Throwback Thursday – Moving Pictures by Terry Pratchett

Moving PIcture Cover.jpg

Publishers: Corgi and ISIS Audiobooks (14 November 1991)

Series: Discworld – Book 10

Length: 332 pages or 10 hours and 8 minutes

My Rating: 5 out of 5 stars

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

Because my blog shares the name of a building featured in Terry Pratchett’s Discworld series, some people might have assumed that I am a fan.  You would be right, so very, very right.  I have loved Discworld since I was a small child, and my appreciation and respect for the complex writings of the late, great genius, Sir Terry Pratchett, has grown with me.  The Discworld series represents one of my ultimate comfort series of books.  It’s the series that I go back to at any time when I want something fun and familiar to enjoy.  I have read all of the adult books set in Discworld multiple times (I have yet to read all of the young adult ones), and it is an unusual year when I do not listen or read some of these books in my spare time.  Pretty much every single book in this series deserves five out of five stars or higher (with one or two exceptions that I may mark down to a 4.75 with a heavy, heavy heart), and you are unlikely to find any real criticisms about this book below.  After nearly a year of running this blog, the continued exclusion of a review of any of Pratchett’s Discworld is a travesty, and one that I seek to rectify in this somewhat late Throwback Thursday with a review of the 10th book in the series, Moving Pictures.

Before I review Moving Pictures, here is some quick context of the Discworld series for those people unfamiliar with these books.  Discworld is the main series of Sir Terry Pratchett, set upon the Discworld, world and mirror of worlds.  The Discworld, or the Disc, is a flat world that rests on the backs of four massive elephants, who themselves stand on the back of a gigantic turtle swimming in space, Great A’Tuin.  The Discworld itself features a huge range of different nations and continents that bear striking similarities to real-world locations.  This series is, without a doubt, the best series that utilises a combination of fantasy and satire in the entire world.  The seamless blend of the two elements is just incredible, and both elements do an unbelievable job at enhancing each other.  Before his death, Pratchett wrote 41 books in the Discworld series, six of which are considered young adult books.  While the books can be read in any real order, the series were mostly written in chronological order (with the exception of Small Gods), and events from earlier books in the series are often referenced.  Although most of the Discworld stories are self-contained, a number of the books are linked together by a recurring main character and are subsequently grouped together into subseries.  These include the Rincewind, Witches, City Watch, Death, Tiffany Arching and Moist von Lipwig subseries, in addition to a few standalone books that fall outside of any of the subseries.  Characters often appear in other Discworld books outside of their subseries, and there are a string of side or secondary characters who appear in multiple subseries and standalone books.

The book I am reviewing, Moving Pictures, is a standalone book that does not really fall within any of the main subseries.  It is sometimes considered part of minor subseries, called the Industrial Revolution subseries, with The Truth and Monstrous Regiment, but I am not a big fan of that distinction.  As it is the first Discworld book I am reviewing, you might think that it is my favourite book in the entire series, which is not true; although it does get five out of five stars from me and I have enjoyed it an amazing number of times, it is not my absolute favourite Discworld book, although it is high on the list.  It is, however, an easier one for me to review as there is a lot I can say about it.

Goodreads Synopsis:

‘Holy wood is a different sort of place. People act differently here. Everywhere else the most important things are gods or money or cattle. Here, the most important thing is to be important.’

People might say that reality is a quality that things possess in the same way that they possess weight. Sadly alchemists never really held with such a quaint notion. They think that they can change reality, shape it to their own purpose. Imagine then the damage that could be wrought if they get their hands on the ultimate alchemy: the invention of motion pictures, the greatest making of illusions. It may be a triumph of universe-shaking proportions. It’s either that or they’re about to unlock the dark terrible secret of the Holy Wood hills – by mistake…

The blurb above is a bit vague on the details of what is actually happening in Moving Pictures.  Essentially, the alchemists of Ankh-Morpork, the largest city on the Discworld (and a central location for many of the books), suddenly develop filmmaking, which they call moving pictures, and set up a filming base at the ancient and abandoned Holy Wood.  The moving pictures issue a weird siren call to the inhabitants of the Discworld, dragging all manners of people and creatures from across the lands and infecting them with their magic (not a metaphor).

Among those drawn to Holy Wood are Victor Tugelbend, a former student wizard, and Theda “Ginger” Withel, a small-town girl with big dreams.  Thanks to the magical on-screen chemistry between them, Victor and Ginger quickly become the superstars of the fledgling moving pictures industry, especially when the Discworld’s most infamous salesman, Cut-Me-Own-Throat Dibbler, comes to town and takes over the studios.

However, reality on the Discworld is always a bit thin, and Lovecraftian monsters (a favourite recurring antagonist of Pratchett’s early Discworld novels) are revealed to be the ones who planted the idea of moving pictures and Holy Wood in the alchemists’ heads.  Using the new sort of magic created by Holy Wood, the creatures start to break through.  With the wizards of Unseen University, the people who are supposed to guard against these sorts of incursions, distracted by the arrival of an unconventional new Archchancellor, it is up to Victor, Ginger and a ragtag band of other Holy Wood characters to save the day.

This book has so many moving parts to it that it’s hard to know where to begin when reviewing it.  While the main story is concerned with the introduction of moving pictures into the Discworld, there are a number of other entertaining storylines going on throughout the book, each one complementing the main story and creating an amazing overall narrative.  The major appeal of this book is its sharp and intelligent satire of the movie business, which also examines the nature of a film industry in a world as crazy as the Discworld.  I also quite like all the amazing characters, either introduced or built up in this book, many of whom appear in later books in the series.

This book is absolutely hilarious and filled with a huge number of clever and outrageous jokes and observations about the film industry, all of which lie on top of Pratchett’s usual humour about day-to-day life in the Discworld and his random observations, many of which are perfectly introduced in the book’s footnotes.  The main storyline is an amazing portrayal of the hectic early days of the film industry, placed in a fantasy setting.  The cameras are powered by miniature demons (who paint the pictures really, really fast), the lighting is done by salamanders, actors of all species make up the cast, the audience eat ‘banged grains’ while watching the ‘clicks’ and the film’s monsters and villains are all trolls in crude costumes.  However, literal movie magic is making people do strange things (strange even for Discworld folk), talking animals are showing up looking for work, Dwarfs are singing “Hihohihohiho” as they work, characters routinely burst into song and dance in the rain, and one producer keeps threatening to turn people into stars, all while the book’s few straight-characters look on in bemusement.  All of this is amazing, and the sheer number of fantasy-assisted jokes throughout the book is pretty unbelievable.

At its heart, Moving Pictures is a satire and a critique about the film industry as a whole.  Quite a large amount of the story is dedicated to parodying the real-life the crazy effect that movies can have on audiences and the people who make them, as the book shows some ridiculous events.  The story also reflects the insubstantial nature of fame and the fragility of dreams surrounding the movie industry.  The fast-moving world of the film industry is also shown, although sped up even more for comedic and story value, as they film creators are constantly searching and finding new advancements in their field.  A great example of this is shown when Cut-My-Own-Throat Dibbler invents and then continually advances the art of advertisement, so that, within a few short weeks, the film industry goes from ineffective text advertisements to eye-catching posters and explorations of product placement and subliminal messages.  Pratchett handles these critiques very skilfully, and you cannot help but laugh aloud as he skewers the film industry quite cleverly throughout Moving Pictures.

Pratchett also filled Moving Pictures with a ton of references to iconic films and elements of the film industry.  Many of the characters involved with the films are caricatures of famous movie actors, with Victor playing all the typical romantic or manly male heroes of the day, and Ginger is essentially Marilyn Monroe.  Several films are parodied throughout the book, such as Gone With The Wind, which becomes Blown Away, an epic love story set around a famous Ankh-Morpork Civil War.  There is a rather good King Kong parody, in which a gigantic woman kidnaps a poor defenceless Ape (the Librarian) and drags him to the roof of the tallest tower in Ankh-Morpork, all while two wizards on a broomstick shoot at it with a crossbow, with one shouting “If it bleeds, we can kill it!”  That is only scratching the surface of the references featured within this book.  A golden figure with a name starting with O plays a big part in the story, the various studios are all parodies of real-life studios, and there a huge number of funny and subtle references to various famous films.  Examples of these include Wizard of Oz, Lassie, Lawrence of Arabia, Indiana Jones, Looney Tunes, Blues Brothers, Casablanca, Tarzan and Star Trek just to name a few.  Readers can go through this book multiple times and not pick up every detail, which is a testament to the cleverness of Pratchett and his ability to come up with some hilarious references.

I have always found the way that Pratchett utilises or re-uses his characters to be extremely fascinating; while some characters appear in multiple books, a number of his main characters, especially from his earlier books, are only used once. There are several examples of this, including Mort from Mort, Pteppic from Pyramids and Esk from Equal Rites (who did appear in a later young adult novel, but there was a significant time gap between the writing of these two books).  While Pratchett may have simply had only one story in mind for these characters, I have a feeling that he simply did not like how they turned out and decided not to use them again under any circumstances.  Mort is probably the best example of this.  Despite being the protagonist of the first Death subseries book Mort, he never appears in any of the Death subseries books again (aside from one brief flashback), and is instead replaced by his own daughter, Susan.  It is interesting to note that most of the main characters who were never or rarely used again are somewhat similar to each other, being young heroes without too many obvious flaws to them.  On the other hand, the unique main characters Pratchett creates with notable flaws, such as Rincewind, the wizard who has turned cowardice into an art form, or the overly cynical and dangerous alcoholic Sam Vimes, helm multiple books.

If I have to make one criticism about this book, it is the weak and somewhat inconsistent main characters, Victor and Ginger.  Ginger is a generic female character, and while she is a good parody of Marilyn Monroe and other early screen actresses, she is pretty one-dimensional and unlikeable.  Victor starts out with some very interesting character traits, as he is described as an extremely lazy person, whose unique brand of laziness forces him to become a brilliant student wizard in order for him to succeed in his quest to fail every test he ever takes by a certain point margin to ensure he remains a student.  However, these character traits are pretty much thrown out the window a few chapters in and he becomes a typical male hero for the rest of the book.  While this sort of straight-man character was needed for this wacky adventure, it is surprising that the character never again really shows the slightest hint of some of these earlier established character traits.  It is interesting to note that neither Victor or Ginger appear in any of the subsequent Discworld novels, so I think there is a strong possibility that Pratchett might also have disliked how these characters turned out.

While one or two of his earlier main characters were somewhat unimpressive, Pratchett always managed to make up for this by creating a range of memorable and enjoyable side characters.  It was always interesting to see which of these side characters would appear in various later books, as you knew Pratchett had to like them as well.  For example, Granny Weatherwax was a supporting character in Equal Rites, but Pratchett must have liked writing her, as she became a major character in the Discworld series, even getting her own subseries with several other witch characters.  Moving Pictures is perhaps the best example of Pratchett’s love of side characters; while Victor and Ginger never appear in the Discworld again, many of the side characters introduced or developed in this book have major roles later in the series.

For example, I was always impressed with how this book turned two minor characters from Guards! Guards!, Cut-Me-Own-Throat Dibbler and Detritus the troll, and gave them more expanded roles in Moving Pictures.  Dibbler was an opportunistic merchant who got a couple of good, if minor, scenes in Guards! Guards!, but in Moving Pictures, Pratchett transformed him into a ruthless and extremely savvy salesman who gets in the front door of every major new opportunity inflicted on the Discworld, but is often forced by circumstances back to becoming a sausage-in-a-bun merchant.  Dibbler was absolutely fantastic as the stereotypical sleazy film producer, and it is unsurprising why he suddenly became a major recurring character throughout the Discworld books, not only appearing in nearly every book set in Ankh-Morpork but also having clones of him appear in the other nations and cities, all of whom sell disgusting local delicacies.  Detritus is another great example, as he goes from the simple bouncer introduced in previous books to a troll seeking love and a new way of life.  Pratchett comes up with a great personality for Detritus in this book, and it carries through to the City Watch subseries when he joins the Watch in Men at Arms and becomes a major recurring character in this subseries and other books set around Ankh-Morpork.  Other recurring characters, Death and the Librarian, are as awesome as ever, but Dibbler and Detritus are the real standout stars of this book.

Several new characters introduced in this story also make a number of reappearances throughout the rest of the Discworld series.  A good example of this is the talking dog, Gaspode, who is a fantastic and sarcastic character through the book.  He has some great scenes, with the highlight being his friendship with Laddie, a Lassie parody and idiot who Gaspode takes under his wing.  The idea of a clever, underappreciated and sarcastic talking dog side character apparently worked so well that Pratchett found a way to return his magical intelligence and ability to speak a few books later in Men at Arms (the same book Detritus reappeared in) and he then featured in several additional books.

You also have to love the new wizard characters that Pratchett also created for this book.  Before Moving Pictures, the faculty of Unseen University, with the exception of the Librarian and Rincewind, were replaced each book with a new group of senior wizards, thanks to the competitive nature of succession in the university.  However, this 10th book introduces a brand new and more permanent faculty of Unseen University, led by Archchancellor Mustrum Ridcully.  Ridcully is a fantastic character as he is big, loud and sporty man who is generally the complete opposite to any other wizard previously shown in the Discworld series.  I really enjoyed his storyline and found it to be one of the most entertaining in the entire book.  Pratchett must have agreed, as Ridcully became the only recurring Archchancellor in the Discworld series.  This also allowed for the creation and stabilisation of unique characters to make up the senior faculty of Unseen University, including the Bursar, the Dean, the Chair of Indefinite Studies and the Lecturer in Recent Runes.  While the other wizards have a fun romp breaking out to go see the moving pictures, the Bursar has a great story, as you get to see the first signs of madness that would afflict him throughout every other book he appears in, as he first encounters the stress associated with working under Ridcully.  I also liked the introduction of a young Ponder Stibbons, whose bad day while trying to escape from the university is pretty humorous, but also the complete departure from his later role as the only serious member of the faculty.  Thanks to their entertaining storylines, the wizards would appear in multiple books in the rest of the Discworld series, and while they never had their own specific subseries, they would get major inclusions in several other subseries, including substantial stories in The Last Continent, Soul Music, Lords and Ladies and The Hogfather, as well as their own novel, Unseen Academics.

While I have physically read most of the books in the Discworld series, including Moving Pictures, these days I tend to only listen to the audiobook formats of these books.  The Discworld audiobooks are pretty awesome, and the two narrators for the series, Nigel Planer and Stephen Briggs, both do an incredible job.  I find that the humour in the Discworld novels is massively enhanced by the narration, and I love listening to the stories this way.  At 10 hours and 8 minutes, this is not a long audiobook, and I always tend to power through these books really, really quickly.  Planer is a comedy veteran and has an awesome audiobook voice, and it is quite impressive the sheer range of different and distinctive voices he can come up with.  I also like his incredible consistency when it comes the multiple books in the Discworld series; for example, voices he creates for Moving Pictures are generally the same used for that character in later books he narrated.  The audiobook format of Moving Pictures is my preferred way to enjoy this book, and it is really worth trying out.

As you can see from my extremely long rant above, I absolutely love Moving Pictures and the Discworld series.  Pratchett created an incredibly complex and extremely funny novel that laughs right at the heart of the film industry.  The sheer range of references in this book is amazing, and the creation and enhancing of the various side characters featured in this book has massive ramifications for many of the later Discworld novels.  If you have yet to experience the joy of Terry Pratchett’s Discworld series, get on it as soon as you can.  It is well worth it, and Moving Pictures is a great place to start your Pratchett adventure.  I fully intend to review more books in this series in the future.

Halo: Renegades by Kelly Gay – Audiobook Review

Halo Renegades Cover.jpg

Publishers: Gallery Books and Simon & Schuster Audio (19 February 2019)

Series: Halo

Length: 8 hours 37 minutes

My Rating: 4.25 out of 5 stars

In this review, I dive into the expanded media universe surrounding the popular Halo video game franchise, as I review one of their latest tie-in books, Renegades by Kelly Gay.

I remember way back in 2001 when we first got the X-Box, the original Halo (or Halo: Combat Evolved) was one of the first games we got on the system, and it was definitely one of the best games we had at the beginning of the platform.  The graphics on Halo were just incredible for the time, and it represented a fantastic evolution in the first-person shooter genre.  The Halo series has since expanded out in a number of addition games, including the five main games (Halo to Halo 5), two additional first-person shooters (ODST and Reach) and two real-time strategy games (Halo Wars 1 and 2).  I have ended up playing most of the games in this series and have quite enjoyed the fun action and excitement that come with the series.

Like many other video game franchises, writers have taken advantage of the Halo series’ popularity to create a range of tie-in novels, comics, animation and other media items.  There has even been talk of a live-action Halo movie for some time, although we are probably a long way off from that.  Halo is one of those games where the creators actually invested in a complex backstory and extended history, much of which is revealed within the game’s impressive cut scenes.  While I quite enjoyed the extended Halo backstory revealed in the games, I never got too into the media tie-ins associated with the franchise.  The only other book in this franchise I have read is Halo: Contact Harvest, which I bought in Philippines to supplement my reading material on an extended trip.  While I did actually really enjoy Contact Harvest, which focused on one of the most entertaining side characters in the original game trilogy, I did not have a chance to read any of the other books written about the games until now.  Since starting my blog, I am always keen to expand my range and decided to listen to the audiobook version of this book for something different.  I did have to choose between Renegades and the recently released young adult Halo book, Battle Born, but ended up going with Renegades in the end.  I may yet check out Battle Born at a later date.

For those unfamiliar with the franchise, the games are set in the 26th century, after humanity has journeyed away from Earth and formed an interstellar civilisation.  Some years before the events of the first game, humanity comes into contact with an advanced alliance of alien races, collectively known as the Covenant, who engage in a brutal war against humanity.  As part of this war, a human ship fleeing the Covenant lands on an artificial ring planet, known as Halo.  The Halo rings were created millennia ago by a now extinct race of beings, the Forerunners, to stop the creatures destroying their civilisation, the parasitic race known as the Flood.  However, the only way to defeat the Flood was to wipe out all life in the galaxy to starve the Flood, and then reseed life, including humanity, back into the galaxy.  Throughout the course of the first three games, the protagonist attempts to save humanity from the Covenant and the Flood, eventually forming an alliance with elements of the Covenant and bringing the war to an end.  Halo 4 and 5 are set a few years after the original trilogy, and feature the protagonist dealing with surviving members of the Forerunners and a whole set of other threats.

Renegades is set in the year 2557, approximately around the same times as Halo 4, and follows the adventures of the human salvage ship Ace of Spades.  After the events of the book Halo: Shadow and Smoke, the crew of the Ace of Spades are still reeling from the losses they experienced and are eager to get revenge of the Sangheili (Elite) Covenant commander Gek’Lhar.  Captain Rion Forge is also determined to use the information they recovered in their last adventure to locate and rescue her father’s missing ship, the Spirit of Fire.

However, Gek’Lhar is not the only enemy they have made.  The United Nations Space Command’s (UNSC) Office of Naval Intelligence (ONI) works to collect or control all valuable or dangerous pieces off Forerunner technology in the galaxy, and the crew of the Ace of Spades are the only people aside from Gek’Lhar who have knowledge of a massive debris field filled with valuable Forerunner technology.  In the middle of a daring heist to steal information from Gek’Lhar, Forge and her crew find themselves captured by ONI operatives, who confiscate the coordinates to the debris field, as well as all the crew’s assets and salvaged technology.

Left with nothing but their ship, the Ace of Spades crew need to find the next big score, and information Forge secretly obtained from ONI during their arrest may provide them with what they need.  ONI are on route to secure a remote and desolate planet, which contains the remains of one of their ships, which apparently crashed with classified technology aboard.  The contents of the ship may be the crew’s best option to reclaim their stolen possessions, so they set out to get there first.  Beating ONI to the planet, the Ace of Spades crew make a surprising discovery of an advanced robot calling itself 313 Guilty Spark.

Halo: Renegades is a terrific novel from author Kelly Gay, who creates an exciting and compelling story with a huge number of connections to the Halo universe.  Gay is a well-established author of science fiction and fantasy fiction, best known for her Charlie Madigan series, and who also writes under the pen name of Kelly Keaton.  Renegades is the direct sequel to Gay’s 2016 novella Smoke and Shadows, but it also continues stories started in the games and introduced in The Forerunner Saga of books.

The first thing I have to talk about when it comes to Halo: Renegades is the sheer range of Halo references and backstory from across the Halo games and extended media utilised in this book.  Not only is the story set in the post-Halo 3 universe but the book takes place around the time of the events of Halo 4, with several of the events from the fourth game commented on and having some impact on the story.  In addition, one of the main protagonists of the book, Rion Forge, is the daughter of one of the main characters from the first Halo Wars, Sergeant John Forge, and Rion Forge spends a good part of this book trying to find her father and the ship from Halo Wars 1 and 2, the Spirit of FireRenegades also features 313 Guilty Spark, one of the main antagonists from the original trilogy, as a major point-of-view character in the book, and characters from the Spartan Ops additional content of Halo 4 appear in various minor roles throughout the book.  That is on top of all the information contained in the previous books in the Halo extended universe.  Renegades takes place directly after the events of Gay’s preceding Halo novella, Smoke and Shadows, and all the events that occur in that book are incredibly relevant.  In addition, the events and characters explored in The Forerunner Saga, a trilogy that dove deeply into several key Forerunner characters from the various games, also play a significant role throughout Renegades.

Now, with all these references to various games and books, how easy is the plot of Renegades to follow, especially for those with limited or only basic knowledge of the Halo universe?  I would say that Renegades is a perfect book for hardcore fans of the Halo series who have enjoyed some of the books mentioned above and who will appreciate all the references and discussion that occurs within.  People with slightly less knowledge of the franchise may struggle during certain parts of the plot and have a hard time understanding the relevance of what is happening.  Having played all the games and having done some background reading, I thought that I would be able to follow everything that was going on, but I actually struggled with some aspects of the plot, especially with the extensive discussion about ancient Forerunner characters.  While I did struggle a little, I found that as I stuck with the book, all the relevant parts were eventually explored in some additional detail, helping to fill in the picture.  I do think that the author took the reader’s knowledge of the events of all the video games a little for granted, and there were some gaps in the story that, while I was able to fill them in, people less familiar with the games might have trouble with.  That being said, Gay did a fantastic job of making the story accessible to those people who had not read her direct prequel story, Smoke and Shadows, and readers were quickly able to get a good understanding of Gay’s earlier entry into the Halo universe.  In the end, if you have very little knowledge of the Halo games, this probably is not the book for you, and while you might be able to enjoy the adventure within, you are extremely likely to get lost a number of times throughout the complex plot.

Aside from the intensive amount of inclusions from the various Halo games and media tie-ins, I felt that Renegades was an overall awesome book that was a lot of fun to listen to.  Gay presents an entertaining character based novel that has a good amount of new, original story content while also utilising the main aspects of the Halo universe.  The author presents the story from a range of different character perspectives, allowing for a richer and fuller story for the reader to enjoy.  There is a little less action than you would expect from a Halo tie-in novel, but there are still a number of action sequences throughout the book to keep fans of combat and firefights interested.  I quite liked where the story went, and I was extremely glad that I decided to read this book.

I thought that the camaraderie of the crew of the Ace of Spades served as a good emotional heart to this story, and I liked the time that Gay spent exploring the familiar relationship that had formed among the members of the crew, and the strain that recent events had placed upon them.  I also enjoyed how the story focused on a gang of salvagers, and it was interesting to see how they fit into the wider Halo universe.  It also meant the story featured a few heists-like sequences, as the team uses intelligence rather than brute-strength to defeat their opponents.

One of the more interesting characters utilised in Renegades was the character of 313 Guilty Spark.  Spark was a Forerunner Monitor; an intelligence left behind to maintain the Halo rings and help activate them in case of another Flood infestation.  Spark appeared in all three of the original Halo games, including Halo: Combat Evolved as the main antagonist, and Halo 3, in which he was apparently killed.  However, The Forerunner Saga of books revealed he had survived the events of Halo 3 and was actually a former ancient human who had been transformed into a monitor long ago by the Forerunners.  Spark had quite a good redemption arc within this book, as well as good a redemption arc, as someone who killed off Sergeant Major Johnson deserves.  While Spark has his own agenda for most of the book, his time among the crew starts to rekindle his lost humanity and slowly turns him into a somewhat likeable character.  I did enjoy the duality that Gay portrayed within Spark, as the character tries to figure out who exactly he is: the ancient human, the Forerunner monitor or something entirely different.  His subsequent quest to find out who he is becomes a major part of the story, and it was interesting to see how it tied into the larger Halo universe, especially in relation to the Forerunners.  I was slightly disappointed that his role in the original three Halo games was not really mentioned or explored, but it was still a compelling character arc that I found to be most intriguing.

As I mentioned before, I chose to listen to the audiobook format of this novel, narrated by Justine Eyre.  Like many tie-in novels, this is a relatively short audiobook, only going for 8 hours and 37 minutes, making it fairly easy to get through this book quickly.  I quite enjoyed listening to this book rather than reading it, as it allowed me to absorb the deep dive into the Halo lore a little easier.  I also found that the audiobook format helped enhance some of the action sequences, such as the awesome spaceship fight sequences in the centre of the book.  Justine Eyre did a fantastic job of narrating this story, and the voice she provides for the base narration and the book’s central character, Rion Forge, is perfect, encapsulating the strong and determined nature of Forge that Gay sets forth in the book.  I quite liked the voices that Eyre utilises for the other human members of the Ace of Spades crew, and she does some decent and varied voices for the book’s alien characters.  I had a little trouble liking Eyre’s voice for Guilty Spark, mainly because Tim Dadabo did such an incredible job with the character in the games; however, this did not really negatively impact my experience with Renegades.  As a result, I would definitely recommend the audiobook format of this tie-in novel, as I found it to be an awesome way to enjoy this amazing story.

Kelly Gay did an excellent job following up her 2016 Halo novella, Smoke and Shadow, and I had an absolute blast listening to Halo: Renegades.  The book contains an outstanding story that goes deep into the lore of the Halo franchise and successfully pulls in elements from several games and novels to create a fantastic overall read.  While some readers may have trouble following some parts of the story, I had a great time reading it, and I know that established fans of this particular franchise will really love Gay’s new book.  I really hope that Gay continues the story of Rion Forge, 313 Guilty Spark and the rest of the crew of the Ace of Spades in the future, and I would be quite interested to see them try to navigate the post-Halo 5 universe.  This is definitely a series that I will be keeping an eye on.

Waiting on Wednesday – Upcoming Star Wars Tie-in Novels

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  Stay tuned to see reviews of these books when I get a copy of them.

I have never made it a secret that I am a huge fan of the Star Wars extended universe, having devoured several of the books and comics in the last year.  After reviewing the first 2019 entry into the Star Wars extended universe, the young adult novel Queen’s Shadow, last week I thought this would be a good time to talk about some of the upcoming books in the franchise.  There are three Star Wars novels being released in the next four months that I am very much looking forward to.  These three novels represent a very interesting spread of stories across the Star Wars timeline, and each have some very intriguing story premises.

The first of these books is Master and Apprentice, by Claudia Gray, which is coming out in a few weeks.

Master & Apprentice Cover.jpg
Master and Apprentice is an intriguing novel that will focus on the relationship between Qui-Gon Jinn and his young apprentice, Obi-Wan Kenobi.  While previous novels have explored Obi-Wan’s apprenticeship with Qui-Gon, none of these are considered canon anymore, so it will be interesting to see how this relationship is explored in the new extended universe.  This will be fourth Star Wars novel from Claudia Gray, who has already contributed to the current Star Wars extended universe with Lost Stars, Bloodline and Leia, Princess of Alderaan.

Goodreads Synopsis:

An unexpected offer threatens the bond between Qui-Gon Jinn and Obi-Wan Kenobi as the two Jedi navigate a dangerous new planet and an uncertain future.

A Jedi must be a fearless warrior, a guardian of justice, and a scholar in the ways of the Force. But perhaps a Jedi’s most essential duty is to pass on what they have learned. Master Yoda trained Dooku; Dooku trained Qui-Gon Jinn; and now Qui-Gon has a Padawan of his own. But while Qui-Gon has faced all manner of threats and danger as a Jedi, nothing has ever scared him like the thought of failing his apprentice.

Obi-Wan Kenobi has deep respect for his Master, but struggles to understand him. Why must Qui-Gon so often disregard the laws that bind the Jedi? Why is Qui-Gon drawn to ancient Jedi prophecies instead of more practical concerns? And why wasn’t Obi-Wan told that Qui-Gon is considering an invitation to join the Jedi Council—knowing it would mean the end of their partnership? The simple answer scares him: Obi-Wan has failed his Master.

When Jedi Rael Averross, another former student of Dooku, requests their assistance with a political dispute, Jinn and Kenobi travel to the royal court of Pijal for what may be their final mission together. What should be a simple assignment quickly becomes clouded by deceit, and by visions of violent disaster that take hold in Qui-Gon’s mind. As Qui-Gon’s faith in prophecy grows, Obi-Wan’s faith in him is tested—just as a threat surfaces that will demand that Master and apprentice come together as never before, or be divided forever.

This sounds like it will have a complex and character driven plot that will really plumb the depths of this Jedi Master and apprentice relationship.  This is actually the furthest back the new extended universe books have explored, and I am quite excited to see the earlier adventures of these two iconic characters.  I am extremely curious to see how Qui-Gon Jinn is characterised in this book, and I would love to see some discussion about his relationship with Count Dooku.  Master and Apprentice sounds absolutely incredible, and I have already requested a copy.

Alphabet Squadron Cover.jpg
The second book is the ultra-exciting-sounding Alphabet Squadron by Alexander Freed.  Alphabet Squadron, which is set to be released in early June, is the first book in a new original Star Wars trilogy, featuring New Republic pilots in the post-Return of the Jedi timeline.  Freed is another established Star Wars author, having written two books in the current canon, Twilight Company and the Rogue One: A Star Wars Story novelisation, as well as a series of Star Wars comics in the now defunct extended universe.  Alphabet Squadron also has a synopsis out, although I chose to use the one I found on the Penguin Random House website as it contains a lot more detail.

Penguin Random House Synopsis:

On the verge of victory in a brutal war, five New Republic pilots transform from hunted to hunters in this epic STAR WARS adventure. Set after Return of the Jedi, Alphabet Squadron follows a unique team, each flying a different class of starfighter as they struggle to end their war once and for all.

The Emperor is dead. His final weapon has been destroyed. The Imperial Army is in disarray. In the aftermath, Yrica Quell is just one of thousands of defectors from her former cause living in a deserters’ shantytown—until she is selected to join Alphabet Squadron.

Cobbled together from an eclectic assortment of pilots and starfighters, the five members of Alphabet are tasked by New Republic general Hera Syndulla herself. Like Yrica, each is a talented pilot struggling to find their place in a changing galaxy. Their mission: to track down and destroy the mysterious Shadow Wing, a lethal force of TIE fighters exacting bloody, reckless vengeance in the twilight of their reign.

The newly formed unit embodies the heart and soul of the Rebellion: ragtag, resourceful, scrappy, and emboldened by their most audacious victory in decades. But going from underdog rebels to celebrated heroes isn’t as easy as it seems, and their inner demons threaten them as much as their enemies among the stars. The wayward warriors of Alphabet Squadron will have to learn to fly together if they want to protect the new era of peace they’ve fought so hard to achieve.

While I was always going to get this book no matter what, the moment I saw the plot summary mention of Hera Syndulla, of Star Wars Rebels fame, I knew I would move heaven and Earth to get this book.  I absolutely loved Star Wars Rebels and I am extremely keen to read anything that explores the fates of any of the characters from the show.  Aside from the presence of Hera Syndulla, there are so many other cool elements of Alphabet Squadron that make me really want to check it out.  First of all, the focus on a fighter squadron has so much potential for action and adventure, and I am anticipating a ton of awesome dog fights and wonderful examples of ship-to-ship battles in space.  I am also looking forward to the requisite training and analysis of the various flying techniques that tend to follow those sorts of stories, and a squadron made up of one of each of the Rebel Alliance’s iconic ships sounds pretty damn awesome to me.  Finally, I am excited to see the start of a whole new, original Star Wars series, focusing on a whole new bunch of characters.  While the Star Wars books that focus on the characters from the films, shows and games are really cool, it will be interesting to see an extended universe book whose plot is not as closely linked with the overarching story of the movies and televisions shows.  I have a feeling that this might be the Star Wars book I enjoy the most in 2019, and I have high hopes for it.

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The final book that I will be looking at is Treason, the third book in the Thrawn series by master of Star Wars novels, Timothy Zahn.  Treason, set to be released in July, will continue the story of one of the best villains of the Star Wars extended universe, Grand Admiral Thrawn.  Grand Admiral Thrawn was introduced in 1991’s Heir to the Empire and is one of the most iconic characters in the previous extended universe, serving as a major antagonist for several books.  Thrawn proved so popular that Disney resurrected him for their extended universe, featuring him as a villain in Star Wars Rebels.  In addition, Disney also invited Zahn to reimagine his character’s origin in 2016, with the first book in this series, Thrawn.

Goodreads Synopsis:

Grand Admiral Thrawn faces the ultimate test of his loyalty to the Empire in this epic Star Wars novel from bestselling author Timothy Zahn.

“If I were to serve the Empire, you would command my allegiance.”

Such was the promise Grand Admiral Thrawn made to Emperor Palpatine at their first meeting. Since then, Thrawn has been one of the Empire’s most effective instruments, pursuing its enemies to the very edges of the known galaxy. But as keen a weapon as Thrawn has become, the Emperor dreams of something far more destructive.

Now, as Thrawn’s TIE defender program is halted in favor of Director Krennic’s secret Death Star project, he realizes that the balance of power in the Empire is measured by more than just military acumen or tactical efficiency. Even the greatest intellect can hardly compete with the power to annihilate entire planets.

As Thrawn works to secure his place in the Imperial hierarchy, his former protégé Eli Vanto returns with a dire warning about Thrawn’s homeworld. Thrawn’s mastery of strategy must guide him through an impossible choice: duty to the Chiss Ascendancy, or fealty to the Empire he has sworn to serve. Even if the right choice means committing treason.

This should be a really interesting read, and I believe that it will be the final book in the Thrawn series.  Thrawn is an amazing character to read about, and the adventures of the Empire’s ultimate tactician are some of the best stories in the entire Star Wars universe.  I really enjoyed the second book in this series, Alliances, which saw Thrawn team up with Darth Vader, although the plot of this book sounds like it will be more closely associated with the first book in the series, Thrawn.  I have not had a chance to enjoy the first Thrawn novel yet, although I am planning to listen to it before Treason comes out.  I imagine that this book will wrap up the character’s story before his final appearance in Star Wars Rebels, and I am very intrigued to see how this story arc finishes up.  I will be interested to see Thrawn try and work against the Death Star project, and the return to his home planet has some intriguing potential as well.  Overall, this sounds like another enjoyable instalment in the Thrawn series, and I am quite looking forward to see how the author ends this series, and where he will go from here.

While I may try and get physical copies of these books, preferably before their release dates, I will be strongly tempted to seek out the audiobook versions of these books instead.  Star Wars audiobooks are something special, and I love how they utilise the franchise’s iconic sound effects and music to enhance the story and make them sound out.  I will have to see how I go, but do not be surprised if one or more of the follow up reviews to this article involve the audiobook versions of these books.

I am very excited for these next three Star Wars novels, and I know that I will love all of them.  I love how these books represent such a wide range of stories, and I think that the new Star Wars extended universe is in excellent shape.  Stand by to see what I think of these amazing sounding tie-in novels.

Firefly: The Magnificent Nine by James Lovegrove

Firefly The Magnificent Nine Cover

Publisher: Titan Books (Hardcover Format – 19 March 2019)

Series: Firefly – Book 2

Length: 331 pages

My Rating: 4.5 out of 5 stars

Fresh off writing the fantastic first book in this new series of Firefly tie-in novels, author James Lovegrove has crafted another amazing Firefly book that focuses on one of the more entertaining members of the Serenity crew, the hero of Canton, the man they call Jayne.

As I mentioned when I reviewed the first book in this new series of Firefly novels, Big Damn Hero, and in one of my subsequent Waiting on Wednesday entries, I am a massive fan of the Firefly franchise and was particularly eager to read the second book in this new series, The Magnificent Nine, which sounded liked it had an amazing plot.  As a result, I made sure to order this copy online well in advance and was extremely happy when it came last week so close to the worldwide release date.  I managed to read through it in about a day, and once again had the amazing feeling of being transported back into Firefly universe.

Out in the darkness of the verse, the crew of the Firefly class ship Serenity is up to its old tricks, searching for smuggling jobs that will keep them flying, while at the same time staying off the Alliance’s radar.  While Captain Malcolm Reynolds is used to anticipating the needs and wants of the inhabitants of his ship, he is completely thrown when a request for an unpaid mercy mission comes from one of the most unlikely members of his crew.  Serenity’s resident disgruntled mercenary, Jayne Cobb, suddenly asks that the ship be diverted to the backwater world of Thetis.  An old flame of Jayne’s, Temperance McCloud, has reached out requesting aid.  A vicious bandit, Elias Vandal, is threatening her small town of Coogan’s Bluff with a horde of trigger-happy thieves and murderers.  Mal initially does not take the request seriously, but then Jayne does the unthinkable and offers up his most prized possession, his beloved gun, Vera, as payment for the crew’s help.

Arriving at Thetis, the crew find that not only are the inhabitants of Coogan’s Bluff reluctant to get involved in any sort of fight, but a well-armed force of killers is waiting for them and spoiling for a fight.  However, the most shocking discovery is the fact that Temperance is raising a teenage daughter, born less than a year after Temperance and Jayne parted ways and named Jane McCloud.

This was a pretty epic read and one I had a lot of fun with.  Lovegrove once again hits it out of the park with this amazing novel that featured a great story, excellent coverage of the Firefly crew and some new interesting characters and events.  The Magnificent Nine is set between the events of the television series and the film Serenity, before Inara and Shepherd Book leave the ship.  Once again, I liked how this new entry into the Firefly book series felt exactly like a new episode of the television show, although it uses some of the show’s existing episodes, like Jaynestown or Heart of Gold, as inspiration.  I also quite liked how the story emulated some classic westerns such as The Magnificent Seven, which obviously inspired this book’s name, while also utilising science fiction elements.  I actually enjoyed this book a bit more than the preceding Firefly novel, Big Damn Heroes.  I felt that the story was more fast paced, significantly more action packed, and less widely spread out that the first book.  I also quite enjoyed the author’s use of the existing characters from the show as well as the intriguing new side characters that are introduced in this book.  The main story contains some interesting twists and turns, some of which are easy to see coming, but one or two of which come out of nowhere and are quite surprising.  The end result is a thrilling and character driven story which is enhanced by its association with the Firefly television show.

One of my favourite things about this book is the focus on the character of Jayne, especially as we get to see his underutilised noble side come out once again.  Throughout the run of the television show and most of the follow-up movie, Jayne is a selfish mercenary more concerned with his own self-interest and personal gain than the lives of his fellow crewmembers.  Jayne is not above sacrificing or betraying members of his own crew, namely the Tam siblings, if it will benefit him in some way.  His joining the crew of Serenity even involved him betraying and shooting his former captain when Mal offered him a better paying job and his own room on the ship.  That being said, there are a few instances where Jayne will do the right thing and act the hero, resulting in some memorable moments for the character.  The most notable of these occurred in the episode Jaynestown, where Jayne’s core beliefs are rocked by an entire community who venerate them as a great hero of the masses.  In The Magnificent Nine, Jayne’s noble side once again comes out when he receives a request for help from his former lover and her daughter.  As a result, he makes a series of impulsive and foolish actions throughout the book in order to try to do what he sees as the right thing, and these often result in some excellent sequences throughout the book.

Seeing this more noble version of Jayne emerge once again is fantastic and will be greatly appreciated by a huge number of Firefly fans.  Jayne is always a widely entertaining character in the Firefly franchise, and I felt that Lovegrove did a great job of portraying the character in this story.  I really enjoyed seeing another Jayne-centric storyline, and I liked how the author makes sure to utilise a number of classic Jayne elements throughout The Magnificent Nine, including the return of his iconic bobble hat and his favourite gun, Vera.  However, there are some interesting new Jayne moments as well, as Lovegrove goes back and explores some elements from his past, including how he met Temperance, and how she helped turn him into the man he is today.  This is an outstanding novel for those fans who love the character of Jayne, and I had a lot of fun watching him get another personal adventure.

As The Magnificent Nine mostly focuses on Jayne, the rest of the crew do take a bit of a backseat in this book.  That being said, all of them get one or two scenes focused on them, in one way or another.  Lovegrove once again does a great job of capturing the characters from the show, and rehashing their various quirks, relationships and the other minutiae of their personalities, even with these limited scenes.  While some of the characters do not get too much action in this book, I thought that Mal and River in particular were showcased well.  In this book, Mal plays the long-suffering captain who finds himself dragged into all manner of trouble by his crew, which forces him to act as the ship’s annoyed father figure.  River, the psychotic psychic, also gets a pretty good run in this book.  While Lovegrove does not explore her mind to any great degree, she gets some fun scenes, including one where she takes out intruders in Serenity, and another where she steals Vera and uses it in a firefight.

The side characters introduced in this book are pretty memorable, and the storylines revolving around them were very interesting.  Jayne’s former love interest, Temperance McCloud, is a pretty badass woman, and it’s fun to see the sort of woman Jayne would fall in love with.  There are also a number of secrets from Temperance’s past that come into play and add some emotional depth to hers and Jayne’s story.  The villain of this story, Elias Vandal, is a fairly dark antagonist, acting as a sort of Charles Manson-like character, forming a cult of personality that draws in the planets outcasts and loners while also claiming to be a former Reaver.  I quite liked Vandal as the story’s villain.  I thought he was well written out, and the various layers to his past and the way he controls his gang are quite intriguing.  Young Jane McCloud is another great side character, and I liked her interactions with River and Jayne.  She forms a great friendship with River, and the two get up to all sorts of fun antics.  I also liked the unconventional father-daughter relationship that occurred between Jayne and Jane, especially when they were forced to work together.

As mentioned above, The Magnificent Nine contains a large amount of action, with a huge number of firefights and other battles throughout the book.  I liked the way that many of the battles had a western theme, with the skilled gunfighting heroes fighting large swathes of bandits and goons.  However, the utilisation of science fiction elements really helped enhance them and, in some cases, increase the humour value.  I liked the Mad Max-like chase scene that featured not only horses but also dune buggies, motorbikes and Firefly’s mule.  There is also a spaceship assisted lassoing that was quite fun, and I liked seeing a classic trope like a lasso assisted by science fiction elements.

I absolutely loved Firefly: The Magnificent Nine, which turned out to be another ultra-fun romp back into one of my favourite television shows.  Lovegrove has a real skill for bringing these characters to life, and I really enjoyed the thrilling story he wrote for The Magnificent Nine.  The author’s portrayal of Jayne Cobb really shines through in this book, and it was great to see another story based around this awesome and funny character.  This book is best appreciated by fans of the franchise, although I feel there is a lot in this book for new fans to enjoy.  While this book was an amazing amount of fun to read, I now have to wait another six months for my next taste of the Firefly verse; how will I survive?

Star Wars: Queen’s Shadow by E. K. Johnston – Audiobook Review

QueensShadow Cover.jpg

Publishers: Disney Lucasfilm Press and Listening Library (5 March 2019)

Series: Star Wars Extended Universe

Length: 8 hours 22 minutes

My Rating: 4 out of 5 stars

The female protagonist of the Star Wars prequel movies, Padmé Amidala, gets a story mostly worthy of her, as young adult fiction author E. K. Johnston attempts to bridge the character gap between the first two Star Wars prequel movies in Queen’s Shadow, the first Star Wars novel of 2019.

While The Phantom Menace had its flaws, one of the things that the first Star Wars prequel film did right was the character of Queen Amidala, the young, fierce and strong democratically elected Queen of Naboo, who was able to lead her people to freedom.  Portrayed by a young Natalie Portman, the character appeared in the other two prequel movies, where her relationship with Anakin Skywalker became a key plot point of the entire series.  While I am not the biggest fan of how Padmé was portrayed in the second and third prequel films, I was quite excited to read a novel that explored the character in more detail, especially one written by Johnston, who did such a fantastic treatment on the popular character Ahsoka Tano in her one previous foray into Star Wars fiction.  After my previous awesome experiences with Star Wars audiobooks, such as Ahsoka, I chose to listen to this book’s audiobook format, which was narrated by Catherine Taber.

Four years after ensuring the defeat of the Trade Federation on Naboo, Queen Padmé Amidala has served the last elected terms of office and is no longer Queen.  Now free of the responsibilities of ruling, Padmé and her loyal handmaidens now have time to think about a new future.  However, before Padmé can put any plans in place the new Queen of Naboo presents her with a job she cannot refuse: become the new representative of Naboo in the Galactic Senate.

Accepting the role, Senator Amidala travels to Coruscant, the capital of the Galactic Republic, to take up her seat, accompanied by a completely new support staff.  She is quick to discover that her experiences as a ruler have not prepared her for the demanding and treacherous world of galactic politics.  The Senate is a hotbed of corruption and bureaucracy, and Padmé is already considered by many to be a puppet of Chancellor Palpatine.  She also has number of powerful enemies throughout the galaxy who seek not only to discredit her but also to kill her.

However, Padmé Amidala is used to being underestimated, and with Sabé, her former decoy and shadow, watching her back, she begins to forge the political alliances she needs to finally bring some change the galaxy.

This was an interesting piece of Star Wars fiction that I quite enjoyed.  However, it is not without its flaws, and there were a few things that I disliked about the story that resulted in me dropping my overall rating slightly.  But before I talk about the parts of the story that I had issue with, I want to mention the elements of this book that I enjoyed quite a bit.

Queen’s Shadow is an amazing Padmé Amidala story that helps redeem the character after her less than stellar showings in the second and third Star Wars prequel movies.  This book helps make people forget about the helpless, pregnant damsel from Revenge of the Sith (although some deleted scenes from that movie do show some of the politics she was involved with), and instead focuses on her role as a canny political operator.  I was also quite happy that Anakin did not appear as a character in this book; I preferred to see Amidala stand on her own without being defined by her relationship with a Jedi.

Johnston did a spectacular job of creating a novel that bridges the gaps in Padmé’s story between the first and second prequel movies.  At the end of The Phantom Menace Padmé is still queen of Naboo, but by the start of Attack of the Clones she has become a senator, with very little discussion in the movies concerning how this came about.  While I am sure that some of the books and comics in the old Star Wars extended universe would have covered this period of Padmé’s life, Queen’s Shadow is one of the first stories to explore this in the new Disney owned and operated Star Wars extended universe.

The author spends a significant amount of time focusing on Padmé’s early days in the Galactic Senate, including how she formed some of her early alliances, such as with Bail Organa and Mon Mothma, and how she became such a significant force in the Senate.  In addition to this, we get to see how and why several of the minor Naboo characters from The Phantom Menace left Padmé’s side, and how several new characters, such as her new handmaidens and her security guard, Gregar Typho, came into her service.  In addition to serving as a bridge between the two prequel movies, Queen’s Shadow also ties into The Clone Wars animated television show, showing Padmé’s first contact and initial relationships with some of the characters who originated in the animated show, such as Senators Rush Clovis and Mina Bonteri.  While the book does spend time setting up events for Attack of the Clones, Johnston ensures that Padmé and the other main characters reflect on the events that occurred during The Phantom Menace, and the people that helped them during these adventures, such as Qui-Gon Jinn and little Anakin Skywalker.  Overall, I felt that this really helped tie in the events between the two books and is an excellent new piece of Star Wars cannon.

In my opinion, one of the cleverest parts of The Phantom Menace was the revelation towards the end of the film that Queen Amidala was actually being played by two separate actresses: Natalie Portman and Keira Knightley.  In the context of the film, Natalie Portman’s character, Padmé, was the real queen of Naboo, while Keira Knightley’s character, Sabé, was a decoy used for security purposes.  While Padmé portrayed the Queen at the start of the movie, when the Trade Federation invaded there was a subtle switch and Sabé took on the role while Padme could be seen disguised as a nondescript handmaiden in the background.  The two characters would then switch between portraying Queen Amidala throughout the film, with Sabé taking on the role whenever there was a chance the Queen could be captured or killed, while Padmé took on the role herself when official discussions or speeches needed to be made.  Handmaiden Padmé also got her own scenes when Sabé was taking on the role as Queen, allowing the viewers to see this side of the character.  This was and still is an amazing and ingenious part of the movie, which worked due to the similarity in appearances between the two then relatively unknown actresses, a downplaying of Knightley’s role in the film, as well as because of the elaborate makeup, hairstyles and dresses that Queen Amidala wore.  As a result, the general audience were quite surprised at the time, especially as cast lists were not as easily available on the internet at the time.

As a result, I was extremely happy that Johnston chose to explore the utilisation of the queen’s decoy in some detail throughout this book.  Quite a lot of time is spent discussing the techniques behind the Amidala persona, from the distracting makeup and costumes, to the quick-change techniques that Padmé and her handmaidens utilise, and even several discussions about the ‘Amidala voice’, the imperious tone that Portman and Knightly both performed in The Phantom Menace.  I found this entire exploration of this decoy angle incredibly fascinating, and it gave me a completely new appreciation for how the decoys were utilised in the first prequel film.  The decoys were also a key part of Queen’s Shadow, as Padmé still continues to utilise them as a senator, allowing her to avoid danger and slip away at social gatherings so she can undertake other covert tasks.  The scenes where they utilise them are quite intriguing, and I liked the author’s thoughts on the psychology behind the effectiveness of the decoys and how they are still an effective technique in an advanced science fiction society.  It was interesting to note that both of Padmé’s decoys who appear the films, Sabé and Cordé (who was blown up at the start of Attack of the Clones), have major roles in this book, with both taking on the Amidala persona at some point in the story.

While it was intriguing to see Cordé learn to take on the role of Amidala in this book, the original decoy, Sabé, was a much bigger part of the plot.  Sabé has a significant role within the book and is actually Queen’s Shadow’s secondary protagonist, performing undercover work on Padmé’s behalf.  The relationship between Padmé and Sabé was a really interesting and emotional subplot to explore, as Sabé is quite loyal to the former queen.  How Sabé defines herself as Padmé’s friend and confidant is a significant part of Sabé’s story, and Johnston spends time attempting unravel this complicated relationship.  The overall result is a fascinating inclusion to this story, and one that adds some real emotional depth to the story.

In addition to the focus on the decoy characters, Johnston also spends time looking at the role of Padmé’s royal handmaidens, the young hooded women who followed Padmé around in the first film.  I had never really given the handmaidens much thought before this book, apart from how Padmé was able to hide her identity by taking up a handmaiden’s garb for several parts of the film.  However, Johnston does a fantastic job of explaining the actual role of these characters as Padmé’s confidants, covert operatives, undercover bodyguards and potential body doubles.  I really liked how Johnston was able to turn these minor characters from the films into a significant part of her book, and it was quite interesting to see them be deployed to help with Padmé’s political moves.  Each of the handmaidens, both those who only appeared in The Phantom Menace and those who only appeared in Attack of the Clones, are explored in some detail throughout the book.  The reader gets a real sense of each of the characters personalities, what skills they bring to Padmé’s table and the fates of those handmaidens who served Padmé during the invasion of Naboo are also explained by this book.  This look at the handmaidens is an excellent part of the book, and one that I actually found quite fascinating.

Aside from the look at Padmé and her associates, Queen’s Shadow also examines a number of other aspects of the Star Wars universe during this time period.  For example, there is quite a large focus on politics, both on Naboo, and within the Galactic Senate.  The galactic politics in particular is quite intriguing, and I liked seeing Padmé’s initial impression of Senate procedure and its many shortcomings.  Johnston has also included some fun media articles throughout the book, showing how negative news coverage is being used to disadvantage or advantage Padmé’s political ambitions, which I found to be quite amusing.  There are also some hints at the coming Separatist movement, as several planets are showing discontent with the Republic and certain actions are taking place to undermine security throughout the galaxy.  All of the features are pretty interesting, and I had fun reading about them throughout this book.

Now, while I obviously quite enjoyed many of the elements that Johnston explored in this book (having gone on about them for over two pages), I have to admit that the overall story is actually a bit boring in places and the story really does not go anywhere.  There are some big points, including a quick assassination attempt, piracy, large-scale disasters and potential political crisis, but many of these events has any real significance, follow through or any sort of actual conclusion.  This could potentially be alright if Queen’s Shadow is the start of a larger storyline or a new book series, but I am not too sure how likely that is.  Not only is there no real indication that Johnston will be continuing this story, but the epilogue of the book kind of puts a damper on that, which I will discuss below.

 

BEWARE SPOILERS BELOW:

The epilogue of the book shows Padmé’s funeral, as shown at the end of Revenge of the Sith.  While I did like how Johnston alluded to the funeral at the start of Queen’s Shadow’s by using the same descriptions of Padmé’s floating flower-covered body, and the funeral does put a final end to the story.  The epilogue did show Sabé talking with Senator Organa, so this book could potentially set up a follow-up book focusing on the former decoy either joining the Rebel Alliance or investigating Padmé’s death.  However, this does not really fit with some of the open story points from this book, as the Trade Federation are the most likely people behind the assassination attempts and the piracy, and who cares about the Trade Federation after Revenge of the Sith?  In addition, this book only really explored around a year of Padmé’s life as a senator, and I think it would make more sense to follow more of Padmé’s early political career, especially as there is still around five more years until Attack of the Clones begins.  I suppose you could maybe do a split-timeline story that follows Padmé and Sabé before and after Revenge of the Sith, with the two storylines coming together, although I am not sure how well that would work.  I would like to see Johnston explore this more and give her overall story more shape, I just do not know how likely that is at this point.

END OF SPOILERS

 

While the somewhat pointless story does bring Queen’s Shadow rating down a bit, its audiobook features really help raise it up again, especially with its excellent narrator Catherine Taber.  The audiobook version of Queen’s Shadow runs for around eight hours and 20 minutes, so it is an easy book to get through quickly.  Catherine Taber is the actress who voiced Padmé in The Clone Wars animated show and is also the most recent person to portray the character on screen.  As a result, she is the perfect narrator for this book, as she already perfected a great Natalie Portman imitation voice for the show.  Taber did a fantastic job narrating this book, as she not only is the perfect voice for Padmé but also has an amazing range for the other characters featured in the book.  I appreciated how she was able to craft similar voices for the handmaiden characters, many of whom were chosen to be handmaidens because they were physical and audible matches to Padmé.  This is particularly true of Sabé, and as a result Taber ensures she has pretty much the same voice that Padmé does.  Other high points of Taber’s narration include her rendition of the Amidala voice, as well as the creepy tones she utilises for Chancellor Palpatine, especially when he kept saying “my dear”.  As always, the producers of this Star Wars audiobook load up this version with all sorts of sound effects and classic Star Wars music.  I felt that these sound effects and music really helped enhance the story, and gave it some real atmosphere, and I liked the way that certain things, such as holo-messages between the characters, were altered to make them sound more realistic.  I would strongly recommend the audiobook format of Queen’s Shadow as the best way to enjoy this story, and I thought it was just wonderful.

Queen’s Shadow is marketed as a young adult novel, and it is quite a good novel for a younger audience to enjoy, with only minor sexual references, coarse language, drug use and violence throughout the book.  However, there really is not any upper age limit on enjoying this book, and older readers can just as easily explore Johnston’s story.  While there is no age limit, readers should ideally be a Star Wars fan to fully enjoy Queen’s Shadow.  At the very least, readers should have watched all of the prequel films first to get a full handle on what is happening.  While I imagine someone with no prior knowledge of Star Wars might be able to enjoy reading this, it is probably not the best young adult science fiction book to pick out.  As a result, this book is recommended more for established fans of the franchise, and as a pretty hard-core Star Wars fan myself, I know I enjoyed all of the references and character exploration that Johnston did a lot more.

In the end, I decided to award Queen’s Shadow four stars out of five.  While I really loved all the intriguing elements that Johnston explored in this book, the lagging story did make it a little harder to enjoy.  That being said, I would not hesitate to grab another Star Wars book from Johnston, as she has an outstanding understanding and appreciation of the Star Wars universe.  I do hope that this story is continued in some way, and if it does, I will definitely check out the audiobook version of it, especially if it is narrated once again by Catherine Taber.  Interesting reading, Queen’s Shadow is worth checking out, especially if you are an established fan of the Star Wars franchise.

Star Trek Discovery: The Way To The Stars by Dr Una McCormack

Star Trek Discovery - The Way To The Stars Cover

Publisher: Gallery Books (Trade Paperback Format – 8 January 2019)

Series: Star Trek Discovery – Book 4

Length: 276 pages

My Rating: 3.75 out of 5 stars

Get ready to dive into the extended Star Trek universe with The Way To The Stars, the latest tie-in novel to the franchise’s current show, Star Trek Discovery.

While most people would be familiar with the iconic Star Trek television shows and movies, some may be unaware that there is an extremely rich and extensive Star Trek universe across a variety of different media formats.  This is particularly true when it comes to the vast number of Star Trek novels which utilise the franchise’s massive universe.  Since 1967, during the run of the original Star Trek television series, a bevy of authors have contributed to this extended universe by creating a huge number of novels made up a range of different series and publishers.  There are now over 840 Star Trek novels, not only complementing the various Star Trek movies and television shows but also creating a series of new adventures.

With the announcement of the latest Star Trek television show, Star Trek Discovery, in late 2017, a new series of related novels was commissioned for release around the same time.  This new series focused on several of the characters featured within Star Trek Discovery, providing intriguing character history and a series of new, exciting adventures.  The first book in this series, Desperate Hours, was released in 2017, days after the premier episode of Star Trek Discovery.  These books have so far covered several of the show’s key characters, including Michael Burnham, Saru, Gabriel Lorca and Philippa Georgiou, while a fifth book out later this year will focus on Christopher Pyke and the original crew of the U.S.S. Enterprise.  I actually have a copy of the second book in this series, Drastic Measures, on my bookshelf at home, and I have been intending to read it for some time.  I will hopefully get to that, and the other books in the Star Trek Discovery book range, at some point in the future.

I have to admit that I am more of a casual Star Trek fan and I have more of a preference for Star Wars (and with that, I lose several Trekkies reading this review).  That being said, I have watched a number of the movies and I am really enjoying Star Trek Discovery at the moment.  This book is the first actual Star Trek novel that I have had the pleasure of reading, and there are several cool-sounding upcoming Star Trek novels that I am probably going to try and check out.

The Way To The Stars focuses on the character of Sylvia Tilly, the young, brilliant and awkward Starfleet cadet and essential member of the U.S.S. Discovery’s crew.  However, when she was 16, years before she joined Starfleet, her life was going down a different path.  The daughter of a high-ranking United Federation of Planets (the Federation) diplomat, Tilly finds herself under intense pressure to succeed.  Forced by her domineering mother to abandon her love of science and engineering to pursue a career as a diplomat, Tilly is shipped off to an elite off-world boarding school.

Forced out of her comfort zone, and continuously micromanaged by her mother, Tilly begins to crack under the pressure until, for the first time in her life, she rebels.  Escaping the school and embarking on a dangerous off-world trip, Tilly seeks her own path in life, which will eventually lead her join Starfleet and adventure out into the stars.

The Way To The Stars is the fourth entry in the Star Trek Discovery book series, and it is written by veteran science fiction and tie-in novel author, Dr Una McCormack.  Dr McCormack is an expert when it comes to the novelisation of popular science fiction television shows, having written a number of Doctor Who tie-in novels throughout her career.  Dr McCormack also has a large amount of experience when it comes to the Star Trek extended universe, having authored several novels that continue the adventures of The Next Generation and Deep Space Nine television series.

This book was a little different to what I anticipated it would be.  Rather than featuring an action-packed adventure with Starfleet like the previous books in the Star Trek Discovery series, The Way To The Stars mainly focused on Tilly’s school and family life.  While this was still a very interesting and enjoyable read, I kept expecting pirates, aliens or some sort of antagonist to drop in and take over the school, forcing Tilly to use the engineering skills that her mother and school friends were so dismissive of to save the day.  So it was a tad disappointing to find this book only contained a mostly school-based story, more concerned with Tilly’s studies, her overbearing mother and her problems making friends.  Do not get me wrong; there are a lot of fun and enjoyable elements to these parts of the story, and the later part of the book in which Tilly runs away from school and tries to make her own way in space are very interesting.  It was, however, somewhat lighter than what I was expecting from a Star Trek novel, and its tone and writing style reminded me more of a young adult school novel.

That said, this was still a very enjoyable novel as Dr McCormack does an amazing job of bringing one of Star Trek Discovery’s most entertaining characters to life while placing her in a fun and interesting coming of age story.  The author makes great use of the Star Trek elements to tell her story, and I found it fascinating to see the advanced interplanetary schooling (rich boarding schools are rich boarding schools no matter what planet they are on), as well as Tilly’s adventures on human planets and ships outside of Federation space.  The latter parts of the book set on the Starfleet ship were fun, and it was great to see the adventures of a scientific ship, as well as Tilly’s contributions to their voyage.  The resultant first contact that they make was interesting, and it was cool to see elements from the part of the story set in the school come into play during this bit.  Overall, I did have a lot of fun reading The Way To The Stars, and found it to be a very well-written story with a lot of intriguing elements to it.  I really got into the story and managed to read it in only a couple of days, so many people should have fun reading it.

One of the things that I did like about The Way To The Stars was the way the author brought the book’s main character, Tilly, to life.  Within Star Trek Discovery, Tilly, as portrayed by Mary Wiseman, is a fun, brilliant and neurotic character who serves as the show’s moral centre and heart.  Despite mostly being a kind and thoughtful person, Tilly is regularly able to take control of a situation and act in a command capacity, often with humorous results.  I felt that Dr McCormack’s portrayal of Tilly within this book did an excellent job of either showing that these were already existing qualities/personality traits or else examined the first time that Tilly ever showcased these traits.  It was really good to see where Tilly came from and the sort of influences she had in her life to turn her into the character that is so beloved in the show.  As a result, The Way To The Stars is an excellent coming of age story, and I really enjoyed the way that the author wrote the character within the book.

This book is strongly related to the Star Trek Discovery television show; however, I do not believe that too much pre-existing knowledge or fandom experience is required to enjoy The Way To The Stars.  Dr McCormack has an inclusive writing style and I believe that anyone with even a basic knowledge of Star Trek will be able to pick this book up and enjoy the fun story within.  It should go without saying, though, that those people who are fans of the Star Trek universe will get a lot more out of this story.  This is especially true for fans of Star Trek Discovery, who will appreciate this deeper dive into the protagonist’s backstory and the examination of her early life.  I believe that The Way To The Stars is considered to be a canon story within the Star Trek universe; however, I doubt that the events within will have any impact on the show.  Still, it is quite an interesting inclusion that will really interest those who have come to enjoy the characters of Star Trek Discovery.

Star Trek Discovery: The Way To The Stars is a fun and enjoyable tie-in novel that does an amazing job of examining the past of a key character of the show.  Dr McCormack creates an interesting coming-of-age story that will appeal to hardcore Trekkies and casual science fiction readers alike.  I quite enjoyed my first foray into the Star Trek extended universe, and I am planning to try and get some of other Star Trek books coming out later this year.  Stay tuned to see me go further beyond the final frontier.

Throwback Thursday – Teen Titans Volume 1: A Kid’s Game

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Publisher: DC Comics (Paperback Edition – 1 April 2004)

Series: Teen Titans (2003)

My Rating: 5 out of 5 stars

Writer: Geoff Johns

 Artists:  Mike McKone

                Tom Grummett

                Marlo Alquiza

                Nelson

                Jeromy Cox

Reviewed as part of my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.

Ever since I mentioned Geoff Johns’ 2003 Teen Titans series in one of my Top Ten lists last week, I have wanted to revisit the series.  I have always loved this run of Teen Titans the most.  Something about the combination of storylines, characters and this version of the artwork always spoke to me.  It was also one of the first comic series that I read and subsequently went out of my way to get every collected edition.  Even years later I still love dusting this series off, so I figured this would be a good time to go back and have a try at reviewing parts of this series.  That is why for this Throwback Thursday I will be looking at the first collected volume of the series, Teen Titans: A Kid’s Game.

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The Teen Titans are a team of teenaged heroes in the DC universe, usually the sidekicks of the universe’s adult heroes, but also featuring several characters without mentors.  The first formation of the Teen Titans occurred in 1964 and featured the original Kid Flash (Wally West), Robin (Dick Grayson) and Aqualad (Garth).  After a short while the original Wonder Girl (Donna Troy) joined their ranks and the team started calling itself the Teen Titans before it was given its own series.  Teen Titans was DC’s attempt to appeal to the younger generation of comic book fans, and it proved to be an extremely successful series, featuring a number of DC’s younger characters, including Green Arrow’s sidekick, the original Speedy (Roy Harper), who is considered a founding member of the team.  Teen Titans went through a number of different relaunches, with probably their most famous one occurring in 1980 with the launch of the New Teen Titans series, which brought back most of the original Titans, revamped Changeling to Beast Boy and introduced a number of iconic characters, including Cyborg, Starfire and Raven.  It also introduced several of the team’s most famous villains, including Deathstroke and Trigon.  The Teen Titans are one of DC’s most iconic superhero teams and have been featured in a number of media platforms, including the amazing Teen Titans animated show, Teen Titans Go (the less said the better), the dark and surprisingly good live action Titans and a number of key story and character elements have been included in the awesome Young Justice animated show.

Teen Titans went through a number of relaunches throughout the 1980s and 1990s, but the one most relevant to the 2003 Teen Titans comic series is the 1999 Titans comic series, which followed the adventures of adult versions of the original Teen Titans, most of whom had new superhero personas.  At the same time, DC launched the Young Justice comic book series (which I have talked about before) incorporating the younger generation of sidekicks (for example a new and younger Robin and Wonder Girl).  Both these series ended after the 2003 crossover limited series, Titans/Young Justice: Graduation DayGraduation Day featured a number of important events, including the sudden death of longstanding Titans member Omen; however, the most significant event was the death of the original Wonder Girl, Donna Troy.  The resultant despair and guilt following the death of this significant character led to both the Titans and Young Justice dissolving in what was to be conclusion of both these series.

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However, shortly after this, Geoff Johns started this specific run on Teen Titans, which combined elements of the cancelled Young Justice and Titans series, with the main four characters from Young Justice teaming up with some of the classic Teen Titans.  Another new series of Outsiders started around the same time and was heavily linked to this run of Teen Titans and featured Dick Grayson and Roy Harper.  This specific run of Teen Titans lasted until 2011, when DC initiated their New 52 relaunch (which I may or may not have some issues with).  Geoff Johns was the principle writer of this series until the 2005-06 Infinite Crisis limited series, which was a significant story point for all of DC’s titles at that point.  Due to the fact that Johns was the principle writer of the Infinite Crisis series, several of the younger Teen Titans (Superboy and Wonder Girl in particular) played a key part in this big crossover event, and several storylines from the 2003 Teen Titans turned out to be heavily linked to the crossover event.

Following the tragic events of Graduation Day, the young heroes that made up the superhero team Young Justice are lost.  Tim Drake (Robin), Conner Kent (Superboy) Bart Allen (Impulse) and Cassandra Sandermark (Wonder Girl) dissolved the team in their grief over losing the original Wonder Girl, Donna Troy, and have been avoiding each other since her funeral.  They may be the sidekicks of the greatest heroes in the world, but they are all missing their friends.  Despite their reluctance to team up again, each of them accepts an invitation from Victor Stone (Cyborg) to form a new version of the Teen Titans.  With a new base in San Francisco and other veteran Titans members Starfire and Beast Boy to help as mentors, Cyborg wants to bring these young heroes together again and forge an effective team.

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However, before Cyborg can attempt to work with the four new Titans and convince them to stay on the team, a massive explosion rips through Alcatraz, endangering tourist lives.  As the Teen Titans mount a rescue, one of them is ambushed by the team’s oldest and most dangerous adversary, the world’s best assassin, Deathstroke the Terminator.  Deathstroke has long had a complicated relationship with the Teen Titans, but this time it looks like he wants to put the team down for good.  Claiming that kids should not wear costumes, he attempts to take out each member of the team, but what is the real reason behind his attack?  Can this new version of the Teen Titans survive the ruthless assassin?  What role will recently reborn Titan Raven play? Moreover, what will happen when the Justice League arrives to shut them down?

As I mentioned above, I am a huge fan in general of this entire run of Teen Titans, but this has to be one of the best instalments in the entire series.  Geoff Johns and his creative team came out of the gate swinging with this one and started the series off with a bang.  Not only does A Kid’s Game feature a fantastic storyline and contain some excellent character work, but it also serves as an outstanding first instalment of what turned out to be one of DC’s most consistent and captivating comic book series between 2003 and 2011.  The A Kids Games collected edition is made up of Teen Titans (2003) #1 – 7 and also features parts from Teen Titans/Outsiders Secret Files 2003, which can be useful for those readers unfamiliar with the characters, or at least that incarnation of them.

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The storyline contained within A Kid’s Game has a lot of fantastic elements to enjoy within it.  The initial formation of the team is handled very well, as each of them is shown to be lonely or unsatisfied with their lives without their friends, and despite their misgivings decide to join up.  The follow-up battle between the team and Deathstroke is really good, and the team learning how to fight together while uncovering their antagonist’s motivations is very exciting.  Deathstroke has a hell of an entrance in this volume when he kneecaps Impulse at the end of the second issue in what is a pretty shocking and memorable moment.  I personally loved the storyline that occurred right after this in Teen Titans 2003 #6, when the Justice League, including the mentors of each of the younger Teen Titans’ members, show up and try to meddle with how the team is run.  This results in some chaotic action and a huge amount of amazing comic book drama, as the sidekicks fight and vent their well-justified frustrations to their mentors while also coming to terms with the guilt they feel over Donna Troy’s death.  I really cannot speak highly enough about this part of the volume, and I think this was what made me initially fall in love with the series.  The final storyline shows each of the characters during the school week, when it really helps to highlight the issues that being a part of the Teen Titans is helping them face.

One of the things that I really like about this volume is that each issue contains a shocking reveal at the end.  I know that some comics overuse this, but I felt that Johns and his team were pretty justified in doing this, as they were trying to up the stakes during these first comics in their new series.  A lot of significant and surprising things are revealed during each of these issues, many of which would have ground-shaking impacts not just for the Teen Titan, but for the DC universe as a whole (Spoilers ahead).  This happens right in the first issue, with the reveal that half of Superboy’s DNA comes from Lex Luthor.  Other big events occurring at the end of each issue are the kneecapping of Impulse, the revelation that Jericho was still alive inside Deathstroke, Bart’s first appearance as Kid Flash, Wonder Woman showing up to start the brawl between the League and the team and the reveal that Lex Luthor is the person leaking information about Superboy’s genetics to Robin.  Even the quiet, final issue of this volume has a big reveal at the end, with the revelation that Rose Wilson is now working with her father Deathstroke.

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The creative team behind this original run obviously had a great appreciation for some of the preceding Teen Titans series, as they utilise a number of key characters from these earlier series.  I personally thought that the issues contained with A Kid’s Game did a fantastic job of blending these old school Teen Titans storylines and character together with the former Young Justice characters, creating an excellent new dichotomy for the team.  This blend of the old and new helped create an excellent new series and was one of the best features of John’s run, and I also enjoyed the respect he showed towards the old Young Justice series.  I was also really impressed in hindsight with how well Johns and his team set up or hinted at a number of future storylines or character developments in these initial issues.  Many of these storylines (such as Superboy being a mixture of Superman and Lex Luthor’s DNA, Wonder Girl being related to Ares, Rose Wilson joining with Deathstroke, the resurrection of Raven and Jericho and the new Brother Blood) would have impacts for years to come and some are even utilised in comic series, television shows and animated movies to this day.  The creators of A Kid’s Game did an incredible job including them this early in the series, and they were really good introductions.

One of the best things about the entire 2003 run of Teen Titans is the focus on the characters and their development throughout the series.  While other volumes of this series feature some great character moments, nowhere is this more prevalent than within the issues that make up A Kid’s Game.  Most of the focus within this book is on the four characters, Robin, Superboy, Impulse and Wonder Girl, who are moving over from Young Justice to the Teen Titans.  The creators take a significant look at each of them and really work to develop each of them as substantial characters and develop them deeper than what they were within Young Justice.  With this impressive focus on developing and utilising these characters to their full potential, it is no wonder that they were utilised as such major characters during the Infinite Crisis storyline and beyond.  I also like how the older members of the team had to step up and assume a leadership role that readers had not seen before.  As a result, Cyborg and Starfire attempted to fill these leadership roles, while the slightly younger and less mature Beast Boy acts as the bridge between the two generations.  I thought that these new roles were really clever and added some new dynamics to the team.  I was also really impressed with how the creators focused on the trauma that all of the team members were feeling in the wake of Donna Troy’s death.  Each of them was racked with guilt after they were unable to help stop her death, and the anger and grief that each of them was feeling was extremely evident throughout the volume.

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Another incredible part of this initial volume was the strong look at the relationship between the sidekicks and their mentors.  Despite the high regard each of their mentors holds in the superhero world, each of these sidekicks has issues that stem from how they perceive or are treated by their mentor.  The creative team really go out of their way to highlight these issues, and many are quite clever.  For example, Superboy, who is living as Conner Kent, appears to be frustrated at living a quiet life in Smallville, but as the story progresses it becomes clear that he is having trouble living up to the legacy of not only Superman but Clark Kent as well.  Robin is stuck wondering what his future holds and it soon becomes clear that he is reluctant to become like Batman, despite the fact that his is more like him than any of the Robins that came before him.  Wonder Girl is extremely angry and rebellious throughout this volume and is beginning to doubt her mentor Wonder Woman.  This is revealed to be a side effect of her trauma at the death of Donna Troy, and it soon becomes clear that she is one most impacted by the former Wonder Girl’s death.  Finally, Bart is sick of being considered not good enough to be part of the Flash legacy, as his own mentor does not think he is responsible enough to bear the Flash name (which is ironic, considering he is the only one of these young heroes whoever takes up their mentor’s mantle).  As a result, he acts like he does not care, while deep down he craves approval and Flash’s respect.  Bart easily shows the most growth within this volume, as he takes the Kid Flash mantle for himself, dedicates himself to learning all he needs to be a hero and vows to leave the Flash in his shadow.  All of these character issues come to a head perfectly when the Justice League arrives unannounced at Titan’s Tower and they try to meddle with their sidekicks lives and there are some amazing and cathartic moments between the younger heroes and their mentors.  His is comic book character work at its very best.

I have to note the great job the artistic team does throughout these first seven issues.  There are some great new character designs, such as Superboy’s iconic new look of jeans and a superman t-shirt, something that is still utilised within the Young Justice television show.  I also liked the way that Bart looked in the Kid Flash outfit.  The artwork on the action sequences is also pretty awesome, and there are a huge number of eyepopping scenes throughout this volume.  That shot of Kid Flash getting kneecapped is very impressive and really sticks with you.  Overall, there is some fantastic artwork, which works really well with the outstanding story and character work to create an excellent first volume.

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Teen Titans: A Kid’s Game is an amazing first volume in the 2003 Teen Titans series.  I cannot speak highly enough about the storylines and the way that the creative team handle the complex young heroes.  A spectacular start to an incredible run one of DC’s most iconic series.  I fully intend to review some other volumes in this Teen Titans in the future so stay tuned for them.