Pyramids by Terry Pratchett

Publisher: Gollancz/Penguin Audio (Audiobook – 1989)

Series: Discworld – Book Seven

Length: 9 hours and 8 minutes (Planer version)/9 hours and 53 minutes (Enoch version)

My Rating: 5 out of 5 stars

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After having an amazing time checking out the new audiobook versions of Guards! Guards!, Small Gods and Moving Pictures, I continue my latest revisit to Terry Pratchett’s Discworld series.  This time, I examine another one of my favourites with the deeply entertaining seventh novel in the overall series, Pyramids.  An outstanding standalone Discworld novel, Pyramids is a brilliant read that sees a young king go forth and then return to the insanity of his kingdom in a fun satire of ancient Egypt and its perception in Western media.

There are many mysterious realms on the magical Discworld, which travels on the back of four giant elephants standing on the back of a giant turtle.  However, few are more ancient than the tiny river kingdom of Djelibeybi.  Formerly a great empire that ruled over an entire continent, Djelibeybi is a mere shadow of its former self, its wealth drained away by the pyramids constructed to house its dead kings.  Nothing ever changes in Djelibeybi, that is until its young prince decides to get an education.

Prince Pteppicymon (Teppic), future ruler of the kingdom, has been sent away to the Assassins Guild of Ankh-Morpork, both to get the finest education on the Disc, and to learn a way to finally make his kingdom some money.  However, upon graduating, Teppic is forced to return to home when his father suddenly dies in embarrassing circumstances.

Now the god king of Djelibeybi, Teppic hopes to modernise his kingdom and introduce the comforts of the outside world.  However, Teppic has returned to a strange land he no longer understands and finds his desire for modernisation stymied by the controlling high priest Dios, whose intense love of tradition has long restricted Djelibeybi.  However, despite the best attempts of Dios, change is coming to the old kingdom, as a dark figure in the finest black stalks the city, while a massive new pyramid begins to mess with reality.  When disaster strikes, the people of Djelibeybi find themselves beset by both their gods and their dead, and only their king can save them.  But first, Teppic will need to work out how to find his kingdom again.

Pyramids continues to stand the test of time as one of my favourite Terry Pratchett books, as this compelling and wildly entertaining Discworld novel takes you on a wild ride through ancient kingdoms and eternal tradition, and every dangerous thing that comes with them.  An outstanding addition to the series that keeps you laughing the entire way through, Pyramids was peak Pratchett and gets another easy five-star rating from me.

I love the outstanding narrative that Pratchett came up with for Pyramids, which tells a fun adventure tale in an entertaining ancient Egypt facsimile.  While the narrative structure of Pyramids is slightly more basic than some of Pratchett’s other books, I think it is still quite a compelling story that keeps the reader entertained from start to finish.  Broken into several sections, Pyramids starts with an excellent introduction that showcases Teppic attempting to take his final exam at the Assassin’s Guild.  This proves to be a great fun opener, and I loved how Pratchett interspersed the over-the-top test with multiple flashbacks that showcase both Teppic’s childhood in Djelibeybi and his early days at the guild.  This works to set up a lot of key early story elements, while also serving as a memorable start, as the cool scenes of assassin testing are some of my favourites in the entire book.  This first section of Pyramids ends with Teppic finding out his father has died through an unlikely divine messenger, and he returns to Djelibeybi to take the throne.

Pratchett follows up this impressive introduction with a good central part of the story as you return to Djelibeybi proper and Teppic learns the downside to being a king.  Pratchett really works to explore the downsides of the kingdom, as Teppic begins to realise he is just a puppet with the high priest Dios truly in control.  There are some hilarious moments here, especially when it comes to the ridiculous traditions and history of Djelibeybi, and Teppic works well as a great outsider character who finally sees how silly everything is, although he is still bullied into constructing the biggest pyramid ever.  Pratchett also takes the time to introduces a colourful array of supporting characters with some compelling story arcs, including two ambitious embalmers, a disfunction family of pyramid builders, and the handmaiden Ptraci, who Teppic accidentally sentences to death.  His desire to save her leads to many of these issues coming to a head, with Teppic forced to flee from Dios, only to find himself trapped outside of the kingdom when the Great Pyramid goes off and splits Djelibeybi into its own reality.

This brings Pyramids into a compelling interim phase, as Teppic and Ptraci find sanctuary in Ephebe, while the trapped kingdom goes to madness, as all their many beliefs come to life, although not in the way they’d hoped.  I liked the fantastic contrast between the supernatural craziness going on in Djelibeybi and the more human-based chaos Teppic encounters in Ephebe as he tries to get answers out of the philosophers, before finally returning to the kingdom to save the day.  Eventually able to return thanks to a thirsty camel and an easily confused sphinx, Teppic works to destroy the Great Pyramid.  At the same time, several of the ongoing Djelibeybi storylines come together nicely, as the dead of the kingdom, including Teppic’s father, discover the truth about why they were mummified, and this leads to an outstanding and eventually explosive concluding sequence.  Pratchett wraps this up nicely with all the key characters getting the ending they deserve, and he leaves this story on yet another hopeful note that hints at an interesting future for the characters and the kingdom.

As with all the Discworld books, Pratchett does a wonderful job of telling a fun and compelling story in Pyramids that hooks you early with its fantastic elements, entertaining plot, complex satire, and great characters.  An interesting standalone entry in the Discworld series, Pyramids has a more straightforward story that is well split amongst an interesting cast of figures, each of whom find their role in the kingdom altered in some way, and I loved the chaotic plot that emerged.  Pratchett has a lot of fun exploring some great themes in Pyramids, including people attempting to break free of tradition (literally), and finding yourself.  The critique of unnecessary and restricting tradition works well as a central story element, and Pratchett leans into it heavily, showcasing how it can styme progress and lead to a slow death of a culture.  Thanks to that author’s great use of humour, you really begin to appreciate just how damaging or ridiculous some traditions can be, and I always get a chuckle at the hilarious sequences where Teppic’s over-long title is repeatedly read out again and again.

While there is some focus on death and assassination, for the most part Pyramids is a really light-hearted entry in the series, especially as Pratchett leans into the examination of ancient Egypt with its doppelganger in Djelibeybi and resulting satirisation of how ancient Egypt is portrayed in modern culture brings much of the book’s laughs.  Most of this becomes really apparent thanks to Teppic’s newly found modern sensibilities, but Pratchett also throws in some puns and lines that people with some knowledge of ancient Egypt will appreciate, and frankly I find a fun new joke every time I read this amazing book.  Many of Pratchett’s more modern takes on some of more well-known elements of Egyptian culture are very fun, with a lot of jokes about mummies, the economics of pyramid building, and what handmaidens do, proved to be really entertaining.

Much of the rest of the major jokes of Pyramids revolved around the varied reactions to the crazy events that seem to occur everywhere in the Discworld.  I personally laugh myself silly at the spontaneous football commentary that emerges when the various gods of Djelibeybi start to fight over the sun, and the resulting moments of theological debate end in a funny and snappy way.  The sequence with the Sphinx also makes for quite an entertaining inclusion, and Teppic’s assessment and rewriting of the classic riddle into a much more correct metaphor proves to be a lot of fun.  Finally, the opening assassin’s examination sequence is both tense and funny, and there is something about Pratchett imagining undergraduate assassins getting tested in a similar manner to student drivers that really shows off the inherent silliness of this series.  Throw in Pratchett’s usual array of clever puns, well-placed footnotes and witty dialogue, and Pyramids turns into a particularly funny read that still makes me laugh after all these years.

Out of all the amazing Discworld novels, Pyramids might be one of the best entries for a reader to start to explore this amazing series.  The very first standalone Discworld novel, Pyramids can be easily read without any knowledge of any of the previous books, and you really get a good sense of the larger setting and Pratchett’s ability to craft elaborate parodies of certain cultures or genres in a brilliant, self-contained manner.  While some of the elements of Pyramids are reutilised in some of the later books (the philosopher-filled city of Ephebe for one), for the most part none of the characters or storylines here are ever revisited, and you can really dive into Pyramids at any point of your Discworld reading experience.  The opening extended sequence set around Teppic’s exams and flashbacks does provide one of the best examinations of the Assassin’s Guild, a fun institution in the Discworld series, and it was really fun to see them in action here, even if the assassins do get slightly nerfed in some of the future books (especially the City Watch ones).  I do personally think that Pyramids was one of his true early classics, and this book lays at the start of a very big run of some of Pratchett’s best works, especially as he fully finalised his preferred style here.  As such, this is a great read for Discworld readers of all experiences, especially those looking to dip their toe into this amazing universe, and this is a very impressive example of Pratchett’s style and humour.

I do have to also provide a quick shoutout the fantastic array of characters featured within Pyramids, whose compelling storylines and well-thought-out story arcs really compliment the main narrative and help Pratchett explore his intricate central themes.  The main character, Teppic, serves as a great central figure for Pyramids, and his unlikely outsiders perspective allows for much of the plot change and chaotic moments.  Ptraci’s journey from passive handmaiden to unstoppable force of nature was very well handled, and I loved how Pratchett showcased just how much impact a suddenly confident woman can have on the world.  I also always find it quite hilarious that the previous king, Pteppicymon XXVII, only truly finds himself in death, and his later interactions with the embalmers Dil and Gurn lead to some truly heartwarming moments.  The Ptaclusp dynasty of pyramid builders added some fun family chaos to the mix, and their representation of the new generation taking over from the old was quite entertaining, even if the brothers (Ptaclusp IIa and Ptaclusp IIb) had differing views on what the future should be.  Teppic’s classmates from the Assassin’s Guild also added some excellent colour, especially the overconfident Chidder, although I felt that it was a shame that most of those great characters introduced in the opening part of the book where never utilised again.

Out of all the characters featured within the book, my favourite was probably Dios, who can probably be considered the antagonist of Pyramids.  The High Priest of Djelibeybi, Dios is the main administrator of the country, who strictly adheres to tradition and ritual and doesn’t allow Teppic to make any changes or independent decisions.  A strict and rigid person capable of bending anyone to his will, Dios is restricting tradition personified, and the lengths he goes to keep Djelibeybi the same is quite fascinating, while his struggles to keep Teppic in line lead to some amusing moments.  I honestly feel that Dios was one of Pratchett’s more compelling antagonists, as while he does some bad things he’s not actually a bad person; instead he’s someone stuck in the trap of always doing things a specific way and is incapable of thinking any other way.  You honestly feel a little sympathetic for him at times, especially when the full scope of his service is revealed, and while he continues to make the wrong decisions for the future of Djelibeybi, you can kind of understand why he is the way he is.  The final fate of Dios was really well written, if a little horrifying if you actually stop to think about it, although it fulfills his wish of everything staying the same.  A truly complex figure who plays off the rest of the outrageous and outgoing characters extremely well, Dios really tied this book together and I loved how well Pratchett featured him in Pyramids.

Unsurprisingly to anyone who has read my other rambling Discworld reviews, I have a lot to say about Pyramids on audiobook.  Audiobooks are my favourite way to enjoy any book, with the Discworld audiobooks being an exceptionally good example of how this format can make an already awesome novel even better.  Like the rest of the series, Pyramids has two really good unabridged audiobook versions, both of which come really recommended by me as brilliant ways to check out a classic book from Pratchett.

The first of these audiobook formats is the old-school version narrated by the legendary Nigel Planer.  I have mentioned Planer a few times over the years due to his exceptional work voicing over half the unabridged Discworld audiobooks and he remains one of my favourite audiobook narrators as a result.  His ability to come up with new character voices for every single audiobook was just incredible, and I love all his cool vocal choices, especially in Pyramids.  His take on the various characters was quite inspired, and you really get all the characters’ unique personalities, including Teppic’s modern spirit, Dios’s controlling reliance on tradition, the exasperation of the dead former king, and the overpowering personality of Ptraci.  Planer also perfectly showcases all the best jokes in Pyramids, including the fantastic over-the-top sequences where Dios repeats Teppic’s title, or the hilarious scene where the priest provides commentary for the divine fight for the sun.  I have so much love for all of Planer’s original Discworld work, and Pyramids is a particular favourite of mine as he takes that verbal gags that Pratchett sets up and makes them his own.

While the Planer version of Pyramids was the one that I grew up with, I have also had the pleasure of listening to the newer Pyramids audiobook that provides a fresh take on the story.  Part of the same Discworld audiobook series I have recently enjoyed for Guards! Guards!, Moving Pictures and Small Gods, this new version of Pyramids was also extremely good with some great voice work and a compelling pace.  Featuring a runtime just shy of 10 hours, this new audiobook is slightly longer than the Planer version and features the amazing voice work of Alfred Enoch, Bill Nighy and Peter Serafinowicz, with Enoch acting as the main narrator.

Enoch, who is probably best known for his role in the Harry Potter films, did an outstanding job as the main narrator for Pyramids, and I really appreciate his take on the compelling story.  His more youthful voice gave this version of Pyramids some additional energy, and you really move through the main story extremely quickly as a result.  I also really enjoyed how some of the protagonists turned out in this version of Pyramids, and while Enoch lacks the full range of fun character voices that Planer had, he still provides some impressive and fitting tones that expertly captures the various characters.  I felt that his voice for Teppic was especially well done, with his hopeful personality really shining through, while his voice for Dios had the commanding and controlling edge that it needed.  I felt that Dios was probably Enoch’s best voice, especially when it comes to the repetitive gag of having to intone Teppic’s full title.  I also actually quite like the voice he used for Ptraci, which was markedly different to the voice that Planer utilised in his version.  Enoch’s Ptraci voice was a little more curious and confident at times, and I got a much different personality vibe in this version which was quite interesting.  Enoch also ensured that his version of Pyramids stood out by pronouncing some of the character names in a different manner to Planer, mainly because he kept the P silent when it appears at some of the names (for example, Ptraci becomes Traci).  While this was a noticeable difference from the Planer version, I really liked it, as it actually captured Pratchett’s intended pronunciation based on how P is used in ancient Egyptian.  This ended up being an exceptional performance from Enoch, and one that I had a lot of fun with.

On top of Enoch’s main narration, this version of Pyramids also featured the voices of Bill Nighy and Peter Serafinowicz, who have the same roles in every audiobook of this new run.  Both play key parts in this audiobook, with Nighy voicing the various footnotes, while Serafinowicz was the voice of Death whenever he appeared.  Both provided an exceptional performance here, with Nighy in particular giving some excellent gravitas to the essential and humour-laden footnotes.  Serafinowicz’s role in Pyramids was a little more limited, mainly because Death only appeared a couple of scenes, but he really captured this awesome anthropomorphic personification perfectly when he did appear, providing a booming and impactful Death voice that was a lot of fun to hear.  Both Bill Nighy and Peter Serafinowicz’s inclusions were worked into Enoch’s overarching narration extremely well, and I felt that the three complemented each other nicely throughout the audiobook.  This ended up being an overall impressive take on Pyramids, and the new narrators really knew what they were doing here.  As such, this version also comes recommended, and while the Nigel Planer version is still living in my head rent free, this new take on Pyramids was very fun and I enjoyed hearing some new voices take it on.

Overall, Pyramids proved to be quite an awesome book, and I really think it was one of Terry Pratchett’s better early Discworld novels.  Featuring an outstanding story with some fantastic humour, Pyramids is an absolute joy to read, and I loved seeing the author’s distinctive parody of ancient Egypt.  Clever and loaded with complex comedic gold, Pyramids still cracks me up every time I read it, and I cannot recommend this book enough to anyone interested in checking out the exceptional Discworld books, especially in either of its epic audiobook formats.

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Small Gods by Terry Pratchett

Publisher: Gollancz/Penguin Audio (Audiobook – 1993)

Series: Discworld – Book 13

Length: 9 hours and 55 minutes (Planer version)/11 hours and 38 minutes (Serkis version)

My Rating: 5 out of 5 stars

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Thanks to an excellent road trip, I managed to revisit several awesome entries from the iconic Discworld series by the legendary Terry Pratchett, and it is time to highlight one of the very best books that Pratchett wrote, Small Gods.

I have never made any secret of the fact that I love all things Terry Pratchett, as the Discworld books were the formative series of my youth.  A massively popular collection of loosely connected novels set on a flat world carried through space on the back of four elephants atop a giant turtle, the Discworld books present a range of unique fantasy adventures backed with exceptional comedy and satire.  This series is so much fun, and I honestly love every single Discworld book, having read them all multiple times, usually while laughing myself silly.  Indeed, I am such a big fan of this series that I named my blog after a location in the universe.  Despite my overwhelming love for all things Discworld, I haven’t reviewed too many of the books on this blog, with Moving Pictures and The Last Continent previously being the only exception.  However, thanks to some great road trips giving me opportunities for revisiting some classics, I have recently published reviews for Guards! Guards! and an additional review for Moving Pictures.  I also recently re-listened to the impressive and thoughtful 13th entry in the series, Small Gods. An outstanding standalone novel that seeks to blend religious commentary with Pratchett’s strong humour and complex satire, Small Gods is one of the more thoughtful and moving Discworld books and is a must read for all fans of the franchise.

Floating through space on the back of a giant turtle, the Discworld is a place of magic, wonders, strange creatures and, unfortunately for the mortals just trying to live their lives, gods.  Instead of the wise and beatific beings we hope them to be, the gods of the Disc are a capricious and vain lot, empowered by the belief of their human worshippers.  But what happens when a mighty god loses his believers?

The militant nation of Omnia is an empire dedicated to the fervent worship of the Great God Om, an all-powerful being who knows all, sees all and is the only true god in the world.  The problem is none of that is true.  Instead, Om is a self-obsessed god among many, who barely pays attention to the people fighting in his name.  More importantly, he is currently residing in the body of a tortoise, stripped of nearly all his divine power, and the only person who can hear him is a simple novice, Brutha, who isn’t fully convinced that the talking tortoise smiting him with tiny thunderbolts is his god.

Determined to get back on top and find out why he lost his power, Om recruits Brutha as his unlikely prophet.  However, Brutha has his own problems as the sinister head of Omnia’s Quisition, Vorbis, has taken an interest in him.  Forced to accompany Vorbis on a diplomatic mission, Brutha soon begins to understand that the world is a far bigger place than he realised, and that there is something very wrong at the heart of his nation.

As the tides of history take Brutha and Om into strange new places, the two find themselves encountering unexpected dangers, including dangerous ideas, sinister eagles, rebels determined to prove that the world isn’t round, deranged philosophers and the small gods that lurk in the dark places.  To survive, Brutha will need to have faith in his god, but more importantly, Om will need to have faith in Brutha, especially when his own religion is turned against them.

After yet another re-read, Small Gods remains one of my favourite Discworld novels, and this is one of the very best examples of Terry Pratchett’s unique style and imagination.  A hilarious, yet thought-provoking read that cleverly dissects religion, divinity and people’s beliefs, Small Gods quickly grabs your full attention and refuses to let go until it’s powerful, terminal end.

I have so much love for the outstanding narrative that Pratchett pulled together for Small Gods, which tells one of the more unique standalone tales in the Discworld series.  I must admit, even after many reads, I am still very impressed that Pratchett decided to examine the nature of religion and belief through the lens of a hilarious odd-couple story that evolves into a road trip narrative.  Starting off on a very entertaining note with the unsuspecting new prophet of Om, Brutha, encountering his god in the form of a small, battered tortoise, Pratchett does a good job of introducing the nation of Omnia and its place in the wider setting.  This proves to be an effective start to the book, and a lot of the early themes and wider issues surrounding the nation of Omnia are well set-up.  You also get a great examination of the book’s three main characters, and their compelling early interactions in Omnia sets up a lot of the book’s character-driven narratives.  After this excellent introduction, Small Gods’ plot then moves to the bordering nation of Ephebe, which proves to be an intriguing centre of the novel, not only because it has some of the more entertaining sequences, but also because it begins to expand on some of the ideas from the front of Small Gods and you are given a good understanding of both Om’s situation and Brutha’s growth as a character.

The plot of Small Gods takes a powerful turn around halfway through, when Brutha helps further Vorbis’s schemes, only to then attempt to flee and do the right thing.  However, thanks to the influence of a rival god and unexpected technology, Brutha and Om are inadvertently stranded in the desert with a helpless Vorbis.  The following extensive scenes in the desert are probably the best parts of Small Gods, especially as Brutha begins to think for himself, and the philosophical clashes he has with Om set him up as the protagonist both the reader and the Omnians need.  Pratchett really dives into what it is to be human and divine in this section of the book, and I deeply appreciate the rich character development featured within these sections of the plot.  These desert scenes become even more impactful when Pratchett throws in a major obstacle for Brutha that threatens to push him over the edge into despair.  You really feel for Brutha as he has his crisis of faith, only to maintain his humanity in the last confrontation with Vorbis.  The subsequent scene on the metal turtle was very tense, and while I know some people dislike the end of Vorbis, I thought it was a very clever sequence, especially as Pratchett set up the hunting eagle perfectly.  Pratchett continues to wrap up the rest of the narrative in a very satisfying way, and while the war sequence might have been a little unnecessary, it allowed some great character arcs to come together and showed how much Om had grown as a god.  The final scene with Brutha once again showing his humanity no matter what, ended the book on satisfying and heart-felt note, I appreciated the hopeful tone Pratchett concluded his brilliant story on.  An overall impactful and moving narrative that brought together a lot of complex plotlines and character moments and ensured you were hooked the entire way through.

I have always believed that Small Gods was one of Pratchett’s better written books, as he effortlessly blended a complex fantasy narrative that examined religion with his typically brilliant humour and some outstanding characters.  Featuring one of his most complex and thought-provoking plots, Pratchett achieves so much with his intriguing inclusions, all without slowing down the speed of the book and keeping the tension and emotional charge of the book on high.  Introducing a cool new setting, Small Gods works well as a standalone entry in the larger series that cleverly expands on some previously introduced features, such as the selfish and somewhat stupid gods of the Disc, as well as cool locations like Ephebe (which was previously featured in Pyramids).  Due to its lack of major connections to the other entries in the Discworld series, Small Gods is a rather excellent introduction to Pratchett’s style and ability to dive into heavy topics with comedic content.  Like all of Pratchett’s books, Small Gods is hilarious, and I love the many different levels of humour contained with the book, that range from obvious jokes at over-the-top situations, subtle witticisms often contain within well-placed footnotes, to clever word or name gags.  Some of this humour is so subtle that it often goes over the reader’s head the first time, and you honestly need multiple readings to full appreciate every single joke or gag that Pratchett thought up (I still discover new jokes I previously missed every time I read a Pratchett novel).

However, the thing that ensures Small Gods stands out amongst the other brilliant Discworld novels is the author’s clever and insightful breakdown of religion and godhood on the Disc, which is both fascinating and entertaining.  A lot of the book’s powerful messaging, complex themes and some of the best humour, comes out of the exploration of the divine and how it relates to both this crazy fantasy setting and the real world.  While Pratchett does provide a lot of jokes about religion throughout the ages, he does it in a very intelligent and delicate way that makes the reader think.  Rather than simply dunking on religions and focussing on the negatives, Pratchett instead subtly satirises the institutions, manipulative leaders and unthinking traditions that can often complicate or weaponise religion.  A large amount of the plot revolves around Vorbis and the Omnian church violently trying the repress the idea that the world is flat and on the back of a giant turtle.  While this is primarily a fun parody of the Catholic church’s suppression of Galileo’s claims about the Earth orbiting the sun (and which is now both funnier and sadder, thanks to flat earthers), it also examines how some people utilise religion as an excuse for violent action and manipulate faith for their own ends, which is a powerful recurring them throughout the book.

At the same time, Pratchett also focuses on a compelling central character with true faith who explores the meaning of religion and how it impacts his people.  Seeing a likable character like Brutha recognise the problems in his nation allows readers to reflect and see the flaws in the organised religions Pratchett is parodying, while also appreciating the messages that these religions should strive for.  The various complex discussions, personal revelations and jokes within Small Gods allow for a very insightful read that reportedly resonates with both atheists and pro-religious figures (Pratchett apparently received a lot of fan mail from both groups who thought Small Gods was written for them).  I personally think that Pratchett’s thoughts and messages were extremely perceptive and layered with a great understand of humanity, and indeed many his compelling criticism or organised religion and how it is weaponised are more relevant now than when Small Gods was written, especially as it could also apply to other traditional institutions that are being abused.

Pratchett perfectly rounds out this incredible writing by featuring some of his very best characters, including several very complex figures who mature and evolve throughout the course of the book’s plot.  This includes the main protagonist, Brutha, a simple novice who finds himself the only person left who can hear Om due to his genuine belief in the god rather than in the institutions that surround the religious practices.  While initially portrayed as a somewhat dull and unthinking novice, you soon begin to realise that there is much greater complexity within Brutha, as well as the fact that he is a genuinely nice person held back by his simple ideas of life and faith.  Thanks to his interactions with Om, who provides greater clarity to his religious beliefs, as well as his experiences outside his insular nation, Brutha begins to evolve quickly as a person, gaining a greater appreciation for the wider world, as well as beginning the understand that the world isn’t quite as black and white as he believed.  It was fascinating to see Brutha develop as the book continues, especially as he begins to doubt his faith and rebel against the church and the god that had been his entire life.  His interactions with Om were quite entertaining, as the two eventually become a fun duo of equals, although Brutha does get the upper hand over his god in quite an entertaining and refreshing manner.  Brutha was also well defined by his relationship with the book’s antagonist, Vorbis, and their discussions about truth prove to be quite defining for Brutha as an inspiration for his rebellion.  However, unlike the rest of the cast, Brutha resists becoming the monster that Vorbis wants him to be, and his subsequent demonstrations of faith, reason and humanity, really set him up as one of Pratchett’s best and most likeable central protagonists.

Brutha is well matched by his god, Om, who honestly is one of the best deities featured in the Discworld series.  Formerly an all-powerful and arrogant god who didn’t care about his believers, Om finds himself suddenly trapped as a helpless tortoise who must desperately cling to Brutha to survive.  Om proves to be quite a fascinating and entertaining figure in Small Gods, especially as Pratchett perfectly portrays him as formerly powerful being who must now rely on the mercy of others.  His initial arrogance is very entertaining, and his subsequent wheedling manipulation of Brutha was a great follow-up that worked to keep him in the story.  However, it was his eventual co-evolution with Brutha that turned Om into a particularly compelling protagonist.  Despite his resistance, his bond to Brutha shapes him and forces him to see the world through human eyes, and the subsequent discourse on philosophy, life and how religion should be as they wander the dessert impacts Om just as much as Brutha.  This eventually causes them to reach an interesting and heartfelt religious partnership, and it was fascinating to see the previously selfish Om risk it all to save Brutha, especially when he is confronted by other gods who act the same way he used to.  I loved seeing this powerful and positive development in a divine figure, and Om really ended up being a compelling secondary protagonist with some of the best jokes.

While Brutha and Om are the heart and soul of Small Gods, this book would not be as impactful without its brilliant villain, Vorbis.  A cruel and unflinching figure, Vorbis is probably Pratchett’s most ruthless antagonist, who utilises the mechanisms of the church to achieve his goals.  However, rather than being a purely evil figure, Vorbis is shown to be simply someone who understands human nature and uses this knowledge to achieve his self-determined goals, which in some ways is worse than an obvious villain.  Pratchett does an outstanding job showcasing Vorbis’s dark, insular nature, and you come to really appreciate just how sinister he is, especially as his actions inspire other people to do evil things to try and match him.  He becomes even more immoral when compared to the very innocent Brutha, the only person that Vorbis occasionally sees as a real threat to his plans due to his legitimate belief, and their various interactions and discussion about the true nature of the world are quite powerful.  Pratchett features Vorbis perfectly throughout the book, and his final appearances, where he finally understands his own nature, are very satisfying to behold.

The rest of the cast of Small Gods are also quite impactful in their own way.  The blind philosopher, Didactylos, proves to be a fantastic voice of reason in the story, especially compared to the rest of the insane philosophers of Ephebe, and his very simple philosophy and viewpoint on life and truth give the characters, and the readers, much to think about amongst the discussions on religion.  Didactylos’s nephew, Urn, came across perfectly as a machine-obsessed proto engineer, whose storylines go in some interesting philosophical directions, especially when he realises what his inventions will be used for.  I had a very fun chuckle at the inclusion of Cut-Me-Own-Hand-Off Dhblah, a fun Omnian equivalent to the always entertaining Ankh-Morpork native, Cut-Me-Own-Throat Dibbler, while the Sweeper, Lu Tze, gets a great introduction as a secret history monk who occasionally changes events for the better.  Finally, the zealous Sergeant Simony, who leads the internal Omnian revolution against Vorbis, proves to be a very impressive figure who, despite being a fervent misotheist (someone who hates one specific god), has a belief in freedom and the turtle that matches Brutha’s faith in Om.  Simony serves as a very good example of just how far Vorbis can drive someone trying to do the wrong thing to achieve their goals, and I felt that he matched the fervour and faith of the other major characters in some fascinating ways.  This cast of characters was overall superb, and I really appreciated how well they complimented each other’s story arcs, as well as the intelligent themes Pratchett was trying to get across.

As with all the Discworld novels, I have enjoyed Small Gods as both a physical novel and an audiobook, and frankly this epic story comes across extremely well in all formats.  However, I have a very special place in my heart for the Discworld audiobooks, and the outstanding stories, elaborate characters and impressive and clever humour always comes across extremely well in this format.  I have had the great pleasure of listening to Small Gods multiple times over the years, and I want to highlight the two different unabridged version of Small Gods.

The first audiobook version of Small Gods is the original production narrated by Nigel Planer.  Small Gods was a particularly impressive example of Planer’s voice work, as he had to come up with unique voices for a range of unusual characters.  The Planer version of Small Gods is the one that I grew up with, and it is engrained in my mind as a result, especially as the narrator effortlessly moves through Pratchett’s many complex ideas and plots and brings them out in a fantastic and humours manner.  Planer provides all the voices in his version of Small Gods, and he perfectly encapsulated all the key figures of the book with his exceptional narrations.  You really get the full range of these character’s personalities and emotions through Planer’s voice work, and I loved his clever takes on Pratchett’s distinctive cast.  As such, the Planer version of Small Gods is probably the gold standard for all Discworld fans, and it will always have a very special place in my heart.

There is also a recently released version of Small Gods that is narrated by three brilliant British talents, and which was the version I most recently enjoyed.  This new Small Gods audiobook features a runtime of around 12 hours, which is a little longer than the roughly 10-hour long Planer version and provides an interesting new take on the novel.  I really enjoyed the voice cast for this new audiobook, as not only do we once again get Peter Serafinowicz and Bill Nighy in their recurring roles, but it also features the primary narration of actor Andy Serkis.

Serkis, who has also narrated a recent version of The Lord of the Rings books that is worth checking out, does an exceptional job in Small Gods, ensuring a very fun experience for all listeners.  While there are some tonal shifts in this audiobook that fans of the Planer version may find a little surprising or jarring, for the most part I think Serkis matches and even occasionally exceeds Nigel Planer’s performance, and I very much enjoyed his take on the book.  His basic narration of Small Gods matches Pratchett’s style and humour extremely well, and I love how effectively he moves the story along, perfectly capturing the complex tone and energy of the plot.  However, it is Serkis’s entertaining voices that were the highlight of this version of Small Gods, as the characters are each given unique tones that fit their personalities in some fantastic ways.  His voice for Brutha, the central character, was extremely good, and I loved how well Serkis captured Brutha’s transformative journey and complex personality.  Utilising a fitting rural voice for the protagonist, Serkis successfully showcases Brutha’s changing mentality and deep moral roots with his narration, and you can honestly imagine this intriguing figure every time the narrator voices him.

In comparison to Brutha, the voices for Vorbis and the Great God Om were a lot more elaborate by necessity, and I really appreciated the fantastic tones that Serkis choice for these entertaining figures.  My favourite was probably the voice used for Vorbis, as the narrator gifted this antagonist a deep, rich and lingering voice that honestly put me in mind of Tony Jay or Alan Rickman with some added oily sinisterness.  This impactful voice perfectly fit Vorbis’ menacing personality, and whenever the listener hears the voice, you know bad stuff is about to go down for the rest of the cast.  As for Om, Serkis provides him with an unrefined and laddish voice with a Liverpool accent.  This interesting voice choice matched Om’s uncaring and selfish personality extremely well, and I liked how well Serkis’s chosen tone for this divine figure played into the overarching theme that gods on the Discworld aren’t as sophisticated as everyone assumes they are.  Most of the rest of the voices in Small Gods work extremely well, with Sergeant Simony and Cut-Me-Own-Hand-Off Dhblah having memorable voices as a result.  However, I felt that the strong American accents that Serkis assigned to Didactylos and Urn really didn’t work, and failed to match the tone of the rest of the audiobook.  While Serkis was probably trying to distinguish these two from the other Ephebian philosophers, their voices honestly grated on me, and I really wish he’d have tried something else.  Still, the rest of Serkis’ voice work was amazing, and I cannot emphasise how incredible most of his narration of Small Gods turned out to be.

Serkis’s main narration was perfectly enhanced with the inclusion of Peter Serafinowicz and Bill Nighy in their recurring roles from the new Discworld audiobooks.  Serafinowicz provides the voice of Death whenever he appears in this audiobook, which is a lot of fun as Serafinowicz has an extremely entertaining Death voice that captures the anthropomorphic personification in all his skeletal glory.  His multiple appearances in Small Gods, leading key character towards the desert of judgement, were very awesome, and I loved hearing Serafinowicz converse with the other characters as Death.  The audiobook production team does an excellent job sliding the Death voice into Serkis’s main narration seamlessly, and I love it when Serafinowicz’s voice suddenly appears during dangerous scenes, heralding that someone is about to die, and ensuring there is some great tension as you watch the other characters slowly realise something is very wrong.  Nighy, on the other hand, narrates the various footnotes that Pratchett included in his text, providing an extra layer of humour.  While there are relatively few footnotes in Small Gods, it is a key role that Nighy perfectly fulfils, and his calm, consistent tones, echoing Peter Jones’s similar role in The Hitchhiker’s Guide to the Galaxy radio and TV editions really highlighted the subtle comedy of these footnotes. These three exceptional actors come together perfectly and provide an outstanding overall performance that I could not get enough of.  This was a truly exceptional audiobook that I think is on par with the previous Planer version, and I would strongly recommend both audiobooks as an amazing way to enjoy Small Gods, especially if you need to listen to something while travelling.

Well, as I am currently just getting to the end of page seven of my review for Small Gods by Terry Pratchett, I think it is a safe assumption to say that I love this amazing book.  Easily one of my favourite Discworld novels, Small Gods perfectly blends a brilliant story and amazing characters with Pratchett’s amazing wit and his uncanny insights into compelling real-world issues.  An incredible and addictive read from start to finish, Small Gods comes extremely highly recommended and can easily be enjoyed by anyone wanting a clever, funny and heartfelt read, especially on its two audiobook formats.

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