Warhammer 40,000: Steel Tread by Andy Clark

Steel Tread Cover

Publisher: Black Library (Audiobook – 5 January 2022)

Series: Astra Militarum – Book One

Length: 9 hours and 50 minutes

My Rating: 4.75 out of 5 stars

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Prepare to dive back into the brutal chaos of the far future of the exceptional Warhammer 40,000 universe with the powerful and intense Steel Tread, a fantastic tank novel by Andy Clark.

At this point in its existence, the Warhammer 40,000 canon has advanced far from just a tabletop game and has turned into quite the complex extended universe that features a range of interesting factions, species and unique narratives.  From fantastic stories about crusading genetic Space Marines (check out my review for Deathwatch: Shadowbreaker), to unique underworld stories about warring gangs (Kal Jerico: Sinner’s Bounty and Fire Made Flesh), and narratives about ancient metal aliens (The Twice-Dead King: Ruin), this franchise has it all.  However, to my mind some of the best Warhammer 40,000 books are compelling war stories that pit ordinary human soldiers against the very worst monsters in this distinctive universe.  Examples of this include the awesome Gaunt’s Ghosts series by Dan Abnett, (check out my review for First and Only), which is pretty damn awesome.  As such I was very excited to check out the new novel from talented Warhammer author Andy Clark, Steel Tread, which looked to follow a group of tank soldiers in the worst of situations.

Following the fall of Cadia, war reigns across the universe as the forces of Chaos push further and further into Imperial space.  There are many battles occurring in this new warzone, but none are more desperate or destructive than those on the world of Croatoas, where the armies of the Astra Militarum, better known as the Imperial Guard, face off against twisted forces serving the Ruinous Powers of Chaos.

Following a devastating campaign, veteran tank gunner Hadeya Etsul is reassigned and consolidated into a Cadian regiment and placed in command of the ancient Leman Russ Demolisher tank, Steel Tread.  Already haunted by the events that destroyed her last tank and crew, Etsul is forced to adapt to her new command whilst immediately getting thrust into the midst of a new offensive.  However, rather than the well-run team she is used to, Etsul finds herself leading a dysfunctional and aggrieved crew who don’t believe she has earned the right to be either their commander or a member of a Cadian regiment.

As the campaign takes a turn for the worst, the crew of Steel Tread will need to find a way to work together if they are to survive.  The enemy has unleashed vast and terrible horrors against the Imperial forces, from dark sorcery to mutated machines, and only the very best crew will have a chance to hold out and fight back.  Can Etsul gain the respect of her crew in time, or will Steel Tread be yet another victim of the unrelenting forces of Chaos?

Wow, that was awesome!  I knew that I was going to have an amazing time reading Steel Tread, especially as it had a great synopsis, but I was unprepared for just how enjoyable it was.  Clark, who has previously written several Warhammer 40,000 novels, including his Imperial Knights books (which he makes certain homages to here), did a fantastic job with this latest novel, producing a grim and powerful tank novel that proves near impossible to stop reading.

Steel Tread has a powerful and action-packed narrative that sees a dysfunctional tank crew thrust into the middle of a hellish warzone (literally hellish) and forced to come together to face their foes.  Clark does a great job of setting the scene for this novel, introducing the conflict, the main characters, and the Chaos based antagonists, in quick succession and ensuring all the key aspects of the book are well established.  The first part of the narrative is mostly dedicated to setting up the crew dynamics and exposing the major personal conflicts that arise when a new commander appears.  This dysfunctional crew mentality continues as the characters are thrust into their first conflicts, before a major battle occurs that separates them from the rest of their command.  Surrounded by all manner of foes, including magical zombies and a terrifying giant war machine (a corrupted Imperial Knight), the crew are forced to come together, especially after overcoming some losses and major personal conflicts.  This all leads up to the big finale, in which the crew are once again thrust into a do-or-die battle and must overcome immense odds with little hopes of success.  This finale really pays off, as the readers are on the edge of their seats during the entire conclusive sequence and beyond as they wait to see what happens to the crew they’ve come to know and love.  This novel is brilliantly paced out and constantly in motion, ensuring that there are no slow spots to stumble across as they move from one excellent sequence to the next.  I loved the great combination of intense action and character moments, which results in a powerful and impressively thrilling read.

I deeply enjoyed the exquisite writing style that Clark utilised for this great novel, especially as it was written in the style of a tank based military thriller.  Clark is an amazingly detailed writer and he perfectly captures the claustrophobia of a classic tank movie.  It was brilliant to watch the six main characters crammed together inside Steel Tread as they face all manner of hell, often by themselves.  You really get a feel for all the stress, rage and fear that the characters are feeling, especially during the amazing action sequences.  All the battle scenes are written extremely well, and the author ensured that you are placed right in the middle of the action.  I really loved all the epic fights, and I really must highlight the scary and insane enemies they faced, including cultists, zombies and that awesome Chaos Knight.  I deeply appreciated the work that Clark put into describing that Chaos Knight into a fearsome and freaky war machine, especially its spider-like walking style, and it easily stole every scene it was in.  This impressive writing style really helped to enhance an already amazing story and I loved how the author was able to tell such a brutal and complex war story.

This proved to be an exceptional entry in the Warhammer 40,000 canon, and I deeply enjoyed the way in which Clark was able to transplant his impressive tank story into this universe.  While there are a few references to events in Warhammer history that set the scene for the plot, this ended up being one of those tie-in novels that can easily be read by people unfamiliar with the franchise.  Anyone who loves a good science fiction war novel can have a lot of fun with Steel Tread, although there is also a lot that Warhammer fans will really appreciate.  I loved all the references to the fall of Cadia featured throughout the book, especially as the characters are part of a Cadian regiment.  Clark spends a lot of time examining the psyche of a typical Cadian soldier, and there is an interesting focus on members of other regiments being consolidated into the usually insular and elite Cadians.  As such, you get some great insights into the different Imperial Guard regiments, including their unique traditions, and it was fascinating to see several characters, including the main protagonists, try and find acceptance with her new Cadian colleagues and subordinates.  This book does feature a ton of awesome Imperial Guard and Chaos troops, and it was great to see Steel Tread caught in the middle of it, especially as Clark does a great job of describing how the various units move and fight.  I also really loved seeing this story unfold from the common soldier’s perspective, and it was very insightful to see the tank crew when confronted by Chaos sorcery, corruption, mutations and other insanities, especially as half the time they don’t really know what they are.  Clark has produced a great tie-in to the Warhammer 40,000 universe, and this is honestly an excellent first novel for any reader interested in exploring this massive franchise.

Another feature of Steel Tread that I enjoyed was the amazing array of characters featured within.  Clark has come up with an interesting and diverse central group of protagonists for the book, with the primary six being the crew members of Steel Tread.  I had a lot of fun with these great characters, and I liked the interesting mix of personalities and backstories.  The author has hit on a few military stereotypes here as you have a new and untrusted officer, a grouchy sergeant, a religious zealot driver, a strong and mostly silent loader with a mysterious past, a young rookie eager to prove himself and a rebellious former street thug turned soldier who constantly tests the new commander.  While some of these character types seem a tad familiar, there is a reason that they work in a military fiction novel such as Steel Tread, as these diverse personalities play off each other extremely well.  There is the requisite hardship and clashes you would typically expect from this sort of crew, but they soon develop into a strong team, especially once their new commander finally gains their trust and respect.  Clark does a great job of setting all six of these main characters up and it was great to see them slowly come together through their joint experiences.  Most of the narration is done by central character Etsul, who is still dealing with the aftermath of her last devastating mission and must overcome her memories and doubts to lead the team.  This intense and compelling narration is perfectly complemented by the second narrator, the young rookie Garret Verro, who offers a slightly more hopeful counterpoint to the rest of the characters in the novel.  I really liked seeing this great group of characters come together and you really come to care for the whole crew by the end of the book.

Aside from the central six characters, there are a few other interesting figures that Clark features throughout the novel.  The main one of these is probably Steel Tread itself, as the author works to give the tank its own personality (which is helped by the fact that machines in the Warhammer 40,000 universe have their own souls, known as machine-spirits).  The old but still deadly tank (an Agamemnor-pattern Leman Russ Demolisher), really feels like a member of the crew, especially with how the other characters interact with it, and you end up feeing just as attached to the tank as you do to its human passengers.  Another great character was Lieutenant Horathio Aswold, a fellow tank commander who is consolidated into the Cadian regiment at the same time as Etsul.  Aswold is a fun and slightly eccentric character who bonds with Etsul over being the newest members of their Cadian regiment.  Aswold proved to be a fun counterpoint to Etsul, and I liked how he was a great soundboard for her concerns and doubts, especially when it comes to their new regiment.  The rest of the Imperial characters in this book are only really featured briefly, and due to most of the action occurring inside the tight confines of Steel Tread, there aren’t a lot of extended interactions between the main cast and supporting characters.  I think this smaller cast worked extremely well in the context of a tank-based novel, and it allowed the readers to get to know the main characters.  The fact that the reader never really sees the main antagonist of the novel was an interesting choice from Clark, but it honestly didn’t detract from how awesome the story was.  While it might have been cool to see a powerful traitor Space Marine attack the tank, I think that keeping him away from the protagonists and letting them face only opposing soldiers, machines and monsters helped to emphasise the fact that the characters were only a small part of a much larger war.  I hope we see more of Steel Tread and its crew in the future.

I ended up listening to the audiobook version of Steel Tread, which came in at just under 10 hours, which I ended up listening to in a few short days once I got caught up in the impressive narrative.  I felt that the audiobook format was an excellent way to enjoy this book, especially as the amazing narration really highlighted all the impressive action scenes.  The intensity, complexity and brutality of the various combat sequences is really emphasised in this format and I was engrossed in all the elaborate firefights.  Thanks to this great translation of Clark’s detailed writing style, I found myself practically seeing every shot as the book was read out, and it really helped bring me into the narrative.  I need to highlight the fantastic narration of Remmie Milner, who moved the book along at a quick and enjoyable pace.  Milner had an excellent voice for this thrilling science fiction novel and I loved the great voices she provided to each of the characters.  Not only did these amazing voices really help the reader to appreciate the emotions and thoughts of the protagonists but they highlighted the cultural differences that existed amongst the multiple Imperial Guard regiments, with the newcomers having different accents to the established Cadians.  This excellent voice work was also enhanced in a few places by some clever sound effects, such as the enhancement given when a radio was being utilised by a character.  This great voice work and design elements of the audiobook really helped to bring me into the story and I had a brilliant time listening to it.  Easily the best way to enjoy Steel Tread, this audiobook format comes highly recommended.

Overall, Steel Tread by Andy Clark was an exceptional and impressive Warhammer 40,000 tie-in novel that takes the reader on a wild and compelling ride with a great group of characters.  I loved the brilliant combination of the Warhammer universe with a brutal and grim tank-based military story.  Filled with all the awesome action any science fiction fan could want, Steel Tread was an extremely thrilling and very fun novel that is really worth checking out.  One of the best and most enjoyable Warhammer novels I have had the pleasure of reading.

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Throwback Thursday – First and Only by Dan Abnett

First and Only Cover

Publisher: Black Library (Audiobook – 1999)

Series: Gaunt’s Ghosts – Book One

Length: 10 hours

My rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday, I check out the first entry in the Gaunt’s Ghosts series, First and Only, by Dan Abnett, which proved to be a very impressive Warhammer 40,000 novel.

You only need to look through my recent Throwback Thursdays to see that I have been in a real Warhammer mood lately.  I recently got into the Gotrek and Felix series by William King, and quickly made my way through the first three books, Trollslayer, Skavenslayer and Daemonslayer, all of which were incredibly awesome.  While I have got the fourth book, Dragonslayer, ready and waiting, I decided to take a break from the fantasy Warhammer novels and dive back into the science fiction Warhammer 40,000 universe.  While I only used to play Warhammer Fantasy, I have a great appreciation for the Warhammer 40,000 lore, and I have recently enjoyed two great books in this massive franchise, Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty.

While there are several intriguing Warhammer 40,000 novels on my radar, I decided to listen to the very first entry in the acclaimed Gaunt’s Ghosts series by Dan Abnett, First and Only.  Abnett is an impressive and prolific author and comic book writer who has done a lot of work across several franchises and companies, including Marvel and DC.  While he has a massive back catalogue, Abnett is best known for his input into the Warhammer extended universe.  Abnett has written an immense number of novels for the franchise, including Warhammer Fantasy books, such as the Malus Darkblade series (on my to-read list).  Most of his work is in the Warhammer 40,000 range, where he has written several major series, including the Eisenhorn and Ravenor series, as well as several major novels in the Horus Heresy extended series.  However, the most iconic of these is the Gaunt’s Ghosts series.

The long-running Gaunt’s Ghosts series follows a regiment of Imperial Guard, the basic foot-soldiers of the Imperium of Man, a major faction in the Warhammer 40,000 universe.  Starting back in 1999 with this novel, the Gaunt’s Ghost series featured 15 individual books, as well as several short stories, and only recently finished in 2019.  The Gaunt’s Ghosts series is one of the most iconic entries in the entire Warhammer 40,000 novel range, and I have heard many positive things about it over the years.  First and Only was one of the first books published by the Black Library, the Games Workshop publishing arm, and is a major feature of their catalogue.  So I felt that I was going to take the plunge and read more Warhammer novels, this would be a pretty good place to start, and boy was I glad that I did.

In the grim darkness of the far future, there is only war….

Throughout the entirety of space, the armies of the Imperium bring the fight to their enemies on every planet, battlefield and hellscape they can find.  One of the most deadly and destructive theatres of war is the massive Sabbat Worlds Crusade, where Imperial forces fight and die to defeat the armies of Chaos and bring an entire sector back into the Emperor’s light.  Many regiments of Imperial Guard have been recruited to battle in this war, but none have a background more steeped in blood and tragedy than the Tanith First and Only.

Formed to serve in the crusades from the once verdant world of Tanith, the first regiment of Tanith Imperial Guards could only watch in horror as their planet was destroyed by the forces of Chaos, with them the only survivors.  Now under the command of Colonel-Commissar Ibram Gaunt, the men of the Tanith First and Only have taken to calling themselves Gaunt’s Ghosts, due to their superior stealth skills and in recognition of the pain they feel at being the only remnants of their planet.

Fighting in the latest phase of the crusade, the Ghosts find themselves where the fighting is thickest, using their unique skills and experiences to confound the enemy and bring about impossible victories.  However, the Ghosts are about to discover that not all battles are fought on the field, and not all enemies are in front of them.  A power struggle is brewing in the upper ranks of the Crusade’s high-command, and the Ghosts have fallen right into the middle of it.  Entrusted with a mysterious encrypted data transmission by an old friend, Gaunt soon finds himself targeted by the agents of an ambitious general.  After several devastating attacks, Gaunt is forced to choose a side, especially after he uncovers a deadly secret that could destroy everything his men have fought for.  His mission will lead him to the most dangerous battlefield in the crusade, where the lines between friend and foe have never been blurrier.

Now this was a really incredible and exciting novel.  Abnett has produced an outstanding story in First and Only, and I loved how he perfectly translated the unique feel of the Warhammer 40,000 universe into a captivating narrative.  Featuring some great characters, a dark setting, and a fantastic look at this great franchise, First and Only is a captivating and explosive novel and I had an amazing time getting through it.

Abnett has produced a pretty epic story for First and Only that not only serves as an excellent introduction to the characters and wider narrative but is also full of excitement, intrigue and action.  At its core, First and Only is a tough and gritty military action adventure, that follows the Tanith First and Only through several gory fields of battle.  The narrative is broken up into several distinctive sections, set across three separate planets and one massive spaceship, as well as several shorter scenes and flashback sequences that add context and strengthen character development.  These separate sequences flow together extremely well and form a tight and compelling overarching narrative.  I loved the way in which Abnett combined his fantastic military story with treacherous and thrilling political intrigue, as the protagonists are forced to deal with treachery from their friends and attacks from their own commanders.  The author really does a great job setting up the key plot points at the start of the book, and the entire narrative seamlessly flows on after that.  I was deeply impressed by all the amazing action sequences, and I loved the author’s use of multiple character perspectives to tell a complex and powerful narrative.  The entire narrative comes together extremely well into a big, explosive conclusion.  I really enjoyed some of the great twists that were revealed in the lead-up to the conclusion and I was pleasantly surprised by several fun turns and reveals.  An overall exciting and terrific narrative, I had an absolute blast getting through this awesome novel.

One of the best things about this fun novel is the author’s great use of the dark and gothic Warhammer 40,000 setting.  Abnett obviously has a lot of love for this universe, and he painstakingly recreates it in his novel in all its fantastic and gritty glory.  As a result, the reader is treated to some outstandingly portrayed background settings of destroyed worlds, bombarded warzones, and overpopulated Imperial worlds.  This proves to be really impressive to see, and the author makes sure to use this setting to full effect, enhancing the cool narrative and making it an excellent backing for the various fight scenes.  This attention to detail also comes into play perfectly during the book’s various action sequences, and I felt that Abnett perfectly captured the unique and chaotic feel of a Warhammer 40,000 battle scene.  I have to say that I also deeply appreciated the way in which Abnett introduced the reader to the Warhammer 40,000 universe.  I personally found that very little pre-knowledge of this extended universe is needed to enjoy this book, and while those readers familiar with the game or other Warhammer novels will obviously get a lot more out of First and Only, this is actually a pretty good way to experience Warhammer 40,000 lore for the first time.

Another cool aspect of this novel was the insightful and intriguing focus on the Imperial Guard.  The Imperial Guard are the basic grunts of the Imperial faction and are often overshadowed by the flashier Space Marines in both the tabletop game and the wider extended universe.  As a result, it was cool to see a novel that focuses on a regiment of these troopers and shows them during a deadly and bloody war.  Abnett does an outstanding job capturing this faction in First and Only, diving into the psyche of the common soldier, while also showcasing their tactics, weapons, machines and motivations.  Thanks to the author’s excellent use of multiple character perspectives, you get to see various aspects of the regiment from commander down, and I loved the fascinating combination of perspectives from all the different types of soldiers and specialists.  I also really appreciated the way in which Abnett highlighted different regiments of Imperial Guard throughout the novel, which corresponds with the varied regiments and styles that can be fielded in the tabletop game.  While most of this novel focused on the Tanith First and Only, Abnett also strongly features two other regiments, the Vitrian Dragoons and the Jantine Patricians, who act as allies and rivals to the Ghosts respectfully.  It was extremely interesting to see the variations in mentality, uniforms, and tactics between these regiments, and I really enjoyed the way in which the author highlights their diverse backgrounds and planets.  This ended up being an incredible introduction to the Imperial Guard, and I imagine that quite a few Warhammer 40,000 players gained a new appreciation for this army after reading this novel.

First and Only features a fantastic collection of characters that serve as the heart and soul of the narrative.  This book follows the adventures of the Gaunt’s Ghosts regiment, and you get to see various members of this squad in action, as well as some antagonist characters.  Abnett ensures that each of the characters featured within the novel have intriguing and well-established backstories and traits, and you quickly understand their motivations.  Much of First and Only’s focus is on the leader of the Ghosts, Colonel-Commissar Ibram Gaunt, who serves as the main protagonist. Gaunt proves to be an excellent and enjoyable main character, who serves as both the regiment’s leader and its inspirational political officer.  Abnett really develops Gaunt’s personality and backstory, and all of the flashbacks focus on his past, setting up his relationship with several of the characters featured in the novel and showing how several rivalries were formed.  Other fascinating and complex characters included Colonel Corbec, who was the main secondary antagonist; Major Rawne, an officer with a hatred for Gaunt who has a pretty traumatic time in this novel; Brin Milo, Gaunt’s adjutant with extreme perception (they are obviously setting up something there); and Colonel Flense, a guardsman from a rival regiment who bears a great grudge against Gaunt.  All these characters, and more, are really fun to follow, but readers are advised not to get too attached, as this is a brutal war story.  I will admit that I initially had a little trouble connecting to several of the characters and I lost track of who the different protagonists were.  However, once I got a further into the story, I grew to know each of the distinctive characters, and I appreciated their fun characteristics and capacities.

As I have tended to do with all Warhammer recently, I grabbed the audiobook version of First and Only.  This proved to be a fantastic decision, as the First and Only audiobook was an excellent and fun production that I was able to power through quickly.  First and Only has a decent run time of 10 hours, and features some amazing voice work from veteran narrator Toby Longworth.  Longworth, who has previously narrated a swathe of Warhammer audiobooks, does an outstanding job with this novel, and he moves the narrative along at a swift and exciting pace.  I love the range of great voices Longworth brings to First and Only, and each character is given a distinctive voice that fits their personality and background perfectly.  There is a certain grim nature to the voices of many of the main characters, which reflects the dark, gothic nature of the Warhammer 40,000 universe.  He also utilises a series of different accents for some of the various Imperial Guard regiments, which helps to distinguish their divergent backgrounds and the influence of their home world.  This amazing narration turns the First and Only audiobook into an absolute treat, and this was an incredible way to enjoy this excellent book.  As Longworth provides the narration for the rest of the Gaunt’s Ghosts audiobooks, I will probably check out the rest of this series in this format, and I already know that I will have an awesome time doing so.

First and Only by Dan Arbnett is an outstanding and fantastic novel that takes the reader on an exciting journey to the heart of the Warhammer 40,000 universe.  Featuring an incredible and epic war story that makes full use of its dark setting and amazing characters, First and Only serves as a captivating first entry in the Gaunt’s Ghost series.  I had a wonderful time listening to this book, and this was one of the best Warhammer tie-in novels I have so far had the pleasure of reading.  This novel comes highly recommended, and I full intend to check out the other entries in this series in the next few years.

First and Only Cover

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Deathwatch: Shadowbreaker by Steve Parker

Deathwatch Shadowbreaker Cover

Publisher: Black Library (Audiobook – 25 April 2019)

Series: Warhammer 40,000/Deathwatch – Book Two

Length: 16 hours and 37 minutes

My Rating: 4.5 out of 5 stars

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Prepare to dive into the extended universe of Warhammer 40,000 (Warhammer 40K or 40K), as science fiction author Steve Parker presents Deathwatch: Shadowbreaker, an action-packed and exceedingly exciting sequel to his 2013 novel, Deathwatch, which pits the deadly Deathwatch Space Marines against an entire planet full of T’au.

Thousands of years in the future, the galaxy is constantly at war. Humankind has survived as the massive Imperium of Man, under the divine protection of their long-dead Emperor. However, this beacon of humanity is under constant threat from all sides. Destructive alien races, demons from the warp and the traitor forces of Chaos continuously assault its borders, whilst heretics, mutants and witches attempt to destroy it from within. Over the millennia, the Imperium has created many different forces to protect their worlds from these threats; however, none is more feared or revered than the Adeptus Astartes, the Space Marines. Space Marines are legendary warriors genetically modified to become significantly stronger, larger and faster than a normal man. Swathed in power armour and armed with the deadliest of weapons, the Space Marines are a force to be reckoned with on the battlefield, bringing the Emperor’s wrath down on all who oppose them.

But even amongst these deadliest of soldiers, there is one organisation of Space Marines who are respected above all others for their fighting ability and skill, Deathwatch. Deathwatch is an elite group made up of best Space Marines veterans from across the Chapters, trained to become the ultimate tools in one of the Imperium’s holiest missions, the extermination of the xenos, the alien. Utilising the most advanced technology in the Imperium and receiving specialist instruction in the strengths and weaknesses of their foes, Deathwatch work in small kill-teams under the Ordo Xenos of the Imperial Inquisition in order to hunt down and destroy the most dangerous xenos threats in the galaxy.

Lyandro Karras, Codicier of the Death Spectres, is a powerful Space Marine Librarian serving in the Deathwatch as the leader of the kill-team, Talon Squad. Barely recovered from the disastrous events of their last mission, Karros and Talon Squad once again find themselves under the command of the mysterious Inquisitor Sigma. Their new mission takes them to a former Imperial world that has been conquered by the alien T’au, who have indoctrinated the majority of the human population into their society and philosophy. An Imperial Inquisitor, Epsilon, has gone missing in T’au space, and Sigma believes that she is being kept prisoner on the planet. Desperate to free her before the T’au extract vital secrets about the Imperium from her, Talon Squad and a force of Ordo Xenos Storm Troopers are deployed to find her. Working with the local human resistance, Talon Squad identify the prison she is located in and must work to release her before the massive T’au garrison knows they are on planet. But what happens when Epsilon refuses to accompany Talon Squad back to the Imperium?

Deathwatch: Shadowbreaker is part of the massive extended universe which has formed up around the Warhammer 40K tabletop miniature game produced by Games Workshop. Warhammer 40K, which was first released in 1987 and pits armies of science fiction miniatures against each other, has always contained an interesting and grim science fiction narrative to serve as a background to the game. With every new edition of Warhammer 40K that was released, this background narrative got more and more detailed, resulting in an extremely deep, compelling and gothic-themed fictional history surrounding all of the different races, armies and characters featured within this tabletop game. Due to the popularity of the Warhammer 40K universe, a huge amount of expanded material has also been released over the years, including several videogames, comics, board game spinoffs, an animated movie (with a remarkably good cast of British actors) and there is currently a television series in production. However, the main medium that has been utilised as part of this expanded universe is books.

Over the years, there has been a tremendous amount of Warhammer 40K books produced, featuring the works of a number of skilled and talented science fiction authors. There are now hundreds of Warhammer 40K books currently published, covering the different periods and races featured in the tabletop game. In 2019 alone there were nearly 20 different novels, anthologies and audio dramas associated with Warhammer 40K. This is a very impressive amount of material, and I have not even mentioned the multiple book releases associated with the separate Warhammer Fantasy universe.

While I am a man of many, many different fandoms, the products of Game Workshops are among the earliest fantasy and science fiction products that I was a major enthusiast of. I was extremely into Warhammer Fantasy when I was a kid and I have many fond memories of painting and battling with the models, reading the company’s monthly White Dwarf publication and playing some of the Warhammer 40K computer games, such as Dawn of War. While I was solely playing with Warhammer Fantasy models, I did learn a lot about Warhammer 40K at the same time, especially as I really enjoyed reading all the lore and background of the various Games Workshop products. I have been meaning to read some Games Workshop fiction for a while now, and I have previously mentioned that I want to read the cool-sounding Gaunt’s Ghosts series. However, I ended up reading the recently released Deathwatch: Shadowbreaker instead, mainly because it featured two of my favourite groups from the Warhammer 40K lore, Deathwatch and the T’au, facing off. Shadowbreaker is the latest book from Steve Parker, a science fiction author, who has primarily written Warhammer 40K fiction. Shadowbreaker is his first release since 2016, and it is actually a sequel to his 2014 novel, Deathwatch, which featured the same group of primary characters.

I am actually really glad that I chose to read and review Shadowbreaker, as this excellent 40K novel contains an awesome and extremely entertaining story that features all manner of action, adventure and intrigue, while also diving deep into several fascinating parts of 40K’s lore. Shadowbreaker is an excellent sequel to the author’s previous book, Deathwatch, and Parker does an amazing job of continuing the story that was started in this prior book, while at the same time setting up some intriguing potential directions for the series to go next. Prior knowledge of the events of Deathwatch is not a necessity to enjoy this book, as Parker does a good job of re-introducing all the relevant events of the previous novel, and readers should be able to follow Shadowbreaker’s story without any real issues. Parker has created a rich narrative for this book that utilises a huge number of character viewpoints to not only examine the development within several characters but also explore a number of different angles and features of the harsh gothic universe in which this book is set. These multiple viewpoints work especially well during Shadowbreaker’s extended action sequences, as they allow Parker to show off every aspect and side of the brutal battles, resulting in some exciting and detailed combat set pieces. Shadowbreaker’s story ends up going in some rather intriguing directions, featuring some fun twists and reveals, and this was an overall fantastic and exciting story to check out.

While Shadowbreaker is an amazing novel, it might not be as appealing to those readers who are not familiar with the Warhammer 40K universe. This book is pretty lore heavy, containing a whole lot of references to history, technology, alien races and other unique aspects of this fictional universe. While I felt that Parker did a great job of explaining most of the Warhammer 40K elements that are relevant to the story, a certain amount of prior knowledge about this massive universe will really help readers understand what is going on. Do not get me wrong; readers unfamiliar with the franchise will easily be able to follow and enjoy Shadowbreaker’s story, but they may have trouble appreciating all the interesting lore references or depictions from the miniatures game. As a result, I would probably recommend this book more to established fans of the 40K universe, although casual science fiction readers are definitely going to have a good time reading this. That being said, I note that some other readers of this book who are more familiar with the actual tabletop game than me were put off by a couple of apparently incorrect depictions of weapons, armour and vehicles. While these apparent anomalies in no way impacted my enjoyment of the book (honestly, I am not knowledgeable enough about battle gear to have really picked up on this), I can imagine that this could annoy some hardcore 40K fans, so fair warning about that.

For me, one of the major appealing aspects of this book was its excellent examination of fascinating elements from the Warhammer 40K universe. As I mentioned above, the universe of the 40K games are filled with all manner of fantastic, complex and unique features which are all backed up with a ton of lore and fictional history. Parker does an awesome job of setting Shadowbreaker within this universe and he ends up utilising quite a lot of detail from the games in the story. There is actually quite a lot going on within this book. Not only do you have the primary storyline of Space Marines versus T’au but you also have storylines that relate to infighting and intrigue within the Ordo Xenos, examination of the constant threat that is the Tyranid, the machinations of the Eldar, and the long-term plots of a demon lord thrown in on top. All these various storylines actually come together really well into an outstanding story, and fans of the 40K franchise are almost guaranteed to have some mention or discussion about their preferred army or race in the game (with a couple of exceptions).

However, the thing that really excited me the most about this book was the central conflict between Deathwatch and the T’au. I am a major fan of both of those groups and have always been really intrigued by the cool lore and background that surrounds them. When I started reading this book, I was half-expecting the story to be shown purely from the perspective of the Deathwatch characters. If this had been the case, the author would have been forced to do a classic humans versus aliens storyline, where aliens are automatically the bad guys due to the Space Marines’ inherent hatred of all things alien. Therefore, I was pleasantly surprised when Parker presented a much more complex storyline which showed neither side as “good” or “evil”. Instead, thanks to the author’s excellent use of multiple perspectives, it is shown that both sides of this conflict are dominated by dangerous fanatics driven by their beliefs, either in the purity of destroying all things alien or the defining T’au philosophy of the “Greater Good”. This belief results in both sides doing some very questionable things in order to achieve their objectives, most of which result in large amounts of destruction and death. Interesting enough, it is Lyandro Karras and some of the members of Talon Squad who are the most reasonable characters in this book, and all of them have been heavily indoctrinated about the evils of the alien. This all makes for a much more intriguing and clever story, and I loved how it helped highlighted how complex this universe can get.

Shadowbreaker contains quite a bit of information about how the legendary Deathwatch operates, which is just downright fascinating, and I can imagine a lot of readers would be really interested to learn more about. While there was a lot more about the layout of the organisation and their training in the initial Deathwatch book, readers of Shadowbreaker learn a lot about them in this book. For example, Shadowbreaker contains information about Deathwatch’s unique relationship with the Inquisition, their skills in battle, their knowledge of the aliens they fight and the fact their ranks consist of Space Marines from various chapters. All of this is really cool, and there were a fantastic central organisation to centre the book on.

I also quite enjoyed the examination of the different Space Marines that make up the various Deathwatch kill-teams featured within this book. Thanks to the author’s use of multiple character perspectives, the reader gets to see through the eyes of a number of Space Marine characters. Parker cleverly utilises this to show off the varied personalities of the Space Marines, and it was interesting to see how diverse these genetically enhanced and indoctrinated killing machines can really be. A lot of this is due to the specific Chapters that they come from, as each character seems to reflect the traits of their Chapter and their founding father. I liked how the multiple perspectives helped highlight he different fighting styles of the various members of the Deathwatch kill-team, especially as each of them utilises different weapons and tactics to achieve their goals, reflecting the defining skills of their original Chapter. For example, the Raven Guard character continuously utilises a jump pack and lightning claws in his fights, while the Imperial Fist preferred to use heavy weapons. These different combat techniques add an extra layer of spice to the various fight sequences, and I really liked seeing the different characters in action. I was also really intrigued by the author’s deep dive into the history and peculiarities of two of the lesser-known Space Marine chapters, the Death Spectres and the Exorcists. Parker reveals some really interesting facts about these two Chapters, mostly when these respective characters think back on their past or their Chapter. I really didn’t know that much about these two Chapters before this book, and I really enjoyed learning more about them, especially as they have some very cool and unique traits (one summons and betrays demons for an initiation test; the other has a mysterious glass throne hidden on their home planet). As a result, fans of Space Marine history and lore are really going to love this book, and even non-fans will appreciate the world-building associated with them.

In addition to the intriguing examination of Deathwatch and other Space Marine Chapters, Parker also features an excellent look at one my favourite races in the Warhammer 40K universe, the T’au (or Tau). The T’au are probably the newest race in 40K canon (although that was quite a few years ago) and have been featured in a couple of books and have even had their own video game, Fire Warrior. T’au are a young race of aliens whose empire has quickly expanded in recent years thanks to their advanced technology and wiliness to incorporate alien races into their empire. Their sudden expansion has made them a real threat to the stagnant Imperium of Man. Parker does an amazing job incorporating the T’au into this book, and there are some fantastic depictions of their technology and unique physiology. The T’au serve as excellent primary antagonists for this book, and Parker takes an interesting view of them, diving into the darker side of their empire. Thanks to the various character perspectives contained within Shadowbreaker, the reader gets to see more than their typical depiction as a beatific race who merely wish to share their technology and their message of the “Greater Good” throughout the universe. Instead, you get to understand how slavishly devoted to their philosophy they really are, and the lengths that some of them will go to achieve their race’s goals. There are some really interesting discussions about how they control the populations they conquer, as well as some brief but curious mentions of T’au who do not follow the Greater Good and are persecuted or punished for this. I also really liked the detailed examination of a human world that is being ruled by the T’au, especially as you get to see all the various benefits and downfalls of this control. The fact that neither the T’au nor the Imperium actually care about the planet or its people is a bit of a dark spot in the novel, and some of the conclusions of the book reveal just how much better off this planet would have been on its own. If I had one complaint about Parker’s depiction of the T’au, it would be that they went down way too easily in a fight. While a couple of their units and commanders were able to hold their own for a bit, the rest of the T’au forces were pretty much slaughtered in one-sided battles throughout the book. While I appreciate that the author was probably trying to demonstrate Deathwatch’s skill at killing aliens, I think he could have perhaps added in a bit more of a fight from this popular race. Still, I really enjoyed this inclusion of the T’au, and I need to check out some other books that feature them.

I ended up listening to the audiobook format of Shadowbreaker, which was narrated by Andrew Wincott. Shadowbreaker clocks in at just over 16½ hours, so it is a fairly substantial audiobook which takes a little bit of effort to get through. I was very impressed by this format of the book, and I personally found it a great way to absorb all the amazing things occurring in the story. Wincott is a really good narrator, coming up with some distinctive and appropriate voices for the huge raft of characters that were featured in this book. I really liked how Wincott was able to capture the emotion and mood of the various characters, and I was especially impressed with the harsher tone that he took for many of the Imperial characters, which fitted perfectly into the gothic style of the Imperium. As a result, I would highly recommend the audiobook format of Shadowbreaker to anyone who is interested in checking this book out, and it is a wonderful way to enjoy this great piece of Warhammer 40K fiction.

Deathwatch: Shadowbreaker by Steve Parker was an incredible read which I found to be extremely entertaining and which proved to be a perfect reintroduction for me to the Warhammer 40,000 franchise. Parker presents an exciting and compelling story that dives deep into the universe’s lore while also exploring some of the complexities of the various featured races and armies. Overall, this is an outstanding novel and I am really glad that I checked it out. I fully intend to read more Warhammer 40K fiction in the future, especially after enjoying this book so much, and I hope that Parker continues his Deathwatch books in the future as well.

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