Warhammer 40,000: Hive by Dan Abnett

Publisher: Black Library (Audiobook – 16 May 2026)

Series: Warhammer 40,000

Length: 24 hours and 25 minutes

My Rating: 5 out of 5 stars

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The highly inventive and compelling Dan Abnett once again impresses with his latest addictive entry in the gritty Warhammer 40,000 universe, Hive, an exceptional novel that really puts the grim into grimdark fiction.

Dan Abnett is an author I have mentioned multiple times in this blog, primarily because he is one of the best and most prolific writers of Warhammer fiction.  Abnett’s impressive work is a pillar of the extended Warhammer 40,000 universe, especially with his entries in the Horus Heresy range, as well as his own various unique series, several of which are amongst some of my very favourite pieces of Warhammer 40,000 fiction.  This includes his outstanding Eisenhorn novels (Xenos, Malleus and Hereticus), his long-running Gaunt’s Ghosts books (First and Only, Ghostmaker, Necropolis, Honour Guard, The Guns of Tanith, Straight Silver and Sabbat Martyr), as well as gripping titles like Titanicus, Double Eagle, and Interceptor City.  Due to these exceptional books, Abnett has quickly become one of my favourite authors, and I was very excited when he recently announced and then released a brand-new Warhammer 40,000 novel.  This novel is the wonderfully lengthy Hive, a two-part novel released simultaneously, which comes together as a single complex tale of life and death in one of the infamous Warhammer 40,000 hive cities, vast metropolises burrowing into the ground and filled with billions of teaming humans.  I’m reviewing both Hive novels as one in this review, primarily because the audiobook format combined them, and it acted as one extended Warhammer 40,000 narrative.

In the hive city of Sacramentus, known simply as the Hive, toil, duty and austerity are the way of life, as its people work in the Hive’s oppressive darkness.  However, after years of war with the planet’s other major city, Sacramentus is entering a period of instability and change.  The planet’s governor, the Domne, has been deposed and executed by the Adeptus Arbites, and a new Domne has been named.  However, this new Domne is an off-planet administrator sent by the wider Imperium of Man to rule, and the Hive does not appreciate outsiders.

As preparations begin for the Domne’s coronation, unrest besets Sacramentus.  Many of the Hive’s citizens, from its lowest worker to its highest noble, speak of revolution and anarchy, while unusual murders and the destructive emergence of unstable psykers create their own havoc.  With the city on edge, many look to take advantage, with gangs, revolutionaries, terrorists and tired workers all determined to make their mark, no matter the cost.

Soon, protests and deadly riots are unleashed upon the Hive’s streets, and the city’s new ruler attempts to maintain control from the forces arrayed against her.  However, there is far more to this atmosphere of dissent and revolution than anyone realises.  A dark and dangerous threat lies just beneath the surface of the Hive, hidden and waiting to unleash its full wrath on everything it encounters.  Can the beleaguered citizens of Sacramentus pull together and fight the malevolent forces coming for it, or is the city’s precious light about to go out for good?

Well damn, that was a very impressive read.  Dan Abnett continues to showcase why he is one of the very best authors of Warhammer fiction, with the highly intricate and deeply addictive Hive.  A powerful and multilayered novel filled with a multitude of compelling character stories, Hive was one of Abnett’s most epic projects yet, with the author’s inventive flair and ability to craft large, unique worlds, perfectly showcased.  A particularly dark and intense novel that gets a very easy five-star rating, Hive is guaranteed to hook you all the way to the bitter end.

Abnett creates a very ambitious and intricate narrative for Hive, which takes the reader on a twisty and complex journey through the eyes of so many characters.  Starting off on an interesting note that helps to establish some aspects of the unique setting, Abnett quickly splits the story into multiple different character storylines.  Introducing a substantial number of different perspective characters in the early going of the book (with some of these scenes introducing other characters who would get their own perspective sections in the book later), you are soon embroiled in a series of different personal stories.  This mass of alternating storylines paints an elaborate picture of the main setting, with different people at the various levels of hive society all showcasing their separate opinions and grudges.  While this large array of characters and multiple distinctive storylines can be a little overwhelming at the start of Hive, Abnett is able to forge it into a comprehensive and addictive narrative very early on.  You are soon engrossed in several separate tales of revolution, revolt and secret activity, while other characters find themselves investigating mysterious events or occurrences.

I was enthralled with Hive’s narrative quite early on, especially as there were several different schemes for control or power happening simultaneously, with multiple complex characters being drawn into these plans at different levels.  Abnett painted a compelling picture of the city as a roiling powder keg at this point, with the authority characters largely unaware of the various plans being laid against them.  At around the halfway point of Hive, events kick off in a dramatic fashion, with Sacramentus engulfed in a chaotic riot as key characters start to enact their separate plans.  You soon have an interesting split of storylines between those involved in setting off the alternating riots, those investigating and trying to stop them, and those who are simply caught in the middle.  Abnett makes sure to drop some hints about certain hidden forces behind much of the unfolding disorder, although there are multiple clever red herrings and false leads that keep the reader guessing at what the true evil is for quite a while.  There are also some reductions in the number of character perspectives, with a couple of surprising deaths earlier than expected.  These sudden twisty ends are quite effective to the plot, and it helps to prepare the reader for just how grim and fatal things are going to get in the final stretch of the novel.

I don’t want to go into too much detail about how the final third of Hive unfolds, because it is better if you go into it blind.  I will say that things get very dark very quickly, and you will not be prepared for some of the shocking surprises.  Abnett does an excellent job blending several character perspectives together into combined story arcs as you near the end, although other character plotlines do remain nicely separated to tell their own story amongst the growing carnage.  The author also slowly but effectively starts revealing the true danger behind the events of the book, and there are some amazing and devastating moments when the inevitable truth about what is happening emerges.  People familiar with Warhammer 40,000 lore will probably be able to identify the main antagonists early, thanks to some hints from the author, although these readers will still be unready for how bad things get.  I liked how Abnett played up the deliberate ignorance normal members of this universe had regarding this threat, and the protagonists’ failure to recognise what’s around them deliciously adds to the gripping tension of the plot.  Everything leads up to a highly brutal conclusion, with a further narrowing of perspectives as you near the end.  I felt that the eventual ending for Hive was quite fitting and really helped to hammer home some of the key fundamental elements of the Warhammer 40,000 universe.  Most readers will come away from Hive shaken, and I may never forgive Abnett for how he toyed with my emotions in this novel.

Abnett has always been one of my favourite authors of Warhammer fiction, and Hive was a particularly impressive example of his writing style, especially as it is essentially a scaled-up version of one of his multiple-character novels like Titanicus or Double Eagle.  A dark and atmospheric novel that makes full use of its epic city setting (and I do mean epic), Hive came together exceedingly well, as Abnett provides the perfect balance of excitement, intrigue and character growth.  Once again making excellent use of multiple personal stories, Abnett is easily sets up multiple characters and independent storylines, while also telling a cohesive and powerful overall narrative.  While a lot of perspective characters are introduced in very short order at the start of the novel, these multiple storylines all prove to be quite engrossing, and you really get invested in all the hard-hitting and personal tales.  There is a certain amount of tragedy and dark inevitability to many of these storylines, and I enjoyed the even grimmer theme that Hive had, especially towards the end.  The compelling range of different story elements, including focuses on politics, crime, unlikely romance and personal crusades, allowed for quite a varied tale, although as this is a Warhammer book, everything eventually devolves into dark action.  The build-up to the more intense parts of the novel was also extremely well-done, and by the time things kick off, you are ready to see the full chaotic events unfold.  The growing sense of tension and dread that Abnett was able to install in the book was just insane, especially in the second half of the book, and I honestly was on the edge of my seat at so many points in this incredible novel.

Probably the most impressive part of Hive was the incredibly detailed and elaborate city setting that Abnett created.  The hive city of Sacramentus is a mind-boggling enormous setting that the author quicky and effectively introduces through the eyes of multiple characters.  You soon have a great idea of the various zones and levels of the city, including its seat of government, its outer layers where herds of domesticated animals roam, a lower level where mushrooms are harvested, large gang-controlled sectors, and various levels of factories and mines, including the infamous Neg, where disgruntled workers and guilds argue about the state of the city.  While these locations all serve as excellent and detailed backgrounds to the plot, the thing that really impressed me was the joint culture and society that the introduced for the entire city.  There is a shared sense of self and civic identity that all the characters had within Hive, and you are soon introduced to their ideas of the city being the entire world, and anything outside is effectively alien.  This mindset and the history behind it become a key part of Hive’s plot, as it serves as motivation for some figures, while other storylines require outsider characters to understand and overcome the differences.

Abnett further enhanced the uniqueness of the city’s culture by having all the Sacramentus-born characters consistently use distinctive terms, forms of address and slang in all their conversations.  This seemingly simple yet highly effective use of language further enhanced the isolated and unique position that Sacramentus held within the wider Warhammer 40,000 universe, while also helping to draw me even more into the plot.  Be warned that this does make comprehension of certain early conversations a little difficult, although readers are easily able to follow along thanks to context clues and some explanations given to outsider characters.  However, I think that feelings of uniqueness and civic continuance this gave the plot more than makes up for any initial confusion the reader might have.  I know it’s a bit cliché to say, but elements like this helps to the whole of Sacramentus feel like its own distinctive character within Hive, and you really get invested in the fate of the city and its entire population.  Abnett clearly put so much work into developing this vast urban setting, and the joy readers have exploring it, as well as the impact its complexity and distinctiveness has on the overall story, cannot be emphasised enough.

In addition to having its own fantastic setting, Hive serves as an awesome inclusion in the Warhammer franchise.  While seemingly separate, the author quickly establishes that Sacramentus is part of the Warhammer 40,000 universe, with clever inclusions about technology, culture and certain other outside elements.  Despite this, Abnett makes It very clear just how insulated the enclosed city is from the rest of the Imperium of Man.  Certain intruding elements, such as the Adeptus Arbites and the new ruler, are greatly resented and mistrusted as a result, and it was intriguing to see well established lore elements like the Arbites and other official Imperium organisations trying to operate in the city, especially as it added drama and difficulties to the plot.

However, it was way that Abnett worked the ignorance and lack of understanding about the wider universe into the plot of Hive that was the author’s masterstroke.  Due to Sacramentus’s isolation, and the habit of the Imperium authorities to limit information about potential threats to its citizens, even planetary governors who are unlikely to encounter them, the protagonists of Hive are painfully slow at recognising the threats coming for them, which causes even more problems in the long run.  Anyone with basic knowledge of the Warhammer 40,000 universe will be incredibly frustrated at characters’ inability to pick up on certain clues, which perfectly adds to the book’s tension.  As such, Hive becomes an impactful read for established fans of the franchise, many of whom will be yelling at these characters multiple times in the book about what they are truly facing (I know I did).  However, thanks to Abnett’s writing style, and the isolated and unique setting, Hive also works well as an introductory book to readers interested in checking out the Warhammer 40,000 universe.  Indeed, Hive is perfect for those readers who want to see just how dark and complex a novel in this franchise can be, and you will become a huge fan of the author and Warhammer in general after reading Hive.

Another major highlight of Hive is the amazing array of great characters that Abnett loaded into his book as he once again attempts to showcase the human side of the Warhammer 40,000 universe.  Abnett has always excelled at bringing multiple perspective characters to life within his novels, and Hive is the biggest example of this.  The sheer number of point-of-view protagonists in this book is very impressive, if a little overwhelming at times.  However, Abnett always excels at bringing the reader back to these characters with little effort, and you are soon caught up in their individual storylines.  Each of these character-driven narratives is extremely well established, and you quickly get all the relevant details of these characters and their motivations.  Most of their storylines are nicely self-contained and come together into full narrative threads, and there are some excellent developments as the characters rise to the occasion.  However, readers are advised not to get too attached to any character, as Abnett was brutal when it came to removing certain key characters at surprising moments.

Character highlights for me in Hive include the new ruler of the planet, who finds her attempts to rule the unfamiliar city sabotaged at every level, while her loyal and likeable staff attempt to keep her alive.  There was also an excellent mismatched buddy cop storyline set up between a local detective and off-world member of the elite Adeptus Arbites, who attempt to uncover secrets at the lowest level of Sacramentus with their different approaches and backgrounds. There were also several revolutionary characters with differing motivations, including members of the manipulated masses, infiltrators from outside the city, and gangsters with designs for power, each of whom have their own clever narrative threads in the book.  I liked how the reader felt a sympathy for most of these revolutionaries, considering the typical circumstances of life in the Warhammer 40,000 universe, and there is a level of tragedy to their stories.

Abnett also adds an excellent and heartfelt love story into the mix, with two young women from different levels of the city’s society meeting early and spending much of the book exploring their relationship amongst the turmoil engulfing the city.  This unlikely romance added a certain level of extra tension and tragedy to Hive, and you spend much of the book rooting for the mismatched pair.  Finally, there was a great narrative around multiple retired members of an army regiment, who, after a reunion at the start of Hive, find themselves scattered across the city encountering different levels of the crisis.  Not only did this allow some additional connection within the plot, as each of these characters tried to stay in contact with each other, but there were some great storylines about trauma and comradery thrown into their perspective chapters, as they encountered new horrors while dealing with the ghosts of their last war.  I’m honestly only scratching the surface of Hive’s awesome characters here, as Abnett dreamed up a wonderfully complex cast whose alternating personal tales added some excellent additional drama and tragedy to the already outstanding narrative.

As with most Warhammer novels I’ve had the pleasure of reading, I ended up enjoying Hive on audiobook.  The Warhammer audiobooks are always such good fun, as they enhance the over-the-top elements of the books and universe in all the best ways, and the crazy characters, awesome action and intense themes always come out so clearly.  The audiobook for Hive was particularly good, as it allowed you to really immerse yourself in Abnett’s outstanding setting, and enjoy the fantastic figures featured throughout.  Coming in with a runtime of over 24 hours, this is one of the longest Warhammer 40,000 audiobooks I have ever listened to, although most listeners are guaranteed to power through to see how everything ends.  I did think that some of the early confusion about the identity of the multiple recurring characters is enhanced in this format, as the audiobook limits a reader’s ability to go back and remind yourself who a new character is and where you’ve previously seen them.  However, I felt that this was only a minor problem, especially as the audiobook quickly moves you around the characters and you can distinguish their unique story arcs quite easily.

One of the major reasons the Hive audiobook works is due to the narration of the legendary Toby Longworth.  Longworth (one of my favourite audiobook narrators), has long been associated with Abnett’s novels, having lent his voice to nearly all the author’s Warhammer entries.  As such, Longworth is probably the narrator that best understand Abnett’s style, and does an exceptional job presenting the book’s ideas, setting and characters with his voice work.  Not only is Longworth’s base narration voice quite epic and provides some extra gravitas to proceedings, but he also does an amazing job voicing the various characters.  All the extensive cast are given voices that fit their personalities, vocations and origins, including accents for the various off-world characters, which allows the listener to distinguish easily between all the key protagonists.  Combine this with some excellent sound effects to reflect voices coming through communication devices or projectors, and the entire listening experience of Hive is just exceptional, and I honestly couldn’t turn this audiobook off at times.  As such, this format is very heavily recommended, and it is one of the top audiobooks I have listened to this year.

Dan Abnett continues to showcase just how powerful, complex and heartbreaking stories in the Warhammer 40,000 universe can be with the exceptional Hive.  Featuring a captivating, character-driven plot set in a unique and highly detailed setting, Hive was a deeply compelling read from the very beginning.  Loaded with intrigue, surprises and inevitable carnage, Hive was Abnett at his very best, and this is already one of my absolute favourite books of 2026.

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Kal Jerico: Sinner’s Bounty by Joshua Reynolds

Kal Jerico - Sinner's Bounty Cover

Publisher: Black Library (Audiobook – 29 February 2020)

Series: Necromunda – Book 11

Length: 14 hours and 43 minutes.

My Rating: 4.75 out of 5 stars

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After enjoying the exciting novel Deathwatch: Shadowbreaker by Steve Parker last year I once again dive into the intricate Warhammer 40K expanded universe with another fantastic tie-in novel.  This time however, I check out the awesome pulse pounding Necromunda adventure, Kal Jerico: Sinner’s Bounty by Joshua Reynolds, which reintroduces the iconic and entertaining bounty hunter Kal Jerico.

Warhammer 40K fiction is a particularly fascinating franchise built around Games Workshop’s tabletop war game of the same name, which follows armies, heroes and monsters as they fight for supremacy in a gothic far future.  While Warhammer 40K started as models and gaming, it has since evolved into a massive expanded universe, featuring comics, video games, board games, a film, an upcoming television show and a vast collection of tie-in novels written by an impressive group of science fiction authors.  This is a really fantastic universe that I have a great deal of love for as I was a major Warhammer nerd when I was younger (heck, I’ll admit it, I’m still a Warhammer nerd).  Thanks to an incredible amount of lore, history and character bios that have been created to accompany the various iterations of the tabletop game, this universe has so much potential for great fiction and stories that are a lot of fun to explore.

While my last dive into Warhammer 40K fiction focused on the wider wars of Space Marines versus aliens, this time I am looking at something very different as I check out my first Necromunda novel.  Necromunda fiction is based around the spin-off Necromunda game which was launched in the 1990s.  Set in the same universe as the rest of Warhammer 40K, this sub-franchise takes place on the industrial planet of Necromunda, a desolate husk of a world devastated by thousands of years of pollution and expansive industrial ambition.  The stories take place within and under the Hive Cities, vast multi-layered industrial hubs resembling termite mounds that reach both high into the sky and deep underground, and which are home to untold billions of inhabitants.  Broken up with the wealthy on the top spires and the poor on the bottom and below (the Underhive), control and influence of these cities is constantly fought over by powerful clans, families, and gangs, resulting in a huge range of different conflicts, which fuel both the tabletop game and the associated fiction.  With Game Workshop’s recent relaunch of the Necromunda game a couple of years ago, several new Necromunda novels have been published, including this novel which focuses on one of the most intriguing characters ever created as part of this game, Kal Jerico.

Kal Jerico, the self-proclaimed greatest bounty hunter in Necromunda, was introduced back in 1998 in the Kal Jerico comic strip, written by Gordon Rennie and drawn by Karl Kopinski, which appeared in the Warhammer Monthly magazine.  The Kal Jerico comic ran for 30 comic strips between 1998 and 2004, although the character subsequently appeared in three Kal Jerico novels written by Will McDermott (with Gordon Rennie co-authoring the first novel), Blood Royal, Cardinal Crimson and Lasgun Wedding.  I am a bit of a Kal Jerico fan, as I was lucky enough to receive several Warhammer Monthly magazines when I was a kid and I used to really enjoy all the cool and fantastic comics contained within.  Out of all the comics, the Kal Jerico ones were always my favourite and I absolutely loved seeing the outrageous and daring adventures of this cocky bounty hunter.  My love for this character is the main reason that I decided to check Sinner’s Bounty out, and I was really interested to see a more modern take on the character years after seeing him appear in comic book form.

In the sordid depths of Hive Primus, the biggest hive city on Necromunda, a daring crime has been committed and all hell is about to break loose in the aftermath.  The infamous and manic preacher, Desolation Zoon, led a brazen robbery on a guilder tithe-hall, stealing vast quantities of weaponry, credits, imported goods and other mysterious treasures.  Now, with his band of fanatical followers, Zoon is heading downhive in an armoured mining hauler, modified with an impressive amount of firepower.  However, these zealots are not the only ones heading downhive as they are being followed by every hired gun and killer in Hive Primus, each of whom wants a piece of the massive bounty that has been placed on Zoon’s head.

At the forefront of the rogues, killers and gangers chasing after Zoon is the infamous bounty hunter Kal Jerico.  Travelling with his faithful sidekick, Scabbs, the murderous woman he was forced to marry, Yolanda, and his cyber-mastiff, Wotan, Jerico is determined to catch up to Zoon and claim both the money and the accompanying reputation boost.  To claim their prize, this unconventional team will need to traverse some of the most dangerous locations in the Underhive and face off against giant monsters, dangerous tunnel creatures and mutant cannibals, as well as all their friendly bounty hunter colleagues.

However, as they get closer to capturing Zoon, Jerico and his cohorts will swiftly discover that is far from the simple bounty mission they thought it was.  Many powerful people, both inside and outside of Hive Primus, have a stake in Zoon’s capture, and soon Jerico will face off against some old rivals who are just as likely to settle old grudges as they are to claim Zoon’s bounty.  Worst, something dark and dangerous is rising in the deeps of the Underhive, and Kal is about to find himself in the middle of a massive fight that even his unnatural good luck may be able to save him from.

Now, that was a fun novel!  Sinner’s Bounty is an awesome read that not only successfully reintroduces a fan-favourite character but which also provides a pulse-pumping science fiction adventure for reader in the mood for an exciting and captivating story.  To tell this impressive new Kal Jerico novel, the Black Library has recruited veteran tie-in author Joshua Reynolds to continue the legacy started by authors like Renni and McDermott.  Reynolds is a talented author who is well-established in Warhammer fiction, having written a substantial amount of Warhammer 40K and Warhammer fantasy novels over the years, following a wide range of different characters and storylines.  I ended up really enjoying Reynold’s Kal Jerico novel and I was deeply impressed with the excellent combination of compelling narrative, great characters, and an iconic setting, all wrapped up with a fantastic sense humour, that helped to turn Sinner’s Bounty into such an exceptional read.

Sinner’s Bounty contains an epic tale of greed, adventure and friendship in the twisting tunnels of the Underhive that provides a ton of action and excitement.  Reynolds starts this story off with a bang (well, several bangs, a multitude of bangs if I am going to be honest), setting up first the main plot catalyst in Desolation Zoon and his mission, before introducing Jerico and his partners as they encounter their first obstacle on their hunt.  This entertaining first encounter serves as a fantastic introduction to the main protagonists, and Reynolds swiftly hurries them on their way, ensuring that they encounter more of the deadly elements of life in the Underhive, such as their lethal competitors.  At the same time, Reynolds starts introducing several additional characters who embark on the same mission of catching up with Jerico and Zoon.  These additional side characters introduce some intriguing alternate viewpoints and opinions, especially as each of them have their own agendas and motivations for being there.  These alternate viewpoints work extremely well in conjunction with the main narrative around Jerico, and Reynolds starts adding more and more in as the novel progresses, with nearly every supporting character and plot point coming together towards the end of the book.  Reynolds writes up a big conclusion with every major character in the same location forced to work together to survive in a scenario that was fantastically reminiscent of The Magnificent Seven.  At the same time, every character attempts to betray each other, resulting in some extremely entertaining and fun sequences, with the reader unsure who is going to end up on top and who is going to survive.  All of this is wrapped up perfectly, with a clever and fitting conclusion to the main story, while several open story threads set up some additional stories for the future.  All of this was deeply captivating, and while I personally got hooked on the cool story within the first few pages, there is so much intense action, clever betrayals and compelling plot points, that most readers will find themselves wanting to see how this awesome book ends as quickly as possible.

While many tie-in novels in the Warhammer 40K range have a somewhat limited audience, often requiring pre-knowledge of game lore, I felt that Sinner’s Bounty was extremely accessible and can be easily enjoyed by anyone interested in a fun science fiction adventure.  Reynolds does an exceptional job introducing all the relevant elements of Necromunda throughout the course of Sinner’s Bounty, and the reader is easily able to understand what is happening and why without any issue whatsoever.  Indeed, Reynolds makes this book so accessible that I would recommend Sinner’s Bounty as a fantastic introductory novel to anyone interested in seeing what Warhammer 40K fiction is all about, especially the Necromunda subset.  At the same time, Reynolds also ensures that Sinner’s Bounty caters for established fans, as there are a ton of references to the Necromunda game, previous Kal Jerico adventures and wider Warhammer 40K lore.  Not only do huge amounts of elements from the tabletop game make it into Sinner’s Bounty’s story, but Reynolds skilfully references events that occurred within both the Kal Jerico comics and novels, recapping them for new readers while also making some jokes about the events that occurred.  This great blend of references and detail makes Sinner’s Bounty an excellent Warhammer 40K novel for all readers and you are guaranteed to have a good time no matter how familiar you are with Kal Jerico or this fictional universe.

Without a doubt one of the best highlights of this entire novel was the incredible setting of the Underhive of Necromunda.  Reynolds goes all out throughout the course of this book to bring this grim, cavernous and incredibly deadly expanded setting to life in all its gory glory, and it is spectacular.  The reader gets a real sense of how life in the dark under a massive hive city must be like and the author has included all manner of details about crumbling façade, the unusual life forms and perilous living conditions that its many, many inhabitants must face.  Naturally, this turns out to be an outstanding setting for this action-packed storyline, and I had an amazing time seeing which horror or unique landscape would appear next.  Reynolds also loads up his novel with a huge amount of additional detail about the various gangs, families, and groups that control Hive Primus and inhabit the Underhive, which proves to be deeply fascinating.  The author really goes out of his way to provide a fantastic introduction to several factions that were featured in the tabletop game, allowing readers with limited knowledge of this universe to easily follow who these groups are and how they relate to wider story and world.  All of this proved to be extremely fascinating and readers are guaranteed to want to dive back into the depths to see more outstanding adventures here.

Another impressive part of Sinner’s Bounty was the extremely likeable and distinctive characters whose adventure the readers follow during this multi-perspective narrative.  Many of these characters were originally introduced in the previous comics and novels and Reynolds does an excellent job revitalising them and fitting them into his fantastic story.  The main protagonist of Sinner’s Bounty is the titular Kal Jerico, the Underhive’s most dashing and fashionable bounty hunter.  I really enjoyed the excellent version of Jerico that appeared in this novel, and the author has styled him as a particularly bold, resourceful, vain, and exceedingly lucky figure who moves from place to place bringing chaos and destruction.  Jerico is a very entertaining character, constantly delivering witticisms and fun one-liners to his compatriots, his enemies and himself, and you cannot help but enjoy seeing everything going wrong around him as he manages to annoy or enrage everyone he comes across.  It was particularly fun to see so many other characters get drawn into the events of this book partially out of spite towards Jerico, after being bested by him in previous adventures.  Despite his outer edge of pragmatism, greed and selfishness, Sinner’s Bounty shows that Jerico has a bit of a soul when it comes to some of the other people he encounters.  Not only is he shown to care about both his companions, despite several discussions where he implies he would sell them for his own benefit, but he also has a deeply ingrained sense of honour that drives him to do the right thing, even if it puts him in greater risk.  This makes for a fantastic and enjoyable character and I had a wonderful time seeing him scamper around in the Underhive making enemies and generally pissing everyone off.

In addition to his own vaunted self, Jerico also brought along two of his long-term associates Scabbs and Yolanda, both of whom have been part of the Kal Jerico series since the beginning (Scabbs appeared in Issue #1, while Yolanda was introduced in #2).  Both characters are heavily featured in Sinner’s Bounty and proved to be an excellent addition to the story.  The most significant inclusion is probably Scabbs, Jerico’s long-time friend and sidekick with a serious skin condition (hence the name Scabbs), who often unwillingly follows Jerico into danger.  Scabbs is a fun character who serves as a great counterpoint to Jerico’s insanity, often complaining about the terrible plans and generally looking for a more intelligent way to complete the mission.  Scabbs has a rather significant character arc within Sinner’s Bounty which forces him to examine his half-ratskin (a gang/clan in Necromunda) past, especially when he encounters Amenute, a ratskin mystic who is inexplicably drawn to him.  This forces Scabbs to re-examine his loyalties to Jerico, and it is intriguing to see this character act rashly as he faces off against powerful gangs to save his new acquaintance.

Next we have Yolanda, the dangerous and unpredictable wild woman who is currently Jerico’s wife (see the previous Kal Jerico novel, Lasgun Wedding).  Despite this marital relationship with Jerico, Yolanda is a just as likely to cut her husband’s throat as she is to help him, as she only serves her own best interest or her desires to kill as many people as possible.  Yolanda is another great character, especially as the reader is constantly left waiting for her inevitable betrayal of Jerico and Scabbs (I also had a good chuckle at an early joke about a poet trying to describe Yolanda, which does not go well for the poet!).  While Yolanda is a tad one-dimensional at times, Reynolds does a good job of trying to explore her inner psyche, showcasing some interesting parallels between her and Jerico, as both fled from a cushy life in the Spire to experience the joys of the Underhive, and there are some hints of some genuine feelings for Jerico, even though the two mockingly reference their sham marriage throughout the book.  I had a lot of fun with both these supporting characters and they proved to be an excellent accompaniment to Jerico’s antics.

Aside from these three protagonists, Reynolds has also loaded up Sinner’s Bounty with a raft of side characters, each of whom has their own agenda or plan, most of which revolve around killing Jerico (the guy is very popular).  The side characters featured within this book are an intriguing combination of established Necromunda bounty hunters and power brokers (I believe several are playable characters in the tabletop game), and original characters.  As a result, the reader gets to follow a range of religious fanatics, outrageous bounty hunters, scheming gangas, deranged mutants (including an entertainingly grandiose queen) and a whole range of other intriguing figures.  Thanks to the author’s excellent use of multiple perspectives, the reader gets a useful and suitable introduction to each of these characters, ensuring that they can be easily slotted into the narrative when necessary and cause their little bit of havoc.

Out of all these supporting characters, one of my favourites had to be the Adjurator (a fancy bounty hunter) Baertrum Arturos III, who serves as a major point-of-view character and secondary antagonist for this novel.  Baertrum is a slippery and treacherous hunter who is drawn into this chase not just for money but for the opportunity to one-up Jerico, who he has a deadly rivalry with.  Baertrum’s scenes are fun to read, especially as he is usually coming up with a new way to betray the other characters, and the reader has a great time hating him throughout the book.  I also liked the character of Desolation Zoon, the mad preacher whose brazen heist is the cause of all the events of this book.  Reynolds creates a particularly intriguing character in Zoon, showcasing him as a tired old preacher who, after a lifetime of piety and bloodshed, is starting to lose his faith and question his past actions.  However, this old dog still has some holy fire in him, and readers are in for a great time seeing him lay into his enemies with sword and blistering verse in equal measure.  Zoon has some particularly fantastic exchanges with Jerico in the second half of the novel, and I really enjoyed seeing this compelling figure come to life and be utilised throughout the book.  Overall, I thought that each of the characters in this exceptional novel were pretty damn fantastic and I had an exceptional time watching them attempt to survive and betray everyone they encounter.

I chose to grab Sinner’s Bounty on audiobook, which ended up being an amazing way to experience this fantastic and compelling novel.  The Sinner’s Bounty audiobook had a decent run time of just under 15 hours, which I managed to get through in about a week with a few extended listening sessions once I really got hooked on its outrageous tale.  I had a lot of fun listening to this audiobook and I found that the cool action sequences and gloriously gory setting of the Underhive were particularly awesome in this format.  A lot of this is down to the excellent narration of the talented Mark Elstob.  Elstob, who has previously narrated a small but interesting collection of audiobooks, has a lot of fun with Sinner’s Bounty as he comes up with some unique voices for this fantastic science fiction adventure.  All of the characters are gifted with a fitting and fun voice that really captures the depth of their personality, whether they be a scheming bounty hunter, a former aristocrat or a fantastical preacher, while also modulating to match their emotional state at that time.  This makes several of the battle scenes particularly fun, especially when you have characters like Desolation Zoon shouting out religious verse during a fight.  I also really appreciated the more nasal or gravelly voices the narrator came up for the various Abhuman or mutated beings featured within the book, and it was great to have some of the more different characters identified differently (I need to give a particular shoutout to one of characters, a mutant pirate captain, to whom Elstob gives a very enjoyable Scottish accent).  Overall, this was an outstanding way to enjoy Sinner’s Bounty and I would strongly recommend it to anyone interested in this book.

Kal Jerico: Sinner’s Bounty is an outstanding Warhammer 40K novel that reintroduces the epic Kal Jerico back to his adoring public after a lengthy absence.  The always impressive Joshua Reynolds has produced another outstanding Warhammer novel, containing an exciting and compelling adventure story, equipped with an incredible setting and some fantastic characters.  This results in an addictive and entertaining novel that I had an absolutely awesome time getting through and which made me so very glad that Kal Jerico is back.  Here’s hoping that we’ll get some more Kal Jerico novels in the future, especially if they feature more of Reynolds’s epic writing.

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