Warhammer 40,000: Assassinorum: Kingmaker by Robert Rath

Assassinorum Kingmaker Cover

Publisher: Black Library (Audiobook – 2 April 2022)

Series: Warhammer 40,000

Length: 11 hours and 12 minutes

My Rating: 5 out of 5 hours

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The most lethal assassins in the Warhammer 40,000 universe go face to face with a gigantic foe in the impressive and deeply thrilling Assassinorum: Kingmaker by amazing author Robert Rath.

I know I’ve said this before, but 2022 is turning out to be a fantastic year for Warhammer fiction.  Thanks to my recent obsession with this franchise, I have been deeply enjoying all the new tie-in novels associated with this table-top game, as a bevy of talented authors seek to expand on the already massive lore.  I have already had a lot of fun with books like Steel Tread, The Bookkeeper’s Skull, Day of Ascension, Kreig, Ghazghkull Thraka: Prophet of the Waagh!, Reign and The Vincula Insurgency, but I may have just finished one of the most purely entertaining and awesome new entries, Assassinorum: Kingmaker.  Written by Robert Rath, who previously wrote the intriguing Necron focused book, The Infinite and The Divine, Assassinorum: Kingmaker had a very appealing story that instantly grabbed my attention and which ended up being an outstanding read.

In the 41st millennium, a new generation of war has engulfed the Imperium of Man, as the forces of Chaos press mankind from all sides and the recently resurrected Roboute Guilliman leads his forces on a new crusade.  Enemies attack the Imperium from all corners, often hidden in the shadows, and all the Emperor’s agents must work to find and eliminate them.  The most deadly, effective and feared of these agents are the members of the Officio Assassinorum, elite modified assassins who kill all of the Emperor’s enemies without mercy or fear, and who many believe are merely myth.

When the mechanical warriors of the Knight World of Dominion fail in their duty, the Imperial overlords task Vindicare assassin, Absolom Raithe, to travel to the planet and kill Dominion’s High Monarch, Lucien Yavarius-Khau, and managed the succession of a suitable replacement.  However, this will be no easy kill as the High Monarch has long ago bonded himself to his massive war machine, remaining permanently within its heavily armoured cockpit.  To kill this near-invulnerable king, Raithe is forced to recruit a kill-team with variable talents, featuring the Callidus assassin Sycorax and the Vanus assassin Avaaris Koln.

Infiltrating the planet using returning Knight, Sir Linoleus Rakkan, who has been co-opted into their plans, the assassins arrive to find a world in turmoil.  The planet’s two rival ruling houses are in constant battle with each other, and in the ensuing chaos, anti-Imperial sentiment is high, and the already invincible High Monarch is under heavy guard.  Seeking to infiltrate the court of Dominion, the kill team begin to manoeuvre themselves into position, while manipulating the feuding knights around them.  However, the assassins soon begin to realise that not everything is as it seems, and a dark secret lies at the heart of this noble planet.  Can Raithe’s team achieve their goals, or are they destined to die at the hands of a dangerous foe with malicious plans for the entire Imperium?

Damn! Damn! Damn! What an over-the-top and extremely cool Warhammer 40,000 novel that I deeply, deeply loved.  Robert Rath really went out of his way to make Kingmaker as awesome as possible, and the result is an extremely thrilling, electrifying and epic read, loaded with so many cool elements.  This was honestly one of the best Warhammer novels I have had the pleasure of reading and I have very little choice but to give it a full-five star read.

I really, really loved the cool story in this book, which essentially boiled down to ultra-elite assassins attempting to kill the king of a planet of mecha, which is such an awesome idea.  Despite this being a heavy concept to achieve, Rath managed to achieve it in spades, providing readers a fantastic and clever narrative that instantly grabs your attention.  This book starts off extremely well, introducing the world of Dominion, the unique mission, and the four central characters of the three assassins, and their Knight patsy, and generally setting up all the key elements of Kingmaker to ensure some outstanding moments later.  From there, the story turns into a bit of an espionage thriller, as the three assassins begin their infiltration of the court, impersonating the knight Rakkan, and coming to grips with the unique world they have arrived at.  Rath provides an excellent balance of story elements in this first half of the novel, and the reader gets a fantastic mixture of character development, massive universe building, political intrigue, spy elements and some early mecha-action, all of which is a ton of fun and ensures that the reader is firmly addicted with this novel.

While I deeply enjoyed the excellent story elements contained with this first half of Kingmaker, it’s the second half that made me a major fan of this book, as Rath amps up the action, excitement and thrills in a massive way.  Following a major, action-packed moment around the halfway mark that sees all the characters in their element, the protagonists soon have a new objective.  This leads to several great sequences of entertaining mayhem and death as the protagonists attempt to manipulate local politics to their advantage.  However, the fun doesn’t last much longer, as the book enters its final phase and big conclusion.  While it initially appears that everything is going to plan, you just know it will end badly as there is still a lot of book left to go.  However, you do not appreciate just how bad things have gotten for the protagonists until they are suddenly hit from every direction and hell reigns down all around them.

The story essentially devolves into all-out war for its last quarter, as the protagonists find themselves facing enemies all around, and all four main characters are forced go in some amazing directions at this point as they attempt to stymie the damage before them, with varying degrees of success.  Rath really pulls out all the stops here, and the reader is dragged into non-stop action on every front, from a mass of deadly mecha fights, close combat against abominations in the bowels of an ancient castle, and an intense gun fight against overwhelming numbers.  At the same time, there are a ton of big revelations occurring here as a lot of the storylines Rath has been patiently setting up throughout the rest of Kingmaker finally come to fruition.  I honestly did not notice some of the clues that Rath set out in the earlier stages of the novel, but once you realise what he has done, it really becomes apparent how much detail and planning the author put into the story.  Everything comes together extremely well at the very end, and Rath wraps up most of the storylines perfectly, leaving the reader very, very satisfied, with all their action needs firmly quenched.  However, he also leaves a couple of storylines opened, which could potentially lead to some form of sequel in the future, which I would be very excited for.  An, epic story with so much going for it!

Rath has a great and exciting writing style which I deeply enjoyed and which I found to really enhance the cool story.  The author was able to successfully blend multiple key elements together into a very cohesive narrative which delivered the right combination of action, intrigue, character moments, world building, a little humour and more.  This was a very fast-paced and exciting story, especially during some of the key moments at the centre and towards the end, and there was honestly not a single slow moment that made me even considering turning this book off.  With the use of multiple character perspectives, particularly of the four main characters, the reader is gifted a massive overarching view of the key events occurring throughout the novel, and they are always right in the centre of the story.  I particularly need to highlight the very impressive action sequences, as Rath had a real talent when it came to displaying violence and death, whether it be by the hands of the assassins, or via the multiple Knights featured throughout the book.  There is a wonderful interchange between perspectives during some of the more impressive action sequences, with the reader is shown multiple angles of key events, which really helped to enhance how epic they were.  I was really drawn to one sequence where you see a group of characters “talking” before it flashes over to another character quickly and efficiently killing everyone nearby.  Elements like this really drew me into Kingmaker’s story and were a lot of fun to see in action.

Kingmaker proves to be a very impressive addition to the Warhammer 40,000 canon, especially as Rath ensures that the reader leaves with a healthy amount of knowledge about the universe, and several major factions within it.  Ostensibly a standalone read (although there is room to expand out into an extended series), this is a book that will appeal to a wide range of Warhammer fans, especially as it focuses on two particularly unique and brilliant Imperial sub-factions, the dual use of which clash together perfectly to create an awesome narrative.  As such, a little bit of pre-knowledge about the Warhammer 40,000 universe, its recent history and the various major groups are useful to help you enjoy this story fully.  However, Rath did a great job of explaining a lot of these key universe elements throughout his story, and general science fiction fans should be able to pick up on the context easily enough.  As such, Kingmaker has a pretty broad appeal, and I loved seeing the great ways he expanded and explored some crazy groups.

The first faction that Rath deeply explored in Kingmaker is the Officio Assassinorum, the Imperium’s elite, hidden network of ruthless trained killers, who most people believe are a myth.  Trained, conditioned and modified to become the deadliest killers in the galaxy, the Officio Assassinorum are a pretty badass part of the Warhammer 40,000 universe, and there are only a few novels currently about them.  However, Rath really goes to town exploring them, and as they come together as a Kill Team to take facilitate the plot’s main mission.  Kingmaker features three different types of Imperial assassins from Officio Assassinorum temples, each of whom has their own unique skills, methods and technology.  As such, you are given a great insight into three additional sub-factions, with the Vindicare, Callidus and Vanus temples all featured here.  Rath really does a great job showcasing these different assassins throughout Kingmaker, and you come away with some major insights into how these assassins operate, what their skills are, and how they work or don’t work together.  There is also a deep and intriguing examination of the inner minds of these assassins, and you get a good idea of their opinions on the events unfolding, as well as their general thoughts on being deadly killers in service to the Emperor.  I really enjoyed the unique and compelling team-up of assassins featured in Kingmaker, and their technologically focussed attacks and elaborate methods worked well in contrast to the other major faction in this book, the Imperial Knights.

Imperial Knights are another great human sub-faction from the Warhammer 40,000 game, and one that I really didn’t know too much about before this novel.  However, that changed really quickly as, despite Kingmaker being labelled as an Assassinorum novel, Rath spent just as much time, if not more, examining members of a Knight World.  Knight Worlds in the Warhammer 40,000 universe are unique planets that have evolved into a feudal system equivalent to Earth’s medieval period, with peasants and other servants serving the noble houses who field Knights for war.  I always love seeing the cool range of different societies, cultures and technology levels throughout the Warhammer universe, and the Knight Worlds are especially fun, as they have gone out of their way to stay as a feudal society, rather than become standard Imperial worlds.  The contrast between the spoiled nobility and the poorer peasants in this futuristic context is just great, and I loved seeing so many Medieval elements being altered to fit into a degree of advanced technology, while still retaining a lot of traditional elements (e.g. footmen with laser rifles).  However, rather than riding to battle on a horse, these knights are mounted in the Imperial Knight war machines, massive mecha that, while not as large as the god-sized Titans, are still impressive walking weapons.  Rath has a lot of fun showcasing these Knights throughout Kingmaker, and you end up getting a good look at the unique machines, which are bounded to their pilot, and which contain the spirts of all their previous riders.  The impressive Knight-on-Knight battles throughout the book are extremely good, no matter their context, and I particularly enjoyed the focused look at the war machines’ apparent sentience, as the riders are bombarded with the thoughts and voices of the previous riders.

Dominion also proves to be a great and complex setting for Kingmaker, and I loved all the unique politics and elaborate back stabbings it created.  Featuring two rival houses, Stryder and Rau, as they battle for supremacy, Rath explores its rather elaborate and distinctive rulership and court as the assassin characters search for a weak spot.  Dominion’s status as a somewhat independent planet in the Imperium was also pretty intriguing, and it was fascinating to see members of the planet arguing over whether they should serve themselves or help the Emperor.  An overall deeply impressive examination of the Imperial Knights and their worlds, I deeply enjoyed how well Rath was able to work this faction into his complex narrative and it really highlighted his attention to detail and his love for the lore.

I also need to highlight the great characters featured within Kingmaker as Rath has created an excellent collection of enticing figures whose unique personal stories deeply enhanced the overall tale.  This was a fantastic group of deep and complex characters, and their statuses within this universe ensured that they all had some unique experiences.  Most of Kingmaker’s narrative is spread amongst the three members of the Assassinorum who represent a different Assassinorum Temple, and as such have very different viewpoints on the universe and the best way to operate as killers.  This provides some compelling initial conflict amongst them as they try to work together, something none of them are really good at.  However, they soon start to come together as a team as the novel continues, and they ended up playing off each other’s strengths and personalities to create an excellent, core group of protagonists.

The Assassinorum characters in Kingmaker are headlined by Absolom Raithe, the Vindicare assassin who has been appointed team leader.  An infamous sniper, tactician, and resolute loner, Raithe struggles the most with working as a team, and his initial attempts at leadership aren’t that successful.  The author adds in some additional issues for Raithe as the story continues, especially as he is forced to deal with an injury and taking on roles that are outside his comfort zone, producing some dangerous risks for the team.  However, Raithe ends up growing a lot as a leader as the book continues, while his multiple sniper scenes contain some of the best action in the entire novels.

Apart from Raithe, there is also a lot of focus on Sycorax, a Callidus assassin who specialises in infiltration and whose enhanced abilities allow her to morph her shape.  Due to her role impersonating Rakkan for most of the novel, Sycorax is one of the most significant characters in the book, and she ends up with some thrilling and intrigue laden sequences.  Watching her take on multiple personalities throughout the novel is really cool, and it was captivating to watch her more elaborate methods strongly clash with Raithe’s more direct attempts throughout the book.  Sycorax also provides the reader with some of the best and most intense insights into being an Imperial Knight pilot, as she is required to bond with Rakkan’s Knight Jester for much of the book.  Seeing an outsider character interact with Jester’s mind, which contains the spirits of its previous riders, was extremely fascinating, and you get a good sense of the difficulties and insanities involved with piloting such a machine.  In addition, the experiences and memories she obtained from the link impacted on Sycorax’s psyche and ensure that she gets some fantastic interactions with Rakkan, while also gaining a better understanding of the people and machines she is trying to manipulate.

The final assassin character in Kingmaker is Koln, a Vanus assassin with a skill in technology, data manipulation and analysis.  Even though Koln tended to get the least focus of the assassin characters, I really grew to like this tech-focused assassin, especially after her awesome introduction at the start of the book.  Koln proved to be an excellent third member of the Assassinorum team, balancing out the impulsive Raith and manipulative Sycorax well.  Her ability to kill just by manipulating some data, providing an elaborate forgery, or by hacking into a device was really fun, and I really appreciated the examination of the lesser utilised Vanus assassins.  Koln had some interesting story moments in Kingmaker, particularly towards the end of the novel, and it sounds like the author has some intriguing plans for her in the future.

I also need to highlight the character of Sir Linoleus Rakkan, a noble of Dominion who is co-opted into the plans to kill the high monarch and becomes a member of the assassin team.  At the start of the book, he is introduced as an ambitious pilot attempting to raise his fortunes.  However, after nearly being killed, he becomes a mercenary Freeblade, fighting against the forces of Chaos, before being kidnapped by the assassins.  Initially a depressed prisoner who relies heavily on drink to mask his emotional pain and the issues surrounding his disabled legs, the assassins manage to convince him to help Sycorax impersonate him on Dominion and use his return to gain access to the court.  Due to being a son of both the rival Stryder and Rau houses, Rakkan provides some great insights into both houses and the royal court, as well providing instruction on how to pilot a Knight.  It was a lot of fun to see Rakkan’s reactions to many of the early events of the book, especially as he is forced to watch himself being impersonated, providing information to help them pull off the charade.  While Rath could have left Rakkan as a useful, one-note character, he instead spent a good portion of the novel evolving Rakkan and ensuring that he ended up being a key part of the plot.  Not only does he mature greatly after witnessing some of the key moments of the mission and Sycorax’s impersonation of him, but Rath also dives into his past and the connection he has to his father, a Dominion hero whose glorious death Rakkan continually witnesses due to his connection to Jester, which his father died in.  This obsession with his family and the past eventually leads him to some big revelations in the present, and he ends up having some major and exciting moments in the last half of the novel.  Rakkan ended up being one of the most complex and entertaining characters in Kingmaker, and I really appreciate the excellent way in which the author developed him.

Aside from these four main characters, Kingmaker is loaded with an excellent group of supporting characters, most of whom are members of the Dominion nobility.  As I mentioned above, I had an amazing time seeing the diverse and contentious Knights of Dominion, especially as most of them are engaged in a brutal blood feud between the two ruling families.  Several of these noble characters have some intriguing storylines throughout Kingmaker, with an interesting focus on the members of the Court, the king’s inner circle who are hiding some major and disturbing secrets.  Of the rest of the noble characters, the best is probably Rakkan’s mother, the leader of the Stryder family, Baroness Hawthorn Astair-Rakkan, a domineering and ambitious woman who spends most of the novel trying to manipulate Rakkan for her own gain.  Baroness Hawthorn had some excellent moments throughout the novel, and I especially loved her collection of hounds, each of whom are humorously named after famous Imperial commanders, just to show off her arrogance and disrespect to the Imperial Guards.  Hawthorn’s story arc really changes towards the end of the book, and it will be interesting to see if we get some extra appearances from her in the future.  The other major supporting character of Kingmaker is Gwynne, Rakkan’s loyal Sacristan (Jester’s mechanic, a low-level Tech Priest with some additional cultural restrictions).  Gwynne serves as another ally to the main characters, and her knowledge of the Knights and their inner workings proves invaluable, as does her inquiring mind.  The author weaves some subtle, but important, storylines around Gwynne in Kingmaker, and she ends up serving a key and impressive role.  Overall, this was an excellent collection of characters, and I deeply enjoyed how well Rath used them throughout Kingmaker’s narrative.

Like many of the newer Warhammer novels I have been lucky enough to enjoy, I chose to check out Kingmaker on audiobook, which I found to be an awesome way to enjoy this book.  Coming in with a run time of just over 11 hours, this was a decently long Warhammer novel, but I honestly flew through it in just a few days, especially once I got fully addicted to its impressive story.  The audiobook format really helped me dive into the highly detailed setting and narrative, and I deeply appreciated how much more epic it made the action sequences.  Having the intense and over-the-top fighting between the various mechanical Knights was an outstanding experience, and you got the full impact of every powerful strike.  I also really enjoyed the excellent narration of veteran audiobook voice actor Gareth Armstrong, who has done a ton of other narration for the Warhammer franchise.  Armstrong’s work in Kingmaker was very good, and I loved the great array of voices he features for the various characters, capturing the ethereal and strange nature of the assassin characters and the more robust, proud and arrogant nobles of Dominion.  There was a great contrast between these two groups, and I loved how Armstrong succeeded in making every single character stand out on their own.  An overall exceptional way to enjoy this wonderful Warhammer book, the Kingmaker audiobook is without a doubt the best way to enjoy this novel, and I deeply enjoyed every single second I spent listening to it.

I think it is fair to say that I deeply enjoyed Assassinorum: Kingmaker.  Robert Rath crafted together a brilliant and exceptionally entertaining Warhammer 40,000 novel that was loaded with action, fun and great characters.  Featuring lethal assassins facing down massive Imperial Knights, Kingmaker has a little bit of everything, including political intrigue, impressive use of Warhammer elements, and some fantastic war sequences towards the end.  Easily one of the most impressive and captivating Warhammer novels of 2022, Kingmaker is a must-read for all fans of the franchise, and you are guaranteed to have an incredible time with this epic book.

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Warhammer 40,000: The Vincula Insurgency by Dan Abnett

The Vincula Insurgency Cover

Publisher: Black Library (Audiobook – 21 May 2022)

Series: Ghost Dossier – Book One

Length: 6 hours and seven minutes

My Rating: 4.5 out of 5 stars

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One of the leading authors of Warhammer fiction, Dan Abnett, returns to his iconic Gaunt’s Ghosts franchise in a big way with the compelling military thriller, The Vincula Insurgency.

Few people have excelled at tie-in fiction in the same way that acclaimed author Dan Abnett has over the years.  Not only has he written multiple awesome comics and several original novels but he has contributed tie-in books to several different fandoms, including Doctor Who and Tomb Raider.  However, his most significant work has easily been within the Warhammer extended universe.  Abnett has produced a ton of impressive and compelling Warhammer novels over his career in both the Warhammer 40,000 and Warhammer Fantasy sub-series.  Some of his more notable works include some cool-sounding Warhammer comics, the Tales of Malus Darkblade novels (I’ve got a copy on my shelf waiting to be read), and some major Warhammer 40,000 novels, including multiple entries in the massive The Horus Heresy series, as well as his Eisenhorn, Ravenor and Bequin novels, which together paint one of the most complete pictures of the Imperial Inquisition).  However, I would say that his most notable series is probably the Gaunt’s Ghosts series of novels.

Set in the Warhammer 40,000 universe, the Gaunt’s Ghosts novels are part of the larger Sabbat Worlds crusades arc of fiction (which have come out of this series) following a unique regiment of soldiers, the Tanith First and Only.  The Tanith First and Only, also known as Gaunt’s Ghosts in respect to their commander, Colonel-Commissar Ibram Gaunt, are a highly skilled unit who specialise in stealth and scouting missions.  Their planet, Tanith, was destroyed shortly after their formation, hence the designation First and Only.  The Gaunt’s Ghosts series follows their battles through the Sabbat Worlds as a major part of the crusades.  This series began back in 1999 with the awesome novel, First and Only, and the latest novel, Anarch, (book 15) came out in 2019.  Generally considered one of the most iconic and compelling series in the Warhammer 40,000 universe, I have been meaning to properly read this series for ages, although so far I have only had the chance to check out First and Only.  However, Abnett recently revisited this series with the intriguing The Vincula Insurgency.  The first entry in Ghost Dossier series, which presents never-before-seen stories of the Ghosts, The Vincula Insurgency acts as a prequel to the main series and tells an impressive and fun new tale of the early regiment.

Before the battles that would make them famous throughout the Sabbat Worlds Crusades, the Tanith First and Only, under the command of Colonel-Commissar Ibram Gaunt, are still coming together as a unit.  After fighting a gruelling campaign on the planet of Voltemand, politics has forced the Tanith to remain and take over security for a backwater agricultural province and its capital, Vincula City.  Determined to get off-world and back to the frontlines, Gaunt and his regiment grudgingly prepare for the arrival of a new provincial governor and his administrators.  However, life is about to get very interesting for the Tanith forces.

A highly skilled and deadly insurgency movement has emerged within Vincular City, determined to cripple the Imperial forces within and disrupt their ability to assist the rest of the crusade.  After a series of brutal bombings, Gaunt and his troops attempt to keep the peace within the province.  However, their actions are countered at an impressive rate by the local insurgency elements, who are receiving outside help and training from a dangerous opponent who knows all the Tanith’s tricks.  Can Gaunt and his unit pull together to defeat this deadly foe?  And what happens when they discover that their mysterious opponent is linked to the Ghost’s long-dead planet?

This was another extremely awesome Warhammer novel from Abnett who has produced an intense and clever prequel to his existing Gaunt’s Ghosts novels.  The Vincula Insurgency is a relatively short novel, with a somewhat compressed story.  However, despite this length, Abnett manages to achieve quite a lot.  Not only does it set up plot points for the main series, but it also features a brilliant and very entertaining self-contained narrative that is guaranteed to keep the reader entertained.  Shown from the perspective of several of your favourite Ghosts, the author tells an excellent story that sees the protagonists under attack from a well organised insurgency group.  This results in a very fast-paced narrative that perfectly brings together the science fiction Warhammer 40,000 elements with a military thriller storyline as the Ghosts attempt to overcome the enemy attacking them from all sides.  The action flies thick and fast here, and features some impressively written battle sequences that really drag you into the heart of the fighting.  In addition, the author keeps the tension levels high throughout most of the story, and the feeling that some bad things are about to happen is never far from the reader’s mind.  The multiple character driven storylines come together extremely well within The Vincula Insurgency to create a comprehensive and powerful narrative, and I really appreciated some of the unique story elements that Abnett came up with.  This cool novel ends on an interesting note, and I will be quite intrigued to see what additional new Gaunt’s Ghosts’ stories Abnett has planned.

This was a very interesting addition to the Warhammer canon as Abnett dives back into the earlier days of his established series.  The Vincula Insurgency serves as an excellent prequel to the Gaunt’s Ghosts series, and it was great to see more of the early history surrounding this awesome unit.  Abnett makes sure to load up the book with a ton of references and hints of the events that are to come in the series, which established fans will really appreciate.  However, even those readers who are unfamiliar with the Gaunt’s Ghosts series can have fun here, as Abnett tells a very inclusive narrative that anyone can enjoy, with plenty of exposition about who the Tanith are and what is happening in the Sabbat Worlds Crusades.  Indeed, The Vincula Insurgency serves as a very good introduction to the series’ characters and storylines, and many readers could use this as a jumping point into the main Gaunt’s Ghosts novels.  Abnett also takes this opportunity to do an interesting bit of lore expansion with the Tanith troops.  Due to certain plot points, the characters dive into the Tanith culture and history, which proves to be very fascinating, especially when it may connect to a new enemy.  This also serves as a very good introduction to the wider Warhammer 40,000 canon, especially as it showcases the common trooper’s role in this chaotic universe.  I often say that stories about the common Imperial soldiers result in some of the best Warhammer 40,000 novels (Steel Tread and Krieg for example), and this was extremely true in The Vincula Insurgency.  Abnett really nails the feel of an armed insurgency in the Warhammer 40,000 setting, and the parallels between the battles in this book and in some real-world conflicts are pretty uncanny (think Iraq or Afghanistan with laser rifles).  An overall excellent addition to both the Warhammer and Gaunt’s Ghost canon that is really worth checking out.

I had a lot of fun with the characters in The Vincula Insurgency, especially as Abnett features slightly younger versions of all your favourite original Gaunt’s Ghosts protagonists.  This is a slightly different version of the Ghosts that you have seen before, as they are still coming together as a regiment and aren’t yet a fully cohesive team.  Abnett does a brilliant job featuring multiple key Gaunt’s Ghosts characters in this book, with many getting their own distinctive storylines.  I liked his portrayal of unit leader Colonel-Commissar Ibram Gaunt, who is still relatively new in his command of the regiment.  While he is still incredibly confident, skilled and an absolute badass, it was interesting to see a few differences here, such as his inability to remember the names of the members of his unit.  Other key characters include Colonel Colm Corbec, the regiment’s second in command who is sent on an alternate mission for most of the book where he learns all the joys of interacting with the upper echelons of the Imperial Guard.  Major Elim Rawne, the rebellious member of the unit has a great outing in this book, not only showcasing his established resentment for Gaunt, but also featuring him in an intriguing romance with an Administratum official that deeply impacts him.  Brin Milo, the youngest member of the Tanith, also has a major arc in this book, with the novel focusing on both his uncanny insights, and his rise to become Gaunt’s official aid.  Other characters who get some good showings in this book include Ceglan Varl, Bragg, Tolin Dorden, Oan Mkoll, and more, with all of them getting their moment to shine in this book.  I had a brilliant time seeing earlier versions of these great characters, and Abnett clearly had fun revisiting them and showcasing their older attitudes.

I ended up grabbing The Vincula Insurgency audiobook, which proved to be an excellent adaptation of this book.  With a runtime of just over six hours, listeners can really speed through The Vincula Insurgency audiobook, and the story just flows along, especially with the impressive narration from Toby Longworth.  Longworth, who is one of the more prolific Warhammer narrators, having voiced all the previous Gaunt’s Ghosts novels, is a very talented voice actor who brilliantly brings this compelling story and its great characters to life.  Not only does he address every bit of action and exposition for a powerful and impressive tone, but each of the characters are given their own distinctive and fitting voice throughout the book.  I particularly liked how he gave all the Tanith characters similar accents to denote that they all come from the same planet, and it was a very nice touch, especially as it contrasts well with the various non-Tanith characters, some of whom have other, often strongly European, accents.  This incredible voice work really helped to drag me into this captivating story, and I found myself getting a lot more invested in the characters and the plot as a result.  Easily the best way to enjoy The Vincula Insurgency, this audiobook comes highly recommended.

The always impressive Dan Abnett returns with another awesome addition to his fantastic Gaunt’s Ghosts series with The Vincula Insurgency.  Featuring an outstanding and exciting prequel narrative, The Vincula Insurgency takes an earlier version of the Tanith First and Only on an intense and action-packed adventure in captured enemy territory.  Tense, fast-paced, and loaded with compelling characters, The Vincula Insurgency is an excellent and highly enjoyable Warhammer 40,000 novel that will appeal to wide range of readers.

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Against All Gods by Miles Cameron

Against all Gods Cover

Publisher: Gollancz (E-book – 23 June 2022)

Series: The Age of Bronze – Book One

Length: 465 pages

My Rating: 5 out of 5 stars

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The always impressive and inventive Miles Cameron returns with another awesome novel, Against All Gods, a compelling epic with a truly divine story.

There are few authors with more of a diverse catalogue of books than the talented Miles Cameron.  The pseudonym of historical fiction author Christian Cameron (who has also released novels with his father, Kenneth Cameron, under the joint pseudonym Gordon Kent), Cameron has been on a real roll with his fantasy and science fiction novels lately.  Not only did he have great success with his incredible Master and Mages series, which included Cold Iron and Dark Forge (one of my favourite novels and audiobooks of 2019), but he also successful released his first foray into science fiction last year with Artifact Space (one of my favourite books of 2021).  As such, I have been keenly anticipating Cameron’s latest read and I was extremely excited to receive an early copy of his latest fantasy novel, Against All GodsAgainst All Gods is the awesome first entry in his new The Age of Bronze series, which follows a group of desperate mortals as they attempt to overthrow an entire deadly pantheon of gods.

In a damaged world filled with death, despair and injustice, the gods rule with an iron fist.  Secure in their power and glory after destroying or banishing the previous pantheon, the current gods make games of the lives of mortals, controlling them for their own gain and punishing them on a whim.  However, the gods are not as secure as they would hope, and all it will take is one spark to ignite a deadly rebellion against them.

When the daughter of powerful magos and aristocrat, Gamash of Weshwesh, is killed by a malicious god, it sets off a chain of events that will change everything.  Determined to get revenge, Gamash finds himself a willing tool of an older god who exists to stir up chaos and challenge her new masters.  Following the signs laid out before him, Gamash receives weapons that can hurt the corrupt divine beings and embarks on a quest to challenge the gods once and for all.

As Gamash’s quest continues, he is soon joined by an eclectic mixture of mortals, all of whom have their own issues with the current deities and who have been manipulated to fight against them.  Faced with dangers at every turn and soon caught up amid multiple divine conspiracies, these reluctant rebels soon begin to understand the full extent of the danger they find themselves in.  Determined not to be mere pawns in a cosmic game of immortal gods, the rebels will decide to do the impossible: go up against all the gods and win!

Wow, Cameron continues to impress me with his unique and incredible story writing.  Against All Gods is a distinctive and powerful read that takes multiple fantastic characters on an epic adventure through a great new fantasy landscape.  I loved the powerful narrative that Against All Gods contained, and it really did not take me long to become incredible addicted to its twisty and compelling tale.  Complex, utterly enthralling and very fun, Against All Gods was an excellent read and I honestly have no choice but to give it a full five-star rating.

Against All Gods has an outstanding story that I had a wonderfully entertaining time reading.  Essentially a Bronze Age inspired fantasy that sees multiple mortal characters caught up in the multiple machinations of the gods, this is a particularly fun and over-the-top narrative that you cannot help but fall in love with.  Against All Gods’ narrative has an excellent flow to it that individually introduces the substantial main cast and showcases their various pasts and issues they have with the ruling pantheon.  These initially separate storylines come together towards the centre of the book, once all the protagonists are thrust together by their unseen benefactor, and it swiftly evolves into a powerful plot, with the same events beautifully showcased from multiple different narrators.  At the same time, much of the story follows the machinations of the gods as they plot and backstab against each other, while also attempting to counter the actions of the mortal characters.  These scenes set in Heaven are often the most entertaining parts of the book, especially as Cameron produces a ton of twists and facilitates the multiple scheming deities, each of whom has their own plans.  These multiple storylines combine for a massive and awesome conclusion, as the protagonists come face-to-face against the gods in their opening salvo.  There are some truly epic scenes in this final part of the novel, and Cameron ends the book with some fun surprises and reveals that indicate how awesome the rest of The Age of Bronze series is going to be.

I really liked the style of Against All Gods, which is a slight departure from some of Cameron’s previous novels.  Despite the Bronze Age setting, the characters, attitudes and personalities are a bit more modern than some of Cameron’s existing fantasy books, and I think this really fit Against All Gods’ over-the-top narrative extremely well.  This is easily one of Cameron’s more elaborate narratives, and I loved how he started utilising a large range of character perspectives, rather than focusing on a single central protagonist.  Again, this works extremely well for this novel’s plot, and it helps to introduce the various outrageous characters and highlight the completely insane pantheon of gods who are fighting behind the scenes of the main story.  Cameron’s proven ability to craft a complex and highly detailed story is once again on display here, and every scene comes across in a powerful and expansive way, painting a powerful picture.  This works particularly well during the many impressive action sequences, and the reader is really drawn into the intense battles and fights that occur.  The narrative itself has an excellent blend of world building, character development and classic adventure, all of which is bound together by a healthy and entertaining dose of intrigue and deceit.  I was very quickly drawn into the unique story that Cameron was telling here, and I found it very hard to put this book down in places, as I really wanted to see what happened next.

You can’t discuss Against All Gods without mentioning the impressive and highly complex new world that Cameron has come up with.  Cameron has clearly combined two of his literary loves here, producing an intense and dangerous Bronze Age fantasy world clearly inspired by ancient Greece, especially its mythology.  As such, you get some glorious scenes of bronze covered soldiers facing off against each other, elaborate Mediterranean inspired cities, and a ton of awesome depictions of ancient seafaring ships.  However, there are some noticeable differences as this version of the world is ruled over by a corrupt and dangerous pantheon of new gods.  Centuries ago, this pantheon arrived in this world, mostly destroying the previous pantheon, and completely taking over the lands.  Their rule has become an insanely despotic one, where only they and their minions profit, while the people are now forced to worship them and ignore their old gods while powering the petty choices of their new masters.  The subsequent world is a dark and brutal place which serves as an excellent background to the powerful and exciting narrative Cameron has come up with for Against All Gods.  The idea of a Bronze Age society totally dominated by an evil pantheon of invading gods is exceedingly inventive, and Cameron really makes it work, showcasing all the ways that the gods screw over humanity and control them.  There are so many fun details here, with the new hierarchy, the multiple magical eyes that turn the lands into a divine surveillance state, and even the enforced reliance on bronze, as the gods have removed all iron from the world.  Throw in several awesome cultures, some unique creatures (the Dry Ones are pretty awesome), and even a marauding army of murderous savages, and you have a brilliant backdrop to this story that I found to be extremely cool.  I look forward to seeing how this setting evolves in the future and I am sure that Cameron has some more bonkers ideas for it.

One of the other great things about Against All Gods was the impressive and compelling collection of characters that Cameron focuses the story on.  There is a great group of point-of-view figures throughout this novel, and the author generally breaks these up into mortal and divine characters.  Most of the novel focuses on a small band of mortals who are framed as the protagonists of the series, each of whom has their own grudges and reasons to dislike the gods.  I felt that Cameron did an awesome job of presenting all these main characters at the start of Against All Gods, and their extended introductory chapters really allow the reader to get to know them and understand their unique stories and histories.  These characters include Gamash, a powerful magos seeking revenge against the gods after they kill his daughter, and who serves as a tragic figurehead for most of the plot.  He is joined by other impressive characters, like Era, a singer and dancer, whose extreme confidence, impressive sarcasm and tough exterior are at great odds with her warm interior.  Era, who is also an excellently represented lesbian character, serves as a great foil to the rest of the cast.  She really plays off Zos, a Godborn warrior, whose martial prowess and cynical worldview brings him into conflict with the gods, especially after he incurs their wrath.  The major protagonists are well rounded out by Pollon, a former highborn scribe and intellectual, whose cushy life is crushed in a matter of days, which convinces him to go up against the gods.

These four protagonists are backed up by an intriguing and eclectic mixture of supporting characters, each of whom bring something special and fun to the mix.  This includes the crew of the Hakran ship, Untroubled Swan, led by Aanat, another substantial point-of-view figure.  The Hakran are a curious group of characters, serving as one big polygamist family, which makes for some very interesting dynamics in the book.  They are also major pacifists who are manipulated into helping the heroes and who constantly find their wishes and way of life threatened by the actions of their new comrades.  I also had a lot of fun with Daos, a mysterious child adopted by Era, who bears an odd gift that allows him to see the world in different ways, and who helps to guide the protagonists to some interesting directions.  These characters and more (there is a fantastic stuffed bear and donkey combination that works surprisingly well) are a lot of fun to watch, and the constant interactions and intriguing developments help to enhance the plot.  While the plot was a bit bogged down in places with too many characters at once, this was an overall good collection of supporting figures who had some fun storylines between them.

I also really must highlight the fantastic god characters in Against All Gods.  Cameron has gone out of his way to create a truly vicious, conceited and manipulative troop of deities, each of whom is in it for their own benefit or power.  This pantheon is led by the bull-headed thunder god, Enkul-Anu (essentially Zeus), a powerful and stubborn being who conquered the previous gods and installed his kin as the new rulers of this world.  Forced to control a group of idiotic, rebellious or half-insane gods, as well as the always troublesome mortals, Enkul-Anu is an angry and exasperated figure in this novel, constantly at his wits ends with the stupidity and self-serving nature of the other gods.  Even though he’s the brutal main villain, you can’t help but feel a little for Enkul-Anu at times as he must deal with all the issues his followers have created.  He is well matched by an excellent group of other gods, including a fantastically depraved and eternally underestimated god of drunkenness and orgies, Druku; his beauty-obsessed consort, Sypa; his ambitious son and herald, Nisroch; and two troublesome sisters, the Huntress and the Blue Goddess, who constantly seek to destroy him.  All these excellent characters, plus several insane greater gods and their ultra-keen offspring, serve as a brilliant pantheon of villains, and I had so much fun with their manipulative and selfish actions.  The intriguing interactions between these characters are extremely entertaining, and you won’t believe who comes out on top at times.  I can’t wait to see how these gods continue their battles in the future, especially after the results of this book’s crazy conclusion.

With Against All Gods, the first book in his brilliant new fantasy series, Miles Cameron continues to shine as one of the most inventive authors out there.  Featuring an extremely compelling narrative that pits likeable mortal characters against selfish, all-powerful gods in a Bronze Age setting, Against All Gods is a layered and deeply entertaining book that comes highly recommended.  This was a truly awesome read and I look forward to seeing how Cameron continues The Age of Bronze series in the future.  The next book in this series, currently titled Storming Heaven, is set for release in a year’s time, and I personally can’t wait to get my hands on it.

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Star Wars: Brotherhood by Mike Chen

Star Wars - Brotherhood Cover

Publisher: Penguin Random House Audio (Audiobook – 10 May 2022)

Series: Star Wars

Length: 12 hours and 46 minutes

My Rating: 4.25 out of 5 stars

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2022 is a great time to be a Star Wars fan as we are currently being bombarded with a string of awesome shows, cool comics, and fantastic novels (a movie also would be nice, but apparently there are issues there).  Fans like me are currently having a great time with the Obi-Wan Kenobi live-action show that has been all manners of fun, especially as it brings Ewan McGregor and Hayden Christensen back to their iconic roles as Obi-Wan Kenobi and Anakin Skywalker.  However, this is not the only recent Star Wars release that focuses on this iconic duo, as author Mike Chen presents Star Wars: Brotherhood.  This is Chen’s first Star Wars novel and follows these two great characters as they embark on a dangerous political adventure right after the events of the film, Attack of the Clones.

It is dark days for the galaxy as the destructive Clone Wars between the Republic and the Separatists have just begun.  As the galaxy splits down the middle and more and more systems join the war on opposing sides, the Jedi begin to take a new role as soldiers, the fragile peace they have long guarded slowly disappearing.

When an explosion devastates the neutral planet of Cato Neimoidia, home of the Trade Federation, the Republic is blamed by Count Dooku and the Separatists.  Desperate to keep Cato Neimoidia from joining the Separatists, the Jedi dispatch Obi-Wan Kenobi to the planet to investigate the explosion and attempt to maintain the peace.  However, Obi-Wan has his work cut out from him as he encounters a hostile planet, blinded by mourning and a long history of prejudice from the Republic.  Worse, not everyone wants him to solve the crime, as Count Dooku’s sinister agent, Asajj Ventress, is also on Cato Neimoidia, attempting to turn the populace against the Republic.

At the same time, Anakin Skywalker has been promoted to the rank of Jedi Knight and works to balance his new responsibilities with his secret marriage.  Despite orders not to intervene on Cato Neimoidia, when Obi-Wan finds himself in himself trouble, Anakin races to help him, dragging along a promising Jedi youngling.  However, with their relationship forever changed by Anakin’s promotion, can the two Jedi brothers still work together as they attempt to grow beyond master and apprentice?

This was a fantastic new addition to the Star Wars canon that fans of the franchise are really going to enjoy.  Containing an interesting character-driven story, Brotherhood was a great first outing from Chen, who successfully explored some of the best characters and settings of the Star Wars universe.

Brotherhood has a rather interesting multi-perspective narrative that I felt was pretty good.  This cool Star Wars novel is set right at the start of the Clone Wars and seeks to not only highlight some early aspects of the conflict but also dive into the minds of the iconic protagonists, Obi-Wan Kenobi and Anakin Skywalker.  The book has a strong start to it, with a devastating bombing going off on a neutral planet that forces Kenobi to investigate by himself.  Arriving on a planet thick with emotion, undue influences and conspiracies, Kenobi finds himself in all manner of danger, while his former apprentice, Anakin, is forced into a far less interesting mission.  Chen does a good job introducing the key elements of this book, and you soon get invested in the protagonists’s storylines, as well as the deeper emotions raging within them and other supporting characters about the bombing and wider events in the galaxy.

While I liked the start of the book, the centre of Brotherhood honestly dragged for me.  Now part of this is because I had to have a break from audiobooks for a few weeks, but even when I started listening to Brotherhood again, I had a hard time making much progress.  The slow investigation and Anakin’s slightly lumbering narrative, combined with the occasionally unnecessary plot around Mil Alibeth, just didn’t hold my attention as much as I had hoped, and it ended up being a bit of slog to get through it.  Luckily, the pace really picks up towards the end as the various storylines start to coalesce into a more compelling and exciting read.  I managed to get through the final third of the novel a heck of a lot quicker, and I was substantially invested in the characters, including a few supporting figures, and the narrative as a result.  Everything comes together pretty well in the end and Chen delivers a mostly satisfying conclusion that hints at the wider threat to come.  An overall entertaining, if slightly staggered narrative, I did have a lot of fun getting through it.

I mostly enjoyed how Brotherhood was written, as Chen did an outstanding job of blending compelling plot elements with deep character development and some fantastic universe-building.  The main story itself features a mixture of investigation, conspiracy and personal conflicts, as Obi-Wan visits a hostile planet impacted by all manner of anger and mistrust.  The author makes excellent use of multiple character perspectives to tell a complete and wide-ranging narrative.  While a good portion of the plot focuses on the main two characters, Chen routinely throws in the perspective of several great supporting figures, including some antagonists, and it was fantastic to get some alternate views on the events occurring.  As I mentioned above, I found the pacing was a bit off in the middle of the novel, and there were certain parts of the story that I had a harder time getting through.  For the most part, though, the book flowed pretty well, and the switch between various characters helped facilitate that.  While this is primarily a character-focused book, I did think that Chen did spend way too much time having his characters over-analyse everything in their heads, as the constant contemplation of their emotions or actions slowed the story down in places.  However, I did think that the author was particularly good at capturing action, with some brilliant and intense scenes featured throughout the book.  The ones that really shined to me where the sequences that showcased the Jedi character’s abilities in battle, as Chen made them come to life in a vibrant and powerful way.  Overall, I thought that this was a mostly well written story, I loved how Chen’s distinctive style helped to enhance the narrative in places.

Brotherhood proves to be a particularly interesting piece of Star Wars fiction as Chen sought to not only expand on the main characters but also explore the wider universe during the early Clone Wars period.  Written mostly as a standalone novel, Brotherhood has a lot of interesting canon elements that established fans of the franchise will deeply enjoy.  The book is closely connected with both the events of the second prequel film, Attack of the Clones, and the following Clone Wars animated series.  It was also apparently written somewhat in sync with another 2022 Star Wars novel, Queen’s Hope by E. K. Johnston, which I haven’t had a chance to read.  However, despite this, most readers familiar with the films should easily be able to jump in and read Brotherhood without any issues as Chen does a great job of explaining all the key characters, concepts and other elements.  There is also a ton of stuff for established fans of the franchise to enjoy as Chen spends a bit of time adding in some interesting elements and some great fan service.

One of the more interesting things featured within this novel is the examination of the early days of the Clone Wars.  This hasn’t been greatly explored in the current canon too much, so it was cool to see the start of the war, with some of the earlier battles, conflicts and issues surrounding this galactic civil war.  Chen spends a bit of time showcasing how the Clone Army was incorporated into the existing Republic structure, as well as the militarisation of the Jedi as they became commanders and generals.  There is also an interesting examination of the rise of extremism during the Clone Wars, as various factions start to cause trouble outside the actions of the main armies.  As a result, Brotherhood serves as an excellent bridging novel between Attack of the Clones and some of the preceding material, and I loved how Chen spent time setting up a few things for the Clones Wars animated series, although the sudden and unexplained appearance of a female clone was a bit odd.  I also had a lot of fun seeing some of Palpatine’s machinations here as he subtly manipulates events to get the Jedi even more involved in the war and more integrated with the clones.  There are also some key moments of the corruption of Anakin that occur here, and it was fascinating to see the moment that Anakin revealed his massacre of the Sand People to his future master.

While I deeply appreciated all the above, the most fascinating bit of Star Wars universe-building in Brotherhood had to revolve around the planet of Cato Neimoidia, the capital of the Trade Federation as Chen really went out of his way to explore this planet and its people, the Neimoidians.  For years the Neimoidians have mostly been seen as the exploitive and evil villains from The Phantom Menace and were never really explored in that much detail.  Chen spends a massive part of the book providing a deeper look at them and it soon becomes quite a compelling part of the novel.  In particular, the Neimoidians and their Trade Federation are shown to be mostly neutral, trying to stay out of the war and disavowing the actions of Nute Gunray and his faction who are supporting the Separatists.  When Obi-Wan arrives at Cato Neimoidia, he is introduced to their rich culture, unique society and a distinctive mindset that relies heavily on calculation and risk-assessment.  However, Obi-Wan soon discovers that there is far more to being a Neimoidian than he ever realised, as the Neimoidians have a long history of being ignored, ridiculed and prejudiced against by the Republic.  This long history of abuse, combined with the bombings on their planet, proves to be a deeply captivating and powerful part of the story.  All these great Star Wars elements add a lot to the narrative of Brotherhood, and I had an outstanding time seeing all the clever new ways that Chen worked to expand and explore this iconic universe.

While the story and Star Wars universe are key parts of this book, Chen spends most of his time working on the characters.  Brotherhood features a great cast of point-of-view protagonists who all have their own deep and unique journey through the book.  However, the focus is on the pairing of Obi-Wan Kenobi and Anakin Skywalker, whose relationship lies at the core of the book.  Both characters are featured very heavily throughout Brotherhood, and you are soon deeply invested in their individual narratives as well as their joint story.  Chen paces out their appearances together very well, and you get to see them act as both a team and independently, although one of the main themes of the book is the examination of how well they work together as a team and how close they are.  The author spends a lot of time exploring the unique relationship this master and apprentice duo have especially now that Anakin has become a full Jedi and they are now equals.  This proves to be a fascinating element to focus on and I loved how powerful the character work around the pair and their relationship was.

On an individual level, Chen spares most of the focus to look at Anakin, who is going through a lot at this point in his life.  Not only is he dealing with the sudden abilities of having to be a Jedi, but he is now secretly married to Padme, is trying to get used to his new robotic hand, and also bearing some anger and guilt at his actions of Tatooine.  This presents many complications for Anakin, and he is constantly battling his emotions, desires and the feelings of disconnection that he feels to the rest of the Jedi.  Chen does a great job of exploring the complex emotions and history surrounding Anakin, and you get a real sense of the inner conflict he feels all the time, especially when it is reflected in other characters.  He does end up coming to grips with many of these issues as the book progresses, although some of them remain, leading to darker events in the future.  The author’s focus on Obi-Wan is a little less intense, although there are still some very interesting elements there.  Most of Obi-Wan’s concerns reflect his current mission as he finds himself dealing with a culture he doesn’t understand and whose emotions he has trouble responding to.  At the same time, Obi-Wan is deeply concerned for Anakin, and his constant worries and examinations of their strained relationship deeply impact him.  I found it fascinating to see Obi-Wan’s observations during this period, especially as he witnesses and chooses to ignore some warning signs around Anakin.  Chen does a good job of trying to establish the more confident and wiser version of Obi-Wan that we see in The Clone Wars and Revenge of the Sith, and I it was very fun to see him negotiating and investigation on Cato Neimoidia.

Aside from these central characters, Brotherhood contains some other great characters whose storylines prove quite fascinating.  The most prominent of these is Jedi youngling Mil Alibeth, whose unique connection to the Force makes her very sensitive to the pain people are feeling, so much so that she spends much of her earliest appearances trying to cut herself off from the Force.  Mil finds an unlikely mentor in Anakin in this novel, and I appreciated the impromptu master-apprentice relationship they formed, especially as it benefits them both.  Two Neimoidian characters, royal guards Ruug Quamom and Ketar Kor, also serve a significant role in the story, although in two different ways.  The younger Ketar, whose family suffered greatly due to Republic prejudice, is extremely hostile to Obi-Wan and becomes a secondary antagonist, driven by his rage, anger and the manipulations of others.  Ruug, on the other hand, is a veteran soldier and commando whose more cynical world view, a result of her long life of violence and black ops missions, allows her to see past her emotions and investigate the bombing properly.  This results in Ruug becoming an ally to Obi-Wan as she tries to find the truth to save her people from more pain.  Ketar and Ruug serve as interesting counterpoints to the Neimoidian emotional spectrum, and their separate impacts on the story are extremely fascinating.  You really grow to like Ruug through the book, especially as she sticks to her principles, while Ketar, despite being an easily manipulated idiot, is one of the more understandable Star Wars antagonists you will encounter in, and his dive towards extremism is both powerful and understandable.

I also loved seeing fan favourite The Clone Wars’ character Asajj Ventress in this book, who serves as Brotherhood’s primary antagonist.  The events of this book represent Ventress’s first canon interactions with Obi-Wan and Anakin, and it was fascinating to see them attempt to work out who or what Ventress is.  Ventress ends up being very slippery and manipulative throughout Brotherhood, and she swiftly outmanoeuvres Obi-Wan by playing to the Neimoidian prejudices and emotions.  I loved seeing this early Ventress appearance, and her conversations with Obi-Wan are really fun, especially as Ventress’s sarcasm, venom and contempt shine through in every sentence, only to be met by Obi-Wan’s politeness.  This ended up being a great first major outing for Ventress, and I really enjoyed seeing how her rivalry with the Jedi began.  The interactions, development and introductions of these great characters serve to really strengthen Brotherhood as a whole and I had a great time seeing Chen’s interpretations about all this amazing figures.

Naturally, I decided to check out the audiobook version of Brotherhood, which turned out to be an excellent decision.  The Brotherhood audiobook was a fun experience that once again makes great use the classic and iconic Star Wars sound effects and music to enhance the story.  At 12 hours and 46 minutes, this is a pretty standard length for a Star Wars audiobook, although it took me a little while to get through it.  I had a lot of fun again with the sound effects which do a great job providing the ambient noise of the story that helps to bring the listener into the story.  In addition, the always awesome Star Wars score is utilised to amazing effect during key parts of the book, and it is really impressive how much John Williams’s epic music can increase the impact of a scene.

In addition to the music and sound effects, the Brotherhood audiobook is greatly enhanced by its excellent narrator, Jonathan Davis.  Davis is one of the best Star Wars narrators out there and his outstanding voice has been well utilised over the years.  I have personally enjoyed Davis works in several fantastic audiobooks such as in Lords of the Sith, Kenobi, Maul: Lockdown, Master & Apprentice, Dooku: Jedi Lost, Doctor Aphra and Tempest Runner, and he is always great value for money.  This was once again true for Brotherhood, as Davis does an outstanding job presenting the complex story to the listener while also bringing the various characters to life.  Davis does a particularly good Obi-Wan Kenobi voice, which really helped here considering the character’s prominence in the plot.  The rest of his voices are also very good, with multiple major and iconic characters come across in distinctive ways that fit how they have been portrayed in other media, particularly Yoda.  In addition, the various new characters introduced in Brotherhood are also gifted fantastic and appropriate voices that allow the listener to distinguish who is talking.  This excellent voice work, alongside the music and sound effects, really helps listeners to enjoy the compelling story and this is easily the best format to enjoy Brotherhood in.

This was another awesome addition to the rapidly expanding canon of the Star Wars universe.  Mike Chen’s Brotherhood had an impressive and compelling narrative that not only explores some intriguing areas of Star Wars lore, but which also perfectly features two of its most iconic protagonists.  A fantastic read that will appeal to anyone currently enjoying the Star Wars universe, Brotherhood is really worth checking out and I look forward to seeing what other awesome novels are added to this brilliant, expanded universe later this year.

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Master of Furies by Raymond E. Feist

Master of Furies Cover

Publisher: Harper Voyager (Hardcover – 5 July 2022)

Series: The Firemane Saga – Book Three

Length: 515 pages

My Rating: 4.5 out of 5 stars

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One of the leading authors of fantasy fiction, Raymond E. Feist, brings his Firemane Saga to an end in a big way with the impressive and deeply entertaining Master of Furies.

I was recently in the mood for some classic high fantasy awesomeness, and few people do high fantasy better than one of my all-time favourite authors, Raymond E. Feist.  I have been a massive Feist fan for years, ever since I stumbled upon his epic Riftwar Cycle in my youth.  Made up of around 30 connected novels in a massive, multi-world universe, including his epic debut, Magician, and the fantastic Empire trilogy (co-written with Janny Wurts), the Riftwar Cycle contains so many fantastic stories and it remains one of the seminal pieces of fantasy fiction out there.  Feist appeared to finish the Riftwar Cycle off in 2013 and after a break he started working on a different fantasy series, the Firemane Saga.

Set in a new fantasy world, the Firemane Saga followed several great protagonists as they found themselves dragged into a series of conflicts that threaten to tear their continent apart.  This series started in 2018 with King of Ashes, an excellent book that served as a brilliant introduction to the setting, story and characters.  This series was continued in 2020 with Queen of Storms, which continued the various character-based storylines, expanding on some existing elements while also throwing in a ton of new enemies and some surprising changes.  This second novel included a pretty fantastic twist halfway through, as one of the major settings of the series was completely destroyed and various supporting characters were killed off.  I have been eager to see how this series would continue and I was pretty excited when I saw that the third and final book in the series, Master of Furies, was set for release this year (it was one of my most anticipated releases for the first half of the year).  I ended up grabbing this book the day it came out and I swiftly got drawn into its fun and action-packed story.

War and death have come to the Barony of Marquensas after unknown raiders from across the seas arrived and laid waste to everything before them.  Their most savage action saw them destroy the town of Beran’s Hill, which resulted in the death of Gwen, Declan Smith’s beloved wife.  Now determined to get revenge, Declan has become a soldier and allied with Baron Daylon Dumarch, whose family was also killed in the raid.  As the Baron gathers a new army around him, Declan travels to the desolate far south of Tembria to recover rare materials that will allow him to forge the best weapons and armour for them.

At the same time, Hava, former spy for the shadow nation of Coaltachin, has drawn first blood against the mysterious forces attacking her friends.  After capturing the enemy ship, Queen of Storms, Hava has become a notorious pirate captain, raiding ships from across the waves to find out who or what is threatening Marquensas.  Her investigations will eventually lead her to the hidden continent of Nytanny, where a powerful group holds sway of a vast population of warring nations.

As Hava, Declan and Baron Daylon prepare their forces to fight whatever lies within Nytanny, the fate of the world may rest in someone else’s hands.  Hava’s husband, Hatushaly, the last living member of the Ithrace royal family, has finally discovered his legacy as a legendary Firemane.  Under tutelage on the hidden island Sanctuary, Hatushaly works to hone his destructive magical abilities.  But as his powers grow, Hatushaly will find himself thrust into events beyond his control.  A new darkness is rising within his world and Hatushaly will need all the help he can find to stop it.

This was another awesome book from Feist that I felt was a great end to the excellent Firemane Saga.  This third and final book takes the character-driven story in some fantastic directions, and I think that Master of Furies was one of Feist’s better recent novels.

I had an outstanding time getting through Master of Furies’ clever and compelling narrative and I really enjoyed the elaborate and exciting third part of the series.  Now, I must admit that I initially had a bit of a hard time getting back into this book, mainly because it had been two years since Queen of Storms’ release and I had forgotten some of the story details from the preceding novels.  I probably should have done a bit of a reread of the series before starting Master of Furies, and this is one of those cases where interested readers should really check out the first two novels first. Master of Furies immediately dives back into the plot lines from the last book, and while a lot of elements are recapped, it does help to remember how the series has unfolded.

Master of Furies is told from multiple character perspectives as all the protagonists from the first two novels are featured here.  There is a good mixture of different storylines throughout the novel, including the mystical training of Hatushaly, the adventures of Declan in a hostile desert, political intrigues occurring with Marquensas, and Hava’s nautical and espionage activities as she sails from location to location, attempting to find out who they are actually fighting.  All of those storylines are spread out evenly through the book and they played off each other well, coming together into an exciting and expansive narrative.  I particularly liked Declan’s storyline, not only because it was a very good example of a classic fantasy adventure but it also expertly showcased the character’s grief and anger after the events of Queen of Storms.  I liked the balance between action, world-building and character development contained in each chapter, and this book had an amazing flow to it.  The action scenes are particularly well written, and Feist features multiple epic battles and fights that really get the reader’s adrenalin pumping.  The resulting story is very well paced out and there are no slow spots in the story at all.  Each of the separate stories start coming together a lot more towards the centre of Master of Furies as Feist starts to prepare for the big conclusion.

While I was initially worried that Feist was going to rush the conclusion too much (I had some doubts with 150 pages to go, as there seemed to be too much that needed to get wrapped up), this ended up coming together really well.  The established character arcs ended on an awesome (if slightly predictable) note and most of the open storylines are resolved in a satisfying manner.  It was great to see some of the fun characters you have grown to like over the course of the trilogy finally get what they deserve, while others start new adventures that will lead to some interesting storylines in the future.  Feist also works to set up some interesting storylines for the future and it is pretty clear that he has intentions to produce some form of sequel trilogy or series in the future.  An overall strong and exciting story, I absolutely powered through this book and I was extremely entertained and happy the entire way through.

There was some interesting world-building in Master of Furies that I quite enjoyed as Feist sought to expand on his already established new fantasy realm.  Not only did Feist take one of his main characters to the previously unseen harsh deserts at the lower part of the main continent of Tembria, but we also got our first real look at the rival continent of Nytanny, where most of the antagonists originate.  I found both areas to be fascinating and detailed as Feist does a great job of building up both settings in this novel, ensuring that the reader gets an idea of geography, culture and history.  I had a great time exploring both, and the fantastic landscapes of south Tembria were particularly cool, especially as one of the main protagonists spends half the book facing off against every enemy and threat he can find there.  I did think that the focus on Nytanny came too late in the trilogy, as Feist has deliberately kept this continent and its people obscured from the reader and the main characters.  While this did enhance the mystery surrounding their actions, it did mean that their sudden reveal in this book felt a tad forced and you did not care as much about who they were or savoured the eventual counterattack against them by the protagonists.  Likewise, some of the political situations in the rest of Tembria that were featured in the earlier books, such as the impacts of the corrupt Church of the One and the politics of the other kingdoms of Tembria, are somewhat ignored here in favour of focusing on the characters in Marquensas.  While I do not think this took away from the narrative too much, it might have made for a more elaborate and complete universe if more of these missing elements had been explored in more detail (I reckon Feist could have turned this into a four-book series to properly set up this world).  Still, I really enjoyed the rest of the world-building and the change in the settings in this book, particularly surrounding the impacts of the massive raids from Queen of Storms which have devastated not only the Barony of Marquensas but also the various other kingdoms and lands featured in the book.  I really hope that we get to see a lot more of this world in Feist’s future novels as I really want to see how it progresses and changes as it faces more dangers.

For the final thing I wish to discuss about this novel, I think I’m going to have to put a Spoiler Warning into effect as some of the details I’m about to discuss are significant and one of the more surprising things about Master of Furies.

This feature was the intriguing connection that Master of Furies, and by extension the entire Firemane Saga, has with Feist’s established Riftwar Cycle.  I was pleasantly surprised when, seemingly out of nowhere, one of the most entertaining characters from the Riftwar Cycle suddenly appeared in the narrative and started helping Hatushaly learn how to control his magic, revealing that this new world is set in the same joint universe as Feist’s previous series.  While I really should not have been too surprised, (multiple alternate fantasy worlds are a staple of Feist’s writing), I honestly did not see this coming.  In hindsight there were some subtle hints in some of the previous books, but I did not realise to what extent the author intended to bring everything together.  Feist really goes to town on the connections in this third book, and soon several additional Riftwar Cycle characters appear, referring all the existing books.  It soon became very clear at the end of Master of Furies that the author was intending to substantially combine the Firemane Saga with the Riftwar Cycle, especially when an established malevolent presence was discovered on this new world.  The book ends on a very interesting note, with the main characters of this series meeting with two of the biggest characters from the Riftwar Cycle, and it looks like Feist’s next trilogy is going to combine these two universes together in even more substantial ways.

Now, bringing the Firemane Saga into the larger Riftwar Cycle is a bit of a double-edged sword for Feist, although it is one that I personally enjoyed.  I loved the surprise at seeing some of these favourite characters come across each other, and every single new connection or reference brought a thrill for me, Feist nerd that I am.  However, I know that some readers are going to be disappointed, especially as people who were hoping for something new from Feist suddenly got thrown back into the author’s established universe and characters.  This connection also means that those readers unfamiliar with the entire Riftwar Cycle might get a little lost here, especially if they do not fully realise the significance of events or characters.  While Feist does a good job of highlighting who these characters are and why readers should care, I can see some people getting confused about what is going on.  As such, I can understand if some readers are frustrated, but I think it was a great choice by Feist and I loved seeing the author bringing everything together.  If nothing else, this is probably going to inspire me to do a big Feist re-read at some point in the future, especially if all his previous novels are going to come into play in his next series (can I read all the Riftwar Cycle novels before Feist’s next book? I don’t know, but I’m willing to try).

Spoiler Warning End

Raymond E. Feist continues to shine as one of my absolute favourite fantasy authors with the outstanding third and final entry in his awesome Firemane Saga, Master of Furies.  Containing an epic and deeply entertaining narrative that cleverly concludes this fun trilogy, Master of Furies has an excellent blend of story, setting and characters, as well as some cool connections to some of Feist’s more iconic works.  While there were a few issues with how this book came together, I honestly had a fantastic time reading Master of Furies as I was so wrapped up in its outstanding story.  Overall, this book comes highly recommended, especially for those established fans of Feist’s work.

Master of Furies Cover 2

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Throwback Thursday: World War Z by Max Brooks

World War Z Cover

Publisher: Random House Audio (Audiobook – 14 May 2013, originally published 12 September 2006)

Series: Standalone

Length: 12 hours and 9 minutes

My Rating: 5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For my latest Throwback Thursday review I take a look at the zombie horror classic, World War Z by Max Brooks, a truly epic and outstanding read.

One of the biggest novels that I have been meaning to read for ages was the highly regarded zombie novel, World War Z, also known as World War Z: An Oral History of the Zombie War.  Written by Max Brooks as a follow-up to his first book, the non-fictional The Zombie Survival Guide, World War Z is a unique novel that fully examines a zombie apocalypse from multiple perspectives.  I had heard some great things about this novel, and I even enjoyed the movie adaptation when it came out (more on that later).  Unfortunately, I never got a chance to read it and I kind of figured for a while that it might stay in my to-read pile for a while.  However, it moved much higher up my list of books to check out after I read Brooks’s 2020 novel, Devolution, which was one of my favourite novels of 2020 (as well as one of my favourite all-time horror novels).  I had also heard a lot of praise for World War Z‘s awesome audiobook edition, so when my wife and I needed some entertainment during a recent cross-country road trip, this was our first choice.

Plot Synopsis:

The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to the most remote and inhospitable areas of the planet. He recorded the testimony of men, women, and sometimes children who came face-to-face with the living, or at least the undead, hell of that dreadful time. World War Z is the result. Never before have we had access to a document that so powerfully conveys the depth of fear and horror, and also the ineradicable spirit of resistance, that gripped human society through the plague years.

Ranging from the now infamous village of New Dachang in the United Federation of China, where the epidemiological trail began with the twelve-year-old Patient Zero, to the unnamed northern forests where untold numbers sought a terrible and temporary refuge in the cold, to the United States of Southern Africa, where the Redeker Plan provided hope for humanity at an unspeakable price, to the west-of-the-Rockies redoubt where the North American tide finally started to turn, this invaluable chronicle reflects the full scope and duration of the Zombie War.

Most of all, the book captures with haunting immediacy the human dimension of this epochal event. Facing the often raw and vivid nature of these personal accounts requires a degree of courage on the part of the reader, but the effort is invaluable because, as Mr. Brooks says in his introduction, “By excluding the human factor, aren’t we risking the kind of personal detachment from history that may, heaven forbid, lead us one day to repeat it? And in the end, isn’t the human factor the only true difference between us and the enemy we now refer to as ‘the living dead’?”

Note: Some of the numerical and factual material contained in this edition was previously published under the auspices of the United Nations Postwar Commission.

Holy hell, that was an exceptional book!  I loved the powerful and expansive narrative contained within World War Z as Brooks attempts to fully encapsulate the entire experience of a zombie apocalypse in impressive detail.  Literally all the good things I heard about this book were true, and I loved his unique and very captivating way of capturing the horrors of this sort of experience, both from the zombies and other humans.  An exceptional and impressively inventive read, World War Z gets an easy five-star read from me.

I cannot get over how awesome and distinctive World War Z was as a concept.  Rather than a traditional novel, Brook’s masterpiece is written as an epistolary novel, written as in-universe oral history anthology of a zombie apocalypse.  The book, which was compiled by this universe’s version of Max Brooks, contained multiple testimonials and interviews, as Brooks seeks out and talks to multiple people who experienced the apocalypse and pulls together their various unique stories.  This book contains around 40 individual stories set out across five chapters which look at the various stages of the zombie war, from its origins all the way up to the postwar ‘new normal’.

At this point I need to make a quick note about the version of World War Z that we checked out.  There are a couple of different World War Z audiobooks out there, but for our trip we listened to the World War Z: The Complete Edition, which combines two separate audiobook adaptations of the novel, and contains all the stories from the original book.  I did look over a paperback edition of World War Z before I started this review, and it looks like our audiobook version covered the full stories well, although I did notice that some of the stories were shortened or missing minor parts.  In addition, the audiobook version did not feature any of the paperback’s footnotes, which contained technical details and notes from the author.  However, I don’t think I lost out on too much of the plot from some of these missing gaps.

I really fell in love with the various individual stories contained with World War Z as Brooks went out of his way to produce the most unique and moving tales that he could.  These are mostly standalone tales, although there are a few interesting crossovers as the book continues, with some character’s mentioning events or supporting figures from other stories in their interviews.  However, as you follow the stories within these five chapters (made up of Warnings, Blame, The Great Panic, Turning the Tide, and Good-Byes), you get a full sense of the entire war, and it quickly comes apparent how cleverly Brooks was crafting everything here.  I personally deeply enjoyed both the individual shorter tales and the much larger connected story of World War Z, and I was deeply impressed with the excellent writing style behind it.  Brooks is a true master of writing deeply personal, character-driven tales of survival, and you swiftly become attached to the various protagonists as they tell their unique stories.  The action within is gruesome, fast-paced and deeply terrifying, and there are multiple over-the-top descriptions of zombie and human violence that will stick with you forever.  This was easily one of the best zombie novels I have read in terms of storytelling and action, and everything about this tale is so damn compelling.

As I mentioned, there are roughly 40 separate stories contained within this anthology, each of which contains its own unique protagonist, supporting characters, settings and unique circumstances.  Naturally, with so many stories you have a bit of a range in terms of storytelling, with some being substantially better than others.  However, I felt that Brooks did a very good job of writing each of these stories extremely well, and there were none that particularly dragged the novel down.  There is a real mixture of narratives here, with particularly gruesome horror stories mixed in with more human-focused narrative, political plotlines, military thrillers, stories that balance on the edge of science fiction, and everything in between.  The spread of these stories works pretty well, with Brooks providing an entertaining mixture of storylines throughout the book so readers aren’t constantly bombarded by tales of horror or tragedy.  Instead, there are often fascinating, humorous and humanising stories thrown in amongst the horror.  This works to make the entire novel flow at a fantastic pace.

While pretty much all these stories are fun and tell some outstanding tales of the zombie apocalypse, there are a few that stood out to me as being a cut above the rest.  I had some early fun with the Stanley MacDonald storyline, which showed an amoral illegal surgeon in Brazil unwittingly transfer a zombie heart into a patient, which led to one of the earliest outbreaks in South America.  The Jesika Hendricks plot showed a brilliant, if very dark, take on ordinary citizens trying to flee the zombies only to experience the other dangers of surviving the winter in a desperate community.  There are several amazing and cynical storylines, such as the Breckinridge Scott and Grover Carison testimonies that showcase the capitalist opportunism that surrounded the initial outbreaks.  I also really liked the South African focused storyline around Paul Redeker, which showed a former Apartheid strategist using his stark and brutal plans to save the country from the undead hordes.  I loved the particularly inventive and clever testimony surrounding the character of Arthur Sinclair Junior, which focuses on how America was reorganised after the initial stages of the war, with the country setting its sights towards industry, construction and warfare, which really highlights the author’s impressive insights into the world.

Two other fantastic World War Z storylines set in Japan focus on two unique individuals, one an “otaku” (a computer-obsessed outsider who tried to live entirely online), and a blind “hibakusha” (a person affected by the atomic bombs used in WWII).  Both characters were outsiders in Japan before the zombie war, but the zombie invasion changed their entire lives and led to them becoming renowned warriors and survivors against all the odds.  These two storylines are extremely compelling, and I loved the way that the author utilised unique subsections of Japanese society and tried to imagine how those sorts of people would survive the zombies.  There was also a really intense storyline, told by Admiral Xu Zhicai, that details a Chinese submarine’s attempt to escape the zombies with their families, which turns into a brilliant, powerful and occasionally disturbing tale of survival, loyalty and family.  I also must mention the Terry Knox testimony that details the actions aboard the International Space Station and the Darnell Hackworth story that looks at the US army’s canine units that helped scout and herd zombies (yay for mini dachshunds, the real heroes of this book).  However, out all the testimonies featured within World War Z, my favourite had to be the ones focussing on soldier Todd Wainio.  Todd battled the zombies at multiple stages of the war, and his multiple entries paint a pretty grim picture but are easily some of the best depictions of the horror of the zombies and the challenges faced by the armed forces.  His first testimony about the army’s initial inability to combat the zombies is very chilling, and it was fascinating to hear about the changes to his training and equipment as the military adapted to fight this new and strange enemy.  I am honestly just scratching the surface of these testimonials here, as pretty much all of them were great in their own way.  However, the ones I mentioned here were my personal favourites, and I had a blast listening to them and seeing how they fit into the wider narrative.

For me, one of the main highlights of World War Z was Brooks’s incredible inventiveness and insights when it came to envisioning a potential world-wide zombie apocalypse.  Thanks to his amazing range of stories, Brooks showcases a vast global catastrophe that impacts everyone no matter where they are.  I loved his depiction of how the apocalypse emerged, and rather than a continuous attack that pretty much destroys everything in a single day, Brooks imagines a gradual catastrophe that is initially ignored and mishandled before it spreads uncontrollably.  This is covered in the early chapters of the book with some substantial skill, and you really get to see how and why everything falls apart, with appropriate zombie violence included.  While there is an understandable focus on America, I found it fascinating to see how Brooks imagined different countries would deal with this crisis, with different culturally informed strategies, and there are even some compelling references to real-life figures (the Nelson Mandela facsimile reacts in a very different way than you’d expect).  The author really dives into all the details of a zombie attack and examines all the pros and cons of various strategies humans could utilise, from fleeing, staying in defensible positions, or fighting back.  There are some brilliant testimonies that cover all of them, and Brooks’s dark depictions of unprepared or overconfident humans failing to understand the threats in front of them and paying the price for it are shocking, bleak and captivating.  Brooks also comes up with some truly unique and clever problems or impacts of the zombies, many of which are referenced or experienced by multiple characters, including floating zombies, marine zombies, feral children who survived without their parents, looters, civil wars, and even crazed humans pretending to be zombies.

These intriguing insights from Brooks’s imagination are further expanded on in the later chapters of the novel, where the author explores how the world order changed because of the zombie war.  Again Brooks dives into multiple countries here, and it was fascinating to witness which countries the author imagines will be destroyed by the zombies and which would thrive.  I really enjoyed his examinations of the way that America needed to reorganise itself and its subsequent battleplans, which were perfectly covered by several of the best characters.  Seeing countries likes Russia, China, Japan and more change in drastic ways a result of this apocalypse was really cool and compelling, especially as the author covers it in such a reasonable and logical manner.  Countries like Cuba and the West Indies thriving due to their isolation was pretty fascinating, and they stood as an interesting contrast to more prominent countries that were disadvantaged or never stood a chance thanks to their socioeconomic issues or unsuitable landscapes.  I loved some of the unique issues that some countries experienced, such as the infested Paris catacombs or the mystery around North Korea, and they leave some intriguing afterthoughts as a result.  Brooks also cleverly examines other unique impacts that the zombies are having on the world, such as extinctions (goodbye whales), changes in global relations, and long-term problems, and I was deeply fascinated and enthralled by all this impressive thinking.  All of this compelling insight and imagination really enhances the stories being told by various characters, especially as they all impact humanity’s potential survival, and I really lost myself in the author’s powerful and impressive vision of a zombie apocalypse.

While World War Z is primarily about survival and the wider impacts of a zombie apocalypse, Brooks also takes the time to cover a few interesting themes.  In particular, he uses this novel about zombies to examine humanity.  While there is a certain overlying theme about the indomitable human spirit and our ability to triumph no matter the odds, there are some very noticeable depictions of the worst parts of human nature.  I found his initial depictions of most people ignoring or ridiculing the slow rising zombie threat to be pretty realistic (keep in mind that this was written 14 years before COVID).  There are also some major critiques about corruption and government incompetence in the face of disaster that I also found to be very intriguing and insightful.  Many of the early chapters that talked about military attempts to fight back had some interesting parallels to the wars in the Middle East, and I really appreciated the author’s clever critiques of these conflicts through the medium of a zombie war.  I felt that Todd’s testimony about the first major battle of the zombie war was a great example of this, as he regales the reader with how politically motivated leadership and incompetence led to a massacre.  All of this added a thought-provoking and entertaining edge to many of the storylines in the novel, especially the earlier testimonies, and I felt that Brooks did an amazing job bringing some of his own insights and critiques into his writing.

As I mentioned a few times above, I listened to the extended audiobook adaptation of this novel, which I personally felt was the absolute best way to enjoy this epic read.  Running at just over 12 hours in length, we absolutely powered through the World War Z audiobook during our road trip, and it served as an excellent entertainment for a long drive.  I often find that having a story read out to you really helps you to absorb everything about the story, and this was particularly true with World War Z.  Not only did the narration allow you to focus on all the details of the testimonials, but the horror elements and action felt a lot more intense, especially when you were dragged into some of the more gruesome scenes.  I also feel that the audiobook version of World War Z had a better flow than the paperback novel.  The testimonials with the audiobook are a lot more separated out, treated as a new chapter each time the narrator changes.  This is very different from the paperback version, which throws multiple testimonials in a quick fire manner, with everything crammed together into the five chapters.  As such, I really felt the audiobook helped to highlight the uniqueness of each testimonial and you really got to focus on each story a lot more.

However, easily the best thing about the World War Z audiobook was the truly impressive voice cast that were featured within.  Brooks, a voice actor himself, recruited a crack team of international actors to fill out his cast, including several A-listers, who give some outstanding and amazing performances.  All these actors really dive into their various roles here, conveying the emotion, fear and insights of their protagonists, and their great voice work definitely enhanced the already cool stories of their characters.  I deeply enjoyed all their voice work throughout the audiobook, and I know that I enjoyed several testimonies even more because of the talented actors voicing them.  This cast is led by Brooks himself, who voices the interviewer, asking all the questions and meeting all the various figures the novel is set around.  Brooks does a really good job here, and his calm, collected interviewing style and additional narration helps to set the scene for the entire novel and moves the other character’s stories along at a great pace.

Aside from Brooks, there are a good 40 or so voice actors featured in the World War Z audiobook, and I was pretty impressed with all their performances.  Some standout early performances include a brief appearance from Nathan Fillion as Canadian soldier Stanley MacDonald; Paul Sorvino, who gives a very fun performances as the sketchy doctor Fernado Oliveira; and Martin Scorsese, who gives an unrepentant portrayal of corrupt businessman Breckinridge Scott.  Other great performances include Kal Penn as Sardar Khan, an Indian soldier who serves an excellent witness to an act of heroism; the late, great David Ogden Stiers, who brings Ukrainian solider Bohdan Taras Kondratiuk to life perfectly as he watches a great act of evil from his government; Common as dog trainer Darnell Hackworth; and Rob Reiner as “The Whacko” a radical politician/former Vice President who shares his strong opinions in a very fun outing.  I really need to highlight some intriguing voice performances from Simon Pegg, who does a pretty good Texan accent in the role of Grover Carlson; and Alfred Molina, whose Australian accent was pretty accurate (a rare talent).

The performances of Masi Oka and Frank Kamai really brought to life the two Japanese characters I mentioned above, as does Ric Young for Chinese Admiral Xu Zhicai’s elaborate testimony.  I also really need to highlight the brilliant work of Alan Alda in this book as he voices pivotal administrator Arthur Sinclair Junior.  Alda, whose voice I have loved since M*A*S*H, perfectly inhabits the role of this intriguing figure, and I loved hearing his narration of how America’s economy was changed.  However, out of all the voice actors in World War Z, my favourite was the always impressive and remarkable Mark Hamill, who voiced standout character Todd Wainio.  Hamill was one of the main reasons why Todd was such a great character, and I loved his outstanding performance as a former ground soldier recounting all the horror of the front line of the zombie war.  There is so much weariness, trauma and cynicism in Hamill’s voice as he narrates Todd’s testimony, and you really feel the character’s resentment and anger.  The way that Hamill describes all the gruesome gore and zombie violence was just so great, and his impressive range and tone helped to really enhance the insanity and horror of the moment.  These voice actors, and the rest of the impressive cast, are extremely epic here, and they turned this production into something extremely impressive.

A quick final note about the World War Z film.  Until I read this book, I really did not appreciate how wildly off-book the film adaptation was.  None of the true magic from the original story appears in the film at all, as they turned it into a generic action flick rather than a clever analysis of how a zombie apocalypse would change the world.  While I did enjoy the World War Z movie on its own, it is a terrible adaptation, with only small elements from the book appearing in the film.  While I can appreciate that this is not the easiest book to turn into a film, they didn’t even try.  I really do hope that someone does a proper adaptation of World War Z at some point, as it frankly deserves a lot better than what it got (perhaps a television series with each episode recreating one of the testimonies).

As you can clearly tell from the massive essay above, I deeply enjoyed World War Z by Max Brooks.  This was easily one of the best zombie novels I have ever read, and it definitely deserves its epic and highly regarded status.  Brooks’s distinctive and brilliant story was just plain amazing and I loved the outstanding combination of smaller testimonies coming together into one connected and thought-provoking tale.  The author cleverly examines every single aspect of a potential zombie apocalypse, and you find yourself not only loving the insane horror elements, but the fascinating political and social impacts that come with such an invasion.  Best enjoyed in the full audiobook format which features so many impressive voice actors, World War Z comes extremely highly recommended and I cannot hype it up enough!

World War Z Cover 2

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Throwback Thursday: Warhammer 40,000: Space Wolf by William King

Space Wolf Original Cover

Publisher: Black Library (Paperback – 1999)

Series: Ragnar series – Book One

Length: 266 pages

My Rating: 4.5 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For this latest Throwback Thursday I dive into the world of the Space Wolves chapter of Space Marines with the classic Warhammer 40,000 novel, Space Wolf by William King.

The Warhammer 40,000 expanded universe is truly blessed with the sheer range of unique stories that it contains.  From pulse-pounding crime novels (Kal Jerico: Sinner’s Bounty), deeply fascinating novels about aliens (Ruin, Reign and Ghazghkull Thraka: Prophet of the Waaagh!), haunting horror tales (The Bookkeeper’s Skull), and even brutal war stories by common soldiers (Steel Tread and First and Only).  However, at the end of the day, most of the more intriguing stories focus on the iconic and awesome Space Marines.  These genetically enhanced and over-armoured warriors are often the true MVPs of the Warhammer canon, with some great series based on them (for example, the 50+ book Horus Heresy series).  There are a ton of great Warhammer 40,000 series around the Space Marines that I am exceedingly keen to get into, and I was recently lucky enough to find a copy of the first book of one of them which I immediately dived into.

That book was Space Wolf by William King, who I best know from his epic work in the Warhammer Fantasy franchise with his Gotrek and Felix series (check out my reviews for Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer).  Space Wolf is the first book in King’s six-part Ragnar series (also known as the Space Wolf and Wolfclaw series).  Focused on the character of Ragnar, a legendary member of the Space Wolves chapter, this series sounded really cool, especially as I have been really enjoying King’s writing lately.  I ended up having a great time with this novel which contains an awesome and very fun story.

In the far future, humanity is constantly at war with aliens, daemons, traitors, and heretics, all of whom wish to tear the massive and fragile Imperium of Man to shreds.  Humanities best and often last line of defence are the mighty Space Marines, the Emperor’s angels who fight the very worst xenos and spawns of the Chaos Gods.  Out of all the Space Marine chapters, one of the most respected, feared and honoured chapters are the Space Wolves.  Born from the genetic material of their legendary founder, Leman Russ, and bearing the touch of the wolf, the Space Wolves have stood tall time and time again.  But how does a mere man become a bestial and lethal Space Wolf?

On the planet of Fenris, Ragnar Thunderfist is a young warrior, content to work on his father’s ship and contend with the many dangers of his fierce and low-tech home world.  During a raid upon his village by a rival tribe, Ragnar is killed in a mightily duel after felling many enemies.  However, this is not the end of Ragnar’s journey; instead he finds himself waking up healed, resurrected by one of the mysterious Wolf Priests who watch over the planet.  Taken from the ruins of his village with other worthy aspirants, Ragnar learns that he has been chosen to become a member of the next generation of Space Wolves.

However, earning the right to join the Space Wolves is no easy task, and Ragnar soon embarks on a gruelling and lethal training regime that will test him to his very limit.  Working to hone himself into a living weapon, Ragnar will face trials, monsters and deadly rivalries as he attempts to prove himself.  But even if he is found worthy, the greatest trial involves the final transformation into a Space Marine.  The Canis Helix, which is implanted into all Space Wolves, bears a dangerous curse, which may turn even the strongest of wills into wild beasts.  Can Ragnar overcome the bestial rage that comes with this awesome gift, or will he lose his mind before he can serve the Emperor?  And what happens with the legions of Chaos arrive upon Fenris?

Space Wolf Cover 2

This was another exceptionally exciting and compelling read from William King, who perfectly starts another epic Warhammer series.  Space Wolf had a very different tone and structure to some of King’s other books that I have enjoyed, and I found myself getting really invested in this intriguing story of survival, self-discovery, and destiny.  Starting with an intriguing glance at the present, Space Wolf jumps back into the protagonist’s past, showing Ragnar’s formative years and the events that led to him being chosen by the Space Wolves.  Primarily told from the perspective of Ragnar, with a few sections told by an antagonistic alternate narrator, Space Wolf quickly turns into a fascinating examination of the intense training faced by potential Space Wolves recruits.  Most of the story follows the various stages of this intense military training and eventual genetic modification, and it was absolutely fascinating to see the changes the protagonist goes through.  While there is a lot of focus on expanding the lore and the character changes associated with it, King tells a concise and powerful story that really dives into the mind and personality of its protagonists.  This extended and brutal training sequence and initiations eventually leads up to the protagonist’s first mission as a Space Marine, which sees him and his team, many of whom you have also come to know, face off against an insidious foe on their own home world.  This last part of the book provides a ton of action, some intriguing horror aspects, and the introduction of a compelling antagonist who will likely show up in future entries in the series.  This final section really brings the entire narrative together extremely well, showcasing what the protagonist has been working towards, while also resolving some great character arcs.  I had a really fun time with this entire novel, and it has definitely made me keen to check out the rest of the series when I get a chance.

One of the most intriguing parts of Space Wolf was the way that it fits into the wider Warhammer 40,000 universe.  Specifically, this novel serves as a particularly good introduction to the legendary Space Wolves Space Marines chapter, who are one of the more popular factions in the extended universe.  King chooses to look at them from a rather unique direction, showing them purely from the perspective of the protagonist Ragnar, an inhabitant of a Norse-esque society with no concepts of space travel, advanced technology, or the wider universe outside of their lands, and whose understanding of the Emperor, the Chaos Gods, the Space Marines and more comes purely from myths and legends.  As such, for much of the novel Ragnar and his fellow initiates have no idea who the Space Wolves are, or what they have been chosen for.  The snippets they continue to get slowly inform them of the wider picture, and it was fascinating to see their blind faith that they were working towards something greater.  Their eventual initiation comes as a great shock to them, and seeing these previously simple warriors become elite Space Marines with knowledge of the wider universe results in some awesome and intriguing scenes.  I found it really fun to see the similarities and differences between the characters when they were normal and when they were Space Wolves, and it was fantastic to witness how their harsh roots results in Space Marines with some major Viking vibes to them (it’s one of the things that make them such a cool chapter).

However, King also ensures that the reader is given some intense insight into the dark side of the Space Wolves.  While their training is often harsh and lethal, and their treatment of the tribes of their home planet is very manipulative, there is something far more worrying lying beneath the surface.  The genetic manipulation that goes into creating them awakens a beast within them, with many losing their sanity or even their humanity entirely, reverting into beastlike creatures known as the Wulfen.  King does an awesome job highlighting the various ways in which the characters are changed, body and mind, throughout the course of Space Wolf, and there are some powerful scenes where they are forced to battle to control their new inner nature.  This really ends up being a particularly fascinating and well-balanced examination of the Space Wolves chapter, and I honestly could not think of a better introduction to this faction.  This cool lore, as well as the Norse-inspired aspects and Nordic-like wild settings, serve to beautifully enhance the entire narrative, and King’s choice to show all events from an uninitiated character’s perspective was just brilliant.  The use of Ragnar as a narrator also ensures that readers unfamiliar with the Warhammer franchise can also easily enjoy this novel, as they can learn about the wider universe at the same time as the protagonist.  Established fans, on the other hand, will get a lot of joy out of seeing the Space Wolves in this much detail, and they will no doubt have fun viewing the myths and unique interpretations that the various Fenris tribes place on the Space Marines and other elements of Warhammer lore.  As such, this is a novel that will really appeal to a lot of different readers, and anyone with interesting in fantasy, science fiction, or even historical fiction, will probably have a great time reading Space Wolf.

Finally, I must highlight how good Ragnar was as a point-of-view protagonist.  Not only do we get the great insights into Space Wolves initiatives that I mentioned above, but there are multiple intriguing personality and mental aspects to his character that come across extremely well in the narrative.  Ragnar starts the book as a young warrior whose life is changed in a single day as his tribe is destroyed by a rival clan, his family is killed, and he himself is killed and then resurrected by the Space Wolves.  Worse, he is resurrected alongside the man who killed him, Strybjorn Grimskull, and is forced to train and work with him, despite their hatred for each other.  This results in a great deal of inner struggle for Ragnar as he is constantly torn between his honour and new responsibilities to the Space Wolves and his desire for revenge against Strybjorn.  Watching these two constantly circle each other through the training parts of the novel is awesome, and their issues get even more intense once they undergo the genetic change and become Space Wolves with bestial urges.  These intense inner issues and rivalries proved to be an excellent central plotline for much of the novel, and I felt that they dramatically enhanced the entire narrative very well, adding in some much need drama, comradery, and character development.  I cannot wait to see more of Ragnar and his fellow Space Wolves in the future, especially after how his first mission turned out.

Overall, Space Wolf was just as impressive and awesome as I hoped it would be.  William King did an exceptional job writing a fantastic introductory Space Wolves tale, and he continues to remain one of my absolute favourite Warhammer authors, especially with the excellent range he showed here.  Readers will love this outstanding dive into the Space Wolves and the wider Warhammer 40,000 universe that this novel contains, and Space Wolf is a highly recommended novel to anyone looking for an action-packed and exciting read.

Space Wolf Cover

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Throwback Thursday – Warhammer: Broken Honour by Robert Earl

Warhammer - Broken Honour Cover

Publisher: Black Library (Paperback – 22 February 2011)

Series: Warhammer Fantasy

Length: 411 pages

My Rating: 4 out of 5 stars

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Welcome back to my Throwback Thursday series, where I republish old reviews, review books I have read before or review older books I have only just had a chance to read.  For my latest Throwback Thursday, I look at a cool standalone entry in the Warhammer Fantasy canon with the 2011 novel, Broken Honour by Robert Earl.

Damn it has been fun getting back into Warhammer fiction over the last couple of years, especially as there have been so many amazing and epic recent additions to the franchise.  I have really been having fun with the huge variety of stories associated with these iconic tabletop games, and while I have been mostly focused on the science-fiction based Warhammer 40,000 novels, I have also been dabbling with the Warhammer Fantasy subgenre.  Set in a chaotic and war-ridden world filled with all manner of creatures from classic fantasy, the Warhammer Fantasy novels contain fun and dark adventures, such as the Gotrek and Felix novels (check out my reviews for Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer and Beastslayer).  I was lucky to recently find several cool Warhammer books in a second-hand shop, and I immediately dived into a particularly fun fantasy novel, Broken Honour, written by a new-to-me author, Robert Earl, who had written various other interesting Warhammer novels.  Set before the 2015 destruction of this setting and the start of the Age of Sigma, Broken Honour was a fantastic and entertaining read with a great story to it.

Chaos has once again invaded the realms of man, this time in the Imperial state of Hochland.  The ravenous beastman hordes are emerging from their deep forest lairs to begin their annual raids of the human settlements to destroy, despoil and feast on the people within.  As the armies of Hochland gather to repel them, they find themselves outmatched and outsmarted at every turn.  A powerful and dangerously intelligent beastman lord has risen to command the herd, and his unusual tactics may spell the end for every human living in Hochland.

As the Hochland baron and his advisors attempt to withstand the new threat advancing towards them, they desperately seek out any fighting men they can find.  Sensing opportunity, mercenary Captain Eriksson, a veteran fighter for sale currently only missing a regiment to command, arrives at the capital.  Keen to take advantage of the current chaos, Eriksson buys the freedom of a large group of prisoners to form a new free company.  Promised freedom and pardons for their crimes if they fight, the prisoners form a reluctant and ill-trained regiment, the Gentleman’s Free Company of Hergig, who hope to avoid the brunt of the battle in the back.

However, Eriksson and his troops soon find themselves in the very thick of the fighting, as those above them seek to use his unit to in the very worst ways.  Forced to contend with ravenous monsters, political intrigue, and a villainous lord with everything to lose, Eriksson and the Gentleman’s Free Company of Hergig will need to come together and hone their skills if they are to survive.  Can this band of rogues, thieves and criminals regain their lost honour and find redemption on the battlefield, or will they find only death and destruction as humanities most bestial enemies come to claim them?

Broken Honour was an awesome addition to the Warhammer Fantasy canon that I had an amazing time getting through.  Earl produced an exceedingly exciting and action-packed read that is essentially The Dirty Dozen in the Warhammer Fantasy universe (it is also comparable to the Last Chancers series from Warhammer 40,000).  Obviously, with a plot like that, I knew that I was going to have a lot of fun with this book, and Earl really did not disappoint.  While the narrative is a tad by the numbers, it is a pretty cool military fantasy narrative that is worked well into the Warhammer Fantasy setting.  The entire story flows really well, with the antagonists introduced up front and the protagonist, Eriksson, and his unwilling soldiers brought in quickly after that.  From there you follow the paroled Free Company as they are dragged from one conflict to the next and forced to contend with overwhelming odds.  As such, the book is loaded with a ton of outstanding action and brutal fight sequences that are guaranteed to keep you entertained.  Earl makes excellent use of multiple character perspectives to tell a deep and wide-ranging narrative, and you soon get dragged into several different character arcs, including several surrounding the antagonists.  Not only do you get to see into the heart of the beastman camp, but there are several brilliant sequences told from the perspective of a villainous Hochland noble who is trying to kill the protagonists.  This all ends up being a pretty exciting and fantastic story, and I found myself getting really caught up in the novel, powering through it very quickly.  Everything comes together really well into a great self-contained adventure, although a couple of character arcs didn’t get the conclusions that they deserved, and some storylines are never revisited, despite Earl leaving the story open for a sequel.  Despite that, Broken Honour was an excellent, easy novel to check out, and you are guaranteed to have a great time reading it.

I really liked how well Broken Honour slotted into the established Warhammer Fantasy setting, and this was a great addition to the overall canon.  Earl focuses his narrative around two particularly intriguing factions from the game here, the villainous beastmen and the human armies of the Empire, specifically from the state of Hochland.  I loved the insight into both, especially the beastmen, and the author really brings them to life in exquisite detail.  You can really feel the monstrous power, the Chaos infused evil and the beast-like mentalities contained within these creatures, and they prove to be excellent and brutal antagonists for the entire novel.  At the same time, there are some awesome insights into the soldiers of the Empire, and I loved the various depictions of their battle tactics and the various regiments.  While Earl does dive into these various Warhammer factions throughout Broken Honour, readers don’t need to know too much about them to enjoy the series, as the author does an amazing job introducing them and explaining what they are, and any fan of fantasy or dark fantasy would have a great time with this book.  Indeed, Broken Honour would serve as an excellent introduction to the Warhammer Fantasy canon for those readers unfamiliar with its details, as the story encapsulates the constant struggles and battles that occur within it, as well as the fun and larger-than-life characters it focuses on.  As such, this is a really good and entertaining Warhammer novel that will really appeal to both established fans and potential newcomers.

I really must highlight some of the great characters featured within Broken Honour, as Earl has come up with a wonderful and compelling group of figures to set the story around.  Most of the plot naturally revolves around the members of the Gentleman’s Free Company of Hergig, who are formed to face the threat within it.  Made up of over 120 former criminals, you don’t get to know all the members, but most of the ones who are featured are extremely fun and very memorable.  The leader, Captain Eriksson, proves to be a canny veteran who can manipulate events and his superiors in his favour to field a force in the war and get a lot of money.  Despite his mercenary attitude, Eriksson proves to have a conscious and builds up a fair bit of loyalty to his men, and this character growth really helps endear him to the reader.  Most of the other named Free Company members are a rather interesting and cool.  The drummer boy, Dolf, for example, proves to be an excellent human MacGuffin in the narrative as political plots revolve around his survival.  Other members of the Free Company that stood out to me include the tired veteran Sergeant Alter, the possibly mad former warrior priest Gunter, and the wily quartermaster Porter, whose moneymaking schemes and remarkable survival ability rounds out the character dynamics extremely well.

While I had fun with these protagonists, the best characters within Broken Honour are easily the baddies, with several great antagonist figures really coming together perfectly throughout the book.  The most prominent of these is Beastlord Gulkroth, who leads the beastman armies in the book.  Empowered by dark magics which have enhanced him even further than the rest of his kind, Gulkroth proves to be an intimidating and compelling figure in the novel, especially as his grasp of strategy, tactics and patience are highly unusual amongst his race.  Gulkroth spends the bulk of the novel balancing this newfound intelligence against his bestial nature, and it proves extremely interesting to see both sides of his personality come into conflict, especially as it impacts how his army attacks.  While Gulkroth is a fascinating figure, the best antagonist is Viksberg, a cowardly noble who was the sole human survivor of the first battle in the book thanks to his spinelessness behaviour.  Despite this, he manipulates the situation to make him appear as a hero and gets promoted as a result, killing anyone who knows the truth of his actions.  This eventually forces him to contend with Eriksson’s regiment, as one of them is a witness to his crimes, and he tries to get all of them killed on multiple occasions.  Viksberg’s continued attempts to kill the protagonists through indirect means really adds to the intrigue and enjoyment of the entire novel, and it was exceedingly entertaining to watch his various plots unfold.  Earl really goes out of his way to make Viksberg as despicable as possible, and you end up really disliking the entitled bugger, especially as he gets better characters killed.  You end up rooting against Viksberg in the hope that he’ll get his just deserts, only to be disappointed when he manages to survive to fight another day, which is both frustrating and extremely fun.  These brilliant antagonists, and all the other characters, add so much to the overall plot of Broken Honour, and I really appreciated the work that Earl put into his various characters.

Overall, Broken Honour by Robert Earl was an awesome and deeply entertaining Warhammer novel that I had a delightful time with.  The straightforward story is very exciting and contains some impressive character arcs that unfold to produce a riveting tale, while also providing all the action and bloodshed I could ever want in the iconic Warhammer Fantasy setting.  While I am a little disappointed that Earl didn’t write any additional novels featuring the characters in Broken Honour, I still had an awesome time with this book and it’s a great read for both Warhammer fans and those general fantasy readers.  Highly recommended!

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Warhammer 40,000 – Ghazghkull Thraka: Prophet of the Waaagh! by Nate Crowley

Ghazghkull Thraka - Prophet of the Waaagh! Cover

Publisher: Black Library (Audiobook – 15 March 2022)

Series: Warhammer 40,000

Length: 7 hours and 30 minutes

My Rating: 5 out of 5 stars

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Prepare to read one of the most amusing and downright entertaining recent additions to the Warhammer 40,000 canon with the hilarious and brilliant Ghazghkull Thraka: Prophet of the Waaagh! by outstanding author Nate Crowley.

I have been having an immense amount of fun really diving into the massive wealth of tie-in fiction surrounding the Warhammer 40,000 tabletop game this year.  Books like Steel Tread by Andy Clarke, Krieg by Steve Lyons, The Bookkeeper’s Skull by Justin D. Hill and Day of Ascension by Adrian Tchaikovsky, have really highlighted just how diverse and intense this extended universe can be.  However, the latest tie-in novel I checked out may prove to be one of my absolute favourites, as I got to learn all about one of the most iconic ork characters in this universe with Ghazghkull Thraka: Prophet of the Waaagh!

Orks are the most notorious and dangerous creatures that roam the galaxy of the 41st millennium.  Billions upon billions of the powerful, war-loving creatures can be found throughout every sector of space, fighting anyone and anything they can find, especially each other.  However, out of all these monsters, none are more feared, respected or hated than the warlord Ghazghkull Mag Uruk Thraka, chosen of the ork gods Gork and Mork and proclaimed prophet of the Waaagh!

Throughout his legendary life, Ghazghkull has done what no other ork has been able to achieve.  Bringing together innumerable warbands into one massive horde of green, Ghazghkull has warred with every faction in the cosmos, while his infamous invasions of the Imperial planet of Armageddon are the stuff of bloody legend.  Everyone knows of his epic and rivalry with his indomitable foe, Commissar Yarrick, which turned Armageddon into a perpetual warzone, but does anyone know the true story of Ghazghkull and the events that made him?

Rogue Lord Inquisitor Tytonida Falx has long attempted to discover what lurks in the minds of the xenos her order faces.  When an opportunity to find out more about Ghazghkull presents itself, she eagerly jumps at the opportunity, bringing a unique prisoner aboard her heretical ship, Ghazghkull’s banner bearer, the grot Makari.  Interrogating him, Inquisitor Falx and her team soon discover that Makari might just be the only being in the universe who knows the full truth about who, or what, Ghazghkull is, and what he plans to do next.  But, as she listens to Makari’s tale, the Inquisitor soon discovers that the shadow of Ghazghkull’s rage and desire for violence far eclipses anything that the Imperium has ever believed.

Wow, now that was a really fun and captivating read.  I knew going into Ghazghkull Thraka: Prophet of the Waaagh! that I was going to have a great time, especially after enjoying author Nate Crowley’s The Twice-Dead King novels, Ruin and Reign, but I was blown away by how awesome Ghazghkull Thraka was.  Featuring a clever and wildly entertaining story, perfectly told through various unique eyes, as well as some deeply enjoyable characters, I quickly became absorbed in the impressive story and powered through it in a couple of days.  Not only was this my favourite book from Crowley but it also probably overtakes Kal Jerico: Sinner’s Bounty as the most amusing Warhammer novel I have ever read.

I had an absolute blast with the incredible story that Crowley whipped up for Ghazghkull Thraka, as it ended up being an inventive and entertaining way to showcase an iconic Warhammer figure.  Due to his prominence within the game and the extended fiction, Ghazghkull is probably one of the most utilised non-human characters in the canon, with many different novels, game books and comics already diving into his life.  As such, Crowley needed to come up with a completely new way to examine this great character that didn’t tread on any prior works.  I think his solution to this problem was exceedingly clever, as he chose to tell the story through the eyes of the most unlikely narrator and chronicler, the grot Makari, whose unique insights and worldview turned this already known backstory into something truly special.

The story starts off in the current timeline of the Warhammer 40,000 universe and shows Inquisitor Falx obtaining Makari and interrogating him about Ghazghkull.  This causes the book to dive back into the early days of Ghazghkull as Makari chronicle his master’s existence as he saw it.  As such, you get a very specific examination of Ghazghkull’s life, with a focus on his early trials, some of his pivotal moments, and more specifically his interactions with Makari.  At the same time, the story keeps jumping back to the present, with the Inquisitor and her followers interrupting to ask specific questions and discussing whether there is any truth in what he says.  The book keeps jumping between these different perspectives, and you end up with two distinctive storylines as Makari’s presence brings some big woes for the Inquisitor in the present day.  The chronicle storyline goes at a brisk pace, especially as Makari’s interrogators get him to skip or shorten specific sections, but there is a clever and impressive logic into what parts of Ghazghkull’s life are featured or ignored.  Not only are the past and present storylines exceedingly intriguing and entertaining in their own rights, but they also come together perfectly as well, with Makari’s insights into Ghazghkull and himself impacting the actions of Falx.  While the ending was slightly too metaphysical, it served as a brilliant and powerful conclusion to this great story, and I loved seeing the entire tale come full circle in some hilarious ways.

I deeply appreciated the way that Crowley put Ghazghkull Thraka’s story together, as its distinctive and clever style really helped to enhance the chronicle contained within.  The plot device of an interrogation of an alien prisoner works extremely well to set up the main narrative, and the constant interruptions, debates and revelations that occur whenever it snaps back to the present adds to the sense of mystery and mysticism surrounding the titular figure.  While Crowley takes the story in some interesting and complex directions at times, the entire novel is paced beautifully, and there is never a single boring or slow moment within the entire thing.  I particularly liked the near constant humour that was injected into the story, a fantastic side-effect of basing the book around the funny ork species, and I laughed out loud several times as I powered through this impressively amusing read.  Like many Warhammer novels, Ghazghkull Thraka can be enjoyed as a standalone read, and the author makes sure that it features a great self-contained narrative that anyone can enjoy, even those unfamiliar with the universe and the canon.  Indeed, this would be a decent introduction to the Warhammer 40,000 canon and associated extended universe, especially as it perfectly presents one of the key factions of the universe.  Most of the unique universe elements and wider history are explained sufficiently for new readers to follow along without any issues, although some could potentially get confused by the deliberate exclusion of events previously covered in other books.  Still, Ghazghkull Thraka should turn out to be an easy and entertaining read for any science fiction fan, and I thought that this Warhammer 40,000 novel was very well written and extremely clever.

One of the things I love the most about Nate Crowley’s Warhammer novels is his brilliant ability to dive into the unique alien races of the universe and then perfectly showcase their culture and mindsets.  This was the case again in Ghazghkull Thraka, where Crowley expertly dives into the heads of the various ork and grot characters.  No matter whose perspective is shown, every scene of this book features some excellent and often highly amusing depiction of greenskin culture, as Makari attempts to explain the ork perspective as well as his place in the society as a grot.  As such, you get some incredibly detailed and compelling insights into this crude and warlike race, including their brutal hierarchy, need for violence, insane technology, and very unique worldview, which generally results in most of the book’s fantastic humour.  However, rather than the dumb, brutal and one-note figures that most authors depict, Crowley really goes out his way to show that there is a lot more to orks than you realise.  Not only do you get some excellent insights into their various clans and organisations but the various ork characters are shown to be complex beings with unique needs and the ability to formulate some very cunning plans.  There is a particularly intriguing look at the ork religion that follows the gods Gork and Mork, and this novel ends up with a spiritual edge, especially as Crowley shows the orks being extremely successful because they choose to strongly believe in themselves.  As such, you see quite a unique and compelling side to the ork race in this book, and I loved how incredibly Crowley portrayed them.

Naturally, a big part of this examination of ork culture comes from the in-depth look at the life of Ghazghkull himself.  As I mentioned before, Ghazghkull is one of the best-known characters in the entire Warhammer 40,000 canon, so most veteran readers would already be quite familiar with him and his actions.  However, Crowley does an excellent job of examining a completely new side to this character, and mostly ignores his wars at Armageddon and his intense rivalry with Commissar Yarrick, both of which have been done to death in other books.  While certain parts of his history are revisited in this novel, Crowley completely changes their implications and causes, instead focusing on Ghazghkull’s unique orkish mindset and his role as the prophet of his gods.  This new take on Ghazghkull proves to be quite unique and very captivating, as he is shown to be an overburdened being, constantly pressured by his own visions and the influence of the gods to succeed and be a uniting force for his people.  While he still retains the casual violence of his race, you really see Ghazghkull as a deep thinker, and it is fascinating to see his inner ork face off against his grand ambitions and desires.  Crowley also adds some compelling supernatural elements to his character, as Ghazghkull, as seen by Makari, bears a direct connection to the gods which he can use to alter his fellows and himself.  While this isn’t too overpowered or strange, it adds a great extra layer of menace to the character, especially for the humans, and I loved seeing the Inquisitors trying to wrap their heads around the strange occurrences.  I had a lot of fun seeing this other side of Ghazghkull, and this novel ended up being a great analysis of who they are and what they represent to their race.

I also really enjoyed the inclusion of Makari as one of the central characters, and his use as the main witness to Ghazghkull’s life worked incredibly well.  While Makari has always been associated with the character of Ghazghkull, accompanying him in his battles and waving his banner as a source of luck, Crowley really changes him in this novel and paints him as an essential part of Ghazghkull’s success and relationship with the gods.  Shown to be there the moment that Ghazghkull became the prophet, Makari follows Ghazghkull through some of his big moments and it is hilarious to see his snide view on the subject, especially as, like most grots, he a massive coward who doesn’t want to be there.  A lot of this novel’s humour is derived from Makari’s observations and responses, and I loved some of the jokes set up around it.  Crowley does an awful lot with this character, and I particularly liked how the story explained certain aspects of his previous portrayals, such as the apparent multiple versions and his surprising luck.  These are worked into the story extremely well, but it’s the relationship with Ghazghkull that becomes the most fascinating.  Just like with Ghazghkull, there is a major spiritual edge to Makari, who appears to be just as chosen and important to the plan as his master.  Makari’s mystical and religious bond enables him to have a far bigger insight into Ghazghkull’s actions than anybody else, and this really enhanced the analysis of the titular character.  However, it is in Makari’s attempts to serve and help his master achieve his destiny that we see the best Makari scenes, especially when faced with Ghazghkull’s apparent depression, the manipulation of his other followers, and his own stubbornness.  While Ghazghkull does have the inherent ork reluctance to rely on a grot, and indeed he is extremely likely to kill Makari if he starts giving advice, the moments where Makari get through to him are powerful, and I really appreciated the character work surrounding them.  There are some rocky moments between them, especially when Ghazghkull becomes dismissive of his lucky grot, and Makari’s subsequent reactions is very funny and incredibly over the top, which was so very cool.  Overall, this ended up being an excellent and surprisingly compelling portrayal of Makari, and I am exceedingly glad that Crowley featured him in this novel the way he did.

Aside from the greenskin characters, a large amount of plot revolves around the team interrogating Makari.  Crowley really went out his way to create a particularly unique group of Imperial agents who bear surprising insights into the mind of the xenos.  This team is led by Inquistor Falx, a rogue Inquisitor who bears a dangerous obsession with the alien creatures.  Falx is desperate to learn everything she can about the aliens attacking the Imperium to help defeat them and finds herself stymied by the Imperium’s controlling and non-progressive government and religion.  As such, she takes some major risks in this book to understand Makari and Ghazghkull and has some unique and dangerous methods for achieving her goals that borders on the insane/heretical.  I quite liked Falx, despite her obsessive qualities, and she proved to be a great central figure for half the novels plot, especially as her frustrations, concerns and thoughts about the evils of the Imperium, are extremely understandable.

Falx also employs a unique team of interrogators to help her with Makari, including Brother Hendriksen, a Space Wolves rune priest assigned to Deathwatch who has also fallen out of favour with the Imperium thanks to his work with Falx.  Hendriksen serves as a beastly and powerful presence on Falx’s team, and he often provides a great counterpoint to the inquisitor in both technique and common sense, often despairing at her more dangerous choices.  Crowley’s diverse cast gets even larger with the truly unique character of Cassia, a female ogryn psyker who has grown as smart as a human.  This was a fantastic and extremely distinctive addition to the cast, and her surprisingly calm demeanour, which contrasts beautifully with her immense ogryn strength, works perfectly against Hendriksen’s impatience and anger.  The final member of the team is probably the most enjoyable, with the ork character, Biter (Bites-Faces-Of-The-Face-Biter-Before-It-Can-Bite).  Biter is a member of a Blood Axes mercenary band who have dealings with Falx and who sell Makari to her, remaining behind to interpret Makari’s testimony to the humans.  Due to being a member of the Blood Axes, a group who idolise human military culture, Biter is a very distinctive figure, wearing an approximation of a military uniform and appreciating complex tactics and strategy.  However, Biter is even more intelligent and cunning than most Blood Axes, and his near human tendencies really stand out, as it is pretty unexpected from an orc.  His fantastic reactions, comedic impressions of human behaviour, and determination to antagonise the Inquisitor really make him stand out, and he was an absolute joy to behold.  These four interrogators play off each other perfectly during the present-day scenes, and their arguments, discussions and interpretations of Makari’s story give it added depth, humour and impact, especially once they start realising just how valuable their prisoner is.  This entire cast was put together extremely well, and I had an incredible time with this unique and enjoyable collection of characters.

Like most Warhammer novels I check out, I chose to grab the audiobook version of Ghazghkull Thraka, which turned out to be such a wonderful and incredible listening experience.  Not only did the story absolutely fly by in this format, allowing me to get through its seven and a half hour runtime extremely quickly, but I found that the narrative and descriptions of ork life really popped when read out.  However, the best part about the Ghazghkull Thraka audiobook is the outstanding use of narrators.  This audiobook has three separate narrators, Kelly Hotten, Paul Putner and Jon Rand, each of whom have some experience narrating other Warhammer audio productions.  Not only are each of these narrators quite talented but the way they were featured in this audiobook is extremely clever, with the voice actor changing depending on who is witnessing or telling the events of the book.  For example, Kelly Hotten serves as the narrator for the various scenes and interludes where Inquisitor Falx is witnessing Makari’s interrogation, and Hotten does a brilliant job capturing the various players of these scenes, including the Inquisitor, her unique companions, and their orkish interpreter.  Paul Putner narrates the various scenes shown directly from Makari’s perspective, and he has a lot of fun in this role, not only capturing the cowardly and sneaky mannerisms of the grot protagonist, but also providing some amusing and deep voices for the ork characters.  Finally, Jon Rand has a memorable sequence voicing Brother Hendriksen when he psychically jumps into Makari’s mind and views some of the events occurring, and he gives the character a notable accent and internal growl that fit him extremely well.  The jumps between the voice actors were done perfectly and I really loved how it changed up depending on the perspective.  All three voice actors did an amazing job with their narration, and their work, plus some fun sound effects here and there, helped to turn this into such an impressive production.  Easily the best way to enjoy Ghazghkull Thraka, you will have an incredible time listening to this audiobook.

Nate Crowley continues to shine with another entry in the Warhammer 40,000 universe, with the unbelievably entertaining Ghazghkull Thraka: Prophet of the Waaagh!  Featuring a unique and deeply amusing story that re-examines on of the canon’s most iconic alien characters, Ghazghkull Thraka has a tight and cleverly written story, loaded with action, great characters and whole mess of outstanding humour.  Not only that, but this is without a doubt one of the best portrayals of the Warhammer 40,000 orks I have seen as Crowley obviously had a ton of fun bringing them to life.  Easily one of the best (and definitely the funniest) Warhammer 40,000 novels I have been lucky enough to enjoy, Ghazghkull Thraka comes extremely highly recommended, especially in its audiobook format, and is a must read for all fans of this wonderful fandom.

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Amongst Our Weapons by Ben Aaronovitch

Amongst our Weapons Cover

Publisher: Orion (Trade Paperback – 12 April 2022)

Series: Rivers of London – Book Nine

Length: 406 pages

My Rating: 5 out of 5 stars

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One of the leading lights in the urban fantasy genre, the exceedingly talented Ben Aaronovitch, returns with the latest epic book in his brilliant Rivers of London series, Amongst our Weapons.

For the last 10 years, the fantasy world has been exceedingly impressed by the fantastic writings of Ben Aaronovitch, who came up with a real winner with his Rivers of London series (also known as the Peter Grant series).  Aaronovitch, who already had some major nerd cred as a writer of two Doctor Who serials, debuted the first book in this series, Rivers of London, back in 2011.  This book told the story of Peter Grant, a young Metropolitan Police officer who is assigned to a specialised branch of the Met that deals with magic and supernatural incidents.  This intriguing debut combined magical elements with a classic police procedural format to create an epic and captivating read.  The author has since expanded this series out to several novels, as well as a range of novellas, short stories, and even a graphic novel series, all of which continue the story of Peter Grant and Aaronovitch’s unique magical world.  I have had a lot of fun over the last few years with this series, and I have greatly enjoyed Aaronovitch’s last two entries, Lies Sleeping and False Value.  Aaronovitch is back with another exceptional read in his ninth Rivers of London novel, Amongst our Weapons, which continues the excellent format and presents the reader with an awesome new mystery.

The London Silver Vaults are a renowned underground market for silverware in the heart of London.  They are highly secured and constantly monitored, so getting away with any sort of crime in the vaults is impossible.  So when a crazed would-be robber is brutally killed in the middle of the vaults with no witnesses or cameras catching the act, the Met are forced to call in their secret weapon, Peter Grant and his fellow detectives from the Special Assessment Unit, better known as the Folly.

Specialising in investigating magical incidents, Peter and his team are quickly able to determine that the death and the murder’s subsequent escape were a result of powerful magic.  Taking the lead on the case, Peter hopes to catch the killer quickly, but are quick to discover that their investigation is about to get far too complicated.  Ancient magics and unknown powers are loose around London, and after discovering a second body, the Folly team begin to investigate the members of a mysterious college cult from Manchester that has been inactive for years.  As more attacks occur, it becomes apparent that members of the cult are being hunted down and that their killer appears to be a vengeful, spear-wielding angel.

Determined to get to the bottom of the killings, Peter dives into the history of the cult and the mysterious artefacts they uncovered.  His investigation will lead him all over England, from the colleges of Manchester all the way to the dismal North.  But even as he begins to uncover the truth behind the killings and the being responsible, does even the full might of the Folly have the power to stop an angel and the deadly magic gifted to her?  Worse, another party has involved themselves in the case, someone that Peter knows far too well.  Can Peter solve this case before it is too late, and how will he deal with the greatest challenge of his life, becoming a father to his two magical twins?

Wow, Aaronovitch continues to massively impress me, bringing together another brilliant and unique urban fantasy read.  Once again bringing together an outstanding story that features distinctive fantasy elements with a clever mystery, Amongst our Weapons was a fantastic read that I had an incredible time reading.  This book was pretty damn awesome and gets a full five-star rating from me.

I had an absolute blast with the story contained within Amongst our Weapons as Aaronovitch has once again cleverly combined complex fantasy elements with a compelling murder mystery investigation, resulting in a deeply entertaining and addictive story.  Aaronovitch starts this latest novel off strong, with the protagonist and his team immediately thrust into an investigation of a man with a mysterious magical hole blown into his chest and no witnesses who saw what happened.  This intriguing start quickly becomes even more enticing, as a second murder is soon discovered, as well as other unusual signs and discoveries at the various crime scenes.  However, the excitement does not end there, as Aaronovitch also fits in an early encounter with the powerful murder, who appears to be an exceedingly deadly angel of vengeance, as well as the sudden reappearance of recurring antagonist Lesley May, Peter’s former partner who now acts as a magical mercenary.  Throw in some great character driven storylines about the protagonist’s family, as his river goddess wife is about to give birth, and you have quite an exceptional start to the novel.  Indeed, once all these elements were set up, I was hopelessly hooked on the story, and it proved extremely hard to put this book down at all.

The rest of the narrative flows on from here extremely strongly, as the characters launch an exhaustive and intense investigation not only into the murders but into the origins of certain magical items and the history of the college cult who appear to be targeted.  This takes the protagonist on a bit of a fieldtrip outside London, exploring Manchester and the North, and introducing the characters to some intriguing new magical elements.  While parts of the story here did get a bit bogged down when it came to exploring some of the more complex new fantasy inclusions, I flew through the second part of the book, especially as it is laced with several brilliant and imaginative confrontations between the protagonist and the book’s various antagonists.  Everything comes together extremely well in the lead-up to the conclusion, which results in a fantastic battle that helps resolve everything perfectly.  I did think that it got a little too metaphysical in places, but I still deeply enjoyed this great conclusion, which should really satisfy every reader, while also setting up some interesting storylines for the future.

Aaronovitch has such a distinctive writing style for the Rivers of London series, which is put to great use throughout Amongst our Weapons.  Like most of the Rivers of London novels, Amongst our Weapons can be read as a standalone read, with Aaronovitch doing a great job of rehashing some of the relevant continued storylines when they become relevant to the ongoing story.  This book features the usual awesome blend of magic, crime fiction and character-led storylines, wrapped up with a great sense of fun and humour, which helps to produce quite an entertaining and captivating read.  I particularly loved how the author makes his novels feel like a police procedural with magic, and this is perfectly on display in Amongst our Weapons, as the protagonists engage in elaborate investigation into several unique deaths.  It is so much fun to watch these magic-wielding protagonists do research, official police investigations, paperwork, evidence collecting and various theorising as they examine both the magical and human sides of the case, and I always love how well these elements can be fit into a seemingly typical murder mystery storyline.  Everything flows extremely well through this novel, and while I think there are some minor pacing issues towards the middle, readers will power through this entire book once they get caught up in the mystery and the magic.

I have always been really impressed with the distinctive and captivating fantasy elements contained within the Rivers of London novels, which prove to be intrinsic and outstanding parts of the book.  Rather than use classic fantasy elements, the magic and unique creatures featured within this series are a lot more abstract with a focus on energy manipulation, creatures from alternate universes and godlike beings who get their powers by being embodiments of important locations.  This really gives the novels a great, unique feel that is brilliantly enhanced by the way that the various characters treat magic in an almost scientific way, especially from a policing perspective, as the protagonists are effectively investigating and monitoring it in London.  This fantastic way of examining magic proves to be quite effective in Amongst our Weapons, as you get to see all manner of theorising, analyses and scientific conclusions drawn up as the protagonists attempt to identify and quantify the new forms of magic they are dealing with, especially when they come face to face with an unknown being of immense power.  This cool magic is also quite stunningly described throughout the novel, and I loved seeing its unique and clever use throughout the various magical confrontation sequences, and there is nothing more awesome than reading about a couple of wizards face off against an apparent angel.  I find all the cool magical elements quite fascinating to explore, and I loved seeing some of the world building that occurred throughout Amongst our Weapons, with some new groups of magical users introduced or referenced throughout.  Aaronovitch actually sets up some intriguing new world-building elements throughout Amongst our Weapons, and I look forward to seeing how this expands in some of the future novels.

Finally, I really must highlight the outstanding characters featured within Amongst our Weapons, who really help to turn this awesome story into something truly special.  This cast is headlined by the book’s main protagonist and point-of-view character, Peter Grant, who I really have a lot of fun with.  Grant is a funny and bold protagonist, who has been really growing since the first novel, not only in personality and responsibility but also in magical talent.  He serves as a brilliant protagonist for Amongst our Weapons, and his dogged and clever investigation of the unusual events moved the story along at a swift and enjoyable pace.  While his police work is a major part of the character, this latest novel also focuses again on his personal life, showing his unique marriage to a river (well, the living embodiment of a river), and the upcoming birth of his likely magical children.  This puts some major responsibility on Peter’s head, which he struggles to deal with, still taking risks with his work.  Watching him obsessively chase after the culprit while also trying to balance the upcoming birth of his children was a great part of the novel, and it really helped to make the reader feel attached to him.  However, I personally loved his outstanding sense of humour throughout this novel, as much of the book’s comedic elements are thanks to this protagonist’s funny statements and clever observations about the outrageous events he is witnessing.

Aside from this excellent and relatable protagonist, Amongst our Weapons features a large and diverse cast of figures, including a combination of new people associated with the case and a huge batch of recurring characters who have been perfectly set up before.  Most of the recurring characters are re-introduced extremely well, and even new readers should be able to follow who is who amongst this unique cast of magic users and professional police officers who work together to solve crimes.  My favourite supporting character is Detective Chief Inspector Thomas Nightingale, head of the Folly and the last official wizard.  A gentlemanly figure who fought in World War II, Nightingale serves as a great mentor as well as a badass magician able to throw down with the worst creatures or dark magic users.  While not featured as heavily here as in previous novels, Nightingale has some great moments throughout Amongst our Weapons, and it was awesome to see him squaring off against the winged antagonist.  Aaronovitch also sets up some interesting storylines for him in this book, and it sounds like he will have a much more altered role in the future.  The other major character I should highlight is Lesley May, who serves as a secondary antagonist throughout this book.  Lesley, who spends most of the book as a mercenary character attempting to undermine the police’s investigation, is a great addition to the plot and I am extremely glad that Aaronovitch brought her back for this novel.  Not only do you get more of the regret-filled interactions with Peter but she serves as a great foil for the protagonists, and it was really fun to see her get involved and attempt to manipulate the situation to her advantage.  All these characters, and many more, are great additions to the fantastic and complex plot of the book, and I deeply enjoyed seeing the fantastic and powerful interactions between them.

The Rivers of London series continues to shine as one of the best and impressive urban fantasy series with Amongst our Weapons.  Ben Aaronovitch is such a talented author, and I deeply enjoyed distinctive and captivating stories he crafts, especially with its outstanding blend of unique fantasy and memorable murder mystery elements.  Amongst our Weapons is one of my favourite books from Aaronovitch I have read so far and it is a highly recommended for all fantasy fans.  If you aren’t exploring the Rivers of London, then you are really missing out!

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