The Gate of the Feral Gods by Matt Dinniman

Publisher: Soundbooth Theater (Audiobook – 1 July 2021)

Series: Dungeon Crawler Carl – Book Four

Length: 18 hours and 3 minutes

My Rating: 5 out of 5 stars

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The chaotic fun of Matt Dinniman’s Dungeon Crawler Carl series reaches another impressive level in the awesome fourth book, The Gate of the Feral Gods, an exceptional read that I could not put down until its gripping and epic end.

I can officially say that I am incredibly obsessed with the Dungeon Crawler Carl books.  Taking place after all buildings on Earth are instantly destroyed and turned into an elaborate fantasy dungeon, all in the name of an alien reality show, the Dungeon Crawler Carl books are an incredible series that perfectly utilises its unique concept and LitRPG basis to create a particularly addictive story loaded with crazy action, over-the-top humour and an array of incredible characters.  I only started it a few weeks ago and I have so far powered through several books in the series, including Dungeon Crawler Carl, Carl’s Doomsday Scenario and The Dungeon Anarchist’s Cookbook, all of which were five-star reads.  Indeed, I have had such a great time with this series, that the moment I finished off The Dungeon Anarchist’s Cookbook I instantly started listening to the fourth book in the series, The Gate of the Feral Gods, which continued the series in some outstanding ways.

After surviving the carnage of the Iron Tangle, Carl, Princess Donut and Katia have emerged on the fifth floor of Dungeon Crawler World Earth and must now contend with a new dastardly set-up.  Placed into a multitude of small, bubble-contained worlds, each remaining human party needs to assault castles contained within each of the bubble’s four zones.  If they succeed in capturing each zone’s castle, the dungeon stairwell will open and they’ll be able to advance to the sixth floor.

While the setup for the fifth floor seems simple, in reality it is a logistical nightmare, as the popular team of Carl, Princess Donut and Katia must navigate and master four very different environments within a rushed timeline, including a desert landscape infested with flying gnomes, a gigantic haunted crypt filled with traps, a besieged sand castle that is home to a powerful mage with relationship issues, and a derelict underwater submarine surrounded by gigantic sharks, all while trying to untangle a unique puzzle hidden in an elaborate quest storyline.  Worse, thanks to their high levels, the team are forced to rely on ineffective, low-level fellow crawlers to clear out the bubble’s zones, including those people who have barely survived the previous floors.

However, the elaborate new floor is only the tip of the problems facing Carl.  Old enemies from outside the dungeon are desperate to strike him down for the chaos he has caused, while the AI controlling the dungeon continues it erratic obsession with him.  As events heat up, Carl is given the unique chance to obtain a legendary artefact loaded with unimaginable power and terrible risk, The Gate of the Feral Gods.  If Carl can master the gate, he has the chance to keep his friends and loved ones safe on this floor.  But what happens when Carl decides to use the gate to strike back against those who have destroyed his planet?  You will not break him, but he will break everything in the galaxy to get his revenge!

Dinniman does it yet again as The Gate of the Feral Gods was another exceptional and epic novel that I could not stop reading.  Perfectly continuing the impressive story from the previous Dungeon Crawler Carl novels, The Gate of the Feral Gods was an ultra-exciting and complex novel, that brings laughter, excitement and powerful emotional moments in equal measure.  Another book in this series that gets a very easy five-star rating from me, The Gate of the Feral Gods was so damn good, and I had so much fun getting through this insane, but clever, adventure.

I really enjoyed the impressive story that Dinniman came up with for The Gate of the Feral Gods, especially as the author uses the opportunity to feature a more traditional fantasy narrative, while also building on the unique character relationships that have been an impressive part of the previous novels.  In a new dungeon floor with some unique quirks, you are once again drawn into the battle for Carl, Donut and Katia’s survival, as they attempt to understand their new scenario as the population of the entire galaxy watches their progress.  There are also some great new characters introduced in this early part of the book, who add some excellent human elements to the wider story.  Determined to clear their part of the floor, Carl’s team embark on some explosive initial actions, and I liked how Dinniman treated this early part of the story in a more traditional LitRPG manner, as the protagonists follow the quest elements laid out as part of the story.  However, it doesn’t take long for Dinniman to throw things completely off the rails, as there are some great scenes halfway through, including the return of an old friend with real inner anger, and a unique boss battle in a flying house that will have you cackling with surprise.  However, one of the more impressive events set around the middle of the novel sees Carl start to embrace his anarchist persona, striking back against his oppressors in his usual destructive manner.

The big events of the first half of the book have an impressive impact on the second half of The Gate of the Feral Gods, as the protagonists find themselves in a time crunch.  This forces them to go on some risky missions, including invading a giant sandcastle with some unique elements, as well as journeying beneath the waves, much to the horror of everyone’s favourite sentient cat.  The various intense challenges faced by the protagonists are usually overcome in some impressively inventive ways, I loved how well Dinniman hints at the protagonist’s eventual plans.  While this is unfolding, you get some interesting looks at the wider crawl thanks to flashes of other character’s battles, and Dinniman also provides some intriguing looks at the issues surrounding the outer galaxy.

While all the above elements are impressive and result in some epic moments, it pales in comparison to the final third of the book.  Thanks to the titular Gate of the Feral Gods, all hell breaks out (literally and figuratively), as the protagonists find themselves involved in the biggest escort mission ever.  Thanks to that, they get into some brutal confrontations, which help to define how desperate things are getting for the characters.  The final sequences of The Gate of the Feral Gods helps to cement this novel as a truly impressive part of the series, as Carl and Donut finally face down one of their oldest enemies, while also fooling everyone with a particularly chaotic scheme.  The set-up for the protagonist’s bold strike against their foes is very clever, and while there are a lot of hints about what is to come, Dinniman cleverly obscures the entirety of the plan, allowing for some awesome surprises that really show off how audacious the protagonists are coming.  This was honestly an incredible end to such a chaotic and compelling read, and it sets up the next book in the series perfectly, allowing for some impressive moments going forward.

I really enjoyed how The Gate of the Feral Gods turned out, especially as Dinniman turned what could have been a filler novel between two major parts of the Dungeon Crawler Carl series, into a particularly powerful and intense novel with long-running implications for the rest of the series.  Due to its position as the fourth book in the series, The Gate of the Feral Gods is best read by those who have enjoyed the previous entries in the series, even with the protagonist’s useful internal recaps, especially as this book continues to feature and build on a lot of complex ongoing storylines and character arcs.  Once again written in the first-person style, Dinniman perfectly showcases his unique scenario, and gifts the reader with so much awesome action, fun humour, compelling characters, and surprisingly enjoyable LitRPG elements.  With a bit more of a slower pacing at the start of the novel, Dinniman gives this book time to breath after the crazy conclusion of The Dungeon Anarchist’s Cookbook, and allows the characters, and the readers, time to get familiar with the new floor of the dungeon.  This complex new setting within the dungeon was extremely well crafted, and its unique features ensured that The Gate of the Feral Gods had a very distinctive feel amongst the rest of the series.  The focus on quests and the internal storylines of the level helped to amp up the fantasy vibe of the story, while Dinniman also set up a multitude of additional long-running storylines that have a big impact later in the series.  At the same time, Dinniman cleverly continued to showcase the wider universe outside of the dungeon and the way that these exterior events impact the protagonist’s battles, and vice versa, allowing for a particularly compelling narrative.

While I felt that The Gate of the Feral Gods had a slightly slower start, that doesn’t last long, as Dinniman adds in some amazingly exciting and over-the-top sequences that really stick in the mind.  The author proves extremely capable of completely going even further beyond the craziness of his previous novels, and I loved how fantastically outrageous things get at times, with giant boss battles, unbelievably dangerous traps, multiple crazy gods, and some deeply human fights, all making this story particularly epic at times.  The many, many action scenes within the book are so well written, and I loved how impactful, insane, and usually hilarious these sequences are, and Dinniman makes excellent use of the LitRPG part of the series, with so many cool elements from RPG games coming into play in entertaining ways.  Dinniman also does an excellent job expanding on a ton of complex elements of the dungeon in this novel by including various extracts from Carl’s Dungeon Anarchist’s Cookbook, a secret compendium of knowledge from previous crawlers.  These extracts are each cleverly written in their own style, and I love how they highlight technical elements of the dungeon, as well as the emotional damage each of these previous crawlers experienced.  These LitRPG elements are further made better by the author’s unique sense of humour, which inhabits every aspect of the book and ensures that the reader is constantly laughing at all the insane moments, clever jokes, and over-the-top characters.  While this humour might not be for everyone, I felt it was perfect, especially as it blended with all Dinniman’s complex storytelling and the deeper emotional pain of the book, allowing for a very impressive overarching novel.

The thing that made The Gate of the Feral Gods really stand out was the author’s focus on character introductions, growth and powerful human moments, as the protagonists, their allies, and the various beings involved in the running on the dungeon, continue their chaotic journey together.  As with all the books in the series, the plot of The Gate of the Feral Gods revolves around protagonist and perspective character Carl, through whose eyes we see the plot unfold.  The perpetually exasperated and intense heroic figure who is desperately trying to save everyone he comes across, Carl continues to struggle in his role of leader and must keep coming up with dangerous plans to save his friends and beat the latest challenges of the dungeon.  While mostly serious, there is some fantastic humour and deeply sympathetic moments behind Carl, and it proves fascinating to see him struggle to maintain his anger and place as the reasonable one in the group, especially when it comes to his habit of blowing everything up.  The author also really dials up the rebellious anarchist aspects of Carl in this novel, as he starts fighting back against everyone he holds responsible for Earth’s destruction in some very cathartic ways.  Throw in the continued hints at the character’s traumatic past and his growing connection to all his friends, and Carl proves to be an excellent central character for this incredible book.

While Carl is a great main protagonist, this series would be nothing with his sentient cat companion, Princess Donut, who continues to be the highlight of most of the scenes she is in.  An overly dramatic, imperious and fun figure who maintains many stereotypical cat elements, Donut is the heart and soul of the book, and you have to laugh at all her funny jokes, entertaining reactions and the unlikely friendships and interactions she has.  Dinniman has fun building up the cat aspect of the character in The Gate of the Feral Gods, especially in the sequence where Donut finds herself underwater, and it was so damn entertaining to see her freak the hell out at times.  Much of the book’s humour also revolves around her unlikely partnership with Carl, and the way the two play off each other is just amazing.  While most of her personality and appearance is humorous in nature, it hides a deeper heart to it, as Donut’s child-like nature ensures that she is very reliant on Carl, and it was deeply moving to see them bond even further in this novel, and you can clearly see how close they are, even during the moments when Donut is deliberately annoying her human.  Probably one of the best cat characters in modern fiction, Princess Donut is so much fun, and I deeply enjoy every scene she is in.

While most of the book’s focus is on the central pair of Carl and Princess Donut, Dinniman continues to expand the incredible supporting cast of the series in The Gate of the Feral Gods, and I loved the brilliant storylines and development that occurs around these secondary figures.  This includes the third member of the protagonist’s party, Katia, who serves as the more reasonable and responsible member of the team.  It was fascinating to see how much Katia comes into her own in this novel, especially during a period where Carl and Donut are out of the game for an extended time, and she really steps up as a compelling alternative leader to the supporting cast.  Donut’s manager, Mordecai, a former crawler with issues, was a wonderful mentor figure for much of the story, and I quite enjoyed the interactions he has with the rest of the characters, especially Carl, while his attempts to keep his charges from doing anything too crazy are often ignored.  I also continue to be deeply entertained by the AI running the dungeon, whose over-the-top commentary, descriptions and jokes, add so much awesome and often concerning humour to the story.  There were some hilarious moments in The Gate of the Feral Gods where the AI continued to act a little crazy as its personality evolves to match the dungeon’s participants, including his continued messing with Carl, his weird foot fetish, and its own rebellion against the showrunners and people outside the game who are trying to restrict its fun.  Dinniman clearly had a ton of fun when it came to writing the AI’s actions, and it is so entertaining to see how crazy things get around it.

While all these returning major characters are great, one of the best things about The Gate of the Feral Gods was the way in which Dinniman brought in outstanding new characters, as well as reintroducing figures we haven’t see for a few books.  Some of the best new characters include Louis and Firas, two out-of-their-depth crawlers whom the protagonists must rely on.  Thanks to the encouragement of Carl and the others, they start to become much more effective as the book continues, and I loved their compelling growth in The Gate of the Feral Gods, as well as their impacts in their later books of the series.  I also must mention fun new character Samantha, renamed that by Donut from Psamathe.  A minor deity of unrequited love (or crazy ex-girlfriends), Samantha is a banished god trapped in the decapitated head of a magical sex doll.  Loud, rude, crude and constantly threatening every character’s mother, Samantha is probably the most over-the-top character in the series (which is saying something), but boy is she entertaining.  Perfectly introduced amongst the chaos of this book’s story, Samantha perfectly fits in amongst the main characters and becomes a major comic relief for much of the series.  Other great characters include some other fractious crawlers, the return of Chris from the first novel, who has gone through some major personality changes, a variety of insane gods including some unfortunately named demons, and various NPCs, whose existential plight becomes a major ongoing arc in the series.  All these characters, and more, allow for quite an entertaining and at times moving novel, and I really appreciate how well Dinniman utilises them in The Gate of the Feral Gods.

As with the previous Dungeon Crawler Carl novels, I ended up listening to The Gate of the Feral Gods on audiobook, which is such an incredible experience.  These Dungeon Crawler Carl audiobook are so damn good, and it’s one of the key reasons I have been able to so effortlessly binge this entire series.  The narration, done by the very talented Jeff Hays, perfectly captures the insane and over-the-top nature of the series, and so many elements of The Gate of the Feral Gods, including its humour, the intense action, and the impressive LitRPG inclusions, are deeply enhanced by having the story read out.  Hays complements this narration with unique and very fitting voices for all the characters, and I love all the elaborate and often hilarious tones that come out as a result.  It’s impressive how many new voices Hays comes up with each audiobook, and I loved the excellent consistency between audiobooks for the recurring characters.  The long-running voices for Carl and Donut are just perfect, especially as Hays perfectly captures the various emotions hidden within both figures.  I really love how much extra humour you get from hearing Carl’s exasperated voice at times, while the entirety of Donut’s excessive personality, including her hilarious overreactions and continuous outrage, are just amazing.  The rest of the cast are also voiced extremely well, and Dinniman pulls out some fun voices and accents in this book, including an acceptable Australian accent from a crocodile-themed crawler.  However, one of my favourite voices is still the one he uses for the Dungeon AI, and it is so much fun to hear Hays’s voice the various excited, mocking and occasionally deranged announcements and descriptions from this figure.  Throw in some subtle sound effects and vocal enhancements, that add even more umph to the narration, and The Gate of the Feral Gods is an exceptional listen.  I absolutely powered through the 18-hour runtime, and I cannot recommend this format enough, as you guaranteed to have an absolute blast listening to it.

With even more incredible carnage, character development and the author’s incredible humour, The Gate of the Feral Gods was another outstanding novel from Matt Dinniman.  Perfectly continuing the extended Dungeon Crawler Carl narrative and adding in some excellent, long-term characters and elements, The Gate of the Feral Gods is an amazing entry in this epic series, and I honestly couldn’t stop enjoy this novel.  I loved The Gate of the Feral Gods so much that I instantly dove into the next book in the series, The Butcher’s Masquerade, the very second I finished it, and I am so very glad I did. 

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WWW Wednesday – 20 August 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

The Bolthole by Peter Papathanasiou (Trade Paperback)

I’m still going with the Australian crime fiction novel, The Bolthole, as I didn’t get a lot of reading time this week.  The latest book from author Peter Papathanasiou, The Bolthole is set on Kangaroo Island and focusses on the disappearance of a rich man, while also featuring a battle for the island’s identity.  The Bolthole is so far proving to be a really intriguing novel and I’m hoping to find some time in the next few days to finish it off.

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This Inevitable Ruin by Matt Dinniman (Audiobook)

While I didn’t have a lot of physical reading time this week, I did get the chance to listen to get through a lot of audiobooks, so I have continued on with the incredible Dungeon Crawler Carl series by Matt Dinniman.  I’ve just started to listen to the seventh and most recently released novel, This Inevitable Ruin, which sees the protagonists fight an all-out war against multiple armies of alien players in an event known as Faction Wars.  I have been very excited to see Faction Wars for several books now and I cannot wait to see just how crazy this new novel gets.  I’m currently making some good progress on This Inevitable Ruin, but due to its length I will probably still be listening to it next week.  This will likely be one of the most awesome audiobooks I enjoy this year, and I cannot wait to see how everything unfolds, especially as there is so much potential for tragedy and mayhem.

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What did you recently finish reading?

The Eye of the Bedlam Bride by Matt Dinniman (Audiobook)

Due to how obsessed I am with Matt Dinniman’s Dungeon Crawler Carl series, I powered through the sixth book in the series, The Eye of the Bedlam Bride this week.  A very awesome entry in the larger series, The Eye of the Bedlam Bride featured a cool new dungeon floor with an interesting monster card concept behind it, which allowed Dinniman to continue his unique story in some interesting ways.  This actually proved to be one of the more intense and complex Dungeon Crawler Carl novels, and I had such an epic time getting through it.

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What do you think you’ll read next?

The Final Vow by M. W. Craven

The next book I am going to try and read is the epic new thriller, The Final Vow by M. W. Craven.  A very awesome sounding novel that will see Craven’s protagonist face off against a deadly sniper terrorising England, The Final Vow has a ton of potential, and I am very excited to see how the story unfolds, especially after being enthralled by The Mercy Chair last year.  I have a strong feeling that The Final Vow is going to be one of the top books of 2025, and I am extremely excited to see how it unfolds.

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Two Kinds of Stranger by Steve Cavanagh

I am also hoping to read is the awesome upcoming Eddie Flynn novel from Steve Cavanagh, Two Kinds of Stranger in the next week.  A cool legal thriller with an intriguing plot idea behind it, I have no doubt Two Kinds of Stranger is going to be a very entertaining read, and I look forward to unwinding its awesome story.

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That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

Waiting on Wednesday – Operation Bounce House by Matt Dinniman

Due to forgetting to post a Waiting on Wednesday up last week, I’ve decided to do a second entry today on top of my Waiting on Wednesday for The Trespassers by Jennifer Lynn Alvarez.  To make it even more interesting, I’m going to highlight a very awesome and entertaining upcoming book from one of my new favourite authors, Matt Dinniman, with the fantastic and no-doubt bonkers 2026 release, Operation Bounce House.

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Those who have been paying attention to my blog the last couple of weeks will know that I am currently obsessed with brilliant, and slightly unhinged, author Matt Dinniman.  This is because I made the ill-advised decision to try the first entry of his Dungeon Crawler Carl books, and I’ve been unable to stop reading the series since.  Set around an amazing group of characters, including a stoic former Coastguard member, Carl, and his now sentient cat Princess Donut, the Dungeon Crawler Carl starts with the destruction of every building in the world, and then follows the remnants of humanity who are forced to compete in a massive fantasy dungeon as entertainment for trillions of alien viewers across the galaxy.  A unique and amazing take on the LitRPG genre, the Dungeon Crawler Carl novels have been a constant ball of fun, and I love Dinniman’s crazy creativity, great characters, amazing humour, and the general elaborate nature of the entire story concept. 

Due to all these awesome elements, as well as an exceptional audiobook adaptation, I have powered through the first five books in the series, including Dungeon Crawler Carl, Carl’s Doomsday Scenario, The Dungeon Anarchist’s Handbook, The Gate of the Feral Gods and The Butcher’s Masquerade, and I’m currently making great progress through the sixth novel, The Eye of the Bedlam Bride.  All these books have been exceptional, five-star reads, and I will probably dive into the seventh book, This Inevitable Ruin, within the week.

Naturally, after having such an incredible time with Dinniman’s main series, I have become very curious about what other books the author has written or coming out on the horizon.  While I am particularly excited for the potential eighth Dungeon Crawler Carl novel next year (which I have no doubt will be one of my most anticipated reads once I finish This Inevitable Ruin), I also noticed that Dinniman has an intriguing standalone novel coming out in early 2026, which I am very keen to get my hands on.

That book is the epically titled Operation Bounce House.  Set for release in February 2026, Operation Bounce House has an excellent science fiction plot that sees a human colony planet forced to defend itself from killer robots, piloted by bored, corporate-sanction Earth gamers.  This novel sounds really dawn awesome, and it looks set to be one of the more entertaining, and bloody, science fiction releases of early 2026.

Plot Synopsis:

WHAT HAPPENS WHEN YOU BECOME YOUR PLANET’S FINAL BOSS?

All New Sonoran colonist Oliver Lewis ever wanted to do is run the family ranch and keep his family’s aging fleet of intelligent agriculture bots ticking.

But when his planet’s transfer gate finally opens and restores instant travel and full communication between Earth and his planet, New Sonora, there’s a complication.

The colossal Apex Corporation is hired to commence an ‘eviction action’ – exterminate all life on New Sonora in preparation for a reboot. And they charge bored Earthers for the opportunity to design their own war machines, remotely pilot them, and make it a game.

The game is called Operation Bounce House . . .

And New Sonora is its playing field.

Oliver and his friends soon find themselves fighting for their lives against these machines. But with the help of an old book from his grandfather, Oliver is determined to defend the only home he’s ever known.

 

Now this is going to be good.  I love the sound of Operation Bounce House, and it looks like Dinniman is planning to continue his trademark carnage.  Falling into a similar, anti-authoritarian plot about innocent people adapting to the dark rules of the soulless corporate entity trying to destroy them as the Dungeon Crawler Carl books, Operation Bounce House is probably going to feature similar over-the-top action, this time facilitated through various robots.  It will be very interesting to see how Operation Bounce House comes together, and I imagine that this book will be a little less LitRPG and more science fiction with some game-inspired element.  However, even if the mechanics of the novel change, I’m still expecting that Dinniman will provide an intriguing set-up, followed by a comedy-laden narrative, featuring compelling and likeable characters, complex themes, and the author’s fantastic comedic charm.  As such, this will likely be a very intense and exciting book, and I look forward to seeing how the entire awesome story comes together.

I’m going to be honest here; Operation Bounce House pretty much became a must-read book of 2026 for me the moment I started Dungeon Crawler Carl.  Matt Dinniman has shown himself to be an extremely exceptional author, and I have no doubt that his next release is going to be just as impressive as his main series of books.  Operation Bounce House sounds like a particularly amazing standalone novel, and I cannot wait to see what crazy antics and over-the-top moments Dinniman fits into this upcoming release.  One of my most anticipated science fiction books in the first half of the new year, Operation Bounce House is going to be pure, chaotic fun, and I am so there for it, especially if it has a good audiobook version.

WWW Wednesday – 13 August 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

The Bolthole by Peter Papathanasiou (Trade Paperback)

I’ve started reading the excellent Australian crime fiction novel, The Bolthole, this week, and it’s proving to be a fantastic read.  The latest book from author Peter Papathanasiou, The Bolthole is set on Kangaroo Island and focusses on the disappearance of a rich man, while also featuring a battle for the island’s identity.  The Bolthole is so far proving to be a really intriguing novel and I look forward to seeing how it comes together.

Amazon

 

The Eye of the Bedlam Bride by Matt Dinniman (Audiobook)

I’m still obsessed with Matt Dinniman’s Dungeon Crawler Carl series, and I’ve just started the sixth book in the series, The Eye of the Bedlam Bride.  A very awesome entry in the larger series, The Eye of the Bedlam Bride features a cool new dungeon floor with an interesting concept behind it, and I’m loving how Dinniman is continuing his unique story.  This is one of the longer Dungeon Crawler Carl audiobooks, but I’m hoping I’ll be able to get through it in the next week.  I look forward to seeing all the cool twists and turns in this new book, and I’m sure it’s going to be so much fun.

Amazon

What did you recently finish reading?

Five Found Dead by Sulari Gentill (ebook)

I managed to finish off the cool murder mystery novel, Five Found Dead by Australian author Sulari Gentill this week.  An intriguing crime fiction story set on the Orient Express, Five Found Dead was very fun, and I had a blast Gentill’s clever narrative.

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The Butcher’s Masquerade by Matt Dinniman (Audiobook)

I ad an absolute blast with the fifth Dungeon Crawler Carl book, The Butcher’s Masquerade, which is probably my favourite entry in the series at the moment.  Featuring a particularly intense narrative, loaded with shocks, dark moments, and the author’s amazing humour,  The Butcher’s Masquerade was an incredible book that I couldn’t stop listening to.

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Death at Booroomba by A. L. Booth

Another outstanding piece of Australian fiction.  Death at Booroomba was an amazing novel, and I’m glad I got the chance to check it out.

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What do you think you’ll read next?

The Final Vow by M. W. Craven

While I have so many incredible books to read at the moment, I think I’m going to sit down and enjoy The Final Vow by M. W. Craven next.  A very awesome sounding novel that will see Craven’s protagonist face off against a deadly sniper terrorising England, The Final Vow has a ton of potential, and I am very excited to see how the story unfolds, especially after being enthralled by The Mercy Chair last year.  I have a strong feeling that The Final Vow is going to be one of the top books of 2025, and I am extremely excited to see how it unfolds.

Amazon

 

That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

The Dungeon Anarchist’s Cookbook by Matt Dinniman

Publisher: Soundbooth Theater (Audiobook – 19 March 2021)

Series: Dungeon Crawler Carl – Book Three

Length: 16 hours and 54 minutes

My Rating: 5 out of 5 stars

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Matt Dinniman’s elaborate tale of carnage and comedy continues with the third entry in the Dungeon Crawler Carl series, The Dungeon Anarchist’s Cookbook, another exceptional and highly addictive novel that I could not get enough of.

Those familiar with this blog will know that I recently discovered the sheer insanity that is Matt Dinniman’s epic Dungeon Crawler Carl books.  An outstanding LitRPG series that sees Earth demolished by aliens and turned into a massive, multi-layered fantasy dungeon that the surviving humans need to fight through and descend, all in the name of reality television, the Dungeon Crawler Carl novels are an incredible collection of books with some amazing depth to them as they follow two of the more explosive dungeon crawlers, the gruff Carl and his now sentient cat, Princess Donut.  I powered through the first two books in the series, Dungeon Crawler Carl and Carl’s Doomsday Scenario, in no time at all, and both were epic five-star books.  Due to how incredible these first two books were, I just had to continue the series, and I instantly started listening to the third book, The Dungeon Anarchist’s Cookbook, as soon as I finished off Carl’s Doomsday Scenario, and boy was it something special.

After the cataclysmic end to the third floor of the dungeon, Carl, Princess Donut, their dinosaur pet Mongo, and new party member Katia have arrived on the fourth floor.  This new floor opens all manner of changes for the crawlers, with sponsorship programs, advanced living quarters, new crafting areas and a leaderboard, all needing to be considered by Carl and his companions.  At the same time, the difficulty of the game is ramping up, and this new level is far more complicated than anything they have faced before.

Known as the Iron Tangle, the fourth floor of the dungeon is a mass of interwinding subway tunnels and stations built from the world’s pillaged railway systems.  Tied together in an elaborate knot, thousands of different lines populate this level, filled with random subway and train cars loaded with monsters.  To survive and find the stairs to the next floor, the crawlers need to work out the elaborate puzzle of the Iron Tangle, including which areas are safe, where the monsters are coming from, and what trains can be used to get to important destinations.  However, the dungeon’s creators have populated this floor with all manner of nasty surprises, surprises designed to swallow all the crawlers they can find.

Faced with a seemingly impossible puzzle before them, Carl, Donut and Katia will need to work with all the crawlers on the floor if they want to decipher the mystery of the Iron Tangle.  Only by coming together can the remnants of humanity survive the horrors before them and find a way to continue descending to the bottom of the dungeon.  But can Carl trust his fellow crawlers, especially now that he has a bounty on his head and a potential traitor in his own party? 

Wow, wow, wow!  I honestly didn’t believe that the series could get even better than the awesome first book, but Dinniman once again proves me wrong by producing a particularly elaborate third entry that I once again fell in love with.  Featuring a clever and memorable new scenario, The Dungeon Anarchist’s Cookbook was an exceptional continuation of the series, bringing back all Dinniman’s great characters, complex RPG elements and insane humour, and producing a particularly special story with it. This is another incredible Dungeon Crawler Carl book that gets a well-deserved five-star rating from me.

Like the previous entry in the series, the plot of The Dungeon Anarchist’s Cookbook covers the protagonists’ attempts to journey through a single level of the dungeon, in this case the massive fourth floor, which is made up of an elaborate tangle of monster-filled subway tunnels.  Thanks to The Dungeon Anarchist’s Cookbook having a longer length than the previous novels and not requiring any substantial introduction material, Dinniman is able to spend a substantial amount of time fleshing out the exploration of this level, and the primary focus of the plot focuses on the characters trying to find the various tricks of the Iron Tangle.  While the narrative of The Dungeon Anarchist’s Cookbook is a little slower paced than the previous entries in the series, you soon get engrossed in this complex adventure narrative, especially as there is the usual fun humour, cool character dynamics and the inevitable explosive solutions to all the problems the characters encounter.  Dinniman also spends time expanding on some of the background character plots and wider universe narrative threads that give greater context to the events of the dungeon.  While these parts aren’t as prevalent as in the original novel, you still get some interesting continuation of the wider conspiracies and issues surrounding the crawl and the whole series, which come into play in some compelling ways.

While the first half of the book is very awesome and has some great moments, it is the second part of The Dungeon Anarchist’s Cookbook that really ensures that readers will come away from this novel particularly happy.  Starting with a fantastic and particularly bloody rescue sequence when Carl and his associates attempt to save a bunch of trapped fellow crawlers and initiate a group stand against the horrors of the Iron Tangle, the plan swiftly breaks down in some particularly memorable ways, with the entire dynamic of the dungeon changing in a single moment.  Other great scenes, including a confrontation between Carl and one of his main enemies in the dungeon, also add to the general drama of the novel, and I love how these complex moments, as well as the entire plot of the second half of the book, perfectly flows from the great build up Dinniman featured in the first half of The Dungeon Anarchist’s Cookbook, as well as a multitude of other great plotlines the author has been building up throughout the series.

This impressive narrative eventually leads up to the big and massively destructive conclusion of the book, which was a perfect end to such a captivating novel.  Dinniman cleverly builds up the tension in the lead-up to this finale, and you know that the other shoe is about to drop in a big way.  When it does, Dinniman does not disappoint, forcing the protagonist into some elaborate life and death scenarios, including one particularly epic showdown.  I really loved how all these intense and action-packed sequences came together, and you are constantly on your edge of your seat as you wait to see what happens next.  The protagonist’s various creative plans and failed solutions in the face of these over-the-top scenarios really add to the outrageous entertainment value of the book, and I cannot emphasise enough what an awesome conclusion The Dungeon Anarchist’s Cookbook had.  The author also cleverly sets up the events for the next book, with several hints at key moments to come, and you are left eagerly waiting for even more of the series, especially after seeing how crazy and intense things got in this novel.

Dinniman did another outstanding job writing this third Dungeon Crawler Carl book, and I really appreciated how he brought the same energy and level of excitement to The Dungeon Anarchist’s Cookbook.  The reader is once again treated to an amazing amount of complex action, intriguing LitRPG elements, captivating character growth, and the author’s outstanding humour, which equates to a particularly gripping and intense read.  I liked that The Dungeon Anarchist’s Cookbook had a much more effective pace than the second novel, and the entire journey through the floor was very well set out and quite captivating.  While the labyrinthine nature of the Iron Tangle is a little hard to follow at times, I think this worked well in the context of the story, as it helped to underscore the confusing puzzle that the protagonists had to solve, and you really have to appreciate the sheer inventiveness that the author threw into this distinctive fourth floor.

As with the second novel, I felt that people interested in trying out this series really shouldn’t start with The Dungeon Anarchist’s Cookbook, and instead they need to read the preceding novels first.  While this third novel does have a bit more internal recapping, as the protagonist thinks back to key events, Dinniman does drop the reader into the story immediately after the closing moments of Carl’s Doomsday Scenario, which will confuse most new readers.  The author again builds on the cool LitRPG elements of the previous novels, adding in even more classic gaming features that the protagonists, and through them the readers, need to keep in mind as the book progresses.  All these features have an effective introduction so that anyone can understand their impact, no matter their experience with RPGs, and Dinniman works them into the wider plot extremely well.  As always, a lot of the dryer LitRPG elements of the book are made a lot more entertaining thanks to the over-the-top explanations, clever jokes, and the general insane manner in which the protagonists utilise them, and those reader’s with less interest in stats, abilities or equipment, will still have fun with the scenes focussed on them, especially as they feature some of the book’s funniest lines.  The rest of the novel also features a great comedic tone, and I laughed so many times throughout The Dungeon Anarchist’s Cookbook, especially as Dinniman keeps upping the ante with the plot and forcing the protagonist into even more ridiculous scenarios.

This great humour is well balanced by the often more serious character moments that Dinniman does a wonderful job inserting into the story.  Most of these revolve around the perspective character, Carl, who serves as the voice of the entire story.  A sarcastic, gruff and scarred figure, Carl serves as an excellent everyman protagonist for the series, and you soon get very attached to him, especially as he attempts to be the dungeon’s hero and save everyone he can.  The author builds up some really moving storylines around Carl in this third book, and I loved seeing his continued growth as the team’s unofficial leader, as his accurate insights and tactical ideas really move the plot along.  There are some very dramatic moments loaded in as Carl encounters the various dark sides of the dungeon, and I loved the big anti-authoritarian aspect to the character that Dinniman is expanding upon, especially as he witnesses more and more of the dungeon’s cruelty.  The inclusion of the titular Dungeon Anarchist’s Cookbook, a secret in-game book that gives him hints and ideas to survive in the dungeon, was a fun twist, and I loved how it gave him even more explosive ideas, while allowing the author to explore his rebellious side even more.  Despite being a mostly serious figure, there is still a lot of humour around Carl, mainly from him being the straight man in a very ridiculous place, and you have to love his very reasonable reactions to some of the weird things he witnesses.  Dinniman also continues the very funny trend of having Carl gain a well-deserved reputation of being one the craziest crawlers in the dungeon, mainly due to his tendency of solving all his problems with explosives, and there is a lot of entertainment in seeing Carl’s various plans go further off the rails than intended.

In comparison to Carl, sentient cat Princess Donut is the fun face of the team, and it’s impossible not to love her various antics and over-the-top attitudes.  Her many entertaining quirks, including her obsession with fame, hilarious insights into humans, her long-running grudge against all Cocker Spaniels, her relentless use of all-caps in chat mode, and her general cat-like personality all add a lot of amusement to the novel, and you have to love the odd-couple relationship that forms with Carl.  So many of The Dungeon Anarchist’s Cookbook’s funniest sequences result from Donut’s antics and Carl’s subsequent reactions, and this novel would not be as entertaining without her.  Despite mostly being a comedic figure, Donut does get some serious interactions with the other characters, which help to showcase her character growth and protective nature.  Her occasional vulnerable and honest discussions with Carl really highlight their bond, and she has one of the best moments in the entire book when she overreacts after a friend is hurt.  I really cannot emphasise enough what a great character Donut is, and I really love that Dinniman decided to make this hilarious sentient cat one of his main protagonists.

I also must mention the newest member of the protagonist’s party, Katia, a shy woman who has taken on a shapeshifting race that allows her to act as an effective tank.  I must admit I wasn’t too certain about Katia as a character at the start of The Dungeon Anarchist’s Cookbook, due to her understated personality and somewhat random introduction and inclusion to the team in the second half of the previous novel.  However, Dinniman steadily builds up her complex personality as the book continues, and thanks to the continued support of her new party, as well as Carl’s various attempts to hack her race features, she becomes quite an effective crawler, gaining a lot more confidence.  Her unique abilities and likeable personality nicely compliment the already existing team of Carl and Donut, and they end up becoming a well-balanced trio thanks to her inclusion.  The author also sets up an intriguing storyline around Katia’s conflicting loyalties between her previous party and the current group of Carl and Donut, which come into play perfectly during one of the novel’s big moments.  Katia ends up becoming quite an awesome part of the book thanks to these scenes, and I loved the excellent new dynamic she brings to the series.

Aside from these main three characters, The Dungeon Anarchist’s Cookbook features a really impressive supporting cast, especially as Dinniman brings back a lot of awesome characters from the previous two novels.  This includes Donut’s pet, Mongo, a giant velociraptor who was once again a fun addition to the plot.  While Mongo does get used a little less in the book thanks to the compact train cars of the setting, he made an impact when he did appear (especially to a certain gnoll) it is very entertaining to see Donut finally able to ride him.  The group’s manager, Mordecai, was once again perfect as the reluctant and exasperated mentor figure, who plays off the personalities of the main protagonists perfectly.  One excellent scene in the book ended up limiting Mordecai’s role in The Dungeon Anarchist’s Cookbook, which serves as an effective handicap for the protagonists, while also hinting at Mordecai’s traumatic past, and I look forward to the author expanding on that in the future.

This lack of Mordecai also allows for the author to feature a lot of additional characters, which fits the giant group teamwork focus of the plot, and it was fun to see some of Carl and Donut’s acquaintances from the previous two books return here, especially as several have changed in some very entertaining ways.  I need to highlight the return of antagonist Frank Q, whose big scene with Carl was one of the most powerful moments of the novel, especially as Frank seemingly gets his revenge.  Other previously mentioned antagonists, including some introduced outside the dungeon, are brought back here, often in a big way, and their interactions with Carl are always quite destructive.  Dinniman also focuses on an array of NPC characters in The Dungeon Anarchist’s Cookbook, and the dark plight of these poor figures helps to showcase both the protagonist’s empathy and the twisted nature of the entire dungeon process.  Finally, I again need to mention the hilarious AI who runs the dungeon, as the disembodied figure is easily the most hilarious character in the series thanks to his unhinged descriptions, brilliant references, and the twisted way he manipulates the crawlers to get the funniest result for the audience.  I love how Dinniman showed how the AI is starting to crack a little, especially when it begins rebelling against the corporation running the game (how dare they appeal the AI’s decisions), and I laughed so hard at so many things the AI said.  All these characters, and more, were very entertaining to follow, and I love the many rich character arcs and moments that the author cleverly inserted into the novel’s plot.

I have been having an absolute blast with the Dungeon Crawler Carl audiobooks, and I didn’t even hesitate in choosing to also listen to The Dungeon Anarchist’s Cookbook on this format.  Unsurprisingly, this was another exceptional listen as the audiobook version of The Dungeon Anarchist’s Cookbook really helped to highlight all the best aspects of the book, including the great action, amazing characters and brilliant, over-the-top humour.  Coming in at nearly 17 hours, this was the longest Dungeon Crawler Carl audiobooks yet (they only get even longer from here), although I still managed to power through it in very quick order.  A large reason this audiobook was so good was because the very talented Jeff Hays once again impressed as narrator.  Thanks to his zany voices Hays makes this audiobook truly come alive, and I love how perfectly he inhabits all the crazy and complex characters featured within this book.  There is an outstanding array of accents, parody voices, and over-the-top tones from Hays in this audiobook, and all the voices were a lot of fun, especially for some of the big or exaggerated monsters.  I again need to highlight his excellent voices for Carl and Princess Donut, and it’s just amazing how he can embody both very divergent characters.  I also loved the voice he used for the system AI, especially as Hays brings out all the disembodied figure’s sass, anger and sadistic comedy with his reading of the announcements, especially when the AI gets freaky or mad.  This Dungeon Crawler Carl audiobook also features the voice of Youtube personality The Critical Drinker, who voices a minor character in a well-done, if unnecessary, inclusion.  I felt this entire audiobook came together pretty damn perfectly, including the very funny ad for Soundbooth Theater thrown in at the end, and I honestly don’t think I would enjoy this series nearly as much if it weren’t for these fantastic audiobook productions.  I plan to listen to all future Dungeon Crawler Carl novels on audiobook, and I know I am going to have so much damn fun doing so.

With yet another explosive story, loaded with great characters, clever RPG inclusions and the author’s outstanding humour, The Dungeon Anarchist’s Cookbook was extremely epic, and I could not get enough of it.  The best book in the Dungeon Crawler Carl series so far, The Dungeon Anarchist’s Cookbook was ultra-impressive, and Matt Dinniman did an exceptional job bringing everything together.  I enjoyed this novel so much that I once again decided to start reading the next book in the series the moment I finished this one and then continued after that.  As such, I am currently in the middle of the fifth book in the series, The Butcher’s Masquerade, after loving the fourth book, Gate of the Feral Gods, and both are incredibly awesome and so much fun.

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WWW Wednesday – 6 August 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

Five Found Dead by Sulari Gentill (ebook)

I just started reading the cool murder mystery novel, Five Found Dead by Australian author Sulari Gentill.  An intriguing crime fiction story set on the Orient Express, Five Found Dead is proving to be an excellent novel and I look forward to seeing how its captivating mystery unfolds.

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The Butcher’s Masquerade by Matt Dinniman (Audiobook)

I’m still powering through Matt Dinniman’s exceptional Dungeon Crawler Carl series, which is so damn good.  I have already made it to the fifth book in the series, The Butcher’s Masquerade, which sets the unlikely protagonists against a new array of dangerous opponents, including professional hunters who specialise in killing dungeon crawlers. Another incredible book and one that I cannot stop listening to, The Butcher’s Masquerade is already proving to be one of my favourite books in this series, and I cannot wait to see where the crazy story goes next.

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What did you recently finish reading?

Templar Traitor by Angus Donald (ebook)

An outstanding historical fiction novel with a very interesting plot behind it.

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The Gate of the Feral Gods by Matt Dinniman (Audiobook)

Another exceptional entry in the Dungeon Crawler Carl series. This was a worthy fourth book in this outstanding series, perfectly following books like Dungeon Crawler Carl and Carl’s Doomsday Scenario, and I instantly started reading the fifth book the second I finished it.

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What do you think you’ll read next?

Death at Booroomba by A. L. Booth

I’m hoping to read some outstanding Australian fiction next week and I’ll start by checking out the fantastic and compelling historical crime fiction novel, Death at Booroomba. This novel sounds really awesome, and I cannot wait to dive into it.

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That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

WWW Wednesday – 30 July 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

Templar Traitor by Angus Donald (ebook)

I was in the mood for some compelling historical fiction this week, so I decided to start reading the interesting novel Templar Traitor by Angus Donald.  Following the life of a former Templar Knight who ends up joining a rampaging Mongol horde, Templar Traitor was a really cool sounding book that I’m glad I decided to check out.  I’ve made a little progress with this book so far and I’m hoping to finish it off in the next week.

Amazon

 

The Gate of the Feral Gods by Matt Dinniman (Audiobook)

After having so much damn fun with the previous entries in the Dungeon Crawler Carl series, including Dungeon Crawler Carl and Carl’s Doomsday Scenario, I just had to start listening to the fourth book, The Gate of the Feral Gods.  Another very entertaining entry in the series, The Gate of the Feral Gods sees Carl and Princess Donut forced to navigate a whole new elaborate level of the dungeon, while trying to survive the many enemies coming for them. I am having a blast with this book so far, and I cannot wait to see where this crazy series goes next.

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What did you recently finish reading?

No Body No Crime by Tess Sharpe (ebook)

A very impressive and captivating thriller from the always amazing Tess Sharpe.  I’m hoping to get a review up for this one soon.

Amazon

 

The Dungeon Anarchist’s Cookbook by Matt Dinniman (Audiobook)

The third book in the Dungeon Crawler Carl series I have been talking up for the last few weeks.  This entry in the series was a truly epic and outstanding read I couldn’t get enough of.

Amazon

What do you think you’ll read next?

Two Kinds of Stranger by Steve Cavanagh

The next book I am hoping to read is the awesome upcoming Eddie Flynn novel from Steve Cavanagh, Two Kinds of Stranger.  A cool legal thriller with an intriguing plot idea behind it, I have no doubt Two Kinds of Stranger is going to be a very entertaining read, and I look forward to unwinding its awesome story.

Amazon

 

That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

Dungeon Crawler Carl by Matt Dinniman

Publisher: Soundbooth Theater (Audiobook – 21 September 2020)

Series: Dungeon Crawler Carl – Book One

Length: 13 hours and 31 minutes

My Rating: 5 out of 5 stars

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Have you ever had one of those books or series that everybody seems to be talking up all the time?  Lately for me that series has been the Dungeon Crawler Carl novels by Matt Dinniman.  An intriguing LitRPG series, the Dungeon Crawler Carl books are a funky and hilarious fantasy and science fiction hybrid that places its outrageous protagonist into an unlikely alien reality show filled with subterranean dungeons inspired from classic RPGs.  A series with a very interesting premise, I have been seeing so much online about the Dungeon Crawler Carl books over the last couple of years, with everyone praising it and really talking it up.  Despite not having a lot of experience with the LitRPG genre (except for Ascension by B. F. Rockriver), I decided to check out the first novel in the series, also titled Dungeon Crawler Carl, to see what all the fuss was about, and boy did that have an excellent result.

When aliens come to Earth, first contact is far more brutal and unusual than you could ever expect.  Instead of communicating or conquering, the aliens instead instantaneously collapse every single human-made structure down into the ground, killing everyone who was inside.  Only those standing outside at the time survived, and they are given a dire choice: either remain on the planet’s now desolate surface with no shelter, or journey down into the subterranean 18-level dungeon that has been formed from humanity’s repurposed buildings.

For those few million human survivors who journey into the newly labyrinth, they soon encounter a fantasy-inspired dungeon, filled with traps, monsters, loot and other dark dangers to navigate.  These survivors, known as dungeon crawlers, need to keep moving downwards in the hope of reaching the 18th floor and the promised reward it contains.  Death and dismemberment are a near certainty in the dungeon, so contestants will need to learn how to kill mobs, find enchanted gear, learn new combat skills or magic and keep getting stronger, all before the level they are on collapses.  However, this dungeon is far more that a contest of might and magic; it is the most popular reality program in the galaxy, seen by untold trillions of aliens, and only those crawlers who can gain a strong following and rich sponsors are likely to survive.

Into this chaotic situation is thrown unlikely hero Carl.  A simple man caught outside in his underwear as he attempted to retrieve his ex-girlfriend’s cat, Princess Donut, Carl soon finds himself fighting for his life in the most ridiculous of circumstances.  Teaming up with the now sentient Princess Donut, Carl finds that the dungeon has a steep learning curve, and he will need all his resolve, cunning and the friendship of a superpowered cat to survive.  However, as Carl and Princess Donut accidently become two of the most popular contestants in the game, they will need to contend with everyone who wants them dead, both from inside the dungeon and without, as they constantly move downwards.  Dangerously overmatched, completely overwhelmed, and with a distinct lack of pants for Carl, this unlikely duo will need to learn how to survive big and show the universe and the unhinged AI controlling the game that they are worth keeping alive.

Goddammit Dinniman, how could you create something so damn addictive.  It turns out that for once the internet crowd had this 100% right, and Dungeon Crawler Carl was everything they said it would be and more.  A clever, intense and overall hilarious romp through a cool LitRPG scenario, Dungeon Crawler Carl had me hooked very early on and I absolutely powered through this epic adventure novel which I just had to give a full five-star rating.

I really, really loved the cool story in Dungeon Crawler Carl, which starts off quickly and never lets up all the way to the end.  Starting with a quick but effective introduction to Carl, which then leads to the world collapsing and him being forced to enter the dungeon with his cat, you are soon immersed in this new crazy world, with some bloody opening fights setting the crazy tone for the rest of the novel.  After an in-depth sequence that explains the rules of the world, Dungeon Crawler Carl takes off again at a fast pace made even more entertaining thanks to the introduction of the now sentient cat, Princess Donut.  Forced to keep fighting through monsters, traps and other obstacles, the action and excitement never lets up, and I really appreciated how Dinniman naturally flowed the protagonists into fresh scenarios, including unusual boss fights, explosive opportunities, and starting a meth war between goblins and fire-spitting llamas.

The second half of Dungeon Crawler Carl goes in some very interesting direction, as the protagonists encounter other Crawlers, with some very different results, while also ensuring the full and often ultra-bonkers horrors of the first two levels of the dungeon keep coming at you hard and fast.  There is some great character development as the book continues, both literally and figuratively, and it was interesting to see the characters evolve to face the unique threats of the dungeon in their own way.  Dinniman threw in some clever and often hilarious solutions to many of the obstacles the protagonists face (although most of them involve explosives), and you’re constantly on the edge of your seat as you wait to see how they will survive going forward.  There is also some excellent universe expansion as the characters experience the reality-television obsessed world outside the dungeon, which often leads to some hints of the dangers to come later in the series.  These upcoming elements are well placed into the book, which allows the readers to anticipate what is to come, while not distracting from the main plot points.  The conclusion of Dungeon Crawler Carl comes a little after the big events of the book, but it sits in a good place as part of the wider series.  This novel ends up being an exceptional read on its own, while also being an excellent first entry in the series that perfectly sets up the many over-the-top adventures to come.

This proved to be a very cleverly put together novel, and Dinniman really excelled at utilising the unique elements of the LitRPG genre and utilising in his story.  Featuring a very cool explanation for why the protagonists are trapped in a fantasy dungeon (alien reality television show to determine the fate of the planet is an awesome plot idea), you soon get engrossed in the LitRPG themes of the book, as the characters are instantly forced to battle mobs to survive.  Due to the time limits built into the plot, the protagonists are quickly forced to adapt to the new way of living (or dying), and the reader is given a crash course in the mechanics of the game system.  I found these to be quite fascinating, and you really get engrossed in the various levelling, skills, magical items, achievements and other elements of the game, which fans of RPGs of all varieties will be familiar with.  The dungeon itself is a unique blend of classic fantasy creatures and tropes, with exaggerated elements of modern human culture, allowing for modern references to go together with fights against goblins and other creatures.  Dinniman also adds in a great reality television element to the plot, as the protagonists are forced to earn followers and appeal to a wider audience to improve their chances, like The Hunger Games on steroids.  The author does an excellent job of setting these unique elements up, and it’s a great extra edge to the typical LitRPG elements.

Dinniman ensures that these LitRPG elements continue to be quite entertaining throughout the entirety of Dungeon Crawler Carl thanks to a variety of factors, mainly humour.  Nearly every scene in this book is incredibly funny of various levels, including entertaining character interactions, reactions to over-the-top scenarios, various subtle jokes, and a large amount of more noticeable adult humour that reflects the crazy situation and big personalities of the plot.  I personally loved how Dinniman enhanced all the game elements of the book, such as item and mob descriptions, achievements, skill discussions and more, by including comedic summaries loaded with jokes, references and the barely controlled fetishes of the AI running the dungeon.  These wacky descriptions made the more LitRPG-heavy parts of the plot flow a lot better, especially as readers with less interest in RPGs can still have fun with these scenes.  Dinniman works to make various other LitRPG elements more entertaining for casual readers in various other ways, such as ensuring all the scenes featuring the chat function are quite distinct and humorous due to Princess Donut’s insistence of only writing in caps.  I honestly was left laughing out loud multiple times throughout Dungeon Crawler Carl, and the sheer ridiculousness of the story, as well as the often quite inappropriate, yet hilarious jokes, was just too much for me.

While there is a definite focus on comedy and jokes in Dungeon Crawler Carl, Dinniman also adds in some real emotional heart to the story, mainly through the focus on the protagonists.  The relationship between the perspective protagonist Carl, and the now sentient cat Princess Donut adds some excellent and powerful depth to the book, especially as they grow to be a compelling team.  While initially thrown together in unlikely fashion, the grumpy Carl and the amusing Princess Donut, who has all the smugness and confidence of a prize-winning cat, turn into the ultimate odd-couple, made even more entertaining by the fact that the cat is much more powerful than Carl.  Dinniman throws in a lot of very entertaining quirks for both characters that makes you love them; however, it is the more subtle examination of the protagonist’s deeper emotions that help to enhance this narrative even more.  This includes Carl’s deep internal anger, brought on by various factors, the despair he feels at the complete destruction of his world, and his continued attempted heroics, even when it puts him at greater risk.  I loved how both Carl and Princess Donut both grew to become quite dependent on each other as the book continued, and while there is still a lot of growth needed for both, you can see that their bond is going to be the powerful centre of the plot.

Aside from Carl and Princess Donut, Dungeon Crawler Carl is loaded with an outstanding array of characters who each bring their own brand of fun to the plot.  I personally enjoyed the protagonist’s guide, Mordecai, a veteran former crawler who provides advice on how to proceed, while also hiding the trauma of his own adventures in a previous dungeon.  There was also an array of compelling and distinctive mobs, alien night show hosts, and other creatures associated with the production, who on the surface are quite entertaining and funny, but whose deeper tragedies work to highlight just how dark the dungeon process truly is.  There are also some other distinctive fellow crawlers thrown into the plot, and it is interesting to see how humans will react to the terrible situation before them, either becoming heroes or dark villains.  Finally, I must mention the AI running the dungeon, who proves to be one of the more entertaining figures in the book, despite not appearing in person in any way.  His very over-the-top commentary and descriptions for all the game mechanics was ultra-hilarious, and there are so many great jokes there.  However, it was the AI’s more subtle actions that proved to be the funniest part of this electronically ethereal figure’s inclusion, as it guides the game to suit its own interests and desires.  This includes giving very specific items to the protagonists to produce the most amusing story, while other rewards and loot encourage Carl to remain barefoot and lacking pants throughout the game for “reasons”.  I felt that this excellent cast really matched the over-the-top story that Dinniman threw together for Dungeon Crawler Carl, and every character made an amusing and memorable impact on the story.

I ended up checking out the audiobook for Dungeon Crawler Carl, which was honestly exceptional, and I cannot emphasise enough just how effective this format enhanced Dinniman’s great story and outrageous humour.  Narrated by Jeff Hays, who might be one of my new favourite audiobook voice actors, all the action, intensity and the distinctive characters of Dungeon Crawler Carl came across exceptionally well in this format, and I absolutely loved how effectively Hays conveyed the entire craziness of this novel.  The narrator provides an excellent voice for the protagonist, Carl, that served as the base tone for most of the narration, and you really get to feel the protagonist’s fear, determination and continued exasperation, especially when he encounters all the crazy twists and inclusions.  Hays’ voices for the other characters of Dungeon Crawler Carl also helps to make this audiobook stick out.  For example, the tone that Hays choice for Mordecai perfectly fit the tired, old mentor, while his Princess Donut voice is so damn entertaining, especially as you can fully appreciate the character’s catlike nature with Hays’ high-pitched and demanding voice.  Hays also captures all the fun features of weird mobs of the dungeon, including goblins and other sentient creatures, and there are some very striking and funny voices featured there.  However, it is the tone he uses when speaking in the voice of the AI running the dungeon that is the best.  Cheerful and sarcastic, Hays perfectly captures this computer program’s weird sense of humour with his narration, and I loved the boisterous way he reads out the achievements, the skills, item stats and more, especially for more colourful descriptions that require accents or other creepier voice changes.  This outstanding narration worked on so many levels with Dinniman’s unique style, and I frankly could not get enough of listening to Dungeon Crawler Carl on audiobook, which is just the best way to check out this novel.

Overall, I had an exceptional time with Dungeon Crawler Carl, and this series instantly became my new obsession.  Fun, outrageous and constantly exciting, Dungeon Crawler Carl lives up to all the hype surrounding it, and I was really impressed with Matt Dinniman’s ability to craft a complex story that will potentially get better with each new entry.  Honestly the best way to showcase just how much I enjoyed Dungeon Crawler Carl is to reveal that as soon as I finished this first book I instantly started listening to the sequel, Carl’s Doomsday Scenario, and then the third book, The Dungeon Anarchist’s Cookbook, soon after that.  I will probably end up powering through this series in the next few months, hopefully before the eighth book comes out next year, and I cannot wait to see where Dinniman takes this beautifully unhinged plot next.

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WWW Wednesday – 23 July 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

No Body No Crime by Tess Sharpe (ebook)

I’ve just started reading the outstanding new novel from Tess Sharpe, No Boby No Crime. Following two young women who are forced to deal with the consequences of a murder they committed as teenagers, No Body No Crime is so far proving to be particularly awesome, and I look forward to unwinding it’s full twisty and clever narrative.

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The Dungeon Anarchist’s Cookbook by Matt Dinniman (Audiobook)

Over the last week or so I’ve gone down into the rabbit hole that is Matt Dinniman’s Dungeon Crawler Carl series, and I am absolutely loving it.  Following the remnants of humanity as they are forced to explore a televised fantasy dungeon after the world is destroyed, the Dungeon Crawler Carl books are an awesome LitRPG series that really captures your imagination.  I absolutely blew through the first two books in the series and now I’m on the third book, The Dungeon Anarchist’s Cookbook, which is just as epic as the previous entries.  Featuring a really cool new level to explore and loaded with the author’s trademark humour, The Dungeon Anarchist’s Cookbook is an incredible and ultra fun novel, especially on audiobook.

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What did you recently finish reading?

Of Flame and Fury by Mikayla Bridge (Trade Paperback)

I managed to finish off the debut novel of Australian author Mikayla Bridge, Of Flame and Fury which was an excellent fantasy novel about phoenix racing that I really enjoyed.

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Dungeon Crawler Carl by Matt Dinniman (Audiobook)

An incredible and epic first book in a really cool series.  Review to follow soon.

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We Saw What You Started by Carla Salmon (Trade Paperback)

A fantastic young adult thriller set in a small Australian town that is worth checking out.

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Carl’s Doomsday Scenario by Matt Dinniman (Audiobook)

The Dungeon Crawler Carl fun continued here, and this sequel was just as impressive as the first book in the series.  Another really amazing read that I’m hoping to rave about soon in a proper review.

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What do you think you’ll read next?

Three Shattered Souls by Mai Corland

If I get through The Dungeon Anarchist’s Cookbook this week, I think I might start listening to the audiobook version of Three Shattered Souls by Mai Corland.  The third and final book in the Broken Blades trilogy (Five Broken Blades and Four Ruined Realms), Three Shattered Souls looks set to be an amazing novel, and I cannot wait to see how this elaborate series comes to an end.

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That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.

WWW Wednesday – 16 July 2025

WWW Wednesday is a weekly post hosted by Taking on a World of Words, where bloggers share the books that they’ve recently finished, what they are currently reading and what books they are planning to read next. Essentially you have to answer three questions (the Three Ws):

What are you currently reading?
What did you recently finish reading?
What do you think you’ll read next?

So, let’s get to it.

What are you currently reading:

Of Flame and Fury by Mikayla Bridge (Trade Paperback)

I’ve decided to read some young adult fiction this next week and so I’ve just started checking out the interesting Of Flame and Fury. The debut novel of Australian author Mikayla Bridge, Of Flame and Fury is a very fun sounding fantasy novel about phoenix racing.  Sure to be a fiery read, I’m hoping to get through Of Flame and Fury in the next couple of days.

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Dungeon Crawler Carl by Matt Dinniman (Audiobook)

I was in the mood for something a little different this week, so I ended up finally reading Dungeon Crawler Carl by Matt Dinniman, a book that I have heard a lot of awesome things about.  Unsurprisingly considering my obvious obsession for weird and wacky books, I am absolutely loving Dungeon Crawler Carl, and I am currently powering through the audiobook version of it.  I’m actually hoping to finish it off today, and I cannot wait to write something about this hilarious and amazing read.

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What did you recently finish reading?

Grave Danger by James Grippando (Audiobook)

A great legal thriller from an impressive and talented long-running author.

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Stone and Sky by Ben Aaronovitch (ebook)

I got through the cool new Rivers of London novel, Stone and Sky by Ben Aaronovitch in the last week and it was a very outstanding addition to an epic series.

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Warhammer 40,000: Grotsnik: Da Mad Dok by Denny Flowers (Audiobook)

One of the funniest Warhammer novels I have read all year, Denny Flowers continues to impress and I’m hoping to write something for this soon.

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Badlands by Douglas Preston and Lincoln Child (Audiobook)

An intriguing and memorable thriller from two legendary authors.

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What do you think you’ll read next?

No Body No Crime by Tess Sharpe

The next book that I am planning to read is the outstanding new novel from Tess Sharpe, No Boby No Crime. Following two young women who are forced to deal with the consequences of a murder they committed as teenagers, No Body No Crime sounds particularly awesome, and I look forward to unwinding it’s twisty and clever narrative. Sharpe has really impressed me in the past with books like The Girls I’ve Been and The Girl in Question, so I already know this is going to be a particularly epic read.

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That’s it for this week; check back in next Wednesday to see what progress I’ve made on my reading and what books I’ll be looking at next.