Publisher: Audible (Audiobook – 18 November 2020)
Series: Altered Realms – Book One
Length: 21 hours and 26 minutes
My Rating: 4.5 out of 5 stars
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In the mood for a really cool LitRPG novel? Look no further than one of my favourite debuts of 2020, the impressive first book in the Altered Realms series, Ascension by B. F. Rockriver.
Welcome to the magical land of Entarra, an elaborate world filled with all manner of complicated people, creatures and war, where death lies just around the corner. For simple hunter Eli Miller, his life consists of protecting his family and his small grove from outside forces, the most dangerous of which are the Adventurers. The Adventurers are a dangerous group of seemingly immortal beings from another dimension who treat his world like their own personal playground, killing and destroying all they encounter with little concern for consequences and the lives of the citizens of Enterra.
When a group of Adventurers attack his home, killing him and his family, Eli finds his worst nightmare coming true when, after being stabbed by a mysterious blade, instead of dying he becomes an Adventurer. Forced to become a whole new person, Eli returns to his hometown, only to discover that no-one recognises him and that he is now bound to the rules of Enterra, with quests, character sheets and a bodiless guide voicing advice in his head.
As Eli begins to explore the limitations of his new life, he soon begins to realise that his world was not what he thought it was. Enterra Online is a vast and futuristic video game, of which he and his family were NPCs, or non-player characters. Determined to find out if his family also somehow survived and get revenge on the people who attacked and killed him, Eli begins to play the game and soon becomes involved in a quest to save the land from the mysterious Blight. Teaming up with fellow Adventurer Don Nutello, Eli begins to master his new character and level up. But as the two progress even further, the finds that something is very wrong with Enterra Online. Forced to contend with mindlessly controlled Blighted creatures, dangerous magic users and corrupted Adventurers, Eli will need to use every bit of his resolve and courage to face his destiny. If he fails, it could mean the destruction of Enterra and every person and NPC trapped within.
This was an interesting and compelling read from a brand-new author who has created an excellent LitRPG novel. I have to admit that the Literary Role Playing Game genre, which features fantasy or science fiction adventures set within the environments of a game (rather than a tie-in novel, like a World of Warcraft book for example), is one that I am not massively familiar with. I have only really read one or two of these sorts of books in the past (the first two novels in Jason Segel and Kirsten Miller’s Last Reality series, Otherworld and OtherEarth are the only ones coming to mind at the moment), but it is a genre that I have always been interested in as there are some fantastic-sounding LitRPG novels out there. A couple of weeks ago I was in the mood to try something new and thought that this would be a good place to start, especially after I came across the synopsis for Altered Realms: Ascension. Ascension is the debut novel of exciting new author B. F. Rockriver, which I believe was previously released in parts online, and it ended up being a particularly fun and exciting read. This was an outstanding debut and a particularly good introduction to the LitRPG genre for me.
I thought that this was a pretty impressive first effort from Rockriver, who tells a rather intriguing tale in Ascension that felt to me like a fun combination of Sword Art Online and the upcoming Ryan Reynolds film, Free Guy, as an NPC starts to play the game he is trapped within. Told primarily from the point of view of Eli, Ascension contains a vast and compelling narrative filled with adventure, action and substantial world-building, as Eli turns from a hapless, yet sentient, NPC into an Adventurer, and is forced to play Enterra Online the same way the human players do. The story takes a little while to get going, with the author building up some key elements in the beginning, but once the main character gets killed and then respawned as an Adventurer, allowing for the intriguing RPG elements to work their way into the plot, the book really picks up. The reader is than treated to an intriguing bit of world-building as the gameplay of Enterra Online is explained, before the confused protagonist is dropped back into the world, understandably freaking out. After some false starts and the introduction of the book’s other main character, Don, Eli starts getting into the game, as he needs to gain levels and equipment to get revenge for his family. This leads the two characters to get involved in a series of interesting quests that may directly impact the survival of the entire game, forcing them to venture towards an ancient temple to cure themselves, and the world, of a magical, sentient disease known as the Blight. Along the way they’ll contend with dangerous creatures, friendly and malicious NPCs, hostile Adventurers with conflicting motivations and world-changing events that are impacting both the game and the humans trapped within. All of this leads up to an epic and exciting confrontation as Eli and his friends come face to face with the corrupted Adventurers who killed his family.
This narrative proved to be extremely exciting and captivating, and I found myself getting really caught up in the adventures of this excellent and conflicted protagonist. There are a number of amazing elements to this book, and I very much enjoyed seeing the author combine the LitRPG elements with a classic fantasy adventure tale and some cool advanced science fiction elements as well. The author does an excellent job setting up his game world throughout Ascension and the reader quickly becomes deeply concerned with the fate of Enterra Online and all its players and NPCs. I also loved all the very cool action sequences featured throughout the story, and there are a number of intense and deadly scenes that really stood out to me.
I did find the writing to be a little rough in places, and there is room for Rockriver to grow as an author. For example, there was a bit of repetition throughout the novel, as a number of key plot points kept getting brought up again and again. While some of this repetition was done to replicate how an online game talks to its players, a lot of it was the author providing unnecessary re-examinations of certain story elements, character back story and emotional responses, which I felt interrupted the flow of the novel. I also felt that Rockriver should have ended Ascension a lot sooner for a more climactic finish, as the novel continues for a number of chapters after the book’s big showdown. While this later section of the novel contained a lot of interesting and enjoyable moments, I do think that perhaps the author could have saved most of them for the next entry in the series. Still, overall this was an excellent read, especially with the inventive and exciting story, and it does set up the rest of the series quite nicely.
As I mentioned above, Ascension proved to be quite an outstanding introduction to LitRPG novels, a genre that Rockriver is clearly very passionate about. Ascension contains a huge amount of RPG elements which are seamlessly woven into the story. Once the protagonist wakes up as an Adventurer, every element of a classic MMORPG comes into effect, with Eli choosing a race, gaining experience, being forced to complete quests, obtaining skill points, distributing attribute points, deciding his class and a huge range of other game features a player in his situation would have to consider. I felt that this was an incredibly realistic portrayal of what an avatar in a game would experience, and the author covers this in exceptional detail, down to the pun-ridden quest titles and the funny names of the other Adventurers Eli and Don encounter. Rockriver has also created an impressive and vast MMORPG to serve as the setting for his novel, and it actually sounds like it would be a really cool game to play (you know, minus the ethical implications of the AI and the deadly disease which tries to turn you evil). I have to admit that I did not quite know how all the various skill and quest updates would play throughout the book, but Rockriver did an excellent job working them into the story and it felt very natural to see Eli get an update, new skill or experience. All the LitRPG elements also work incredibly well in some of the action sequences, and seeing the protagonist get debuffs or watch him lose health, mana and energy during a fight actually added to the intensity of the scenes. The author also works in some intriguing twists to the gaming world, with the protagonists set to face off against a major antagonist threatening people both in the game and outside of it, and I quite enjoyed how this raised the stakes of the narrative. Overall, I really fell in love with Ascension’s LitRPG elements, and this is definitely a genre I can see myself getting into.
I really enjoyed some of the characters featured within Ascension, as Rockriver has come up with some amazing complex figures for this clever LitRPG story. The main character is Eli, a former NPC who is turned into an Adventurer and swiftly becomes a key figure in saving Enterra Online. Eli proved to be a really intriguing character to follow, as he is forced to adventure whilst facing a major existential crisis. Due to the situation surrounding his death and rebirth, Eli is an emotional mess, grieving for the loss of his family, while simultaneously finding out that they never truly existed. This makes him a particularly deep and intriguing character to follow, as his new experiences changes his perspective completely. Thanks to his complete lack of knowledge about anything related to online gaming, Eli proves to be the perfect protagonist for this book as every element of this game is explained to him in great detail. I also quite enjoyed the fantastic handicap that Rockriver installed to his main character halfway through the book, as Eli learns a Berserk Rage move that forces him to lose control when he is close to death or encounters one of the players who killed him and his family. This causes a number intense scenes throughout the book, and I really appreciated the incredible scenes that the author wrote around the first time Eli lost control, which got pretty dark and bloody. While Eli was not the most consistent character at times, as he occasionally experiences some random personality changes, it was still really interesting to see him develop, especially as a number of intriguing elements about his past become quite essential to the plot.
Aside from Eli, the other main character in the novel is Don Nutello, a player who befriends Eli when he spawns as an Adventurer and follows him throughout the game. Don plays a humanoid turtle race, known as a Turta, and has chosen to play him as a monk class, dressed in purple and fighting with martial arts and occasionally a staff (I wonder who his favourite ninja turtle is?). Rockriver gives Don a particularly intriguing background as a former soldier playing Enterra Online long-term as a treatment for his PTSD, flashes of which come through into the game at times, and his role as a healer in the team is related to his former profession as a medic. Don proves to be a particularly great supporting character to Eli, not only helping him to understand the game but giving him a different perspective on the other people playing as Adventurers. Don also has a very appealing pacifistic edge to him, choosing not to attack people or sentient AI if he can help it, which does get the characters in trouble but helps to distinguish them from the antagonists. Don ended up being my favourite character in the end, and I really enjoyed his unique partnership with Eli as they formed a fantastic and deep friendship over the course of the novel.
In addition to Eli and Don, Rockriver has also loaded this book up with a series of intriguing side characters, most of whom are NPCs in Enterra Online. I liked the contrast in how the NPCs are blissfully unaware that they are in a game, while most Adventurers are portrayed as selfish and murderous. This is mainly because the Adventurers are unaware that the NPCs are sentient, and are playing the game the way they typically would for an MMORPG. Indeed, I routinely do all the same bad things when I play games, everyone does (or so I tell myself so I can sleep at night). This interesting dichotomy in the perceptions of the world between these two unique groups was pretty interesting to see, and I very much enjoyed seeing a game where every NPC is fed up with the invading human players.
I also have to highlight some of the fun Adventurer characters in the novel, most of whom are fairly typical of the sort of people you would encounter in the game. For example, the third person to join Eli and Don’s party is Michelle, a sexy female troll with an attitude, who serves as their tank. Michelle is one of those players who flaunts their avatar’s sexuality, even though you are a little uncertain whether they are a guy or a girl in real life. Michelle was a rather sassy and fun character to follow, and she definitely evened out the serious personalities on the team. I also quite liked some of the selfishly antagonistic Adventurers who the heroes eventually go up against, and game players will easily see parallels between them and the worst sort of people you’ve played against online, even if some may be influenced by things outside of their control. Each of these excellent characters adds a lot to this great book, and I look forward to seeing how they develop in the future instalments of this series, especially with some major changes impacting the Adventurers long term.
In order to enjoy Ascension I ended up grabbing the audiobook, which proved to be a fantastic way to experience the fun story. Ascension has a pretty hefty run-time of 21 hours and 26 minutes, which is almost one of the longest audiobooks I have ever listened to. Naturally, this took me a little while to listen to, although once I got really caught up in the story I found myself getting through it even quicker, especially with some of the epic combat sequences, which I never wanted to interrupt. I always find that the audiobook format is a great way to fully absorb all the details contained within a novel, and this was particularly true with Ascension, as Rockriver has come up with an amazing amount of inclusions that are really great to absorb in this format. This audiobook also featured the excellent narration of Maximillian Breed, a relatively new audiobook narrator, who has so far vocalised an interesting collection of fantasy and science fiction novels. I felt that Breed was a great choice for this epic audiobook and I enjoyed listening to his narration of Ascension for the full 21 plus hours. While it took me a little while to get used to his voice, I felt that it fit into the story really well, and I especially liked the somewhat robotic/computer generated tone he used whenever the system talks to the protagonist, such as during a quest update, or when it provides details about equipment or skills. All of this makes for a great listen, and I would definitely recommend the audiobook format of Ascension to anyone interested in checking out this fun book.
Ascension by B. F. Rockriver is a fantastic and impressive debut novel that serves as an outstanding first entry in the Altered Realms LitRPG series. Rockriver has come up with a clever and captivating tale that masterfully utilises video game elements, cool characters and some awesome action sequences to create a first-rate read. I had an absolutely incredible time listening to this book and I cannot wait to see where the series goes next. Rockriver is currently working on two separate novels at the moment, the second entry in the Altered Realms series, Uprising, and a companion novel, Origins, which examines the backstory of several key Altered Realms side characters. Both sound like a lot of fun, with some superb covers (BTW how epic are the covers that Ascension had!), and I look forward to reading them. Until then, Ascension is a guaranteed exciting read for LitRPG fans.
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