Warhammer 40,000: Duty Calls by Sandy Mitchell

Duty Calls Cover

Publisher: Black Library (Audiobook – 22 May 2007)

Series: Ciaphas Cain – Book Five

Length: 9 hours and 37 minutes

My Rating: 4.5 out of 5 stars

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One of the most entertaining authors of Warhammer fiction, Sandy Mitchell, continues to shine with the fifth book in his excellent Ciaphas Cain series, Duty Calls.

I doubt anyone is too surprised to hear that I broke a recent lull of reading by resuming the Ciaphas Cain series.  The Ciaphas Cain books, written by Sandy Mitchell (the alternate penname of author Alex Stewart), are an outstanding series that aims to bring a little humour to the crazy and dark battles of the gothic Warhammer 40,000 universe.  I have deeply enjoyed the first four books in this series, For the Emperor, Caves of Ice, The Traitor’s Hand and Death or Glory, and this honestly is one of the very best Warhammer 40,000 series out there.

Commissar Ciaphas Cain, hero of the Imperium and self-confessed self-serving coward, continues his exciting and deadly adventures when a new dark threat rises to destroy humanity.  After his last harrowing adventure with the Valhallan 597th, Cain is keen for a less deadly experience, and his new deployment to help crack down on civil unrest on the planet of Periremunda seems to be the ticket.  However, nothing is ever simple when Cain is involved.

Upon arriving on Periremunda, Cain quickly finds his life in danger as a series of assassination attempts are made against him.  Realising that his assailants are genestealers, the deadly scouts of the Tyranid swarm, Cain begins to understand the true danger Periremunda is in, as the genstealers herald the approach a Hive Fleet.  But unstoppable hordes of alien creatures are the least of Cain’s worries as he is reunited with his old flame, Inquisitor Amberley Vail.

Ostensibly on Periremunda to help the Imperial Guard stave off the Tyranid invasion, it soon becomes apparent that Vail is there for a darker reason.  Something incredibly important has been hidden on the planet that has the potential to change the entire Imperium.  Forced to assist Vail, Cain and his trusty aide, Jurgen, find themselves thrust into the deadly intricacies of a battle between hidden underground factions.  But with hungry Tyranids all around, deadly assassins gunning for Cain and a mysterious Chaos cult causing mischief, can Cain survive his deadliest encounter yet?

Duty Calls was an awesome addition to the Ciaphas Cain series that builds on several of the prior adventures, while also testing the protagonist in some fun new ways.  I loved the interesting story contained with Duty Calls, and this was one of Mitchell’s stronger additions to the series.

This fifth Ciaphas Cain novel had a great story behind it, although I am sure that prior readers will be familiar with the overall thrust of the narrative, with the seemingly cowardly Cain arriving on a new planet to face one threat, only to discover a much more dangerous enemy hiding beneath the surface that he is forced to reluctantly face and defeat, once again accidentally proving that he is a hero.  While Mitchell does try to break this story premise up throughout the series, this is a recurring story format, which can get a little too repetitive.  However, I think that Duty Calls stands on its own feet and Mitchell does a good job distinguishing it from the previous entries in the series.  The initial hidden threat of genestealers transforms into a massive Tyranid invasion, and it proved intriguing to see the protagonist face off against the ravening alien forces.  Tyranids are easily one of the best antagonists in the entire Warhammer 40,000 canon, and while they lose a little of their fighting ability in the face of Cain’s plot armour, they proved to be a great threat in Duty Calls.

While Mitchell could have probably left Duty Calls as simply a military novel, the inclusion of major recurring character Inquisitor Amberley Vail ensures that Cain is thrust into a much more subtle form of danger alongside the Tyranid invasion.  Caught between warring factions of the Inquisition and Adeptus Mechanicus, Cain is used as a pawn in the resulting shadow war, and there are some great scenes as Cain dodges assassination attempts, hidden Chaos cults, and other unseen dangers, all while trying to work out what the elaborate conspiracy is.  Novels that focus on the plots and conspiracies of Inquisitors are always very cool in the Warhammer 40,000 universe (see my reviews for Xenos, Malleus and Hereticus by Dan Abnett), and Mitchell fits Cain into this intrigue laden story arc extremely well.  It helped that there was some excellent set-up for this in the previous novel, and it was good to get a continuation here.  The resulting combination of storylines comes together really well, and Duty Calls has a really impressive and addictive narrative that will appeal to all fans of Warhammer 40,000 fiction.

As with the previous Ciaphas Cain novels, Mitchell does a great job of balancing the various elements of Duty Calls perfectly.  While primarily a military focused science fiction read, Duty Calls also has some great elements of intrigue and espionage, which ensures extra levels of excitement and danger.  However, I feel that the best part of Duty Calls is the inherent humour that Mitchell produces, which is a real rarity in Warhammer fiction.  Most of this is due to the hilarious and cynical narration of the main character, who pulls no punches when it comes to describing how ridiculous events are and the fact that he’s caught in the middle of them.  Extra humour is also built in due to the contained chronicle format that Mitchell has set the series out in, with the protagonist’s journal entries enhanced by extra documentation, descriptions, references and notes from Cain’s associate, Inquisitor Vail.  Vail’s sarcastic take on Cain’s description of events throughout these extra notes is a lot of fun, and the additional in-universe texts and broadcasts seek to showcase just how ridiculous humanity and the Imperium has gotten in the war-torn future, with over-the-top bits of propaganda and biased historical documents.  All this adds to quite a funny book, and this built-in comedy pairs remarkably well with the more serious parts of Duty Call’s narrative to create a truly addictive and fun read.

I felt that Duty Calls was a strong entry in the Ciaphas Cain series, especially as it builds nicely off the events of the preceding novel, Death or Glory.  Due to the series looking at different time periods of Cain’s career, Duty Calls is set between the second and third books, although it makes a lot of references to the first novel, and the events of Death or Glory, which took place many years before.  While the jumps around the timeline are a little confusing, Mitchell makes it work, and I liked seeing the return of several recurring characters, as well as a continuation of some mysterious storylines from the previous book.  Despite these connections, Duty Calls also works quite well as a standalone novel, and new readers can jump into the series here without too many issues.  Indeed, Duty Calls is a good introduction to both the Tyranids and the Warhammer 40,000 universe, and the Ciaphas Cain books are very much engineered for new Warhammer fans.  I will say that after reading several Ciaphas Cain books in a row, Mitchell’s proclivity for repeating elements from his other novels is a bit more obvious, and you do get a little weary of hearing the same phrases, descriptions and character depictions again and again.  Still, Mitchell ensures that Duty Calls is a particularly entertaining read, so its easy to really get stuck into it, and I deeply enjoyed seeing this unique series continue.

As always, I must mention the great characters featured within Duty Calls.  The most prominent of these is series protagonist Ciaphas Cain, who might be one of the more complex and debated figures in the Warhammer 40,000 canon.  Shown by his own admission to be a coward and a false hero, Cain spends most of the book trying to come up with ways to avoid combat and surviving the inevitable battles that his reputation and own bad luck force him to participate in.  His memoirs are filled with cynical allusions to the methods he utilises to survive, and you can see that Mitchell is trying to emulate classic characters like Flashman or Blackadder.  However, despite the character’s constant assurances that he is no hero, you see time and time again that there is far more to Cain, as he routinely defeats the enemy, often thanks to his own caution, survival instincts and ability to inspire his fellow troops.  I love how you are constantly rooting for Cain, despite his attempts to weasel out of trouble, and his self-deprecation about his actions really makes you feel for him, especially as its apparent that he is just one filled with self-doubt after not being an over-the-top martyr like the other heroes in the Warhammer 40,000 universe.  At the same time, Cain also provides a lot of the book’s humour, as you are bombarded with his fun comments and cynical attitude about everyone he encounters.  As such, I really appreciate Cain as a central character in this series, and it is always so much fun to follow him throughout his adventures.

Aside from Cain, there is an interesting array of characters featured in Duty Calls who I had a lot of fun with.  Many of them are recurring from the previous novels, and it was good to see various familiar faces again.  This includes Cain’s faithful aide, Jurgen, who Mitchell portrays in a manner like Baldrick from Blackadder, due to his apparent gormless attitude and poor personal hygiene.  However, in many ways Jurgen is just as much a hero as Cain, often being the one to save the day with his skills and big gun, and he forms a great team with Cain, especially as his Commissar is usually the one drawing the enemy’s attention from his aide’s attacks.  I also really enjoyed seeing the return of Inquisitor Amberley Vail, both as a character in Cain’s adventures and the person publishing his memoirs.  Vail proves to be the perfect foil to Cain for many reasons, and I like how she’s the only person who can effectively manipulate Cain and doesn’t fall for his lies and schemes.  Vail constantly calls out Cain, both in person and through the footnotes she amends to his chronicles, and I love how she has his number, while also clearly caring for Cain as a partner.  Duty Calls really shows just how dangerous Vail can be though, especially as she gets into the fight and makes some tough decisions.  Other interesting characters include several familiar soldiers from the Valhallan 597th, the outrageous members of Vail’s inquisitorial retinue, and a several intriguing antagonists who prove to be great and over-the-top opponents to the sensible Cain.  All these characters added a lot to the impact of the book, and I cannot wait to see how they fit into Cain’s adventures again in the future.

Readers who have seen my previous Ciaphas Cain reviews know that the only way I am going to enjoy this series is through its audiobook format.  All Warhammer novels make awesome audiobooks, but the Ciaphas Cain audiobooks are something particularly special thanks to the use of multiple narrators.  Duty Calls features six separate narrators who add a great deal to the production thanks to their fantastic voices and entertaining takes on the characters and universe.  Most of this narration is done by the superbly talented Stephen Perring, who lends his voice to all the chapters told from Cain’s perspective.  As such, he covers most of the first-person action and adventures of the main character, and his take on the complex Cain and his colleagues is exceptional.  The way he captures the various aspects of Cain’s character through his voice work is impressive, and you really get a sense of the multiple layers surrounding his motivations.  Perring also does a really good job of capturing the other intriguing characters Cain interacts with, including his aid Jurgen, and the eclectic members of the Inquisition that crosses his path.

After Perring, the most prominent narrator is Penelope Rawlins, who provides narrations for the various inclusions written by Inquisitor Vail.  As such, Rawlin’s voice is constantly interjected into the audiobook at various points as she reads out the footnotes, context pages, and personal remarks from Vail, as she attempts to make Cain’s story more readable.  Rawlins has really perfected her Vail voice over the course of the series, and it is always great to have the playful, informative, and often gently exasperated tones of a chronicling Inquisitor come through the plot.  There is also some good contrast between Perring and Rawlins, especially as both voice the character of Vail throughout Duty Calls, and they serve as a winning main team.

The other four narrators, Emma Gregory, Richard Reed, Tara Rawson and Andrew James Spooner are also very fun, even if they are used a little sparingly.  These four narrators’ voice extracts from various in-universe texts, chronicles and new casts that Inquisitor Vail has added to Cain’s manuscripts to give them more context.  These talented narrators go all out in voicing these intriguing and often over-the-top inclusions, and I love the humorous spin their excellent narration adds to them as a result.  Gregory is particularly noteworthy, especially as she once again voices the ridiculously patriotic memoirs of an officer fighting alongside Cain, but all these extra narrators do such a great job.  This excellent and entertaining combination of voice actors and audiobook narrators turns Duty Calls into a real treat to listen to, and I honestly cannot recommend this format enough to anyone interested in checking out the Ciaphas Cain series.

I continue to fall further in love with the Ciaphas Cain series as Sandy Mitchell produces another amazing and fun story in Duty Calls.  Loaded with action, humour, and a particularly complex protagonist, Duty Calls had everything I’ve come to expect from the Ciaphas Cain series, and I deeply enjoyed how Mitchell continues to showcase the Warhammer 40,000 universe in his own distinctive way.  I can think of no better way to highlight just how much of a great time I had with Duty Calls than to reveal that I automatically started listening to the sequel Cain’s Last Stand, the moment I finished it.  Highly recommended to all Warhammer fans and new readers wanting some fun science fiction adventures.

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Throwback Thursday – Lord of the Night by Simon Spurrier

Lord of the Night Cover

Publisher: Black Library (Paperback – 25 January 2005)

Series: Warhammer 40,000

Length: 413 pages

My Rating: 4.75 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  This week I check out an impressive and dark older entry from the excellent Warhammer 40,000 extended universe, Lord of the Night by Simon Spurrier.

Readers of this blog will know that I have a lot of love for the always intense and fun Warhammer 40,000 fiction, having read quite a bit of it this year.  One of the better older pieces of this fiction I managed to check out this year was the awesome novel Lord of the Night by acclaimed author Simon Spurrier.  Spurrier is an excellent author who is best known for his work on various graphic novels and comics series across the major companies.  I have read a couple of his comics over the years, although my favourite is probably his run on the original Doctor Aphra series (check out my reviews for the awesome volumes Unspeakable Rebel Superweapon and A Rogue’s End).  Spurrier also wrote several Warhammer 40,000 novels back in the mid-2000s, including the highly regarded Lord of the Night.  I was lucky enough to get a copy of Lord of the Night second-hand, and I ended up reading it while away on holiday.  Unsurprisingly I loved it, as Spurrier came up with a powerful story about two complex characters caught up in a deadly game of cat and mouse.

Interrogator Mita Ashyn of the Ordo Xenos is newly arrived in the service of veteran Inquisitor Kaustus after the death of her previous master.  Desperately trying to earn her place amongst the Inquisitor’s haughty acolytes and her mysterious new master, Mita is isolated due to the taint associated with her advanced psychic powers.  Seeking alien cultists on the hive-world of Equixus, Mita is tasked with rooting out minor corruption and heresy.  However, when an ancient ship crash lands on the planet, Mita receives psychic warnings of a dark and terrible foe.

Ten thousand years ago at the end of the Horus Heresy, Commander Sahaal was chosen by his crazed Primarch, Konrad Cruz, as the heir to the Night Lords legion of Space Marines.  However, before Sahaal could take command of the Legion, his Primarch’s most sacred artefact was stolen, and Sahaal’s pursuit of the thief saw him trapped out in the depths of space for millennia.  Awaking on his crashed ship on Equixus, Sahaal finds the artefact gone, stolen by thieves from the planet.  Determined to claim lordship of his legion, Sahaal will stop at nothing to reclaim what is rightfully his, no matter how many people he has to kill.

As Sahaal begins a deadly campaign of fear in the underbelly of Equixus, Mita appears to be the only person in the Inquisitor’s retinue concerned about the danger.  Working against the wishes of her master, Mita attempts to destroy the traitor Astartes that has invaded the city before it is too late.  However, Sahaal is a master of urban warfare and soon his solo campaign of destruction has the entire hive on its knees.  As the two lost souls move to confront each other, they soon discover that there are even greater secrets at work than either of them realises, and soon the fate of Equixus hangs in the balance.

This was a powerful and compelling Warhammer 40,000 story from Spurrier that had me hooked from the very beginning.  Focussed on the two unique perspective characters of Mita and Sahaal, Spurrier sets up an intriguing and vicious story with great thriller elements in a fantastic and gloomy hive-city setting.  Starting off with some effective set-up that introduces both protagonists and their complex lives, Lord of the Night soon evolves into an impressive cat and mouse scenario between the two as Mita fights to stop Sahaal before he recovers his prize and destroys the city from within.

This leads to all manner of chaos and destruction, as Sahaal initiates a brutal urban warfare campaign by enlisting the help of a curious raft of unconventional allies, while Mita manipulates the city’s official resources to her use.  While this battle rages, Spurrier also introduces some compelling and highly important side storylines which see Mita trying to gain the respect and aid of her secretive Inquisitor master, while Sahaal comes to terms with his missing years, his complex past, and what it is to be a Night Lord.  This leads up to several great confrontations before all the characters finally come together a brutal final sequence.  There are some great reveals here, especially about who is pulling all the strings surrounding the characters, and I loved some the brilliant twists that emerged.  The book ends on a pretty dark note, with both protagonists getting what they wanted, even though it nearly destroys them, and this ended up being quite an epic and captivating read.

I love how dark and intense Spurrier made this novel, and it has such an elaborate and complex narrative surrounding it.  The split between the two main characters works extremely well to tell an elaborate and multilayered story, and I enjoyed how the two separate arcs bounced off each other, with both dealing with betrayals, personal lows and the realisation that nothing is as it seems.  The grim setting of the hive city is also very impressive, and there is a reason that Warhammer 40,000 authors use it as a prime location for their stories.  The multiple layers of tunnels, caverns, and cityscapes makes for an outstanding background to this story of urban warfare and bloody revenge, and you can easily feel the confinement, corruption and fear that Spurrier envisions in this epic location.

Lord of the Night also turns out to be quite an impressive and elaborate piece of Warhammer 40,000 fiction.  Spurrier clearly has a great appreciation and love for the lore, and it really shows in his portrayal of both a secretive Inquisitor squad and the Night Lords Space Marines.  While Inquisitors are well covered in Warhammer 40,000 fiction, such as the Eisenhorn books by Dan Abnett (Xenos, Malleus and Hereticus), I personally loved seeing a book focussing on a Night Lord, especially as they are a little unrepresented in the extended universe fiction.  Spurrier really dives into what it is to be a Night Lord, especially during the Horus Heresy and before their full corruption, and his primary Night Lord character gives the reader a full course on how to terrorise and manipulate a city to get what you want.  It was so cool to see a Night Lord in all his fear-bringing glory, and it made for quite a dark and bloody read as a result.  Spurrier also does a great job of exploring some of the wider lore of the Warhammer 40,000 universe and working it into the plot of Lord of the Night.  This ensures that readers a little less familiar with the canon can enjoy this book fairly easily and not have to worry about external lore details.  That being said, fans of the franchise are always going to get a little more out this book and Lord of the Night proved to be a particularly good earlier novel in the canon, especially with its great insights into both the protagonist and antagonist.

One of the things that I most liked about Lord of the Night was the complex and impressive protagonists that the story was set around.  Despite being on different sides, Mita Ashyn and Sahaal have a lot in common with each other, having been lost and reviled in various different ways.  Mita proves to be a great example of how dark and unfair the Warhammer 40,000 universe is, as the thing that makes her a useful servant to the Imperium, her psychic abilities, also ensures that everyone sees her as unclean and tainted.  Watching her desperately trying to prove herself to the Inquisitor, his cronies, and the people of Equixus, only to be rejected and reviled, is very heartbreaking, and you can’t help but feel for Mita as she is routinely betrayed, spurned, or ignored.  Spurrier does some wonderful work with Mita as Lord of the Night continues, and it was great to see her find her confidence, fight back against those who oppress her, and start to question her superior and the teachings that bound her and her powers.  Watching her come to terms with her place in the Imperium, and still try to do the right thing was extremely powerful, and it leads to some impressive and emotionally charged scenes.

Sahaal also prove to be a surprisingly deep and complex character to follow.  Before reading Lord of the Night, I thought Sahaal would be a deranged Chaos Space Marine, and indeed the first few scenes with Sahaal show him to be a deadly and remorseless killer who uses terror as an effective weapon.  However, as the book continues, you start to realise that there is more to Sahaal than meets the eyes.  While he kills to achieve his goals, often in brutal ways, some of the interactions he has with his surprising allies, as well as a series of compelling flashbacks, paint him in a somewhat noble light defined by his loyalty to his Primarch and his ideals for control and order.  This paints a bit more as a victim of circumstance rather than a full Chaos infected traitor, and it was fascinating to see him act very differently from other antagonistic Space Marines characters.  There are some intriguing hidden depths to Sahaal that are revealed towards the end of the book, especially when certain manipulations are uncovered, and there are some good revelations regarding his actual mindset and mental status.  I also loved the scene where he is finally reunited with his beloved Legion, only to realise just how far they have fallen in his absence.  Sahaal ends up having some intriguing interactions with Mita throughout the course of the book, and the two play off each other perfectly, representing different angles of betrayal, loyalty and misunderstood misuse.  I deeply appreciated how well Spurrier utilised both of these point of view characters in Lord of the Night and the helped to turn this into quite an amazing read.

Overall, Lord of the Night was an exceptional read and a wonderful piece of Warhammer 40,000 fiction.  Simon Spurrier does an excellent job of bringing together two amazing, misunderstood characters together in a brutal battle across a terrified city and I was hooked the entire way through this plot.  Clever, intense, and loaded with some intriguing pieces of Warhammer lore, Lord of the Night is an outstanding read and it was one of the better pre-2023 Warhammer 40,000 novels I enjoyed in 2023.

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Throwback Thursday – Warhammer 40,000: Hereticus by Dan Abnett

Warhammer 40,000 - Hereticus Cover

Publisher: Black Library (Audiobook – 30 July 2022)

Series: Eisenhorn – Book Three

Length: 9 hours and 48 minutes

My Rating: 5 out of 5 stars

Amazon     Book Depository

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this latest Throwback Thursday, I finish off the outstanding and iconic Eisenhorn trilogy by legendary Warhammer author, Dan Abnett, by reviewing the exceptional novel, Hereticus.

I have mentioned several times in the last few weeks that one of my absolute favourite authors of Warhammer fiction lately is the amazingly talented Dan Abnett, whose works have shaped a generation of lore and extended fiction.  I have really enjoyed several of the books in his excellent Gaunt’s Ghosts novels, such as First and Only, Ghostmaker and The Vincula Insurgency, which provide some captivating depictions of the common soldier in the Warhammer 40,000 universe.  However, based on what I have read so far, Abnett’s best series is the epic Eisenhorn trilogy, which follows titular character Inquisitor Eisenhorn as he attempts to protect humanity from a range of diabolical threats.  The first book, Xenos, served as an excellent introduction to Eisenhorn and his major supporting characters, while Malleus showed an older Eisenhorn as he attempts to unravel a massive conspiracy painting him as the villain.  I absolutely loved these outstanding novels and they both got a full five-star rating from me, and I immediately dove into the third and final book, Hereticus, as I really wanted to find how everything ended.

For over 150 years, Inquisitor Gregor Eisenhorn has loyally served the Imperium of Men, disrupting and ending multiple conspiracies and plots by heretics, daemons, and malicious xenos.  Throughout all this time, Eisenhorn has always tried to avoid the lure of the radical path that many of his fellow inquisitors tread, determined not to be corrupted by the forces he has sworn to destroy.  But desperation can drive even the best man towards the brink and Eisenhorn’s previous deal with a dark figure is coming back to haunt him.

Overseeing a Inquisitorial examination of the planet of Durer, Eisenhorn receives news that an old foe, one who cost him the life of a dear friend, is active on world.  Assembling his forces, Eisenhorn is unprepared for the full horror that awaits him, as his enemy unleashes an ancient evil capable of destroying worlds.  Facing tragedy and near death, Eisenhorn is forced to do the unthinkable and use foul rites to summon forth a greater evil in the form of the daemonhost Cherubael to survive.

Shocked and disgusted by his actions, Eisenhorn attempts to recover and atone for his mistakes.  However, before he can begin, his manor house is raided by a dangerous army of mercenaries and all his forces throughout the sector are brutally destroyed in an instant.  On the run with only a few loyal followers left, Eisenhorn needs to discover the identity of whoever is orchestrating his downfall before it is too late.  But to defeat his enemy, Eisenhorn is forced to dive deeper into heresy and call upon dark forces that are best left untouched.  Can Eisenhorn retain his sanity and soul, or is the price of his victory his own utter damnation?

Wow, just wow.  After how epic Xenos and Malleus proved to be, I knew that there was no way that I wasn’t going to love Hereticus.  However, I was unprepared for just how brutal and intense Abnett made this final book in the Eisenhorn trilogy, as Hereticus ended up being an exceptional read that perfectly ends his great series on a very high note.  Loaded with action, intrigue, and some amazingly complex characters, Hereticus gets another five-star rating from me, and this is honestly one of the best trilogies I have ever read.

Part of the reason why I enjoyed Hereticus so much is because it has an exceptionally epic story to it that really drags you in from the offset.  Set 50 years after the events of Malleus (150 years since the start of the series), Hereticus starts off big and never really slows down.  The book has a calamitous introduction that sees Eisenhorn and his comrades forced to confront a Chaos Titan which decimates them and forces Eisenhorn to call upon his captured daemonhost Cherubael.  This fantastic introduction not only perfectly continues the story from Malleus but also shows Eisenhorn’s progression towards radicalism as he uses his new knowledge in some pretty dark ways.  Following this introduction, which splits his main team up, the story continues strongly, as there is a major and extended battle sequence in the heart of Eisenhorn’s sanctum, which sees him forced out on the run.  Becoming a fugitive from new enemies, old foes, and the Inquisition itself, the rest of the novel is a very captivating and intense character-driven read that shows a desperate Eisenhorn continue to make radical decision after radical decision, all in the name of defeating his enemies, no matter the cost.  There are some extremely moving and powerful scenes scattered through the second half of the book, as Eisenhorn comes to terms with many of his long-running comrades, many of whom do not agree with his methods, as well as some deadly confrontations.  Everything leads up to a trippy and action-packed finale, as Eisenhorn finally faces down an old enemy.  While the ultimate confrontation is short and the main antagonist only has a brief appearance in the book, the real joy of the story is the hunt to find out who they are and what they are after, with a focus on investigation, intrigue, and ethics.  The conclusion leaves everyone extremely satisfied, and Abnett leaves the series open for follow-up, even if a ton of character-centric storylines are permanently closed by a series of deaths and destruction.

The author once again does an amazing job presenting the complex story contained within Hereticus and I have a lot of love for the writing style that Abnett utilised in this series.  Blending tense galaxy-spanning intrigue with the hunt for dark forces, massive mysteries, complex revenge plots, and a focus on the corruption of the spirit, there is a ton of fun for a lot of readers in this book, and I loved the elaborate conspiracy that was the fantastic focus of the plot.  I especially enjoyed the overall theme of Hereticus that saw Abnett try and bring a lot of storylines and character arcs full circle back to the original novel in the trilogy, Xenos.  The history of all the characters in the book, as well as multiple prior events, are essential parts of Hereticus’s plot, and I loved how the author was able to tie together a ton of compelling overlying storylines that really highlights the importance of the first two novels.  The primary storytelling method, a chronicle style from Eisenhorn’s perspective, adds a lot of power and flair to the overall book, especially as it enhances the character-driven aspect of the story and gives you some intriguing insights into the conflicted protagonist’s mind.  There are a ton of great scenes showcased as result of this first-person perspective, from multiple massive battles, to intimate conversations and even a very well-written psychic interrogation sequence.  Abnett has a great eye for detail and some of the resulting action sequences and unique locations are painted in such a way that the reader fully grasped every action or cool element of the setting.  This, and so much more, really helps Hereticus’ exceptional story shine through and I had so much fun seeing how this entire novel unfolded.

Like most of Abnett’s books, Hereticus can be read as a standalone novel, especially as the author does an exceptional job of recapping key events, characters, and relationships from the previous Eisenhorn entries.  However, to get the full emotional impact of epic narrative, I would strongly recommend checking out Xenos and Malleus first, as you really understand how the character has changed over the course of the series, as well as how well the storylines have continued.  I also felt that Hereticus proved to be a particularly good entry into the wider Warhammer 40,000 canon as Abnett continues to explore some of the most intriguing parts of this grim universe, including the dark cults that are constantly a threat to the Imperium’s stability and the Inquisitors who hunt them.  The fantastic dive into the different types of Inquisitors and their different ways of fighting the enemy is pretty cool and I loved seeing the various rivalries and discussions that eventuated, especially as Eisenhorn has an opinion on everything.  This book also takes the reader to a variety of unique locations within the Warhammer universe, with several unique planets becoming key settings for the plot.  I loved seeing the variety of worlds out there in this massive universe, and Abnett has fun tying the events of this book into some of the wider canon aspects of the franchise.  I would say that overall the Eisenhorn trilogy really is one of the best series to start reading Warhammer 40,000 fiction with, especially as you get a completely different and more elaborate story than the classic military fiction plots that make up the majority of the genre.

As always, I can’t go away from an Eisenhorn book without talking about the exceptional character work that Abnett brings to the table.  This is especially true in Hereticus, as Abnett brings so many compelling character arcs to a tragic and moving end, while also ensuring that his impressive protagonist is changed forever.

As you would expect, the focus of Hereticus is on protagonist Gregor Eisenhorn, who serves as the book’s primary narrator.  I mentioned during my previous reviews of these books that I have loved the complex and powerful story that Abnett has woven around Eisenhorn.  Starting off as a relatively innocent and uncontroversial Inquisitor who was just trying to do what is right, Eisenhorn has slowly slipped down the path of the radical by employing the methods and powers of his heretical foes.  Abnett has showcased this gradual fall perfectly in the first two books, and while he made some questionable decisions out of desperation in Malleus, you still believed that he could be redeemed.  Hereticus really has you doubt this as he begins to employ darker methods during this book, which not only cost him but impact the people around him.  However, this is not entirely his fault, as forces outside of his control drive him to do so.  Pretty much every mistake that Eisenhorn has made in his past seems to come back to bite him in Hereticus, and these events, and more, force him to make hard decisions to survive and defeat foes who are even worse than him.  While he does bad things, you can fully understand and appreciate why he feels he needs to do so, even if you don’t agree with them.  Despite these bad things, Eisenhorn remains a sympathetic character for most of the book, and his own realisation that what he is doing is wrong just makes the entire story that much sadder.  However, there is a layer of arrogance over this that makes you slightly concerned about Eisenhorn’s actions, and you’re never quite sure just how far he has truly fallen.  Abnett covers Eisenhorn’s overall character arc pretty damn perfectly, and while the author throws the protagonist’s decline into overdrive in this book, it felt pretty natural and showcases just how destructive desperation is as his good intentions lead him to hell.

On top of Eisenhorn, Hereticus features a bevy of compelling supporting characters who add their own complex spin to the story.  Many of the supporting characters from the first two books are once again featured in this third Eisenhorn novel, and I really appreciated how Abnett sought to bring many of their arcs and storylines full circle here.  Unfortunately for fans of the series, wrapping up their storylines results in most of the supporting character’s deaths or severe injury, and quite a substantial number of supporting figures from the first two books have their final appearance here.  While I won’t go into too much detail, several of these deaths are pretty damn tragic, especially after they follow on from some noble self-sacrifices or major character moments.  I was honestly shocked at how brutal Abnett was when it came to killing off his supporting characters, but all of these instances really worked in the context of the story and ensured that Hereticus ended up being particularly memorable.  Before these major deaths, though, the author dives into the powerful relationships that each of these supporting characters has with Eisenhorn, and there are some deeply emotional moments scattered through, especially as each of them have their own opinion about Eisenhorn’s recent actions and whether he has gone too far.  Watching his oldest friends become disgusted or outraged by his actions really hammers home how far Eisenhorn has fallen, especially as he drags several characters down with him.  Throw in some outstanding central antagonists, all of whom have a complex history with Eisenhorn, and some intriguing cameos from the previous novels, and this was an exceptionally character rich novel designed to hit you in the feels.

As with all of Abnett’s books to date, I grabbed the audiobook version of Hereticus, which was once again an exceptional way to enjoy this amazing novel.  Coming in at just under 10 hours and featuring the impressive narration of Abnett’s go-to audiobook narrator, Toby Longworth, this format was an excellent way to enjoy this book, and I managed to power through this entire story in no time at all.  Longworth really brings the entire story to life with his excellent narration, and he makes sure to infuse all the characters with a ton of personality, while also tailoring their voices to match their history and physical (or metaphysical) attributes.  I also thought that several of the best scenes of this book, including some desperate battles, a cool interrogation scene, and some particularly poignant character interactions, were made even more epic in this format, as the exceptional acting from Longworth showcased them in a way they truly deserved.  I was utterly enthralled the entire way through Hereticus’s audiobook and this was easily the best way to experience Abnett’s compelling tale.

Overall, I felt that Hereticus was a pretty amazing book and a suitably epic finale to Dan Abnett’s original Eisenhorn trilogy.  Bringing together a powerful story with some unique Warhammer 40,000 elements and an exceptional dive into the mind of a fallen inquisitor, Hereticus was utterly addictive and ended up being one of the best Warhammer books I have ever read.  I was really impressed with how Abnett concluded this incredible trilogy, and I felt that Hereticus was an excellent final entry that tied together some of the complex storylines from the first two books.  I cannot recommend this entire trilogy enough; it truly is one of the cornerstones of Warhammer 40,000 fiction.  I look forward to reading more from Abnett in the future, especially as there are several spin-offs associated with this trilogy, as well as a recently released fourth Eisenhorn book in The Magos.  However, I think I will try and get through some Gaunt’s Ghosts books first, before diving back into Abnett’s Inquisitor stories, although if I ever want a powerful Warhammer thriller, I know where to look.

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Warhammer 40,000: Sepulturum by Nick Kyme

Warhammer 40,000 Sepulturum Cover

Publisher: Black Library (Audiobook – 3 March 2020)

Series: Warhammer Horror

Length: 7 hours and 9 minutes

My Rating: 4.25 out of 5 stars

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My obsession with Warhammer continues as I check out the grisly Warhammer Horror book, Sepulturum by Nick Kyme.

Over the last couple of years, I have had a lot of fun diving down into the epic Warhammer 40,000 universe.  This universe features so many epic and unique stories and characters, and I love all the fantastic tales that can be told across the genres.  One sub-genre of Warhammer fiction I’ve only had a little experience with so far is the Warhammer Horror books which, as the name suggest, blend gruesome horror elements with the already grim Warhammer universe.  I have so far enjoyed one Warhammer Horror book, the creepy and clever The Bookkeeper’s Skull by Justin Hill, which was brilliantly written and showcased.  I have been meaning to check out some other horror related Warhammer books, and when I saw that there was a zombie-centric Warhammer book, I knew it was something I would have to read.  This book is Sepulturum, a compelling read written by new-to-me author Nick Kyme.  Kyme is a veteran Warhammer writer, and I’ve got a couple of his other books sitting on my shelf already waiting for my attention.  However, my first experience of him was through Sepulturum, which proved to be a really fun and interesting adventure.

Something dark and deadly, something which hungers for blood and flesh, is stirring in the low-hive of Blackgheist.  The only person who can stop it is Inquisitor Morgravia Sanctus of the Ordo Sepulturum, whose investigation in Blackgheist revealed a terrible presence.  However, before she could act, something happened that destroyed her memories and left her scarred, broken and hunted.  Now with only one acolyte left, Morgravia attempts to find a psyker capable of restoring her mind to let her figure out what is chasing her and what their plans are.

Meeting with a broker from the criminal underworld, Morgravia believes that she has finally found the solution to her problems.  However, before she can proceed, a terrible attack is launched across Blackgheist which no one is prepared for.  The people of the hive have been turned into something violent, no-longer alive, and desperate to devour everything they come across.  These creatures are soon swarming across Blackgheist, destroying all before them and leading to untold chaos and destruction.

Soon, only small bands of survivors are left who hope to escape from the horrors surrounding them.  But as Morgravia leads one such group to safety, she soon discovers that not everything is as it seems.  Other deadly monsters are hunting throughout Blackgheist, while deranged cultists take the opportunity to seize power for themselves.  The truth behind the terrible events unfolding lies only within Morgravia’s mind, but is she truly prepared for the horrific secrets that are about to be unleashed?

Sepulturum was a fantastic and dark read that proved to be an outstanding addition to the Warhammer Horror range.  Kyme has produced a fast-paced and gruesome zombie story in an amazing novel that combines a clever story with some excellent horror elements.  The story itself is a fun zombie narrative as several characters attempt to survive a sudden onslaught of deranged and hungry former humans overrunning the city.  The story primarily focuses on the damaged Inquisitor Morgravia and a couple of her companions as they attempt to escape the horrors unleashed upon them and find its cause, although a second storyline revolves around a normal labourer, Cristo, as he tries to get his daughter to safety.  Both groups first encounter the zombie creatures in some pretty horrifying situations that leave them badly shaken and alone, and they are forced to navigate through the rest of the chaos in a daze.  Their subsequent attempts to evade the zombie creatures lead them further into danger, especially as there are other dark forces out in the city that provide additional awesome complications and conflicts, and there are betrayals, insanities and the feeling that the zombies are only a small part of the larger picture.  Everything leads up to some pretty disturbing final sequences that are loaded with brutal twists and major confrontations, especially as nobody is who they seem, and there is high need of some bloody self-sacrifice.  Readers will come away pretty satisfied with how the story ends, with horror fans no doubt liking the high body count, and the potential hint of a continuation in the future.

I loved how Kyme set out the story in Sepulturum, and it proves to be an outstanding read about survival and desperation in a Warhammer city.  The main setting for Sepulturum is already pretty gritty and unsavoury before the zombies, but everything only gets worse as the story unfolds.  The slow reveal of the zombie creatures is handled well, and I loved the slow-burn panic that sweeps the city.  The blend of character perspectives works well throughout the story, and while Morgravia and Cristo prove to be the main narrators, several other supporting cast members, often in Morgravia’s party, give an excellent alternative edge to the narrative while adding some fun moments to it.  Cristo’s separate storyline also works well in concert with the main narrative surrounding Morgravia and her survivors, and it was interesting to see their two stories play out simultaneously without the groups ever meeting.  Kyme has a lot of fun setting out some excellent elements of the story, and I particularly loved the attention to detail when it came to some of the fight scenes and the horror creatures the protagonists have to deal with.  There are also several great twists and reveals towards the end of the book, and while some are well foreshadowed, there is also one genuine surprise that I thought was pretty damn brilliant.  I did think the big conclusion ended up being a little to over-the-top metaphysical for its own good, but it was most a good ending with a fun last-minute inclusion from a whole other faction.  This ended up being a pretty good self-contained, standalone read within the wider Warhammer 40,000 universe, and not too much pre-knowledge of the Warhammer universe is needed to fully appreciate it, especially with the zombies there.  However, fans of the franchise will have the best time with it, and I felt this was a great inclusion into the wider Warhammer universe.

Naturally the real highlight of Sepulturum is the zombies, and it is always fun to see how Warhammer stories turn out when combined with genres like horror, especially as this universe already has some terrifying and shocking elements to it.  The zombies in Sepulturum are interesting inclusions to the story, especially as Kyme does a good job of brutally introducing them and then unleashing them upon a wider world.  While some members of the Warhammer 40,000 universe do have some concepts of what a zombie is, the vast majority do not, so the inherent panic and horror at what the creatures are is pretty crazy, and you have to love the reactions of the people who don’t know what they are dealing with.  All the zombie scenes are pretty ferocious, and the unstoppable horde coming at you is always pretty freaky to deal with.  I did quite like how the zombies themselves weren’t exactly what you thought they were from a Warhammer 40,000 lore perspective, and their presence heralds another threat, with some creepy alternate creatures.

In addition, Kyme also enhances other dark elements of the Warhammer 40,000 universe and uses that to increase the horror feel of the book.  The author affects a brooding and repressive tone across the entire book, and all the characters are caught up in intense feelings of despair and horror at what they are experiencing and the creatures they are encountering.  Kyme also introduces some gruesome body modification elements that work well with the zombies to create a terrifying read.  Body horror, including some of the more shocking elements around servitors, argumentation and other body modifications, is always close to the surface of any Warhammer story, but it was particularly bad here, especially as some characters are dissected or have elements contained within their bodies that Kyme showcases in distressing detail.  A lot of the horror is also derived from the craziness within people’s minds, as many of the characters break down in different ways after the initial zombie attack.  Watching characters go insane in various ways, whether through suicidal thoughts or with bloody religious fervour, really adds to the overall horror elements of the book, and I felt that Kyme had the right balance between outer and inner horror throughout this book.  The combination of the darker tone, zombies and other cool horror elements, really fits into the Warhammer universe well and I enjoyed the dark tale that Kyme told around it.

As is my usual practice, I ended up listening to Sepulturum on audiobook rather than seeking out a physical copy.  As always, it proved to be pretty epic.  I always love how well the audiobook format works to enhance the fantastic stories in the Warhammer universe.  This was especially good with Sepulturum, as the audiobook version helped to bring out some darker elements of the story and make Sepulturum feel even spookier.  Narrated by veteran audiobook narrator Antonia Beamish, who has worked on several Warhammer Horror books previously, the audiobook ensured that the darker tone and desperation of the characters really came through.  You really get a sense of the characters’ panic and despair through Beamish’s great narration, and I deeply appreciated how gruesome and ghastly all the horror details sounded when she described them.  The additional voices she used for several of the characters were pretty good as well, and you end up getting a good sense of each character’s personality, especially during the terrible encounters they go through.  Beamish’s voice work really helps to bring this entire audiobook together, and this ended up being an outstanding way to enjoy Sepulturum.  With a run time of just over seven hours, you can power through this audiobook quickly, and I deeply enjoyed listening to this gory book in this format.

The Warhammer universe offers further treasures as Nick Kyme has some zombie fun in Sepulturum.  A fantastic addition to the Warhammer Horror subseries, Sepulturum takes some great characters on a particularly dark and shocking adventure loaded with all manner of horror.  It’s an excellent and exciting read for fans of both Warhammer and horror fiction.  I deeply enjoyed this book and can’t wait to try out more awesome Warhammer Horror in the future.

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Throwback Thursday – Warhammer 40,000: Malleus by Dan Abnett

Warhammer 40,000 - Malleus Cover

Publisher: Black Library (Trade Paperback – 27 December 2001)

Series: Eisenhorn – Book Two

Length: 10 hours and 13 hours

My Rating: 5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday, I continue my extensive dive into the Warhammer 40,000 universe with the awesome, galaxy-spanning thriller, Malleus by Dan Abnett.

For one of my latest Throwback Thursday reviews, I took a look at one of Dan Abnett’s iconic Warhammer 40,000 novels, Xenos, the first book in the incredible Eisenhorn trilogy.  This fantastic book, which followed Inquisitor Gregor Eisenhorn, a hunter of dark influences in the Imperium of Man, was a clever and compelling read that saw Eisenhorn face off against a range of terrible foes who seek to destroy humanity from within.  I had an outstanding time with Xenos, which really showcased Abnett’s skill as an author (I have also really enjoyed his Gaunt’s Ghosts novels, including First and Only, Ghostmaker and The Vincula Insurgency).  Indeed, I enjoyed it so much that I quickly decided to continue the Eisenhorn trilogy by listening to the second book in the series, Malleus, another exceptional read that takes its protagonist on another dark and engrossing adventure.

In the 41st Millennium, the dark enemies of mankind, whether they be heretical, daemonic, or alien in nature, continue to try and destroy the Imperium of Man from within.  It falls to dedicated inquisitors, such as Gregor Eisenhorn, to battle their malign influences by whatever means they deem necessary.  But what happens when the very institutions that Eisenhorn has long fought to uphold are turned against him?

Whilst battling against deadly alien influences on an isolated planet, Eisenhorn is made aware of certain allegations against his character which suggest that he has been corrupted by the influence of Chaos.  Initially planning to ignore the rumours and continue his vital work safeguarding humanity, his plans are put on hold when a terrible act of destruction unfolds on the planet of Thracian Primaris.  Investigating its causes, Eisenhorn is thrust into another deadly conspiracy, one tied to a foe he last encountered 100 years before, the daemonhost Cherubael.

Chasing after Cherubael and his minions, Eisenhorn attempts to discover what their latest unholy plan is.  However, his investigation reveals that Cherubael is just a pawn, and that the true mastermind of the plot he has uncovered may be a fellow inquisitor.  However, before Eisenhorn can find and confront them, he himself is declared a heretic and renegade by puritan members of his order, forcing him to flee.  Chased by the members of the Ordo Malleus, as well as other deadly hunters loyal to Imperium, Eisenhorn must work outside the bounds of his usual authority to prove his innocence and find the true culprits.  But to defeat his enemies, Eisenhorn may be forced to cross a dangerous line and become the very thing he has sworn to destroy.

Damn, Abnett was on a major roll when he wrote the Eisenhorn novels, as the second book, Malleus, is getting another five-star rating from me.  Brilliantly combining a taut and intrigue-laden plot with the darkest elements of the Warhammer 40,000 universe, Malleus is an addictive and powerful read that proves near impossible to stop listening to.

Malleus has an incredible story that I found to be pretty damn addictive.  Set 100 years after the events of Xenos, Malleus continues to follow Inquisitor Eisenhorn as he investigates several malign cults and figures throughout his sub-sector of space.  The story soon ties into some of the lingering storylines from Xenos as the daemonhost Cherubael makes another appearance, framing Eisenhorn as a heretic.  After a massive and suitably destructive series of events, Eisenhorn is thrust into a whole new investigation, trying to finally hunt down the figures that vexed him during the events of Xenos.  Traversing the sector in pursuit of Cherubael and other rogue inquisitors, Eisenhorn finds himself thrust into battle after hopeless battle, and his constant losses war with his determination to finish the case.  The protagonist faces several major hurdles towards the middle of the book, including capture and imprisonment by a fellow inquisitor for false crimes.  Eventually escaping, Eisenhorn spends much of the book as a fugitive hunted by loyalist forces, which is an exciting new element that Abnett plays to full effect to enhance the plot.  The overarching mystery/conspiracy plot of the book comes together extremely well, and I loved the outstanding investigation angle that follows as Eisenhorn desperately tries to find the evidence that not only ends the threat but exonerates him.  This hunt for answers is actually set over a substantial period of time, mainly due to the delays associated with space travel, but this only increases the power of the plot as you witness Eisenhorn lose years of his life being hunted.  Everything leads up to a massive confrontation with plenty of bloody battles and dangerous decisions that leave several fantastic characters dead or damaged.  The ultimate conclusion is pretty impressive, especially as Abnett really starts to showcase his protagonist’s inevitable fall from grace here, and he leaves the book on a particularly dark note that was so damn awesome.

Just like with Xenos, Abnett has a fantastic writing style that really helps to enhance Malleus’s narrative and make the book very addictive and exciting.  Perfectly utilising an excellent chronicle style that allows you to see inside Eisenhorn’s head, you are swiftly drawn into the complex plot.  Abnett keeps up a swift and intense pace the entire way through, and you barely have a moment to stop and breathe before the next intriguing event takes over.  The blend of intrigue, Inquisition politics, sector-spanning conspiracies, complex character development, unique Warhammer concerns, and impressive action is a heady mix and you get really get caught up in the hunt for the antagonists and Eisenhorn’s fight to prove his innocence.  I loved how intense and deadly some of the crazy battle scenes got and Abnett has great skill at showcasing his characters in mortal danger.  His attention to detail also results in some breathtaking sequences, and I was really impressed by that epic parade sequence, especially its ultra-chaotic ending.  Abnett also takes the time in Malleus to set up some future storylines and alternate books, with some fun hints at novellas/short stories you should check out, while also quickly introducing his next major protagonist, Ravenor.  All these brilliant writing elements, and more, really help to drag you into this elaborate narrative, and I deeply enjoyed the more intrigue-focused stories that are the hallmark of the Eisenhorn books.  A worthy and powerful sequel to Xenos that really showcases the awesome characters and continues the outstanding and elaborate storylines.

I really loved the elaborate Warhammer 40,000 elements that Abnett featured within Malleus as the author dives right into the heart of the Inquisition and their battles.  Just like with Xenos, you get a great understanding of the various internal threats that the Imperium faces in this universe, as Eisenhorn attempts to combat various conspiracies and threats.  However, there is also a much deeper look at the inner workings of the often hidden Inquisition Ordos, especially as Eisenhorn is forced to work against the factions associated with them, including the Ordo Malleus, who think he has been compromised.  The ensuing hunt for answers leads the protagonist, and by extension the reader, on a mighty chase around various unique planets in the Imperium, including Cadia before the fall, and Abnett has a lot of fun exploring the intriguing elements associated with these locations, as well as the general lore surrounding inquisitors, daemons and more.  I did find it interesting that one of the major McGuffins of the book, the mysterious pylons of Cadia, ended up seeming a little more important in hindsight after the 13th Black Crusade, and you have to wonder if the antagonist’s villainous plan didn’t actually have some merit.  I felt that this was a particularly awesome Warhammer 40,000 book and I deeply appreciated how the universe’s unique elements and lore were able to seamlessly support the elaborate tale that Abnett wrote here.  Due to Abnett’s detailed and compelling writing style, new Warhammer readers could easily start their exploration of the franchise with Malleus and get a rather good idea of the universe.  However, I would really recommend starting with Xenos, as you get a much better introduction to key details and characters there.  An overall exceptional read that makes full use of the massive, extended setting.

A highlight of any Abnett book is always the outstanding and highly complex characters, and Malleus has those in spades.  The focus is once again on series protagonist and narrator, Gregor Eisenhorn, who grows as a character with each passing adventure.  I really liked how Abnett portrayed Eisenhorn in Malleus and his compelling mission for justice and redemption is pretty intense.  The Eisenhorn here is a different creature to that in Xenos, especially as, after 100 additional years in the Inquisition, he is a lot more experienced and skilled in his work.  Now commanding a small army of followers, Eisenhorn has different methods and resources than before, but the same determination, loyalty and kindness (at least compared to other inquisitors) is still there.  However, Malleus sees Eisenhorn go through some major battles, both mentally and physically, as he is forced to confront an enemy within his own order while defending his own methods and character.  Watching him declared a heretic by his fellow inquisitors is pretty brutal, and Abnett throws in a heartbreaking prison scene to keep the readers intrigued.  These events, coupled with some personal losses, and the continued presence of beings far more powerful than him, force Eisenhorn to make deals and cross lines he really shouldn’t.  I love how each of the Eisenhorn books show the protagonist’s slow fall towards radicalism, and Malleus is an interesting starting point for that, as you understand why Eisenhorn is forced to go down this route.  While he ends the book with most of his humanity and integrity intact, that brilliant final scene shows that he is getting awfully comfortable with his feet over a line he previously feared, and I cannot wait to see how far he falls in the next Eisenhorn novel.

On top of Eisenhorn, Abnett features a pretty awesome collection of supporting characters who assist the inquisitor in his investigation and they each add their own distinctive personality to the narrative.  There is a good continuation of character arcs from the first book as several of his followers from Xenos make a return here, including the entertaining Savant Aemos, former Arbites investigator Fischig and his dedicated psychic blank Bequin.  Each of them is a little older, wiser and more familiar with the hardships of being an inquisitor’s acolyte, and I liked the stronger relationships that developed amongst them, particularly Bequin, who really comes into her own in this book as a veteran.  There are several interesting new characters added as well, such as the bounty hunter Nayl or brash pilot Medea Betancore (replacing her father Midas), and I felt that their distinctive personalities added a fun and entertaining edge to the narrative.  I was surprised that new character Gideon Ravenor, who goes on to get his own spinoff series, only had a relatively small appearance in this book, as I figured he would be a pretty major character to get his own story.  Still, he gets a good introduction here and it will be interesting to see how his arc plays out in the future.

Malleus also features several intriguing antagonists, each of whom test Eisenhorn and his colleagues in different ways.  While there are the usual array of cultists, aliens and other creatures, most of the antagonists in this novel prove to be other inquisitors, who are either working on their own radical plots or who believe that Eisenhorn is the true heretic who needs to be stopped.  This adds a very interesting dynamic to the story and it was fascinating to see the varied philosophies and plots amongst the rival orders and factions.  I did find it interesting that the main villain of the story, a mysterious inquisitor acting from the shadows, only had a very minor appearance in the book, and while you feel his presence, a bigger appearance from him might have been in order.  However, this character is more than made up for by his principal minion, the daemonhost Cherubael, who returns after his fantastic appearance in Xenos.  Cherubael is a brilliantly sinister character who steals every single scene they are in thanks to their menacing monologues and intriguing insights.  The outstanding obsession he forms with Eisenhorn is a great deal of fun and I loved seeing this evil figure toy with the inquisitor and force him to go to great lengths to defeat him.  Abnett really knows how to write an outstanding character, even in a limited amount of time, and it will be fascinating to see what happens to these characters in the next Eisenhorn book.

I of course chose to listen to Malleus on audiobook, as it is my preferred way of enjoying great Warhammer books, and I was not disappointed with how it turned out.  This fantastic format once again deeply enhanced the quality of the story and you can practically see the awesome battle scenes and other breath-taking elements of the wider Warhammer 40,000 universe.  Narrator Toby Longworth, who is the go-to narrator for all of Abnett’s Warhammer audiobooks, does another outstanding job with Malleus, and I loved how he was able to keep the pace of the production going.  He also has an outstanding voice that really conveys the dark and dangerous nature of the universe, while also perfectly bringing the characters to life.  I deeply appreciated how Longworth made sure to utilise the same character tones that he previously featured in Xenos here, and it gave the Malleus audiobook a great sense of continuation.  All the new characters are also given excellent voices, and I loved how awesome he made them sound, especially the more supernatural or alien beings that the protagonist comes across.  I was frankly hooked on this audiobook from the very start, and it is an exceptional way to enjoy this epic narrative.  With a run time of just over 10 hours, I managed to power through this audiobook very quickly, and this is definitely the best format for the Eisenhorn series.

Dan Abnett continues to showcase why he is one of the absolute best Warhammer authors out there with the second book in his superb and beloved Eisenhorn trilogy, Malleus.  Featuring a powerful and incredibly captivating narrative of conspiracy, heretics and desperation, Malleus takes Abnett’s compelling protagonist on an even darker journey of despair, compromise and hard choices.  Brutal, intense and impossible to put down, Malleus is easily one of the best Warhammer books I have ever read, and I cannot get over how exceptional it was.  A very highly recommended book, I plan to check out the third and final Eisenhorn book soon as I can to see how this epic series ends.

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Throwback Thursday – Warhammer 40,000: Xenos by Dan Abnett

Warhammer 40,000 - Xenos Cover

Publisher: Black Library (Audiobook – 1 May 2001)

Series: Eisenhorn – Book One

Length: 9 hours and 55 minutes

My Rating: 5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In my latest Throwback Thursday I continue to review the awesome Warhammer 40,000 works of Dan Abnett with his impressive and dark space thriller, Xenos.

For my Throwback Thursday last week, I talked about legendary Warhammer fiction author Dan Abnett and his Gaunt’s Ghosts series, which is one of the pillars of Warhammer 40,000 fiction.  I have already had a lot of fun reading several of the Gaunt’s Ghosts novels (including First and Only, Ghostmaker and The Vincula Insurgency), so I thought I would take the opportunity to check out one of Abnett’s other major Warhammer entries, the Eisenhorn series, which I have heard some extremely good things about.  Set in a different area of the Warhammer 40,000 universe than the Gaunt’s Ghosts books, the Eisenhorn books are a darker and more intense series that follows a troubled Imperial Inquisitor hunting down a deadly conspiracy at the heart of humanity.

In the dark future, the Imperium of Man is under constant attack from aliens, monsters and daemons who seek to destroy or corrupt all within.  However, the greatest threat to the Imperium comes from within as diabolical heretics, witches and cultists work from the shadows to weaken the Imperium, worship the forces of Chaos, and bring humanity crashing down around them.  The only protection humanity has against these nefarious and hidden threats are the members of the Inquisition, deadly agents who wield great power and authority to pursue their investigations by any means necessary.

Gregor Eisenhorn is a talented and experienced Inquisitor who has long fought against the shadows constantly threatening stability and order.  When he finally corners and kills an old adversary amid a dark ritual, Eisenhorn hopes that his actions have permanently ended an ongoing source of Chaos and despair in the Imperium.  However, evidence he recovers from the crime scene hints at a greater conspiracy that threatens several local systems.

Travelling to a prosperous system hub, Eisenhorn restarts his investigation, determined to get to the bottom of this new danger.  However, he is unprepared for the full scope of the hidden forces of Chaos that wait for him, as a massive and hidden cabal rises in opposition against him.  As multiple planets within the system burn due to the action of the Chaos cultists, Eisenhorn works with a series of unique allies to bring this cult to heel before they cause irreparable damage to the Imperium.  However, the more sinister danger may come from the prize that his enemies are seeking, an ancient and dark tome of knowledge, known as the Necroteuch, which has the potential to burn the universe and turn the entire Inquisition against Eisenhorn.

Xenos was another exceptional novel from Abnett, and one that really showcases his ability to tell a varied and complex tale.  This is a dark, powerful, and impressive character-driven read, and I loved the switch to dark intrigue and heretical investigations, which made for such an incredible story.  I was an instant fan of Xenos’s clever and highly addictive plot, and I must give it a full five-star rating for how awesome it was.

I was deeply impressed with the outstanding and compelling story that Abnett featured in Xenos, especially as it was very different in style and substance to his previous works I have enjoyed.  While the Gaunt’s Ghosts novels are gritty war stories that focus on the common soldier, Xenos was a powerful and twisty space thriller that saw a determined Inquisitor attempt to root out the manipulations of Chaos far away from the battlefields.  The story itself is extremely clever and well-paced, and it swiftly draws you in with its dark events, especially its intense and action-packed introduction.  Despite killing his nemesis early in the story, Eisenhorn is forced to keep digging even further as he uncovers more conspiracies and plots.  Utilising undercover methods, interrogations, obscure evidence and a series of bloody fights, Eisenhorn and his unique comrades follow the trail across the sub-sector, attempting to discover the true plot of their enemies.  This leads to several large and memorable set pieces, and I loved the constant change of locations, especially as it allowed you to get a whole new idea of the scope of their foes plans and the desperate battles being fought to stop them.  I also enjoyed the quieter scenes that were laid out between them as they not only added some great intrigue, but also highlighted the personal nature of the protagonist’s quests and the bonds he forged along the way.  The plot is eventually resolved after several major battles, including some very trippy sequences, and I came away from this book very satisfied and wanting more, especially as Abnett laid some intriguing hints about deeper conspiracies towards the end.  I was absolutely hooked the entire way through this narrative and I had such an amazing time reading this exciting and compelling story.

Xenos was an extremely well written Warhammer novel, and I really appreciated how Abnett was able to seamlessly change writing style and tone for this darker read.  The author makes excellent use of a first-person perspective for Xenos, as the story is in a chronicle format being written by the central character of Inquisitor Eisenhorn.  This allows for a much more personal and protagonist-centric narrative which really draws you into the hunt as you see the protagonist’s obsession with capturing the heretics and ending the threat to the Imperium.  Abnett keeps the pace pretty fast and intense throughout the entirety of Xenos, even during the sequences between the main action-packed scenes, and you are constantly engaged with the hunt or the intriguing relationships between the characters.  I was personally very impressed with how Abnett was able to blend a lot of distinctive story elements together throughout Xenos to produce an excellent story.  The way that the author combines Warhammer, thriller, mystery, science fiction and even horror (the Chaos creatures can get pretty bad at times) elements together is just amazing, and it opens up the appeal of the book to a wide range of readers.  I loved the continued and powerful hunt throughout the Imperium, especially as all the protagonist’s actions and attempts to end the threat result in major consequences for those around him.  This was a deeply captivating and intense read, and I cannot empathise how addictive and fun I found it.

One of the main reasons I chose to check out Xenos and the Eisenhorn series, aside from generally loving Abnett’s writing, is it is generally considered to be one of the best series to start a dive into Warhammer fiction.  After powering through Xenos, I can confirm this as Abnett uses the lore and the darker side of the Warhammer universe to its full advantage throughout this fantastic thriller tale.  While some slight knowledge of the large Warhammer 40,000 universe might be helpful to understand parts of Xenos, new readers unfamiliar with the franchise can easily dive into this book and follow the story with no problem, and any science fiction fan can have an amazing time reading it.  Abnett patiently and competently explores key details of the Warhammer universe as the story continues, although never in a way that interferes with the captivating flow of the book.  As such, you get a good view of the overall state of humanity and the Imperium during this novel, with a particular focus on the Inquisitors and their mission.  The Inquisitors have always been a fascinating and complex part of Warhammer 40,000 lore, and this series really highlights just how dangerous their tasks are, as well as the fine line they walk in their hunt for justice and purity.  Naturally, this dive into the Inquisition will also make this book very appealing to experienced Warhammer readers as well, and Abnett is considered to be one of the best franchise authors for a reason.  I have a deep appreciation for all the cool lore elements that were featured here, and I particularly enjoyed how Xenos offers a very different story to many of the other Warhammer 40,000 books out there, and really highlights just how complex the universe can be.

I was also very impressed by the exceptional character work that Abnett featured with Xenos, as this compelling read features some great characters.  The primary figure of this book is naturally Inquisitor Gregor Eisenhorn, who serves as the main protagonist and narrator of the story.  I felt that Xenos served as a particularly good introduction to this iconic Warhammer figure, and I found myself getting quite attached to his journey.  A no-nonsense and extremely practical Inquisitor, Eisenhorn is seen by many as a cold and calculating man, although deep down he is a caring individual who feels great attachment to his friends and comrades.  Abnett portrays Eisenhorn as a pretty reasonable figure, preferring subtle investigations, which makes him appear a bit radical to some of his fellow Inquisitors whose preferred methods are to kill anyone with any potential for evil.  It was very interesting to see him as a pretty strait-laced guy in Xenos, especially as I have heard of how radical he gets in the future, and I think it was very smart of Abnett to showcase him in this way first to enhance the impact of his future actions.  However, Eisenhorn does go through a lot in Xenos, including mental, psychical and spiritual tortures, and you can really see the damage done to him and how his desire for vengeance and getting the job done by any means grows.  I cannot wait to see how his story advances in the next few books, as I know that Abnett has damaging days in store for him.

In addition to Eisenhorn, Abnett loads Xenos with a ton of interesting supporting characters, all of whom are seen through Eisenhorn’s eyes.  This includes Eisenhorn’s eccentric entourage of follows and agents, including a data-obsessed scholar, a skilled pilot, a grim justice operative and his newest associate, Bequin, a psychic blank who is drafted into the war against Chaos against her will.  This unusual team prove to be great backup to the dour Eisenhorn, and I liked the genuine connection that Eisenhorn forms with them, especially as it shows that he really isn’t the monster many people think he is.  Other characters of note include the varied and distinctive fellow inquisitors that either assist or oppose Eisenhorn, and the various deadly enemies he goes up against.  Rather than have one specific antagonist in Xenos, Abnett featured a cabal of Chaos worshipping foes, each of whom despises Eisenhorn for what he represents.  While there isn’t a massive focus on any specific villain, each of the major players in the cabal are pretty distinctive, and I liked the overall effect that Eisenhorn is fighting a multi-faced beast in Chaos, rather than a specific evil.  These outstanding characters really enhanced this epic and captivating narrative and I look forward to seeing what other insane figures show up in this series as it progresses.

Unsurprisingly, I chose to enjoy Xenos in its audiobook format, which is frankly the best way to experience any Warhammer novel.  With a run time of just under 10 hours, I absolutely powered through this audiobook and I found that it perfectly conveyed all of Abnett’s elaborate and compelling story elements.  This was partially due to the brilliant narration of veteran voice actor Toby Longworth, who has lent his fantastic vocal talents to most of Abnett’s Warhammer books.  Longworth did another remarkable job here with Xenos, and I loved his take on this slighter darker narrative.  I deeply appreciated all the voices he provided to the characters in Xenos, especially as he is not just recycling the voices he uses in the Gaunt’s Ghosts books.  Each of the voices here are pretty fitting to their respective character and there is some fantastic variation based on plot details such as the speaker’s planet of origin, species, inclination, and personality.  This excellent voice work really enhanced my enjoyment of this captivating read and I would strongly recommend this format to anyone interested in reading Xenos.

The first entry in Dan Abnett’s Eisenhorn series, Xenos, lives up to all the hype surrounding it as it proved to be an exceptional and highly addictive read.  Perfectly combining an elaborate thriller story with the dark Warhammer 40,000 universe, Xenos was a joy to read from start to finish.  I cannot recommend this novel enough and my plan is to listen to yet another book from Abnett in the next couple of days.

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Warhammer 40,000 – Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley

Ghazghkull Thraka - Prophet of the Waaagh! Cover

Publisher: Black Library (Audiobook – 15 March 2022)

Series: Warhammer 40,000

Length: 7 hours and 30 minutes

My Rating: 5 out of 5 stars

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Prepare to read one of the most amusing and downright entertaining recent additions to the Warhammer 40,000 canon with the hilarious and brilliant Ghazghkull Thraka: Prophet of the Waaagh! by outstanding author Nate Crowley.

I have been having an immense amount of fun really diving into the massive wealth of tie-in fiction surrounding the Warhammer 40,000 tabletop game this year.  Books like Steel Tread by Andy Clarke, Krieg by Steve Lyons, The Bookkeeper’s Skull by Justin D. Hill and Day of Ascension by Adrian Tchaikovsky, have really highlighted just how diverse and intense this extended universe can be.  However, the latest tie-in novel I checked out may prove to be one of my absolute favourites, as I got to learn all about one of the most iconic ork characters in this universe with Ghazghkull Thraka: Prophet of the Waaagh!

Orks are the most notorious and dangerous creatures that roam the galaxy of the 41st millennium.  Billions upon billions of the powerful, war-loving creatures can be found throughout every sector of space, fighting anyone and anything they can find, especially each other.  However, out of all these monsters, none are more feared, respected or hated than the warlord Ghazghkull Mag Uruk Thraka, chosen of the ork gods Gork and Mork and proclaimed prophet of the Waaagh!

Throughout his legendary life, Ghazghkull has done what no other ork has been able to achieve.  Bringing together innumerable warbands into one massive horde of green, Ghazghkull has warred with every faction in the cosmos, while his infamous invasions of the Imperial planet of Armageddon are the stuff of bloody legend.  Everyone knows of his epic and rivalry with his indomitable foe, Commissar Yarrick, which turned Armageddon into a perpetual warzone, but does anyone know the true story of Ghazghkull and the events that made him?

Rogue Lord Inquisitor Tytonida Falx has long attempted to discover what lurks in the minds of the xenos her order faces.  When an opportunity to find out more about Ghazghkull presents itself, she eagerly jumps at the opportunity, bringing a unique prisoner aboard her heretical ship, Ghazghkull’s banner bearer, the grot Makari.  Interrogating him, Inquisitor Falx and her team soon discover that Makari might just be the only being in the universe who knows the full truth about who, or what, Ghazghkull is, and what he plans to do next.  But, as she listens to Makari’s tale, the Inquisitor soon discovers that the shadow of Ghazghkull’s rage and desire for violence far eclipses anything that the Imperium has ever believed.

Wow, now that was a really fun and captivating read.  I knew going into Ghazghkull Thraka: Prophet of the Waaagh! that I was going to have a great time, especially after enjoying author Nate Crowley’s The Twice-Dead King novels, Ruin and Reign, but I was blown away by how awesome Ghazghkull Thraka was.  Featuring a clever and wildly entertaining story, perfectly told through various unique eyes, as well as some deeply enjoyable characters, I quickly became absorbed in the impressive story and powered through it in a couple of days.  Not only was this my favourite book from Crowley but it also probably overtakes Kal Jerico: Sinner’s Bounty as the most amusing Warhammer novel I have ever read.

I had an absolute blast with the incredible story that Crowley whipped up for Ghazghkull Thraka, as it ended up being an inventive and entertaining way to showcase an iconic Warhammer figure.  Due to his prominence within the game and the extended fiction, Ghazghkull is probably one of the most utilised non-human characters in the canon, with many different novels, game books and comics already diving into his life.  As such, Crowley needed to come up with a completely new way to examine this great character that didn’t tread on any prior works.  I think his solution to this problem was exceedingly clever, as he chose to tell the story through the eyes of the most unlikely narrator and chronicler, the grot Makari, whose unique insights and worldview turned this already known backstory into something truly special.

The story starts off in the current timeline of the Warhammer 40,000 universe and shows Inquisitor Falx obtaining Makari and interrogating him about Ghazghkull.  This causes the book to dive back into the early days of Ghazghkull as Makari chronicle his master’s existence as he saw it.  As such, you get a very specific examination of Ghazghkull’s life, with a focus on his early trials, some of his pivotal moments, and more specifically his interactions with Makari.  At the same time, the story keeps jumping back to the present, with the Inquisitor and her followers interrupting to ask specific questions and discussing whether there is any truth in what he says.  The book keeps jumping between these different perspectives, and you end up with two distinctive storylines as Makari’s presence brings some big woes for the Inquisitor in the present day.  The chronicle storyline goes at a brisk pace, especially as Makari’s interrogators get him to skip or shorten specific sections, but there is a clever and impressive logic into what parts of Ghazghkull’s life are featured or ignored.  Not only are the past and present storylines exceedingly intriguing and entertaining in their own rights, but they also come together perfectly as well, with Makari’s insights into Ghazghkull and himself impacting the actions of Falx.  While the ending was slightly too metaphysical, it served as a brilliant and powerful conclusion to this great story, and I loved seeing the entire tale come full circle in some hilarious ways.

I deeply appreciated the way that Crowley put Ghazghkull Thraka’s story together, as its distinctive and clever style really helped to enhance the chronicle contained within.  The plot device of an interrogation of an alien prisoner works extremely well to set up the main narrative, and the constant interruptions, debates and revelations that occur whenever it snaps back to the present adds to the sense of mystery and mysticism surrounding the titular figure.  While Crowley takes the story in some interesting and complex directions at times, the entire novel is paced beautifully, and there is never a single boring or slow moment within the entire thing.  I particularly liked the near constant humour that was injected into the story, a fantastic side-effect of basing the book around the funny ork species, and I laughed out loud several times as I powered through this impressively amusing read.  Like many Warhammer novels, Ghazghkull Thraka can be enjoyed as a standalone read, and the author makes sure that it features a great self-contained narrative that anyone can enjoy, even those unfamiliar with the universe and the canon.  Indeed, this would be a decent introduction to the Warhammer 40,000 canon and associated extended universe, especially as it perfectly presents one of the key factions of the universe.  Most of the unique universe elements and wider history are explained sufficiently for new readers to follow along without any issues, although some could potentially get confused by the deliberate exclusion of events previously covered in other books.  Still, Ghazghkull Thraka should turn out to be an easy and entertaining read for any science fiction fan, and I thought that this Warhammer 40,000 novel was very well written and extremely clever.

One of the things I love the most about Nate Crowley’s Warhammer novels is his brilliant ability to dive into the unique alien races of the universe and then perfectly showcase their culture and mindsets.  This was the case again in Ghazghkull Thraka, where Crowley expertly dives into the heads of the various ork and grot characters.  No matter whose perspective is shown, every scene of this book features some excellent and often highly amusing depiction of greenskin culture, as Makari attempts to explain the ork perspective as well as his place in the society as a grot.  As such, you get some incredibly detailed and compelling insights into this crude and warlike race, including their brutal hierarchy, need for violence, insane technology, and very unique worldview, which generally results in most of the book’s fantastic humour.  However, rather than the dumb, brutal and one-note figures that most authors depict, Crowley really goes out his way to show that there is a lot more to orks than you realise.  Not only do you get some excellent insights into their various clans and organisations but the various ork characters are shown to be complex beings with unique needs and the ability to formulate some very cunning plans.  There is a particularly intriguing look at the ork religion that follows the gods Gork and Mork, and this novel ends up with a spiritual edge, especially as Crowley shows the orks being extremely successful because they choose to strongly believe in themselves.  As such, you see quite a unique and compelling side to the ork race in this book, and I loved how incredibly Crowley portrayed them.

Naturally, a big part of this examination of ork culture comes from the in-depth look at the life of Ghazghkull himself.  As I mentioned before, Ghazghkull is one of the best-known characters in the entire Warhammer 40,000 canon, so most veteran readers would already be quite familiar with him and his actions.  However, Crowley does an excellent job of examining a completely new side to this character, and mostly ignores his wars at Armageddon and his intense rivalry with Commissar Yarrick, both of which have been done to death in other books.  While certain parts of his history are revisited in this novel, Crowley completely changes their implications and causes, instead focusing on Ghazghkull’s unique orkish mindset and his role as the prophet of his gods.  This new take on Ghazghkull proves to be quite unique and very captivating, as he is shown to be an overburdened being, constantly pressured by his own visions and the influence of the gods to succeed and be a uniting force for his people.  While he still retains the casual violence of his race, you really see Ghazghkull as a deep thinker, and it is fascinating to see his inner ork face off against his grand ambitions and desires.  Crowley also adds some compelling supernatural elements to his character, as Ghazghkull, as seen by Makari, bears a direct connection to the gods which he can use to alter his fellows and himself.  While this isn’t too overpowered or strange, it adds a great extra layer of menace to the character, especially for the humans, and I loved seeing the Inquisitors trying to wrap their heads around the strange occurrences.  I had a lot of fun seeing this other side of Ghazghkull, and this novel ended up being a great analysis of who they are and what they represent to their race.

I also really enjoyed the inclusion of Makari as one of the central characters, and his use as the main witness to Ghazghkull’s life worked incredibly well.  While Makari has always been associated with the character of Ghazghkull, accompanying him in his battles and waving his banner as a source of luck, Crowley really changes him in this novel and paints him as an essential part of Ghazghkull’s success and relationship with the gods.  Shown to be there the moment that Ghazghkull became the prophet, Makari follows Ghazghkull through some of his big moments and it is hilarious to see his snide view on the subject, especially as, like most grots, he a massive coward who doesn’t want to be there.  A lot of this novel’s humour is derived from Makari’s observations and responses, and I loved some of the jokes set up around it.  Crowley does an awful lot with this character, and I particularly liked how the story explained certain aspects of his previous portrayals, such as the apparent multiple versions and his surprising luck.  These are worked into the story extremely well, but it’s the relationship with Ghazghkull that becomes the most fascinating.  Just like with Ghazghkull, there is a major spiritual edge to Makari, who appears to be just as chosen and important to the plan as his master.  Makari’s mystical and religious bond enables him to have a far bigger insight into Ghazghkull’s actions than anybody else, and this really enhanced the analysis of the titular character.  However, it is in Makari’s attempts to serve and help his master achieve his destiny that we see the best Makari scenes, especially when faced with Ghazghkull’s apparent depression, the manipulation of his other followers, and his own stubbornness.  While Ghazghkull does have the inherent ork reluctance to rely on a grot, and indeed he is extremely likely to kill Makari if he starts giving advice, the moments where Makari get through to him are powerful, and I really appreciated the character work surrounding them.  There are some rocky moments between them, especially when Ghazghkull becomes dismissive of his lucky grot, and Makari’s subsequent reactions is very funny and incredibly over the top, which was so very cool.  Overall, this ended up being an excellent and surprisingly compelling portrayal of Makari, and I am exceedingly glad that Crowley featured him in this novel the way he did.

Aside from the greenskin characters, a large amount of plot revolves around the team interrogating Makari.  Crowley really went out his way to create a particularly unique group of Imperial agents who bear surprising insights into the mind of the xenos.  This team is led by Inquistor Falx, a rogue Inquisitor who bears a dangerous obsession with the alien creatures.  Falx is desperate to learn everything she can about the aliens attacking the Imperium to help defeat them and finds herself stymied by the Imperium’s controlling and non-progressive government and religion.  As such, she takes some major risks in this book to understand Makari and Ghazghkull and has some unique and dangerous methods for achieving her goals that borders on the insane/heretical.  I quite liked Falx, despite her obsessive qualities, and she proved to be a great central figure for half the novels plot, especially as her frustrations, concerns and thoughts about the evils of the Imperium, are extremely understandable.

Falx also employs a unique team of interrogators to help her with Makari, including Brother Hendriksen, a Space Wolves rune priest assigned to Deathwatch who has also fallen out of favour with the Imperium thanks to his work with Falx.  Hendriksen serves as a beastly and powerful presence on Falx’s team, and he often provides a great counterpoint to the inquisitor in both technique and common sense, often despairing at her more dangerous choices.  Crowley’s diverse cast gets even larger with the truly unique character of Cassia, a female ogryn psyker who has grown as smart as a human.  This was a fantastic and extremely distinctive addition to the cast, and her surprisingly calm demeanour, which contrasts beautifully with her immense ogryn strength, works perfectly against Hendriksen’s impatience and anger.  The final member of the team is probably the most enjoyable, with the ork character, Biter (Bites-Faces-Of-The-Face-Biter-Before-It-Can-Bite).  Biter is a member of a Blood Axes mercenary band who have dealings with Falx and who sell Makari to her, remaining behind to interpret Makari’s testimony to the humans.  Due to being a member of the Blood Axes, a group who idolise human military culture, Biter is a very distinctive figure, wearing an approximation of a military uniform and appreciating complex tactics and strategy.  However, Biter is even more intelligent and cunning than most Blood Axes, and his near human tendencies really stand out, as it is pretty unexpected from an orc.  His fantastic reactions, comedic impressions of human behaviour, and determination to antagonise the Inquisitor really make him stand out, and he was an absolute joy to behold.  These four interrogators play off each other perfectly during the present-day scenes, and their arguments, discussions and interpretations of Makari’s story give it added depth, humour and impact, especially once they start realising just how valuable their prisoner is.  This entire cast was put together extremely well, and I had an incredible time with this unique and enjoyable collection of characters.

Like most Warhammer novels I check out, I chose to grab the audiobook version of Ghazghkull Thraka, which turned out to be such a wonderful and incredible listening experience.  Not only did the story absolutely fly by in this format, allowing me to get through its seven and a half hour runtime extremely quickly, but I found that the narrative and descriptions of ork life really popped when read out.  However, the best part about the Ghazghkull Thraka audiobook is the outstanding use of narrators.  This audiobook has three separate narrators, Kelly Hotten, Paul Putner and Jon Rand, each of whom have some experience narrating other Warhammer audio productions.  Not only are each of these narrators quite talented but the way they were featured in this audiobook is extremely clever, with the voice actor changing depending on who is witnessing or telling the events of the book.  For example, Kelly Hotten serves as the narrator for the various scenes and interludes where Inquisitor Falx is witnessing Makari’s interrogation, and Hotten does a brilliant job capturing the various players of these scenes, including the Inquisitor, her unique companions, and their orkish interpreter.  Paul Putner narrates the various scenes shown directly from Makari’s perspective, and he has a lot of fun in this role, not only capturing the cowardly and sneaky mannerisms of the grot protagonist, but also providing some amusing and deep voices for the ork characters.  Finally, Jon Rand has a memorable sequence voicing Brother Hendriksen when he psychically jumps into Makari’s mind and views some of the events occurring, and he gives the character a notable accent and internal growl that fit him extremely well.  The jumps between the voice actors were done perfectly and I really loved how it changed up depending on the perspective.  All three voice actors did an amazing job with their narration, and their work, plus some fun sound effects here and there, helped to turn this into such an impressive production.  Easily the best way to enjoy Ghazghkull Thraka, you will have an incredible time listening to this audiobook.

Nate Crowley continues to shine with another entry in the Warhammer 40,000 universe, with the unbelievably entertaining Ghazghkull Thraka: Prophet of the Waaagh!  Featuring a unique and deeply amusing story that re-examines on of the canon’s most iconic alien characters, Ghazghkull Thraka has a tight and cleverly written story, loaded with action, great characters and whole mess of outstanding humour.  Not only that, but this is without a doubt one of the best portrayals of the Warhammer 40,000 orks I have seen as Crowley obviously had a ton of fun bringing them to life.  Easily one of the best (and definitely the funniest) Warhammer 40,000 novels I have been lucky enough to enjoy, Ghazghkull Thraka comes extremely highly recommended, especially in its audiobook format, and is a must read for all fans of this wonderful fandom.

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Deathwatch: Shadowbreaker by Steve Parker

Deathwatch Shadowbreaker Cover

Publisher: Black Library (Audiobook – 25 April 2019)

Series: Warhammer 40,000/Deathwatch – Book Two

Length: 16 hours and 37 minutes

My Rating: 4.5 out of 5 stars

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Prepare to dive into the extended universe of Warhammer 40,000 (Warhammer 40K or 40K), as science fiction author Steve Parker presents Deathwatch: Shadowbreaker, an action-packed and exceedingly exciting sequel to his 2013 novel, Deathwatch, which pits the deadly Deathwatch Space Marines against an entire planet full of T’au.

Thousands of years in the future, the galaxy is constantly at war. Humankind has survived as the massive Imperium of Man, under the divine protection of their long-dead Emperor. However, this beacon of humanity is under constant threat from all sides. Destructive alien races, demons from the warp and the traitor forces of Chaos continuously assault its borders, whilst heretics, mutants and witches attempt to destroy it from within. Over the millennia, the Imperium has created many different forces to protect their worlds from these threats; however, none is more feared or revered than the Adeptus Astartes, the Space Marines. Space Marines are legendary warriors genetically modified to become significantly stronger, larger and faster than a normal man. Swathed in power armour and armed with the deadliest of weapons, the Space Marines are a force to be reckoned with on the battlefield, bringing the Emperor’s wrath down on all who oppose them.

But even amongst these deadliest of soldiers, there is one organisation of Space Marines who are respected above all others for their fighting ability and skill, Deathwatch. Deathwatch is an elite group made up of best Space Marines veterans from across the Chapters, trained to become the ultimate tools in one of the Imperium’s holiest missions, the extermination of the xenos, the alien. Utilising the most advanced technology in the Imperium and receiving specialist instruction in the strengths and weaknesses of their foes, Deathwatch work in small kill-teams under the Ordo Xenos of the Imperial Inquisition in order to hunt down and destroy the most dangerous xenos threats in the galaxy.

Lyandro Karras, Codicier of the Death Spectres, is a powerful Space Marine Librarian serving in the Deathwatch as the leader of the kill-team, Talon Squad. Barely recovered from the disastrous events of their last mission, Karros and Talon Squad once again find themselves under the command of the mysterious Inquisitor Sigma. Their new mission takes them to a former Imperial world that has been conquered by the alien T’au, who have indoctrinated the majority of the human population into their society and philosophy. An Imperial Inquisitor, Epsilon, has gone missing in T’au space, and Sigma believes that she is being kept prisoner on the planet. Desperate to free her before the T’au extract vital secrets about the Imperium from her, Talon Squad and a force of Ordo Xenos Storm Troopers are deployed to find her. Working with the local human resistance, Talon Squad identify the prison she is located in and must work to release her before the massive T’au garrison knows they are on planet. But what happens when Epsilon refuses to accompany Talon Squad back to the Imperium?

Deathwatch: Shadowbreaker is part of the massive extended universe which has formed up around the Warhammer 40K tabletop miniature game produced by Games Workshop. Warhammer 40K, which was first released in 1987 and pits armies of science fiction miniatures against each other, has always contained an interesting and grim science fiction narrative to serve as a background to the game. With every new edition of Warhammer 40K that was released, this background narrative got more and more detailed, resulting in an extremely deep, compelling and gothic-themed fictional history surrounding all of the different races, armies and characters featured within this tabletop game. Due to the popularity of the Warhammer 40K universe, a huge amount of expanded material has also been released over the years, including several videogames, comics, board game spinoffs, an animated movie (with a remarkably good cast of British actors) and there is currently a television series in production. However, the main medium that has been utilised as part of this expanded universe is books.

Over the years, there has been a tremendous amount of Warhammer 40K books produced, featuring the works of a number of skilled and talented science fiction authors. There are now hundreds of Warhammer 40K books currently published, covering the different periods and races featured in the tabletop game. In 2019 alone there were nearly 20 different novels, anthologies and audio dramas associated with Warhammer 40K. This is a very impressive amount of material, and I have not even mentioned the multiple book releases associated with the separate Warhammer Fantasy universe.

While I am a man of many, many different fandoms, the products of Game Workshops are among the earliest fantasy and science fiction products that I was a major enthusiast of. I was extremely into Warhammer Fantasy when I was a kid and I have many fond memories of painting and battling with the models, reading the company’s monthly White Dwarf publication and playing some of the Warhammer 40K computer games, such as Dawn of War. While I was solely playing with Warhammer Fantasy models, I did learn a lot about Warhammer 40K at the same time, especially as I really enjoyed reading all the lore and background of the various Games Workshop products. I have been meaning to read some Games Workshop fiction for a while now, and I have previously mentioned that I want to read the cool-sounding Gaunt’s Ghosts series. However, I ended up reading the recently released Deathwatch: Shadowbreaker instead, mainly because it featured two of my favourite groups from the Warhammer 40K lore, Deathwatch and the T’au, facing off. Shadowbreaker is the latest book from Steve Parker, a science fiction author, who has primarily written Warhammer 40K fiction. Shadowbreaker is his first release since 2016, and it is actually a sequel to his 2014 novel, Deathwatch, which featured the same group of primary characters.

I am actually really glad that I chose to read and review Shadowbreaker, as this excellent 40K novel contains an awesome and extremely entertaining story that features all manner of action, adventure and intrigue, while also diving deep into several fascinating parts of 40K’s lore. Shadowbreaker is an excellent sequel to the author’s previous book, Deathwatch, and Parker does an amazing job of continuing the story that was started in this prior book, while at the same time setting up some intriguing potential directions for the series to go next. Prior knowledge of the events of Deathwatch is not a necessity to enjoy this book, as Parker does a good job of re-introducing all the relevant events of the previous novel, and readers should be able to follow Shadowbreaker’s story without any real issues. Parker has created a rich narrative for this book that utilises a huge number of character viewpoints to not only examine the development within several characters but also explore a number of different angles and features of the harsh gothic universe in which this book is set. These multiple viewpoints work especially well during Shadowbreaker’s extended action sequences, as they allow Parker to show off every aspect and side of the brutal battles, resulting in some exciting and detailed combat set pieces. Shadowbreaker’s story ends up going in some rather intriguing directions, featuring some fun twists and reveals, and this was an overall fantastic and exciting story to check out.

While Shadowbreaker is an amazing novel, it might not be as appealing to those readers who are not familiar with the Warhammer 40K universe. This book is pretty lore heavy, containing a whole lot of references to history, technology, alien races and other unique aspects of this fictional universe. While I felt that Parker did a great job of explaining most of the Warhammer 40K elements that are relevant to the story, a certain amount of prior knowledge about this massive universe will really help readers understand what is going on. Do not get me wrong; readers unfamiliar with the franchise will easily be able to follow and enjoy Shadowbreaker’s story, but they may have trouble appreciating all the interesting lore references or depictions from the miniatures game. As a result, I would probably recommend this book more to established fans of the 40K universe, although casual science fiction readers are definitely going to have a good time reading this. That being said, I note that some other readers of this book who are more familiar with the actual tabletop game than me were put off by a couple of apparently incorrect depictions of weapons, armour and vehicles. While these apparent anomalies in no way impacted my enjoyment of the book (honestly, I am not knowledgeable enough about battle gear to have really picked up on this), I can imagine that this could annoy some hardcore 40K fans, so fair warning about that.

For me, one of the major appealing aspects of this book was its excellent examination of fascinating elements from the Warhammer 40K universe. As I mentioned above, the universe of the 40K games are filled with all manner of fantastic, complex and unique features which are all backed up with a ton of lore and fictional history. Parker does an awesome job of setting Shadowbreaker within this universe and he ends up utilising quite a lot of detail from the games in the story. There is actually quite a lot going on within this book. Not only do you have the primary storyline of Space Marines versus T’au but you also have storylines that relate to infighting and intrigue within the Ordo Xenos, examination of the constant threat that is the Tyranid, the machinations of the Eldar, and the long-term plots of a demon lord thrown in on top. All these various storylines actually come together really well into an outstanding story, and fans of the 40K franchise are almost guaranteed to have some mention or discussion about their preferred army or race in the game (with a couple of exceptions).

However, the thing that really excited me the most about this book was the central conflict between Deathwatch and the T’au. I am a major fan of both of those groups and have always been really intrigued by the cool lore and background that surrounds them. When I started reading this book, I was half-expecting the story to be shown purely from the perspective of the Deathwatch characters. If this had been the case, the author would have been forced to do a classic humans versus aliens storyline, where aliens are automatically the bad guys due to the Space Marines’ inherent hatred of all things alien. Therefore, I was pleasantly surprised when Parker presented a much more complex storyline which showed neither side as “good” or “evil”. Instead, thanks to the author’s excellent use of multiple perspectives, it is shown that both sides of this conflict are dominated by dangerous fanatics driven by their beliefs, either in the purity of destroying all things alien or the defining T’au philosophy of the “Greater Good”. This belief results in both sides doing some very questionable things in order to achieve their objectives, most of which result in large amounts of destruction and death. Interesting enough, it is Lyandro Karras and some of the members of Talon Squad who are the most reasonable characters in this book, and all of them have been heavily indoctrinated about the evils of the alien. This all makes for a much more intriguing and clever story, and I loved how it helped highlighted how complex this universe can get.

Shadowbreaker contains quite a bit of information about how the legendary Deathwatch operates, which is just downright fascinating, and I can imagine a lot of readers would be really interested to learn more about. While there was a lot more about the layout of the organisation and their training in the initial Deathwatch book, readers of Shadowbreaker learn a lot about them in this book. For example, Shadowbreaker contains information about Deathwatch’s unique relationship with the Inquisition, their skills in battle, their knowledge of the aliens they fight and the fact their ranks consist of Space Marines from various chapters. All of this is really cool, and there were a fantastic central organisation to centre the book on.

I also quite enjoyed the examination of the different Space Marines that make up the various Deathwatch kill-teams featured within this book. Thanks to the author’s use of multiple character perspectives, the reader gets to see through the eyes of a number of Space Marine characters. Parker cleverly utilises this to show off the varied personalities of the Space Marines, and it was interesting to see how diverse these genetically enhanced and indoctrinated killing machines can really be. A lot of this is due to the specific Chapters that they come from, as each character seems to reflect the traits of their Chapter and their founding father. I liked how the multiple perspectives helped highlight he different fighting styles of the various members of the Deathwatch kill-team, especially as each of them utilises different weapons and tactics to achieve their goals, reflecting the defining skills of their original Chapter. For example, the Raven Guard character continuously utilises a jump pack and lightning claws in his fights, while the Imperial Fist preferred to use heavy weapons. These different combat techniques add an extra layer of spice to the various fight sequences, and I really liked seeing the different characters in action. I was also really intrigued by the author’s deep dive into the history and peculiarities of two of the lesser-known Space Marine chapters, the Death Spectres and the Exorcists. Parker reveals some really interesting facts about these two Chapters, mostly when these respective characters think back on their past or their Chapter. I really didn’t know that much about these two Chapters before this book, and I really enjoyed learning more about them, especially as they have some very cool and unique traits (one summons and betrays demons for an initiation test; the other has a mysterious glass throne hidden on their home planet). As a result, fans of Space Marine history and lore are really going to love this book, and even non-fans will appreciate the world-building associated with them.

In addition to the intriguing examination of Deathwatch and other Space Marine Chapters, Parker also features an excellent look at one my favourite races in the Warhammer 40K universe, the T’au (or Tau). The T’au are probably the newest race in 40K canon (although that was quite a few years ago) and have been featured in a couple of books and have even had their own video game, Fire Warrior. T’au are a young race of aliens whose empire has quickly expanded in recent years thanks to their advanced technology and wiliness to incorporate alien races into their empire. Their sudden expansion has made them a real threat to the stagnant Imperium of Man. Parker does an amazing job incorporating the T’au into this book, and there are some fantastic depictions of their technology and unique physiology. The T’au serve as excellent primary antagonists for this book, and Parker takes an interesting view of them, diving into the darker side of their empire. Thanks to the various character perspectives contained within Shadowbreaker, the reader gets to see more than their typical depiction as a beatific race who merely wish to share their technology and their message of the “Greater Good” throughout the universe. Instead, you get to understand how slavishly devoted to their philosophy they really are, and the lengths that some of them will go to achieve their race’s goals. There are some really interesting discussions about how they control the populations they conquer, as well as some brief but curious mentions of T’au who do not follow the Greater Good and are persecuted or punished for this. I also really liked the detailed examination of a human world that is being ruled by the T’au, especially as you get to see all the various benefits and downfalls of this control. The fact that neither the T’au nor the Imperium actually care about the planet or its people is a bit of a dark spot in the novel, and some of the conclusions of the book reveal just how much better off this planet would have been on its own. If I had one complaint about Parker’s depiction of the T’au, it would be that they went down way too easily in a fight. While a couple of their units and commanders were able to hold their own for a bit, the rest of the T’au forces were pretty much slaughtered in one-sided battles throughout the book. While I appreciate that the author was probably trying to demonstrate Deathwatch’s skill at killing aliens, I think he could have perhaps added in a bit more of a fight from this popular race. Still, I really enjoyed this inclusion of the T’au, and I need to check out some other books that feature them.

I ended up listening to the audiobook format of Shadowbreaker, which was narrated by Andrew Wincott. Shadowbreaker clocks in at just over 16½ hours, so it is a fairly substantial audiobook which takes a little bit of effort to get through. I was very impressed by this format of the book, and I personally found it a great way to absorb all the amazing things occurring in the story. Wincott is a really good narrator, coming up with some distinctive and appropriate voices for the huge raft of characters that were featured in this book. I really liked how Wincott was able to capture the emotion and mood of the various characters, and I was especially impressed with the harsher tone that he took for many of the Imperial characters, which fitted perfectly into the gothic style of the Imperium. As a result, I would highly recommend the audiobook format of Shadowbreaker to anyone who is interested in checking this book out, and it is a wonderful way to enjoy this great piece of Warhammer 40K fiction.

Deathwatch: Shadowbreaker by Steve Parker was an incredible read which I found to be extremely entertaining and which proved to be a perfect reintroduction for me to the Warhammer 40,000 franchise. Parker presents an exciting and compelling story that dives deep into the universe’s lore while also exploring some of the complexities of the various featured races and armies. Overall, this is an outstanding novel and I am really glad that I checked it out. I fully intend to read more Warhammer 40K fiction in the future, especially after enjoying this book so much, and I hope that Parker continues his Deathwatch books in the future as well.

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