Warhammer 40,000: Dominion Genesis by Jonathan D. Beer

Publisher: Black Library (Audiobook – 21 September 2024)

Series: Warhammer 40,000

Length: 10 hours and 47 minutes

My Rating: 4.5 out of 5 stars

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Destitute tech-priests of the Adeptus Mechanicus embark on a massive quest for redemption in the excellent 2024 Warhammer 40,000 novel, Dominion Genesis by Jonathan D. Beer.

Beer is a talented rising author in the Warhammer 40,000 fiction space who has so far impressed with two interesting books covering unique spheres of the fandom’s canon.  I deeply enjoyed his first novel, The King of the Spoil, which was a particularly epic entry in the Warhammer Crime sub-series, and which ended up being one of my favourite debuts of 2023.  Beer followed up this debut last year with his second novel, Dominion Genesis, an intriguing read that takes place in a very different Warhammer 40,000 setting.  I had an excellent time with Dominion Genesis, although I spectacularly failed to write a review for it last year.  However, with Beer’s third Warhammer 40,000 novel just released, I felt that this was a good time to finally write something about Dominion Genesis, which honestly was an awesome read.

Plot Synopsis:

Gryphonne IV is dead – one of the mightiest forge worlds in the arsenal of the Adeptus Mechanicus, succumbed to the relentless hunger of Hive Fleet Leviathan. Devoured. Lost.

The few magi that survive drift in idleness, robbed of purpose and direction. But there is one who rejects that fate.

READ IT BECAUSE
It’s the gripping tale of an Explorator desperately seeking ancient technologies from humanity’s past as she races against time to restore one of the mightiest forge worlds in the Imperium.

THE STORY
Explorator Talin Sherax seeks ancient and miraculous technologies from humanity’s distant past. When she learns of a fabled relic that could restore all that has been lost, Sherax embarks on a journey, the outcome of which could change everything. Nothing will stand in her way… even if the quest brings her to the brink of heresy.

Dominion Genesis was a particularly intense and compelling entry in the Warhammer 40,000 canon that proves quite enthralling to read.  I like how Beer managed to achieve quite a few things with this book, as he produced an excellent quest narrative with a focus on obsession, trauma and survival, while also cleverly showcasing several different factions of the Warhammer 40,000 universe.

Beer came up with a very awesome story that hits a lot of highly emotional story notes early on.  The start of Dominion Genesis was one of the more striking sequences of Warhammer fiction I have read, as the protagonist, Explorator Talin Sherax, is forced to witness the destruction of their home world.  Moving quickly into a time skip, you see a very different version of Sherax several years in the future, as she still attempts to make sense of the destruction while searching for valuable lost technology.  After a great sequence aboard a derelict spacehulk, Sherax finds a clue about a potential artifact that could help to restore her planet.  Going against the orders of her superiors, Sherax leads a crew of human soldiers and Adeptus Mechanicus forces on a quest to several deadly and hidden locations in the galaxy.  Along the way, the protagonists examine their humanity in several different forms, while also being stalked by dangerous alien fighters determined to stop them achieving their goal.

There are some great sequences in the middle of this book, as the protagonist desperately follow the clues into a trap, which shakes all the characters to their core.  After a gruelling sequence of events that help to highlight and move along several, well-constructed character development arcs, the adventure moves to its destructive conclusion.  After another disaster, the protagonists are dropped in amongst a war between rival xenos forces and must journey into the fray to achieve their goal, resulting in a brutal series of battles and the intense conclusion to the narrative.  Beer wrote in some great tragic moments as the protagonists are outmatched at nearly every turn, although many of these sequences work well to provide closure to some of the book’s various character arcs.  The conclusion to Dominion Genesis was as bleak as you would hope for a novel in the grimdark Warhammer 40,000 universe, but it provides some great closure for the main character and will keep readers very satisfied.

I felt that Dominion Genesis was a particularly good addition to the Warhammer 40,000 canon, as Beer provides a thoughtful and complex novel loaded with unique action and damaged characters trying to survive the inherent darkness of the war-torn universe.  Beer ended up producing an intense character-driven story for Dominion Genesis, and I loved the great balance between action, exploration and interaction between certain unique Warhammer races, and the focus on character elements.  I personally really enjoyed the deep dive into the Adeptus Mechanicus, with various character perspectives diving into their culture and thought processes, even though certain sections of the plot need to be altered to emulate the machine nature of the tech-priests.  Beer tried to showcase a more emotional side to the Adeptus Mechanicus in this book, especially through his protagonist which, while different from other portrays of this faction, fits the trauma-rich narrative as all these characters struggle with the loss of their home.  The author also has fun fitting in several of the main alien races of the Warhammer 40,000 universe into the story, including orks, Tyranid, Aeldari and Necrons.  While not a lot of focus is given to understanding them, they serve as good foils to the obsessed protagonists, and it was interesting to see the Mechanicus takes on these different enemies.  In the end, Dominion Genesis proved to be a compelling, and impressive standalone novel that makes great use of its Warhammer 40,000 elements.  However, be warned that this novel is probably better read by more established fans of the franchise, rather than newer readers, as Beer covers a lot of complex lore in a short period of time.

One of the key things I liked about Dominion Genesis was the rich array of compelling characters featured throughout the plot.  Beer does an outstanding job introducing and following several very damaged figures, including the protagonist Explorator Talin Sherax, who finds herself in a depressed state following the opening sequence of book.  Cutting herself off from the technological hivemind used by the rest of Adeptus Mechanicus brethren, Sherax proves to be a brilliantly complex figure in Dominion Genesis, and Beer’s take of her as the depressed member of a group known for having no emotions was really fascinating.  The author also features an interesting array of other Adeptus Mechanicus members who provide great alternate viewpoints to that of Sherax.  I really enjoyed how Beer managed to include a lot of intriguing individualism in these machine-like Adeptus Mechanicus characters, and the range of different opinions and feelings around Sherax and her mission added some interesting drama to the story. 

Finally, I must highlight the human members of the Dominion Genesis cast, who provide intriguing alternate viewpoints to cybernetic protagonists. I particularly enjoyed the focus on a depressed former Imperial Knight pilot, who, after losing his ancient war machine, decides to join the crew of Sherax’s ship.  There are some fascinating focuses on his parallel grief to that of the Adeptus Mechanicus characters, as well as his own self-anger, especially while forced to pilot a seemingly lesser machine.  Beer writes some interesting side plots around this more human character, including his relationship with an Imperial Guard regiment also aboard the ship, and he must balance his need for human contact with his own grief and arrogance.  I felt this compelling collection of distinctive characters helped to make Dominion Genesis really stand out, and I enjoyed seeing their unique interactions.

As with most Warhammer 40,000 novels I review, I ended up listening to Dominion Genesis on audiobook, which is pretty much the best way to enjoy this series.  The Dominion Genesis audiobook ended up being a lot of fun to listen to, and I managed to get through it’s near 11-hour runtime quickly.  It helped that Dominion Genesis was narrated by the very talented Colleen Prendergast, who is becoming the go-to narrator for any Warhammer 40,000 audiobook that features a human female protagonist, such as Justin D. Hill’s Cadia series, or standalone books like Creed: Ashes of Cadia by Jude Reid or Longshot by Rob Young.  Prendergast did an outstanding job bringing the various complex cast members of Dominion Genesis to life, and I particularly appreciated the skill need to voice a variety of cybernetic humans with altered or robotic voices.  This great voice work turned Dominion Genesis into a fantastic listen, and it was very easy to enjoy Beer’s outstanding and lore-heavy story when it was being read out.

Overall, Dominion Genesis was an amazing second novel by Jonathan D. Beer, who did an outstanding job pivoting to a different area of Warhammer 40,000 fiction.  I loved the complex character-driven narrative contained within Dominion Genesis, and this was one of the more enjoyable Warhammer 40,000 novels that came out last year.  I cannot wait to see how Beer continues to develop as a writer in the future, and I currently have a copy of his latest book, Tomb World, in my audiobook queue to listen to.

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Warhammer 40,000: Above and Beyond by Denny Flowers

Publisher: Black Library (Audiobook – 12 October 2024)

Series: Lucille von Shard series – Book Two

Length: 12 hours and 52 minutes

My Rating: 5 out of 5 stars

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Denny Flowers presents one of the most ambitious and captivating Warhammer 40,000 novels of 2024, with the brilliant and deliciously cynical read, Above and Beyond.

As a massive fan of all things Warhammer 40,000 fiction, I have been spending awful lot of time diving into all the recently released novels and audiobooks from the franchise (see the ever-expanding Warhammer tab to the right).  As such, I have become quite familiar with the newer authors contributing to this massive expanded grimdark universe, and there are several rising stars that my radar is firmly fixed on.  This includes the very impressive Denny Flowers, who honestly has the potential to become one of the best authors in this franchise.  While he has so far only written three books (including this one), every single new novel from Flowers is a step above the last, and I have really gotten attached to his fantastic imagination and writing style.  His first book, Fire Made Flesh, was an awesome book, and it ended up being one of my favourite debuts of 2021.  However, Fire Made Flesh was quickly overshaded in my mind by the author’s brilliant second book, Outgunned.

Outgunned was an outstanding read that dove into the darker side of the already grim Warhammer 40,000 universe in all the right ways.  Following a propaganda expert as he attempts to create an epic film based around a legendary fighter ace, Outgunned proved to be an excellent read, especially once the protagonist beings to understand just how jaded his chosen subject is.  However, a rampaging ork invasion and elaborate political intrigue on a miserable swamp planet brings events even further to a head, and the protagonists endure a gruelling and desperate battle to survive.  I really loved Outgunned thanks to its unique narrative, and it has had a proud place in my favourite Warhammer 40,000 novel list.  Due to how impressive I found Outgunned to be, I was very excited when I heard that a sequel was out this year and made sure to grab Above and Beyond the first chance I could.

Kile Simlex is a broken man.  Once one of the most successful propagandists in the Imperium of Man, Simlex’s films used to inspire untold millions in the name of the God Emperor, ensuring innumerable new recruits to humanity’s armies.  However, a cursed assignment to the swamp planet of Bacchus showed him the realities of war and innate corruption of the Imperium, while his chosen subject, the eternally cynical fighter ace Lucille von Shard, proved to be both a skilled fighter and a deadly disappointment.

Years later, Simlex is now a shadow of his former self.  Emotionally and physically scarred from his experiences on Bacchus, Simlex’s attempts to show the Imperium’s citizens the real horrors of war ensured that he was dismissed from his lofty position.  Now forced to toil as lowly scribe, Simlex has grown bitter as his footage from Bacchus was used to create a crass and untrue popular film which elevated Flight Command von Shard to the status of legendary hero.  However, Simlex is about to find his chance of redemption when he once again becomes involved with the dangerous von Shard family.

Attempting to live in obscurity, Simlex’s life is turned upside down when Shard’s brother, Commissar Tobia von Shard enters his office.  Commissar von Shard has intercepted a cryptic message sent to Simlex from Shard asking for help, and the commissar is determined to deliver assistance, one way or another.  Forced to accompany the commissar on his journey, Simlex travels to Deighton, a world in open rebellion, to discover a war being fought using propaganda films and heroic shots of Shard in action.  However, the real Shard is a shadow of her former self, worn down by war, guilt and her status as a hero, and determined to push Simlex away.  But with a deadly xenos pilot seeking to destroy her legacy, and a manipulative new propagandist controlling events from on high, Simlex and Shard both need to work together to survive.

Denny Flowers honestly gets better with every single book he writes as Above and Beyond was a particularly impressive and powerful piece of Warhammer 40,000 fiction.  Providing Flower’s own distinctive take on the glorious wars of the Warhammer 40,000 universe, Above and Beyond was a memorable, addictive and emotionally charged novel that had me hooked the entire way through with its complex context and brilliantly damaged characters.  This was such an exceptional read, and I have very little choice but to give it a well-deserved five-star rating.

Above and Beyond has an excellent and exciting narrative that both stands on its own, while also serving as a compelling sequel to Outgunned.  Shown from the perspective of former propagandist Kile Simlex, whose actions following the previous book have resulted in a substantial fall from grace, Above and Beyond sees him forced back into the chaos of war after his former muse, Lucille von Shard, apparently seeks his help.  Forcibly recruited by Shard’s commissar brother, Simlex traves to the planet Deighton, and finds himself caught up in an unusual war, as brutal Imperial soldiers fight against rebelling civilians, while expansive propaganda campaign drives the carnage to new heights.  This first part of the story is very well done, as it catches up the reader quickly to both the events of Outgunned and the subsequent fallout of Simlex’s actions, while also setting up the new storyline.

The rest of Above and Beyond’s story turns out to be exceedingly intense and compelling, as Flowers tells a particularly unique Warhammer 40,000 narrative.  While there is a focus on aerial combat and action, Above and Beyond is mostly a gritty and complex thriller, with the protagonist attempting to uncover various secrets and counter deceitful and dangerous opponents.  This results in an intense character-driven tale as you follow the tired, traumatised, and pessimistic protagonist as he attempts to uncover dark secrets while also coming into deep emotional conflict with Shard.  Flowers takes the narrative in some great directions, especially thanks to a mysterious xenos opponent, some outstanding supporting characters, and a brilliant combination of plot lines.  There are some heartbreaking scenes of tragedy, moments of powerful personal growth, a few very clever twists and a ton of compelling action, all leading up to a fantastic conclusion.  While I won’t go into too much detail here, it was all sufficiently epic, and you find yourself coming out of Above and Beyond extremely satisfied, especially as Flowers continues to develop his major protagonists in some moving and captivating ways.  The author also leaves a few storylines and questions open to explore in some potential future entries, and that is something I am particularly keen for.

Flowers has a unique style for his Lucille von Shard Warhammer 40,000 novels, and it is one that I have really come to appreciate.  Exclusively told from the perspective of main character Kile Simlex, Flowers seeks to show an alternate side to the many wars of the Warhammer 40,000 universe, one that paints the supposedly good Imperium in a harsh and selfish light.  While novels that show the many inequities and issues of the Imperium and the wider Warhammer 40,000 universe are nothing new (indeed it’s an excellent recurring theme), I felt that Flowers took it up to 11 in Above and Beyond, and I loved how superbly and relentless cynical the book got.  Flowers’s dive into the inevitable propaganda side of humanity’s war engine once again proved to be particularly fascinating, and it allowed for some fascinating sequences that highlight human nature and alternate views of the truth.  This focus on propaganda, the impacts of fighting, and the dark secrets of the Imperium, leads to a brilliantly dark, character-driven novel that goes in some excellent directions.  I appreciate how this was more of a down-to-earth, politically charged, military thriller, rather than a full-on action epic, although there still are some great flight combat sequences against shadowy foes.  This compelling and distinctive vein of storylines and themes helped to turn Above and Beyond into one of the more memorable Warhammer books of 2025, and I honestly could not stop listening to it.

I cannot emphasise enough what a clever Warhammer 40,000 novel Above and Beyond was, as Flowers dives right into the corrupt heart of this grimdark universe.  Readers are gifted with a brutally honest look behind the Imperial military curtain, and I loved seeing the protagonist’s continued realisation at just how much corruption and lies there are.  The examination of the role that propaganda plays in keeping the manipulative system in place was also very cool, especially as the book devolves into a war of misinformation and counter-films rather than a typical firefight.  This includes various scenes that show depictions of camera shots or video editing, which were not only fascinating and darkly fun, but helped ensure that Above and Beyond was a particularly distinctive read.  Throw in some intriguing looks at another major faction, whose manipulative influence on several fronts really increase the intensity of the plot, and there is a lot for veteran Warhammer 40,000 fans to sink their teeth into.

As with most Warhammer 40,000 novels, Above and Beyond can be enjoyed as a standalone novel by most readers, as does not take long to get absorbed in its haunting and powerful story.  Flowers does a great job recapping and re-examining key events from Outgunned here, which allows readers to follow the continuing storylines without issue.  Readers also don’t need an abundance of pre-knowledge about the universe to enjoy the story, although I really do appreciate how Flowers captured the gothic and dark feel of the fantastic setting surrounding the entire franchise.  However, to get the most enjoyment out of Above and Beyond, you should check out Outgunned first.  The first book in the series did an excellent job introducing the main protagonists and setting them on a dark adventure that left them damaged and with a new view of the universe around them.  Above and Beyond perfectly examines the aftermath of this first adventure, and the result is extremely moving and a little heartbreaking.  The changes in the characters’ personalities and mentalities from the first book is beautifully done, and so much of Above and Beyond’s plot and impact is focused on how both Simlex and Shard are dealing with their trauma.  Reading Outgunned first helps you appreciate Flower’s clever character writing in Above and Beyond just a little bit more, and I know I got a lot more emotional impact from this sequel because of my experiences with the first Lucille von Shard novel.

So much of Above and Beyond’s impact lies in its exceptional characters, all of whom have brilliant arcs in this book.  The most prominent of these is series protagonist and perspective character, Kile Simlex.  Once a gifted propogandist who made films without thought or question, Simlex is now a bitter shell of his former self.  His revelations about how corrupt the Imperium is and his attempt to show it with a film have led to him losing everything, and his ire has turned towards Shard, who he believes opened his eyes.  Despite being physically and mentally battered, Simlex still has his principles, which he desperately tries to maintain even when faced with danger and the insanity of the von Shards.  I loved seeing Simlex attempting to deal with his trauma throughout Above and Beyond, and it was refreshing for a Warhammer 40,000 series to dive into the consequences of the dark events that the characters witness.  Simlex proved to be a great perspective character, and I liked his insights on the world around him, especially as it is coloured with more cynicism and insight into reality of the Imperium and the wars they fight.  His appreciation for the art of film making, which includes multiple instances of him assessing other people’s propaganda creations, adds an interesting artistic edge to the book, although Flowers often utilises this to get even more cynical.  I also enjoyed the return of the protagonist’s remaining seer-skull, an ancient servo-skull designed for filming and projecting, which offers some intriguing alternate insights into the Simlex’s mind, while also containing a fun hidden twist.  Cleverly continuing the character’s storylines from the first book, while also diving into the trauma surrounding him, I felt that Flower’s writing of Simlex here was particularly good in Above and Beyond and ensured that he was an awesome centre to the entire book.

The other main protagonist of the book is Flight Commander Lucille von Shard, who enters this book as one of the Imperium’s most revered and famous fighter aces.  However, after the events of Outgunned, Shard is a changed woman, broken by her experiences and the various terrible things she has witnessed/participated in.  At the same time, she has been forcibly painted as a renowned hero of the Imperium and now finds herself with the unwanted responsibility of being a figure who inspires others to fight and die.  As such, the Shard Simlex finds in Above and Beyond is a shell of her former self, forced to play along as a propaganda figure without doing any real flying.  Despite this, Shard retains all her trademark arrogance and antagonism, and she plays off Simlex perfectly, especially as both characters blame each other for their current lives.  Flowers did an amazing job turning one of his most confident characters into a shattered being, and Shard’s change in personality in Above and Beyond is both moving and understandable.  While Shard tries to be as unlikable and hostile as possible, there is always a sense of loss and despair around her that ensures you are committed to finding out her story.  Combine that with her still excellent piloting abilities and Shard is such an outstanding alternate protagonist to Simlex, and I really appreciate the intense character work that Flowers puts into her.

Aside from Simlex and Shard, Above and Beyond is loaded up with other complex and intriguing characters, whose intense and unique contributions to the plot are quite impressive.  This includes Flight Sergeant Plient, who previously appeared in Outgunned.  Shard’s loyal mechanic and confidant, and one of Simlex’s only friends, Plient serves as the innocent voice of reason between the two protagonists and is probably the only truly good character in Above and Beyond.  Flowers perfectly reutilised Plient here, and it was fantastic to see how he grounded both the story and the quarrelling main characters.  The easiest character in the book to like, Plient was so damn good, although that should have honestly been a sign of things to come.

I also loved how we got to see more members of the infamous von Shard family.  A mysterious group of siblings who all serve at various levels of the Imperium, the von Shards are all larger-than-life characters who Simlex seem unable to get away from.  This includes the suitably heroic Commissar Tobia von Shard, whose recruitment of Simlex leads to much of the plot.  An ultra-inspiring figure, Commissar von Shard is the complete opposite to his sister in many ways, caring only for duty, honour, and serving the Imperium.  Despite his apparent dogmatic personality, there is a lot of practicality and cunning in the Commissar, which allows him to be even more effective than his office would usually allow.  The other von Shard sibling in this book, Rile von Shard, is a secretive member of the Inquisition, who melded well with his siblings, and I really appreciated the fun, competitive relationships that formed between them.  I did feel that this second von Shard was overshadowed by his unlikely companion, who honestly was one of my favourite figures in the book, although I won’t go into too much detail about him here.  Throw in some truly distinctive Warhammer 40,000 antagonists, including a mysterious xenos pilot was some brilliant monologues and an unhinged master propogandist trying to literally direct the war on Deighton, and Above and Beyond is loaded with exceptional characters, each with their own intriguing and moving arcs.  This is probably Flowers’s best character work yet, and I am so damn keen to see some of these recurring figures again and any future entries to the series.

As with most Warhammer novels, I chose to check out Above and Beyond on audiobook rather than a physical copy.  I personally have so much love for the audiobook format when it comes to Warhammer 40,000 fiction, and the various grimdark elements and over-the-top figures feel so much more enhanced when you have them read out to you.  Above and Beyond was a particularly impressive example of this, as the wonderful audiobook production expertly highlighted all the best bits of this fantastic novel.  I especially enjoyed the return of Phillip Sacramento as narrator, and he did another exceptional job with Above and Beyond.  Sacramento has a very distinctive voice that I felt capture the cynical and complex tone of Above and Beyond perfectly.  His portrayal of Simlex was particularly good, and I loved how he portrayed the protagonist’s emotional range and inbuilt trauma.  I also really enjoyed the voice that Sacramento used for the aeldari characters featured in Above and Beyond, especially for the main antagonist.  Sacramento gave this elusive and ancient character a cruel, arrogant and exceedingly confident voice that honestly reminded me of the Grand Admiral Thrawn from Star Wars.  I felt that this voice perfectly fit the antagonist, and his monologues were so much fun as a result.  With awesome voice work like this, the Above and Beyond audiobook was exceedingly exceptional, and I would strongly recommend it as the best way to enjoy this book, especially as it is so damn easy to power through its near 13-hour runtime.

Denny Flowers continues to showcase why he is one of the best new authors of Warhammer 40,000 fiction with the exceptional novel Above and Beyond.  A highly intelligent and powerful read that expertly builds a moving and exciting story around its damaged protagonists, Above and Beyond is Flowers’s best book yet, and I honestly could not turn away from it.  An addictive read from start to finish, Above and Beyond pulls no punches in showing off the grimdark future of the Warhammer 40,000 universe, and you will fall in love with its brilliant characters and entertaining tone.  One of my top books of the year so far, Above and Beyond comes highly recommended, especially to true fans of Warhammer fiction.

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Warhammer 40,000: Warboss by Mike Brooks

Warhammer 40,000 - Warboss Cover

Publisher: Black Library (Audiobook – 25 March 2023)

Series: Warhammer 40,000

Length: 8 hours and 48 minutes

My Rating: 4.5 out of 5 stars

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Prepare for the ultimate battle for control as several feuding ork bosses fight to become the new leader of the Waaagh! in this amazing and highly entertaining Warhammer 40,000 novel, Warboss by Mike Brooks.

2023 has been a big Warhammer 40,000 fiction year for me as I have been having an absolute blast reading all manner of cool novels from across the franchise (make sure to check out my recently released list about my favourite Warhammer 40,000 novels).  However, while I have read a ton of Warhammer books this year, I have not had the opportunity to read any 2023 Warhammer releases.  Well, I am on my way to rectify that by looking at the recently released Warboss by awesome author Mike Brooks, who also wrote the 2022 novel Huron Blackheart: Master of the Maelstrom.  Brooks did an outstanding job with this fantastic new book, and I had so much damn fun with Warboss and its highly entertaining and hilarious story.

In the far future of the 41st millennium, there are few things are more destructive or unstoppable than an ork warband on a rampage.  One of the most effective bands currently killing its way through the galaxy is that of Warboss Gazrot Goresnappa whose Waaagh! has conquered the once mighty human fortress world of Aranua.  After several decisive and bloody victories, the Waaagh! celebrates in front of the planet’s remaining bastion, the massive Davidia Hive.  All it will take is one final assault to totally defeat the humans on Aranua so Warboss Goresnappa can strip their resources and lead his boyz to bigger and better fights out in the stars.

However, before Goresnappa can achieve his great victory, an unfortunate accident sees him very, very dead under the giant decapitated head of a Gargant war machine.  With their leader squashed, the Waaagh! now has an opening for Warboss, and several ambitious orks from across the no-longer united clans step forward to fight for the job.  However, before the usual brawl for leadership can begin, a prophecy from the clan’s resident weirdboy, Old Morgrub, reveals that the ork gods have something very special in store for the Waaagh! and its next leader.  A mysterious gate lies underneath the human city that could transport the Waaagh! to fights anywhere in the galaxy, and whichever boss finds it first will be the new Warboss.

Forced to obey the words of the gods, the bosses engage in their own elaborate plans to breach the Hive City and claim the gate.  But which boss can triumph over the others?  Will it be the brutal Goff Big Boss Mag Dedfist, the suicidally fast Speedboss of the Evil Sunz, Zagnob Thundaskuzz, the sneaky and cunning leader of the Blood Axes, Da Genrul, or could it even be the leader of the grot uprising, the self-proclaimed prophet of Gork and Mork, Snaggi Littetoof?  All four believe that they are the only ones capable of leading the Waaagh! and they will fight tooth and nail to become Warboss.  But to succeed they’ll need to not only overcome all their rivals but the human defenders of the Hive City and an Aeldari army waiting in the depths to defend their gate.  May the best ork win!

Oh dear, oh dear, what a damn funny book.  Honestly, any Warhammer 40,000 novel that focuses on the orks is bound to be comedy gold, but Warboss is one of the better ones I have had the pleasure of reading.  Author Mike Brooks does a wonderful job of telling a tight and amazingly fun story that perfectly showcases the orks in all their green skinned glory.  I had so much fun with this book and I managed to power through Warboss in very short order.

This proved to be a pretty fast-paced and impressive story, and it’s one that I was able to have a blast listening to as it unfolded.  Primarily focusing on the various ork characters that are part of Waaagh! Goresnappa, Warboss starts off with a sudden game changer for the protagonists as the infamous Warboss Goresnappa is killed off in hilarious fashion thanks to a group of argumentative grots and the falling head of a massive war machine.  This leads several of the remaining ork bosses throwing their hats into the ring to become the Warboss, and all hell follows as a result.  Tasked with finding a hidden Aeldari gate under the human city, each of the ork bosses implements their own plans to get into the city first, whether that be through blowing down the walls, infiltrating from below, or driving around the city at high speeds, hoping for the best.  Brooks breaks the story up around the main three contenders nicely, and you soon get a good idea of their different, but very orkish strategies.  However, the story is made even more enjoyable thanks to some of the alternate perspectives that emerge.  This includes the ambitious grot Snaggi Littletoof who, after accidently killing Warboss Goresnappa, attempts his own grot uprising and tries to find the gate to gain his cause legitimacy.  Several human characters are also shown, often to add some interesting contrast to the orks, and it is fun to see their attempted counterattacks, which often leads to disaster.  This makes for an excellent first two-thirds of the book and Brooks does a great job of showcasing both the protagonists and the ork nation as a whole while also setting up a very entertaining story.

Unsurprisingly, the orks make it into the city and everyone starts arriving at the gate at the same time, often in comedic or unexpected ways.  This leads to a very fast-paced final third as everyone starts fighting everyone else to become Warboss, facing off against humans, Aeldari, and every rival faction of the Waaagh!.  Brooks showcases this final big battle in some excellent ways, and you get really drawn into the crazy carnage that follows thanks to the well-written and exciting action scenes.  The use of multiple perspectives was pretty useful here, and I liked how the author showed the same massive battle again and again, each time from the point of view of another character.  This added more detail to the brawl each time, as well as some amusing alternate opinions of events from some very different characters.  Brooks throws in some excellent twists and turns here and you are never quite certain who is going to come out on top in the battle for supremacy.  The eventual fate of every major character is pretty fantastic and really fits the storylines that have been building up throughout the book.  I personally came away from Warboss extremely satisfied and I loved all the cool developments and totally insane moments that occurred.  Overall, this was a very impressive standalone Warhammer 40,000 narrative and it is very hard not come away loving this story thanks to the awesome humour and all the fantastic, over-the-top interactions that occurred.

All fans of Warhammer fiction know that ork focused novels are some of the funniest novels out there, due to the way that they focus on the over-the-top antics of this beloved faction.  Some good examples of previous Warhammer books that strongly featured orks include Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley (one of my favourite books of 2022) and Catachan Devil by Justin Woolley, and I think that Warboss is up there with these fantastic reads.  This outstanding book really dove into the humour as you watched the crude and eternally underestimated orks battle it out amongst each other and the other factions, often coming up with insane and funny solutions to all the deadly problems they encounter.  There honestly wasn’t a single chapter where I wasn’t laughing at some of the crazy stuff that just occurred, and Brooks had a real talent for writing from the ork perspective.  There was some great consistency in the way that the ork characters acted and thought throughout Warboss and every chapter focussed on them saw the characters using similar lingo, slang and descriptions of the other races in the Warhammer 40,000 universe.  As such, you get a great appreciation for the ork mindset and it was great to see the ork perspective on all the book’s over-the-top moments.

One of the things that I felt set Warboss aside from some other Warhammer 40,000 novels featuring orks is that Brooks didn’t fall into the trap of portraying them simply as funny simpletons.  Instead, Brooks shows that the orks are quite smart and complex in their way, it just that their culture, in comparison to humans or Aeldari, has more of a focus on violence and straightforwardness than the other races in the galaxy.  This is backed up by scene after scene of the orks utilising their skills, technology and cunning to win various encounters against seemingly smarter or more organised opponents, and it is always quite fun to see the orks looking down on their opponents for making mistakes that they wouldn’t do.  While this love of extreme violence is mostly played for fun, Brook’s also tries to show the darker side of it, as the orks are pretty damn brutal in how they deal with the humans and Aeldari they encountered.  I loved the great contrast between the ork and human characters that Brooks added into Warboss, as the humans were always so arrogant and condescending towards the orks’ intelligence, even when they were beating them.  This complete lack of understanding by most of the human characters really enhanced the various ork chapters, especially those that showed the orks managing to understand and outthink their human opponents, and I really appreciated this fantastic deeper dive into ork mindset and society.  I did think that Brooks might have made the orks slightly too overpowered in Warboss, as they manage to take on quite a few major enemies with relative ease, but this always added some fun to the story and it was interesting to see the full potential of the orks.

This deep dive into the orks is further cemented thanks to the several outstanding character arcs that Brooks set up throughout Warboss, particularly around the four main characters fighting for control of the Waaagh! in their own way.  The three ork characters Mag Dedfist, Zagnob Thundaskuzz and Genrul Uzbrag (Da Genrul), are in some ways quite similar, in that they have several similar racial tendencies towards violence or leadership.  However, each of them represents a different clan, and so they have different battle tendencies which really helps to highlight the different factions within ork society.  Mag Dedfist is a Goff, and so he relies more on classic violence and explosions to achieve his goals in the most direct ways possible.  Zagnob is an Evil Sun boss who has dedicated himself to the Kult of Speed and believes in riding the fastest vehicle he can find right towards the enemy.  The most entertaining of these is probably Da Genrul, a member of the Blood Axe clan who admire human martial ability and utilise their own take on tactics, discipline and stealth to achieve their goals, often outsmarting the humans they are aping.

I was also a big fan of the character of Snaggi Littletoof, a grot with ideas of grandeur who attempts to start a grot uprising against their cruel ork masters.  The grots (also known as gretchins, essentially goblins from classic fantasy), smaller cousins of the orks who are used as slave labour and cannon fodder, aren’t particularly well featured in most Warhammer 40,000 fiction, so I had fun with a whole character arc around them in Warboss.  Snaggi and his band of rebellious grots (Da GrotWaaagh!), are a very entertaining inclusion, and I liked the revolutionary storyline that Brooks set around them that provided both humour and an interesting look at typical grot life.  It was so much fun to see Snaggi inspiring his followers to go against their nature and rebel, especially as the orks had no idea what they heck they were doing.  Thanks to Brook’s use of Mag, Zagnob, Da Genrul and Snaggi, you get a great understanding of each of their specific faction and the author did a particularly good job of featuring each of them equally.  Indeed, thanks to the appearance of several different ork characters in a supporting role, you get a pretty good idea of nearly every major ork clan, faction and designation, and even those readers completely unfamiliar with orks can come away from this book knowing most of the key things you need to know about them.

These ork and grot protagonists are well backed up by several entertainingly arrogant human characters who honestly make the orks seem reasonable and likeable in comparison.  The best is easily Captain Armenisu Varrow, who is held prisoner by Da Genrul as his pet and tactical advisor.  Varrow goes through so much hell in this book, but is so deliciously haughty while he does so that you really can’t feel sorry for him.  Despite his ironclad belief in his own intelligence, Varrow is outsmarted time and time again, and it is just great to see him cower his way through events while still thinking he is the smart one.  His story arc is very entertaining and I loved how very dark it gets, especially at the end.  The rest of the humans are also great in their own ways, even if they are only featured for a short amount of time, and their ongoing false remarks about the abilities of the orks in the face of the carnage they are laying down always made me chuckle.  An overall great group of characters who help to turn this amazing story into something truly special.

I checked out Warboss on audiobook, which honestly is becoming my go-to format for all things Warhammer.  This proved to be another excellent decision as the Warboss audiobook was a ball of absolute fun that I had a brilliant time listening to.  Coming in with a runtime of under nine hours, this is a pretty easy audiobook to power through quickly and I managed it in a few, hilarious sessions.  The outstanding, comedy laden story really works well in the audiobook format and so many of the great jokes come across that much better when you listen to them.  It definitely helped that they brought in established Warhammer narrator Harry Myers to voice this book as he did a spectacular job here.  I have deeply enjoyed Myers in several recent Warhammer audiobooks, including The Wraithbone Phoenix by Alec Worley (one of my favourite audiobooks of 2022) and Day of Ascension by Adrian Tchaikovsky, and he has another amazing performance in Warboss.  His voice is just perfect for all the alien characters featured within this novel, and the various gruff tones of the orks and high-pitched squeals of the grots are very spot on.  In addition, several of the human characters are shown in all their arrogant finery throughout the audiobook and you really appreciate just how stupid they are through this medium.  Each character is expertly showcased to the reader through Myers’ voice, and I loved every line he read out as a result.  I also deeply enjoyed how well his narration worked to convey all the fantastic jokes loaded throughout the production, including that hilarious bit involving the ork characters failing to know the chapter numbers.  This was a such a great audiobook to listen to and I cannot recommend this format enough for Warboss as you are guaranteed to have an exceptional time listening to it.

Mike Brooks continues to impress me as an outstanding author of Warhammer fiction with his amazing novel Warboss.  A comedy heavy novel that perfectly showcases the always fun orks, Warboss is pure entertainment from start to finish that both established fans of the franchise and new readers can easily enjoy.  Brooks has a clear appreciation for this faction which really shines through in his storytelling, and I loved his great take on everything orkish.  One of the funniest and enjoyable releases of 2023 so far, this is essential reading for all interest in hilarious Warhammer fiction, and I am very glad I checked it out.

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Warhammer 40,000: The Infinite and The Divine by Robert Rath

The Infinite and the Divine Cover

Publisher: Black Library (Audiobook – 10 October 2020)

Series: Warhammer 40,000

Length: 13 hours and 21 minutes

My Rating: 5 out of 5 stars

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Prepare to dive into one of the most entertaining and elaborate rivalries in Warhammer history with the outstanding and captivating read, The Infinite and The Divine, by the exceedingly talented Robert Rath.

Before I pause my current obsession with Warhammer fiction to pursue other recent books, I just had to read one more intriguing Warhammer 40,000 novel that I have been hearing a lot about in recent years, The Infinite and The Divine.  The debut Warhammer 40,000 novel of exceptional author Robert Rath, who previously wowed me with last year’s epic book, Assassinorum: Kingmaker (one of my favourite books and audiobooks of 2022) The Infinite and The Divine dives into one of the more unique factions in the Warhammer universe, the Necron.  This intriguing and fun novel follows two fantastic Necron characters as they engage in a bitter and lengthy feud across time and space.  Pretty much every review I’d read about The Infinite and The Divine was highly positive and I just had to try it out, and boy did it live up to all my expectations.

Long before the Imperium of Man and the Emperor existed, before the fall of the Aeldari and even before the Necrons traded their flesh away for immortal metal, there existed something far more deadly and permanent, an undying conflict between two arrogant scholars.  Even before they became immortal beings of metal, Trazyn the Infinite and Orikan The Divine were bitter rivals.  While Trazyn glorifies the past and seeks to capture and contain anything of rare or historical value, Orikan looks only to the future, divining events that are to come and hoping to find a way to become a being of energy.  But despite their differences, these two Necron are about to be drawn into the same obsession.

When Trazyn manages to obtain a rare Necron artefact, Orikan infiltrates Trazyn’s gallery to steal it, believing that it is the key to locating an ancient Necron tomb that could provide invaluable knowledge for the future of the Necrons.  However, Trazyn is unwilling to lose such a treasure, nor let Orikan’s trespass go unanswered, and swiftly snatches the artefact back, hoping to locate and plunder the tomb for himself.

So begins a battle of cat and mouse that will last millennia.  As both academics attempt to unlock the secrets of the artefact and gain the knowledge to find the tomb, they will engage in a series of deadly attacks and subterfuges to gain the advantage and destroy their opponent.  Their battles will destroy planets and shape the future of civilizations as they proceed, unheeding of the cost to those around them.  But the closer Trazyn and Orikan get to their goal, the more apparent it becomes that the treasure they seek is far beyond anything that the two rivals can ever imagine, and soon they and the entire Necron race sits on the precipice of destruction.

Wow, now that was an exceedingly epic and engaging Warhammer book.  Rath really pulled out all the stops for his debut here as The Infinite and The Divine is an incredibly clever and captivating read that I had an exceedingly hard time putting down.  Following two outstanding and petty protagonists, Rath hits the perfect blend of humour, intense action, and compelling lore expansions to elaborate Warhammer 40,000 lore, which turns The Infinite and The Divine into quite an elaborate and impressive read.

The Infinite and The Divine has a pretty epic and entertaining character driven story  that essentially boils down to two highly arrogant immortals going on an elaborate scavenger hunt across the galaxy for thousands of years, while also simultaneously engaging in a petty and deadly feud to ensure they win and their opponent fails.  This is an exceptional and highly amusing story concept which Rath utilises to his full ability, creating a captivating narrative that really drags you in and keeps you chuckling the entire way through.  The book starts with Trazyn facing off against an offshoot tribe of dinosaur-riding Aeldari, which does a lot to grab your attention while also perfectly introducing one of the main characters.  Rath keeps the momentum rolling after these initial fun fight scenes as Trazyn returns home to discover his rival, Orikan, invading his sanctum trying to steal one of his precious artefacts.  After a compelling fight that really highlights the differences between the two characters, Orikan escapes, and this sets off their bitter feud.

What follows is a series of fights and schemes across several different battlefields and locations as the two trade their advantage back and forth by claiming and then losing the artefact, all while attempting to kill each other.  There are some gloriously entertaining scraps throughout this book, especially as both Trazyn and Orikan have very different abilities and focuses, which Rath perfectly works into the story.  I have to highlight a particularly awesome and funny trial sequence near the start that played out in several different and amusing ways as Orikan uses his mastery of time to rewind events to try and get a result that favours him.  The two engage in some gloriously petty and hilarious methods to try and claim victory, and their reactions at being bested and the lengths they go to win really helps to turn this book into a fantastic and epic read.  Rath does a great job of switching attention between these two excellent characters as the book continues and I loved seeing the intriguing differences of opinions and the elaborate schemes that swirl within both their minds as they squabble.  The author adds in some great additional context of the wider universe throughout the story as well, and I loved the use of in-universe texts, such as the Necron epic The War in Heaven, at the start of each chapter, as they provide some subtle hints of what is to come.

The story gradually focuses on one specific planet which the Necron characters visit and fight across as they attempt to unlock the mysteries of the contested artefact and the treasure it unlocks.  This part of the book is particularly intriguing, as Rath adds in some compelling examinations of the evolution of this planet, and it is fascinating to see how their feud influences the people within, often to everyone’s detriment.  Trazyn and Orikan are eventually able to unlock the secrets of the artefact, which only intensifies their conflict, and I loved some of the very fun ways that they each try to knock off their opponents, especially as it often makes their own situation even worse.  I also felt that it was very clever how the author worked in the planet’s history and culture into the solution of the main mystery, and it was great when seemingly innocuous discussions about human society were actually hints about major events to come.  Everything leads up to the final opening of the tomb they have long been searching for, which of course only unleashes more problems.  Rath did a really good job of layering in hints and clever clues about the final twist, and I deeply enjoyed the massive reveal that emerged.  The protagonists are forced to work together in several spectacular scenes which did a wonderful job of highlighting the relationship the two formed throughout the conflict, while deeply upping the stakes and providing the reader with some memorable moments and entertaining battles.  Everything ends on an amazing note, especially with some final great betrayals by the protagonists, and you come away from The Infinite and The Divine pretty damn satisfied and extremely amused.

I was deeply impressed with how Rath brought The Infinite and The Divine’s complex and entertaining story together and considering the outstanding way in which he dove into the subject matter, it is pretty remarkable that this was his first Warhammer novel.  I was always going to be very interested in a book that focused on the Necrons, one of the more intriguing and distinctive factions in the Warhammer 40,000 canon, but I felt that Rath did a particularly exceptional job at capturing the essence of these immortal beings.  The great humour and comedy that he brought to the protagonists’ eternal feud really helped to make these ethereal beings very relatable and I loved their fun and arrogant opinions about the other races in the galaxy.  Rath manages to load a lot of snark into their observations about humans, orks and other species throughout their discussions, and it was quite fascinating to see their divergent opinions on the subject, as Orikan is determined to ignore and scorn all organics, while Trazyn is fascinated by culture and hopes to study or collect everything of value they have.  However, Rath also goes a lot deeper and you get an intense and powerful examination of the Necron self, including how they feel about their current state of being, the decline of their empire and the many sacrifices they have made over the years.  This, combined with an intriguing examination of their history, culture and personalities, gives readers a great understanding of the Necron race and any fan of this faction is absolutely going to love The Infinite and The Divine.  Rath’s excellent descriptions of the events, history, and the elaborate battles and technology really paints a beautiful picture around the Necrons and I felt that he did a remarkable job fitting the story around this background lore.  I especially loved the intriguing dive into Necron magic and other technology discussions, and it was really fun to see Orikan manipulate time throughout the book to make some very epic scenes.  While a few elements were extremely lore heavy, especially when it came to decoding the artefact, this was a very good use of the Necrons, and I really hope that Rath dives into additional unique factions in the future.

Despite Rath’s impressive and compelling descriptions of the Necrons and the wider universe, I don’t think I would recommend The Infinite and The Divine to those new to the Warhammer franchise, as the sheer amount of lore might break their reading flow.  However, for those a little more familiar with the history and background of the Warhammer 40,000 universe, this is a fantastic read which would serve as an exceptional transitional novel for those interested in checking out non-human stories in this canon.  I really cannot emphasise how great a book this was for Necron fans though and I deeply enjoyed Rath’s vision of these aliens and their unique culture.

I also really must highlight the excellent and compelling central characters of this book who take the form of ancient Necrons, Trazyn the Infinite and Orikan The Divine.  Ancient Necron lords who are the masters in their respective fields, Trazyn and Orikan are both particularly entertaining and fun in their own ways, as each of them believes themselves to be the smartest person in the room at all times.  Due to this, and many other reasons, the two hate each other with a passion and they enter into their eternal feud over several perceived grievances.  There is something delightfully entertaining about watching these supposedly highly evolved, ancient and wise beings engage in such petty actions against each other, and the way they bring out the worst in each other is so glorious, especially as it permeates the entire novel with some exceptional humour.  I personally loved how both were just as bad as the other in this feud, as this ensures that you don’t actually care which one of them wins and you can just get lost in the resulting chaos.  Ironically, the two protagonists actually have a lot in common, and when they are forced to work together they prove to be an effective team capable of so much more.  There are some great flashes of a deeper potential friendship at times, although this never lasts, although it is entertaining and moving to see what could have been had their rivalry not consumed their lives.  Throw in some very unique abilities, technology and artefacts between the two, which results in some particularly entertaining scenes and battles (watching Trazyn unleash his captured collections against his foes is always fun), and these two prove to be an outstanding central focus who really bring this exceptional story together.  I had so much fun with Trazyn and Orikan and I hope we see much more of them in the future, especially if the future of their private war is revealed.

I naturally listened to The Infinite and The Divine on audiobook, which was an epic experience as always.  The audiobook versions of all the Warhammer books are very effective at conveying the cool narratives, and I felt that The Infinite and The Divine’s audiobook really helped the reader to appreciate the elaborate story and the ton of lore that Rath fit into this book.  With a run time of nearly 13 and a half hours, this is a decent length Warhammer audiobook, although dedicated readers will power through it once you get caught up in the story.  I had a lot of fun listening to this audiobook, especially as they got the very talented Richard Reed to narrate the format.  Reed is an outstanding voice actor, who has a lot of experience narrating Warhammer novels, such as the Warhammer Crime novel Grim Repast by Marc Collins.  However, the main reason that I liked the use of Reed was because he also narrated the two The Twice-Dead King audiobooks, Ruin and Reign by Nate Crowley, which also focused on the Necrons.  Reed once again expertly captures the ancient and deadly nature of these metal alien creatures in his narration, and I felt that both main characters, Trazyn and Orikan, were perfectly portrayed by him.  Their intelligence and ancient emotions are shown to the listener, and I felt that Rath did a great job of showcasing their arrogance and pettiness through his voice work.  Throw in some additional great portrayals of the other eclectic characters and aliens contained in this book, and you have an outstanding performance which really helped The Infinite and The Divine’s audiobook format shine.  As such, this is absolutely the best way to enjoy this amazing novel and I cannot recommend it enough.

Robert Rath really cemented his Warhammer fiction legacy early with The Infinite and The Divine, which is one of the best and funniest Warhammer 40,000 novels I have read.  The exceptional book presents the reader with a unique and captivating narrative that perfectly utilises the iconic Necron faction while also telling a deep, personal and humorous story of betrayal, antagonism and treasure hunting.  I absolutely loved The Infinite and The Divine and I am really regretting not reading it earlier, especially as it lives up to all the hype.  A highly recommend book that is frankly one of the better Warhammer tie-in novels out there.

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