Throwback Thursday – Identity Crisis by Brad Meltzer, Rags Morales and Michael Bair.

Identity Crisis Cover

Publisher: DC Comics (Paperback – 1 October 2005)

Series: Identity Crisis Limited Series

Writer: Brad Meltzer

Penciller: Rags Morales

Inker: Michael Bair

Letterer: Ken Lopez

Colorist: Alex Sinclair

Length: 288 pages

My Rating: 5 out 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this week’s Throwback Thursday I take a look at one of my absolute favourite comic book limited series, the epic 2004 DC Comics event, Identity Crisis.  (Quick warning, there are spoilers ahead).

Identity Crisis #1

It is fair to say that the early to mid-2000s was one of my favourite periods of comic books, with some truly cool and epic ongoing and limited series being released.  This was particularly true for DC Comics, who produced some of their best work during this time, many of which rank amongst my all-time favourite comic series.  This easily includes the exceptional and brilliant crossover event, Identity Crisis, which to my mind is one of the best limited series ever written.

Made of seven issues, Identity Crisis combines the unique writing talent of thriller author Brad Meltzer with the artistic stylings of veteran DC Comics collaborators Rags Morales and Michael Bair.  This ended up being a near perfect combination of talents and skill, and I have a lot of love for the exceptional story, which absolutely hooks me every time, and its outstanding associated artwork.  I particularly impressed with the addition of Meltzer, who, despite his more literary background has written some of the absolute best and most human comics I have ever had the pleasure of reading, including Green Arrow: The Archer’s Quest and the two Justice League of America storylines, The Tornado’s Path and The Lightning Saga.  However, his story in Identity Crisis is particularly powerful and thought-provoking, and it ends up being a comic that completely changes everything you knew about your favourite heroes.

For years the members of the Justice League of America have protected the world from all manner of evil and destruction, always prevailing no matter the odds.  But who can protect them when someone goes after those closest to them?  And what if they actually deserve the punishment being visited upon them?

On an unremarkable night, a mysterious attacker breaks into the home of long-serving Justice League associate, Ralph Dibny, the Elongated Man, and commits a terrible crime, the murder of Ralph’s beloved wife, Sue Dibny.  With no evidence about who the killer is and no idea how they breached the Dibnys’ impressive security, the superhero community rallies behind their bereaved friend and seeks to find the killer by any means necessary.

As the rest of the heroes seek answers at any potential suspect within the supervillain community, the Elongated Man and a small group his closest friends hunt for a minor villain, Dr Light, whose secret connection to the League’s darkest moment may hold the answers they seek.  However, when a second attack occurs on another publicly known relative of a superhero, Jean Loring, the former wife of the Atom, it soon becomes clear that someone else is targeting the heroes and their loved ones.

Identity Crisis #1b

As Batman, Superman, Green Arrow and others attempt to get to the bottom of the case, cryptic threats to one hero’s relative reveal that whoever is targeting them knows all of the League’s secrets, including their hidden identities.  As even more tragedies befall the superhero community, dark secrets from the League’s past are brought into the light and no-one will be prepared for the terrible truth behind these brutal murders.  Can the League weather this latest attack, or is this the beginning of the end for the world’s greatest heroes?

Damn, no matter how many times I read this comic, the tragic and powerful events of Identity Crisis still really get to me.  This exceptional comic contains one of the most impressive narratives I have ever seen in a limited series, taking the reader on a captivating and emotional dive into the world of your favourite heroes.  Perfectly combing a dark, mysterious narrative with incredible character work and some truly amazing artistic inclusions, this comic gets an extremely easy five-star rating from me.

For Identity Crisis, Brad Meltzer really went to the well, producing an insanely compelling and moving story that relentless drags you in and introduces you to a completely new side of your favourite heroes.  Utilising his experience as a crime thriller writer, he produces a powerful, character driven superhero narrative with detailed crime fiction elements to create an exceptional and unique story.  Identity Crisis has an amazing start to it, which not only carefully introduces several key figures but also installs some dark tragedy, as the wife of a superhero is killed off.  The subsequent investigation into her murder by the enraged superhero community is extremely compelling and intense, as the emotional heroes turn over every rock and stone, much to the horror of the villains.  However, it is soon revealed that several members of the Justice League are harbouring a devastating secret, one that could reveal the identity of the killer.  This secret becomes one of the most important parts of the first half of the series, and it leads to an epic, action-packed fight sequence against a particularly dangerous foe.

Identity Crisis #2

The story starts to go in a bit of a different direction at this point, with the above secret not really panning out regarding the investigation.  However, other superhero relatives, both public and secret, are targeted, resulting in pandemonium around the characters.  I loved the narrative’s move to a more classic investigation at this point, as the heroes start following every lead they can, while more character development and big moments are explored.  This all leads up to the defining moment when another superhero loses a loved one and the identity of the killer is seemingly revealed.  However, this turns out to be a bluff, as the real killer is still hidden.  The reveal of who did it and why are revealed pretty suddenly towards the end, with some curious and clever motivations exposed.  This leads to a tragic and heartbreaking conclusion, as more secrets are revealed, dangerous lies are uncovered, and several characters leave the story more broken and destroyed than ever before.  You will be thrown through the emotional wringer as you check this comic out.

I deeply enjoyed the way that Meltzer told Identity Crisis’s excellent story, especially as it quickly and effectively engrosses the reader and ensures their undivided attention.  The author utilises a mass-character narrative that follows a substantial collection of heroes and villains, many of whom have distinctive or semi-separate storylines.  This works to tell an intriguing, rich narrative that not only has some clever dramatic components but also allows for some intriguing and compelling retcons and expansions to the already elaborate DC universe.  It is very cool how the story developed into more of a murder mystery/thriller story as the comic progressed, and this really played to Meltzer’s strengths.  The investigation is handled very well, and I liked how the superhero elements altered and enhanced it in some clever ways.  The mystery itself is complex and clever, with Meltzer adding in some great twists, false leads and compelling surprises to keep the reader guessing.  The twist about the actual killer is pretty good, and Meltzer did a great job layering in hints and clues throughout the rest of the story while also introducing a few good alternative suspects.  While the motivations and complexities surrounding the killer’s actions are great, I did think that how the protagonists worked it out was a little abrupt, and it might have been a little better if they worked it out from some earlier clues.  The use of female characters wasn’t the best either, especially as most of them are there simply to be victims in one shape or another.  Having a long-established character getting both raped and murdered in a comic as a plot device is pretty unfortunate, and some stronger female figures might have helped balance this out.  Still, this ended up being an awesome read and I deeply enjoyed how it turned out.

One of the things that I really enjoy about Identity Crisis is the interesting examinations that were included as part of the plot.  Meltzer and the artistic team obviously had a lot of fun exploring or introducing some cool aspects of the DC Universe in this series, especially when it comes to the secret or hidden lives of superheroes and supervillains.  I particularly loved the in-depth examination about how both groups are officially or unofficially organised, and there are some very intriguing views of them socialising or working together.  The inclusion of a highly organised superhero death investigation squad, made up of a range of random heroes (the Ray, the Atom, Animal Man, Mister Miracle and two of the Metal Men) is particularly clever, as is the way the various heroes organise into a vengeful posse to question potential suspects.  The deep dive into the importance of a superhero secret identity also becomes an important part of the story, especially as the loss of the secret brings pandemonium thanks to the killer stalking them.  I also loved the counterbalance look at organised villainy, and there are some excellent scenes that see the villains gathering to socialise or talk shop.  Having an organising force like the Calculator, as well as a secret space station hangout, is pretty elaborate, and the deeper look at the villains of this universe, definitely gave Identity Crisis a compelling and intricate edge.

Identity Crisis #3

However, easily the most groundbreaking and compelling new inclusion to the universe is the reveal about the unofficial league within the Justice League who have some dark secrets.  Made up of heroes Green Arrow, Black Canary, Hawkman, Zatanna and Atom, as well as the Silver Age Green Lantern and Flash, this group of heroes apparently operated separately of the main Justice League during their classic Silver Age adventures, acting as their clean-up crew.  This retcon by Meltzer provides an interesting explanation for why villains never remember the secret identities of the heroes they switch minds with or whose dreams they invade, namely they have their mind erased by Zatanna’s magic after being captured by this inner-League.  While this is already a dark move by these established heroes, it gets even worse when they are forced to reveal that they intentionally destroyed Dr Light’s brain to make him less of a threat.  This and other revelations, acts to make many of your favourite heroes appear much more morally grey and fallible, and it was a particularly impressive and monumental inclusion, that will have grave consequences down the line for the entire universe.

Unsurprisingly for something written by Meltzer, Identity Crisis contains some insanely complex and impressive characters who form the heart of the tale.  Due to the way the story is told, Identity Crisis follows a massive cast of comic characters, including several obscure or underappreciated figures.  Meltzer does a brilliant job of utilising all these established characters throughout his story, with nearly every major cast member getting a moment to shine in some way or another, and multiple figures who were underutilised or unappreciated before this comic were given brilliant and defining second chances here.  While the use of multiple focus characters had the potential for a scattered narrative, Meltzer was able to direct the flow of the story around all these various protagonists and antagonists perfectly, and you still get a tight and concise story, which also takes the time to dive into each of these figures and showcase them to their greatest degree.  As I mentioned before, there is a real focus on highlighting the darker side of the superhero characters throughout Identity Crisis, and you end up really seeing these fantastic figures in a whole new scary light.

Let’s start with Ralph and Sue Dibny.  I must admit that the very first time I ever read Identity Crisis, many years ago, I honestly had no idea who Elongated Man and his wife were, as they were a little obscure.  However, Meltzer really goes out of his way to feature them in this story (even adding in a few retcons) and you are given a great introduction to them at the start.  In just a few panels, you understand who these characters are and what they mean to each other and the other superheroes, as well as some unique characteristics and relationship quirks.  This excellent introduction makes you start to care about them just as Meltzer brings the hammer down and kills Sue.  The subsequent grief, rage and despair from Elongated Man is just heartbreaking, and you go through the rest of the comic seeing him attempt to recover from these terrible events.  This amazing use of characters at the start of the comic has a great flow-on effect to the rest of the story, and you become exceedingly invested in finding the killer as a result.

Identity Crisis #4

From there, a lot of the superhero focus goes to the surviving members of the Justice League who formed the league within the League I mentioned above.  There is some exceptional character work around some of these team members, especially as they come to terms with the decisions they made in the past and how they are impacting them now.  I loved seeing them attempt to justify their actions to the other heroes, even their darkest decisions, especially as you can understand why they did what they did, while also feeling disappointed in them.  You really get a sense of determination and shame from them as the story continues, and you see all of them go through a lot in both the past in the present story.  Despite multiple differences, this team are still friends and comrades, and watching them come together to brawl with some of the most dangerous characters is pretty heartwarming, even if darker elements lie just beneath the surface.

While there is a focus on these inner-Leaguers, some of them are utilised a lot more frequently than others, particularly the original Green Arrow, Oliver Queen.  Green Arrow is an excellent figure in this comic and is probably the closest thing to a heroic narrator/central protagonist the story has.  His unique perspective on the events acts as a good foil to many of the other characters, such as Batman and Superman, and he proves to be a calm, if potentially vengeful figure for much of the story, organising many of the League actions and forensic investigations.  He also proves to be the voice of reason for the inner League, calmly justifying many of their actions and serving as a bridge between this existing group and the newer Flash and Green Lantern.  Despite his belief that they are doing the right thing, you can see some real emotion and regret in his face, especially when the further revelations about Dr Light and Batman come out.  I also appreciated the deeper look into his antagonistic relationship with Hawkman, which partially originated in the past events mentioned here, and it is interesting to see how the events of this comic impact future Green Arrow storylines.

Aside from Green Arrow, other members of this secret League who get an intriguing focus include the Atom, Ray Palmer, and his ex-wife, Jean Loring.  Due to his status as another public hero, Atom and Jean are also targeted throughout the story, and you end up getting a rather intense and fascinating look at both.  Watching their failed relationship rekindle is a nicer part of most of the comic, although eventual reveals and tragedies naturally ruin it and smash everything around.  Still, their complicated emotions and issues surrounding their fractured relationship make for some of the best parts of the comic.  I liked the interesting look at Zatanna throughout the comic, especially as she is largely responsible for some of the worst moments of this group of heroes, as she clearly feels guilty about her magic messing with the villain’s minds.  I also need to highlight the younger Flash, Wally West, who finds out about the actions of the other characters during the current events of the comic.  It is absolutely heartbreaking to see Wally learn that his mentor and predecessor, Barry Allen, was not as perfect as he imagined, and actually participated in some of the team’s worst events.  The distress he exhibits with every subsequent reveal is showcased through the comic’s art extremely well, and his subsequent guilt as he is forced to keep it secret from other Leaguers like Batman is quite noticeable.

Identity Crisis #5

As you can expect from any major DC Comics crossover event, members of DC’s Big Three are strongly featured throughout Identity Crisis.  While Wonder Woman only has a few intriguing scenes, in which you get to see both her ferocity and her kindness, there is much more of a focus on Superman and Batman.  Superman gets some great sequences throughout Identity Crisis, especially as the creative team sinisterly focus on his family and friends, all of whom are potential targets.  Watching Superman slowly get frustrated with the investigation, especially when Lois is threatened, helps to enhance the seriousness of the story, and he has some powerful moments here.  I did appreciate the way in which Meltzer attempted to paint the big blue Boy Scout in a darker light, as it is revealed that even the supposedly righteous Superman is not as innocent as you’d believe.  It is subtly implied that Superman always knew what the inner League was up to (yay for super hearing), and chose to ignore it for convenience.  This brilliant and dark suggestion that even Superman isn’t infallible is a pretty weighty one that  helps to enhance the weight and power of Identity Crisis’s narrative.

Batman is a lot more involved in the story and leads his own investigation into who is behind the killing.  Even though he does not actually appear until halfway through the comic, he is a heavy presence throughout Identity Crisis, both because of his brusque, loner ways of trying to solve the crime, but because of the dark shadows of the past.  There are multiple moments that revisit his childhood and the death of his parents, which parallels some of the other losses in Identity Crisis, and you get to see the human side of grief impacting this usually stoic character.  Batman’s storyline gets even more intense when it is revealed that part of his memory was erased by his fellow Leaguers to cover up their actions surrounding Dr Light, which is a very haunting inclusion.  Meltzer makes this even more intriguing by having Green Arrow suggest, mostly out of guilt, that Batman likely has done something similar in the past, while also acknowledging that he has likely already deduced that his memories were erased.  This really makes you consider Batman’s relationship with the rest of his heroes, and it certainly has a big impact on future Batman storylines.

The Batman impact on this story is also felt through the great focus on the current Robin, Tim Drake, who plays a surprisingly big role in the events of Identity Crisis.  At the start of the comic, Tim is one of the few members of the Bat-family who still has a father, which puts him at odds with Batman and the Robin predecessors.  As his father has only just discovered his dual identity as Robin, he becomes one of the more interesting protagonists, as the comic explores the stress of the superhero lifestyle on family.  Tim’s storyline ends up being extremely tragic when his father is murdered.  Watching Robin talk to his father over the phone as he’s about to die is just damn horrific, and your heart can’t help but break during that epically drawn-out scene where he and Batman arrive too late.  The subsequent parallel between him, Bruce Wayne and previous Robin Dick Grayson during this moment is particularly poignant, and it results in a whole new chapter of this amazing incarnation of Robin.

Identity Crisis #6

While there are a few other interestingly featured heroes in Identity Crisis, I’m going to start talking about the villains, as many of them have a brilliant role in this comic.  Thanks to Meltzer’s fantastic writing, Identity Crisis proves to be just as much about the villains as the heroes, as many of them are deeply impacted by the events disclosed here.  While I won’t reveal the identity of the killer here (I’m keeping some spoilers locked up), I will say that their motivations are pretty fascinating and provide a compelling insight into the super lifestyle.  The rest of the villains in Identity Crisis are fair game for discussion, though, and I deeply loved the creative team’s excellent examination of them.

Easily the villain I need to talk about the most is Dr Light, an old school Justice League villain who had not been really utilised in recent years.  Mostly known before this comic as the Teen Titans’ punching bag, Meltzer completely revitalised the character in Identity Crisis and, with a stroke, turned him onto one of the most deranged and dangerous figures in the entire universe.  It is revealed throughout the comic that Dr Light used to be an extremely powerful villain, but after invading an empty Watch Tower and raping Sue Dibny, the League brutally took him down, erased his memory of the event and then magically lobotomised him.  This resulted in him becoming the moronic and weakened villain who was routinely taken down by the teenage heroes and other embarrassing foes.  This entire reveal is pretty damn epic and horrifying at the same time.  Not only does Dr Light seem excessively evil and deranged in the flashback scenes, but the shocking revelations of his actions immediately make you hate him.  Meltzer’s explanation for why he turned into such as pathetic creature (aside from the real reason of capricious authors) really hits home hard, and even though Dr Light is a terrible person, you can’t believe that members of the Justice League went so far.  The subsequent scenes where Dr Light regains his memories and his powers feature some of the best artwork in the comic, and while he doesn’t do much here, the scenes with him brooding and plotting hit at his returned and future malevolence.  I deeply appreciated how much Meltzer was able to morph this villain, and while the reliance on rape for antagonist purposes is a bit low, he succeeded in making him a very hateful and despicable figure.

Aside from the killer and Dr Light, several other villains hold interesting and significant roles in Identity Crisis, and I deeply enjoyed how they were portrayed.  This includes Green Arrow villain Meryln, who serves as an interesting shadow to Oliver Queen throughout the comic (more so than usual).  While Green Arrow provides the superhero community’s viewpoint on events, Merlyn’s narration examines the supervillain community and their various reactions.  I loved his fun insights into his fellow villains, and he ends up being an interesting inclusion to the cast.  The same can be said for the Calculator, a formerly silly figure who has turned himself into a non-costumed villain who acts as an anti-Oracle, providing the villain community with tech support and intelligence by charging them $1,000 per question.  I loved this interesting revamp of this minor character, especially as this suave, behind-the-scenes information broker became his default look for years.  Calculator’s conversations and business dealings offer some compelling insights into the superhero community, and I loved the occasional jokes about his old costume.  Meltzer also makes exceptional use of one of my favourite villains, Deathstroke, who once again shows why he is the DC universe’s ultimate badass.  Hired by Dr Light to protect himself from the League, Deathstroke takes on an entire team of heroes single handily and essentially spanks them.  I love how the creative team not only showcase his insane physical abilities, but also his tactical knowhow, as he expertly takes down major heroes in brilliant ways (he takes down the Atom and Hawkman with a laser pointer, true story).  His scene in the centre of the comic is the best action sequence in Identity Crisis, and it perfectly showcased this awesome villain (seriously, give this man a movie), while also hinting at some future grudges.

Identity Crisis #7

The final character I want to talk about is the lecherous and always entertaining Captain Boomerang, who has a major role in the plot.  I absolutely loved the exceptional story that Meltzer wrote around this infamous villain, and it is easily one of his most defining depictions.  Captain Boomerang has always been shown as a bit of a joke, but this comic shows him as a fat, washed up has-been, who leaches off his fellow villains and is generally looked down upon by them.  However, he gets a very intense and emotional story in this comic, as he meets his long-lost son and starts to develop a relationship with him.  The father/son moments add a rather interesting and nice edge to the main story and seem slightly disconnected from the rest of the plot.  That is until the final killing, when it is revealed that Captain Boomerang has arrived to kill Robin’s father.  The implied suggestion that Captain Boomerang of all people might be behind the killings is pretty iconic, and I loved the split panels that contrast his phone call to his son with the phone conversation between Robin and his father.  The subsequent results of the attack, as well as the reveals in the aftermath are pretty awesome, and I really appreciated the fun second chance that Meltzer and the artistic team gave to this iconic, old-school villain.

While I have gone a lot about story elements and characters, I also really need to highlight the incredible artwork featured in Identity Crisis.  The artistic team of Rags Morales and Michael Bair did an outstanding job in this limited series, producing some of the absolute best artwork from this era of DC Comics which perfectly enhances Meltzer’s epic storytelling.  There are so many impressive and memorable artistic moments and sequences throughout Identity Crisis, and I loved the various ways in which the artists convey movement, action, and emotion in their detailed and captivating panels.  There are so many brilliant action sequences in this comic, with my favourite being the Deathstroke vs Justice League fight I mentioned above, although a few others are also very cool to see.  I also loved the character designs featured throughout Identity Crisis, especially as the creative team took the opportunity to seriously reinvent several heroes and villains.  The streamlined look of the Calculator is particularly fun, and I also loved the balding and fat version of Captain Boomerang.  While I didn’t love how a couple of characters looked (what was with the hair on Connor Hawke?), most of it was pretty exceptional, and I love how it was later reutilised by other artists.

There are multiple truly brilliant and eye-catching artistic highlights of Identity Crisis that I must highlight, including the massive and powerful funeral sequence that takes place in the early part of the series.  There is an incredibly elaborate double-page public funeral spread that shows every single emotional superhero in attendance, with the various heroes organised by team or connection to the grieving family.  The use of the multiple heroes and associates is pretty awesome, especially as there are a range of character-appropriate reactions, and I loved seeing the whole costume crowd surrounded by members of the press and public as they mourn.  You also get also some excellent and heartfelt sequences in the subsequent scenes which show the eulogies, especially when Elongated Man starts to literally deteriorate due to his grief, which is just so powerful.  Other great examples of the artist’s work include the fun flashback scenes that allowed them to draw events in various classic comic styles, that offer a little bit of simplicity compared to the darker modern spread.

I particularly loved some of the brilliant sequences that are set around Dr Light, as not only do you see him at his most dangerous in the past but you also have some outstanding scenes when he regains his memories and powers.  The excellent parallels between the Justice League’s takedown of Dr Light and their attack on Deathstroke are incredible, and the subsequent massive panel of blinding light around Dr Light’s face is perfection.  However, the absolute best-drawn sequence in Identity Crisis must be the panels leading up to the death of Robin’s father.  Watching the insane amount of emotion on Batman and Robin as they realise that Robin’s father is about to die is so damn moving, especially the anguish on Robin.  The most moving of these panels is the one that focuses on Batman’s face after Robin begs his mentor to save his father.  The look of pure dread, fear and despair on Batman’s face takes my breath away every single time I look at it, and it perfectly conveys all of Batman’s repressed feelings as he realises that history is once again going to repeat itself.  While there are some other great scenes, the above are easily the cream of the artistic crop and definitely make this comic stand out.  I have so much love for the artistic work of Morales and Bair here, and it markedly enhances the already exceptional story, turning Identity Crisis into a true epic classic.

Well, that’s pretty much everything I have to say about Identity Crisis here.  As you can no doubt guess from the excessive way I have waffled on, I have a lot of love for this exceptional comic and I’m not afraid to show it.  The brilliant creative team behind Identity Crisis did an incredible job with this comic and they really turned out something special.  Perfectly bringing together a deep and clever story with impressive artwork, amazing characters, and so much damn emotion, this comic has something for everyone and is so very highly recommended.  I deeply enjoy everything about Identity Crisis, especially how it leads to some other epic comic books (the continuation of the mindwipe stuff in Justice League of America, Green Arrow, Teen Titans and more is particularly good).  One of the most distinctive and amazing comics ever and a must read for all DC Comics fans.

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Young Justice – Book Three by Peter David and Todd Nauck

Young Justice 3.jpg

Publisher: DC Comics

Publication Date – 4 December 2018

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Before the third season of the Young Justice television show debuts after its long hiatus, go back to the comic book series that inspired it all, with the third volume of DC Comics’ reprint of the 1990s Young Justice comic book series, which includes the full collection of the Sins of Youth crossover event from 2000.

Young Justice is an interesting comic series.  Most people would probably be familiar with the 2010 television series of the same name.  The original comic book series started in the 1990s and was created in a unique period of DC Comics.  Many of the traditional sidekicks had grown up in recent years and taken on different identities to distinguish themselves from their mentors.  For example, the first Robin, Dick Grayson, had has own identity as Nightwing; the original Kid Flash, Wally West, had succeeded his mentor as the Flash; the original Wonder Girl, Donna Troy, had become Troia; while the original Speedy and Aqualad had taken on the identities of Arsenal and Tempest respectfully.  In order to fill the void, DC Comics creators in the 1990s created several new young sidekicks for their key heroes.  At the same time, with most of the former sidekicks in their early 20s, DC needed a new group of young heroes to appeal to their younger readers.  With the former sidekicks already formed up as the Titans, these younger heroes were placed into their own team, Young Justice.

Starting in 1998, this series ran alongside DC’s Titans series before both were cancelled in 2003 following the Graduation Day crossover event.  Young Justice was a successful way to launch several of its featured character outside their mentors’ orbit, much like the original Teen Titans series did for the first round of sidekicks, and many of its key characters are still used in DC Comics to this day.  Despite this, the series is probably best known for having the same name of one DC’s most popular animated shows, the Young Justice television show.  The show, which started in 2010, features a team based more on the Teen Titans comics rather than the Young Justice comics, with only one member of the original comic run of Young Justice, Superboy, appearing in the first season, although other members of the team did appear in the second season.  It did, however, make use of a number of storylines and villains from the original series, many of which were adapted into first-rate episodes.  The show received high ratings, but was cancelled after only two seasons.  However, continued petitioning from its dedicated fanbase has seen a revival of the show, with a third season airing in January 2019.  A new comic book reboot of the Young Justice comic series is also planned for 2019 and will see several of the original characters reunite for the first time in years.  Starting in 2017, DC started reprinting the original Young Justice comic run into a new set of collected editions, and this review is focused on the third volume of this reprinting.

Before this new reprinting of the original series I had not had much of a chance to read Young Justice, but it has always been high on my list of must-read comics.  This is mainly because I am such a big fan of Geoff John’s 2003 run on Teen Titans, which followed several characters from Young Justice after their team was disbanded.  This run on Teen Titans has to be one of my all-time favourite series and I was always very curious to see what happened to the characters during their Young Justice years.  So I was very happy when DC decided to reprint this original run and I have been having fun seeing these younger versions of some of my favourite characters before they got more mature and serious after the events of Graduation Day.

They are the next generation of superheroes, but being the second round of sidekicks to the leading members of the Justice League is tough, and sometimes having your own group of friends is what you need.  So Young Justice was formed: part superhero team, part friendship group.  Originally made up Robin (Tim Drake), Superboy (Kon-El/Conner Kent), Impulse (Bart Allen) and Wonder Girl (Cassandra Sandsmark), the team was later joined by new heroes Arrowette and Secret, while also being monitored by veteran hero Red Tornado.

Recent events have rocked the group and exposed them to negative attention.  The team have continuously been drawn into destructive fights and been forced to partially destroy Mount Rushmore, and Arrowette has been forced to retire after nearly killing a suspect.  At the same time, a new superhero team, Old Justice, made up of the aging sidekicks of the Golden Age of heroism, have been calling out the actions of their younger counterparts.  Railroaded by the press, politicians and even their mentors in the Justice League, the situation keeps going from bad to worse for the young heroes when they lose their base to an attack from a new superpowered group, the Point Men.

Attempting to regain public opinion, Young Justice and a supporting group of heroes attempt to hold a rally in support of young heroes, but a villainous presence wants to stop the young heroes from developing to their full potential.  A mysterious organisation, Agenda, headed by Lex Luthor’s ex-wife Contessa Erica Alexandra Del Portenza, wants to discredit all superheroes and believes that Young Justice is their weakest link.  Agenda uses the magical agent, Klarion the Witch-Boy, to cause havoc at the event, and Klarion’s magic leads to some accidental side effects.

The members of Young Justice have all been aged into adults, while their contemporaries, the members of the Justice League of America and the Justice Society of America, have all been turned into children or teenagers.  Worse, these de-aged heroes now have the emotional maturity of their age, while the members of Young Justice have the patience and wisdom of their mentors.  Forced to switch roles with the world’s greatest heroes, the members of Young Justice must find a way to not only stop the sinister machinations of Agenda but also find a way to reverse the effects of the spell.  Can Young Justice grow up to be the heroes they were always meant to be, or is the future of the DC universe a whole lot darker than anticipated?

This third volume of the reprint is another fantastic collection of a great original storyline.  I have been really enjoying this reprinting of Young Justice, and it was great to see this full collection of one of their most iconic storylines in full.  Not only does this new volume contain issues #18-19 of the original series but it also contains a huge number of tie-in storylines that feature most of the other heroes of that period of the DC universe, following their adventures as they have been de-aged or aged up.  As a result, this volume contains input from a gigantic range of DC creative talent, as the writers and artists of these other connected series do a one-shot version of the series they were working on at the time.

There is quite a lot going on in this volume and it definitely takes a while to get through.  There are a also a lot of technical and obscure comic book characters and teams that become the focus of the various stories within Young Justice Volume 3, so it might become a bit confusing for some people.  The volume is broken up by a couple of Young Justice storylines that introduce and finalise the story, while also providing the explanation for how this event unfolds and the villains responsible for it.  Once this is established, the volume goes into a series of different short stories that focus not only on the members of Young Justice but on some of the other superheros that have been caught up in the events of this crossover.  Each of these storylines show how the various heroes deal with being de-aged or turned into adults, and then follows up with an adventure, often with that particular team or hero working to find a solution to the curse afflicting them.  The four best storylines deal with the aged-up sidekick members of Young Justice (Robin, Wonder Girl, Superboy and Impulse) as they are forced to team up with teenage versions of their mentors.  There are some good jokes in this as the characters reverse roles and the younger heroes are forced to act as the mature anchors for their biggest heroes in the DC Universe.  These jokes range from Bruce Wayne being forced to pretend to be a moody Robin while his sidekick takes on the role of Batman for the first time, to Wonder Girl being forced to reign in a destructive Wonder Woman while making several snide comments about the practicality of her uniform, to a very young Flash attempting to hit on his fully grown wife.  There are also some quite heartfelt moments as the mentors are finally placed in their misunderstood sidekicks’ shoes and find a way to emphasise with them in a way they haven’t managed before.

In addition to these stories around the Young Justice sidekicks and their well-established mentors, there are a number of other interesting stories splashed through this volume.  I particularly enjoyed the short one that featured a teenage Aquaman teaming up with an adult Lagoon Boy to stop a crisis under the water.  This one is not only fun, as the teenage Aquaman is a bit of a bold ladies man, but it also shows how he was a hero even as a teenager, as he sacrifices a potential solution to his problem to restore a devastated city.  There is also a story that focuses on the Titans, which brings its founding members back to their Teen Titans days, with a storyline that reminds the readers of their classic adventures.  I was less of a fan of the storyline that focused completely on a teenage version of the Justice League, and I really disliked the storyline that contained an all-child version of the Justice Society going on an adventure.  Overall though, this huge collection of stories comes together in a fun and cohesive narrative that not only presents a massive, whole DC Universe event, but one that focuses on the core team at the heart of the adventure.

A major feature of this volume is the examination of the negative perceptions that older people have for the world’s youth.  Even 20 years later this is still incredibly relevant, as most older people these days are quite dismissive of today’s youth culture (those darn millennials).  Young Justice goes out of its way to show a group of teenagers who try to do the right thing but are constantly dismissed by adults as nuisances who do not try to see their side of the story.  After being hounded for a good part of this and the previous volume, Wonder Girl gives an impassioned speech to the media that gets the worlds attention, divides some of the older heroes and rallies several other prominent young heroes to their cause.  The creative team follows this up by putting its young heroes in the position of responsibility and showing that they can act in a mature and responsible way when given the chance, while their established mentors act irresponsibly when turned back into teenagers.  All of this is a great examination of how young people are perceived by their elders and how they can surprise you when given a chance.  This is still a great storyline to enjoy to this day and one that will resonate with the modern youth culture.

While I have been having quite a lot of fun with this re-print run of Young Justice, it may prove a little harder to get into for people who are not as familiar with some of the other 1990s DC Comics storylines which were happening at the time.  That being said, it is a series well worth getting into, especially for fans of any of the Teen Titan runs that followed the cancellation of Young Justice, as many of the members of these teams were originally featured in this series.  Fans of the Young Justice television show will probably also get a lot out of this series, as several of the show’s best storylines and villains originated in this original comic series.  Overall, Young Justice is a fantastic series that will appeal to both younger readers and well-established comic book fans.  This third volume features a full and fantastic collection of one of this series’ most iconic story events, which provides an intriguing examination of youth culture perception and a great examination of the additional hazards of being a young hero.  Extremely entertaining and a lot of fun to read, I am really glad that DC decided to do this re-print of Young Justice.

My Rating:

Four and a half stars

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