the various character arcs continue at breakneck pace.  Once again telling the story through the eyes of five distinctive protagonists (Orka, Elva, Varg, Biorr and Gudvarr), you get drawn into their intriguing personal tales as they recount the events they observe.  The first half of the book keeps these protagonists mostly separated, and their various storylines continued in similar directions to The Hunger of the Gods.  Orka is still set on her bloody revenge mission and must overcome her imprisonment by the rat-god Rotta.  Varg and the Bloodsworn journey back from their rescue mission in the neighbouring nation of Iskidan, encountering new threats along the way.  Elvar takes up the responsibility of ruling Snakavik after killing her father and finds herself leading the war against Lik-Rifa.  Finally, Biorr and Gudvarr provide intriguing insights into Lik-Rifa’s camp, as both the conflicted Biorr and the snivelling Gudvarr try to survive the rise of dragon-god in their own different ways.

Gwynne does a good amount of set-up in this first half of the book, and it was nice to see the various characters continue to breathe on their own for a bit, while also amping up the dangerous antagonists.  You once again get quickly drawn into each of the protagonists narratives, and I think that it is a testament to Gwynne’s writing that each of these storylines proved to be as entertaining and compelling as the rest.  Unlike other multiple-perspective novels I have read, I honestly loved every single character perspective in The Fury of the Gods, and I was excited to continue each of them.  Indeed, I find it hard to choose a favourite, as they were all fun while offering something a little different.  That being said, Elvar’s chapters moved the plot along the most, and Gwynne did his best character work with her in this book.

Everything leads up to a particularly epic final half, as Gwynne brings together all five point-of-view characters to the same location for the first time in the series.  With the protagonists spread out on each side of the conflict, you get a great view of the massive extended war as the god-led armies fight it out on several fronts, including in a brutal siege.  Gwynne kept the action going thick and fast here, and there are some great encounters and moments as the various characters meet on the battlefield.  Everything leads up to a massive confrontation nearly two-thirds of the way through, and there are some highly dramatic moments here, especially as the first big-death was a little unexpected.  This major fight ends in an interesting way, although details of it are spoiled a little by the awesome cover above.  This leads to some more fantastic moments, including the final battle between both sides.  The author chucks in a few more tragic moments in this final bit of the book, although I must admit that there weren’t a lot of surprises here, with many of the big reveals well telegraphed in advance.  I also thought that the various revenge arcs cluttered up the plot in a predictable manner, and I wish Gwynne had thrown a twist or two in here.  Still, everything ended on an extremely epic note, and readers who enjoyed the previous Bloodsworn Saga books will come away very satisfied and happy with the finalised character arcs.

As with the previous Bloodsworn Saga novels, Gwynne brings a distinctive style to The Fury of the Gods, which I felt greatly enhanced the story.  The blend of compelling Norse-inspired fantasy elements, great character work, and brutal action makes for awesome reading, and Gwynne presents it all in an accessible and enjoyable way.  I loved how the characters’ dialogue and inner thoughts fell in line with the book’s historical inspiration, and while this style might not be for everyone, elements of it, such as the repetition of certain thoughts and phrases, gives it a real saga feel.  As with the previous entries in the series, Gwynne makes excellent use of multiple character perspectives to tell his elaborate narrative, with his five point-of-view characters helming various chapters.  The split between these five characters worked extremely well, and you get some intriguing alternate perspectives of events that blend well as the book continues.  Gwynne makes excellent use of this split during some of the bigger combat scenes, and the use of shorter chapters when things get particularly exciting allows the reader to quickly switch amongst the action.  Talking of action, Gwynne ensures that the combat in The Fury of the Gods is as bloody and well-written as in the previous books, and his brilliant action scenes are so well described and bring you right into the midst of the fighting.

As The Fury of the Gods is the third and final book in an epic fantasy trilogy, it obviously isn’t the most ideal place for readers to dive into the overarching story, and you really should start at the beginning of the series for the full emotional impact.  However, for those who want to start with The Fury of the Gods, Gwynne does make this book somewhat accessible to new readers.  Between the detailed summary of the prior books, glossary of terms, character lists and the callbacks to the previous events during the plot, new readers can follow The Fury of the Gods easily enough and have fun.  This includes enjoying the full impact of the cool fantasy setting of Vigrid that Gwynne has lovingly set up during the three books.  The clever use of Norse-inspired elements really lends itself to the epic revenge driven narrative that Gwynne features, and the mixture of mythological, fantasy and historical elements proved to be a winning combination.  I still love seeing the various warbands using Viking war tactics against dark dangers and massive gods, and Gwynne really went all out making so many traditional Norse elements, such as weaponry, armour, ships and mentality, seem as realistic as possible.  At the same time, the book’s fantasy inclusions, such as the various monsters and Tainted, the human descendants of the gods, add so much to the story, through their vicious nature, intriguing descriptions, and underlying societal issues.  This was an overall pretty awesome setting, that Gwynne uses to full effect to tell his compelling tale.  I hope that Gwynne returns to this world at some point in the future, and it wouldn’t surprise me if some of the younger characters featured here get their own story.

In addition to The Fury of the Gods’ fantastic story and great writing, I also need to talk about the awesome characters.  Throughout the Bloodsworn Saga, Gwynne has put a lot of work into building up his various characters, and by this point in the trilogy you are highly invested in their respective stories.  As such, there aren’t a lot of new figures in this final book, and you generally know what to expect when one of the protagonists’ chapters begins.  However, it still proved awesome to see these figures in action again, and their compelling character arcs and differing personalities deeply increase the impact of the narrative.  Of the main cast, I would say that Elva steals the show the most in The Fury of the Gods.  While she has not always been the most exciting character in the series, this third and final book was where she really shined, primarily because she takes on the role of war leader against Lik-Rifa, and the increased responsibility changes her.  As such, it was outstanding to follow her storyline, and I appreciated seeing how conflicted she got at times, especially when it came to treating the Tainted in her domain.  Due to this, as well as some other badass scenes, Elva was one of the most compelling protagonists in The Fury of the Gods for me, and Gwynne provided an interesting conclusion to her narrative that I felt really worked.

The other four main characters all proved to be brilliant additions to the book, and their perspectives ensured quite an elaborate story.  The dangerous fighters, Orka and Varg, were both solid point-of-view characters in The Fury of the Gods, and I really enjoyed seeing how their respective arcs continued, especially as they were the main avenue to seeing the Bloodsworn warband.  Of all the protagonists, you were most likely to see action with Orka or Varg, and their various bloody sequences were a lot of fun.  That being said, Gwynne went a little light with the character development for these figures in this book, and while they have some moving moments (Orka comes out of her solitude to find people she cares about, while Varg finally cements his place in the Bloodsworn), I felt that Gwynne focused way too much on their respective hunts for revenge, which resulted in some of their stuff getting a little repetitive.

However, Gwynne more than overcomes any minor deficiencies with Orka and Varg through his use of the antagonistic perspective characters Biorr and Gudvarr, both of whom have joined Lik-Rifa’s cause.  Biorr proves to be a complex figure in The Fury of the Gods, and I loved how conflicted he become as his longstanding fanaticism slowly beings to wear away in the face of meeting his gods.  Gwynne did a really great job with Biorr, and his personal journey and attempted redemption made for some powerful moments.  On the other hand, we have the entertaining and despicable Gudvarr, whose chapters I always have fun with.  Gudvarr is an impressively annoying figure who has spent the last two books trying to avoid danger only to find himself getting stuck in progressively worse situations.  However, because he is naturally cowardly, weaselly and vindictive figure, you really don’t feel sorry for him, especially as every bad situation is the result of some failed ploy to gain influence or power.  While Gudvarr is a particularly contemptible figure, it honestly proves impossible not to enjoy his chapters, as they are generally the most amusing in the entire book thanks his snarky inner monologue, the deadly situations he barely escapes from, and the near certainty that he is going to come to a sticky end.  As such, I really enjoyed following Gudvarr and you can’t help but look forward to seeing what dangerous or manipulative situation he finds himself in next.

Finally, I must highlight all the awesome and impressive supporting characters that are featured in The Fury of the Gods.  Gwynne has built up an exceptional and massive cast of characters throughout the series, all of whom add something to book.  I loved seeing the many complex interactions that occurred between all these characters in The Fury of the Gods, and it was fun to see many of them meet for the first time in this final book, especially once all the perspective characters are together.  Highlights include the key members of the Battle-Grim and Bloodsworn warbands, all of whom have gone through so much throughout the trilogy.  Several of the best characters from both bands experience major tragedy in The Fury of the Gods, and it proves hard not the feel for them.  I also need to mention the main antagonists, Lik-Rifa and Rotta, two vengeful gods whose desire for revenge and control move much of the plot along.  I loved seeing the various human and Tainted characters interact with these dark gods, and Gywnne ensured they came across as a massive and dangerous threat.  Two entertaining giant ravens, a fun talking head, and so many other great characters ensured that The Fury of the Gods was a moving and deeply personal read, and I am so glad I got the opportunity to know them during the run of this trilogy.

As with the previous books in the Bloodsworn Saga, I chose to grab The Fury of the Gods on audiobook, which proved to be a particularly awesome way to enjoy this epic read.  Featuring a runtime just under 20 hours, The Fury of the Gods audiobook is a lengthy but highly exciting listening experience, and I found myself powering through this audiobook, namely because the format deeply enhances the intense story and intricate writing.  Narrator Colin Mace, who has lent his voice to the other Bloodsworn Saga books, did another brilliant job with The Fury of the Gods, and his impressive voicework leant some additional impact and gravitas to the book.  Mace perfectly portrays the Norse-inspired fantasy elements of the book, and I really loved how effectively he captured the various hard-nosed characters of the series.  I especially loved Mace’s take on the gigantic gods and other dark creatures haunting the lands, and I felt that the narrator was a key reason why I had so much fun with this audiobook.  Probably one of the best formats to enjoy The Fury of the Gods, listeners will have such an epic time with this audiobook.

With blood, fury and vengeance, the Bloodsworn Saga comes to a brilliant end that I could not get enough of.  The Fury of the Gods was another exceptional read from John Gwynne, and I was so very happy to see how this entire epic narrative concluded.  Loaded with action, excellent fantasy elements, and so many impressive characters, The Fury of the Gods was an outstanding book on its own, as well as an incredible conclusion to one of the most epic fantasy trilogies out there.  One of my favourite fantasy books of 2024, The Fury of the Gods was an excellent read that gets an easy five-star rating from me.

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Warhammer 40,000: Lazarus: Enmity’s Edge by Gary Kloster

Publisher: Black Library (Audiobook – 9 March 2024)

Series: Warhammer 40,000

Length: 11 hours and 47 minutes

My Rating: 5 out of 5 stars

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Secrets, lies and devils from the past converge around the Dark Angels in this exceptional Warhammer 40,000 novel from Gary Kloster, Lazarus: Enmity’s Edge.

I have been on a real roll with Warhammer 40,000 fiction this year, as books like Da Big Dakka by Mike Brooks, Deathworlder by Victoria Hayward, Oaths of Damnation by Robbie MacNiven and Renegades: Lord of Excess by Rich McCormick have all proven to be exceptional additions the Warhammer canon.  But despite how awesome the above books and others have proven to be, I am still keen for more.  That is why I made sure to listen to a copy of the early 2024 novel, Lazarus: Enmity’s Edge by new-to-me author Gary Kloster.  An interesting entry that follows members of the iconic Dark Angels chapter, Lazarus: Enmity’s Edge was a book I nearly didn’t read this year, but I was sure glad that I did.

For over 10,000 years the Space Marines of the Dark Angels chapter have defended the Imperium of Man from all manner of insidious threats, all while keeping their own terrible secrets hidden.  Maintaining watch for fallen members of their order, the Dark Angels are forced to balance their Chapter’s need for secrecy and revenge with their solemn duty to keep humanity safe from the monsters and heretics stalking the stars.  But not every member of the Dark Angel’s inner circle believes that the battles of the past should impact the Chapter’s future.

Lazarus, Master of the Dark Angels Fifth Company, knows the burden that history can have on the soul.  The first Primaris Marine to hold rank within the chapter’s inner circle, Lazarus finds himself haunted by the battle that killed him and forced him to undergo the Rubicon surgery.  Determined to rid the universe of all psykers and the foul forces of Chaos behind them, Lazarus is a dedicated warrior, although one that questions the secrets that impact his ability to fulfill his duty.  That is why, when an ancient beacon located on the planet Reis is activated, the Supreme Grand Master of the Dark Angels, Azrael, summons Lazarus and his Fifth Company to fulfill an old debt of honour.

A thousand years before, the Imperial Knight world of Reis was nearly overwhelmed by a rampaging army of daemons, resulting in the destruction of the planet’s war machine guardians, and only through the intervention of the Dark Angels was Reis saved.  But now, after years of peace, Reis finds itself under attack from a new foe, one that may cause another daemonic incursion.  Determined to ensure the daemons stay in the warp, Lazarus arrives to assess the situation on Reis, but soon discover that not everything is as it seems.  The planet is a hotbed of sinister politics, ancient grudges, and long-buried secrets, all of which conspire to drag Reis closer to destruction.  Forced to navigate the planet’s complex history, Lazarus discovers a terrible enemy hiding deep within the planet’s jungles, one that, like Lazarus, refuses to die.  To save Reis and his brothers, Lazarus must uncover the true hidden past of the planet and understand the origin of the grudge that could turn the Dark Angels against the Imperium they are sworn to protect.

Wow, Warhammer 40,000 fiction is in peak form in 2024 as Gary Kloster deeply impressed me with Lazarus: Enmity’s Edge.  Featuring a particularly complex and captivating narrative that blended awesome action and great characters with a clever and well-written plot, Enmity’s Edge proved to be extremely addictive, and I found myself irreversibly hooked.  Exciting, intense and loaded with all manner of intrigue, Enmity’s Edge is one of the best Warhammer books of 2024 and gets a full five-star rating from me.

I must admit that when I first decided to check out Enmity’s Edge, I didn’t quite know what to expect.  Space Marine focused Warhammer 40,000 novels can sometimes be an overloaded, action slog colloquially known as “Bolter porn”, and I was initially slightly worried that was the direction Enmity’s Edge was going, especially as it started off with an intense war sequence against orks.  However, Kloster instead showcased a remarkably compelling and layered Warhammer 40,00 novel that made excellent use of its Dark Angel protagonists and a unique, secret-laden background setting.  The initial battle serves as a great introduction to the main protagonist, Lazarus, and his command staff, and you get a sense of his tactical skills, as well as his dislike of psykers and the secrets of his order.  This leads nicely to the more complex part of the book, as the reader is introduced to some interesting side characters, as well as the world of Reis, where Lazarus and his company are sent to.

Arriving on Reis, Lazarus discovers a unique world of secrets, lies and hidden history, with the populace attacked by a mysterious fungal infection that has taken over various host bodies.  Quickly diving into the fray to determine the full extent of the threat, the first half of the book sees the Dark Angels essentially taking on the zombies from The Last of Us with an intelligent malevolence behind them, and these unique antagonists prove an interesting alternative to the classic villains of the franchise.  From there the story devolves into an intriguing combination of sequences, as Lazarus attempts to uncover his true opponent, while also dealing with attacks on multiple fronts.  This leads to some compelling and occasionally brutal scenes, including a continued conflict inside an Adeptus Mechanicus base, as well as some other great sequences scattered throughout the planet.  The author spends some substantial time building up some impressive and moving character arcs, as various figures deal with the chaotic events in different ways.

The author does an excellent job building up a great hidden villain who the protagonist must uncover, and the secrets and mysterious surrounding the figure really adds to the intrigue of the story.  While the identity of some of the antagonists are a little predictable, the journey getting there is impressive, and I loved the setup to the answers that Kloster subtly hid through the earlier parts of the book, with the reliance on understanding the past to survive the future being a great recurring theme.  This leads up to a particularly intense and dark final third as the antagonist’s very long-term plot comes to dramatic fruition.  Kloster does a masterful job of building up tension and substantially upping the stakes in the leadup to this, and you find yourself deeply engaged as you wait to see how everything will unfold.  There are some brilliant moments here, including a ton of over-the-top action, some fantastic plot resolutions, and several particularly tragic moments as the protagonists face overwhelming foes.  The overall resolution is very clever and builds on some excellent prior story inclusions and character growth, that Kloster wraps up perfect.  The end result is an awesome, memorable and particularly enthralling standalone story, that really showcases just how cool and complex a Warhammer 40,000 story can be.

I really enjoyed how Enmity’s Edge came together, and I felt Kloster had a great writing style the ensured a powerful and intense story.  His entire complex narrative was a ton of fun from start to finish, and it proved to be well showcased through several compelling protagonist perspectives.  While there is a ton of awesome and intense action in this book, as is required for a Warhammer 40,000 novel (war is in the name for a reason), the focus on a more subtle threat ensured that Enmity’s Edge stood out from the pack.  I particularly appreciated how subtly Kloster set up a lot of key story elements early in the book and they all paid off extremely well, with a great theme on the lessons of the past recurring in an excellent way.  I also must highlight the great new setting of the planet Reis, which Kloster made fantastic use of.  The Warhammer 40,000 universe is home to a multitude of intriguing and unique worlds, but Reis really stood out to me thanks to Kloster’s vibrant descriptions and the clever way the planet’s complex history and disposition played into the narrative.  An Imperial Knight planet (a feudal world governed by mech pilots who take the whole knight thing way too seriously) that has fallen on hard times thanks to the destruction of the ruler’s battle suits, Reis is a hotbed of dark history, lingering secrets, and intense rivalries, covered with useful fungus.  Kloster perfectly introduces and then utilizes this planet throughout the narrative, and you find yourself getting really drawn into the revealed history, especially as it produces a particularly effective and dark antagonist.  These writing elements ensure that Kloster’s captivating narrative pops in the reader’s mind, and I was really impressed with how he presented this excellent Warhammer novel.

In addition to being an outstanding read, I also felt that Enmity’s Edge was an excellent piece of Warhammer 40,000 fiction, and one that really emphasizes how clever and compelling a story in this canon can be.  Focusing on the Space Marine chapter, the Dark Angels, Kloster presents a gripping standalone narrative that makes great use of the franchise’s unique features and history without getting too bloated or lore heavy.  Thanks to how effectively the author covers these franchise inclusions, I felt that readers unfamiliar with Warhammer fiction could easily jump into Enmity’s Edge without too much pre-knowledge and still deeply enjoy the plot, especially as it really showcases how cool the iconic Space Marines can be.  More established Warhammer 40,000 fans will naturally get a lot more out of the story, especially as Kloster explored some particularly awesome aspects of the universe.  I personally loved how well he showcased the various squads featured within a specific Space Marines company, and it was fun to have a mixture of troop specializations and vehicles which reminded me of tabletop gameplay at times.  He also does an outstanding job showcasing the Dark Angels, who are one of the more popular Space Marine chapters for a reason.  This proved to be a very strong book for Dark Angels fans, and I appreciated how he veered away from the typical topics you’d expect for a Dark Angels novel (completely focused on the Fallen), and instead showed them facing a fresh foe with some excellent motivations to hate them.  As such, this is a highly recommend read for all Warhammer fans that might also attract a few new readers to the franchise.

One of Enmity’s Edge’s real strengths was the excellent batch of characters that Kloster set the narrative around.  This includes the titular protagonist, Lazarus, Master of the Dark Angels Fifth Company, who proves to be an intriguing central character.  A well-known tactician, secret holder, and one of the few commanding Primaris marines (an upgraded Space Marines) in the Chapter, Lazarus proves to be a great main figure for the plot.  While some Space Marine characters in fiction can be a little one-dimensional, I felt that Kloster did an excellent job turning Lazarus into a complex figure, haunted by his previous battles, concerned about the future of his chapter, and bitter about those friends he has lost to psykers.  There are some great scenes featuring Lazarus throughout Enmity’s Edge, especially as he showed a lot of humanity to a certain point-of-view character, and it was intriguing to see his tactical mind in action.  He also proves to be an excellent foil to the excellent main antagonist of the plot, and they had some compelling scenes together.

Aside from Lazarus, Enmity’s Edge featured a raft of notable support characters, including several major members of the Dark Angels Fifth Company.  I particularly enjoyed the imposing and unfailingly honorable figure of Ancient Jequn, the Fifth Company’s veteran standard bearer.  Jequn has a particularly tragic arc in this book, and I really grew attached to him and his resolve throughout the run of Enmity’s Edge.  Other enjoyable characters included members of Lazarus’s command squad, an Adeptus Mechanicus tech-priest whose technology reflects their obsession with birds, and the various key rulers of Reis.  The antagonists of Enmity’s Edge are also well set-up and utilized, and while I won’t got into too much detail of them here, they had some brilliant sequences, and really enhanced the overall narrative.

However, I felt that one of the best characters in Enmity’s Edge was Learned Ysentrud, an enhanced human of a type found only on Reis called a Wyrbuk, who finds themselves helping the Dark Angels.  Essentially a living repository of knowledge, Ysentrud becomes a key figure in the plot as she provides the Dark Angels with history and insights into Reis that allow them to uncover the plot’s big mystery.  Probably the book’s main point-of-view protagonist after Lazarus, Ysentrud had one of the more relatable character perspectives in Enmity’s Edge, as she finds herself surrounded by the demi-god figures of the Space Marines as they engage in combat.  Not only does Ysentrud’s perspective help to bring readers a little more into the plot, but I really enjoyed the compelling story arc Kloster wove around her as she attempted to find her courage and prove her worth to the Dark Angels.  Kloster’s entire arc around Ysentrud was really well written, and I felt that her complex personal narrative was a particularly strong part of the book.

Those familiar with this blog will be unsurprised that I chose to enjoy Enmity’s Edge on audiobook, which is how I primarily check out all my Warhammer content.  As with most Warhammer 40,000 books, Enmity’s Edge came across extremely well in this format, and you are in for a really good time listening to it.  Coming in with a runtime just short of 12 hours, listeners can get through Enmity’s Edge’s audiobook in no time at all, especially once you get caught up in its fantastic story.  The intense action, elaborate sequences and deep intrigue of the plot is perfectly enhanced by having it read out to you, and I loved hearing the elaborate descriptions of the setting and the unique characters within it.  I was also very impressed by narrator John Banks, who has lent his voice to several Warhammer audiobooks over the years.  Banks did a remarkable job diving into the various characters featured within Enmity’s Edge, and I also felt that his amazing voice lent a lot of gravitas to these figures.  While all the characters are given excellent and fitting voices, I particularly loved his take on the various Dark Angels characters featured throughout the plot.  He gives these genetically enhanced, ancient warriors the booming and commanding voices you would expect, and their emphatic declarations sound really cool here.  I absolutely powered through this excellent audiobook, and I would strongly recommend it as the very best way to enjoy Enmity’s Edge.

Lazarus: Enmity’s Edge by Gary Kloster was another excellent 2024 Warhammer 40,000 novel that I could not get enough of.  Featuring a complex and intense plot of betrayal, secrets and dark history, Enmity’s Edge grabs your attention early and ensures you can’t put it down as you rush towards the end.  One of the best Warhammer 40,000 novels of the year, Enmity’s Edge is a must read of all fans of the franchise, and I really loved its brilliant story.

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Warhammer 40,000: Double Eagle by Dan Abnett

Publisher: Black Library (Audiobook – 1 January 2004)

Series: Warhammer 40,000/Sabbat Worlds

Length: 10 hours and 16 minutes

My Rating: 5 out of 5 stars

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The master of Warhammer fiction, Dan Abnett, takes to the skies with the deeply addictive and ultra epic fighter pilot novel Double Eagle.

Readers familiar with this blog will know that I have been extremely damn obsessed with Warhammer fiction the last couple of years, having spent a substantial amount of time reading and reviewing numerous books from the franchise.  Of the many Warhammer fiction authors I have read during this period, one of the most impressive is the legendary Dan Abnett, who has written so many exceptional and powerful books around the franchise, including several series considered to be the seminal texts of the extended universe.  I have had a ton of fun with many of his books, including his brilliant Eisenhorn trilogy (Xenos, Malleus and Hereticus), and he has multiple entries in my current favourite Warhammer 40,000 books list.  However, his best-known series is the iconic Gaunt’s Ghosts books, which I am currently in the middle of reading.

The Gaunt’s Ghosts books are a beloved and key series of Warhammer 40,000 fiction that seeks to give readers a moving look at the lives of the frontline human soldier in this grimdark universe.  Set in an extended, multi-planet campaign, known as the Sabbat Worlds Crusade, the Gaunt’s Ghosts books follow a ragged regiment of soldiers as they attempt to survive the dark servants of Chaos coming for them.  I am having an exceptional time reading the Gaunt’s Ghosts series, and in 2024 alone I have read two particularly epic entries, Straight Silver and Sabbat Martyr.  However, before I dive any further into the series, I decided to read the spin-off novel, Double Eagle, which I have had on my to-read list for a while now.  Double Eagle was an interesting and unique novel that follows members of an airmen wing who were introduced in the fifth Gaunt’s Ghosts book, The Guns of Tanith.  Set after their mission with the Ghosts, Double Eagle follows these pilots, including a few characters from The Guns of Tanith, in a brutal new campaign.

War has engulfed the Sabbat World system as the forces of the Imperium of Man attempt to reclaim multiple worlds invaded by the forces of Chaos.  After years of fighting, the Imperium’s crusade has reached a tipping point, with victory or defeat for the entire campaign hanging on the results of a few key battles.  While the fighting is fierce throughout the system, nowhere is it more desperate than the beleaguered world of Enothis.

After failing to conquer the Chaos footholds on Enothis, the infantry and armoured forces of the Imperium are in full retreat, attempting to traverse miles of hostile terrain to return to safe territory, all while being harassed by relentless enemy aircraft.  With the fate of the planet in the balance, the commanders of the crusade deploy multiple squadrons of Imperial fighters and bombers to Enothis to turn the entire conflict into an air war.  If the Imperial pilots can hold back the advancing tides of Chaos and allow the ground forces to regroup the war for Enothis may be won.  But if the airmen fail, then Enothis and the entire Sabbat Worlds campaign is doomed.

Amongst the pilots sent to Enothis are the elite flyers of the Phantine Air Corps.  Veterans from the recent war to liberate their home planet of Phantine, the pilots of the Phantine Air Corps are determined to do their bit in this new conflict.  But the battle for Enothis will be unlike anything seen before, as thousands of Chaos aircraft descend on the planet, hoping to obliterate the defenders.  Severely outnumbered, can even the dogged Phantine pilots hold back the approaching tide of dark air machines before the planet is conquered, especially with an unnaturally skilled Chaos ace stalking the skies, determined to bring every opposing pilot down in flames?

Just when I think that Dan Abnett couldn’t impress me even more, I go and read Double Eagle.  A brilliant, intense, and exceptionally well-written novel that focuses on a particularly cool aspect of the Warhammer universe, Double Eagle blew me away with its great characters and elaborate air combat sequences.  I had an incredible time with Double Eagle, and it gets an easy five-star rating from me.

I deeply, deeply enjoyed Double Eagle, as Abnett took the brief of a Battle of Britain-inspired Warhammer 40,000 story and applied his usual impressively detailed style and powerful character-driven storytelling to produce an outstanding and addictive read.  Perfectly spinning off from the previous Gaunt’s Ghosts books and bringing the reader to another adventure in the expansive Sabbat World Crusades, Double Eagle has a brilliant narrative loaded with action that goes hard and fast for your feels and refuses to let go once it has you firmly in your grasp.

Double Eagle starts off quickly, getting the reader across the brutal new campaign and the importance of the aerial war that emerges, you are soon introduced to multiple characters and shown some initial awesome sequences with some explosive dogfights.  From there the story moves at a fast but smart pace, as you follow several distinctive and often overlapping character arcs throughout the length of the brutal campaign on Enothis.  You really get dragged into each major protagonist’s story as they attempt to survive the flying war.  There are some excellent battle scenes in this first half of the book and Abnett really shows how epic he can make a fighter pilot dogfight very early on.  The characters each experience some highs and lows in the first half of the book, and it doesn’t take you long to get attached the protagonists and their complex personal tales within the confines of the main story.

However, it is the second half of the book where everything comes together perfectly.  Each of the protagonists experience some version of personal loss or difficulty, and the impact of the war slowly drains them, taking them to some dark places.  Abnett sets up a brilliant underdog narrative around the protagonists, as the massive fleet of Chaos airships seek to crush them.  You can really see the parallels between this narrative and the Battle for Britain at this point, especially as the tired and severely outnumbered Phantine fighters and their local allies attempt to hold back the overwhelming and often Germanic-inspired forces coming for them.  Everything leads up to a massive final confrontation, as the protagonists engage in a series of brutal and drawn-out dogfights and aerial confrontations as we lead up to the finale.  While a couple of the character arcs leading up to this are a tad unsurprising, the way that Abnett writes them makes you love every second it.  The author brings everything to an epic close with continued and captivating action that honestly is impossible not to react to at times.  There are some very powerful moments at the closes, especially when some characters get everything they want, and you come away from Double Eagle wishing Abnett had made this book even longer.

Abnett once again masterfully crafts his compelling narrative together in such an effective way that I honestly just couldn’t stop listening to this book.  Making excellent use of multiple complex perspectives, you are swiftly drawn into the lives of several ordinary soldiers drafted into the deadly aerial war against a massive opposing fleet.  Featuring a range of complex characters arcs, Abnett expertly balances the character-driven plot between the various perspectives, while also featuring an epic war story that hits in all the right places.  Abnett’s use of quick-fire perspective changes works to create an excellent and fast-paced narrative, and it works especially well in some of the novel’s more intense sequences.  Speaking of action, you can’t talk about Double Eagle without discussing the amazing and epic aerial fight scenes and dogfights that make the book so damn distinctive.  Abnett did a remarkable job of harnessing the energy and feel of classic World War II fighter combat and bringing it into the Warhammer 40,000 universe.  Featuring many, many awesome sequences of aerial combat, Double Eagle really feels like you’re in a futuristic Battle for Britain as you witness fights between small groups of fighters fending off mass raids from Chaos forces, as well as sequences from the perspective of Imperial bombers.  The resulting dogfights between advanced fighter craft works so damn well in the context of the story, and you are treated to some truly epic sequences.  I was constantly enthralled by the brilliant aerial combat and flight sequences, and Abnett did an exceptional job expressing the intensities of flight, the ultra-fast pace nature of the combat, and the craziness of a massed aerial battle.  I could have honestly spent many, many more hours listening to Abnett’s descriptions of aerial combat, and there are so many excellent writing elements to this book that drag you in.

Double Eagle also proved to be an interesting and particularly strong Warhammer 40,000 novel that is really going to appeal to a wide range of readers.  Spinning off from the Gaunt’s Ghosts books, Double Eagle is tailor made for fans of the original series, although familiarity with the Gaunt’s Ghosts books isn’t necessary to enjoy this epic book.  While there are a few references, returning characters, and discussions about the overarching Sabbat Worlds Crusade, for the most part any reader can easily dive into Double Eagle and follow the story with no issues at all.  As with most tie-in books in the franchise, Double Eagle is best enjoyed by existing Warhammer fans, who will once again enjoy Abnett’s compelling insights into the canon.  I know that I really loved the exploration of Warhammer 40,000 air combat, and I loved how Abnett explored the physics, as well as the reasons why aerial fighters are still utilised in a universe where space travel exists.  However, I also felt that Double Eagle would serve as a pretty good entry point to any new readers interested in finding out why the Warhammer 40,000 universe is so damn cool.  Indeed, readers who are a fan of aerial focused military fiction or World War II fighter combat fiction can very easily jump into the new world here, as Abnett really presents a tale they would enjoy.  I need to read more Warhammer books from Abnett (I have several currently in my queue), and I currently very excited to read the recently announced sequel to Double Eagle, Interceptor City, which is set to be released later this year.

I found that the writing element that really brought Double Eagle together where the excellent characters at the heart and soul of the plot.  Focusing on several intriguing pilot characters, Abnett dove into the mindset of these flyers and did an amazing job capturing their love of the air and their desire to be the best.  However, as the book continues, you see a darker side to many of these characters, as the toil of war drags them down into their own mental hells.  While it did take me a little while to get across every protagonist, I eventually got drawn into the excellent character-focused storylines that Abnett set up in Double Eagle, and it was great to see the return of several characters introduced in The Guns of Tanith.  This includes the Phantine flight commander, Bree Jagdea, and the bombardier Oskar Viltry.  Jagdea proves to be a great centre for much of the plot, and her steady determination to keep her flight together and survive the various rigors of war, really strike a chord with the reader.  Viltry’s narrative is a little more complex, as the veteran pilot is suffering from trauma after being shot down and captured in The Guns of Tanith.  Certain about his own impending death, Viltry spends much of the book as a morose and depressed figure, until he finds someone worth living for.  Viltry’s storyline proves to be particularly heartfelt, especially as he has a relatively nice romance angle, and I felt that Abnett really captured his trauma and desire for a better life.

Aside from Jagdea and Viltry, Double Eagle also features several other impressive perspective characters who really bring the narrative together.  This includes young Phantine pilot, Vander Marquall, who serves as a major protagonist.  A rookie pilot fighting in his first campaign, Marquall has a massive desire to prove himself.  His obsession with becoming an ace and being respected becomes an overwhelming part of his character, and you find yourself occasionally disliking him, while also simultaneously cheering him on.  Thanks to his interactions with the other characters, Marquall gets some much-needed perspective at times (that scene with his mechanic at the end was brilliant), and I felt he had one of the most complex, dark and relatable storylines in the entire book.  Abnett rounds out the characters with local pilots August Kaminsky, a wounded veteran no longer allowed to fly, and Enric Darrow, a rookie without a plane after getting shot down in the opening scenes by the novel’s big bad.  While parts of Kaminsky and Darrow’s storylines are a little predictable, you really get invested in their various battles, especially as Abnett produces some interesting character moments and interactions for them.  I especially loved the hilarious exchanges between Kaminsky and Jagdea during one fun sequence, and Darrow proves to be a very likeable and determined young character to get behind.  These main characters, plus an excellent supporting cast, were great to follow in Double Eagle, and it will be awesome to continue at least one survivor’s story in the upcoming sequel.

It should come as no surprise to anyone that I ended up listening to Double Eagle on audiobook, as there is frankly no better way to enjoy an epic Warhammer 40,000 novel.  While I always gush about how much I enjoy a Warhammer audiobook, I frankly really need to emphasise just how impressive and exceptional Double Eagle was in this format.  The many, many aerial combat sequences come across so damn well when they are read out to you, and I loved how easily it was to visualise the fast-paced and exceptional flight scenes.  You really get lost in the battles when you listen to them, and I was frankly buzzing the entire time I was listening to Double Eagle.  Part of the reason this audiobook was so damn good was the inclusion of one of my favourite audiobook narrators Toby Longworth.  Longworth has lent his voice to most of Abnett’s Warhammer 40,000 novels in recent years, and frankly the two are a match made in heaven.  The story comes across so effectively in Longworth’s voice, and he really makes every scene, especially the exciting action sequences, that little more epic.  I also really love the fantastic and compelling voices he uses for the various characters.  While a couple of character voices sounded the same as those Longworth used in the Gaunt’s Ghosts audiobooks, I felt that they perfectly fit every figure they were assigned to, and you really get drawn into the matching character arcs as a result.  Frankly this audiobook was perfect, and I had so much fun listening to it.  With a run time of just over 10 hours, the Double Eagle audiobook is very easy to power through, and that is exactly what I did.

With an elaborate, powerful and addictive story about glorious battles in the sky, Double Eagle was a particularly epic Warhammer 40,000 novel that proves impossible not to fall in love with.  Another exceptional novel from Dan Abnett, who once again shows why he is one of the best authors of Warhammer fiction, Double Eagle had me hooked from the very first chapter, and I honestly couldn’t stop reading it until the very end.  This book comes very highly recommended, and I cannot wait to read the sequel later this year.

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The Last Shield by Cameron Johnston

Publisher: Angry Robot (Ebook – 13 August 2024)

Series: Standalone

Length: 376 pages

My Rating: 5 out of 5 stars

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One of the rising stars of dark fantasy fiction, Cameron Johnston, returns with an intense, gritty and addictive novel of revenge, desperation and brutal murder, with the brilliant novel, The Last Shield.

One of the more intriguing authors of fantasy fiction I have enjoyed reviewing in recent years is the outstanding Cameron Johnston, who has deeply impressed me with his small but excellent collection of works.  Since his debut book in 2018, The Traitor God, I have grown to enjoy Johnston’s novels, especially as his first book was a brilliant story of dark magical revenge.  Following up with the awesome sequel, God of Broken Things, Johnston cemented himself as an author to watch, and I have yet to be disappointed by him since.  His third novel, The Maleficent Seven, was a fantastically bonkers read that saw a small town become the unwilling recipients of a band of monstrous defenders when a massive army comes to destroy them.  I had an amazing time with The Maleficent Seven, and indeed all of Johnston’s books, which is why I was so eager for his latest novel, The Last Shield.  One of my most anticipated books of 2024, The Last Shield had an epic and cool plot behind it, and I was so very eager to check it out.

In a world of warring realms and dark magic, the ancient forest realm of Sunweald survives by serving as a buffer country between two far mightier nations on either side of its borders.  A realm of tradition and druidical magic, the heart of the nation lies in Sunweald Palace, where the Lord Regent, and the young heir to the throne reside, guarded by Sunweald’s elite warriors, the Shields.  Rough and old, Sunweald Palace is an impenetrable fortress designed protect the nation’s royal family, as well as safeguarding a massive vault of unspeakably powerful magical artefacts.

Despite its peaceful status, Sunweald finds itself beset by a group of vicious brigands, the Wildwood Reivers, who have made a living stealing away magical artefacts and trading them across the border.  Led by a mysterious witch, the Wildwood Reivers have grown bold, even launching an attack on the royal family.  When word reaches the palace of the location of the brigand’s base, the Shields depart to destroy them once and for all.  However, their mission is a devious decoy, as through treachery, dark magic and deceit, the Wildwood Reivers and their allies manage to take over Sunweald Palace.

With the Shields away and traitors holding the wall, the brigands plan to loot the palace’s ancient vaults and steal every magical artefact hidden within.  However, the Wildwood Reivers face one substantial obstacle to their success, Briar, feared, if hobbled, commander of the Shields.  Despite being outnumbered, wounded and near retirement, Briar is determined to perform her duty and reclaim the palace.  Using her knowledge of the palace’s secret tunnels and ancient corridors, Briar sets about dismantling the invaders in brutal fashion.  But battered, alone and loosing strength, can even a legendary Shield like Briar face the overwhelming odds and lethal magic set against her?

Gosh this was a very impressive and exciting read.  Cameron Johnston has a real flair for fantastically over-the-top narratives, and The Last Shield is some of his best work yet.  A complex and compelling tale of revenge and redemption, The Last Shield was a non-stop thrill ride, and I loved the deeply intense story that emerged.  This was a truly outstanding book that gets a full five-star rating from me thanks to how much sheer fun I had reading it.

The narrative that Johnston pulls together for The Last Shield is extremely awesome, and it can best be described as a gender bent, dark fantasy Die Hard, with some amazing fantasy elements.  An excellent standalone story, The Last Shield was a constantly moving book, which drew me in with its clever plot concept and the promised resulting violence.  Part of the reason the story works so well is the initial setup, which introduces the new intriguing world, but more importantly effectively gets you across the central characters and the main setting of Sunweald Palace.  There are some great early character moments here, especially when it comes to the main protagonist, Briar.  The veteran leader of the Shields, Briar is badly wounded in the opening scenes of the book, which kicks off a great arc for her as she attempts to find her purpose after the injury potentially robs her of her position.  Some other key character arcs and storylines are also introduced here, including around the young heir to the throne, whose brush with death drives him closer to the disapproving Briar as a mentor.  Johnston also takes the time to explore the full extent of the conspiracy to takeover Sunweald Palace, and you grow to appreciate just how dastardly the plot is.  As such, you are well prepared for the chaos and carnage to come, and the anticipation Johnston expertly builds up in first part of the book, really enhanced the overall impact of The Last Shield.

As such, the reader is very much ready to go when the villains initiate their plan around a third of the way into The Last Shield.  The resulting takeover is as dark and brutal as you’d expect, and the reader is well prepared to despise the antagonists and root for any sort of victory from the protagonist.  You don’t have to wait long as the despondent Briar quickly finds herself in the ideal position to fight back and begins her bloody and justified one-woman assault on the invaders.  Johnston initiates a series of intense, powerful and increasingly desperate battles, as Briar encounters greater and great hurdles and opponents as she attempts to save the Lord Regent and stop the looting of the castle’s vaults.  The author expertly ramps up the intensity every confrontation, and you really find yourself more and more off the edge of your seat as the story proceeds and Briar becomes increasingly injured.  There are some brilliantly brutal confrontations all the way to the end, and the author throws in some great twists and major final threats.  I honestly loved every second of the epic second half of The Last Shield, and Johnston wrote an amazing, blood-soaked story.

I felt that Johnston did an outstanding job bringing his cool story to life in The Last Shield, and readers are in for a great time if they check this book out.  The excellent blend of dark action, intriguing fantasy, and powerful characters really worked for me, and I felt that Johnston perfectly blended storytelling elements throughout the entire book.  The writing of The Last Shield is crisp, fast-paced, and well planned out, and it proves impossible not to be drawn into the fantastic scenario and intriguing storytelling.  Cameron does an excellent job exploring the new fantasy world that The Last Shield is set in, and you really get drawn into the bronze-age Celtic setting, and the focus on a small kingdom with some intriguing gender roles.  I particularly enjoyed how Jonston managed to emulate the feel of a classic action thriller like Die Hard or Under Siege and blend it with the dark fantasy setting.  The resulting scenes, which forced a nearly retired badass female palace guard to crawl through the secret tunnels of the castle to save the male reagent while disrupting a magical heist, were so damn fun, and it was a fantastic take on a classic film trope.  It helped that Johnston brought his typical, over-the-top mindset to the action sequences in The Last Shield, presenting the readers with an increasing bloody series of fights as the protagonist unleashed her inner fury.  These scenes of carnage and brutality paired perfectly with the complex narrative and character arcs that Johnston built up, and the resulting book was so much fun.

I need to highlight The Last Shield’s awesome characters which were a fantastic part of the book.  I have mentioned the main protagonist, Briar, a few times already, and frankly she was the heart of The Last Shield due to her intense personality and well-written storyline.  Johnston very cleverly set up Briar’s story at the start of the novel, first showing the warrior in her prime, before hobbling her and forcing her to consider retirement before the main plot kicked off.  As such, the version of Briar we see for much of the novel is a desperate, tired and absolutely pissed-off figure, especially when she realises the many betrayals that led up to both this current assault and her previous injury.  I loved how well Johnston set up this character’s revenge arc, and it was so much fun to see Briar finally get her hands on all the people responsible for her misery.  The author really dives into Briar’s mindset and emotions as the book continues, and it proves very, very hard not to root for her, especially when she is driven to her absolute limit.

While most of the focus of The Last Shield is on Briar, there are several other great characters featured throughout the book who also enhance the story.  The most prominent of these is probably the heir to the Sunweald, Ves, who has excellent parallel character growth to Briar.  Initially portrayed as a young fop, Ves grows due to the sacrifices he witnesses in his name and the brash mentorship of Briar, and he ends up proving himself in his own way.  Aside from that, I really need to highlight the excellent group of villains who Briar finds herself up against.  Featuring a band of traitors, brigands, an assassin and a dark witch, the antagonists of The Last Shield play off the stoic Briar extremely well, especially as each of them enrage her in a different way.  Johnston does a fantastic job showcasing the antagonist’s perspective throughout the course of the story, and their early scenes really work to ensure the reader dislikes them.  I personally loved seeing their point of view once they realised that Briar was loose in the castle with them, and the outrageous sequences of fear, anger and regret that followed are incredibly fun.  These characters proved to be a great boon to The Last Shield’s plot, and I deeply enjoyed the fantastic and powerful storylines that Johnston built around them.

Cameron Johnston continues to greatly impress with his fourth novel, The Last Shield.  An exceptional, addictive and gloriously over-the-top dark fantasy novel that takes inspiration from some classic action films, The Last Shield was pure entertainment and excitement, that I could not turn away from.  With great characters, an awesome setting, and so much damn action, there is something for every dark fantasy fan in The Last Shield, and I cannot recommend it enough.  One of my favourite fantasy books of 2024.

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