Warhammer 40,000 – Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley

Ghazghkull Thraka - Prophet of the Waaagh! Cover

Publisher: Black Library (Audiobook – 15 March 2022)

Series: Warhammer 40,000

Length: 7 hours and 30 minutes

My Rating: 5 out of 5 stars

Amazon     Book Depository

Prepare to read one of the most amusing and downright entertaining recent additions to the Warhammer 40,000 canon with the hilarious and brilliant Ghazghkull Thraka: Prophet of the Waaagh! by outstanding author Nate Crowley.

I have been having an immense amount of fun really diving into the massive wealth of tie-in fiction surrounding the Warhammer 40,000 tabletop game this year.  Books like Steel Tread by Andy Clarke, Krieg by Steve Lyons, The Bookkeeper’s Skull by Justin D. Hill and Day of Ascension by Adrian Tchaikovsky, have really highlighted just how diverse and intense this extended universe can be.  However, the latest tie-in novel I checked out may prove to be one of my absolute favourites, as I got to learn all about one of the most iconic ork characters in this universe with Ghazghkull Thraka: Prophet of the Waaagh!

Orks are the most notorious and dangerous creatures that roam the galaxy of the 41st millennium.  Billions upon billions of the powerful, war-loving creatures can be found throughout every sector of space, fighting anyone and anything they can find, especially each other.  However, out of all these monsters, none are more feared, respected or hated than the warlord Ghazghkull Mag Uruk Thraka, chosen of the ork gods Gork and Mork and proclaimed prophet of the Waaagh!

Throughout his legendary life, Ghazghkull has done what no other ork has been able to achieve.  Bringing together innumerable warbands into one massive horde of green, Ghazghkull has warred with every faction in the cosmos, while his infamous invasions of the Imperial planet of Armageddon are the stuff of bloody legend.  Everyone knows of his epic and rivalry with his indomitable foe, Commissar Yarrick, which turned Armageddon into a perpetual warzone, but does anyone know the true story of Ghazghkull and the events that made him?

Rogue Lord Inquisitor Tytonida Falx has long attempted to discover what lurks in the minds of the xenos her order faces.  When an opportunity to find out more about Ghazghkull presents itself, she eagerly jumps at the opportunity, bringing a unique prisoner aboard her heretical ship, Ghazghkull’s banner bearer, the grot Makari.  Interrogating him, Inquisitor Falx and her team soon discover that Makari might just be the only being in the universe who knows the full truth about who, or what, Ghazghkull is, and what he plans to do next.  But, as she listens to Makari’s tale, the Inquisitor soon discovers that the shadow of Ghazghkull’s rage and desire for violence far eclipses anything that the Imperium has ever believed.

Wow, now that was a really fun and captivating read.  I knew going into Ghazghkull Thraka: Prophet of the Waaagh! that I was going to have a great time, especially after enjoying author Nate Crowley’s The Twice-Dead King novels, Ruin and Reign, but I was blown away by how awesome Ghazghkull Thraka was.  Featuring a clever and wildly entertaining story, perfectly told through various unique eyes, as well as some deeply enjoyable characters, I quickly became absorbed in the impressive story and powered through it in a couple of days.  Not only was this my favourite book from Crowley but it also probably overtakes Kal Jerico: Sinner’s Bounty as the most amusing Warhammer novel I have ever read.

I had an absolute blast with the incredible story that Crowley whipped up for Ghazghkull Thraka, as it ended up being an inventive and entertaining way to showcase an iconic Warhammer figure.  Due to his prominence within the game and the extended fiction, Ghazghkull is probably one of the most utilised non-human characters in the canon, with many different novels, game books and comics already diving into his life.  As such, Crowley needed to come up with a completely new way to examine this great character that didn’t tread on any prior works.  I think his solution to this problem was exceedingly clever, as he chose to tell the story through the eyes of the most unlikely narrator and chronicler, the grot Makari, whose unique insights and worldview turned this already known backstory into something truly special.

The story starts off in the current timeline of the Warhammer 40,000 universe and shows Inquisitor Falx obtaining Makari and interrogating him about Ghazghkull.  This causes the book to dive back into the early days of Ghazghkull as Makari chronicle his master’s existence as he saw it.  As such, you get a very specific examination of Ghazghkull’s life, with a focus on his early trials, some of his pivotal moments, and more specifically his interactions with Makari.  At the same time, the story keeps jumping back to the present, with the Inquisitor and her followers interrupting to ask specific questions and discussing whether there is any truth in what he says.  The book keeps jumping between these different perspectives, and you end up with two distinctive storylines as Makari’s presence brings some big woes for the Inquisitor in the present day.  The chronicle storyline goes at a brisk pace, especially as Makari’s interrogators get him to skip or shorten specific sections, but there is a clever and impressive logic into what parts of Ghazghkull’s life are featured or ignored.  Not only are the past and present storylines exceedingly intriguing and entertaining in their own rights, but they also come together perfectly as well, with Makari’s insights into Ghazghkull and himself impacting the actions of Falx.  While the ending was slightly too metaphysical, it served as a brilliant and powerful conclusion to this great story, and I loved seeing the entire tale come full circle in some hilarious ways.

I deeply appreciated the way that Crowley put Ghazghkull Thraka’s story together, as its distinctive and clever style really helped to enhance the chronicle contained within.  The plot device of an interrogation of an alien prisoner works extremely well to set up the main narrative, and the constant interruptions, debates and revelations that occur whenever it snaps back to the present adds to the sense of mystery and mysticism surrounding the titular figure.  While Crowley takes the story in some interesting and complex directions at times, the entire novel is paced beautifully, and there is never a single boring or slow moment within the entire thing.  I particularly liked the near constant humour that was injected into the story, a fantastic side-effect of basing the book around the funny ork species, and I laughed out loud several times as I powered through this impressively amusing read.  Like many Warhammer novels, Ghazghkull Thraka can be enjoyed as a standalone read, and the author makes sure that it features a great self-contained narrative that anyone can enjoy, even those unfamiliar with the universe and the canon.  Indeed, this would be a decent introduction to the Warhammer 40,000 canon and associated extended universe, especially as it perfectly presents one of the key factions of the universe.  Most of the unique universe elements and wider history are explained sufficiently for new readers to follow along without any issues, although some could potentially get confused by the deliberate exclusion of events previously covered in other books.  Still, Ghazghkull Thraka should turn out to be an easy and entertaining read for any science fiction fan, and I thought that this Warhammer 40,000 novel was very well written and extremely clever.

One of the things I love the most about Nate Crowley’s Warhammer novels is his brilliant ability to dive into the unique alien races of the universe and then perfectly showcase their culture and mindsets.  This was the case again in Ghazghkull Thraka, where Crowley expertly dives into the heads of the various ork and grot characters.  No matter whose perspective is shown, every scene of this book features some excellent and often highly amusing depiction of greenskin culture, as Makari attempts to explain the ork perspective as well as his place in the society as a grot.  As such, you get some incredibly detailed and compelling insights into this crude and warlike race, including their brutal hierarchy, need for violence, insane technology, and very unique worldview, which generally results in most of the book’s fantastic humour.  However, rather than the dumb, brutal and one-note figures that most authors depict, Crowley really goes out his way to show that there is a lot more to orks than you realise.  Not only do you get some excellent insights into their various clans and organisations but the various ork characters are shown to be complex beings with unique needs and the ability to formulate some very cunning plans.  There is a particularly intriguing look at the ork religion that follows the gods Gork and Mork, and this novel ends up with a spiritual edge, especially as Crowley shows the orks being extremely successful because they choose to strongly believe in themselves.  As such, you see quite a unique and compelling side to the ork race in this book, and I loved how incredibly Crowley portrayed them.

Naturally, a big part of this examination of ork culture comes from the in-depth look at the life of Ghazghkull himself.  As I mentioned before, Ghazghkull is one of the best-known characters in the entire Warhammer 40,000 canon, so most veteran readers would already be quite familiar with him and his actions.  However, Crowley does an excellent job of examining a completely new side to this character, and mostly ignores his wars at Armageddon and his intense rivalry with Commissar Yarrick, both of which have been done to death in other books.  While certain parts of his history are revisited in this novel, Crowley completely changes their implications and causes, instead focusing on Ghazghkull’s unique orkish mindset and his role as the prophet of his gods.  This new take on Ghazghkull proves to be quite unique and very captivating, as he is shown to be an overburdened being, constantly pressured by his own visions and the influence of the gods to succeed and be a uniting force for his people.  While he still retains the casual violence of his race, you really see Ghazghkull as a deep thinker, and it is fascinating to see his inner ork face off against his grand ambitions and desires.  Crowley also adds some compelling supernatural elements to his character, as Ghazghkull, as seen by Makari, bears a direct connection to the gods which he can use to alter his fellows and himself.  While this isn’t too overpowered or strange, it adds a great extra layer of menace to the character, especially for the humans, and I loved seeing the Inquisitors trying to wrap their heads around the strange occurrences.  I had a lot of fun seeing this other side of Ghazghkull, and this novel ended up being a great analysis of who they are and what they represent to their race.

I also really enjoyed the inclusion of Makari as one of the central characters, and his use as the main witness to Ghazghkull’s life worked incredibly well.  While Makari has always been associated with the character of Ghazghkull, accompanying him in his battles and waving his banner as a source of luck, Crowley really changes him in this novel and paints him as an essential part of Ghazghkull’s success and relationship with the gods.  Shown to be there the moment that Ghazghkull became the prophet, Makari follows Ghazghkull through some of his big moments and it is hilarious to see his snide view on the subject, especially as, like most grots, he a massive coward who doesn’t want to be there.  A lot of this novel’s humour is derived from Makari’s observations and responses, and I loved some of the jokes set up around it.  Crowley does an awful lot with this character, and I particularly liked how the story explained certain aspects of his previous portrayals, such as the apparent multiple versions and his surprising luck.  These are worked into the story extremely well, but it’s the relationship with Ghazghkull that becomes the most fascinating.  Just like with Ghazghkull, there is a major spiritual edge to Makari, who appears to be just as chosen and important to the plan as his master.  Makari’s mystical and religious bond enables him to have a far bigger insight into Ghazghkull’s actions than anybody else, and this really enhanced the analysis of the titular character.  However, it is in Makari’s attempts to serve and help his master achieve his destiny that we see the best Makari scenes, especially when faced with Ghazghkull’s apparent depression, the manipulation of his other followers, and his own stubbornness.  While Ghazghkull does have the inherent ork reluctance to rely on a grot, and indeed he is extremely likely to kill Makari if he starts giving advice, the moments where Makari get through to him are powerful, and I really appreciated the character work surrounding them.  There are some rocky moments between them, especially when Ghazghkull becomes dismissive of his lucky grot, and Makari’s subsequent reactions is very funny and incredibly over the top, which was so very cool.  Overall, this ended up being an excellent and surprisingly compelling portrayal of Makari, and I am exceedingly glad that Crowley featured him in this novel the way he did.

Aside from the greenskin characters, a large amount of plot revolves around the team interrogating Makari.  Crowley really went out his way to create a particularly unique group of Imperial agents who bear surprising insights into the mind of the xenos.  This team is led by Inquistor Falx, a rogue Inquisitor who bears a dangerous obsession with the alien creatures.  Falx is desperate to learn everything she can about the aliens attacking the Imperium to help defeat them and finds herself stymied by the Imperium’s controlling and non-progressive government and religion.  As such, she takes some major risks in this book to understand Makari and Ghazghkull and has some unique and dangerous methods for achieving her goals that borders on the insane/heretical.  I quite liked Falx, despite her obsessive qualities, and she proved to be a great central figure for half the novels plot, especially as her frustrations, concerns and thoughts about the evils of the Imperium, are extremely understandable.

Falx also employs a unique team of interrogators to help her with Makari, including Brother Hendriksen, a Space Wolves rune priest assigned to Deathwatch who has also fallen out of favour with the Imperium thanks to his work with Falx.  Hendriksen serves as a beastly and powerful presence on Falx’s team, and he often provides a great counterpoint to the inquisitor in both technique and common sense, often despairing at her more dangerous choices.  Crowley’s diverse cast gets even larger with the truly unique character of Cassia, a female ogryn psyker who has grown as smart as a human.  This was a fantastic and extremely distinctive addition to the cast, and her surprisingly calm demeanour, which contrasts beautifully with her immense ogryn strength, works perfectly against Hendriksen’s impatience and anger.  The final member of the team is probably the most enjoyable, with the ork character, Biter (Bites-Faces-Of-The-Face-Biter-Before-It-Can-Bite).  Biter is a member of a Blood Axes mercenary band who have dealings with Falx and who sell Makari to her, remaining behind to interpret Makari’s testimony to the humans.  Due to being a member of the Blood Axes, a group who idolise human military culture, Biter is a very distinctive figure, wearing an approximation of a military uniform and appreciating complex tactics and strategy.  However, Biter is even more intelligent and cunning than most Blood Axes, and his near human tendencies really stand out, as it is pretty unexpected from an orc.  His fantastic reactions, comedic impressions of human behaviour, and determination to antagonise the Inquisitor really make him stand out, and he was an absolute joy to behold.  These four interrogators play off each other perfectly during the present-day scenes, and their arguments, discussions and interpretations of Makari’s story give it added depth, humour and impact, especially once they start realising just how valuable their prisoner is.  This entire cast was put together extremely well, and I had an incredible time with this unique and enjoyable collection of characters.

Like most Warhammer novels I check out, I chose to grab the audiobook version of Ghazghkull Thraka, which turned out to be such a wonderful and incredible listening experience.  Not only did the story absolutely fly by in this format, allowing me to get through its seven and a half hour runtime extremely quickly, but I found that the narrative and descriptions of ork life really popped when read out.  However, the best part about the Ghazghkull Thraka audiobook is the outstanding use of narrators.  This audiobook has three separate narrators, Kelly Hotten, Paul Putner and Jon Rand, each of whom have some experience narrating other Warhammer audio productions.  Not only are each of these narrators quite talented but the way they were featured in this audiobook is extremely clever, with the voice actor changing depending on who is witnessing or telling the events of the book.  For example, Kelly Hotten serves as the narrator for the various scenes and interludes where Inquisitor Falx is witnessing Makari’s interrogation, and Hotten does a brilliant job capturing the various players of these scenes, including the Inquisitor, her unique companions, and their orkish interpreter.  Paul Putner narrates the various scenes shown directly from Makari’s perspective, and he has a lot of fun in this role, not only capturing the cowardly and sneaky mannerisms of the grot protagonist, but also providing some amusing and deep voices for the ork characters.  Finally, Jon Rand has a memorable sequence voicing Brother Hendriksen when he psychically jumps into Makari’s mind and views some of the events occurring, and he gives the character a notable accent and internal growl that fit him extremely well.  The jumps between the voice actors were done perfectly and I really loved how it changed up depending on the perspective.  All three voice actors did an amazing job with their narration, and their work, plus some fun sound effects here and there, helped to turn this into such an impressive production.  Easily the best way to enjoy Ghazghkull Thraka, you will have an incredible time listening to this audiobook.

Nate Crowley continues to shine with another entry in the Warhammer 40,000 universe, with the unbelievably entertaining Ghazghkull Thraka: Prophet of the Waaagh!  Featuring a unique and deeply amusing story that re-examines on of the canon’s most iconic alien characters, Ghazghkull Thraka has a tight and cleverly written story, loaded with action, great characters and whole mess of outstanding humour.  Not only that, but this is without a doubt one of the best portrayals of the Warhammer 40,000 orks I have seen as Crowley obviously had a ton of fun bringing them to life.  Easily one of the best (and definitely the funniest) Warhammer 40,000 novels I have been lucky enough to enjoy, Ghazghkull Thraka comes extremely highly recommended, especially in its audiobook format, and is a must read for all fans of this wonderful fandom.

Amazon     Book Depository

Warhammer 40,000: The Bookkeeper’s Skull by Justin D. Hill

The Bookkeeper's Skull Cover

Publisher: Black Library (Audiobook – 18 January 2022)

Series: Warhammer 40,000/Warhammer Horror

Length: 4 hours and 32 minutes

My Rating: 4.5 out of 5 stars

Amazon     Book Depository

Get ready to dive back into the crazy and terrifying Warhammer 40,000 universe with the clever and exciting read, The Bookkeeper’s Skull by acclaimed author Justin D. Hill, which serves as a great entry in the Warhammer Horror sub-series.

Despite not being even halfway done yet, 2022 has already produced some epic new entries in the Warhammer 40,000 universe, including Steel Tread by Andy Clark, Reign by Nate Crowley, Day of Ascension by Adrian Tchaikovsky and Krieg by Steve Lyons, just to name a few.  After these awesome reads, there was no way I wasn’t going to check out The Bookkeeper’s Skull, especially when it had such an intriguing name.  The Bookkeeper’s Skull is an awesome book that forms part of a sub-series of Warhammer tie-in fiction known as Warhammer Horror.  This series unsurprisingly presents the reader with horror-based stories in its various universes and has already produced some very cool sounding reads.  The Bookkeeper’s Skull is my first brush with this horror series, and I was very excited to read one, especially as it was written by Justin D. Hill, a fantastic author who has been impressing recently with several great novels, including his Cadia series.  I loved the unique and clever story that Hill came up with for The Bookkeeper’s Skull.

Throughout the Imperium of Man, many planets serve the God Emperor in different ways.  For the agri-world of Potence, its only duty is to meet the iron-firm food quotas levied upon it by Imperial hierarchy, ensuring that the armies of the Imperium are supplied with all the food they need to fight the aliens and the heretics.  The enforcers, implacable lawmen with the ability to deal out death on an arbitrary basis, roam the planet and the farms of Potence, ensuring that the populace and serfs do all there is to produce the appropriate amounts.

Rudgard Howe is a new enforcer recruit who has just reported to duty.  The son of the planet’s chief enforcer, Rudgard faces a deadly future which will eventually force him to kill his older brothers to claim his dying father’s position.  But before he faces his family, he must learn the ropes by journeying out to the farmsteads of the planet and ensuring they can meet their quotas.  Travelling with a veteran enforcer, Rudgard learns the hard truths about life in the Imperium and the necessities of justice in keeping the planet running.  However, no lessons will prepare Rudgard for the horrors awaiting the enforcers at their final destination, the far-flung farmstead of Thorsarbour.

Located out in an ancient and unknown region of the planet, Thorsarbour is a cursed settlement, with its overseers poorly led and its serfs living in terror of the strange presences they claim to feel.  Finding the settlement far behind its quotas, the enforcers attempt to whip the farm into shape, but between the unnatural feeling of the land surrounding Thorsarbour and the dangerous presence of a bloody sanguinary cult amongst the serfs, they have their work cut out for them.  Worse, a series of unexplained and brutal murders are occurring around Thorsarbour, each one accompanied by mysterious strawman placed near the body.  As Rudgard tries to uncover the cause of these mysterious deaths before they destabilise their work, the enforcers begin to discover something unnatural behind them.  Can they discover the culprit before it is too late, or will the horrors of Thorsarbour consume them all?

This was a really interesting first dive into the Warhammer Horror series for me and it is one that I am very glad that I undertook.  The Bookkeeper’s Skull is an excellent novel that very quickly grabbed my attention with its clever storytelling and fantastic, fast-paced plot.  Hill manages to do a lot with this story in a very short amount of time as The Bookkeeper’s Skull has a pretty short run time.  Despite this, the reader is quickly and succinctly introduced to the main character and narrator, Rudgard, and the world of Potence, in a great couple of opening chapters, before dropping them right into the horror of Thorsarbour.  Once the narrator arrives then you are quickly struck by the unnatural and freaky nature of the location, as they encounter several of the unusual issues surrounding the farmstead.  Following the initial discovery of a multitude of bodies and death, the protagonists encounter one dangerous situation after another, as they contend with religious fanatics, terrified serfs and overseers, monstrous farm animals, mysterious strawmen, a strange and prophetic girl, and a mysterious force brutally killing off everyone in the compound.  Even with so much happening, the pace of this novel never slackens, and there is a very high death count as everything goes wrong in some very brutal way.  I was pretty hooked on this novel from the very start, and I loved where the story went, even if it did get a little predictable towards the end.  I had a fairly good idea of who was going to live and die from the start, as well as who the killer was likely to be (the title is very suggestive).  I do think that the novel slightly fell apart at the very end, as Hill chooses to leave a little too much mystery behind what sort of force might be ultimately responsible for the events of the book, but this was still an amazing story that I had a lot of fun with.

The Bookkeeper’s Skull turned out to be a pretty good Warhammer 40,000 novel, and I liked how it fit into the wider universe.  This novel is closely related to one of Hill’s other novels, Cadian Honour, which is also set on the world of Potence and features an older version of the protagonist.  I love it when a novel provides an interesting connection to an author’s previous work, especially one that provides some exciting context and personal history, and this was a great example of that.  Despite this, people interested in checking out The Bookkeeper’s Skull don’t need to have any pre-knowledge of Hill’s writing or any other Warhammer 40,000 novels to enjoy this excellent book.  Indeed, this is a fantastic introduction to both Hill’s writing and the wider Warhammer universe and could be an interesting first book to readers curious about either.

I was very impressed with how the author was able to meld horror elements into this Warhammer 40,000 novel to create a unique and impressive story.  Hill did a beautiful job of creating a powerful and creepy atmosphere for this novel right off the bat, especially as the opening chapter features a sinister and freaky toy/companion that the protagonist had as a child (seriously, WTF).  This dark atmosphere only increases as the book continues, especially once the characters arrive at Thorsarbour.  Between the brutal conditions imposed upon the serfs, the unsettling atmosphere, the undercurrent of fear, the crazed religious cult of self-mutilating fanatics, the graphic murders and the haunting presence of several otherworldly characters, you have all the elements you need for a truly impressive and memorable horror tale.  The pacing of the killings is excellent, and the reader finds themselves drawn in by their cruel and bloody nature as the bodies keep dropping in even more elaborate ways.  These killings also work well with the presence of the cult and the appearance of all the strawmen and other agricultural elements, and the book ends up with vibes reminiscent of films like The Wicker Man or Children of the Corn, especially with a pale and potentially psychic child talking about a supernatural figure responsible for the killings.  This ended up being an awesome horror read, and I find myself getting really drawn into the creepy story thanks to some of the freaky elements it contained.

This proved to be a particularly good Warhammer 40,000 novel due to the distinctive setting.  The Bookkeeper’s Skull takes place on a seemingly peaceful agri-world, which gives the reader some intriguing insights into this wider universe.  I loved the cool look at the various archaic ways that this spacefaring civilisation gets food and other resources.  The entire agri-world acts in a mostly feudalistic manner, with practically enslaved serfs doing much of the work on farmsteads.  The blend of gothic science fiction with modern and ancient agriculture elements works really well and it serves as a brilliant background for this darker tale.  Indeed, many of the book’s horror elements are derived from just how bleak and harsh the Imperium of Man truly is and just how badly they treat their own citizens (and they’re the good guys, apparently).  Hill paints some truly shocking pictures of the conditions on this world, including some very gruesome depictions of a rabid self-mutilating cult and some brutal scenes of violence that the enforcers inflict upon the people.  However, the most disturbing part of this world is Gambol, a being who is revealed to be a former criminal who had their arms and legs amputated, his mind modified by technology, and then dressed as a clown to become the protagonist’s childhood toy.  This disturbing figure, equipped with his festering flesh-plugs (shudder!), is sprung on you in the first few pages of the book and really helps to set the horror mood for the reader, as well as just how dark and horrific the Imperium can get (they do this sort of thing to a lot of people).  I loved how grim and dark Hill made this Warhammer story and you really get a sense of just how messed up everything is.

I quite enjoyed the character of Rudgard, who serves as the central protagonist and narrator.  The Bookkeeper’s Skull is told from Rudgard’s point of view in a chronicle format, so you get a real sense of this excellent character both as an experienced enforcer and the young rookie he is in this novel.  This version of Rudgard is a young and inexperienced man who is trying to live up to his family’s legacy, which includes a cruel father, two murderous brothers and an insane mother.  Sent out on routine mission with veteran enforcer Tarrini, Rudgard quickly learns all the terrible truths about his job as he essentially becomes an executioner.  Because of his past and the terrible events of this book, you get to see Rudgard turn into the no-nonsense figure from Hill’s previous novels, and I liked the continued change in his character.  I enjoyed the excellent mentor/mentee relationship he forms with Tarrini, as well as the narrators continued comments attempting or excusing some of his actions.  These considered and compelling notations from the older Rudgard give some interesting context to both the younger and older versions of the character, and it is interesting to see how much he has changed and developed over the years.  While I did think that parts of his backstory were wrapped up a little too quickly, this was still a fantastic examination of a great character and I look forward to seeing more of him in some of Hill’s other works.

I made sure to grab the audiobook version of The Bookkeeper’s Skull, which proved to be an incredible way to enjoy this brilliant novel.  Due to the shorter length of the story, this is a relatively quick audiobook with a rough run time of four and a half hours, which can be powered through extremely quickly.  I found that the audiobook format was highly conducive to the powerful horror mood of the novel and I personally felt that it really enhanced the tension and fear that the story produced.  A lot of the reason why I enjoyed this audiobook was the excellent voice work from narrator Matthew Hunt.  Hunt, who has lent his voice to several Warhammer audio productions in the past, had an excellent voice for this audiobook, and I felt that he captured both the main character and the overall tension of this novel extremely well.  Hunt moved this audiobook along at a swift and compelling pace that really grabs the attention and ensures that you keep listening as events get darker and darker.  Throw in some fantastic and fitting voices (Gambol’s near childlike voice is pretty damn freaky, and I loved the sly and manipulative voice given to the cult leader), and you have an outstanding audiobook that is really worth checking out.

Overall, The Bookkeeper’s Skull by Justin D. Hill is an outstanding and epic Warhammer Horror novel that I had a brilliant time reading.  Hill came up with a clever and captivating story that does an excellent job combining freaky horror elements with the expansive and fun Warhammer 40,000 universe.  I loved my first taste of the Warhammer Horror brand and I look forward to checking out more of it in the future, as well as some more exceptional writing from Hill.

Amazon     Book Depository

Warhammer 40,000: Krieg by Steve Lyons

Warhammer 40,000 - Krieg Cover

Publisher: Black Library (Audiobook – 29 January 2022)

Series: Warhammer 40,000

Length: 9 hours and 33 minutes

My Rating: 4.5 out of 5 stars

Amazon     Book Depository

Death, dishonour and duty all collide as impressive author Steve Lyons returns to the epic Warhammer 40,000 universe with Krieg, which dives into the origins of one the most iconic regiments of Imperial Guard out there, the Death Korps of Krieg.

Damn this has been a good year for Warhammer fiction so far.  We may only be in March, but 2022 has already produced a great collection of awesome Warhammer novels, including Steel Tread, The Twice-Dead King: Reign and Day of Ascension.  I have deeply enjoyed all these cool books, and when another awesome sounding tie-in novel was released on audiobook, I just had to grab it.

This latest book is Krieg by veteran science fiction author Steve Lyons.  Lyons is a new author to me, but he comes with an impressive pedigree in tie-in fiction, having written several Warhammer novels and short stories, a ton of Doctor Who novels and audio dramas, and several other intriguing novels.  I knew that I was probably going to love Krieg and I turned out to be right, as this fantastic and dark Warhammer 40,000 novel contains an intense and captivating tale of a legendary regiment.

In the grim future of the universe, there is only bloodshed and death, especially near the system-spanning Octarius War, where two brutal alien races battle for supremacy, and Imperial forces fight to stop their conflict spilling out into the greater Imperium.  However, the latest round of fighting sees a massive orc ship break through Imperial lines and crash into the massive city of Hive Arathron.  As the desperate Imperial forces fail to contain the invading orcs, all hope looks lost until a new set of deadly reinforcements arrive: the Death Korps of Krieg.

The Death Korps of Krieg are a legendary unit of peerless soldiers who are utterly fearless in battle, fanatically loyal to the Emperor, and who seem to harbour an unnatural desire to die in battle.  But who are the men of Krieg under their gasmasks and coats, and why do they fight so hard to regain their lost honour?  The answer lies thousands of years ago when Krieg attempted to cede from the Imperium, thrusting the planet into a brutal civil war.  In the end, one man stepped forward to end the fighting, and his decision doomed Krieg to become a blasted wasteland where only soldiers are grown.

As the fighting around Hive Arathron continues, many of their fellow soldiers and inquisitorial observers begin to doubt the loyalty and sanity of the Death Korps, especially when their unusual habits and creeds keep them apart from the other members of the Astra Militarium.  However, a deadly discovery deep inside the Hive will show the Imperium just how invaluable the men of Krieg are, especially when history seeks to repeat itself.  Can the Death Korps succeed against the xenos, or will Hive Arathron and its planet soon share a similar fate to Krieg?

The Warhammer 40,000 hits just keep on coming as Krieg turned out to be a truly awesome read.  Steve Lyons has produced an epic and intense novel here, and I loved the brilliant story that not only showcased a dangerous alien threat but which also examined the past of an iconic and captivating faction.

I thought that Lyons came up with an exceptional and captivating narrative for Krieg, which takes the reader on several parallel journeys throughout the history of the Warhammer 40,000 universe.  I have said multiple times before that I think some of the best Warhammer stories out there focus on the common troops, and I was proved right again as Lyons does a brilliant dive into the mind of the average solider when they experience the very worst of circumstances.  The primary storyline is set in the modern era of the canon and shows a regiment of Krieg Imperial Guard dropped into the battle for Hive Arathron to fight the orcs.  This section, which is told entirely from the perspective of supporting non-Krieg characters, shows the Death Korps in battle, with a specific highlight on their unusual appearance and practices.  At the same time, another storyline dives back into the past and shows the civil war that occurred on Krieg and the events that led up to the destruction of the planet and the formation of the modern Death Korps.  Both these storylines take up about half the book and they present the reader with two unique and interesting tales which work to complement the story from the other timeline while also depicting their own brutal military actions.  The stories start to come together towards the end when the protagonists of the contemporary storyline discover nuclear weapons in Hive Arathron, which they need to recover.  This leads to an interesting conclusion that results in some clever parallels between the historical events and the current storyline.  All this leads to a satisfying, if grim, conclusion that reveals the various fates of the supporting characters and wraps up the remaining story elements.

I was really impressed with how Krieg was written, and I think that Lyon did a really good job here.  The story ended up perfectly toeing the line between examining the lore and history of the universe and providing the reader with all the necessary excitement and adventure.  I think the decision to split the book between the two separate timelines was pretty clever, and I had a brilliant time reading the unique storylines it produced.  Both timelines were really good, and I loved the grim and powerful plot points they contained, especially as the protagonists within both suffered defeats, setbacks and brutal character realisations.  If I had to choose a favourite it would probably be the historical storyline set on Krieg, mainly because it shows the more desperate situation and substantially more character development and tragedy.  The twin storylines also did a wonderful job complementing each other, ensuring that the reader gets two separate sides of the titular regiment.  It also results in a series of different battle sequences, and I loved the interesting comparisons between a protracted civil war and a short and brutal fight against orcs.  Krieg ended up being a good standalone read, with a concise, well-paced and beautifully set-up narrative that is pretty easy to get addicted to, especially once both storylines descend into the hell of battle.  This also proved to be an extremely accessible tie-in to the Warhammer 40,000 universe, with Lyons ensuring that newer readers can easily follow what is happening with a minimal of explanation about the universe.  As such I would strongly recommend this book to a wide range of readers, and both experienced Warhammer fans and general science fiction readers will really appreciate the powerful and action-packed story contained within.

Unsurprisingly for a novel named Krieg, there is an extensive and fascinating examination of the Death Korps of Krieg in this book.  Lyons does a brilliant job of diving into this distinctive Warhammer faction, and this novel ended up being a very detailed and impressive love letter towards the infamous regiment.  Every aspect of the modern regiment is shown in exquisite detail, and you get an extremely powerful look at their design, uniform (which is based on the uniforms of World War I German trench fighters), fighting style, equipment, unique regiments, and more, including the iconic Death Riders (I was so very happy they were included, especially as you get several great fight scenes with them, including against orc bikers).  However, the real focus is on their unusual behaviour, including their determination to die in combat, their complete resolve and the fact that they never remove their masks.  Lyons really hammers home the unusualness of this regiment by only showing the modern Krieg soldiers through the eyes of regular soldiers or member of the Inquisition, all of whom are at a loss about what the Krieg are or why they fight so hard.

However, while these outsider characters are left wondering about many of these events, the readers get multiple insights thanks to the chapters that explore the historical civil war on Krieg.  Lyons does an incredible job of portraying this conflict, and it is fascinating to see the events that led up to it and the lengthy and costly war that followed.  Watching the opposing mentalities on Krieg during this time is really fascinating, and you soon get caught up in the dramatic battle that follows, especially as the situation continues to deteriorate over time.  I loved how the origins of the Krieg’s many idiosyncrasies are featured here, and you soon see what necessitated the use of certain equipment or behaviours.  The real highlight is the eventual destruction of Krieg and the subsequent formation of the modern version of the Death Korps.  The scenes that cover this destruction are pretty damn brutal, and watching the slow transition from typical soldiers to the eventual shrouded figures is extremely compelling and awesome.  I really appreciated the way in which Lyons showed off the various stages of the Krieg regiments, and the use of both the historical version of the regiment and its current formation really helped to highlight just how distinctive and cool they are.  While there are still a few secrets left hidden (what’s under the mask??), the reader leaves this book with an impressive appreciation for this awesome regiment, and it wouldn’t surprise me if it convinces several Warhammer 40,000 players to start using the Death Korps in their games.

A quick shoutout also needs to go to the fantastic characters featured throughout Krieg.  Lyons makes use of a large cast to tell this interesting story, and I liked the excellent mixture that this novel contained.  The characters featured in the contemporary line are primarily made up of non-Krieg fighters who serve as an interesting counterpoint to the nameless, faceless Death Korp soldiers.  This includes Inquisitor Ven Bruin, an older witch hunter who leads the search for the hidden weapons in Hive Arathron.  Ven Bruin is a lot gentler and less cynical that a typical Imperial Inquisitor, and he has some intriguing viewpoints on the situation, with his decisions tempered by experience and weariness.  Ven Bruin ends up holding multiple secrets throughout Krieg, and it is emotional to see him impacted by his multiple hard decisions and the lives they cost.  You also get the compelling viewpoint of Sergeant Renick, a Cadian soldier who fights alongside the Krieg.  Renick, who is a surprisingly good female character for a Warhammer novel, gives the common soldier’s viewpoint of events, and I loved seeing her slow opinion change of the Death Korps after seeing them in action against the orcs.

While there are some great characters in the Hive Arathron storyline, Lyons saves his best character work for the historical storyline on Krieg, which highlights the key people in the deadly civil war that destroyed the planet.  While there are several intriguing figures here, most of the focus is given to Colonel Jurten, the Imperial Guard commander who fights to keep Krieg in the Imperium.  Jurten is a weary veteran character who borders on the fanatical, especially when it comes to saving his home from himself.  Throughout the course of the book, you see Jurten fight a desperate war for his believes that culminates in him making a terrible decision that will impact his people for generations.  Watching Jurten’s substantial resolve slowly chip away throughout the book is very intense, and Lyon really shows the weight his beliefs and determination bear on him, especially after he makes the very worst of choices.  The other characters in this past storyline serve as an excellent support cast, and it was great to see their concerns and opinions about the battles being fought, especially compared to the resilient Jurten.  My favourite is probably the mysterious Adeptus Mechanicus tech-priest, Greel, who acts as the devil on Jurten’s shoulder, convincing him to make the tough decision about the future of Krieg.  I am still a little uncertain whether Greel was a hero or a villain (probably both; it is Warhammer), and I would be curious to find out more about him and his motivations in the future.  An excellent group of characters, I would be interested to see more of some of them in the future.

Unsurprisingly, I made sure to grab the audiobook version of Krieg, which ended up being another excellent and enjoyable experience.  I deeply enjoy Warhammer audiobooks, especially as they tend to enhance the grim and brutal stories, while also highlighting all the cool details about the Warhammer universe.  I had amazing time with the Krieg audiobook, and with a runtime of only 9 hours and 33 minutes, this was a pretty easy audiobook to get through.  The audiobook did an excellent job capturing the grim battles and blasted warzones featured throughout this awesome novel, and I could easily envisage every fight and every brutal decision.  I was also really impressed with the voice work of narrator Timothy Watson, who brought a ton of gravitas and intensity to this book.  Watson’s voice fit perfectly into this grim universe, and he did an outstanding job of capturing the various larger-than-life characters featured within, while also providing great Germanic accents to all the characters who originated from Krieg.  You really get a brilliant range of voices throughout Krieg, and I loved Watson’s ability to showcase the devotion, despair and weariness of all these great figures.  Another brilliant and wonderful Warhammer audiobook, this is easily the best way to enjoy this amazing tie-in book.

Overall, Krieg by Steven Lyons was another awesome Warhammer 40,000 novel that did a wonderful job of examining one of the game’s more unique and enjoyable faction.  Containing an action-packed narrative that highlighted the fantastic Death Korps of Krieg and showcased the events that made the soldiers they are today; Krieg was an addictive and clever read.  I loved the excellent use of a split timeline narrative, especially when it dove back into the civil war on Krieg, and the result was a grim and haunting tale of regret, duty and honour.  Highly recommended to all fans of Warhammer 40,000, you will love this beautiful and moving love letter to the iconic Death Korps and their tragic origins.

Amazon     Book Depository

Warhammer 40,000: Day of Ascension by Adrian Tchaikovsky

Day of Ascension Cover

Publisher: Black Library (Audiobook – 29 January 2022)

Series: Warhammer 40,000

Length: 5 hours and 38 minutes

My Rating: 4.5 out of 5 stars

Amazon     Book Depository

Legendary science fiction and fantasy author Adrian Tchaikovsky has arrived in the Warhammer 40,000 universe with the awesome and clever novel, Day of Ascension, a deadly and wildly entertaining read that sets two brilliant factions against each other.

2022 has so far proven to be an amazing year for Warhammer fiction, with several impressive novels already released, including Steel Tread by Andy Clark and The Twice-Dead King: Reign by Nate Crowley.  However, the Warhammer 40,000 novel I have been most excited for is Day of Ascension, an awesome and unique read written by acclaimed author Adrian Tchaikovsky.  Tchaikovsky has been wowing science fiction and fantasy audiences for years, producing several impressive novels across various genres.  Not only has he written some fantastic standalone novels but he also produced highly regarded series, such as the Shadows of the Apt and Children of Time books.  I have really liked the sound of his cool novels, but I had not had a chance to read any of them yet.  Once I saw that Tchaikovsky was contributing to the extended Warhammer 40,000 universe, I knew that this would be the year I finally read something from him.  Day of Ascension is Tchaikovsky first full novel in the Warhammer universe (he previously wrote the short story Raised in Darkness), and I was deeply impressed by the brilliant and captivating story he came up with.

On the forge world of Morod, the life and soul of every human belongs to the Adeptus Mechanicus, the Imperial machine cult who provide the armies of mankind with their weaponry and war machines.  However, while the tech-priests of the Adeptus Mechanicus live in comfort and prosperity, constantly delving into the secrets of the machine, the common people of Morod have been worn down by millennia of servitude, exploitation and conscription, doomed to either die young in the mines and foundries or be turned into mindless mechanical soldiers.  In their grief and anger, the civilians of Morod have turned to a new faith that offers salvation from the harsh rule of the Mechanicus, although that devotion comes with a dark price.

In the hierarchy of Morod’s Adeptus Mechanicus, Genetor Gammat Triskellian is considered a joke due to his focus on improving the flesh rather than replacing it with machinery.  Constantly overlooked by his superiors and given the most menial of tasks, Triskellian looks to find a way to advance his research and end the corruption he sees holding the order back.  When he uncovers a particularly interesting genetic strain in the populace of Morod, he thinks it could be the answer to all his prayers, one that could enhance his science and revolutionise the advancements of his order.

Digging further, he finds evidence of an unusual and twisted religious congregation operating throughout the planet, preaching rebellion and the destruction of the tech-priests, while awaiting the return of long-gone angels who will turn the planet into a paradise.  Seeking to use this congregation to his own advantage, Triskellian captures young, idealistic infiltrator Davien to find out more about her mutated family.  But as his plans begin to come into effect, Triskellian is about to discover that not everyone is meant to rule, and that the forces he seeks to control are far more dangerous and hungrier than he could possibly know.

What an epic and impressive read!  Tchaikovsky has dived into this franchise with great relish, producing an exceptional and powerful piece of Warhammer 40,000 fiction that is not only exciting and action packed, but also extremely thought provoking as the author examines some of this universe’s most complex and intriguing factions.

I had a lot of fun with the incredible story contained within Day of Ascension, as Tchaikovsky takes the reader on an intense and dark journey.  The main premise of this book is a fun one: what if an ambitious Imperial tech-priest attempts to utilise the deadly power of a Genestealer Cult for his own machinations?  The answer: absolute chaos as an entire world implodes in the fires of revolution, destruction and religious zeal.  This was a great story that Tchaikovsky sets up brilliantly in the early stages, quickly introducing the corrupt world of Morod, the choking hierarchy of the Adeptus Mechanicus, and the malignant underlying Genestealer Cult attempting to manipulate events from the shadows.  After this great introduction, the remaining story happens at a very fast pace, especially as this overall novel is fairly short (193 pages, or just over five and a half hours on audiobook).  The political and scientific intrigue of point-of-view character Triskellian runs straight into the revolutionary aspirations of the Genestealer Cult’s Davien with the expected destructive results.  I loved the brilliant clash of styles that occur between these two groups, and all the betrayal, manipulation and alien influences melds perfectly with the non-stop action and revolution.  This quickly leads up to a destructive and powerful conclusion that I deeply enjoyed and will leave you reeling in multiple ways.  There were some absolutely amazing twists towards the end, and I loved the resultant terrifying consequences to the wider universe which were really cool and deliciously ironic.  Tchaikovsky ends everything on a captivating and dark note which will leave readers extremely satisfied after getting engrossed in the impressive story.  This is an epic narrative that drags you right into the very heart of the worst parts of the Warhammer 40,000 universe.

I really must commend Tchaikovsky’s first dive into the Warhammer 40,000 universe as the author has a noticeable appreciation for this franchise and canon.  I loved how he expertly focused the story on two particularly sinister factions within this universe, while also making excellent use of an Imperial Forge World as the main setting of this book.  The two main factions of this novel are the tech-priest of the Adeptus Mechanicus and an undercover Genestealer Cult, the dangerous human/alien hybrids who act as infiltrators and forerunners of the Tyranids.  Tchaikovsky ensures that the reader gets an exceptional and detailed look at both factions, and you are soon immersed in their lore, politics, and motivations, which is just so fascinating.  There are so many cool things about this, from the unique interactions of the cybernetic tech-priests and the mechanical soldiers to the slow infiltration and incorporation of the Genestealers who spark revolution throughout the planet.  However, the best thing about this is the way in which Tchaikovsky’s expertly showcases one of the most inescapable facts of the Warhammer 40,000 universe: there are no actual good guys here; just self-serving fanatics with their own terrible agendas formed from a universe constantly at war.  This is so brilliantly highlighted in the fact that halfway through the book you find yourself on the side of the alien infiltrators, who are taking advantage of the terrible conditions on Morod to spark a revolution.  However, no matter how beneficial and beatific they may appear, preaching about angels and the better days ahead, there is still an amazing sinister edge to them, especially if you know what horrors they are actually referring to.  I loved how brilliantly these two unique and corrupt Warhammer factions are played off each other, and it proves to be an excellent background to this awesome novel.

Like most Warhammer tie-in novels, Day of Ascension is probably best enjoyed by those fans of the franchise, especially as Tchaikovsky looks at some obscure and unique parts of the canon.  While maybe a little too-lore heavy to serve as the best introduction to the Warhammer 40,000 universe, I felt that this is an easy enough book for new fans to get into, especially if they are established science fiction fans.  Tchaikovsky ensures that the various story elements feature the right amount of detail and I the various factions are introduced extremely well especially to new readers.  I do feel that readers who don’t quite understand what the Genestealers and their Tyranid masters are might not get the true horror of this book and its conclusion, and I personally enjoyed the novel more because I knew what the true nature of the Genestealer’s plans were.  However, new readers probably will get the full benefit of this as it is made pretty clear from the context.  As such, I would probably recommend this to both established Warhammer fans and general science fiction readers, especially if they have enjoyed Tchaikovsky’s writings in the past, and I know a lot of people with have a great deal of fun with this.

I deeply enjoyed the cool and over-the-top characters featured throughout Day of Ascension, especially the main two characters, Triskellian and Davien, who act as the point-of-view characters for the novel.  Both are fantastic figures who are fully enveloped in the massive machines of their organisations, whether they like it or not, and who spend much of the book trying to battle what they see as their oppressors.  As such they form a brilliant tandem of opposing views, which perfectly shapes the morally grey nature of the narrative and makes it very unclear which one of these inherently terrible people you should be rooting for.  I particularly liked the character of Triskellian as the author envisions him as a thoroughly underappreciated middle management figure who is ignored and ridiculed by his superiors who fail to understand his work.  This constant mistreatment causes Triskellian to snap in this novel and he starts doing some darker deeds to gain what he believes is rightfully his.  I loved seeing this brilliantly portrayed figure, who will be clearly understood by anyone whose worked under an idiot boss, slowly slip off the deep end and attempt to use an evil alien cult to fulfil his objectives.  This character has some amazing moments, and it was so much fun seeing him try to manipulate events around him, only to be surprised that nothing goes to plan.  I also found his focus on genetics and biology to be quite fascinating, especially for a tech-priest, and his obsession with alterations on the flesh ended up having some intriguing parallels with the objectives of the Genestealer cult.

Davien, on the other hand, is an oppressed member of Morod’s population who acts as an infiltrator and spy for the Genestealer Cult she is a part of.  Frustrated by the slow pace of the promised revolution and the eventual appearance of their “saviours”, Davien has some outstanding scenes throughout Day of Ascension as she tries to save her loved ones from the machinations of the tech-priests.  Her rise in status and closeness to the powers that guide her family occur at the exact same time that she starts to have doubts about her organisations purpose, and the subsequent internal battle is extremely powerful and captivating, especially if you know just how right she is to be worried about the future.  Davien goes through a lot of growth, and it is fascinating to see what happens during her character arc, especially when it comes to her interactions with Triskellian and the influences of the beings guiding the cult.  Day of Ascension also has several great supporting characters who get their moments to shine throughout the book.  While most of them are a bit over-the-top in their appearance and personality, they prove to be very entertaining and I loved the outrageous and mechanically deformed highly ranked tech-priests who so badly enrage the protagonists.  There is a particularly good twist surrounding one of the minor support characters that I thought was extremely brilliant, especially as there is some subtle set up for it earlier on, and it results in an outstanding ending for the entire book.  An overall excellent cast of characters make this shorter Warhammer novel really shine.

Just like most of the Warhammer novels I have had the pleasure of reading, I chose to check out Day of Ascension in its audiobook format, which was an impressive and enjoyable experience.  As I mentioned above, this audiobook has a very short runtime and you can quickly power through it, especially once you get stuck into the intriguing and clever story.  I deeply enjoyed how this format enhanced this great narrative, and it was a lot of fun to hear all the chaos and destruction being read to you.  I must commend the narrator of Day of Ascension, actor Harry Myers, who did an exceptional job here.  I loved Myers’ great voice, which at times strongly reminded me of Stephen Fry, which is a definite plus.  Myers really dives into the various characters here, and I loved the brilliant edges he gives to them, especially the main character Triskellian.  You can really sense Triskellian’s frustration, ambition and internal outrage as the events of the novel proceeds, and this helps you to get into the mind of this entertaining figure.  An extremely cool way to enjoy Day of Ascension, I would strongly recommend this format to anyone interesting in checking out this great Warhammer 40,000 novel.

With this clever and exciting novel, Adrian Tchaikovsky has a brilliant debut in the Warhammer 40,000 universe.  Day of Ascension is an epic and intriguing novel that takes a fascinating look at two exceptional factions from the Warhammer canon and brings them together in a dark and entertaining battle of wills and manipulation.  Containing a tight, addictive story, some great characters, and a deep examination on some of the best parts of the Warhammer 40,000 universe, Day of Ascension is an outstanding read.  I really hope that Tchaikovsky writes more Warhammer fiction in the future as he absolutely killed it here.

Amazon     Book Depository

The Twice-Dead King: Reign by Nate Crowley

The Twice-Dead King - Reign Cover

Publisher: Black Library (Audiobook – 15 January 2022)

Series: The Twice-Dead King – Book Two

Length: 12 hours and 3 minutes

My Rating: 4.5 out of 5 stars

Amazon     Book Depository

The fate of Oltyx and his necron dynasty is revealed in Reign, the epic and impressive second entry in The Twice-Dead King series of Warhammer 40,000 novels by Nate Crowley.

Last year I was lucky enough to listen to the fantastic and compelling Warhammer 40,000 novel, The Twice-Dead King: Ruin, which followed an exiled necron prince, Oltyx, one of the heirs to the Ithakas Dynasty.  After defending a barren rock in the far reaches of space for centuries, the immortal, metal-coated Oltyx soon encounters a grave threat of an invading alien fleet and is forced to break his exile and head back to his dynasty’s capital planet.  However, he soon discovers that his father, the king, and his court have been infected by a terrible madness and he must find a way to claim power and unite the remnants of his people before it is too late.  I had an outstanding time with Ruin and I was extremely excited when the planned second half of the series, Reign, came out a couple of weeks ago.

Reign takes place directly after the events of Ruin and sees Oltyx, now king of the Ithakas necrons, attempting to find a way to preserve his people after his capital planet was destroyed by the massed forces of the human Imperium.  With the remnants of his people crammed aboard his fleet, Oltyx searches for a safe planet to claim as their new home.  However, the forces of the Imperium are relentless in their mission to destroy all Xenos, and Oltyx’s fleet soon finds itself under pursuit from their massive crusade fleet.  At the same time, Oltyx is forced to deal with the vicious politics of the necron court, with the bickering and scheming nobles hoping to gain power at his expense.

However, the further the necrons run, the more apparent it becomes that the humans will never leave them alone.  Spurred on by his most loyal advisors, Oltyx embarks on a risky plan to find an ancient planet, said to be ruled over by a deadly king and his hordes.  Making use of long-lost technology, Oltyx and his people undertake a deadly trip towards their goal.  However, a far greater threat soon emerges in the very heart of his ship.  The flayer curse that has long infected his people and which drove Oltyx’s father mad has returned, and soon thousands are infected.  Forced to take drastic actions to save his people, Oltyx soon learns the full weight of responsibility and loneliness that all kings must bear.  But this king has a dark secret that will threaten the entire Ithakas Dynasty.  Can Oltyx control the dark urges that reside deep within his soul or will a new twice-dead king rise to reign over the Ithakas necrons?

Reign is an epic and exciting sequel to the first The Twice-Dead King novel, and I had a brilliant time getting through this compelling and fantastic novel.  This book has an excellent story that dives deep into the Warhammer 40,000 lore to explore one of the more mysterious races in the canon while focusing on a conflicted and damaged protagonist.

This latest The Twice-Dead King book had an intense and impressive narrative that I found myself incredibly drawn to.  Reign directly follows on from Ruin and continues several great storylines and character arcs established in the first book.  The book opens with the necrons on the run after the destruction of their crown world by the Imperium, and the recently crowned Oltyx desperately trying to produce a solution while also being assailed by doubts and regrets of his new position.  It really does not take long for the action to kick off, with the Imperium continuing their chase while Oltyx is assailed from within his own ship by treachery, dissention and doubt.  What follows is an intense chase storyline as the necron fleet tries to outrun their pursuers as Oltyx leads them to potential sanctuaries.  This eventually finds the necron travelling through a featureless void for the last half of the book, where they encounter greater internal problems as the terrifying flayer curse rears its head throughout the ships.  This results in some incredibly scary and powerful scenes that dives deeps into the protagonists’ insecurities and fears as he starts a brutal reign over his people.  All this leads up to epic conclusion, which not only features a brilliant fight scene between necrons and Space Marines, but then takes the protagonist on a deep journey to the heart of his enemies and himself.  There are some clever and powerful moments throughout the entire book, and I loved how several inclusions or continued throwaway lines really paid off.  I enjoyed how this book ended and Crowley leaves the narrative open for a follow-up, as there are a few questions left unanswered that I would really like to find out about.

Crowley has a great writing style that I felt really enhanced the intriguing and captivating Warhammer story contained within Reign.  The book’s narrative is well paced, with the plot jumping perfectly between great action sequences, touching character moments and freaky near-horror spots.  The author really lays in the detail during these scenes and the reader is swiftly drawn into the elaborate world of the necron, from the outrageous characters to the massive ships and artifacts.  This level of detail really brought the powerful narrative to life, and I was impressed with how epic and cool it made the various action sequences appear.  I particularly loved one elaborate fight sequence that saw the protagonist and his guards face off against the very best of the Angels Encarmine, including a full Death Company and a Chaplain.  This led to a destructive and intriguing duel, featuring some interesting similarities and a great clash of martial styles.  Reign is primarily a book for the dedicated Warhammer fan, especially as it focuses on an obscure race from deep within the lore.  You also really need to read the preceding book, Ruin, first, as all the key storylines follow through from there.  Some readers could probably get away with only reading the second book, especially as Crowley provide some detailed refreshing context and explanation, but I would strongly suggest going from the start to get the full experience of this fun and addictive read.

I deeply enjoyed how much Warhammer 40,000 lore that Reign features, especially as it dives into the heart of one of the most interesting factions, the necrons.  The necrons, ancient aliens with an ancient Egyptian motif who were made immortal by being encased in metal, are a fascinating race who are somewhat underutilised in Warhammer extended fiction.  However, throughout The Twice-Dead King novels, Crowley has done a wonderful job of examining everything important about the necrons and he soon expands your view of this mysterious and long-dead race, turning them into a very captivating and personable group.  Crowley really dives into the lore of the necrons, focusing on everything, such as their history, their emotions, technology, philosophies, physiology, strengths and their weaknesses.  There is a great focus on the many mental conditions impacting them thanks to their transition from flesh to metal, including the flayer curse which drives them insane and forces them to cut off the skin of their opponents and attempt to eat their flesh, despite their inability to consume anything.  The author brings each of these conditions to life, especially in Reign, and watching the various necron characters attempt to overcome the curses coming for them and impacting their friends is deeply fascinating and powerful.

I really enjoyed the intense sense of tragedy and decline that Crowley installs in the various necron characters, and you swiftly start rooting for them, despite the universe usually portraying humans as protagonists.  There are some major necron moments in this novel, and I loved the range of interesting characters, desolate settings and powerful technology that Crowley cleverly features.  You also must love seeing the rest of the universe through the necron’s ancient and somewhat arrogant eyes, as it makes for some amusing insights.  It was particularly fun to see their opinions about the human fleet coming after them, including the Space Marines of the Angels Encarmine, and their constant disbelief at their crudity and apparent success is a fun part of the book.  The Angels Encarmine are actually an interesting mirror to the necrons, as the Space Marines have also attempted to become better by enhancing their weak initial flesh.  The Angels Encarmine, a successor chapter of the Blood Angels, also share a similar bloodlust, insanity and desire for killing that the necron flayed ones have, and their appearance during the Black Rage is very similar to necrons suffering from flayers curse.  I deeply enjoyed this excellent and captivating examination of this part of the Warhammer 40,000 canon and Crowley has a brilliant understanding of this complex universe.

I also really enjoyed seeing the continued journey of the main character and sole point-of-view character, Oltyx, who is now the king of his dynasty.  Oltyx is a great, damaged character who went through substantial growth in the last novel as he attempted to become a worthy prince and regain his honour, only to discover that his father, the king, had gone insane with the flayer curse, which forced Oltyx to kill him.  Reeling from this and the death of his brother by the humans, Oltyx takes control as the new king and instantly finds himself overcome with responsibility as external and internal threats threaten to overwhelm him.  It is extremely captivating to watch Oltyx attempt to deal with the various dangers and concerns of a king, especially as he is wracked with guilt over his many mistakes and riven with indecision over the best course from his people.  Thanks to his own internal suffering, insidious visions from the past and his own brush with the flayer curse, Oltyx makes some terrible decisions throughout Reign, and his slow descent towards tyranny and insanity is brilliantly portrayed.  The subsequent and intriguing evolution of his character is set up extremely well, and it results in some major changes for Oltyx.  I really hope that Crowley will continue the story of Oltyx in the future as there is still a lot of development and story to follow there.

Like most Warhammer novels I have checked out, I chose to enjoy Reign in its audiobook format, which ended up being a great decision.  Having the complex and detail laden story read to me really helped to cement all the key detail of Reign in my head, and it really helped to paint an incredible picture of the various settings, events and battles.  It also was a pretty quick way to enjoy this great book, as, with a runtime of around 12 hours, most fans can power through Reign in no time at all.  I must highlight the impressive narration from Richard Reed, who also lent his voice to the first book in the series.  Reed has a brilliant voice that does an excellent job bringing all the ancient, proud and inhuman necron characters to life.  I loved the magnificent and powerful tones he gave to the main character and point of view character Oltyx, and the entire rest of the cast are given extremely cool and fitting voices that highlight their distinctive and mechanised personalities.  Reed ensures that the various mental diseases and age-related degradations that the necron characters are suffering really comes through in his voicing of them, and the occasional stutter or lengthy pause between words helps to highlight just how decrepit some of the ancient necrons is an excellent touch.  This was a brilliant and addictive way to enjoy this second The Twice-Dead King novel, and I would strongly recommend Reign’s audiobook to all Warhammer fans.

Nate Crowley continues to shine as a brilliant and talented author of Warhammer fiction, as his latest book, The Twice-Dead King: Reign, was such an awesome read.  Continuing the great narrative set up in Ruin, Reign was an amazing sequel that continued to dive down into the troubled mind of its cursed, necron protagonist.  I loved the amazing and captivating story that followed, especially as it showed the necron in all their bloody glory and revealed just how complex they can be.  A must read for all fans of Warhammer 40,000 fiction; Reign is an outstanding book that I just could not get enough of.

Amazon     Book Depository

Warhammer 40,000: Steel Tread by Andy Clark

Steel Tread Cover

Publisher: Black Library (Audiobook – 5 January 2022)

Series: Astra Militarum – Book One

Length: 9 hours and 50 minutes

My Rating: 4.75 out of 5 stars

Amazon     Book Depository

Prepare to dive back into the brutal chaos of the far future of the exceptional Warhammer 40,000 universe with the powerful and intense Steel Tread, a fantastic tank novel by Andy Clark.

At this point in its existence, the Warhammer 40,000 canon has advanced far from just a tabletop game and has turned into quite the complex extended universe that features a range of interesting factions, species and unique narratives.  From fantastic stories about crusading genetic Space Marines (check out my review for Deathwatch: Shadowbreaker), to unique underworld stories about warring gangs (Kal Jerico: Sinner’s Bounty and Fire Made Flesh), and narratives about ancient metal aliens (The Twice-Dead King: Ruin), this franchise has it all.  However, to my mind some of the best Warhammer 40,000 books are compelling war stories that pit ordinary human soldiers against the very worst monsters in this distinctive universe.  Examples of this include the awesome Gaunt’s Ghosts series by Dan Abnett, (check out my review for First and Only), which is pretty damn awesome.  As such I was very excited to check out the new novel from talented Warhammer author Andy Clark, Steel Tread, which looked to follow a group of tank soldiers in the worst of situations.

Following the fall of Cadia, war reigns across the universe as the forces of Chaos push further and further into Imperial space.  There are many battles occurring in this new warzone, but none are more desperate or destructive than those on the world of Croatoas, where the armies of the Astra Militarum, better known as the Imperial Guard, face off against twisted forces serving the Ruinous Powers of Chaos.

Following a devastating campaign, veteran tank gunner Hadeya Etsul is reassigned and consolidated into a Cadian regiment and placed in command of the ancient Leman Russ Demolisher tank, Steel Tread.  Already haunted by the events that destroyed her last tank and crew, Etsul is forced to adapt to her new command whilst immediately getting thrust into the midst of a new offensive.  However, rather than the well-run team she is used to, Etsul finds herself leading a dysfunctional and aggrieved crew who don’t believe she has earned the right to be either their commander or a member of a Cadian regiment.

As the campaign takes a turn for the worst, the crew of Steel Tread will need to find a way to work together if they are to survive.  The enemy has unleashed vast and terrible horrors against the Imperial forces, from dark sorcery to mutated machines, and only the very best crew will have a chance to hold out and fight back.  Can Etsul gain the respect of her crew in time, or will Steel Tread be yet another victim of the unrelenting forces of Chaos?

Wow, that was awesome!  I knew that I was going to have an amazing time reading Steel Tread, especially as it had a great synopsis, but I was unprepared for just how enjoyable it was.  Clark, who has previously written several Warhammer 40,000 novels, including his Imperial Knights books (which he makes certain homages to here), did a fantastic job with this latest novel, producing a grim and powerful tank novel that proves near impossible to stop reading.

Steel Tread has a powerful and action-packed narrative that sees a dysfunctional tank crew thrust into the middle of a hellish warzone (literally hellish) and forced to come together to face their foes.  Clark does a great job of setting the scene for this novel, introducing the conflict, the main characters, and the Chaos based antagonists, in quick succession and ensuring all the key aspects of the book are well established.  The first part of the narrative is mostly dedicated to setting up the crew dynamics and exposing the major personal conflicts that arise when a new commander appears.  This dysfunctional crew mentality continues as the characters are thrust into their first conflicts, before a major battle occurs that separates them from the rest of their command.  Surrounded by all manner of foes, including magical zombies and a terrifying giant war machine (a corrupted Imperial Knight), the crew are forced to come together, especially after overcoming some losses and major personal conflicts.  This all leads up to the big finale, in which the crew are once again thrust into a do-or-die battle and must overcome immense odds with little hopes of success.  This finale really pays off, as the readers are on the edge of their seats during the entire conclusive sequence and beyond as they wait to see what happens to the crew they’ve come to know and love.  This novel is brilliantly paced out and constantly in motion, ensuring that there are no slow spots to stumble across as they move from one excellent sequence to the next.  I loved the great combination of intense action and character moments, which results in a powerful and impressively thrilling read.

I deeply enjoyed the exquisite writing style that Clark utilised for this great novel, especially as it was written in the style of a tank based military thriller.  Clark is an amazingly detailed writer and he perfectly captures the claustrophobia of a classic tank movie.  It was brilliant to watch the six main characters crammed together inside Steel Tread as they face all manner of hell, often by themselves.  You really get a feel for all the stress, rage and fear that the characters are feeling, especially during the amazing action sequences.  All the battle scenes are written extremely well, and the author ensured that you are placed right in the middle of the action.  I really loved all the epic fights, and I really must highlight the scary and insane enemies they faced, including cultists, zombies and that awesome Chaos Knight.  I deeply appreciated the work that Clark put into describing that Chaos Knight into a fearsome and freaky war machine, especially its spider-like walking style, and it easily stole every scene it was in.  This impressive writing style really helped to enhance an already amazing story and I loved how the author was able to tell such a brutal and complex war story.

This proved to be an exceptional entry in the Warhammer 40,000 canon, and I deeply enjoyed the way in which Clark was able to transplant his impressive tank story into this universe.  While there are a few references to events in Warhammer history that set the scene for the plot, this ended up being one of those tie-in novels that can easily be read by people unfamiliar with the franchise.  Anyone who loves a good science fiction war novel can have a lot of fun with Steel Tread, although there is also a lot that Warhammer fans will really appreciate.  I loved all the references to the fall of Cadia featured throughout the book, especially as the characters are part of a Cadian regiment.  Clark spends a lot of time examining the psyche of a typical Cadian soldier, and there is an interesting focus on members of other regiments being consolidated into the usually insular and elite Cadians.  As such, you get some great insights into the different Imperial Guard regiments, including their unique traditions, and it was fascinating to see several characters, including the main protagonists, try and find acceptance with her new Cadian colleagues and subordinates.  This book does feature a ton of awesome Imperial Guard and Chaos troops, and it was great to see Steel Tread caught in the middle of it, especially as Clark does a great job of describing how the various units move and fight.  I also really loved seeing this story unfold from the common soldier’s perspective, and it was very insightful to see the tank crew when confronted by Chaos sorcery, corruption, mutations and other insanities, especially as half the time they don’t really know what they are.  Clark has produced a great tie-in to the Warhammer 40,000 universe, and this is honestly an excellent first novel for any reader interested in exploring this massive franchise.

Another feature of Steel Tread that I enjoyed was the amazing array of characters featured within.  Clark has come up with an interesting and diverse central group of protagonists for the book, with the primary six being the crew members of Steel Tread.  I had a lot of fun with these great characters, and I liked the interesting mix of personalities and backstories.  The author has hit on a few military stereotypes here as you have a new and untrusted officer, a grouchy sergeant, a religious zealot driver, a strong and mostly silent loader with a mysterious past, a young rookie eager to prove himself and a rebellious former street thug turned soldier who constantly tests the new commander.  While some of these character types seem a tad familiar, there is a reason that they work in a military fiction novel such as Steel Tread, as these diverse personalities play off each other extremely well.  There is the requisite hardship and clashes you would typically expect from this sort of crew, but they soon develop into a strong team, especially once their new commander finally gains their trust and respect.  Clark does a great job of setting all six of these main characters up and it was great to see them slowly come together through their joint experiences.  Most of the narration is done by central character Etsul, who is still dealing with the aftermath of her last devastating mission and must overcome her memories and doubts to lead the team.  This intense and compelling narration is perfectly complemented by the second narrator, the young rookie Garret Verro, who offers a slightly more hopeful counterpoint to the rest of the characters in the novel.  I really liked seeing this great group of characters come together and you really come to care for the whole crew by the end of the book.

Aside from the central six characters, there are a few other interesting figures that Clark features throughout the novel.  The main one of these is probably Steel Tread itself, as the author works to give the tank its own personality (which is helped by the fact that machines in the Warhammer 40,000 universe have their own souls, known as machine-spirits).  The old but still deadly tank (an Agamemnor-pattern Leman Russ Demolisher), really feels like a member of the crew, especially with how the other characters interact with it, and you end up feeing just as attached to the tank as you do to its human passengers.  Another great character was Lieutenant Horathio Aswold, a fellow tank commander who is consolidated into the Cadian regiment at the same time as Etsul.  Aswold is a fun and slightly eccentric character who bonds with Etsul over being the newest members of their Cadian regiment.  Aswold proved to be a fun counterpoint to Etsul, and I liked how he was a great soundboard for her concerns and doubts, especially when it comes to their new regiment.  The rest of the Imperial characters in this book are only really featured briefly, and due to most of the action occurring inside the tight confines of Steel Tread, there aren’t a lot of extended interactions between the main cast and supporting characters.  I think this smaller cast worked extremely well in the context of a tank-based novel, and it allowed the readers to get to know the main characters.  The fact that the reader never really sees the main antagonist of the novel was an interesting choice from Clark, but it honestly didn’t detract from how awesome the story was.  While it might have been cool to see a powerful traitor Space Marine attack the tank, I think that keeping him away from the protagonists and letting them face only opposing soldiers, machines and monsters helped to emphasise the fact that the characters were only a small part of a much larger war.  I hope we see more of Steel Tread and its crew in the future.

I ended up listening to the audiobook version of Steel Tread, which came in at just under 10 hours, which I ended up listening to in a few short days once I got caught up in the impressive narrative.  I felt that the audiobook format was an excellent way to enjoy this book, especially as the amazing narration really highlighted all the impressive action scenes.  The intensity, complexity and brutality of the various combat sequences is really emphasised in this format and I was engrossed in all the elaborate firefights.  Thanks to this great translation of Clark’s detailed writing style, I found myself practically seeing every shot as the book was read out, and it really helped bring me into the narrative.  I need to highlight the fantastic narration of Remmie Milner, who moved the book along at a quick and enjoyable pace.  Milner had an excellent voice for this thrilling science fiction novel and I loved the great voices she provided to each of the characters.  Not only did these amazing voices really help the reader to appreciate the emotions and thoughts of the protagonists but they highlighted the cultural differences that existed amongst the multiple Imperial Guard regiments, with the newcomers having different accents to the established Cadians.  This excellent voice work was also enhanced in a few places by some clever sound effects, such as the enhancement given when a radio was being utilised by a character.  This great voice work and design elements of the audiobook really helped to bring me into the story and I had a brilliant time listening to it.  Easily the best way to enjoy Steel Tread, this audiobook format comes highly recommended.

Overall, Steel Tread by Andy Clark was an exceptional and impressive Warhammer 40,000 tie-in novel that takes the reader on a wild and compelling ride with a great group of characters.  I loved the brilliant combination of the Warhammer universe with a brutal and grim tank-based military story.  Filled with all the awesome action any science fiction fan could want, Steel Tread was an extremely thrilling and very fun novel that is really worth checking out.  One of the best and most enjoyable Warhammer novels I have had the pleasure of reading.

Amazon     Book Depository

Throwback Thursday – First and Only by Dan Abnett

First and Only Cover

Publisher: Black Library (Audiobook – 1999)

Series: Gaunt’s Ghosts – Book One

Length: 10 hours

My rating: 4.5 out of 5 stars

Amazon     Book Depository

Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday, I check out the first entry in the Gaunt’s Ghosts series, First and Only, by Dan Abnett, which proved to be a very impressive Warhammer 40,000 novel.

You only need to look through my recent Throwback Thursdays to see that I have been in a real Warhammer mood lately.  I recently got into the Gotrek and Felix series by William King, and quickly made my way through the first three books, Trollslayer, Skavenslayer and Daemonslayer, all of which were incredibly awesome.  While I have got the fourth book, Dragonslayer, ready and waiting, I decided to take a break from the fantasy Warhammer novels and dive back into the science fiction Warhammer 40,000 universe.  While I only used to play Warhammer Fantasy, I have a great appreciation for the Warhammer 40,000 lore, and I have recently enjoyed two great books in this massive franchise, Deathwatch: Shadowbreaker and Kal Jerico: Sinner’s Bounty.

While there are several intriguing Warhammer 40,000 novels on my radar, I decided to listen to the very first entry in the acclaimed Gaunt’s Ghosts series by Dan Abnett, First and Only.  Abnett is an impressive and prolific author and comic book writer who has done a lot of work across several franchises and companies, including Marvel and DC.  While he has a massive back catalogue, Abnett is best known for his input into the Warhammer extended universe.  Abnett has written an immense number of novels for the franchise, including Warhammer Fantasy books, such as the Malus Darkblade series (on my to-read list).  Most of his work is in the Warhammer 40,000 range, where he has written several major series, including the Eisenhorn and Ravenor series, as well as several major novels in the Horus Heresy extended series.  However, the most iconic of these is the Gaunt’s Ghosts series.

The long-running Gaunt’s Ghosts series follows a regiment of Imperial Guard, the basic foot-soldiers of the Imperium of Man, a major faction in the Warhammer 40,000 universe.  Starting back in 1999 with this novel, the Gaunt’s Ghost series featured 15 individual books, as well as several short stories, and only recently finished in 2019.  The Gaunt’s Ghosts series is one of the most iconic entries in the entire Warhammer 40,000 novel range, and I have heard many positive things about it over the years.  First and Only was one of the first books published by the Black Library, the Games Workshop publishing arm, and is a major feature of their catalogue.  So I felt that I was going to take the plunge and read more Warhammer novels, this would be a pretty good place to start, and boy was I glad that I did.

In the grim darkness of the far future, there is only war….

Throughout the entirety of space, the armies of the Imperium bring the fight to their enemies on every planet, battlefield and hellscape they can find.  One of the most deadly and destructive theatres of war is the massive Sabbat Worlds Crusade, where Imperial forces fight and die to defeat the armies of Chaos and bring an entire sector back into the Emperor’s light.  Many regiments of Imperial Guard have been recruited to battle in this war, but none have a background more steeped in blood and tragedy than the Tanith First and Only.

Formed to serve in the crusades from the once verdant world of Tanith, the first regiment of Tanith Imperial Guards could only watch in horror as their planet was destroyed by the forces of Chaos, with them the only survivors.  Now under the command of Colonel-Commissar Ibram Gaunt, the men of the Tanith First and Only have taken to calling themselves Gaunt’s Ghosts, due to their superior stealth skills and in recognition of the pain they feel at being the only remnants of their planet.

Fighting in the latest phase of the crusade, the Ghosts find themselves where the fighting is thickest, using their unique skills and experiences to confound the enemy and bring about impossible victories.  However, the Ghosts are about to discover that not all battles are fought on the field, and not all enemies are in front of them.  A power struggle is brewing in the upper ranks of the Crusade’s high-command, and the Ghosts have fallen right into the middle of it.  Entrusted with a mysterious encrypted data transmission by an old friend, Gaunt soon finds himself targeted by the agents of an ambitious general.  After several devastating attacks, Gaunt is forced to choose a side, especially after he uncovers a deadly secret that could destroy everything his men have fought for.  His mission will lead him to the most dangerous battlefield in the crusade, where the lines between friend and foe have never been blurrier.

Now this was a really incredible and exciting novel.  Abnett has produced an outstanding story in First and Only, and I loved how he perfectly translated the unique feel of the Warhammer 40,000 universe into a captivating narrative.  Featuring some great characters, a dark setting, and a fantastic look at this great franchise, First and Only is a captivating and explosive novel and I had an amazing time getting through it.

Abnett has produced a pretty epic story for First and Only that not only serves as an excellent introduction to the characters and wider narrative but is also full of excitement, intrigue and action.  At its core, First and Only is a tough and gritty military action adventure, that follows the Tanith First and Only through several gory fields of battle.  The narrative is broken up into several distinctive sections, set across three separate planets and one massive spaceship, as well as several shorter scenes and flashback sequences that add context and strengthen character development.  These separate sequences flow together extremely well and form a tight and compelling overarching narrative.  I loved the way in which Abnett combined his fantastic military story with treacherous and thrilling political intrigue, as the protagonists are forced to deal with treachery from their friends and attacks from their own commanders.  The author really does a great job setting up the key plot points at the start of the book, and the entire narrative seamlessly flows on after that.  I was deeply impressed by all the amazing action sequences, and I loved the author’s use of multiple character perspectives to tell a complex and powerful narrative.  The entire narrative comes together extremely well into a big, explosive conclusion.  I really enjoyed some of the great twists that were revealed in the lead-up to the conclusion and I was pleasantly surprised by several fun turns and reveals.  An overall exciting and terrific narrative, I had an absolute blast getting through this awesome novel.

One of the best things about this fun novel is the author’s great use of the dark and gothic Warhammer 40,000 setting.  Abnett obviously has a lot of love for this universe, and he painstakingly recreates it in his novel in all its fantastic and gritty glory.  As a result, the reader is treated to some outstandingly portrayed background settings of destroyed worlds, bombarded warzones, and overpopulated Imperial worlds.  This proves to be really impressive to see, and the author makes sure to use this setting to full effect, enhancing the cool narrative and making it an excellent backing for the various fight scenes.  This attention to detail also comes into play perfectly during the book’s various action sequences, and I felt that Abnett perfectly captured the unique and chaotic feel of a Warhammer 40,000 battle scene.  I have to say that I also deeply appreciated the way in which Abnett introduced the reader to the Warhammer 40,000 universe.  I personally found that very little pre-knowledge of this extended universe is needed to enjoy this book, and while those readers familiar with the game or other Warhammer novels will obviously get a lot more out of First and Only, this is actually a pretty good way to experience Warhammer 40,000 lore for the first time.

Another cool aspect of this novel was the insightful and intriguing focus on the Imperial Guard.  The Imperial Guard are the basic grunts of the Imperial faction and are often overshadowed by the flashier Space Marines in both the tabletop game and the wider extended universe.  As a result, it was cool to see a novel that focuses on a regiment of these troopers and shows them during a deadly and bloody war.  Abnett does an outstanding job capturing this faction in First and Only, diving into the psyche of the common soldier, while also showcasing their tactics, weapons, machines and motivations.  Thanks to the author’s excellent use of multiple character perspectives, you get to see various aspects of the regiment from commander down, and I loved the fascinating combination of perspectives from all the different types of soldiers and specialists.  I also really appreciated the way in which Abnett highlighted different regiments of Imperial Guard throughout the novel, which corresponds with the varied regiments and styles that can be fielded in the tabletop game.  While most of this novel focused on the Tanith First and Only, Abnett also strongly features two other regiments, the Vitrian Dragoons and the Jantine Patricians, who act as allies and rivals to the Ghosts respectfully.  It was extremely interesting to see the variations in mentality, uniforms, and tactics between these regiments, and I really enjoyed the way in which the author highlights their diverse backgrounds and planets.  This ended up being an incredible introduction to the Imperial Guard, and I imagine that quite a few Warhammer 40,000 players gained a new appreciation for this army after reading this novel.

First and Only features a fantastic collection of characters that serve as the heart and soul of the narrative.  This book follows the adventures of the Gaunt’s Ghosts regiment, and you get to see various members of this squad in action, as well as some antagonist characters.  Abnett ensures that each of the characters featured within the novel have intriguing and well-established backstories and traits, and you quickly understand their motivations.  Much of First and Only’s focus is on the leader of the Ghosts, Colonel-Commissar Ibram Gaunt, who serves as the main protagonist. Gaunt proves to be an excellent and enjoyable main character, who serves as both the regiment’s leader and its inspirational political officer.  Abnett really develops Gaunt’s personality and backstory, and all of the flashbacks focus on his past, setting up his relationship with several of the characters featured in the novel and showing how several rivalries were formed.  Other fascinating and complex characters included Colonel Corbec, who was the main secondary antagonist; Major Rawne, an officer with a hatred for Gaunt who has a pretty traumatic time in this novel; Brin Milo, Gaunt’s adjutant with extreme perception (they are obviously setting up something there); and Colonel Flense, a guardsman from a rival regiment who bears a great grudge against Gaunt.  All these characters, and more, are really fun to follow, but readers are advised not to get too attached, as this is a brutal war story.  I will admit that I initially had a little trouble connecting to several of the characters and I lost track of who the different protagonists were.  However, once I got a further into the story, I grew to know each of the distinctive characters, and I appreciated their fun characteristics and capacities.

As I have tended to do with all Warhammer recently, I grabbed the audiobook version of First and Only.  This proved to be a fantastic decision, as the First and Only audiobook was an excellent and fun production that I was able to power through quickly.  First and Only has a decent run time of 10 hours, and features some amazing voice work from veteran narrator Toby Longworth.  Longworth, who has previously narrated a swathe of Warhammer audiobooks, does an outstanding job with this novel, and he moves the narrative along at a swift and exciting pace.  I love the range of great voices Longworth brings to First and Only, and each character is given a distinctive voice that fits their personality and background perfectly.  There is a certain grim nature to the voices of many of the main characters, which reflects the dark, gothic nature of the Warhammer 40,000 universe.  He also utilises a series of different accents for some of the various Imperial Guard regiments, which helps to distinguish their divergent backgrounds and the influence of their home world.  This amazing narration turns the First and Only audiobook into an absolute treat, and this was an incredible way to enjoy this excellent book.  As Longworth provides the narration for the rest of the Gaunt’s Ghosts audiobooks, I will probably check out the rest of this series in this format, and I already know that I will have an awesome time doing so.

First and Only by Dan Arbnett is an outstanding and fantastic novel that takes the reader on an exciting journey to the heart of the Warhammer 40,000 universe.  Featuring an incredible and epic war story that makes full use of its dark setting and amazing characters, First and Only serves as a captivating first entry in the Gaunt’s Ghost series.  I had a wonderful time listening to this book, and this was one of the best Warhammer tie-in novels I have so far had the pleasure of reading.  This novel comes highly recommended, and I full intend to check out the other entries in this series in the next few years.

First and Only Cover

Amazon     Book Depository

Deathwatch: Shadowbreaker by Steve Parker

Deathwatch Shadowbreaker Cover

Publisher: Black Library (Audiobook – 25 April 2019)

Series: Warhammer 40,000/Deathwatch – Book Two

Length: 16 hours and 37 minutes

My Rating: 4.5 out of 5 stars

Amazon

Prepare to dive into the extended universe of Warhammer 40,000 (Warhammer 40K or 40K), as science fiction author Steve Parker presents Deathwatch: Shadowbreaker, an action-packed and exceedingly exciting sequel to his 2013 novel, Deathwatch, which pits the deadly Deathwatch Space Marines against an entire planet full of T’au.

Thousands of years in the future, the galaxy is constantly at war. Humankind has survived as the massive Imperium of Man, under the divine protection of their long-dead Emperor. However, this beacon of humanity is under constant threat from all sides. Destructive alien races, demons from the warp and the traitor forces of Chaos continuously assault its borders, whilst heretics, mutants and witches attempt to destroy it from within. Over the millennia, the Imperium has created many different forces to protect their worlds from these threats; however, none is more feared or revered than the Adeptus Astartes, the Space Marines. Space Marines are legendary warriors genetically modified to become significantly stronger, larger and faster than a normal man. Swathed in power armour and armed with the deadliest of weapons, the Space Marines are a force to be reckoned with on the battlefield, bringing the Emperor’s wrath down on all who oppose them.

But even amongst these deadliest of soldiers, there is one organisation of Space Marines who are respected above all others for their fighting ability and skill, Deathwatch. Deathwatch is an elite group made up of best Space Marines veterans from across the Chapters, trained to become the ultimate tools in one of the Imperium’s holiest missions, the extermination of the xenos, the alien. Utilising the most advanced technology in the Imperium and receiving specialist instruction in the strengths and weaknesses of their foes, Deathwatch work in small kill-teams under the Ordo Xenos of the Imperial Inquisition in order to hunt down and destroy the most dangerous xenos threats in the galaxy.

Lyandro Karras, Codicier of the Death Spectres, is a powerful Space Marine Librarian serving in the Deathwatch as the leader of the kill-team, Talon Squad. Barely recovered from the disastrous events of their last mission, Karros and Talon Squad once again find themselves under the command of the mysterious Inquisitor Sigma. Their new mission takes them to a former Imperial world that has been conquered by the alien T’au, who have indoctrinated the majority of the human population into their society and philosophy. An Imperial Inquisitor, Epsilon, has gone missing in T’au space, and Sigma believes that she is being kept prisoner on the planet. Desperate to free her before the T’au extract vital secrets about the Imperium from her, Talon Squad and a force of Ordo Xenos Storm Troopers are deployed to find her. Working with the local human resistance, Talon Squad identify the prison she is located in and must work to release her before the massive T’au garrison knows they are on planet. But what happens when Epsilon refuses to accompany Talon Squad back to the Imperium?

Deathwatch: Shadowbreaker is part of the massive extended universe which has formed up around the Warhammer 40K tabletop miniature game produced by Games Workshop. Warhammer 40K, which was first released in 1987 and pits armies of science fiction miniatures against each other, has always contained an interesting and grim science fiction narrative to serve as a background to the game. With every new edition of Warhammer 40K that was released, this background narrative got more and more detailed, resulting in an extremely deep, compelling and gothic-themed fictional history surrounding all of the different races, armies and characters featured within this tabletop game. Due to the popularity of the Warhammer 40K universe, a huge amount of expanded material has also been released over the years, including several videogames, comics, board game spinoffs, an animated movie (with a remarkably good cast of British actors) and there is currently a television series in production. However, the main medium that has been utilised as part of this expanded universe is books.

Over the years, there has been a tremendous amount of Warhammer 40K books produced, featuring the works of a number of skilled and talented science fiction authors. There are now hundreds of Warhammer 40K books currently published, covering the different periods and races featured in the tabletop game. In 2019 alone there were nearly 20 different novels, anthologies and audio dramas associated with Warhammer 40K. This is a very impressive amount of material, and I have not even mentioned the multiple book releases associated with the separate Warhammer Fantasy universe.

While I am a man of many, many different fandoms, the products of Game Workshops are among the earliest fantasy and science fiction products that I was a major enthusiast of. I was extremely into Warhammer Fantasy when I was a kid and I have many fond memories of painting and battling with the models, reading the company’s monthly White Dwarf publication and playing some of the Warhammer 40K computer games, such as Dawn of War. While I was solely playing with Warhammer Fantasy models, I did learn a lot about Warhammer 40K at the same time, especially as I really enjoyed reading all the lore and background of the various Games Workshop products. I have been meaning to read some Games Workshop fiction for a while now, and I have previously mentioned that I want to read the cool-sounding Gaunt’s Ghosts series. However, I ended up reading the recently released Deathwatch: Shadowbreaker instead, mainly because it featured two of my favourite groups from the Warhammer 40K lore, Deathwatch and the T’au, facing off. Shadowbreaker is the latest book from Steve Parker, a science fiction author, who has primarily written Warhammer 40K fiction. Shadowbreaker is his first release since 2016, and it is actually a sequel to his 2014 novel, Deathwatch, which featured the same group of primary characters.

I am actually really glad that I chose to read and review Shadowbreaker, as this excellent 40K novel contains an awesome and extremely entertaining story that features all manner of action, adventure and intrigue, while also diving deep into several fascinating parts of 40K’s lore. Shadowbreaker is an excellent sequel to the author’s previous book, Deathwatch, and Parker does an amazing job of continuing the story that was started in this prior book, while at the same time setting up some intriguing potential directions for the series to go next. Prior knowledge of the events of Deathwatch is not a necessity to enjoy this book, as Parker does a good job of re-introducing all the relevant events of the previous novel, and readers should be able to follow Shadowbreaker’s story without any real issues. Parker has created a rich narrative for this book that utilises a huge number of character viewpoints to not only examine the development within several characters but also explore a number of different angles and features of the harsh gothic universe in which this book is set. These multiple viewpoints work especially well during Shadowbreaker’s extended action sequences, as they allow Parker to show off every aspect and side of the brutal battles, resulting in some exciting and detailed combat set pieces. Shadowbreaker’s story ends up going in some rather intriguing directions, featuring some fun twists and reveals, and this was an overall fantastic and exciting story to check out.

While Shadowbreaker is an amazing novel, it might not be as appealing to those readers who are not familiar with the Warhammer 40K universe. This book is pretty lore heavy, containing a whole lot of references to history, technology, alien races and other unique aspects of this fictional universe. While I felt that Parker did a great job of explaining most of the Warhammer 40K elements that are relevant to the story, a certain amount of prior knowledge about this massive universe will really help readers understand what is going on. Do not get me wrong; readers unfamiliar with the franchise will easily be able to follow and enjoy Shadowbreaker’s story, but they may have trouble appreciating all the interesting lore references or depictions from the miniatures game. As a result, I would probably recommend this book more to established fans of the 40K universe, although casual science fiction readers are definitely going to have a good time reading this. That being said, I note that some other readers of this book who are more familiar with the actual tabletop game than me were put off by a couple of apparently incorrect depictions of weapons, armour and vehicles. While these apparent anomalies in no way impacted my enjoyment of the book (honestly, I am not knowledgeable enough about battle gear to have really picked up on this), I can imagine that this could annoy some hardcore 40K fans, so fair warning about that.

For me, one of the major appealing aspects of this book was its excellent examination of fascinating elements from the Warhammer 40K universe. As I mentioned above, the universe of the 40K games are filled with all manner of fantastic, complex and unique features which are all backed up with a ton of lore and fictional history. Parker does an awesome job of setting Shadowbreaker within this universe and he ends up utilising quite a lot of detail from the games in the story. There is actually quite a lot going on within this book. Not only do you have the primary storyline of Space Marines versus T’au but you also have storylines that relate to infighting and intrigue within the Ordo Xenos, examination of the constant threat that is the Tyranid, the machinations of the Eldar, and the long-term plots of a demon lord thrown in on top. All these various storylines actually come together really well into an outstanding story, and fans of the 40K franchise are almost guaranteed to have some mention or discussion about their preferred army or race in the game (with a couple of exceptions).

However, the thing that really excited me the most about this book was the central conflict between Deathwatch and the T’au. I am a major fan of both of those groups and have always been really intrigued by the cool lore and background that surrounds them. When I started reading this book, I was half-expecting the story to be shown purely from the perspective of the Deathwatch characters. If this had been the case, the author would have been forced to do a classic humans versus aliens storyline, where aliens are automatically the bad guys due to the Space Marines’ inherent hatred of all things alien. Therefore, I was pleasantly surprised when Parker presented a much more complex storyline which showed neither side as “good” or “evil”. Instead, thanks to the author’s excellent use of multiple perspectives, it is shown that both sides of this conflict are dominated by dangerous fanatics driven by their beliefs, either in the purity of destroying all things alien or the defining T’au philosophy of the “Greater Good”. This belief results in both sides doing some very questionable things in order to achieve their objectives, most of which result in large amounts of destruction and death. Interesting enough, it is Lyandro Karras and some of the members of Talon Squad who are the most reasonable characters in this book, and all of them have been heavily indoctrinated about the evils of the alien. This all makes for a much more intriguing and clever story, and I loved how it helped highlighted how complex this universe can get.

Shadowbreaker contains quite a bit of information about how the legendary Deathwatch operates, which is just downright fascinating, and I can imagine a lot of readers would be really interested to learn more about. While there was a lot more about the layout of the organisation and their training in the initial Deathwatch book, readers of Shadowbreaker learn a lot about them in this book. For example, Shadowbreaker contains information about Deathwatch’s unique relationship with the Inquisition, their skills in battle, their knowledge of the aliens they fight and the fact their ranks consist of Space Marines from various chapters. All of this is really cool, and there were a fantastic central organisation to centre the book on.

I also quite enjoyed the examination of the different Space Marines that make up the various Deathwatch kill-teams featured within this book. Thanks to the author’s use of multiple character perspectives, the reader gets to see through the eyes of a number of Space Marine characters. Parker cleverly utilises this to show off the varied personalities of the Space Marines, and it was interesting to see how diverse these genetically enhanced and indoctrinated killing machines can really be. A lot of this is due to the specific Chapters that they come from, as each character seems to reflect the traits of their Chapter and their founding father. I liked how the multiple perspectives helped highlight he different fighting styles of the various members of the Deathwatch kill-team, especially as each of them utilises different weapons and tactics to achieve their goals, reflecting the defining skills of their original Chapter. For example, the Raven Guard character continuously utilises a jump pack and lightning claws in his fights, while the Imperial Fist preferred to use heavy weapons. These different combat techniques add an extra layer of spice to the various fight sequences, and I really liked seeing the different characters in action. I was also really intrigued by the author’s deep dive into the history and peculiarities of two of the lesser-known Space Marine chapters, the Death Spectres and the Exorcists. Parker reveals some really interesting facts about these two Chapters, mostly when these respective characters think back on their past or their Chapter. I really didn’t know that much about these two Chapters before this book, and I really enjoyed learning more about them, especially as they have some very cool and unique traits (one summons and betrays demons for an initiation test; the other has a mysterious glass throne hidden on their home planet). As a result, fans of Space Marine history and lore are really going to love this book, and even non-fans will appreciate the world-building associated with them.

In addition to the intriguing examination of Deathwatch and other Space Marine Chapters, Parker also features an excellent look at one my favourite races in the Warhammer 40K universe, the T’au (or Tau). The T’au are probably the newest race in 40K canon (although that was quite a few years ago) and have been featured in a couple of books and have even had their own video game, Fire Warrior. T’au are a young race of aliens whose empire has quickly expanded in recent years thanks to their advanced technology and wiliness to incorporate alien races into their empire. Their sudden expansion has made them a real threat to the stagnant Imperium of Man. Parker does an amazing job incorporating the T’au into this book, and there are some fantastic depictions of their technology and unique physiology. The T’au serve as excellent primary antagonists for this book, and Parker takes an interesting view of them, diving into the darker side of their empire. Thanks to the various character perspectives contained within Shadowbreaker, the reader gets to see more than their typical depiction as a beatific race who merely wish to share their technology and their message of the “Greater Good” throughout the universe. Instead, you get to understand how slavishly devoted to their philosophy they really are, and the lengths that some of them will go to achieve their race’s goals. There are some really interesting discussions about how they control the populations they conquer, as well as some brief but curious mentions of T’au who do not follow the Greater Good and are persecuted or punished for this. I also really liked the detailed examination of a human world that is being ruled by the T’au, especially as you get to see all the various benefits and downfalls of this control. The fact that neither the T’au nor the Imperium actually care about the planet or its people is a bit of a dark spot in the novel, and some of the conclusions of the book reveal just how much better off this planet would have been on its own. If I had one complaint about Parker’s depiction of the T’au, it would be that they went down way too easily in a fight. While a couple of their units and commanders were able to hold their own for a bit, the rest of the T’au forces were pretty much slaughtered in one-sided battles throughout the book. While I appreciate that the author was probably trying to demonstrate Deathwatch’s skill at killing aliens, I think he could have perhaps added in a bit more of a fight from this popular race. Still, I really enjoyed this inclusion of the T’au, and I need to check out some other books that feature them.

I ended up listening to the audiobook format of Shadowbreaker, which was narrated by Andrew Wincott. Shadowbreaker clocks in at just over 16½ hours, so it is a fairly substantial audiobook which takes a little bit of effort to get through. I was very impressed by this format of the book, and I personally found it a great way to absorb all the amazing things occurring in the story. Wincott is a really good narrator, coming up with some distinctive and appropriate voices for the huge raft of characters that were featured in this book. I really liked how Wincott was able to capture the emotion and mood of the various characters, and I was especially impressed with the harsher tone that he took for many of the Imperial characters, which fitted perfectly into the gothic style of the Imperium. As a result, I would highly recommend the audiobook format of Shadowbreaker to anyone who is interested in checking this book out, and it is a wonderful way to enjoy this great piece of Warhammer 40K fiction.

Deathwatch: Shadowbreaker by Steve Parker was an incredible read which I found to be extremely entertaining and which proved to be a perfect reintroduction for me to the Warhammer 40,000 franchise. Parker presents an exciting and compelling story that dives deep into the universe’s lore while also exploring some of the complexities of the various featured races and armies. Overall, this is an outstanding novel and I am really glad that I checked it out. I fully intend to read more Warhammer 40K fiction in the future, especially after enjoying this book so much, and I hope that Parker continues his Deathwatch books in the future as well.

Amazon