Throwback Thursday – Warhammer: Runefang by C. L. Werner

Runefang Cover

Publisher: Black Library (Paperback – 24 June 2008)

Series: Warhammer Fantasy

Length: 413 pages

My Rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday I have a look at a classic Warhammer Fantasy adventure novel with the entertaining fantasy thrill ride, Runefang.

I have been reading an awful lot of Warhammer 40,000 novels lately, but deep down my heart will always belong to the Warhammer Fantasy franchise, as that was the game that I played back in the day.  Even though the Warhammer Fantasy game has ended (replaced by The Age of Sigmar), while it was going the Black Library invested a lot of time into creating some excellent novels in this setting, which I have also been enjoy recently.  This includes the awesome Broken Honour and some of the earlier entries in the iconic Gotrek and Felix series (including Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer).  Even after reading these, I am still in the mood for more fun Warhammer Fantasy adventures and so I just read Runefang by established Warhammer fiction author C. L. Werner.  Werner, whose other writing credits include the Witch Hunter, Thanquol & Boneripper and The Black Plague series, came up with a compelling idea for this novel which I had a lot of fun getting through.

As civil war, discord and political instability rock the human realms of the Empire, a far greater threat marches upon it from the south.  A massive horde of undead creatures has been raised from the grave and is  cutting its way through the heavily populated province of Wissenland.  As the forces of Wissenland gather to fight, they are disheartened to find that these are not the typical shambling herd of undead horrors, but a well-organised, highly disciplined force of relentless fighters with dangerous magic backing them up.  Worse, the leader of this force is a true monster, the wight lord Zahaak, an ancient general of the legendary dark necromancer, Nagash, who has risen from his last defeat to finally achieve the victory he promised centuries before.

After several devastating slaughters, it becomes apparent that the undead force before them is unstoppable and the only way to defeat it is to kill the unkillable undead general.  In desperate need of anything that will save his realm, the Count of Wissenland and his advisors come up with an unlikely plan: recovering the Solland Runefang.  Lost years before when an orc raid destroyed the former province of Solland, the stolen Runefang, one of the legendary 12 swords signifying rulership of the Empire’s provinces, is rumoured to be the only weapon capable of killing Zahaak.

The task of finding the Runefang falls to Baron von Rabwald, who pulls together a small expedition of soldiers, knights and adventurers and leads them to the Runefang’s purported hiding place in the Worlds Edge Mountains.  However, this is no easy quest, and the chances of success are low, especially as the Worlds Edge Mountains are a notorious haunt for monsters, orcs and innumerable other dangers.  Worse, they are not the only group seeking the lost Runefang, and the fell magic of Zahaak is never far behind.  Can the expedition recover the Runefang before it is too late, or will Wissenland fall at the hands of its greatest foe from the past?

This was an outstanding and extremely exciting Warhammer Fantasy novel that I had a wonderful time reading.  C. L. Werner did an excellent job providing readers with an amazing fantasy adventure, and Runefang has a lot of great elements that will appeal to a wide range of readers.

At the heart of Runefang lies a captivating and highly enjoyable fantasy narrative that quickly drags the reader in with its impressive action, enjoyable characters, intriguing examination of the Warhammer world, and exciting adventure narrative.   Starting off with a fantastic introduction that sees the Wissenland army’s first disastrous attack against the undead horde, you are swiftly brought into the middle of the conflict as you witness the aftermath of the defeat, which also introduces several of the main characters.  Following some compelling exposition about the enemy they are facing, the story splits into two parts, with Baron von Rabwald leading most of the supporting cast off to find the lost Runefang, while the rest of the story focuses on the Count of Wissenland’s attempts to delay the undead army to give the adventurers time.  This split works really well, and seeing the disasters unfolding in Wissenland heightens the stakes of the expedition’s adventures and ensures that the reader is even more invested in its outcome.  The expedition storyline encounters multiple obstacles throughout their adventure, including monsters, traps, and orcs and goblins.  They are also forced to deal with a rival force of humans who are also hoping to claim the Runefang, untrustworthy mercenaries, as well as a traitor within their ranks who is helping the enemy.

This all translates into a very good and action-packed adventure, and I loved seeing all the epic events unfold through the eyes of the varied characters.  The story chugs along at a quick and exciting pace, with a good combination of action, dark moments and some fun, if grim, humour that I quite enjoyed.  Werner also ensures readers are in for a wild ride by not being sentimental when it comes to character survivability.  This became really apparent around halfway through Runefang when several key characters, many of whom had been built up in a big way for most of the narrative, were very suddenly killed off, and one of the supporting cast took the reigns as lead protagonist.  While this was a little surprising, I think it worked rather well, and it added to the suspense and drama of the tale, as the new protagonist is forced to make some big choices and deals to keep the quest alive.  Following this, the story keeps advancing at a great pace, with new foes and dangers appearing the closer the protagonists got to their goal.  This leads up to the epic final sequences of the expedition narrative, and it was fantastic to see the surviving protagonists go up against all the villains that had been chasing them in a big, extended confrontation, and Werner kept continuously hitting the reader with twists, surprises and dangers.  The reveal about the traitor in the ranks was pretty good, especially as Werner threw in an excellent red herring character (although by the time it is revealed, there were limited potential characters who it could be).  Everything comes together extremely well, with all the storylines and character arcs reaching their natural end, and I felt that it was an excellent, if rather bittersweet, conclusion.

I have to say that this was a particularly good and accessible entry in the wider Warhammer Fantasy canon, which is very well suited to this sort of immense and powerful story.  While Werner could have just phoned in Runefang with a generic adventure story set in the universe, he does a great dive into the lore.  This novel is set well before the events of most Warhammer Fantasy novels and takes place during the Age of the Three Emperors, where the Empire was split by a raging civil war.  As such, the province of Wissenland is on its own throughout the novel and must also deal with the substantial machinations of its neighbours as it fights to survive, which gives it a great additional edge of intrigue.  The author also spends a great deal of time focusing on the ruined province of Solland and the importance of its lost Runefang.  It was fascinating to see the ruins of Solland in Runefang, as it was still badly scarred by the orc invasion that destroyed it, and the impact of Wissenland’s absorption of it was quite interesting.  I also really appreciated the fantastic portrayal of the notorious Worlds Edge Mountains, the former realm of the dwarfs that is now controlled by orcs, bandits, and monsters.  The author did a really good job showing this to be a desolate and dangerous place, and he really did not disappoint when it came to featuring the variety of cool creatures and threats it contains, forcing the protagonists up against dangerous odds again and again.

Finally, I must highlight the author’s excellent use of the undead army in this book.  Rather than using the armies of the Vampire Counts or the Tomb Kings (which were the two undead factions at the time of Runefang’s release), Werner features a historic army of undead creatures who have risen after their defeat during the early days of the Empire to have their vengeance.  As such, they are a unique force of undead creatures, and I loved seeing them in action, particularly as you get some awesome reactions of terror from the human characters observing them.  Overall, I really loved the cool use of Warhammer Fantasy elements, history and settings in Runefang, and I felt that this was the sort of Warhammer novel that any fantasy fan could pick up and enjoy.

I also need to highlight all the impressive action featured throughout Runefang, and Werner has a clear talent for making fight scenes come to life in a big way.  There are so many battles throughout this book, and each of them is showcased to the reader in exquisite detail.  Whether it be a small skirmish, a one-on-one fight, a brawl against a giant monster, or a large pitched battle between armies, the author ensures that the reader gets the full sense of everything that his happening.  It was extremely cool to see all these fights unfold, and I was able to mentally see every sword swing, desperate charge and epic moment.  I liked how some of these fights emulated the battles from the table-top Warhammer Fantasy game, and you could really envision how they would have looked being played out on the board.  These action scenes combined well with the awesome and exciting story, and I think that they strongly enhanced my enjoyment of Runefang.

The final thing I want to talk about is characters, as Runefang features an excellent and massive cast of distinctive protagonists and villains.  Now, I am not going to go into too much detail about character arcs or development here, as to do so might ruin which key characters are killed off early.  However, I have to say that I was really impressed with the awesome way that Werner introduced each of the major figures in the book.  As such, you quickly grow to like many of the figures in Runefang, especially as Werner goes out of his way to feature a unique and often damaged group of protagonists to fit the story around.  I will say that I deeply enjoyed the Baron’s notorious and scarred champion, Kessler, who has some great moments; the dwarf Skanir, who serves as cantankerous guide; and the fantastic duo of the halfling Theodo Hobshollow and his ogre sidekick, Ghrum, who were an excellent and entertaining comic relief team.  There are also some really good villains in this novel, including the bandits who are also after the Runefang (featuring a brilliantly despicable leader and an entertaining pair of cowards), and an extremely dangerous orc warlord, Uhrghul Skullcracker.  Uhrghul was a particularly fun character, and I liked both his philosophical insights about being an orc leader as well as his effective way of questioning human prisoners (eating my legs in front of me probably would get me to talk).  I did think that the main villain of Runefang Zahaak was a tad underdeveloped, even if he was shown to be an epic badass with major historical cred to his name.  However, this might have been a deliberate choice by Werner to highlight the uncomplicated nature and motivations of the undead compared to the more insidious, evil, or animalistic plots of the humans and orc villains.  I had an amazing time following these characters, just try not to get too attached to any of them.

Filled with fantastic action, a compelling adventure storyline, fun characters and great use of the Warhammer Fantasy setting, Runefang was an outstanding novel from C. L. Werner that I had an amazing time reading.  Werner really went out of his way to create the most impressive and exhilarating fantasy adventure he could, and the result is really worth checking out.  A highly recommended Warhammer fantasy novel that you are guaranteed to have fun with.

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Throwback Thursday – Trollslayer by William King

Trollslayer Cover 2

Publisher: Games Workshop (Audiobook – August 1999)

Series: Gotrek and Felix – Book One

Length: 9 hours and 55 minutes

My Rating: 4.5 out of 5

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  In this latest Throwback Thursday article, I review a classic Warhammer Fantasy novel, the iconic Trollslayer by William King.

Over the last year or so, I have started to get back into the exciting and captivating extended universe that surrounds the Warhammer tabletop game franchise.  The Warhammer games are a lot of fun to play, but I have always deeply enjoyed the rich and extensive universe that has formed around it.  This is particularly true when it comes to the extensive literary world that has been created, with a huge collection of unique novels added every year.  I personally have barely scratched the surface of this franchise, having only recently read the exciting Space Marine novel Deathwatch: Shadowbreaker, and the fun crime novel Kal Jerico: Sinner’s Bounty.  For this review, however, I veer away from the science fiction based Warhammer 40,000, and instead look at a book in the Warhammer Fantasy universe.

The Warhammer Fantasy universe is set on a fantasy world where various races and factions fight for power, immortality, dark deities, and a general desire for bloodshed (Blood for the Blood God, Skulls for the Skull Throne!) in both large-scale battles and smaller skirmishes.  I love the fantastic and thrilling world of Warhammer Fantasy, especially as I used to play (my preferred factions were the Empire and the Lizardmen).  While there are many great novels set in this universe, the most recognisable and well-established series are the Gotrek and Felix books.

The Gotrek and Felix novels are some excellent dark fantasy books that follow the titular heroes, Gotrek Gurnisson and Felix Jaeger, as they traverse their world, facing every single monster, demon or villain they can find.  Created by William King, this long-running series has also been authored by fellow writers Nathan Long, Josh Reynolds and David Guymer, the last of whom has just released the latest entry, Gitslayer.  I have always heard good things about this series over the years, and I have previously enjoyed some of the short stories featured online or in the White Dwarf magazine.  As a result, when I had the brainwave to expand my knowledge of the Warhammer canon, this is one of the main series I wanted to check out, and to do so properly, I had to start with the original novel, TrollslayerTrollslayer, which was originally released in 1999, is an interesting novel that features seven original Gotrek and Felix short stories, including Geheimnisnacht, which was originally written as a one-off in 1988.  These seven stories have been bundled together into one continuous narrative, which proves to be an excellent and entertaining fantasy adventure.

Trollslayer Cover

Felix Jaeger, the son of a wealthy merchant and student in the Imperial capital Altdorf, used to live a blameless and dull life until he met the deranged Gotrek Gurnisson.  The son of a wealthy merchant and student in the Imperial capital Altdorf, Felix’s life was changed forever when Gotrek saved his life.  Gotrek is a Slayer, a dwarf who, after committing a terrible crime, has sworn to seek out a glorious death in battle, and who now wanders the world to find a foe worthy of killing him.  After a particularly damaging night of drinking, Felix drunkenly swears to follow him on his adventures to compose an epic ballad about Gotrek’s glorious death.

Bound by his oath, Felix now reluctantly accompanies Gotrek wherever he goes.  Their latest adventures will take them far and wide, as they venture throughout the Empire and beyond, travelling to the notorious holdings of the Border Princes, the mountainous realms of the dwarves and even under the halls of the conquered dwarf city of Karak Eight Peaks.  While they experience many unique discoveries and locations, one thing remains the same: enemies lurk around every corner, and Gotrek and Felix are forced to battle against some of the most dangerous creatures in existence, including orcs, goblins, trolls, the undead, mutants, beastman and more.

However, the most dangerous foe they face may be something far more insidious and unknowable.  The fell powers of Chaos are gathering throughout the land, and Gotrek and Felix seem to constantly become wrapped up in their plots and vile missions.  With danger and deadly foes all around, will Gotrek find the glorious death he seeks, and will Felix be able to survive whatever might foe eventually manages to kill his companion?

Wow, that was a cool novel I really should have read years ago.  Trollslayer was a fantastic and exciting novel that does a great job exploring some of the more dangerous settings in the Warhammer Fantasy world with two amazing characters.  Featuring seven dark and compelling short stories, Trollslayer is an outstanding book, and I had an incredibly fun and entertaining time getting through its audiobook format.  Banded together by some journal entries which bring the separate stories together, Trollslayer has a fantastic joint narrative that presents the reader with a collection of epic adventures.

TrollSlayer-john-gravato-Gotrek-and-Felix-1st-edition-cover

The book begins with the original Gotrek and Felix short story, Geheimnisnacht (Night of Secrets).  The two companions are stuck out in the dangerous forests of the Empire during Geheimnisnacht, an auspicious night of the year.  After nearly being run over by a dark carriage on the road, Gotrek and Felix investigate the actions of a dangerous Chaos coven out in the woods, and find more than they bargained for.  This is a rather entertaining and short entry in Trollslayers that serves as a fun introduction to the main protagonists and their quest.  King does a great job setting up both characters and you soon get a fantastic glimpse into their compelling personalities.  The author presents a very dark story within this first tale, as the heroes discover and fight the true horrors of chaos.  An excellent and intense opening story that will get you pumped up for the rest of the book.

The next entry contained within Trollslayer is called Wolf Riders, which sees Gotrek and Felix at the very edge of the Empire with plans to venture to the fallen dwarf stronghold of Karak Eight Peaks.  After encountering a beautiful young woman, Felix convinces Gotrek to join the doomed expedition of a cursed, banished noble family as they journey to the Border Lands to set up their own settlement.  Hired on as guards, the two heroes are forced to protect the caravan against a ravenous Greenskin horde, who are determined to destroy every one of them.  However, the true threat may lie within the convoy, as it soon becomes clear that someone has their own nefarious plans to kill everyone journeying with them.  Wolf Riders is an incredible second entry in the collection of stories, and it is easily one of the best tales in Trollslayer.  Not only does it reinforce the likeability of the two protagonists, but it also contains its own compelling and impressive narrative.  King manages to achieve a lot in Wolf Riders, introducing a cohort of great characters, showing several intense action sequences, and even presenting a clever and malicious mystery.  The entire narrative comes together extremely well, and readers are soon wrapped up in the compelling tale of redemption and bloodshed, which culminates in a tragic and memorable ending that forever changes one protagonist.

The third story is The Dark Beneath the World, which follows on immediately after Wolf RidersThe Dark Beneath the World sees Gotrek, Felix and some new companions journey into the dwarf stronghold of Karak Eight Peaks, which was infamously conquered by greenskins and Skaven in ages past.  Seeking treasure, holy relics and a glorious battle, the adventurers will face untold horrors in the halls beneath the city.  However, nothing will prepare them for the true dangers of Karak Eight Peaks, as the restless dead are stirring in response to a monstrous presence.  This was another great story that really highlights have exciting and action packed one of these stories can be.  I love how King takes his great characters right into the heart of one of the most iconic and dangerous settings in the entire Warhammer canon, and it proves to be an amazing backdrop to this compelling story.  A brutal hack and slash epic with some very intense moments, this is an excellent and fast-paced addition to Trollslayer that was an extremely thrilling read.

From powerful action to great humour, the next entry is the slightly shorter The Mark of Slaanesh.  This story sees Gotrek and Felix return to the Empire, where they encounter some malicious cultists of the Chaos god Slaanesh in a small town.  Unfortunately for Felix, Gotrek is suffering from amnesia after a blow to the head.  Forced to shepherd a docile Slayer through the town’s many dangers, Felix takes drastic action to bring his friend back to his senses.  The Mark of Slaanesh represents a very intriguing change of pace, with more of a focus on humour, as a weary Felix is forced to contend with a pacifist Dwarf Slayer, an eccentric doctor, and comedic mutants.  There are several extremely funny moments in this short story, which helped to turn The Mark of Slaanesh into one of the most entertaining entries in the entire novel.  I particularly appreciate how King was able to craft together such a despicable central antagonist in quite a short period of time, and it was great to see his implied comeuppance towards the end of the story.

King again rapidly switches gears with the next entry in the book, Blood and Darkness, a grim war story set in the darkest forest in the Empire.  This story sees Gotrek and Felix come across a ravished village within the Drakwald Forest, which has been utterly destroyed by beastmen.  Finding a young survivor, Kat, Gotrek and Felix escort her through the woods to the next village.  However, a vengeful and ambitious champion of Chaos is close behind them, with unholy plans for Kat and anyone else she comes across.  Blood and Darkness is another exceptional entry in the series, which is probably my overall favourite Trollslayer story.  Loaded with action, fantastic new characters and a particularly gruesome premise, Blood and Darkness really stands out from some of the other stories in this book, and I was blown away by how dark King made the narrative.  I really loved the story’s complex antagonist, and the entire plot surrounding Kat comes full circle in a great way.  While it is a tad creepy to see just how young Kat is in this story, especially as Felix apparently falls in love with her in a future novel (she gets aged up like 20 years before this happens, but it is still weird), this was an impressive and powerful story that really showed how complex, powerful and mature a Warhammer story can be.

The penultimate story in Trollslayer is The Mutant Master, which again switches pace and has a more humorous tilt to it.  After being attacked on the road by a swarm of mutants, the protagonists arrive at a struggling village and soon discover that the mutants are being controlled by a sorcerer in a nearby tower.  Betrayed by the villagers, Gotrek and Felix find themselves as prisoners and soon must deal with an insidious sorcerer who shares a history with Felix.  This was another great short story that places the protagonists into a uniquely dangerous position.  King includes some excellent humour in this novel, especially in the scene where Felix and the sorcerer have a very entertaining encounter, which proves that everyone, even dark sorcerers, fall to pieces when encountering former classmates.  While much of this story is dedicated to humour, the author fits in a particularly dark moment towards the end of the novel, which pushes one protagonist further than ever.  Another awesome and memorable story, I powered through this one extremely quickly.

The final entry in this book is the intense Ulric’s ChildrenUlric’s Children sees Felix trudging through a snowed-in forest, attempting to escape the cold and the wolves.  When they hear the sounds of a fight up ahead, Felix gets separated from Gotrek, and ends up getting captured by a dangerous group of soldiers.  The soldier’s leaders end up being revealed as cultists of the Chaos god Tzeentch, who are desperate to capture a mysterious family living nearby, who have strange powers and strengths.  Caught up in their conflict, Felix soon finds himself trapped in a manor house with two very different monsters and must try to overcome the powers of Chaos that threaten to consume him.  This was another fantastic story that serves as a great conclusion to the entire novel.  While I think that Ulric’s Children was one of the weaker stories in Trollslayer, it was still a compelling and thrilling tale which readers will enjoy.  I loved the inclusion of werewolves in this novel and it was fun to see Felix attempt to overcome a dangerous foe without Gotrek’s determined backup.  With some intriguing foes and an exciting story, this is a fun and fantastic entry in the book which will leave readers wanting more Gotrek and Felix in the future.

King really has loaded Trollslayer with an amazing range of different stories that highlight the gritty adventures of two memorable and loveable characters.  I had a great time getting through each of the short stories contained within this novel, and I think that the author did a good job combining seven shorter stories together into one cohesive tale.  I love how each of the stories has some impressive action set pieces, and readers are given an in-depth look at the true dangers and darkness that inhabits the Warhammer world.  King has also ensured that each tale contains a compelling blend of humour, dramatic character development and dark fantasy elements, all of which produce an outstanding overall narrative.  It was also very cool to see just how dark and gruesome King could make his narratives, and quite a few elements of this book closely bordered the horror genre.  Since the stories were originally published in instalments, readers are in for some repetition, especially as King rehashes Gotrek and Felix’s origin in every entry, and you also get quick summaries of their prior adventures.  While this and other pieces of repetition (for example, Gotrek runs his finger over his axe blade in every tale) can be a bit annoying at times, I personally thought it was a small price to pay for such an awesome and epic book.

One of the most impressive things about Trollslayer is the complex and distinctive characters.  Naturally, the main characters are series protagonists Gotrek Gurnisson and Felix Jaeger, both of whom prove to be really fantastic and exciting characters.  King has come up with an exceptional pairing in these two characters, and I absolutely love the combination of a doomed dwarf Slayer and a disgraced human with a penchant for poetry.

As the primary narrator of the separate stories in this book, Felix gets a great deal of attention, and you really get to grips with his superb character throughout the book.  I loved the depiction of a former arrogant dandy who finds himself in a situation well over his head, and Felix has a “fun” time facing off against all sorts of monsters in this book.  While most of the novel depicts him as a bit of a coward, Felix does manage to achieve some major heroics and you cannot help but sympathise with the terrible situations he finds himself in.  While the use of multiple short stories does tend to backslide Felix’s character at times (he reverts to a coward at the start of each story), I did enjoy seeing some of the excellent development that occurs around Felix.  Not only does he grow more confident in his own abilities, but he also becomes harder with each adventure, especially as he experiences tragedy and despair around every corner.  It was actually hard to see how some of the more tragic events of the book affected him, but I really appreciated the amazing character work that King worked around him.

The titular Trollslayer, Gotrek Gurnisson, is one of the most beloved figures in Warhammer Fantasy lore, and a magnificent character who I really enjoyed.  Much of Gotrek’s past is shrouded in mystery, and all you really know is that he is a mighty warrior who previously committed some great crime that still haunts him to this day.  Determined to find a glorious death, Gotrek willingly walks into the most dangerous of places, but always survives, much to his displeasure (even doomed dwarves are far too stubborn and proud to simply let an enemy kill them).  King mostly paints Gotrek as a crude, rude and bloodthirsty being, which is a lot of fun to see.  However, there is so much more to Gotrek than killing and fighting, and you see several glimpses of his true inner self in this book, especially when he thinks about the past.  I loved how King keeps Gotrek as a mostly enigmatic figure, mostly by not showing any of the story from his point of view, and the reader is never quite sure what he is thinking or planning.  All of this results in an excellent and memorable protagonist, and I am deeply intrigued to see what sort of adventures he has in the future, as well as any revelations about his past.

Aside from Gotrek and Felix, Trollslayer contains a range of interesting and compelling characters, several of whom act as point-of-view figures at various parts of the book.  King does a really good job of introducing and utilising so many unique figures throughout his various stories, and it is simply amazing how well he can develop and establish his character in such a short amount of time.  Even though you only see some characters for a few pages, you quickly become quite invested in their stories, which is the sign of a really good author.  However, readers are advised not to get too attached to anyone, as most of the side characters will come to a gruesome and tragic end.  Still, these supporting characters are really fun, and I look forward to seeing what unique figures are introduced in future Gotrek and Felix books.

Trollslayer also features the dark and well-established background setting of the Warhammer Fantasy world, with the protagonists adventuring through many iconic locations.  King makes excellent use of this fantastic background throughout his story, and I loved seeing all the cool locations, interesting factions and dangerous monsters contained within the story.  This actually serves as a really good introduction to the Warhammer Fantasy world, and readers unfamiliar with the various aspects of Warhammer will learn a lot here.  King can really craft together some dark and dangerous locations with his writing, and I love how spooking and claustrophobic some of his settings felt, especially the ancient dwarven catacombs and the haunted, monster infested forests.  I also loved the sheer range of different creatures and races featured within Trollslayer, as the author includes as many foes as possible.  It was extremely awesome to see Gotrek and Felix cut their way through various greenskins, monsters, and servants of Chaos, and there is something for all fantasy fans within this book.  I am extremely keen to see what other monsters and races are utilised in the future novels, and I am sure they will be pretty amazing.

I ended up listening to the Trollslayer audiobook format, which was an outstanding way to experience the awesome adventures contained within this book.  With a decent run time of just under 10 hours, I powered through this audiobook in a matter of days, especially once I got caught up in the fantastic depictions of intense action and dark creatures.  I was also really drawn in by the impressive narration of Jonathan Keeble, who has lent his voice to all the Gotrek and Felix audiobooks, as well as several other Warhammer projects and some of my favourite historical fiction novels, such as the Eagle of the Empire series.  Keeble has an epic voice, and the sheer passion that he brings to Trollslayer is immediately obvious, especially during the action scenes, where his excited voice captures the intensity and movement of the fights.  I also felt that Keeble did an exceptional job bringing all of the characters to life in an impressive way.  I particularly loved the gruff voice that he used for Gotrek, which fit the doomed dwarf warrior perfectly, and he also does a really good job voicing the often terrified Felix.  I also found some of the voices that he used for the supporting characters to be really fun and fitting, and I had a lot of love for a couple of the crazed sorcerers/alchemists they encounter, which were quite amusing.  All of this helps to turn the Trollslayer audiobook into an outstanding experience, and I think that this will be the format I check out the future Gotrek and Felix novels out in.  I might also have to consider listening to some historical fiction novels on audiobook in the future, especially as I know that Keeble will do a wonderful job narrating them.

Trollslayer by William King is an exceptional and clever Warhammer Fantasy novel that showcases the exciting and powerful adventures of the iconic Gotrek and Felix.  Serving as the main introduction to these two iconic heroes, Trollslayer contains seven outstanding and wildly entertaining short stories with some fantastic and wacky plots.  Readers who check out Trollslayer are in for a heck of a lot of fun and will swiftly become fans of this great duo and their outrageous adventures.  A highly recommended read, I suddenly have some major plans to check out more Gotrek and Felix novels in the future.

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