Warhammer 40,000: Oaths of Damnation by Robbie MacNiven

Publisher: Black Library (Audiobook – 24 August 2024)

Series: Warhammer 40,000

Length: 10 hours and 57 minutes

My Rating: 4.5 out of 5 stars

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Prepare to follow the most damned heroes in the Warhammer 40,000 canon in the impressive and intense new novel from Robbie MacNiven, Oaths of Damnation.

Recurring readers of this blog will know that I am constantly in the mood for fun and exciting Warhammer 40,000 action, which is why I listened to the awesome new book, Oaths of Damnation, the moment I could.  Written by new-to-me veteran Warhammer author Robbie MacNiven, a man with a lot of experience writing about complex Space Marines, Oaths of Damnation was one of the more intriguing Warhammer 40,000 books of 2024, and I really loved the opportunity to check out the infamous Exorcists Space Marines Chapter.

In the far, war-torn future, the Imperium of Man is under constant attack from the forces of the Chaos gods and their deadly daemon servants.  Few within the Imperium, even amongst the legendary Space Marines of the Adeptus Astartes, can fight against the daemons of Chaos on an equal footing, but there is one Space Marines Chapter, the Exorcists, that takes the battle to them in the most unorthodox and heretical of ways.

The Exorcists are an elite and secretive Chapter of Space Marines who make the ultimate sacrifice to fight the forces of Chaos.  Willingly accepting daemonic possession as part of their initiation, prospective Exorcists need to banish the daemon within themselves to join the Chapter.  Those who succeed become fierce warriors who are now resistant to the corruption of Chaos at the cost of their own fractured souls.  However, those that fail suffer a fate worse than death as they become Broken Ones, living prisons for the daemons summoned and expelled by the rest of the Chapter.  Few in the Imperium know the sacrifices that this Chapter makes to fight the enemy; if it were to become common knowledge, all the Exorcists would be put to the flame as heretics.

As such, when a dark conspiracy sees a Broken One containing a powerful daemon, the Red Marshal, escape from the Exorcists custody, the Chapter sends a unit of its elite Hexbreakers to hunt it down before their secrets are exposed.  Led by the dogged Almoner-Lieutenant Daggan Zaidu and powerful psyker Codicier Torrin Vey, the Exorcists strike force journeys to Fidem IV, a planet littered with ancient battlefields, to hunt down the Broken One and destroy the daemons within.

But as the Exorcists battle across the planet looking for their prey, it soon becomes clear that members of the Word Bearers traitor Space Marines Legion are on Fidern IV, seeking the Broken One for their own sinister purposes.  Worse, a dangerous connection exists between Zaidu and the Red Marshal, one that could endanger the entire mission.  Can the Hexbreakers succeed and hunt down the Broken One before it is too late, or will their Chapter’s darkest secret be unleashed upon the entire Imperium in a wave of blood?

Oaths of Damnation was a particularly intriguing and intense Warhammer 40,000 novel that really showcased MacNiven’s skill as an author.  Featuring a detailed look at a particularly cool faction in the Warhammer 40,000 canon, Oaths of Damnation was an excellent and exciting read that constantly grabbed my attention and refused to let go.

I really enjoyed the fantastic narrative contained within Oaths of Damnation, especially as MacNiven was able to produce a book that allowed him to tell his own distinctive story while also expertly highlighting the Exorcists Chapter.  Oaths of Damnation’s story starts off strong, with a look at the Broken One’s bloody escape from the Exorcists’ custody, which effectively sets up the Red Marshal as a deadly antagonist.  The following story moves at a quick pace as. With only a minimal amount of exposition and introduction, the protagonists set forth to Fidern IV to find the escaped Broken One, only to encounter opposition from the desperate daemon and the Word Bearers.

What follows is a series of intense and well-written battle sequences as the Exorcists pursue their target across the planet and fight against the various forces of Chaos.  MacNiven ensures a compelling story structure, as the protagonists face determined opposition, brutal fights and unexpected setbacks on the way to victory.  The author also spends time diving into the psyche of several key characters, which adds some intriguing intensity of the plot, especially as many find themselves distracted or conflicted by the mission.  MacNiven anchors the end of story on two massive action set-pieces that push the Exorcists to the limit and force them to face their internal and external daemons.  I liked some of the fun, if not unexpected, twists that MacNiven threw in in the lead up to the final battle, and the constant prophetic hints about dark events to come really enhanced the intensity of the plot towards the end.  The final confrontation is particularly impactful and moving, especially as there are some major sacrifices being made and all manner of carnage to behold.  I really appreciated the dark ending that MacNiven left the story on, and no-one should come into Oaths of Damnation looking for a happy ending.

MacNiven did an outstanding job capturing the dark and grim nature of the Warhammer 40,000 universe with his writing, and I felt that this was an extremely strong read overall.  While there are some complex lore events contained within, for the most part Oaths of Damnations was an accessible novel, even for those readers unfamiliar with the canon (although some basic Warhammer 40,000 knowledge would be helpful).  The author does an excellent job exploring the plot through the perspective of multiple complex characters, which resulted in a very compelling read, as many of the protagonists are forced to continually overcome their literal inner daemons.  I felt that this focus on damaged characters, as well as the intriguing examination of some unique Warhammer lore, helped Oaths of Damnation escape the ‘bolter porn’ label that many Space Marine novels are painted with.  That being said, Oaths of Damnation does have some particularly striking action sequences that fans of Warhammer 40,000 battles will really enjoy.  MacNiven clearly has a gift for showcasing Space Marines in all their martial glory with his writing, and you really get a sense of their power, intensity, and sheer destructive capability.  I also deeply enjoyed how he richly depicted their fighting capability and style, and the way in which he detailed the impacts of the bolt shells, the durability of the power armour, and the strength of their attacks, was honestly some of the best representations of Space Marines in combat I have ever seen.  I really cannot emphasise how impactful MacNiven’s writing style was, and Oaths of Damnation is a great book for all Warhammer fans, especially those buzzing for some Adeptus Astartes action after playing Space Marine 2.

A major highlight of this book for Warhammer 40,000 fans is the inclusion of the very cool Space Marines Chapter, the Exorcists.  A band of secretive and hidden Space Marines who willingly allow themselves to be possessed so they can learn to fight daemons better is an awesome concept, and MacNiven did an outstanding job showcasing this to the readers of Oaths of Damnation.  With only minimal lore dumps at the start of the novel, MacNiven ensures that the reader gets a sufficient and intriguing idea of who the Exorcists are and how they become lethal daemon fighters, and it proves fascinating to dive deeper and deeper into their Chapter as the book continues.  Not only is there is a great focus on how and why they damn themselves, but I also really appreciated the comprehensive way in which MacNiven tried to explore the other side effects of becoming an Exorcists, as well as the unique culture that they share.  The concept of the lingering bond that each Exorcist holds with their Never-brother, the daemon that possessed them, so much so that they still hear fragments of their voices and gain personality traits or combat abilities reminiscent of their former possessor, was particularly cool, and the author does an excellent job of showcasing it.  MacNiven also expertly covers the concept of the Orison Cults, social and ceremonial cults of the Exorcists dedicated to specific rituals and combat styles, and which serve a vital part in the larger Exorcists culture.  It was fascinating to see the ways that the now practically soulless Exorcists try to retain their humanity throughout their day to day lives, and how they replace the holes in their being with ritual and false comradery.  This combination of Exorcists’ lore, and MacNiven’s compelling dive into the deeper motivations and minds of its members, made for outstanding reading and it fun to see this complex and damaged Chapter in action.

I also have a lot of love for the compelling main characters featured within Oaths of Damnation.  While Space Marine characters in Warhammer fiction can sometimes be a little dull, the main two protagonists of this book, Almoner-Lieutenant Daggan Zaidu and Codicier Torrin Vey, each has a complex background and connection to the target that ensures that the reader is drawn into their story.  Zaidu’s is particularly fun, as Zaidu feels substantial guilt and anger at the damage caused by the Red Marshal, as it was the daemon that formerly possessed him.  Determined to end the connection between them once and for all, Zaidu lets his recklessness control him in many parts of the book, and it was deeply compelling to see how obsessed he became.  Vey on the other hand is a veteran Space Marines librarian, who stands as the beacon of knowledge to the group.  The man responsible for Zaidu’s possession by the Red Marshal, Vey bears a lot of guilt within himself, and he works hard to keep Zaidu safe from his own anger, impatience and desperation to kill his Never-brother.  Vey and Zaidu play off each other perfectly throughout Oaths of Damnation with their troubled mentor/mentee relationship, and MacNiven makes sure to hit all the right emotional notes to get the reader involved in their tales of personal woe.

In addition to Zaidu and Vey, MacNiven provides some fantastic alternative perspectives from several other members of the Exorcists who journey to Fidem IV.  As with the main two characters, each of these Exorcists are deeply troubled and damaged because of their former daemonic possession, and each then battles with the side-effects of the process, as well as the lingering taint of their Never-brothers.  This ensures that Oaths of Damnation has a rather dour tone to it at times, but seeing these damaged, yet highly determined and loyal Space Marines in battle is powerful and really drags the reader in.  The Exorcist characters are well balanced by a raft of compelling and distinctive villains, including a darkly charismatic Dark Apostle with great ambitions and a weary veteran Word Bearer who has started to question his role in the universe.  However, the most important villain is the fallen daemon known as the Red Marshal, who hungers for freedom and a return to power.  You get several intriguing trips into the Red Marshal’s mind, and I enjoyed seeing his boiling rage and determination to regain his god’s dark favour.  These great characters really helped elevate Oaths of Damnation’s plot, and I enjoyed seeing all their respective narratives unfold.

As usual, I ended up grabbing this cool Warhammer 40,000 novel on audiobook, which is my preferred way to enjoy books from this franchise.  While all Warhammer audiobooks are great, I felt that Oaths of Damnation came across particularly well in this format, and you really got dragged into the action and excitement as it was read out to you.  I personally found myself absorbing the complex lore surrounding the Exorcists a little better while listening to it, which helped with the overall impact of the story.  Oaths of Damnation also strongly benefited from the excellent narration of Charles Armstrong.  Armstrong, who previously impressed me with his narration of the Warhammer Crime audiobook, Bloodlines by Chris Wraight, did another excellent job in Oaths of Damnation as he expertly showcased the elaborate story with his voice.  I particularly enjoyed his compelling take on the various characters featured within the novel, especially the main protagonists, and he really captured their dark inner feeling and dedication in multiple scenes.  This proved to be an epic audiobook, and, with a runtime of just under 11 hours, it is one that dedicated listeners can get through fairly quickly.  I personally would recommend this format as the best way to enjoy Oaths of Damnation, or indeed any Warhammer 40,000 novel.

Oaths of Damnation was a particularly strong and exciting piece of Warhammer 40,000 fiction that I had an incredible time getting through.  Robbie MacNiven has produced another gripping and intriguing read that cleverly dives into the complex lives of a unique Space Marines chapter, and I loved every second of it.  An intense, dark and action-packed read, Oaths of Damnation really expresses the grimdark nature of the Warhammer 40,000 universe and you’ll have a very hard time escaping once you get sucked in.

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Deathwatch: Shadowbreaker by Steve Parker

Deathwatch Shadowbreaker Cover

Publisher: Black Library (Audiobook – 25 April 2019)

Series: Warhammer 40,000/Deathwatch – Book Two

Length: 16 hours and 37 minutes

My Rating: 4.5 out of 5 stars

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Prepare to dive into the extended universe of Warhammer 40,000 (Warhammer 40K or 40K), as science fiction author Steve Parker presents Deathwatch: Shadowbreaker, an action-packed and exceedingly exciting sequel to his 2013 novel, Deathwatch, which pits the deadly Deathwatch Space Marines against an entire planet full of T’au.

Thousands of years in the future, the galaxy is constantly at war. Humankind has survived as the massive Imperium of Man, under the divine protection of their long-dead Emperor. However, this beacon of humanity is under constant threat from all sides. Destructive alien races, demons from the warp and the traitor forces of Chaos continuously assault its borders, whilst heretics, mutants and witches attempt to destroy it from within. Over the millennia, the Imperium has created many different forces to protect their worlds from these threats; however, none is more feared or revered than the Adeptus Astartes, the Space Marines. Space Marines are legendary warriors genetically modified to become significantly stronger, larger and faster than a normal man. Swathed in power armour and armed with the deadliest of weapons, the Space Marines are a force to be reckoned with on the battlefield, bringing the Emperor’s wrath down on all who oppose them.

But even amongst these deadliest of soldiers, there is one organisation of Space Marines who are respected above all others for their fighting ability and skill, Deathwatch. Deathwatch is an elite group made up of best Space Marines veterans from across the Chapters, trained to become the ultimate tools in one of the Imperium’s holiest missions, the extermination of the xenos, the alien. Utilising the most advanced technology in the Imperium and receiving specialist instruction in the strengths and weaknesses of their foes, Deathwatch work in small kill-teams under the Ordo Xenos of the Imperial Inquisition in order to hunt down and destroy the most dangerous xenos threats in the galaxy.

Lyandro Karras, Codicier of the Death Spectres, is a powerful Space Marine Librarian serving in the Deathwatch as the leader of the kill-team, Talon Squad. Barely recovered from the disastrous events of their last mission, Karros and Talon Squad once again find themselves under the command of the mysterious Inquisitor Sigma. Their new mission takes them to a former Imperial world that has been conquered by the alien T’au, who have indoctrinated the majority of the human population into their society and philosophy. An Imperial Inquisitor, Epsilon, has gone missing in T’au space, and Sigma believes that she is being kept prisoner on the planet. Desperate to free her before the T’au extract vital secrets about the Imperium from her, Talon Squad and a force of Ordo Xenos Storm Troopers are deployed to find her. Working with the local human resistance, Talon Squad identify the prison she is located in and must work to release her before the massive T’au garrison knows they are on planet. But what happens when Epsilon refuses to accompany Talon Squad back to the Imperium?

Deathwatch: Shadowbreaker is part of the massive extended universe which has formed up around the Warhammer 40K tabletop miniature game produced by Games Workshop. Warhammer 40K, which was first released in 1987 and pits armies of science fiction miniatures against each other, has always contained an interesting and grim science fiction narrative to serve as a background to the game. With every new edition of Warhammer 40K that was released, this background narrative got more and more detailed, resulting in an extremely deep, compelling and gothic-themed fictional history surrounding all of the different races, armies and characters featured within this tabletop game. Due to the popularity of the Warhammer 40K universe, a huge amount of expanded material has also been released over the years, including several videogames, comics, board game spinoffs, an animated movie (with a remarkably good cast of British actors) and there is currently a television series in production. However, the main medium that has been utilised as part of this expanded universe is books.

Over the years, there has been a tremendous amount of Warhammer 40K books produced, featuring the works of a number of skilled and talented science fiction authors. There are now hundreds of Warhammer 40K books currently published, covering the different periods and races featured in the tabletop game. In 2019 alone there were nearly 20 different novels, anthologies and audio dramas associated with Warhammer 40K. This is a very impressive amount of material, and I have not even mentioned the multiple book releases associated with the separate Warhammer Fantasy universe.

While I am a man of many, many different fandoms, the products of Game Workshops are among the earliest fantasy and science fiction products that I was a major enthusiast of. I was extremely into Warhammer Fantasy when I was a kid and I have many fond memories of painting and battling with the models, reading the company’s monthly White Dwarf publication and playing some of the Warhammer 40K computer games, such as Dawn of War. While I was solely playing with Warhammer Fantasy models, I did learn a lot about Warhammer 40K at the same time, especially as I really enjoyed reading all the lore and background of the various Games Workshop products. I have been meaning to read some Games Workshop fiction for a while now, and I have previously mentioned that I want to read the cool-sounding Gaunt’s Ghosts series. However, I ended up reading the recently released Deathwatch: Shadowbreaker instead, mainly because it featured two of my favourite groups from the Warhammer 40K lore, Deathwatch and the T’au, facing off. Shadowbreaker is the latest book from Steve Parker, a science fiction author, who has primarily written Warhammer 40K fiction. Shadowbreaker is his first release since 2016, and it is actually a sequel to his 2014 novel, Deathwatch, which featured the same group of primary characters.

I am actually really glad that I chose to read and review Shadowbreaker, as this excellent 40K novel contains an awesome and extremely entertaining story that features all manner of action, adventure and intrigue, while also diving deep into several fascinating parts of 40K’s lore. Shadowbreaker is an excellent sequel to the author’s previous book, Deathwatch, and Parker does an amazing job of continuing the story that was started in this prior book, while at the same time setting up some intriguing potential directions for the series to go next. Prior knowledge of the events of Deathwatch is not a necessity to enjoy this book, as Parker does a good job of re-introducing all the relevant events of the previous novel, and readers should be able to follow Shadowbreaker’s story without any real issues. Parker has created a rich narrative for this book that utilises a huge number of character viewpoints to not only examine the development within several characters but also explore a number of different angles and features of the harsh gothic universe in which this book is set. These multiple viewpoints work especially well during Shadowbreaker’s extended action sequences, as they allow Parker to show off every aspect and side of the brutal battles, resulting in some exciting and detailed combat set pieces. Shadowbreaker’s story ends up going in some rather intriguing directions, featuring some fun twists and reveals, and this was an overall fantastic and exciting story to check out.

While Shadowbreaker is an amazing novel, it might not be as appealing to those readers who are not familiar with the Warhammer 40K universe. This book is pretty lore heavy, containing a whole lot of references to history, technology, alien races and other unique aspects of this fictional universe. While I felt that Parker did a great job of explaining most of the Warhammer 40K elements that are relevant to the story, a certain amount of prior knowledge about this massive universe will really help readers understand what is going on. Do not get me wrong; readers unfamiliar with the franchise will easily be able to follow and enjoy Shadowbreaker’s story, but they may have trouble appreciating all the interesting lore references or depictions from the miniatures game. As a result, I would probably recommend this book more to established fans of the 40K universe, although casual science fiction readers are definitely going to have a good time reading this. That being said, I note that some other readers of this book who are more familiar with the actual tabletop game than me were put off by a couple of apparently incorrect depictions of weapons, armour and vehicles. While these apparent anomalies in no way impacted my enjoyment of the book (honestly, I am not knowledgeable enough about battle gear to have really picked up on this), I can imagine that this could annoy some hardcore 40K fans, so fair warning about that.

For me, one of the major appealing aspects of this book was its excellent examination of fascinating elements from the Warhammer 40K universe. As I mentioned above, the universe of the 40K games are filled with all manner of fantastic, complex and unique features which are all backed up with a ton of lore and fictional history. Parker does an awesome job of setting Shadowbreaker within this universe and he ends up utilising quite a lot of detail from the games in the story. There is actually quite a lot going on within this book. Not only do you have the primary storyline of Space Marines versus T’au but you also have storylines that relate to infighting and intrigue within the Ordo Xenos, examination of the constant threat that is the Tyranid, the machinations of the Eldar, and the long-term plots of a demon lord thrown in on top. All these various storylines actually come together really well into an outstanding story, and fans of the 40K franchise are almost guaranteed to have some mention or discussion about their preferred army or race in the game (with a couple of exceptions).

However, the thing that really excited me the most about this book was the central conflict between Deathwatch and the T’au. I am a major fan of both of those groups and have always been really intrigued by the cool lore and background that surrounds them. When I started reading this book, I was half-expecting the story to be shown purely from the perspective of the Deathwatch characters. If this had been the case, the author would have been forced to do a classic humans versus aliens storyline, where aliens are automatically the bad guys due to the Space Marines’ inherent hatred of all things alien. Therefore, I was pleasantly surprised when Parker presented a much more complex storyline which showed neither side as “good” or “evil”. Instead, thanks to the author’s excellent use of multiple perspectives, it is shown that both sides of this conflict are dominated by dangerous fanatics driven by their beliefs, either in the purity of destroying all things alien or the defining T’au philosophy of the “Greater Good”. This belief results in both sides doing some very questionable things in order to achieve their objectives, most of which result in large amounts of destruction and death. Interesting enough, it is Lyandro Karras and some of the members of Talon Squad who are the most reasonable characters in this book, and all of them have been heavily indoctrinated about the evils of the alien. This all makes for a much more intriguing and clever story, and I loved how it helped highlighted how complex this universe can get.

Shadowbreaker contains quite a bit of information about how the legendary Deathwatch operates, which is just downright fascinating, and I can imagine a lot of readers would be really interested to learn more about. While there was a lot more about the layout of the organisation and their training in the initial Deathwatch book, readers of Shadowbreaker learn a lot about them in this book. For example, Shadowbreaker contains information about Deathwatch’s unique relationship with the Inquisition, their skills in battle, their knowledge of the aliens they fight and the fact their ranks consist of Space Marines from various chapters. All of this is really cool, and there were a fantastic central organisation to centre the book on.

I also quite enjoyed the examination of the different Space Marines that make up the various Deathwatch kill-teams featured within this book. Thanks to the author’s use of multiple character perspectives, the reader gets to see through the eyes of a number of Space Marine characters. Parker cleverly utilises this to show off the varied personalities of the Space Marines, and it was interesting to see how diverse these genetically enhanced and indoctrinated killing machines can really be. A lot of this is due to the specific Chapters that they come from, as each character seems to reflect the traits of their Chapter and their founding father. I liked how the multiple perspectives helped highlight he different fighting styles of the various members of the Deathwatch kill-team, especially as each of them utilises different weapons and tactics to achieve their goals, reflecting the defining skills of their original Chapter. For example, the Raven Guard character continuously utilises a jump pack and lightning claws in his fights, while the Imperial Fist preferred to use heavy weapons. These different combat techniques add an extra layer of spice to the various fight sequences, and I really liked seeing the different characters in action. I was also really intrigued by the author’s deep dive into the history and peculiarities of two of the lesser-known Space Marine chapters, the Death Spectres and the Exorcists. Parker reveals some really interesting facts about these two Chapters, mostly when these respective characters think back on their past or their Chapter. I really didn’t know that much about these two Chapters before this book, and I really enjoyed learning more about them, especially as they have some very cool and unique traits (one summons and betrays demons for an initiation test; the other has a mysterious glass throne hidden on their home planet). As a result, fans of Space Marine history and lore are really going to love this book, and even non-fans will appreciate the world-building associated with them.

In addition to the intriguing examination of Deathwatch and other Space Marine Chapters, Parker also features an excellent look at one my favourite races in the Warhammer 40K universe, the T’au (or Tau). The T’au are probably the newest race in 40K canon (although that was quite a few years ago) and have been featured in a couple of books and have even had their own video game, Fire Warrior. T’au are a young race of aliens whose empire has quickly expanded in recent years thanks to their advanced technology and wiliness to incorporate alien races into their empire. Their sudden expansion has made them a real threat to the stagnant Imperium of Man. Parker does an amazing job incorporating the T’au into this book, and there are some fantastic depictions of their technology and unique physiology. The T’au serve as excellent primary antagonists for this book, and Parker takes an interesting view of them, diving into the darker side of their empire. Thanks to the various character perspectives contained within Shadowbreaker, the reader gets to see more than their typical depiction as a beatific race who merely wish to share their technology and their message of the “Greater Good” throughout the universe. Instead, you get to understand how slavishly devoted to their philosophy they really are, and the lengths that some of them will go to achieve their race’s goals. There are some really interesting discussions about how they control the populations they conquer, as well as some brief but curious mentions of T’au who do not follow the Greater Good and are persecuted or punished for this. I also really liked the detailed examination of a human world that is being ruled by the T’au, especially as you get to see all the various benefits and downfalls of this control. The fact that neither the T’au nor the Imperium actually care about the planet or its people is a bit of a dark spot in the novel, and some of the conclusions of the book reveal just how much better off this planet would have been on its own. If I had one complaint about Parker’s depiction of the T’au, it would be that they went down way too easily in a fight. While a couple of their units and commanders were able to hold their own for a bit, the rest of the T’au forces were pretty much slaughtered in one-sided battles throughout the book. While I appreciate that the author was probably trying to demonstrate Deathwatch’s skill at killing aliens, I think he could have perhaps added in a bit more of a fight from this popular race. Still, I really enjoyed this inclusion of the T’au, and I need to check out some other books that feature them.

I ended up listening to the audiobook format of Shadowbreaker, which was narrated by Andrew Wincott. Shadowbreaker clocks in at just over 16½ hours, so it is a fairly substantial audiobook which takes a little bit of effort to get through. I was very impressed by this format of the book, and I personally found it a great way to absorb all the amazing things occurring in the story. Wincott is a really good narrator, coming up with some distinctive and appropriate voices for the huge raft of characters that were featured in this book. I really liked how Wincott was able to capture the emotion and mood of the various characters, and I was especially impressed with the harsher tone that he took for many of the Imperial characters, which fitted perfectly into the gothic style of the Imperium. As a result, I would highly recommend the audiobook format of Shadowbreaker to anyone who is interested in checking this book out, and it is a wonderful way to enjoy this great piece of Warhammer 40K fiction.

Deathwatch: Shadowbreaker by Steve Parker was an incredible read which I found to be extremely entertaining and which proved to be a perfect reintroduction for me to the Warhammer 40,000 franchise. Parker presents an exciting and compelling story that dives deep into the universe’s lore while also exploring some of the complexities of the various featured races and armies. Overall, this is an outstanding novel and I am really glad that I checked it out. I fully intend to read more Warhammer 40K fiction in the future, especially after enjoying this book so much, and I hope that Parker continues his Deathwatch books in the future as well.

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