The Dungeon Anarchist’s Cookbook by Matt Dinniman

Publisher: Soundbooth Theater (Audiobook – 19 March 2021)

Series: Dungeon Crawler Carl – Book Three

Length: 16 hours and 54 minutes

My Rating: 5 out of 5 stars

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Matt Dinniman’s elaborate tale of carnage and comedy continues with the third entry in the Dungeon Crawler Carl series, The Dungeon Anarchist’s Cookbook, another exceptional and highly addictive novel that I could not get enough of.

Those familiar with this blog will know that I recently discovered the sheer insanity that is Matt Dinniman’s epic Dungeon Crawler Carl books.  An outstanding LitRPG series that sees Earth demolished by aliens and turned into a massive, multi-layered fantasy dungeon that the surviving humans need to fight through and descend, all in the name of reality television, the Dungeon Crawler Carl novels are an incredible collection of books with some amazing depth to them as they follow two of the more explosive dungeon crawlers, the gruff Carl and his now sentient cat, Princess Donut.  I powered through the first two books in the series, Dungeon Crawler Carl and Carl’s Doomsday Scenario, in no time at all, and both were epic five-star books.  Due to how incredible these first two books were, I just had to continue the series, and I instantly started listening to the third book, The Dungeon Anarchist’s Cookbook, as soon as I finished off Carl’s Doomsday Scenario, and boy was it something special.

After the cataclysmic end to the third floor of the dungeon, Carl, Princess Donut, their dinosaur pet Mongo, and new party member Katia have arrived on the fourth floor.  This new floor opens all manner of changes for the crawlers, with sponsorship programs, advanced living quarters, new crafting areas and a leaderboard, all needing to be considered by Carl and his companions.  At the same time, the difficulty of the game is ramping up, and this new level is far more complicated than anything they have faced before.

Known as the Iron Tangle, the fourth floor of the dungeon is a mass of interwinding subway tunnels and stations built from the world’s pillaged railway systems.  Tied together in an elaborate knot, thousands of different lines populate this level, filled with random subway and train cars loaded with monsters.  To survive and find the stairs to the next floor, the crawlers need to work out the elaborate puzzle of the Iron Tangle, including which areas are safe, where the monsters are coming from, and what trains can be used to get to important destinations.  However, the dungeon’s creators have populated this floor with all manner of nasty surprises, surprises designed to swallow all the crawlers they can find.

Faced with a seemingly impossible puzzle before them, Carl, Donut and Katia will need to work with all the crawlers on the floor if they want to decipher the mystery of the Iron Tangle.  Only by coming together can the remnants of humanity survive the horrors before them and find a way to continue descending to the bottom of the dungeon.  But can Carl trust his fellow crawlers, especially now that he has a bounty on his head and a potential traitor in his own party? 

Wow, wow, wow!  I honestly didn’t believe that the series could get even better than the awesome first book, but Dinniman once again proves me wrong by producing a particularly elaborate third entry that I once again fell in love with.  Featuring a clever and memorable new scenario, The Dungeon Anarchist’s Cookbook was an exceptional continuation of the series, bringing back all Dinniman’s great characters, complex RPG elements and insane humour, and producing a particularly special story with it. This is another incredible Dungeon Crawler Carl book that gets a well-deserved five-star rating from me.

Like the previous entry in the series, the plot of The Dungeon Anarchist’s Cookbook covers the protagonists’ attempts to journey through a single level of the dungeon, in this case the massive fourth floor, which is made up of an elaborate tangle of monster-filled subway tunnels.  Thanks to The Dungeon Anarchist’s Cookbook having a longer length than the previous novels and not requiring any substantial introduction material, Dinniman is able to spend a substantial amount of time fleshing out the exploration of this level, and the primary focus of the plot focuses on the characters trying to find the various tricks of the Iron Tangle.  While the narrative of The Dungeon Anarchist’s Cookbook is a little slower paced than the previous entries in the series, you soon get engrossed in this complex adventure narrative, especially as there is the usual fun humour, cool character dynamics and the inevitable explosive solutions to all the problems the characters encounter.  Dinniman also spends time expanding on some of the background character plots and wider universe narrative threads that give greater context to the events of the dungeon.  While these parts aren’t as prevalent as in the original novel, you still get some interesting continuation of the wider conspiracies and issues surrounding the crawl and the whole series, which come into play in some compelling ways.

While the first half of the book is very awesome and has some great moments, it is the second part of The Dungeon Anarchist’s Cookbook that really ensures that readers will come away from this novel particularly happy.  Starting with a fantastic and particularly bloody rescue sequence when Carl and his associates attempt to save a bunch of trapped fellow crawlers and initiate a group stand against the horrors of the Iron Tangle, the plan swiftly breaks down in some particularly memorable ways, with the entire dynamic of the dungeon changing in a single moment.  Other great scenes, including a confrontation between Carl and one of his main enemies in the dungeon, also add to the general drama of the novel, and I love how these complex moments, as well as the entire plot of the second half of the book, perfectly flows from the great build up Dinniman featured in the first half of The Dungeon Anarchist’s Cookbook, as well as a multitude of other great plotlines the author has been building up throughout the series.

This impressive narrative eventually leads up to the big and massively destructive conclusion of the book, which was a perfect end to such a captivating novel.  Dinniman cleverly builds up the tension in the lead-up to this finale, and you know that the other shoe is about to drop in a big way.  When it does, Dinniman does not disappoint, forcing the protagonist into some elaborate life and death scenarios, including one particularly epic showdown.  I really loved how all these intense and action-packed sequences came together, and you are constantly on your edge of your seat as you wait to see what happens next.  The protagonist’s various creative plans and failed solutions in the face of these over-the-top scenarios really add to the outrageous entertainment value of the book, and I cannot emphasise enough what an awesome conclusion The Dungeon Anarchist’s Cookbook had.  The author also cleverly sets up the events for the next book, with several hints at key moments to come, and you are left eagerly waiting for even more of the series, especially after seeing how crazy and intense things got in this novel.

Dinniman did another outstanding job writing this third Dungeon Crawler Carl book, and I really appreciated how he brought the same energy and level of excitement to The Dungeon Anarchist’s Cookbook.  The reader is once again treated to an amazing amount of complex action, intriguing LitRPG elements, captivating character growth, and the author’s outstanding humour, which equates to a particularly gripping and intense read.  I liked that The Dungeon Anarchist’s Cookbook had a much more effective pace than the second novel, and the entire journey through the floor was very well set out and quite captivating.  While the labyrinthine nature of the Iron Tangle is a little hard to follow at times, I think this worked well in the context of the story, as it helped to underscore the confusing puzzle that the protagonists had to solve, and you really have to appreciate the sheer inventiveness that the author threw into this distinctive fourth floor.

As with the second novel, I felt that people interested in trying out this series really shouldn’t start with The Dungeon Anarchist’s Cookbook, and instead they need to read the preceding novels first.  While this third novel does have a bit more internal recapping, as the protagonist thinks back to key events, Dinniman does drop the reader into the story immediately after the closing moments of Carl’s Doomsday Scenario, which will confuse most new readers.  The author again builds on the cool LitRPG elements of the previous novels, adding in even more classic gaming features that the protagonists, and through them the readers, need to keep in mind as the book progresses.  All these features have an effective introduction so that anyone can understand their impact, no matter their experience with RPGs, and Dinniman works them into the wider plot extremely well.  As always, a lot of the dryer LitRPG elements of the book are made a lot more entertaining thanks to the over-the-top explanations, clever jokes, and the general insane manner in which the protagonists utilise them, and those reader’s with less interest in stats, abilities or equipment, will still have fun with the scenes focussed on them, especially as they feature some of the book’s funniest lines.  The rest of the novel also features a great comedic tone, and I laughed so many times throughout The Dungeon Anarchist’s Cookbook, especially as Dinniman keeps upping the ante with the plot and forcing the protagonist into even more ridiculous scenarios.

This great humour is well balanced by the often more serious character moments that Dinniman does a wonderful job inserting into the story.  Most of these revolve around the perspective character, Carl, who serves as the voice of the entire story.  A sarcastic, gruff and scarred figure, Carl serves as an excellent everyman protagonist for the series, and you soon get very attached to him, especially as he attempts to be the dungeon’s hero and save everyone he can.  The author builds up some really moving storylines around Carl in this third book, and I loved seeing his continued growth as the team’s unofficial leader, as his accurate insights and tactical ideas really move the plot along.  There are some very dramatic moments loaded in as Carl encounters the various dark sides of the dungeon, and I loved the big anti-authoritarian aspect to the character that Dinniman is expanding upon, especially as he witnesses more and more of the dungeon’s cruelty.  The inclusion of the titular Dungeon Anarchist’s Cookbook, a secret in-game book that gives him hints and ideas to survive in the dungeon, was a fun twist, and I loved how it gave him even more explosive ideas, while allowing the author to explore his rebellious side even more.  Despite being a mostly serious figure, there is still a lot of humour around Carl, mainly from him being the straight man in a very ridiculous place, and you have to love his very reasonable reactions to some of the weird things he witnesses.  Dinniman also continues the very funny trend of having Carl gain a well-deserved reputation of being one the craziest crawlers in the dungeon, mainly due to his tendency of solving all his problems with explosives, and there is a lot of entertainment in seeing Carl’s various plans go further off the rails than intended.

In comparison to Carl, sentient cat Princess Donut is the fun face of the team, and it’s impossible not to love her various antics and over-the-top attitudes.  Her many entertaining quirks, including her obsession with fame, hilarious insights into humans, her long-running grudge against all Cocker Spaniels, her relentless use of all-caps in chat mode, and her general cat-like personality all add a lot of amusement to the novel, and you have to love the odd-couple relationship that forms with Carl.  So many of The Dungeon Anarchist’s Cookbook’s funniest sequences result from Donut’s antics and Carl’s subsequent reactions, and this novel would not be as entertaining without her.  Despite mostly being a comedic figure, Donut does get some serious interactions with the other characters, which help to showcase her character growth and protective nature.  Her occasional vulnerable and honest discussions with Carl really highlight their bond, and she has one of the best moments in the entire book when she overreacts after a friend is hurt.  I really cannot emphasise enough what a great character Donut is, and I really love that Dinniman decided to make this hilarious sentient cat one of his main protagonists.

I also must mention the newest member of the protagonist’s party, Katia, a shy woman who has taken on a shapeshifting race that allows her to act as an effective tank.  I must admit I wasn’t too certain about Katia as a character at the start of The Dungeon Anarchist’s Cookbook, due to her understated personality and somewhat random introduction and inclusion to the team in the second half of the previous novel.  However, Dinniman steadily builds up her complex personality as the book continues, and thanks to the continued support of her new party, as well as Carl’s various attempts to hack her race features, she becomes quite an effective crawler, gaining a lot more confidence.  Her unique abilities and likeable personality nicely compliment the already existing team of Carl and Donut, and they end up becoming a well-balanced trio thanks to her inclusion.  The author also sets up an intriguing storyline around Katia’s conflicting loyalties between her previous party and the current group of Carl and Donut, which come into play perfectly during one of the novel’s big moments.  Katia ends up becoming quite an awesome part of the book thanks to these scenes, and I loved the excellent new dynamic she brings to the series.

Aside from these main three characters, The Dungeon Anarchist’s Cookbook features a really impressive supporting cast, especially as Dinniman brings back a lot of awesome characters from the previous two novels.  This includes Donut’s pet, Mongo, a giant velociraptor who was once again a fun addition to the plot.  While Mongo does get used a little less in the book thanks to the compact train cars of the setting, he made an impact when he did appear (especially to a certain gnoll) it is very entertaining to see Donut finally able to ride him.  The group’s manager, Mordecai, was once again perfect as the reluctant and exasperated mentor figure, who plays off the personalities of the main protagonists perfectly.  One excellent scene in the book ended up limiting Mordecai’s role in The Dungeon Anarchist’s Cookbook, which serves as an effective handicap for the protagonists, while also hinting at Mordecai’s traumatic past, and I look forward to the author expanding on that in the future.

This lack of Mordecai also allows for the author to feature a lot of additional characters, which fits the giant group teamwork focus of the plot, and it was fun to see some of Carl and Donut’s acquaintances from the previous two books return here, especially as several have changed in some very entertaining ways.  I need to highlight the return of antagonist Frank Q, whose big scene with Carl was one of the most powerful moments of the novel, especially as Frank seemingly gets his revenge.  Other previously mentioned antagonists, including some introduced outside the dungeon, are brought back here, often in a big way, and their interactions with Carl are always quite destructive.  Dinniman also focuses on an array of NPC characters in The Dungeon Anarchist’s Cookbook, and the dark plight of these poor figures helps to showcase both the protagonist’s empathy and the twisted nature of the entire dungeon process.  Finally, I again need to mention the hilarious AI who runs the dungeon, as the disembodied figure is easily the most hilarious character in the series thanks to his unhinged descriptions, brilliant references, and the twisted way he manipulates the crawlers to get the funniest result for the audience.  I love how Dinniman showed how the AI is starting to crack a little, especially when it begins rebelling against the corporation running the game (how dare they appeal the AI’s decisions), and I laughed so hard at so many things the AI said.  All these characters, and more, were very entertaining to follow, and I love the many rich character arcs and moments that the author cleverly inserted into the novel’s plot.

I have been having an absolute blast with the Dungeon Crawler Carl audiobooks, and I didn’t even hesitate in choosing to also listen to The Dungeon Anarchist’s Cookbook on this format.  Unsurprisingly, this was another exceptional listen as the audiobook version of The Dungeon Anarchist’s Cookbook really helped to highlight all the best aspects of the book, including the great action, amazing characters and brilliant, over-the-top humour.  Coming in at nearly 17 hours, this was the longest Dungeon Crawler Carl audiobooks yet (they only get even longer from here), although I still managed to power through it in very quick order.  A large reason this audiobook was so good was because the very talented Jeff Hays once again impressed as narrator.  Thanks to his zany voices Hays makes this audiobook truly come alive, and I love how perfectly he inhabits all the crazy and complex characters featured within this book.  There is an outstanding array of accents, parody voices, and over-the-top tones from Hays in this audiobook, and all the voices were a lot of fun, especially for some of the big or exaggerated monsters.  I again need to highlight his excellent voices for Carl and Princess Donut, and it’s just amazing how he can embody both very divergent characters.  I also loved the voice he used for the system AI, especially as Hays brings out all the disembodied figure’s sass, anger and sadistic comedy with his reading of the announcements, especially when the AI gets freaky or mad.  This Dungeon Crawler Carl audiobook also features the voice of Youtube personality The Critical Drinker, who voices a minor character in a well-done, if unnecessary, inclusion.  I felt this entire audiobook came together pretty damn perfectly, including the very funny ad for Soundbooth Theater thrown in at the end, and I honestly don’t think I would enjoy this series nearly as much if it weren’t for these fantastic audiobook productions.  I plan to listen to all future Dungeon Crawler Carl novels on audiobook, and I know I am going to have so much damn fun doing so.

With yet another explosive story, loaded with great characters, clever RPG inclusions and the author’s outstanding humour, The Dungeon Anarchist’s Cookbook was extremely epic, and I could not get enough of it.  The best book in the Dungeon Crawler Carl series so far, The Dungeon Anarchist’s Cookbook was ultra-impressive, and Matt Dinniman did an exceptional job bringing everything together.  I enjoyed this novel so much that I once again decided to start reading the next book in the series the moment I finished this one and then continued after that.  As such, I am currently in the middle of the fifth book in the series, The Butcher’s Masquerade, after loving the fourth book, Gate of the Feral Gods, and both are incredibly awesome and so much fun.

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Carl’s Doomsday Scenario by Matt Dinniman

Publisher: Soundbooth Theater (Audiobook – 6 January 2020)

Series: Dungeon Crawler Carl – Book Two

Length: 11 hours and 28 minutes

My Rating: 5 out of 5 stars

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After falling in love with Dungeon Crawler Carl, the first book in the epic Dungeon Crawler Carl series, I have decided to continue diving into this incredible series of adventure, friendship and adversity, with the second novel in the deeply impressive LitRPG series Carl’s Doomsday ScenarioDungeon Crawler Carl was so damn fun, and I chose to start reading this awesome sequel the very moment I finished the first book in the series.

The dungeon crawl to determine the fate of planet Earth has begun, and it is already the highest rated show in the entire galaxy.  However, the games have only just began, as the human crawlers who survived the training levels of the game now must contend with the horrors of the dungeon’s third level. 

The unlikely team of the pants-bereft hero Carl, his now sentient cat, Princess Donut, and Donut’s pet dinosaur, Mongo, have already survived great adversity in their initial forays through the dungeon, but now the game is starting to get even more chaotic.  Starting off the level with the ability to chooses new races and specialised classes, Carl and Donut have some serious upgrades to face the full horrors of the dungeon, and they are going to need it.

This new level of the dungeon, known as the Over City, is the sprawling ruin of a once vast city, laid low by a devastating calamity.  Many creatures still haunt the now destroyed streets, including the horrifying remains of a once popular circus, while in the seemingly safe town they use as a base, murdered prostitutes rain from the sky as part of a malevolent scheme.  However, while Carl and Donut face all manner of monsters and mayhem tackling these horrors and the quests that lay behind them, the greater danger may lay outside of the dungeon, as old and new enemies from the alien races descending on Earth are determined to make Carl’s journey as difficult as possible.  Can these two unlikely companions and their pet dinosaur survive the carnage to come, or is their doomed crawl through the dungeon about to come to an end?

Well damn, now that was a really impressive follow-up to the first book in the Dungeon Crawler Carl series.  Carl’s Doomsday Scenario was an outstanding novel from Dinniman that ups the craziness and ensures that you are still absolutely hooked on its brilliant storytelling, intriguing LitRPG elements and awesome humour.  I frankly couldn’t stop listening to Carl’s Doomsday Scenario, and I have to give it another five-star rating for how much fun I had with it.

Dinniman came up with another great story for Carl’s Doomsday Scenario that continues right after the events of the first book in the series.  One of the shorter novels in the series, Carl’s Doomsday Scenario avoids any recap material and instead jumps right into the plot, which covers the entire time the protagonists spend on the third level of the game.  Cleverly bringing in some cool new elements at the start, the protagonists are soon grinding through this new level.  The plot mostly focused around two of the quests that the protagonists choose to participate in, one involving a cursed circus, and the other involving a sinister plot of sacrifice and murder in one of the floor’s main towns.  Dinniman plays through both major plot elements in a similar manner to quests from a particularly deranged RPG game, and you soon get invested in both the scenarios, and the protagonist’s unusual or explosive ways of dealing with the situation.  Both major quest lines involved carnage, exploration, a dash of mystery, and an array of intriguing new characters, and allow for the protagonists to keep getting stronger and more experienced.

These quest-focused sequences are well balanced by an array of events that tie them into the larger series story of the protagonists playing the dungeon game.  The protagonists become involved in several events outside the dungeon which helps introduce long-term antagonists and hints about some of the future obstacles to come.  You also get some interesting updates about some of the recurring characters introduced in the first book, many of whom are clearly going to have a bigger impact on the story in the future.  All these elements blend well into one cohesive and exciting plot, and I loved how well Dinniman balanced the various unique story elements and kept making the overall narrative of the series even more elaborate.  These plots all come together for Carl’s Doomsday Scenario’s big finale, which was as hilariously epic as possible.  Dinniman really ramped up the tension for this final part of the book, and you are constantly on the edge of your seat as you wait to see who survives and how.  An epic story that perfectly continued the overarching Dungeon Crawler Carl narrative, while also providing some very memorable moments that allows Carl’s Doomsday Scenario to stand on its own.

I loved how Carl’s Doomsday Scenario came together, although I must point out that you really need to read Dungeon Crawler Carl first.  The plot of Carl’s Doomsday Scenario directly continues from the events of Dungeon Crawler Carl, and you could honestly combine the two to get one long novel without any issues at all.  Indeed, this story does feel a little like a bridging novel between the introductory first novel and the heavily plot laden third book, although it still works well to tell its own fun story.  While the point-of-view protagonist does recap some events in his head as the story unfolds, new readers trying to start at this second book would likely get lost in some of the plot details.  As such, this is definitely a book for those who plan to read the series from start to finish, and those that are will find that Carl’s Doomsday Scenario features all the very best elements from the initial novel, including a ton of great action, some unique LitRPG elements, and the continued side-splitting humour that made Dungeon Crawler Carl so much fun to get through.

Dinniman makes excellent continued use of the first-person perspective to paint a compelling picture of the protagonists’ journey in this second book, and you really get drawn into Carl and Princess Donut’s adventures as a result.  Thanks to the fact that they are experiencing all these scenarios for the first time, readers with all manner of LitRPG or RPG experience can easily enjoy this novel, and the author does an amazing job combining the more elaborate RPG elements into the larger exciting narrative.  There are a ton of great new elements added in for this book, with things like class and species decisions, quests, elite NPCs, towns and more, adds some additional complexity to the plot which helps to make the story even more interest.  These extensive LitRPG features are perfectly enhanced by the author’s comedic writing, and there are so many great jokes thrust into the story.  This humour is well supported by the book’s overall outrageous nature, and all the over-the-top scenarios the protagonists encounter can be exceptionally funny at times.  Thanks to how well Dinniman writes and combines these elements together, I was so invested in every part of the book, and it was fantastic to see the entire narrative unfold and watch the protagonists evolve with the game.

As with Dungeon Crawler Carl, the emotional heart of Carl’s Doomsday Scenario lies in the partnership between Carl and Princess Donut, and it was fascinating to follow these two unlikely heroes through the dungeon.  Carl continues to be the gruff and over-exasperated central character through whose eyes we see the story unfold.  A tired figure still reeling from the death of his planet, Carl continues to grimly stay alive for Donut’s sake, while also becoming more enraged at the full evils of the dungeon and the corrupt alien corporations controlling it.  I really enjoyed the practical and often quite clever way he addresses the dungeon’s many challenges, and Dinniman does a good job showcasing his evolution as a player, even though he still mainly resorts to explosives and crazy plans.  Indeed, Carl starts to develop a somewhat well-deserved reputation as a reckless figure, which is quite entertaining.

While Carl is the stoic centre of the plot, Princess Donut is the comedic heart of the Dungeon Crawler Carl series, and you just have to love her entertaining persona.  Despite being sentient, Princess Donut is still very much a cat in nature and bearing, and it is hilarious to see her exaggerated personality clash with the more subdued nature of Carl.  Her ability to get them into all manner of trouble with her fun-loving ways and lack of caution adds some great entertainment to the plot (Goddammit Donut!), while her love of attention and popularity perfectly plays into the reality television nature of the dungeon game they are in.  Donut is an outstanding personality foil to Carl, and this allows for some very entertaining moments as a duo.  However, while on the outside she is still the same silly and haughty cat you came to love in the first book, Dinniman has started to showcase Donut’s hidden depths, and there are some great moments when you come to realise that the cat is growing up and become more mature.  A lot of this lies in the heartwarming relationship between Carl and Donut as the two continue to become a true team.  I love some of the scenes when Carl and Donut are vulnerable with each other, especially when they are close to death, and you realise just how close they’ve become and how much they mean to each other.  This connection provides some amazing moments throughout Carl’s Doomsday Scenario, and you continue to become extremely invested in these two’s adventures.

Aside from Carl and Donut, there is an array of additional awesome characters featured in Carl’s Doomsday Scenario, including a combination of figures from the previous novel and some new great characters.  This includes Donut’s pet velociraptor, Mongo, who continues to grow into an even more dangerous killing machine.  Despite some continued teething troubles about Mogo’s inability to control himself, Mogo grows into a key member of the team, and that intense scene where he defends Donut from harm cements him as a wonderfully beloved pet.  The team’s NPC tutorial guide, Mordecai, gets an extended appearance in Carl’s Doomsday Scenario, becoming Donut’s reluctant manager, and I loved the fun mentor role he adds to the cast, becoming the team’s voice of reason, which is often ignored by the protagonists.  Dinniman also adds in an interesting third member of the party later in the book, who gets an effective introduction, even if they don’t play a major role in the plot this time around.  Throw in an array of determined fellow crawlers, aliens who often have beef with Carl, and some complex mobs and NPCs whose unique stories the protagonists get dragged into, and the cast of Carl’s Doomsday Scenario was so damn epic and really enhanced the overall story.

As with the first book in the series, I chose to listen to Carl’s Doomsday Scenario on audiobook, which is frankly the very best way to enjoy this incredible novel, especially as the having the crazy story and the antics of the characters read out is so much fun.  Coming in with a run time of 11 and a half hours, this is one of the shorter entries in the series, and I managed to finish off this audiobook in a few very entertaining days.  I deeply appreciate the fact that Jeff Hays continues as the narrator of this second audiobook in the series, as he really impressed me with Dungeon Crawler Carl.  Hays has an amazing array of elaborate voices that perfectly fit so many of the unique characters featured in this novel, and he carries over several of the key tones from the first audiobook for the recurring characters.  His voices for Carl and Princess Donut are particularly good, and I love how effectively he still captures their complex personalities, including Carl’s frustrations and anger, and Donut’s comedic over-excitement and infectious personality.  His best voice still probably remains the system AI running the dungeon, as the sheer amount of excitement, sarcasm and comedic timing Hays brings to reading out the AI’s notices is so damn good.  Throw in a cool array of new character voices, as well as some modulated tones for characters who have changed race or attributes, and this was such an impressive listen that will have you laughing like crazy.  I cannot recommend the audiobook format of the Dungeon Crawler Carl books enough, so do yourself a favour and make sure to check them out.

My newfound obsession with Matt Dinniman’s Dungeon Crawler Carl series continues unabated as I powered through the second book, Carl’s Doomsday Scenario, in no time at all.  an outstanding sequel that perfectly continues all the amazing story elements from the first book, while adding even more layers to the elaborate scenario.  Fast-paced, constantly entertaining, and with some impressive emotional depth to it, Carl’s Doomsday Scenario was particularly awesome, and I had an absolute blast reading it.  Indeed, I loved it so much that I once again instantly dived into the next book in the series, The Dungeon Anarchist’s Cookbook, which is proving to be just as incredible as its predecessors.

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