Warhammer 40,000 – Brutal Kunnin by Mike Brooks

Brutal Kunnin Cover

Publisher: Black Library (Audiobook – 22 June 2001)

Series: Warhammer 40,000: Ufthak Blackhawk – Book One

Length: 8 hours and 20 minutes

My Rating: 4.5 out of 5 stars

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Get ready for a scrap as one of the fastest rising authors Warhammer fiction, Mike Brooks, presents a fast-paced and wildly entertaining book that follows the orks as they bring carnage to a new planet with Brutal Kunnin.

One of the most impressive rising stars in Warhammer fiction at the moment is Mike Brooks, who has been on an outstanding roll lately.  An excellent talent with a great understanding of Warhammer lore and factions, Brooks has written several impressive novels in the last few years, all of which have contained clever stories featuring unique figures from the franchise.  I have had a wonderful time with several of these books, with Huron Blackheart: Master of the Maelstrom, Warboss and The Lion: Son of the Forest (one of my favourite books and audiobooks of 2023) being outstanding in their own way.  Because Brooks has some intriguing books coming out this year, I thought I would go back and check out one of his first major contributions to the Warhammer 40,000 canon with the thrilling novel, Brutal Kunnin, which I ended up having an amazing time with.

Out of all the dangerous creatures that infest the known galaxy, few things have more potential for violence and destruction than an ork warband.  Unfortunately for the Adeptus Mechanicus forge world of Hephaesto, they are about to caught in the middle of two rival warbands ready to show each other just who the hardest gits truly are.

Ufthak Blackhawk is a newly minted nob in the fleet of Da Meklord, who eagerly follows his boss to Hephaesto, looking for loot, glory, and the chance to break some skulls.  However, when Da Meklord forces arrive in orbit, they soon discover that another ork force is already there, as the ships of Freebooter Kaptin Badrukk lay siege to the planet.  Rather than fighting each other, Da Meklord and Badrukk form a temporary alliance to kill the human defenders before turning on each other.

Leading his troops to the surface, Ufthak looks ready to prove himself, only to find himself coming face to face with the most advanced weaponry and upgraded troops in the entire Imperium of Man.  However, even the highly specialised and disciplined soldiers of the Adeptus Mechanicus are unprepared for the green tide about to roll down upon them, especially when their troops are bogged down by incompetent leaders and infighting from within.  Worse, a darker threat lies waiting in the bowels of Hephaesto, one that has no qualms about killing both ork and augmented humans to achieve its bloody goals.  Can Ufthak lead his troops to victory against all comers, including an enemy that even he can’t headbutt into submission?

Brutal Kunnin was a particularly fun and thrilling novel from Brooks that takes great looks at two fantastic Warhammer factions, while also presenting an action-packed story.  Funny, brutal and loaded with laughs, this is a particularly awesome novel that makes great use of the ork faction.

I really enjoyed the fantastic story featured within Brutal Kunnin, especially as Brook produced an addictive and exciting read.  The trick with ork focused Warhammer 40,000 novel is that you usually aren’t going to get a serious story out of it; instead the writer needs to lean into the humour surrounding the whole faction.  Brooks did a really good job of this, as he primarily focuses on the volatile orks as they land on Hephaesto and begin fighting against both the Adeptus Mechanicus soldiers and other orks due to the rival fleets in order.  While this is extremely fun, it doesn’t necessarily result in a complete or fully engrossing story, so Brooks cleverly adds in a parallel storyline which helps to turn Brutal Kunnin into something particularly awesome.

This secondary storyline follows members of the Adeptus Mechanicus, particularly Zaefa Varaz, who serves as an alternative protagonist, as they witness the ork invasion unfold.  About half the book is told from the perspective of the various Adeptus Mechanicus characters, which adds a lot of meat to the story.  Not only do you get the entertaining perspective of smart characters being completely unprepared for the unusual and direct actions of the orks, but there is a lot of internal conflict as the planet’s leadership fight amongst themselves.  At the same time, various conspiracies lurking beneath Hephaesto’s surface comes to life which present even greater threats to the defenders.  I really loved how well the intrigue laden human characters contrasted with the straightforward, action-packed ork chapters, and it helped to produce a very effective story.  Brooks loads in some big set pieces as the story rushes by, and you really get drawn into the carnage that unfolds as the orks get closer to their goal and all hell breaks loose within the main city of Hephaesto.  The author sets up a very entertaining ending for Brutal Kunnin, with the right characters coming away on top, while others get their just deserts.  An overall exceedingly amusing, exciting, and cleverly set up story that you can’t put down.

I felt that Brooks did a really good job of setting out Brutal Kunnin’s story, especially with the split between the ork perspective and that of the inhabitants of Hephaesto.  The ork chapters are exclusively shown from Ufthak Blackhawk’s perspective, while the rest of the book is shown from multiple point-of-view characters to tell their side of the narrative.  Having only one ork protagonist was a clever choice from Brooks, as it ensured that side of the story was focused, character driven and didn’t get watered down with a group of similar ork characters.  I loved how well Brooks was able to express the unique perspectives of the various characters throughout the course of Brutal Kunnin, and you really get the sense of how each of these races sees the universe.  The various ork chapters are naturally loaded with humour, mostly brought on by their unique insights into the humans they face, and you have to laugh at some of the outrageous events that occur there.  This humour blends in nicely with the more serious chapters focusing on the Adeptus Mechanicus, and Brook hits the right balance between silly and intense here.  The resulting action is also very well written, and Brook made sure to fill up the story with so many compelling and over-the-top fights, which anyone can appreciate.

Unlike some of the more elaborate Warhammer novels out there, I felt that Brutal Kunnin was particularly accessible to new readers, and indeed could be a good entry point into the Warhammer 40,000 universe.  Brooks really leaned into showing how crazy and dark this universe can be throughout the course of the book, and the unique humour, over-the-top action, and interesting figures will appeal to a wide audience, especially to those interested in seeing what Warhammer 40,000 is all about.  Of course, there is a lot in it for established fans of the franchise, especially as Brooks brings several fantastic factions to life.

Naturally most of this focus revolved around the orks, who are always some of the funniest figures in the canon.  Essentially the Warhammer universe’s answer to football hooligans, the orks are the rude, crude, and always entertaining green horde, who only live for a fight.  You know what you are in for with an ork book.  Brooks did a particularly good job of capturing the orks in Brutal Kunnin, especially as you see them from both interior and exterior perspectives.  Most of what you see comes from the eyes of Ufthak Blackhawk, whose insights into the ork horde, its leaders, and the unique culture of violence, strength and domination, prove quite intriguing and usually entertaining.  Blackhawk’s chapters are loaded with the typical ork humour, as well as the entertaining observations of the humans they face, and I loved how well Brooks captured the ork mind.  This is well complemented by scenes shown from the perspective of the orks opponents, most of whom are completely unable to comprehend the threat coming towards them.  Indeed, much of the ork’s success is due to the other factions underestimating them, and it was quite satisfying to see some of the more arrogant characters lose badly due to their false preconceptions.  Other distinctive characters also have some compelling views about the orks, with one daemon’s insights in the matter being particularly fascinating.  If I had one complaint about the orks in Brutal Kunnin, it would be that Brooks somewhat overpowers them, as they tear through everything in front of them.  While this worked for narrative purposes, and showcased just how advantaged the orks were by their opponent’s arrogance, I could see fans of the other factions getting a little annoyed about how quickly the orks take down some big units.  Still, this is a very minor complaint, and I felt that Brutal Kunnin ended up being a pretty awesome book about the orks, and I loved how much fun Brooks had writing this faction.

Aside from the orks, Brutal Kunnin has a surprisingly in-depth look at the Adeptus Mechanicus, the Tech Priests of Mars.  Essentially humanity’s mechanics, inventors, and mass production specialists, the Adeptus Mechanicus worship technology and live to perfect their devices and expand their knowledge.  About half the book is shown from several Adeptus Mechanicus personalities on the planet as they attempt to fight back against the orks, and there are various scenes that showcase their combat capabilities, weird units, and excessive augmentation.  However, the true highlight of Brook’s use of the Adeptus Mechanicus characters, was how well he captured their ambitious and machine altered mindset.  Every scene featuring an Adeptus Mechanicus character has that figures perception and mind influenced by internal calculations and computer augmentations, which helped to show how most of this faction are more machine than man.  However, no matter how augmented they are, these characters are still human, especially when it comes to their ambitious, desires, and inability to work together.  In many ways, the main antagonist of Brutal Kunnin was these character’s hubris rather than the orks, as these big personalities were often more concerned with each other, and this cost them dearly.  Throw in a mysterious outsider from another faction, and Brutal Kunnin ends up being a pretty interesting piece of Warhammer 40,000 fiction, that fans will have a lot of fun with.

As with most Warhammer novels I have the pleasure of enjoying, I chose to check out Brutal Kunnin on audiobook rather than seeking out a physical copy.  Naturally this proved to be a pretty fun experience as Brutal Kunnin has an outstanding audiobook format that really enhances the amazing and fun story of this book.  With a run time of nearly eight and a half hours, this is a pretty typical sized Warhammer audiobook which I was able to power through quickly thanks to its fast-paced story.  It also helped that Brutal Kunnin had an awesome narrator in Tom Allenby.  Allenby is a narrator who I wasn’t familiar with before this book, but he quickly impressed me with his excellent range of voices.  Allenby proved quite adept at voicing the various inhuman figures in the story, whether it be an ork or a member of the Adeptus Mechanicus.  He did such a good job capturing the essence of these figures throughout the production, and I loved how all the various characters got their own unique voice that proved fitting to their personalities.  Allenby also did a great job of narrating the intense and entertaining action throughout the course of Brutal Kunnin, and the listener really gets a good sense of what is going on.  As such, I would strongly recommend the Brutal Kunnin audiobook format to anyone interested in checking this piece of Warhammer fiction out, as you guaranteed to have an amazing time with it.

Mike Brooks continues to impress me with his outstanding additions to the Warhammer canon.  Brutal Kunnin was a pretty damn amazing read that showcased the author’s ability to showcase some of the more distinctive figures from the game.  This was a wildly entertaining and exciting Warhammer 40,000 novel that comes very highly recommended.

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Waiting on Wednesday – Warhammer 40,000: Deathworlder by Victoria Hayward

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  For this week’s Waiting on Wednesday, I check out one of the most exciting upcoming novels from the awesome Warhammer 40,000 franchise with Deathworlder by Victoria Hayward.

Warhammer 40,000 - Deathworlder Cover

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We have just come out of an awesome year for Warhammer 40,000 fiction.  2023 featured some outstanding novels from this incredible grim dark franchise, with books like Warboss and The Lion: Son of the Forest by Mike Brooks, Creed: Ashes of Cadia by Jude Reid, The King of the Spoil by Jonathan D. Beer, Cypher: Lord of the Fallen by John French and The Fall of Cadia by Robert Rath (one of my favourite books and audiobooks of 2023) all proving to be exceptional reads.  2024 is also shaping up to be particularly awesome year for fiction from my favourite franchise, with several outstanding novels teased or announced already.  Of them, the one I am currently most excited for is the dark and gritty Deathworlder by Victoria Hayward.

The debut novel from Hayward, who has previously written several intriguing Warhammer short stories, Deathworlder is currently set for release in late April 2024.  I have a lot of love for this book already, especially as its epic plot will pit two extreme factions from the game against each other in the ultimate battle of survival.

Plot Synopsis:

Catachans vs Tyranids – Who Are the Deadliest Predators in This New Astra Militarum Novel?

Lazulai is a world beyond the brink, its battle against the tyranids all but lost. Once-magnificent cities lie in ruin. The seas boil. The skies crack. Horrific alien bioforms devour. In mere days the planet will be consumed.

The 903rd Catachan ‘Night Shrikes’ defend one of the last fortresses still standing. Led by Major Wulf Khan, to die fighting is all that is expected of them… until she is given one last mission: to lead a squad through the apocalypse and recover a piece of archeotech that may doom or deliver the entire Lazulai System.

Facing insurmountable odds and zero hope for aid, the major must hold her squad together as they pick their way through an endless xenos jungle. The enemy is merciless, relentless, endlessly adaptable and formidably resourceful… but so too is Khan.

Now this sounds like a pretty damn epic book.  I always say that some of the very best Warhammer 40,000 are those that focus on human soldiers placed into impossible situations, and some of the best recent books such as Steel Tread by Andy Clark, Krieg by Steve Lyons and Longshot by Rob Young serving as pretty good examples of this.  As such, I cannot wait to see another impressive, character-driven read in this franchise, especially as it will focus on the always fun Catachans.  The soldiers of the Catachan regiments are some of the most popular and iconic in the game, as they are essentially over-the-top jungle fighters, literally based on Rambo.  I had a lot of fun with the last novel that focused on them, Catachan Devil by Justin Woolley, and I cannot wait to see them in action again, especially if they are going toe-to-toe with the Tyranids.

As one of the more sinister factions in the Warhammer 40,000 canon, the Tyranids are showcased as ravenous, alien monsters, who slowly digest any planet they come across.  The last novel I read focussing the Tyranids, Leviathan by Darius Hinks, was very terrifying, and Deathworlder sounds even cooler, as it will pit the ultimate human jungle fighters against these insanely stealthy and deadly aliens.  Deathworlder honestly sounds like Predator turned up to 11, which is a concept that we can all get behind.  Throw in the drama surrounding a doomed and abandoned group of soldiers slowly getting killed off, and Deathworlder has so much potential.

Honestly, the moment I found out that Deathworlder was going to pit the Catachans against the Tyranids, I knew I was going to read it.  Victoria Hayward has come up with an outstanding scenario, that features some of the very best things that I love in a Warhammer 40,000 novel, plus more.  Deathworlder sounds like such a cool debut, and I plan to read it the very second it comes out.

Waiting on Wednesday – Star Wars – The Living Force and The Glass Abyss

Welcome to my weekly segment, Waiting on Wednesday, where I look at upcoming books that I am planning to order and review in the next few months and which I think I will really enjoy.  I run this segment in conjunction with the Can’t-Wait Wednesday meme that is currently running at Wishful Endings.  Stay tuned to see reviews of these books when I get a copy of them.  For this week’s Waiting on Wednesday, I highlight two awesome upcoming Star Wars novels that are sure to deeply entertain and excite with The Living Force and The Glass Abyss.

Fans of this blog will be well aware of my love for Star Wars fiction, especially as I have had the great pleasure of reading and reviewing a ton of amazing Star Wars novels over the last few years.  Something about a brilliant novel that further explores the elaborate Star Wars universe, or which presents a totally unique story about some of your favourite characters always greatly appeals to me, and I can always get dragged into a good Star Wars novel, especially in their audiobook format.  Unfortunately, I have been a little slack when it comes to reading Star Wars fiction in the last year, but that is something I am planning to rectify in 2024, especially as there are two fantastic sounding upcoming books from the franchise that have really caught my eye.

Star Wars - The Living Force Cover

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The first of these is Star Wars: The Living Force by John Jackson Miller.  Miller is a well-established author of tie-in fiction, have written across several franchises, including Star Trek (check out my review for his novel Die Standing), and other cool shows.  Miller has also written several Star Wars novels, with his exceptional book, Kenobi, being one of the best Star Wars novels I have ever read.  As such, I am very eager to try out his new book, The Living Force, especially as it has an awesome story behind it.

Plot Synopsis:

In the year before The Phantom Menace, Yoda, Mace Windu, and the entire Jedi Council confront a galaxy on the brink of change.

The Jedi have always traveled the stars, defending peace and justice across the galaxy. But the galaxy is changing, and the Jedi Order along with it. More and more, the Order finds itself focused on the future of the Republic, secluded on Coruscant, where the twelve members of the Jedi Council weigh crises on a galactic scale.

As yet another Jedi Outpost left over from the Republic’s golden age is set to be decommissioned on the planet Kwenn, Qui-Gon Jinn challenges the Council about the Order’s increasing isolation. Mace Windu suggests a bold response: All twelve Jedi Masters will embark on a goodwill mission to help the planet and to remind the people of the galaxy that the Jedi remain as stalwart and present as they have been across the ages.

But the arrival of the Jedi leadership is not seen by all as a cause for celebration. In the increasing absence of the Jedi, warring pirate factions have infested the sector. To maintain their dominance, the pirates unite, intent on assassinating the Council members. And they are willing to destroy countless innocent lives to secure their power.

Cut off from Coruscant, the Jedi Masters must reckon with an unwelcome truth: While no one thinks more about the future than the Jedi Council, nobody needs their help more than those living in the present.

I love the sound of this amazing book, especially as it dives into the somewhat underdeveloped history pre-The Phantom Menace.  A novel following the entire Jedi Council as they get into trouble on a remote planet sounds like a recipe for great success, and I am really looking forward to The Living Force as a result.  Set for release in April 2024, I feel that this book has a lot of potential to be pretty damn epic, especially in Miller’s extremely capable hands.  As such, I cannot wait for The Living Force to come out and I have a feeling it will be one of the top books I read in early 2024.

Star Wars - The Glass Abyss Cover

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The other Star Wars novel I want to highlight here is the intense and powerful sounding book, Star Wars: The Glass Abyss by Steven Barnes.  Set for release in August 2024, The Glass Abyss will be Barnes’ first Star Wars novel since his 2004 book, The Cetus DeceptionThe Glass Abyss will also be set during the same early period of Star Wars history as The Living Force and will follow fan-favourite character Mace Windu in the immediate aftermath of The Phantom Menace.

Plot Synopsis:

Jedi Master Mace Windu travels to a dangerous, remote planet on a mission that challenges even his deadly prowess – all to fulfill Qui-Gon’s last request.

The Jedi are reeling from Qui-Gon Jinn’s sudden death at the hands of a Sith. Jedi Master Mace Windu’s feelings about Qui-Gon have always been complicated, and have not been made any simpler in death. While they often disagreed, Mace valued Qui-Gon’s unique perspective, and their shared dedication to the Force made them allies. Without Qui-Gon and his unorthodox views, Mace feels out of balance.

While considering his fallen friend’s legacy, Mace is surprised to receive a final message from Qui-Gon, marked to be delivered to Mace on the event of Qui-Gon’s death. The message contains a last request: a plea to help the Outer Rim planet of Metagos.

Many years ago, a violent solar flare transformed the surface of the desert planet into a landscape of irradiated glass—as beautiful as it is dangerous. Now most of the surviving inhabitants live underground, where rival clans fight to control the planet’s limited resources. As a young Jedi, Qui-Gon protected the Sa’ad farming clan from the planet’s less scrupulous factions. The Sa’ad practice the art of dream-weaving, retaining their waking minds upon sleep in order to communicate and coexist with the wild creatures around them. Qui-Gon vowed to return if they ever required his aid, but now it falls to Mace to fulfill that promise. The Sa’ad’s leader, KinShan Nightbird, has begged for the Jedi’s help in freeing Metagos from the crime lords who threaten to eradicate her people’s way of life.

Intent on fulfilling Qui-Gon’s final wishes, Mace travels to Metagos and infiltrates the enemies of the Sa’ad. But as the Jedi Master investigates the intricate web of adversaries and allies, Mace finds himself pushed to the boundaries of the Jedi code, challenging his beliefs and his relationship to the Force itself.

This is another epic sounding upcoming Star Wars novel and I am very intrigued by the plot synopsis for The Glass Abyss.  Having a grieving Mace Windu attempt to free a planet from crime lords by going undercover sounds is a very cool story idea, and I look forward to seeing how Barnes pulls it off.  Mace Windu is an awesome character to follow, and I cannot wait to see his unique perspectives on life and the Force, especially after losing his friend.  The Glass Abyss also has a lot of potential in my opinion, and I am extremely keen to get my hands on it.

Both amazing 2024 Star Wars novels, The Living Force and The Glass Abyss, sound incredibly awesome, and I have very high hopes for them.  These books have some fantastic stories, and I am sure the highly regarded veteran authors behind them will turn them into something special.  2024 looks to be a very strong year for Star Wars fiction, and I look forward to reading those books, as well as any other Star Wars novels that come out, especially if I can catch up with The High Republic series.

Warhammer 40,000: Creed: Ashes of Cadia by Jude Reid

Creed - Ashes of Cadia Cover 2

Publisher: Black Library (Audiobook – 9 September 2023)

Series: Warhammer 40,000

Length: 14 hours and 36 minutes

My Rating: 4.5 out of 5 stars

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Exciting new Warhammer 40,000 author Jude Reid presents an action-packed and captivating novel that takes the reader to one of the most desolate places in the franchise’s universe, the ruins of Cadia, with the exciting novel Creed: Ashes of Cadia.

Last year proved to be an outstanding year for new authors producing their first Warhammer 40,000 novel, with several highly talented authors, such as Rob Young (Longshot) and Jonathan D. Beer (The King of the Spoil), producing amazing and intense reads in this fantastic universe.  One of the most interesting of these 2023 Warhammer 40,000 debuts was the impressive and captivating Creed: Ashes of Cadia by new author Jude Reid.  Reid’s first full novel after writing multiple Warhammer 40,000 short stories, Ashes of Cadia takes the reader on an epic journey with a new major protagonist.

Years after the fall of Cadia to the dread forces of Chaos, the Imperium of Man is still reeling from the carnage wrought in its aftermath which saw a massive warp rift cleave their besieged intergalactic realm in two.  Led by the returned Primarch Roboute Guilliman, humanity fights back as best it can in a great crusade, but its victories are never enough.  When word reaches Guilliman of a potential weapon on the most unlikely of locations, desperation requires him to investigate, and there is only one person he can call on for this dangerous mission.

After continually proving herself on the field of battle, Ursula Creed has succeeded her father, Ursarkar E. Creed, in becoming the new lord castellan of Cadia.  Leading the remaining Cadian forces in the Imperium, Ursula hopes to erase the stain of her legendary father’s great defeat, however, she can never seem to leave behind his complicated legacy.  When summoned by Guilliman for a secret mission, Creed is shocked to discover that she is being sent back to one place she never thought to return to, the shattered remains of Cadia.

Accompanied by a select team of Cadians with an unusual mixture of skills and experience, Ursula is sent to the surface to recover her father’s final battle plans and the secret weapons they supposedly lead to.  However, the surface of Cadia is a blasted wasteland, filled with foul energies and unnatural magic that causes even the dead to attack the invaders.  Left without support and hopelessly outnumbered, Ursula must lead her unprepared followers onwards in the hope of securing the prize.  But terrible evils lay claim to the remnants of Cadia, and Ursula will be forced to confront both the forces of Chaos and her own inescapable legacy as the daughter of Creed if she wants to survive.  Can Ursula succeed where her father failed and redeem Cadia, or is she already lost?

Reid had a very ambitious story idea for Ashes of Cadia, in that she needed to provide a human solider focused, character-driven adventure narrative that simultaneously examined the complex legacy of the Cadians in a new way, while also providing the reader with an intense and action-packed read.  Reid more than succeeded, as Ashes of Cadia takes the reader back to Cadia, one of the most significant landscapes in the Warhammer 40,000 universe and puts several intriguing and damaged protagonists through absolute hell.

Starting off a little slow to establish the main cast, remind people about the Cadian legacy, and set up the mission, Ashes of Cadia doesn’t really speed up until the protagonists land on shattered Cadia, and naturally all hell breaks loose.  The protagonists essentially find themselves thrust into a zombie apocalypse scenario, as a sorcerer attacks with a horde of living dead and decimates the protagonist’s team, leaving them trapped on the planet.  The disparate band of damaged and disillusioned survivors are forced to journey across the ravished planet to find either an escape or the rumoured secret weapon, encountering all manner of horrors, tragedy and continuous losses of supporting characters, all the while being hunted.  At the same time, the cast become more and more disheartened and internal conflicts seek to fracture them in a range of emotionally charged scenes.  This harsh adventure takes them to several key places on the ruins of the planet, as they get closer to their various personal goals.  There are some interesting false starts and twists, as well as some heartbreaking scenes, and you are constantly on edge, especially as a new danger of betrayal might emerge just around the corner.  I liked the reveal of Creed’s treasure in the novel, especially as it has some interesting potential consequences for the future of the Cadians, and the use of Creed’s daughter as a protagonist was a smart choice.  While I did see the big twist of the book regarding a certain traitor coming, it was still really well written, and I loved how Reid tried to misdirect with multiple bloody red herrings.  Everything leads up to a big, brutal, and over-the-top final confrontation, the sees the survivors redeemed in various ways, and it ended up being a fantastic and powerful piece of Warhammer 40,000 fiction.

Reid wrote a very intense and personal novel here with Ashes of Cadia, and I really enjoyed her captivating writing style.  Expertly splitting the focus of the book between several complex and unconventional soldiers with their own individual baggage, Ashes of Cadia becomes a much more emotionally charged novel than I was expecting, but the result was an impressive read, especially as you quickly get invested in the various character arcs.  However, Reid is no slouch when it comes to the action, as the many combat sequences are sharp and brutal, keeping you on your toes as any of your favourite figures can quickly fall.  While the pace of Ashes of Cadia does slow a bit at the beginning and in the middle, for the most part Reid keeps her novel moving along, and I had a hard time putting it down as a result.  I especially loved how well Reid portrayed the fallen planet of Cadia throughout this novel, especially as she really laid out the horrors and dangers associated with this planet.  Fans of Warhammer 40,000 fiction who know this planet well will be shocked by how disturbing and different it turns out, and I loved that we finally got an adventure in the ruins.  A brilliant and exceptionally written novel, you will have a lot of fun with this book.

As I have mentioned a few times in this review, Ashes of Cadia is a significant piece of Warhammer 40,000 fiction, mainly because it provides a continuation to a lot of the major story elements that have been a big part of the franchises fiction since the lore changes surrounding the fall of Cadia.  Quite a bit of in-universe time has taken place since that event, and most of the recently released Warhammer fiction focuses on how the loss of the planet effected the Imperium and the many Cadian soldiers fighting throughout it.  If followed through, the events of Ashes of Cadia are going to give these Cadian characters and stories new purpose, and I loved that we also have new Creed character to follow in Ursula.  Reid does an excellent job of building up to these reveals, and there was another interesting look at how traumatised and demoralised the Cadians are, which really fit into the plot of this book.  There are also a lot of references to other novels and events from the lore that fans of the franchise will appreciate, and I personally liked how it had some connections to another Warhammer 40,000 novel from last year, The Fall of Cadia by Robert Rath (one of my favourite books and audiobooks of 2023).  As such, Ashes of Cadia is probably best enjoyed by those established fans of the Warhammer 40,000 universe, especially those who have enjoyed the recent influx in Cadian fiction.  However, there is still a lot for newer readers to the franchise to enjoy, especially as Reid does a wonderful job of explaining the key lore elements that lead up to this story.  General fans of adventure, science fiction and even horror, can have a lot of fun with Ashes of Cadia, and this turned into quite an intense and bloody war narrative.

Easily the most distinctive part of Ashes of Cadia is the complex and damaged cast of characters that make up the main cast.  Reid produced some unique figures for this impressive narrative, and their individual stories, as well as the general despair of the Cadian trooper following the loss of their planet, proves to be a major driving point in the plot, and I really enjoyed seeing the various character arcs unfold.

Ashes of Cadia’s story had three primary point of characters, and Reid did a pretty good job of jumping the story around them, showcasing each of their unique and well-written storylines.  The most prominent of these is the titular Ursula creed, the current lord castellan of the lost planet of Cadia.  The daughter of the beloved Cadian leader who lost the planet before disappearing, Ursula has big boots to fill, especially as she is resentful for her father’s legacy and the fact she barely knew him.  The resulting insecurities, responsibilities and bitterness play a huge part in her character arc, and watching her walk in the steps of her father and attempt to become the leader he was proved to be a great part of the plot.

The next major character, Shael Laskari, adds a more general viewpoint to the story as a recently graduated cadet who is chosen to accompany Creed to the surface for propaganda reasons.  Inexperienced and fearful, Laskari is the everywoman of Ashes of Cadia, and it proved interesting to see her deal with the unknown horrors of the planet while also trying to find her courage in her squad.  Reid also does an exceptional job with the unique character of Mac Ossian.  A former medic and member of a Cadian regiment, Ossian was assigned to a penal legion after killing his former commander, and now finds himself back on Cadia as part an expendable distraction.  Managing to meet up with Creed’s unit, Ossian spends much of the book trying to prove his loyalty and worth, while also wondering if Creed and Cadia still deserves his surface.

These central characters are accompanied by several fantastic supporting cast members, several of which have their own exceptional character arcs.  I personally really enjoyed Colonel Hadrian Aurelius Van Haast, who serves as a guide with local knowledge of the area.  Van Haast is a stupendously arrogant figure, who you can’t help but dislike, and he added a fantastic dynamic to the cast.  However, this arrogance is a cover for a much darker secret, which Reid slowly and expertly reveals as the book continues.  I also must highlight Ossian’s fellow penal legionnaire Liga Yager, another prisoner who tries to survive after being dropped on Cadia to die.  Due to her much more cynical perception of Creed and the Cadians, as well as her compelling backstory, Yager goes on a very different path than Ossian, and proved to be a devil on his shoulder that speaks some much-needed truth.  Finally, I loved the villain of the story, the Death Guard sorcerer, Livor Opilionis, who is mostly called The Huntsman throughout the book.  The Huntsman is a gloriously sinister and dangerous foe, who relentlessly hunts them throughout the ruins of Cadia, heralded by his hunting horn and packs of plague zombies, and the confrontations the protagonists have with him always leads to carnage.  This outstanding cast of characters, and more, really turned Ashes of Cadia into an amazing novel, and I loved the brilliant character arcs that Reid developed around them.

As with most Warhammer 40,000 books I check out, I made sure to grab Ashes of Cadia on audiobook.  The Warhammer 40,000 audiobooks are always pretty damn awesome, and I love how much the action, horror and unique setting came through in this format.  Coming in with a decent runtime of just over 14 and a half hours, Ashes of Cadia was a very easy book to listen to, and I managed to knock it off quickly.  It helped that Ashes of Cadia was narrated by the superbly talented Colleen Prendergast, who is swiftly becoming the go-to narrator of Warhammer 40,000 audiobooks with female Cadian protagonists.  Prendergast has a great and intense voice for Warhammer 40,000 fiction, and I love how well she was able to move the plot along.  She also provides a series of great and fitting voices for the cast of this book, especially the female characters.  I loved how dignified and complex she made some of these characters, as well as how monstrous and threatening the main antagonist sounded in his terrifying scenes.  As such, Ashes of Cadia was an absolute joy to listen to and I would strongly recommend this audiobook version to anyone interested in this fantastic piece of Warhammer 40,000 fiction.

Creed: Ashes of Cadia was a fantastic, dark and captivating novel from Jude Reid, who produce an impressive debut with some intriguing potential for the wider Warhammer 40,000 universe.  Loaded with action, intrigue and several complex characters, Creed: Ashes of Cadia was an excellent read that cleverly ties into the history and existing lore of this complex and highly fun franchise.  Intense, moving, and oh so brutal, Ashes of Cadia comes highly recommended, especially for fans of Warhammer 40,000 fiction.

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Warhammer 40,000: The Fall of Cadia by Robert Rath

Warhammer 40,000 - The Fall of Cadia Cover

Publisher: Black Library (Audiobook – 5 August 2023)

Series: Warhammer 40,000

Length: 19 hours and 42 minutes

My Rating: 5 out of 5 stars

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Cadia Stands!  I ended 2023 on a very high note with one of the best Warhammer 40,000 novels of the year that follows one of the biggest events in the franchise’s recent lore, The Fall of Cadia by Robert Rath.

There were several amazing Warhammer 40,000 novels released in 2023, with some of my favourites including The Lion: Son of the Forest and Warboss by Mike Brooks, The King of the Spoil by Jonathan D. Beer and Cypher: Lord of the Fallen by John French, just to name a few.  However, in terms of sheer scale, epic battles, and larger-than-life characters, my favourite will have to be The Fall of Cadia.  As the name suggests, The Fall of Cadia follows the final battle for the planet of Cadia at the end of the 13th Black Crusade, which was a major campaign in the Warhammer 40,000 tabletop game.  The original 13th Black Crusade campaign happened back in 2003, with the official result being something of a draw.  However, in 2017, Games Workshop retconned the campaign to result in a much more substantial Chaos victory, which ended up having substantial impacts on the wider lore of the franchise, effectively reshaping the entire Warhammer 40,000 universe.

This change ended up being a pretty significant event, and Games Workshop provided some major write-ups about it that summarised the events and their explosive aftermath.  Indeed, the lore events initiated in this event have already been featured in several novels, and most of the current Warhammer 40,000 fiction examines the consequences of this campaign.  However, there has yet to be a novel solely dedicated to trying to capture the entirety of the action at the end, until now with The Fall of Cadia by Robert Rath.  Rath was a great choice of author to write this book as he is a truly amazing author of Warhammer 40,000 fiction.  His previous novels, Assassinorum: Kingmaker (one of my favourite books and audiobooks of 2022) and The Infinite and the Divine, have both been exceptional five-star reads, telling elaborate, character-driven stories that cleverly capture complex aspects of Warhammer 40,000 lore and turn them into impressive and addictive reads.  As such, he was the perfect choice to write The Fall of Cadia and he succeeded in creating a deeply moving and epic novel that perfectly brought the chaotic events that ended this infamous war to life.

In the far future of the 41st Millenium, few battlefields are more significant or more soaked in blood than that of Cadia.  A fortress world for the Imperium of Man, Cadia stands in the shadow of the Eye of Terror, a blazing rift that serves as a gateway into the Warp and the realm of the Chaos gods.  For any substantial invasion by the forces of Chaos into the Imperium to be successful, Cadia needs to be taken and destroyed, and for that task the Chaos Gods have chosen the Warmaster of the Black Legion, Abaddon the Despoiler.  Abaddon is a legendary warrior of hatred and spite who alone is capable of welding together the unruly and contentious forces of Chaos.  Over the millennia, Abaddon has launched 12 Black Crusades against Cadia, leading an unholy alliance of monsters, daemons, cultists and traitor Space Marines to battle.  However, each time Cadia has held, at great cost to the desperate Imperial defenders.  But now, as the forces of Chaos appear stronger than ever before, a 13th Black Crusade has been declared, one that looks set to destroy Cadia forever.

The Fall of Cadia starts well into the 13th Black Crusade, as, after weeks of heavy fighting, the forces of Cadia and humanity once again appear victorious, with the armies of Chaos retreating on all fronts.  However, despite the apparent victory over the heretics and the dark gods of Chaos, Lord Castellan Ursarkar Creed is uneasy, believing that the victory was too easy.  As the celebrations continue, Creed is soon proved right, as the Eye of Terror disgorges a new enemy force unmatched in size and deadly potential since the legendary Horus Heresy.

At its head flies a dread Blackstone Fortress, an alien superweapon capable of intense destruction and now crewed personally by Abaddon.  Faced with this threat, Creed attempts to bring together the various elements of humanities defenders, including legendary Space Marines, virtuous Sisters of Battle, the inhuman soldiers of the Adeptus Mechanicus, and the outmatched by steely rank-and-file troops of Cadia, determined to save their home.

As the final invasion of Cadia begins, Creed organises the defence the best he can to hold back the oncoming horde on land, in the sky, in space, and even far behind Cadian lines in their seemingly safe cities.  If Creed has any hope of succeeding, he will need to bring together the scattered armies of the Imperium on Cadia into a single cohesive force, but not all of the defenders are fighting for the same goals.  Even if these armies come together, can the legendary Creed hold off the fury of Abaddon and his dark gods?  Cadia’s last stand has begun, but who will be left alive at its end?

Robert Rath continues to showcase just how varied and impressive his talent for writing Warhammer 40,000 fiction is as he captures the incredible events of the last siege of Cadia.  The Fall of Cadia is epic in every way possible, as it presents the reader with a great coverage of these key lore events and the characters involved.  Elaborate, intense, and featuring so much damn carnage and war, The Fall of Cadia is an incredibly addictive read that got a very easy five-star rating from me.

I think it is important to point out that Robert Rath had a difficult task ahead of him when he was chosen to novelise the events surrounding the end of the 13th Black Crusade.  A lot of detailed lore has been written around this event, not only in the various guides, rulebooks and other material associated with the tabletop game but also in several years worth of novels and extended fiction that focused on the aftermath of the war.  Any novelisation about these events ran the risk of being a stale retelling of events that all Warhammer 40,000 fans already know about.  However, Rath rose to the challenge and presented a powerful, intense and memorable depiction of the events that really drags the readers in while showing just how incredible and epic a piece of Warhammer fiction can be.

To tell the events of The Fall of Cadia, Rath elected to cover everything in a massive, multilayered, character-driven narrative, told from every perspective imaginable.  Starting towards the final days of the battle, when Abaddon unleashes his true invasion of Cadia, the reader is soon engrossed a range of different storylines that cover many different angles of the battle.  Not only do we get to see the overall strategy of both sides but the reader is also thrust into personal wars and fights across the theatre.  So many amazing moments are covered, including a desperate last stand in the mountains, battles in the sky and space, Chaos infiltration in the cities, criminal enterprises, even internal dissension amongst the Chaos command.  These scenes are usually shown through the eyes of a complex characters, whose desperate fight for Cadia helps to define them and presents the reader with some impressive and captivating character arcs.  All these varied conflicts are expertly portrayed by Rath, who does a wonderful job capturing the intensity, brutality and lack of humanity involved in warfare, as his characters suffer on every battlefield imaginable.  The sheer epic and destructive nature of these conflicts really come across in Rath’s writing style, and I honestly visualised many of the scenes being described in cinematic detail in my head.

The first half of the book primarily focuses on these various scattered storylines, and it was a lot of fun to see the different theatres of war, especially as you start to get attached to the major characters.  All the battles featured are pretty awesome and intense in their own way, and I really have to emphasise just how skilled Rath is at bringing all the different elaborate bits of combat to life.  The complex story pieces start to come together in the second half, especially as each of the characters find themselves drawn to the same battlefields.  I really appreciated how the storylines tied together, and there are some brilliant moments featured here.  I also felt that the multiple deus ex machina moments towards the conclusion of a big battle sequence that Rath needed to include because they were part of the lore was handled about as well as they could be.  Rath did some good set-up for the most important of them earlier in the plot, and I liked how in many instances he tried to examine it from the perspective of the common soldier looking for miracles, so it often did not seem too ridiculous.

Everything leads up to the big final battle in the last third of the novel, and despite knowing how it was going to end, I still was extremely invested in the plot and eager to see how everything came about.  A lot of this was because I deeply enjoyed the compelling character arcs of the newer protagonists, but I was also very interested in seeing how Rath envisioned some of the more essential events.  The author really did not disappoint, as these epic and groundbreaking moments were expertly showcased to the reader in a powerful and captivating way.  The big deaths were pretty shocking and hurtful, especially if you did not know they were coming, and the major conflicts were so damn epic in their scope and impact.  The final devastating blows of the war really hit hard, especially as the climatic events featured some deeply personal moments alongside the mass devastation, which made everything that much more powerful.  I really loved how everything came together, and the poetic conclusion that highlighted the final fights of the surviving protagonists is going to stay with me for some time.  I am so damn impressed with how much passion and emotion that Rath was able to stick into this massive war story, and I honestly loved every single second spent reading The Fall of Cadia.

In addition to the amazing story, I really need to highlight the impressive array of characters featured throughout The Fall of Cadia.  Rath did a wonderful job of presenting the massive events of this book through a range of intriguing character perspectives on every side of the conflict, and there is a fantastic combination of new characters and established Warhammer 40,000 figures.  The author really tried to cover The Fall of Cadia’s narrative from every single angle he possibly could, and the resulting combination of generals, common soldiers, legendary warriors, ancient traitors and other interested onlookers, helped to make this Warhammer 40,000 story even more powerful and layered.  This includes several Chaos characters, whose tainted perspectives allow for a compelling view of both sides of the conflict.  The Fall of Cadia’s character arcs are mostly self-contained for the majority of the book, with their focus usually on that particular figure or theatre of the war.  However, there are some clever and moving interactions between the characters as the novel continues, and it is testament to Rath’s writing style and ability to create a massive web of overlaying character storylines that these interactions fit together so well into a cohesive and powerful narrative.  Rath really dove into the complex lives and personalities of every character he featured, even those that died quite quickly, and the resulting character arcs really added to the emotional impact of The Fall of Cadia.  You become heavily invested in these characters as a result, and waiting to see who survives the war is an important part of experiencing this novel.

So many big personalities were expertly featured throughout The Fall of Cadia and every reader is going to come away with their own favourites.  The better character arcs I personally loved included that of Major Marda Hellsker, who is forced to lead a desperate last stand for much of the book and grows into the leadership position thrust upon her.  Captain Hanna Keztral’s exploits in the sky also make for great reading, especially as she desperately tries to gain respect whilst flying an unarmed aircraft.  You also have to love the storylines surrounding Salvar Ghent, Cadia’s premier gangster, as he tries to exploit the war to his advantage before finding himself thrust into a much more prominent role.  I particularly loved how well Ghent interacted with some of the major figures in the book, and his entire storyline was one of the most entertaining.  The insatiable Necron collector Trazyn the Infinite was also a great inclusion in the plot, and Rath clearly had fun bringing back this hilarious character after featuring him so heavily in The Infinite and the Divine, and I got a good laugh at several of his pivotal scenes and petty moments.

However, the best characters in The Fall of Cadia had to be the opposing leaders of the war, Lord Castellan Ursarkar Creed and Abaddon the Despoiler.  Both are major figures in Warhammer 40,000 lore and Rath ensured that they were done justice in this novel.  Creed is shown to be a rough but brilliant commander, capable of inspiring an entire world while also suffering from the stresses of constantly being on the losing side.  I particularly enjoyed the subsequent inclusion of Colour Sergeant Jarran Kell alongside Creed as his long-suffering aide and best friend, and the two make for a very powerful character combination for many of the scenes shown from the defenders’ perspective.  Abaddon on the other hand is presented as the absolute beast that he is, and his obsessive desire to destroy Cadia is palpable.  I deeply appreciated that Rath showcased Abaddon as the ultimate villain in this universe, and his appearances were always exceedingly impactful.  Many of Abaddon’s appearances were cleverly shown through the eyes of his loyal servant, Dravura Morkath, whose rose-tinted opinions of her master barely covered the restrained evil within this figure.  I quite enjoyed Dravura as a character, especially as she has the most intriguing insights into the Chaos ranks, and the resolution of her storyline with Abaddon might be one of the most heartbreaking in the entire book.  These characters, and so much more, were such a brilliant part of The Fall of Cadia, and they helped turn what could have been a simple retelling of the lore into a particularly powerful and moving novel.

As with most Warhammer 40,000 novels, I feel that The Fall of Cadia is going to appeal to those fans of the franchise who already have a grip on the basics of the lore and main characters and can fully appreciate just how massive an event this book was.  Due to the material the book is based on, there were a lot of crazy events and characters featured here, some of which would be obscure even to casual fans of the game.  While Rath does an outstanding job of explaining and exploring the most important of these elements, some readers might occasionally be confused at what is going on or how certain characters came into being.  Still, I feel that most new readers can still have an exceptional time with this book, especially as the epic battles, impressive characters, and heartfelt military focused story, is so damn good.  The Fall of Cadia might even be a great gateway novel for those people trying to get into Warhammer 40,000 fiction, and it sure as hell encouraged me to read more Warhammer fiction.

One of the other things that I really appreciated about The Fall of Cadia was the way that Rath tried to paint a more nuanced picture of the planet of Cadia itself.  Cadia is usually portrayed as a bastion of military prowess and resistance without some of the issues other planets in the Imperium had, so it was quite interesting to see Rath’s different take on the subject, showing Cadia to be a planet with hidden issues and dissent.  In particular, Rath examines the problematic social structure of Cadia, where the active military are notably prioritized and those people who could not fight or be assigned other roles were considered a second-class citizen.  I loved how well Rath examined and focused on the issues surrounding this unique military class system, and it became a surprising key part of the book.  Indeed, the motivations of several characters are highly tied into these issues, with many seeking to prove themselves after being considered lesser for their contributions.  It also serves as an intriguing motivation for several antagonistic figures, and I loved just how well Rath was able to weave the structure of a planet into these intriguing character traits.  This, and more, really showcased Rath’s inventiveness and appreciation for the little details of the Warhammer 40,000 universe, and it is one of the reasons why I really enjoy his novels.

As with most Warhammer 40,000 novels, I chose to enjoy The Fall of Cadia on audiobook, which proved to be a very smart decision on my behalf as it was one of my favourite audiobooks of the year.  Coming in with a runtime of just under 20 hours, The Fall of Cadia is a bit longer than your typical Warhammer 40,000 audiobook, which reflects the massive story Rath came up with for this epic read.  I really loved how well this audiobook format brought the epic nature of this narrative to life and the many battles, wars, and unique characters felt even more impressive when read out.  I enjoyed the narration of Mark Elstob, who has previously lent his voice to other great Warhammer audiobooks, including Kal Jerico: Sinner’s Bounty by Josh Reynolds.  Elstob’s narration of The Fall of Cadia is extremely good, and I loved how passionately he presented every big event and piece of action.  I really enjoyed some of the great voices he came up with for the cast of The Fall of Cadia, and every larger-than-life character was gifted a fitting tone that perfectly captured their personalities and intensity.  His voices for the opposing leaders of the battle, Abaddon the Despoiler and Ursarkar Creed, are amazing examples of this, and you really get awesome impressions of both character’s opposing determination and charisma in some outstanding sequences.  I really cannot emphasise just how incredible this audiobook version of The Fall of Cadia is and it is definitely the best way to enjoy this world-shattering story.

Overall, The Fall of Cadia is a pretty exceptional piece of Warhammer 40,000 fiction that did such an impressive job of capturing this intriguing event from the game’s substantial lore.  Robert Rath is such an impressive author, and I am really glad he had the opportunity to cut loose and present this massive inclusion to the Warhammer 40,000 franchise.  The Fall of Cadia is easily one of my favourite books of 2023, and I loved how Rath told such an epic war tale in such a powerful and memorable way.  I honestly hope they make a movie based around this book in the future, because it would be so damn spectacular.  A highly recommended read that no Warhammer 40,000 fan should be without.

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Throwback Thursday – Warhammer: Grudge Bearer by Gav Thorpe

Grudge Bearer Cover

Publisher: Black Library (Paperback – 12 June 2005)

Series: Warhammer Fantasy

Length: 250 pages

My Rating: 4 out of 5 stars

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For this week’s Throwback Thursday I am doing a double feature.  In addition to my review of the awesome Warhammer 40,000 novel Lords of the Night by Simon Spurrier, I am also doing a quick review of the classic Warhammer Fantasy novel, Grudge Bearer by Gav Thorpe.

I have a lot of love for all forms of Warhammer fiction across the various genres, but I will always have a soft spot in my heart for the intense and elaborate adventures that took place in the Warhammer Fantasy realm.  Before its destruction, the Warhammer Fantasy universe featured a raft of epic novels and stories, most of which tied into the gaming events surrounding the various campaigns or model releases.  While I haven’t read nearly as much Warhammer Fantasy books in recent years as Warhammer 40,000 fiction, there are still some amazing books there, including the Gotrek and Felix books by William King (Trollslayer, Skavenslayer, Daemonslayer, Dragonslayer, Beastslayer, Vampireslayer and Giantslayer), Van Horstmann by Ben Counter, Runefang by C. L. Werner and Broken Honour by Rober Earl.

All of these fantasy books have been very impressive, and I am always keen to check out more from this awesome setting.  As such, I eagerly read the second-hand copy of Grudge Bearer by Gav Thorpe earlier this year.  Thorpe has been one of the main authors of Warhammer fiction over the years, with books across the various sub-series.  I know him from his outstanding Warhammer 40,000 Last Chancers novels, which followed a doomed group of convicts sent to complete a suicide mission.  The first two books in this series, 13th Legion and Kill Team, were so much fun, and I can’t wait to get my hands on the rest of the Last Chancers books.  Grudge Bearer was the first Warhammer Fantasy novel of his I have read and it proved to be an excellent book that focussed on some of the most entertaining and determined figures in the Warhammer Fantasy canon, the dwarfs.

Plot Synopsis:

When his father dies, Barundin, prince of Zhufbar, becomes king of that realm and lord of one of the mightiest outposts of the ancient and powerful dwarf empire. Over the centuries that follow, he sets out to right many of the wrongs done to his people, fulfilling ancient grudges and bringing death to his foes as he wages war against his father’s killers, and strives to protect Zhufbar from the dark forces of Chaos.


Grudge Bearer
ended up being quite a fun and quick paced read that I had a wonderful time getting through.  As the somewhat sparse plot synopsis above indicates, Grudge Bearer follows Barundin, a prince who becomes king of Zhufbar, a dwarf stronghold after his father’s death in battle.  Due to the betrayal of a local human lord whose cowardice resulted in his father’s death, Barundin swears a grudge against the man who betrayed him and becomes determined to get appropriate vengeance.  However, before he can marshal enough of his forces and resources to lead an army into an assault on the lord’s castle, he needs to get his realm in order.

As such the book turns into a series of short stories, which cover different periods of Barundin’s reign and the events that lead up to him attempting to settle his grudge.  While the first two chapters deal with the events that result in Barundin becoming king, each of the following chapters is essentially a connected short story, that see the protagonist and his forces go up against a series of different traditional Dwarf enemies, including the forces of Chaos, the skaven and goblins, as well as deal with other issues, such as an overly-inventive dwarf engineer and Barundin’s attempts to get married.  Each of these stories are pretty intriguing in their own right, giving some fantastic insights into the dwarfs as a race, and they come together to tell an intriguing and action-packed overarching story.  Most of these stories result in a pretty typical hack-and-slash battle, and Thorpe has a good eye for action, producing intense and bloody scenes throughout Grudge Bearer.  Some of the stories within this book are really cool, and I especially loved the eventual resolution of the grudge against the treacherous human lord and his family, especially as it proves just how ridiculously determined the dwarfs can be.  I did think the overall end of Grudge Bearer was a little sudden, especially as it could resulted in one more fantastic battle, but this ended up being a pretty strong and easy to read piece of Warhammer Fantasy fiction.

Now I do have to get a little cynical in that while Grudge Bearer is good, it was a marketing tool to help boost sales for the 6th edition of the Dwarfs Warhammer Army book that also came out in 2005.  I actually recall reading a few extracts from Grudge Bearer that appeared in White Dwarf, so I had a couple of early moments ruined for me.  Still, Grudge Bearer was a pretty fun book to read, and Thorpe clearly had fun exploring the lore and diving into what makes the dwarfs tick, both in combat and in real life.  The compelling focus on the dwarven grudge was particularly fun, and it was interesting to see how much their desire for vengeance ruled their lives.  It also covers several quite a substantial period of Warhammer Fantasy history due to the long lives of the dwarf protagonists, and it was very entertaining to see them watch their human neighbours go through major historical events while the dwarfs constantly remain the same.  There was even a tie-in to the Storms of Chaos campaign that happened in the game the year before, so there is a lot going on for established fans.  At the same time, Grudge Bearer serves as a pretty good starting point for those readers unfamiliar with either the dwarfs or the Warhammer Fantasy setting and it makes for a great introductory novel.

One thing that I was a little disappointed by in Grudge Bearer is that we didn’t get to see more of the legendary White Dwarf character.  The White Dwarf had a pretty major role at the start of the book, and there are even some hints to his origin at the start, but after this initial appearance we never see him again, which I think was a bit of a waste.  It would have been cool to see him come back a few times to offer advice or help in battle, possibly while providing more clues to who he really is.  I know this is a pretty minor complaint which doesn’t dramatically impact my enjoyment of Grudge Bearer, but it was something that bothered me as I was reading as a wasted opportunity.

Overall, Grudge Bearer was a fun action and lore packed novel that managed to fit in several fantastic and exciting shorter stories.  Containing one of the best and compact examinations of the always entertaining dwarf faction you will likely see in a Warhammer Fantasy novel, Grudge Bearer is well worth checking out, especially if you were a fan of the tabletop game and its lore back in the day.

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Warhammer 40,000: Cypher: Lord of the Fallen by John French

Cypher - Lord of the Fallen Cover

Publisher: Black Library (Audiobook – 18 July 2023)

Series: Warhammer 40,000

Length: 5 hours and 8 minutes

My Rating: 4.75 out of 5 stars

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One of Warhammer 40,000’s most mysterious and elusive characters finally gets the spotlight in the awesome new book from John French with Cypher: Lord of the Fallen.

Gosh, 2023 is turning out to be a brilliant year for Warhammer 40,000 fiction.  I have already had a ton of fun with such great books as The Lion: Son of the Forest, Warboss, Shadowsun: The Patient Hunter, Leviathan, The King of the Spoil and Longshot, but the best is honestly yet to come.  There are still several great Warhammer 40,000 novels coming out before the end of the year, and one of the most intriguing was Cypher: Lord of the Fallen.  Written by well-established Warhammer fiction author John French, Cypher: Lord of the Fallen follows one of the most iconic and mysterious figures in the Warhammer 40,000 canon and places them in a sinister new adventure.

Thousands of years ago, at the end of the Horus Heresy, the Space Marines of the Dark Angels Legion suffered a devastating schism, as betrayal and deceit tore them apart from within.  The resulting civil war destroyed their home planet, killed their Primarch, and scattered the Dark Angels who rebelled across space and time.  Since then, the remaining loyal Dark Angels and their successor Chapters have hunted these traitors, known as the Fallen, throughout the galaxy, determined to bring them all to justice and hide the truth about their Legion’s fall.

Out of all the Fallen still at large in the galaxy, none is more hated or more dangerous the mysterious warrior known only as Cypher.  A Space Marine with strange motivations and deadly martial ability, Cypher has haunted the Dark Angels for centuries, manipulating them for unknown reasons and threatening everything they hold dear.  His latest mysterious scheme saw him and a small band of Fallen save the reborn Ultramarines Primarch, Roboute Guilliman, from the forces of Chaos and then accompany him to the Imperial Palace on Terra for his own purposes.  But rather than being welcomed as honoured guests, the suspicions around Cypher have seen him and his Fallen comrades locked up in the Dark Cells of the Adeptus Custodes, the most secure prison in all the Imperium, designed to never be breached or release their occupants.

But Cypher is no ordinary prisoner, and as the Great Rift unfolds across the skies of Terra, strange and seemingly unpredictable events will allow him to escape from the Dark Cells into the Imperial Palace proper.  Now loose in the most sacred and heavily guarded location in the entire Imperium of Man, Cypher leads his Fallen brothers from captivity and deeper into the palace complex.

However, their presence has not gone unnoticed, and Cypher and his comrades find themselves contending with the relentless defenders of Terra, including the Emperor’s personal bodyguards, the Adeptus Custodes, lethal Imperial Assassins and powerful predictive seers.  Worse, the Dark Angels are aware of Cypher’s presence on Terra, and a desperate strike force soon arrives, determined to capture or kill Cypher no matter the cost.  But as all these forces start to close around the members of the Fallen, it becomes clear that Cypher has a far greater agenda than anyone realised: to stand before the Emperor on the Golden Throne.  But are Cypher’s intentions noble, or does he intend to destroy the Emperor and sacrifice all of humanity to Chaos gods?

Cypher: Lord of the Fallen was a very fun and tricky Warhammer 40,000 entry that fans of the franchise are going to absolutely love.  French does a wonderful job of bringing the enigmatic and chaotic Cypher to life in all the best ways, pressing him and several other unique figures into a fast-paced and intense series of manipulations and conflicts.  The book is slick, addictive and loaded with clever references and allusions to the wider Warhammer 40,000 canon.  I managed to power through the audiobook version of this book in no time at all and had a wonderful time doing so.

Cypher: Lord of the Fallen has a short but exceedingly sweet story to it that wastes no time dragging the reader in.  This is primarily because of the unique narration that French features in this book, with the entire story told through Cypher’s enigmatic perspective.  Cypher describes all the events that are occurring, even when the chapter’s focus is on other characters far away from him, and his depiction of events is quite unique, as you are never certain how he is seeing events, or whether he is making everything up.  French, through the mechanism of Cypher, quickly dives into the events of Lord of the Fallen, efficiently setting the scene of the Imperial Palace in chaos and the defenders stretched thin.  Thanks to the arrival of the Dark Angels and other machinations, Cypher and his cohort are soon unleashed into the larger palace.

The narrative splits off into several threads, some following Cypher, some following the Dark Angels infiltrators, and some following the Palace defenders trying to restore order.  However, all of these scenes are still shown through Cypher’s mind’s eye, and his confident and possibly unreliable narration gives each sequence a compelling and ethereal edge that I quite enjoyed.  There are some great sequences spread throughout this part of the story as everyone dances to Cypher’s tune one way or another and you quickly grow attached to the great cast and their unique motivations.  Each character meets an intriguing end or conclusion to their tale, which is quite fitting in its own way, as French layers in the action, the compelling world building, and the constant allusions and stories from Cypher.  The overall conclusion of the main story is interesting, if a tad anticlimactic and overly mysterious, but the reader can make some substantial inferences from what happened.  I honestly was hooked the entire way through, and French did such a great job of creating as unique a read as possible that was perfectly fitting for the titular character.

While I usually find most Warhammer 40,000 novels are quite accessible to readers somewhat unfamiliar to the franchise, this is one piece of Warhammer 40,000 fiction that is best enjoyed by those people exceedingly familiar with the franchise’s lore.  French does do a good job of explaining certain aspects of what is going on, however this story quickly dives into some of the more complex pieces of lore surrounding the game, such as the hidden history of the Dark Angels and the mysteries surrounding the character of Cypher.  As someone highly familiar with the background lore, I personally found this to be extremely fascinating, although I could see new readers getting fairly frustrated.  However, even those fans of the game might get a little frustrated here, mainly because they are not going to find as many solid lore revelations here as they might hope for.  The narrator flat out states at the beginning of the book that this tale is not about him, and Cypher’s history remains mostly hidden as a result.  There are certain hints and anecdotes that could lead knowledgeable fans to make guesses, but the narrator fully admits that these could be lies or falsehoods designed to hide the truth even from the reader.  Those Warhammer 40,000 fans familiar with who or what Cypher might potentially be and how he operates will absolutely love this, and I personally enjoyed how French kept us guessing.

For those readers who are hoping for more, French does paint a fantastic and elaborate picture of the Emperor’s Palace on Terra, which is one of the more fascinating settings in Warhammer 40,000 fiction.  The dark and elaborate depiction of the palace, with its excessive bureaucracy, forgotten corners, vast religious underpinnings, and millions of workers, is endlessly fascinating, and I loved all the cool details French provided.  I particularly enjoyed seeing the Custodes in action, and the elaborate depictions of the Dark Cells, a truly unique location, was very damn fun.  This compelling dive into one of this universe’s best locations more than makes up for any disappointments a reader may have regarding the lack of revelations around Cypher, and French does such a great job bringing this entire setting to life.  A fantastic read for those already in love with all things Warhammer!

As I mentioned above, I ended up listening to the audiobook version of Cypher: Lord of the Fallen, which is honestly the best way to enjoy a Warhammer 40,000 novel.  This was once again the case in this tricky and fun book as Cypher: Lord of the Fallen’s impressive story really comes to life when it is read out to you.  All the secrets, twists and fantastic depictions of Terra are so much more epic in this format, and I really had a blast listening to it.  It helped that the audiobook was narrated by the very talented Jon Rand, who has previously impressed me in Ghazhkull Thraka: Prophet of the Waaagh! and Dredge Runners.  Rand has a great voice for dark Warhammer 40,000 fiction, and he puts that to full use in Cypher: Lord of the Fallen, especially when he brings the very cryptic narrator to life.  The near whispering and often gloating tones Rand ascribes to Cypher are pretty perfect, and I felt he captured this mythical and notorious trickster perfectly.  His portrayal adds a lot of depth to Cypher’s appearance in this audiobook, especially as he also covers the evident regret and occasional sad despondency that Cypher experiences as he manipulates events, which makes you grow attached to the figure, even though he could be faking it.  At the same time, the rest of the cool cast, including the proud Custodes, the vengeful Dark Angels and the lost members of the Fallen, are also portrayed extremely well.  Rand gives each of them very fitting voices and you cannot help but feel their relative emotions of duty, resolve and occasional despair that follow.  This was a masterful bit of voice work by Rand, and he really helps to turn this format into the ultimate way to enjoy the exceptional Cypher: Lord of the Fallen.

Overall, Cypher: Lord of the Fallen is an outstanding and epic piece of Warhammer 40,000 fiction that I cannot recommend enough.  John French did a remarkable job bringing together a novel that perfectly portrays and encapsulates one of the most mysterious and beloved figures in the canon, and shows him at his manipulating best.  Featuring a unique and enjoyable writing style, as well as a ton of hints for established Warhammer 40,000 fans, Cypher: Lord of the Fallen was one of my favourite Warhammer books of the year and is really worth checking out, especially in its audiobook format.

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Warhammer 40,000: Longshot by Rob Young

Longshot Cover

Publisher: Black Library (Audiobook – 12 August 2023)

Series: Warhammer 40,000

Length: 10 hours and 28 minutes

My Rating: 4.5 out of 5 stars

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Prepare to dive into one of the grittiest battles in Warhammer 40,000 fiction with the awesome and captivating novel, Longshot by Rob Young.

2023 has definitely been an outstanding year for Warhammer 40,000 fiction, and I have had a ton of fun reading several pretty amazing entries from this extended universe in recent months.  Examples of this include The Lion: Son of the Forest, Warboss, Shadowsun: The Patient Hunter, Leviathan and The King of the Spoil just to name a few.  However, the year is far from over and there are still several great-sounding Warhammer 40,000 novels coming out that I have my eyes on.  One of the more intriguing was the fantastic Longshot by new author Rob Young, which sounded extremely fun.  Longshot, which follows on from Young’s short stories, Transplants and Memories of Broken Glass, is the author’s debut Warhammer 40,000 novel, and it proved to be a very intense and action-packed novel with a great story.

Several years after the fall of Cadia, which saw the Imperium of Man split in two by a great rift in space, humanity is still attempting to recover as many lost planets and systems as possible.  The latest target of the relentless Indomitus Crusade sees the troops of the Cadian 217th arrive at the former manufactorium world of Attruso, whose people have fallen under the sway of the seeming beatific alien t’au.

As the initial assault begins in the battered city of Miracil, the Cadian forces struggle to make progress against the determined t’au defenders and their human auxiliaries.  As the fighting gets even more desperate, the tides of war soon place the keys to victory into the hands of Sergeant Darya Nevic and her squad of snipers.  Nevic is a legendary figure within the 217th, a transplant from a non-Cadian regiment renown for her abilities of infiltration, assassination and survival, Nevic excels at disrupting the enemy from the top down.  However, when the t’au unleash their own deadly sniper against the Cadians, Nevic is forced into a battle of wits with a killer just as skilled and ruthless as she is.  But has Nevic finally come across a foe even she can’t best, especially as she begins to doubt her mission in the face of her own infamy, the lies of her commanders and the t’au’s insidious promises?

Longshot is an awesome and fast-paced novel that perfectly showcases the horror of war in this grim universe through the lens of a skilled sniper.  Young did an outstanding job with his debut novel and I loved the intriguing and powerful narrative that placed great characters into a deadly setting.  I managed to knock this book off in a couple of days, and it is one of the most exciting and fun Warhammer 40,000 novels of 2023 so far.

I loved the complex and intense story that Young pulled together for Longshot, which perfectly presents a tale of the common soldier in the grim Warhammer 40,000 universe.  I have often said that some of the very best Warhammer 40,000 novels are those that focus on the common human soldier facing off against alien or inhuman forces (for example, Steel Tread, the Gaunt’s Ghosts books or Catachan Devil).  Longshot is a very good example of this as you follow a tired soldier as she faces internal and external threats on the frontline of a desperate conflict.  Thanks to its focus on snipers, city fighting, camaraderie and propaganda, Longshot is honestly the Warhammer 40,000 version of Enemy at the Gates, which I deeply enjoyed.  The reader really gets invested in the protagonist’s journey which follows her through some fantastic missions, battles and character growth in the first half of the novel.  This leads to a great second half, where Nevic becomes a victim of her own success and is forced to go up against a deadly enemy sniper.  Due to everything the protagonist experiences, there is some real tension leading into the final third of Longshot, especially after she experiences some terrible losses.  Thanks to the protagonists’ conflicted state, you honestly don’t know how the story is going to turn, and Young loads up some great twists and swerves.  While the ending was a tad predictable, I really enjoyed it and the author really pulled together a satisfying and exciting read that you can really power through.

This ended up being a pretty addictive standalone book, and it is one that would definitely serve as a great introductory novel to Warhammer 40,000 fiction for those readers unfamiliar with the franchise.  Young does a great job of expanding his previous short stories into his first full-length novel, and you really get to grips quickly with the situation, the characters, and the wider universe.  The sharp and intense character-driven story which primarily focuses on the protagonist, Darya Nevic, with a few chapters shown from other key character perspective, has a lot of great elements to it.  The focus on character motivation, the depravities of war, and the grim realities of the background universe really cut through the main story, and you understand the difficulties that many of the conflicted characters experience.  The subsequent focuses on morale in battle and the impacts of propaganda and manipulation also proves to be very fascinating and adds a great edge to Longshot.  I also deeply appreciated how well Young built up his main protagonist throughout the course of Longshot, diving into Nevic’s complex history and examining how she gained her legend.  You grow quite attached to Nevic as the book continues, especially she is forced to make several difficult decisions, and Young turns her into a relatable and understandable figure, especially when it comes to her conflicted feelings about her fame and leadership.  Nevic is well supported by other great characters, and Young was able to establish and utilise these figures in a short amount of time.

The real highlight of Longshot is the awesome and well-written action sequences that dominate the book and constantly keep the reader on their toes.  Young paints an effective and dark picture of brutal city fighting, and you can tell he was using the battle of Stalingrad as inspiration.  The gritty battles that take place are very exciting and powerful, and you can really feel the desperation and weariness of the combatants.  The author proves particularly adept at writing high-quality sniper scenes, and the focus on shooting, infiltration and calculated strikes makes Longshot stand out from other battle-heavy Warhammer 40,000 novels.  This ended up being a very slick and addictive read and Young proved quite skilled at getting his fantastic story across to the reader in the most effective way.

Well-established fans of Warhammer 40,000 canon will really appreciate Young’s compelling and insightful look into two distinctive factions who provide a very interesting contrast to each other.  This includes the members of the Cadians, one of the most iconic Imperial Guard factions in the game.  While the Cadians are already pretty heavily featured in Warhammer 40,000 fiction, I felt that Young provided a particularly effective dive into their current problems, namely the gradual deaths of the natural-born members of the regiment and their replacement by transplants from other regiments.  Thanks to the focus on Nevic, herself a transplant from another regiment, you see the dire internal conflict this causes as the strongly traditional Cadian regiment begin to lose their identity after the loss of their planet.  Young does a wonderful job of expressing this throughout the course of Longshot and the resultant impacts this has on the characters makes for some interesting story moments.  I also quite enjoyed seeing several outsider perspectives of the Cadians that Young worked into the story, which often contrasts well with what the Cadian protagonists feel, and it makes for some fantastic story moments. The author also examines other fascinating elements of the Imperial war machine, such as the exhausting Indomitus Crusade, the current crumbling state of the Imperium, the way other supporting regiments are treated, and the internal propaganda and planning of the regiment.

While the Cadians do get most of the story focus in Longshot, Young does take the time to also dive into the alien t’au who serve as the main antagonists of the plot.  Most Warhammer 40,000 novels that have the t’au as antagonists often nerf or underutilise them to a degree (for example Kill Team or Deathwatch: Shadowbreaker), which is frustrating for fans of the faction.  However, Young effectively showcases the t’au as skilled and deadly enemies who are able to weather the Imperial forces and overwhelm them in several key theatres.  Young has fun bringing several key t’au units to life throughout the course of Longshot and you really start to appreciate them as effective opponents to the Cadians.  There is also an interesting examination of t’au motivations, philosophies and manipulations, specifically around their recruitment of human auxiliaries.  This compelling dive into the t’au muddies the moral waters around the protagonists and the Cadians, and you soon start to question who has the best interest of the people of Attruso at heart.  This, and other intriguing similarities to the human soldiers, adds an awesome edge of consideration and concern to the story that I quite enjoyed.  I really think that Young had some of the better portrayals of the Cadians and the t’au I have so far seen in Warhammer 40,000 fiction, and fans of the franchise are going to have a wonderful time diving into that in this book.

Unsurprisingly, I chose to check out Longshot on audiobook, which in my opinion the best way to enjoy a Warhammer 40,000 novel.  Longshot is a particularly good example of this, as the audiobook format really helped to move the already exciting novel along at a fast clip, especially when the action scenes are brought to life by the narrator.  Coming in at around 10 and a half hours, this is very easy audiobook to get through quickly, and I made sure to power through it in only a few days.  It helped that this book was narrated by the very talented Colleen Prendergast, who already has a bit of experience narrating Warhammer novels featuring the Cadians.  Prendergast did a wonderful job bringing all the major characters to life, especially the main protagonist of Darya Nevic, and I loved the elaborate and fitting voices that she gifted the cast which really helped to draw you into the story.  However, the real benefit of Prendergast’s narration is the way that she walks the listener through all the elaborate battle sequences, especially those that show the snipers facing off against each other.  I felt that this narration expertly captured all the inherent intensity and danger of these scenes and I got really invested into the book as a result.  Thanks to this amazing narration and story enhancement, I would strongly recommend checking out Longshot on audiobook and I know I had a lot more fun thanks to this amazing format.

Overall, Longshot is an awesome and compelling addition to the Warhammer 40,000 canon and one that I had a ton of fun with.  Young produced a powerful and intriguing character driven war story that will appeal to a wide audience of readers, especially with its fantastic focus on sniping and some of the more fascinating elements of Warhammer lore.  I deeply enjoyed this fantastic novel and Longshot comes highly recommended.

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Warhammer 40,000: The King of the Spoil by Jonathan D. Beer

The King of the Spoil Cover

Publisher: Black Library (Audiobook – 1 July 2023)

Series: Warhammer Crime

Length: 12 hours and 33 minutes

My Rating: 4.75 out of 5 stars

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Get ready for another awesome round of Warhammer Crime goodness as Jonathan D. Beer presents an epic and captivating novel thick with action, intrigue and cool characters in The King of the Spoil.

Out of all the many Warhammer 40,000 novels and series currently running, few are as fun as the very impressive Warhammer Crime collection of books.  An intriguing subseries designed to mix distinctive crime fiction narratives with the awesome grimdark Warhammer 40,000 universe, the Warhammer Crime novels are a ton of fun, and I love the crazy and powerful stories that result.  All loosely connected and set in the same massive dystopian city of Varangantua, the Warhammer Crime series has so far produced some epic reads, including The Wraithbone Phoenix and Dredge Runners by Alec Worley, Grim Repast by Marc Collins, Flesh and Steel by Guy Hayley, and Bloodlines by Chris Wraight.  Each of these Warhammer Crime books has been pretty damn exceptional in their own way, and most of them appeared on my recent favourite Warhammer 40,000 list.  As such, I was very excited when I saw that a new Warhammer Crime novel was on its way with The King of the Spoil.

The King of the Spoil was an outstanding novel from author Jonathan D. Beer that introduced the reader to a new area of the overarching setting of Varangantua while also supplying them with a compelling and impressive story.  This is actually the first full novel from Beer, and it continues several of his short stories that were previously published in the Warhammer Crime collected editions, Broken City and Sanction and Sin.  I had an epic time with this fantastic novel as Beer produced an exceptional and addictive read.

In the vast continent-spanning city of Varangantua, there is no section of the city more desperate or devastated than the broken chunk of land known as the Spoil.  A formerly prominent industrial area, time has turned the Spoil in a useless wasteland abandoned by the rest of the city.  With the remaining populace of the Spoil forced to remain within its bounds, there are very few choices for survival and little chance for escape.  But even in this fallen area, someone must rise to the top, and only one man can be king.

For over a generation, the Spoil was ruled by Andreti Sorokin, the self-proclaimed King of the Spoil.  His rule brought stability to the once lawless section of the city, while his unpopular alliance with the Valtteri business cartel ensured that money once again flowed through the Spoil.  However, no king can rule forever, and when Sorokin is brutally murdered by a mysterious assassin, it doesn’t take long until someone tries to replace him.

As the Spoil devolves into a deadly gang war, with rival factions fighting for control of whatever they can get, the Valtteri turn to their most effective agent to find them an edge.  Melita Voronova is an info-broker and hacker of unsurpassed skill who has been forced to work for the Valterri.  However, after failing to predict Sorokin’s assassination, her only hope to survive her employer’s wrath is to travel to the Spoil and determine who killed Sorokin.  However, many people within the Spoil had a motive for killing the king, and Melita is about to discover that Sorokin’s death is only the first step in an elaborate plot that could change the very foundation of the Spoil.  Can Melita find the truth before it’s too late, or will this massive conspiracy destroy her and everything she cares about?

This was a pretty awesome book from Beer, who really showcases his fantastic writing ability in his debut novel.  Featuring an excellent and intense story, loaded with intrigue, action and complex characters, The King of the Spoil is an excellent addition to the Warhammer Crime series and I had so much fun getting through it.

Beer comes up with a very elaborate and fun story in The King of the Spoil, which starts very strong and never really slows down.  Beginning with the assassination of the titular king, Beer takes his time before introducing the main protagonist, instead utilising a series of short chapters to effectively bring several supporting cast members into the narrative while also showcasing the immediate aftermath of Sorokin’s death.  I really liked how Beer decided to focus on these other characters first, especially as it adds in some interesting story angles that come into play later in the story.

Once the scene has been effectively set, the story starts to primarily focus on protagonist Melita Voronova who, after failing to warn her dangerous corporate employers about Sorokin’s death, is forced to journey to the Spoil to find out who killed him and manage the appointment of a successor.  Beer also introduces a great alternate point of view protagonist in young Spoil resident Haska Jovanic, who provides an intriguing look at the events occurring on the ground in the Spoil, especially as warlords and other involved parties make their move.  Both major narratives evolve at a steady pace, mostly independent of each other, and I liked the competing views of the events and the city that they provided to the reader.  Out of the two, Melita’s investigation-focused chapters were probably the more entertaining, and she leads the reader on the hunt for the killer and the complex politics of the Spoil and its gangs.  These two main perspectives are cleverly interspersed with a series of interludes shown from other side characters, including the true antagonist and their patsies, as they put their masterplan into commission.  While a more detailed perspective from the antagonist might have been interesting, Beer chose to keep their involvement mostly mysterious for the moment, and it was interesting to see their intermittent involvement to the larger plot.

The King of the Spoil takes a big turn in the second half when the antagonist makes a big move and absolutely rocks the entire plot.  The full extent of their ambitious plan and its massive repercussions are pretty over the top, and I loved how Beer cleverly hinted at what was to come while setting everything up in the first half of the book.  Everything honestly goes to hell for Melita at that point while Haska finds herself in the middle of conflict, fighting for everything she believes in.  The stakes of the book keep getting bigger and bigger, and Melita is forced to find help more in keeping with the Warhammer Crime vibe to uncover who some of the major hidden players in the case are, which only results in a more sinister conspiracy than anyone realised.  This leads up to a massively explosive conclusion, which leads to some major changes and mostly resolves events, although there are some big plot points left open which Beer is clearly looking to explore in the future.  Both the main protagonists are left in interesting positions, which cleverly fits their respective development, and it will be great to see what happens to them next.  This was overall an exciting and gripping narrative that lived up to the lofty heights of the Warhammer Crime series.

Like many of the Warhammer Crime books, The King of the Spoil is a mostly standalone read that does not require a lot of pre-knowledge of the other entries in the series, or the wider Warhammer 40,000 universe to enjoy.  While Beer has written about the main character in several prior short stories, you don’t really need to check these out first, as the author makes sure that any relevant details are revisited or mentioned where necessary.  I think that Beer did a really good job of converting the characters and scenarios from his previous shorter works into the larger novel format, and his debut book was pretty epic as a result.

I loved the intriguing mixture of storylines that were featured within The King of the Spoil, and the blend of investigation, gang politics, and character driven storylines worked to produce a fantastic and complex read that fit well within the larger Warhammer Crime universe.  Beer maintains a steady and compelling pace throughout the course of The King of Spoil, and there honestly wasn’t a dull moment throughout the entire book, whether the focus was on intrigue, action, or character growth.  The intriguing crime elements of the novel, such as the protagonist’s major investigation, criminal politics, and the brewing gang war, were all expertly inserted into the story and it blended well with both the setting and the accompanying character arcs.  Beer proved competent at ratchetting up the tension at certain parts of the novel, as both main protagonists are continuously experiencing major threats, momentous decisions, and tragedy.  The action scenes were pretty damn awesome, and I loved how Beer was able to capture the intricacies of the various battles that occurred, whether they be gang scraps or something even more serious.  Thanks to the author’s inclusive writing style and determination to bring a powerful crime fiction story to life, I found The King of the Spoil to be a great entry novel into the Warhammer Crime series, and indeed this might even be a good read for those readers looking to explore the Warhammer 40,000 universe for the first time.  This entire story was showcased extremely well by Beer and I honestly had a hard time putting down The King of the Spoil.

One of the things I love so much about the Warhammer Crime books is the great overarching setting of the massive city of Varangantua, which each author adds to throughout the course of the series.  I love all the unique and different areas of the city that have so far been introduced, but I think the Spoil is one of the best.  Showcased as an extremely poor district that has been deliberately cut off from the rest of the city and is now completely ruled by gangs, the Spoil is a particularly grim and desperate place in an already notoriously grim city/universe.  Beer does a wonderful job diving into the unique history of the Spoil and its inhabitants throughout the course of the book, including how things changed during the reign of Andreti Sorokin, who brought some stability to the region, but in a way that damaged their pride and independence.  This desperation and desire to be free becomes a key part of the plot, as the antagonists use this to bring anarchy to the Spoil and beyond in some impressively destructive ways.  There is also an outstanding and enjoyable focus on gang politics and interactions, as various factions seek to take control of the Spoil throughout the course of the book.  I deeply appreciated how Beer wove these elements of his major setting into the plot, and it made for a much more complex story where neither side is really in the right.  Beer also cleverly works in some larger Warhammer 40,000 elements into the story, which work to enhance the stakes of the story.  The inclusion of one notorious Imperial organisation really showcases just how serious events get at times, and I honestly enjoyed just how widespread and massive Beer decided to make his plot, especially as there are implications of darker forces at work.  This was such a great addition to the Warhammer Crime sub-series of books, and I loved how Beer made this part of Varangantua his own and built an outstanding story around it.

One of the major highlights of The King of the Spoil was the intriguing group of characters the story was set around.  Beer does a great job of introducing a fantastic cast of thieves, gangsters, mercenaries, cut-throat industrialists and more throughout the book, and their battles for supremacy and respect ensured this was an excellent read.  The main protagonist is Melita Voronova, a talented info-broker who has been forced into service by the Valterri cartel and is tasked with keeping an eye on the Spoil.  A brilliant, analytical person with the ability to recruit and maintain a large spy network, Melita is a very intriguing protagonist, and you swiftly grow to ensure her unique outlook and abilities.  However, thanks to her indentured servitude, her complex past, and the cybernetic implants she’s received, Melita is a bit of a mess and is using drugs to cope.  Beer portrays Melita is a deeply damaged figure, who is resentful of her current lot in life and is constantly pushing everyone close to her away.  This makes for several deeply personal scenes throughout The King of Spoil, and it was heartbreaking at times to see her refuse any help, even when she really needs it.  Thanks to the chaotic events of the book, Melita experiences several tragedies in The King of the Spoil which adds further strain to her psyche and enhances the already dark tension of the novel.  I really liked where Beer left Melita’s character arc at the end of The King of the Spoil, especially as it became clear that she still has a lot of development to go, and it will be fascinating to see what happens to her next, especially as she is now on several powerful people’s radar.

The other major protagonist of The King of the Spoil was Haska Jovanic, a young resident of the Spoil who gets a front row view of all the changes and conflict that occurs throughout the book.  In some ways, Haska has a much more complete character journey in this book than Melita, especially as she goes from scared street rat to hardened and vengeful gang soldier.  Dragged into various conflicts in the book thanks to her eager friends, Haska is a bit of a reluctant figure for much of the story, and there are some intriguing chapters around her motivations and what she wants out of life.  Forced to choose between being a fighter or being exploited, Haska is thrust into some of the major plot points of the book, where she finds courage, motivation and tragedy.  Beer did a particularly good job of building up the reader’s attachment to Haska throughout The King of the Spoil, especially as she is one of the more relatable figures in the entire book.  Watching her be forced by circumstances, fear and loyalty into several deadly situations which usually backfire on her is pretty powerful, and the author builds some fantastic storylines around her as a result, especially in the second half of the book.  I deeply enjoyed how her entire complex storyline unfolded, and the compelling conclusion to her arc in The King of the Spoil ensures that she is going to be particularly interesting to follow when she shows up again next.

Aside from Melita and Haska, there are a ton of other great characters featured throughout The King of the Spoil, mainly to bolster the protagonist’s storyline or provide some intriguing antagonistic figures.  Some of the most notable includes Edi, Melita’s bodyguard and former enforcer who serves as the main character’s conscience, resolve and sounding board.  Edi is probably one of the more likeable and honourable figures in the novel, and his intriguing relationship with Melita as he tries to act like her father against her wishes, makes him that much more enjoyable.  The Valterri security chief Tomillan Vasimov, who controls Melita for his organisation, served as an outstanding secondary antagonist, especially due to his rivalry and disdain for the protagonist.  Beer turns him into quite a fantastically unlikeable figure, so much so that you quite enjoy it when the real antagonists take shots at him.  Haska’s ambitious and inexperienced gang friends also prove an excellent addition to the cast, especially as they give Haska a lot of motivation to get involved in events, while Mattix, the grizzled Probator (investigator for the Enforcers), adds a great police presence, despite his often less-than-honourable motivations.  Other great characters also have their moment in the book, such as the actual, and somewhat hidden, antagonist of the story, who masterfully sets every event into play.  I quite liked the deadly intrigue that surrounded this figure, although I do wish we had gotten to see more of them in The King of the Spoil or find out more about their motivations.  I imagine this antagonist will be a recurring figure in any future Beer Warhammer Crime novels, and I look forward to seeing them face off against the protagonist again.  These characters, and more, were all deeply enjoyable and I loved the intriguing range they brought to the plot.

I checked out The King of the Spoil on audiobook, as frankly it is the best way to enjoy a Warhammer 40,000 novel.  Unsurprisingly, I had an amazing time listening to The King of the Spoil, and I really felt that the audiobook format helped to enhance its already exciting and fantastic story.  The frenetic intrigue and brutal action sequences all really come to life when it is read out to you from the protagonist’s perspective, and I definitely absorbed more of the elaborate and desolate landscape of the Spoil thanks to the narration.  I also a very big fan of the narration provided by relatively new audiobook narrator, Gabrielle Nellis-Pain, whose intriguing range added a great deal to the impact and enjoyment of the story.  Nellis-Pain does such a great job of inhabiting the roles of the various characters contained within The King of the Spoil, especially the main two protagonists, Melita and Haska.  I felt that the narrator did a wonderful job capturing their various personalities, as well as the emotional pain and distress the events of this book inflict upon them, and you really get drawn into their story arcs as a result.  The rest of the cast also come together extremely well, and I liked how Nellis-Pain was able to really showcase some of their key character traits, which really helped me to enjoy the excellent story.  Coming in with a decent runtime of 12 and a half hours, dedicated listeners can get through The King of Spoil fairly quickly, especially once they get caught up in its wonderful detail.  I would strongly recommend The King of the Spoil’s audiobook to anyone interested in checking this book out and you will really enjoy it more in this format.

Overall, The King of the Spoil was an excellent and captivating Warhammer Crime novel that I had an epic time listening to.  Author Jonathan Beer did an outstanding job with his first Warhammer novel, and I deeply enjoyed the powerful and exciting crime fiction story he came up with, loaded with amazing characters and set in a fantastic and compelling new part of the Warhammer Crime shared setting.  The King of the Spoil was an impressive addition to an already awesome sub-series and it is clear that Beer has some interesting plans to continue the storylines started here in the future.  I cannot wait to see what Beer delivers in the future and if this first book is anything to go by, it’s bound to be exceptional.

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Warhammer 40,000: Leviathan by Darius Hinks

Warhammer 40,000 - Leviathan Cover

Publisher: Black Library (Audiobook – 24 June 2023)

Series: Warhammer 40,000

Length: 12 hours and 13 minutes

My Rating: 4.5 out of 5 stars

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Prepare for all-out war as the righteous Ultramarines battle the insidious Tyranids in this epic new Warhammer 40,000 novel from Darius Hinks, Leviathan.

It has been a pretty good year for Warhammer 40,000 fiction already, with several fantastic novels coming out in 2023, including Warboss and The Lion: Son of the Forest by Mike Brooks (the latter being one of my favourite books from the first half of 2023), and Shadowsun: The Patient Hunter by Phil Kelly.  However, the hits are far from over, especially as there are several fantastic new Warhammer 40,000 novels set to come out later this year.  But before we get to those, I managed to jump onto another recent release with the outstanding novel Leviathan, written by established Warhammer author Darius Hinks.  Hinks was a new author to me, but I soon grew to appreciate his latest book, especially as it showcased a dark and intense alien invasion that made for a great story.

In the far future of the 41st millennium, the besieged Imperium of Man faces many threats, but few are more deadly, unstoppable, or insidious as the unrelenting and seemingly endless hordes of the Tyranids, an alien race determined to devour everything it encounters.  While several of the larger invading Tyranid fleets have been destroyed, a splinter tendril is making its way towards the galactic centre, threatening the very heart of the Imperium.

Standing in the way of this fleet is the fortress world of Regium, an ancient planet recently taken over by Imperial forces, it now serves as a bulwark against invasions heading towards the inner-Imperium.  Many believe that Regium is secure from all threats, but when the people of the planet are haunted by parasites, strange cults, and mysterious dreams of terrifying monsters, it soon becomes clear that a Tyranid swarm is about to descend upon them.

It falls to the decorated hero, Lieutenant Castamon of the Ultramarines, to hold Regium against the foes and keep the rest of the Imperium safe.  A veteran of many battles, Castamon believes that this new Tyranid fleet will be swiftly destroyed.  However, these Tyranids are led by something far more sinister than the Ultramarines have encountered before, something cunning and ruthless that is able to disrupt minds and outthink even the cleverest of humans.  With his forces split, Regium’s defences compromised, and his allies panicking, even the vaunted Lieutenant Castamon may be unable to save Regium from the Tyranid invasion.  However, Castamon has one last trick up his sleeve, the brilliant Ultramarine Apothecary Biologis, Vultis, whose research into the Tyranid biology might be the only thing that can stop them.  Unfortunately, the enemy knows all about the Ultramarines and their plans, and the deadly creature known as the Harbinger is coming for them.

Leviathan was a pretty awesome and intense Warhammer 40,000 novel that shines a real spotlight on one of the more insidious alien races in the canon.  Featuring a strong and at times terrifying narrative, Leviathan was a great read, and I really got caught up in Hinks’s fantastic book.

Hinks pulls together an excellent story for Leviathan, and it is one that will appeal to a range of different readers, especially those fans of Warhammer 40,000 fiction.  Set around the already troubled planet of Regium, Leviathan follows an intriguing range of different human/space marine characters as they attempt to make sense and prepare for a Tyranid invasion of their world.  The early parts of the book are dedicated to introducing the key characters and the overall setting of the story, while also attempting to cast a more psychological edge to the main story as visions, doubts and other insanities haunt the populace.  There are some great early action sequences, including a disastrous shipboard incursion, and a dark hunt in some interesting terrain, and Hinks works well to set up for the second half of the book, especially as several unique, character driven stories were introduced and given some early weight.  While I enjoyed a lot of this set up, I did find the first half of the story to be a bit slow with its pacing and I was initially having trouble getting too invested in any of the characters or story elements.  However, this changed when I got to the second half of the book.

This second half masterfully builds on all the setup and character development that occurred at the start of Leviathan and readers are in for a particularly intense and gruesome narrative from this point on.  This entire second half is dedicated to the full-on invasion of Regium, as swarms of aliens, including some new creatures, emerge to decimate the populace and challenge the protagonists.  Each of the character focused plot lines set up in the first part of the book, as well as a few additional story inclusions, are perfectly thrust into this overlying chaos, and you get to see them try to survive the oncoming horrors and monstrosities.  Hinks really pulls no punches when it comes to this Tyranid invasion, and you get to witness all the devastation, the deadly transformation of the planet, and the subsequent epic battles, as the Tyranids fight against the human and Ultramarine defenders in some epic and well-crafted set pieces.  Each storyline was really good in its own way, and together they formed a fantastic and at times over-the-top overarching narrative that successfully showcased just how overwhelming the Tyranids can be.  I loved how dark Hinks made Leviathan at times, especially as he had no qualms about killing off key characters in some particularly brutal ways, which really raised the stakes for the reader.  While I did think that a lot of the plot did rely a little on the narrative stupidity of certain characters (the Ultramarines kept forgetting everything they knew about the Tyranids), the second half of the book was extremely epic, and I had real trouble putting it down.  All the separate storylines were concluded in entertaining and fitting ways, and I particularly appreciated the final plan that Hinks introduced for the main protagonists, which really fitted the outrageous feel of a lot of the plot.  This brutal and continuously exciting second half really turned Leviathan into such a great read, and I really loved how the entire thing turned out.

Leviathan proved to be an interesting and compelling addition to the wider Warhammer canon, especially as Hinks took the opportunity to really dive into some of the factions and showcase how crazy they can be.  However, I know that Leviathan has been copping a little flack in this department, mainly because some people see it as merely a promotional novel tied-in with some of the recently announced Ultramarines and Tyranid models.  While I can definitely see that, especially as Hinks spends a lot of time highlighting some of the newer Tyranid creatures in his narrative, I still enjoyed Leviathan a lot.  His depictions of the Tyranids were one of the major highlights of the book, and I loved how much he upped the horror aspect of them, showing them to be ravenous monsters who alter and devour everything they encounter.  This might be one of the better portrayals of Tyranids that I have so far seen in Warhammer fiction, and they were certainly a lot less one-dimensional here than they are in other books.  Part of this was because of the inclusion of several newer Tyranid creatures, such as the Neurotyrant and the Norn Emissary, with both being shown as unstoppable monsters with interesting abilities.  This allowed the Tyranids to attack their prey in all new ways, and it was very fun to see the various intricate tactics they were able to come up with.  Hinks tempers some of the more commercial aspects of these creatures’ inclusion by not actually using the names of the models in Leviathan, instead all you have is the protagonist’s descriptions of them when they encounter them in person.  These personal and often deeply terrified accounts of the various Tyranid bioforms really help to showcase just how terrifying and alien they are, especially to the ordinary human, and it really added a great edge to the narrative.  This darker edge is further exacerbated by the author’s powerful examination of how the planet of Regium is altered once the Tyranids arrive.  The spores constantly raining down on the planet slowly poison the various humans as they breathe in, and the depictions of the protagonists dying from within as they inhale alien matter, while their skin starts to slowly melt is pretty damn memorable and terrifying, especially as this is the first step in turning all biological matter in the planet into edible goo.  Frankly, I don’t think I’ve ever experienced the horror that is the Tyranid better than in Leviathan, and Hinks’ brilliant use of this faction enhanced the entire book.

On top of the Tyranids, Leviathan also features another intriguing major faction, the all-time classic Ultramarines chapter of Space Marines.  I mostly liked how the various Ultramarine characters were featured in Leviathan, although I did think that Hinks could have perhaps done a little more to distinguish them from other general Space Marines.  Still, Hinks goes out of his way to make the Ultramarines as badass as possible, and you really get a sense of their courage and battle prowess, especially as the severally outnumbered Ultramarines (I won’t go into the logistics of Regium’s defence here, but it did seem a tad low for such a vital planet), managed to put up quite a showing against the Tyranid swarm.  Some of the fight sequences featuring the Ultramarines in combat were pretty damn epic, and while some Space Marines did die easily for plot effect (especially when going up against a Tyranid with a new model), I felt that Hinks did a good job highlighting just how dangerous a Space Marine can be.  Hinks really tries to cover various aspects of the Space Marines throughout Leviathan, including the reverence and respect that most normal people have for them, and while this might not be the absolute best portrayal of an Ultramarine detachment ever, it was still pretty damn good, especially in those fantastic fight sequences.

I also must highlight some of the great characters featured within Leviathan as Hinks comes up with a diverse and compelling cast to tell the story with.  Thanks to the way the story is set out, each of the key plotlines revolves around some excellent characters, each with their own motivations, missions, and big moments, as they try to weather or escape the oncoming Tyranid doom.  Hinks crafts some great storylines for each of these major characters, and it proves easy to get invested in them, such as the tale of two ordinary farm workers who try to escape the monsters around them, the hapless Governor who finds himself out of his depth, or the proud Cadian leader who is drawn into war by the machinations of a delusional priest.  However, some of the best characters in Leviathan are members of the Ultramarines, and much of the story focuses on the elites of this chapter on Regium.  I really enjoyed these major Ultramarine characters, including the bold Lieutenant Castamon, the heroic leader who lives up to all the hype, the Apothecary Biologis, Vultis, whose analytical mind and desire for knowledge might hold the key to victory, and even the arrogant Sergeant Tanaro has his moments, especially in that powerful last scene.  However, my favourite character in the book is probably the scarred Ultramarine Baraca.  Baraca is a seemingly unkillable figure who has survived an insane amount of damage, but who has grown detached from even the rest of his battle brothers.  Despite appearing to be a mindless brute, Baraca is a deep and complex figure whose friendship with Vultis provides some emotional power to their scenes together.  Baraca honestly steals every scene he is in, especially his last, and Hinks writes a great storyline around him as he courts death, while trying to find his place in life.  All these characters, and more are very well written, and the impact they have on the plot is pretty impressive.

Like most Warhammer 40,000 content that I absorb, I chose to listen to Leviathan’s audiobook format, which is such a fantastic way to enjoy these intense stories.  I think that I made the right choice when it came to Leviathan, as this amazing audiobook really helped to throw me into the midst of the action.  Narrator Theo Solomon did an excellent job of setting a fast pace with his narration, and his descriptions of the massive battles, compelling heroics, and gruesome aliens was very fun to listen to.  While I wasn’t always the biggest fan of some of the character voices that he came up with, Solomon did produce some excellent tones for some of the main characters, particularly that of Lieutenant Castamon, who is made to sound very heroic and bold, which worked to showcase this intriguing protagonist.  As such, I felt that this was an excellent way to enjoy Leviathan, and with a run time of just over 12 hours, this isn’t a massive audiobook to get through, especially once you get caught up in the impressive second half.  I had an awesome time with Leviathan on audiobook, and I recently featured it on my favourite audiobooks from the first half of 2023 list.

Overall, I think that Leviathan was a pretty good Warhammer 40,000 novel and I was pretty impressed with my first book from Darius Hinks.  While I did have some issues with the story, especially in the early goings, this ended up being a very memorable and captivating read, especially thanks to the use of the cool Tyranid faction.  Loaded with carnage, brutal fights to the death, and complex characters dealing with an oncoming horde of clever aliens, Leviathan was an outstanding novel that deeply enjoyed.

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